Kinda Funny Gamescast: Video Game Podcast - Gamescom Opening Night Live 2021 Review and Analysis - Kinda Funny Gamescast Ep. 87

Episode Date: August 25, 2021

From Halo Infinte to Horizon Forbidden West, we breakdown all the annnouncements from Opening Night Live. Learn more about your ad choices. Visit megaphone.fm/adchoices...

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Starting point is 00:00:01 This show is sponsored by BetterHelp Online Therapy. Without a healthy mind, being happy is hard. Visit BetterHelp.com slash Kind of Funny and see if online therapy is for you. What's up and welcome to the Kind of Funny Games cast. As always, I'm Tim Geddes. Join by Game Over Gregie himself, Greg Miller. It's like we're at a convention. I'm eating garbage talking about video games all day long.
Starting point is 00:00:30 Let's go. Feels right. It feels right. Of course, we have the master of hype, Snowmike. Mike. Yo, what's going on? I had a blast today and I can't wait to talk about it. We have the new face of video games blessing Eddie Oye Jr.
Starting point is 00:00:42 What's up to him? I got my almonds. I've been eating these all throughout the stream and it's been great. And of course we have the Texas treat Latino heat. Clicking heads and ripping them to shreds the globe trot and headshot from Twitch. dot TV. Andy Cortez. I can't wait to get my left thumb on that amber colored D pad for the MasterCube.
Starting point is 00:01:01 Oh my God. This man. Turn on that flashlight, Andy. Turn on that flashlight. Oh, you can't wait to see it. Of course, this is the Kind of Funny Games cast where each and every week we get together to talk about video games and all the things that we love about them. And man, there's a lot to talk about today. I can't wait.
Starting point is 00:01:18 You can watch this show on YouTube.com slash kind of funny games or roosterteeth.com. If you want to get it as a podcast, search your favorite podcast service for Kind of Funny Games cast. We'll be right there for you. If you want to get the show ad free, if you want to watch live as we record it, you can go to Patreon.com slash kind of funny games just like our Patreon producer, Omega Buster, Tyler, Tyler, Delaidey twinning, Julian, the gluten-free gamer, James Hastings, Casey Andrew, Elliott, and Tom Bach have done. We appreciate you all. So very, very much.
Starting point is 00:01:48 Let's get right into it, though, boys. We just saw Jeff Keely's opening night live, gamescom, 2021. This is the third of these shows he's done. Is that correct? I want to say there was the 2019, 2020. There was a normal one before COVID. Yeah, yeah, exactly. So, so cool.
Starting point is 00:02:06 Continue with that, that legacy going on. Top level thoughts, Andy Cortez, hit me. Had fun with it, a little bit weaker on the back half, but I thought it started off insanely strong. I think the first half was just really solid all the way throughout. A lot of stuff that I wasn't really expecting to see on this show, and I think it was a market improvement over yesterday's conference. So thank you, Jeff, for bringing the hype because we had a blast.
Starting point is 00:02:31 I had a blast. No bike, Mike. I got to say, Jeff Keeley really killed this one. I think we came off of the E3 one, and yeah, I enjoyed that, but I think we also kind of felt a little more ad placement, a little bit slower in certain sections of his E3 presentation. I think he took all of that and really came out with a killer, you know, little showcase conference,
Starting point is 00:02:52 whatever you want to call it to kick off Gamescom. This was perfect, and it was a lot of fun. So shout to Jeff Keely for that one. Blessing. Yeah, I thought this is wonderful. I think this was the best opening night live we gotten thus far. the amount of announcements and the quality announcement you got here were really
Starting point is 00:03:09 impressive. The fact that he got release dates for Halo Infinite and for Horizon for Hidden West, I think is really impressive, along with announcements for things like Marvel's what's called the Midnight Midnight Alliance or Midnight Sons. Midnight Sons. Midnight Sons. Yeah, I think this was an excellent showcase. I think
Starting point is 00:03:26 pacing things aside, the amount of things that were here, the cool indie stuff that was here too, Cold of the Lamb, I thought there was a good amount of really cool announcements here. So I think it was really good. Frank Miller. Nobody does like Jeff Keeley.
Starting point is 00:03:41 I think, yeah, I think we're all going to have the same kind of feedback, right? That in the home stretch, we kind of got lost in the ads a bit and kind of had a week closer there with Death Stranding again. We already know so well, right? That's not really a big. Holy shit, one more moment. But I don't think that, and even that end, like, I would say that final, whatever, 30 minutes, 45 minutes, that stretch there of it can overshadow how hype that first hour was.
Starting point is 00:04:03 the fact that he was coming out he was delivering we were moving quickly we were seeing great games not only were we seeing new looks at games you hadn't seen you're seeing things like saints row you're seeing things like the new marvel thing you're seeing release dates you're seeing all this different like it was a hell of a show and i think that you know the first half you know we talk about pacing all these different things for sure but overall you can't look at this and say anything but i thought it was fantastic tim of course you're you're you're the one who comes in with such a you know the monocle on and the jeweler thing out ready to pick it apart in a good way what did you think of this yeah i mean nailed it like right
Starting point is 00:04:33 this is kind of the gold standard. And I feel like that standard's going to have to keep being refined. Obviously, this isn't perfect. But I think it is one of the most flawless video game showcases we've ever seen. Definitely the best thing we've ever seen coming out of Gamescom. But this is a perfect example of what Keeley's building towards, this one shared stage with all the big dogs. Nintendo wasn't here. They will be a game awards, you got to imagine.
Starting point is 00:04:54 But for a gamescom opening night live to be this good, to have this many substantial updates and announcements, so many release dates, so many questions answered. go into these things for surprises and for for answers to questions we're looking for and I think that we got both of those from this obviously yeah there's about 45 minutes in here that it's just clearly paying for itself and ending on death stranding is a supreme supreme mistake I think and and definitely a weird weird choice. You know why though right I mean it's like let's keep I mean obviously Jeff loves today oh hopefully everybody does but I definitely it is a hey for sure we will end with that stranding and then I want you to always remember how good I've been to you so when we get to the next game, right, that I get to do the exclusive reveal.
Starting point is 00:05:36 Totally. I mean, that's the thing that people need to understand. There's politics. There's so many politics involved with the placement of things, like if things are even there or not or whatever. And that even falls into the bizarre Xbox show we got yesterday with so much information in this show that would have made sense there. The Halo stuff was great here. And I, you know, I think that there was a lot of fantastic things going from the beginning to the end of the show. There was, like, great announcements.
Starting point is 00:05:59 Even if there was some weird pacing towards the end, the pacing of the first hour is, unlike anything, I think we've, we've seen in years at the very least. Like that the pacing reminded me of a Sony in their prime E3 conference. And that's awesome. But it wasn't just Sony stuff. We're bouncing around from everybody. Some major, major announcements, major surprises, things that we've seen hinted for a long time coming to fruition.
Starting point is 00:06:20 That Marvel game, very cool, very exciting stuff. And yeah, I can't wait to talk about everything on a more base-by-base-by-case basis with you guys. Yeah, I think this could have. Base-cases. I think this could have been even shocking. than we all think it was if it just had some rearranging done to it. Oh yeah.
Starting point is 00:06:38 Like it puts one or two of the really strong things from the beginning like the Marvel, like that big Marvel game, have that towards the end and have that be one of these, oh shit, wow, I wasn't expecting this moment. And then this show's great, but I just think it was so top heavy that it's hard to really compete with that first half. That's my thing is when I go to a eyeball on Twitter and I read through his thread of announcements, I'm like, yo, this was an A plus showcase. insane. It's hard for me to judge it based off of just the placement of things like Andy said. Like I don't want to knock it too much because like the show is going to be the show, but the fact that we got the release dates for right now the biggest Xbox first party release and the biggest PlayStation first party release that are imminent. That's impressive by itself,
Starting point is 00:07:21 let alone a big new Marvel game, let alone a bunch of other stuff, updates on games that we've been looking forward to, a date for Seafood. There was so much here that. Saints Row. Yeah. And if this showcase was, let's say, say 45 minutes shorter and did cut out the the fat and the the sponsor stuff that we all roll our eyes out roll our eyes at in the in the commercials and all that stuff this would have been easily an a plus to estier level presentation but I think the fact of the matter is that you kind of have to have that stuff in order to justify even being able to put something like this on and so I can't get too mad at it but with with the content that was there
Starting point is 00:07:55 this is a fantastic showcase absolutely let's get into it let's start going down thing by thing. They started it off with Saints Row by Volition February 25th, 2022. It's cross-gen. Bless, you actually got to play it. Watch it. What happened behind closed doors? Watch it. So they did a behind the closed doors preview, basically getting pressed in a room, quote-unquote room. It was like a discord room. And basically it gave us a pitch on what the game looked like. They showed us the trailer that everybody saw. They also showed us a bunch of gameplay and went through what the game is. And so most of what I know is now what you guys know as well, which is it's a reboot.
Starting point is 00:08:32 It takes place in a town called Santa Olizo, which is in the American Southwest. And I think it looks really awesome. I was curious on what the reactions would be based on it being a reboot. And I don't know if anybody here are Saints Roe people or if you have any opinions on it being a reboot. But you are a Saints Roe person, right? I am, yeah. Okay. Yeah.
Starting point is 00:08:53 Do you have an opinion on it being a reboot? Do you like that? Do you hate that? I was nervous about it at first. Like when they told us that, I was like, all right, we'll see. Because I know people love Johnny Gatt. I know people like the story. I know people like the towns. I think they brought it around in a really good way where the fact that it's a reboot
Starting point is 00:09:10 means that they have total creative freedom in terms of what they wanted to be. Because St. St. Stroh in the last few games kind of got away from itself. In a way that a lot of people like, because in St. St.ero, 4, you're playing a character that has superpowers. You're the president. you're doing all this crazy shit. And the places that that game goes, I think lends a lot of questions of,
Starting point is 00:09:29 all right, where do you go from here? Because, like, you've already given us superpowers. We've already had alien invasions. I've already become the president. Like, what do you do for Saints Row 5? Once Ludacris and Tyrese go to space, where do you go next? Yeah, exactly. Like, it's that type of thing.
