Kinda Funny Gamescast: Video Game Podcast - Grading Summer Game Fest 2024 - Kinda Funny Gamescast
Episode Date: June 8, 2024Tim, Blessing, Mike, Andy, and Greg review Geoff Keighley's 2024 Summer Game Fest featuring Alan Wake 2 DLC, Star Wars Outlaws, and more. Run of Show - Learn more about your ad choices. Visit megap...hone.fm/adchoices
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What's up and welcome back to the Kind of Funny Games cast for Friday, June 7th,
2024. We are about to break down all of our thoughts of the summer game cast presentation for
2024. Of course, I am your host Tim Getty's. I'm joined today by Blessing at E.O.e
Junior. Good day, Tim. Snowbike Mike. Yo, what up, Tim? Andy Cortez. Good afternoon. And Greg
Miller. Hello, Tim. Like we have been saying, we are about to break down the summer game fest
presentation. Then we're going to go down to Summer Game Fest. We're going to play a whole bunch of games this weekend.
Then we're going to return to San Francisco on Sunday to react to the Xbox showcase with all of y'all.
The thing is, we will not be reacting to that live as it happens. We're going to watch it delayed at about 1 p.m. Pacific on Twitch.tv and YouTube.com slash kind of funny games.
So whether you want to watch it and then rewatch it with us to see our reactions to everything or hold off and watch it with us for the very first time, 1 p.m. is when you're going to want to wait to do that.
so we could fly home at a reasonable hour
and not have to wake up at like 3 a.m.
You know what I'm talking about?
It's going to be a great time.
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Little housekeeping for you.
I pretty much just did at all.
You're hanging out in the right space.
Thank you so much for being with us this summer game fest season and beyond.
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Today we are brought to you by Ponkel,
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but I'll tell you about that later.
For now, let's start with the topic of the show.
Tats, Tots, Tots, Tats, Tats, Tats.
It's the Summer Game Fest Breakdown.
We're going to do our reviews of all of this
using the kind of funny scale, which is
1 to 10.
Reggie Miller.
Yeah.
I want to start with you.
What do you think of this?
Well, as you know, we talk about exploring the scale.
We talk about the fact that when we give a review,
score. I don't think we're locked in. I want to talk it out, obviously. Right now, I'm seeing
a lot in the chat of angry people. Seeing comments saying, I'm not that angry. This did that and the
other. And we just experienced two hours of it. As we always talk about what adjective are you using,
what do we feel? Two hours, we're all hanging out and having fun. For me, on the kind of funny
scale, right now, I feel that I'm a six out of ten. I think it was okay. To go below and say
mediocre, I think, doesn't fit the narrative of what I think.
I just got, I think it's very easy to get lost here with the lasting remnants of the really
commercially commercials we got there at the end, right?
Like, I love Tim Robinson.
I love, so I think you should leave, right?
That was a funny bit.
And then I was like, they're not going to show, oh, they're getting into get.
And then it was just like, well, that, as a skate fan, that didn't deliver on what I want
from skate saying they're going to be here, right?
That chicken game with Kenjong and with Chris Hemsworth and Christine.
to reaching us up was like, what the fuck is this?
This is, it is funny, but then it is, what am I doing?
Why I'm, like, these are like the lasting things.
But to scroll back through, we talk about Lego Horizon to talk about, you know,
cuff bust that caught us off guards, never looking so good.
The fact that you then get into, of course, I pop so hard for the Bloomhouse game stuff.
Like, I think this is an okay showcase.
I think it was actually blessed you said it when we were live early on of like,
you know, I wish Jeff had said, hey,
We're going to, this is more of an independent showcase than it is than what he said of like get your hopes wherever calibrated correctly. You know what I mean? Bring your hopes down. Like there was a lot of cool things in here. I think as always the presentation could have been tightened up. I don't think it needed to be a full two hours. I think obviously there's a lot of commercials running to pay the bills in there and stuff. But overall, I think it's okay. I think there's a lot of stuff to like in here. There's a lot of stuff not to like. And I enjoyed my time with you guys. But on the other side of all this, I wouldn't, if anybody was going to ask me, I was like, oh, you got to go watch this thing.
Andy Cortez.
I gave it a 7 out of 10 good.
Had a good time.
I think there was many different games showcased here that I'm super interested in.
A lot of games that I didn't know existed that I'm like, oh, cool, I'm going to keep an eye on that.
There wasn't a whole lot that was super disappointing with it.
I think even the lower parts of it weren't, like the lower parts of it were really, really long Valerant showcases.
You know, all that Valerant trailer lasted for about 10 minutes it felt like.
and it's still Valerant, so I'm like, whatever.
The other low part was that little chicken mobile game,
and it was still making me, like, legitimately laugh every once in a while
because I thought there was some decent bits there.
I made this for you.
And it wasn't, like, a terrible time.
I had a good time hanging out with you all,
seeing a lot of cool games, and, yeah,
I think there's just, like, a lot to enjoy here and a lot to look forward to.
No, Mike?
Yeah, I'm actually going to go four out of ten with a me.
I don't think it has anything to do with,
Jeff in the showcase itself. I think it's a beautiful
layout. I think adding the new host was really,
really great. The flow and pacing
was just fine to me. It's just games
there weren't the ones that spoke to me.
And a lot of the games that might
speak to me or might be on the fence didn't push
me over the edge to go, oh, wow, I'm really
excited, right? I think we saw a lot
of indie titles there on the side
of me. There was not a single Xbox title
there, which was very interesting, right?
And so when I look down the list,
you know, when I'm walking
away saying Killer Bean was
my top two game that got me hyped
and Valerant coming to console.
It's just not what I'm looking
for from a big summer showcase
and that's the tough one for me.
There was some, you know, smiles, right?
Pal World getting a new update is fun.
Battleaces that Andy's mad about
I'm always interested in a new RTS.
I think that looks fun.
My biggest miss was skate.
I'm really disappointed in skate. I know you guys
had the conversation during the pre-show, but
as a kid who loves skates, I was
looking for something more in this game.
continues to show that, like, we're very early on in this.
I was expecting, hey, we might not be ready,
but we're going to give you a nice little,
maybe semi-deep dive of the actual world of San Vansterdam, right?
We were going to show you some of the brands we're working with
so you can see the cool vans and Adidas and all the Nike skateboarding stuff.
You were possibly going to be introduced to a new coach, Frank.
Like, I was expecting more from skates if we're going to show up at a summer showcase.
A lot of this did feel like, hey, an ad?
is being run right now.
Nothing felt like a cool world premiere trailer that stood out to me.
And so, yeah, I'm just a little bit on the downside,
mainly because they're games that don't speak to me.
Bless.
Yeah, I'd probably give it a six.
You know, I think for me I had a good time.
It wasn't the most exciting summer game fest,
but I think he took in a lot of feedback that he's gotten over the last year,
starting off with addressing the industry,
addressing the layoffs,
talking about how we're in an industry that is in a really rough spot right now
when you're talking about studio closures,
when you're talking about layoffs,
all that stuff. But then also leading off
with saying, hey, the saving
grace here are the independent developers
that are coming through, making incredible
original work, going back to
what Greg was talking about, right? Like, I think
Jeff, before this, trying to set expectations
as far as talking about how this is a
slower year for video games, I think
that there is a confidence he could have
stepped out with going, hey,
I am, we are leading off with original
experiences, we got indies, we got cool new
games that you want to show you guys. I wish that
that was more of the leading foot. I know
that's not exciting for the mainstream audience of gamers.
