Kinda Funny Gamescast: Video Game Podcast - Greg Played Evil Dead The Game! - Kinda Funny Gamescast

Episode Date: April 21, 2022

Time Stamps - 00:00:00 - Start 00:02:16 - Housekeeping 00:03:46 - Evil Dead The Game 00:32:32 - Ads 00:31:36 - Ex-Zodiac 00:41:49 - Anno Mutationem 00:49:34 - MythForce 00:54:31 - PS5 Scuf Controller... & Returnal 00:58:44 - Playdate Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
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Starting point is 00:00:08 What's up and welcome back to the Kind of Funny Games cast. Of course, I'm Tim Gettys and I'm joined by the new face of video games. Blessing at Ayoia, Jr. What's up, Tim? Nothing much, bless, nothing, but you see Carl Jacobs got a burrito with Chipotle. I did see that. I, like, I wanted to actually order that burrito earlier, but it was like too close to the actual Gamescast recording time.
Starting point is 00:00:30 So I was like, shit, okay, I'm just going to get McDonald's instead. So that's where I got the smoothie from. But I saw that you had a burrito and I was like, what the fuck is life? Did you see that? He was at the Kid's Choice Award? presenting. With the Bella twins? Yeah.
Starting point is 00:00:40 Nothing makes sense. Do you think it makes sense? Nighter Rifle, Andy Cortez? No, not at all. I did a hopped into his Twitch stream and he was like, oh, Andy, we got to talk KCA. I was like, what the fuck is KCA? And he's like, kids choice awards. And I was like, all right, I'm down to talk kids' choice awards whenever, Carl.
Starting point is 00:00:56 Come to our stream. We're ready for you, Big Dog. Yeah. And speaking to Big Dogs, we got the Big Daddy, Greg Miller. Hi. How are you? Good to see you. I just got to a new shop here.
Starting point is 00:01:07 my game and there's a fantasia erotica so you know I'm about getting that rom I'm living that wrong life and Anna ladies and gentlemen the cyberpunk world you all know and just for the record Greg has been calling me a pervert all week because I like near automata but it sounds like he's hanging out and buying who knows what this ROMs is this is part of the game it's not part of the hey look up the skirt thing get the achievement you fucking sick fuck all right get out of one achievement all right just one is it really an achievement yeah wow that's Every time you hear you talk about your self-plus. Listen, you played Miller's Solid 5 in love Dave.
Starting point is 00:01:42 Quiet was half-naked the entire game. She had to breathe through his skin. It made perfect sense for the narrative. We take what we can get here, all right? That doesn't discount the incredible story that's in that game. You just have to look up a skirt every once in a while. And also, I didn't get the platinum. I don't care about trophy, so I didn't look at any skirts.
Starting point is 00:01:59 Maybe if you all would have played, you know, a little bit more Peacewalker, you'd have some more ammunition for pervy stuff in Metal Gear games, but you didn't play enough of it. So you don't even know what I'm talking about. It would ruin my own spot, Andy, but I won't what up, pass. Oh, my God. Well, I guess this is the kind of funny games cast. We should every week.
Starting point is 00:02:16 We get together to talk about perverts to video games and all of that could stop. Of course, you can get it on YouTube.com slash kind of funny or roostuteuteith.com. You could also get it as a podcast by searching your favorite podcast service for the Kind of Funny Gamescast, and we'll be right there for you. We have a really special one coming up in a couple weeks with Reggie Fisema. He decided to grace us with his presence. We did an interview with him. It was a lot of fun, and I can't wait for all of you to hear it.
Starting point is 00:02:42 So if you want to do that, you know, I'd recommend you go to patreon.com slash kind of funny because you'll be able to get it ad-free when it comes out, just like the rest of these shows. You'll be able to watch most of them live as we record it. And most importantly, you get the exclusive post show where we play a fun game show brought to you by blessing. And it is utterly fantastic, especially in recent times, where we have been playing his twist on family feud. out to our Patreon producers Fargo Brady, Pranksy, Tyler Ross, Delaney, Twitting, first responder, ND,
Starting point is 00:03:12 Julian the gluten-free gamer, James Hastings, Casey Andrew, and Anonymous. We appreciate all of you so very, very much. If you don't have bucks to toss our way on Patreon, that's totally cool. When you're out there buying stuff on the Epic Game Store, including games like MythForce that we're going to talk about later, you should use the Epic Creator Code kind of funny
Starting point is 00:03:30 on all of your Epic Store and Epic In-game purchases. And today we're brought to you by Credit Karma, but I'll tell you all about that later. We got some fun embargoed stuff to talk about that Greg can finally get let off leash and talk about, including Evil Dead, the game. You got to go down to L.A. You got to hang out with Bruce Campbell.
Starting point is 00:03:50 I'm sure you asked him a whole bunch of Marvel questions, and I'm sure he answered all of them. Is that correct? No, we made a video going after Khalif Adams, if I remember correctly, and making fun of Paris. Good use to your time. We talked about the game, though. We talked about Evil Dead the game,
Starting point is 00:04:03 but I wasn't going to hit him up. The Doctor Strange stuff. stuff. And not to mention, if I even bring it up, like, you know how it would have gone, right? By the way, Bruce loved you in the Spider-Man, Ramey films. Thank you so much. Have you ever reviewed those with your friends? And I'd be like, yes, I have. And like, did your friends act like a much of morons and rate them too lowly? Yes, they did. And then he would have been like, what about you? And I would have said, I fought the good fight, Bruce. But like, I couldn't win over these chucklehead morons who wanted to rank them so low. And he was said,
Starting point is 00:04:28 never talk to me again. Give me your pinky. And I would have done it. And I would have no pinky and I wouldn't be able to talk to Bruce Campbell anymore so I had to hide all that. But you can see him and I, try talking on TikTok right now. I thought what you were going to say is, hey, Bruce, I loved you in that new Spider-Man trailer. It's crazy that you're back. Ah, yeah, I try to do the old catch him. Yeah, no, I don't do that game.