Starting point is 00:09:45 And I think taking it and being like, all right, let's go back. Let's go back to Saints Row 2. Let's go back to what people appreciate about this game and kind of redefine what it is, I think is going to do a lot for it. And watching gameplay, it feels like it harkens back to what people did like about original Saints Row. Like watching it, there are so many comparisons that I felt like I could make to GTA, especially GTA's St. Andres, and even GTA 5 in terms of it being southwest in terms of setting, it having diverse locales and environments, it being somewhat of a desert, you know, with a city and again, different environments in there. For me, it spoke a
Starting point is 00:10:22 spoke a lot to it being GTA-like, but then also it being grounded and it kind of going back to the roots of, hey, this is Saints Row. Like, it's the humor you know. It is fun. It is not gritty. It is not serious.
Starting point is 00:10:34 It is us doing what we love about Saints Row, but it's in a way that is back to the basics. I think it's going to do a lot for it. And I think what the way they're approaching the game for riding in tones seems like they're going for, hey, how do we make a Saints Row in 2021? Because for me, another thing when it comes to the Saints Row frame,
Starting point is 00:10:52 is that that series is so rooted in the humor and tone and comedy. And a lot of that, a lot of that has been over the top in it, and in some instances, like offensive and crazy. And they try to go for it with that franchise. But I would say that with this new Saints Row reboot, it seems like they identify that and they're trying to build a story around that. Because the whole premise of the story is that you play as the boss, which is a customized character.
Starting point is 00:11:17 I saw people going back and worth of it. There's a character creator. And so it's like the previous Saints Rose, where you're creating your own boss. But you and your friends are making a criminal enterprise from scratch, and they're liking it to a startup. And the kind of struggles that your characters are going through are the kind of struggles that you would expect for,
Starting point is 00:11:37 I guess, like a millennial GTA in 2021, if that makes sense, where it's about people dealing with student loans. It's like people achieving the American dream. It's that kind of thing, which I think is a clever angle, for it. And so they have a lot of that stuff going on. And I think, I don't know, so far with everything I've seen of it, I'm looking forward to it despite it being a remake. And I know one of the questions that Press asked them about it was, hey, like, are there going to be references?
Starting point is 00:12:06 Like, is this in the same world? Like, are we going to get any sort of returning characters? And they very much made the point that, no, this is fresh from the ground up. Like, this is a, this is a new story. You're going to get Easter eggs that are going to be previous same as real stuff. but this is pretty much brand new from the ground up. That sounds cool. Like I like this the crazier Saints. I never, I never connected to the Saints Row.
Starting point is 00:12:29 I enjoyed them. I thought they were awesome and big, you know, blockbusters. I understand why people liked them. I talked about this. I think on games day the week talked about this of the one, what was three right,
Starting point is 00:12:38 that opens with you, jumping out of the plane, doing the mission, then going back into the plane or whatever, like all through skydiving. Like it was awesome. There's a whole bunch of cool shit in it. I'm,
Starting point is 00:12:47 I was surprised watching the little bit of game, they showed how good it looked. And I did make the comment on the stream, right, of like, oh, well, I guess my perception of what Saints Row looks like, right, with a bit more blockier, harsh edges, is based on the fact that it's been a while since we had a real Saints Row game,
Starting point is 00:13:02 not just something that's remastered. Like Saints Row 4 was on the PS3, right, to put that into perspective. They released the remaster on PS4, and then they also had Gat out of hell. But the last mainline Saints Roe game was two generations ago. And so watching gameplay here,
Starting point is 00:13:16 I was fairly impressed by, yeah, how good it looked. It gave me vibes of being way more of a sandbox than ever before. It seems like they're going for the chaos. Because that game was always the sandbox. Yeah, that game, that game was always a sandbox. And it seems like they're doubling down on that by not just giving you the regular city that you're getting out of a Saints real game,
Starting point is 00:13:35 but by creating variety in terms of how you get around in the kind of weapons you're getting. Like they talked about how, like, in certain environments, like in the city, you might be able to use, you might want to use a wingsuit and like jump off a skyscraper and go crazy in that way. But when you're out in the desert, you might want to ride an off-road vehicle, right? Or get an ATV and go that way. And I think that type of stuff, again, lends it back to, for me, harking back to something like GTA, St. Andreas, which I view as a good representation of that in terms of a open world taking place in the American Southwest. Like that, for me, is the template for different environments, sandbox, go crazy, do chaos, all that stuff.
Starting point is 00:14:18 the more I watched the gameplay here, the more I thought about San Andreas, which got me super hype. That's so exciting because we haven't had anything like that in a new way in a very long time. And we already mentioned on that reveal that one of the few reasons why I was having a decent amount of fun with Watch Dogs Legion was because, man, I miss this open world city stuff. I miss causing chaos and seeing what sort of fun I can create on my own with setting up a car here, letting it go. waiting for traffic to really back up and then placing a bomb here just seeing what kind of like explosions can really happen. And we haven't had that in such a long damn time with GTA 5 coming out in 2013. It's just been it's been a minute since we've been able to do that in a new fresh way. So this is really exciting.
Starting point is 00:15:07 And it feels like they're acknowledging that to some extent too. Like everything they everything they said about this new Saints Row gave me the idea that, oh shit, they know they know that. that people want more GTA. Like obviously GTA 5, one of the best selling games of all time. Like that game is a money machine. And I don't get the vibes at all that they wanna make a GT online, but they did talk about multiplayer.
Starting point is 00:15:28 There is two player co-op where you can drop in and drop out. And so I think that's gonna be exciting for a lot of people. But in terms of what this game is, you know, I mentioned earlier it being like a millennial GTA. And I mean that in the sense that, you know, it is, like in GTA historically, you're getting characters that are older middle age. The GTA 5, you're literally playing as three middle age dudes.
Starting point is 00:15:48 you know, GTA Ford, Nico Belichaelic. Franklin wasn't middle-aged. Franklin was older than like 20, though. You know, like in this one, you know, I don't know the exact age is for all the characters here, but they seem to be more on the, I guess, now I think about it, 20 years and middle, 20 years of millennial anymore, isn't it?
Starting point is 00:16:06 20 is Gen Z. The characters in this game, though, do seem like they are on the younger side and trying to. These kids use TikTok is what you're saying. These are some TikTok and Saints Row gang members. These kids are, starting startups. Like they are they have like almost tech bro vibes to them except sure on the criminal side. These kids are like what's up with the housing market? What the fuck is going on man?
Starting point is 00:16:29 You won't fix the mortgage crisis. We will. It's that exact thing though. Like that is exactly the tone that it seems like they're going for and they're doing that in a comedic way in a way where I saw when I said millennial GTA there were a few people in chat they're like oh I don't know about that they're they're making fun of all that right like it is them leading into the humor of it because it's not a cringe sort of. It sounds like what people should have played watchdogs too because now you're starting to make it sound like watchdogs. It's not all about.
Starting point is 00:16:53 I mean, it might be. Yeah, I didn't play much watchdogs to you, but from what I know about watchdogs too, I fell off of watchdogs too. I just didn't enjoy that much. But from what I know about watchdogs too, I would say, yeah, I think the tone is somewhat similar. Less tech.
Starting point is 00:17:04 This one is grounded. They did specifically say that there's not going to be alien invasions and all that shit. Like this is a grounded, this is the grounded Saints Row game that people who maybe play Saints Road 2 or Saints Row 3 are looking forward to right that same level of chaos the same
Starting point is 00:17:20 explosions the same ridiculousness but they're kind of leaning back from the superpowers and the aliens and all the shit that turns Saints Row into crack down basically speaking of superpowers next up they announced Marvel's midnight suns uh this is coming March 2020 we're going to get a gameplay something or other September 1st not not too long uh development of the turn-based role playing game is led by Jake Solomon, designer of Xcom, enemy of unknown, an Xcom 2. It's a turn-based RPG that shares zero mechanics with X-com and won't include
Starting point is 00:17:52 permadeth. This info comes from Polygon. There are Marvel characters, including Iron Man, Captain America, Captain Marvel, Dr. Strange, Blade, Nico Minoru, Magic, Robbie Reyes, as Ghost Rider and Wolverine, all as playable characters.
Starting point is 00:18:07 There'll be a total of 13 allied heroes and all drawn from the Avengers, X-Men, Runaways, and beyond. pretty interesting Greg what do you think about this I'm stoked yeah uh you know I enjoy excom and I can't I'm not going to say I love Xcom because I haven't played one in a long long time but when Xcom came to consoles back on PS3 360 really enjoyed it we got to talk to Jake Solomon on up at noon and other IGN videos uh they've a great hat on their shoulder at for access and so to see them take whatever their learnings are and you're saying it's not XCOM combat
Starting point is 00:18:37 base right but it is a tactical RPG you're doing over there I'm interested to see what that looks like. And I'm interested to see, you know, in the same way I always compliment Marvel games on the idea of, all right, cool, we're not going to make the games anymore. We're going to take our IP to people who do really cool shit and have them work on the games. We see that, you know, be beneficial in a lot of different ways, whether it be Insomnia X Spider-Man, whether it be the hype we have for Guardians of the Galaxy right now, or the fact that, yeah, for Axis, a company that I think has been making, obviously dope-ass games for a long time, but making niche games, what does this look like when they get their hands on this? And I know, you know, I saw a lot of people,
Starting point is 00:19:09 I don't want to say freaking out, but there was a couple of people when I tweeted about it, and I was all excited because, of course, you play The Hunter in this, right? It's a new superhero. It's who's been revived from the dead in the trailer or whatever. That's who you're playing at. So you're not playing as the other Marvel heroes. And people like, why would I want to play this game if I wasn't them or whatever? I don't have that takeaway from it, from what I saw.
