Kinda Funny Gamescast: Video Game Podcast - Gamescom Opening Night Live REVIEW! - Kinda Funny Gamescast Ep. 35

Episode Date: August 27, 2020

Andy joins the Gamescast crew to talk about the season finale to Summer Game Fest. Learn more about your ad choices. Visit megaphone.fm/adchoices...

Transcript
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Starting point is 00:00:08 What's up guys, welcome back. Fucking Andrew! Fucking Angie! Welcome back to the Kind of Funny Games cast. As always, I'm Tim Getty's. Join by the new face of video games, Blessing, Adioia Jr.
Starting point is 00:00:30 Undressed is an American anthology series that aired on MTV from July 26, 1999 to September 5th, 2002. The series was created an executive produced by British director, Roland Jaffe. It's a fantastic show. Blessing. If it's later,
Starting point is 00:00:44 at night and there was nothing on Cinemax or HBO you could crank one out easily to undress yeah yeah I like it going to watch you know 2002 wasn't that long ago I'm sure it still holds up we also have the former informer Imron Khan I remember like in MTV's
Starting point is 00:01:01 Auditor days yeah show that had like the head on it that cartoon it doesn't hold up today I bet but that show was awesome at the day Otter days Audities Oh audities yeah yeah I know you're talking about it had the head first then the head finished and they started playing the max,
Starting point is 00:01:16 like the comic book character. Not way too, like, obscure for most evil, but it was cool at the time. Three South is really good thing. We also have the nitro rifle himself, Andy Cortez. Tim, we've had a day, huh? We've had a day. Mm-hmm.
Starting point is 00:01:33 We have had a day. I've eaten eight goldfish crackers. Oh, man. That's nine right there, number nine. Me and Amron have been on camera together since 10 a.m. And so we're in our four. This is the Kind of Funny Gamescaste each and every week right here on YouTube.com slash Kind of Funny Games. We get together to talk about video games and all the things that we love about them.
Starting point is 00:02:00 You can get the show ad free by going to Patreon.com slash Kind of Funny Games or watch it later on YouTube. You can watch it later on roosterteeth.com or you can listen to it on your favorite podcast service. Just search for Kind of Funny Games cast. and we're going to be right there for you. Shout out to our Patreon producers, Muhammad Muhammad, Julian, the gluten-free gamer, skin-tight salmon, Jeffrey P. Long, Sancho West, and James Hastings.
Starting point is 00:02:24 Thank you all for making this show happen. We got a special show today. We're actually doing our post-show analysis of Gamescom opening night live, a.k.a. The season finale of Summer Game Fest, which let's just start there, guys. This was the season finale,
Starting point is 00:02:42 of Summer Game Fest. We technically never got out of Phase 1 of Summer Game Fest, if I am correct. What do you think that means? I'm exhausted. That's funny. That's what's it. Like,
Starting point is 00:02:56 there's been too many shows and none of them are all, like, all that notable, and only some of them were tangently connected to Jeff Healy. So it's, to call the season finale is like, presumably a season value, you pull in all the threads from all the other stuff in the season,
Starting point is 00:03:10 which you kind of did. Like, there's a crash thing and there's some other stuff, but. Of course. Yeah. But at the end of the day, I'm like, I don't know. This, I expected to be wowed a little bit just by that name, just by the- We got wow.
Starting point is 00:03:23 We got World of Warcraft. We did not, I did not be wow. I was not wowed by this. Yeah, I think to Tim's question of like, what does phase one mean? And what does this mean as the series finale, right? Like, I, the phase one graphics was tweeted out by Jeff with like, not enough context. I don't even know if Jeff knew what the context was of phase one, because I think when he tweeted that and when he was first rolling out Summer Game Fest,
Starting point is 00:03:50 or Summer of Gaming, I forget which one we're in. Summer Game Fest. Summer of Gaming with IGNs. This IGN, okay. I think there was the idea that that was kind of a rallying call for all the different publishers and all the different companies to be on that one calendar and be able to point back to, hey, yeah, this is, we're all part of Jeff Keeley's thing, meaning we are all falling in accordance with,
Starting point is 00:04:12 with organization and how that stuff looks like in terms of the rollout. But I feel like there wasn't enough of a committal as there needed to be for this to be a nice organized thing. And so I think that's why we never got a phase two graphic. I think that's why this as the season finale kind of felt not disconnected because I think as an event it was fine, but it didn't really, as a season finale, this didn't have that moment where it was like, oh, shoot, yeah, everything really wrapped up here. Because, you know, we know we have more stuff.
Starting point is 00:04:41 We know there's Ubisoft forward. We know there's more Xbox stuff. We know there's more PlayStation stuff. It feels like it's still ever longgoing, despite this being in quote-unquote season finale. But I think all that stuff, though, isn't necessarily part of the summer game fest, right? Like some of them were,
Starting point is 00:04:57 but some of them explicitly weren't. Like all the Nintendo stuff's not... I guess Ubisoft just didn't associate with it at all, did they? But the problem that I have with it is that whenever there was an event happening, Summer GameFest would tweet out about it. And so I never knew whether it was like an official thing or the Summer Game Fest Twitter account,
Starting point is 00:05:18 just saying, hey, what did you think of, you know, the newest asses creed trailer or whatever? And so whenever I would see those tweets, I'd go, oh, I guess that was like a Jeff Keely thing. I guess that was like one of his kind of, you know, little events or whatever. But I don't know. I think just the messaging has been so all over the place that, you know, you just kind of hope that we're getting new games
Starting point is 00:05:38 and kind of forget about what the official rollout plan. is. Yeah. I think part of it is that like Jeff Keeley clearly expected Summer Games Fest to be the placement for E3. And he thought things that were supposed to be at E3 probably would have like should have been there. But I think most companies just went like, nah, fuck it. Let's just do our own thing or just not do it at all because COVID. So like fandom is a good example of I bet you those things were, we know there's those are supposed to be part of the E3 conference. Yeah. Or Comic-Con or E3, yeah. Yeah. And there.
Starting point is 00:06:10 They weren't. So, like, theoretically, they would have been part of Gamescom or something, but it was just like, no, D.C. said they're going to just do their own fandom and just show the stuff themselves. Yeah. Yeah, it's interesting because we've talked a lot on Games Daily and stuff. Like, I love Summer Game Fest as an idea, and I love Jeff being the leader of it because he's proven. If he's proven anything over the last decade, it's that he knows how to put on an event and he also knows how to take feedback and criticism and apply it to the next show that he does, where every game awards has been. been better than the last. And like, the things we bitch about are tightened up just a little bit more, just a little bit more the next time. And I think that as an idea, Summer Game Fest really
Starting point is 00:06:49 could have worked with him kind of as the maestro of it all, like the one guy that kind of like is making sure people aren't stepping on each other's toes. But it just seems like everyone got a little overzealous and didn't want to play nice. Like we saw it early on with the IGN summer of gaming, which if that from beginning worked with Summer Game Fest, I think it would have been a lot clearer. but instead they felt like two separate things that were competing for attention and for competing for debuts or exclusives or updates on games and then it kind of just led it to where we're at now and every summer game fest specific exclusive thing that they did spoke to me with Crash 4 Tony Hodge Pro Skater with the things that were explicitly branded that way I was all
Starting point is 00:07:29 about the do a such thing exactly yeah totally for this to be the season finale of all of it and for this to be the most entirely in control by Jeff Keely with Summer Game Fest branding stuff that is not just focused on one title, but is actually kind of showing something from everyone. I am extremely let down. This was probably one of my least favorite events, and I think it's because of the spectacle that was presented to us. Like, the set was fucking awesome.
Starting point is 00:08:00 And the way that they were doing the show definitely had a lot of potential, but the things that they showed and no matter how they set our expectations, which they did for this one going into it. They're like, here are the games that are going to be here. You're just going to get some updates. There's going to be some surprises, but don't expect too much. Somehow still is like, all right, then why did you put that much into this then? Do you feel like they kind of ruined it a little bit, though,
Starting point is 00:08:24 because I feel like if we didn't know going into this that we were going to get Rashed and Klank and Fall Guys season two and quite a few of the other things that were some of the big hitters, I feel like some of the stuff could have hit harder, but because going in, like, Ratch and Clink and Fall Guys are the two things that kept referencing over and over again to keep us in, that kind of took away some of the luster? I don't know. I don't think so because especially with what we got from both of those,
Starting point is 00:08:50 like I think having them in the show, like the show wasn't horrible, you know, and I think having those means that it's not horrible. The Fall Guys stuff was interesting, and I think that they kind of gave us exactly what they needed to do, which is just a tease of the future of the, game that we're all addicted to right now could that have just been a tweet totally but it being in this kind of made this kind of feel a little bit bigger we were excited to see that the ratchin clank stuff
Starting point is 00:09:14 is it's weird because like we're already sold in this game and pretty much they're like we are like this is the game everyone's talking about being next gen and then they kind of just showed us a slightly longer version of what we saw at the PlayStation event it's as if like this felt like a reactionary thing to something that didn't need a reactionary sort of uh feel for where like I could understand if maybe the last time they showed Ratchet, a lot of the crowd hated it and a lot of the audience is like, oh, what the fuck is, what are they doing
Starting point is 00:09:41 with this? And then they're like, no, no, no, we'll show you like an extended thing at the Gamescom event. Like, they showed us more of a thing that we were already kind of stoked for, but it wasn't really any, there wasn't a whole lot of new there. I just feel like this whole thing, like the event being two hours, the
Starting point is 00:09:56 event being two hours would have made a lot more sense had we not had four months of a bunch of events already. You know, like if we had, if we didn't have all these other cool games and cool shit being announced over this whole four months or whatever, five months, however long it's been, they could have squeezed some of those cooler announcements into here. But I just feel like they, I feel like it was stretched too thin. And also, it's about an hour longer than what it should have been, you know.
