Kinda Funny Gamescast: Video Game Podcast - Games of the Year 2015 - Kinda Funny Gamescast Ep. 52

Episode Date: January 15, 2016

We all give our top 10 favorite games of 2015 and discuss our game of the year. (Released on Patreon 01.08.15) Learn more about your ad choices. Visit megaphone.fm/adchoices...

Transcript
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Starting point is 00:00:07 What's up guys, welcome to the first ever, episode 52 of the Kind of Funny Games cast. As always, I'm Tim Getty's joined by the coolest dudes in video games on my other side and it's kind of weird. Colin Moriarty and Greg Miller. It's good to be here with you today. Now today, it's January 5th, 2016. It's our one year anniversary of doing this full time, doing that whole thing. It's the escape. Yeah, it is the escape.
Starting point is 00:00:32 We're going to do our game of the year discussion. It's going to be exciting. We haven't really talked about what that means. No, I have no idea what this show is going to be or how it's going to go. But what you guys do know is what the first three topics of this show are. And that is each of our top 10 favorite games of 2015. We're not talking best games. We're not talking, you know.
Starting point is 00:00:53 These are our favorite games. These are our favorite games of 2015. Sure. Okay. So we're going to do all that. Colin had the brilliant idea. I didn't tell you about this. Yeah, Greg.
Starting point is 00:01:02 It's going to be easy for you. We're going to do them in alphabetical. order. That's going to be easy for me. All right. It's, you know, one of the first things you learn,
Starting point is 00:01:12 ever. But I have to go through the alphabet every time. I got to go through the alphabet every time I do it. Well, this is why you write them down like this. Yeah,
Starting point is 00:01:17 but I put them on the internet and on the iPads. I'm sorry. Well, you'll have time to do it. So we're going to do that. We're going to talk about our favorite games in alphabetical order
Starting point is 00:01:24 because we don't want to, you know, get people on the scent for the game of the year discussion, which is the final topic. Now, during that topic, we'll talk about what that even means
Starting point is 00:01:34 for Kind of Funny. Okay. And how we're going to do, are we going to have one game? Are we just choose one? We've never figured that out. We've never figured that out. We'll figure it out.
Starting point is 00:01:40 That's going to be a fun old time. For those of you that don't know, this is the kind of funny games cast. It's a show where every week we talk about all the cool things happening in video games or just whatever we really want to talk about in relation to video games. Now today is a little bit different because while we were recording this, we're also live streaming over on Twitch TV. Twitch.com.
Starting point is 00:02:00 To all the big, beautiful kids out there in support. of Kind of Funny the animated series. If you haven't seen that, go to YouTube.com slash Kind of Funny. Watch that video. Then go to Patreon.com slash Kind of Funny. Support to make more of those shows happen. It's going to be good for all of you.
Starting point is 00:02:17 Now, if you want to support this show, you're going to Patreon. com slash Kind of Funny Games. That's a whole other thing. But it's good there too. If you don't want to do that, YouTube.com slash Kind of Funny Games. How many URLs can I say before it just gets accepted? You could say you can just go to the brand new, kind of funny.com. That is very true.
Starting point is 00:02:31 All of it's there for you. Yes. Kindof Funny.com is new and improved. and it is amazing. There's a whole bunch of cool stuff there. And as of right now, should be working perfectly. Right.
Starting point is 00:02:38 That's what I hear. I got to go be in the chat room on the front page of it. Oh. Yeah, there's a new chat. So you can log in with your forum account, use your name, and then just chat away.
Starting point is 00:02:49 Yeah. It's like Twitch, but on our own website. Exactly. But better because it's ours. Yes. All right. I'm going to start this one off.
Starting point is 00:02:56 Obviously, I am the, I'm the most Tim out of the three of us. You are the most Tim out of us. I always said that. when it comes to these video games. So it's like, I feel like my list is going to be a little bit, the most different kind of all this.
Starting point is 00:03:09 Maybe Collins is going to have a bit more of the obscure, randomy things going on because you are one, Colin Moore. You are the most Colin of a month. That is true. That is true. No one out Collins is me. I'm coming for you though, Greg. To be the most, Greg?
Starting point is 00:03:21 Yeah, we'll see. We'll see. But I'm going to start this off and I'm going to start this off right. About a week ago, a little game came out called Amplitude. There was no better A game than Amplitude. I want to tell you guys all about my favorite game of all time.
Starting point is 00:03:39 Now we're counting when it came out for Kickstarters presumably because it did come out today. That's the thing. My list. My rule. I'm making shit up. I played the hell out of this game in 2015. And that was my whole break. That was playing this game. So the original came out in 2002. I've talked about it many times
Starting point is 00:03:55 on the show as being one of those random games that I really latched on to and loved. And I played the living hell out of that growing up and just like getting better and better and better at it and I'd play through every difficulty and I actually wanted to get better scores just for myself. You know what I mean? It was one of those things where it's like it meant something to me to beat each song on insane difficulty and whatever. So I would play through that and then I remember once Guitar Hero started and once then rock band and all
Starting point is 00:04:22 of this stuff. I was really into those games. Love all of them. I'm a big fan of rhythm games in general. But none of them were aptitude and I was always like man like I wish that we can get that again. Then we got rock band unplugged on the PlayStation portable. Yeah. It was amazing and awesome. They should have just made that again. Yeah, and I was really, really, really, really happy with it because I was like, all right, this is
Starting point is 00:04:42 essentially amplitude, but rock bandified. I'll take it. Like, that's the closest we're ever going to get. Then we got a game called Rock Band Blitz that was a downloadable title for the PS3 and Xbox 360. And it was rock band unplugged, but on consoles, but even more.
Starting point is 00:05:01 nearly as good as rock band. And really, really, really dumbed down. So the problem there was that it would take any songs you had in any of the rock bands
Starting point is 00:05:09 and just kind of like based on how it sounds assign beat matching and stuff. So it was kind of just like it felt like a fan made game overall. And I didn't play it for more than like two hours total, I think.
Starting point is 00:05:21 Then all of a sudden they announced this Kickstarter and I'm like, oh my God, like we're actually going to get another amplitude game. Now, I played frequency too,
Starting point is 00:05:29 big frequency fan. I prefer amplitude over it. But then we heard that this game's going to have the frequency tunnel as well. And I'm like, man, okay, they're really kind of giving the people what they want with this thing. Let me see if I get my hands on. I played it a bit at events and stuff. And I loved it at every event I played it at. And I was like, oh, crap, they nailed this.
Starting point is 00:05:45 It's amplitude. And what does that mean? To me, that means it's the most perfect music, like, rhythm game because it is literally about making the music as you go. Guitar Hero and Rock Band, they're a bit more about, Like, if you hit the notes, it kind of feels like you're playing it. But really, it's just more like, yeah, we're just having you hit things when it sounds like the music's playing. Whereas with amplitude, like, you're literally playing its instrument. And if you don't do them, that track just doesn't happen.
Starting point is 00:06:15 So compared to any other rhythm game I've ever played, it's way more exact. And it's way more like you use the shoulder buttons and stuff. And it's not just like things like DDR where there's it, there's the beat. there's every like the fourth notes eighth notes 30 seconds 16 whatever that's it with amplitude that's all out the window it's down to the this millisecond of when the actual thing's happening because a lot of it's like drum and bass tracks and stuff like that so it's it's all over the place I don't know the the drum umverbage and stuff the nomenclature is exactly but the high hat snare there's definitely high hats and snares kick drum kick drum yeah give me four
Starting point is 00:06:56 eighths of a kick drum right now four eighths of a kick What's that mean? Four-eighth of a kick drum. I never heard that particular term. You didn't grow up in the street. Well, I got it. No, I certainly didn't. Anyways, so I've been playing this game.
Starting point is 00:07:10 Now, a big thing about the original amplitude was, the frequency had a lot of this, like, music's no one, no one's ever heard of. Some, like, drum and bass stuff that I guess is popular to people that know that music, but to people that didn't know electronic music, it's like new, right?
Starting point is 00:07:25 Sure. Then amplitude came out and it had Blink 182, and it had POD and it had slip dot. Sure. And it had, um, no doubt. And all these like, like random things, not no doubt. Garbage. Wow.
Starting point is 00:07:37 And, um, Shirley Manson. It, it kind of, it introduced me to a whole bunch of music and stuff, which is my favorite thing about music games. But that's kind of why I loved it was it had this eclectic, um, range of different styles and different genres and stuff. I'm kind of treating this as my amplitude review. Sure. Because we didn't get a chance to, this is like, yeah, the game.
Starting point is 00:07:58 We haven't talked about. Exactly. It means so much to me. I'm like, I got to give this game. It's praise. So then this game came out and we knew early on because of the Kickstarter and stuff that there wasn't going to be licensed music.
Starting point is 00:08:09 All the music was going to be either, you know, from kick starters themselves or made by harmonics or from their friends and stuff like that just like or from other games. Yeah. Transistors in there. Exactly. Transistor by 311? No,
Starting point is 00:08:21 transistor by Supergime games. One of the best albums of all the time. And it's, I started playing it and instantly it's like, all right, this is amplitude. It's the beat matching to that exact, exact, exact moment. And you start playing it and you start remembering the rhythm and shit. And it does that thing music games do, where you just get in the zone.
Starting point is 00:08:39 But amplitude does it differently. Yeah, guitar here, you start going. It's just like, well, I can't believe I've got to do that. Because amplitude is set, so it's track by track, you make the music for this instrument happen, and then move on, move on. But there's a split second to move tracks over. So it's like you need to be like kind of multi-managing everything at once. it, you just get lost in it
Starting point is 00:08:58 and you just get that tunnel vision and just in the zone of what you're doing and it's unlike any game I've ever played. Like I'm just like, I just get entranced by it especially you put on headphones and just go. You always talk about this idea of VR just getting lost in something.
Starting point is 00:09:10 I would love to just sit with amplitude and just go. And then you start playing through the songs and it's all like the single player is the campaign. It's a 15 song concept record which is kind of cool. It's a cool idea.
Starting point is 00:09:25 It's like someone just, This woman's in a coma, and it's like, they're trying to, like, get her out of it. And it's like, what's in her head. And, like, she hears all these people talking to her and stuff around her. She's in the coma. Yeah. Spoiler, she wakes up at the end. Oh, my God.
Starting point is 00:09:37 If you win, if you don't win, she doesn't wait. Does she have, like, use of her arms and legs and stuff? No. Have the at the atrophy? How long she been in the coma? I don't know. Did she think she'd get out of the coma? They didn't, no.
Starting point is 00:09:45 Did she have, like, full range of motion? Can she cognitive abilities where they should be? Um, you go through a cognitive sector. That's about a close to the information. I don't know if that checks out medically. Anyways, it was really cool, and I remember playing it, playing the songs for the first time being like, all right, whatever.
Starting point is 00:10:01 Like, these songs aren't memorable with me. And then they get stuck in my head. And now they're still stuck in my head. I can't tell them apart, but I'm like, oh, every time I'm thinking of it, a different song is stuck in my head. So I'm like, all right, they did something right. Like, these are catchy and memorable for what they are. Biggest flaw in the game is the fact that all the songs sound the same.
Starting point is 00:10:19 Like, it is all, there's not that. The beauty of amplitude was one song. is slip not and one is garbage and one is a rap song and one is whatever like Run DMC was in it like it's just it was so eclectic this is not eclectic at all this is so the same thing just drum and bass
Starting point is 00:10:35 electronic music which is great but I think that's a turnoff to a lot of people you solo words I was gonna say which is a turnoff for me I mean I'm not I know this isn't this is your game we're not like debating but I mean for me it was like I did the let's play with you where you were played on like the extreme and crazy difficulty and I was like I don't even want to try this
Starting point is 00:10:53 And then I talked to some other people, like, all right. And I came home when I played it on a normal difficulty. And I was like, oh, yeah. And it kept reminding me of rock band unplug, which I loved and was great at. But then it was just like, I don't know any songs, though. And this just isn't like, I'm not motivated to keep going. Gameplay is, you know, solid. I get it.
Starting point is 00:11:07 Don't get me wrong. But for me, the hook wasn't there. Yeah. And I guess I'm coming at it with the fact that the hook was already there for me and the fact that I liked those songs. So coming into this, it's like, I just want that gameplay. Like by the end of amplitude where I'm just trying to like boost my like stars and all that stuff or bars or whatever it is.
Starting point is 00:11:23 I didn't care what song I was playing. I just wanted to do better at it. Sure. And that's kind of already where I'm at. And I love the leaderboard system. Like, it's one of the first times I've ever, it is probably the first time I ever cared.
Starting point is 00:11:32 And I fucking, like just climb that shit. Like I'm, even right now, I'm like top 5% in the world. Nice. Come at me. What are you going to do?
Starting point is 00:11:38 Andrew Renee. Tim Getty's. She's talking shit. Come on. Does you know who I am? You talk shit, Andrea Renee. Now we should play some appellate though.
Starting point is 00:11:46 It's great game. But anyway, there's one song from Skull Girls. And it's the only song that's it's like a jazzy song and I'm like it's a different genre and it's awesome because I'm like oh wow this is what I remember from Amplitude of like the variety and shit and I'm hoping that we get some DLC and I think we will and I think it's going to be be really good but I'm going to be playing that game for a long time like I want to platinum it I want to platinum it very bad first
Starting point is 00:12:09 game your first platinum all time it would be the problem is it was one of those things where I'm like I started playing I'm like I want to platinum this then I saw the trophy this I could never platinum this that list is so hard then I'm like you know what I'm going to try though. And so now I'm kind of in that thing of like some of the challenges seem a little out of reach. And the game is kind of designed to like push you back. Like the campaign system gets a little wonky. Like you can't replay a specific song.