But I think Jeff has a platform that can be used to put people onto these kind of games,
and he's doing it, right?
And I think you should double down on the excitement for that.
With that, right, for me, the most exciting things from here, I'm with Greg Blumhouse is up there.
I think that montage of games looked incredible, same with the outer loop stuff.
I think that announcement was fucking awesome.
And I think there's a really good example of how you can frame an indie montage and go,
hey, here's a bunch of games that when you, usually when we package this stuff, it is,
all right, a bunch of different gameplay trailers with like, you know, maybe a caption underneath
that tells you what the game is to go, hey, we're going to frame this.
Here's Outer Loop talking about all their games and here's Blumhouse talking about all their
games and give context to it.
I think that was a beautiful way to do it.
I think, you know, again, like going back to this is a less exciting summer game fest.
I do think he brought it with some of the bigger ones, right?
Like, SIF 7 isn't necessarily for us.
It is for Stomike Mike, right?
But like, I don't think the audience pops off for Siv 7, but there is an audience there that is huge for this game that is excited about this stuff, right?
But it is not like a mafia.
It's not a borderlands, but I don't think it has to be.
I think SivS7 still fits the bill.
Oh, one thing I want to shout out to you, having Curious Joy as a host, I think it was fucking awesome.
That's another one of those criticisms that we have with Jeff where it is, man, we wish we can either get more women on stage, which we can get more representation on stage.
I think that's sort of a flaw when it is Jeff hosting every single one of his.
events. It feels like, oh man, this is such a big platform, wish we got more people in here.
I think using Curious Joy, especially for her with her fighting game connections, using her as a
tool for that, I think is really great. And yeah, like I thought, I think there were a lot of games
here that might not have been for us, but overall, I didn't have a bad time. I thought it was
fine. Yeah. Very in line with you guys. I'm going six five on this because I, everything blessed
you said, I totally agree with in the sense that the criticism was clearly listened to. And I feel like that was
from the beginning of the show to the end of the show.
There's a lot of really good progress for what Summer Game Fest and Game Awards and all that stuff can be.
And I do think that the focus on both the Blumhouse and the Outer Slot stuff,
what great ideas and what great new concepts and ways to show these games
and also like support indie games and really kind of redefine what video games are
and how we talk about these things.
I feel that there was a lot of great stuff shown here.
I think that there was a couple like pretty major misses.
and when it comes to some of the bigger stuff we expected,
I thought skate was a very poor showing.
And I wish they just didn't have it here
because we shouldn't see that game
until it's more ready to be talked about.
Seeing, oh, it's pre-pre-alpha.
It's like, yeah, we know.
You know what I mean?
It's been there.
The Tim Robinson stuff, I love it.
It's great.
They made it fun.
But in terms of like the news and the announcements,
I feel like that was kind of lacking a bit.
I feel like we retreaded on a couple things
in ways that I wasn't.
the biggest fan of, but Lego Horizons looks way different than I expected.
Getting that type of announcement here, I think is a big win.
It shows the value of Summer Game Fest, putting that next to a bunch of these indie games,
but then also something like Monster Hunter Wilds.
Like, there's a good show here.
Like, they got the content.
Yes, it was long.
And yes, a lot of it felt like ads.
And it was very clear that these are ads and all of that.
But I wasn't bored at any point.
Some, like the riot stuff definitely lasted way too long.
But it came with amazing news.
Valerent coming to consoles, that's big.
That was a genuine surprise.
Like, Andy was sure it was mobile.
But no, it's console.
Like, that I think is great.
And yeah, the amount of smaller titles that I'm like, holy crap, like, I can't wait for
Nebeth.
That looks so damn good.
Unbelievable.
And Killer Bean was hilarious.
Like, so many games that I would have never necessarily, like, sought out myself.
But being presented, I'm like, oh, I'm wishlessly these.
You know what I mean?
I'm here for it now.
And then there, oh, there was.
one. Oh, Power Rangers. What a super fun. Didn't see that coming. Here's a new game that I'm
going to be playing the hell out of. Um, so yeah, a lot of, I'd say more wins than not in this.
Like, I feel like while it might not have been the best thing or great and like seven is what
we have as good, like I don't know that I can stand by this as good, but I think it's a great
step in the right direction towards that. Um, and I feel like this proves that when the content's
there, the show is there to support it. So I think the content will be there. So I'm
years and it won't be there others. And the content, I think they've proven now, doesn't need to
just be AAA, doesn't need to just be Indy, it can be everything in between. So I think that stuff's
really, really cool. Do things ending on, um, Phantom Blade Zero was a weird choice. I think the game
looks awesome. But, uh, for what Summer Game Fest is opening with Lego Horizon, I kind of feel like
that spot needs to be a bit more like impactful. What would you've put there? Seeing the slay
the games, what would you put there? Seeing the stuff that's here, I don't know. It gets
tough my thought would be
I think Monster Hunter was another demo that didn't like
it looks great I can't wait to play it but it didn't show me
something brand new or I was like what I personally think if I was
sitting here you know building the card I'd probably go with
Alan Wake me too that's the move right
that was a really cool trailer and it looked really
exciting stuff now it's coming tomorrow maybe not have Sam say that
put it in the trailer because I mean we popped and we saw
Jesse again when we saw fucking Jimmy Olson
when we saw you know the waitress yeah
I don't think that that Ashmore is not the actually
Jamilson, you know what I mean? They're twins though it's confusing.
Of course.
Don't get a twisted, Grissy Iceman.
We all know if we want to break.
Calm down, chat.
All right, so let's take it from the top and start breaking down some of the things we saw at Summer Game Fest.
Yeah, it starts off with Jeff on stage kind of addressing things.
I think as best as he is going to, you know, and I think that it was a wise call to shout out the
the top 10 Steam games that eight of them are indie.
He's even just focusing on that, I think, is just like a good kind of like, hey, things are bad, but there's some good.
Back to what you talk about so much, Tim, and the comment from blessing the front, right?
We didn't know it at the time, but he was building a narrative for what this is, right?
This really was, and granted, maybe we talked about it, you don't want to get out in front and be like, it's going to be a really indie focus thing because you know many people will turn off and not watch.
But you get there now and you try to make the case of like, yo, if you haven't been paying attention, you're playing and loving indie games.
So it makes sense that you should learn about the next set of indie games and set off that way.
I agree for, again, like, you know, the Esquire article went out yesterday, right?
And it was the one, the thing people really picked up on was how much ads cost based on these leaked documents, right?
But there was a whole conversation in there as well about where I'm quoted talking about, like, how Jeff should or should not or what we expect from him to say when it comes to industry layoffs and social issues, right?
And I really do feel it like it's a hard thing for him to fit into the kind of show he makes.
and I thought he did a really good job of here, right?
Like, he's not going to do the Dice Award thing where I fucking shit on Embracer Group, right?
Instead, he addresses it, but then again, brings it into the narrative of what he's talking about.
I was, I was ready to roll my eyes with it.
Like, I thought it was going to be one or two sentences of, hey, you know, there have been layoffs, but know that, you know, we're thinking about you.
We're not worried about that today.
All right, now let's talk about a bunch of games that are from Xbox and PlayStation and all these places I've had layoffs.
Like, I like that he, yeah, I like that he had, like, he had lingered on it for a second, talked about it for a second, right?
I know there's always going to be the thing of, well, he could have done this,
he could have done this.
I feel like this is the most Jeff in any of his shows has ever, like,
talked about this kind of thing.
And I want to see him do it more.
