Kinda Funny Gamescast: Video Game Podcast - Final Fantasy VII Remake! Sony Press Conference Reactions! - Kinda Funny Gamescast (E3 2015)
Episode Date: June 16, 2015All the biggest PlayStation news of E3 2015! Final Fantasy VII Remake, Shenmue 3, Uncharted 4! Learn more about your ad choices. Visit megaphone.fm/adchoices...
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Ladies and gentlemen, welcome to the Sony E3 2015 press conference post show.
Kind of funny games cast the first ever, last ever.
Let's get right into it.
My God.
I'm Tim Geddes.
You guys are the coolest dudes in video games.
Colin Moyarty.
Craig Miller.
Hey, we just saw a lot of cool shit.
We did not see Crash Bandicoot.
Shocking.
Can't believe that.
But we did see a lot of other cool shit.
Let's go through this real quick.
Okay.
It all started off with a little thing called The Last Guardian.
Yeah.
Colin was right.
Colin was right. Colin was wrong, though, about the release date.
I was.
2016.
Yeah, I'm surprised.
Well, we'll get into it.
We'll.
We'll.
Just running through this then.
New guerrilla franchise, Horizon Zero Dawn.
Then, we saw a little hitman teaser, announcement of an exclusive beta.
Street Fighter 5, new character, Bertie.
Cam, he's coming back.
Beta, July 23rd.
Then, we saw a little actual gameplay tease of No Man's Sky.
Yeah, I've got a lot to say about that when we get there.
Release date soon.
Midi Molecule came out.
They're working on a game called.
dreams.
It looked crazy.
Yeah, it should be called nightmares
because you were molding nightmares
out of clay, but continue.
But yeah, we'll get there.
Firewatch came out.
They did their thing.
Game looks awesome.
Destiny.
New expansion.
September 15th, 2015, the Taken King.
Assassin's Creed Syndicate came out, another trailer,
other stuff like that.
Then they made some square announcements.
The biggest news of all,
World of Final Fantasy.
It's this really cute little thing
where there's like these cute Final Fantasy characters.
And then they came out and they're like,
oh, this other thing's happening to.
It's a remake of Final Fantasy 7, and I guess some people were excited.
Yeah.
But I was fucking excited.
Holy shit.
It happened, guys.
It fucking happened.
We'll get back to that.
We'll get back to that.
Devolver Digital.
Yep.
A whole bunch of games.
It was great.
Shenmoo 3.
What?
Can you believe it?
Shenmoo 3.
This is the craziest press conference.
I can't believe that these things happen.
We're going to get to it.
Yeah.
$538,000.
$5.40.
So this kick started for $2 million.
They're going to get there.
Then we got a little Batman.
man, Arkham Knight, Scarecrow missions, exclusive
to PS4. I like that they totally spoiled
the end of Arkham City if you hadn't beaten you.
Then they went to the Morpheus
talk. Now, you guys were
I won that one pretty easily.
Yeah, exactly. I mean, you're just going
to keep going. We'll come back to all this shit. But I mean,
there's some fucking crazy-ass crap here.
Guerrilla Canberidge came out, talked about Riggs,
which is a new game for the
Morpheus. It's an esports, Morpheus styles.
They were calling it as a shooting thing.
Then PSVue, they talked about that for a bit.
Launched Tonight in SF and L.A.
July you can get all the card channels
You just buy channels without the bundle
We'll see how that works
Because if Apple couldn't figure it out
I'm not so convinced that
PlayStation's you don't think PlayStation's going to be ones to do it
Then pretty big deal
Call of Duty
First and so many things
And they said that the new home of Call of Duty
is now PlayStation so
Shots fired
Then Star Wars music started playing
And it was a cheap pop and everyone got excited
But it was for Disney Infinity 3.0
Which is cool
And they showed a bunch of stuff
So there's your kid Star Wars game, Colin.
Yeah, I guess.
Which is there.
You know, it's what they're doing.
There's all the toys.
There's all that stuff.
Timed exclusive on PS4.
It's called Rise Against the Empire.
Then they showed some more battlefront.
My God.
I was salivating.
It looks, it looks like a movie.
It doesn't make sense.
Then they ended which uncharted for.
Which made sense.
And it started.
The demo started.
And then it crashed.
I just want to put that out there.
Yeah.
Is that a hint?
Is that a hint?
No, it's not a hint.
It's a hint that it's really a real demo.
See,
A naughty dog and then it crashed.
Nottie dog crashed.
Oh my God, you're right.
It turns out this is all a lead up to the bandicoot.
Or what is it?
Brash, candipoot.
Brash candipoot finally making his appearance.
So are we starting at the top or where we're starting from?
Let's start at the top.
I have notes here.
So yeah, I was shocked that the last Guardian was leading.
I'm not surprised that it was there.
But I'm definitely surprised that they let off with it.
And I like that they just got it right out of the line.
I think it makes perfect sense.
They've made us wait long enough for that game.
You want to talk about the cheers Sean Layden got, right, to come out there and say that this, like, as soon as he started into it, this is something people have been waiting for, this is, the police started going nuts because everyone knew what came next.
And they'd come out there and have you wait his name pop up, you know what I mean, have it all going, to have it look like the old game.
We've been saying that it's going to look a lot different.
That looked how I remembered.
I'm sure we'll go back and compare screenshots and it's going to look different.
But I think we were talking about like a dramatic ground up difference where it wouldn't be the same dog.
It wouldn't be the same bird dog cat dog.
I think that's important too because, you know, we were expecting something radically different
and the fact that they gave us exactly the game that we've been waiting for, like,
this looks like very similar demo or the one that we saw a long time ago.
And like, some people can complain about that, but I think that's silly.
It's like, this is what we were waiting for.
This is what we wanted.
If we were to see something totally new, it'd be a different game, you know?
Yeah.
But I mean, it had gone through so many iterations, so many different things had happened.
You know what I mean?
I think that's what we are expecting it to be so different at this point.
And then you get here and no it is not.
It's the same game in, you know, it's the same game.
in, you know, intents and purposes, at least.
It was crazy.
I can lead with it to get that pop, to get everybody going,
to be like, we're finally fucking giving you that.
You'd think that would be like the high point,
but then a lot more kept coming.
Yeah.
The big, I mean, the last guard,
there was two things that surprised me.
My assumption was that when they were ready to show the last guardian again,
that it would be close to when it was going to launch.
And my,
and because that just makes sense.
It's like, just everyone just shut up and finish the game.
Internally, they're saying to each other.
Of course, yeah.
Because this game has such a black mark on it already
from everyone. Everyone's fucking tired of this shit.
So we showed the game and then a few months we released it.
So I was surprised that they actually showed it and then they're going to release in 2016.
Me personally, I wouldn't have shown it at all if it was going to be that far out.
The big thing that I thought was very interesting about the conference was that they specifically called that Femato Ueda in the intro of it.
And then they actually went to him, showed him in the crowd.
And that is a big deal and that is a big sign because there was a lot of drama coming out of Japan.
and a lot of rumors coming out of Japan
that you've had a massive falling out with Sony
Yep
And I think that
That might have still been the case
And clearly he was
Like, you know
The word was that the producer
And the director quit
The Wayda being the director and the writer
That they quit
And then they were brought back on his contractors
There was bigger rumors that they were fired
And then brought back as consultants
Basically being kind of like
A punishment
Who the hell really knows what happens
But that showed to me like
For Shue and Studio Japan
To say like everything's cool with us
And yeah
he's still working on the game
and the visionary, the man who you think is making the game
is making the game because a lot of the
rumors recently were Mark Sernie
and we've heard this from many people that Mark Sernie is really the one
finishing the game now
who of course is responsible for games like Crash Banticoot
but it seems like Eway to wait is still intimately involved
that was a big symbol for people that know PlayStation
and follow the industry that was a big deal that they did that
so it was big that they showed the last garden was also big that you wait
it was in the crowd and they went to him and they talked about
him for a minute
I love that on your note
it just says, wow, next to it.
There's a little bracket, wow.
