Kinda Funny Gamescast: Video Game Podcast - Greg and Tim Get Lost In Horizon - Kinda Funny Gamescast (Patreon Exclusive February 2017)
Episode Date: April 30, 2017Greg and Tim talk about the crazy amount of huge 2017 games coming out at once. (Released to Patreon Supporters 02.26.17) Learn more about your ad choices. Visit megaphone.fm/adchoices...
Transcript
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Hey, you're about to watch us play Horizon Zero Dawn,
and so the FCC doesn't come in arrest, Kevin.
I need to tell you, Sony sent us Horizon Zero Dawn for free.
I know you think we probably broke into a store and stole it
because that's the only other logical answer, of course,
but I need to tell you, PlayStation sent it to us.
FCC, don't hurt me.
That's going to be a kind of funny shirt.
Greg, you got one of them dumb kid hats.
I got one of them dumb kid hats for sure in this game.
Why are you wearing this hat?
Are we keeping all this or are we not keeping on this?
From us having this conversation?
What's a bird?
What kind of funny games?
Because for some reason, Horizon, great game, great world, beautiful.
All of her outfits are fucking hideous.
You got one of them, dumb hats.
This is, this is, I'll show you that.
Here, I'll run over, let me run to a merchant over here.
Your bowl looks cool, man.
What's going on?
What's in front of her stomach?
Is that a water, like a container?
I mean, the whole, the idea is that every one of the outfits you get has,
uh, different, you know, properties, buffs and, you know, pros and cons.
And so this one is that it's casual Mention Turtle cosplay.
Exactly.
It's like 30.
It's, I would say casual.
But the shell's not in her back.
It's, this one's like 30% harder to get shot from afar or something.
You know what I mean?
From like range combat or whatever.
And you've been getting shot out a lot?
I mean, if I'm getting attacked by somebody, you know what I mean?
That's not like my main concern or fear or anything.
Hmm, yes.
No, it's not this guy always talks crap.
Let's do what is going to talk.
Yes, yes. Trade quickly.
I have worked.
Yeah, no, this isn't the right.
So, so great, you've played this game a fair amount.
Right.
At this point.
Yeah.
How many hours?
20 hours is my safe.
20 hours?
20 hours, I'm level 25.
Yeah, level 25.
Okay.
I think I'm level 5.
Okay.
So I'm really early in this game.
I have a lot of thoughts.
Okay.
So are you doing an intro?
Are we just talking?
This is very awkward to everyone, I think.
Yeah, I'm confused.
Hey, everyone.
Welcome to the Kind of Funny Gamescast bonus episode for February 2017.
I'm one of your host Greg Miller.
This is the Purewin Tim Yetis.
Of course, the bonus episodes in 2016 or 17, now go live a month later for everyone.
else on YouTube because we wanted to share the cool content we're going.
So people who have been supporting us on patreon.com slash kind of funny, enjoy games, kind of funny games,
enjoy this bonus episode if you're watching it later.
Maybe you want to support us over there.
Doesn't matter.
What you need to know is that this is something we tried with Watch Dogs 2, where we jumped in and
rather than just talk, rather than have a guest on, we played a game, did it as like a giant
let's play.
That wasn't strictly about the game.
It's kind of chatting.
Exactly.
We're chatting while we do it or wherever we're going.
So that's what we're doing here again, taking your feedback.
The feedback was overwhelming positive for the episode,
but some were like, maybe it should be its own product,
maybe it shouldn't be a games cast, maybe.
I think it can be more general top level here.
So if you're listening to this MP3, you have no idea what's been going on.
I'm playing Horizon Zero, Dawn.
I look like a fucking idiot.
We're going to go talk to somebody and I'm going to show you that.
And then we're going to get to other stuff in terms of like what's going on.
But here's like the other outfits.
Yeah.
Like there's not like, I mean, that's a coolish outfit, right?
But that's got like no, that has like no benefits, right?
Those are all uncommon.
You come down here.
I like a C's so.
These are the top, yeah, I know, right, I'd do like the two.
Some of those are cool.
These are the top one, these are the top coolest ones.
But I don't like any of this headgear stuff.
Oh, that one.
You like this thing?
Kevin.
What does she look like to you?
To keep on the Nenshin Turtle trend.
Not Nesu.
This really looks like one of my favorite action figures I've ever had my entire life.
Oh shit.
Was this like dragon warrior?
I don't even remember what it was.
Mystic Beast.
Yeah.
Noges turtle series.
Okay.
Where was the Nensit turtles with this like bad-ass Japanese,
samurai armor inspired by Beast and Leonardo's
He looked like this?
The best. Yeah, it kind of looked like that but
See, all of our headgear looks. Don Tells was sick too. Don't tell was the dragon.
No, it wasn't a dragon. Oh, it was lying. This is the best one in like
the showy armor of the car jar
Nobles and Hunter's Lodge elites, leather strips cured and plan on it from fire
It's like, okay, cool, whatever. Look at the abs though. Yeah, I know. I mean, that's not why I think it's cool. It's just like the one looks like
the goals. This one's fine. I appreciate that these all looks so different from each other. That I give you.
This one you had just looked like her with a bit more armor on.
I like the other.
There's some color variation.
Oh, yeah.
I think what is interesting.
So again, this is the games casting and do whatever we want.
This is our bonus episode, not just about this.
We're talking about Horizon Zero Dawn.
This is another one that's a time capsule in many different ways.
So to bring you the viewer slash listener up to speed, what's happening is we are
recording this on February 16th.
The review embargo for Horizon Zero Dawn will lift next month.
Monday. It's Thursday. It'll lift next Monday. Then a week after that, the let's play embargo will
lift. We will publish a let's play with Nick and I that we had done a ways back when I first got
the game. This will go live on Patreon. Then it'll go live in a month for everybody else. So it's all
a very confusing timeline. But what's the most important is haven't beaten the game yet, been playing
20 hours. We haven't done a review yet. This is our first chance to talk about it. Yeah, just talk about
the game from a very, very top level. So the thing that I thought was interesting, because we're going to talk
about open world games and all that stuff and the RPGs that are coming on and do all these
different things. What struck me last night is I sat down, poured myself a ginger ale that I left over,
wanted some ginger ale. Jen didn't want me to drink that ginger ale when I was sick.
Why? She wanted me, she didn't want me drinking so much sugar while I was sick. Yeah, it's pretty
sugar. Yeah, but now Jen's gone, I can drink whatever the fuck I want.
As much ginger aleasin as I want. Sat down, started playing Horizon, right? Yeah. And I'm sure
this is going to come up in the review, or definitely in the games cast by the time people see this.
What I found, which was really depressing, because I love Horizon. I think Horizon's a great.
great game. I was playing and I was like, oh man, I wish I was playing Mass Effect still.
Because yesterday is when I went and played Mass Effect Indromeda, then I came home and
played this. And like, the reason that's coming up right now is the fact that I think
Mass Effect allows you to look cool and do so much with your outfits. You know what I mean?
In terms of like I can, I can switch out the different outfit I'm wearing, but then change the
color of it and make it my own. I can get different armor pieces, different helmets, different
chess pieces, change the color of that, all this stuff. These are preset outfits that look
cool, but they also look very much like, all right, cool, what would this really look like
if you were in there?
And like this one, you know, the one I'm looking at right now, the Banuk Ice Hunter Heavy, right?
It's cool, but it only protects me, like, its bonus is freezing damage.
And I can go, I can go slot in modifications if I get it and shit.
I mean, you know me, Greg.
Yeah.
There's one thing I say.
Fashion over function.
It's my saying, right?
All right.
But when it comes to the video games, though, like I get this sometimes, it's function over
fashion.
You just kind of roll with it.
Sure.
And I'm with you.
I'm a big fan of being able.
to customize and have things look the way that you want to.
Sure.
I think that your appearance is very important even when you are a video game character.
Having said that though, I actually really appreciate this.
I like I like the lack of customization when it comes to colors and the appearance stuff.
And it is just, it's like, yo, if you're hunting some motherfuckers on ice, you're gonna
wear this.
If you need the other.
And see, now this is where, this is an interesting part of Horizon that I think is, I'm not sure if it's, that I'm not deep enough in the game.
Yeah.
Which I doubt it is the case.