I like seeing this side of Jeff.
And it's further reinforcing that with Outer Sloth.
Like, not only like starting off with that and then never talking about it again,
having it reinforced with Victoria.
And I'm linking on the gentleman's name up there for Outerslop of being like,
yeah, like, it's really, really tough out there.
We want to help out small indies in a way that we wish we would have had help
when we were starting out.
It's so cool.
And like him ending that,
that little opening bit
being like promoting wish listing
as much as he did.
You know,
like he was really like,
hey,
this is how you help the devs out there.
Like that's a real call to action
that's going to mean stuff
and like really move the needle
when it comes to helping the industry
and hopefully slowing the,
you know,
just horrible situations that we have
and studios being cut and all that.
Yeah,
it was great.
I love it.
Then we get the first game.
Lego Horizon Adventures,
uh,
Gorilla and Studio Gobbo.
Kind of the two biggest takeaways
for me, not the game I expected it
to be. I thought it was going to be way more of a traditional
Lego game. This is like way more of like, oh yeah,
it looks like the Lego movies, but playable.
And also, coming into the
Nintendo Switch.
What a wild, wild surprise.
Smart play, though. Yeah.
This goes back to what Bless and I have been talking about,
a lot about the move
into different mediums
for these video game IP and, like,
How do you get things out there in new ways when you see the success of people watch the Witcher?
And then they play more Witcher and they buy more Witcher.
People watch The Last of Us and they play it like all of that stuff.
Bless and I've been talking a lot about Horizon.
And I think a great point you made was the placement of Horizon in the sense that it is the most popular Sony IP that's not rated M.
Yeah.
You know?
So being able to kind of take that and be like, let's get it out there to new audiences is an incredibly wise call.
Yeah.
I mean, it's surprising to say on Switch.
But I think, yeah, that is such a slam dunk going back to what our conversation was,
which is Horizon is super popular.
Let's proliferate it, right?
Like, let's get it.
Let's put it where people are.
Let's meet people where they're at.
For a Lego game that looks fun,
that is a big IP that is going to have a TV show
at some point within the next couple years.
Yeah, like, this is such a smart idea,
and I think the game looks cool too.
Would you like to know a little bit about it?
Yeah.
And so just real quick, obviously Spider-Man,
we're not talking about Spider-Man.
That's a license different.
We're talking about Sony-owned IP.
Lego Horizon Adventures is a playful
and lighthearted story inspired by the events
of the real world of the world, the world of horizon.
In a distant future, the land is made of Lego bricks
and incredible dinosaur-like machines roam the earth.
Aloy, the game's leading hero, is found in a cave as a baby
and raised by a grizzled huntsman called Ross.
Who teaches her the way of the wilds?
One day, A.Lo embarks on a quest to discover her true destiny,
guided by a thousand-year-old hologram of a scientist named Elizabeth.
Aloy must confront Heelis,
the leader of a group of sun worshippers who bow to an ancient
evil shrouded and mystery.
There's so much more in a store for alien or friends
as the adventure sends them across the tallest
mountains and deepest caldrons all
beautifully recreated in Lego
elements. Of course, like they said,
couch or online co-op. Very
interesting on that one for a two-player game.
I expected a lot more third person.
I expected kind of
just recreated everything
in Lego, rather.
So I was kind
of bummed to see that more top-down
traditional. This is what a Lego game looks like.
kind of stupid for thinking that, Andy.
But then I saw how some of the boss fights operated,
and I was like, oh, this looks kind of interesting.
I don't know how, like, the whole shooting stuff is going to feel.
Like, I'm so used to, when you're playing Horizon,
you want to aim for that one week piece to knock it off.
How is that really going to work from that top-down perspective?
But then all the random other bits being implemented,
we'll see how that stuff goes.
I love the tone of it.
I thought it was very funny.
I loved hearing Ashley Birch be super personable and like fun.
I had a,
I had a great time watching this trailer.
I just don't know how.
Uh,
yeah,
no.
I,
I love,
I love Horizon and I have loved Lego games in the past.
I'm not jonesing for a Lego Horizon.
I'm not saying,
I'm not saying like,
oh, this is cute.
I'm not going to probably,
I don't think I'm going to play this.
I mean, same with me.
Yeah.
I want to try it out.
Sure.
Of course.
I was the,
I demo it or I pick it up for like a session and have fun with it.
See what it is.
is, right? But I think this is one that, again, going back
to what we're talking about with it, I think it's aimed
for a younger audience. Infinite Corp says
I'd play this ahead either console.
It's also on PC. What do you have?
Only in Xbox.
Just in Xbox? Is that possible?
Mike, I mean, obviously, it's not
a surprise. It's not an Xbox. It is a surprise
it's on Switch. What's your kind of takeaway
there? Oh, yeah. I mean, I'm happy
to see it come to Switch. It is
a little, you know, I wouldn't say
disappointing. I think that's the way of the world that
we've been in. But yeah, I think putting it in front of
more audiences would have been great, right? This reminds me of a Minecraft dungeon situation where
you have that IP that people love and all of a sudden you're letting people play in the sandbox.
We're getting out there with different ones. For me, I thought we were going to get a survival
game like what we've seen in Fortnite Lego right now is really what I thought we were going to
see, an open world Lego, you know, zero dawn. But I'm liking what this is. It does remind me of
the older Lego games with the new fresh coat of paint in 2024. I like that. I would rather
have it linear than this open world survival craft.
Lego game. But yeah, I'm
with these guys, I'm not going to play this game.
But yeah, it looks good.
And I said we got
from Torn Banner Studios.
No more room in hell too.
An eight player co-op zombie game. Early access
coming Halloween.
I'm excited. Didn't quite get
the full vibe of this. Is it an
extraction thing? Is it? Because they said
massive replayability, right?
What is this really going to be? Is it
me and Andy and six other friends
that make eight in a room and we all
we yell at each other and we try to find the exit of this it didn't really give me the full
this is what it's going to be but it's now on my radar i'm always looking for a fun multiplayer game
that can get me going normal room in hell too is an intense and terrifying permadeff co-op journey
into the eerie darkness of zombie infested zones as an emergency responder you must survive
scavenge stockpile and fulfill your mission then repeat each time in an ever-changing experience
so it's like extraction but permadeff so there are multiple ways to tackle any scenario
but character permadeh creates huge consequences
for every bad decision.
As the undead react every move,
draw foes away, but yeah.
I think the one thing that immediately grabs me
is just like eight players seems kind of
really kind of cool and unique.
Eight player co-op is something I don't really think
I've ever experienced before.
So you said three in the four stacks.
Having eight, I don't know, like,
is that going to be like kind of gimmicky?
Is this like, what sort of experience are they really trying to?
Is that too messy?
I don't really know.
exactly what the vibe is going to be, but that's the one thing that does it kind of excite me
and, like, interests me because I've just never had that before.
Yeah.
And the world looked good, right?
I didn't like to look at the zombies, but, like, when Bear just showed, like, them going
into that gas station, it looked good for what you usually get with this typical kind of game.
So this is on the radar.
Yeah, they're going more for, like, a stylized look.
But, yeah, I agree.
The zombies looked kind of weird.
Early access Halloween.
I like that.
I feel like that's, like, the wise type of scheduling that we don't normally see,
but we always talk about wanting to get.
Then next up, we got Curious Joy on stage,
which, to bless his point, really cool to see,
kind of sharing the love a little bit,
a little bit different of a vibe
than we've ever had before from one of these shows.
Then we got Harry Potter Quidditch champions.