This conference had a couple of moments
that reminded me a lot of the PlayStation
Experience panel when they showed in Charter for the first time,
and Colin kept going, you fucking
seeing this and elbow me the ribs, but you were
off kilter, so you just kept turning around and saying
things to me instead of physically poking
me. But, yeah, I mean,
that was the thing. I think you said
this is unbelievable, right? I have
a couple different quotes from you on my Twitter
of you going out, and one of them was Last Guardian,
a couple of them were Final Fantasy.
But to finally have this game, this game that only Ryan Clements had seen in motion at the NGP reveal event.
You know what I mean?
When they announced that hardware to finally have it up on there.
To see Shoe come out beaming and be able to say, hey, it's actually happening.
It's coming.
I'm so glad to be able to tell you about it.
It's crazy.
Yeah, I think, you know, and we'll get more into the games or whatever.
But like the first 45 minutes or so, the way they were rolling out these games and the way they were rolling out their exclusives.
I tweeted out.
I was like, man, Sony's kicking their shit out of Microsoft.
And that's a great thing.
And I said it in my tweet, I'm like, Microsoft had a great conference, and that says a lot about what Sony's doing.
The unfortunate thing for Sony, and we'll get into it when we get into the games, is that they, someone tweeted at me or said in the comments, I don't remember where I saw it, but they were right where they were saying they really created this huge wave in the beginning and just were able to ride it.
And when you really look at the conference in three brackets, like beginning, middle end, 30 minutes, 30 minutes, and 30 minutes.
First 30 minutes was extraordinary.
The first half of the second 30 minutes was really good.
And then it slowed down.
And then it got better, obviously, with Uncharted.
So I was definitely premature on that.
I still think Sony easily won.
I don't know if you guys would disagree.
Totally agree.
I mean, surprises alone.
Like, holy shit.
But we've barely gotten in any of them,
so I don't want to get too ahead of myself.
Yeah, I'd rather get through this
and then actually have a talk about it.
Okay. So next up is Horizon.
This was...
That fucking demo is awesome.
Oh, my God.
The game looks extraordinarily.
I said it looks like Eagrit from Game of Thrones.
If she was, you know, in a future world,
you get to play as her, and she's a fucking badass.
I love that.
Just the little bit of the snippet of the story
that gave us was super exciting, too, right?
It isn't some alien planet.
It looks like it's our planet and we've gone away.
Why do we go away?
Probably because we keep building AI robots and hollow lenses that can see all this crazy as shit.
But the gameplay looks super tight.
It looked like it was really responsive.
It looked like, I mean, it's beautiful, you know what I mean?
But to go around and hunt these machines that seem super cool.
That is just that glance, I don't know it's a game I want to play in terms of how it's going to feel.
And it's a story I want to know.
You know what I mean?
Like that was, and it's bright, colorful, totally different than Killzone.
Yeah.
That sold me, man.
It totally sold me.
I'm going to play that game for sure.
Yeah, it's cool to see, you know, it's cool to see Gorillas of leadership kind of come on the stage and admit that they've done nothing about playing, make Killzone for 10 years.
And people that know Gorilla knows that they didn't always make Killzone games.
They did make a game before Killzone, called NAM 67, I think.
But that was before Sony even owned them.
But it's cool for them to be at, like, you know, we are known for kill, you know, and he didn't say it implicitly.
It was like, you know, we're known for something.
Right.
And we're doing something else.
Right.
And this is clearly the game they were talking about a GDC all those years ago.
Yeah.
And I like how, and I like, what's funny is that there's a connection between, and I don't think you heard.
what I was saying you about it, but there's a connection
between Killzone and Horizon, I think,
and I don't think it's implicit, like, this is Helgin or something,
or how, you know, but, um,
or vector or whatever. Yeah, yeah, yeah, yeah. But
the cityscape they show in the beginning is obviously
like the modern world, whatever, which looked a lot like the
shadow, uh, shadow fall city that
very clean, very shiny, very mirrored.
And the robots, some of the robots, especially
the one she was fighting at the end, had Helgen eyes.
Yeah, they were red eyes, but I'm not saying that it's like,
they were orange and I'm not saying that at least they looked orange to me,
and I'm not saying that there's an implicit connection, but I was like,
there's stylistic choices that are being made in
guerrilla games.
That seem like it's familiar.
It's grounded and it makes sense.
But, you know, it's a familiar game.
You can look at it and be like it's guerrilla.
I want to know more about it, of course.
Of course.
I want to know more about it, of course.
So then they come out with Hitman.
Yeah, Hitman.
I mean, I don't, I'm personally not a fan of what I would interact has been doing with
Hitman for a long time.
Six exclusive contracts.
But people are into Hitman and I respect that.
Street Fighter 5 was a bigger deal.
Birdie and Cammy or whatever in the game, I think, which is already known.
Public Bata on July 20, that is a piece.
PS4 exclusive unless you're going to play it on PC.
That's a big deal. That's a big game.
Not maybe for us because we're not, you know,
we're casual fighting fans at the most, but...
Street Fighter, man. Street Fighter is the fighting game.
Yeah, I agree. And streetfighter, yeah,
it's the core fighting game, really.
Unless, you know, and people get nerdy about Blais Blue and all.
I don't want to disrespect those people that play those games.
But Street Fighter 5 is a big deal.
The fact that you can only play it on PS4 when it eventually goes to Evo and all those
things is going to be pretty consequential for Sony.
And getting their console, you know, kind of engendered with fighting fans.
Again, although it's already kind of been,
Although we were talking about Ultra Street Fighter 4, which wasn't taken kindly.
Yeah, it had some problems at launch there, yeah.
And some huge news, we just crossed 20,000 concurrent viewers right now.
Nice.
Thank you all so much for watching.
We do talk shows, gaming talk show called Collinagree Live, each and every weekday here, 11 a.m. Pacific time.
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That's awesome.
And then we had, yeah, so No Man's Sky.
Now, no, here's my thing about No Man's Sky.
I can't wait to play No Man Sky.
I think Neil and Skylakes beautiful.
I think it sounds super ambitious.
I'm sick of seeing these kind of demos.
Yeah.
I can't believe they did this.
I love Hello games.
Don't get me wrong.
I talk to those guys.
They're friends.
You know what I mean?
It's time for a deep dive of moment-to-moment gameplay.
What the hell is happening?
Is it just shooting to these planets,
bouncing it off a wave and then getting back on my ship and going off?
Am I only on every planet for four or five seconds or whatever?
And he's talking about the fact that like,
oh, and then as far as my hyper-driver will let me go or whatever.
And it's like, what does that mean?
and he's like, there's fighting, and there's this, and there's resources.
I'm like, can I see any of that?
I feel like all I ever see is I'm climbing in the ship.
I'm coming out.
There's a million planets to go explore.
I've come to a planet and I get off it.
I look around, I get back in the ship.
I'm like, what is happening?
Yeah.
Like, I want to look at this game and be like,
this is amazing, it's groundbreaking.
This is everything it's been promised to be.
But I keep getting these tastes of it.
We have a demo later this week.
I hope we get to see someone play it for 40 minutes on end or something, but I don't know.
Yeah, I'm excited about everything that,
the way it sounds.
Yeah.
And the fact that there's just
seemingly infinite amount of stars
and the comment that he said
that got me really excited was
there are going to be a star
that no one ever visits.
And planets that no one ever visits
like no matter how much you play the game.
And I think that's a pretty extraordinarily
sound kind of thing.
And it seems,
and he showed,
the funny thing that I think maybe you're ignoring
is that he showed the procedural nature
of the game as it works.
In other words,
he just identified a star
that he'd never been to
that no one has ever been to.
And it did create a system
and then it did create a planet
that he landed on
and then it did create things on.
But I get that, but I've seen that.
Stop showing me the same kind of things.
But I think they're showing, they showed typically more canned things.
I'm saying that this was a more organic thing.
I'm not defending it because I always wondered about...
The gameplay.
Yeah, the gameplay.
And about Helgames is a small studio.
Like, what are they doing to make this game big and medium and important?
I've never been as sold on No Man Sky even remotely as much as many people in this entry.
I've been sold on it.
When it was first shown, it was like, yeah, it looks very good.
But I'm still skeptical of it as well.
But the premise of it, I get more and more excited every time I see it and more
they talk about it.
Yeah.