20 hours in.
Here, I can pop...
I'm 20 hours in, let me pop out, right?
I have gone through, cleared every
tall neck.
I have...
So I can see the entire map.
I've gone through and done every cauldron,
which is where if you watch the Nick Let's play,
where, you know,
where they're breeding the monsters in there and stuff.
Like, I have the whole map undone.
I'm going through...
Last night, I did...
It was one of the things.
I've been going so crazy with side ops,
side missions here,
cleaning the different things.
I hadn't done the story in a long time.
Jump back into the story,
especially after the Mass Effect,
where the Andromeda beginning is so strong in terms of storytelling.
Jump back here.
I was like, oh, right, the story horizon is very interesting.
This is awesome.
I'm glad I need to get back into that, you know, blah, blah.
But you see stuff's going on.
My point I'm driving at here is that, well, you know, as I've gone through,
I've been crafting the bags.
I'm a big fan of my carrying capacity, getting them up.
Oh, God.
I don't know.
Oh, we're going to get to that a second.
Save it, save, save, save, save, save, save, but you can go in,
you can craft all these different things.
You can, you know, modify your outfits.
I've modified my bag to have where I can, I think it's,
oh, Jesus, what is it?
10 outfits now I can carry.
You carry a wardrobe with you.
So right now, I'm up to, I'm up to 20, I guess,
or it will be up to 20.
I must be up to 15 right now.
And I'm not using it that way in the game.
And I'm playing on normal,
so I'm not sure if it's one of those things,
if I went to hard or if there's a very hard, I forget.
And there's something harder than hard, yeah.
It's probably a DLC pack you have to buy to get hard mode.
No, that's just on Nintendo.
It's not just,
Nintendo?
No.
Resident Evil 7 did it too.
But I think it's interesting that I feel like gorilla at a design level thought that,
oh man,
they're going to be in and out.
You're going to be switching your different outfits and doing all these different things.
That hasn't been the case.
Yeah.
I have a whole bunch of different...
Satchel.
Yeah.
I have a whole bunch of different weapons now.
Last night I finally invested in this slingshot that shoots bombs.
I finally invest.
I got a rope caster.
So I went off in, but you got that.
What's a rope light?
Rope light.
It's a rope caster.
It's when I, you, uh, basically these monsters, you know what I mean, like are huge so you can shoot
them and pin them to the ground and then try to pull stuff off that way.
I got one of those for free, so then I went and upgraded.
I, sorry, and I went through and I did.
Basically, I had been running this game for, I'd say, 15 to 18 hours with just my bone arrow
that I upgraded as soon as I could and you got these hard arrows and stuff.
And then just, uh, the tripcaster that was just electrical.
Last night for the first time I went in there.
And so it's been this interesting thing of there's all this, these systems and these
these guys are vulnerable to this and these guys are vulnerable to that.
But like when I'm up against somebody who's, you know, immune to electricity, I just don't use that.
And I beat the shit out of them and shoot him and I hide and I are.
And so I'm not sure if it's the fact that I'm playing on normal isn't making me actually care more about like, what outfit am I wearing?
What's this interesting balance?
I don't mind it because I'm enjoying the game.
I'm enjoying where I'm going.
What outfit do you want me to buy?
Do you want me to buy that blue one for you?
Oh, you don't already own that one?
No.
Yeah, no.
I'm going to wear the blue one for you.
This is the fashion open function moment.
Yeah.
And all we're going to do is we're going to pop out.
We're-in'el. Look at me.
Dane, I got these flash wings on my head.
Her little headpiece is a little big for my taste.
But I get it, though. That's the look in Narnia.
We're gonna toss in some modifications here for you too. What do I got?
Resist the range time. Resist the fire we...
You can change her. Her hair has different resist.
No, no, it's something I'm weaving into the outfit in their thing.
You know what I mean?
In terms of what's going in here.
I can resist more range.
So, Greg.
I don't want to come off like a...
off like a
Kermudgeon.
I don't want to come
off like a
Haytnastator,
yeah.
I understand
many people
like these types
of games.
Yeah.
I'm,
it's one of those
like,
I, why don't you?
Why don't you
like open worlds?
So here's the thing.
It just seems like
there's too much to do
and I want to put
this out there,
that Horizon is the one
that I was most
kind of excited for
going into it
or I'm like,
everything about this
looks really cool.
And I'm into the look
of it very much.
So I'm like,
all right,
it's not,
so much that I know that I hate open world games.
As much as I hate the idea of it when people tell me about doing it, I'm like, this doesn't
sound like what I look for in the types of video games I like.
And obviously, I am a minority in this because they're all the rage.
But Horizon knows like, all right, this is going to be the one that I kind of really give
a shot.
Now, I've dabbled here and there, Middle Gear Solid 5 being, I think, the best example of it.
And I love Middle Gear Solid 5.
But there was a lot of things I didn't love about it, those things being.
the resource crafting
and like having to go
and collect all the
like random shrapnel
here's the coal
and here's the fire
where it's like
I'm never really sure
why I'm collecting
the things I'm collecting
I just know that it
this adds this number
to that number
to make another number
and then it's like
oh cool now your mother base
is being built
and all this stuff
and I get it
it is rewarding
in the loop
of like
the game playing
you feel like
you're accomplishing something
but that's because
I love metal gear
you know
sure
like I
I was into that because I believe in Metal Gear enough
that I will put up with that stuff
to get the stuff that I know that I like, right?
Sure.
With Horizon, I was all right,
this is going to be a game that I'm going to give it a shot
from a, I'm just coming into this and trying to appreciate it.
Witcher, everybody talks about the Witcher as if it's one of,
if not the greatest game to come out in the last five years.
Sure.
You know?
Yeah.
And everything about it, it does look great and seem cool,
but I'm like, oh man, it doesn't speak to me.
in any way of like that. It doesn't sound fun.
Okay. You know? It doesn't know something I want to.
You're one of the calling Moriarty hate and ass haters.
Too much to do in that game.
Yeah, but see, I don't even want to go that far.
It's just like, I want to just be to know that there's a path.
I love the uncharted.
Yeah. Yeah, yeah, totally.
I'm a fan of linear games.
I feel even with Final Fantasy 15.
That was probably another example of an open world game that I put time into.
It's like I would have rather it if it wasn't as open.
I don't want it to be as linear as 13.
But I do think that there's, it gets to a point you're just adding things just to add.
Well, see, now that's the thing is like, I made fun of the Columoriardi hate and ass hater,
add things to add things, right?
Let's, let's use horizon since we're showcasing that, playing around with that, as I think,
and again, 20 hours in, maybe my opinion is going to change, right?
Of what, like, because the Witcher did have tons and tons of shit to do, right?
You know, like, why is there, this is cool if I only want to play this game, but I don't want to do that.
Now, somebody who, this isn't a joke,
somebody who loved DC Universe online,
and I said that's the only game I would play, right?
If I had that luxury in my life or whatever,
I can totally get the people who are just all,
which are all the time, and that's all they wanted to.
What Horizon, I think, does really well is the fact that,
I mean, you can see the map if you're watching the video.
Huge ass map here.
Tons of things on my map right now to do, right?
But it all feels that I can conquer it, right?
Like when I go, actually, I shouldn't probably do that
because there's still things we can't talk about it.
Bargo.
So I think it's, my completion percentage is like 47% right now, the game.
And that's not just story.
That's talking about me collecting things.
But like for a second, let's just, you know, come down here into the world, right?
You see these like coffee mugs, ancient vessels, right?
These are collectibles around the world that you go through, you get.
And usually you pick them up and they're like beat to shit, melted down coffee mugs you find in like the ancient ones trash kind of thing pretty much.
Now, some games would just have you do that to do that.
Congratulations, here you go.
What's awesome about what Horizon does where they don't.
is that you collect them and they're in sets.
So you collect these four and this set for that area of the map or whatever.
You sell them for a lot on eBay.
You can go to a vendor who specifically buys that and is looking for that,
who then gives you an amazing reward box or whatever that you can go do that.
And then that makes your journey to, that makes, you know, gives you this that you can
apply to you, it gives you a mod or whatever to put on your weapon.
It gives you this that you can do that.