Starting point is 00:10:24 Yeah, this, this feels like it happened almost because it needed to happen. Like, if this event didn't happen, I don't feel like we would have lost. much because the bigger announcements from here could have happened in other presentations could have happened as a one-off tweets but like looking back i was taking notes during the event of what we saw right and like you know a known nine awakening doom eternal dLC dragon age uh some game in in game footage not necessarily gameplay uh you know while shadow lands crashed for and now i'm going to scroll down to like a little bit more of the exciting things right now of honor vr 12 minutes was probably one of the the big standout things there but even like the announcement
Starting point is 00:11:01 minute of that 12 minutes was cool looking, but it's the 12 minutes footage. Like, it's not the exact footage, but it's basically what we've seen before. It was them saying, Willem Defoe and Daisy Libby. Who was last one? James McAvoy. Which is huge. I mean, that's the thing is like, when we look at these announcements, we really have to break it down of like, not just like, oh, was the game here?
Starting point is 00:11:21 You need to ask what was shown about the game? Like, what is the actual announcement that is here? And I think that that for that game on this level of a stage is huge. because that game we've seen now many times at different events over the years. But now it's like, oh shit, all of a sudden there is a new level of eyes on it. Yeah. And that game individually is handling their promotion super well in a way where one of the bigger problems I think we've seen with Summer Game Fest is the fact that there is no
Starting point is 00:11:49 communication or like good planning across the board as far as how individual developers and individual publishers are handing out promo material of their game to, these different folks. And so like 12 minutes, right, we saw their big reveal at Xbox's E3, I want to say last year. And that got us all hyped and excited because that looked like something that was hype and exciting. And today when we saw it, like I, I feel like that game has been not necessarily missing, but like not, they've not necessarily been talking about it too much over the last year. And now we see it again. We still had that feeling of, oh yeah, I remember 12 minutes. That thing looked awesome. And then you do get the here's James McAvoy,
Starting point is 00:12:26 Daisy Ridley, and Wilm Defoe. And that that knocks us away, as opposed to something like Godfall, which we've seen a billion times, and that game showed up here for like, what, a 10 second trailer that was showing off the cosmetic thing that like not really anybody cares about because we don't have a connection to Godfall like that.
Starting point is 00:12:43 You don't have a context for the game yet, yeah. Yeah. Like, I'm looking forward to Godfall and even I was like, I don't give a fuck about the thing they just showed me because I haven't played the game. They can't find a good ratio for that game. Like they either show way too much or way too little and like none of it. That's why. It would have made sense if
Starting point is 00:13:00 like, you know, we finished the Godfaw campaign and we loved it and then it's like, hey, everybody, this this moth fucking butterfly thing, cosmetic. I don't know what it was, but it was like sort of an insect look at the thing. They're like, oh, it's available in the game. Oh, holy shit. I never thought we'd be able to use this character,
Starting point is 00:13:16 but they showed this cosmetic. For a game, we don't know it really anything about and nobody's played it because it's not out. I don't know. It's just, so much of this felt really muddy and forced. A game that we've seen like seven different times and each time has never felt just right. as far as them showing off the game
Starting point is 00:13:31 and them getting us excited about it. I feel like that kind of reverberates through a lot of these different announcements where some of them, you know, were awesome, right? Like, seeing more crash stuff is exciting. No, it's not there. Into crash. It's not.
Starting point is 00:13:44 I'm super into crash. And like, that's a perfect example to me of like, okay, why was Crash 4 shown at this? At the Sony state of play event, we just saw it at for like the, you know, there was the reveal event summer game fest. Cool. They're revealing the game.
Starting point is 00:13:57 That's exciting. Then we saw it again at state of play. And it's like, oh, there's these fun, retro, like, gimmicky things that can happen to the levels where it, like, looks like different paint styles or, like, Photoshop filters and all that stuff. And then they talked a bit more about the different challenge modes and stuff. And I was like, oh, yeah, cool, that's great.
Starting point is 00:14:14 For this, it's like, oh, hey, there's a flashback mode. It's like, you're getting so nitty-gritty into stuff where it's like, we know this game's coming. Like, that thing, we saw, what, three minutes in this of Crash 4? Totally unnecessary. when you really ask the question, but why is it being shown? And I hate when the answer is it's just an advertisement. It reminds me of the video game expo,
Starting point is 00:14:34 like you're referencing blessing the Joel McHale days. Like that one, that show where like Reggie and Retro Studios came and they're like going to show off a new thing. And it was like, oh, here's Cranky and that country. Granted, that game was amazing. That is one of the best two-day platforms of all time. That was still a bad showing because like, oh, you came to the show just to show Cranky Kong?
Starting point is 00:14:55 and that's kind of what I got from here is like, okay, cool, I'm still going to buy Crash. I'm still excited for it, but this is a weird, like non-announcement. Yes, it felt weirdly planned in a lot of ways and in a lot of ways that very much made it feel
Starting point is 00:15:11 like, oh, y'all are just getting shit together just to get shit together. You know, this doesn't feel like it has much purpose, right? And I think that threw off a lot of the pacing, that threw off a lot of the flow of the announcements. When we got to Surgeon Simulator 2 and they opened it with the back to the future stuff, and got us hype for a back to the feature game
Starting point is 00:15:27 and then transition to, oh wait, no, this is a certain simulator too. It's like, what the fuck is going on here? What are you guys going? What a gut punch that was. Like, not either, like, even if it was a good back to the future game, I'd be a little suspicious of it, but the fact that they started with the music and with like the tire tracks, like, yeah.
Starting point is 00:15:43 And then they show Doc Browns, like, okay, cool. It's like if you had like at the Game Awards, you had Vin Diesel and my god, I'm totally forgotten names. Rodriguez. Michelle Rodriguez. Michelle Rodriguez. is come out and they announced like I don't know, Gundam
Starting point is 00:15:58 Extreme versus 2 or whatever that is the thing they're bringing out. Like I understand why because Jeff Keely he's a nice guy very much a starfucker very much likes the celebrity aspect. There's nothing wrong with Starfucking. No, no, I'm not
Starting point is 00:16:14 saying that's a bad thing at all. I say you need that sort of thing to get the numbers he does. But I bet he was like, oh, we get Christopher Lloyd on here. Can he wear the back to the future stuff? cool we'll find an announcement to make him work with it that's it like that those i understand why he did that i understand that does get numbers but boy is it disappointing when you want it if you're back to the future fan that whole thing must have been a roller coaster ride that never went back up yeah and that's rough
Starting point is 00:16:40 go for it and i think this is just uh i think it's hard to put on the show like this especially with how big and kind of huge last years was um but it wasn't so that was the death stranding reveal that's But it was still like on a big stage in front of a lot of people. And it still felt like, it still felt like a bigger deal than this was or whatever. I think it's just because the game shown or whatever. And I'm sure that I wonder if the thought ever was there of should we even do this because we have all these other events happening right now. Should we even do this? I think one of the key things that shows me that this is an event for the sake of having an event was when Terradown was shown.
Starting point is 00:17:20 And Terradown looks great. but keely introduced and said I love the way it looked and I asked the developer to put together a trailer for this and to me that's just like it just seems like you're reaching for other titles now granted
Starting point is 00:17:35 again the game looked great I'm not taking away from the game but when you're reaching out to developer saying like can you put something together because this would be awesome to be on this show it feels like you're really stretching yourself then yeah and it's hard to let I'm looking at this list of games right now that I wrote down as we're doing
Starting point is 00:17:51 this and it feels very opening night live 1.0, which we saw last year, that I remember when they did it, I was so excited about the premise. And I hate that once again, we're a year later, and I'm still just excited about the premise. Like, I like Gamescom having this one kind of press conference type thing, event that we could actually watch and get excited about Gamescom in a way that previously we would only get excited about for either E3 or publisher specific events, right? Like Gamescom all of a sudden now has. a home for announcements on a stage. On top of that,
Starting point is 00:18:25 Jeff Kaley's really the only person that has created a venue for PlayStation Nintendo and Xbox to potentially all be on the same stage announcing games at once, right? And there's a fun to that. And we're just lacking that. Like, we're just not really seeing
Starting point is 00:18:41 the full potential of that right now, which is really kind of upsetting in a year that is launching two new pieces of hardware. Right? Which is kind of like, that's the problem is that, Sony and Microsoft are still playing chicken on everything, price, release state, even software.
Starting point is 00:18:56 So I'm shocked they put, they let Ratchet come in there. But for the most part, in a situation where both consoles had their E3 or E3 equivalent shows, like in the summer, this game's gone probably would have a lot bigger because this would have been the follow-up.
Starting point is 00:19:12 This would have been the time of the show like, okay, yeah, we show do some Horizon footage or some RISON target gameplay. Let's like look at what the game would look like actually running or, Demon Souls or something like that. Or maybe Microsoft would have shown Halo Infinite or, you know, things along that line.