But they said they're going to
announce a release date soon,
which indicates to me
it's got to be probably this year,
but I'm surprised that they didn't say anything yet.
Do you,
I mean,
that's my thing.
Do you really think it's this year?
There's a lot of chatter that it would be this year.
Sony needs something this year,
but this is a game that's so
ambitious that I can imagine
it not even being next year.
I mean,
that's the thing is like,
I don't know if this game's coming out.
Who knows where it's out right now?
Or September 2017.
Yeah.
I could believe either of those dates.
I find it hard to believe
it's this year just based on how
ambition is how small they are, and the fact they didn't say it here.
What are you waiting for?
Because this is the thing the chat was talking about on Twitch.tv.com, funny games, right?
All these great games are getting announced, all these cool exclusives, and none of them are for this year.
We've had this conversation a few times on the games cast, and on Colony Reg Live right here on Twitch.
The fact that Sony has, it seems to be, already, a vacant holiday.
You know what I mean?
What is the big PlayStation game?
Sorry.
Yeah, no.
I'm surprised they didn't even mention on Charity Collection.
Yeah, I know.
It came up in the one sizzle reel.
It just popped up at the bottom.
Yeah, it's like, like, I'm surprised they didn't talk about it.
I'm surprised, I don't like how they just bury Nottie Dog games like that at the end and then don't say anything about them.
I like that they come on like a game obviously knows it needs no introduction.
Yeah, of course it doesn't.
But come out afterwards and say something about it.
Yeah.
I was a little disappointed than that.
I actually didn't watch that much of the uncharted things because I don't really want to see any more of it.
I'm kind of like, all right, I know.
When we get to that, I have plenty of say when we get there too.
But, yeah, we'll talk more about that.
Up next on the run down, Firewatch.
Or actually, it might have been Dreams.
I think I put them out.
Dreams is next. My apologies. Dreams came next, the new media molecule game.
Yeah, so this is the game that they showed at the PS4 reveal.
The dancing men with the plays.
This is definitely an iteration on that idea.
Yeah.
There's no doubt about it.
Yeah.
Just the way the game, if you go back and look at, I can just see it in my mind's eye,
but if people want to go back and look at the reveal for PS4 and what they were doing with the rock,
like the rock band and something like that, it's just a very similar idea.
The way they paint them, the way they're looking, like they're looking,
the clay motion, stuff and all that.
And they admitted that the game has been in development for four years.
So the game has been going for a while, and I assume we'll come out next year or whatever.
Sure.
What is the game?
You make your dream, Colin, and then I see your dream,
and you can puppeteer your dream,
and this thing is going to be a commercial flop.
Yeah, I assume so.
They have to figure out a way to,
and I think that that's what they were saying,
basically we were telegraphing with the Paris Games Week thing
where they're going to be more,
they're having more on that later this year,
is like they're ready to show it,
and now they have to figure out a way
to communicate what the fuck it is.
And I believe that they can do it
because I think that if you even look at something
like a quantum dream game,
it's like, well, what the hell is this?
Yeah.
You know what I mean?
You have to figure out a way to communicate what it is.
But the thing that concerns me about medium molecules,
they're just getting weirder and weirder.
And there's nothing necessarily wrong with that,
but as they get weirder, the game stops being a game.
Little Big Planet turned into Little Big Planet 2,
which turned into Terraway, and now we get dreams.
And the thing is that Little Big Planet was massively popular
because it was a cohesive and coherent game that you can understand.
Tearway was like something more experimental on Vita and it was stranded there.
That's why they're bringing it to PS4 so they can sell more copies of it,
obviously, and show more people.
But again, it was more abstract and less a game.
And now you're getting something that's really,
fucking abstract. But I believe
that there's something there. Oh, no. And those guys
are super talented, but the problem is that
I think we can sit there and
that game company can put out
these games that we can point to and say, this is art,
and it doesn't matter that it didn't sell a million
copies. But if media molecule
puts out this game and it is pressing on the disc
and it doesn't move units, then
we get into this business argument of what are
games, right? Games are art, and artists should be
allowed to go create and stuff, but then there's scale
and there's companies and there's publishers and there's demands,
right? And where does that all fall? And that's
when you start worrying about what is happening.
You know, they hit with a little big planet
and they hit with a mascot for PlayStation
that they could market toys and they can do this
and they can do that and they kind of, I think, got a lot of rope then, right?
Right.
You guys are the quirky Europeans.
Go do whatever you need to do.
And then now we got this guy drawing Plato noses and legs out there.
Playing piano.
Yeah, and it's like, that's cool, but like I don't want a puppeteer a dream
or make anything like that.
Like maybe you'll show it to me and make it cool,
but like first impression, I'm like very artsy, very interesting,
not something I feel like playing.
And again, it's one of those questions of who is the audience for this game.
Right, right, right, right, right.
You know, like, it's obviously the people that love just creating things and just kind of seeing that,
but it's like, what are you creating?
You know?
Yeah, yeah, 100% I 100% agree with you.
All right, so then we go into Firewatch.
Yes.
Firewatch I was already sold on.
It was great to see more of it.
It was great to see it up on the big screen.
Get some time.
You know what I mean?
A lot of games were coming up on and get tossed into this, like, the sizzle reel, the indie rigamor roll,
they run through and do all these different things.
But Firewatch getting to hear,
the voice of the television exec from
Mad Men, you know what I mean, have it out there,
have a little bit of that, have the hook of it,
who's in your tower, that stuff.
That was super cool, and I'm a big Firewatch fan already.
I'm anxious to get my hands on that game,
but that game's beautiful.
It's telling a cool story.
I want to play more of that.
I love the aesthetic of it.
I love the tone, like the decades,
everything about it.
Yeah.
Yeah, the game looks cool.
I'm excited about it.
Yeah.
It's creepy and weird, which is good.
Yeah.
It's creepy and weird and colorful,
and I think that's a cool thing,
is that it's very bright and vivid,
and you wouldn't know it's a creepy game
until you kind of, like,
actually watch the demo.
You know, if you just look at it,
it doesn't look that way.
Sure.
Yeah, exactly.
Yeah, I feel like, you know,
they showed, I guess, Destiny DLC next, right?
Yeah, yeah, the taking game.
I don't really give a fuck about Destiny,
but a lot of people do.
Frato.
Does that matter, Alphoto?
It's good.
It's good.
It's good.
Yeah, unfortunately for Sony,
a lot of this leaked already,
so, like, you know,
that's, well, it's more unfortunate for Activision,
maybe, but I don't care,
but it's, destiny's significant.
Like they said, there's over 20 million people playing it.
So, I mean, you're definitely talking to an audience that is there and is not going anywhere.
So being able to speak to them in a substantive way, I think during a press conference makes sense.
Right in the middle of it, too, is good.
And as we'll see with Caldune in a little while, like, their relationship with Activision is getting quite intimate.
Sony's is.
Although I wonder if it's too late for them to be doing this.
And I asked that question on Twitter actually as well, but we'll get to that in a little while.
They showed Assassin's Creed.
I don't care.
We talked about Assassin's Creed already.
PS4 exclusive content, not a surprise there.
The one that, the chippy game World of Final Fantasy,
I don't know what the hell that is.
I had never heard of that.
I never heard any rumors about that.
I never talked about that.
I love what they did it though.
I love where they placed in the conference.
And honestly, I'm interested in it.
What is it?
I don't know.
It looks kind of like, you saw characters from all the different games and stuff.
So like, that's kind of cool.
Yeah, it was, it's an interesting idea.
Yeah, it is on Vita.
That was the first mention of Vita in the entire conference.
Shows that Sony's clearly not abandoning Vita,
although they're not going to, you know.
Bang the drum for it.
banging the drum on it or whatever.
But that comes out in 2016, and they showed Vita games later as well.
But I thought that was pretty cool.
And then the bigger thing, and this is substantial as Final Fantasy 7 remake is real.
Oh my God.
Can you believe this happened?
Yeah, I mean, I believe the rumors, so I mean, I was kind of prepared.
Again, I did not believe the rumors.
I just was like, okay, these rumors happen every year and they will continue to happen
till the end of time.
Yeah, I mean, I don't remember.
People talk about Final Fantasy HD, but honestly, I don't remember a year where there was rumors that the Final Fantasy 7 HD was going to be at a press conference.