Starting point is 00:19:29 Like, I like the idea of getting in there and being a new thing and finding out what my powers are, or why they needed all the stuff. What do you got for me, Tim? You're making a bunch of things. This article says they are all playable. Oh, okay. I'm just going off of, I mean, we were alive, so I'm going off of the fact that we were told in the thing
Starting point is 00:19:43 that you're playing as the hunter, and that then people were bitching at me online about like not wanting to be the hunter. I think that's cool. I'm excited to see how it all plays out and how these relationships and things that Jake was talking about in that video after the fact, I go through and, you know, mutate off of that, for lack of a better term, right? The outfits look really weird.
Starting point is 00:20:02 It looks a little too goth for my taste, but I'm sure that I have cosmetic options and choices to make there that maybe I don't look like that, But hey, Ghost Rider's in it, so why not? Yeah, that's my thing is like, you know, the look kind of feels a little injustice to me more than I'm used to with Marvel. But I love that they're going this Midnight Sun's route. Like, I love that it's not the MCU Marvel that we've had for the last like 10 years when it comes to the games. And like, you know, the choices that were made of like lack of X-Man or focus on characters because movies are coming out and all that.
Starting point is 00:20:32 This is then really just like, let's get weird and go to a corner of the universe that we haven't really seen in video games for a while. This reminds me character-wise more of the like, honestly, like Super Nintendo Genesis era of Marvel. Well, just like, yeah, hey, fuck it. Like weird characters that you don't have a movie necessarily, you'll be able to see them and play with them. So that's kind of cool. And jumping off what you're talking about, Greg, with the X-com stuff. Like, X-com, the gameplay is superb and it's there. But I kind of want an IP wrapped around it.
Starting point is 00:20:59 And that's why, you know, Mario Plus Rabbids Kingdom Battle, like, sat with me so well. And to take this and to take Marvel and to take, again, different side of. Marvel. So it's not just the same kind of cookie cutter. We're familiar and done this a million times look. Like I'm really, really excited for it. And it comes into all consoles. Like that's kind of cool. Like everything. PS4, PS5, PC, Steam, Epic Game Store, Xbox One, Series X and Switch. Like, all right. Yeah, I'm excited to see what this looks like. Thankfully, we don't have to wait long to see it. Obviously, World Premier Gameplay September 1st. So yeah, I want to see what this game's all about. I think this is one of those announcements, though, that maybe the
Starting point is 00:21:37 hype is lowered if you do show gameplay because of the inherent nature of what actual RPG combat looks like yeah tactical RPG would look like and I think they were so better off not doing that and just showing this and having that hype be as high as it was because usually that that tends to happen whenever all right let's get into the gameplay and we have so-and-so sitting over here to the left let's go to the options and the combat it's just like oh yeah the the sizzle reel was perfect and it was like really hype Exactly. Any last thoughts on this before we move on?
Starting point is 00:22:11 I thought it was a great reveal. I thought it was super hype, super cool. I look forward to gameplay. Once we see the gameplay, then I'll really know if this is going to be a game for me. But of course, you put anything Marvel-related, people are going to get super excited about, put them in the black and yellow suits. Everybody's going to go lose their mind. So prove to me in the gameplay, and then we'll go from there. But it looks dope.
Starting point is 00:22:31 Also shout out to Nybal online, who spelled it Fire Access as well. So it looks like I'm not super alone there. Not alone. Next time we saw Collar Judy Vanguard, November 5th, we saw a level written by our homie, Belinda Garcia, which is super cool. But yeah, again, Call of Duty single players, they just don't miss, man. Some of the highest quality, just like big, like Andy was saying during the live stream, like big blockbuster movies that you get to play.
Starting point is 00:22:57 So this looked really cool. The scale of it's there. And there was that one scene where they're running through and everything is just the bombs are popping in, smokes everywhere. It's like, that was really intense. and a very cool video game moment. Super stoked for it. I will definitely be playing that,
Starting point is 00:23:12 especially because I do think of some of my favorite stories, and I think of Band of Brothers, I think of saving prior Ryan, and I love kind of World War II stories in that timeframe. So I'm definitely excited to check this out and see if it holds up to what that trailer showed, because that's always the thing. Is it going to look like this?
Starting point is 00:23:33 I know it says gameplay, but, you know, How much is sort of, how much of this is sort of dressed up in a way, you know? Yeah, like how choreographed is this. I really like that first half of gameplay they showed. Like, the whole thing looks really good. But I like the slower aspect of you playing as, I believe her name is Paulina, who's the world's deadliest sniper.
Starting point is 00:23:54 I love the fact that it seemed like that was way more slower in plotting and you're like taking out people one by one. For me, that spoke to me in a way that when I see Call Duty campaigns, they kind of blend together because it is military action and there's so I feel like there's only so much you can do with that. This one felt like a breath of fresh air for me in the last few years that we've seen the Call of Duty campaigns and so I want to try this one out for sure. I'm all in for this. I'm really excited about this. I can't wait. I know a lot of people are split on going back to World War II and that kind of era. But I think like Andy said, I actually really enjoy the stories that get told
Starting point is 00:24:28 in that and kind of bringing us back to the old school. I get lost in the new modern to futuristic stories that they've told before and to hear what this team is doing from the composer and the music to the sound design and the lighting like Andy brought up to what this gameplay will be. I mean, this is one of the big three, right, coming out this fall and this is going to provide a blockbuster epic campaign that Battlefield isn't going to bring out. Halo, totally different with what that's going to be. And so, yeah, for me, I'm all in on call duty. I look forward to seeing not only the campaign, but what also the multiplayer is going to bring.
Starting point is 00:25:02 They're touting a brand new mode in Champions Road, which will be a very fun, competitive arena-type feel that's mixed with the battle royale that I think a lot of people might latch onto and get really interested in. And of course, those details we can go more in-depth for, but I'll tell you what, I'm looking forward to this. I can't wait.
Starting point is 00:25:21 I'm also very interested to see how sledgehammer and how the sort of marketing campaign continues to try to not include Activision. Not talk about Activision. Yeah, like I don't, I wonder, you know, they've, they've tried their best. And I think there's only been one mention of Activision because you have to have that logo there with the copyright near one of the trailers that was showed last week, I believe. But yeah, we'll see what happens with that because Activision very shitty. And we hope that, we hope that, I don't know, can I even enjoy this game? That's another thing.
Starting point is 00:25:57 That was the question I had coming up to this thing was like, okay, are they going to have Call-DDD that opening night live? a few weeks ago that the Activision Blizzard news stories were legit happening daily and we legit were the biggest game news at the time and I feel like a lot of that has calmed down so much in a way where by the time I just talked about it right now I just thought it was a daily day's that line of them shutting documents and the lawsuit expanding but even still right like by the time we got to this week I'm like okay yeah I guess you could theoretically do it at that opening night live because it wouldn't the comments wouldn't be as big of a trash fire I think there's still going to be a trash fire but yeah
Starting point is 00:26:32 I think I'm with Andy, right, where it's so complicated going into it. And I think it's just a thing where there's there's, there's so much gray in it and so much nuance in terms of us talking about how the homie Belinda is writing on it. And Alexa Ray is writing on it as well. And like, you know, I'm, I'm looking forward to the campaigns seeing the amount of diverse voices and diverse people that are working on the call duty campaign. Like I saw that being tweeted out a few weeks and I was like, oh shit, that's a really exciting thing. But then you get to the other side of higher ups the active vision being shitty and mistreating their employees. And I think, you know, you got to, you got to take. you got to take your own feelings into it with you and figure out
Starting point is 00:27:06 how you react to that but I totally get the difficulty within Andy one more thing I'm pretty I know we talked about that intense and real stuff right there to go back to the game as well you know I am looking forward to a lot of people putting their hands on this from this group right you have called duty zombies being worked on as well
Starting point is 00:27:25 which is going to be like you know a big deal to a lot of gamers called Duty Warzone will be integrated into this new multiplayer their new campaign. I mean, this call of duty is going to be a full package at launch, bringing a lot of features for a lot of gamers. And one of the biggest games on the planet for a reason. So I look forward to seeing what they got. Absolutely.
Starting point is 00:27:44 Moving on from that, we got Halo Infinite Boys. December 8th, 2021, it's releasing both campaign and multiplayer confirmed. No co-op. They also announced a 20th anniversary edition of the Xbox Series X, Halo themed. and that's coming November 15th on the 20th anniversary itself. And they also announced the Elite Series 2 controller that Mike and Andy absolutely lost their minds over. But we're proud to confirm they both have them pre-ordered and they are ready. So congrats, boys.
Starting point is 00:28:16 Mike, let's start with you, Mr. Xcast himself. This is a big deal because, you know, we're coming hot off of what was the Gamescom 2021 Xbox stream yesterday. And we were all pretty down on, you know, talking about the back half of the year. your big temple titles and one of them not being here and, you know, understanding like Jeff Gras put in of like, hey, Xbox is playing nice with Jeff Keely. Jeff Keely wants to make this all encompassing event. And so to put Halo in here is a really big deal and to have what is going to be the multiplayer free to play and them telling a story of what we're seeing with this Commander Lorette over on this side is going to be really, really exciting. So that fun CGI cutscene that we got
Starting point is 00:28:57 to see like the story and how she came to be. And then, also the release date and along with the hardware to celebrate 20th anniversary, I think they really knocked it out of the park. And this was something we talked about of like no halo, what the heck is going on. Well, here it is. And it has a release date that I look forward to talking about with you guys because this is one as well. We're not getting a full halo, right? This is a partially given out halo that's supposed to be a live service platform. So it's going to live on. They're going to add a lot of things coming on. But they also planted their flag pretty far away from the quote unquote, like main holiday period and also far away from battlefield and call a duty which are coming out
Starting point is 00:29:33 October 22nd and November 5th so they're a full month away from these two big games right now will that be good will that be bad we always have these conversations of how much time does the audience have how much can the consumer put into your microtransactions who will keep the big pot of the pie here and all three of them are going to come out within the same window right now but halo has chosen you know what we're going to get kind of far away from them and let these to do battle. And they're also coming at it with a different model
Starting point is 00:30:00 of a full free-to-play multiplayer that has never been seen before with the Halo world. So I'm really looking forward to it. Little disappointed that we avoided campaign once again. Seems like this campaign
Starting point is 00:30:12 may be coming in real hot. And so either we're avoiding it for stories or it's coming in super hot. But either way, they have done a good job over these past, you know, three, four months this whole summer
Starting point is 00:30:23 of like Master Chief is not being promoted here. We're showing off the multiplayer. We're giving you a multiplayer story, and that's about it. So I look forward to seeing what this campaign is all about, because I have read the leaks. I know what's going on.