Starting point is 00:12:36 You have to replay the whole damn career. So if I fuck up one song. Yeah, that's it. But the whole career is 45 minutes. So it's not like it's that big of a deal. But you know. After a few fuckups. Towards the end when I'm one of the trophies is like beat the entire career on expert
Starting point is 00:12:51 without dying or retrying or stopping. And so in one sitting. And I'm like, well, I can't really beat the last songs in one sitting. So that's my biggest issue with it. Over and over and over and over again. So we'll see. Give up this dream of YouTube stardom and just focus on that. I will be the amplitude master.
Starting point is 00:13:07 There you go. But anyway, amplitude, if you haven't checked it out, please do. Because I do think that you're our only hope of getting DLC. Next up, Emily is away. Ah, yes. We did a let's play of this. Did you play this at all or did you see the last play? Do you know?
Starting point is 00:13:23 No, I know what it's about, but I have not played it yet. Sounds very nostalgic. For those you that don't know. You'd love it. Emily is away is a, it's a Steam game. And it's the story of a high school kid graduating to go to college as he is using AOL Instant Messenger to talk to a girl. Just a girl. Yeah, it's not a girlfriend.
Starting point is 00:13:44 But then it's kind of the story over four years of their aim conversations. And you just, it's kind of. kind of a choose your own adventure type thing, but it's not direct. Like you have three options, but you're not really sure where they're going to lead you and stuff. And it's a short game, 50 minutes. I don't want to spoil it for you. And that was with you and I fucking around. Making jokes, do a little let's play, whatever. So like real talk, probably 35 to 40 minutes to get through the whole thing. But there's multiple branching stories. I've seen so many people tweet me to me be like, oh, dude, I got this. And I'm like, whoa, really. That sounds cool. One of the greatest
Starting point is 00:14:20 ends to a video game I've ever experienced. Really? Oh yeah. Okay. I mean, it hit me. Oh yeah. No, you and I were devastated. It got us.
Starting point is 00:14:29 It took out our legs for sure. So bad. Like the way that it happens is just like, oh, no. That let's play. Remember, we finished it and we're like, let's try again. Let's go back and make this choice
Starting point is 00:14:38 and do that and that. We jumped right back into it. And the reason I think it's so good is that it is so relatable. Like that story and the doing it brings you back. It instantly brings you back. Seeing the buddy icons, seeing hearing the noise is doing all that.
Starting point is 00:14:50 just like engrossed in it and it's disturbing because it's like all the things you fucked up 10 years ago playing it again and having a character fuck it up in the same way and like I'm like oh man this is like it's too real shit's too real too real I understand but again emotions is one of the reasons you play video games you know like having the way having it affect you and stuff and I think emily is a way is probably the the most emotional experience I've had with a video game this year Interesting. Next up. This one came very, very, very late in the year to me.
Starting point is 00:15:23 Later than amplitude. Yeah. Really? This winter break for me was like I killed it. Okay. Killed it. I was working on this stream that's happening right now. And I need a break.
Starting point is 00:15:34 So I'm going to play a little bit of amplitude. I'm going to play a bunch of other stuff on my list right here. But this random game, someone tweeted at me called Freedom Planet. Oh, yes. You were talking about this. Do you know about this game calling? No. No.
Starting point is 00:15:45 So Freedom Planet. It came out on Steam last year. It is, they announced Freedom Planet too. So it's like, it's an established thing. Freedom Planet came out on Wii U in late October, I think, on the e-shop. I just downloaded it, started playing it based on one tweet from one of the best friends out there. And he was like, Tim, if you love Shovel Night, you need to play Freedom Planet. Interesting.
Starting point is 00:16:10 It is to Sega what Shovel Night is to Nintendo. And I was like, don't know what that means exactly, but my gut tells me it's reminiscent of Genesis, side scrollers, like Sonics. Is there Sonic? Yeah. I'm like, well, I loved those games. So I want to check this out. Look to the YouTube video. And I'm like, oh, man.
Starting point is 00:16:31 This is another one that I'm hoping there's people out there that haven't really got into this yet or checking it out. Because I think a lot of people are going to be really impressed like, whoa, this is exactly what I'd want it to be. Because I remember when you first saw Shovel Night, what was your reactions to that? It was incredible. I mean, I revealed that game. I saw before anyone knew about it. And I was, it scratched very specific itches in me. I knew that game was going to be huge.
Starting point is 00:16:53 I fucking knew it. That's why I took the exclusive in the first place and wanted to talk to those guys because I knew that that game was going to be massive for people like me. So it was, they reminded me of the old days of when, you know, gameplay was king. Yeah, that's what it reminded me of.
Starting point is 00:17:06 Yeah. So this, similarly, it reminds me of Sonic, which means it's not perfect. Like, that's the thing. It has all of the kind of quirks and stuff that Sega games did. But it sounds like a Sega Genesis game sounds. Modernized.
Starting point is 00:17:18 You know, in the same way that you hear shovel night. And it's like, NES games weren't really doing that. But it's like, it sounds like you remember them. And I'm like, whoa,
Starting point is 00:17:25 this is great. There's multiple characters. It's just kind of like Sonic Knuckles and tails that each have their own different powerups and stuff. I started playing through. And it's like there's this ridiculous storyline that like there's animals being taken over by robots and stuff. I'm like,
Starting point is 00:17:37 all right, it's Sonic. But what they even nailed even further is they made a game that is reminiscent. of my memories of Sonic the Headshot growing up, which are the Genesis games and the Saturday morning cartoons. So somehow they melded that together. And there's like an actual plot and storyline with voice acting,
Starting point is 00:17:55 like overdone voice acting. And it's perfect because it's so reminiscent of a Saturday morning cartoon. And so it's like they nail in the way that Shovel Night nailed that kind of Nintendo thing where it's like it's not quite Mega Man. It's not quite Mario. It's not quite. Castlevania or whatever. It's just it's all those little bits and pieces here and there.
Starting point is 00:18:12 They know that for this where it's Sonic gameplay at its core, but it sounds like every Genesis game and the characters play like other Genesis games you remember and stuff like that. I'm like But it's in that style. It's like it does have that look of just like
Starting point is 00:18:30 Genesis just looked different than Super Nintendo. Blast processing, son. It had that blast processing and it's all over this. And there's no other game besides Sonic that you see these characters moving and then all of a sudden going into 3D space and going up a half pipe and like running on walls and stuff. And it's like to be able to do that again in a game that feels solid
Starting point is 00:18:48 and is actually like quality, I was like, whoa. So Freedom Planet definitely surprised me and came out of nowhere. What is it on again? Wii U. Okay, Wii U. Yeah, the Wii shop and Steam. Gotcha. $15.
Starting point is 00:19:01 And it's super awesome. Next up, no surprise at all, Mario Maker. Man, I love that game. that's a game I'll be playing for years. How often do you check in on it? How often do you check in on it? It's a break game for me. It's like I'm working and I'm like,
Starting point is 00:19:17 all right, I'm just going to play a couple levels. The thing that keeps me coming back is how involved the community gets with it and how involved my community specifically seems to be into it. So the people I follow on Twitter, you know? So when you see the Patrick Kleppix and I,
Starting point is 00:19:33 Dan Reiker and stuff. Everything him and Dan did with Mario Maker this year was amazing. It's incredible, you know? And you see that stuff and it's inspiring of just like, wow, really kind of capable of a lot. But then I started following Patrick's like just Kotaku articles where he talks about
Starting point is 00:19:45 oh like there's these cool levels to check out. There's these cool levels. And I read about it. I'm like, oh man, I need to get into it. I want to play that. I want to do that. Yeah. And then I'll see other people like just random
Starting point is 00:19:54 random friends of ours like being like, oh man, I just made a level. And I'm like, I want to check it out just to see. Yeah, boogie, giant bomb. Yeah. Then I jump in. I'm like, all right, cool. So it's an in and out type thing.
Starting point is 00:20:05 Yeah. All right. But I find myself checking in way more often than I thought I would. Still not making levels. That's not my thing. But I think that's kind of the beauty of this game is the fact that there's people out there
Starting point is 00:20:16 that enjoy making the level so much and there's people out there that hate that, just want to play. And it appeals to both of them equally, I would say. And I love that Nintendo is supporting it and sees it as a platform. And the fact that we've gotten already
Starting point is 00:20:28 like three DLC updates, like free, just updates of just like, here's new content and stuff. They added checkpoints within, like, within a month and a half a month. And that's cool. It's like it's a different Nintendo than we're used to seeing.
Starting point is 00:20:39 It's like, oh, hey, you guys want something? Here it is, you know? Yeah. And then they keep adding more of the amoebo costumes or whatever. You don't even need the amibo. It's just like costumes in the game. And there's all the like celebrity event matches or whatever where they'll do events where every week or whatever they add courses made by specific people or Nintendo made levels and all this stuff. And they're adding, they have the website to do it's easier to find levels and then download them to your Wii you later.
Starting point is 00:21:09 I think Mario Maker is going to be around for a long time. Oh, yeah, totally. I think that it's on my list because I have so much fun with that game. It's Mario. You don't get better than Mario. So it's like, I don't understand how that game could not be on someone's top 10 list. Middle Gear solid five. Again, we're going alphabetical here.
Starting point is 00:21:33 People can say what they want about, about it, not being enough Metal Gear, or about the story not being good, or the gameplay being repetitive, or this or that. It's excuses as far as I'm concerned. The game is awesome. Whatever it is awesome. Who cares if it's not this or not that or whatever. And I get that going into it, your expectations are that it is this or that.
Starting point is 00:21:55 But what you get is amazing. Like the game is, there's no game that hooked me like that. And I don't know, I can't even remember a game that hooked me like that in the recent years. Like you get in and it's that cycle that we talk about so much. The gameplay loop is so good. and the way that they teach you and the way that they reward you, I'm like, oh my God.
Starting point is 00:22:14 It's so awesome. And it's a beautiful game. It's a fun game to watch. I think that's another thing that's key is it's like even a couple weeks ago I saw someone was streaming. I'm like, I'll just check into this for a second. And it's like, it's cool. He's just walking.
Starting point is 00:22:25 All of a sudden, a sandstorm happens. And it's just like, man, this is a beautiful game. And like the motions are so fluid. The animations are awesome. And this is just character. You know, it might not be the Metal Gear character that you're used to. But I think this game has a very specific. feel to it
Starting point is 00:22:42 that I don't think we'll ever see again. Like I think that the style of this game is gonna die and that was a one-off experience and I'm happy that it happened in 2015. Or in the Blind Forest. Another game. Beat this motherfucker over the winter break. But you had played it a long ago
Starting point is 00:23:01 with the Xbox preview and I remember. Oh, I mean, I played it and then yeah, I was like, I love this game. I play a little bit more. I've been playing little by little but like I finally like played through and beat it. And it's just like, man.
Starting point is 00:23:12 most beautiful game that I played this year for sure like that art style that's amazing and again it's one of those it's just it's an easy hit you know what I mean it's just like oh cute lovable characters and like when they look like that and the story is meant to make you feel a certain way they nailed it I guess that's the best way to put it is like they really kind of nailed what they were trying to do it's like a Pixar movie you know they're trying to hit you in the fields they hit you in the fields um in terms of gameplay I like that it's a Metroidvania game but it isn't so down your throat of like this is a Metroid clone
Starting point is 00:23:45 like the way that they the controls are where everything's kind of more like a slingshot than you're actually controlling the character I thought it separated it enough to make it unique and different than something like Shadow Complex which is a little bit more like this is a Metroid
Starting point is 00:24:03 right this is a Metroid you know what you're getting into exactly this is more like all right this is a take on that and I think that That's really cool. Then I got a couple honorable mentions on this list. Oh, you do honorable mentions. All right.
Starting point is 00:24:17 And I'm giving it to them because some of these games didn't necessarily come out in 2015. That's when I played them. Shovel Knight being one of them. Now, it did come out on the Vita PlayStation Systems and Xbox One this year. So it does count. But Shovel night, oh, man. I think that if I had to choose a game that's game of the year, I'd give it to that had it not come out before.
Starting point is 00:24:41 Sure. Because I just, that's just, it's a Tim Getty's game through and through. That was Collins game in the year last year. Yeah. And that's, it's awesome. I mean, it's so, it's so Nintendo. You know what I mean? It's Nintendo without being Nintendo.
Starting point is 00:24:52 And that's, that's great. They fucking, they nailed it. And that game is amazing. And I just want more. I want a sequel and I want more levels and I just want everything, you know? You'll get one. I just hope that they, I know those guys personally. And I, and they're super smart and super talented.
Starting point is 00:25:06 And I think that it's, I think that it's, I, think that their inclination originally was to do it differently. And I hope that they are smart enough to not do it differently. I know that they want to do a 16-bit game and a 64-bit game or whatever and like kind of go through those motions. I think that that was their original plan. But they need to make another shovel night with the exact aesthetic that they made the original one. And I think that they can do that more easily than they made the first one. I know it was very intensive. Those graphics are hard to make. I know a lot of people think they're in many ways way harder to make than some of these character models. You've seen a lot of games because it's just more intensive. That's why Ega's new game uses 2.5D, for instance, instead of pixel art, because it's hard to find artists that can do that kind of stuff. Like Wozniak over there that does the graphics. So yeah, you'll get a sequel. I just, I just, I hope that when it's announced that they
Starting point is 00:25:52 stay where they are. Yeah, I mean, for me, I hope it's the 16 bit thing. Like, that sounds amazing. Having said that, I want a sequel in the same style just as bad, you know? Like, I would want one more sequel and then the 16 bit thing. I don't want to not. get the 16 bit thing. Well, I think, I mean, you're going to get that. I mean, Shubble Knight's in an IP that's going to be established and those guys made a fucking ass-nine amount of money and good for them, especially based on the Kickstarter money that they made, which was not very much. They just needed to finish it basically. And these guys have good bona fides. I, I implore you to think about it differently in the sense that like, we didn't get Mario 3 until we had Mario 1 and Mario 2 Japanese.