No.
I don't remember ever reading that.
I mean, but it's always bullshit rumors.
It's always the type of rumors that you don't even really care about because it's just like it's more hopes and dreams than actual rumors
Sure, you know? It's like what do you want this year? I want the fall fantasy seven remake and say all right cool
Keep wishing, you know, but now it's happening and I can't I just I still can't wrap my head around it like when's it gonna come is it ever gonna come?
Is it just gonna eventually are they just gonna port it to PS5 and call it something different?
You know what I mean like I can't believe that we're living in a world where we're getting Fawn Fantasy 15 Kingdom Hearts 3 and this
None of them are out yet, but they're all coming.
Yeah, the big question with Final Fantasy 7 HD is who's making it.
I don't think it's being done internally.
I don't think they have the resources to do it.
I think this is something that they know they have to do
and they're paying for someone to do it.
I think that trailer was such a cool way to do it too.
It wasn't what I would expect from it.
They could have done so much simpler things.
They could have just, again, re-updated the intro that they did for the PS3
when they first showed that tech demo.
They could have done that again, you know?
They could have just had a title splash.
They could have done such little things,
but instead they actually went out and created this thing
that for a moment made you question, what is this?
You know what I mean?
We all knew.
But it's like, I feel like they gave us something like substantial with that.
Like it wasn't crazy.
There wasn't gameplay.
That wasn't all this.
But it's like for a CG trailer for this game,
it was way more than I thought we would get.
Yeah, yeah.
I mean, I'm curious.
Yeah, I'm not.
Actually, I'm just going to go do something here.
You guys can go on to the next thing.
I just want to read.
I want to look up something real quick.
All right.
What next team?
It was all the Devolver games.
Yeah.
Next is Devolry.
They say that running,
Eater, Mother Russia bleeds,
and Crossing Souls are all making their
console debuts on PlayStation 4.
That's cool.
Everything I've ever heard about all those games,
people like a lot.
Devolver makes great stuff or puts out great stuff.
So it's exciting to see that come and see those relationships continue,
especially with Microsoft earlier in the day really being like,
we are coming on strong with Indies and we're doing all these different things.
To see these games come out or do this or that they're making their,
you know, constant reviews.
That's exciting, right, these games that we had.
known about seen before on PC maybe actually coming over making their jump to
Indy Station. Indy station trying to keep that name, now give it up to the Indy Box.
No, you definitely don't want to do that. Yeah, I'm trying to find
more information about Final Fantasy 7, and we know that Namor is obviously directing it
and the same scenario writer and stuff is going to be on board, but we don't know who's making
the game. So I'm interested to see what team they're working with. I don't believe
it's an internal team. Yeah. And the rumors said that it was not an internal team.
So I'm interested to see, yeah, who's doing it.
Yeah, I'm interested in this game so much. Like, what is it? Because you think of Final
fantasy seven and then you think of final fantasy 13 and i can't really fathom a world where we're getting
a remake of this game that is just you know nicer graphics and after seeing this trailer i'm like there's
no way they're just going to put a fresh coat of paint on the actual game we love you know sure like are
they going to change the battle system is it going to be crazy is it going to be flipping around like
advent chrildwin style and doing all that stuff like i don't know this is nuts i can't i still can't
believe it yeah and i i i don't know i mean it was a big i mean that's what i was saying to greg i'm like i can't
When Final Fantasy 7 was announced,
I can't believe this is actually a thing now.
This is the thing you've been waiting for forever.
And it's clearly been a thing that's, you know,
that might be all that exists of the game,
but I don't think so.
Square does that shit,
but I think that they've learned to not do that anymore.
The game's probably been in development for a little while.
And I don't think it should be that expensive for them to make it.
If the game's already written,
the scenario is obviously already written,
the characters, you know,
there's a lot of like,
they have to do pre-production and, you know,
update everything,
and it's going to be challenging.
I think the bigger challenge for that team,
whoever's making it is going to be,
to be true to the race.
because it's very dangerous to remake something.
I mean, that's the thing, man.
I actually don't envy the team that's going to remake it.
It's going to be very, very difficult.
Obviously, the game's going to look great and stuff like that,
but there's something sacred about...
Trying to capture everything.
You are going to be noted to death on every change you make.
Yeah, and it's also very key to point out,
not exclusive to the PlayStation 4.
No, it just comes to PS4 first, which I'm happy about.
But, man, Fall Fantasy 7 on Xbox.
Yeah, I mean, I don't give a fuck of what's exclusive and what's not.
As long as these games are, you know, coming out and you're going to be playable.
I mean, that's what some people were saying.
saying was like, well, this game's on exclusive and this game's like, who cares?
Yeah.
Like, none of these games can be exclusive. I don't care.
The point is that they're good and they're going to be fun and you can play them on a console
of your choice or whatever you want to play them on.
So I think that's personally what's more important to me.
So then next up we got, where are we at?
Shenmoo three.
The Kickstarter.
Who saw that coming?
Right now, Shenmoo three on Kickstarter.
Again, that was something that has been rumored for a couple of days.
And I think actually, you Suzuki actually kind of telegraphed it a couple days ago.
So it was something that people expected.
Before I got here, though, before I got to LA, I guess a couple days ago, I had no idea.
I didn't hear anything about this.
As of recording, it's at $782,000 of a $2 million goal.
This is another one that as a fan of video games, you know, staying away from the press
and staying away from the rumors that, you know, people actually are like, oh, I know someone from a source and all this stuff.
Yeah.
This is one of those rumors that comes up every year.
I'm just like, Shenmoo three, it's happening.
It's been rumored for fucking over a decade.
You know, and it's like, man, the fact that this press conference had Fall Fantasy 7 and this,
and Last Guardian?
Yeah.
Oh, my God.
This might be the most, oh, shit, press conference in a long time.
Andrew Gulfarm tweeted in all caps that this press conference is fan fiction.
It really is.
That whole first half was totally like, oh my God, they're doing everything you've always heard people ask about,
except Pat upon 4.
And someone was saying in the chat that Destructoid is reporting that Final Fantasy 7 HD is being made by CyberConnect.
So that is not an internal.
That is not an internal square studio, and I'm actually a little concerned to hear that, so I want to, I want to...
You need a article?
Yeah, and I want to just...
You're going to read up on CyberConnect?
Yeah, it's CyberConnect.
Yeah, they made, like, Dot Hack and stuff like that, Jojo's Bazaar adventure, a bunch of Naruto games.
You like those Naruto games?
People, dot hack is...
I played Dot Hack Infection, which was the first game on PS2, whatever.
They're kind of an...
They're not obscure, but they're...
They're not very well known for making awesome games.
Yeah, yeah, yeah.
You know what I mean?
So, that's a surprise, if that's true.
but I'll look into that later tonight.
Connell put on his thinking cap.
Go look into it.
Next after that,
what was it after that?
The house came out,
right?
Are my jumping ahead?
I have so many fucking notes here.
Oh,
Arkham?
Yeah,
okay.
I didn't even count Arkham.
Yeah,
Arkham's out next week, everybody.
Weird to show that,
though.
Spoilery trailer.
Yeah,
I was very shocked that Batman came up.
I was like, all right.
I mean, you got to do it.
I mean,
Batman does need deserve limelight.
Batman's going to be a great game.
I'm super excited about it.
But I thought it was interesting that it was on,
usually this industry is so,
we're going to tiptoe around every spoiler possible
to have like two pretty major spoilers in that game or whatever
I didn't I didn't I when they
I actually started tuning out completely towards the end of the press conference
because I'm like these are games like I don't want to know anything about Batman
I didn't watch a fucking second of that trailer
Yeah well did you hear it? I mean like no I was the voice over
I was just I was just typing away on my phone and read
Looks interesting looks cool
I'm ready I wish we were playing it right now
I love three but I wish I was playing right now
Here on Twitch.tv slash kind of funny games follow
And that brings us to Morpheus I guess right
I cannot fucking believe this Morpheus presentation.
I told you, Greg.
No, you didn't.
I did.
I said 20 minutes or less.
Yeah, Colin, they did two and a half fucking minutes.
No one predicted this.
You get the point for sure.