Starting point is 00:04:47 I've had to blow up my face, Andy. I had that you ever hear that story? One time during up at noon, I asked the developer, hey, it was total softball where I called, it was at the time, I called the PlayStation 4 of the Orbis because that's what it was known as. And I was like, hey, you know, I was doing that. thing what's going on with your game coming to Orbis and he answered the question and totally broke a million NDAs and we weren't live so we had to cut it out and
Starting point is 00:05:07 like it was a huge brouhaha wow now he's scared I'll never do it terrified he'll never talk again they said he gave me his pinky after that I played evil then the game Tim how are you good I'm getting back on track Tuesday reaction I don't know I didn't expect to be asked. Blessing saw the same thing I saw. Is it good? Timmy, I went down to LA. A couple weeks ago now.
Starting point is 00:05:41 It actually feels like a long time ago to play Evil Dead. In a couple different sessions with a bunch of different influencers. Shout out to Danny from G4. We were hanging out there. Shout out to Gerard. We were hanging out there. And shout out to Bruce Campbell, the one and only there hanging out with me. Like I said, over on the Kind of Funny Games TikTok, there's a TikTok Roger made of him and I'm John at each other.
Starting point is 00:05:58 But then Barrett has all the footage. from me playing a whole bunch of Evil Dead. And so the idea is if you've missed it somehow, and I say somehow maybe you missed the game and former cover, it just isn't your jam. Evil Dead the game is coming up May 13th. It's coming from Sabre Interactive, and it is another 4V1,
Starting point is 00:06:14 four survivors versus one basically demon master, dungeon master kind of thing, asymmetrical multiplayer. So if you've been following along long enough, you know that that starts to sound like my jam, whether we're talking about Friday the 13th, which I, of course, was completely obsessed with, even though it was broken in many places.
Starting point is 00:06:31 And then, of course, later on, predator hunting grounds. And then even be excited for Ghostbusters coming up, which I'm in, but obviously a Ghostbusters fan. Of course, I'm talking about Ghostbusters, Spirits Unleashed, not Ghostbusters, VR, different conversation have. I'm also excited for that, but I'm not in that one yet. I'm in that one. We'll see what happens.
Starting point is 00:06:47 Fuck, God damn it. Can you imagine? Just like somebody who just is not really a fan. You're there to do the job, hang out, be a ghost. I watched the movie for interview. It's pretty cool. And they asked me to get it. And so,
Starting point is 00:06:59 evil of the game is all of those things here and it's coming to everything May 13th it's on all the PlayStation's all the Xbox is switching PC I think you asked at the top before we got off side track and I did it you like when I throw it to you and we all laughed at you uh did I like it I want to put up front yes I liked this game I had a lot of fun with this game I think it's going to be an interesting conversation as we go and I start to talk a bit about my fears for this game overall but at the top of it as you watch it right now, and this is my gameplay footage, I had a great time with Evil Dead the game. Again, it was for, it was me and three other humans, I don't know what I say, three other influencers versus, uh, Bruce Campbell's son who was actually playing Anthony. He was
Starting point is 00:07:44 playing as the demon dungeon master. And so the one downside to my report on this is that I only got to play as a survivor. I never played as a demon. So I only know this side of the asymmetrical multiplayer, not the other. Luckily, of course, there's a million previews going live today. on top of that, a gaming format is a cover story and they have a whole bunch of footage of being the demon and being the dungeon master. But I'll give you the nutshell of that.
Starting point is 00:08:06 If you're the guy who's running it, the demon master, you can go, you know, basically free wheel, free camera all over the map, try to find the survivors and then,
Starting point is 00:08:15 you know, use your points and abilities to spawn enemies there to have deadites come at him. I can go into a little bit more of that, but I didn't play it. But from the survivor thing, what I found fascinating and fun about it,
Starting point is 00:08:25 right, is I'm going to compare it a lot to Friday 13th because you know I'm such a fan of Friday 13th. I liked this in a lot of different ways because it ran better, it looked better, and it empowered you. Friday the 13th, always, you're on the run from Jason. And again, that makes sense, I think, for the IP. And I think it's worth pointing out at the top of this, I am not an Evil Dead fan. And the way I love Friday 13th and the way I love a number of different horror movies, Evil Dead was never my full jam. I liked Army of Darkness. I like Bruce Campbell and everything
Starting point is 00:08:52 I've ever seen, but I'm not the encyclopedia knowledge of what that was going on and what Evil Dead was and what Ramey did with it. So I can't speak to it as a fan perspective, but I think that's actually, to some regard, a refreshing take because of so many hardcore Evil Dead fans are going to be talking today about the game. But for me, as a Friday 13th fan, it's running really well. Yes, back to YouTube.
