Kinda Funny Gamescast: Video Game Podcast - Greatest Cheats and Secrets in Video Games - Kinda Funny Gamescast Ep. 187

Episode Date: September 17, 2018

Get a trial month of Hims for $5 at http://forhims.com/gamescast The IGN Guidesteam visits Kinda Funny to talk about the greatest cheats, secrets, and glitches of all time. Get an inside look at what... makes tips & tricks so compelling with Sam Claiborn, Miranda Sanchez, Jon Ryan, and Brendan Graeber.(Released first to http://www.Patreon.com/KindaFunnyGames Supporters on 09.14.18) Thanks for the support: Learn more about your ad choices. Visit megaphone.fm/adchoices

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Starting point is 00:00:13 Hey, friends, welcome to the first Kind of Funny Gamescast, episode 187. I'm your host. Jeremy, very first, very first 187. First and last. That's right. You don't know that. There could be a volume two. That's true.
Starting point is 00:00:25 We could do it. No. Okay, now this is my life. This is my life with this guy. Get closer to that mic. I like to be comfortable. No, lean into the mic. I'm going to get uncomfortable.
Starting point is 00:00:35 Kevin, you just keep yelling at it. Anyway, who are you people? Welcome to Kind of Funny Gamescast. I'm your host Dave. Jared Petty. Mr. Tim Getty's off over the pond. in UK stuck with me that's right so my guests today the IGN guides team old friends warm friends folks who create the guides the cheats the secrets the wikis that you use to beat your games
Starting point is 00:00:56 to my left you're right hi i'm brandon graver hey i'm samuel clayborn yay it's my boss hi i'm brandon sanchise hi i'm john ryan that's right how many of y'all is your first time here i know some of you all have been on before yeah marina has okay we on talk about that I really do not. You just wander over every now. Now that I know where it is. I'm like that I come in here just sleeping under this one day. I'll walk in there, Sam curled up in a ball.
Starting point is 00:01:25 Just got a broom. You know one of those neighboring keys. It works for all the doors. Yeah, so before we move on to the show, I want to thank our Patreon producers, without whom this show would not even be possible, especially Mr. Warren Moore, Eric Heights, Tom Bach, gentlemen, without you, we'd be nowhere. Yeah, I love that Tom Bach. He's good dude.
Starting point is 00:01:41 Tom Bach. He's everywhere. But they're all good. We met Tom Bach at Pax recently. He did. He was a super cool dude. Yeah, they're all good people. But we ran into them right there. So thank you all for that.
Starting point is 00:01:49 Today's topic, we're going to be talking about cheats, secrets, and glitches and video games. This is the IGN guides team. This is Sam Claiborne, the man that hired me into the industry. That's true. Jared was a freelancer. And before that, a avid commenter on the one-up message or comments, right? Yeah, IGN, then one-up, game spy, but especially one-up was right-up. And we know each other from way back then.
Starting point is 00:02:11 And then you won a contest. I did. Sort of. Yeah. I think legally, IGN's not allowed to say I won that contest. Okay. We showed up at E3 and we got to pay it for it.
Starting point is 00:02:20 You paid for it, but I don't think I should technically won. Yeah. Yeah, and it's the way I got into the industry, too. I don't know. It seems right now like a dull topic, but it's actually really interesting. And back in the day when I was a little kid, like all I cared about, when I got a Nintendo Power, I have one right here, was the cheat section. And a lot of kids grew up with that. You'd go right to classified information.
Starting point is 00:02:40 Oh, that's a ducktails issue? Yeah. This is my favorite issue. you ever and my favorite NES game besides Super Mario Brothers 3 and you go right to classified information and get all the cheat codes you know yeah you got to do it right like IGN became that in like what 1996 I think that was the first time I ever went to IGN I don't know about you guys but you just search something and you bring up the page and it would have like you know cheat codes on it and you just use that and so I remember my
Starting point is 00:03:03 favorite that's where we all that was from IGN yeah we'll get that here a little bit we're going to talk a lot about cheats but first when you have that usual little segment that we open up with, so start taking them time codes friend Kevin. It's time to talk about the games we're playing. So I'm going to start, I think I start across the table more than the left. So Brennan, you get the seat of honor here. All right, what are you playing, John Ryan? Well, I wrapped on Spider-Man.
Starting point is 00:03:27 All right. Super Doug being that web slinger, really liked it a lot. Now moving on to Shadow the Tomb Raider. Also liking that a lot, too. That's fun. Oh, and... You have to choose one, though. Oh, well, I guess then I'm currently actively playing two. No, no, you have to choose the best one. Oh. Would you like better?
Starting point is 00:03:43 No, that's not. Qualifying with everything. Yeah. Which one do you enjoy better so far? Honestly, like, I like Spody a lot, but like, I feel like I'm... One for Doom Raider. Yeah. Honestly, yeah.
Starting point is 00:03:55 Okay, so why do you like Tomb Raider so much? Who else is playing it? Anybody else here playing it yet? I know you're playing a little bit? I have played it. I am not currently playing. I have some dark secrets to review. Oh, okay.
Starting point is 00:04:06 No. I'm sorry. I didn't mean to out you like that. I'm very interested in these dark secrets. It's okay. You know, I think, you know, I've got my takes on it from a narrative standpoint. I think it's got some really great ideas from story-wise. I think it stumbles in a couple of places, but I've really missed just raiding tombs.
Starting point is 00:04:27 Like, I've really missed that great puzzle, platform-focused action game. No, you say platform-focused. I mean, are we talking about leaping and climbing? Yeah, I'm going to leaping climbing, you know, what we've come to expect from the Tomb Raider franchise. Yeah. I mean, since always, but especially in the last few, you know, sort of updating those mechanics,
Starting point is 00:04:46 especially with all like the challenges and the collectible, like as someone who really does love diving into the guy's work side of things. Oh, there's just so much to do. Of the three, do you enjoy this one the most? I think I've got to give that one to the first of the reboots, the original 2013 Tomb Raider. I think that's just because I was so taken with it when I first played through it because it was so good.
Starting point is 00:05:10 And like, you know, no offense, but I was absolutely not expecting that. Not expecting to be as well as it was. I wasn't. I really wasn't. I was expecting it to be a pretty standard reboot that was like, okay, well, Tomb Raiders still coming out. But then it was like, oh, shit, this is a really good video game. So I've got to delve for a second into Miranda's cryptic comment.
Starting point is 00:05:29 What was that? What's this dark secret, Miranda? So have a combustion make. I have a bunch of new games and I'm not playing them. Okay. So the dark secret is that I've been playing Dark Souls three instead of any new game, which is years old at this point. I mean, that's not a bad thing.
Starting point is 00:05:46 I know, and it's a really good game. It takes a while to get through it too, right? Yes, so. Is this your first time through Dark Souls? Through Dark Souls three? Through Dark Souls three, yes. So I played the first Dark Souls about two months back, and I was like, wow, this is so cool.
Starting point is 00:06:00 I'm done with it. And then I was like, no, I don't need to play the others. It's fine. But then I, like, had some space away from it, and I was like, wow, I really just want to play Dark Souls again. And so my partner has an action. actually played Dark Souls 3 yet. So I said, hey, how are we doing?
Starting point is 00:06:13 And he was like, yeah, because he had never actually finished it, but Dark Souls was, like, his favorite game. So it was, like, really puzzling me, but he hadn't gone to three. And so I was like, let's just do it. Like, things have been really stressful. And so sometimes it's nice to get away from work stuff and just do a fun thing. And so every year I try to go back and play older games that I missed or just didn't care for at the time. And you just played one?
Starting point is 00:06:33 Did you just get through one? Yeah, I just played, like, about two months ago. And then now I'm a... So, like, all the muscle memory and stuff is there. Yeah, so, like, the idea is there. and how it functions, how it works with the rings, what the items are, like, everything that I need to get. So it's been in a pretty easy transition,
Starting point is 00:06:46 and just, like, such a nice escape from work because it is, again, very different from what we're focusing on right now and, like, just how the whole game rolls. So. Yeah. I roll a lot. You get it?
Starting point is 00:06:56 You get it? Well, I mean, you're, you're, the roles. Yeah. Thanks. You play a lot of Dark Souls, Brendan. I mean, have you guys been talking it at work since you're fairly new to this? Until now. Until now.
Starting point is 00:07:06 You've told me. No, okay. So I did. So I told you. I thought it was another dark scene. And that was a dark that was a dark city. I told you privately. Then I confessed earlier this week to Sam.
Starting point is 00:07:15 I was like, hey, sorry. Yeah, because she was playing at work, so. No. I just got awkward. I've been playing other games. I've been playing. No. It's super weird.
Starting point is 00:07:21 We just turned around and just playing Dark Souls 3. No. But aside from that, it's like I've really been enjoying it on my own time and like just having fun and I'm almost done. So I'm going to jump back on to everything else. I've also been playing Blackout. You're almost done with Dark Souls 3? Yes.
Starting point is 00:07:33 Wow. We knock these out pretty quickly. We just go straight. We're playing through the second DLC right now. bros before the ring city. Oh wow. So you have already beaten the game proper and your defense is a DLC. Wow. We have the final boss left but we are like, what if we go
Starting point is 00:07:48 do DLC before we do new game plus, it's easier. That makes sense. So we're doing that. So blackout though, you're playing also. I watched Miranda play blackout. I got like 20 or something. I got third. Well, no when I was watching. Oh, okay. The highest on so far third. I only play solo so I haven't actually put the team which I think would be a lot easier. I'll do
Starting point is 00:08:06 that eventually. I want to be by myself a while. So let's talk about blackout. for folks that aren't familiar with it, give us the elevator pitch on Blockup. Call of Duty's Battle Royale. Okay. Imagine that. Cod PubG.
Starting point is 00:08:19 I hear that two or three games have those battles Royale now. I think you may have heard of one or two of them. Maybe Fortnite and PubG. How's this one? Really good. So the way I kind of described to people were like, what do you think? It's like, well, it's kind of what I wanted PubG to be. And I think, but that's also with the caveat of early PubG.
Starting point is 00:08:38 I have not gone back to PubD since it first got really popular and I kind of tried it out and wasn't super into it. And now never went back, didn't try Fortnite because I don't want to do well with the building and stuff. I'm sure it's totally fun and stuff, just not my cup of tea right now. I can't believe how goofy it is for a Call of Duty or just an Activision developed game.
Starting point is 00:08:55 It's kind of surprising. It makes sense with Triarch because Cherok does do like the goofy things, right? Like they try to have a little bit more fun, I think. Zobbies is always like on the fun side. Especially for their zombies. Yeah. And so I think this just fits so well with what they're doing and I really like how they're like,
Starting point is 00:09:09 we're pulling in all of the black ops universe into blackout and like making that a thing. And at first you're like, what does that even mean? And I'm like, oh, I see you're just adding like the characters of skins and it's just really fun and goofy. And like you have like these iconic places that are from maps.
Starting point is 00:09:22 Like you have Newk Town Island, which is just Newk Town button island. And it's like really nice. Yeah. When you mentioned that it was that it was PubG but the way you wanted it to be, is that a matter of polish? Yes. So it's a lot more polish.
Starting point is 00:09:34 And I think. Even in the beta. Yeah, even in the beta, which is like, I've actually been super impressed with this beta, which is not, I think, a very common thing that happens with betas. Just because a lot of times they aren't rough and that's how they're intended to be. I think I've only gotten kicked out of one game in the several that I've played in the past few days.
Starting point is 00:09:52 So it's like really impressive and it's just very stable. You mean because for bad behavior? Yes. No. No. Well, especially for large games like this, there's a certain idea, a certain expectation, I think, about people that when a beta comes out, if it shows stability issues, that can affect the launch.
Starting point is 00:10:07 Yeah, at the same time. So I suspect that a lot of ways that they work very hard to make sure you don't have bad experiences. They've been really good about providing updates on Reddit as well. Like Terek is there and saying, hey, here all the tweaks we're making in response to your feedback. And it's really crazy how fast they're doing it too. So generally, I've been very impressed with it. It's like, of course, the first person shooter battle royale experience that I was hoping I would have. Of course, PubG wasn't first person.
Starting point is 00:10:30 But as soon as I figured out, I could go in first person. I was like, this is much better. So this is that way for everybody. So you've had to play it on a PlayStation. Which is a bummer. Yeah, I prefer playing with a Xbox controller. I'm not saying that because PlayStation's above. Yeah, it's not about that.
Starting point is 00:10:44 It's about the controllers. That's what you want. Yeah, can you explain this adapter thing? I walked by your desk the other day and I was like, what is this sorcery? So I tweeted kind of cryptically yesterday that I almost broke my controllers. Okay. Because one of my coworkers brought me over this adapter and said, hey, if you use this adapter, you can play with an Xbox controller on the PS4.
Starting point is 00:11:05 I was just like, that sounds like some black magic. Yeah, I don't believe that. That's not real. Yes, yes, it's like the monkey's paw. I was like, this is forbidden. Yeah. I'm going to try it. And it's a big mistake.
Starting point is 00:11:15 Dogs and cats living together. Mass hysteria. You just, yeah, you just plug it in. You just have the cord that plugs into your Xbox controller. Did it. It was fine. It was like, are you just fine? It's stable.
Starting point is 00:11:26 They're like, yeah, it's really fine. Disconnected for a few seconds. It's only fine now. And then, of course, when I'm in a firefight against one other person, I was totally going to win. It just stops your spine for like. two seconds. I take too much damage. I get up just enough to back
Starting point is 00:11:40 up, but it still take too many hits. At least you have something technical to blame. Yeah, it was not. You can literally bring the controller. Yes. And then throw it. So did you hurl the adapter out, plug the controller back in and then just hurl the adapter? Like a very refined anger?
Starting point is 00:11:54 No, I just kind of like slammed down. My controller was very angry. Sorry, I know I was loud. You just squeezed it hard until it shattered in your hands. Pretty much. And then I just took out took out the adapter. It was like, never again. And then very quickly walked over, put it back on the desk. It just left.
Starting point is 00:12:10 Take this. You've ruined my day. And now she's a PlayStation convert. There we go. It's one over. There are many. I play on all systems, but for shooters, I prefer the Xbox controller. Just the controller.
Starting point is 00:12:21 It's not just like how it holds. And my hands are small too, so it's easier for me. There are many great Miranda's, but angry video game Miranda is my favorite. It's very rare. Remember the handle five days? Yeah, I've seen it a couple of times. Yeah. What about you mentioned here in your notes?
Starting point is 00:12:35 Love Nikki. you put forever in quotation. Yes, yes, it's the list of games you're playing. And the other game that I'm always playing, in addition to Dota 2, which I will mention every show I go on, is Love Nikki, which is this delightful mobile game
Starting point is 00:12:49 that has my soul captured in beautiful closet. Give us a quick pitch on Love Nicky. Yeah, it's about dresses. But it's also about RPG dresses, and there's a campaign. It has two difficulty levels, and it has, like, weekly style contest where it doesn't matter about your style attributes
Starting point is 00:13:05 for the clothes. and so you just do like a pure style-based thing that's voted on by the player base. So it's like a really complex mobile game about clothes. It's like micro-transactions. I spend so much money. It's free to pay.
