Kinda Funny Gamescast: Video Game Podcast - Game of the Year 2025 (So Far) - Kinda Funny Gamescast
Episode Date: April 22, 2025Wishlist Now! Empyreal Steam Page - https://nwzo.io/click/dzexr/ Empyreal PlayStation Store page - https://store.playstation.com/en-gb/concept/10012299 Empyreal Xbox Store Page - https://www.xbox....com/en-GB/games/store/empyreal/9nv4j14zzqqn Go to http://auraframes.com and use code KINDAFUNNY to get $35-off plus free shipping on their best-selling Carver Mat frame. Thank you for the support! Run of Show - - Start - 2025 GOTY So Far - Ninja Gaiden Ragebound - Monster Hunter Wilds - Hades 2 - Blue Prince - Ads - Split Fiction & South of Midnight - SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices
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What's up and welcome back to the Kind of Funny Games cast for April 22nd,
2020,
my middle school friend Amanda's birthday.
Happy birthday, Amanda.
Of course,
I am Timbetti.
I am joined today by Andy Cortez.
Hello.
Greg Miller.
Hello.
And making his return to kind of funny,
you see him all the time on easy allies.
You see him all the time on Midmax.
It is my brother in hype,
Michael Huber.
Yo,
happy to be here.
Thank you for having me.
Huber, how are you doing?
super good. I saw
sinners last night.
I highly recommend.
Do you get to see it in 70 millimeter or just normal?
Yes.
Oh, I'm so jealous.
It's sold out, man.
I got to get there.
It was packed. It was packed.
That's great. You liked it, though?
Loved it. Loved it.
Highly recommend.
I've been seeing that our friends,
Belinda and Yous have seen it three times
in three different formats.
Good for them. Wow.
They're trying to see it in all of the formats.
Keep cinema alive, baby.
That's awesome. Get that, Greg.
I'll wait for.
to be streaming.
Oh, yeah, piece of shit.
If I watch out of playing, that'd be best.
This is the kind of funny
games cast. Each and every weekday, we get
together to talk about the biggest reviews,
previews, and topics and video games live
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chat, your questions, comments, concerns,
whatever you want in and we'll get to them throughout the show.
Today's big topic is going to be our game of the year so far.
So please super chat in your game of the year so far so we can talk about those as well.
Little housekeeping for you.
We're an 11-person business all about live talk shows.
You've already gotten a banger episode of Kind of Funny Games Daily.
And after this is going to be our screencast, spoiler cast of The Last of Us,
Season 2, Episode 2.
It's going to be me, Greg, and Nick talking all about what we saw a couple nights ago.
And obviously, you're not going to want to miss this.
one. Then after this, that is the stream
of Greg playing Oblivion for the first
time. It's time. Wow. Let's go.
Solo stream, just you. I didn't want
anybody else in there. Michael was like, oh, we could do this. I'm like,
no, no, I want, this is my play through, right?
So I want to be, I'll look at the chat and I'll talk to the chat here
and there, but I want to just play the game. Jump in and go.
I love that. Not have a yapping all
over the place, you know?
I went to the internet. I sent it Roger
Texas said fry, question mark.
You just hear, Kevin.
If you're a kind of funny member, today's
Gregway is 16 minutes, all about Greg's
WrestleMania FOMO, but not for the reasons you think.
This is the type of clickbait shit that I'm like, I need to know.
So I'm going to listen to shit.
You know, you can't do with the kind of funny.
Oh, great.
Oh, that's why.
Okay.
I don't want to listen anymore.
It has nothing to do with stars in the bank.
Just right now I am being like, once again, persecuted it kind of funny.
Oh.
Where on Friday, Bless is like, hey, guess what?
You have to cash in before the season finale.
And I say, all right, fine.
That's a new rule.
I didn't know that was coming.
And then he goes away for a week to hang out with Kajima.
So now I got one week now to cash in.
Yeah. Before the season ends, not before the season finale. Again, as the representation.
So you gotta do it 100 feet in the finale now. We want to make the cash in as lame as possible, Barrett?
Well, just think about this, Craig. Let's say, like, through all the bullshit stars at the end of the season, you're down for the count, but...
Hey, now, those are bullshit. That's how I'll get a star. Hey, now. The Super Mario Party bullshit stars at the end of the seasons, let's say you're down, but you're just a couple of stars away.
I came up for the rock solid idea on Games Daily today. It's just, it's just,
just involves us buying playing tickets to Japan for me, you, and Roger.
And we go over there and we do it in front of Kajima.
And I embarrass you in front of one of your favorite Japanese developers.
That's what's going to happen.
Oh, okay, okay.
Great idea.
Call up what you had.
Friday, the Elder Scrolls online podcast,
The Kind of Funny Gamescast Limited series,
is back with episode two.
Matt Ferroa and Rich Lambert from the ESO team are back with Greg and Mike to talk about
the 10-year journey.
The episode starts with the game's rough launch and review scores
before finding the ESO audience and building the playground they wanted.
Come for the deepest dive of Greg Miller's career Friday
on all your games cast feeds and on Bethesda's YouTube channel.
Thank you to our Patreon producers, Anatoly Ashtlyne Etwining, Carl Jacobs and Omega Buster.
Today we're brought to you by Imperial and ORAFraim, but we'll tell you all about that later
because we've got to get to it.
The topic of the show.
Touch, touch, touch, touch, touch, touch.
Game of the year, 2025, so far.
People might say, wow, it's a little early in the year to be doing one of these.
A quarter's already down.
We're a quarter through the year.
I hate it.
We've been more than a quarter.
It's going to be May in the week.
God, man, that's wild.
It's going to be May.
I don't like it.
I don't like where we're at already.
I don't either.
I don't either.
But I'm happy because it means we're inching closer and closer to the Nintendo Switch 2.
Of course.
We're some Mario Kart World.
Eminence, everybody.
But here's the thing.
Did you say I know the prediction, by the way?
No.
Worlds.
I said worlds.
Didn't nail it.
Didn't nail it.
Yeah.
Yeah, but you're reasoning for it.
I give you credit.
Thank you.
No, I don't give you credit, though, because your reasoning wasn't because it's all about Earth world.
You were saying it was like a multiverse thing.
I don't recall that.
Because I don't even remember saying it until I saw the video.
I don't even know of a video.
I love this.
But here's the thing.
We're talking about our game of the year so far.
We're going to go around the table and say what our pick is so far in 2025.
But I'm going to cheat just a little bit, just a little bit.
Because I obviously haven't completely played this game yet because it is not out.
but I'm going to talk about a game of the year contender.