Starting point is 00:19:27 But because it's been such a weird console launch, it's been such a weird summer, been such a weird year, obviously this kind of, the stuff that was supposed to be the trickle down doesn't get the trickle it needed. I mean, we haven't played these things yet, right? Like,
Starting point is 00:19:39 that's the craziest thing that if, if E3 had happened, like all four of us would have had our hands on. Yeah, Star Wars squadrons. I mean, definitely those games, but I'm talking about even for next-gen games.
Starting point is 00:19:50 Like, you would have played, PS5, we would have played series X. So it's like, it's interesting now, like, looking at this list of games where there is the things that you'd expect to be, like some of the smaller titles or like weirder things like Sam and Max VR and things like that. But we did get a couple of exciting things. Star Wars squadrons, like we're all already sold on it, but it was cool seeing again.
Starting point is 00:20:10 Like, I do think that that was one where it's like, all right, like, they're selling this game a little bit harder. But then the big one for me was Lego Star Wars, where I got to see the first showing of that at last E3. And I was blown away where I was like, this looks very different gameplay wise from the old Lego games. Like, they're taking this seriously. And it was surprising that the game's still not out now from when we first saw it. And this is the first time that like the public is seeing this game, right? And now it's still spring 2021. But the game looks awesome. Yeah. And it got delayed. Like it was, I think it was supposed to come out this year, or at least I was convinced because I got
Starting point is 00:20:46 it for my PlayStation Fantasy Draft for PS Love You. Uh, and, and, And yeah, like that game looks great. I feel like the two times, the two major times we've seen this game now at a presentation. Like it's blown me away both times. Like I'm really looking forward to that. And that is a great get, you know, for opening out live. Yeah. What, Andy, what got you most excited from this whole thing?
Starting point is 00:21:09 I'd say 12 minutes, the 12 minutes reveal was pretty damn great. I'm just excited by smaller titles that kind of come out of nowhere. And obviously 12 minutes has not come out of nowhere. we've known about it for a while, but the fact that it kind of keeps on getting more and more impressive. And I don't know, the premise of that whole game just really excites me. I'd say just watching more Ratchet and Clank
Starting point is 00:21:32 and how beautiful that game's going to be and how gorgeous it is and taking full advantage of tech. I'm trying to think of what other games. I wish I... You got a list you could share me on there's that Lemonis Gate or Lemonis Gate game they showed, which was the... I think we thought was a steam game that's already out, but isn't... Yeah, like the other time loop game that might be multiplayer,
Starting point is 00:21:58 but we can't tell because I don't know if they really sold it that well, but it looked cool. Like, the trailer got me into it because I was like, this looks really fun with the time loop mechanic in the way they were talking about it. Oh, Lennesgate. Lennyskate. Yes, Lennyskays. That was called.
Starting point is 00:22:14 Yeah. That's what Tim wrote down at least. Yeah. You know what guys? Let's actually just go through. Let's go through the show from the top and kind of just give our thoughts on everything. So starting it off with Call of Duty Cold War.
Starting point is 00:22:27 Does do anything for anyone? It does for me. I'll play the campaign. I really, really enjoyed the modern warfare campaign that came out year ago or two years ago. How long? I don't know what time is so crazy now, dude. What was the last one, World War II?
Starting point is 00:22:43 No, it was Modern warfare. Modern warfare. Yeah. And then the year before that was Black Ops War. and then the year before that was World War II, I think. Modern Warfare was a fun campaign. I think a lot of people just kind of assume that a lot of the modern warfare campaigns are just going to be phoned in and quick and easy and not really fully thought out and fleshed out.
Starting point is 00:23:04 But I had a blast with it. I thought it was really damn good. And it's a quick kind of eight to ten hour campaign that you can get through. So I'm stoked for Cold War. I was a part of the event. I got to see a lot of the sort of campaign. details about it and it looks super fucking cool i mean i i think it's really interesting so i'm down for that cool yeah i'm totally down for it i think the fact that call of duty
Starting point is 00:23:27 took did the reveal themselves already like this last week kind of took the the steam out of this one for me as like because when i when jeff kelly talked about call duty being at open night live i think it was earlier in the week where i was like oh cool like they're going to get the exclusive reveal for call of duty and then when i realized the call d was doing their own thing i was just like oh, so what, we're just going to see this same trailer again? And I think this is a newer trailer, but there's a level that Gene Park wrote about
Starting point is 00:23:55 Gene Park from Washington Post. Yeah. Yeah, he did a sort of a deep dive on the same thing that I, the same event that I was at the online event where you infiltrate a Russian facility and they the Russians have essentially
Starting point is 00:24:11 recreated like small town, any town USA kind of thing. where they built out kind of an American city, like a little arcade, and there's city streets and fake buildings and stuff. But there's a level that takes place in there, which looks super awesome, visually and just the whole vibe of kind of walking through this fake America
Starting point is 00:24:33 that's kind of built a little city block is really cool. I thought they were going to show that here because Jeff was like, we got some exclusive stuff. So I thought that was going to be shown, unfortunately it wasn't. But, yeah, that game, I'm super stoked for it.
Starting point is 00:24:47 What was the thing they showed here? They showed the Reagan trailer. Yeah, just the new trailer. And I'm sorry to didn't get, okay. They said they're showing multiplayer in like a week or two, but I'm surprised that like... I guess that falls in line with how they do call it, because they don't show off the campaign and game
Starting point is 00:25:04 in the multiplayer at the same time usually, but it's August. And so I figured that maybe they would this time around, but who knows? Yeah. So then we got unknown, nine. Right. The game with the
Starting point is 00:25:18 trailer of the girl. Yeah. And the CG trailer looked cool, but it was confusing to me whether the game was called Unknown 9 Awakening or just Unknown 9. And then it ended, and it just said Unknown 9, and then there's just a whole bunch of other characters on this splash screen that
Starting point is 00:25:33 didn't look like the girl we saw on the trailer. It was not the girl. It looked like it. I feel like it's an art or something. Yeah, she's got to be grown up probably in that photo. Because I got to, I feel like she was a child in what we saw. And then they showed a bunch of teen kind of adults like low you know mid 20s or something so I assumed that she was one
Starting point is 00:25:51 of the girls that we saw maybe not she she put one of the bricks like took out a break put something in put the brick back right then she goes gets beaten up and then later we see that like there's a bunch of like plants that have grown around the brick and somebody goes to take it out I assume that was her when she was an adult exactly Kevin that's the same by I got same by my got same by I got I'm looking at a push square article And the whole article is just called Who knows what unknown nine awakening on PS5 Can be about? And the whole article is just about how
Starting point is 00:26:24 Yeah, we don't know what the game is about But there is a YouTube description That yeah, it is pretty much just an SEO post But there's a YouTube description that reads Raised on the streets of Kolkata India And haunted by visions of her own death Haruna struggles to understand her mysterious innate abilities To manipulate the unseen
Starting point is 00:26:40 A mentor soon helps Heruna hone her gifts teases her to access the mysterious hidden dimension known as the fold and propels her on a journey to unlock the mysteries of this new realm. And so there you go. But does it say like a side scroller? Is it a adventure game? It's got to be a third person adventure game. Haruna.
Starting point is 00:27:00 It's a Haruna Adventure game. Then we got a little Doom Eternal, our first look at the campaign DLC, the ancient gods part one. Going through all this, you guys, all three, of you reviewed Doom Internal here on kind of funny games. The first thing we put out, I think, in quarantine. And we didn't even have
Starting point is 00:27:20 video. Man, that's crazy. That was when we were using the fucking application. Yeah. But yeah, I mean, you guys were pretty high on the game, like not as high as you maybe wanted to have been, but like you were stoked about it. Hearing you guys react to this was very
Starting point is 00:27:38 disheartening. Sounds like no one really gives a shit. I think Blessing, he put best when it was like I played a lot of due maternal I don't know that I want to play a harder due maternal and that's kind of where I am too was like that campaign was really good I don't know that I want to go back
Starting point is 00:27:53 there and just you know push at it for a much harder thing even if it is like more of a thing I like I totally agree go for it no I was going to say I totally agree I enjoyed the game
Starting point is 00:28:07 if this were doom maternal too I'd probably be more willing to get back to it, but the fact that it's added DLC to a game that I really enjoyed, granted, but I just don't feel the need to play Doom again. I don't know. Yeah, if I had a big critique with Doom Eternal, it would probably be that the game got just super hard at a certain point toward the latter half. And with this being DLC, that is following up on the events of that game, like I don't know if I want to, like Imron said, right, push harder
Starting point is 00:28:38 on a thing, you know, that doesn't sound too fun to me. Plus, like, the, the story, and stuff there in Doom Eternal isn't necessarily it speaks to me either. And so for the fact that this is like more narrative DLC, I'm like all right, cool, I don't really care about the world anyway. Yeah, Alana and Lawrence will love this because they love the lore in Doom. I just don't.
Starting point is 00:28:57 I was the type that read a couple of the little letters listened to a couple of audio. I don't even know if they're audio tapes, honestly, but I did some of the extra reading. And then I said, okay, let me just finish this game. And then eight hours went by. I was like, all right, I'm almost done with the game.
Starting point is 00:29:14 And then 12 hours went by, I was like, all right, we're getting close. So we got the surgeon simulator stuff as well. And Dragon Age War. Yeah, yeah, yeah. But the surgeon simulator thing was like, all right, cool. That was so weird. It was just distracting more than anything, right? Like having.