Starting point is 00:09:11 What about Predator? Would you consider yourself a Predator fan? Because you seemed, if I remember correctly, you seem to have enjoyed Predator's gameplay even more than Friday the 13th, even though Friday the 13th, I know was your shit. I don't know if Predator was your shit or not. So Predator, would I consider myself,
Starting point is 00:09:26 I would never tell you I'm a Predator super fan, but I would have told you like growing up, me and me and the guys watched Predator all the time. So like I knew Predator 1 and Predator 2 backwards and for it. I never saw the most recent one from Shane Black and stuff like that. It's not like a Nick Scarpino situation where he's a big fan of those movies. But I think we all kind of just really dug the game. Yeah.
Starting point is 00:09:45 And I think that, you know, Predator, even though it had its own problems from Ilphonic, I think it was a more competent game in a lot of ways than Friday 13th. Like Predator set at sights. on being a first-person shooter, also mixed up with fighting a predator. And both of those played really well and didn't have as many game-breaking bugs as Friday did. However, Friday was my favorite of those two games right there because I love the Friday 13th franchise so much. I think they replicated a horror movie so well.
Starting point is 00:10:13 And I think they did something really interesting and fun with it despite all its flaws and, you know, the scope of that game that got too big and kind of collapsed under the pressure that was put on it. So back to Evil Dead. There's a lot of that here where it. It is, you know, again, it is a game that is about teamwork. It is about the survivors being together. It is about you completing your objectives. It is about you trying to get out of there alive or revive your people, right?
Starting point is 00:10:36 So that's all there. But like I was saying, since it's not just adjacent chasing you, it is spawning in deadites. It is bringing in bosses. It is bringing different monsters. You are offensively capable. You are doing these grotesque finishers, right? Like, Barrett, if you have the footage I sent over right, at seven minutes and seven seconds, I put in my notes here.
Starting point is 00:10:58 There's one where my character, who is this woman from the game, right? If you want to dial it back, right? Just gets on top of this dead eye and smashes the head into meat, like just destroys it, right? And there's a million of those and they're contextual based on what weapons you have
Starting point is 00:11:10 and all these different things where that is meant to be there. You are meant to kill these things. You are meant to have enemies that come at you and that you actually feel like I can take these down. Even when you're surrounded, right? It's kind of like zombies at time. And granted, there's different classes and different things that'll happen.
Starting point is 00:11:22 And then you're monitoring your own health. You're doing all these different things. It's going on. It feels good. They have an interesting system for fear in there, right? So if you are all together, your fear meter goes up slower. If you ran off on your own, your fear meter will go up faster. You can go to fire to completely wipe out your fear meter and you can start a fire.
Starting point is 00:11:41 But it's just like every other one of these games you'd imagine, depending on classes or whatever, you start with no matches. You have to find matches to light the fire to do the thing. You start with no weapons. You have to find the weapons to do the thing to go around. You have to communicate and use your map and do all these different things, right? all that i think is pretty standard what you'd expect and fun the thing i think that is either going to make this game endearing to a lot of people or a turnoff to a lot of people is that there is so much going on in this game like friday the 13th right was all right cool are we hiding from jason
Starting point is 00:12:17 are we if we're crazy trying to kill jason or are we getting away on the boat the car surviving till morning whatever blah blah blah like if you look at the footage that he here right now. And if you're not, and audio listeners, I'll take care of you. Don't worry. You see at the top, like, the two triangles of three filled in, right? You start this game. You have 30 minutes for the first two phases, I think it is, which are, okay, you need to find the three pieces of the map hidden on the world, unify the map. Now that you have the map that tells you where the Kandarian dagger is
Starting point is 00:12:45 and the NAM-O-KOM-Con pages are. Okay, you have to go get those things. And when you get there, that's basically a hoard mode. stand in the radius, get, you know, earn the thing, fight off the waves at you. All right, cool, you've got those.
Starting point is 00:12:57 Now you have to use the dagger to go fight the dark ones, which are like three witches over there. Again, I'm way in deep in the evil dead knowledge. I don't know. Fight these three witches that you stab there. All right,
Starting point is 00:13:07 you stab them. Now you have to destroy the book and close the portal and it's just like, that is just to win the game and go on, right? Don't even worry about the fear, layering all this different stuff.
Starting point is 00:13:19 When you get your fear to a certain extent, the demon can possess you and turn you on your group, which is cool. But then it's like, that's going on, right? And then when you get out of it, or actually when you start the game, right, there are 13 different survivor classes. So there's like 13, I'm sorry, 13 different characters, 13 different survivor characters.
Starting point is 00:13:38 Those are spread out across four different class types of leader warrior hunter support. And again, so now we're getting into, if you see where I'm going. And Andy, I think you'll feel me on what I'm putting down here, right, is that we're getting into a little bit of what evolve, I thought, a problem with where it's like cool here's this fun game about fighting monsters but you need do you have a support like we got her like i i did not win one of i i did four matches we none of us ever won we had and it was two two the same group twice with each of them right and granted we're playing against uh bruce campbell's son who i i think has you know played in practice and knew what he was
Starting point is 00:14:12 doing to an extent but still i thought we would we got some we never saw the final phase we never beat the witches to go to the advanced thing and do the thing. So you're doing all this. And when we lost the first one, the people are like, oh, really you guys should get a support class in there, right? You guys were doing a lot of hunter and a lot of warrior, right? Which, of course, every one of these comes with an active scale, a passive skill. And then this is where you want to, again, go into the tipping point of this. You have four different classes, 13 different characters spread across them and each one of those 13 characters has their own skill trees and active ability of like cool this guy will you know be able to when it recharges drop shield amulets so you can make shields
Starting point is 00:14:54 or whatever uh this person will start with a gun this person can do a buff that'll make more damage it's all the stuff you'd expect there but it starts to get so specialized that like you know on match two and three they're like oh do you want to switch characters like well fuck no like i need to learn i'm you know why would i want to start over i'm finally getting maybe a groove to some extent with this. I need know what's going on. Andy Cortez from Twitch.tv slash Andy Cortez. And Greg, as you are continuing to play, did a part of you not want to move on
Starting point is 00:15:20 to a different class because are you permanently getting persistent experience on one of those characters that like, well, I almost got this ability up to level two yet. I don't want to switch off yet. 100% happening as well. God, dang, that's what you'd expect, where you get the skill points on the outside, because I'll get back to the skill points
Starting point is 00:15:38 that are on the inside in a second. You get the skill points off your XP on the other side, right? that you can then put into your character's tree, so your class, your character, their tree, to do more damage or whatever it was. And again, I didn't get, you know, four matches wasn't enough to truly explore this. But then it was, you know,
Starting point is 00:15:53 then that opens up the next round of them and so on and so forth. Then if that wasn't enough inside the game, they have these, well, I wrote, I have copious notes on this, which should tell you how much I was like, I can't fuck this up. There's so much going on.