Oh, contender.
That I did get to play a preview of Ninja Guide and Ragebound.
Oh.
So a couple weeks ago, I got hands on with Ninja Guiden Ragebound from the Game Kitchen developers of the blasphemous series that Andy is always going on about.
Published by Dot Emu, who I've lately been obsessed with Ninja Turtle Streeter's Revenge, the upcoming Marvel Cosmic Invasion.
I got to get hands on with Ninja Guide and Rage Bounds
And guys, it's good.
Huber.
Yeah, dude, I got to play this too.
It's sick.
Yeah, dude.
Like this is our shit entirely.
It is a 2D action platformer.
It is decidedly not a Metroidvania.
This is way more side scroll platform action, go through, rip the shit out of demons.
It is freaking awesome.
This art style is just undefeatable.
Cinematic pixel art is one of my favorite things ever.
And this game kind of takes it to a level that I don't think I've seen before.
Like this doesn't just feel like, oh, it's another retro game.
It's like no, no, no.
This feels like a modern game that just has that retro style.
And that's true of Shredder's Revenge as well.
There's something different about this one, though,
where as you're going through the level, like in the background,
boss characters will be kind of popping out.
Like there was one part in my preview where you're on a zip line and it's like,
a demon jumps at you to attack, and then a giant, like, snake dragon thing comes and,
like, kills him.
And it's just the coolest thing.
And then a couple screens later, you're fighting that giant snake thing.
And it just felt very, very, very cinematic.
And in a way that when we saw the debut trailer for this, it was like that hand-drawn animation,
or maybe not hand-drawn, but like the more cartoony animation.
So far in the game, there's none of that.
It is all pixel art and very beautiful, beautifully crafted, directed cinematics.
they bleed perfectly into the gameplay.
The gameplay feels exactly the way you want it to.
Recently, I guess not recently, because we're getting incredibly old,
the Messenger came out, and the Messenger was a...
Yeah, that was my first year, kind of funny thing.
Yeah, recently.
It was a long...
It was like it was like, it was, it feels like it was just here.
Man, that's crazy, but I love the Messenger.
I think it was 17. Yeah.
Love the Messenger a lot, and it felt like, obviously,
it was very inspired by the original Ninja Guidance,
but trying to, that was more of the, like, kind of indie-focused retro game that we've seen a lot of,
but I think on one of the highest ends, actually.
This feels like that, but like taken to the next level again.
And I'm so happy about it.
Multiple characters you're playing as.
And like, I mean, just look at some of the vistas in the back, right?
Like, this is a Ninja Guide and through and through in a way that I didn't expect how it would merge the old school NES games with the modern.
Again, very old man here.
the 3D Xbox Ninja Guiding games.
And what a year for Ninja Guiden fans.
We had Black 2 coming out.
Oh, it's back.
We have four coming out later.
We have this coming out.
Like, it's a great time.
But yeah, this, my gameplay experience with this so far, it was impeccable.
Like, I really, like, it is one of my best gaming experiences so far.
And I do think it's going to be very high on my game of the year list when it does end up coming out.
I think in August, they said, I don't remember if it actually got a date.
But either way, very, very excited about it.
one thing that I want to throw out because it really, really blew my mind is,
Barrett, can you bring up the intro to the original Ninja Guiden?
The NES Ninja Guideon was one of the first games,
Nintendo games, with like cinematics, quote, unquote.
So it was like definitely a big deal.
That's like what people were like,
one of the things that they remember besides the brutal difficulty and all that stuff.
But super freaking sick.
Like this is such an iconic video game thing here.
And we see the death of Ryuaiibu's dad.
right?
The prologue of Ragebound
is you playing up to this moment
as the dad.
And it's like just so cool
and like the music cues and everything
or like they are straight from the original game
and I'm just like yeah man
this is what it's all about.
Dude I'm telling you Tim if you
if you ever played blasphemous
two or even the first one
there are boss encounters
when you look at the boss art
you're just like God it should
it probably took eight months
to fucking just draw this
two frame animation because of
how detailed the pixel art is.
And that's the thing you say, two frames.
It's like some of the animations are way more than that, right?
No, I mean two frames of the whole animation.
Yeah, exactly.
It's so detailed and so cinematic's the word I keep going back to.
But like, man, my highest praises to this, I can't wait to get my hands on it.
That's exciting.
Again, the soundtrack is fucking sick, man.
Love it.
Can't wait.
I think it's going to be awesome.
But that's the future.
That's me hoping things pan out based on my preview of Ninja Guidance.
Rage Bounce.
I want to talk about games that we have.
played, that we have beats that are on our game of the year list, that might end up being
our game of the year.
I want to ask right now, is anybody confident?
Has anybody played something that they're like, this is my game of the year?
I can stand by that.
And we think it's going to be there at the end of the year?
Yeah.
No.
I mean, some contenders, but I'm not ready to like definitively lock it down.
There's some deep fried contenders for sure.
And do you use contenders?
in different ways, right?
Because you have the contenders,
meaning like, it's going to be a top 10.
My contender, Huber is like,
it'll be in a top 10 list.
It'll hit the top 10 list.
Because I feel like all of us,
all of us have those.
But do any of us right now
think we have like, oh,
I think this has a chance to be number one
at the end of the year?
I sure do.
Hit me off, Greg.
I mean, it's not surprising no one,
Monster Hunter Wilds.
A game I gave a 9-5 on this show about
and that they're just, I think,
making better and making harder
and making it so you're actually carding
and doing the thing,
that people at launch didn't like tonight.
Obviously we dropped the Blossom Festival
and there's a whole bunch of content around that
and da da da da da da.
Like I am so happy that when we do a review,
oftentimes you talk about what you hope
the rest of your year,
your time playing this game will be like.
And for me it's always,
I had such a great time with this.
We're doing a stream on Friday or whatever
and I'm hoping I'm able to get back to it
when reviews end.
And I said on there, of course,
like, oh, like I think,
I can't imagine playing another game more than I should play Monster Hunter Wilds this year.
I was very clear that I was like, I feel like it's going to be my Diablo or it's just be the comfort game.
I go back to.
I put hours into, they add up and then suddenly you go, oh my God, I can't believe I did that.
I said all that on the review and then went into four or five other reviews back to back to back to back,
all the other things we had to go play, all the things we had to do, trips, film and movies,
all sorts of crazy crap, right?
And so to come back from Chicago, you know, for Ben's Spring Break, and look at the calendar,
to be like, you know what?
Until this apparent oblivion shadow drop and until I was talking about, you know, doing
another outer world's play through, I'm like, I actually have a gap right here where I can
play Monster Hunter and I can just sit there and enjoy it like I want to.