Starting point is 00:26:32 We didn't get Mega Man 2 or 3 until we had Mega Man 1 and we didn't get Castlevania 3, which is considered the best of the classic series by most people until we had 1 and 2. when we didn't get Ninja Guide in two and three until we got the original one. Like it takes time to iterate if we think shovel night's good. No, no. And that's like my whole thing because shovel night's a great, fucking really good first game. And I can only imagine what they can do with a second and a third one. You know, in terms of refining gameplay and adding little elements and adding more quirks and stuff like that.
Starting point is 00:26:59 And removing things like they did with the original Mega Man, for instance. There are things in the original Mega Man like points. And, you know, a lot of like weird glitches that they just totally. you know, threw the kibosh on with the second and third one. Shovel night is almost as good as it gets. So it's, it would be fun for them to just go back and do it again. But I think that they're real artists.
Starting point is 00:27:19 I don't know that they want to. Yeah. But I haven't talked to them in a while, so who knows? So we'll see. Moving on from that, Star Wars Battlefront. Another game that I find myself going back to a lot. And again,
Starting point is 00:27:30 these are favorite games, not best games. And a lot of people, a lot of people hate on it and are like, oh, it's empty and whatever. Exactly what I need for just. just Star Wars fun. Right.
Starting point is 00:27:40 You know, again, another beautiful game, another game that I come home all the time and my roommate's just playing. And I'm just, I'll sit there for a bit, just watch it because it's cool,
Starting point is 00:27:48 you know, and then we'll just like tag team playing online matches. Not an sexual war, Greg. Well, you said we just tag team and you left the pregnant pros and I looked over
Starting point is 00:27:57 and it wasn't what we thought we were going with. But yeah, it's cool because you'll just do a match and then I'll do a match. And I like that it's just kind of quick and you just get it in. Sure.
Starting point is 00:28:04 And you just learn the weapons and the leveling up system is fun. And we've said this. before, but it's a, it's a really nice casual way in to what an online shooter is these days. For someone that doesn't know that, like, I don't know that ecosystem at all. No, that matchmaking and the, you know, that should make any sense to me, like perks and all that. Yeah, I've been, yeah, I've been playing my cards close to my vest here.
Starting point is 00:28:24 But like, Battlefront, not on my list, but I'm with you and everything you're saying. And the fact that, you know, for me is that game that if we weren't here right now, doing this stream with a night for this live stream or whatever, right? Kevin could easily ring me up at any time and said, do you want to play? I'm like, yeah, I'll jump on for 30 minutes, whatever it's going to be. Whereas like the other night, I was getting ready to play. I wanted to play something I wasn't sure, and I saw it. And I was like, I don't know.
Starting point is 00:28:46 Let's see what else here. And I went to destiny. I don't have enough time to get into destiny. And I haven't played in so long and where to leave off. This isn't that, right? This is jump in and like, what level am I? Let's go kill stuff. Yeah.
Starting point is 00:28:55 And even more than that, like I said this before in the Gamescast, like there's like a bunch of single player, just random missions that are just kind of like tutorials for the game. But I mean, it's pretty much best of Star Wars. It's just like, hey, you know, the speeder bike thing? Yeah, you can do that. You know this? You can do all that. Like fly an X wing through a canyon, sure.
Starting point is 00:29:11 And I'm like, great. These are small little doses, like five, ten minute missions, but it's like, I had fun with them. Yeah. This game is the biggest tease. That's the issue with it. It's my tease of 2015. Well, I'm like, I can't wait for a single player Star Wars game. But this was surprising to me that I enjoyed it as much as I did because I don't like
Starting point is 00:29:29 multiplayer games. Yeah, me too. But I like this. The maps are cool. You know, they don't seem super balanced. or whatever, but I'm not a pro player. I don't care. They're fun.
Starting point is 00:29:40 Transformers devastation. Biggest surprise of 2015. That game was good? What? Who the fuck saw that coming? I wish I could put Tony Hawk's Pro Skater 5 on this list, but I can't. Because the game was a pile of shit. Everyone expected to be a pile of shit, and then it was a pile of shit.
Starting point is 00:29:53 Okay? Yeah, just caught me off cover thing. Yeah. But Transformers, it's like, you look at it and it's like, this is too good to be true. That actually looks good. And you're like, all right, it's going to, it's platinum. them and they're at this point just putting out so many games. A lot of them really high quality, great games.
Starting point is 00:30:09 But then, you know, they had Cora. And that was like the start of like, all right, are they doing? Is there a different division of whatever making games that are subpo? What is the license meeting? Exactly. And it's like, all right, Transformers devastation. A game based on the Generation 1 cartoon. Like, how good could this be?
Starting point is 00:30:24 Yeah, they're going to get the original voice actors and, you know, use all that stuff. But at this point, Transformers has been doing that for you. Like, even the Transformers movies, the one thing they got right is doing that. The voice is him. But then you play the game, I'm like, oh my God, this is playing the 80s cartoon. And it is just homage after homage of references to specific episodes. And the overarching story might as well have been one of those three part episodes where it's just like, all right, Megatron's doing evil things. Go find him.
Starting point is 00:30:51 And the game just keeps getting more and more epic in a way that I'm like, again, this is what I remember Transformers being like instead of what it was. Because any battle you've ever seen Transformers, it was not cool. None of them. Transformers the movie, I'll give it. of that. But none of the show was like ever cool. It's a bunch of motherfuckers shooting and not hitting each other and talking in really awkward. Who cares about talking?
Starting point is 00:31:13 And this game did what I wanted from Transformers, which is you take two toys and you bang them together and see what happens. And Platinum made that into a video game and it just keeps progressing and progressing and progressing. All the different characters are fun to use. Were they different enough? No. Did I care? No. I'm using sideswipe. Now I'm using Bubblebee. Cool.
Starting point is 00:31:30 I am sold. And the end of the game is amazing. It's one of those just like, all right, this is Tim Getty's dream shit. So thank you, Transformers Devastation in Platinum Games, for not fucking that up. Earlier I was saying Shovel Night, one of my ones that I want to give a shout out to because honorable mention. So I'm combining one spot into two games, Shovel Night and Uncharted the Nathan Drake collection. Hadn't played Uncharted 2 and 3 going in.
Starting point is 00:31:59 Oh, Lordy Lord. Fucking amazing games. Two's better than 3. Nope. It is. No. But man, those games are good.
Starting point is 00:32:06 Those games are so good. Yeah. So excited for four. I'm so happy they did the HD collection. I'm so happy they did it the way they did. It looks beautiful. Playing those games, who would know that they're not modern games now?
Starting point is 00:32:16 Like, they're just fucking awesome. They definitely hold up and even playing a little of one again because my friend had never played again, my roommate. And he was playing Drake's Fortune. And I just watched it. I'm like, man,
Starting point is 00:32:27 even that's a fucking good ass game. Yeah. That was a long-ass time ago. So, anyways, you already know about in Charite. So it's great. And then until dawn.
Starting point is 00:32:36 Ah. The other thing, Colin was right. I'll give that the Colin was right award. I'll never forget. You've been like Tim, you need to play this game. I'm like,
Starting point is 00:32:44 I believe you. And then eventually we did. Me and Nick sat and we played on the, we did that let's play. The last long as stream we did. Well, but even before the stream, like we did a let's play of until dawn.
Starting point is 00:32:54 You're right. And we couldn't stop. Like there's never been a time where we played a let's play. We were like, all right. How long was that? Kevin? Two and a half hours.
Starting point is 00:33:02 Something like that. We played a long ass time. You're until dawn. That's place two and a half hours? I mean, it was, it's one of the longest. It's long, okay. We've ever done. And it was one of those things where multiple moments,
Starting point is 00:33:11 like, do you want to stop? And me and Nick are like, we need to know who has sex. We need to do this. That's what kept you going. Oh, it definitely did. We never got sex. I respect that. Never.
Starting point is 00:33:20 It's upsetting. Until Dawn, too. Maybe my choices. I don't know. But anyways, until Dawn was a very special game. And I'm not quite as in love with the gameplay as I think you are. I still think.
Starting point is 00:33:35 that playing the game, watching the game, there's not much of a difference. You know, like when me and Nick were doing the let's play, it didn't really matter who was playing, you know. But it's great. And I think that there's a lot of potential with that as a franchise and not even so much like, I'm thinking like a Final Fantasy style thing.
Starting point is 00:33:54 Well, it's not like same characters or same world or whatever. It's just like in the style of this. Or you know what you mean? It's this game. It's a story and those characters and all the shit. But it's not, you know, in that same exactly. It's not,
Starting point is 00:34:07 what now let's pick up with Sam's story and see what horrible things she's getting into next. Yeah, yeah. But even more than that, like it's not necessarily like in the same universe.
Starting point is 00:34:15 You know what I mean? Like something that's totally... They're horror movies, right? This is a horror movie video game so just make me another horror movie. Yeah. Yeah. So, I mean, that's the 10.
Starting point is 00:34:24 Tim Getty's 10 favorite games. Yeah. I want to give it an honorable mention, like a real honorable mention, Topago last on the iOS. You're allowed to do that. And it came out. And it came out in November of 2014.
Starting point is 00:34:37 Yeah. So I can't really count it. But I played that game probably more than any of this. And you saw me. Yeah. During convention season. Whenever you had a moment of free time, you were playing that game. Just peggle blasting away.
Starting point is 00:34:47 Yeah. I love that game. I want more. Please, EA. Stop making anything else. Just make more of that shit. Close up Madden. Make more pebble.
Starting point is 00:34:54 Colin. Yeah. Hold on a second. I'm just going to get my water real quick. How things going? How are we looking on money? We are almost at 45. almost at $45,000 on Kind of Funny.
Starting point is 00:35:09 Patreon.com slash Kind of Funny. Six episodes of 45. We're very, very close. Remember, ladies and gentlemen, no matter when you're watching this, unless it's way after the fact. January over on Patreon.com slash Kind of Funny is all about Kind of Funny animated series.
Starting point is 00:35:26 So please go there, donate what you can, even if it's just a buck. We're trying to do 12 episodes of the animated series. Go watch the pilot. Enjoy yourself. So I have... Already angry at your list. Let's start. Let's start again.
Starting point is 00:35:38 You can't have. Okay. Sorry. You're making notes of this, Kevin? Is this topic two? Yes. Topic two.
Starting point is 00:35:43 Sorry. Colin. Yeah. What are your top 10 favorite games in 2014? Well, I have my 10, but then I also have eight honorable mentions. Fuck you. You can do two honorable mentions. No, I'm doing all them.
Starting point is 00:35:56 Tim are the host, do something about it. I bet you my list goes just as quick. I just want to mention these games. I'm going to do it quick. My honorable mentions for different reasons that didn't make my list. I want to give a shout out. Bloodbourne. I played Bloodbourne for about 20 hours, maybe a little bit more, at the beginning of the year. I was interrupted by some travel. It's one of those games I've said
Starting point is 00:36:15 before that I can't stop playing and then get back into it and I would have to start again. But I really enjoyed my time with it and it was the first time I really got a Souls game and I'd played Demon Souls and especially Dark Souls pretty extensively. I will say as one of the kind of negative caveats of Bloodbourne is that it has a lot of great fans. It also has a very cringe-worthy fan base, a hardcore fan base that needs to kind of get over itself, parts of it, with the way they talk about the game and how you're an idiot if you don't like it or you're an idiot if you don't play
Starting point is 00:36:39 and stuff like that like they really need to like kind of chill on that but I think overall Frum did a really nice job with the game was the first time I really got a soul's game and I really do it's really one of those games that I want to get back to I think it's really really fun
Starting point is 00:36:54 but do you think you ever will? I think I probably will I think it's one of those games that it's probably will Fallout 4 I want to give a shout out to I was disappointed in it just in the sense that I wanted at Fallout 3 feeling again.
Starting point is 00:37:06 I think that might have been an unfair way for me to play, going and play it. I played it for about 25 hours. I don't know that I'll ever get back to it anytime soon, but I'd like to maybe when the DLC comes out. I think that
Starting point is 00:37:16 Fallout 4 is just more Fallout 3. And I wanted something a little different. That's why I didn't make, that's why I wasn't really into it and why I think that is a game that I'll get back to, but I just made me my expectations were too high for.
Starting point is 00:37:30 Heroes of Lute, I think, is the most casual fan base casual game that I played all year. It's actually an iOS port. I played it on Vita, and I really only played it for like two days. My Vita,
Starting point is 00:37:43 but it's just one of those games. I was going through my trophies, and I was just like, you know, I really liked this game. It's really quite... Addicting? Yeah, just for a little bit. It's simple. It's kind of silly.
Starting point is 00:37:55 It's very... I don't know. I just wanted to give it a shot. I Darb on Xbox 1. We played that game quite a bit. And on Xbox 1, one and I really quite enjoyed that game. I think it was fun as hell. It's also strangely good at it, which made me feel pretty nice. I got the cut from my list. It was there
Starting point is 00:38:12 and then I moved it out for something else. Well, if you would have done 19 honor roll, you're right. I guess you're right. Yeah. Mario Maker, I wanted to give a shout out to just because I would never mess with the tools, but we, especially during our 24 hour live stream for the big beautiful kids that we did in October or November, I just was quite enamored by it. I think it's a brilliant idea. I think it's a game that has legs. I think they'd be smart to bring it to NX. I I think they probably will. I'm just going to give it to you. It's just, I would love to see other companies learn from this.