It's what I love about, why I love video games,
it's always talking about narrative and getting lost in them, right?
in a good RPG, especially a good Western RPG, which, you know, this is, you know,
I'm shaking my hand because obviously Grilla's not over here in the West, but they're over there in the West,
but you know what I mean.
A good one of those, you get lost in it, and everything you're doing in the world makes sense for that world and why you're doing it.
I'm not running around here getting these vantage points in just like Assassin's Creed where I'm sinking the map,
and I guess granted that expands it, maybe a bad example, but these vantage points tell me a little bit of the story from before,
what happened with what happened to the ancient ones and stuff.
And what's great, I mean, for what works for me so well with Horizon,
and I'm going to compare it to Far Cry Primal here,
is the fact that for me, I'm interested in the mystery of,
where did we go in this world?
How did these machines rise up?
That's the hook to me.
So yeah, I do want to go get every vantage point,
because I want to know what life was like before, during, and after.
I want to find all the collectibles.
I want to listen to every little audio diary.
Whereas, like, in Far Cry Primal, it was, for me personally,
all right, I'm going to run around and kill these things.
I'm going to do this.
I'm going to make a better bow.
I'm going to make a better thing.
I'm going to do all these different things, which is fine,
but that's not a world I'm invested in.
It's the same thing with The Witcher,
where Witcher was an awesome game.
I played like 20 or 25 hours of it or something, I think,
and I've never got out of Act 1 because there was so much content going on in there.
But it was like, cool, this is just this guy's adventure,
and there's monsters and shit here,
but it wasn't like, why are there monsters?
And what's happening here?
I understand Yenifer and I understand this,
and granted, you know, I know the wild hunt was happening on that jazz.
But it wasn't like, that wasn't what was motivating me.
Mass Effect and Drama from the fucking jump, right, is,
Hey, cool, we're in a new galaxy
Let's figure out how we're gonna fucking survive
Like our lives, our humanity is on the line here
And you're like, fuck, the stakes are high
I get why I'm doing it
I get why in that game
I need to scan everything
Because guess what?
We don't know what any of this shit is
Like we're talking to things that aren't carbon-based at all
Like that's awesome.
How do we figure that out?
Yeah
God
So my thing about this game is it's beautiful.
Yeah.
It's so beautiful that it makes me want to play it.
Yeah.
Like they definitely nailed
making an aesthetic for this game that is unique,
and I feel like many other games should strive
to accomplish something like that.
Right.
Because, first of all, for me,
I was playing on PlayStation 4 Pro on my LLD TV.
The colors are insane.
I can't even imagine seeing this,
what we're looking at right now, on my TV,
with the HDR and all that shit.
This would be fucking beautiful with the lighting.
I love the colors of this game.
They really pop.
I think that her character design
really accents the colors of this world very well.
comes to the oranges and blues specifically.
And it creates a nice visual difference
to what we've seen in games in the last couple years.
I know like two decades ago,
or a decade and a half at this point,
but there's a lot of browns and everything, right?
Right, right, right.
Especially coming from Killzone, right?
Yeah, yeah, yeah.
And it's like then, you know,
the cell shaded was a thing.
To see this, it's like, it's stunning.
Oh yeah, yeah, yeah, yeah.
And it's such a unique look.
Well, one of the,
of the things I, you know, again, I talk to
sound like, you know, beating
the Sony drum or whatever, however you want to go.
But like, this is for me one of those, this
is the power of an exclusive. Now granted,
the witch looked awesome, so you can point, poke a hole
on that. But the fact that, all right, cool,
Gorilla, here is the PlayStation 4,
here's PlayStation 4 Pro 2,
make a game for this.
And you get to go through and do things with it and
sit there and make this vista look awesome.
And this is what I kept, you know, I've talked about, I'm sure
at this point, hopefully, if you're a
phone, a friend, a fan,
you know I'm obsessed with photo mode in this game.
And that's something that's been in a lot of games.
You know,
a lot,
a lot of games,
but I've never used it until this game where I want to do a video that I don't know
if it'll be up by the time people,
by the time you see this on YouTube for free,
for sure,
for the exclusive,
I don't think it'll be up,
but where I go through and I'm going to show you guys all the photos I've taken
because I have just image after image after image of things I've gone through
and done because the game is so stunning
and what they've been able to pull off with it.
So what I like the most about it, though,
is it's not just the vistas that are stunning.
because almost any moment in this game you can stop and just use the right stick to kind of just
oh yeah yeah do your e3 yeah camera thing and it'll look amazing right but i love uh early on the game
and it happens pretty much constantly you could even do it right here you can crouch down
sorry fight fight the pumba right in the asshole he's a he's a strong motherfucker uh yeah get
get that shit and then go back to the grass sorry my apology i mean it's one of those things i've gotten
it down now to the crafting section where it's like, God, I need a fucking turkey skin,
a fox skin.
Go down, like crouch down, a square, I think.
Yeah, and then just walk through the grass.
Like, there's something about it and how her hair matches the plants.
Then I'm like, I haven't felt like that in a video game in so long.
Like metal gear, right, when you're doing the sneaking around, like you always feel like
you're a badass.
There's something about this where you feel like a fucking predator.
Oh, yeah, totally.
You know?
It's a unique feeling based on graphics and the immersion of graphics, which is crazy.
Obviously, gameplay is king when it comes to any of this stuff.
But this game is a perfect example of how the graphics can make the immersion and the experience that much better.
Oh, yeah, totally.
And you're talking about feeling, and that is the feeling of, like, when I'm stalking through there and I see a thunderjaw off on the side, like, you know, this giant, you know, Godzilla-looking thing.
And you're crouched in the bushes.
Like, you realize how small and insignificant you are in this world.
then like it goes from am i i'm hunting but i'm it is that thing where it could turn on a dime
and i could easily get to pray but so so for me having played not too long my the pros for me
for this game are what i was talking about visually and all of that what the hell is that thing
is that yeah what's he called that's a fire lubello back fire bellow back weak weaknesses
all over the place different things i feel like the game plays as good as it looks she
feels the controls her are very tight yeah I love the square you're crouching down
you're sneaking circle you're doing the roll you can run and all of it feels so
natural I'm like this is an example of what games in 2017 should feel like oh yeah
yeah yeah you jump like this is a game that when you get in there you immediately feel
like you're up your in that it feels good it feels like even when you're like I don't
know what I'm doing at this very moment
you know that all right cool you're going to get it here in a second and then it's going to click and you're going to be doing all these different cool things yeah i love the way she moves always feels right always looks great yeah but more importantly i like the momentum with her like everywhere you're going whether you're you're running down a mountain thing or like aiming and shooting it it feels so fluid and i always feel in control which is good because in a lot of games like this especially early on yeah there are those moments of like all right i need to figure out the prone position of like doing the three stuff
standing, crouching, croning, and all that.
It always feels like it breaks the momentum of what you're trying to do.
This game never does that.
No, the game doesn't do that.
The game is great at, I think, making you feel powerful.
I think sometimes, and again, maybe it's a difficulty thing, like I was talking about.
It does it at the expense of the world feeling believable.
Like, when I'm in these bushes and I'll kill 15 dudes or whatever,
and then, like, they run over, and it's like, okay, cool, and they all see their dead dudes laid out there.
You're like, well, why aren't you all, like, freaking out right now?
You know what I mean?
Like, why aren't you all yelling at me?
and like, what is it going out?
Blah, blah, blah, blah.
And, like, they don't.
They keep coming over there.
Like, there's a whistle in that bushes.
The bushes that are surrounded by dead bodies.
Perhaps I should, you know, do this.
Like, all right, well.
The other thing, not to harp on how amazing the visuals are,
but I love the animations and design of the bad guys.
Oh, yeah.
Like, all the machines look so great.
They're all so unique, but they all fit an aesthetic.
And, like, this motherfucker's blowing fire.
Yeah.
The other guys have electricity.
And it's like, a lot of these things are super tropey.
But I think that you wouldn't necessarily expect that thing to shoot fire.
Sure.
You know?
Try new weapons.
I like it a lot.
I do have problems with it, though.
I'm not hooked.
I don't want to play this game.
That's weird.
But you felt that way initially when you first started this, right?
I don't, and I'm sure I'm going to repeat this many times on other things.
I think the beginning of this game is really weak.
Really?