Starting point is 00:30:35 I look forward to seeing if they're going to nail this. Andy Cortez? I haven't read anything about the leak, so I'm trying to stay away from all that. Yeah, I was kind of shocked to sort of see that little vignette with the captain commander, the lady who runs sort of that training ground. I thought we'd see a bit more
Starting point is 00:30:57 of whatever this campaign is going to be, but it does, we did have a couple of people in chat mentioned that they did say we wouldn't see more on the campaign until December, whatever it was, like leading up to it a couple weeks beforehand, before the game releases. Love the controller. I bought that. Very excited for it. Bought the console for my brother. Very excited for him to have that. I'm just excited we got the release date. I'm excited we got it. Up until yesterday, the big sort of complaint that I kept saying was, yesterday was a disappointment, but Microsoft needs to get out ahead of that and say there will not be
Starting point is 00:31:33 news at Xbox GameCom. Gamescom. And then we go, well, hopefully the next day, so then we just sort of pre-prepped for that disappointment. And I wish that would have happened. But today was a really nice surprise to have that, even though it got leaked. And that's that's going to happen. What isn't going to get leaked nowadays? It's exciting. I'm stoked for this campaign. I can't wish to check it out. And unfortunately, I will be checking it out all by myself because there's no co-op. Exactly. Yeah, I'm really, I'm concerned about the campaign. And I think that I know they have a couple months to show it off, but they've had a couple of years to show it up at this point. The last time we saw it, it was really rough.
Starting point is 00:32:11 No co-op at launch. Launch is a bummer for sure. I would definitely rather play with you guys than play through myself for the first time. But besides that stuff, multiplayer, they've proven it looks fucking awesome. It plays fucking awesome. And this trailer they did looks awesome. I love that it seems like there's more of a story-based thing going on for multiplayer. If we get those type of vignettes through the seasons, like, that can be really cool.
Starting point is 00:32:33 And that kind of can replace the campaign in some ways and the co-op experience that we're looking for if we're all playing together with like, you know, mutual goals with the dailies or whatever they're presenting to us. December release date, a little later than I wish it was, but I get it. That's where the world's at. And I believe they're going to hit it. Like, I think that's kind of the biggest thing for me is it's been a real big fuzzy question mark with Halo. But I think them putting this date and with where it's at in the year, I think that we're going to be playing at the tail end of this year.
Starting point is 00:33:05 But this year, nonetheless. And I'm excited to do that. It would have been a much, like, again, we mentioned it while we were watching it, but how cool would it have been if they said, and this weekend, flight number two is coming. Like, that would have really sort of sealed it as this is a really hype announcement. Yeah. I think the hardware actually sealed it as well.
Starting point is 00:33:24 I agree with you, Andy. If you put out a flight, it would be even more high. But I think the hardware saved what we just saw. Because like I said, we avoided campaign, right? So now we're telling the story of somebody you've never really seen before. And it's going to be tied into multiplayer, which as well, Battlefield is going to do the same thing. We'll talk about that later on in the year. But I think the hardware seed the deal of like, hey, we are going to celebrate the 20th anniversary.
Starting point is 00:33:46 We know it's a big deal. We're going to hit you with one of the first ever. there's only been one other Xbox Elite Special Edition controllers. This is a big deal to have that on there. I know the price tag is outrageous for many people, but I'm so happy they didn't just do a generic regular controller to see it being elite controllers. A big, big deal.
Starting point is 00:34:05 Totally. And that's huge. And maybe we'll get more of that later on with other games, but also to have the special edition console as well. I mean, they hit you with the one two punch. And this is something me and the team over on the Xcast have talked about of like what is the 20th anniversary? What can they do?
Starting point is 00:34:19 Would they dare do a special edition console after it's been a year plus of COVID, the chip shortage, how hard it is just to get the normal consoles out there? Would they really dare do a special edition? Well, they did. And it's super fire and it's super awesome. And I can't wait to get my hands on it. So I think adding on that hardware announcement with it was super great. Man, if they did this yesterday, we would have had a whole different conversation.
Starting point is 00:34:45 But to add on to Jeff Keely's event right here, like Jeff had a killer event. and Xbox being like a big force in it is a huge deal because Xbox, we're going to talk about some more games from them that if we're at this conference, that were really, really great too. Yeah. Moving on from Halo,
Starting point is 00:35:02 we got Colts of the Lamb coming in 2022. This is one of those indie games that like got to share the stage with a lot of the big dogs coming right after Call of Duty, a Marvel game Call of Duty Halo. It's like, damn, okay. And I thought it kind of kept our attention. This one kind of stood out in an interesting way, I thought.
Starting point is 00:35:18 Yeah, it was a bit unfortunate that it came right after that Halo console because I'm sure half the audience is like, all right, I got to pre I got to preorder this thing. I got to figure out how to obtain this console and this controller. And so like even us, right, like attention was shifted. But watching this trailer, you know, I was very into it. You know, I think the game looks really cool. It reminds me a lot of nobody saves the world in terms of what it's doing as a rogue light, but then also having a really interesting art style. Like I was sold on it. I want to see more. Yeah, I thought the art style looks great. I thought the gameplay look cool. I want to see more of that for sure. I like the little premise of it of this, you know, lamb beating the people who were there to kill it or whatever. And then everybody worships the lamb and it's got crazy red eyes. Like, yeah, but it is also, yeah, right there with it. It looks a lot like nobody saves the world, which, of course, in the pre-show, announced multiplayer and that it's delayed. You're like, yeah, 2020. Here we go. Here we go.
Starting point is 00:36:07 Hopefully not 2023. You know what I mean? There's a lot going on to 22, but hopefully it stays that way. Next up, we got Midnight Fight Express coming summer 2020. We saw this a little bit yesterday in the Humble Montage. It looks rad. Yeah. Excited to get more of this, right? It went so quick in the Humble Montage. They were like, oh, that looks like a cool
Starting point is 00:36:27 thing. It kind of looked like Seafood. Okay. And then today to have its own trailer all here. I thought it looked really great. Can't wait to play it. The style of it is super cool too. We keep comparing it to Seifu because both of them have that fun, quick action John Wick like style to him. And the more I see of this game, the more I'm like, damn, they've packed in so much animation to this bad boy, right? the thing that caught me out guard was the back bend into like the headshot to the guy behind them.
Starting point is 00:36:51 And I was like, oh shit, they're really having clone with this thing. You know, I want to get my hands on it. I hope at some point they released a demo even leading up to it. I know they said it's coming summer 2022. But I think, you know, the more you can get this game into people's hands and have them play around with it and actually understand what this game is and how it controls, I think the better that's going to be. And so, yeah, I can't wait to see more of it. And it's game pass.
Starting point is 00:37:12 Yep. Game pass. One person, really cool. And I think it's one as well. we talked about it yesterday of like that quick, hey, here's the Game Pass update with these humble games coming and they just tore right through. There's something that Gary Whitton won.
Starting point is 00:37:24 He was like, hey, hold up. Like, let's take 60 seconds, 90 seconds, and talk about these games and see what's up. And Jeff put a good spotlight on a really cool game that got people excited. And so, yeah, to also put it on game pass, killer opportunity here. Totally. Moving on. Next up we have Teenage Mutant Ninja Turtle, Shredders, Revenge,
Starting point is 00:37:43 aka Tumnut, Shredder's Revenge. April O'Neill herself is playable. It is coming in 2022 to all of the major consoles. I'm extremely excited for this. Still waiting for some online play announcements, 2020. It's kind of sad, wanted it this year. But you know what? I'll wait.
Starting point is 00:38:00 This looks cool. I'm just so happy it's actually happening. Yeah, Andy, I think hit the nail on the head, right? Have you watched that? And you're like, what an art style? You know what I mean? I think everybody has such a soft spot for TMNT Arcade, right? And they see this, you know, spiritual successor kind of thing going out with it.
Starting point is 00:38:15 and that our style again and now April playable. Like that seems like so much fun. Yeah, my thing with that game and with all of these type of just like side scroller beat them ups is I don't really think the gameplay holds up in a modern time. Like that was such an arcade, you know, just trying to get you to put one more quarter in and just keep going,
Starting point is 00:38:31 keep going just to get a little bit farther. But I think that even then part of the appeal of those games was seeing the thing that you hadn't seen yet. So like pushing forward just that one more level to see who is the next boss? How do they look? Like what are they going to do? and I think what's cool with this art style. And we saw it in the teaser trailer and then now more here.
Starting point is 00:38:49 It's like all of the background elements, the way the Foot Clan are like, you know, reading newspapers and pop it out at you and stuff. It's like it's almost kind of like the point of playing it. It's not the deepest gameplay ever, but you're playing through to be rewarded with like kind of the fun things happening around you. And my God, the music's so good by T. Loaps,
Starting point is 00:39:05 the guy that composed the music for Sonic Mania working on this. So we're in for a treat with this one for sure. Yeah, I'm with you, Tim, in terms of, you know, why we come to beat them ups and that next screen thing. Like that reminds me of me playing space jam back in July when that came to Xbox. And I had the same thing where I was like, this gameplay is whatever, so-and-so. Like, this is definitely a fan game.
Starting point is 00:39:24 But I do want to see what the next level is because it's space sham. And so I'm not going to be fighting against the Tasmanian devil. Like, what's the next level going to be? But also I think it's worth pointing out that this is, is it dot e-mew? I never knew how to pronounce their name. But, you know, they're the folks who also did Street to Rage 4, which I've heard so many good things about. Yeah, people talk about how excellent things.