Coming to console and PC, Greg, you were saying,
PlayStation Plus.
Coming out September 3rd, 30 bucks,
and yeah, it is going to be on PlayStation Plus
at launch September 3rd through September 30th.
Anyone have anything to say about this?
I would love for this to be great.
Like this gives me roller champions vibes.
If it could be like as good as roller champions and have a little bit more life to it for me to play, I would be into that because, yeah, I love Quidditch.
I love the nostalgia of this franchise, but I don't think it's going to be good.
There's something about the look of it that I'm just like, ooh, okay, no.
No.
Roller champions.
Rockout City.
Like these sports games that kind of catch you off card of like, wow, like how do they capture that and make this fun?
They could have something here.
They could have something in the same sentence as Knockout City.
I said he's a fucking
massive piece.
But like when you played
Royal Champions it was a good time.
It was like,
oh wow,
you made this interesting.
If you could make quidditch fun,
then like,
yeah,
you got me,
you know what I mean.
So we'll see.
I just didn't like,
I didn't like the style of all this.
It didn't have my look.
Then we got from the Choochoo Charles team,
cuff bust coming 2025,
maybe,
I don't know what it said.
Made by one person.
It looked very cool.
Like,
I feel like this was like a fungand.
This definitely seems like a great stream game for y'all.
Yeah, for sure.
There is a bounce.
to it that I'm like, I don't know if this can get
really annoying to play.
But I like the... You can turn head bob
off probably. Yeah. A lot of games have like the
head bob option. But I liked
the tone of this. I feel like it hit that right
thing of like, yeah, we are going to
really go after those
like YouTube kid gamers that we
aren't necessarily.
But like, Roger recently taught me what a
skibbitty toilet is. This has that
you know what I'm talking about?
See, I got the vibe of what's the game
content warning? No.
It was the talking guns and the aliens.
High on life.
High on life.
It gave me high on life vibes in terms of like the tone of it.
Interesting.
No, I got the, yeah, I mean, 20 players, right?
You're going to be in there with other convicts trying to escape with your friends.
Like, that sounds like shenanigans, you know, that PVEVP idea, right?
Of like it's you and all the other criminals trying to get out.
But obviously you get to a place.
You can only get three people in the helicopter or whatever it's going to be.
Yeah, it captures that like social moment that among us was, right?
Grabbing all of your friends in such a large lobby and,
bunch of shenanigans will ensue.
I can't wait to try this.
I'm looking forward to it.
I can't wait.
Then we got Star Wars Outlaws.
This was definitely just like,
Hey, Star Wars is huge.
Like Bless was talking about leading the predictions.
You want to show these games off.
We're going to get more at the Ubisoft forward.
We saw a little trailer.
It looked good to me.
Like watching that,
I was like, it seemed a lot more set piece focused.
There was a lot more going on than I expected.
Like looking at that,
it looked a lot more like a Jedi Survivor,
Jedi Fallen Order game than a Far Cry.
game. So I was like, okay, I'm interested. I'm interested that I've been on this one.
Yeah, every time I see a little bit more here a little bit more, like just being a scoundrel
on the Star Wars universe sounds like a really good time in an open world doing missions,
whatever that is, trying to stay alive to get more criss. Also, that was definitely Lando that
that we saw. Oh, yeah. Oh, yeah, he said that in the presentation. Um, then, uh,
then, uh, we got, uh, for the makers of, grie, gree. Uh, never. Well, 20, 24.
Greece.
That's what they sat on stage.
They said Greece.
I saw the chat go.
I know how I pronounce like grease.
Coming,
2024 is the little white dog game.
Hell yeah.
Definitely one of the highlights for me.
This trailer looked awesome.
The last trailer looked great.
But yeah,
this looks like it's going to be real special.
I loved how much like platforming we got here,
kind of like puzzle stuff.
But then that combat stuff started looking real sick.
Yeah.
This looks must play.
This looks like must play territory.
Especially coming from, you know,
especially knowing all of the people of my life that loved Greece.
like I never played it because I just didn't know like is this is this vibe going to really be for me?
Is it just an exploration side scroller?
I could never kind of tell what it was, but I don't think there was combat in Greece.
This is definitely like right up my alley.
Super great art style, weird kind of creatures imaginative.
It just looks awesome as hell.
Yeah, this is a game that I usually don't play, but coming hot off of Planet of Lana last year,
this is like the art style that I look at and I go, man, I had a really good time like
trying something new and expanding myself.
I think this will get me,
especially with the combat,
I think is what will grab me the most on this one.
Animations looked great.
Very, very, very cool.
Moving on from that,
we got Sid Meyers Civilization 7,
2025.
We're going to see some gameplay this August.
How did we feel about this trend?
Obviously, I know you're excited for SIF 7.
You know, I have some words.
It's coming to console,
which is great.
I want that.
But there was a few of these that were like,
hey cinematic trailer and you'll see gameplay at opening night live or you'll see it at gamescom in August
I was like oh that's kind of a weird teaser breadcrum trail so some of these sometimes this works for me
this one did not work for me I was a little disappointed in how we showed this especially the week
ahead of this going hey 2K is going to bring out one of the beloved fan favorites to this and we all kind
of had that like well could it be mafia could it be borderlands and reality was like it's going to be
sieve and I think people probably more let down than that because this is a smaller audience that
loves this like that. But for me, it's like, I wanted more out of that. If this is going to be
the game you showcase, then give me a little bit more. But Siv is also very tough to showcase,
right? And at the same time, everyone's going to, their eyes will glaze over. They'll get bored.
So I do think this is one where you get in and get out. It's probably the best case scenario.
Console. That's exciting. Yeah, the day and day console, I think that that that, that announcement alone,
I feel like makes this little bit worth it of like, all right, we're going to talk about it later.
And I do think that, well, that is kind of like, oh, man, we're getting this shit a lot.
I just think it's the state of where we are with these showcases where we know gamescom is going to happen.
I feel like these devs being able to actually kind of call the shot a little bit and plan things out is not a bad thing.
But yeah, it leads to not the most excitement when you're actually watching the showcases.
Then we got Black Myth Wukong, a little reminder, August 20th, 20, 24.
Never forget.
No monkey man from Jumagi doing his thing.
Weird.
I was just like, I don't, I don't know what I expected here.
Like I thought we'd get some, you know, better looking footage of gameplay, whatever.
They went with, I think this may be the first time we've seen a CG cinematic, like non-in-game trailer for it, which was kind of fascinating.
This felt like this was the kickoff of the ad segment, right?
So, really, was the release date news or did we know that already?
We knew that.
Okay, then, yeah, I feel like it might have been the ad, the commercial.
Gotcha, okay.
Type thing.
This to me just felt like a good reminders, what I needed, right?
Just like bring it back into my mind of like, oh, I forgot about this.
Oh yeah, this game did look cool all the times we've seen it.
That's what I needed.
Then we got Once Human.
There's another commercial bit.
But metaphor of Refontasio, we got a little job archetype trailer, October 11th.
Bless, where are you at with this one?
I'm very excited.
I don't think I could be more excited, at least understanding what this is, right?
It's persona in a completely different setting.
I will say this trailer looks better than the showcase me and Barrett watched what, a few weeks ago, a month ago.
No, we got a lot of good information from that show.
I mean, no, we got a lot of good news.
I'm talking about defendants.
I think maybe just because we streamed or whatever, the bitrate.
But like, I feel like just visually.
Watching on that big TV that was only 1080P, it was rough.