It did a bad job of making me be like, this is the one that I'm going to jump at.
to and absolutely love.
What about it was weak to you?
I don't like, starting as her as little kid, I think narratively, it felt too cliche and too,
like, obvious of where things are going.
Yeah.
That I'm like, oh, man, I just, I feel like it was a disservice to the character to start
the game that way.
Huh.
Again, I'm putting so much of my own shit into this.
Sure.
But her getting the little, the focus.
Yeah, the focus thing.
Yeah, the triangle on ear that this, this deal.
That allows that stuff.
There's just something about all of it that it feels gimmicky.
And then as you're being introduced to the different mechanics and stuff,
it's just like, great.
There's all these different things to collect,
which makes me want to collect them all.
And that's fighting against me being like, I don't want to.
You know, like, I want a bone arrow that's a bone arrow that I can upgrade.
Sure, upgrade's cool.
I don't want to have to craft arrows.
Like, I feel like crafting is the greatest joke that developers pulled on us.
Yeah.
Where it's just like they convinced us it was a good thing.
Dude, I disagree.
I love crafts.
I know, I know.
I know.
I mean, that's, it's games.
That's just how games are.
We all have different opinions and it works.
But like,
I love the idea of,
the reason crafting works, right,
is that I'm going,
for me,
is that I'm going through.
I'm fighting all these different things.
And that's been in games for years.
You know what I mean?
And every beat them up.
Just want to beat the shit out of everything.
But like what I'm doing matters.
The reason I'm killing this thing is to get this thing.
And that's the reason I like freedom war so much to that extent.
You know what I mean?
like you know what you're building up to
you know how it's all working out.
That's why I like doing it.
That's why I like, you know, even though I'm not using
them appropriately most time, the cost of applying
to that. Like, okay, this guy's weak to that, so now I
need to do this and I want to pull that off.
Back to, before we getting that done,
I'm sure the review probably covers some of this.
Like, I love the opening. I thought the opening
was brilliant in the way of, it is always
such a pain in the ass to be like,
all right, you're this super amazing character,
but let's teach you how to jump.
Like, you've forgotten how to jump.
You look up, look right, you're like, whatever.
And when you start as the baby and he's walking you through and he's mentioning, he's
laying out the rules of the world for you.
And I was like, that's really smart.
And then to be the little, to jump to the little kid and like learn how the emotions pop up and learn how to hunt for the first time.
I was, all right, cool.
And then to get introduced to getting dropped in there.
I was, I thought the opening was great.
I really loved it.
Yeah, I mean, I guess for me, it felt like it was the beginning of an action movie.
Yeah.
And then it's not an action movie.
I guess that's probably the better way to put it is that it is just,
like you must that could have been an amazing opening if it kept going yeah yeah
arrows bombs or hours yeah no it's just like you're not getting into this world it's like
I don't know I just feel like it's a unearned way to be able to do that I go to
uncharted three yeah I brought that up one we're talking about it's like uncharted
three the little kid parts were like my least favorite things of that game and I think
it's a similar thing where it's just like we don't need to do all of this like it's it just
feels gimmicky but going back to
what we were talking about a long time ago.
Zelda's coming up.
Yeah.
Zelda on Switch,
Brett the Wild,
looks great,
looks fantastic,
all signs point to that game being
and how terrified are you
that it's going to not,
it's going to be a turnoff to you?
Absolutely.
It's just like Zelda,
Zelda's big,
but the thing that I love about Zelda
and that differentiates it
from these open world games
and the things that I don't like about them
is the dungeons and the dungeon design
and the fact that there is a very clear,
you can get lost doing all these things,
collecting whatever you want,
side quests and all this stuff,
Sure. At the end of the day, you know that there is a plot, whether or not the narrative is good.
Still, the narratives are never great.
Sure.
But there's something that's driving you towards getting through dungeons that are super well crafted.
Each one of them, there is a very different puzzle you need to figure out within those.
These type of games, it just kind of feels like you just keep going.
You know, and there's not those like tent pole moments within the game.
Yeah.
And with Breath of Wild, I mean, we'll see how they handle dungeons.
but with everything they're talking about having all the different shrines, like hundreds of shrines.
And I'm like, man.
That sounds like I turn off to you?
Yeah.
Yeah.
Sounds like it's just going to be a lot of little things without ever having those real, like, undeniably epic moments.
I mean, I hear you.
And I'm not, you know, I don't think that's wrong.
Oh, no.
Damage machines using canister explosion.
Especially with all, like, like, the crafting and having to eat food and all that stuff.
I'm just like, oh, my God, please.
Why?
Yeah, yeah, yeah.
You know?
Yeah.
But whatever, I get it.
It's them trying to stay with the times because this is what people want.
And if I want to play Ocarina of Time for the 10th time, I can do that in 10 different ways.
Sure.
So I just need to suck it up, go from there.
But talking about the costumes in this game, I do like it because it reminds me of Zelda.
It reminds me of each of the different colored tunics having different abilities that were very specific to what areas you need to use them.
Yeah.
And I appreciate that because it does incentivize.
you to switch costumes for actual cases and it's not just looks and I feel like the looks are all
one of my favorite things about Twilight Princess was how the we got a hard lockup how the different
costumes looked sure compared like in I think in the o'carina it was just kind of just different colors
yeah but like in Twilight Princess it was more and this reminds me of that and I like that
because you don't really see that in games usually it's just there's a bunch of armor and none of it
really looks cohesive every outfit you showed me there it's like there was design
line put into this to make sure that it fits her character.
Yeah, it's good.
Hard crash, huh?
Hard crash, everybody.
Kill screen over here on Horizon.
Kill screen.
Oh no.
Has that happened before?
That's my first hard lock on Horizon.
Yeah.
I also don't trust this PS4 because this is the one that always flipped out.
Yeah.
Untrustable.
Could it be because you took off the faceplate and put a different one on?
It's a fan-made faceplate.
I mean, that could be the problem.
Fans are sabotaging kind of funny from within now.
Yeah, yeah.
Bring their gun ones.
So, I mean, what's in a little bit of poison in there?
So, I mean, what are you going to do if you play it and you don't like it?
You play Zelda jumps in and it's two open world.
There's been Zelda's I've played before that I didn't love, you know?
Like, I'm not, I'm not afraid of that happening.
I do think there'll be things about it that I like.
Just judging from the trailer, I already like the cast of characters that it seems like it has.
That's a, like, the fact that there's voice acting.
There's enough in it that I'm like, I am interested in what this, this Zelda world can bring to me.
And especially playing on the switch.
It's exciting and that's going to be great.
But I guess.
Yes, here's, these games coming out so close to each other, I think are Marsha and my mellow about both of them.
Sure.
I'm terrified because you figure like, I said this to you, I think, in private, no, during the Mass Effect topic.
The fact that I thought 2016 was a week year for games I really care about.
And 2017 is now punching me in the face with all these, I mean, it's Horizon, it's Zelda, it's Mass Effect, it's persona, all at once.
These gigantic RPG.
three of which being open world, like, hey, go do whatever you want.
And on paper, I'm excited for all of these games.
I'm super excited for Zelda.
I haven't since they announced it or whatever.
The fact that it's on the switch, it will be with me on planes.
Zelda, that way, is the perfect open world because that's not the problem with Horizon.
But how many times here at work do I have like 20 minutes in between something
where I was like, man, I could do a quest or something right now.
I could run around and collect fox bones that I need.
That'd be rad.
I mean, what's interesting in this game, too, and I wanted to bring this up way earlier,
In the menu, I noticed there's side quests and there's errands.
Yeah.
We're at a point in video games that errands is just the thing you do.
Yeah, well, I mean, I'm saying that as a sarcastic joke, but it's like, honestly, shout
up to Rising for doing that.
I think that's cool.
Let's differentiate these things if you're going to have so much shit to do.
And calling them errands makes the side quest of taking cats out of trees a bit more like,
okay, I buy it.
And it goes to what you're saying about this world feels like a world, and that's what an open world game should be.
I want to get this in here.
No, what the fuck?
This is my first time ever trying to do a hunting trial.
In 20 hours.
And so I was like, all right, no big deal.
I'll go to the, where are all the fucking striders with the canisters on the banks?
The fact that you know the names of all these guys is good.