Starting point is 00:38:39 I think Nintendo can learn from it too in the sense that we could get a Zelda maker. We could get all of these other games. But, and I would love to see a Zelda maker in the spirit of the 90s RPG maker or fighter maker, or whatever, where it's like you can really get kind of down and dirty with it. But a Mega Man maker, a Castlevania maker. Some of these all Sonic Maker if you're into that kind of stuff. Like that, there was something really cool about it. Project Root, I wanted to give a shout out to.
Starting point is 00:39:01 I don't quite know why I like this game because I don't think that it's, it doesn't have the finest production values. It doesn't, it's not the thing that stands out the most, but similar to Jamestown Plus, which was another game I really kind of fell in love with this year for weird reasons. It's just an old school arcade shooter, and it just feels good to play those games.
Starting point is 00:39:17 And when I was playing it, I was like, I don't quite know why I like this, but I played it all the way through anyway. Super Stardust Delta, I wanted to give a shout-out to because it's just more startups. And Wolfenstein, the Old Blood, is another game I wanted to give a shout-up to two before I get into the top 10.
Starting point is 00:39:31 The only reason that I didn't put it on my list because I didn't beat it. I don't know how it ends. But, man, I love what machine games has done with that series. And I've actually been, I restarted it recently and I've just been playing it again. It's just fucking really fun. It's just a fun game. All right.
Starting point is 00:39:45 Top 10. See how quickly I got through that? I got through all of that. It doesn't matter how quickly, I don't care about the time. I care about you diluting the list to not meaning anything. You just gave me your top 18 games of the year. I didn't. I didn't.
Starting point is 00:39:57 I told you. You will, though, combined. Okay. Number one, predictably. dying light. And we're going in alphabetical order. I think that I've said everything I need to say about dying light. I think people know ad nauseum how I feel about the game. It's not a game I beat, but it's a game I spend a lot of time with because I was just kind of upset. There was a few weeks where I was really obsessed with it. Played it a lot. Just really went down the rabbit hole.
Starting point is 00:40:23 Explore. Took my time. Did side quests. Try different things in combat. Tried to make new weapons. I just, I think that it's just a really good game. I think that it's just a really good game and I'm I I'm really happy for them over over there at techland that they moved on to something it was dangerous and probably felt a little weird for them even though it's another zombie game but everything really kind of come together came together for it and I just think it's I don't want to say it's criminally under play because it's millions of millions copies so I think people played it but I think that because of the when it came out and the games that people really enjoyed since then like Metal Gear for instance I think that people are forgotten that it
Starting point is 00:41:00 was really good. I think it would have been cannibalized if came out in the fall. Maybe we wouldn't feel the same way about it, but I think it was the first punch in the face this year, and I really, I really enjoyed it a lot. Mad Max is number two. You guys didn't play it, so I won't talk too much about it. And again, this is a game I kind of talked about quite a bit, but I think Mad Max showed what an open world can be when it's depopulated and empty. And I know that that's like a weird thing. Like, we talk about dense games and like fallout or the Witcher where these games have a lot in them and a lot of life and a lot of boisterous characters and things to do in them. Mad Max has a lot of things to do in them, but there's like no one in the world.
Starting point is 00:41:38 And there's just remnants of what was in the world. It's, it's eerie to go through a desert that was once an ocean with ships just abandoned in it and going through the ships and finding old pictures of people's lives before the fall of man and turning it around and reading little things, notes people. And like how one of the things in terms of storytelling that I thought Mad Max did really well was it really showed the decay of humanity in that in-between period through the notes and the pictures that you found. So there's a real world when everything's normal like it is now for us today. And then there's like the decrepit Mad Max world that we know after really the first movie.
Starting point is 00:42:14 And they show the time in like the first few years of like when people are really starting to lose their shit. And people are kind of still holding on to why things were so good, but how they can't be good anymore. And just slowly coming to terms of the fact that they're out of food or they're out of fuel or they can't move or their kids are being kidnapped or whatever whatever I don't weird things like that where it's like there's people are in danger and all this kind of stuff and I think that avalanche deserves a lot of credit for that game I think that that game is is underrated I understand that's the hand-to-hand combat is not really people's bag I always I always talk about how Batman Arkham nights combat is combat is really boring to me and kind of one-dimensional and shallow and I really feel that way
Starting point is 00:42:51 mad max is even worse because it's it's predicated on the same thing but I do say that that car combat is is really special number three Mega Man legacy collection. This is just a very thoughtful grouping of games of great games. I think that all six of those games, especially, I would say two through six are maybe superior to almost everything I've had on my list. But these are games we've played before. And we talk a lot about should games stay the same or should they change.
Starting point is 00:43:22 Assassin's Creed, for instance, is an example of a game that just changed mildly, but it stayed the same. We don't quite understand why they haven't fixed the game. gameplay. Maybe some people feel that way. Franchise fatigue. But there's times when I think a game nails the way it feels and the way it plays. And that's why you had these games in six years is one after the other. They're easier to make them the games today too, of course. But they're always going to be timeless and they're always going to be good. And I like how they ported these over with the care enough to basically make an emulation of the games or an emulator that plays the games
Starting point is 00:43:52 as they were. So they're not ports of games. They're not cleaned up. The slowdown is still there. The flicker's still there. A lot of problems, technical problems that are still on the The challenge mode and stuff, right? Made it a little bit different. Yeah, and then there's the challenge mode, which I think is quite cool and really fucking hard. I think it really destroyed people. You look at the trophy list for it. A lot of people don't have those trophies.
Starting point is 00:44:12 And so, yeah, the challenge mode was cool. And basically they just figured out a way to write code in the emulator to just pick out parts of games and string them together. So you can play Stone Man Stage for a little while in Mega Man 5. And then you get transported back to a Leckman stage of Mega Man 1. Then you're fighting Quickman for Mega Man 2 and all these kinds of things. It's really quite ingenious. I think that that collection was good. I think it was affordable.
Starting point is 00:44:31 It would have been cool to get 7, 8, 9, and 10, but through the nature of the way that they're porting the games, that's not possible. The presentation was on point, for sure. Like, everything about it. I like that you have the options of the borders shooting on and off and simple things, but it's like that's the type of thought
Starting point is 00:44:44 that needs to be put into these collections and you put in a game out for the million time, you know? Agreed. Rocket League is next. Rocket League is borderline my game of the year. I'm not quite sure what I would because we're releasing in the alphabetical order and you know I guess we'll figure out like how we choose a game of the year if we will do that because we're not behold into the old style the old media style of these are our nominees and these are again I don't want to fucking do that's boring but Rocket League I think comes closest to what I was looking for in terms of a new and different kind of experience because I didn't really play the original game on PS3 and Rocket League was another one of those games similar to shovel night where I was positive this game was going to be huge like the first time I saw it I was positive and I remember talking to Greg about it I was like this game's going to be just going to
Starting point is 00:45:27 It's going to be gigantic. And it was because it's just fucking fun. And it's, and it runs well and it's got workable online, which I played quite a bit. It's got its own single player season mode to keep you kind of engaged, if you want to play by yourself
Starting point is 00:45:41 against varying strengths of AI. A lot of unlockables and a nice loop there in terms of just unlocking things and things unlock randomly. So you can't really kind of gauge what you're going to get next, which I think is fun. Everyone wanted that team fat flag.
Starting point is 00:45:51 I remember when Rocka Lee came out because Team Fat is, is in it. And people, How do I unlock the team fat flag? I'm like, you're going to lock it first or you're going to lock it last, like anywhere in between. But I think Rocket League is just a rock solid game. And I think they deserve at Cynosis, or Cionics rather, not Cynosis.
Starting point is 00:46:10 Cynics, Cynics. They came back from the dead to make this one game. They deserve an incredible amount of credit for making a fun, dynamic game, basically on the side while they were doing contract work for games like Mass Effect. And I was so happy to hear that they spend about two million. million making it and they made $50 million. So good for them. I mean, they did it, man. I think that's the thing is the fact that everyone is playing that game and still is.
Starting point is 00:46:36 And it's just like, again, going back to the Twitter thing. Because that's kind of like what really matters. It's like we're talking about all these blockers or games. What are people talking about? What are people going back to? And similar to Mario Maker, I think Rocket League is one of those things where it has, it got its claws into people and it's not leaving. Sure.
Starting point is 00:46:50 Like that's a smash bro style game, you know, where it's just people are just going to play forever. next time I listen we have different rulesets which is fine I'm counting shovel night because I think it's most at home on Vita and that's where I played
Starting point is 00:47:03 it I platinum did this was I beat the game a lot on WiiU and 3DS and PC not so much on 3DS but on WiiU and PC we got it early this year it's still a master class
Starting point is 00:47:16 in gaming Yacht Club knows exactly what they're doing I won't belabor the point on that game anymore because we talked a little bit about it already but it is right at home on Vita That is where the game belongs. That's where I beat it. And, you know, it's just so good.
Starting point is 00:47:31 The Witcher 3 on my list. Interesting. This is a game that... You talked shit about nonstop. Yeah, man. And I still think that it's too dense. I don't think it's this masterpiece at all. But I do think it's great.
Starting point is 00:47:48 And I think that this was the game I played the most this year. By far, I played it for about 60 or 70 hours. which would have been enough time to have been even most open world RPGs, maybe even twice. And I want to give it credit for a few reasons. This was a game that I had to reflect a lot on and we did and I had time to think about it over the months since it's come out, six months or so since I even played it. And that's not quite true, maybe four or five months. But it's one of those games that, similar to dying light as we talked about with Techland, the studio delivered a game that I don't think we thought they were capable of.
Starting point is 00:48:25 And it's a game that has a lot of love and thought put into it. It's beautiful. It's thoughtful. It's got some good voice acting. And I don't know. I think that the gameplay maybe left a little bit to be desired for me. I think that there's way too much shit in the game. For a player like me, I just can't ignore that stuff.
Starting point is 00:48:47 I feel like I'm not getting the full experience. I feel like I know a lot of people like to just run through and do the main question. in a lot of those games, I just can't play games like that. It's just not the way I play, which is why sometimes I desire a more linear experience. But I think that Witcher 3 deserves credit. Not my game of the year, but certainly one of the better games I played this year,
Starting point is 00:49:04 and really excited to see what they do with their next game, and Witcher will continue as well in the future. So I'm interested to see what they do there. Maybe another candidate for my favorite experience of the year is three-fourth's home. I played it on Vita. It's also available on PC and PS4 and other other platforms. Similar to Journey, it was one of those games I will never play again.
Starting point is 00:49:31 There's no reason to play it again. And it was an emotional, I don't know, emotional experience. It really was kind of a gut punch for me in some ways. I don't want to ruin the story too much, but it's about a girl, you know, late teens, early 20s. And her relationship really with her family experienced largely. through a telephone call she has with her family while she's driving. And it just hit home for me. I really loved it.
Starting point is 00:50:00 I was so glad that I played it. It wasn't a game that I was excited about. And I didn't remember we did a Let's Play for it. And we kind of experienced it. I don't think I've seen enough. But I really went back and played it again. And I think that it's worked like on a quiet Friday night, Saturday night, Sunday night, whatever, whatever day night, what you want. Like it's a game, just down and play it.
Starting point is 00:50:17 Just give it like an hour or two and just play it. And I really think you'll like it. My question for you about it is when you beat Journey, you walked away from Journey never touched it again. When you beat Three Fourth's Home, did you go back and get the rest of the trophies? Yeah, I did. Because most of them came like in some sort of prolog system. And it was super easy out of jump around and get you, I know.
Starting point is 00:50:35 Which is, and what was interesting was that that, that, playing those scenes at the bus stop and stuff like that. Yeah, yeah. Which is kind of a separate part of the game, really expanded the story and actually made it even more sad. Exactly. So I recommend Three Fourth's Home. You should check that game out.
Starting point is 00:50:49 Uncharted of the Nathan Drake Collection. down here. Just really three fantastic games. I think three is better than two. I know that that's a minority opinion, but... Not here at this table. I mean, it's still a minority. But...
Starting point is 00:51:05 Wait, no. That's not how it works, actually. No, when there's more than one, that's the majority. I'm sorry. I mean to be mean. That's okay. So I think that it... What can we say about uncharted that hasn't already been said?
Starting point is 00:51:15 It's... These games are fantastic. They must be played. And some people have problems with the finicky kind of controls if you're not used to the kind of third person shooters. And I understand that they're better third person shooters. They're third person shooters that I like more on a gameplay level for sure. I think Vanquish is one of my favorites, for instance, or gears. But storytelling wise, pacing, set pieces, twists and turns and weirdness, that kind of Indiana
Starting point is 00:51:40 Jones feel. I don't know. You're only going to get much better than Uncharted. And that really made me excited for Uncharted 4. And I platinum to 1 and 2 again. So I have five Uncharted Platinum's though. Very nice. Until Dawn I would say Biggest surprise but we kind of knew it was gonna be good
Starting point is 00:51:57 but it built slowly and that was the thing yeah we had rumblings and all this different stuff but it was that when we first saw that game it was a move title and like okay
Starting point is 00:52:06 and then when it resurfaced like that seems cool and then we played it and we did that let's play on that preview build and it was like yeah frame rate's kind of weird and then they fixed that even
Starting point is 00:52:13 yeah I think until dawn is a phenomenal game I would call it the best exclusive on PS4 this year and not that there's like much competition in terms of volume. But it's, it is a better
Starting point is 00:52:27 Quantic Dream game than Quantic Dream really made, which I think is interesting. And I think that it's a game, it's proof that it gives me hope for the last guardian in weird ways because it's proof that a game can, can exist for a long time and even be reworked and remade completely, which unto Dawn was, and be really good. Usually when a game is in development for a long time,
Starting point is 00:52:49 it could, like with FiveFence 15, it could, it could be bad. Yeah. Not that I'm saying Five Fence 15 is going to be bad. As I said before, I have no, I have no doubt that it's going to be at least good. 2013. It's happening. I hope so. Just for everyone's sake, so I can stop hearing about it.