Starting point is 00:13:18 At least you're honest. Yeah, I mean, like, honestly, like, I get, there's like a lot of debates with it, but it feels one rewarding to what I'm paying for are things that I want to pay for, not because I feel like I have to in order to be better in this game or something. And also because this is like
Starting point is 00:13:32 actually a really good stress relief point for me. So whenever I get really anxious, this is what I kind of load up and I just design a new outfit or something. It just really helps me focus and just calm down. Sam Claybourne. How are the boss fights? Actually pretty hard sometimes. I do need help.
Starting point is 00:13:46 With the boss fights? Do we have a guide for this one? We talked about it. I started with it. I'm sorry. No, I'm exceptionally proud to know. I love when people start guides just around passion projects. I mean, you see that sometimes in the wikis.
Starting point is 00:13:59 Yeah, I've done it a couple times. Those are the ones that don't get finished. Yeah, unfortunately. And never read. Yeah. But it's okay. Oh, someone just had feet. for Love Nikki Guide.
Starting point is 00:14:06 What? I'm so proud of you. They're like, should exist. Please finish this. I'm in desperate need of help. We get like an email feedback thing with like thousands of emails daily or maybe hundreds. It's like crazy. 200, 300 per day that I go through.
Starting point is 00:14:21 Brendan reads all of them. It's insane. And does his regular work. This man is a champion. Please don't custody. Well, he mainly does that now. That's right. That's right.
Starting point is 00:14:30 Everybody, what's that email address? No. No. It's not. It's a button at the base. of Wiccan pages. You know what? Just send, just send Brendan a message that says, good job, Brennan. You could just say no, it's not helpful and then say actually it is, just kidding, I love you.
Starting point is 00:14:44 It's kind of become a direct line to you, like, I don't talk to Brendan face to face anymore. He just hits the strong. Not helpful. Are you really doing that to him? No, but I'm going to start because I definitely don't have other aliases that I used to just toy with him. Off hours early in the morning. Weekends. Weekends.
Starting point is 00:15:02 Good time to do it. How else I'm going to get in touch with him. What do you do? playing Sam. It's like the bat signal. I've been playing all the same games, so I won't talk about them, but I'm playing one different. Nobody seemed to play. Are you kidding me? I don't play the hell. I don't love Nikki.
Starting point is 00:15:18 Yeah, I've been playing Tomb Raider and Spider-Man, and I also like Tomb Raider a whole lot. Me too. It's lovely. And I think, like, that game, why it's just said I wasn't going to talk about Tomb Raiders, so I'm not going to talk about it. Talk about Spider-Man. We can still praise Spine.
Starting point is 00:15:33 Nobody wants to hear about Spider-D. How many days have you guys have you guys have you guys talked about Spider-Man's stream. Literally ever one for the last three months. Because I work in a similar industry. Yeah, I would be willing to say that there's an insatiable appetite. I'm not willing to say anything because I can't speak. I'm trying to say, thank you.
Starting point is 00:15:46 Miranda, would you please say it for me? Insatiable appetite. Thank you. An insatiable appetite. What she said for Spider-Man discussion here is kind of funny. Well, I'm going to talk about warrior wear. Excellent. Let's hear it.
Starting point is 00:15:57 Honestly, cool as Spider-Man is, I'd rather hear you talk about warrior-aware. Yeah, because nobody's playing warrior-aware, and I think that's crazy. And there's one reason for that. It's on 3DS. It's on 3D. Right. Which is, like, everybody, when that was announced, people were like, I'm not going to get out my 3DS again. But it's not so hard to get out your 3DS again.
Starting point is 00:16:13 It's small. I can't find my... It's always just if it's a portable system that you can lift and use conveniently. Here's the crazy thing. Full battery after like eight months. Yeah. Full battery. Just turn it on.
Starting point is 00:16:24 Just perfect. No problem. And then I haven't charged it yet. You still haven't charged it? No. It's crazy. That thing has an amazing battery. If I have a little battery life.
Starting point is 00:16:35 The little DS? I don't remember the names of them anymore. DSLite? 2.D.S. Yeah, I wish it was the DSLite. Oh, the DSLight is the best battery. It was the 3DS second iteration of the small version. Anyway, Warioware Gold is a great Warioware game.
Starting point is 00:16:49 Everybody should play it if you like Warioware because that series is lovely. But what I really liked about it is that Warioware built this kind of generic universe that's not Mario. And I'm saying generic because at the start it was like Orbulon and like 9Volt and Ashley, who's great, the haunted mansion catcher. She's awesome. She's a great theme song.
Starting point is 00:17:07 All those characters, like, when they first came out, it was just like, why is Nintendo so bad at making characters? What is it going on? But now, like, five games and 15 years later, whatever, I love them. Why do you love them? I think the world is so stupid and weird, and just unlike anything else
Starting point is 00:17:23 in Nintendo. Have you seen people who want Ashley and Smash? There's like a whole smashly. They want her to have... I just want her to have her own game. I can just give Ashley a universe. I ever played was the first one for the original Wii. with the one that was just like, here, have some epilepsy, please.
Starting point is 00:17:38 So I don't remember, I know nothing about the one. The great thing about that was when you put down the controller is one of the moves in it. So you just like set it out, pick it up. I think my favorite one was saute, though. That's hands down, always the best one. Ashley should have been, they just announced Luigi's Mansion has co-op.
Starting point is 00:17:56 And Ashley should have been the other vacuumer. Yeah, that did seem a little strange that they didn't go with that. Like, there's still timed. Look, there's still timed. Yeah, it's just like green. It's like that Red Superman and the Tito Superman Arcane game. Yeah, yeah.
Starting point is 00:18:08 But it's not even like a different shape. He's just like, I am. And granted, I guess they added it late or something, but it is a little weird that it's just too Luigi. So Ashley would have been a better choice. That would be great. I like the idea of R&D two characters kind of coming into their own. That would be, what Nintendo could do is just release like a second alternate universe,
Starting point is 00:18:24 Smash Brothers that's completely stupid and brings back tripping. And it's just all those like terrible characters. It was in We? It was in We, it was in Browell. Yeah, which I really love. Okay. So people need to play this game. Yeah, so it has, if you've never played Wariaware before,
Starting point is 00:18:37 I won't explain the whole thing, but it is like hundreds of micro games, so they last about three seconds to, you know, five seconds, and you have to just figure out what to do. So the one downside about this game is that it's a bunch of the old games again, but there's really cool ones that's all old Nintendo game references and stuff like that. Like that's another thing about it, like Smash Brothers, it kind of celebrates Nintendo.
Starting point is 00:18:56 Yeah. But if you know all the games, it's not as fun to figure them out. But if you've never played any of these games, it's so great to pick up. It uses motion controls and touch controls and stuff, and even figuring out which thing to pull out the stylus for is difficult. It's just frantic and it's what you wouldn't want to play to solve anxiety. It's the opposite of that.
Starting point is 00:19:13 It's the thing we're like, I'm feeling calm today. I don't want to be anxious for no reason. Oh, it's always had that physical hot potato factor. I mean, literally, you were talking about the Wii one where you pass the control around, but there's always a part of it. That's exactly what it's like, though. It's like, it's overwhelming and a very, it's like a good stimulant. It's a good caffeine game.
Starting point is 00:19:30 Phrenetic, one might call it. I mean, if you're looking to cure anxiety by exposure therapy, that's probably the way to go. then. Maybe. Maybe if if games cause you anxiety already, especially very short ones. Yeah. Like ghosts and goblins, which I know causes you anxiety. It does. Because you've never beat it. Well, you saw where I got stuck.
Starting point is 00:19:47 I mean, that was really frustrating. I was freaking right on that last stupid ladder. But like you didn't finish it though, so... The number of things I didn't finish before I left iTunes. We're starting this now. A long piece of parchment that pops down. It just rolls out the whole like a lot. drop piece of toilet paper.
Starting point is 00:20:06 I think I see the angry Miranda face again. There it is. The dagger's coming out. Brandon, you're playing anything different than us? No. Well, yeah, actually I am. Because for Vorg, I finished my guide for Spider-Man. Woo!
Starting point is 00:20:20 I soloed it. How I do things. Did that entirely by himself. You never solo stuff. I Batman, Arkham Night was all my baby. That was three years ago. It was like two years ago. I did it during E3 at night.
Starting point is 00:20:33 I was all 900 of a show show show. This is the last time you worked? Yes. Because I went to a coma after that. He's been to a coma for two and a half years. You're writing that guy during E3 was beyond. Dude, you didn't live with him that week. Yeah, I can't even fathom. I would come home from
Starting point is 00:20:46 events by which I mean drinking heavily and I would come back and he'd just be sitting there just like oh God! Oh God! I can't close to that mobile! Give me the Redler trophy. Is that the snowy? That was the last one, the one of rain? With the scarecrow guy. But yeah, so I did Spider-Man. That was a fun.
Starting point is 00:21:02 A scarecrow guy. Fun guy to write. But to calm down from my work, I've been playing a Holo Night and a little bit of Assassin's Creed origins. So we talked about Hollow Night here. I'm certainly a big fan. Tell us more about Holo Night and why you should like that. So it's very atmospheric. It's very in like that Metroid vein of like you're stumbling across this ancient, forgotten place that you have to delve into.
Starting point is 00:21:27 And the story kind of- Thank you for not saying Metroidvania. Yeah, it's just Metroid. There's novania. I'm sorry. Thank you. There are like, you know, accessible areas and places. you get to come back to once you find that next power up or that next ability.
Starting point is 00:21:39 But it's just like there's very little talking. It's a lot of it's just the exploration-based exposition where you like try to figure out what went wrong in this weird kind of like demented bugs life. Yeah. Well, you're just like a silent warrior bug kind of and there are other possessed bugs in this forgotten city. That was the rejected Pixar classic, demented bugs life. Yeah, I would have been doing it.
Starting point is 00:22:02 in books life. Unlike the combat is very fun. It's very frantic. It has like, you know, come on that Dark Souls if you die,
Starting point is 00:22:09 you lose like your, your currency to go back and get it later. Yeah. It has that? Yeah, it has that. And then there's stresses me at.
Starting point is 00:22:17 It can be very stressful. And the boss fights can be very unforgiving. Yeah. But I've loved that. Can be. Can you think of one that's not? Well,
Starting point is 00:22:25 if you could. Oh, yeah, the first time you fight that guy's on your case, Zote, so at the mighty. in the arena. He's like, I'm going to get you and he's like, uh-uh. I forgot about that. Brandon, you missed an opportunity just to say
Starting point is 00:22:37 get good and move on. I think Miranda took it right there. I didn't. Thank you, Brandon. You're all better at video games than I am. That's why I work here and talk to a camera for a living now and all of you do actual helpful jobs that make people's lives better. Writing guides is the, I love
Starting point is 00:22:55 I love, it's, we'll get to that. We'll get to that. Didn't read a guide for Holonite, sorry. Okay, so you've got Holonite on here. for me. You mentioned AC Origins on here? Yeah, that was one that I missed the boat on last year because I was too busy doing whatever else I was writing. You did, you did origins.
Starting point is 00:23:11 So I did whatever he didn't do for guides and Rand didn't do. So that means he didn't have time for origins. Even though I had a code and I'm just now starting that because I'm probably going to play Odyssey. You should 100 plus having some fun killing some Romans, fighting some Egyptians.
Starting point is 00:23:25 I know we differ on this. I actually really like the original Assassin's Creed. I did. I thought you said England. No, I do. What would give you that idea? I wasn't super interested in the original. Okay, it was fine, but I wasn't like, I need to drop everything. Yeah, my thing is just like, you know, if you write a guide for a game every single year, you get a little bit of fatigue on that.
Starting point is 00:23:44 Exactly. Yeah, I get that. I like all the games. Like, three is the only one that I didn't play. You were so into four. I do remember that. You were so into four. Assassin's Creed four Black Flag is not an Assassin's Creed game. That's a pirate game with Assassin's Creed element. Is that origins and probably Odyssey is not really a. assassin's game anymore. I mean they are. They are in the sense of like, you know, narrative. I fell in love with the series because of that stealth style. Like, I love stealth games. You can still do that out. You can, but it's like, it's harder. Do you have to? You don't have to. It's like
Starting point is 00:24:14 something Spider-Man. It's like, you could be sneaky, but you're also like bulletproof, so why do you care? That's the thing is when they took out perfect sync and there's not a reason to go for like any creative way to play it. Then you can just kind of like crash through the one. Like I kind of miss that. I wish that they, I wish that, like, obviously, you know, me making demands of developers. It's completely ludicrous. But, like, I wish that it was everything that we have in Assassin's Creed origins and what I've played of Odyssey so far,
Starting point is 00:24:39 but with the option for that perfect sync. Like, you know, still have the thing where it's like, you know, stealth kill three guys from tall grass. I want a lander. I am the other end of this equation. I am who they are catering to. Give me a bazooka and let me blow up some tall. Look, let me do that too.
Starting point is 00:24:54 I am there. Like, what's the, the Greek weapon where that you, Archimedes, I think, was said to invent it where you aim the laser beam. You're just making a bunch of polished bronze shields. Yes, that's what I need. You reflect that here. So it's not...
Starting point is 00:25:08 I claim the Archimedes invented a death ray by having a bunch of people hold polished bronze shields around a bay and then all focus their reflections on a boat and the catch of a fire. Use geometry to catch the sign. Essentially a magnet twist. I think they did two episodes on it. And both times they kind of got some smoke from a boat.
Starting point is 00:25:25 Yeah. And they're like, it's confirmed. Did they kill a lot of ants? Theoretically were. Also, yeah. Also, green fire, awesome stuff. Anyway, you're saying,
Starting point is 00:25:32 those are magnified. I'm just really, I'm glad you're playing origins because it's a super fun game and I'm also glad to play through Odyssey with you now that you've kind of got the foundational understanding of origins.
Starting point is 00:25:44 Because it's a completely different game. Yeah. It's so good. And I get to smooch people in this game too, right? You can smooch so many. Smooching. You can smooch everybody. I started working.
Starting point is 00:25:53 I play around at night. I'm sorry, Jerry. I play around with us. What's that? I'm just so sorry. Is this segue? Are we talking about the Witcher? The Smoochin on the Wichardt?
Starting point is 00:26:01 No, no, no. Where do you think I'm going with this, Miranda? I don't know. That? No, I've been working at night on like little game prototypes for fun, and I'm working on a new one that's a smooching game. Is it like that Japanese robot that sticks its tongue in your mouth? No, it's very different.