Well, that's because I just read the thing where I was, because I was like, why is it, why did it when I went it, right before hard locked, I was shooting that thing.
I'm like, all right, here we go.
And I was like, this isn't what you want me to do one.
So what I was saying about how Horizon and Zelda both kind of like fucking with my interest in your melon, harsh and your,
in your mele, you say.
Yeah, in either of them is, I want Zelda to look like this.
You know?
Zelda looks great, but it doesn't look like this.
The world is not this lively and full of things happening.
And I love the horses in Zelda look great.
But then you're just running around a world that, like, looks last gen.
Yeah.
Whereas I want to see a Zelda AAA experience because I feel like I believe that Zelda
has something special about his gameplay
when it comes to dungeons and things like that.
It would be amazing with this type of aesthetic
and this type of attention to detail.
Whereas after seeing this,
I know that I'm going to play the other one
and feel like it's playing catch-up.
Now granted, I'll be able to play it portably.
So that does change things.
Yeah.
But I don't know.
I mean, that's what's exciting about Zelda, for me,
is the portability of it
and the fact that hopefully it'll be this big
and there will be new quests and new dungeons
and all this different stuff.
I wonder, you know, as we've talked about it,
and belabor the point.
Not that I'm,
I don't fall into the Colin camp of,
man,
if they had trophies,
I,
you know,
like I'd totally fall in love
with those trophies.
I don't agree with that necessarily.
I do think,
it'll be interesting to see
what my desire to go.
The Lord.
Go fuck.
Yeah,
like that.
They're weak to the thing.
They're a real week.
Yeah.
So,
uh,
what my desire,
though,
to be,
will be to go in and like,
all right,
cool,
I want to get everything in this.
I want to do that.
but I also think that's good for me in terms of
I don't like the fact that trophies motivate me
necessarily as much as they do where I do
I look at a game like, oh well, I want to play
an open world but I don't want to play one that's not going to roll
if I'm on a plane and Zelda's awesome
and I have my switch well then yeah, that's what I bought it for
but it's going to be also really hard I think
in the coming months of
cool I'm 80 hours into Mass Effect
but I really want to play Zelda but I shouldn't play Zelda
unless I'm on a plane or I shouldn't do this
you know what I mean like trying to balance what to play
when to play and not come back in to be like
what the for how do I play this game?
That's always the biggest
problem for me is jumping back and forth in the game.
And man, these are first world problems to the
100% of the fullest extent of it.
But most of I think our listeners are in these, at least two of those
games speak to something. Yeah, exactly. You know they're on top of
I think this is great because again, like I
wish I was more
all about this game. Yeah.
Because it does seem great and I think that
many people are going to love the living hell out of it.
But yeah, I don't know. I mean, I'm going to put a lot more time
into it over this weekend. So hopefully
kind of, shoot the containers. I changed my tune because I could.
I definitely could.
I'm sure if I put a couple more hours into this,
it could totally hook me,
and then I'm right there in it.
Because I haven't really gotten into the story of it.
Sure, the story, and that's what I wasn't expect.
I mean, I talked about it when we did the preview piece on it.
I was expecting it to look beautiful,
to be fun to play,
but I didn't know,
I didn't expect to be such an RPG.
Like, this game is such a fucking RPG,
which is great, I think,
in terms of like, you know,
popping in here, going over here,
here are all my skills,
let's go through them.
and you see me building and saving stuff.
Nick Sarpino is showing his stomach and grabbing his belly button.
It's weird.
But I mean, in terms of crafting and leveling and mods and this and, oh, shit, I want to get a new weapon,
but I put mods in here, but I haven't unlocked the ability yet to go through and take out
the other mods and reassign.
Like, stupid weird shit like that, that I was like, that actually factored in my gameplay.
And the fact that probably my first 10 to 12 hours, of my 20 hours, 10 to 12 of them was
me just running around, hunting, upgraded.
doing a random thing here and there trying to collect,
not actually sitting around being like,
you know what I need to do, find out the story.
And then when I jumped into the story
to find it start,
the thing I like the most about it is,
I think most RPGs,
games with huge stories,
will sit there and make you wait forever.
You know what I mean?
To get answers, to get quite to,
how does this work?
What does this do?
You know, like,
they're not going to tell you
what you're getting into
and what the actual motivation is.
What you just did was fucking off.
Thank you very much.
That looks so smooth.
Right, yeah, yeah.
Sorry.
Fuck this up.
No, it's fine.
Thanks forever.
and stories.
No, no, yeah.
And, like, Horizon doesn't do that.
Like, Horizon, as soon as you start the main story stories,
I thought every thread I've had so far
has been really interesting, like, oh, shit.
And then it's, like, actually going quickly of, like,
okay, cool, this is how
this is going to play out in one respect, at least.
You know what I mean?
In terms of, like, what's happening with these characters,
why I'm who I am, where I'm what I'm looking for.
Like, I wasn't expecting to have so many answers
in terms of, like, here's your motivating factor
to go play this game.
This is what the story is.
This is what ALO is looking for.
This is why you want to figure it all with her.
And I was like, yeah, it's 100% correct why I do.
And why tonight after, you know, the few, a couple hours I put in last night playing through the actual narrative thread, then I'm like, I can't wait to get home and figure out more of what is going on in her world and with her exact story because I need to know.
So over the last couple of months, you and Colin specifically have been predicting that this is going to be a major franchise.
Colin keeps saying it's going to be huge.
I mean, I've been.
arguing the game's going to be great and stuff and he keeps saying it's going to be big and
it's going to be Sony's next big marketing opportunity and all these different things.
And where do you stand on that with how much you've played at it now?
Before it's been out there, before reviews are out there.
Sure, sure, sure, sure.
I mean, yeah, I don't think there was any doubt that this was going to be a huge game for them,
that this is going to be important to them, right?
Because the idea of the fact, the matter, what does that mean, Kevin?
What is, it's fine, it's fine.
I think it's going to be, yeah, it's going to sell a gaillion unit's because the PlayStation
4 is in there and everybody knows that they're desperate for,
first party stuff. They're desperate, desperate for exclusives. And not, I mean, like, we're in the sand.
There's no games to play. But I mean, like, everybody has this PS4. They want to have something
awesome to show for it. And that, you know, you can't get somewhere else. This is the thing that
this isn't on PC. This isn't on Xbox. You can get out there and do it. Yeah. It's going to sell
incredibly well. And it's because I think it's Sony doing something that old Sony used to do,
where it's like, all right, cool, here's a first party new IP. And I think that,
again, and we've talked about this before where, uh, last of us, I thought was a really
great test bed of the
video game, you know,
mainstream in a way, is
smart enough to be respected,
to be able to understand that
similar to how, all right, Martin Scorsese
makes good fellows and he makes silence, you can say,
okay, well, I like Scorsesey films.
I like naughty dog games. I think
going through this, you can sit there and be like
congratulations. Thank you. Well, no, it's old. This is
what I hate. This is like, you want a first world
problem. The fact that I had, my trophies
aren't live for Horizon on, on the
network. So, I can't
ping my servers to share my trophy list.
So whenever I like last night, you know,
I took down my final cauldron and it was like,
Bing! Took down your first cauldron.
Bing, Silver, you took down all the caldrons.
It's like, I hate this. And I got to get them all sunk up.
And it drives me fucking crazy.
Um, you know what drives me crazy?
What's that?
The fact that the decision bar,
you use the left stick.
It feels like a right stick.
Well, then how would you click on it?
Shoulder buttons, I guess.
Right stick.
But I'm, I'm doing, I'm spinning with left and then clicking with X.
Good.
I'll start timing when you slide.
You see? You follow?
Yeah. I don't know.
So I forgot. I don't know what game it is, but there's one that I play where it's right stick and you click in the right stick.
I feel like doing that would fuck it up and like you have more opportunity to fuck it all.
Um, yeah, it's going to be a huge game for sure. I there's no, I don't, there's no.
I mean, first off, we're talking about an exclusive game coming out, right? So I, what are we, what are we terming huge? You know what I mean?
Oh yeah. And also with these days, though, I mean, PS4 is killing it with exclusives.
Sure.
It's weird.
Like, I think it is ridiculous how many exclusives PlayStation has compared to Xbox,
especially last couple of months, all the games one by one canceled or like postponed or where are they?