Starting point is 00:53:04 But for me, it was an example of like, we saw this game years ago at Comic Con. I want to say five, four or five years ago now, running PlayStation movie game. And it was radically different from what we ended up with. And I like that they were smart enough at Sony, Shoehay, and those guys to kind of be like, let's move this PS4, let's get rid of the motion controls, and let's really dig down on why this game's special. I was surprised that they didn't advertise it more. That was a huge problem for me in terms of, like, I don't think they quite understood what they had. I think that they felt burned by the Order 1886, and I think that they, which was not a good game at all,
Starting point is 00:53:38 and I think that they kind of conflated the way people would feel about both these games being kind of second party exclusives. But I think that they kind of gave it short trip. I think they probably should have released it closer to Halloween or at least given it another push. So it's a fantastic game. It's one I recommend. I think it's a fun party game. It's fun to play with people. It's fun.
Starting point is 00:53:57 There's replay value there. And I agree with what you were saying about it before in the sense that this is obviously going to be an IP. They're going to make a sequel. I don't think there's any chance of the sequel, including the same characters, the same story. I just think that they can make this game every other year. They've already announced it until dawn. Russia Blah. Yeah, Russia Blah.
Starting point is 00:54:10 Yeah, which is a fear. Which honestly, honestly, like, it's not what we want. That's a fun game. Really? Really? I haven't played it. Oh, entirely. Yes.
Starting point is 00:54:17 It's very, very, very fun. No one asked you. Out of all the VR games that I've played, it's the most gamey. And it's cool. Okay. It reminds me of arcade games. Does it remind you of that thing you guys do at Disneyland when you go in the Andy's thing?
Starting point is 00:54:29 You're like, pop, pop, pop, pop. Yeah, like Buzz Lighter and stuff? Yeah. Definitely. And pop pop. So until Dawn, I mean, you guys, you guys know what it's all about. I think that, you know, I think it's a game for many different people. I think it's a game.
Starting point is 00:54:41 Casual gamers can play. I think it's a hardcore gamer's game. I think it's, there's no fail state, much like a Quantic Dream game. I'm like heavy gray and the game just keeps going. So you can theoretically not really do anything in it at all except for move your character and kind of go from point eight to point B. But I thought the writing was really clever. I think that the writing was really lost on some people.
Starting point is 00:54:56 I think that people are like, well, it's weird and it's bad. I'm like, dude, it's supposed to be a fucking teen horror movie. And I know that some people looked at that as being like, well, that's a cop out because that protects them from any legitimate sorts of debate about if the writing's good or, you know, things of this nature. And I'm like, let's not think about it too deeply. I mean, no, but even more than that, though, it's like, it's just because something isn't great doesn't mean that it's easy to make something not great. Like, well, then that's the goal.
Starting point is 00:55:23 You need to be good writing to make something that hits that tone. You know, like a 90s horror movie, like a lot of the twists that happen until dawn, they're bad. But that's the point. Yeah, that is the point. And I get that it protects them from, from, you know, controversy in terms of like, well, this is bad. This is bad. And I'm like, well, it's not supposed to be serious. You know, it's a fucking teen horror movie.
Starting point is 00:55:43 It's a slasher film. it's stupid but that was why it was fun it doesn't since it's so easy to compare both in the ecosystem and from developers with supermassive
Starting point is 00:55:53 and then Quantic Dream and I've made this comparison multiple times already today there's something to be said about Heavy Rain's a great game is one of my favorite games on PS3 I think that Beyond Two Souls it was a failure largely
Starting point is 00:56:04 I think it made no sense and I think that it was just I have no idea why it was out of order and which they acknowledge themselves when they let you put it in order on PS4 which I thought was funny as hell because I was like that was obviously
Starting point is 00:56:14 one of the weird things about that game that a lot of people complain about. But when you have an air pretension about your games like they do, and you have a pretension about the way, you know, you do games, whether it's good or bad, because I actually really like David Cage. But there's a pretension about the way we deliver these games, the experience, and the art or whatever. Well, I think people nail your game a little harder. And I think the way Super Massive talked about until dawn and kind of just, you know, when they showed it at PSX for the first time playable, and people were in the crowd really into it, I think that showed like how you might want to treat games like this.
Starting point is 00:56:44 And I'll be really interested to see with Detroit, which is Quantum Dreams Next game, the PS4 exclusive, what they've learned. Because if they're smart and they are, they should look at Intel Dawn
Starting point is 00:56:54 as a game they can learn a great deal from because they are no longer the leading pioneers of that kind of game. And that was, I don't know if Greg agrees, but that surprised me.
Starting point is 00:57:05 It was, they are no longer, they are no longer untouchable in that sense and they are certainly not delivering the best of the best. 100%.
Starting point is 00:57:11 You figure they stumbled with Beyond Two Souls. regardless if you think it was good or bad. You know what I mean? Like I think you know that it was a mixed reaction whereas heavy rain was pretty much universally priors. It was like their real breakout hit, right? I mean, they had done games before them that people loved,
Starting point is 00:57:24 but not on that scale, I don't think. And so, yeah, they were weak for a moment there and then you did have until dawn come in. But until dawn and, you know, these guys could easily be what quantum dream was with heavy rain, right? Screw up the next one, do this. It will be interested to see with Detroit
Starting point is 00:57:37 how much they've learned and what they come out and how they message the game and do different things with it. And the final game on my list is Zeodrifter. which I played on Vita, but you can play it on Nintendo platforms. I think it's on PC. I think it's also on PS4. Zio Drifter is like a bite-sized. What I thought was clever about it was it was it's a bite-sized Metroid vaney game.
Starting point is 00:57:52 You can beat it under an hour if you wanted to. But you can spend a few hours with it if you really need to. It's basically four kind of disparate planets. It is a renegade kid game, so it is very pixelated and very stylized. And you basically just jump from place to place and get new abilities that then let you go back to other planets and get further and further into the stages until you beat the final, fight the final boss and beat the game. It's a lot of pallet swapping with enemies and even bosses. It is not a huge game by any stretch of the imagination, but I kind of lost myself to it when I played it and really enjoyed it.
Starting point is 00:58:22 It's funny because it was one of the first games we played when we actually broke off in January. And then I played it on Steam and I don't really get it. It's a game you have to kind of think about it a little bit. But once you get it, I came into Vita later and I played it again and I really enjoyed it. I highly recommend it. It's Zio with an X XEO Drifter. And I really, really enjoyed that game. So I think that people will like that.
Starting point is 00:58:40 If you're looking, it's not like Symphony of Night or Shadow Compost. It's maybe more kind of shadow complex because you beat that game quickly too, but it's not like the Strider remake or Symphony of the Night or any of those kinds of games where it's going to take you 10, 15, 20, 25 hours to be. Like, there's no way it takes you more than a few hours unless you're just terrible at it. So I would go down that direction. Zio Drifter is my final game of the year for 2015. Awesome.
Starting point is 00:59:05 Greg. Hey, how are you? Top 10 favorite games of 2015. Do we want to check in on Patreon.com slash kind of funny. How things going? Nick. Nick is updating. He's holding his hand up. $80 away from $45,000, which would guarantee us. Six episodes. Correct. Half the season. Right. I'm kind of funny the animated season.
Starting point is 00:59:29 Yeah. So if we get to, what is it? 46. Yeah, 46. If we get to 46,000, we're going to wax Greg. Part of me. Part of Greg. Okay. Yeah. Not all of you. Yeah. Okay. Just making sure. You're nimbly bits will be okay. Okay. Okay. Okay. Good. I didn't know where you're waxing, so I wasn't sure. Yeah, I'm not sure either. We'll figure it out. I'm not sure it's going to be me either. If you're watching this in January,
Starting point is 00:59:49 please go to kind of funny.com slash, or no, damn it, patreon.com slash kind of funny. Donate there. All the money we raise in January on patreon.com slash kind of funny goes to making the animated series a reality. Right now, we're in the middle of live streaming. Yes. I mean, we're recording this,
Starting point is 01:00:05 keeping it very profesh, but we're also streaming it on Twitch, where we're asking people not to sub to us or donate to us there. Go to patreon.com slash kind of funny. give us your money there. Lovely. Let it roll till February. My top 10 games of the year.
Starting point is 01:00:18 I had one honorable mention. Then this guy comes in and ruins it. So I moved it to three on the fly. Go for it. So there you go. First honorable mention that would have, for sure, crack this list if it had come earlier and I had time to digest it.
Starting point is 01:00:33 Life is Strange. Caviote, it did come earlier. I just didn't play it till this break. Life is Strange. I had heard so many good things about. I had played episode one, upon release not knowing much about it. So when you got to like some of the twists at the end and stuff, I was like, this is weird
Starting point is 01:00:48 and I don't know how I feel about it. And so then just by happenstance, all the other episodes piled up. This break, I sat down and played through them all and blown away. Such a great game. So much fun. Love the story. Love the characters. Love the whirl.
Starting point is 01:01:02 Just this little seaside town or whatever. And again, it's one of those I don't want to go in and knock off one of these games that I've thought about to put it in there. So it has to be an honorable mention. But it would have for sure made my top-time list. A lot of people have recommended me to play that game. Oh, you dig it. Yeah, you would dig it a lot.
Starting point is 01:01:16 I hear they say hello a lot. They do say hello a lot. Chloe says hell a lot. I'm gonna do it. You're a big hella fan. I am. All right, cool. So play life is strange, everybody.
Starting point is 01:01:23 That's getting a disc-based release in the, now in the new year anyway. So you get there too. Next honorable mention alphabetical order, of course. Taco, motherfucker master. Good Lord, Greg. You're unstoppable.
Starting point is 01:01:35 He can put here as a loot on there. Nobody gives him shit. Another iOS game just poured it over. That's super simple and doesn't mean much. Taco Master, fun. Three bucks. a platinum in an afternoon. What else could I want
Starting point is 01:01:45 for the Vita? Something I can then, because you know what I did with it? I took it to Star Wars and platinum did it waiting for Star Wars to start. Sounded perfect. It was great.
Starting point is 01:01:53 You know what I mean? Going with the right expectations, you're going to have fun with Taco Master. Greg Mueller's honorable mention number two of the year. Did you make it hit the charts? We don't know yet. Okay.
Starting point is 01:02:05 I have a feeling when they release digital sales on the PSN of what charted for the month Taco Master should be on there for the Vita games. And it's going to be a thousand percent because of us. That's amazing.
Starting point is 01:02:16 Because you didn't know. Because of you. Take some credit for that. Because of me. And if you didn't know, it's because everyone who owns a Vita and wants to play Vita games, watch is kind of funny.
Starting point is 01:02:24 And so when they hear us say, hey, there's this Vita game where we should play. Everybody's like, okay, cool. Just like that, Trail, Cold, Trails of Steel. What is it? That supposedly is JRP and Vita.
Starting point is 01:02:33 I'm trying to get a copy right now and even then I'm going to be behind on it. But that's supposed to be really good, so everybody keep your eye out on that one. And then third honorable mention, This year, I was in the mood. Oh, we hit 45? 45, everybody, been hit.
Starting point is 01:02:49 $45,000 on patreon.com slash kind of funny. Thank you very much, Twitch. People were watching this live. People who are watching this or listening to it later as a games cast, please consider going to patreon.com slash kind of funny, supporting Nick Scarpino's dream for an animated series. We want to get 12 episodes. We're halfway there.
Starting point is 01:03:04 We are. Witcher 3 came about this year. And this year, I think when we knew, or at least had been, had the, you know, Colin was right moment. even before we had the call was right and we just had the prediction of fallout four coming that year i was like yes that sounds so awesome i want an open world to get lost in and take quests and wander around and do all these different things and and witcher three came in the summer before we got that
Starting point is 01:03:25 before we got batman and i saw it and the more i heard about it and saw videos for it was like i don't like fantasy it's just not my thing i don't like magic i don't like medieval times kind of crap, you know what I mean? But it looked fun and I got it, played it for 25, 30 hours and I had a great time with it. And it's weird because now that I'm starting to knock things off my, you know, list, my backlog now or at least, I feel myself being a bit drawn back to it. I'm like, I want to go check in and see what's up and go a little bit further, especially because I watched Christine's favorite games of the year, right? And obviously she's a huge Witcher fan. And what I never Witcher. Yeah, which her over and over again. What I'd never heard her talk about and she talked about
Starting point is 01:04:05 in the video was the fact that yeah, act one does go on too long but act two and three pick up and get crazy and that's really where it is. And I was like, oh, well fuck, I never got out act one or whatever. You know what I mean? I was running around. I'd like to see why so many people, when we say, now my game near freak out about it. So many people
Starting point is 01:04:21 lose their shit and say it's the best and I've put hundreds of hours in it and I beat it. I couldn't believe the ending. Maybe I should give it another shot. And maybe I'll have some time, but probably not. Because you know, Taco Master 2 got to be coming eventually. That's true. So now we're into top 10 alphabetical order.