Starting point is 00:39:44 that game is. And so if this game has a percentage of the quality that that game had, then that's going to bode really well for how this game actually plays. Yeah, art style, music, nostalgia, it's going to hit you with all those things and why not hop into a game that is going to be fun enough, right? I'm not looking for any sort of gameplay elements that break the mold, but it's going to hit on so many different other areas that I'm excited for it. Online co-op will be huge for me. If it doesn't have it, it's going to be a battle-toe situation, which is not going to be a good time and enjoyable by myself for me personally. Like Streets of Rage 4 was so much fun.
Starting point is 00:40:17 Scott Pilgrim was so much fun because we had that online capabilities. If this game doesn't have online ready to go at launch, this will probably be a skip one for me, even though it looks so beautiful and looks so fun. I just don't want to do it alone anymore. And I also do want to point out to that. Dot Emu is the publisher, not the developer,
Starting point is 00:40:34 but they do have a good lineup in terms of what they have published, right? Like Win Jammers do. Streeter Rage 4, like I said, but then also they're publishing middle slugs tactics. And so, you know, I think there's an eye for quality there. They definitely have a direction and style that they like to go for. So if this falls in line, then I think that's exciting. Before we move on with the rest, let me tell you about our sponsors.
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Starting point is 00:44:04 We're back, everybody. Sorry, for some reason. Greg, like out of the corner of my eyes, saw Greg kind of get ready. And it looked like he was about to like jump into it. That was on me. That was on me. Next up, Super Monkey Ball, Banana Mania. October 5th, we already knew that. It's coming out. And we got Morgana from Prestona 5. Let's go.
Starting point is 00:44:26 In the ball. It was the big mystery who's in the ball. And it ends up. It's a cat. It's not a monkey. I'm happy to announce that Super Monkey Ball is now being added to blessing Super Fun game calendar, 2021. Congratulations. Congratulations.
Starting point is 00:44:39 You'll be getting your, the highest honor in the mail. Very excited for this. I'm excited for Mike more than anybody because he doesn't understand the magic that is super monkey ball. You're going to have a blast with this game, Mike. So many of the mini games are just a ton of fun.
Starting point is 00:44:54 Some of the best multiplayer memories I had back in the GameCube era. Yeah, you got me really excited to him when you were like, oh, this is like a party game. You can play with your friends and they have cool mini games. And then they showed them off. And I was like, oh, that is not what I thought this game was. I've never seen Super Monkey
Starting point is 00:45:08 ball never been interested in the game named super monkey ball so now you at least got me and i'll check it out i'll see who's in the ball okay well about to break my own heart here in total super monkey ball banana mini includes more than 300 recreated levels in 12 multiplayer mini games you won't be able to play those games online it does support more player local multiplayer so damn it well guess what i'm not playing now i just took super monkey ball off of my uh blesser two million games going to happen here kind of funny games, guys, everybody. That really sucks. Man, boo,
Starting point is 00:45:42 boo video games. And the opposite of boo video games, Splitgate got a little stage action from Jeff Keely, which I think is really cool. Not too much news here, but we got Step in the Portal in Season Zero of the Splitgate beta, live today. First details on the 100 level battle pass
Starting point is 00:45:58 plus a new map and contamination mode. I just love that it was here. Yeah, really cool for a smaller game to be on that big of a stage. One thing about Splitgate, though, that just doesn't interest me at all are the cosmetics. I don't really care much about... I like the gunskins where they're just color variations, but I'm not a huge fan of the art style whenever they have introduced newer skins of what your character can look like. I just...
Starting point is 00:46:26 I've never been a real fan of the aesthetic of them. But, I mean, talk about a game that's gone from. Again, they mentioned they were as 500 concurrent players, and now there's 80,000 concurrent players or whatever. I kind of want to hop in tonight, actually. I've been having a lot of fun with that whenever we have played it. Yeah, this game is red hot right now, and they're seasoned the opportunity.
Starting point is 00:46:49 They've been really working on the servers and the idea of sharing out a season zero and keeping that hype alive is really, really good. I'm with Andy. I actually don't really care for the look of the characters or of the guns itself. It's kind of a halo placekeeper for me until we finally get to December. but the gameplay is tight. The gameplay is fun and the portal usage mixes up that normal arena shooter.
Starting point is 00:47:11 So good for them for riding this high and really taking advantage of it. Yeah, I think split gate is having a very huge moment right now. You know, with them launching on consoles, but then also, yeah, being part of opening that live and being the game that I think is holding so many people over for Halo in the first person shooter, PVP wave that's about to come. I think they're in that perfect spot where they're getting a popularity. they're getting the TikToks, the social media posts. Like I've shared split gate TikToks with Andy already.
Starting point is 00:47:39 Like the game is getting that kind of notoriety. And yeah, like I think this is really cool to see. I'm excited to check out what the new mode is. And I'm excited to check out. Like, again, I'm not, I'm with you guys that the cosmetics don't do it for me as much. But, you know, it reminds me of launch apex a bit where at launch apex, I also didn't care about the cosmetics, really. Like the cosmetics were kind of weak.
Starting point is 00:47:58 I think they could hopefully, if this game sticks around, they could get to a place where they're like, cool, let's put more focus into this. Let's figure out what cosmetics look like for us. Let's figure out how to make these pop. And, yeah, like, I think for a game that is launching in beta right now, that is from a small team, they're absolutely killing it. The art style reminds me a lot of when you, and the way some of the skins look,
Starting point is 00:48:21 when you hop into Unreal and you're opening Unreal Engine for your first time, and there's a proxy humanoid model that you drop in there that you can like animate and figure out how to make move and assign animations to. That's what it reminds me. It has sort of a very basic feel. And when they do decide to get a little bit wackier with the art styles, it just never really meshes well, in my opinion. So I hope maybe there's a lot more improvements on that side of it. Next up we had Riders Republic.
Starting point is 00:48:55 Beta is available now until August 28th. both Mike and Blessing have already played a little bit of the beta. One is hot on it and one is not. Let's start with Greg Miller. Do you want hot or do you want not? Ooh, I want hot first. We're going hot, baby. Snowbike.
Starting point is 00:49:11 Oh, no, no, no, no. Oh, that's something. At A. Oh, yeah. Let's go. Yeah. No, I, I dig what I've played of it so far. I've not played too much.
Starting point is 00:49:18 I've played maybe two to three hours. And I played that with some of the homies, Yami and Ellie. And I've had, I've had a really good time. Like, it is, I think, more unique and different. than what Ubisoft usually does, but also does have those Ubisoft trappings in there as well,
Starting point is 00:49:34 where you open up the map and you get the icons and you get the question marks, and you're going and discovering stuff in the open world. It is that kind of Ubisoft game, but mixed in with what I think is interesting extreme sports bits.
Starting point is 00:49:47 It takes a lot of what made steep, but then adds a lot of variety to it with other vehicles. You can do downhill biking. You can do skiing. You can do snowmobiling. You can get in the flight suit. You have a lot of options
Starting point is 00:49:58 in terms of that. But then also, some of the game modes that are in there, I think, are just fun by themselves, even outside of being in the open world. And so, like, one of the game, one of the game modes I really liked, it's called, Mike, you might know what it's called. It's like trick, trick battle. Is that the one we're taking over different parts of the map? Similar to graffiti and Tony Hawk.
Starting point is 00:50:19 And that was the first one that I had to go to to check out because I was like, oh, I love this mode and Tony Hawk. I want to see how Riot's Republic does it. And I really dug it. Like it adds some twists in there. When you color. So the whole thing is you're in a stage with two teams. It's kind of like Splatoon where if you do a trick on a ramp or if you do a trick on a rail,
Starting point is 00:50:41 you turn that rail or ramp your color. And you're trying to take over the map. And the more of the map you take over, the more points you score by doing tricks on those ramps and rails. It's basically like a domination kind of mode. And I really dug it. You know, it has some cool party stuff in there. there, like there's a five times multiplier that'll happen every now and then that I really dug, and I think that mode is really fun.
Starting point is 00:51:03 There's also the mass race, which is basically a live event that will happen on the map, where periodically it'll open up and you'll get a message that's like, oh, the mass race is happening. And what that means is that you and your crew or whoever needs to go to the spot on the map where the mass race is happening. Once you reach there, you'll then launch it, and that'll have anywhere from the one I did yesterday had 30 players in it. And it's a huge race where you're going from checkpoint to checkpoint, but it's kind of like the, if you played the GTA online transformed races, they're just like that, where you might start off skiing, but then you get to a certain checkpoint and you transform into the wingsuit, and now you're flying.
Starting point is 00:51:40 And then you hit a certain checkpoint and you transform into downhill biking. And it does that sort of thing where it's keeping you on your toes, but then there's also a large amount of players in there. And I think that's, for me, that was a really fun time. the thing that really made this game, this preview shied for me so far, I think are the massively multiplayer elements because the way they tackle it is interesting where any map could have,
Starting point is 00:52:03 I don't know the exact number, but I imagine probably like 60-something players in a session, but they populated even more by obtaining players' ghost data and also putting those on the map. So you see tons of people in the open world at any given time. Like you open up your map
Starting point is 00:52:21 and you see tons of icons of all these different players. Only some of them are real. But it's that cool thing of really feeling like you're at this populated festival and you're seeing other players do their thing. And you're doing races and you're going downhill. But then you see another player snowboard over you on a different path. Like it's that type of shit that I thought was really cool and really fascinating. So far, in my few hours, like, I'm totally in.
Starting point is 00:52:43 I think there's some jankiness here and there. It's like, I think it has that feel that you get from quite a few Ubisoft Open World games where, you know, it's not, it's not a Spider-Man, right? It's not, like, the best controlling thing. It doesn't control, like, SSX. I think it controls, like, a midway between something like an SSX and something that is more semi, but meets in this a little bit of a janky middle. But for me, that janky middle worked where, you know, it's easy to pick up, easy to do the tricks.