And we're here about E3 and all that.
And obviously we understand Scorpio's coming up could change the landscape of what we're dealing with.
But man, even if there's a whole bunch of smaller exclusives, things like Persona 5.
It's like that speaks to this audience.
This is the year where I think finally everything's clicking.
What has been,
they've been laying track for a long,
long time.
And so there were holidays where we were all like,
well,
what is happening?
Where are all the games?
Bloodborn is like your biggest exclusive you've had so far until Uncharted
4.
And now, yeah,
you sit there and you're like,
well,
there's this,
there's persona,
there's going to be Detroit.
Not this year,
I don't think,
but you don't mean.
But even like on the smaller exclusive level,
Neo.
Yeah, yeah,
exactly, exactly.
You can always come back.
King of Hearts,
1.5, 2.5.
8, 3,000.
It's like, most of these
are very Japanese-centric,
but still, I mean,
we haven't really seen
that Japanese Sony
output in years.
Hey, Kev.
Will you do me a favor
and make a note
of the time code right now?
And then I just showed
the main quest
because I was checking
on something else.
We need to cut out
that part where it described
what grave hoard was.
You can just,
you can leave this part in
if you want.
I don't mind telling you guys,
I don't want to ruin
what that quest is for you,
so no shit.
We ain't trying to spoil nothing.
And so now, hold on.
I did the hunting ground over there.
And I have this.
Here it is.
Hunting for the lunch.
Complete any of the hunting grounds.
I'm qualified.
I still need to, I didn't complete this guy's hunting ground.
I still have to do all four of them.
Is that the two?
Learning about hunting grounds as they go.
Yeah, I have to do all four of them.
I got, or three of my guess.
So I need to get other weapons.
Mm-hmm, mm-mm-mm-mm-mm-mm.
Stun.
Shoot cancer
If they're under sense
Yeah, I don't want to do this right now
How's the voice acting in this game?
The performances are good
The lip syncs shit
You know what I mean
But when I say lip sync
I mean presentation
Well, like you saw it
You know what I mean
For me that's like the fallout part of it
I don't know if there is a solution
An RPG that nails that
You know what I mean
There's so much dialogue
Yeah how do you jump it and do that
Kind of have
Kevin I did it again
Make another cool thing there
Oh it's so hard
Just put my face
What I'm just laughing
You're making me want
want to come over there and hug you.
I love you so much.
It's so weird.
So this game, I mean, obvious.
Wait, do you think the game?
I mean, like, I don't know.
So I feel like, you know, I'm distracted, obviously,
trying to play a little bit and talk to you.
Like, I don't think there's ever,
I'm interested to see how huge it's going to be.
Because Colin say, is it going to be huge?
Well, I agree with.
I don't think anybody ever argued.
I don't think if I was going to come out and bomb.
How many, and I'm not saying,
let's predict millions of units here.
What I think's going to work to its advantage is the fact that,
for me is,
know, I don't like high fantasy, even, I like being able to connect it with a character.
And I, from preview opportunities, thought this was going to be more Far Cry primal than it is,
where it's like, oh, no, I get Aloy and I get her people, and I'm fascinated with the story.
And I think what's going to catch people off guard is their ability to dial in and get invested in this world
and be interested in it and see where it ends.
And I don't know how it's going to end.
Obviously, I would assume end with some kind of what happens in the next game, feel to me.
Yeah. I think that's what's going to hook people.
I think the gameplay is great, sure.
It's beautiful.
It's huge.
It's exclusive.
Like, it's a great exclusive.
There's nothing.
I mean,
there's plenty of little things you can sit there,
I do think that I am in the minority of this so far.
Well,
I think it's just also that it's like,
I mean,
this would be like me being like,
well, yeah,
I don't,
and this isn't what you're saying.
But me,
like,
it's a no brainer that when injustice comes out,
I'm not going to like injustice
to play because I don't like fighting games.
Exactly.
It's just not my thing.
That's really what it is.
But like,
I do see the quality of this game.
Yeah.
You know, and I understand that it's going to connect with so many people.
And, like, I, I've been kind of wishy-washy on whether or not I thought Colin was right about it becoming an uncharted-like franchise.
Sure.
And I now think that it has more of a chance than I was giving it credit for.
But I'm still not totally sold.
That's a better argument than I think what we were just talking about because you realize it's going to sell, or I was taking it.
It's going to sell well.
Yeah, of course.
It's going to sell well.
Yeah, yeah, yeah.
Is it going to be their next uncharted is a great question.
And I think that, yes, I think it has, my percentages of that going, have gone up because now I understand a bit who the character is, how the world is, the fact that I care about her, I care about people. But the interesting thing about it is, I don't care about her or the people as much as I care about people in Uncharted. From the, you know, hour I spent with Mass Effect's first mission, I care way more about them in that world than this world. I love Aloa in this one, but I can't really tell you too much about other than the guy who raises her, and I'm not going to get into that stuff.
I mean,
Aloy is the star,
and Aloy outshines everybody.
You know what I mean?
I ran into two merchants
who, when you meet them,
are bickering over what they need
you to go get or whatever.
They were really fast,
funny characters,
but I haven't gone back to them.
I haven't seen them again.
I don't know if they come back in.
How many,
is there a lot of characters in this game?
Because that's something
that I didn't expect.
Because from all the trailers and stuff,
I kind of get the idea that,
yeah, there's people.
And, of course, there's tribes somewhere.
But, like, I am shocked
that even as far as I am in this game,
there's people.
left and right. Yeah. No, I mean, that's the thing is like, I think, and that was what I was
expected to. I was going to be a small tribe. No, there's like tons of different tribes. There's
people warring factions and the different stuff. In terms of like main characters, though, and I'm
early in the main quest still, I think is something that's important to point out. Like,
there's a handful that I'm seeing it over and over again and doing stuff. There was one guy that
like, you know, double crossed me and then, you know, I get to choose, do I spare his life?
Do I kill him? And then I spared his life. And you were like, well, can you help me get my
family out. They'd be like held against my will and I was like yeah. And like we went
to that and like that was like that was the first moment for me last night where it was like,
yeah, you do care about this world more than you think you do because it was, yeah, okay, I'll put
my bullshit aside. Let's go get your family. Fuck these guys up. You know what I mean?
I love that in RPG when you're doing, you're on a main quest thought line and it's like,
hey, do you want to go actually go do this instead? I'm like, fuck yeah, dude. So this is very out of,
out of context and it should have been way earlier in this conversation. Something just hit me.
Sure. Laying on me.
Going on what I was talking about earlier,
but I was talking about how I don't like the intro of the game
when she's a little girl and all this.
It feels kind of wits to me.
The thing I don't like about it is I'm related to Game of Thrones.
I feel like Game of Thrones, even episode one, right?
So much going on.
It introduces you to this world,
and you either like the world or you don't.
It's a lot to take in.
Very similar to this game, right?
You can automatically tell the quality of it,
whether or not you like it or love it.
I feel like Aria's storyline,
over time
becomes super interesting
but in the beginning
she's just a little girl
getting bullied
and I feel like
I wouldn't give it a shit about that
if I didn't have
the Ned Stark
a plot right
I feel like this is just given me
the
the plot that will one day be cool
but it's not yet
and so it kind of bothers me
that I'm not sold on this bigger world
and you're already given me
the smaller thing
if that makes sense
I think so.
I think it's just the different interpretation of how it happened.
Because again, my expectations coming in for this game.
It's going to be fun.
It's going to be great gameplay.
I don't know about the world.
I don't like old-timey medieval.
We've got tribes and stuff.
To be dropped in the way we are where immediately like they're outcasts,
he got given this girl, where did she come from?
Okay.
There's already strife between the people if they should even acknowledge them again.
Here's her name.
We jump into her.
Then she falls into the thing and finds the focus, right?
and I don't like getting into that.
That for me was so,
oh,
oh wow,
I didn't expect you to start giving me
this so quickly.
I thought it was going to be
multiple,
multiple hours of the old ones
are gone and dead
and like we live in this world
and why,
this is just how it is.
And then all of a sudden
some weird video game revelation
of like,
no,
like these people,
we found some way to see what these,
and like,
no,
the focus immediately is like,
hey,
no,
this is a call,
this is like your fucking iPod.