And that's all I've been doing.
And it's that thing where night after night, moment after moment, they're on the portal,
they're on the big screen TV, they're at my desk.
I'm playing it on a playing and I'm playing it.
And I am still insatiable.
I'm excited to play Ablivian today.
I love open world RPGs as everyone knows, and I've never played Ablivian, so I'm super
stoked to jump in there.
But there is a part of me that goes, I hope it doesn't speak to me.
Because of course it's my luck that it drops today and so does the Blossom Festival.
And we got to watch Prometheus.
It's like, motherfucker, that's a big Tuesday when I just want to go home and try the new
Monster Hunter content.
But even to take away new content dropping today and just talk about from review to now,
I think the game has only gotten better and only shown,
oh man, it really is going to be that game that will be here
as long as I want it to be.
I'm insatiable about it, right?
But it's because I am grinding all the different armor sets
and I want to get different weapons on the blah, blah, blah, blah.
And I like seeing my Hunter Rank go up.
I could easily, if I had to, and I do, stop today
and not come back to it until a bigger thing or another break.
And I would feel like I'm in a good place with it.
It feels like a good game.
My birthday stream on Friday is supposed to be,
Monster Hunter Wilds with Joey, right?
And Mike out there playing more.
And Joey was like, hey, I can step out of it.
I don't have to.
I don't want to hold you back.
And I'm like, I'm at a place right now with what I'm doing,
that it's no problem for me to just run endgame content with you.
Andy Cortez.
What would it take for you to fall off?
It'll be the, well, I think it'll be a...
Not just other shit coming out, but if they came out with a new content drop,
what would it take for you to look at that content drop and go, man, man, not worth it.
I thought I was coming back and I'm out.
It is the classic games as a service, even though arguably is this.
They're not doing like, you know, battle passy things.
But there's login bonuses and their stuff.
There's events every week.
So it is, we'll say, for this argument.
Yeah, the Pope died.
They had that event.
I mean, I killed them.
Oh, shit.
In the game, they put a giant Pope into memorialism.
The real monster, you know what I mean?
Because of the child abuse.
I mean, he was a different era.
Well, I mean, you got to take it on the figurehead.
He's a woke pope.
We like that.
He was the woke pope.
Anyways, what it would take for me to fall off, I think, is suddenly to be on that level of like,
there's nothing left to grind for or nothing I want to grind for.
Grind is usually so bad in the game.
When you say, oh, you grind for this, you got to grind for a bunch of hours to take on the final boss.
Monster hunter grinding is I'm looking for this one gem to drop off Gore Magogel.
You know what I mean?
Like, I got to get out.
I got to do this thing to get like.
So it's like I'm doing a monster I like a lot or I can go, you know,
grind the event quest to get more armor spheres so I can upgrade.
you know, all this dumb stuff.
But it's like, I feel like when I'm doing all of that,
I'm getting something that I know I'm going to use or need eventually.
Whereas if it was that I'm just doing it,
I'm like,
okay, cool,
I've got everything I want,
or I'm not interested in going for that carrot.
I want it.
But they're doing a great job so far of event quests every week.
I mean,
like, all right, cool.
It's this bird you put on your head.
Do you want to go fight these things so you can have a little bird to rest in your head?
I'm like, no, but I wanted them.
I need it.
I want it.
The new one's like this hood that looks like this like thing sleeping on your head.
Do I,
well,
I ever wear that? Of course not, but I want to grind for it. And then I'm doing the fashion thing. I'm changing all my colors. Like there's, like, I finally got to the point where I was like, you know what? I've played so much of it and done so much. And I mean, in like recent days that I can finally feel like I'm not wasting my time to go in and customize the messages. My character auto says when people join the game or you jump on somebody's back. I'm like, I want to go do that. I want to do that. I'm like, I feel so good. I also need to recreate your character. You do that today. Greg's character doesn't look like.
himself.
It looks like it looks just like a different nationality entirely.
So let me get in there.
It does.
Got it.
Got it.
Got it.
Let's let's fix that.
Huber.
Are you a monster and a guy?
And have you played worlds at all?
Oh,
yeah.
I rolled credits on that.
And then like so many other games came out.
So I just got.
Same.
Distracted with it.
Um,
totally going back because,
uh,
like ice born and world and stuff.
We did weekly hunts.
And I've been wanting to do that with,
you know,
the easy allies patrons.
and everything, just been so busy with like other, other games.
There's just too many games always coming out.
Of course.
But like you were talking to Greg, just being able to like hop into monster hunter for as long
as you want, you know, it's like, oh, I got an hour to kill.
I'll go on like one or two hunts, try to find some materials.
Or it's like, no, I'm just going to settle in and just, you know, hunt after hunt after hunt.
So I love how accessible it is for sure.
Yeah, looking forward to the marathon stream this weekend, you know, bringing Joey and Mike
back for the first time in a while and showing them some of the new stuff.
and then yeah, seeing what's a, you know,
the Blossom Dance Festival of a court is all about out here as we go.
Of course.
Of course.
But Hubert,
it is not your game of the year so far,
Monster Hunter.
What is?
Oh,
it's so hard.
I kind of cheat here.
I've got a personal,
my personal goody and then also like what I think is probably goody right now.
Yeah.
Am I allowed to do that or do you just want me to like Highlander this?
Have the conversation and then Highlander it.
Okay.
Like you're going to have to choose,
but I want to do.
to hear your love for both games. Yeah. Uh, Citizen Sleeper 2. I am a huge fan of this game.
Loved the first one. And the second one I feel like is just kind of better in every way.
Because the first one, you're just at this little hub area. Uh, and then in this one, you can go
kind of all over this galaxy. And it's just got a really, really cool amount of characters
that you can meet and like
you can bring each character onto the missions
and that changes the story.
So the story can really change
on the smaller, like intimate level.
I don't know how like big
the main choices can change,
but a lot of those little character interactions change
depending on how you play,
which I really love.
And just managing these dice.
Like I love rolling these dice.
Like you'll go out to,
Yeah, you'll go out to like, you guys are watching like Prometheus and stuff.
It definitely has that like, alien crew going out into the middle of nowhere to like scavenge some derelict ship.
And not everybody's friends with each other on the crew.
I love the dynamics.
Uneasy alliances.
And it's like you'll go out and you'll have a couple dice and you're just like, dude, I got to roll this.
like, I'm going, I'm going for the greed.
I'm going for the scrap.
And like, things can, things can go bad really easily in this game.