Starting point is 00:53:10 And, again, like, for me, I think the thing that the thing that really drove my enjoyment for this game is the fact that it's just a good one to play while hanging out with friends and having kind of a social experience with it. So I've dug my time with this so far. I am on the opposite side because I absolutely hated my time with this. And it comes down to one big issue, and that is the controls. And so I do want to highlight the positives really quick before I get into that. And that is, I really think they captured a really fun, radical, gnarly lifestyle that, you know,
Starting point is 00:53:41 when you're in the extreme sports world, it really captures well. And so from the fun characters and the fun, you know, writing, it does. capture like this cool extreme sports lifestyle that we don't get to see much in video games. And then on top of that, they've really created this gigantic map and this really well-defined world within it of these different biomes that really hit home from Utah to Big Bear and Mammoth. And it really makes it feel like, oh, man, like these locations are well thought out and well done. And the events are killer, right? They have some really good events that will really well put together.
Starting point is 00:54:16 and I was really digging a lot of the events, the world. My only downfall of the kind of like, you know, the world that they've built through the writing and through the characters is two things. And that's one, stop with the shaky cam. I know we're extreme and I know it's fun, but like you don't need to be shaky cam in every single scene. It's totally cool.
Starting point is 00:54:36 Get the stabilizer on the GoPro. Everybody's got one. And then as well, they put so much time and effort into these facial animations and these character designs just to have it completely fail with the hair and facial hair. I just don't understand how we put all of this effort
Starting point is 00:54:50 into making the game look good. And then the hair just looks awful as if it's from a PS2 game. So really got to tighten that up. But on the flip side, my biggest critique was the controls. And when we come down to an extreme sports title, it's going to be controls, controls, controls.
Starting point is 00:55:04 That's why Skate was one of the top dogs forever because the controls are so perfect. And when I look at this, I look at something where this team has put together a number of controls and it is not just well refined. It is not on point. They've chosen to do like seven plus sports
Starting point is 00:55:20 and they've just seemed to give me the bare minimum to mediocre control fields. And that's really disappointing in a game where I thought this should be the top tier. This is where you're going to capture people and it starts with the controls. And so they have three different options for you to choose some and then it actually goes a little bit deeper in there.
Starting point is 00:55:37 So you're really going to spend some time trying to dial in your controls from race to trickster to steep. And I think they've made. missed the mark. Really, they've missed the mark on the controls. Mike, what's your control style were you using? Because I know they have the trick mode, but then also the speed mode, depending on what kind of event. If I was, if I was to give you a Mike Howard, let's find the best controls after four and a half hours, you would need to go onto steep. Then you would go to steep landing as well. Then when it comes to rails, you would go manual,
Starting point is 00:56:07 and then you'd go from there. But yeah, steep is the answer because I'm going to tell you this. when you play all of these games from dissenders to skate and you find out what those controls really should feel like and look like, this has missed the mark from the button controls of racing that allows you to use the thumbstick for spectate to move your camera around to Trickster, which any flick of that stick will put you up in the air and start you moving, which it should not do. Steep is unfortunately the right way to go.
Starting point is 00:56:36 And even with steep, steep isn't perfect. And I was disappointed in that. So I looked at this. I played it and I was like, man, Blessing touched on it so well. The multiplayer is very, very good. The world that they built feels extreme. It feels radical.
Starting point is 00:56:49 It feels fun. And it feels outlandish. And the map is just so good and the events are good. But man, oh man, the moment you pick up those controls, you're going to want to put it down. It just doesn't feel right. See, the way I described to you before the stream, Mike, and depending on who's listening, right,
Starting point is 00:57:05 it could be very much a negative or it could be a slightly positive. I compare it to that Olympic Games game, that we played with Bruce Green a few streams ago, where in Olympic Games, 2021, or I guess 2020, I guess, each different Olympic event kind of has a similar kind of thing to it, where the controls are basic, but then you have the same button for if you want to use your ultimate. Like they standardize the controls between each game in a way that feels somewhat consistent for a game that is overall pretty janky. This game does a similar thing in a way that I think has more quality to it because this
Starting point is 00:57:37 is being published by Ubisoft instead of whoever does the Tokyo Olympic Games. games game. And so there's a little bit more control and effort placed into it, but it's done in a way that I think is super easy to pick up in play. And so from the first from the first downhill thing I did, I think I did snowboarding, or maybe it was biking. From the first event that I did, I immediately got the controls and I was able to, okay, cool, I understand how to drift. I understand I do X, Y, and Z thing. And then going into snowboarding, I was like, okay, cool, I understand how this works too. and all of it for a game that is going for so many different kinds of events, all of it was good enough for me where I was way more forgiving of it.
Starting point is 00:58:15 I was like, okay, I can do this. And I was also using the, I think it was called the speed mode, where you are using the actual buttons to twist and turn and do all that stuff. And again, like, it worked, but I definitely hear where you're coming from. Like the controls are far, the handling is far from perfect. And like to go back to the open world, another thing I want to shout out is this open world did remind me a bit of, playing something like Forks and Horizon where there's so much going on, there's so much joy, there are people on the comms, there's discoverable things on the map.
Starting point is 00:58:44 One of the things I discovered that I thought was super cool was a Trials Fusion like obstacle course that was just random question mark that I found that wasn't hinted at. I got there and me and the folks I was playing with, we were all like, oh shit, this is Triles Fusion. And we're doing this obstacle course, which is like basically a bunch of wood planks put together to form this thing where you're going through the check. marks and trying to get to the end of it within the time limit. And it's stuff like that where I was like, oh, I can really get into this. If this open world is littered with just random discoverable events
Starting point is 00:59:16 like that, then this is going to be a really good time. But, you know, Mike, I definitely hear where you're coming from in terms of how the game controls because it is definitely, if you're looking for something to replace SSX or something to replace a really good e-sports big or a really good extreme sports game, then there are definitely better feeling games out there. I'm so passionate about this. I know Blessing agrees and he's passionate about this. It's like there's so much that this could be perfect with. And I would love to sit there with the devs and be like,
Starting point is 00:59:44 why did we choose this or show me how to do this? Because you're missing this. And this is that key feel in the controls that would elevate this to the next level. And now I turn my focus to shredders, which is coming to Game Pass, which will be an Xbox game. And that's a much smaller team. And I'd love to know, like, where are we out with the controls? How are we going to make this feel?
Starting point is 01:00:03 special because Ubisoft here. I mean, this could have just been steep 1.5. Like, we didn't have to do this. We could have put this on ice and held off on it, but they poured a lot into it, but it just doesn't hit. And now with a fall stacked with games, a massive race like that, am I really going to pull 60 people in? It's going to be very interesting to see launch to three months down the road and how
Starting point is 01:00:27 they can improve. So, yeah, riders are public just very disappointed coming out of that beta, very disappointed. That sucks. Moving on a little more there. They announced a new football sim game called UFO. It's free to play. Coming out.
Starting point is 01:00:43 Seems whatever. Any thoughts on that, guys? I want to see what licenses they get. Being the sports guy here, I do want to see because we've talked about PES and now their new name and how they have fought against FIFA to get these licenses for the teams and player likenesses.
Starting point is 01:00:58 Now you see this third game. It's like, what is this going to be? Are they going to just be made up teams, made up characters. Do they actually have some sort of licensing within the FIFA world? And is it going to control and play well? Because we know FIFA's the top dog and FIFA probably will be,
Starting point is 01:01:12 but FIFA's also very money hungry with their microtransactions and people want something different. And now is the time like we've brought up, me and Bless with EA Big and other sports games. 2K, Madden, FIFA, it's time for some new games. It's time for some fresh takes. And maybe this could be the one. I don't know.
Starting point is 01:01:29 We'll see. Yeah. Like I was having this conversation a few weeks ago. when the e-football news was announced that that game, traditionally PES, is going free-to-play and changing up their brand a bit. The fact that FIFA kind of has that market cornered in terms of being a soccer game that is premium that people are paying for, but then you're also getting to Ultimate Team
Starting point is 01:01:47 and dumping a load of money into that if you're into Ultimate Team. I think there's a space there that you can get into making a soccer and or football game that is free to play, that is accessible that anybody can boot up. Because, you know, I remember for the longest time playing FIFA back in the day and going to Family Video or Blockbuster, whichever one you want to refer to, and buying
Starting point is 01:02:10 the FIFA game that was years old because it was way cheaper and I couldn't afford a $60 FIFA game that came out that year, right? Like, I think there's a good market for folks who just want to hop in and play a soccer game for free. And so this feels like it's going to be, this feels like it's capitalizing off of that, but I do wonder how it stacks up, one, with the licenses, are they able to get the teams? But then also how does this stack up against e-football, seems to be doing a very similar thing in terms of trying to be a pre-to-play football game. We shall see.
Starting point is 01:02:37 We shall see. Then Lego Star Wars, Skywalker Saga, Spring, 2022. We got another trailer for this. It looks fantastic. Looks like a very, very different Lego game. I got to see this behind closed doors at E3. The last in-person E3s, it must have been 2019. And it looks like a lot of fun and everything they showed here.
Starting point is 01:02:56 I'm like, yeah, great. 2022 later than we expected, but not really a surprise, right? One word finally all I got for you finally was it not that much of surprise blessing Was it that I catch off there? I had my one grain of hope was seeing Jeff Keeley tweet out the fact that it was gonna be there I was like oh okay cool a glimmer of hope for my fanning's draft But no yeah I'm gonna have to figure out that situation There's a part of me that is a little disappointed with the visuals after playing builder's journey like no joke watching through a lot of that it feels like it's missing an extra layer of rendering and I'm not sure exactly what it is
Starting point is 01:03:38 but it I've never really been a gigantic fan of Lego games anyway so it doesn't really matter but yeah for some reason watching that trailer I was a little disappointed with how it looks visually hopefully maybe it's discord I was going to say Lego games I think look really good period let alone now a modern console video game of Lego I think you see that in 4k on your team I think I might sing a bit more than it is right now. Yeah. Yeah, I mean, honestly, like, I'm excited for this, but I'm even more excited for the potential of a,
Starting point is 01:04:09 a MCU Lego game in this style in a couple of years, because that's going to be super dope. What about a DC-E-U one, huh? Yeah, yeah, yeah, yeah, yeah, that'll, that'll be. Yeah. We got a rewreview. We'll get the Mega blocks of a game of a game called synced off-planet. Thank you.