Starting point is 00:16:05 There's the pink, like, drinks or whatever, pink F drinks. I'm not sure, again, if it's from the movies or whatever, right? but in there you can find them in game to enhance your melee ranged fear stamina shield for that match. So it's like on top of what you already have, you can find stuff to then make you more powerful on those categories as you go. I didn't feel overwhelmed by it. Like it makes sense as you're playing.
Starting point is 00:16:30 And I know I'm just doing the thing I hate doing on these shows where I'm just a faucet of information trying to drop it on you all. But it did give me that idea when I was done of like, all right, that was cool. but are we going to have fun with this long term? Like would we come back to this? Like is this going to be a cool stream for us that we do for the first thing and maybe some, you know, if we do it on a Friday and then we all get in with Snowmike Mike on a Saturday or Sunday and screw around a little bit?
Starting point is 00:16:54 And if the answer is no, like, then we're never going to see the skill trees all the way through. We're never going to get to the really cool stuff at the end. And are those original matches always going to feel like this where it's just like, well, we just can't win. We just can't beat the thing here to actually see the end. final phase and get to the thing. And then if it is about
Starting point is 00:17:13 getting way more powerful and going through, like, would the game get boring of doing it the same way and over? I don't know. Andy, your hand went on. I think it's kind of one of those damned if you do, if you don't situations for developers in these situations where like, whatever you have one
Starting point is 00:17:29 of these games after three, four weeks, the immediate cry out is like, where's the content, right? And there are different ways, to put resources into different pools of content, whether that's like maybe we put a lot of our resources
Starting point is 00:17:45 and work into other maps to play on. But here it's clear that like the content they're choosing to go with is, well, there's a lot of different characters to level up. And that's where you can get the variety of gameplay. I don't, I do think that's a bit weird in that, like, again, damned if you do, damned if you don't. Yes, you have all these different classes,
Starting point is 00:18:07 like similar to when Overwatch started blessing. had like offense defense tank and support or whatever if you choose to not do that and choose to have how many characters 12 13 there's 13 survivor here if you choose to have like 13 survivor characters and they all have kind of almost Avengers like very similar abilities it's like this starts to feel samey at a point and how can you differentiate this dude's machete against this girl's sword or whatever like that's where it starts to kind of get really mixed and muddled. So it seems like they've chosen the approach of we are going to get more playtime
Starting point is 00:18:44 from the diehards in leveling up all these different characters and getting every trophy possible or whatever, even if that even is a thing. The map, Greg, it, the map kind of reminded me the Friday of the 13th map. I just don't know how large it is in terms of like, how long it's to take to get across it and stuff. I mean, like every one of these matches that we lost, right, was 30 minutes, 30 plus minutes. And so, like, you're, you're hustling and moving. And remember, too, like, I think one of the things Barrett showed there was, like, us, like, just getting destroyed outside of a garage.
Starting point is 00:19:18 And that was one of those, like, okay, we couldn't keep people up long enough to keep, you know, the objective going to then move on to what the real thing was at the time we needed to go do. And so, like, you're hustling across this map. And then on top of it, you're not just running, right? It is, all right, well, I'm looking for matches because I'm about to panic and that person is going to lose it. So you need to like the thing. We didn't like the thing.
Starting point is 00:19:36 Okay. And again, this is also, you know, four different people who aren't strangers by any stretch the imagination, but we're not like, you know, a close-knit group. Like maybe, again, if all four of us played, I think you have a rhythm of moving together
Starting point is 00:19:47 and doing the thing, but we're figuring that all out. But you're going and then, you know, the demon possesses one of you, but then he sends a bunch of deadites to you, so you're stopping and you're fighting and you use up the ammo you were trying to save for a bigger thing. And it's like, there's all these risk or reward things happening in it.
Starting point is 00:20:01 And that's where it got created. Then, of course, like, you know, there's the 30-minute timer for the first two phases. and once we got that, the timer went away. And we're like, oh, great, cool. Let's take our time. Let's loot these houses. Let's go.
Starting point is 00:20:13 Then we noticed that there's like a Fortnite like wall circle thing that closes in. It's like, oh, Jesus. Like there's another thing on top of the thing now that's moving to make all this happen. And again, this is us being tossed in the deep end and going to play. And again, I enjoyed what I played. I am excited to get codes for this and do a stream with you all. You know what I mean? And I think another thing that is cool for it is like it's asymmetrical, which of course means they want you to play it in multiplayer.