But are you fucking kidding me?
Like Morpheus, I believe less in than ever.
Less in than ever.
This is totally moved 2.0.
Don't fucking believe in this.
This is what I was talking about leading into this, right?
Is that if they want this to be a thing and make people believe in it, this was your chance.
And when we were watching the gorilla game
That I keep forgetting the name of what is it?
Rig.
Oh, Riggs you're talking about it?
No, Horizon, yeah.
And when they went, that was one of the first demos, right?
And it finished and it went full widescreen on that giant widescreen.
Like it sucked up all the space.
That's when I turned to you and I was indicate, I tapped you
because I was indicating I thought they were about to announce it was a Morpheus game.
And that's when I got it in my head that they're going and going and going and oh shit,
all these games are going to be Morpheus games.
And then it was a hitman.
Hitman was the first one where I popped up and I'm like,
Fuck, that theory doesn't hold water anymore.
And then we got here, and it was just such, hey, yeah, Morpheus is coming.
Riggs is this thing that's being worked on.
It's a more.
Yeah, they barely talked about, we've talked a lot about single-player Morpheus games.
Now, there is multiplayer Morpheus.
It's Riggs.
Yeah.
And then there's World War tunes and Wayward Scott.
Those were just graphics, and then we were done.
It was two minutes and 20 seconds of Morphi.
It didn't even remind me of move.
It reminded me of the 3D on PlayStation 3.
when they did that at the conference a couple years ago
which was like, oh yeah, here's this thing
and then they showed a couple things for it.
It's like, it wasn't even like a,
there was no reason to buy that.
There was no reason to even think about that.
Yeah, yeah, yeah, yeah.
Yeah, it was weird.
I mean, I definitely,
I definitely expected more substantive talk
in at least one first party game.
And they, Riggs is a first party game,
but, but it's, they barely even touched on
what the fuck it was.
I think that they're realizing
what I was saying.
I really don't think you can show Morpheus
effectively in a press conference.
I really think that's the problem.
If you can't show Morpheus, then,
guess what?
Don't fucking invest in it.
If you can't show it a press conference
You can't show it in a commercial and nobody gives a shit
You're not gonna sell these things
Yeah, I mean I'm not in disagreement with you in the sense that I think Morpheus is doomed
But
I don't know what they're thinking with it
Unless their whole game plan is like we're not really
It's not really ready to go and we're not gonna
We're gonna get to the actual prediction run down here
But Kevin's already got them up so I can see him
Like the more I don't do this like you do this
You do this and you're actually
Pinpointing things that are actually gonna happen
I put out my dreams usually
Morpheus was the one where I'm like
You're making excuses for yourself.
I'm going to totally fucking get this point.
I'm going to get this point lock, stock and barrel.
And the fact that it wasn't even, it wasn't even 15 minutes.
It wasn't even 20.
It wasn't less than anything.
It was fucking two minutes in 20 seconds.
My mind is blown.
Like, I just had an oreogasm.
I can't get over this.
Yeah, I mean, I just think that their game plan might be, who knows what the game plan is with Morpheus in terms of release timing?
I mean, it's going to be 2016.
But maybe their whole thing is like it's fall 2016 and it's just not time.
Like why talk about Morpheus now if it's going to be another year or a year and a half until you even have one?
Well, I talk about it.
They've already been talking about it.
Well, because I think you have to have some anecdotes.
It's the same thing with Vita where they showed Vita for like a minute, right?
And it's like, okay, well, here, yeah, okay, Vita exists and here it is.
And I think it was the same thing with Morpheus.
Like, yeah, Morphius exists and one of our studios is working on a game called Riggs and well, whatever.
You know, like, I feel like if they ignored it, the bigger controversy to me, here's the, you can only have a two,
different ways, right, Greg? It's like, one controversy could be like, we just don't
fucking talk about it, right? The other controversy is you talk about it too much and then you just
wait. And there might be even a third controversy, which is like, how do you effectively talk about it?
Now, you tweeted out something that I thought was very interesting and prescient, which was
the screen, Greg and I have been to many PlayStation press conferences, and they're always
wide, like super wide and wrapped around. But this one was really wrapped around. And they kept
showing wide shots of something that looked like a lens, like a Morpheus lens. And Greg was like
they're going to say that all these games are playable on Morpheus.
And I was like, fuck, you're right.
And even when they showed it for two minutes and 20 seconds,
I thought at the end they're going to be like, by the way,
every game we show today will be playable on Morpheus.
And so you're asking like,
and then just drop the mic and walk off.
This is what I'm saying.
Like they've talked about it and said it's going to be released in the first half of 2016.
Now, theoretically, that maybe gives you next D3, too,
but you're already like, you're fucking close by next D3
if that's when you're actually going to show this thing and make a big deal out of this thing.
I just, I'm so floored.
They must be way behind.
That must be bullshit.
It's going to be holiday next year at this point.
If you didn't make an impression here, it's got to be holiday.
That's what I'm saying, man.
I think that that's the case.
I think that, you know, they're like, we have 90 minutes.
What are the problems we have?
They have a few problems, right?
PlayStation 4 has no fucking games on it.
That's a big problem, right?
It hasn't been a big problem for their sales
because they've sold 25 million units of it.
But it's going to turn into a problem.
So they're like, all right, so that's a problem we need to nip in the bud.
Is PlayStation 4 more important?
Morphys won't even work without PlayStation 4.
Therefore, we need to have a PlayStation 4 solution.
and their solution was to just kick the fucking shit out of everyone for like 45 minutes with PlayStation 4 games
and then they kind of have you have to have your partners on your third party partners you have to have some token things with indies and stuff like that they just i think they just plain right out of time but i think but i also think that i also think it's one of those things where it's like they know they know more than we do obviously right and they know that they might be 18 months away and what the fuck is the point but that's the thing is they made it i'm looking at this at gdc this year they made it sound like it was not that far off i think now yeah they and that's why why my prediction and why i'm like this is this is totally the time is now fucked because
because it's more something's up with Morpheus.
It's not at already.
What they could be doing is they could have done this just to tell people like they did
that it's going to be on the show floor here.
And you're going to get to experience it and you're going to be able to see it.
It's worth waiting in line and all that stuff.
Like maybe they just need that the group of gaming press and the gaming people to be here
and try it out and they want that feedback they want to see.
And it's like that is bad.
That's a bad sign.
But it's like.
Sony hinted that actual games for Morpheus would have to wait until E3.
And then they fucking tease Riggs and World War would,
Looney Tunes or whatever. Those aren't actual
games. Those aren't real fucking games.
I love the name of World War II.
Yeah, it's a good name.
But, yeah, no, I'm not disagreeing with you.
I don't think it's necessarily a meltdown situation,
though. I think that they have to be tactical. Here's the other thing that we're
not considering, I don't think.
Xbox had an ingenious
moment with Oculus not too long ago, where they're basically
officially partnering with them. And Sony might have been like,
fuck, we can't, we need to reconfigure what we're doing
with Morpheus. They obviously can't
change the whole game plan, but they might have
seen something where they're like, we can't, we have to figure out a different way to
communicate this because we're, we're going to lose.
You know what I mean?
Yeah.
And so they're like, well, it's better to lose, like, figure it out and do it right
and still lose than to just get it out there because that was the plan.
And I feel like the Oculus and Xbox thing was a game changer for them, you know?
Very much so.
I'm saying something happened here.
Yeah, I don't disagree.
You know, I don't disagree.
And they just had to swap some pieces in and they still have to have their token
morphia shit in there because Riggs was probably ready to be shown.
Yeah.
But I was shocked because I thought you had a very, very good insight with like, well,
is Horizon going to be a Morpheus game?
Yeah.
Is dreams, dreams should be a Morpheus game?
I'm shocked that it's not a Morpheus game.
Maybe they are, maybe they just don't know.
And the other thing is like, you know, it's crazy to think about, but like with Morpheus
getting such small support at all, and they said something about it, so it's unlikely.
But maybe they're just, maybe they're just thinking about whether Morpheus is going to be a thing at all.
I couldn't tell you more to pull the plug on this thing.
Well, that was the thing.
Remember they said for a year or so with Morpius, they're like, that when they showed it, they're like, we don't even know.