You throw a couple bad roles and, like, things escalate in really fun and impactful ways.
And it's just got, overall, it's just got a melancholic vibe that really speaks to me, you know?
Just the quiet, somber, loneliness of space.
The music is super good.
just a really good game to play
like at night
and vibe out too. For sure.
I love it so much. And like and some of the most
immaculate writing.
And the thing that I love about
its design is that, because that's also my
choice, I would probably go with
Citizen's Sleep. Daily double.
Yeah. Wow.
And I kind of do the humor thing too where I have
several things written down as well. But
I think what I love about it so much
is that the game is designed
and the
the way it's designed is that
you're going to fail.
You're not supposed to have
the best of any of the outcomes
because eventually you're,
you are a person's
consciousness uploaded into a robot
and you have essentially
signed away your consciousness
rights to this government
and you are kind of just
working off a debt. So your body's out
somewhere, God knows where, in a sleeping
tube somewhere, but you are
are in this robot body just meant to just work and work and work for the man.
And your body's breaking down and your body will continue to break down.
And you will run into situations where you can't recover or have the perfect outcomes anymore.
And it's meant to be that way.
You're not supposed to play this to always feel great.
because it's designed to where you are going to
either overcome challenges or be hit so hard by them
and then they will give you the light at the end of the tunnel
little monologue to tell you why things are still going to be okay
dude it's just so guy
making the best out of out of a bad situation
yeah it's all about just getting to the like just get to the next day
just like try to survive i haven't played enough of this um
But I did play like what I would consider probably like the prolog.
And then like other stuff came out and it's just been busy since then.
But like hearing you two talk about it again, I'm like, damn, yeah, I really enjoyed this.
And I loved the kind of, I don't know what the first one was like, but the sense of momentum in terms of story stakes and what that was building up to.
I thought was really cool.
And I really liked that like so early on just like how different playthrues can be.
Like Junie right here, you know, very early on, we did some stuff together.
And they were like, all right, I'm piecing out.
And it's fascinating to hear, like, does that happen for everybody?
And, like, how different all of these story things come together for people, but still have the level of writing that it just hits so hard on the kind of looking at just people trying to survive in such a, what is seemingly like a super capitalistic future in space and everything being terrible all the time.
It's really rad.
So thank you to the both of you for lighting a fire under my ass to get back to this.
I'm glad you guys brought up the writing because like, you know, we think of storytelling like Final Fantasy or Last of Us or something like super high budget and crazy big, which is incredible.
But then you have something like Citizen Sleeper that's just like the writing is so good.
You just get so immersed and you can see it all and feel it all in your head.
just yeah the writing is next level yeah when talking about it during our review huber i kept on
saying whenever we look at i'm such a sucker for art and art direction and when you have those games
where it's every frame of painting type shit where everything's a screenshot everything looks so
like perfectly placed this was every lines of bar like every line of dialogue being delivered is like
you couldn't write something cooler on your best day you know and that's every line in this game
Is there a voice acting in this or is it a...
No voice acting.
So you're just reading it all and kind of like
here in your head.
And again, I don't read.
There anybody out there who's like, I don't read, sorry.
Neither do I.
Fucking and I got sucked the hell into this world into this universe.
I don't, I don't ever, I haven't read a books.
It's probably, I don't know,
a night of living dummy goosebumps or some animal.
Oh, what a good one.
Maybe it was red where the red fern grows.
I don't remember.
But God damn, like this, this, for anybody out there who's discouraged by
these type of things. I played it exactly
the way Huber mentioned it, where it was my
nighttime steam deck game, and I played it
at night, and it was just me,
my fucking,
my steam deck, and my feelings.
And you
get so just engrossed
into this world,
and it's a, kind of a
perfect sci-fi experience.
So, Andy, you agreed with
Huber that Citizen Sleepers, what in the
contention for even today's answer
for you? What else is?
well another one that I see
well okay there's a lot of
Tim you know how like
you know like disaster movies where people
will just like be
they know that an oncoming disaster is happening
and you can do whatever you want
in the day and you can go shopping
you can hang out with friends but you know that there's a
media you're about to hit the year
and it's always in the back of your mind
that's Hades 2 for me
I think Hades 2 gets the full 1.0
release this year yeah
And it cannot be denied that that will likely be my number one.
I'm right there with you.
I just have so many hours into that video game.
And we could talk all day and night about Hades 2.
But the other one that I put on the list is...
Are you going to be surprised if it doesn't come out this year, though?
I will be very surprised.
I'd be shocked.
Yeah, because they mentioned that the next update is their final update.
Do you have hesitancy there?
Not based on anything.
It's just within.
indie games and especially a
indie developer that has proven themselves
and have an audience as big as Super Giants
is I just don't think you rush it. So it's just one of those
like, I'm always ready for everybody to delay their games and stuff, but you guys
watch and pay more attention like I'm saying closely. More closer
to this one's early access journey. So I was just wondering.
Well, the other choice that I had written down that is not
this oncoming meteor that's about to hit anytime soon
is another one on Huber's list, which is
Blueprints. Yes, dude.
Dude.
Uh,
Hubert,
please wax
poetic about blueprints.
Wow.
Okay,
so I am pretty
terrible at puzzles.
Same here.
And I don't like reading.
There's a game.
We get it.
You hate reading.
Andy's waiting for Hades
for his real Andy stuff.
Blueprints feels so
special and unique.
I definitely encourage
everyone to hop into this one.
It's getting a lot of hype right now.
Some people may roll.
older, I was like, oh, it's just a little puzzle game, whatever.
I definitely encourage everyone to hop in because the way at which you start to learn things
in this game, I think is a really, really magical experience that definitely lends itself
to a goady type game.
When you first walk, like, when I first booted up this game, I walked in, I was like,
I don't know what the hell I'm doing.
I'm just building rooms, viving out, whatever.
but as you progress and move forward,
you start learning little things, big things,
your curiosity drives you,
and then with each day that advances,
you take that knowledge that you've learned
and your next day is potentially a lot more interesting and better
because you're like, wait a minute,
this means this or this adds up to this.
So yeah, just the way you start learning things,
I think is like next,
level. I haven't learned in a game like this in so long where it's not explicitly telling me things.
But I'm discovering these things and realizing these things organically as I play.
Yeah, you're trying to get handed over the keys to a manner and you have to, it's a magical,
mystical manner that all the rooms are changing and it's a rogue light. Who doesn't love a mystical
man? Of course. And you are trying to get to the 46th room of a 45.
room mansion, this mysterious 46th room that hasn't been seen and who knows how long.
Nobody even knows if it actually exists.