Starting point is 00:26:15 Are you going to call it Smoochin? No, I should call it Smoochin working title. Have you ever seen that? There's like a gift of it. Smooch and working title. No, I'm sure nothing, like all my other game prototypes, it'll come to nothing. But I think it's a fun idea. One of those prototypes got you hired.
Starting point is 00:26:29 That's very true. And got a wiki. Somebody made a guide for it. Who? Who was that? Was it you? No. It was you.
Starting point is 00:26:34 Some community. It was him. It was a secret. There was a secret room where you could find Sam. Wow. Okay. Well, now we have to do a guide for it. Good.
Starting point is 00:26:43 Let's play. You have to use the Mike Tyson code on a door and that would get you into find Sam. I don't remember right. Now, do you remember it? No, but it's in this book. Yeah. It's got to be. Jeff Ruben to the rescue.
Starting point is 00:26:52 As for me, as for me, what I've been playing, I mean, everybody's talking Spider-Man, oh, before we're going to meet. You get to talk about what you're playing? Very quickly. Legally, we have to talk about Spider-Man. Well, I do think legally we have to talk about Spider-Man. Ultimately, Spider-Man, pretty darn great. Yeah, pretty darn great.
Starting point is 00:27:09 Yeah, I think it's pretty darn great. I think that's a PDG. Okay. So, you know, pretty photos? Yeah, looks pretty good photos. I take a lot of dumb photos in that game. Yeah. So do you think, for y'all, I'm really curious.
Starting point is 00:27:19 You play a lot of games, you play them a long time. How does Spider-Man fit up against the Wiki-Ten? of is this still fun? It's too easy. Yeah. What you said. It's a Lego game. So it's like, you know, I like Lego games and we write guides for them actually.
Starting point is 00:27:35 But, and they're very popular. But there's a sense where like if you die and you get sent back five seconds, it works for this game. And there's nothing wrong with that. But it's on such an easy side that's like, why would I really use a guide for this? Why would I really write a guide? Well, people use guides for various reasons. But this is a game in which I would probably never looked at. anything from the main walkthrough.
Starting point is 00:27:57 If you take a look at what Batman Arkham did with realit trophies versus what Spider-Man does with like backpacks. That's a good point too. The second you unlock the map, you have every collectible that ever shows up right there for you that pinpoints to the exact millier where it is. Whereas in Batman Arkham... Why do I make the open world if you're just going to draw a map in the game to exactly where you need to go.
Starting point is 00:28:18 It feels like they don't... There's no way to experience it. Yeah, like they're not comfortable with exploring. These are our guide take. It is not our critical to it. Right. Yeah. So it's a very different thing.
Starting point is 00:28:25 In Batman, you have to either look around while you're flying to see that little green glowing thing or you have to interrogate thugs to figure out where they might be. And then when you get there, there's a puzzle. So when they introduced in Spider-Man those like fuse boxes that your electric webs would activate, I was really like, oh shit, they go Riddler trophies or Mysterio bubbles or whatever. Mysterio bubbles. Mysterio would use Mysterio to do those puzzles. Yeah, well, fucking there you go, Sony.
Starting point is 00:28:51 You're welcome. Give me a writing credit in like $8,000. dollars? They'll put you in the game they'll put you in the game without a shirt and give you a mask. I don't know. No, no I don't want to play second bananas to some shirtless Spidey Fool. Oh, look at that.
Starting point is 00:29:06 It's only because he's not here to depend himself. I love you, buddy. I'm sorry. And that's a meme. He's coming home right now to... Oh shit, no, he's going to come and keep my ass right in a very large man. He is, no, he's a very large man who I love very dearly. And actually, when I did stumble into him at that I'm just going to say at that Halloween party because it was hilarious. I was the first person to find him, actually.
Starting point is 00:29:23 When I first don't live, I was like, oh, they did it. And like my heart legitimately like kind of flumped around a little bit. It was very... Wait, Greg's in the game? Yeah. I'm just kidding.
Starting point is 00:29:33 So, uh, 007, 373, 5963. There we go. Can you name one other game that that Mike Tyson's code is in? Uh, yes, it's in Super Paper Mario. Ding, ding, ding! That's right. Thank you.
Starting point is 00:29:46 Yay. Yeah. Thank you. Thank you very much. You were the best, you're the best studio tech we could ever have. I love you so much. Yeah, you give him a mic. Sometimes he comes on behind us like Zordon.
Starting point is 00:29:58 It's really kind of unsettling. What? Do that now? He can superimpose. Do you have a Zordon camera? No, it's okay. Don't do it. Zordon from Power Rangers.
Starting point is 00:30:05 Okay. Let's see it, Kevin. Not Zardos. No, no. Zardos. We demand it. No more quotes from Zardaz. Yeah.
Starting point is 00:30:13 That is my only the only one that I can say without offending somebody. That reminds me. This is not on. What's not on? Oh, okay. You can't do it right now. It's fine. It's okay.
Starting point is 00:30:22 We'll look at Kevin's beautiful face later. All right. If you pop in, Kevin, just let us know. Miranda, are you playing Spider-Man at all? I play a little bit at E3. It's on the list of things to do. Okay, but right now, you get some Dark Souls to play. Yeah, I had fun with it when I did play it, so.
Starting point is 00:30:36 Well, I'm like, that's the Dark Souls of Spider-Man games on PS4. It's true. It is that. I did, I did start playing Bionic Commando again around the time Spider-Man came out. I got excited about that. Just because of the swinging. Just because of swinging. Actually, it was purely...
Starting point is 00:30:49 Wait, which Bionicamanda? Oh, well, top secret resurrection of Hitler. Can you nickname? Just kidding. The one on. Famicom because I ran into it a pinkerillo when I was at Pax and that just clicked in my head. It's like, swinging game. And so I bought it.
Starting point is 00:31:01 You're playing the Famicomom, Bionicamanda? Yeah, which is top secret, the resurrection of Hitler. Yeah. Instead of Master D. Yeah, Master D is his name in the other way. Bionicamando is still very playable and fun, but Bionicamando rearmed is criminally unavailable right now. Yes, I, so you remember when you had that big box of stuff you were getting rid of in the
Starting point is 00:31:20 office of like old tech? I mean, that happens like every week. Right, so I went through that before I left a couple of weeks ago and found at Xbox 360E, like one of the very last ones. Oh yeah, yeah. And I grabbed it and rescued it out of that, brought it home and I can now play Scott Pilgrim and by Archimando Rearmed. And I'm very excited about that. I never played Scott Pilgrim, I got to check that out. Does that have cheat codes? Excellent. It's a good game. It has, I don't know if it has
Starting point is 00:31:43 power up. It would be weird if it didn't, right? You know, I don't remember. I feel like it probably does. We should all come over and play at the very least. Will you guys come over to my house and play Scott Pilgrim? We have to go to a different house now? Yeah, definitely. another house. There's so many houses we have to go to. Indeed. And what I'm playing very quickly
Starting point is 00:31:58 is Psycho Squirrels on Steam. Why? You may ask, what is Psycho Squirrels? Why would I be... Because a few months ago, somebody wrote to me and said, hey, I made a game. I think it's pretty good. You should play it. And it's called Psycho Squirrels. So I got a code. And about two or three months after the person sent me the code, I completely forgot about it. And they're like, hey, did you ever play that game? I was like, no. So I went and played it. And you know what? We're underwater. Yeah, it switches every now and then. Psycho squirrels, real good.
Starting point is 00:32:26 Cool. A lot of fun. Psycho squirrels is kind of like if... What, is it a steam game? It's a steam game. Yeah. And it's like if Angry Birds and Lemmings had a baby. I love Lemmings.
Starting point is 00:32:37 Okay, so it's very lemmingsy. You're hurling these squirrels with a catapult to go grab nuts on an obstacle course. Sounds psychotic. And they run, no matter what, they run in straight lines, hop over automated things. They'll climb some surfaces, bounce off others. You get to know it. And the only thing can really do. do is change the direction the squirrel's running by clicking on it madly.
Starting point is 00:32:55 So you can launch it catapult-wise like Angry Birds. That puts it on a pattern. And you're trying to get, they're grab the nut and get back to you. And you're hurling them under a timer and switching their directions. And that's where it becomes like Lemmings, where you're trying to make the squirrels get out alive from this obstacle. It's really good. So you are the squirrel herder. You are the squirrel herder.
Starting point is 00:33:15 Awesome. And I recommend it to everyone. Cool. Psycho squirrels on Steam. So give that one a shot. When I have time again in January, I'll check it out. That's a good change of pace game. You can just play a board or two of it.
Starting point is 00:33:27 You can sit there for 10 minutes and have a really satisfying experience. And they come back and hop back in. You can just shorten squirrel herder to squatter. With a D, squirder. Squirder. That sounds like something in Splatoon. A squirder? It totally is.
Starting point is 00:33:41 It's like Nintendo occurred. Let's think of another pun with fish in it. It's not the way I'm going to say that. Huh? Nintendo's pun bag just goes so deep. But really the only game I'm playing right now is waiting for Katamari Damasi to come out this way. Yes, that was a fun announcement today. Are you a kind of a fan?
Starting point is 00:34:00 Dude, very big. Tell him what happened. We met Keta Takahashi at E3. So we were playing, yeah, he actually, it's not this phone case, but he drew on my phone case. I asked him, he was very kind of obliged. So we went to go play his new game. And so we were trying that out. And Sam just sat down and was like, okay, let's play this.
Starting point is 00:34:19 and then someone was playing the other controller. I was like, wait. Can I play with him? Then I saw who was playing. It was like, Ketaka. She was like, oh, never mind. I looked it up or something. I didn't know what happened.
Starting point is 00:34:32 I just didn't see him. And then I looked around at who it was. He turned around. He had his badge on. And I was just like, you play. Yeah, his badge is turned around. And I was sitting there. I was like, I'm pretty sure this is who this is.
Starting point is 00:34:41 I was like, what was your role in this game? He's like, I made this game. This role like, I was like, he. I know you. I want to watch you up into my life. to lead in. And then we just, like, co-opped. I played for a while, and you played for a while.
Starting point is 00:34:53 And then at the end, he had, like, drawn all over this poster next to him. Like, amazing. The Prince was, like, all over it, like, doing stuff. I was, like, that's incredible. And he had art from his new game, like, on a little flyer. And I was like, can you draw the prints on this? And he, like, drew him, like, all over it. And then Miranda got him to draw on his phone case.
Starting point is 00:35:08 And he's just, like, an amazing visual artist. It was so cool. Cool. That game is crazy. It's not a Katamari game. No. But the new game? Wattom.
Starting point is 00:35:15 Yeah, Wattom. So it's just about, it's really hard to say what it's about, but like this, the way of them plays about. And the beach wants to meet this person. No, it doesn't make any sense. It's spring wants to meet summer. Yeah, that's right. That's right. It's about relationships between different, like, things.
Starting point is 00:35:31 So, like, you start as a rock, and then you get to change over to a bigger rock, and then there's the mayor, and he has a hat that explodes. Of course. And that's little on my time. For a while, you just play as a mouth, and you make a lot of dukies. Do you like it? Yes. Okay. It was very joyful.
Starting point is 00:35:46 Kata Mari Damasi is like here, though. I love that series. That's a great game. I'm so excited for that to be available and around again. The music's perfect. It has a great look. And the games are just as gamey as games can get. And made for Switch.
Starting point is 00:36:00 Yeah, that's true. I actually bought my first iPhone because I wanted to put the Katamari game they had on there. Not great. But it was Catamari, so super excited. It was just like you hold left or right. It was really, yeah, it was really hard to control and stuff. But it was just, I just, that's why I got my iPhone. The controls were all.
Starting point is 00:36:15 always, like, frustrating and worked against you in that game, but they also were physically, like, connected to how the ball rolled. So, like, when you were, like, really trying to, like, turn a corner roll or something, do you remember just kind of, like, gripping the controller and be like, g-g- I really like that. Now you can do with a Joycon. Yeah. It's exciting.
Starting point is 00:36:31 I'm sure it'll be great. Yeah. I know you. I want to wad you up into my life. I'm going to have that sounds track on my head for the rest of the day. Oh, my goodness. That's such a good soundtrack. Um, in you all playing Donut County?
Starting point is 00:36:43 Yes. Yeah, we played that. Yeah. We mentioned Catamari. That reminds me to play for a very long time. It's got a sassy raccoon. Yeah, I started it a little bit.
Starting point is 00:36:52 I know it's really short. I just haven't had time to finish it because it's Dark Souls. But this weekend I'll probably get to finishing it. Greg was talking about it here last week and I went home and played it with Angie and oh, it's a delight.
Starting point is 00:37:02 Yeah, I played the E3 last year when they were first two years before. You know, I didn't play a whole lot of it, but I found it super delightful. It was really neat. Yeah, it's funny. Did you read the Trashopedia? Yes, I read it every time.
Starting point is 00:37:12 I first played that back in 2015. at IGN's Indy Mix. Oh, God. Do you guys have any, any, uh, it's, have a garbage day
Starting point is 00:37:21 t-shirts laying around? No, but I want one. Yeah. Did they make those? I don't know. They should if they don't. I'm sure that they have to.
Starting point is 00:37:26 I'm sure. Like there, you know there's an, uh, like a, T-Torl site or something with it. Yeah, with a red bubble.
Starting point is 00:37:33 I think T-Turtle doesn't do it like. Is that your aesthetic? What's that? That shirt? Have a garbage day? My aesthetic is. A garbage lifestyle. Yeah,
Starting point is 00:37:41 the garbage lifestyle. Very good. I literally just live in a trash can. You said, you're sitting under my desk. Like, you remember. Here's the deal. I think I've surpassed you.
Starting point is 00:37:51 I think I've surpassed you to be the trash pile. Are you the trash pile last? He's getting there. No. What was the last? It's not leaking under my desk. I can see, yeah.
Starting point is 00:37:59 That's a line, you know it. No, I can see. It hasn't, like, enroached on my territory yet. Nicholas Cage's pillow is just creeping over the age. You know, you have a good boss. Everybody argues about how messy their desk is. That's right.
Starting point is 00:38:12 Mine's very soft and cute. It is very cute. And overflowing with Pikachu's. That's a good problem to have. Yeah, it's got spillover rate now. That's the problem. You're still overflowing just with adorable. No, actually, mine stays very contained.
Starting point is 00:38:24 It's Casey that's at spilling over. I've heard this argument. I like that you in Casey have a buffer. You have also demilitarized zone between your desks right now? We get to give a proper shout out to Casey, who is our fifth wikier, who's a champion, but she's unfortunately not. She did do NBC stuff. Yeah, she's doing NBC right now.
Starting point is 00:38:42 Yeah, there's a direct that just finished right in all we're filming this. And Casey's there. Go watch that on IGN. Go watch NBC. It's a great show. I listen to it constantly. I watch it constantly. I recommend everyone do because it's a wonderful show made by wonderful people.