Yeah, we don't even know if this is actually going to be a thing at all.
And maybe they're now going back to the drawing board and be like,
Is this worth it?
Is this market is unproven tech?
It's unproven to consumers.
Is it worth getting out there in the initial flood?
Where it's us.
It's that new thing that they're putting the Walking Dead game on.
It's your VR sets for this.
It's Oculus.
It's HoloLens.
Yeah, not.
You know, Anthony Carbone tweeted the other day that by this time next year,
I'm going to have three different VR headsets in my house or whatever, right?
And it's like, that's not going to be most people.
Most people are going to have no headsets.
And then a very small select people will have one.
Sure.
And do you really want to put this on your attachment console?
My God.
And then obviously they wrapped up with Black Ops 3, Disney Infinity 3 Battlefront,
so a lot of Activision and then EA stuff.
We've talked about these games.
I don't really, I don't know.
Do you guys have anything to say about it?
The one thing I want to say, there was a very, very, very brief look at Tony Hawk's Pro Skater 5 in a bit of that.
Oh, was it?
I totally missed it.
But in the montage.
Yeah, I bet.
I'm going to need a montage.
Man.
Oh, God, guys.
You ready?
You ready for some Tony Hawk?
You get to meet them tomorrow, right?
Thursday?
I don't know which is.
I don't know.
Someday soon.
I'm excited about that.
Gamespot.
com slash E3.
I'm going to play the game.
I'm still excited for it,
but this is everything I didn't want.
Oh, no, really?
It could have been worse.
It definitely could have been worse.
But it looks like a PS2 game.
Oh, no.
It looks like a PS2 game in widescreen.
You meet them tomorrow at 2 o'clock,
or like it's 3 o'clock here on GameSpot.com.
Wow, that's tomorrow?
Oh, that's awesome.
I don't know.
I'm super intrigued by
I'm super intrigued by these games
but again like Call of Duty Black Ops 3 is going to be good
Disney Infinity 3 I guess that's going to be the Star Wars Kid solution
that we were talking about during the year thing I hope not I mean that's lame
Battlefront looks cool and then they close with Uncharted 4 and again
another strange endearing but it's no doubt embarrassing and infuriating moment for naughty dog
oh yeah you got to believe like of course this is where it's got a crash
it's kind of up and where Drake can't fucking move to start the demo
it seemed to me that the game didn't crash it seemed to me that the controller didn't work
or something like that and they had to reboot it.
Yeah, that's what I think it was.
Which is unfortunate.
I almost feel like that game's cursed.
You know, because like they had the weird thing.
Yeah, but that resonated really well with people.
But like, if this shit keeps happening uncharted, you know,
it's just, it's not no idea.
They're excellent.
It's, it's just a sequence of unfortunate.
Right.
Errors or happenstance, I think.
Here's my question.
You didn't watch it, you said, Colin, right?
Did you charge it demo?
No, I had tuned up.
Did you watch it?
Tim?
Yes, I did.
What did you think?
I mean, it's fucking awesome.
It's uncharted.
I can't wait for that at all.
Yeah.
That looks amazing.
Did the first demo impress me a lot more?
Yes, right?
That was my takeaway, too.
Like, I, no, spoilers, everybody.
Greg Miller loves uncharted.
And, like, getting to see Sully and him interact,
and they had the quips.
And it was like, oh, that's fun.
And then the way it went from,
we're running, we're on the,
we're getting into the car,
and you're going down all these different angles
and doing all this different stuff.
So I was like, all right, cool.
And then when he jumped on,
I was like, oh, here we go.
We're building to this big climax,
and then it cut.
You know what I mean?
And then, like, I'm, there's behind closed door sessions for Uncharted.
You'll get news about it this week.
I'm assuming it'll keep going and give you that more.
The end was cool, though.
The end did get me.
I wish that we saw a little bit more.
But at the same time, I'm with Colin where it's like, I didn't need to see more.
I want to play more.
I don't want to see another second of that game.
Here's the thing, though, is that I didn't need to see more.
I'm just saying that that felt like a flat demo.
Yeah, it was a weird bit to show.
And then all the cool combat we saw at PSX, right?
Because PSX was the one where it was like, oh, shit.
Like, you can go from enemies
that are alert to not on alert, and there's stealth,
and there's the grappling hook, and there's this, then, is that.
And now, of course, this all goes back to the argument
in conversations we've had with Shuhay
and everybody else about these things before,
is that, again, you have 90 minutes here
to get a million games, and you have to be selective,
you have to be fast. Whereas, of course,
with PlayStation experience, it can be GeoCorsi up there
telling you about all these fucking Vita games
that are coming, and then, yeah, no, I can play for 30 minutes,
and we all want to see it again.
Still, I was like, oh, that's awesome,
and that was great, but it felt like it ended on
weird note there. It wasn't like, like standing
ovation clap, you know what I mean? It reminded me
of Fast 5, which is a very
good thing. Okay.
Like, the driving could seem far for it.
It was good. Yeah, the driving seemed a lot of fun. And I just
like the way that was happening was very, I felt
involved in it. I was engaged
in it. It didn't just feel like a video game
happening around. Sure, sure, sure, sure. Like,
there was a crane, like, without
spoiling things for calling. But whatever.
But whatever, there was things that were happening that I was like,
oh, that's cool. That's cool. I haven't seen this before.
Or like they broke through rafters and stuff and things fell.
And I like it whenever I noticed that a game's kind of getting me involved in it.
It makes me like not realize it's a video game.
Right, right, right, right.
When things feel a little too pre-planned and too triggered, it's off.
But like Uncharted, the first demo specifically made me feel like, wow, this is like, this is next level shit.
Seeing this was a little closer to just, oh, I expect this, but did have its moments.
Brady plays here in the chat says that Druckman tweeted that this was the first half of the demo and there'll be more on the floor.
Oh, cool.
So, yeah.
I'm just saying, like, I'm not putting it down.
It was fun.
It's uncharted.
I would rather see nothing, but if they're going to show me something,
I'd rather end with me being like,
sure.
Yeah, and should we go into the predictions now?
And then I want to talk about who you guys think won today,
if you think that's okay, because I'm curious about that.
We're doing that tomorrow on gamespot.com, too.
We'll have more information tomorrow, too,
because there'll be two more conferences.
I'm so stoked for.
I'm actually running away.
You're finally running away, Colin.
So Greg, Greg made,
five guesses. I made five guesses for Sony.
Greg did as well. So Greg's first prediction was
PSN IDs. The name changes are coming and date
release window were revealed. And that was of course my pie in the sky.
That was my final fantasy.
That didn't happen. Prediction 2, Project Morpheus gets more than
50 minutes of stage time. That didn't happen. I cannot fucking
believe I live in a world that just happened. Prediction 3,
Vita price drop to $90.
That didn't happen. Prediction 4, 1 terabyte, PlayStation 4 is
real. We'll take over the current PS4's price and the current
PS4 will get a price drop. That didn't happen.
Prediction 5, uncharted 4. At the end of the demo,
you get a full release date for 2016, that didn't happen.
For me, my first prediction was The Last Guardian will be re-revealed for PS4.
It will get a new trailer and the release date announced for this fall.
I got the two-thirds of that right.
Project Morpheus was shown for 20 minutes or less was my guess, and I got that right.
Price drop, PS4 and Vita both get price drops.
I got that wrong.
Prediction 4 Media Molecules game is revealed.
The game will use PlayStation Move, and Morpheus can also play with Dual Shock 4 out in 2016.
I got half of that right.
And then the Uncharted Collection, which happened before the show,
I said the Unchartered Collection will be revealed.
It includes the three untrarned games on PS3 and Golden Abyss from Vita.
Comes out in October 2015 and ported by Blue Point.
I got three-fourths of that right.
So the current score right now, Greg, is 6.09 to 2.5.
I doubt I can even possibly win.
Well, there's quite a bit left.
There's quite a bit left.
Kevin, scroll down to third parties.
Let me see what are in Nintendo.
There's all the Nintendo stuff.
Nintendo Dogs isn't going to happen.
That was another joke for me.
And next I have a shot with.
Mario, I don't think it's going to happen.
Thank you, Tim.