Starting point is 01:04:36 That means Batman Arkham Knights at the top of the list. Now, what I find interesting about Batman Arkham Knight is when I talk about it and when we've talked about it before and da-da-da-da,
Starting point is 01:04:46 I always feel like I talk about the negatives first. You know what I mean? I don't like the bat. I don't like the tank. I didn't like fucking strafing around shooting 43 things out of the sky
Starting point is 01:04:56 and these guys shooting missiles at me and all that dumb shit. You know, I didn't like the fact that they kind of, I always say lied, but I say in a joking way. You know, they said it, Oh, Arkham Knights character of our own creation. And then it wasn't.
Starting point is 01:05:07 And I'm not going to spoil it. But, you know, and it was like, oh. And it was like choreographed. Like, they telegraphed it way early. The thing, here's the thing. In, I'm going to spoil Batman Arkham Origins. Batman Arkham Origins was set up as, this is a game about Black Mask hiring all these people.
Starting point is 01:05:21 And you're like, that sounds pretty cool. And you played Arkham Origins. And I think it was in the first hour, but maybe the first hour and a half where it's like, ha ha, no, it's not. I'm the Joker. And this is the Joker's origin story. And you were like, holy fuck.
Starting point is 01:05:33 That was like, well, Yes, yes, a million times. You played through it and it was awesome and it doesn't get enough credit his game or Batman Joker's story because it's amazing. Arkham Knight went the opposite way of like, you think this guy's a new guy, but he's not.
Starting point is 01:05:47 And they did that seven or eight hours in or whatever the hell it was and I'd figured it out at hour two. And you're like, oh, like well, is there any real? And I feel like that's what I talk about. And part of that is the fact that Batman games are good, great or great games
Starting point is 01:06:06 or whatever you wanted to call them, right? They're everybody, most everybody, not calling them. You don't know, it's like the combat usually. Most everybody likes Batman. They're positive. But at the third one, you know, I mean,
Starting point is 01:06:17 there's only so much left of the good stuff to say. Like the expectations start getting so high. You get into an uncharted three situation where, you know, no matter what, it's the negatives that are going to stand out. But I, I mean, I loved the gameplay. I love the world, beautiful.
Starting point is 01:06:30 the story is good. There are some great twist and turns that I didn't see. The one thing I always, I love about Rock Steady and I don't know if I forget it again, but I feel like with every one of the Batman games they did in their Arkham trilogy is the fact that you play it and it's just a regular Batman game for so long
Starting point is 01:06:48 and then there's always something, some crazy thing they do where like, you know, in the Arkham Asylum, right, where you all of a sudden start walking around as Bruce Wayne, you know what I mean? After his parents get shot in your baby Bruce Wayne or whatever. Or, you know,
Starting point is 01:07:00 Then in Arkham City, you get dropped into the Mad Hatter's thing, and it's all twisted around. It's like, for so long it's just been, I'm running around fighting criminals. And all of a sudden now I'm in this weird world or the scarecrow missions where you should have in the ground and stuff. Like, you don't see that coming. And Arkham Knight did that again in two different ways that I want to spoil. And I was like, oh, shit, that was really cool. And I didn't expect that. You know what I mean?
Starting point is 01:07:22 And I loved it. I also, as always, I'm one of the few people I ever see defending the season pass in their DLC. I bought the season pass originally in beginning. It delivered what my expectations were for it, you know what I mean? If not even a little bit more. And the fact that I bought it because I was excited for Batgirls mission, they said they're going to do some character missions and then some stuff at the end. I was waiting for all that.
Starting point is 01:07:42 But lo and behold, I found myself every time I jump in to play Nightwing's 20 or 30 minute mission or whatever the hell it was, I'd beat that. And then I'd go out and be like, oh, right. And I have all these Batmobiles. And I have all these challenges. And I'm, oh, that's silver. Isn't that hard to get. I should try.
Starting point is 01:07:56 And I have all those trophies now. You know what I mean? I looked at my game clock and it was something like, I platinum, Arkham Knight, then did all the DLC trophies. And before I got, I probably put like 75 or 80 hours in Arkham night according to it. You know what I mean? Maybe 70 to 80, we'll say somewhere in there based on the fact that I think it was 64 before I'd really launched into the DLC over a week.
Starting point is 01:08:15 And that's preposterous. I did not expect that when we were talking about Arkham Night, when we're looking into Arkham Night ahead of time. You know what I mean? I thought I'd play it for that summer period before Metal Gear and in between after Witcher. And so to come back and actually use this season past is something weird for me because I buy them a lot. I'm like, I like your game and I want to support you.
Starting point is 01:08:32 You know what I mean? Like, Witcher is one of those ones. I don't know if I'll ever get to the content. Kingdom of All Weller Reckoning. I did the same thing. I don't know if I ever really get to that content. And here I did. That was cool.
Starting point is 01:08:40 Next one on my list of my real top 10, number two, but not ordered alphabetical. Emily is away. We've already talked about it. You hit the nail on the head. Like that game, I talk about it. You know, when I talk about that game and write about that game, what I say is like, we sat down to play this game,
Starting point is 01:08:54 and it turned out that it was a time machine. Like, playing that game and picking your buddy icon, and typing, like, I am immediately, and it's one of those, it's such a Greg memory that it's hard to explain, but I'm taken back to my desk at Missou where I had freshman year taken out, I'd find funny things and cut them out and then tape them to my desk, and I had my giant Toshiba laptop here and my window out to the wall in front of hatched dormitory. And I am there talking to my high school friends and misconnection high school girls where it was like, you know what I mean, like, we, I didn't know what I was doing.
Starting point is 01:09:26 They didn't know what they're doing. A lot of sups, SUP. Exactly. Yeah. And like when we started clicking through and seeing people's away messages and their profile where they're quoting a band and they're doing this and it's like right. Like it was such, it was a literal time capsule where you know what I mean? Like all of a sudden I am back in 2002. I am right there.
Starting point is 01:09:46 You know what I mean? I'm watching back in 2001. I forget what it's actually said. I know it's early 2000. But for me, I'm back in 2001, right? Where they had the Blink 182 take off your pants and jacket like album cover as a buddy icon. and I so distinctly remember seeing them at the Warp Tour and having that album and my freshman year roommate that was assigned to me through Musu by being, oh, I like link 22. Oh, you have that one.
Starting point is 01:10:09 I have this version. We're like talking about that and that was something talked about. You know what I mean? Like that's a really good point. It's not only did they nail the the aim aspects of it and the buddy icons and the messages and stuff. It's like the time machine thing of having the icons, like you didn't choose your icon. It was, well, you didn't like make your own or whatever. It's like you chose from a list and that list was just a bunch of like 2004.
Starting point is 01:10:27 things. These are the albums that came out then. And we had fun looking at them and being like, all right, this is Eminem. This is, you know, black eyed peas. This is what I mean? What is that? What is that? We sit there and it's like, oh, yeah. And like, that's cool. You know, like, they nailed it and they nailed away where it's like, the game just made you think differently.
Starting point is 01:10:44 It made you think like, wow, okay, what was happening? Yeah. You know, like what did my iPod look like? Yep. Yep. And that's the thing on, you know, we, on our sister podcast, the game over Reggie show, we've talked about nostalgia a lot. You know what I mean? And this game made. me nostalgic for things I didn't realize I missed or that because like who would ever think that like I would miss the aim sound effects or what yeah how like the little pixelated logos
Starting point is 01:11:07 or anything I mean it's like stuff that like if you were to talk to me about aim I would list a million I would list a million things to tell you stories but not the the feeling of using the program and this nailed that and then yeah to have the conversations and you me are like trying to not we're trying to play this like emotional chess match right with this girl where it's like we don't want to pick wrong because we're not trying, like the way the whole thing, you know, it's just amazing,
Starting point is 01:11:31 amazing. Next on my list of top 10, Fallout 4. Fallout 4 for me, you know, I think the most telling conversation we had about it was leading into the games cast when you're talking to Colin and I about it before we had it. And you're like,
Starting point is 01:11:45 well, what does it need to do to be great or what is it? And I'm like, right now my expectation is it's going to be a souped up version of Fallout 3. It'll look better, run better, be like Fallout 3. and then that'll make a great game. And for it to be amazing,
Starting point is 01:11:59 it'll do something I'm not prepared for and I don't know and that's what will blow me away with it, right? And now looking back at Fallout 4 having the platinum trophy, being excited for the DLC, it did the first thing. It just was a souped up version of Fallout 3,
Starting point is 01:12:13 which is great. You know what I mean? Like, that's not a knock on it. It just never jumped to this thing where I was like, oh my God, I can't, you know what I mean? It added the base building stuff, which I hate,
Starting point is 01:12:23 which I think is poorly excellent. executed and wasn't fun and I didn't really put any time into it until I needed the trophy and then it turned out that it sucked doing it that way. You know what I mean? There was no for me and maybe I missed it even though I like I said had the platinum played that game in a million different ways. There was no draw to go do base building until you needed that trophy and like that sucked. You know what I mean? And it sucked not being able to make things the way you really wanted them to look or line up walls. I remember when I started doing it like the walls aren't snapping to corners the right way. So you have these janky houses and I'd complain about it online and people like,
Starting point is 01:12:54 well, it's post-apocalyptic. I'm like, I get that, but like, that's not what I want. Right now, you know what I mean? I don't want it to look like porcelain, fine glass in China or something. I want it to look, you know, like there's a straight corner. It's dumb, but it took me out of it. I'm like, I don't want to do this. I'm not going to do this.
Starting point is 01:13:09 And I ran around the countryside and did a million things. And I love that. I had such a great time with that. You know what I mean? And that's why it's there and that's why I love it. But it really is like it's more Fallout 3. And that's great and that's what I wanted. but I always feel like when I talk about it, it's like,
Starting point is 01:13:22 all right, yeah, it's what you expected. You know what I mean? We knew who they were. We let them off the hook. You want to crown its ass, crown its ass. Denny Green. Next one up on my list, I'd Arb. Like, I think, you know, you talked about it.
Starting point is 01:13:35 We talked about it. I'd are so much fun to play. You know what I mean? Like that was when we, for me, it'll always be one of the solidifying moments of what kind of funny games was. You know what I mean? Literally a year ago today,
Starting point is 01:13:48 we launched all this and then started trying to figure what we were and how we did let's plays. And when we did that first, let's play, and we were like, what is this game? Okay, boy.
Starting point is 01:13:55 And then it was like, there was that switch. We need more controllers. Get all eight controllers. We all need, you know what I mean? It was like, this is amazing.
Starting point is 01:14:03 It's so much fun. And it strikes me in the same vein as Rocket League, where you can take the controller and you can play it and you can jump in it and you can have a great time and then you can also sit there
Starting point is 01:14:13 and spend hours getting amazing at it and then be on a whole different level. But either way is still fun. You know what I mean? Love the characters, loved how to have, being able to play as invincible in a video game. You know what I mean?
Starting point is 01:14:23 Love the fact that people could create us and send in all this different stuff. Had an amazing time with it. Next up in my top 10 in alphabetical order, Lego Dimensions, of course. You say, of course, and it's like Lego Dimensions for me was such a slow sell.
Starting point is 01:14:36 You know what I mean? And it's because I'm a big Lego game fan, period. But when they did that trailer that was like, we're getting into, you know, the Toys of Life genre or whatever. I was like, okay, cool. And we were doing Colin and Greg Live. And people were, and I was like,
Starting point is 01:14:48 we're talking about it. And Colin read the story. watched the trailer and he's like so what do you think Greg and I'm like I don't know man I'm like I'm like I don't know check it out as it gets closer I like t-t games but for them to for me to be guaranteed to buy it they need to put Superman and Ghostbusters in it and then the chat was like they tease those at the end of the trailer you just watched but you cut it off early I was like well all right I'm in I'm in all right I'm in I'm in all right I'm in I'm in I'm in I'm in I'm in I don't know like Disney Infinity and then at home and see it in action and I was like oh it's the Lego games you know what did you think it was going to be and I'm like I don't know like Disney Infinity like the other choice lifestyle stuff. Disney Infinity's fine, but it's very basic and it's running around and it's doing this. And like, I didn't expect it was going to be that you're taking the Lego games of different genres shoving them together and then giving me mini figs. I was like, oh, that's cool. And I was like, all right. Now I'm more excited for this game. I already said I was going to buy and I was taking photos like chel and all these different
Starting point is 01:15:36 characters. And then you jump to when they came in to do the stream with us here on Twitch.tv slash kind of funny games. And when they came in and sat down and actually played it and let me do it. And they started from the beginning. And they're like, all right. And now like they, you know, faked it because we were doing a stream. But like, they pulled up the thing, and like, otherwise you'd have to go through this instruction. I'm like, wait, you build the toys while you're playing the game and they're like, yeah. And then I was like watching, like, we're in the back to the future level and it's
Starting point is 01:15:58 got like the out of time logo and that. And it's, Huey Lewis, the news is playing as you go around Hill Valley Square and then you go to the future and you go way back to the Old West. And I was like, I can't fucking believe it in the one. And they're like, yes, it's almost like we actually care. And you're like, yeah, that's the thing. Like, I'm not knocking anybody who makes
Starting point is 01:16:13 licensed games or anything, but this one had every one of the levels in Lego dimensions. And I don't mean the level packs. I mean, the stuff that's built on the disc with the three characters, it's built with the love and passion of the other Lego games. You know what I mean? The other Lego games I fall in love with when I play a Star Wars or DC one, right? Where it's like there's all these little things.