Starting point is 00:29:31 That game's out today. So it was just like a big commercial for Surgeon Simulator too, which is fine. Like that first game was really popular. I don't, I don't remember anyone that was like clamoring for a new one. but I'm sure they were fans. You know what it reminds me of if five nights at Freddy's were getting announced and they were coming out with a brand new sequel. This sort of reminds me of that kind of announcement where this game was really huge at a time
Starting point is 00:29:58 and it was like the number one video to watch and your favorite let's players were playing these games. But to me, I just, I don't know, it did, it was just totally a commercial and Doc Brown killed it. Charming as ever. And then, yeah, we got the Dragon Age 4. kind of hey we don't have anything so here's what we have here's us outside let's remember anthem that's what that's what that whole thing was it was like hey we know we fucked up before let's not talk about that let's talk about how the next thing we're working on
Starting point is 00:30:29 is the thing you'd like it was the next good type of rumble the next thing you're going to enjoy and also we are all human beings working on this game we're all people that you know you could No, and we're good people. Please be cool. Please don't hate us. Yeah. Be chill, chat. I think you're the biggest Dragon Age guy out of all of us.
Starting point is 00:30:53 Did that do anything positive for you? It didn't do anything negative for me. I mean, I'm the same with Imran as the trailer was going and it's concept art after concept art. You start to get the vibe of, oh, we're not going to really see shit here. It's just going to be like developer talking. But then we did see kind of here's what some abilities look in a half-built level. We're just kind of showing off our level design and enemy design and some combat mechanics. That's not really what I want to see, though.
Starting point is 00:31:25 Like I want to see an actual story trailer. I don't even need to see gameplay. Just show me a sort of story trailer thing with in-game footage, you know. Yeah. Next up we got bridge constructor, The Walking Dead. What the fuck was this? Started off with a live action trailer that was bizarre and unclear. And then it was like, oh, it's a zombie thing.
Starting point is 00:31:47 And it's like, oh, it's bridge constructor, the walking dead. And it's just like so many just different things where it's like, if the walking dead was like the big thing you're going for, maybe lead with that, maybe have something that's a little bit more familiar than Napoleon dynamite. That is British constructor. Yeah, the way they lead into it was just very weird. Like I know Bridge Constructor Portal was a thing that came out a couple of years.
Starting point is 00:32:10 ago, right? And that would be like if they led with Shell jumping through the different portals and you saw that and all of us were like, oh, snap, and then like they just transitioned to the bridge constructor. I got those wives, not as egregious, but yeah, by the time we got to bridge constructor, it's like, okay. Look, I think it's a funny idea.
Starting point is 00:32:26 I think it's a funnier idea if I just wanted to come across it, laugh once. Then I'm like, all right, cool. And I kind of just like forget about it. But it's I don't know. Bridge constructor games are they're also popular. There are also things that people like. I don't know what the crossover is between people who really want to take over or bring the
Starting point is 00:32:44 the sidest of side characters from walking dead onto a bridge being chased by zombies you call him a show in a side character Eugene is the one I'm thinking of oh okay okay fair fair oh man um then we got Sam and Max VR I got not I was a huge Samman Max fan when I was a kid I got nothing like no emotional response from this and I mean so if you're not then if you're a huge fan and you're not like I wonder who is like I wonder who's out there that's like VR is going to be the thing that makes salmon max relevant in 2020 this feels like hey we have this IP what do we do with it it's like I don't know VR yeah what's what's what's what's a sort of market that is brand new and exciting and untapped and everybody's going after let's go after
Starting point is 00:33:34 VR I just total weird announcement I just don't see the I don't see the appeal at all even like you're saying, Amon, being a Sam and Max fan, I just don't understand what the point of that was. Yeah. Like, I think whatever the trickling of Telltale IPs that came out,
Starting point is 00:33:55 and people don't want to make Telltale games. It's like, well, that's probably what Teltail failed, is they made games that there was no market for anymore. But they have these IPs. They want to do something with them. So this is what they came up with. I don't know. Maybe it's amazing, but this doesn't look. It didn't really do anything for me.
Starting point is 00:34:10 Did a World of Warcraft Shadowlands being a 15 minute presentation do anything for you? It did not. My girlfriend was more excited than I am, and even then she was like, eh. So I, eh, I, that was way too long for a short. Like, it's not even like Blizzard's like really cool CG shorts that they do every year. Yeah, that's what I thought I was going to be. That's what I was excited for. I thought it was going to be like a beautiful cinematic experience for, I don't know, maybe three, four minutes.
Starting point is 00:34:40 that's all we need, but it was a long, drawn out, animatic about lore that you're showing that hoping, like, granted, keep this in mind, a large chunk of the wow fan player base has no idea what the story is in World of Warcraft. And I know that, like, because me and all my friends didn't give a shit about the story. It was just leveling with your friends or whatever. And I know for a fact that a large portion of the fan base doesn't know what the story is and showing a long ass animatic to a gaming audience, not even like World of Warcraft.
Starting point is 00:35:15 This isn't a Bliscon thing. Show that at Bliscon. Don't show that here, you know. Yeah, totally. Show that at a Bliscon at a wow panel. You need to get real specific because not only did they do that, they then followed it up with like even more like gameplay stuff. And it was like, all right, guys, like we get it.
Starting point is 00:35:32 Like cool, it's coming October 27th. Was that new information? I'm not sure. I know. I couldn't tell you. Was the date for a while, I think that was new. Okay,
Starting point is 00:35:42 she can't hear me. So never mind. Well, that was new. Cool. At least that's the one. What you said? I liked how tall the angels were.
Starting point is 00:35:51 Very tall. Very tall. I think it was you, Tim, who said, like, Activision probably paid for the screens. And like,
Starting point is 00:35:58 the more I think about it, like, began with Call of Duty, then we went to, like, crash, then this is well. Like,
Starting point is 00:36:06 yeah. Activation really digs, Jeff Keeley. Apparently. Because he also got the Tony Hawk exclusive and the Crash exclusive when those were both being announced. Like they really, like no joke. It seems like they have a partnership that works. I mean, it makes sense.
Starting point is 00:36:19 Like that's the thing is like he does have a stage to present things. And I think he does it very well at times. And I think that the Summer Game Fest stuff we saw him do for Tony Hawk and Crash were 10 out 10. They nailed those. But then with this, moving on to Crash 4, man, like I was saying earlier, it's just kind of like the why. We're missing the why. And I really felt like it was them being like, oh, we can do a funny bit for Gamescom.
Starting point is 00:36:41 How much money must have that cost to get that done? They had to at minimum have paid off whoever owns that center to like be able to get in and film. Insane. Like that's crazy. And like to ship that crash costume can't be cheap. Paying an actor, paying a camera crew to go shoot all that. And like it's just so weird because it feels so meta. Like the joke of like,
Starting point is 00:37:04 shipping the crash costume is probably the cheapest thing though. Out of all those things you listed, that's probably cost like 50 bucks. No way. That's a big ass costume, man. I just realized they probably put like, they probably put some German guy in there, and that's why they had the face mask cover the thing. Oh, yeah. So he could actually, like, not be a different person.
Starting point is 00:37:21 Yeah, they didn't, they didn't ship an actor. They didn't, like, fly an actor to Germany. They just had a local dude who was like, who read a Craigslist listing and was like, sure, I'll get in this bandicoot costume. Yeah, I just, man, it's. disappointing because like that that whole crash bit was just like again it went on too long another little dev interview that's like what are you what are you guys doing man just so maybe a tight trailer and just move on yeah uh some of those dev interviews definitely went on like minutes long as they they needed to yeah yeah
Starting point is 00:37:53 then then we got some outriders um and was that a trail or was that just a commercial or was that actually something new there was some gameplay yeah it was it was uh i feel like it was new story stuff that they're kind of revealing. Were we talking over it and not listening? Yes. So sorry, everybody. But OutRiders is fucking awesome. It's a game I'm super excited about. It's insanely fun to play.
Starting point is 00:38:17 It's a game that I went to an event for in January. And, you know, crazy that I flew this year. And then I came back to the first oppressors with Blessing, got an email saying, hey, do you want to play it again? We have new stuff to show off. and I basically kind of beg blessing to play with me because I just had so much fun
Starting point is 00:38:38 and I was really excited to play it again. I'm stoked for Outriders. I don't really know what that little trailer was about, but it's a cool-ass game that I plan on playing the shit out of. Then we got Teardown, which I would say was the standout smaller title of this entire showcase. I never heard of it before, Andy, it seems like you have. But it's kind of like the Vauxhall base,
Starting point is 00:39:00 anything can be destroyed, very Minecraft-looking, but very, very pretty. And I loved it because to me, it was a perfect showing of a game where you don't know about this. You start watching it. You're like, oh, that looks kind of fun. That looks kind of cool.
Starting point is 00:39:13 And then there's that twist of the gameplay hook where they're like, oh, it's a fucking heist. And you're setting up a heist before you're running through it. That looks cool as hell. Yeah, really, really cool. And not just even setting it up. It's just the idea of finding creative ways to escape while you're in the midst of it. So it's not just, let me plan this out.
Starting point is 00:39:32 And then I know exactly the path. you could accidentally shoot a fucking building and the building crumbles, but then the telephone pole gets knocked over and you're like, oh, I could use that to climb up onto that higher portion of this building. This is one of those games that every once in a while, Twitter will kind of go viral with a new indie game. And this was one of those titles that popped up. And everybody was saying, whoa, I can't wait to play this.