Yeah, like this looks crisp.
This looks nice.
Then after this, we have a word from our sponsors, everybody.
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Then next up we got Batman Arkham Shadow coming fall 2024 only on meta 3.
We're going to get some gameplay at Gamescom.
Greg?
Yep. What do you got for this?
The one only Ryan Payton, of course, head of camouflage of the developers on this,
came through a couple days ago and recorded an interview with me.
It's up right now on the kind of funny highlights channel,
which of course is YouTube.com slash kind of funny.
I believe it's like a 20-minute interview we did over there talking about Roger Craig Smith
who reprising his role, talking about the fact that this isn't a like Arkham VR before
of warp to the points and do the damn thing.
This is your Batman.
You are moving.
You are fighting.
It is the Batman combat.
It is the detective vision.
It is what you'd expect from if you were to take Arkham Asylum and put it into a VR thing.
It's not, I mean, it's not Arkham Asylum, but in terms of like game length, they're trying to be as long as Arkham Asylum.
They're trying to get around that.
It's a very interesting interview and was far bigger than I thought.
And he said way more than I thought based on the fact that all they had was the trailer.
Cool.
Everyone go check that out.
Gamescast podcast feed tomorrow.
Up right now is a video.
YouTube.com slash kind of funny.
Love that.
Then bless.
Street Fighter 6.
We're getting Terry in May.
Let's go.
What a fun surprise?
What do you think about it though?
I mean,
I think it's awesome.
I don't like the way they led into it because they kind of implied that this is going
to be like a new Capcom fighting game.
The way they phrased it was something along lines of like, oh,
yeah, get for a return of like a Capcom legendary fighting franchise.
And I'm like, oh, shit, we're going to get Marvel.
We're going to get when we saw Terry Beauregard.
It was like, oh, we're going to get S&K versus Capcom.
And it's like, no, it's just some DLC.
The DLC is really cool.
I can't wait for this.
And I love the reveal of year two.
And M.
Bison, I think this is all awesome.
But yeah, I wish they had like a different kind of framing for it in the beginning, regardless, super dope.
Then we got tears of metal from the makers of Blood Roots.
Yeah.
This had such a cool look to it.
What did you think of this one?
This looked awesome as hell.
And like, I remember seeing a couple tweets from, I believe, those devs popping off and being like, man,
it's been so long since Blood Roots.
We're really excited about this new thing.
And immediately the art style stood out to me.
I just think it looks awesome as hell.
Lighting looks great.
These little effects, like you were mentioning Tim,
with whenever there's some sort of blood splatter
or just like, here's a notification,
it's always got that sort of comic book half-tone look.
I just love, I love the art style,
I love the characters,
I love switching to these conversations
where you see this really cool key art.
They just got, they have a great style,
they know what they're doing.
I'm excited to see exactly what this
roguelight multiplayer co-op game will be like.
That sounds fun as hell.
And it looks just, I don't know, it just got, it's got such a great vibe to it.
Huge shout to Andy for nailing it before I even had a, like, you were like there.
You were like, soon as it popped up, you were like, you know, I said paper cult,
but you were able to identify blood roots.
Can't wait.
I think blood roots is criminally underplayed.
I really adored that game and it's not what I would call a Greg game.
So super stuck for this.
Uh, and then bless.
Ask and you shall receive.
Come on, man.
Dragon Ball Z sparking zero coming October 11th.
Fairt, I just sent to KF control, uh, the box art for it and the box art looks fucking hot.
But yeah, I'm excited for this.
it's a weird one where it's hard to like really describe why and how excited I am for this.
This is the boxer by the way, fucking incredible.
But like I think the DBZ Budakai and tech IG series for a large group of people growing up was very
fucking special and very fucking dope.
And like since then we've gotten so many different anime arena fighters and the more we get,
the less and less they hit.
I think the one exception might be the Nauri Tole's main Ninja Storm ones.
But even though it's like, I don't have you get this all the time.
The fact that they're going back to straight up, hey, it's 10.
I think Iichi. We're calling it Sparking Zero.
All the gameplay stuff we've gotten for it so far looks cool.
Like I'm sure I'm going to play it and be like, okay, it has a lot of flaws.
But it just looks very exciting. It looks super dope.
I can't wait for it. I'm probably going to play this over a metaphor of Fantasio.
Sorry, Barrett. At least Dave.
Delta Force Hawk Ops and then Delta Force Black Hawk down, Mike.
Yeah, that's crazy. I used to play Delta Force games back on my PC when I was a kid,
Delta Force One and Two, which the name was like, oh, okay, maybe I'll check it out.
this is a tough one right because we come off of last year where he's showing call of duty now you show this and it's like it doesn't look that great but i'll give it a try i like the idea of an extraction shooter i'll give that a try the campaign okay coming back to black hawk down with the movie will i dig that i don't know um but yeah i will try this game uh then bless back to you we got fatal fury city of the wolves continue to look cool um they announced a new character b jeanette um seem cool and
also early 2025, which is awesome.
Then they showed mecca break,
which is another,
I wasn't sure if it was a commercial or something,
but Andy,
you hyped on that?
I think the first time we saw it
was at some sort of PlayStation showcase.
I thought it had a really,
really cool look to it.
It looks just like,
I think it's like a 5V5
or 4V4 type multiplayer game
and being in a meck
and hopefully customizing your dude
just sounds super satisfying and awesome to me.
I don't know if when it gets here,
if I'll get super stuck on it,
if I'm,
you know,
maybe my attention's in other places,
like in the lands between,
uh,
whenever this,
uh,
like beta or whatever it is comes out.
But yeah,
I think the look of it is awesome and it really seems like they care about how
their mech hardware looks.
So like,
I'm,
I'm just such a sucker for that,
you know.
And then Greg.
Hey,
buddy.
We got it.
We knew we were going to get a little Blumhouse games action here.
Did not expect to get all of this.
I feel like the vibe was definitely going to be like,
oh,
they're going to adapt one of their games and do it.
or one of their movies into a game.
Right.
No.
Instead,
we got this.
What did you think?
Six different games,
all unique,
all diverse.
Again, all these indie studios that, you know,
I think they just crushed it when they were like, you know,
the Mr.
Bloomhouse was like,
hey,
we wanted to partner with people to make fucking weird shit and let them be creative
and make cool horror games.
You look through these all look so diverse,
all so different,
this farming simulator with crazy murders at the end.
Yeah,
like let's go,
let alone that it's,
uh,
code name Project C,
uh,
San Barlow's next game.
of course, immortality, her story.
Like, yeah, I have a little synopsis on each one of these,
but each one of them, I'm like, yes, it reminds me so much of what I love about Shutter,
the horror network, right, that you can get on demand or the app or whatever,
where it's just like, let's make a bunch of weird stuff.
And not everything's going to be for me, but I love that exists,
and I love that there's stuff to jump into.
I just love the commitment to.
We're going to talk about all these.
We're going to announce them all right now.
And as you said, this is the way to do it, right?
No, that was Outer Sloth he said that for, but this was, you know, at the time.
Yeah.
I love the two different.
examples of just like, hey, like people that have the funding and backing to be able to support
cool different ideas in video games in very different directions. Awesome stuff. They also
talked about Five Nights at Freddy's movie sequel, which has been confirmed, but just a little
update on that. And then we got the Digital Eclipse Power Rangers, Rita's Rewind, which
looks awesome. I was reading the press release for this one. It's like mixing a bunch of different
retro game genres in one.