Starting point is 00:38:55 Super NBC is what I used to host. Super NBC. Sam Claiborne, I understand that you have other stuff to do. I have to leave. I have to leave. You're a busy man. You're making me leave? Bye.
Starting point is 00:39:05 But I really do miss the Sam Claiborne era of NBC. Yeah, that was a weird time. I like that era. Let's not talk about that anymore. All right. You know, but yeah, at that time it was really nice because Retronauts was in our building, and so we would have Retronauts episodes at IGN briefly,
Starting point is 00:39:20 and I love that show so much. I love Retronauts, too, though. You called into a Retronauts episode I was on. I did? Yeah, we talked about Kaliko Vision, I think. Oh, my gosh. I used to call in a lot, trying to... We're getting some deep lore here.
Starting point is 00:39:32 There's a lot of... Oh, yeah, I wrote and called in a lot back then. See, I know you guys are big fans of kind of funny and maybe other things, but we know your names. if you're big fans, and we talk about you. And so Jared was a name I knew before he was the person that I worked with. And that's the thing.
Starting point is 00:39:51 Thank you for hiring me. I really like that you did it. It turned out to be a good thing for my life. Then you left. Then you left. Here we are. It's going to be awkward silence for the next 82 minutes.
Starting point is 00:40:02 No, instead, it's going to be an ad read. So, ladies and gentlemen, let's roll that beautiful bean footage. Thanks, Jared. That's right, everybody. We have two sponsors of the Kind of Funny Gamescast. Number one, DC Universe. We did it, Kevin.
Starting point is 00:40:15 DC Comics. Paying us to talk about them. If you didn't know, I'm a huge DC fanboy. And if you didn't know that, I don't know why you're watching any of this content. They have a new thing called DC Universe. It is the ultimate membership program for DC Comics fans like myself. You get exclusive content. That's right.
Starting point is 00:40:31 New shows like the live action Titans premiering this fall. It has Robin in it. It looks rad. You get Young Justice Outsiders, Doom Patrol, Swamp Thing, Stargirl and Harley Quinn, all coming in 2019. And those are exclusive only to DC Universe, ladies and gentlemen. You also get a thoughtfully curated, regularly refreshed library of digital comics to, no, 2,500 modern and classic titles. It is a comics reader that works on your big screen TV because this program, DC Universe, is available on iOS, Android, Roku, Apple TV, Amazon Fire TV, Android TV, and Google Chromecast.
Starting point is 00:41:05 It's got movies like Supergirl. It's got these shows I was talking about a second-go. It's got comics. And it's got a chat where you can. can chat with other DC fans. And on top of all that, it's filled with exclusive merch only you can get if you use the DC Universe thing, so I'm super stoked.
Starting point is 00:41:19 I am a member, that's no joking, if I'm lying, I'm dying. Join now for just $7.99 a month, or better yet, grab an annual subscription for $749 and save 20%. Feel what it's like to have an entire universe that revolves around you. Join today at DCUniverse.com, just like
Starting point is 00:41:37 your pal Greg Miller did. Then our next sponsor is Hymns. If you didn't know 66% of men lose their hair by age 35 and once you notice it's a problem it's too late be like andy cortez and nick scarpino both of them are using hymns they went to forehams dot com registered uh sending photos of their hairline talk to a doctor there that doctor then prescribed them uh generic equivalent to well known name brands that they are then using now to keep their hair andy gets the gummies nick keeps eating 80's gummies it makes andy's really mad maybe don't do it and leave your gummies out like Andy does.
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Starting point is 00:42:28 while supplies last. See the website for full details. This would cost hundreds if you went to a doctor or pharmacy. Go to for Hems.com slash gamescast. That's F-O-R-H-I-M-S dot com slash gamescast for him.com slash gamescast Cut out the middleman. Don't go to the,
Starting point is 00:42:45 don't go to like the pharmacy, have them ship the stuff right to you. Talk to the doctor through the computer like Andy and Nick did. All right, Jared, back to you. And now we're back. Beans. Hey, we're back.
Starting point is 00:42:56 Beans and beans. I love beans. Beans are good. I'm disappointed that there were no actual beans. Yeah. How magic are they? Not very, but they're delicious. I've heard that they are, in fact,
Starting point is 00:43:05 the musical fruit. They can devote some tunage. Yeah, I've heard that. That's occasionally that works. Ladies and gentlemen, Today's topic of the day, we're talking about cheat, secrets, and glitches in video games with the IGN guides team. These folks
Starting point is 00:43:16 right here, every day of their lives dedicate themselves to providing you with free, easily accessible, easy to find, guides to all the hidden things you want to find, all the collectibles, how to beat the bosses, at all, etc. Miranda, what do you got to say? They're also mobile friendly. Yep. We get good, so you don't have to.
Starting point is 00:43:33 Why don't we don't do that a T-shirt? I mean, that's what I say when the first Friday tours. That's my intro. Oh, now I like that. That's really good. Because not everyone has time to be good. No, no, not everyone has time to get good. Exactly. That's true.
Starting point is 00:43:47 That's the, I think that's the difference. If I had the whole summer just to get good. Let's start right here. And I'm not asking you to be arrogant or anything, but I know the truth is, how good are you at games? I mean, y'all play more games, I think it's fair to say, than anyone in IGN, and that would make you play more games than most people who do what you do for a living. How good are you at games?
Starting point is 00:44:08 these two are really good at games yeah I'm gonna go ahead well I play Dota 2 so you know how I'm gonna you're probably the best shooter player on our team at least on the Wiki's team we do have a few other people
Starting point is 00:44:22 who are like real good and spend obviously a lot of time playing shooters but I do prep myself at least being of one of the better first person shooter players in the office in general shooters I finished Halo 5 on legendary solo first that's the thing I pride myself with the first of the IG office
Starting point is 00:44:37 You should put that on your business cards. Yeah. No. So four was impossible on legendary from what I remember, but five was really fun. Yeah, it's still hard. But it's really hard. Yeah. Most of what I remember at Halo 5 is you and I trying to figure out how to shoot that gunship down.
Starting point is 00:44:52 Oh my gosh, it was for the skull. Yeah. It was in that one level. And you actually had to be on, I think, legendary or heroic. And then you had to shoot down this gunship at a specific time. Yeah. And then the skull would fall in one of three places. I love skulls.
Starting point is 00:45:04 I love skulls. I didn't always go to the same place either if I remember. No, it did. It went in the same circle, but you had to shoot down that one gunship before it shot down the other. That's right. Or else the other one would get shot down
Starting point is 00:45:14 and you couldn't finish. That was an annoying day. I did the guy and the skulls for Reach. Is that what it was called? Yes. And there was like an invisible elite in the first level that you have to shoot to get the skull.
Starting point is 00:45:26 And you had to play it on like a certain... It was the exact same idea where it was like this elaborate Easter egg. Love that. And then Brendan's really good at Cart and Smash Brothers and then generally just persistent and good at games. I mean...
Starting point is 00:45:37 I had never played a Dark Souls before, and then he made me do Bloodborne, and then I just somehow wrote a really good guide. Everybody tries to relate to Brendan as like the Dark Souls guy, but he's like, IGN's Andrew Goldfarb once called, can we swear on the show? Yes, you may. IGN's Andrew Goldfarb said I was a fucking savant. So that's the highest compliment I've ever gotten. He's a really good player at Miranda at games, and you need that.
Starting point is 00:46:02 But you don't have to have that. I think Jerry is a lot of me. Hello there. You'd have to really tell people that be good at games, right? And that's a different art. It's the ability to, I feel like, A, B, skillful at games, because it's like, you know,
Starting point is 00:46:15 I'm definitely, I would... You're not bad. Right. I would put myself in the fair to midland category on the low self-esteem day. You play a lot of GTI Online and stuff like that. So at least you're at a competitive level. What I consider myself particularly good at
Starting point is 00:46:30 is not necessarily games that are tests of skills where it's, you know, shooters or Bloodborns or Smash for me my skill is like picking out collectibles like hunting shit down like persistence persistence and endurance endurance endurance I think is the key because you and I especially are just the kind of people who will play a game for you know I mean I've been playing grand theft auto five for five years that's actually a good point is that obsessiveness is a quality that's as useful like meticulousness and obsessiveness as useful as being actually physically good at games for like a job like it's also tough like with with the
Starting point is 00:47:06 how our workflow goes, you have to get a game, learn everything you can about that to you have to be able to explain it and then quickly drop it and never look it again. Whereas other, like, you know, fans will still play Dark Souls 1 to this day in like no, the ins and outs and master that. I don't have the time to write a guide for three years on one game. You've got to get very good, very quickly, write a guide very quickly, and move on to the next one. Writing guides fundamentally changes the way that you play and approach video games in general. Like I remember, I'll never forget going to the Call of Duty what was Call of Duty Kevin Space
Starting point is 00:47:38 was that advanced warfare? Yes, that was Advanced Warfare. That's Advanced Warfare. I remember going to the review event for that because we only had like a day to get all of the collectible intel and our reviewer for it was there along with one of our video producers and like I was
Starting point is 00:47:55 basically because they had to play it because they had to review the game. Was it Brian? Yeah. Yeah, it was Brian Albert. And so he would be playing through it and our producer was, you know, capturing, watching making sure he was all going on. And every time he would like go down and go and like turn a corner I'd be like no no no no go back
Starting point is 00:48:10 turn to the left okay that hallway goes down somewhere. So you had to write a guide while watching someone else play it? Yeah. And tell you guys got to the end because we had anything footage. This is how I knew that I was actually good at writing guides was because I was actively writing a guide verbally to someone live playing a video game. Yeah. That I had never seen or played before. That's pretty fantastic. But he turns to me at the end of that
Starting point is 00:48:30 whole like within probably an hour and he's like is this how you play video game? And I was like, unfortunately, yes. I think people that do what you do for a living would make great level designers. You have to learn a lot about it. Yeah, you can just look at a level or a game or like see these paths and you know which ones are going to end.
Starting point is 00:48:49 I know this one's the right way. This one's going to end really quickly. So you need to go down this path or, oh, that ledge is designed differently or this texture is just a little bit weird so you know where this thing's going to be. Or like, oh, this would be a great place to hide something, sure enough. I'm so proud of you guys. Do you remember the uncharted Lost Legacy?
Starting point is 00:49:05 photo things you had me do. Oh my God. I didn't really play on chart of games, but then you had to have me help. I did, I did. I had to reach out. Photo collectibles. Was this the butterflies?
Starting point is 00:49:13 The butterfly. They were dragonflies. The fucking yellow dragonflies. But here's the thing. You fucking figured it out. I don't know how. It was like. So there's an open world
Starting point is 00:49:22 and there was invisible spaces in which you had to take a picture. Yeah, they're very, very tiny points and you stop and do a prompt for a photo thing. And I had to find them. And I was going around. I was like, what am I looking for?
Starting point is 00:49:32 And then I eventually had to look at a level design Percentia, okay, this last one I was at, there was like three circling yellow dragonflies amid all the other clutter of the jungle. Because that's the thing, it's not just the dragonflies. It was that there's all kinds of other like fucking, like, not, what the hell is plant of pollen? Yeah, there's pollen everywhere.
Starting point is 00:49:50 There's pollen and like, you know, airborne particle effects going on everywhere. But in the middle of it, you're like, oh, wait, fuck, corner the eye, those fucking dragonflies are there. Once I found out that was the key, I found all the other ones. Yeah. So. Until you figured that out.
Starting point is 00:50:01 That's unusual. Usually game design is like, no, you're on. your eye. Yeah, yeah. My favorite was when you were sitting along, like, running along walls, trying to find ways to clip through levels or to do, like, get on amazing stuff like that. I've fallen through so many levels. What did you fall through? We're like QA testers after the game can't be fixed anymore. I was playing uncharted four, and I think I fell through, like, a beach several times.
Starting point is 00:50:23 Oh, I don't know. In the Scotland area, we're swinging around those rocky cliffs. That one, but also, like, when it's the small islands together and you can have a boat, you can drive around. I was finding collectibles, and there's one. I was, like, jumping, weird places. You felt through Archam Origins. I'll never forget. I'll never forget this. But yeah, I was about two-thirds of the way through the guide on Arkham Origins. And I fall through the bottom of a level. And I'm
Starting point is 00:50:46 falling through nothingness in the game auto-saves. And it didn't have manual saves. So whenever I popped back into the game, it would just return me to the auto-save point, which was falling through infinity. Yep. And there was no way back. There was no manual save. break it. And so I had to
Starting point is 00:51:05 re-staff, I just say, I would respond falling through the floor. I remember to restart Arkham Origins and play all the way through it again. I remember you being so infuriate. I was not pleased. Because that was one of your earlier guides. That was early on, yeah. That was like you started, did I did Pickman, then GTA.
Starting point is 00:51:23 GTA was your first like real, real huge guide. Yeah. Thanks, Jared. No problem. I'm sorry. You and I. I did work for a living once, I promise. No, GTA you more than earned your keep. Let's check and see if those are finished. Yeah, the GTA guide will never be finished. I mean, it is to an extent, but it's also in complete disarray right now.
Starting point is 00:51:40 Yeah. The GTA guide, the fallout guide, spent a lot of time on. But I remember that year, there was Arkham Origins right around the time. And, of course, the infamous NAC guide, which was... You know what? You have to learn to write guides at some point. And a game like NAC is a good thing to do that with, because you have to envision your audience being really young or really stupid.
Starting point is 00:52:03 and like you have to say like I have to write out every single thing you can't just say you just run straight through the level you're not going to die, you'll be fine. You have to explain every step and it's a good... It's kind of like you have to like zen out
Starting point is 00:52:18 and think like how can I write this for the audience? I've seen a lot of people contribute to wiki sometimes and they'll go like this boss should be easy for you I'm like never assume if they're on a guide it's because it's not easy for them.
Starting point is 00:52:30 That's kind of the thing that I really like about writing wiki So in addition to doing wikis, I do a lot of core editorial stuff too, which is like very different way of writing. And so then when I get to go back to do big wiki projects, like a reason I am so excited for this fall is because I get to go back to writing that way. It kind of feels therapeutic because in a way you're just describing things and like really laying out how to achieve something.
Starting point is 00:52:50 And I think there's an art to that. Yeah, there's something like satisfying about technical writing in that respect, especially when you know it's being helpful. Yeah, and you can get a little creative with it too. Yeah. I'm glad you said that about being helpful to people because I would, I would postulate, and I want to know you guys' thoughts on this, that Sam and I've talked about this before,
Starting point is 00:53:06 that most of the people that do what we do for a living do it because they care about it. We love our jobs, regardless of whether we're in features or video or YouTube or wherever. But I would argue that maybe the greatest reader service you can do in the world of games is guide writing. What are your thoughts on that? Well, my wife's a teacher, and one time I told her,
Starting point is 00:53:25 like, I'm kind of a teacher too because I write strategy guides. That didn't go over well. I was going to say, she laughed you out of the room on that one, didn't she? Remind me not to use that. I thought it was a good gag. But you're right. I think there's a sense of, we get beat down by comments, right?