Starting point is 00:20:34 But there's a bunch. The modes, you know, obviously are. play as Survivor, plays the demon, but then there's play as the Survivor versus AI demon, play solo, do a private match, and then there's missions, which are like stuff pulled from the thing. So there's a bunch of different things to do. So I feel like we could get in there and not, you know, feel like we're getting destroyed by a demon or whatever right away. Andy? Sorry, I know I'm the one always. I love it. Number one games journalist right here. Yeah, I try to get to the bottom of the stories, you know, try to get the scoops.
Starting point is 00:21:01 I was wondering about, I know you say you didn't mention or you didn't get to play. is the demon or whatever. Is that more of just, is that gameplay just like RTS type gameplay? You may have already mentioned this. So sorry, but like, I know, I didn't,
Starting point is 00:21:15 but it's spawning things, but like, are you in real time actually swinging this thing? I am attacking you like Jason would or predator would. It is real time, them shooting around the map and laying the traps and things down. And this is again,
Starting point is 00:21:28 based on what I watched from Game Informer today, game informer, or not even today, game informer has the cover story on this, so they have a whole bunch of content up or whatever. But like, yeah, for demons, you're picking,
Starting point is 00:21:37 three classes and then yeah you're summoning stuff you're laying traps you don't see you have to go find the people on the map or if they get in like cars or their fear gets out of control they can you can kind of see them and then you can flash and there'll be a jump scare for you as the human that's like I don't like dead out on the screen that then lets you know the they know where you are and they've seen you and stuff like that remember crawl remember we played crawl for party mode it was that like a bit dungeon crawler one person was the one setting up traps and like I want enemies to spawn from this thing and from that thing or whatever. That seems pretty similar to this.
Starting point is 00:22:09 Yeah, 100%. Greg, I'm surprised this isn't biophonic, because it kind of seems like their thing to make, like you were saying, Greg games, but specifically like IP-based asymmetrical multiplayer games, specifically like things focused on that kind of like horror vibe, which I guess it was just Friday the 13th, but, you know, things like Predator or Ghostbusters upcoming.
Starting point is 00:22:29 It's also like Dead by Daylight. I think this for me strikes me more as that than the other. I think more for the thing of the actual like the complicated aspects of it. Like the more Greg went on, the more I was like, man, this reminds me the first time I played Dead by Daylight where I have, like my friend Yami and other friends I have like are super hardcore into Dead by Daylight and I played it about twice now. And both times I was like, damn, these are a lot of characters. Oh, damn, all these characters have skill trees and shit and leveling and items and shit to
Starting point is 00:22:54 unlock. And it goes on and on and on. And the way you describe it, it sounds like a thing that I don't know if we're going to get into, but could have a long-term, like, die-hard fan base. but sorry, I didn't mean to interrupt you to continue. Well, no, you kind of got where I was going with it. Like, does this feel more like an Elphonic game or like a Dead by Daylight game? Or does it feel like something that is kind of its own thing?
Starting point is 00:23:14 I mean, I can't speak to Dead by Daylight. It never is the weirdest thing as much as I love Friday. That never clicked for me. And I think it's because to what Blessing is talking about, you know, the times I jumped on. And I'm talking early when you, when we jumped on. It was kind of funny content. Maybe we're at Achievement Hunter or something. But we jumped in.
Starting point is 00:23:29 And it was before they had all the licensed people. so it was just monsters. And I was like, oh, this ain't really, I'm really feeling this. But it did seem like there was more complicated mechanics on top of it that would be like this. And so, yeah, also as the bad guy, you are in real time controlling and slashing as opposed to like laying it out and having. Going out to like the sort of pedal field view. Yeah. Barrett, I sent you on Slack, the demon gameplay from Game Informer, if you want to pop that up just so you can see people shoot around and like, lay these portals and stuff like that.
Starting point is 00:24:00 Again, I can't speak to. You're calling me the normal games, though. So this guy right here, Greg Miller, getting all the footage for us. Just taking you from other sites, yeah. It's great. Right on it. Number one video game blogger. Yeah, so I can't speak to it.
Starting point is 00:24:13 Like, I don't think it's, again, I don't think Friday 13th was that far from a dead by daylight. I think there's more going on at dead by daylight, don't be wrong. But I think mechanically what you're playing, because even right now is we're watching, you know, the demon shoot around here, the demon master or whatever. Like, that reminds me so much of when you use Jason's ability to fast travel around the map Friday 13th, so you get closer to, guys you're fighting and do whatever for it. And so like, you bring up the thing, blessed of like, we might not get into it, but there could be an audience that gets into it. That's what I'm interested in of like,
Starting point is 00:24:43 is the dead by daylight audience like stoked to get out there and play another game like that and invest all that time in it? Or is it like you need the evil dead audience to get in here? And then is the evil dead audience going to be so into evil dead in the world that they want to go? And all these characters are from the movies. Apparently they got the same actors to come back and do stuff with them. Like is that a real draw to them or does it get, you know, again, too dense for what they want to do with it?
Starting point is 00:25:06 Because like Friday worked for me so well because it was, you know, granted, you know, the counselors had different abilities here and there and the Jason's had different abilities here and there. But for the most part, it was jump in, try to find the fucking car battery and get the hell out of there, right? Whereas like this one does seem again, like I only, I only played two characters. I played one matches, one thing. And then they're like, you need support. And I'm like, I will run support the next three matches and I ran it that way. So it might not be that way. I think the dead by daylight audience is set.