So most of it seems to be
a bit of like the side scrolling kind of
beat them up, but then there is a lot
of shifting perspective and just like
old school Genesis in S&S type games.
Hell yeah, man.
Totally. All about this.
If it can come even close to Shredder's
revenge from a couple years back, I'm
going to be incredibly stoked. A lot of love
to the original show here as well with a lot of
the different monster
of the weak characters that you're facing as well
of course like Goldar. Some of the more I
iconic ones, but the title of it sounds like a ride at a universal.
Yeah.
We have online multiplayer.
I mean, yeah.
I need.
We'll see.
We got deer and boy all about this one.
This is another one that looks very similar to, uh, uh, never that we're talking about
earlier.
Yeah.
This one's a, a deer that grows.
Yeah, but a lot of inside vibes.
A lot of play, play, play dead vibes, right?
Of like, seeming me like a kind of like, like,
eerie. Go for it.
Getting slow my old day. Sorry. Online and
offline co-op is there for
Rita's Revenge. Rewind.
Yeah, like a
narrative puzzle platformer type thing.
Like, yeah, I'm super here for this.
I want to see more of these, right? Like, Play dead does such a
good job with these kind of games.
I, you know, it's not surprising.
We don't see more from different devs.
But like, you know, I think
it's the kind of genre that deserves more
types of games in it, right? Because it is, I think
when you're able to to nail it,
there's so much you can do with it.
And right here, I think the story that we're getting
between the boy and the deer and the deer growing up
and the boy growing up, like, it looks interesting, right?
It catches our attention between this and never.
Like, I'm excited to get more of these puzzle platform type of games.
I think also because of the way that Play Dead sort of set the standard
for whatever this genre is.
Like, you're so right.
More devs need to go into this genre because, like,
when you're talking about this, those games never really have a whole lot of,
like, voice acting or cutscenes.
it's all happening kind of in the screen
unique animations for a different scenario
yeah it just feels like there's so many ways
to kind of just explore your creativity
yeah this game looks super sick
I love the visual style of it
kingdom come to
or kingdom come deliverance two
2024 a trailer with a very different vibe
than what I would have expected for this game
anyone want to talk about this
I thought it looked fun as hell
I was not expecting that vibe either
but as soon as we got
to the first person sort of like Mountain Blade style combat.
That's where I'm like, oh, I think Blessing said the same thing I was thinking of like,
oh, this is kind of what more of what I was expecting of this video game in this franchise.
But I know part one came out and had really, really damn good reviews.
Like it was scoring like eight to nine's all over the damn place.
So yeah, this looks fascinating.
I'm interested to give this a try because it does seem like they are really leaning in towards the narrative.
And I want to see what sort of stories they have to tell with backstead.
stabbing and little bits of comedy here and there.
I'm just, I'm super interested in this.
A lot more than I was beforehand.
Then we got Slitterhead coming on November 8th,
2024, looking super double A, which is pretty neat.
You know, like different devs coming from like historic franchises,
starting a smaller team, doing something that's like very different,
but also in line with the at least look of what you'd expect from them.
But does anyone have anything to say about this one way or another?
I'll play it for sure.
I want to try it.
You know what I mean?
Like it looks like an interesting little horror.
game with a whole bunch of crazy ass monsters to fight and this mechanic where I'm beaming into
people's brains like driver three let's go it reminds me a little bit of um I think last year was when
wanted dead came out and like watching trailers for that was like a oh this seems like a PS2
throwback kind of thing a lot of style a lot of like it's going for something and then it came out
I think a lot of people didn't like it but this is almost like almost a reverse for me where
again I'm falling to the trap of oh this looks interesting this looks cool but I think it could
actually live up to it you know every other scene that we're seeing in this trailer I'm like
oh shit that's fucking metal and then oh yeah this looks kind of double a but then it's like
oh okay but slithering into people's heads seem cool but then again it's like oh but the textures
here look off i don't know like i'm i'm i want to try it out but i'm like very much tempered
expectations on where i'm at i'm worried it seems like it's trying to like do too much with
going into i love initially i thought it was going to be a very sort of psychological
horror type game with just weird creatures and then seeing these like one v-one uh like
monster duels just kind of threw me off and you would think that that's what I'd be more into,
but I don't know if like, how well is that going to be executed?
And should that even have been the direction?
But, you know, I didn't make the game.
So don't ask me, Greg.
I'm not.
Next up, Mike.
Killer Bean, baby.
Stole the show for me.
This is the one thing that really will walk away and I'll remember the most single dev.
This is just one of those wonky games that felt weird to watch.
And you're like, what?
Why am I so captivated on this killer bean?
Why is he LeBron James through the leg, slam dunking a grenade back to these guys?
Why not?
I'm sure this will run really poorly, but I'm going to smile all the way through it.
We'll see.
I have no idea.
This is just one of those games.
Surprise me.
Made me laugh.
That's what I like.
Is this based off of a YouTube thing?
Because I've seen this bean before.
Maybe that's a question for Roger.
I feel like Roger would for sure know.
He looks like one of the chicken nuggets from like the McDonald's character.
Yeah, you're right.
You know?
You're exactly right.
All of us were laughing.
This looks like a blast.
I love seeing things like this.
The ultra-serious tone, hilarious.
And like we talk about Jeff,
spotlighting these Indies, right?
Two games out of here were just from single developers.
It's crazy to see up on the biggest stage.
That's wild.
It's also just hysterical to see, like,
what seems to be like a lot of motion capture,
like direct motion capture from actual humans moving,
translated to what this is.
Like, it really did look like,
hey, that one action game you play,
here's this mod you can download on Nexus
mods and it replaces everybody with a big bean.
A lot of people are pointing out that this is based off of an early internet meme.
I think a lot of you were saying also that there was a YouTube movie
based on killer bean.
They might watch it on the plane tonight.
I mean, I can be down.
I've got to get up on the lore.
I've seen this bean before doing Matrix.
I've seen this fucking bean before.
Then we got the game bakers from the Haven dabs
making Karn.
Karen. Karen.
I'm learning a lot today, guys.
This one didn't work for me.
There's something about it that I was just like,
there's been a lot of climbing games.
There's something about them going with the more realistic vibe of it.
It's read weird.
I don't know.
I agree that the trailer wasn't,
I don't think super enticing.
Like it didn't make me go okay, cool.
But like I feel like there might be more of a story wrapped up in there
of what we're climbing and where we're doing.
It reminds of that Reese Witherspoon into the wild movie where she walked to the whole way.
And it was her story of walking that trail and what she was trying to get away from and get over and stuff.
I feel like that's the kind of shit they would pull.
here and that that would make me care about it.
But I'm with you of like the gameplay itself.
Okay, you're climbing. I don't.
The gameplay gets me. I want that kind of gameplay.
I wanted something a little more photo realistic.
That art style that they had that was like almost there but wasn't.
That's what threw me off. It's like, ooh, I really want something like that's ground and feels really, looks really real.
Because the climbing is what will entice me.
I'm interested in that.
I think I would have been more intrigued of Jaconk didn't just come out a few months ago, right?
Like this one being the, hey, it's a climbing game.
the stylized, interesting narrative going on.
There's so many parallels between that.
I'm sure they can come out and show why they're different,
show why this is way more fresh.
But immediately seeing the trailer,
I was like, oh, this reminds me a lot of Jessan.
Reach a summit never climbed before
in this survival climber from the creators of them.
So plan your rock carefully climb anywhere,
managing pittins and resources to survive the unfriend.
Discover what Ava is willing to sacrifice
to achieve the scent of a lifetime.