Starting point is 00:53:43 And by negativity and people not agreeing with our review scores. We all write reviews and review games. And that's tough. Nobody that's complaining about guide stuff is complaining about you or you personally. Yeah. Except sometimes they are. They're usually grateful and they don't even talk about it.
Starting point is 00:54:01 Or they're like, hey, this is, wrong can you change this and that's also helpful it's just like a whole different environment to interact with people in and it just feels good for me. What about what do you think? Oh yeah when I'm not reading those terrible comments the other ones. That's
Starting point is 00:54:16 a box in which somebody says this wasn't helpful. Yes. And then they criticize it. Well, that's different than comments which is so helpful. I love this. Thank you. On that front are the ones where it's like, because if somebody gives me feedback for a guy that I've written and it's legitimately like, oh shit, I forgot to put this key detail in or it's like
Starting point is 00:54:32 like, oh, here is someone wording something in a way that would have, I can see why it would have been more helpful versus someone just like essentially clicking no and then just like peranging us. Yeah, like the ones had been very colorful and also said like you didn't put this thing in there, you fucking blah, blah, blah, blah, blah. I'll be like, ouch, but also, yeah, I'll go fix that. No, that's, that would definitely be me. A lot of times like, oh, God, what have I done? I screwed this up.
Starting point is 00:54:56 This was my mistake. Somebody was counting on me and I let them down. Though, I mean, at the same time, there is the other side of that too where it's like, you know, we do. get decidedly less so, but we do get the feedback from people where it's like, hey, you guys wrote this guide and I was having a really hard fucking time
Starting point is 00:55:09 with this game, and I really appreciate the fact that you guys did it, so thanks so much. This is my favorite comments, for sure. The positive ones, praise of us. Positive discussion is always credible. We want people to find what they want and bounce. It's not like we're trying to, like, wrote people in, talk to them,
Starting point is 00:55:22 and start a conversation or whatever. The point of what we do is so you could find it easily, solve your problem and get out of there. Or it could be better. Yeah, and we try to develop that technique. over the years and like make sure that we can make sure you find it and find it what you need. And like what we do is very different from a lot of other sites to do wikis.
Starting point is 00:55:40 So a lot of people just give you the information, right? And like this is what happens in the story. Here you go. And so yes, we do like the basic strategy guide and like we try to find the cheats and secrets and stuff. But we also try to have like our own feature angle of like, hey, you can be better this way or maybe you should use these things to be better at this. It's not just generally.
Starting point is 00:55:57 Strategy. Yeah. Yeah. So it's like beyond the, this is how you finish it. and like just strategies that will last you the whole game. And I think that's really important for what we do. I think we're going to shift the discussion here for a second and jump back in time. Yeah, I agree.
Starting point is 00:56:10 I like that. Because it's not only like how you're doing something, it's also here's how to do this, but also why it's important to you in a helpful way. Shifting the discussion, John. Fine, Jared. I'm sorry about your ears, Kevin. You have my assertive. Now we're going to hop back back in time here a little bit because as long as there have been video games,
Starting point is 00:56:30 literally as long. have been video game guides and cheats and secrets. I think that y'all are better qualified than me to talk about how that process came into being and why it's important. But let's kind of do the wayback machine here a little bit. You have the oldest guide here. Huh? You have the oldest guide here.
Starting point is 00:56:49 Well, I have this one. Yeah, that's pretty old. This is called How to Beat the Video Games. There are only a few at the time. This is all five of all. The video games. Read the book. Which video games are there?
Starting point is 00:57:01 This one has Battlezone, Tempest, Berserk, Centipede. Oh, wow. So this is from 1982. I mean, once he beat those, you're kind of don't do against. Before that, I just don't know when that book is probably. Yeah, I don't know what the, when this guide was first of it. This one is copy right 83. But I think it came out earlier.
Starting point is 00:57:16 I think it was written in Latin. Yeah, it came out in the 70s. But what I love about this one is that if you, you can see on the camera here, this has blank spots. Oh, yeah, notes. Each of these is a hint. Here are questions. Like, the oddly angle. room. Okay, so I'm in the oddly angled room. Does the club have any use? There's A, B, and C here.
Starting point is 00:57:36 I take a special invisible ink pen. Oh, I love that. That's spoiler free. And it gives me a little hint. Give me, if I still can't figure it out over B, bigger hand. Oh, that's so good. The answer. But so that I won't just buy this book and learn everything about the game by reading all the spoilers. There are fake rooms and fake items in here so that if I'm just reading the book, I won't spoil the whole game. Like maybe there's a room called the Wizards Workshop area, but maybe there's not. And they put, and if not, I highlight one of these,
Starting point is 00:58:08 it's like, this is made up. Why are you reading this? Why didn't this take off? Yeah, because, I mean, so here's a question. This is how we're going to start writing all of our guides now. So we have scratches and if wikis. We do have the equivalent of that, which is the spoiler tag, which is a hidden thing.
Starting point is 00:58:23 It's a fair comparison, but it's not the same. Yeah. We should just start inserting bullshit pages into our. guides. So I just immediately. I know, yeah, we just pull all Jared's old. Yeah, there we go. I think of the history of guides and cheats and stuff.
Starting point is 00:58:38 No, we're not going to have. Having two different eras and kind of like themes. The first is that way, way, way, way, way, way early on, you would figure out a way to beat a game. And like that's what tips come from, right? Right. And like that is that the first guide I ever used was Zork 1. It was actually like a floppy disk that had Zork 1 solution.
Starting point is 00:58:58 It was just a bunch of paragraphs. Go left, go right, go up, go down, open the trap door, get the Elf Sword, and stuff like that. So that's one type, right? Solve the game, beat the game. But then there's the other type, which is modify the game and have fun with it. And that was when things got really, really great. And I have, like, just a plea that please put cheats in games still. Like, Grand Theft Auto 5 is so much more fun because you can cheat in it.
Starting point is 00:59:20 Yep. It's not breaking the game in any way. It's breaking, for other people are making, like, multiplayer. Right, because they don't work on line. It's breaking a single player game. And it's like mods, right? It's like, I love that. And they're so rare now.
Starting point is 00:59:32 Yeah, and I don't understand that because worse yet, they're DLC. Like, I remember when they did that for the Saints Row franchise, I was living. Yeah. Well, something I think Rockstar understands and some other companies. And this goes all the way back to the age of these great magazines and books you bring out here, especially the magazines, which would be more contemporaneous and comparable with something like IGN. If you put a good secret or a good cheat in a game and it takes people a while to find it, That is free earned media coverage when it's discovered.
Starting point is 01:00:00 That becomes a story. Your game rises back up to the surface. And if your game has a multiplayer online component, somebody reads that story and there's a very good chance, Megalodon, and they can run off and go back and play that game again. You know, there are things like that. Bigfoot, Sasquatch, etc. And that goes all the way back to the magazine era.
Starting point is 01:00:19 We've had people in interviews talk about that, how we put secrets in games so we know it would get picked up a couple of months later in Femitsu. Yeah, and keep the conversation rolling. And keep the conversation rolling. I think that's great, but it also makes the games more repub. Now, Sam, you said something about people finding ways to kind of find the solutions, the strategy, the tips, but also finding ways to mod the games or cheat or change them.
Starting point is 01:00:41 I learned a while back that those kind of existed in an intersection for a while. Early video games, some of them were written in Basic, the Basic programming language. And one of the interesting things about Basic was on some computers, if a basic program was running, you could hit break, that weird break key on your keyboard that doesn't do anything, and it would stop the program in mid-running, and you could look at the code, the actual basic programming code. And if you did that the right way and hacked your way around, you could look at the whole program. So then what you could do is take somebody else's program, find the solutions to the stuff
Starting point is 01:01:15 you couldn't figure out, and change the numeric values to hack it and change and cheat in the game. And that's some of the origin of this, too, which I thought was really interesting. literally hacked the games early on. Kind of cool. Yeah, I wonder, like, in the early NES games, that was when this is what, you know, this is this section called classified information and Nintendo Power.
Starting point is 01:01:34 This is just like, you would just get codes and every game seemed to have one. Like, every new game they would have put in cool stuff. But occasionally, I think there was some stuff that was not meant to be in there that was end up being discovered. And, like, even famous games like Metroid and Kid Eccarus, like, it's unclear whether Justin Bailey, like,
Starting point is 01:01:49 was meant to be known or put in there. But that's a code that gives you all the stuff in Metroid and changes, the color palette of Samos and takes off her helmet and all this stuff. Like there's stuff that like it's hard to tell if that's like hacky or broken or whatever and then of course when Game Genie came out that was just hacks the
Starting point is 01:02:03 cartridge. Yeah. It's like you're going to have all the fun you want now. Game Genie GameShark etc. So Sam you... But the ones that are put in the game intentionally. That's what I'm pleading for. I know we can break your games with mods and you can modify whatever but like it's so worth it to say like I have an open world game like Assassin's Creates. Like give me moon gravity.
Starting point is 01:02:20 Let me just break it. Yeah. Shelllight does it so well. I love that. Mega man mode. Mega man mode? Yeah. It's so great. What about for you?
Starting point is 01:02:28 Sam, you and I are closer to, I'm a little older than you, but we're closer to the same age. These guys grew up in an era where cheats were still prevalent, but it changed in character. What's the first cheat you really remember or the first secret that you really? Well, I mean, the first ones that I remember running into. My first console was the N64. So the first ones that I remember, like, unlocking were in Golden Eye when you would complete a certain amount of tasks and then you would unlock, you know, big head mode or paint, ball mode or, you know, twin lasers or something. Big Head mode was a fad.
Starting point is 01:02:57 Oh, yeah, it's really weird that, like, big head mode was like a thing that started, maybe with NBA. No, it was, it was DK mode for, wasn't it for Golden Night? Yeah, for Golden One. Yeah, for Golden Night. Golden Night was 36, what year was NBA jam. Oh, way earlier in that. Well, the first NBA Jam. Yeah. Oh, shit.
Starting point is 01:03:13 Yeah. I think the one that I remember best from from my earlier, though, was probably shadows of the empire had Wampa Stompah. No, no, no, no, no. It had this fucking. insane controller cheat. You have to hold every button on the controller. Almost every button on the controller. And then literally like use either your tongue, your nose
Starting point is 01:03:29 or some other part of your face to move the joystick ever so slight to the left. And then ever so good. And it just kept going like this. But that unlocked Wampas Stumpa. It did. It also unlocked literally debug mode for the entire game. Debug mode. Yeah. It was a proper way to like hack on into the dev mode for the game.
Starting point is 01:03:49 And by that you could go into any level. Yeah. I remember like skipping the levels that way. Some of those levels are fucking hard. Yeah, like the stupid sewage level. I think Sonic's debug mode was also very legendary. Yeah. That didn't come out until, I think, a little bit after the games were out too, right?
Starting point is 01:04:02 It was for Sonic one or two. I think it was two, right? I don't know. I'm just thinking right now as you guys are talking about, this is almost like the opposite of speed running. Like, speed running is all about breaking a game by going through quick unintended paths. And Cheats are about breaking a game
Starting point is 01:04:16 by going through the most obdurate, difficult, weird, frustrating way and then getting behind the curtain. But they're both kind of the same thing. So is writing a walkthrough. And I think those things are all come from having only a few games at your disposal. Like you have the summer and you've got one game to play. What are you going to do with it? You're going to do one of these things.
Starting point is 01:04:33 Speed run it, break it, or write a strategy guide, which is actually a real thing. No, seriously, that's the origin of game facts. And that's the origin of IGN facts. And like 22 years ago when IGN started and Game Fax was doing this, you know, people like Colin Moriarty were writing facts and contributing them for free because there was just something you would do to, like, enjoy the game more. It's like something like, I'm going to take these extra hours out of my life
Starting point is 01:04:57 to take this game apart. And like that's just the way it was appreciated. That's why we have editable strategy guides now. We pay a lot of freelancers. We have a lot of full-time employees working on these. But we still want to leave it open for people to write their own guides. Just because that's just a platform
Starting point is 01:05:10 that people have always found and enjoyed. Who knew? How'd you start writing guides, Brana? I didn't actually write my first guide until I started freelancing for IGN. But I had, I mean, like I was interested in guides, of course, and I had a lot growing up.
Starting point is 01:05:25 Like print guides? Yeah, yeah, a ton of print guides. You were talking about Pokemon. Was that your first cheat? That was probably the first guide I used because it was like one of my first games that I remember playing. The first cheat that I actively sought out
Starting point is 01:05:40 and used frequently forever was Sims Cheats, of course. That was the ones that I remember of like, Rosebud. You can't really, yeah, Rosebud and then Mother Load. And then, of course, you have to put bull-propt testing Cheats enable True to actually use cheats and like manipulate. And that was like an enabling. Enabling cheat consoles was totally.
Starting point is 01:05:58 Yeah, that was like a huge part. And it's like when I think about the Sims, like I can't separate it from its cheats. Like that's just part of it. Yeah. It's like expected. No, that makes so much sense to me. I canceled my Fallout 76 pre-order a couple of weeks ago when I realized I wouldn't be able to cheat because it's a multiplayer game.
Starting point is 01:06:18 Well, they'll have mods and stuff. Yeah. But I was like, I don't know. I was just like. But no, I need that no-climate. I need my console. I'm sorry, you're uninvited from involves.
Starting point is 01:06:27 But isn't that that only the PC version put the console in? Like, why not just give cheats to everybody? Yeah, that part I never have quite figured out. Because then you would have literally everybody in a server just flying around the sky. But I really said like offline single player follow.
Starting point is 01:06:41 Why don't why you have those on console? But like the Sims, like for me, Fallout is about cheating. Like that's part of the game for me. Yeah, absolutely. Or you mentioned, please continue. That was it. Okay.
Starting point is 01:06:53 Brennan, what about you? What's an early one you remember? Doing guides for cheats. Just one early cheater guide or secret you remember. Well, I really liked early RTS games like Warcraft and Starcraft and Dungeon Keeper, but I'm also really terrible at RTS games. And thankfully, they all had really cool cheat codes. Things like, you know, Power of Wellming, is a good day to die in Warcraft to give you
Starting point is 01:07:18 invincibility or reveal the fog of war. And sometimes I was just like, I want to be able to fight against. Sometimes I was just like, I want to do the campaign, but I don't want to be invincible. I just want to give myself faster building and I want to get rid of the fog of war. But that's it. Yeah. And like being able to do that and like, okay, well, I'm getting, I'm getting beat down. I'll just turn on for a couple seconds and I'll turn off again.
Starting point is 01:07:34 So you're a tweaker. Yeah, I just tweaked things out. And then also like, I don't know it's not that it's cheap, but the secret is the first time I realized that you could put the Warcraft 2 CD in an MP3 player and it would play the soundtrack for you as well as a hidden sound or music track at the very end. which was a disco. That's right. Red Book Audio, because he used to actually have the tracks on as CD tracks.