Starting point is 00:25:33 Yeah, right. I feel like that's also just a game that's kind of a miracle, in my opinion, that like it's so strong and it has such a dedicated fan base, and the concurrent player base on Steam is always higher than I would have ever imagined. And it constantly gets updated too. That's the added more villains. Yeah, like you look through and it's like there's ghost face. There's the demigorgian from Stranger Things like Pyramidhead is in there and the list goes on.
Starting point is 00:25:59 Yeah, like if the, if Dead by Daylight were at a state where, you know, the player base wasn't happy with it. And the similar way that whenever call duty war zone or one of these Call Duty games is ever struggling, you wonder what's the thing that's going to, that's going to like pounce in on this opportunity? And I just don't ever, I haven't really heard of any moments where the Dead by Daylight community is like, this fucking dead game, they're not updating it at all. Like it is constantly getting new things. So, like, I feel like this is maybe for in just like when Battlefield comes out and the Call Duty players go, oh, let me go try out this new shooter, play it for a week or two, back to Call of Duty. I feel like this might be that for for those things.
Starting point is 00:26:43 You know, again, I don't want to, I'm speaking out of turns since I don't know much about it. I just don't know how big the Evil Dead audience is these days in terms of like they're going to be there and they're going to be there and they're going to show up and they're going to station. Now, all that said, like I'm talking about like, I enjoyed it. I'm looking forward to playing it with you guys. Like I legitimately, and there's a ton of content here. It's worth pointing out too.
Starting point is 00:27:01 It's a $40 game, right? So, I mean, like, there's a lot of content. There are a lot of stuff to do in here. There's a lot of things for you and your friends to go get into. But I don't know if, like, the audience is going to be so die hard for it that they're going to stick around and do it. I think the idea of something like new and fresh could get people in the way that Andy's talking about like, oh, man, battlefields out. Let me take a break from quality eating place in battlefield. I think depending on how much of it feels different from dead by daylight that could bring people in, maybe not permanently.
Starting point is 00:27:27 but enough to where if they're able to get enough in the audience to sustain and maybe even compete with Dead by Daylight. Because like the thing I hear whenever I talk to any of my friends that are into Dead by Daylight, it's usually like, oh yeah, I've played this for hundreds of hours. Like it's either you played no Dead by Daylight or you played a little bit or you played you dedicated your life to it. And it is shocking how much people like really genuinely love Dead by Daylight and continue to go back to it. But also I think that could lend to all right, I put in hundreds of hours. I've played this game forever. where me and my friends want to continue this, but also like, is there something like this
Starting point is 00:27:59 that is fresh? And I don't think like, I don't think there's been a good, uh, competitor to Dead by Daylight that has come up. And like I've tried to go all the way and doing the same things. Like you've had Friday the 13th and you've had Predator, but I think in terms of scale, those don't necessarily scale up. Whereas Evil Dead sounds like it's trying to at least systems wise do a lot of like, hey, yeah, skill trees, level up.
Starting point is 00:28:20 Like, I don't, you didn't mention battle pass. I don't think they mentioned a battle pass or anything like that. wouldn't be surprised if like later on they were like okay cool now here's long term if you subscribe to this you'll get more awards or whatever right like i think you start to build those you can then start to see if like a competitor to dead by daylight could work but at the same time yeah like dead by daylight is dead by daylight it's hard to imagine that like it's not already like cemented as now this is the place you go if you want to see that genre yeah yeah and again i mean dead by daylight is so diverse it has so many different IPs and things in there
Starting point is 00:28:54 that for Evil Dead to beat Evil Dead. Great, cool, but like, is Evil Dead big? I don't know. Is Evil Dead? It's the Fortnite for horror fans, you know. Yeah, exactly, right? And so like, again, Evil Dead from what I played, those four matches, I want to play more. Like, I do. And I could see, again, if we were going to do multiple streams of it, of really committing to a character and a skill tree and going through and being like, all right, cool, I'm going to get really great at being this character. And that going far and that, you know, enhancing how we do it. How does the game feel to play, like in terms of gameplay,
Starting point is 00:29:23 Like is the action fun? I know for me playing through Predator Hunting Grounds, like that was one of my big complaints is that the shooting was good enough, but it was never like it wasn't great first person shooting, it was serviceable. Does this surpass serviceable? Is it actually fun? Is it actually good?
Starting point is 00:29:37 Oh yeah, I would think it's past serviceable. Again, it's third person. If you're in the car, I should have probably said that maybe you didn't. It's third person, it's action.
Starting point is 00:29:45 It's, you know, we see the shotgun here as we use it and then we see me meleeing and missing a bunch here. I think this might have been my first match. But all of that like feels powerful. It feels impactful. and it feels like you can stop these things.
Starting point is 00:29:55 Again, I think that's the big thing, right? Especially for Predator, where it would feel like we're putting round after round after round into the predator and like you're not doing anything. Like he's barely bleeding. Like, all right, well, this isn't fun and now I'm just going to run. Whereas this one, I felt like I could stand and I could fight. And then those finishers, once you get in the rhythm are plentiful in terms of it popping
Starting point is 00:30:13 up and saying hit right stick and you hit R3 and you hit R3 and you do something really cool and take them down. I'm sure that as on one of these skill trees I go through, there's going to be, okay cool you know when you do a finisher you earn a little health back or you do these kind of thing like you know what i mean like that's the i start looking at what we were failing at and then start thinking okay well how can we be better about that right like after our first match there was you guys need a support person and somebody should be i forget who he is but this guy who can make amulets every you know whatever his skill recharge is to get your shields going and so you start to see that synergy
Starting point is 00:30:45 like oh okay that can be cool to sit there and go how what is the ultimate team or what is the team we want to use and run through but then it's also that same thing of if we start doing streams, right, and the first three matches, let's say we do, you know, it's a half an hour thing, we do four matches together, right? And you start just jumping around between characters, a different one every time.