Anytime.
Wii, you, I believe.
believe, but I bet, yeah, yeah, yeah.
I would like to, like, redo our, the predictions.
I think they'd be widely different now, knowing what we know right now.
Yeah, but that's just the nature of the game.
No, we're not going to do it.
No, no, no, I'm saying, no.
It's like, because I'm hearing a lot of rumors about some chrono trigger, chrono-y stuff going on.
Yeah, I am too.
Yeah, I, so.
Great, great, great.
We'll see what happens.
Now, I'm curious about this.
Yeah.
As I said, I pronounced on Twitter that I thought that Microsoft had an extraordinarily
strong press commerce.
I thought Sony was actually beating the shit out of them for a while.
Yeah.
That was, as I tweeted later,
little bit premature because the press conference slowed down. I should know better than to wait until
the end. It's like saying a team's winning at the halftime. Obviously, that's not true. I still
think Sony won, but not as by a big of a margin as I thought they were going to win based on the
way it was going. But I'm curious how you guys feel about how everyone did because a lot of people
think Microsoft won the day, and I'm looking at my notes for Microsoft and I'm confused how someone
can draw that conclusion. So I'm interested to see what your thoughts are. I can tell you how they
come to that conclusion. Because my initial
thought process on the
end of the Sony conference was that
Microsoft won. Now I think it's a little bit closer
and I think in my notes here comparing, I have
Sony pulling away, but I think it just
comes down to the fact of this goes back to some of the things
we were talking about earlier today where it's like
when we're talking about game of the show Tim had said
like, Fall Out wouldn't be my game of the show
but if I had to vote for games of the show I'd vote for
because of this. You're putting on your critic hat
and not your fan hat, right?
For me, like I think you get into the weeds here
on some of the stuff whereas you guys are like, you said
you know, if Final Fantasy the remake happens, it's probably
like the biggest game of this to shout.
I'm like, it doesn't do anything for me.
So when you start talking about games
that don't do anything for other people,
that's when I think you come up here.
Sure.
There's bigger, there was, like,
if you look at my predictions, right,
where I'm like, PSN name drops,
price drops, talking about hardware
and stuff like that,
that's what Microsoft did.
They came out and they were like,
here, we're bringing out basically early access, right?
Here's this crazy controller.
We're actually going to show you HoloLens
and make you care about it.
You know what I mean?
They went, what I think,
is more traditional for Sony,
where they went in like,
We have services and we have technology that we need you to care about and want you to care about.
We're Sony with the opposite.
Like, here's a bunch of awesome games.
And when you do that, you run the risk of I don't care about Final Fantasy.
I don't care about Hitman.
So then those games don't matter and they start acting like they don't stack up.
Putting on your critical hat and comparing, I think Sony had the stronger lineup for sure.
You know what I mean?
I mean, like Horizon looked awesome.
Last Guardian was huge.
If you care about Hitman, Hitman's cool.
Street Fighter's cool.
No Man Sky is cool.
You know what I mean?
Like you go through this list and even if you're not, even if you look at dreams,
and you're like, I don't give a shit about that game.
What was that game?
It's still like, it's medium.
You sit back and take a step back as a reporter or a critic,
and you have to go, what is that game?
It's a Sony first party taking their tech
and doing something really cool looking
or really interesting or different.
And there's a value to that.
Will it pan out?
It'll be fun to play.
Well, people buy it, who the fuck knows?
But on that first glance, that's interesting.
You know what I mean?
I'm more interested in what's going to happen next with that
than I was with Halo.
Sure.
When Dreams was on screen, I was watching the screen.
when Halo was on for a long time, at some point I was like, this is cool.
I don't know Haylor. I don't play Halo. I agree. I mean, I'm looking at,
so there's one thing that a lot of people were talking about with Fallout 4, specifically
the Fallout 4 mods are going to Xbox 1. Now, it should be known that Bethesda said today
that they want to do that for PlayStation 4 as well. Oh, did it?
So that's one major thing that you can cut out. Kataku's Nathan Grayson writes,
Bethesda is hoping to bring Fallout 4 mods to PS4. As part of GameSlices E3 show, Todd Howard
mentioned that he's hoping to bring mods to PS4 sometime after Xbox, which we can expect next year.
So that's one important piece of information
And why they didn't call it an Xbox exclusive
But they did
They did say something like it's coming only to Xbox
But or some
They didn't know
People didn't say that
I thought he wanted for years to do on Xbox
He said
Oh okay
Maybe I maybe I misunderstood
But I mean there were games
So Halo 5
At Microsoft
Huge game
It's Halo 5
It's a huge game
And I think that if you identify
If you analyze rather
The conferences based on
Who wins this fall
I don't think it's a contest
whatsoever. I think Microsoft's gonna fucking swatter PlayStation this one. There's nothing.
There's nothing for Sony's right the floor with everywhere. But you know, HALO-Fi is gonna
be huge and then RECOR looks cool and I'm a huge fucking in a Funei fan. I'm gonna play that
game all day. But I think it actually is cool though because you know HALO Uncharted.
Like that's for the big things that they show that are the consistent games that
we know and love. Sure. The exclusives, right? Then we see Recore and then we see Horizon.
Those are just two games that were in the same placement in the the showings of the
conferences and they're here's new IP. Yep. And they both looked cool, very interesting and
they aren't for everybody. They are for a lot of people. And I think that's a, uh, something to
keep in mind is that those two are important. Yeah, I agree. And I'm going to skip, I'm going to
two announcements for now for that Xbox being because I want to go back to them because they're
important. But then I want to go to Fallout 4, like the announcements if that, like, so Fallout
3 comes to Fallout 4, I guess that's cool. Uh, mods are going to be on PS4, according to
Todd Howard. Then they talk about Titanfall and Dragon Age Inquisition coming to EA access.
That has nothing to do with really Xbox at all other than the fact that- Yeah, access was the first,
like slow stumble. Right, exactly.
We're really...
Then they spent time with Plans v. Zombies,
Garden Warfare 2, which I think looks cool.
Fort of 6 is an exclusive and that looks good.
Dark Souls 3, not an exclusive.
They talked about the division
in Rainbow 6th Siege, again, not exclusive.
In fact, I think PlayStation's actually getting
some love at least one of these games.
Gigantic they talked about, which is a Windows 10 and Xbox 1 game.
Then they talked about their indie stuff so we can just cancel those out
basically. And then there's
another thing I want to talk about that's big. They talk about Ion.
The Rare Collection seems cool. See of Thieves looks
cool, but again, this is like rare that I don't
think anyone really recognizes anymore.
And then they talk about HoloLens in Minecraft, which is cool, but again, that didn't really intrigue me.
And then they closed with Gears 4, which looks fantastic.
But when I look at that lineup, I'm like, okay, based on games, I'm like, okay, most of these games are multi-platform.
And I'm not super intrigued by it.
But the biggest announcement, I think, came from Microsoft's press conference, and that is the backwards compatibility.
And the reason I think this is because, yeah, you might not want to go back and play your Xbox 360 games very often.
But this is such a consumer-friendly move that is going to save people money.
That is a direct shot at Sony, and what Sony's doing in PlayStation now, they fucking set it.
as much, basically. And in their
comments of being like, we're not going to make you pay for games you're already
own. I think that was a pretty powerful and obvious statement
in a shot at Sony, and Sony's
PlayStation Now and Guy Kai functionality.
And moreover, it shows that Microsoft's really
listening to the fans and giving them what they
want, and they are showing that they're updating
the Xbox One and its compatibility
in huge ways.
You know what I mean? So I do
think that the Xbox One backwards compatibility
is the single biggest announcement.
And when you couple that with the Xbox One
Wirelessly controller, which is a heinously expensive, but a lot of
people are excited about and then the Xbox game preview which is basically
Steam Early Access.
That's cool but I still think that those announcements are actually bigger with the
exception of Halo 5 and gears and specifically gears because we've really
never seen it.
I think that those announcements had the biggest announcements of Microsoft Conference had
nothing to do with games yet I think one of those announcements was the biggest
announcement of them all.
For Microsoft.
For Microsoft and overall.
No.
Yeah, I think that I think Xbox One backwards compatibility is such a it's such a move of
them saying we're not we're listening.