Starting point is 01:16:32 They're all there. And then you play it. It's one of the rare occasions where I'm playing something like that. And it works in reverse where I played the Doctor Who level. And I was like, huh, Dr. Doctor Who seems kind of cool. And I went and watched Doctor Who Level. And I was like, eh.
Starting point is 01:16:44 And then I bought the Doctor Who Level pack. You know what I mean? Like it works. They got you. Yeah. You know what I mean? I want to watch more, even though I'm just bored. But I watched that one, that crossover, Doctor Who they had with Jessica Jones.
Starting point is 01:16:54 That was really interesting. Next game on my list. It was a joke. I got it. Okay. Metal Gear Solid 5. There's not much left to say about Middle Gear Solid 5. You talked a lot about it.
Starting point is 01:17:05 You brought up the gameplay loop. You know, I had to go back to another one. This is a cell for me, honestly. When Ground Zero's had come out at IG. I was at IGN. I was on the hosting duties already, so I wasn't like going to preview events and stuff. So I remember, I think it was Mitch came back and said, you are going to love this.
Starting point is 01:17:23 It's Peace Walker. You know what I mean? And I'm like, oh my God. And then Ground Zero's came out and I took a day off work to play that in Titanfall and stream them. And I put Ground Zero's in and I got through the main mission. And I tried to do all the side stuff. And I was like, oh, like, I'm getting captured every five seconds.
Starting point is 01:17:36 I feel totally impotent in this game. And like the way the concrete walls go up there on the side, I'm like, it doesn't feel freeing. It feels more constricting. You know what I mean? And I was like, whatever. And so then when we left a year ago today and I got invited down to the, that preview thing.
Starting point is 01:17:50 I went down preview like, this is cool. I'm excited to play. And then it was like, you played that, and I was like, holy shit, like, this is awesome.
Starting point is 01:17:58 And I came back and told you like, unless fall out does something, that's going to be my game in the year. You know what I mean? And then to go and play it and then be whatever, 120, 30 hours into it now. It's just like,
Starting point is 01:18:08 that game for me is, you know, incredible. It's amazing. You know what I mean? And it's like what you said, and I'm one of the guys who says it. Like,
Starting point is 01:18:16 I don't think story's that great. You know, I don't think stories bad. I don't think it's like memorable metal gear. You know what I mean? I don't think it's like changing life, but the gameplay. Like, you know what I mean?
Starting point is 01:18:25 Even when we sat down into the extra life stream and I was back here trying to platinum it, I'm picking up and jumping in and immediately it's just like, oh, this feels so good. You know what I mean? This is so much fun to tackle these ops from different things and do this. And I'm going to change my load at it.
Starting point is 01:18:36 And it's just like, yes, this is Peacewalker. Ground Zero's wasn't. I think Phantom Pain is. And that's why I like it. Next up, Rise of the Tomb Raider. Shout out to Nicole Tan. Beautiful game. Another game that I think really nails a gameplay loop.
Starting point is 01:18:52 You know what I mean? Like, all right, you're into this new environment. You come in and it's like, great. Here's your little mission. There's your main mission. You do the little mission, which gives you another little mission, which gives you another number of here. Here are the coin caches and here's this thing.
Starting point is 01:19:02 Oh, there's a tomb over here. Oh, and like, hour and a half later, like, well, the main mission, right? I'm supposed to do that. But I'm so close. You hit pause and you see all the one out of fives and, oh, I got four out of five here. I might as well try to find this last relic. And I'd really like to get my rush and boost it up a bit so I can.
Starting point is 01:19:17 it's like, hell yeah, this game's awesome. You know what I mean? Like that is, and this is what I always say, and it gets me a lot of hate. I really wish that would have come to PlayStation because I'd love to add that platinum to my collection. Like, there's so many other things I want to play
Starting point is 01:19:30 that I don't want to invest in Xbox to get the thousand points because I'm just not an achievement guy. You know what I mean? But playing through that game, it was just so good. It was so much fun to play. Story again, though, totally forgettable.
Starting point is 01:19:41 I feel like, playing through it and they're like, well, blah. And then they reintroduced this guy that you saw in the very beginning. And he says something. She's like, oh, and I'm like, oh, right, you were in the first Tomb Raider, weren't you? Fuck, I don't remember any of you guys except the guy with the escape shirt. Did he even live?
Starting point is 01:19:53 I don't know. Whatever. You all suck. Next up, another Xbox 1 exclusive slash on PC as well. State of Decay, Year 1 Survival Edition. My story of State of Decay is at IGN. McCaffrey and I had done a bunch of less plays for it. It came out on 360 and PC, and it came out, I think, right before or literally right after E3.
Starting point is 01:20:15 And so I was exhausted when I came back from E3. three try to play it. And I was like, I don't want to play right now. I'll get back to it. Never got back to it. So when State of Decay, Survival Edition came out, I was like, yeah, all right, cool. And then, yeah, that was two weeks of my life. Just bashing zombies in the head, clearing off things.
Starting point is 01:20:28 Because it was scratching all the needs, or things, the itches I wanted from open world games of here's the map, and I'm putting a big X over this building. I've searched everything in that building. And now I'm going to go do that. And in between those, you're taking your rucksack back to base and doing this and killing a zombie. And, oh, wait, there's somebody over there. And there's a whore.
Starting point is 01:20:44 And, you know what I mean? I existed in that world. This was a year where I just wanted to get into games and exist in them. VR, right? Next one. Tales from the borderlands. Oh, man. What?
Starting point is 01:20:57 The pause after tails for a second. I was like, I thought you were fucking around. Oh, no. Thought you're going with some tales of whatever the hell. Oh, tales of Exilia. No, tales from the borderlands, you know,
Starting point is 01:21:08 for tales of the borderlands, like, I like telltale. I don't play telltale games that don't interest me. So, you know, I don't like Wolf Among Us, didn't play it. I've tried episode one.
Starting point is 01:21:17 It wasn't my bag. Tried Game of Thrones episode one. Just not my bag. I'm not fans of those universes necessarily. Meanwhile, walking dead, I'm going to jump into and be crazy with, right.
Starting point is 01:21:25 Tales when Borderlands came out, though, and it was the same thing. I was just like, I've never given a shit about, I love playing Borderlands because I love co-op games with Christine and getting cool guns and leveling up and doing all that stuff.
Starting point is 01:21:35 I've never cared about the universe. You know what I mean? Like, that's never, I'm like, tell me a story in the Borderlands universe. I was like, whatever. It came out, downloaded it,
Starting point is 01:21:43 and it just sat on my PS4 forever. and there was some day we had had here that went poorly. And I was bent out of shape and grumpy at the end of the night. And I was out here and it was one of those I wanted probably fallout. And nothing is not out. Nothing's filling that void of what I want to play. And I eventually came through the rotation on the PlayStation 4 and it was like, Tails like, sure, I'll give this a shot.
Starting point is 01:22:02 And I was totally thinking it's going to be a Game of Thrones. It's going to be a Wolf Among Us where I'll play episode one and be like this is not for me. And instead 15 minutes later, I'm laughing and I'm totally into it. And I love the characters. and then every episode after that came out and was hilarious and funny and endearing. And like I still sit here and I talk about, you know, Loder Bot when he's like, it's a mixed bag. And your introduction of Gordes and stuff like that. And it's just like, this is awesome.
Starting point is 01:22:31 Like there is so much comedy in that game that's so well done. And it was so it's my surprise at the year. Like you were talking earlier in the show, which seems like a year and a half ago. I know. It's ridiculous. We have so much to say about the games we love. Tails blew me away. Wasn't expecting to be that great,
Starting point is 01:22:45 and it was awesome. I want to give a shout to Game of Thrones. Just real quick. I'll play the first episode, but I enjoyed it. And I was one of those things, oh, I'll get to it when it's done. Yeah.
Starting point is 01:22:51 I guess it's done now. I think so. Yeah. Christine played through it. There's six episodes. Yeah. And then final one, because the alphabetical list until dawn.
Starting point is 01:22:58 And that one, for sure, I don't have to beat. We all have until dawn. We've talked about until dawn. I was upset when I, if we did the live stream for extra life, when I was over here trying to stay awake, and I kept taking catnaps.
Starting point is 01:23:09 and I don't know what made me think this, but you were getting close to the ending, and I just wanted to see your final confrontation in that house because I was enjoying watching you play, period. Because it's fun after your first play-through to watch other people and be like, oh, they don't know what's about to happen. You know, I didn't do that.
Starting point is 01:23:22 Oh, okay, you know what I mean? And I'm like, I just want to see who survives. I'm like, I'll shut my eyes, and I'll totally wake up before, and I woke up as the credits are rolling. I'm like, God, fucking dear. But yeah, until Don's great. Yeah, it is awesome.
Starting point is 01:23:34 All right. Let's check in real quick. Where are we out with stuff, Kevin? Can you give us anything? Kevin's looking at a book. He can't help you. I got it, I got it. Yeah, I know, sorry.
Starting point is 01:23:43 Kevin? I didn't know what you're like. $45,000. All right. So $800 away from having to wax me. I want to wax you so bad. Please don't wax me. It's going to be great.
Starting point is 01:23:52 All right. Moving on to the final topic. The big one. Kind of funny games. Game of the year, 2015. Let's start this off just by talking about what is that. Yeah, what do we do?
Starting point is 01:24:02 What does that even mean? You know? Do you have any thoughts in your head of what that should look like? Because what we did last year, it was on January 5th, actually. We put out a first games cast topic. I think the first game of the topic ever was, what's the game of the year of 2015? Yeah.
Starting point is 01:24:17 Or 2014. And we all just kind of gave our personal ones. Our one personal one, that was it. Sure. We could do that again. Or we could do that and then kind of argue about what the one kind of funny games one is or I don't know. Nick, what's your game of the year? Metal gear.
Starting point is 01:24:37 Okay. Nick's is Metal Gear. So just so everyone knows. So it was down to Metal Gear and Axiom Verge. Oh, you're right. Yeah, you played Arkham too. I forgot about that. Yeah.
Starting point is 01:24:51 It's fine. Don't worry. We hear you. We love you. I got to give it to Melcheregare. All right. I mean, I don't know. Like, the thing about it is I always, I appreciate one award.
Starting point is 01:25:03 You know what I mean? But the problem is like, are we those, is that what we are? No. I mean, I think, honestly, well, I guess we did that, though. I was going to say what we should do is what we did at E3, where we put up all the individual faces, so we had one. But then we did come down to a game of the show there. It's just one of those things of, I don't, do we, I mean, like, I like celebrating. And like what you just said, do you want to argue about it?
Starting point is 01:25:27 No, under no fucking. I hate that. I hate saying, like, I love this game. And somebody being like, well, I didn't. And me being like, well, Colin doesn't like mustard. And I do. But I don't think we're going to sit here and decide if mustard's the condiment of you. Yeah, it was always, I mean, kind of.
Starting point is 01:25:40 of knowing how the sausages was made, having voted on Game of the Year many times, it's just, it just doesn't mean anything, really. At the end of the day, like, it's just, we can celebrate several games, or we can each have our own individual game, which I think makes sense. And I just think that it's, it's, it's just an old way of looking at things, you know, in my opinion, it's, it's, it's, why can't there be three or five games at the year? Why does, why does everything, what is one, things, you know, I get it. I respect that, and I appreciate that. But what I do like about the way we do things, and we even do this when we review movies or review games or stuff, We don't give the score.
Starting point is 01:26:10 We just discuss it. And I think I like the idea of kind of funny game the year being the discussion. You know, it's like us kind of just put it all out there. Now we all put out our 10 favorite, but it's like I feel like I want to hear each of your kind of internal debates on what is game of the year. For us personally. Yes. Sure.
Starting point is 01:26:27 Mine's metal gear and there's no debate. Like there's literally nothing that I thought held a candle to it. And I, you know, I mean, and that's always funny to say because I know I was looking at the chat when we were going. Like, did any of them play undertale? It's like, no. No. We didn't. You know what I mean?
Starting point is 01:26:40 And that's on my list of shit to play, just like life is strangers. Again, Life is Strange and Undertale, the two that I'm like, people keep recommending. Yeah. I'm like,
Starting point is 01:26:46 oh shit, that actually does. Right. But it's just one of the things. You can't play everything. You're drawn to what you're drawn to, all these different things. And like,
Starting point is 01:26:51 yeah, like, I kept waiting and thinking. And, you know, I was like, all right, you know, knowing Batman was coming. I was like, for me,
Starting point is 01:26:59 it was like, I remember saying, which is my game of the year, right? When it was witcher. And I kept saying of where we are. It was dying light. You put a gun and then Witcher.
Starting point is 01:27:06 Exactly. Because you go as you go because you actually play things and, you know, games are coming out. And so, but Witcher and that's what's weird. I always feel like if we were, you know, if we were talking about internal debate, if we were at IGN still and we were sitting around the table and stuff, you know, it comes down to what are the nominees. Where are we coming? Where do we vote? You know what I mean? And that's when I feel, this is where I always, you know, a lot of people don't agree with me on this.
Starting point is 01:27:29 That's where you put in your critic had a bit more, I think. You know what I mean? where it's like, all right, well, Witcher didn't connect with me, but as looking at the game and this, that, and the other, I can see the scope and why people love it
Starting point is 01:27:38 and da-da-da-da. Maybe that gets into the argument. But for me, when we're talking about our favorites and now kind of funny and for my personal game here, nothing, nothing got close to Metal Gear.