But it's just, the way it teaches the player, like Huber was mentioning, I think is just so
freaking next level.
In addition to even all of the writing in the small stuff that may not mean a damn
thing, although I think that everything in this game means something.
I listened to the recent Besties podcast where Chris Plant mentioned interviewing the developer
and they're on a Zoom call asking what was behind him on his like, you know, oh, oh, you like movies.
What movies is that?
Like I'm trying to see behind you on your Zoom car or whatever.
And he mentioned three different movies and Chris Plant was like, oh, what's the, well,
that's a weird kind of combination of movies.
And he said, well, they all came out in the year.
I think it was like 1940 or 1950 something
and that was my address when I grew up
and they're like oh you are like the guy
Oh you're living the game
That's hilarious
It's so crazy and I definitely got some details
They're wrong but it was like wow you are
This no wonder you made this type of video game
Yeah
It's one of those weird experiences where
Everything feels like it is so purposeful
And just the curiosity
that it develops with you
to want to start that next run
even though you thought this run is going
so great, holy shit, I'm kind of goaded right now.
I have so many items and things
and then you run into a brick wall
and you go, God damn it, that's
a little bit frustrating,
but what's one more run right now?
And it just has that rogue light thing, which
I think can turn some people off
and can maybe discourage people
where they go, man, you're,
for having a puzzle game that is so reliant
on knowledge
and putting things together to add an R&G aspect to it
may be a bit too much for me.
I think it's just an awesome culmination
of all these different aspects of game design.
Yeah, dude, Andy, I've never had so much fun
not knowing what the hell I'm doing.
Like, honestly, it's okay to just go in
and just fumble around.
I just went in and I was like,
I'm just going to start building rooms that look cool
and try to get to the top.
And then as you just do that very basic function,
you start learning.
Right. And yeah, yeah, just that that one more day type rogue light element speaks to me so much.
And it's just another game like, go ahead.
I was going to say it's like the start of a Hades run when you go.
Exactly.
I'm starting off with this boon.
And I guess this is going to be a fire run.
We're going to go.
Yeah, we're going to change the entire thing.
We're focusing on all this.
And the trappings are all there where when you start off with the first three rooms you could choose from and you go, oh, shit.
Cool.
This is a great starting three.
I'm going to go with this one because I now have this strategy that I've been kind of employing and developing for the last couple of runs.
And I know Barrett beat in a Barrett loves it as well.
I mean, you've already reviewed it, but, you know, give us some more thoughts on Blueprints.
It is a good game.
Really good game.
Sorry, I wasn't expecting to be put on the spot like that.
Yeah, Tim, you asked the question earlier of like, is it to anybody, like, confident in like this being the one?
I said on our review once I had given it a 10 out of 10 masterpiece
It's gonna take a lot for any game this year to dethrone Blueprints as my game of the year
And like you know that's with a new Mario cart that's with a new 3D Donkey Kong game coming
Like there's a lot of stuff you know how stack this year is
Yes and I think blueprints does everything so well and whether it clicks with you or not
that's a, I feel like, a different conversation.
But for me, in terms of, yeah, starting up this game for the first time, not really knowing what the vibe was, but kind of just viving out to it and just getting lost.
And then, yeah, Huber, like you were saying, slowly without the game tutorialized, throwing tutorials in your face, subtly teaching you the mechanics and language of the game in really smart, fascinating ways.
thing is something that shouldn't be understated is that, like, yes, getting to this room 46 and a
45 room house is your ultimate goal, but you are going to naturally find a lot of other mysteries
and puzzles that even if there's a run where you get so close and you're like, gosh, darn it.
But hey, I did unlock these three different rooms that have something going on.
So maybe if getting to the end is a wash, let me go play around with some of the other stuff.
and there's so many different threads to pull on.
And the excitement of permanent upgrades, too.
Yeah, and, like, there are permanent upgrades and all this stuff,
but different threats to pull on that might actually loop back to the main thread
in really cool, engaging ways.
I think the way it tells, you know, it's not the most complex story or anything,
but I think the way it tells story with, like, this family surrounding this house
and all this stuff is really, really cool and natural in ways that I haven't felt
in a video game in a while.
It's so interesting.
man. It's so interesting. And like I, again, I have not gotten back to it. I need to get back to it.
I'm only like roughly 20 hours in and I know there's so much more to explore after
rolling credits and all that stuff, but it is a phenomenal game. So it's a good game.
I got so many goddamn screenshots on my laptop. I have so many notes. Screenshots and I got my little
Greg Miller notebook out. Like it is it's such a cool time to Zen out after.
a stream where I was just like banging my head against the wall, fighting a boss or whatever.
It's really cool to just kind of, all right, this is my, this is my just chill out time.
You know, the music.
It's just a very kind of weird unsettling.
It reminds you a lot of when Greg Miller played Gone Home and said at every moment,
you think this game's going to be a horror game and it's not.
And every time I get to the den, I vibe out.
Every time I get into the, the, the photo lab, the, um, the, um,
Darkroom?
Like the dark room?
Fucking terrifying.
I run to the door to open it because the power turns off.
It scares me every time.
Have you talked to the thing?
Yes.
Yes.
Yeah.
I talked to the thing once and a couple times it's like, oh, this is kind of weird.
And like, I'm getting kind of like weird vibes.
But then there was one time where it was like, look out, watch out while you're walking
around this house.
And it's like, what the fuck?
And that run turned into kind of a horror game for a second where I'm like,
Like, do I need to look out for myself now?
Like, oh, the way it can shift vibes too in like subtle music cues because certain
rooms will have like, you know, if you open up the, the church or whatever, you know,
you're going to get a bit more of like kind of church, religious music, whatever the
fuck.
And then that can kind of shape like how you're feeling about a run or, you know, you get like,
what is it, like one of the green rooms.
And then it's a bit more like vibey and chilling.
You're like, oh, yeah.
Like, I'm having fun.
And then, yeah, you get to, like, one of the red rooms and you're just like, oh, God, everything is awful and sucks.
And, yeah, it's so cool.
Yeah, I got code.
And I think I was the first to start it here.
And it was one of those, I put out of the request and I was waiting.
And I did, like, an hour, hour and a half of it.
And immediately sent blessing the message of, like, dude, this is your shit.
You haven't requested a code yet.
You want one, right?
But it was the idea of, like, it's a notebook game.
And I can't wait to get back to it.
Because I enjoyed what I did, but I didn't have a, I figured if I was on a plane or if I was doing something.
But I was doing it on Steam deck.
so I didn't have like all my faculties ready to go.