And we're doing things that make you save money and make you want to be here,
make you want to jump to the next console.
Sony can learn a great deal about what Microsoft did today with that.
And it just might not be possible on PlayStation 4.
I have no fucking idea.
But they said that they didn't think it was going to be possible on Xbox one either,
and they did it anyway.
Real quick, you glossed over, you said the indies, which canceled each other out.
I think Xbox had more exclusive indies that mattered than Sony did.
I don't know.
Like Cuphead and they're listing there.
Wasn't that all ID at Xbox stuff?
Yeah, cup head.
Cuphead looks fucking all.
Yeah, yeah, yeah.
Yeah, Tacoma's coming first, Ash in, Beyond Eyes.
But I was like, Cup hat, I'm talking about just the idea at Xbox stuff where they're like El Flood, Fantasmal, Soul, Goats.
I mean, like, they blow, like, I guess below is everything, isn't it?
Or is below an idea of Xbox?
No, I think below is an idea of Xbox.
See, I'm just saying that I think there was a lot in there.
When Sony came out and talked about their exclusive stuff, what, like, the Devolver is first stuff.
That's not total.
Right, right.
I mean, there was a lot of first stuff and there was a lot of, you know, that's what we've been.
But looking at the chat, like a lot of people are like, oh, Microsoft won because,
Their games are coming this year.
It's exclusive to PlayStation.
And it's like there's exclusives matter, but a lot of these are multi-platform.
So at the end of the day, who cares when it goes first?
But I think Final Fantasy is a bigger thing than the backwards compatibility.
I think that's huge.
But it's fucking Final Fantasy 7.
But it's a thing that for me, and this is what I think I was kind of going back to what Greg was saying was,
Final Fantasy 7's huge for me.
I'm excited about that.
I'm very, very fucking excited about that.
But to Greg's point, like it doesn't resonate with him.
him. What can resonate with everyone is
saying, listen, like
any game you fucking had, it doesn't matter what
genre it is or when you bought it on Xbox 360, you can not play
it on your Xbox 1. And I think that just
sends a good message. Xbox is turning
that ship around so dramatically, and
such an interesting fashion. It is such an
unrecognizable product and an unrecognizable
company from even 18 months ago.
You know? The rollout of the Xbox 1 was
a joke. Yeah. And I don't think anyone
would, and how far they've come.
I'll never forget that conference
when they revealed Xbox 1. It was awful.
and they've just
changed the whole game
and I'm super impressed with them about that
but when I look at the game
you know so we talked about Microsoft's games
and I would say that Halo 5
the big exclusives right
Halo 5 Recore
4 to 6
and
Gears
see if these in gears
so that's 5 right
those are big exclusive games
that are going to and they're
and Xbox exclusive means something different
than PlayStation exclusive
that's just the way it is
so I do because a lot of these games will be on PC
but I count that as
Yeah, it is a console
Exactly and that's just the way it is
I mean I'm not gonna like hold that against it
But then you have for Sony
You have the last Guardian Horizon
Street Fighter 5
No Man Sky
Dreams
Final Fan or World of Final Fantasy
And Final Fantasy 7 but they're gonna come first
Well that's not exclusive that
Right exactly it's that's true
So let's start again
So the last Guardian Horizon
No Man Sky Dreams Street Fighter 5
Street Fighter 5
What are you counting
Is it on PC too then?
Yeah but if we're counting
I'm just making sure we're being
clear on what's happening. Right. No, I understand.
Fuck, I have so many fucking notes here.
Shenmoo 3, they said it was a PC and PS4 game. I don't know if that's necessarily true
on Kickstarter, but that's what they were saying. Riggs
and then uncharted.
People are saying No Man's Sky's time, is that sure?
They're spending so much time with it, but I'd be completely
fucking shocked. They might be saying that now,
but I wouldn't be shocked if that was wrapped up.
They're spending way too much time on that game.
But we'll see. We'll see what happens.
But even if you don't count No Man's Sky,
I would still say
Last Guardian Horizon, Street Fighter 5, Dreams
and Uncharted 4, in my opinion,
a stronger lineup than
Halo 5, Recourt
we don't really know anything about it. I'm sure it's going to be awesome.
4 to 6.
What do we have here?
Sea of Thieves and Gears 4. I mean, that's just my opinion.
I mean, I also think it's better,
but it's close. It's definitely not like a straight
killing or anything. I feel like some years it has been.
It's been a great year so far.
I think that the thing we can take away from
Yeah and some people are saying
No Man Sky is PS4 and PC
I'd be really shocked if
No Man Sky does it comes to anything else
And it says Wikipedia platforms
Are Microsoft Windows and PlayStation 4th
Yeah I don't
And it's just like all the other exclusives we're talking about
Where it's console exclusive
Yeah there's no way Sony would spend this much money
And this much time on a game that was coming to Xbox 1 in a year
I just doesn't make any sense
So
And I don't count rise of the Tomb Raider
Because that's clearly coming to PlayStation 4
Yeah
It's also gonna get squashed by a fallout
So it doesn't even...
It's like,
if by the time you remember
to play Tomb Raider,
it'll probably be coming out
over on that PlayStation 4.
So I don't know.
I look at those
and I see how people can kind of come
to those different conclusions,
but I still think PlayStation's was stronger.
Actually, and it's funny,
it's funny, like the more I look at it,
the more I'm like, yeah, I understand
how people can come to that,
but I still think that the secret,
the secret sauce in Xbox's conference
was not necessarily the games.
Yeah, it was an exciting initiatives.
That's not talking about their initiatives.
Do you give any credence
to what people are saying here?
Like, I think the reason
some people are calling out that they think Xbox 1 over Sony is the fact that Xbox's games are coming out first.
Sure, but what does that mean? What does that mean? That doesn't really mean anything. We're talking about the conference.
Sony is Sony is going to take a beating this fall. I mean, unless something dramatic happens and they have some like No Man's Sky.
But No Man Sky, like again, like Halo and Tomb Raider and Forza are a substantial trio of games that Sony will not be able to match. It will not be able to match them.
So Uncharted would have been able to cancel maybe one or two of those out. But even if Uncharted was coming out, I still think Sony,
or Microsoft's
line up might have been
stronger.
But who won the conferences?
That's what matters.
Who won the conferences?
Who has the better long game?
Here's the thing that's really exciting to me
for Xbox 1 and Microsoft
fans and Xbox 1 owners
is that
the future seems brighter for Microsoft
even with all these games announced.
Because as we said,
like crackdown and scale bound
and all these games.
Quantum Break,
we're even fucking here.
And those are all,
I think at least two of them are 2016 games.
So quantum certainly is.
And you have to assume that crackdown probably is too
So, you know, I'm curious about the future too
But I mean pound for pound in press conferences and games
And the resonance of the announcements and stuff like that
On a games level, I think Sony wins
I don't know, announcements level, I think on every level Sony won
So far, Nintendo's still tomorrow
We gotta talk about this in the morning on GameSpot.com slash E3
I'm sleeping on my final decision.
Okay, plus I want to know what's Cisco thinks
Yeah
Yeah, I think so excited for tomorrow though
Nintendo and Square and Cisco and Cisco yeah yes but this is gonna be great right
it's gonna be some good announcements it's gonna be real good ladies and gentlemen this has
been the kind of funny games cast for the post conference of the Sony E3 2015 press
conference I can't believe it's over there's another day in the books they know well I
know I can't believe the the Sony conference is over there I know day yeah is now
wrapped that's nuts yeah thank you for being with us breaking records and stuff 20,000
yeah of course
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Throw us a follow.
Come back when we do this show as we normally do every weekday, 11 a.m.
We're not doing it this week because we'll be over at GameSpot.com slash E3.
Doing a live show from the E3 show floor.
Packed with celebrities, developers, guests, Troy Baker.
Nick Scarpina is going to pop up and say some things once in a while.
Here comes his hand.
There it is.
That's a bum.
It was real good.
It was real good.
So yeah.
We have a whole bunch of content to make now for tomorrow.
Yeah, we do.
rest the week. So Tim, say goodbye everybody. It's still your show. Adios. Thank you so much.
Bye. We'll see you tomorrow. Save the bandicoot.