Starting point is 01:27:46 No game captured my attention more. I didn't have more fun with a game for, you know, those amount of hours. Yeah, I mean, and it's just so weird because it's just, on paper,
Starting point is 01:27:59 I shouldn't like Metal Gear that much, you know what I mean? It doesn't have Hater who is snake to me. It doesn't have the Metal Gear story, which is what Metal Gear is to me. But it has this gameplay that I just can't get enough of. And like, you know, it's one of those things. Nick always used me crap over there. He's like, blah, blah, blah.
Starting point is 01:28:12 And he's like, I never got a platinum metal gear though, right? And I'm like, no, I'm going to platinum. Like, Metal Gear is a game I will legitimately get back to. And I'm not, it's not just one of those like, oh, I really wish I could get back to the Witcher and I think about it. Like, no, no, there's going to be a plan one day to do it. But I'm just in no hurry for it. But I know I'm ready whenever it has chance.
Starting point is 01:28:29 Yeah. What you were saying about the critic thing, like I do that a lot too, because I like to think about games as a whole. And that's kind of why we do this show, you know? And for me, when I was thinking about Game of the Year, I'm like, what am I going to say? You know? And I feel like there's the obvious answer for me, Mario Maker. Sure. Then there's the other answer that's like, oh, well, Tim also really likes Miller's solid five.
Starting point is 01:28:49 So that makes sense. But in terms of the game of the year, if I had to do the critic thing and like the IGN thing, I think Rocket League is the game of the year. There's definitely an argument there. That is, I'd say, the game of 20. 15. Sure. So many people love it so much. And it connected with so many people that it's like, it's like Kanye West.
Starting point is 01:29:07 You know, when he has a year, whether or not you like him, it's like he's the artist of the year. Everybody's talking about it. I think that Rockaly is a great example of that. Came out of nowhere. It has all the recipes for what, you know, the game of the, if there's one game we're going to play this or you should know about this, you know? And I think that's a great nominee.
Starting point is 01:29:25 Having said that, it didn't connect with me in that way. Yeah. Like we did the let's plays and stuff. And it's very fun. I feel like if I gave that game more time and if I played it on one screen and the split screen and all that stuff and just kind of sank some time to do it.
Starting point is 01:29:36 I feel like I would fall in love with it. Totally. Rocket League is definitely one of those two ships in the night kind of thing because we had been totally, this game's great. Colin came back and told me, hey, Jeremy's game is really good.
Starting point is 01:29:47 And I was really? And then we played it and then they came onto the stream and we had so much fun playing it locally. And we were talking a big game about it coming out. We're going to play a lot of this and we're going to do this.
Starting point is 01:29:55 But then it came out right in the heat of, okay, now we're going to do a million conventions. this and like it would be one of those things you'd come back and like we'd all get back and you just want some alone time you you can put that game in but you're getting your teeth kicked in like there was games where I jumped in and played and I was just getting destroyed and it's like I know why this game's fun but in the same way of like when Mitch is like Dota gets really good 15 hours in I'm like I don't have time to get good enough at this to have that fun I want fun now you know what I mean uh yeah for me I feel like I could have that fun now even if I
Starting point is 01:30:25 put the two hours in it's just that never happens but I do think that that the Rock league. I want to give the critic in me the like the nod for like I think that that would be a good good vote. Sure. I definitely think that's a contended. But yeah, having said that for me, it is between Mario Maker and Metal Gear Solid. And I've been debating this in the shower a lot because I was like, I knew we were doing the show and I was like, I don't know what I want to put out there if I had to choose one. Because my thing is Mario Maker is everything I ever wanted. It's just unlimited Mario, whether it's Mario 1, 3 World. Yeah. Or new Super Mario Bros. And it's like, that's crazy. Like I would have never thought we'd get that officially from Nintendo.
Starting point is 01:31:02 Yeah, we get the ROM hacks and all that stuff. But like, this is just unlimited Mario made by awesome people doing different things. And then the thing that sold me on the game even more is when I realized it's not just Mario. It's not just Mario levels. These are Mario levels that are made, at least early on, without checkpoints, which changes it drastically. You know, this is Mario where you're playing Mario one, but you can go left. Yeah, yeah, yeah. You can make it more vertical.
Starting point is 01:31:26 You can do all these things. And it's like people started fucking. with the physics of what a Mario game is. And all of a sudden, these became Mario Challenges instead of Mario levels. Yeah. Because levels you need to build and learn things to be able to pass the next level and whatever.
Starting point is 01:31:39 This is just, no, there's, you have one level to teach you all that and go through that kind of, uh, difficulty curve and like, you know, just trial and error and teaching you things.
Starting point is 01:31:47 And the reward system is a per level basis. And I'm like, man, that's awesome. It's not just making Mario games. It's doing something different. Or it could be that, you know?
Starting point is 01:31:59 And so I'm like, That's why I give that a lot of credit that I don't think a lot of people see. Metal Gear Solid though. I mean, again, just right. Like you were saying, it's like, I think of Metal Gear, I think of story. And that's exactly what I want. And I love Metal Gear Solid 4 because that story was just pure fan service to me of just, hey, I'm going to wrap things up.
Starting point is 01:32:20 This is the most over the top and stupid thing ever. But at that point, that's what Metal Gear was to me. And I'm like, great. Then you get five and it's like, oh man, that's not there at all. But it's like, for some reason, I'm still addicted. to this and the gameplay loop all that stuff we don't need to talk about that again but what i do want to say about it is that unlike a lot of the games i like simple games you know i like games that i'm like the gameplay is just impactful this is great i talk about amplitude right talk about um mario or shovel
Starting point is 01:32:46 night or stuff like that those are simpler games at the end of the day but it's like and and rocket league whatever if it's a simple game it's fun to play whatever middle good or solid is addicting and rewarding and it's not simple. It's a 3D world. There's a lot going on and all of the systems feel right. All of the little things are fun to do. It's not like there's a thing
Starting point is 01:33:08 where like, I don't want to do this again, you know? I'm waiting for my damn resources to process. Well, in terms of plan, I know, I'm screwing around, screwing around, ha ha.
Starting point is 01:33:18 Every time they taught me something new, I thought I was going to hate it and then I didn't. And then I loved it. And that all happened so fast. and the gameplay is fun and it's not simple. I think at the end of the day, I got to give my nod to Metal Gear Solid
Starting point is 01:33:36 because it did something in 2015 that other games didn't, and I think that that was a new thing. It made more complicated gameplay, addicting and fun for me. I played Metal Gear for about 10 hours over the break and it just wasn't for me. so I don't really have much
Starting point is 01:33:59 valid information to say about it because I didn't dump it. This is your time. This is your game. Nearly dump enough time into it. No, I just wanted to say that like I did give it a go
Starting point is 01:34:07 and it's just not what I'm looking for. I didn't, I can see as I said, I think on Colin and Greg Live or maybe on PSL of you, I don't really remember at this point. I said I could see that the systems are deep
Starting point is 01:34:19 and there's like a lot to do in the game. I don't necessarily know that that's Metal Gear to me. And so I, and I don't, I didn't personally find the gameplay to be above
Starting point is 01:34:28 and beyond the best third person shooters that I played by any stretch of the imagination. So to me it was, to me, I was like, okay, this is fine. I think it's, I think I can see it. I loved, as I said, I fucking love the intro and what I was, what I was so disappointed about when you were walking to the hospital and the fucking guy on fire and the the psychomantus type character, whatever. I'm like, this is so fucking cool. And then it just rips you out of it.
Starting point is 01:34:50 You know, and I'm like, why? Why did you rip me out of that? Like, that was fucking awesome. That's Metal Gear. You know, and that was, it almost playing it and actually experienced, it almost made me, made me angry. It's like, God damn it, like, 10 to 12 hours of that is a Metal Gear game. And suddenly I'm in an open world. I'm like, okay, like, why am I here?
Starting point is 01:35:11 So I went through all the missions and I found that you're doing some side quests and kind of just experimenting and and fultening, that's what it's called, right? Guys out and experimenting a little bit with the, with the equipment and all that kind of stuff and making new things. And to me it was, I was just like, there was nothing, there was no gravity there anymore to me. This isn't what I was looking for. That first hour, that first 90 minutes, God damn it. That was fucking rad. And I wish that it was more like that. So that's kind of where I'm coming from with that.
Starting point is 01:35:40 But I respect your guys' opinion. And I also respect that I didn't play it for a fraction at the time you guys played it as well. But that was, that I almost wish I didn't play it anyway. Like at this point, because I'm like, there was always this like, there was always this like, jeaniceiquat out of where I was like, I'm sure that I like this. Yeah, yeah. But I'm not going to play it. I'm not going to get to it.
Starting point is 01:35:56 And then when I finally got to it, I was like, damn, and I shouldn't have played it. But man, that first hour and a half, I was fucking in it. I loved it. To me, it's like, you have to, like, whittle down what I'm, like, the game's on my list. Mega Man Collection, Shovel Night, Uncharted Collection, removed. A game like Zio Drifter, I thought was a lot of fun, but I wouldn't vote for. Witcher 3 is fun, but it's got a lot of flaws I wouldn't vote for.
Starting point is 01:36:22 So you're left with, with, with, To me, three games come to mind. Really, you got to go to Rocket League. You got to Go to Dying Light. And you could really even end the conversation there. I would even consider something like Until Dawn, just based on the resonance of the experience. And then you can talk a little bit about Mad Max or whatever you want to talk about.
Starting point is 01:36:49 But I really think it probably comes to Rocket League. Dying Light, I'm not comfortable. we make our own rules, right? So I put games that I didn't beat on my list that I spent a lot of time with and dying light was one of those games. But I feel like if I'm gonna, if I'm gonna give it that extra,
Starting point is 01:37:02 that extra nod, I have had to have seen it all and I didn't. The game could fall off a fucking cliff, but I liked what I played. Rocket League is a game unlike Greg, who like was just traveling and didn't realize two ships in the night.
Starting point is 01:37:14 I actually did play that game a lot. And I played it online a lot and I played against the computer a lot and I played, you know, multi a little, or locally a little bit. We played it a lot before it came out. So it's,
Starting point is 01:37:23 it's um so it's probably the game overall where i would be like well dying light's probably the game of the year for me if i was comfortable saying that having seen the entire game and you can go to mad max and be like well mad max really gave me what i was looking for that that was a game i spent sunk a lot time into because i just enjoyed playing and i just thought it was fun and i like those games where it's just slowly whittling away like we talked about over and over again that ubysoft style map sections that are getting dark red and then i go pink and light red and and then they're white and you're cleared and you got everything, you know, and there's fucking 8 billion collectibles.
Starting point is 01:37:57 I like that kind of shit. Yeah, collectifons are great. Not always, but I like that. I mean, that's why I play Far Cry. Because Far Cry is better, I think, than Mad Max in the sense that it's got superb gameplay as well in all senses. So I think I would settle on, I think I would probably settle on Rocket League,
Starting point is 01:38:12 but I don't, I don't know. I don't know if it's really important. There was a few games that I really, really enjoyed. But I think in terms of solid gameplay, I think in terms of resonance, I think in terms of performance, I think in terms of staying power, which I think Rockley clearly has,
Starting point is 01:38:28 that it's probably my game of the year. Yeah. I mean, that's good. I think that that... I mean, we've overthought it. Yeah. Kind of funny games of the year. Damn.
Starting point is 01:38:41 I like that. You see what I did there? Because we're kind of funny games. Yeah, yeah. But of the year. And you give multiple games to you. It's good. It's really good.
Starting point is 01:38:47 I enjoyed this. I thought there was a good episode. I do too. I hope people liked it. I'm sure they did. Let us know in the chat if you're watching live. Yeah. Ladies and gentlemen, this is the kind of funny games cast,
Starting point is 01:38:55 the first and last ever episode 52 of this big, beautiful show. Come back next week where we're going to be back to a normal show. Yeah, back in the other room. The studio. Back in the other room. And also, like, this is the last, I don't even know what we're going to do next week. Because the last couple weeks,
Starting point is 01:39:09 we've been knowing what we're doing. Because it's been like wrapping up things and going from there. I know. What? Steve Gainer will be here. You're all right. So we'll talk about a bunch of stuff. Not just gone home.
Starting point is 01:39:19 And then I'll talk about games with us and whatever happening in gaming. Tacoma. Tacoma. I'm in space. Gone home in space. A coming of age story in space. Yeah, I know. Wait, wait, wait, yeah.
Starting point is 01:39:30 Gone home's out soon. You can get that episode early. Patreon.com slash kind of funny games. And speaking to Patreon, you can go to patreon.com slash kind of funny to help us support Kind of Funny the animated series. We're trying to make it happen.
Starting point is 01:39:45 Last I checked, we crossed the 45K mark, which means six episodes are funded. We're trying to get to 75. by the end of January. Yeah, remember again to stress this. To make sure that people know out there, it's only for January.
Starting point is 01:39:58 So $75,000, yes, that is a lot of money that we're asking for. But it is all going to animation. Animation, very expensive. We want to do this right. Once February comes, back to normal. We're just going back to the normal patrons. You guys can change your tiers to whatever.
Starting point is 01:40:14 So for all of you that are already on Patreon, you're like, I want to support this project just for January. If you want to go higher, great. If no one wants to, that's cool, too. What we keep saying is if everybody who's giving us $1 on Patreon gave us four more dollars, we'd hit it, we'd be done. I mean, at this point, that's different.
Starting point is 01:40:32 Yeah, well, then we'd have a lot. We'd have a lot of money. But I mean, there are some guys who can't give more than a dollar, and I understand that. And you don't have to. Or no dollars. It doesn't matter. If you want to support the show, go to YouTube.com slash kind of funny. Leave a nice comment.
Starting point is 01:40:42 It'll make me happy. Yeah. Until next time.

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