And it's that right now working the Monster Hunter junk out of my system
where it's like I finally have time to play something that I'm not reviewing.
I'm pouring all that.
But I'm hoping to burn that out and then get back to it on a day where it is like
Ben's doing whatever.
I can have a cup of coffee and I can sit here with a notebook and go because I loved what I played.
He's in the best of playing it too.
Get him out of there.
Yes, I believe Kevin might have to correct me
because I know him and Kevin have been going back and forth.
I believe less either just.
finished it or is very close to finishing it.
So, or getting to, you know, the main end goal.
Kevin is obsessed in a way I haven't seen it with the game.
It's so long.
Since Breath of the Wild, I said like, and that was before my time, but I remember the stories
of him whenever he's running a show, always playing Breath of the Wild or like staying
up until two in the fucking morning playing Breath of the Wild.
And that is Kevin with this game.
You know Kevin is obsessed with something when he gets to levels of comfortable.
You've never seen him before.
And that's saying something.
I love it because he'll just be sprawled out of the couch.
He's gone.
He's ready, dude.
I love it.
Programming note right now, I mean, everything's subject to change, but I don't think this one will.
Monday, April 28th, we are planning a Blueprints spoiler cast.
Very cool.
Set your record.
You can be on it?
If I'd be on it, yeah.
You want to come back?
You want to be back on it?
I'd be on it for sure.
I'm going to put you back on.
We're going to take a quick break for a word from our sponsors, but when we get back,
we are going to talk about my game in the year.
so far and also all of yours you've been super chat again i want to get to all these please if you have
more superchats get them in with your game of the year so far and we'll talk about that but we will be right
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This episode's brought to you by Aura Frames.
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And we are back.
So far, 2025 has not been the biggest.
Tim Getty's game year.
You know, I feel like there's many things
coming down the pipe that I'm like, oh,
I'm about to eat. I hate you so much.
I hate you so much, Greg.
Three stars.
Somers are coming down from your little treat.
He's going to take it from me so quick.
I have a lot of things coming out
the rest of the year that I am very much
looking forward to new things like
Mario Kart World and of course
Donkey Kong Bonanza, all the Nintendo
stuff. That's, you know, what I'm here for.
The Hades 2 exactly, like
is going to be the meteor we're all waiting for.
In addition to that, some of my favorite games of all time are being remade.
We're getting the remaster of only Musha, too, excited for that.
But even more so, even more so, Tony Hosh pro skater three and four, you know.
Middle Gear Solid Delta.
Middle and the thing is, like, I have a real remake heavy year.
And, like, I'm cool with that.
Like, that to me speaks very loudly.
But, of course, I always am trying to lean towards game of the year, like the actual game of the year.
That should be something new, unless the remake or remaster, whatever.
I'm not even remastered.
A remake goes so about it.
above and beyond in a Final Fantasy 7 type way
where it's essentially a different game.
So we'll see where we end up with all of that.
But so far, I would say my game of the year contenders
are split fiction and south of midnight.
And going into this, I'd say split fiction is one
where I loved my time with Greg playing the game thoroughly.
And I love Hayeslight.
I love what they do.
I don't think it quite hit the level of this is my game of the year.
And I really stand by that.
And it's my number one.
Or even like, I don't even know how.
high. It's going to make my top 10, I imagine, but
I actually don't even know it will. Actually, like, maybe that's where I'm at. It's not a
lock for my top 10 this year. And that is a little disappointing. I really loved my time
with the game, but I expected to love my time with the game. So I'm going to go with South
of Midnight. So the Midnight to me right now is my favorite new game that I've played this year.
And I really, really loved my time with the game. And more so, I love my time after the game,
reflecting on playing the game.
I am a music lover.
You guys know that.
I love music from movies,
from video games and all this.
And I think a lot of it comes down to what music does to me
and what music allows me to do,
which is reflect on moments and memories that I have
that are positive, negative, emotional in any way, right?
And I know that I loved an experience,
whether it's watching something, playing something,
when I hear a music cue and it triggers the memories
of experiencing it for the first time.
And it's rare that newer games give me that.
Every once in a while it'll happen.
And I feel like with the big, highly produced stuff,
The God of Wars and Last of Uses and all of that,
it's like I'll hear music cue and immediately I'm taken to that moment.
Even the Jedi games recently have done that as well.
This game is absolutely full of it.
And I've been listening to the soundtrack for the last couple of weeks
and I just keep getting brought back to the different moments.
Oh, my God.
Anytime music starts playing, I get triggered because I think Greg's doing some shit.
You know what I mean?
No, I just wanted to shout out how fucking good two-to-tom is.
That track was stuck in my head for days.
Yeah.
So good.
And I keep listening to these songs.
I keep thinking about the boss fights or just like the parkour moments or whatever it is.
And I went back and just played through some of these moments again.
Just because I'm like so I want to be back there and do it again.
And I'm just so satisfied with the world that they created here.
and how much fun I had experiencing the story for the first time
and then since that many times over going back to it.
I know it wasn't everyone's favorite thing ever,
and I do understand a lot of the criticisms of some of the gameplay.
It's the type of game I like a lot, though.
And I feel like it really is going to be a game that years from now,
I am rocking for it.
I think that as time goes on,
I'm only going to enjoy this game and my memories of it more and more.
The further I get from the things I didn't like,
you know, because I said this during my review.
and I stand by it now, like,
I'm not going to remember not loving the running around
as the little guy over and over,
or not thinking the combat was deep on the off or whatever.
Oh, boy.
Yeah, you know?
I like the Kuton's a lot.
But I am going to remember all the things that I love about it,
and the world and the story and the characters,
and I really hope we get a sequel.
So yeah, so far, that is my game of the year.
And I'm also really happy seeing how much people
seem to be enjoying the game,
and now that it's out, you know,
like now has passed that initial critical reaction of like reviews and I'm talking about it with
our people and everything. It's like, oh, people are vibing with this game and I'm like, cool. I'm not
crazy. Like there's, there's other people out there that are vibing with it as much as I did.
So yeah, really, really thrilled about it. But I do think there are many games to come this year that
are going to dethrone. But south of the minute, I deserves that time in the sun right now.
It deserves that spotlight. That is a game, again, that, you know, we talked, I thought
I had a really excellent review on with lots of different perspectives on it. And it is something that I
hold in my heart as what a great ride that was. I enjoyed that game so much and I love that game
despite any of its faults. Like I thought that game was awesome and something really special. I'm glad like
you're saying so many people are connecting with it. So many people are playing. Again, you know,
we talked today about oblivion and Expedition 33 and like it but does that oblivion bringing people to
game pass make them go oh wow and expedition. Oh wow. And it's off a midnight. Oh wow.