Starting point is 00:39:55 You know, when it's just coming out, Steam Wishless, all that jazz. Yeah, the game looks super great. And I think this version had a lot better just shading and environments. I noticed that. The lighting was great. On Twitter, the lighting was, it looked like a basic Minecrafty game. And this one, there was like a lot of really good smoke effects and fire. It looked like those videos you watch of like Minecraft with ray tracing turned on.
Starting point is 00:40:21 It looks like a different game. It almost looked like that. Yeah. Yeah. And then Little Nightmares, too, come in February 11th. Not sure if we knew it was coming to February. I don't think that we knew the actual dates. Now we do.
Starting point is 00:40:35 And yeah, it looks scary as shit. People really like the first game. And to me, that's how you show off one of these type of games. Just show a trailer. Make it look interesting. Let's go. This is a co-op game, I guessing. Just but there's two characters.
Starting point is 00:40:50 I'm guessing it's like a two-play. So that seems neat. Find somebody you want to be scared with. Yeah, this is, I think you're totally right, Tim. This is the way to show a game where it's, you have to make new audiences give a fuck about the game and for a lot of people
Starting point is 00:41:06 who are watching this and have never even heard of or seen little nightmares this is obviously the sequel and it's scary as shit and they showed kind of all the right little beats to make you go
Starting point is 00:41:16 oh man that would be so much fun to play with my significant other or my best friend me and blessing plan on playing doing a full playthrough 100%. You know what else is scary you guys? Credit cards
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Starting point is 00:43:00 All right? Tell me, Tim. When you use the bathroom, you always close the door behind you in public, right? All the time. You can't me? Yeah, because you don't want random pastor buyers looking in on you, right? Absolutely. So why would you let people look in on you when you go online?
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Starting point is 00:44:18 Next up, we got Star Wars squadrons. that game looks hot as hell it does I'm into it what was the new thing shown here because I didn't write that down I didn't write that down either and so I do not know but I will say this was one of those ones
Starting point is 00:44:36 I mean they showed off some campaign stuff they showed off what you saw wedge in there yeah they would do some they were showing single player stuff they were showing how the world looks in VR when you're kind of in your base I think all that stuff was new I'm pretty sure where you're looking around and you see your ship,
Starting point is 00:44:54 you see the captain here, and you see all these other people walking around of the background. I think all that stuff was new, I'm pretty sure. Either way, I love that this game's coming so soon. Like October 2nd,
Starting point is 00:45:05 like, wow, we are just a little bit over a month away from being able to play this thing. It's insanely exciting. Yeah, and regardless, like earlier I was saying,
Starting point is 00:45:14 and I still stand by that like, I want the why of why these games are being shown, not just like, oh, because it had to be there. But I do think that, exceptions can be made when it's literally like just a trailer length of things where it starts to feel more like an ad. And when that things, that works for things like Little Nightmares too.
Starting point is 00:45:30 And I think it worked here where it's like, hey, this Star Wars game actually looks awesome, guys. Like, stay tuned for this. It was officially revealed at EA play in like June, right? And so like, the one Greg was on. And so this, this game hasn't necessarily had the, the launch rollout that we've seen other games have where it is. Oh yeah, multiple years. We're getting a bunch of trailers. Like, this is like the second trailer for this game. Not counting, like, because I know there was the pre-EA play trailer. And then there was the EA play breakdown.
Starting point is 00:45:59 And now we're getting this. But this doesn't feel like a, oh, yeah, we're seeing this for the 10th time. Like, I'm down to see this game still. It seems like the new thing here was the single player campaign, like actually showing that stuff off. So like a full story mode and cut scenes and stuff like that. And apparently wedge is in it. So, yeah, that's all looks super cool. That's mainly what I'm getting that game for.
Starting point is 00:46:19 I noticed I'm able to put a thing for it. I just want to put on a VR headset and like, you know, touch a flight stick while Star Wars sounds are made in my head. Yeah. You just want to hear like it for it. How do a tie fighter sound? It's like a spit, like the fire, the way they fire like, like, oh, like the actual.
Starting point is 00:46:37 It's real bad, Andy. Are they not like, aren't they the, Q. Q.C.m. No, it's like a, it sounds like a fart kind of like like, brim, brim. No? Fuck.
Starting point is 00:46:49 Obviously your biggest impression fan. I don't know if sound effects are your thing. I know what sound effect you're talking about. I don't know if it's not a satisfying. I know what you're talking about. It's never been a satisfying sound effect. I'll say that. You should have a show called Second Impressions,
Starting point is 00:47:02 which is just blessing an ending. Making an impression sound. Okay. Next up, we got sticking with Star Wars. Sims 4 is getting a little Galaxy's Edge Batu expansion situation. A lot of Star Wars stuff in Sims. I'm sure that.
Starting point is 00:47:19 thrilling for the people that are still playing sims cool stuff i don't know it's a pretty in-depth crossover good for them it's a kind of thing like if i go to if i go to my friend's house and the sims like i want to see a normal dining table i want to see a refrigerator i'm not trying to see a canteen and stuff quit showing off with your expansion you know that's like that's kind of where i'm at right like when i when i when i hear about the sims and read about the sims the thing the thing that excites me is hearing when they have an expansion that's all about knitting right Or, like, they have an expansion that's all about, hey, Island Paradise. Like, that's the stuff that excites me.
Starting point is 00:47:53 If I go over to your house and Jar Jar Jar Binks is sitting there, I'm like, yo, get this fuck out of you. What the fuck are you doing with Jarjop Binks here? Go watch Star Wars. I'm right with you. I'm right with you. Like, so they did, like, nothing with Star Wars for the first five years. They had that license. And now, like, in the back half, they're, like, doing all sorts of shit.
Starting point is 00:48:08 I want them to go further. I want, like, weird Star Wars stuff in Madden. I want the... You can play as a Star Wars team in FIFA. Yeah. Like, like, the ball. should be BBA 8. Oh, shit. Oh, you're going too far.
Starting point is 00:48:22 No. He makes the sounds, and he celebrates when you win. And there's an ability where... Episode 9 Racer. Why the fuck not? There's an ability where BBA8, where he's about to hit the goal, but then he shoots out those little, like, grappling hooks that prevent him from going past the goal, you know what I mean?
Starting point is 00:48:40 We're game designers here, guys. We're thinking about this. The episode 9 racer is you need to hold up a dagger to figure out where the racing line is. next up we got 12 minutes which the reveal there was the voice cast is james mackaboy daisy ridley and willem defoe which is opi it's all hell of a cast holy shit damn huge yeah so so cool love seeing daisy really still do stuff you know yeah it's like but also james mackavo is like one of my favorite actors like he's the only reason why i enjoyed the new x-men stuff or i mean i didn't enjoy him but you know he was like the best thing about them
Starting point is 00:49:16 in my opinion. Oh, X-Man. And then we got Godfall. What the fuck did we see there? I don't know. I blinked and I missed it. Yeah, it's same. I tabbed over,
Starting point is 00:49:28 tab back and I was like, is that Godfall? And then it was done. Dude, it's super bizarre because, like, it was so fast, like too fast.
Starting point is 00:49:35 They really didn't show anything except the moth costume and like even that's debatable. Like, was that the focus of this? I think that was a focus. But what's weird is like something we need to keep in mind
Starting point is 00:49:45 is this was a, a live show. This is one of the first shows of the entire summer that we saw that was actually live, actually live interviews cutting between a whole bunch of different things. And I do think a couple of the more awkward moments that we got in this were because
Starting point is 00:50:00 somebody may or may not have switched over too quickly. And I think this might have been one of those cases. There was a couple of abrupt ones where just like, not that it didn't fade out or anything, just went right back to Jeff Keely. He was ready. So like, I assume it was, you know, planned, but it's strange.
Starting point is 00:50:15 we never have tech issues so it's fine next day we have war frame the heart of daimos wait no hold on a second all right we we have one person running the show and a lot of times he's playing with his dog all right that's that's the whole issue they have a whole team a whole team of people that are doing it you've got to imagine there's a dude on headphones being like one two pointing at him you guys couldn't see me point but I did the
Starting point is 00:50:40 count down points yeah oh you did the one two you did that little like way of thing yeah I love that wave. Warframe look cool. Yeah. I wish I played that game more. This is supposed to be the expansion. It's like if you're new to Warframe,
Starting point is 00:50:54 this is like more single player style content. So maybe this will be the thing that actually like makes me play Warframe. Because like the idea of a multiplayer devil may cry style game with like cool sci-fi fantasy aesthetics sounds amazing. I just can't get myself invested somehow. What if, Imran, what with me and you? We got together. we did a kind of funny first impressions of the first hour of Warframe Heart of Demos.
Starting point is 00:51:19 I'm for it. I'm way for it. But you have Nick guessed what it's about. Oh, no. That would be great. My problem with Warframe kind of adding on to what you're saying, Nimran, is I feel as if there's too many aesthetics. Yeah. And that's what kind of throws me off is that the vibe of it, I just, I've never known what they were going for.
Starting point is 00:51:42 And I know at first it started off as this sort of. You know, you're this sleek ninja suit. You're doing cool backflips and stuff. But then there are, I just feel like everything's just thrown at the wall. And they're like, yeah, fuck it, throw that in there too. Yeah, whatever that is. Yeah, get that shit in there too. And I just, it's too much.