Anna Perna shows up next from the creators of Stanley Parabel.
We got Wanderstop coming 2024.
This is the kind of bait and switch game of like,
oh, you're just a little T person.
We don't know what the switch is yet.
Yeah.
Something's going on there.
Something's going on there.
And that's interesting.
I wish they would have shown a bit more.
You know, you kept saying,
Moonlighter, a game I love so much, right?
I wonder what the kicker is going to be for this one.
So it was a little bit of a weird trailer on that front.
Bandai Namcoe showing off Unknown 9.
Awakening fall 2024.
Jennifer from the Witcher series in there
and then they describe it as the narrative
driven action adventure game and I'm like, all right
let's go. It reminded me a lot of
banishers like just budget
wise, like the look of it,
the tone of it, it really felt like
we are going to try to be the premium
double a experience. I get that
and immortals. There's Immortals of
Avium vibes that's giving off to.
Then first
descendant, it's a looter shooter.
These really cool music, July 2nd, 2024.
I'm super stoked to check it out.
Like, I love a PC shooter, and I think anything that they've been showing visually,
that vibe just, I just really, really enjoy it.
You know, like, I love the tech of everything.
I love the right there, we just saw a dutero grenade, and it, like, sucks everybody towards a grenade.
I'm just, I just love that sort of shit.
It's like an easy sort of popcorn, junk food thing.
To get ahead of it, I know in the way that our schedule works,
we're probably going to have a stream scheduled for this on July 2nd.
do want to do a birthday stream, though.
Oh, okay.
So I'm just going to put that out there.
So maybe put this on the third, Greg.
So you don't want to do a birthday stream of this?
No.
No, no, no, no.
Then we have the Intersloth announcement of Outersloth, supporting other indie games.
Great use of the stage, great use of Interslots platform.
Like, they've been showing up and supporting Jeff and his shows, like, since the beginning,
pretty much of, like, this new era since among us at least.
And I just absolutely love it.
We get Mars First Logistics, one button bosses, which I thought looked really cool.
I forgot, I wrote that wrong, definitely.
And then Project Dosa, which is awesome.
Woo, I loved the way they showed this.
I feel like this is like the right way to do a montage of a bunch of different games so that it doesn't just become noise.
It's like, let's actually talk about what the game is and make it a little bit memorable.
Love it. Yeah.
And again, having every one of the games give their little touch sound great and then, but more importantly that, you know, again, you have these games that are these breakout successes that can print money and what do you do with that money.
It's always been an interesting exercise.
see what the creators do.
So it's awesome to see Inner Sloth say,
you know what,
we'll give it back
and we'll try to fund
these other indie games.
Amazing.
Then we got a little sneak peek
at the Among Us animated series
coming soon.
I thought this was a major miss.
Like having that cast and not having any VO.
Don't show this then.
We're not ready for prime time
if we're going to do this.
I get it.
It's among us,
whatever,
but like,
I agree.
Agreed.
I think it's something you just mentioned
like,
you know,
and coming very soon,
we have a trailer with this amazing cast.
Yeah.
Pops up, blah, blah,
you know, that's it.
Then we got Sonic
Cross Shadow Generations
October 25th,
the release date that we could have never
guessed, never predicted.
Jeff was not excited about it.
And yeah, Jeff just didn't give a fuck.
But I give a fuck.
I give many fucks.
At one point he did say fuck Sonic and Shadow.
Yeah.
There was some shit.
Yeah.
Yeah, very excited for this game.
Dune Awakening,
an open world survival MMO.
More coming in Gamescom.
No gameplay, no anything.
Just a CG trailer with all the Dune words
being said, Andy.
Like the second and third time we've seen just a CG trailer.
Yeah, this is the one you got a show, especially riding the high off of Dune 2, the movie, right?
Like, we're all itching for more Dune.
You saw the chat electrify it, the idea of, like, Dune.
And it's like, oh, and then we just watched that for 35 seconds.
And then we'll see you later.
That one was a little disappointing on that one.
And then we see a sick-ass trailer.
And we're like, yo, battle-fucking aces.
We got to get Roger Coup this out.
Yeah, for sure.
Everyone's feeling it.
Everyone's into it.
We're like, what is this game going to be?
Because, you know, chances are, it's going to be, oh, that's a fun-looking game.
Or it's like, oh, it looks nothing like this.
And, you know, lo and behold, it is an RTS.
This kid's going to be sick.
And it, like, what a bummer, I think overall.
Because, like, what a fun trailer that's like, oh, I'm excited.
I hope it's a style of game that we like.
And then we're like, oh, there's no gameplay.
And Jeff's like, we're going to see gameplay.
And it's like, oh, whoa.
And then it's this.
Ah, felt like a miss.
Yeah.
It's something you got to lead off with being like, here's an upcoming RTS from someone.
You got to just say that out front.
Yeah.
Then season three of the finals coming June 13th.
They're going to Kyoto.
Woo.
I mean, beautiful looking environment like usual.
They have some killer stuff.
They lost me early on in that one.
Will I jump back and maybe check it out with Bless and Andy for an afternoon?
And they can recapture me.
Yeah, these are those updates in these multiplayer live service games that are going to continue to happen forever.
And hopefully they bring back a small portion of people that have,
have been lost, right?
But you've seen how good looking that looked.
Yeah, I'll check it out one time.
Then we got Alan Wake, too.
We're getting physical this fall.
What a fun little announcement there.
And then the expansion, Night Springs out in less than 24 hours.
Can't fucking wait.
Can't wait.
You know what I mean?
Night Springs, obviously, the in-game universe,
Twilight Zone show.
So to pull, obviously, these in-game characters
and give them a chance to go off and do it.
The waitress we know so well,
the sheriff we know, of course,
Quanta Break.
ice man himself and then of course
to come back as Jesse here in the
control let's go
one of the coolest tones yeah
the tone of this was incredible
we got New World
Amsterdam that's not right
Eternum Eternom
Eternom coming October 15th
PS5
and Xbox
then we got some Honkai Star Rail
I'm excited for New World I want to try it out again
when it's here especially it's got all the stuff
the PC thing did it's whatever
and now it's crossplay it's all this jazz
I'm excited to see what it plays like
got a console.
A hunkai Stahl or L did something.
They asked us to pull out of his phone.
You did.
We got this track so on the chest location.
Bishop de Rognay.
And then we got dark and darker,
play it for free now on Epic and Steam.
Then we got Capcom.
You guys were excited for that, yeah.
Well, I'm glad that it's back and accessible
in a way that doesn't require you to,
when the game was taken off of Steam
because of that lawsuit,
they required you to like go to their website
and download the executable
and you were only kind of using their overlay,
their like multiplayer server or whatever.
Super cool that is back and it's accessible once again.
Cool game. It really is a lot of fun.
Then we got Capcom's Path of the Goddess.
July 19th.
Blessing.
Say the full name.
I don't know what it is.
It's Kunitou got me.
Path of the Goddess.
I don't have anything to say.
It looks more like the game we saw.
Jokes aside, real biggest fan in the world.
Andy Cortez, Hyper Lightbreaker.
we didn't get like an actual date.
I really thought we were going to get a full freaking date.
Late summer, still absolutely excited.
It's behind Eldon Ring is like the most thing I'm looking forward to for the rest of the year.
But man, I really thought we'd get like an August 2nd or something like that.
Then they showed off party animals a bit there.
What was the news there, Mike?
I didn't see anything.
Well, we saw the cart racing.
Oh, yeah, probably just new game modes.