We've got to keep them around longer to get those you know dips in there. That is a very optimistic perspective.
on that. I said it's a question. I appreciate it. I appreciate it. But
I'm so concerned about it. Careful. Careful, Tim.
Careful. Be careful. He's got another note. I didn't want to do it. Another handwritten
note from somebody. From Chicago.
Quote, by this, my sword, I swear. Tim shall win this challenge and possess the stars
forevermore. Great. Clive Rossfield. Sorry, Greg.
There we go.
Clive Rosefield.
Oh, man. Andy, I forgot. I want to get those three.
There's been so much going on in the last couple months
and games coming out and movies like everyone in and out.
Did you play South of Midnight at all?
Did you give it a shot?
I booted it up, but I was playing Kazan at the time.
So I didn't really hop in a whole lot.
It was one of those I booted up just to see how it looks.
And then I played kind of a couple of first combat encounters.
And I was like, not what I want right now.
And also I'm just like really bashed my head against the wall with Kazan.
Yeah, yeah.
Huber, what about you?
Do you play Southern Midnight?
I booted it up, but I was playing Kazan.
There it is.
I mean, dude, you're the king of swimming in sevens, man.
This is a game for you.
No, I'm actually really far.
I'm like three-fourths of the way through,
and I love South to Midnight.
And I love that you are repping it
and just like the games we've brought
because I'm thinking about just like
the pillars of Goody and games
and what we love.
from a game and it's like blueprints we got those puzzles and exploration south of midnight we got
just this story and this emotional world uh and then like monster hunter wilds is like you'll get that
dopamine grind get the get that combat hunting those monsters so just like all of these elements
of games from the ones we've picked here just loving it i think booting it up also tim i had that
almost immediate
like this element
doesn't make me stoked of
walking around the house and going
my old laptop computer mouse
used to use this all the time when I was in school
huh my old laptop
used to love this
using it with my mouse
like I just like
games need to stop doing that man
like I
or figure out a better way to implement
those little sections in the same way
where Cameron Kennedy always
Their option.
Cameron Kennedy always hates the slow walk in between the crevice, which I totally understand
as well, like, how overdone that is now.
And it's mainly done for, you know, a lot of performance purposes.
But those little, like, optional things, I just like, it's become such a staple in
third-person action games.
And I just, there's got to be a better way to do.
Yeah.
There's got to be a better way.
I will say, like, the writing does get better after that because that was a weird first
impression for sure. Yeah.
Let's get to the Super Chat. See what y'all
think about game of the year so
far. Dolphin coin says,
I'm a big Huberhead. Glad to see him on kind of
funny. Of course. You got to be the biggest fan
of you. One of the most positive forces in
video games. One of my favorite people in video games.
Let me just say that.
Tim, real quick, is Super Mario
Party Jamboree the best Mario Party
of all time? I'm ready to say it
right now. My problem with Mario Party, we've
talked about this. They start to blend for me
and I don't even remember so much, though, which
is the best one, which is the worst one, like even what my feelings are. I honestly think that
the easy answer is yes, because it is just the most refined and has a lot of the classic maps that
we like and just the classic games that we like and all that. So it's easy to say that. But I also
feel like the best Mario Party of all time is which one did you play with your friends the most?
Do you know what I mean? Because that's what it's all about. You're so right. Also, this has
nothing to do with a super chat, but this is a totally aside, a total aside right here, Tim. Very
happy for the rematch beta by Slow Flap, which had 118,000 concurrent players on Steam only.
Fee-Foo!
And I hope this game is a huge hit because all I can think about is C2 or whatever the next,
whatever the next thing that they will fund with that, like I, the game rocks.
I had such a fun time streaming it with Mike and, and blessing.
and the fact that this can possibly be their little golden goose
that just kind of prints money for them for future things that we really,
really want to see from them.
Even though this is awesome, I'm just so unbelievably stoked for Slow Clap
that a lot of people are really jazzed up about this video game.
That is an excellent point.
Those numbers are incredibly impressive.
I'm so stoked about that because I remember a couple years back before Hades
was announced. There was a lot of conversation
of what Super Giant going to do next? Are they going to
continue to just put out new IP? Or
are they going to do a sequel to the biggest hit
ever that, you know, was
either so close to or for many people
Game of the Year's status and such a win
and they went with 80s 2, which I think
we especially now can agree was the right
answer. What is that for Slow
Club? Is it seafood too or is it something
new? I hope it's seafood too.
Seafood, dude.
One of my favorite games around. Dude, me too, man.
Now give them Daredevil
Uh,
oh,
yeah,
the gameplay style of the seafood.
Yeah.
With that art style with all the,
dude,
Cifu's just so unbelievable,
man.
Seafo's the best,
dude,
Cifu's the best.
Bobby Joe says,
uh,
kingdom,
kingdom come deliverance two has got to be my game of the year so far.
Excited for Expedition 33.
Yeah,
obviously a lot of love for,
uh,
kingdom come deliverance too.
Not much from the people here,
uh,
but it was a bad time.
I was playing about,
when it was out
or when it was kind of coming out
during that review period
and also I think
maybe some emails got missed
where like Greg was like
yeah I requested a code for
because I was only
we only got one code I think for a preview
I was like a late request
and Greg was like yeah they haven't gotten back
so I think like things just got got
caught lost in the shuffle and then
a vowed came out and
and I wish I could pause time and put a lot of time
and come deliver and sue
because I really enjoyed the tone and the vibe
the characters and the writing and all of these really kind of annoying mechanics that I don't
necessarily find annoying because I love how they're going for that extra level of realism.
I wish I had more time to hop back into that game.
Same thing where it was like, you know, I'm always like talking about how much I love open world
RPGs and choice and all the stuff.
And people were like, oh my God, kingdom coming, you'd come.
And it was that thing of when we started and I played that first hour, the way the granularity
it was going for.
I was like, oh, I don't know if I want to get this into the weeds.
And it was the same thing, some of the blueprints of I didn't have time to do it at that moment.
It was something I was looking for a quicker hit.
And then, yeah, about came in.
And again, that is that more top level.
I have it on my steam deck.
I'm ready to go, but runs a grand team deck too.
Huber, you play Kingdom Come at all or any of the easy allies?
Same exact thing where I played like five hours, but then had to hop on to something else.
But definitely one of those ones I really want to go back to because it, you know,
I remember a lot of people comparing it to, to,
Red Dead 2.