Starting point is 00:51:59 It's too much. There's a warframe spirit in Smash Brothers. And every time I can pass by it, I'm like, what the fuck is that? Oh, right, Warframe. I never know what Warframe actually is until that logo pops up. And it says, like, okay, this is Warframe. That looks cool. That weird skeleton in like pawn armor looks awesome,
Starting point is 00:52:17 but it has no like visual identity for me. Then we got Override 2 Super Mech League, which is a sequel to a game that we did at a party mode of a long time ago where you're just giant mecks beating the shit out of each other. Concept was cool. Game was pretty fun. Didn't run that well, but hopefully this one coming out on next gen is going to help that.
Starting point is 00:52:38 Did you play this in Rob? No, I don't think I've ever played it. So Blessing in Imran, one really cool thing that I enjoyed about it was they have a co-op mode where one of you are controlling the attacks and one of you are controlling the maneuvering. So they have sort of this co-op mode where... Typical room. Yeah, yeah. So, you know, you'd be like, all right, jump forward. I'm going to attack.
Starting point is 00:53:03 You know, so there's kind of that maddening, overcook style. I'm getting mad at you because you're not doing what I want you to do, gameplay aspect to it. but yeah, I don't really know, I didn't even know that part one fully officially came out, but that's, yeah, I'm with you. I'm with you.
Starting point is 00:53:23 Then, oh, Bless, is frozen? Is he? Yeah. Or is he playing a trick on us? No,
Starting point is 00:53:29 he's definitely. Can you hear us plus? He can't. I don't know why. It's so funny. What is? It's good. It's just like, I'd buy it that he's just fucking with this.
Starting point is 00:53:46 You know what I mean? Yeah. Like, he has the mental fortitude to do that. I would have thought he wasn't frozen until somebody in chat said, I think, Blessing's Frozen. All right. Looks like maybe his computer's off. Ring.
Starting point is 00:54:00 Yeah. Ring. Ring doorbell. All right. It looks like he's on his phone now. Let me remove Greg. Yeah. Yeah.
Starting point is 00:54:10 Yeah. kind of funny game chats everyone. I think I have one. What does that look like? Nope, that's definitely not it. Just go up. We can continue to show here a little bit.
Starting point is 00:54:21 There we go. What I think today has been way too much fun. In a way, it really shouldn't be. You know what I mean? Yeah. Real unprofessional. Kevin, where the fuck is my plan?
Starting point is 00:54:36 Jesus fucking Christ. If I had to hear about your, I'm going to go to your house and burn. the fucking plan. I just say, Kevin. Burr that stupid ass plan. Hold on.
Starting point is 00:54:46 Here we go, guys. I just got a PR email about the Godfall reveal. Three new valor plates showcased. So that's what, yeah.
Starting point is 00:54:54 Oh, Valor plate. That's huge towards the endgame. That's huge towards endgame. The three new Zodiac-inspired valor plates, messa typhoon, and vertigo. It explained what valipalines are
Starting point is 00:55:04 and how they affect gameplay. None of that happened. None of that was. that was part of that that was what they said happened man I don't know what to tell you but okay Super Mech League 2 also said that there is a special
Starting point is 00:55:17 crossover to be expected in September that'll be announced I wonder what that's gonna be you think it's gonna be like fucking Optimus Prime maybe Gundam I saw that I was thinking like what would be a cool crossover
Starting point is 00:55:28 for that thing that's not like you know a obviously it would be like a Nintendo or a console exclusive or whatever Transformers sounds like a reasonable thing of like okay yeah you'd have to deal with Hasbro, but it would be super cool. In Override 1, the,
Starting point is 00:55:43 what's the, damn, what's the main sort of protagonist in arms? Was it? Springman. Springman, yeah, you know how Springman's kind of the logo, and Tracer's kind of the logo for Overwatch or whatever. The main sort of protagonist all around Mario Smash Bros. This is the guy that you want to use. If you kind of want to be a jack-of-all-trades,
Starting point is 00:56:05 his vibe looked very much like an Optimus Prime. character like the blocky face with the blocky chest and all of it sort of look like oh this is Optimus Prime slash Gundam ripoff I could totally see that happening I could totally see a Transformers
Starting point is 00:56:21 a little cool tie-in I if I had to like if you asked me which one would I pick I would say BT from Titanfall I think BT from Titanfall in there would be super cool I would say the original Megasord
Starting point is 00:56:37 oh yeah That'll be neat too. A good dragon sword. It would be pretty cool, just like our background right now. I'm working on rebuilding it, sorry. It doesn't look like blessings coming back. Just a heads up. I don't know if you guys are seeing Discord, but he's gone for good.
Starting point is 00:56:54 Yeah, his internet sounds like it's out. It's all good, man. You take it as it goes. You know, yesterday we were having a lot of fun with the background that we played with, but then it left it broken for this particular setup, so I'll have to fix it. Then we got Lenisgate, which was the Time Loop multiplayer game?
Starting point is 00:57:15 Yeah. It's theoretically like that Like a That game is already out on Steam I don't remember the name of But you go in, you do your 25 seconds And then your previous life still exists In the next round.
Starting point is 00:57:31 So you could like shoot it somewhere You think the next person is going to be Or it's a cool idea. I don't know how this one is different than things that already exist. But if it's a concept that a lot of multiplayer shooters are picking up now, that's interesting to me. But I also didn't quite understand if this is a multiplayer or not. Because I feel like the concept there's, I feel like the concept they were pitching was more of a, like a rogulight, you know. How you doing, Bless?
Starting point is 00:58:05 Hey, what's up? Yeah, I'm with you, Andy. That's why I literally just wrote down like multiplayer question mark. Like is it? What game we're talking about? The Lumens. Lenisgate. Lemmings.
Starting point is 00:58:17 Luminous productions. It looks cool. But yeah, they didn't really do a good job of actually telling us what that game is. Well, is Lenisgate the name of it? Because I just type Lenisgate and a Pesnus game. LEM, NIS, Spacegate. Not a great name. Lemnis.
Starting point is 00:58:35 Unless I'm looking at a different game. I just think of lemma spread. Lemba spread. All right, here we go. I got a Polygon article. Lemniscate is the live-die repeat of strategy games. The time, actually, let me see how long this article is where I reads this whole thing. Oh, wow.
Starting point is 00:58:51 This is long. Actually, it's not that long. The time-bending first-person shooter, Lemniscate took center stage on Thursday during the Gamescom online presentation, hosted by Jeff Keeley, developed by Ratloop Games Canada, and published by Frontier Developments. Each multiplayer round takes place. So it's multiplayer. Each multiplayer round takes place across only 25 seconds of real time. But thanks to his futuristic conceit, players can layer on additional moves to create a layered dynamic round of play.
Starting point is 00:59:18 They go on to talk about, let's see, quote, you play in first person and a character A, oh, I see, you play in first person and character A becomes what you did first. Said game director James Anderson, he continues, after you're finished with your 25 seconds, that gameplay will loop over and over. again until the end of the match. This sounds exactly like that other game. Quantum League. Quantum League is the game we're thinking of. Quantum League. Thank you.
Starting point is 00:59:43 Yes. And yeah, it sounds exactly the same. It sounds just like quantum league. Identical, yeah. But Quantum League is a third person, right? Yes. Yeah, Quantum League is third. No, it is first person.
Starting point is 00:59:54 It has a computer characters, but. Yeah. Interesting. That's crazy. That's the same concept. Yeah. Then we saw Lego Star Wars Skywalker saga coming next spring i'm pretty stoked about this like i think that uh it looks like kind of
Starting point is 01:00:11 what i'd be looking for for a legal game there was voice acting and that's not usually a thing of these games right there's some they do like they used to not do them at all then i think with the logo batman games he's trying to doing them yeah they definitely do them in the marble games yeah voices in those so that that would make sense what the star was games didn't have it though right not that i recall hmm you keep saying like tim this one's different What's different about it? So what's different about it is just the way that the gameplay is. It's a bit more Gears of War style camera than what we're more traditionally to,
Starting point is 01:00:46 where it almost looks more like a third person shooter than a platformer. And we saw a little bit of this in the gameplay here, both them running around, but also a lot of the vehicle-based stuff where in the Lego games, there's vehicle-based things that were going around, but it always felt more like, Mario on a cup a shell as opposed to, you know, being an award hog in Halo.
Starting point is 01:01:12 If that makes any sense. Yeah, I get you. That makes sense. But yeah, looking at the behind the scenes or behind closed doors demo they showed us last year at E3, I was like, oh my God, this is like a huge step up for for these Lego games. Like they showed, it was Luke just walking around tattooing. And like even the way like the sand of tattooing looked, I was like, they're going for a
Starting point is 01:01:32 different vibe with this. So we'll see if it all works But I think that with all the delays and stuff They're trying to make this one different I will say though Like it just still doesn't look pretty to me And it could just be That's how reflections
Starting point is 01:01:45 Pop off plastic And that's the aesthetic that they're rolling That they're going for But a lot of it still looks As if there hasn't been a lighting pass Then to it or like an ambient inclusion pass It still looks very It still looks pretty stripped down to me
Starting point is 01:02:01 I don't know Yeah They don't look enough like Clank in that Ratcheting Clank trailer. They're definitely taking their time, though, because if you saw it E3 last year, I've never known a Lego game to like take longer than the reveal year to actually come out. And now they're saying spring for next year. It's a big undertaking. It's all nine movies, which is what's most interesting to me.