Starting point is 00:31:05 Do you unlock anything cooler? They all feel like limp. They all feel like, well, no, we couldn't finish this. We couldn't get to the end thing. And like, yeah, if I commit to, the third character I used was pretty cool, I should have probably played the entire time with that.
Starting point is 00:31:17 And I kind of feel like I wasted some time doing that. Or do you feel like, no, that's cool. And I want to get out there and do it. Remains to be seen. You left that motion blur on, though. Any final thoughts on the game? They say, play the game, you know what I mean? I'm not going to go in there, like, do that.
Starting point is 00:31:30 You know what I'm not? This isn't me setting up, you know, for a long night here. Ask him for a better monitor, get a little mouse and keyboard going, Greg. Come on, Big Dung. Sorry, buddy. I'll let you down on that one. I'm sorry, what was that, Tim? Any final thoughts on Evil Dead?
Starting point is 00:31:42 I really enjoyed it. Like, I was, I hope I put it enough to let you know that, like, I enjoyed myself. I enjoyed the game. Like, I am excited to play more of it and see if it sticks or if it doesn't. stick, but like, it's interesting to walk away. And like, it was, I talking to people after the event. Like, what you think? I'm like, man, I had a lot of fun, but there is a lot going.
Starting point is 00:32:00 That's what I kept saying all day long talking about. Like, there's a lot going on on that game. And I feel like I'm barely scratching the surface of it. And I think that for a lot of people, that'll be a huge turn on of like, yeah, let's, I want to, me and my friends do want to get in there. We do want to, or even just one person wants to get in and get really good with a character or really, you know, into the weeds of what the ultimate build is.
Starting point is 00:32:17 And then I think there's going to be a lot of other people who jump in and go, like, yeah, it was fun. but like, man, we've got our heads kicked in. I don't know if I loved that enough. We'll see. May 13th, right on the corner. There you go. We're going to talk about more games,
Starting point is 00:32:27 but before we do that, let me tell you about our sponsors. This episode is brought to you by Credit Karma. Are you earning credit card rewards? Credit Karma can help you compare your reward options so you can find a card that fits your lifestyle, helping you earn miles or cash back for spending you're going to do anyway.
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Starting point is 00:33:28 Go to Credit Karma.com or the Credit Karma app to find the card for you. That's Credit Karma.com. Now that we're back, boys, earlier this morning, as of recording, we reacted to the mini indie showcase by 6-1 indie, the homies out there. a bunch of kind of funny best friends making some cool stuff happen, both from the game development side of games featured and from the showcase itself. So that's really cool. You should check that out and check out our reaction on YouTube.com slash kind of funny games where we react to the entire 30 minute showcase.
Starting point is 00:34:01 And from that showcase, there was a couple games that stood out to us that we're like, you know what? We can't even wait. We got to play them right now right today because they are available in different forms of access. I played one that's in early access on Steam, bless and, or sorry, Greg was playing. a little bit of one that is available now on systems. But first I want to talk about ex-Zodiac. Barrett, I sent you a trailer if you want to bring it up.
Starting point is 00:34:26 Thank you. It is a Star Fox-like spiritual successor, and it is awesome, y'all. Looks like it rips, dude. Dude, it is exactly what I want to be. It feels exactly like Star Fox 64. I cannot praise this thing enough. You can play it right now, the early access version,
Starting point is 00:34:45 the demo for free. You get only two levels, but you can play them over and over and in Star Fox fashion. That's kind of the fun of it. I am so surprised by the quality of this and how much they just nailed everything that makes Star Fox special so far. I boot this thing up. You get a bunch of options visually where you can play either like normal retro mode, which I think most of the footage here is, or you can play it in high-res mode, and it kind of just makes all the polygons like extra sharp.
Starting point is 00:35:14 and I actually preferred playing that way, which I was a little surprised by. I thought I was going to prefer the pixelated retro look. Did it look more N-64-ish in that high-res mode? Because, like, as we're watching the gameplay here, it looks pixel art, right? It reminds me of Super Nintendo more than N-S-64, even though they are 3D models.
Starting point is 00:35:31 It's so interesting. So it is such a mix between Star Fox Super Nintendo and Star Fox 64. But when you put it on the high-res mode, it does kind of play more like a super-high-res HD and 64. game. It's like when you get like an HD PC mod for Super Mario 64 or something like that. Yes, like the texture packs that all of a sudden like change everything.
Starting point is 00:35:54 So that's super cool. But it has the like sensibilities of the Super Nintendo Star Fox, which I'm definitely a 64 boy, but I know a lot of people out there love the Super Nintendo version. And one of the key differences, and for those that don't know, Starfax 64 is essentially a remake of the Super Nintendo Star Fox. So like they're essentially the same game just on a different. different generation. So this one kind of takes something like the design aesthetic and look of the Super Nintendo game, but because it's made in 2022, it is a lot more modern looking and pretty, and the
Starting point is 00:36:25 colors are just fantastic. The soundtrack is in the style of the Super Nintendo game. So a lot of super dope, like SNES style, like kind of like electronic music going, really kind of nailed the vibe. And you have your little animal friends that are talking to you throughout the whole thing. The first level didn't have many of them. So I was a little let down. As I was playing, I was like, oh, man, like, the most important thing about Star Fox is the dialogue in the back and forth. And it wasn't until the end of the level that we started getting some of that.