Just the sense of exploration and kind of just wandering around outside and just, you know,
feeling the sun on your character and just, yeah, just finding all these little, you know,
secrets and discoveries.
So definitely want to get to that before the end of the year.
CJ splits on says, slow year for me so far, but gunned ahead, Monster Herner Wilds.
Yeah.
Tom, Telexo says, getting the three diggies from my wife later.
Oh, three diggies from my wife later.
Greg.
Oh, you're welcome.
Oh, Jesus.
That's your game of the year, everybody.
Man, chocolate Fox Dines says, my game in the years, Dynasty Warriors, the Dostalgia
hit hard.
Hell yeah.
Love to see that.
Yo, that's the best Dynasty Warriors I've played.
Yeah.
I've always tried to get into Dynasty Warriors.
Origins is the one, dude.
That one is sick.
So happy for Mike.
So happy for Mike.
Jen ZFC says, Blueprints is good, and at some point I felt it had enough for Game of the Year.
But lately, I feel the game is unfair.
and in my opinion doesn't have enough juice to become epic.
Yel Singh says,
I don't think it's possible for a game to usurp Monster Hunter Wilds
for a game of the year.
Even after getting the platinum,
I still can't get enough.
I really want to,
I really want to dive deep into Expedition 33
after playing that preview
and somebody who's not into turn-based,
but the way-
You're the most anti-turned-based person I know.
I mean, he's not.
You just got to wait for so long, Huber, you know what I mean?
Like, you control the buttons you press, Andy.
You know, you just got to wait there while things are happening.
Yeah, exactly.
But the way, the sound design and the way those paris felt and performed and everything that game is doing visually just seems so sick.
And I really enjoyed the characters and the moves and everything is like, oh, shit, I'm going to lose a lot of time to this video game.
Yeah, I'm very excited as well.
Alec Bobcoe says, for new releases, probably blueprints or split fiction.
overall, though, I think I have to go with Hades 2.
Finally beat Kronos a couple months ago,
and it felt so good.
Oh, man. Hades 2.
Mad Rock says, unless I get caught up
in the RPG vortex with Expedition 33,
Hades 2 is going to be my game of the year
for the second year in a row. Super Giant
continues, so to fucking kill it.
B.J. Bernardo says, first of all,
shout to my goody blueprints,
but also thank you for convincing me to try a Citizen
Sleeper 2 and south of midnight.
Hell yeah, man. That's what the show's all about.
You know what I mean? Celebrating the video games.
all of that. So enjoy BJ.
I also love how incredibly
well developed Hades 2 is
and I
I've, the last 20 hours
of me playing, because I'm like 90 hours
in, the last 20 hours of me
playing, I'm just like,
look, I appreciate you all have put this
much unique writing into your game.
But I'm just trying to get to another run.
Like there's so much
dialogue in this game.
It is a, it is a feat
that they are
able to pack this much new things every time something
happen, every time a new run is completed.
But for the, again, for the last 15, 20 hours,
it was like speed pass it.
Like, I really appreciate this amount of love you're putting into this.
But holy shit, I'm just trying to get back into another run.
And then the final super chat for the day.
Costa says we often look at nominations,
nominees during strong years and say in any other year,
they'd win.
How many of the top five-ish from last year could have won if released this
year.
So early.
Yeah, that's the thing
is like, I think the answer is
yeah.
There's a whole new crop of games
that could have won this year
if I didn't get to the end of the year.
Yeah,
I do think that,
I mean,
at least personally for me
so far this year,
like we had a lot of bangers,
but I feel like a lot of the bangers last year
like are in the conversation as well.
Prince of the Lost Crown,
yeah.
Yeah,
totally.
I mean,
for me,
I'd put those easily above south of midnight.
Shout of the year.
Would we be having that same?
Will we be having those same conversations though
if GTA 6 comes out this year?
and post-Mario cart worlds and all that stuff, right?
Yeah.
I'm still a doubter on GTA6 coming out this year,
but like,
I know Huber is very much it's coming this year,
but, you know.
Common.
If I'm playing in 30 frames per second on my console,
that shit out of my face, dude.
Fucking vomit all over it.
I don't give it down.
God damn.
I know I said it was the last one,
but one just snuck in here.
Riley said, hey, y'all, love the show.
Greg, you're going to-
You're going to waste stars in the bank.
So besides Blueprints and Avowed,
what other game of the year should I contend
should I play on GamePass for PC?
Or oblivion today, right?
Yeah, I mean, that's a great call.
I would say give Zelda midnight a chance.
See if it's for you.
It's on Game Pass.
And I mean, you know, Andy was bringing it up earlier.
But Expedition 33, like with the demo was awesome.
And that's on Game Pass, which is awesome for them.
So later this week.
Go back to get a time machine, go back to last month and play and beat Liza P
while it's on Game Pass as of last month.
But it's already off a game pass.
We also have Doom coming out in a couple weeks.
crazy that's crazy
I've been replaying Liza B though
what a fucking game like god damn
what a great game
Oh it's so good Andy
Getting stoked for this DLC
Which we still don't have a fucking date for
Summer 2025 is still what they're saying
It's like what Keeley'll drop that date on us
He'll be like yo here it is
But it's it's gonna be a shadow drop
Yeah that's wrong
Maybe a shadow drop but he'll be like yo it's coming out
It'll be the trailer all hit
And it'll be it'll be a date there for sure
It's so bizarre that we still don't have one
But God damn.
Like, man,
making your own weapons,
I'm going with a,
I'm forcing myself to not go strength build
and go with something more dexterity or whatever.
And,
holy shit,
it's just so cool.
Taking the handle from that one weapon
because it does a certain animation,
but then mixing it with this other blade
that has a sick-ass kind of R2 special.
Dude,
it is such a fucking great video game, man.
Well, everybody.
Ranch.
Yeah.
Thank you.
so much for hanging out with us for today's episode of the Kind of Funny Games cast. Let us know in the
comments below what your game of the year so far is and which ones you're looking out for
that you think might take the crown at the end of the day. Michael Huber, thank you so much for
hanging out with us today. You are always welcome here at Kind of Funny. But besides here,
where could people find you? Uh, yeah, just at Michael P. Huber on Twitter, X or whatever.
And then, yeah, just easy allies and, uh, occasional min-max. So there you go.
floating around. Once again, thanks for joining us. Until next time, we're about to do our last of us
episode two spoiler cast. So hang out for that. If you're on Twitch, stay where you are. If you're on
YouTube, you've got to make the jump. And then after that, Greg's going to be playing Oblivion
for the very first time. Exciting stuff here at Kind of Funny. Until next time, love you all. Goodbye.