Starting point is 01:07:57 All the CD games are like that. Oh, my gosh. I think I lip synced I'm a video old man from the WorldCraft 2 CD from my middle school drama class. I'm so proud to know you right now. Yeah.
Starting point is 01:08:10 The fact that you're in good company here and can admit something like that makes you very happy. Many, many years since I've been able to say that out loud. I'm glad that this is the environment that we fostered. We totally support. In a small industry, the realm of guidewriters is an even smaller corner of this work.
Starting point is 01:08:27 You all do different editorial work. You do on camera. You do everything at IGN. But guide writing is a significant part of your jobs and has been for a long time. Not a lot of people in the world write more guides than you all do about video games. So you really are the experts in the field. So I'm going to ask you today is let me know what are your favorite? What are the greatest?
Starting point is 01:08:47 What are the cheats and secrets and glitches that have stuck with you over a lifetime of playing games and writing guides in your careers? And I'd really like you to share those with our viewers and listeners and let them know what those are. Can I go first because I think all the least interesting ones. Oh, Miranda. So my favorite cheats, again, go back to the Sims because it is like a lifelette of Sims. It's just like if you're not cheating, what are you doing? Of course you have the one family that you don't cheat at all. you let them be pure and then the rest of them though the whole town is just cheat city this is so familiar
Starting point is 01:09:21 we are one but as far as secrets go that's a hard one because it's kind of weird because like i've had some recent secrets that i've really fallen in love with um i think i guess we're getting into like some spoilersish but i think that's just part of it spoilers abound from here on just for dark souls like again like i just played it um but one of the things i fell in love with was these two characters Artorius and Sif. And so it's this guy who has to go to the abyss. He's like this really famous warrior. He's really strong and powerful and very cool.
Starting point is 01:09:55 And he gets defeated. And he has this wolf companion. And when he knows he's going to die, he uses a shield to protect his wolf and put him in this barrier so he doesn't die. And so if you play the DLC, you can go find the wolf through a secret and set him free.
Starting point is 01:10:12 But the big thing is, in the core game, you have to go fight the war. wolf to get back to the abyss to go like kind of make things right and it's really sad because the first time you fight you're fighting it's like big puppy and it's like oh that sucks but then the second time if you go do the dlc and you do new game plus and go back to see the wolf he remembers you from saving him from the abyss and like being in there and it's it's really sad because like the fight starts off and he comes down to sniff you and you try to touch him and then he backs away and
Starting point is 01:10:41 it's really sad and so that's one of my favorite secrets it's an excellent secret I love Siff. You know weird how Dark Souls gets a hold of you. It's really weird because, like, it's, you know, everyone's like, whoa, it's Dark Souls. It's just really hard. I'm like, oh, but it actually has a really great lore and narrative. And that's what I like about it.
Starting point is 01:10:58 And so, um. So that's your favorite secret. Be Siff and the Wolf. One of my favorite secrets, yeah. Okay. Who's next? I mean, I think I got to, I got to give it to the, just like, GCA as a series for, for Sheets specifically.
Starting point is 01:11:13 Yeah, give it. Like, well, so, I mean, that's the thing. It's like, you know, give ammo, give weapons, health. I like how there's the three weapon packs. But that's what I loved in the first game. That's really funny. Before you were able to, you know, just say, like, I want all of them. Yeah.
Starting point is 01:11:27 That you would have, you know, like, it was, how was it? It was R1, R1, R2, and then a different combination of facepad buttons. And it was like either two full circles or like one full circle and then some downs and some lefts. But like, that they would basically start that in GTA3. and they wouldn't make them super different until four, really. So Vice City was almost identical. San Andreas was almost identical. The only thing that they changed between those
Starting point is 01:11:56 was like the amount of cheats and the amount of options that it gave you. Like San Andreas full on gave you like a riot mode, which was hilarious. And then in four, like to take it... That just upped your star level to the... No, no, no, no. It made all of the civilians go fucking bananas
Starting point is 01:12:08 and try and kill everyone. Can you imagine playing GTA without a car spawn mode? Like, I don't think people play it that way. Well, like, I mean, we do when we first play it. It's awful. It's so bad. It's like, blue, it's a sports car right there. Yeah, exactly.
Starting point is 01:12:25 As soon as you learn the sports card drop, you're just like, why? Well, I mean, really, like, why would I put this mission in the other way? Nowadays, it's as soon as you learn the attack helicopter chief. Because it's just like, why the fuck would I get in a car when I can fly majestically like a bird in the sky? But then, like, you know, the way that they evolved it into four, like bringing it into the modern age with,
Starting point is 01:12:44 You know, they up the game too with GPS and cell phones, but like keeping it as basically cell phone contacts. Because, you know, you know that if you didn't have them committed to memory when you were a kid in high school or middle school or whatever, you would have to have them written down someplace. So why not have that be in the game? So it's just like, okay, cool, I entered these sheets and now I've just got them forever. I'm just going to turn them on and then boop, there's all my health. But it's interesting that before that you were able to recall that arcane button combination. It's almost like a spell. Oh, they're burned into my mind forever.
Starting point is 01:13:12 It's like you memorized a magic spell. Yeah, I mean, it's part of our arcana and lore in this weird subculture. That's how I figured them out for our wiki and five. Where it's just like, this is close enough to the original one. Yeah, we did have to do some discovery of those before they or. Oh, my literally spent a week of my life just like randomly entering button combinations until one finally kicked. Yeah.
Starting point is 01:13:32 And they're like, what did I enter again? And it was like the fucking fireflies. Like, there it is. That's your keystone. That's your Rosetta stone for the rest of them. And some of them are used, you know, sometimes it's attack helicopter and sometimes it's flame punch. and you know, you're like, what's going on here?
Starting point is 01:13:46 And then the cell phone sheets came later. Right. And then it's like sometimes you're just going to end up in the roof of the skybox, just hurtling towards the ground for no room. That was a good one. That was the first cell phone sheet to the air. I like how in GTA they are part of the game's design at this point. Yeah, like they must bug test them to some extent.
Starting point is 01:14:04 And they built the game knowing those sheets, not just knowing they were there, but knowing that people were going to use them as, like you said with the Sims. They put features in the Sims knowing you were just going to cheat to get them. They put features in GTA just knowing you were going to cheat to have them immediately. And that's great. I mean, I'm super excited to see
Starting point is 01:14:23 what we end up with in Red Dead in a few weeks. Because like the original one, I know, right? Six weeks, five weeks at this point. Not too many. Very too many. Too few weeks at this point, really, for as busy as we are.
Starting point is 01:14:37 But also not nearly enough. But it's also, it's just like, Because the first Red Dead, like a lot of those, I'm curious, we're focused more so on, like, making you more powerful than the world, less about, like, rocket punches. Yeah. So I really am curious to see what that evolution looks like. Tonally, Red Dead's such a different thing from GTA.
Starting point is 01:14:55 Well, you and I have a whole other. But that's, yeah, we ain't talking about this some other time. What about you, friend? Let's see, I already mentioned the Warcraft stuff. So it would probably be, for cheat codes, I'd have to say the Jedi Knight and Academy series. I love you so much right now. Especially in the early ones, kind of like how Doom had the ID qualifiers
Starting point is 01:15:18 and their cheat codes. LucasArts had L.A. So to be, to activate him, I am lame would be lame. L.A., I am lame. And then to later, to activate it was, Help me Obi-1. To turn on Cheats mode.
Starting point is 01:15:32 And just the feeling of being able to take your Jedi skills to the max and go like, I want an infinite force power machine with like force lightning to the max. And never one other game has helped me for its cheat code. Oh, you're talking about Jedi Knight 3? No, I don't know what else just helped me. What's helped me?
Starting point is 01:15:48 Well, so what I lived in four was like you could up the... You'll get it. Get closer to your mind, God's sakes. I'm trying to let him lead on that one. I don't want to overtake his stuff. I don't want to blow up his spot. Stop talking. Get up, Kevin.
Starting point is 01:15:59 I love you. But my favorite other ones were, one, being able to change your saber colors on the fly. Yes. And having the double saber and Jedi Academy, we can have like a blue one and a green one on both sides. And then, Saber Realistic Combat. That's the one.
Starting point is 01:16:11 Turned up the max. It's awful. So every time you touched a storm trooper, they would just like fly into pieces. Yeah, that was great. You could sever pieces? Yeah, oh yeah, it was really horrifying. You could always cut pieces off of Stormtroopers.
Starting point is 01:16:22 Even in the early Jedi night games, occasionally you take an arm off. You just like smoke flies. Yeah, but when you turn the cheat on, it was just like it was instant, they became pinata stormtroopers. It was that combination of force choke, which would pick them up and then throw your lightsaber,
Starting point is 01:16:37 which would split them in half. Yeah, it was real bad. I would just use force choke and then run down a hollow. all they were just dragging them with me across the world. We had problematic childhood. Jedi Knight and Jedi Knight 2 remain two of the best
Starting point is 01:16:48 shooter slash adventure. Bring back Cal Catarne this instant. The fact of Kyle Katarne is not canon is a fucking crime. Yeah. Cal Catarne would dash render. I would 100% have rather seen Rogue One be a Kyle Catarne movie.
Starting point is 01:17:04 As for favorite secrets, I had to move over to the Batman Arkham series. They have some of the most well-hidden secrets that escape people for an age until they had to have to reveal it themselves. Like, guys, you know, we had an extra secret that you didn't find an asylum that hinted the next game.
Starting point is 01:17:20 And then Arkham City, they had another one that hinted at Arkham Knight. But they were so hard to find that people like, you had to bomb a wall in the very specific place with three bombs at once that would unveil a whole like, hey, this is what the premise of the next game is going to be. And that's one of those ones I think it's almost put in there for marketing and will anybody find
Starting point is 01:17:36 it. You sit there and you go, nobody will ever find that, but how many things have been found? that nobody will ever find that. And then at the same time, occasionally you've got to give that little push, too. Just a little. That's the thing is, like, that can always be like if there's going to be a secret
Starting point is 01:17:50 that was hopefully going to encourage people to enjoy the next game, like, that can always kind of be, like, found. Also, they had big head mode. One of the few modern games to have cheat codes. And you mentioned... What is up with big head mode? It's hilarious.
Starting point is 01:18:02 It's so funny. It's hysterical. It's the perfect Jordan moment. It's not. There was a big head here right now. All right. So, Jared, he's not going for it. He's not fighting.
Starting point is 01:18:13 If you enter your name is help me. That's right. You get 10 lives. I just remembered one glitch. I love that, though, how you have to admit that you need help. I do. If you put your name,
Starting point is 01:18:22 your name for the rest of the game is going to be help me. Help me. And you get extra lives. And you need them in Castlevania 3 because the U.S. edition of Castlevania 3 is total bowl. Yeah. Total bowl.
Starting point is 01:18:32 You can't throw knives as Grant the nasty. And that makes a game way too hard. Yeah. That does make it harder. I just remembered my favorite glitch because I found it myself. I think it probably exists like a non-cheek code central somewhere,
Starting point is 01:18:44 but I found this without any help and I was able to replicate it. Oh. And it's in a dungeon keeper too, which is an RTS where you play as a bad guy and you make your own little dungeons and you have creatures that you don't really command but you kind of push them towards tasks
Starting point is 01:18:58 but they don't really follow you. That's bullfrog, right? You don't click, yeah, it's bullfrog. And so one of the things is to expand your empire, you have these little imps, the little magical, cute little creatures that, you know, will claim rooms for you, they'll dig for you if you mark a tile.
Starting point is 01:19:11 And there was a glitch that I found through happenstance by like, I think I slapped one of them. And as I picked them up, and there became an invisible imp that functioned like an imp would, but it didn't register to anyone in all the AI so that he could basically go behind enemy lines and start claiming rooms for me or digging tunnels. Is it a glitch that you exploited or a secret?
Starting point is 01:19:32 It was a glitch. Because you had to like slap an imp as you pick them up. Okay. And the minute you put the imp back down, the real end. You could slap the creatures in this game, you know, make it more effective. But, so, yeah, so, like, I would use this glitch. That's not healthy.
Starting point is 01:19:45 I don't approve of that. You're a dungeon keeper. You're evil. It's kind of the, in the bag. All right, that's fair. So what I would do is, like, I would have, make sure that I have my invisible imp, and I would, like, have him dig into, like, the, where all the good heroes were. And you'd just start claiming the rooms.
Starting point is 01:19:59 They just look like, what's going on here? And then I just launch all my creatures down around them because it was all my room by that point. And you're like, the game is mine, and I rule its logic. Trumble before me, Pentium processor. And I got really good to replicate in it. And I was like, this is so cool. I was like early guides me before I knew. You never wrote it out.
Starting point is 01:20:14 I never did. I love, I love, I mean, glitches are a whole other can of worms. And Gandhi is probably my favorite. That's one of the best. Oh, the Civilization Gandhi? What's that? The Civ Gandhi? Yeah.
Starting point is 01:20:25 What were you saying, Miranda? I just said like missing no in Pokemon. Yeah. And our missing guide member here, KC. DeFritus, that's her favorite cheat of all time. It is duplicating items through missing no. And missing no, if you guys don't know, you should explain it real quick. So it's amazing.
Starting point is 01:20:38 Yeah, so Missing No is just a glitch in Pokemon red and blue. And when you find it, it's just like, it just is, that you're facing Missing No. And it's just like this weird, blocky mess. And it just looks like nothing else in Pokemon. So it's just like really startling once you come across it. And it's famous cry. Yeah. Like they left that in the game that you can run into a garbage encounter.
Starting point is 01:21:01 Yeah. And then that alone is like so unintended. I thought the name was they like forgot the asset. And then that was the guy. Yeah, you're running into a thing that doesn't have the number. And there's all these other things. It either appears as a ghost or a garbled image. Yeah.
Starting point is 01:21:16 But, like, the fact that you can even do that is, like, crazy. Yeah, that. And then, of course, using it to replicate items is, like, next step. Like, just finding it is one thing, but I love. And then, of course, Casey. And you can use it to catch Gagascan, stuff like that too. Yeah, there's, like, a lot of things with it. It's just weird.
Starting point is 01:21:30 It opens up the game to, like, all kinds of Tomfoolery. And there's so many people that played that the game, but they figured it out. Tomfoolery, great word. Thank you. And you were talking about, you mentioned Gandhi. You know that one. Yeah, you told me. Oh, that was me.
Starting point is 01:21:41 I said that. Sorry. No, Gandhi, do you know the Gandhi one with Siv? No, when they were designing civilization, all the different rulers have different personalities. And they decided Gandhi would be, he'd always go for peace. But behind the scenes, you had a number between one and 255 that was assigned to lots of hidden attributes behind the player couldn't see. One was least 255 most. So when it came to nuclear aggression, they give Gandhi like a one.