Like,
this is a callback to what's happening.
And like,
The fact that they got out so early in front of that of like what something's gone awry here and walking around listening to all these audio diars
They're like fuck. This is awesome. I was so invested in that world that I think I actually lost sight of how cool that was until last night
Because I had been running around now just making a loy better and better and better so that I could go out and take more machines do whatever I want to do
Yeah
This map looks awesome. Oh yeah, the map's awesome really great different terrains different fields for things that changes as you go
huge.
I'm running over,
see if we can find this vantage point.
I feel like that's an easier thing.
I shouldn't have been doing
more complex.
But it's always hard to play and talk.
You know,
you know.
You've been there.
Do, do, do do do do do do do do do do do do do do do do do do do do do do do.
Got to get them weeds.
Gotta get weeds.
It's so funny how games like, you know,
they do that thing where one game does it and every other league starts doing it.
But it's like, all games like this, there's the resources you need to collect.
just random ass bushes and shit
and it just has the white line with the
symbol above it. I'm like, no one
ever figures out what that symbol means
ever, you know? You're just
like, okay, there's something over there
that I need to get. But I mean,
I feel you when you're like, I don't know, and also
climbing's so easy in this game. Which is great.
Yeah, that's what I'm saying? It doesn't get in the way. It makes
you feel powerful. It's not...
Oh!
Why do I say it? Why do I say it?
No, the movement's great. No, and that's the thing
is like, most of the time. You know, you don't
you don't, she's, you know, jumping and it's not like when you're Drake and you're like,
wait, where do I go?
Or like, not even, I guess, that's unfair.
Not like Drake, Gen 1 when you were playing Uncharted 1 and you were like just jumping off
your death or when you used to play Tomb Raider and you'd fly off and like fall all the way
back and watch Laura crumple, even though I have crumpled many of times, Zela.
But I feel you in the terms of like, there's moments, you know, when I'm, like, I think
when I was doing one of these the other day, I was, I started a podcast because like, you know,
I'm just, all right, I'm just going to go clear this shit and collect crap.
And I was like, you know, no, instead I'll listen to a podcast while I do it.
And it is that thing of like, well, why am I doing this?
There you go, see?
That's a little callback.
I'm not going to play you the audio.
You can check it out later.
That's really cool.
Yeah, see?
But you come up here, you sink your little focus and you see a little glimpse of what the past was,
which is awesome.
And it's telling you this greater narrative, it turns out.
Because at first I was like, oh, it's all these little things from the world.
And then you, it was.
They just says such a great job.
I fully expect that there can be a moment in this game where I'm,
I'm like, I fucking love it, game of the year.
Yeah.
You know, but it just needs to sell me on it.
And that's why I think with Metal Gear, despite the things I didn't like about it,
I loved that game, you know?
And I didn't even deliver the things I liked about it that well.
You know, like the story and stuff that ended up not coming together.
But from a gameplay perspective, I loved that.
And I would put up with all the shit that I didn't like in a way that was like,
all right, cool.
You sold me on it.
I think this game could do that.
I mean, it's just one of those things of, and I guess that's the
point I'm making, you know, very drawn-out sense. Not that I'm trying to sell you on it.
I want you to enjoy the games you want to enjoy. But the fact of the matter is like,
I think the fact that they jump to the heart of like, no, here's our story. Here's the
narrative we're trying to tell you. We're not bearing it behind. Yeah, whoa, we're rubbing sticks
and stones together to figure this out. The fact that you get going in it and then it was
immediately like one of those things of just like, I was like, huh, you are now presenting me with
another layer to the question I never thought in another, a completely different question where it was
like from the beginning of the game, it's very clear, like, where did you come from?
Like, okay, who is your mother?
Like, why did you get dropped out into the, become an outcast this way?
And then to get in and start asking so many questions about the ancient ones, I never thought
I would.
And the way they present that and they present that story and the way that you, it's like,
fuck, yeah.
Like, I really am, I was excited to get home and play period every night, but to get home now
and actually continue that narrative and figure out, I haven't found that fucking, come on,
me.
I do appreciate that they pretty quickly.
make it clear that it's not
a game that takes place in the past.
You know, and it's like...
Oh, this isn't like some weird, like, Planet of the Ape shit?
Yeah.
Like, oh, no, we were in the future the whole time.
Exactly, it's like, this is actually
taking place so far in the future
that our present is their past and ancient and all that shit.
I really, like, they built that all up in the trailers,
but it's like...
Sure.
Yeah, you never know what's going to happen.
Yeah.
And that was the thing, you know, when we were watching the trailers,
again, they've done such a great job
of actually keeping a lid on what their real story is.
In the fact of, like, you know,
I think it was like trailer two or three
showed her at the door like at opening
and we're like oh well you get to see like oh the tech
and like you're clearly gonna eventually get down and fun
and that's what I'm talking about where the fact that
that was like oh no that's way in the front
like that's not that's not a spoiler at all
yeah you're gonna run into the old guy's tech
and you're gonna see all this different shit. I was like
fuck yeah I am yeah good job
Herman you're doing it Herman
and then Herman's like I didn't make the whole game myself
I'm like I don't care Herman did it
like saved my dad a lot
I'm worried I'm sure there's a trophy for
getting all the fire or the save spots.
I'm worried that there's the trophy for saving at all the safe spots, if that makes sense.
Because I doubt there is.
When you ride by, you know, they turn green and then you can fast travel to them.
The saving has been one of my favorite things so far.
I like how many catfires are everywhere.
Yeah.
It's like, I just like.
Well, that, and that was the thing too of just like, you know, like, again, things I wasn't really thinking about or whatever, where it was, uh, I was, uh, playing.
And I, you know, I'm just running around doing all this different shit.
And so I
Is this a red one of the red ones or just norm watcher? Oh
Oh shit this one of the fuck. I hate this guy
Like I said better well. You better run. You better run. He's scared. He's gone. Don't worry. You're leaving us on now
Save the other guy.
We don't need to fight him. I don't think I'm just gonna take all the stuff you kill him
I forget what the point I was making. It's harder to play and talk. Yeah. I love that you're still on a shit though
well yeah. I'm here to help him. So I mean I'm doing what I got to do. I guess you know
Just don't fuck with him. It just doesn't, you don't have to hurt them. Just bring them over here. I have plenty of weapons.
Sir? Sir!
Oh, also, the controller makes way too much choice.
It's funny you say that because I didn't realize it. I have that option turned off in my PS4 at home.
Like, I don't. I don't fuck with that. So the fact that it's been doing that here, I was like, oh, that's weird.
Every single time you use the little, yeah.
Whatever it is. Uh, what's it called?
The focus. Just turn off. Just be a man.
Come on. Be a man, Hogan.
You want me talk to this?
I do.
Wait,
that said main quest.
I probably shouldn't do that.
It's my asshole.
What I wanted to do is go over here and get his coffee mug.
Okay.
All right.
But yeah,
that's what I was talking about.
Like,
this is a free one for you,
ladies and gentlemen.
Over here,
there's a merchant,
and that was the first place I ever saw the,
the unlimited,
I think they called it golden,
whatever it is,
basically your fast travel kit.
Otherwise,
you have to build fast travel kits,
so you can go between,
uh,
fire pit and not have to do it.
And once I found that, I was like,
what are you waiting for?
And I was shooting all over this place.
Just spraying it everywhere, is Eli?
Skeet, skeet, skeet.
Her hair just blends in with everything.
What I'm interested in,
and I'm sure I probably have already missed a document somewhere
that hints at this, is where we are.
You know what I mean?
Like, you know, what part of the country are we,
I assume we're in America.
Obviously, is southwest.
But then the fact that everything's mashed together and looks like Pangea, like,
did, have it, has it been so long that all the continents have kind of like,
like, we're going together?
That's interesting.
I'm interested.
You think Colorado Kep says?
Okay.
And again, I'm sure I've missed a, I've probably read something.
I haven't read anything that said a state, but I don't know.
Kev, you going to play this game?
I really, really want to.
Yeah?
Yeah.
I'm scared about how much time it wants to take from my life.
Yeah.