I bet you that we haven't seen.
but just always a good reminder of play party animals.
Yeah, there was cart racing and then they were gambling.
And like an Uno type thing.
Yeah.
Interesting.
That's a really, really fun game.
Then we transition into the skate section with some Tim Robinson bits.
And then, yeah, a gameplay trailer-ish thing of skates.
Not really, but, you know.
Yeah.
More of the same.
The biggest positive is the play tests are coming to console, right?
So if you are looking forward to possibly jumping in early, giving it a try sharing your feedback,
Hey, it's coming to more outlets there.
That's something special.
But, man, we are in a weird place with this one, right?
The free-to-play model, this kind of being a living, breathing game.
This isn't like, what I'm looking for is a skate fan.
It's like a skate four.
This is it.
We're doing this.
Not a free-to-play live service.
Hey, we're going to add updates and stuff like that.
It just feels so different than what you're used to with skate one through three.
Different video game landscape out there.
Yeah.
But I'm going to, man, I'll tell you.
but I'm going to lock in the fattest nose blunt down a downrail.
It's going to be so steep.
What are you going to tell me all about them blunts, Mike?
I'm going to lip slide around.
But what are you going to do in the game?
It's going to be nuts, man.
And then we got Powell World.
We got an update coming June 27, the new island.
I'm back.
I'm jumping back into Powell World because of this.
Yeah, Xbox dedicated servers, a new region, more pals, the Coliseums to fight in.
I'm back.
he's back baby he's back everyone uh and then andy are you going to be back to valourn it i know you
never left but are you going to be on console at all no i mean i definitely want to i'll give it a shot
just to see how it looks and feels and everything i think i'm most interested to see
what the crossplay opportunities will be because you know a piece of gamers we we don't like it
when you console gamers got your aim assist and console gamers don't like it when they don't
have aim assist on you know on controller when they're playing uh on
online game. So it's
interesting to see, I'm interested to see, like, are they
going to keep those just completely separate?
Are they going to separate church and state?
There will be no crossplay, yeah. That's kind of what I
figured. Like, initially on, when
Overwatch introduced
crossplay, they were like, hey, controller players,
you don't get aim assist. And they're like, oh,
well, why the fucker would we play
crossplay? Let's just stick on
console or whatever. So I'm super
jazz that it's going to find
a massive audience. It's clear
that, you know, with the emergence,
of famous streamer jinxie,
who plays a lot of Rainbow Six Seed.
And seeing this really big emergence of Rainbow Six Seed in the online community,
it's clear that,
like, Valerun wants a slice of that pie.
Let's go in there and let's sort of like take away a lot of their user base.
Yeah, as a big console player before, right,
before I jumped in a lot with PC on, with Andy,
I've always wanted these PC tactical shooters,
these intense titles that have only been on PC to come to console, right?
That's the dream.
And to see Riot doing this with Val.
That's a big deal.
Could they ever one day figure out how to put League of Legends on console?
That would be sick, too.
But it is cool to see a company like this that has two incredible games possibly giving you more.
That's really smart.
Then we got a little bit with Young, yeah, which was pretty cool for what it is inside out to promo.
He's going to be in the movie.
The bit itself didn't really play for me.
I do like the shout out.
I do like the celebrating of this.
But yeah, the inside out clip itself, I was like, oh, it was not great.
You know like Lance Armstrong?
whatever's name is.
Yeah, Slash Blade.
I think it needed to be half as long.
Yeah.
But I still enjoyed, like, I liked the idea of, you know,
this shitty ultimate.
Yeah, and this young girl having a big crush on a video game character.
Like, everybody relates to that.
So I thought, I just needed to, like, you know, cut that in half.
It was cute, though.
And then Ken Jong was there in a chicken suit.
And, man, things went crazy.
For, like, five minutes.
I thought Bear had switched to YouTube, Chad.
I thought Bear, like, clicked on a different page.
I, like, fell asleep.
I had clicked on an ad.
Yeah.
Yeah.
So squadbusters, that was a thing that they showed.
I'm just going to let everybody know right now.
Okay, we all need to be cool chat.
Everyone be cool.
We will be hitting up squadbusters.
They clearly have a lot of money.
So we're hoping we can get it presented by squadbusters.
If they've got that much money, they can fund kind of funny.
Forever.
For a fucking month.
Yeah, you give us that.
I mean, blessings children will still be funded by squadbusters.
Then we got.
Hosting the show.
Monster Hunter Wilds.
Greg.
Can't wait.
You know what I mean?
I look through this.
It seemed like there was more chatter and dialogue in the actual battle.
I'd be interested to see if this is an early story mission.
So you're off there.
Are they doing that even throughout the stuff when I'm playing with my friends?
But all of that said,
you know, Andy kept saying how beautiful it looked in terms of how big this scope was
and what you were doing and where you were going and draw distances and all that jazz.
They said the right things.
One of the things we talked over is that they said crossplay is officially confirmed to.
So that's super stoked.
Yeah.
Awesome.
Yeah, I can't fucking wait.
Yeah, I'm really surprised when you get more of a deep dive,
we kind of had that conversation if we saw this.
And it was like, oh, you know, and it feels like at Summer Game Fest with Jeff in these past years,
this would be a game that's like, hey, let's spend seven minutes on this and we're going to go through one of these hunts.
It is odd that we just kind of went pretty quick out of that one.
Gamescom feels appropriate for a deep dive, though.
Yeah.
Then we ended with Phantom Blade Zero.
Sick ass music, cool-ass moves and weapons.
Really good looking.
Just utterly insane stuff going on.
uh 2024 they're doing a world tour demo so if you go to any of the big events we're probably
gonna be able to play it uh andy any thoughts on this this looks freaking fantastic yeah i mean i
visually it just it looks like every unreal five tech demo you've ever seen it reminds you
the first time we saw that one game made by one person with the gun and the rain and the
slashing the sword and it was like i know exactly we're like why does this game look so incredible
it's really win the game you know the game he's talking about
It was at the Xbox show.
Invince infinity.
Oh, infinite blade or no.
No.
Something, something infinite.
Yeah, something infinity.
Yeah, or infinite something.
I played it.
I played that.
Yeah, yeah, yeah, yeah.
Yeah, this game has that level of visual polish that, like, really, really blew me away.
I love all the moos were seeing, all the abilities.
This looks just like super up my alley.
Give this to me right now.
The action doesn't look real.
Yeah.
It looks, and that's a compliment, like it looks so good that it doesn't look real.
which is why I'm very excited that they're going to have this this weekend.
I hope I get my hands on it because I just don't believe it.
Like as I'm watching this, it looks so fast, it looks so quick.
Every move, like that moves into the next move.
It doesn't look like this is an action followed by another animation.
It just all looks so seamless and like it looks fantastic.
I'm going to dominate this game.
Very interesting stuff, everyone.
Let us know in the comments below what you would rate the Summer Game Fest showcase,
what game stood out to you.
If anything was a disappointment to you, let us know in the comments below.
And like I've been saying, hang out with us for forever, if I'm being completely honest.
So thank you for hanging out with us today.
We will be doing our Xbox Live Reaction Sunday around 1 p.m., so it will be delayed.
But please come hang out with us.
I promise you we're going to have an absolute blast.
We're going to head down to L.A. to play a bunch of games to talk about next week, hopefully, on Gamescast.
Throughout the next month.
Throughout the next month.
Throughout the next month.
Yeah.
So please, stay tuned, subscribe, do all the different things.
We love you all. Goodbye.