Starting point is 01:22:07 you know, because he's never going to be aggressive. The problem was that there were also modifiers for those numbers that would kick in during the game automatically. There were very small modifiers. But if you took a number back to zero through those modifiers, it didn't go to zero. It rolled back to 255. Oh, no.
Starting point is 01:22:25 And there's a constant modifier in civilization that they didn't predict. And so Gandhi will just nuke you the moment he can. The second he can, God. Jesus for Trumps. And that's it. And people notice Gandhi's like, Gadi is always nuking me.
Starting point is 01:22:43 It's literally Gandhi too from U.S.S. When they figured out what had happened, they've just kept it that way in every Siv game since. Okay. Because this day, if you're playing a game, it's Gandhi is a nuclear menace of it. Goddney is always a nuclear menace of every sieve game.
Starting point is 01:22:56 And that's a continued decades later. That's pretty great. All right. What about you, Sam? So favorite, definitely, just the classification of cheats from Game Genie. when I was a kid you get a bunch of games
Starting point is 01:23:09 and you maybe get like one a year or something, you know, and they're so they're so expensive and so you have this stock of like, you know, 30 games by the end of a life cycle. And your friend has, because you go out your cheap ones too, I didn't have NES for 30 years, one game a year, but then your friend has a bunch of games too
Starting point is 01:23:26 and you play each other's games, you get bored of those, you rent games, stuff like that. But one Christmas, you get a game genie and you put it in, you put in these codes from this book and every game you had you could break and you could break it with moon gravity and Mario you could finally beat the games you could never beat before
Starting point is 01:23:41 just giving yourself invincibility every single game had game codes suddenly it was so cool so every game had a Konami code basically you could finally see things you could never see before and you could also just mess with stuff and that was like there wasn't a cooler era for me in like in terms of hacking
Starting point is 01:24:00 and breaking games and stuff than like a marketable thing from Galube who made micromachines. It opened up a door to discovery. I mean, because as you were a kid, even if you were prodigiously skilled, you might never see the third final boss of Ninja Guy Den. I mean, you just might not.
Starting point is 01:24:15 And so you could do that. You could find your way through and see these hidden paths and also get, again, that feel for... I still don't know how it works. What, the game genie? Yeah. Like, you're changing game code with such little effort. That's insane.
Starting point is 01:24:30 I know you're changing values. Yeah, you're altering a hexadecimal value. Yeah. Still, like, it shouldn't be possible to do that. Like, it's funny to think that Mario has a gravity number. And it's like, gravity should be about a six. And then it's like Game Genie's like, no, you can make that like 12. Yeah.
Starting point is 01:24:45 But that's it. Arnold Toggle Switch. You can get hurt. You can't get hurt. Yeah. It does a lot of things like that. I remember my friend and I, like, we had the Game Genie book and we would look through it and we go, okay, this Friday, we're going to go rent this game from the
Starting point is 01:24:58 blockbuster. And then all weekend we would just mess that game up. Rip Blockbuster. That was the same. with classified information, when I would see a code set in Nintendo Power, I'd be more likely to go out and get the game because I wanted to mess with it and, like, beat it and stuff. That's why
Starting point is 01:25:11 you should put cheats in games still. I'm with you on this crusade. Kevin, you testify? You're up with this? Absolutely. When you went the game, is he cheats in the game still? Yeah. It makes so much sense. I'm never making a video game without cheats. And then my favorite of all time is one of two that ends a movie.
Starting point is 01:25:30 One is the Easter egg that Warren Robinette wrote for adventure. That's not my favorite, but that ended Ready Player 1. Yep. What's the other one? Your other favorite? What's another cheat that ends a movie? Oh, man. No. On the spot here. Oh, do you know this one, Miranda? No, I'm surprised. That's a thing. A cheat? Is it?
Starting point is 01:25:47 There's war games. I mean, there's war games with the Tick-Tac toe. Is that what you think of that? No, it's Super Mario Bros. 3 in the end of the wizard. And it's the warp whistles. Okay. That's a hidden item. That's not really a cheat. I was a secret. It's my favorite secret. I apologize. So at the end of
Starting point is 01:26:01 of this movie that was made. entirely just to promote the game Super Mario Brothers 3. I let you down. I feel I failed you. No, it's fine. There was a... He's never coming back. There's a competition.
Starting point is 01:26:13 He clearly said, that's fine. And these little kids are playing Super Mario Bros. Three, and one of them's really good at it. And then this girl in the audience, it's friends with them, shouts, get the warp whistle. Yeah. This is after they've world revealed the game for the first time. No one in America has ever played or seen this. I guess she could read Japanese and she had Famitsu and she'd read it.
Starting point is 01:26:31 She was like the original guides writer like, Backseat gamer before games announced, I know what to do already. And he damned if he doesn't get it and win. I think she was the equivalent of like a modern day PR person when they leaned on her shoulder at an event. And we're like, ooh, good job. You should reach for that. Nice.
Starting point is 01:26:46 Stay away from that shark. No, I'm going for the shark. But the world was in that game. I'll be doing my life. Just in general, the Mario series has amazing secrets in it, right? And Super Mario World is all built on secrets. And Mario 3 was the one that started that
Starting point is 01:26:59 well, Mario is built on secrets too. Yeah, Mario's all. But you're right. The secrets made that world more real. I mean, part of what made Mario feel so involved was that it was a world that just went on and on and on and on. And the secrets gave you a kind of a weird non-linearity to it that not being able to scroll to the left in the first game
Starting point is 01:27:18 sort of denied you, but this fact that you could still jump around in warp zone. Do you remember a friend of the show, maybe? I don't know if he's a friend of your show. He's a friend of my show. Frank Sefaldi. Oh, Frank's been on here. Yeah, good. He found the first review of Super Mario Brothers ever.
Starting point is 01:27:31 And it was from this like, you know, Super Mario Bros. did not launch. There was not a release date that was in LA. It just appeared. And it was, it came out on N.S. And, like, it was kind of like, I think it was like a college-related paper. It was like writing a review of Super Mario Brothers. It was like, this is probably the first time anybody ever critically assessed Super Mario Brothers.
Starting point is 01:27:49 And the whole review is about how cool it is that the game is, it looks like a side-scroller. But then there's all these secrets in it. And it's like, it's really neat. You can find, like, in the middle of the air, you'll hit this one block and a one-up will come. out or you want to search all these bricks to find something like that is we take that so for granted down but super Mario brothers like hooked people because it had secrets in the world that we live in is full of secrets and 99 times we come around a corner and turn and there's nothing particularly interesting but we still look especially as children and even as adults I we still look around this
Starting point is 01:28:24 corners because every now and then there's something really cool going on around that corner behind that thing and we notice and we want to know what it is and find out I I feel like video games exist at that intersection of that reality, there's probably going to be nothing there, or nothing unexpected, with that childhood hope that every now and then there will. That's Shigramiomu's Cave story, right? Yeah. Are you telling me to go punch a mailbox and see something falls out? Don't do that. No.
Starting point is 01:28:47 I might do that. Absolutely. And here's the big secret that we knew all on. It's going to be a mimic. All those bricks and Mario Brothers, those are all people. Yeah, that's the manual. Oh, my gosh. The manual says that every brick in Super Mario Brothers is a mushroom kingdom denizen that's been turned into a brick.
Starting point is 01:29:00 Yeah. So, Mario's murdering them all. You're sociopath. That's murder. That's murder. And that's the best Easter egg of all time. And that's the best Easter egg of all time.
Starting point is 01:29:10 Obviously, you brought volumes here. Is there anything you want to show off from this incredible collection? I thought we already talked about the really old ones. What I really get nerdy about is I have a lot of these. These are like kind of generic NES books. Yeah. Mastering video games. This was such an explosion when the NES was such a more popular, complicated system
Starting point is 01:29:31 in the Atari that it was so much bigger and there was like you know you could become what this game what this box sets is Jeff Rovin this was a best seller like it's sold like millions of copies I think it's a two million copies on it so this is my
Starting point is 01:29:45 this is my Lord of the Rings here right there I like how it went from how to beat the video games to just how to win at Nintendo yeah yeah you guys this series a lot of people have seen these around and they're really funny because not only do they have you know pretty good codes and stuff in them but they just explain
Starting point is 01:30:01 nonsense, like, about the characters. There's like an entire page. Just explaining the characters in Gradius. Nailed by any ninja lately? Hey, I want to know about Road British and Life Force. I want to know the backstory on Road British. Yeah, seriously, there's deep ghosts and Goblins lore in here.
Starting point is 01:30:16 Can I use this flying for the Secreel Guide? Nailed by any ninja lately? There's a problem right there. Yes. Nailed by. We'll go ahead and say a soft yes now and then while we're talking about me getting my job at IGN,
Starting point is 01:30:30 deserve it or not, Samma, one of the things, I also made my own hint book for my video game that I sent in for that contest and had a fake cover from this. The fake Jack for oven cover on it. What was it called?
Starting point is 01:30:43 I don't remember. What it called? How to Win It in My Video Game by Jared Petty. Oh, wait. Oh, here we go. Let's see it. You broke him.
Starting point is 01:30:51 Here we go. Sort of. Big head mode. There he is. Hey. Lean down, Sam. I haven't done this in a while. Are you supposed to be blue screening
Starting point is 01:30:59 right now. He's doing it. He's trying. He's trying. This is good though. I like this. Oh, no, it's... Okay, no, there it is.
Starting point is 01:31:07 No, yeah, he lives in the tube. I'm going to do it. Our jobs. It's restricted by the tube. Get me guide by the attitude. Her jobs are so stupid. Oh, this is dumb. All right, that's enough.
Starting point is 01:31:17 All right. The end. Bighead mode. Thank you, gentlemen. That's a kind of funny, cheater's secret. Yeah, any others you guys want to talk about, I mean, we could do this all day,
Starting point is 01:31:27 but you've been here a long time, and that too. Friends, thank you for coming all the way over here. I would be remiss not to mention the most wonderfully surprising thing when you don't know it's going to happen ever in video games, which is that Castlevania has a whole other upside-down castle. That's a good secret. But you didn't mention a code you liked, right?
Starting point is 01:31:48 No, you said Gandhi. That's not a code. That's a glitch. No, codes are, boy, codes. I don't even know where to start. I am not going to do a code today. Come on. Any codes.
Starting point is 01:31:59 Any codes? He's doing real quick. Come on, Jared. We had a brand up code. Mike Tyson is, Mike Tyson. Okay, so Mike Tyson's great because as Chris Kohler points out, it's just like Nintendo throwing down the gauntlet. That code came out immediately when that game came out.
Starting point is 01:32:11 It's like, you're trying to get right to the final boss of this game. But you're not going to be able to beat him. That's really cool. They're just like, come on. Yeah. Bring it. Yeah. And they give you the final boss.
Starting point is 01:32:19 That's really funny. Whipsy. And you can go back to him 100 times. He'll still beat you. You've got to play through that game to earn the skills to beat Mike Tyson. And I think Chris Kohler makes a great point with that. But no, my favorite, it's not a code, exactly. I like the code.
Starting point is 01:32:36 Well, it's kind of a code. I'm not sure. You tell me if this is a code. You take the NBA Jam arcade machine. I know you're going to. And if you press a ridiculously arcane. It requires you to lay your body down on the four-player thing and move one of the sticks, you can suddenly play a crappy battle zone for free without putting a quarter in the NBA-GM machine.
Starting point is 01:32:58 Wow. So you can play a free game. in an arcade by doing this. I don't know how people figured it out. But boy, did that freak out the developers. They had to issue like a ROM update. Because like the owner of the arcade was like, you guys put in a free game?
Starting point is 01:33:11 Who do you want to play it? That was like, you know. But all the kids were just like laying across his machines for a week. That's like arcade treason. That's incredible. What a betrayal. And that's, I think that's my favorite like...
Starting point is 01:33:23 Wasn't that also a debug mode though? Oh no, no, sorry. You can see these audits. Audits, I can explain what those are. In an arcade, when you put in a number of quarters and how many times somebody's ever beat the game or how many times people left, those are all audits that are saved by an arcade machine
Starting point is 01:33:41 for whatever reason. And you can hook up a little printer for the receipt and it'll print them all out for you. And I have... You need to find some paper. I have another... Give me another favorite code here is from Final Fantasy One when I was a kid.
Starting point is 01:33:54 My all-time favorite video game music is either the Guardian-Legent Open Corridor or Matoya's Cave. And in Matoya's Cave, you meet a character that says something that makes no sense. But it's an anagram. And if you read it backwards, it says push B select, a magic spell. And if you push B Select, it gives you a world map of Final Fantasy One. And the world map draws out and shows you where you're on it, which he should be able to do.
Starting point is 01:34:21 And it's just like this is just this. And it's actually kind of helpful because it shows you places that you're like, wait, that's probably my favorite. Plus that music. Oh my gosh. music. Do do do do do do do do do do. Is that only in that cave? No, it's like one or two other places.
Starting point is 01:34:38 But Matoia's cave is the name of the piece. That was beautiful. That was really beautiful, you guys. All right, guys. So we have one final thing to do before you get to go home here. Uh-oh. You're a fight? Is this the one with a swear in it?
Starting point is 01:34:51 Ladies and gentlemen, Kevin, you ready to play it? Give it to us. It's no game or bullshit. I don't trust this. It's time to play the gaming sensation that's sweeping the nation, mobile game or bullshit. What is yes? All right. So mobile game or bullshit?
Starting point is 01:35:13 Kevin, will you be able to keep score? Do you have that ability? Yeah, sure. Greg usually keeps score, but he's not here right now. Seven questions on today's mobile game or bullshit. This week, mobile game or amusement park attraction. You have to decide whether what I'm reading you, the name I'm going to read each of you, is a mobile game or an amusement park attraction.
Starting point is 01:35:32 and by an amusement attraction, they'd be all the way from the name of the park itself to any part inside in a park. It can be an open, a defunct, whatever. Some of these are mobile games. Some of these are amusement park attractions. Did you write this game? Yes.
Starting point is 01:35:45 We played... I'm looking forward to that. Sometimes it's mobile game or EDM houseband. Some it's a mobile game and fantasy Amazon erotic novel. You don't wipe the floor last week, Sam. It was mobile game Bortar 2600 game. Oh, nice. But now...
Starting point is 01:36:01 I feel like there's a lot more in common between dilapidated amusement park ride and some mobile games than it would be for other categories. We're going to find that. So we start with John. For the Amazon, a lot of questions. Can we not be a team?
Starting point is 01:36:12 Huh? No teens. No, no, no. No, no team. No, no. This is the bad competition. No deal. No deal.
Starting point is 01:36:19 No deal. I appreciate your cooperative spirit. It's been fun, guys. See ya. John. Mobile gamer bullshit. Guy. Little world.
Starting point is 01:36:36 Amusement. Park attraction. Amusement park attraction. Miranda. Where is it from? No, no, he doesn't. We all have to guess. Yeah.