Starting point is 01:04:26 Yeah, I was good, Andy. That was really good. This is a companion shooter. Kind of just a CG thing. didn't do anything for me yeah me either no no thank you uh that we got the outlast trials it's a horror survival game some uh cool stuff going on there with some multiplayer elements mike you looking excited about this yeah definitely uh you know i'm gonna play with andy for so but uh no i think outlask is one of those horror games that if you've played it you've probably never have forgotten it
Starting point is 01:04:52 and it is a staple in the horror gaming world there's a few and far between horror games that are really break out all stars and this is one of them and adding multiplayer you know you have my attention, especially coming hot off of year of phasmophobia, like now think of you and your friends playing this is going to be a really great time. So I look forward to October, you know, playing this during a Halloween spooky session whenever we get to that. It's going to be perfect for me. Spooky Sundays. Yep. Then, everybody, we got Dokev, an MMO that the trailer was approximately 17 minutes. And honestly, I wish there was more. This game looked fucking insane. It had a little bit of everything.
Starting point is 01:05:31 Is it Pokemon? Is it Balance Wonderland plus? I don't know. It's so many different things. Is it Ghostbusters? Turned into Ghostbusters at the end. That's what I'm like fucking sign me up. All right.
Starting point is 01:05:42 This shit was insane. This bad boy had so many shaders. Like the amount of that was going on graphically in this trailer was so confusing. Because the art style looks like something that should be more against an impact like. But the actual like what they're going for in terms of visual. individuals confuse me and blew me away at the same time. This game looks mad interesting because the way that Jeff Keeley introed it, he made it sound like it was going to be a Pokemon-like game.
Starting point is 01:06:10 But then you actually get into watching the gameplay. And yeah, it starts off with a lot of Pokemon-like elements. You have somebody fishing, you have somebody riding a bike. You have the characters that are looking like real, I guess, cheeby and cute, right? But then it just takes turns every few seconds in this trailer where you're going from doing like Devil May Cry like action to then just doing,
Starting point is 01:06:30 other open world shit, you're parachuting, you're fighting monsters. There's a lot going on in this game, and I can't wait to see more. You're a skateboarding on a hoverboard. A young girl, Joey Noel in the chat says, and it has a llama. It has riding llama capabilities. This was a wild trailer. This is one of the few trailers I've ever watched where a game is so not Snowbike Mike, but it has captured me to the point where I watched all of that and didn't want to look away
Starting point is 01:06:53 because it was so weird. The music was bumping, and then like Bless said, they just reset the track and just let it go back from the beginning, like, whatever this game is, you got me and I'm in for it. I thought I fell asleep in the middle of it and started dreaming just wild shit. And this has everything
Starting point is 01:07:11 and I still don't really even know what's happening. I mean, is it like a second life game? Does anybody even, does anybody even know the pitch? I don't know, because near the end of the trailer, it's this big sort of Final Fantasy looking combat section. But right before
Starting point is 01:07:27 that, the little girl's driving a little tiny he has a little car. I don't know what's happening. And now this fucking, like, I don't know, polar bear has boxing gloves. I don't know, bless this clock has headphones on. It's wild. This game is from Pearl Abyss, who are the folks behind, I believe, Black Desert. Yeah, Black Desert. And the description reads, Dokev is a creature collecting open world action adventure filled with intriguing stories and set in a unique, vibrant world. befriend the adorable dokeby that gain strength and encourage
Starting point is 01:08:00 people's dreams and get ready to embark on an adventure. I'm ready. Hell yeah. Next up we have Jurassic World Evolution 2. I missed the news of this bit, but they showed it again. Anyone have anything that I missed there?
Starting point is 01:08:14 There's dinosaurs. There's a desert environment you can build your park in now. I think there was another release date. Did we have a release day beforehand? I don't know, but another park builder and we're going to talk about another park builder later on. So it is cool that we're getting the rise of the park builders back again here.
Starting point is 01:08:33 That we got Far Cry 6. Another nice little revisit into that for the... I remember 9th of your Jurassic World. Sorry, I was trying to get it out of my thing for you. Gotcha. And then Far Cry 6. Anyone interested in what they showed? I'm interested.
Starting point is 01:08:48 I'm interested in Far Cry 6. And I haven't been interested in a far cry in a while. But I'm also... I shouldn't say that. Far Cry 5, I guess that was interested. interested in it's delivered. I'm interested in this one based on the villain. I'm hopeful to get, you know, hands on the sticks eventually and play it and see how it all feels. Yeah, it's a big one for me. I look forward to the comeback of Far Cry. Hopefully I fell off on four, skipped all of five and
Starting point is 01:09:10 five point five, whatever you want to call that new Dawn stuff. And so this is a big one for me for far cry. Like, can you pull me back in over to this game? And so we'll see if they got the goods. I mean, I'm sold on what they've shown us so far. I did like the, you know, hey, here's another little story beat to get you back up to speed and get you ready for this. And so, yeah, they have my attention. Let's see where they go with it. We got a little bit of the vampire blood hut for you play battle royale or the access September 7th.
Starting point is 01:09:38 Then we got Park Beyond 2022, Snowmike Mike losing his mind about that. I'm excited. I'm in for that. I'm in for that. Yo, play Park Attack, play Planet Coaster. Get ready. Park Sims are back. So jump in and have some fun.
Starting point is 01:09:52 So as you can see, we're kind of in that segment of the show. that's a little bit more like, all right, all right. Then we got Jet the Far Shore from Super Brothers and Pinescented, October 5th, 2021, PS5, PS4, and Epic Game Store. Long away to release date on that, obviously, PlayStation 5, you know, exclusive in terms of, you know, having the exclusive features on the thing. Interested to see more of that play it. I definitely, as I was asking Andy about it as we watched it, you know, we've yet,
Starting point is 01:10:19 well, this is our first real glimpses of this game, right? Edge had a big old profile on it, but now we're finally getting to see it. And yeah, it does look like a no man sky thing. And that's how they've kind of talked about it, right? Being this chill exploration of space and stuff. So you should see what that feels like too. Yeah, agreed. Yeah, there's something about it that isn't working for me.
Starting point is 01:10:36 Like, I feel like it was because like this, if I remember correctly, it was announced around the same time as Kina, Bridges Spirits. And it's like, it's like. Yes, fire presentation. There's just something where I'm like, they just don't feel on the same level. And I don't know that they necessarily need to be, but it's like, that I'm like, oh, I'm interested in this.
Starting point is 01:10:50 And this one, I'm kind of like, all right. Cool. We got Horizon Forbidden West. Kind of surprised for me. Did not expect to get this information today. Did not expect to see this here. Pretty exciting news. February 18th, release date, 2022.
Starting point is 01:11:04 And Horizon Zero, Don, the first game has a PS5 patch out now, 60 frames per second. That's lit. That's something that brings me back as like the non-Playstation guy and I come and go for the exclusives. To hear that's getting the patch for 60 frames, I'm into that now. Just like I'm into Ghost of Susha one right now. And I can't stop playing it. I hope it does the same thing for me. Mike, there's 60 frames now.
Starting point is 01:11:26 So you might want to check it out coming soon. 60 frames up on Horizon Zero Don over. Our audience absolutely hates when I do this over, but we're gonna continue to do it forever, y'all. I just love the angry disapproving dad over here. Universally the best controller out there right now. This is how he's gonna treat it. Cabobbs in the chat says it's also worth noting
Starting point is 01:11:49 it now supports 4K via checkerboarding. So cool, make the game look even better. Then moving on, we got Amazon's New World, September 28th. Andy, what you got on that? It's just kind of a cool story. And I am excited to see if it actually continues that momentum or whether all that momentum was left with the beta. Because I think I'm worried that maybe some players went way too hard on it and it burned out. But when that beta ended, it just seemed like a lot of the people that were playing it at that time just really kind of found the groove
Starting point is 01:12:23 for it. And I watch plenty of people stream it and it seems interesting enough and I definitely want to check it out. But I knew that the thing that worried me is the thing that happens to a lot of us whenever we play these games where you make progress and then you know I'm going to lose all of this shit as soon as this beta ends. And I've put in a lot of work and it's all going to go away. And I'm glad I didn't hop in then and I'm, I definitely do plan on hopping again when it does come out. then next up we got marble future revolution on mobile gregg you've been playing this what's up uh yeah i haven't had as much time as i want to obviously it launched at like 3 a m r time maybe 1 a m r time
Starting point is 01:13:01 but i started up this morning got through the tutorial i'm main in cap right now i want to get a captain marvel going after that i want to get a spider man going after that i always done previews before on gamescast uh and then also i did the thing at game spot the sponsor stream over there while I was on it and got interviewed about it. The idea here is that it's, you know, an action RPG multiplayer one if you want it to be on your phone, ready to go. And it actually looks and performs well. I, you know, I had been, I had watched a lot of the game spot stuff.
Starting point is 01:13:29 I had done a little bit of a test build and stuff. And I wasn't sure how I felt about it. But I am actually Jones need to get back and play more Captain America. It does feel like a Marvel Heroes. If you remember Marvel Heroes, Marvel Heroes, Omega on PlayStation of, you know, it's going in there and beating the shit out of a bunch of different aim guys. running around getting better loot and changing your look and doing this thing and you know the longer is of you know leveling up and going out there to do multiplayer you know raids and big bosses and get better gear and better loot and yadda yeah but right now it's you know run around being cool superheroes and cool story and i want to get back to it uh then we got a little tales section we got an announcement of tales of luminaria coming to iOS and android demo available now if you want to check that out um bless you were kind of interesting
Starting point is 01:14:17 in that, but the playtime turned you off? I've been interested in this game for a while. Like, I've never played a Tales game, but I've always had the interest in playing a Tales game. And it's that thing where they announced this game, and I remember from the announcement, I was like, oh, shit, this art style looks a little bit different for Tails. Like, it looks really cool.