Starting point is 01:02:23 But they seem to actually want to take their time with it. Yeah, we'll see. Next time we got struggling, which was horrifying. if you're a fan of the words meat and whole put together. This one might be for you. Struggling to watch it, you know what I mean? Exactly.
Starting point is 01:02:39 Exactly. I don't know about that. Then we got Little Home. The Dark Pictures anthology come in October 30th. Little Hope. Little Hope. Yeah. The dark pictures.
Starting point is 01:02:50 Yeah. A small tiny home. I was thinking about that super hard and I was like, Little Home. Little Home. Yeah. Man and Medan didn't really do it for you guys. but did this one inspire any more hope so this one is going to depend a little a little that's very good
Starting point is 01:03:06 hey i'll play it but if like if they do the same fucking twist again then i'm just gonna i'm done with these games because it was it's the same twist every time yeah that's my thing is that and i think they have to i think at this point they have to liven things up because i think they know that there's such high expectation for them uh coming off of until dawn and manna madame ad don just wasn't the one the fact though that these games are supposed to come out yearly for the Dark Pictures Anthology though gives me some concern because if that's the case then I don't know if you can have that same level of quality that you had with until done
Starting point is 01:03:41 they were supposed to be a lot faster originally like I think pre-COVID I didn't interview with them they said like they wanted three to five a generation not a nine to five every two years episodes or okay yeah so like it was going to be like very very fast like every six months it was going to be a game release. And I guess based on Man and Madan and the bad reaction to that game, they probably went back to the drawing board to actually like work on this some more. So that's as bad as Manon was like bad disappointing. Like mediocre. Yeah. I think that actually makes me more encouraged
Starting point is 01:04:18 for a sequel because I think they recognize what was wrong with it. Well, especially with the release date. It's pretty cool come the day before Halloween. That's like a good time frame for this type of thing. Hopefully. Hopefully something special. Next up we saw chorus with a V. Corvs. Corves. Come in 2021. Cool.
Starting point is 01:04:36 It looks neat. Flying. Yeah. The game looks neat. I just don't know. Like, it looks, I don't, it looks like any generic fight game to me.
Starting point is 01:04:47 Or generic, like, track-based fight game. There was anything besides looking graphically impressive, there wasn't anything that really stood out to me about it. I agree. I totally agree. And like I said, I feel like rogue squadrons, not rogue squadrons,
Starting point is 01:05:02 but just squadrons, I'm going to have my feel of, you know, I'm in a cockpit and I'm fighting shit. Yeah. This looks more like a cockpit and I'm fighting shit. But this looks like Star Fox without any of the character. And I don't just mean Star Fox. I mean like the dialogue is what makes Star Fox so fun. And like the, you know,
Starting point is 01:05:20 kind of frantic campiness of having the team together. Like that's what makes it interesting. Like I feel like that type of game like Panzer Dragoon, is another good example of how to do that game, but that even has a character to it, even if they're not talking back and forth. The world feels a bit more interesting than just you're in a colorful space.
Starting point is 01:05:42 Yeah, and that's what I think part of this is, maybe this is just the initial trailer, so who knows, like it can't judge the whole entire game on it, but the environments were just, okay, here's space, here's space around meteors, here's like a space station. It's like, okay, do we go onto like a cool-looking planet? Is there like a Star Wars equivalent of like that red cloud planet?
Starting point is 01:05:59 with like, yeah, that's the stuff I want to see and that would make that game more interesting. So I'm, I just out of curiosity, I went and looked up the developer of this, Fish Labs. And they have a really interesting, interesting in history because the last game they did, or the last games they did were,
Starting point is 01:06:16 um, uh, Saints Row 4 reelected in San Pedro the 3 for a Nintendo Switch and main of horror, uh, for a Nintendo Switch. And then before that, all they,
Starting point is 01:06:24 all they did were iOS and Android games. Uh, and like, none of them in which I, heard of like secret files and galaxy on fire sacred legends like stuff i haven't heard of i'm sure people have uh and dead island survivors for iOS and android so this is like for all intense purposes the first original game uh which you know it was pretty exciting but yeah at the same time i had nothing from the trailers we've seen for it so far or have yeah leapt out of me good luck to
Starting point is 01:06:51 them i guess yeah um then we got medal of honor above and beyond VR which they talked about for approximately 12 hours. It was a long time, dude. This was, like, in a show that was already stretched out and too long, this just further supplanted that, you know, did we really need to do any of this, you know? Yeah. I mean, like, the Q&A was just way too long.
Starting point is 01:07:18 The way you just show it off is, hey, you're killing Nazis in VR. And it's Medal of Honor and it's Vince Ampella, just maybe just saying a couple of words here, But that whole dev Q&A at the end was just so long, man. We don't, this isn't the show for that, you know? I mean, Vince Amel, just come out. You just nailed it, Andy. Hey, it's Medal of Honor in VR.
Starting point is 01:07:39 Check it out. Yeah. Trailer. You know us. We're respawn. We fucking rule. Check out this thing we're working on as well. Yeah.
Starting point is 01:07:48 Reson don't miss. But I also don't know that like, this may be the first respond game I don't really play. Because like, honestly, I'm sure it's fine. I'm sure it's going to be a great VR game. It's just. not for me, I don't think. And I don't have VR. Yeah.
Starting point is 01:08:04 I have VR, but apparently if I want to use my quest, I have to link it to my PC. You need a USBC cable. That's it. Yeah, but like I won't have enough space in my new place because my PC will be in my room and my room's kind of smaller compared to this huge place I'm in right now. Well, where were you planning on playing it anyway? The living room. You have a laptop, aren't you?
Starting point is 01:08:28 Oh, you know what? That's not a bad idea. But well, like, because it's, it's working off my PC power, though, right? Like, do I have a laptop that's strong enough to run a VR game? This is why I should just be on Quest. Like, I know, I know why from a very technical perspective, why everything can't be on Oculus Quest. But like, but like they got to promote that thing more because Quest is awesome.
Starting point is 01:08:50 Like, I understand that you want to like have a big splash on VR and, and you want to have like these big technically impressive games on VR. Thus, you know, you don't, you want to skip, skip around Quest because Quest is the less powerful option. But Quest is still the coolest. Quest is still the coolest device you have. The fact that that thing is wireless, the fact that you can take that thing anywhere,
Starting point is 01:09:09 the fact that it just works, it's so good. And if they, like, pushed for it harder, I feel like they could sell that thing to a wider amount of people because you don't have, you don't have to have a piece of, like, best entry,
Starting point is 01:09:22 that are the thing that keep VR from really making bigger waves and being accessible to more people. like Quest is the perfect device and more games should be tailored for it. So, Oculus. The problem, like, I own a Quest. I don't want another this headset. It's cool that my headset can just, like, connect to my thing.
Starting point is 01:09:39 But I also just don't want to connect to my thing because my computer is a sitting space, not any, like, standing around VR room space. So, but on the other hand, I can see why, like, you don't necessarily, you don't want Quest holding back a VR development because then you don't get your Half-Life Alexes. You don't get your Medal of Honors. So I can. There's an argument for both sides of that, but as someone who wants to just use my quest somewhere where I do have space not drag the entire computer and all that stuff there,
Starting point is 01:10:08 it, Medal of Honor doesn't seem like a game I'm going to play, basically. I want to try it just based off of my love for blood and truth. Like, there is so much potential for first-person shooters in VR. Of course, Half-Life Alex is probably the biggest example of it, but I haven't played it yet. You could just smash a dude's head with a statue.
Starting point is 01:10:27 Yeah. That's pretty right. Stuff like that really makes that experience so cool, which is why I'm, which is why I want to try Medal of Honor. I don't know if I'm going to play through it because I'm not a middle of honor person historically, but stuff like that is super fun. And either way, I'm still going to, I'm going to find a way to try it out. I mean, blesses anybody, metal of honor person.
Starting point is 01:10:46 I mean, that's a very good person. We're closing out the show pretty soon. So we have Spell Break, which was a cool trailer. Cool. But I think you nailed it from me, I'm on where it's like, I would want to play this if it was a different type of game. Yeah.
Starting point is 01:11:03 Like the art looks cool, the movement looks cool. But it's like, I don't know, I've never been really into better royals. And the ones I am into are just, you know, fairly non-competitive.
Starting point is 01:11:13 So this one just, I, if they said spell break, like single player of addition or spell break of the wild or whatever, I'd be way more into it. I'm digging this, right?
Starting point is 01:11:24 as somebody who generally can enjoy a battle royale like this gives me darn project combined with like realm royal vibes uh and like you know that's that type of stuff i'm into i don't know if this is necessarily going to be a breakout hit success uh because i feel like we're at the point where if you're if you're going to be in the battle royale space and be that you got to really come out swing because you know hyperscape just came out and hyperscape's doing fine and as far as i understand but you know the last vrrr game to really come out and make a splash was call a duty and the one before that was a respawn game and the one before that was fortnight and like you really got to come out and be killer if you're gonna all guys is take is
Starting point is 01:12:03 eating everybody's lunch right now that's true actually i forgot about fall guys fall guys technically like fall guys is eating everybody fall guys is is kind of a huge reason why hyperscape i think isn't as big as it can be and should be um but yeah i mean i i think the game looks great it's it is another one of those games that i have seen streamers play this for like maybe a year and a half already, maybe two years because this is the type of game that always has sort of an open beta and then a closed beta and an open alpha and all that shit.