Starting point is 01:36:44 We keep score on a you, find out at you. Mobile game. Mobile game. Mobile game. Mobile game. Mobile game. Mobile game. Number two.
Starting point is 01:36:54 Smurf Island. Oh, I don't find out right away? Brendan, number two. Mobile game. Mobile game. Smurf Island. How are you keeping score if you're going backwards? Don't worry.
Starting point is 01:37:02 Are you sure? We need to slow down a little bit. We got this down to what system. He's trained for this, Sam. What is it again? Smurf Island, mobile game or amusement park attraction? Amusement park attraction.
Starting point is 01:37:16 Amusement park attraction. We didn't like half and half almost. Number four. The only reason I don't think that was an amusement park thing is because the amusement park would have stopped at spinner. Yeah. The spinner is weird. Right. It's taken already.
Starting point is 01:37:50 Penning, pen, pending, pending, pending. Brennan. Paradise Lake. Theme park. Theme park. Mobile game. Mobile game. Mobile game.
Starting point is 01:38:02 Mobile game. Do we get Eckers points for guessing the type of mobile game? No. Okay. But if you want to do it, you do games. You do gain the people's evasion in fame forever. No, no, I'm not going to risk it on that one. Number five.
Starting point is 01:38:17 We saw a summertime saga. Someone on the street just shouted coward. John Ryan, shiny street resort. Oh, pardon, that's shiny street resort. Pardon me. Shiny ski resort. Cool. Shiny ski resort.
Starting point is 01:38:33 Yes. Fun vocal warm up. Yeah, probably a mobile game. Mobile game. Um, amusement park attraction. Muson Park Attraction. Mobile game. Mobile game.
Starting point is 01:38:43 Mobile game. It's probably mobile game. Number six. Okay, I applaud your effort. Snow White's Scary Adventures. I don't think Disney would license something like that, so I would say theme park attraction. Yeah, I think that is a theme park attraction. Mobile game.
Starting point is 01:38:59 Have you guys been to Google Play recently? Yeah, I'm going to go ahead and say a lot of trash game as well. Because I don't think, because I don't think Disney would allow a ride for small children to be called scary. I think that's the name of the ride. No, it's just the Snow White Adventure. Okay. Delta Dream Flight. Oh, that's 100% an attraction at Delta World.
Starting point is 01:39:23 No, but, no, that's 100% of the park. Yeah. I agree. I mean, it's in a park attraction. If it's not yet, it will be in an amusement park attraction that I will get behind. Delta World is coming, you guys. I've got my tickets already. Delta's Dreaming.
Starting point is 01:39:40 flight. All living in Delta world now. That's number seven. All right. I'm sorry, what was Brandon's last one? It was, yeah, same as them. We're all going to be wrong on that, by the way. I know.
Starting point is 01:39:49 There we go. Number one, we're going to move from the bottom up. I don't remember what I said. Give me that Delta Dream Flight. Send me to Delta City. Delta Dream Flight. Delta Dream Flight. Now defunct part of Tomorrowland at Walt Disney World.
Starting point is 01:40:04 Sponsored by Delta. That's cool. In partnership with Delta. The Delta Enterprise is coming gone. It's not just scream fun? It does. It really, truly does. Nothing says fun, like Delta.
Starting point is 01:40:17 You've got these written down, right, Kevin? I sure do. Snow White's scary adventures. Theme Park Attraction. Dang it. Defunct, Walt Disney World Theme Park Attraction, now replaced by Disney's Princess Review. Really?
Starting point is 01:40:31 Because I remember walking past the Snow White ride as a kid in Walt Disney World. I'm surprised that it was scary adventures. Snow White's scary adventures. Do you know when it was defunct? What's that? Nothing. I think they use scary sometimes there. Go ahead.
Starting point is 01:40:45 Yeah. I just want snowy to get it together. Number three. That be so scary. Shiny Ski Resort. Mobile game. Nice. By Kairosoft.
Starting point is 01:40:55 Don't remember what I said. Creators of Game Dev story. Aw, me. Shiny Ski Adventure by Dungeon Village and Game Dev stories, Kaira Soft. What are we at, score-wise, Kevin? Going left to right, we've got three, three, one, two. Am I winning? Brandon and Sam are winning.
Starting point is 01:41:16 Brandon and Sam are losing. Rand has won. John has one. What are your time for the game to switch up? That's fine. All right. It's still time to switch up. That's right.
Starting point is 01:41:24 All right. Next one. Paradise Lake. Defunct mobile. Nope. Defunct mobile game. What? Everyone wins.
Starting point is 01:41:34 Defunct theme park in Ohio. Oh, shit. Oh, shit. I was hoping that was like a great question. How could you not have fun? Yeah. Paradise Lake. I mean, there could be a giant alligator.
Starting point is 01:41:44 Something is a trick question. Where you go, to die. We do trick questions sometimes. Have you been there? Paradise Lake? No, but did Giga Lake, the defunct Ohio theme park, but not to Paradise Lake. Paradise Lake is just so, like, I grew up with Canterby Lake Park. Yeah.
Starting point is 01:41:58 But, like, Paradise Lake is just so generic. I know, that's why I picked it. Yeah, it sounds like a mobile game. I would play them. Sounds like a Guns and Roses song. Yeah. It does. It sounds like a, you know, Harvest Moon Knockoff.
Starting point is 01:42:08 Yeah. Number five, the sushi spinnery. mobile game. Nice. Oh, man. Yeah. Sorry. Sorry equipment.
Starting point is 01:42:20 Sushi Spinnery. Mobile game. It sounds stupid in any form. It's true. It does. The sushi spinnery, a game about running a Kitenzushi restaurant, the conveyor belt sushi places.
Starting point is 01:42:30 No, I love that sushi. It always adds up to be too expensive. That's the other place. That's how to get you. It's always more than you want to pay for sushi. Kevin, what are we at score wise here after five? We're still winning. You son of a bitch.
Starting point is 01:42:41 Manette at two. Wow. J.R. I'm coming for you, Graber. Get him! Get him! Number six. I'm gonna, jeez. Smurf Island.
Starting point is 01:42:51 Smurf Island, part of the still open. Damn it. But, Smurh Island itself gone. Paramounts Carowins on the North and South Carolina border. Really? Paramounts Carlin. There's a Smurf Island? Not anymore.
Starting point is 01:43:02 It's closed. Home of the famous Smurf Island ice cream, a bright blue ice cream that everyone got and ate because when you got home it made your poop bright green for a day. Nice. Can we go on a field trip? These flames are my victory. Is it, is it, is it, is, is, is, is, is, is, is, is, is, is, is, is, is, is, Kevin, is it is smurf island ice cream.
Starting point is 01:43:27 Is it, is it, is it, is it. Mute their mic. Is it. Is it. All right. I know. Smurf me. I didn't get that one right.
Starting point is 01:43:34 What do we got? Brennan and Sam are up, uh, it's four and then, uh, Miranda and J.R. has, have three each. All right. Does one question? Still anybody's game because there's a tiebreaker. Oh, good. Great. Perfect.
Starting point is 01:43:47 Final question before the tiebreaker. Little World. Little World is a small Japanese theme park near my home in Japan. We have a three-way tie. A three-way tie. One point of. From being a tie. I knew I'd come back.
Starting point is 01:44:06 I was in the beginning. I was going to get on my phone. Three-way tie. Pretty excited about this. So who's out? Who's out? I know. Miranda's out.
Starting point is 01:44:15 I always lose these things. I intentionally try to lose sometimes too, just because I know I'm gonna lose. All right. That's a smart tack to take. Time for that tie breaker. Oh no, it's a tie breaker. There's a tie breaker. You have more?
Starting point is 01:44:26 I've got to be ready for this stuff. Absolutely. We have to choose the same thing. So we'll just be the same thing. No, I'm gonna end this. You go first. Oh shit, yeah, that's fair. Do it, Keller?
Starting point is 01:44:39 No, Kevin. These people are my friends. I'm not going to crush them. crush them. The making of me. The making of me. Is it me spelled M.E or M-I-I? M-E.
Starting point is 01:44:55 Just had to be sure. Sounds like bullshit to me. Come on, guys. I'm amusement park. I vote amusement park. Mobile game. I'll go I'll go to the way. The making of me, the now defunct Walt Disney attraction about how you are conceived.
Starting point is 01:45:14 Hell yes. Does it involve Smurfs? No, no. No, it's Dors. It's the seven dwarves teaching the whole segment. However, after yet another question, we still have a tie. But you can't break a tie if the people can disagree to the same answer over and over. It's true.
Starting point is 01:45:35 Wait, can we do rock paper scissors? Well, we always had a, we always anticipated a two-way tie and it goes to one person to live or die by. But since we have that, rock paper scissors, I think Miranda is going to have to be it because I'm now out of questions. The only other thing written on this piece of paper is for some reason the phrase mobile game or crushing loneliness Mobile game So I think it's gonna have to be paper rock scissors here those are kind of the same thing Yeah a little bit These are good jokes so we're both gonna pick rock right all right yeah okay, so it's gonna be you're gonna go one two three shoot
Starting point is 01:46:07 One two three shoot ready okay one two three shoot We're not gonna untie this guys you have to untie I'm not gonna pull that trigger There are no Sam and I are are just jointly the best. One! There's no winner. They were refusing that. I'm not playing Rock River scissors again. There you go. Look, scissors beats nothing. There you go. The game is over.
Starting point is 01:46:28 He's got a gun, huh? There's a sense of rebellion. You're the host. You need to resolve the wins. You have the power to end this. You, sir, out of here. John Ryan wins. That's right. Sorry, Sam. I'm going to give you my victory, Laurel. I'm going to snap in a half. He could have chose Miranda and Brendan at that point.
Starting point is 01:46:47 He should have. I'm not a charitable winner. Oh, guys, thank you for playing. Once again, what's that game, Kevin? It's no game. Can my prize be not listening to that? It's going to raise some stuff. No.
Starting point is 01:47:05 It's fine. Did Kevin write it? It sounds like Kevin wrote it. Greg made up on the spot and a best friend made it music. All right? All right, that's sweet. That's what I thought.
Starting point is 01:47:14 Friends, thank you for So much time out here during your busy day to come and talk about cheat secrets, guides, what you love, the things you do. There you go, that's the thumbnail right there. That's pretty good right there. What do y'all want to talk about this you're working on right now? There's a Game Boy coming out? A Game Boy?
Starting point is 01:47:30 It's pocket size. We were talking during the direct about how much we hoped that would see either an N64 or a Game Boy and we're postulating on a lot. Oh, man, N64 Classic would be great. I would love that. The fun you could have with Game Boy. I don't know if today's gamers are equipped to handle the horrific ergonomics of an N64 controller. Well, I mean, who is, really?
Starting point is 01:47:52 Were we then? You figure it out. You just ignore one third of it. It's no big of it. But it's the biggest third. You have to jam the middle thing in, like, your chest to play. That's where harness? Hang it down there like a steady camp.
Starting point is 01:48:05 Well, I'm going to go ahead and just plug IG in wikis because God knows we've been working on them a lot and we're going to keep doing it. What's the segment? This is called us about the heartless shills. about because you have people listening right now that love the same things you do. Yeah. Yeah, IJ. Wickey's also anime O'Make. You show that I'm working on.
Starting point is 01:48:24 It's a mini series. It's about an anime if you couldn't guess from the title. It's a very short show, so it's only like 15 to 20 minutes long every episode. So it's like very easy to consume. Very future space. It is not a podcast, so you do have to watch it. It is very visual heavy. Yeah, it's about how to choose which anime to watch.
Starting point is 01:48:41 It's like a specific like, watch this stuff. We do recommend a fair bit. We also have some upcoming episodes that are just like talking about anime and anime and culture. So yeah. Are you the producer on this brand? For the most part, yes. Like most things that we talk about, I have picked or approved ahead of time. Cool.
Starting point is 01:48:56 Co-hosts with Jackie Jing. Yeah, she's doing great. Nice. Yeah, so it's you and Jackie. I'm sorry. I missed Jackie's name at the beginning. I apologize. Yeah, I just said anime.
Starting point is 01:49:05 Okay. Huh? So, yeah. Jackie. You didn't have that information yet, Jared. There's no way for you to miss it. There we go. How could you?
Starting point is 01:49:11 Oh my God. I was a secret to everyone. It's almost Sam's writing a guide to this conversation. What about you, Sam? All right. So this fall, we are doing the most guides we're ever going to do. I'm very excited for that. If you search for game help, we hope you find it on our site.
Starting point is 01:49:26 And it's free. It should be very, very fast. It should be mobile-friendly. I think you're going to like it a lot. If you like games like we just played, Jared and I are frequently on a show called Game Scoop that is played, we play a game at the end of it where we guess a video game.
Starting point is 01:49:41 in 20 questions, and it's really fun. I don't know how many of the other people have been on it. I know Miranda's been on a few times, and we've won a couple times. Yeah. Nice. And it's really fun. So I really like playing games on shows. So thanks for having me to play this. I really appreciate it. Yeah, I totally rip Damon off of the game show on the show thing.
Starting point is 01:49:58 That's always so much fun. You got to play games. It's great. And by the way, Damon Hatfield, if you're watching this Thursday, he will be hosting Kind of Funny Games Daily tomorrow. If you're watching this Monday, he hosted Kind of Funny Games Day last Friday. Go watch that episode. He'll be visiting. That's not who's the game. You did a great job.
Starting point is 01:50:14 You're going to do a great job. Yeah, exactly. Great jobs all around. If you are all excited about that recent smash newcomer, I'm a part of a conversation every Saturday talking about the smash blog updates, which we'll have more to talk about since Isabelle's joined the ranks. Which we do every Saturday until the game comes out. Oh, my God, please stop.
Starting point is 01:50:32 Make the blog update stop. No. Oh, I have one more thing to plug. The IGM Wiki's Twitter, which is just IGN wikis. Yeah. The IGrele of Twitter is a source of much joy. Is it all bears? I don't look at it.
Starting point is 01:50:45 No, sometimes. We don't update it too often, but sometimes we have some behind-sting scoos. When they do, it's worth it. I'm working on a meme, I'm sorry. We update it with actual relevant information when there is actual relevant information.
Starting point is 01:50:58 But that's not what to go there for. Go ahead and follow us at IGN wikis. You will be glad you did, hopefully. Yeah. Cool, Greg, you're in the shock mic chair. You got anything to add? Uh-oh. No, man, I appreciate every single one.
Starting point is 01:51:10 Oh, thank you. Appreciate it, man. Appreciate it, man. Appreciate it. Oh, no. Colerang said something really sweet, but it's a secret. No, it never happens. Ladies, gentlemen, thank you for watching and listening.
Starting point is 01:51:20 Thank you for allowing us to do what we do, what we love doing for you with you. Thank you so much best friends. See you next week. Bye-bye. Bye.

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