Starting point is 01:14:33 And this might be the one that gets me in. The only thing that's keeping me off from it this fall is the fact that now there are so many games this fall, and I know that this game is going to be a 70-hour-long game. But I do want to try it out. And so, like, everything they've shown has my interest peaked I might download the demo give it a try to see if that's what makes me fall in love with it but you know I think it's I think it's been having really good showings every time I see this game pop up
Starting point is 01:14:54 they talked about a game called Siberia the world before we saw a Jumaji game that looked absolutely horrible called Jumajun that curse returns uh dead mouth dead mouse rebranded as dead mouth five uh doing something with core that was really unclear um fall guy season five king louie baby jungle book event truly, truly bizarre crossover. Like you're like, all right, fall guys,
Starting point is 01:15:21 Disney, what's you going to do? Like, so I haven't been on fall guys for a while. Is the season jungle themed? Is that the reason they did that? Yeah. Even with that,
Starting point is 01:15:30 even with that, which kind of explains it, it's like, jungle crews just came out in theater. So like, what do we do it going back to jungle book? But all right. Yeah.
Starting point is 01:15:38 I don't know. I'm still looking for the Xbox announcement. So I'm lost on what we're doing with fall guys right now. I just can't believe it. Then next up. replaced we got a little bit more of one of most of our favorite games that we saw at e3 this year they announced that the song from the trailer is now available which is cool because a lot of people
Starting point is 01:15:57 have been requesting that but i got to say this is a weird showing like i i love this game but like need to see more and want some more info and for them to do this kind of felt out of place the thing that kind of bummed me out about it was i think jeph sort of set it up as the devs want to but just want to let you know that they are working hard on it and they have a little update for you and I think that's kind of how the presentation was worded and then we see this really again amazingly aesthetic sort of view of how the game looks and this big sort of robot dude hits a dude down and then it's like oh we're going to see maybe the dev pop up and say hey guys we're hard at work we hope you enjoyed that look look forward to more news and blah blah blah and then it just kind of ended there and then the
Starting point is 01:16:43 music popped up. So that was a little disappointing. Yeah. Next that we got Age Vampires 4, October 28th. Yeah, there we go. Heard all about that yesterday. Learned some shit. Learned a lot yesterday.
Starting point is 01:16:58 We got Valheim, hearth, and home, September 16th. Crossfire X. Xbox exclusive coming soon. This is a nice game. What the hell? Go for it, Mike. This is one of those. You know, I read the comments from our last reaction.
Starting point is 01:17:13 the kind of funny X-cast of like someone who, you know, we do the X-Cast prep and the research every single week, right? And you keep tabs on Xbox with all of these games that they have promoted and touted to be console exclusive, launch exclusive, right? And we talk about the show what they showed yesterday. And you look around and you're like, well, if we're going to do a deep dive and show off games
Starting point is 01:17:34 that are coming off this year, where are these titles like Scorn, like Crossfire? And it's just wild to think we put them over here with Jeff Keely. and so even then we only saw the multiplayer. We did not see anything from Remedy and that kind of campaign as well that we're looking forward to. Scorn just gone. Just somehow it's just like, hey, it's coming out 20, 21.
Starting point is 01:17:56 You're like, what is happening with Scorn? So this was another wild one of like Xbox showed up with a number of things that they easily and probably should have put it in their own event, but I think they helped Jeff Keely continue to pad this out and add on to more titles for him. And then we got a war of tanks. Then we got Genshin Impact. Aloys come in September 1st, free on PS4 and PS5.
Starting point is 01:18:19 There's going to be a Genshin concert, October 3rd, 2021. Remember, you got downloaded on PS5 during this. I did, I got the notification of my phone. Ready to play. It is ready to play. When do you think you're actually going to play at bus? Oh, you know, that's the magic place.
Starting point is 01:18:34 What do you think you're actually going to turn it on plus? Aloy comes out what? You said September 1st. Oh, man. My September was that a Sunday? that's a Wednesday. Wednesdays are usually tough for you. They're usually tough for you.
Starting point is 01:18:47 All right. I'll figure it out. And then getting back to some really cool stuff, Seifu, PS4, PS5. $60 on PS5. And it is coming February, 22nd, 22.
Starting point is 01:18:57 22. Hell, yeah, can't wait to play that. Death Stranding, directors cut, gameplay trailer to essentially close out the show, September 24th. And we also got the fun announcement
Starting point is 01:19:07 that Jeff will be making a cameo in the Muppets haunted mansion special coming at Disney Plus. One more thing. That was our one more thing. Yeah. And honestly, one of the lowest points for me of the show was ending with Death Stranding. I'm a little surprised that they did that.
Starting point is 01:19:22 Totally understand potential reasons why they did. But still kind of a letdown for a game that we already knew about. But I got to say, I'm surprised with the amount of content in this director's cut, especially for it being not that much more expensive for the upgrade. Like we've been seen so much back and forth over the last couple months about what is or isn't in these PS4 to PS5 upgrades and are they free do they cost money and from what I understand $10 gets you this and there's a lot more than $10 of value there so pretty cool. Are you guys planning to jump back in? Oh yeah. Yeah. Like I didn't I didn't finish that screening the first time
Starting point is 01:19:58 around. I played maybe 20 hours of the game and got to a point where it's like now walk this distance that is longer than any distance you've walked so far and I was like absolutely not I am not in the mood for this right now. I got to move to San Francisco. And so I never ended up ended up getting back to it uh and so like with with how many things are putting into it like how many uh like walkable robots and fucking racetracks and all the bullshit that they're putting into it this seems like the perfect opportunity to get back in because i mean like metal gear solid you know they have the standard versions but then they have subsistence or substance or substance or whatever the uh definitive versions of those are yeah yeah you know
Starting point is 01:20:36 to be that for death stranding and you know it seems to be the superior way to play and so i want to jump back into it it looks really cool i kind of want to fire it up just to see what the hell has happened to my world it's similar to going back to animal crossing and finding out that everybody's dead you know you have no roads like putting up neopets you have to go to go to every one of your roads again and tell them you know start building and put the resources in there no yeah but but won't i see stuff that a lot of other players have made well i think it's instanced right so it's not like you were yours is a persistent world i think it would be like since I don't know I honestly am to kind of talk on my ass based on whatever for an
Starting point is 01:21:10 outdated review guide or whatever from 2019 when we were doing it I'm I'm kind of excited to go I'm kind of excited to go back and just see what the hell has happened I don't ever plan on playing to that story again I think I just I think I played that game for way too long I put like near 80 hours into it even though it's like a 25 hour campaign if you mainline it I feel um But yeah, I definitely want to... I'm excited for Bless to hop in and hopefully finish it because I do think that Bless will really, really dig all the weird and wacky sort of turns
Starting point is 01:21:47 because anything story related in that game, I really dug it. And I'm kind of excited for Mike to at least check it out and see... Since Mike is kind of getting his taste testing of what the Kojima universe is and the way that that man sort of conceptually thinks of how game design and story meld and all the weird sort of shit that happens
Starting point is 01:22:12 I'm excited for Mike to sort of check it out as well. That's the thing that I think is super interesting and cool about Death Stranding is the fact that that game puts so many people off at launch because it was doing this thing that was weird and different and like it was kind of hard to grasp
Starting point is 01:22:28 in terms of is this fun? Am I enjoying this? Like this is a game that looks like like it should be a third person action game or a third person shooter, but I'm literally just delivering packages. And I think the way that they balance out like, hey, you know, we're doing what every other game does, which is we're going to start you off week, but then power you up over the course of this game and give you all the resources to make delivering things easier. Like that is literally just what action games are, right? Like it is you starting off week and then over the course of 20 hours or so slowly getting better, getting upgrades, becoming better at the mechanics,
Starting point is 01:22:59 and being able to blaze through a thing. And I want, I, I, I want to have that experience for Death Stranding, where by the end of the game, I'm launching things out of catapults. Yeah, you're using the cargo catapult. But also mid-game, bless, also mid-game, you will be playing it like a third-person shooter game because that's very much what I did, where there are a lot of enemy encampments, and they are holding on to really high, really valuable resources. I'm going to go take this place down.
Starting point is 01:23:25 There's three of those guards who have those weapons. There's two of these guards. Let me sneak around. I'm going to stealth kill these dudes, and then I can use my gun to take, the other two like it then becomes a very in my opinion a very sort of action stealth uh third person shooter at that at that point yeah hojima kind of game yeah i played some of the sections too that were you're in the trenches and you're doing shit that i won't i won't get into detail sneaking around other like yeah the enemies can get kind of freaky as well like i had i had a good time
Starting point is 01:23:53 with that i can't wait to see how this game looks on ps5 too yeah that's a game that on ps4 i thought looked really good it has both it has that that magic combo of good arc direction but then also it has a good engine that runs it with really good graphics. And when you have that sweet spot, oh my God, like, again, it's really good. And so on PS5, I really want to see how that game looks. Any closing thoughts, guys? Jeff, great job. Really continue to elevate this, continue to do a good job.
Starting point is 01:24:20 I think you see a massive improvement ever over everything he's done so far and to continue to work with others and bring in to make this one all-encompassing opening night live opening ceremony for certain events is really, really something special. And I look forward to seeing what he does in December with the Game Awards. But for right now, walking out of this, another great one. This was well worth our time. Hell yeah. Hell yeah.
Starting point is 01:24:44 Let us know in the comments below what you thought about 2021's Gamescom opening night live. And what you expect to see at the Game Awards. I'm kind of interested in building the hype for that now. But until next time, I love you all. Goodbye.

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