Starting point is 01:12:33 It's a game that I saw Stroudstream like two years ago when he was before he left Twitch for a mixer. Yeah, so I don't know if this, you know, I don't know if it's coming to console ever. I think it feels like a game that should be more readily available for people to, that
Starting point is 01:12:52 aren't just PC players, you know? then we got a really, really, really weird turrican trailer? I don't, like, so I don't know if that's a new Turtican. It is console, by the way. Sorry, Spellberg is console. I just had to do it. So, yeah, like, Turtican is a very popular game in our well-loved game in Europe, or one of the most well-loved games that comes from Germany.
Starting point is 01:13:17 Like, the unreleased Turtacan sequel was part of, like, preloaded on the analog, the super analog, or supernetic. Like, these are well-liked games, but I don't know what that trailer was. That's a big problem. Yeah. Like, did they, was that a game announcement or not? And if so, what was the game? Weird.
Starting point is 01:13:39 I don't know what this was. Yeah, I feel like this is the type of thing you do for, like, let's say Mega Man 11 never came out. That's the one that recently came out, right? Yes. let's say Mega Man 11 never came out and this is the type of reveal you do for that where it's like here's an old franchise that we haven't really touched in a while
Starting point is 01:14:01 and hasn't been seen in a while but it's coming back and you know the composer's talking about Turk and it seems kind of cool and then it ended it was like okay well what very bizarre very weird yeah
Starting point is 01:14:16 there was no like title splash there was no coming soon there was no reboot there was no people or Yeah. Yeah. Hmm. Hmm. Then they show Destiny 2 Beyond Light.
Starting point is 01:14:29 Fran Stoked. Fran stoked. Cool. Which to me, this is another kind of like sign of where this show is. Where we're getting the Destiny 2 Beyond Light breakdown as the second to last thing in this show. It's like that feels like a very nice first third of the show. type of thing to go through, right? Give the updates on this very popular game people actually care about.
Starting point is 01:14:57 But then move on to some other stuff. Don't like kind of end the show with it, you know? Oh, do you totally skip fall guys? Totally did. Yeah, I didn't even write that down. Fall guys, let's go back to that because season two about destiny. No, not really. Cool.
Starting point is 01:15:12 Season two of Fall Guys. I like the gameplay mechanic stuff. They're changing up of looking like the levels, you can move some things. Like that seems like the perfect amount of annoying fun. Um, not huge on the medieval kind of theme of it. I'm stoked that seasons are going to have themes. That means that other seasons might have themes that do speak to me a bit more. And like, uh, we already know that the seasons aren't lasting that long.
Starting point is 01:15:36 So fuck yeah. Yeah, I'm, I'm really excited for exactly what you're saying, Tim, the prospect of every season having a theme. I think that's perfect. I think it's what the game needs. And I, I'm stoked for a sci-fi theme where you're out in outer space. and the cameras are floating and there's meteorites and cool sort of nebula around you.
Starting point is 01:15:58 Gravity, Andy. Yeah, dude. All guys. It's exciting, dude. Float guys. That game is already like broken and unfair in a way that they acknowledge and realize that everyone in the audience acknowledge and realizes
Starting point is 01:16:10 I hope they have fun with that fact. That they like don't need to be competitive or fair or anything. Just like maybe one season just deletes one of the teams and like that's it. Or like they do break the gravity or every floor is bouncy or stuff like that. That's a stupid stuff I want for that game in the future. Yeah.
Starting point is 01:16:28 It looked great though. Super cool. Great way to show that game too. And then yeah, the show ended, the final game was Ratchet and Clank ripped apart, which was kind of the linchpin of this whole thing that they were hyping up the entire show they were talking about it. And it looked as great as we expected. But yeah, the news there was we have a launch window release. coming, which almost feels like non-news. I mean, I think it, I feel they could have framed it better, right? Like, I think the fact that it's launch window is exciting because they up till now would not
Starting point is 01:17:07 necessarily know a date. They, they, I think the assumption was 2021, but that's mainly because they didn't come out and give anything concrete toward the, the reveal. But I feel like most people watching don't necessarily have a shared understanding of of what launch window is. Because if you ask me, I'd say, oh, yeah, six months. And so you can probably expect it by March. But you'd ask somebody else, they're probably like the end of the year.
Starting point is 01:17:30 And so by December and it's like, what, which, what does launch window mean? I feel we could have got more of that. Because as of now, I still don't feel concrete in terms of what I can expect that game. I assume they don't know either. I assume that's part of the problem too is like they probably, maybe they were targeting launch and now they're not because it's COVID or what, maybe because like Spider-Man is going do enough of the work like marketing reasons they don't need two insomniac games in the first month that could those could all be like logical reasons but i assume that sony and insomnia i also like
Starting point is 01:18:02 launch windows the best we can commit to until we can give an actual like certain date it just seems weird to even do it then like i don't know this just seems like such a non-committal thing where it's like just say 2021 yeah do you guys think there's any chance this comes out in 2020 I think there's a chance. I think the story of the PS5 needs to have something in December, too. Spider-Man. Really? I think Spider-May is launch.
Starting point is 01:18:33 I would guess Spider-Man. Yeah. I don't know that they need something in December. I don't know that it's going to get some in December. That's crazy. I think what you get in December, though, are like your Jet the Far Shores or your Buck Snacks or your Solar Ashes or whatever, like, whatever. The other stuff that we got at the PlayStation presentation, like, I can see those things
Starting point is 01:18:50 so many of those things take the little devil inside I'd see those things taking up the first two months if it were me and this is entirely speculation I would do Spider-Man at launch Demon Souls in December Ratchett in January
Starting point is 01:19:02 So I mean that feels like it's Yeah that's like that I mean That'd be incredible but at the same time I'm like do y'all need that much heat Like right out the gate Cause you can spread this shit out a bit As of now right Like when you tell me that
Starting point is 01:19:17 Ratch is going to be a launch window if I was PlayStation, I would be like, all right, cool, Spider-Man launch, Ratchet, January, February-ish, Demon Souls, Spring. Because, like, you have enough wealth to kind of spread out that, if they do that triple, that triple threat in the first three months, then what does the middle of next year look like? Do we just not have it?
Starting point is 01:19:37 They start the horizon in the first half next year, right? Did they say first half? I don't know what they said for, they said next year for sure. What Sony has to do is do a winter, spring, summer, fall games fest and just have it all spread out, you know, don't you know, we don't need to have just
Starting point is 01:19:56 I agree with bless. I don't think you need to do that much in such a tight window. I think you can easily spread this out in the way that we hoped Nintendo was going to be spreading their game releases out. And obviously it's been pretty desolate for a while. That is what they did the first year.
Starting point is 01:20:13 It was 2017. They went nuts and they released one big game a month. I could see still only just doing the same thing. I'm with you and Ron. I think Demon Souls is December. You are crazy. Sony Japan working on that, right? Japan Studio.
Starting point is 01:20:27 Japan Studios? Yeah. Yeah. At the point working on it, but like Japan, in conjunction with Japan Studio. I think December for that, but I think Ratchett's March. And a kind of a non-sequitur to an earlier story.
Starting point is 01:20:41 Arvall Crenad tweeted all of us and Gamatsu tweeted out that the Turcan Anthology Volume 1 and 2 was announced for PS4. and switch. So it's a remaster of one and two. Yeah. Somebody out there is very excited. Oh, fuck. Yeah. Somebody is like, oh, let's fucking go, like doing the whole thing. And the last thing I want to talk about before we end the show here is something that I think is some consequence here is that Jeff committed to December for game awards. He, you know,
Starting point is 01:21:11 saying that it's going to be back. It's going to be this year. I was really ready to put money on him moving it to January, not only to be able to push back the date of the awards actually covering the entire year, because especially with this year, I mean, cyberpunk's not going to be eligible to win game of the year. That's kind of bizarre. But on top of that, just having had so many announcements and so many events happen this year that I think that pushing into next year wouldn't be the end of the world with two console launches. They push the eligibility like one week or so. So we can fit in the cyberpunk and all that jazz. Because
Starting point is 01:21:48 last year with, people were really confused because Force Awakens, yeah, not Force Awakens. Wait, was it? Jedi Fallen Order. Star Wars? Yes. I always try to think, I always think it's Force Awakens or Force Unleashed. It is a Jedi Fallen Order. That game, it was not part of the Game of the
Starting point is 01:22:04 Year category last year because it wasn't eligible. So I imagine like this year, I just get like, okay, fine, it's COVID. Let's wait an extra week. Does not take as long to get the stuff in. Yeah, but Cyberpunk Cyberpunk Cyberpunk is 17th, right?
Starting point is 01:22:18 Yeah, but I mean November 17th, right? Like, how are the people going to play that game for it to be eligible for what, December 5th event? Yeah, I assume everyone's, City Project Redd will probably get that into people's hands early.
Starting point is 01:22:34 Hopefully, but who knows? It could just be a huge fucking mess because there's no games this year, but we'll see how it goes. I imagine a game awards next year, is going to be, or this year, is going to look exactly like Games Cup opening night. I think this is a test run for the game awards. In terms of like...
Starting point is 01:22:51 With the award. We didn't even talk about the awards. I don't think anyone did, honestly. Yeah. We don't need to. We don't need you. Ladies and gentlemen, this has been the kind of funny games cast. Thank you very much for joining us for this. Love you guys. We will see you later if you're watching live.

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