But I'm gonna try it like I haven't played a game in so long
It's unfortunate because this strikes me as a game for you too because you like to just cause so much
And this is similar here's an open world run around fuck around yeah, but she's got no flying squirrel suit
No things to go boom or does she she got a couple of things. Does she have a flying squirrel suit?
She does not sorry.
Didn't mean to get your hopes up for that one
That'll be DLC. Oh, but that's the other thing too. You know I've been making fun of the outfits
This is a little wink wink nudge nudge from your friend your pal Greg Miller. I was like
looking at the review guide before we did this, looking for embargoes, so I don't blow anything.
And they had a screen cap on one of the pages of this fucking awesome thing on armor she had that
I have not seen. So I got to figure out how to get that crap.
It was all like dark. It looked like she could really fuck some shit up.
Like, yeah, all right. Go get them. Alo. Is this where you're trying to go?
I'm going to say, yeah, well, I haven't, I don't have this one.
So I'm getting it. And then I'm going to turn around. I'm going to go get that coffee mug for us.
Do you know what the difference is between quick save and manual save?
Yeah. I learned the hard way. So, uh, not the hard way. Like it's bad.
manual save I have two, right? Which are the ones I've made and I keep going. Okay. Quick save. Every time you hit it just makes new save
So I had like 15 saves and then my manual save. Like, oh, fuck, I got any that. Okay. I mean, they're not huge saves. It doesn't matter, but
Yeah, I thought it was quick saving to the same thing over and over again and it is not
But you live and you learn you get loves. You do you live
You lay you hope. Look at that thing old ones
What are them ancient ones up to up in here? You gotta you got a roll you got a roll close up here
ones. Let me get this coffee mug. You're gonna be pretty impressed.
You need it's actually a coffee mug? Oh yeah. That's what they are. The vessels are coffee mugs. Yeah.
Is this Disneyland? Could have been. Did you find Disney? There you go. I got the
Joe May. Let's look at it. A tooth pick. Cracked battered vessel once deer to the old ones.
Jomi World Tour. 2053 is spelled among faded colors.
Sets to each. So now I have a set too, so I can go trade.
this shit in. You want me to do that too? Yeah. You see them all? You see all the different ones I had?
Look at that one. I got Jomey. I got thunderheads. These are bands. Where do you go?
Metal electric. Back in the, uh, uh, Marian or whatever? Meridian. Meridian. Yeah.
That's a fast travel. Yeah. So you can fast travel from anywhere or do you have to be at a
You can fast travel between fireplaces and then cities.
So I can just, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I, I'm gonna run around explore real quick, if you don't mind.
I like, I like, I like, like, looking around when I'm here.
You know what I mean, I came all this way.
Yeah, exactly.
I get to go through the ancient one old ones buildings here.
This looks like where the Halo 3 first trailer took us.
Oh, alright. Look at this, blown out satellite dish.
Maybe it's the thing from contact, maybe we were trying to, maybe we're trying to, maybe we're trying to get Jody Foster of the aliens.
That's some cool lens flare.
More stuff over here
Still can't get over this
Game looking so damn good
Yeah
It's beautiful
I like
I think they just
They have some interesting systems in here
You know what I mean
Like I like their
When I first were starting playing it
Like at the event
I was like the red bar
And the green bar were confusing me
And the fact that
Reds your health and greens
Like you know
The stuff you've collected
It's just set to the D pad at all times
Green up is always your health
I like that a lot
Yeah
We might be covering it actually
But you go down
Right and left
On your D pad
You can cycle through all the different things
you have, your different potions, your different traps.
Traps, super important, it turns out.
The first thunder draw I took down.
I went into a cauldron.
He was there. He's huge.
But you have a second, you have more than a second.
You get to initiate the fight when you want to.
And so, like, I went in there, he kicked the shit on me.
Went in there, kicks the shit on me. I kept, I eventually I was like,
oh, cool. What I'll start doing is setting down fire traps before I start the thing.
And then that worked for a bit, and then he fucking got me.
And it's a traditional video game thing where I almost had him on the first try and died.
and then it was like four more tries.
And I was like, well, you know what, fuck it.
I'm gonna go get more powerful.
I'll come back to this fight later.
Left or tried to leave
and I couldn't get back out of the cauldron.
I'm like, I have to do this.
I'm like, fuck.
So I went back in there
and then figured out the trap thing
to get him and stuff.
Yeah, we got a sandstorm.
Yeah, we got a sandstorm.
I know the song.
Is that somehow related to sandstorm?
It's called Sandstorm.
Let's go get this fox and we'll get the fuck out of.
We can end after you heal this fox.
You're going to jump off that?
You're going to jump?
You can't jump.
Oh, my God.
Is he doing it? Is he gonna fucking do it?
Knock him off that shit.
His body better not go. I need stuff.
I'm always short. I'm always short.
Fox bone. I don't know if that's what I need.
Fox bone.
Oh, it's green. Why is it green?
It's green because it's uncommon.
It's the rarity system again.
Ladies and gentlemen.
You don't see me trading in the cup?
No.
You don't see, come on, Tim.
We're going there right now.
We're trading in the cup.
Let's see what we get.
We should say that.
No.
No.
You're the one that knows everything.
No.
Don't you want to see the cup.
cup traded in, ladies and gentlemen? What is this idiot
who wants these cups go? He talks funny. He's like,
what do you think they were used for? What are you selling?
What's your mind? Is that
what he sounds like? No, he's got, he's a
four-eyed dorking. Oh, really?
Yeah, one of those losers of glasses.
What are you selling? I'm very excited
about these cups.
Bikidikidiki-d-de-d-d-d-de-d-de-d-de-d-d-d-d-d-d-d-d-d-
I like this game a lot. I'm excited to go home
and play more. See, watch you play it. I'm getting
hyped about it. I want to go home and play it myself.
The thing is, I think it's just it's a game you have to invest in.
And I understand why that's not a thing.
And so I understand, but I, and I totally get that of why you'd look at it and not be stoked about it.
Because I feel like some of these games, like, even this one, it's like, it's a mountain.
We're always at the base of the mountain.
You know what I mean?
With us wanting to review it and do it, this coverage and all the stuff, it's like, where in the day do I fit that to go do all that stuff to get out there and there's my vessel.
And this is the thing.
I'm still, you know, I'm just a country girl.
I'm just an outcast coming to the people here.
That it's like, uh, I still get very confused.
using this man because I'm not here often when I run and I sell something I get the
fuck out I ain't got time for your shit slide of this is a lot of I remember you
did you find the vessels I seek this gives you a chance to
yeah trade yes yes trade quickly I have all right you don't have you're just
sitting here waiting for me to come bringing all a shit you want you're punk
you punk ass bitch here we go see what he's got for me very rare I got that
Palaus reward I got loot boxes
Yeah, no, oh, you weren't, oh yeah, I forgot that I did this with Nick, the, the, the, let's play.
Who we talked about it?
Yeah, no, no, totally.
Loop boxes are everywhere now.
Can't get away from you new loot boxes, you know what I mean?
All right.
I did it real quick to get out of there because I want to make sure.
Treasure boxes, here you go, let's see what we got out of it.
Got some metal shards?
Sure.
Modification boxes.
So then you go through here.
Cool.
These are ones I had.
Sure water.
Clear my stuff out here.
I think it's chilly water, isn't it?
My name is Chili Willie.
I'm frozen throwing through.
Handling sure.
I always just want the damage.
You know what I mean?
Give me that damage.
Yeah.
I got a purple tear.
That ain't bad.
All right.
Now you can end it.
Ladies and gentlemen, this is Ben.
The Patriarchs is kind of funny games cast for February 2017.
Correct.
What did you think of it?
Let us know.
I thought it was better in terms of,
hey, look at the screen.
Do this.
Grants, we did a little bit of that.
We can all just calm down.
Hopefully you like it.
We'll do other games in the future.
Or we won't.
If you don't like it, you'll never see it again.
Until you see it again.
We like it.
Just play Horizon Zero Dawn, and so the FCC doesn't come in arrest Kevin.
I need to tell you, Sony sent us Horizon Zero Dawn for free.
I know you think we probably broke into a store and stole it
because that's the only other logical answer, of course.
But I need to tell you, PlayStation sent it to us.
FCC, don't hurt me.
That's going to be a kind of funny shirt.