Starting point is 00:36:55 I'm like, okay, cool. So I do have some homies. And then level two, it was just from the get-go. They're talking the entire time. I'm like, this is what I'm talking about. And it is the old style of dialogue. There's no VO. It is just a little like noises as you see text go.
Starting point is 00:37:10 There's a fun nostalgia to that. I, again, prefer the 64 style. Like, I would, if this game had cheesy V-O, that would just take it to that extra level. But each level ends with a boss fight. It's, like, big and ridiculous and way harder than the rest of the level. Like, part of the fun is doing the high score chases and in classic Star Fox fashion. If you see a bunch of different obstacles, you should probably go under them
Starting point is 00:37:32 because it'll unlock a different path or unlock a special ability or whatever. One thing that I thought was really cool about this and makes it stand out compared to any of other games of this type that I've played in recent times is in Star Fox on Super Nintendo, you can just shoot. Your little reticle is in the middle of the screen, and you can just do your single blast. You upgrade your laser, but it's still just you have to keep tap, tap, tap. On 64, if you hold the A button, it kind of locks on to an enemy. What this one does is as you upgrade your laser, you can hold the button and you can
Starting point is 00:38:05 actually target multiple enemies and let multiple shots go at once. and it's really cool, especially when you start going up against the boss fights, and it kind of feels like near Atomeda in a way with the way that like the top down kind of shoot them up parts of that game work. And I was like, this is fun as hell. I am so in. I have no idea when this game's actually going to come out or be finished.
Starting point is 00:38:31 The classic indie move. Exactly. It was a Kickstarter game. It got funded a couple years ago. What's it called? It's called X Zodiac, which I don't think is a great thing. great name, but it's kind of cool because story-wise, the, it seems like the Andros, like the main bad guy is called the Zodiac. And there's a team called Zodiac and it's 12 different
Starting point is 00:38:53 enemies. So each boss is one of the animals from the Zodiac that you're facing off against. Oh, that's cool. And yeah, it's really cool. So it's, again, it's just so great because it totally gets like what is special about Star Fox. And so many of the sound effects are like direct to rip-offs and the most close way you can, I'm going to do this, but not get sued type way, which I always appreciate. But yeah, and this is a great one to keep your eyes on.
Starting point is 00:39:17 And so far, the presentation is like, authentic as all hell for Star Fox. And like they're doing Star Fox better than Nintendo has in a very, very, very long time. It is a Steam game right now. Yeah. So you can go check it on Steam.
Starting point is 00:39:32 They're talking about wanting to get it on Switch, which, oh my God, playing this on the Switch OLED sounds like everything. I could ever want. But yeah, I just hooked up a controller to my PC and I was playing it. And I played through each level like four times just because I'm like, yo, this is a feeling
Starting point is 00:39:46 I haven't had for a while. You get the bombs, you get the bail rolls, like everything you want from Star Fox you're getting in this. So great job, guys. I can't find it. How do you spell this, bro? It's X-Zodiac.
Starting point is 00:40:00 X. Okay. Tim, you said it was very similar to Nears. Is there an achievement for looking up someone's skirt? Yeah, do you need to be a time? total fucking pervert like blessing you know I mean there's definitely
Starting point is 00:40:11 some pervert elements like you can tell the main characters the you and your homies are all these monkeys and like I can just tell that there's going to get some rule 34 action over there so blessing this might be a game for you I don't know you know you're blessing like looking the but anyways you should check it out
Starting point is 00:40:31 and again just if you're you've ever been interested in Star Fox you might as well just download the demo it's free and you get two levels And I also want to say that it looks way, way better playing it than it does on any YouTube video I can find. And I'm not sure why. Like, it looks really, really, really crisp and high-res when I was actually playing it compared to these videos. Some of them are 720P, but some are 1080 on YouTube. But it just doesn't look nearly as good as it actually does.
Starting point is 00:40:59 All them pixels and YouTube compression, man. All the dancing, like all the dancing kind of alias stuff going on, you know. Last thing I want to say about it visually that I have never seen in this type of game. I'm a big fan of like 2D animation in a 3D space. And we've seen that a lot recently with the even just like the tilt shift stuff that we see from like Octopath Traveler, like the HD2D and all of that. This is obviously different at being like legitimately like a polygon based game. But the explosions are they look like Super Nintendo fire. So it's like little fireworks, but they're 2D.
Starting point is 00:41:34 And it's 2D in a 3D space. So when you're flying through it, you're flying through 2D explosions. And it's a visual effect on like anything I've seen before. And it's really, really damn cool. So check it out. But Greg Miller, you were playing another game from the showcase. That's right. That's right, Tim.
Starting point is 00:41:50 How are you? I'm good. One of the games we loved that was in the same out today segment or whatever, right, over from the 6-1 indie people. And again, if you miss the showcase, RRA acts is up, YouTube.com slash kind of funny games. but you could also just go to 61indy.com slash showcase and you spell out 6 and 1 610.com slash showcase see all the games they had up there because they're like 18 games and so many of them are awesome. But I'm talking specifically about Ano mutation M, another game with I think a terrible name.
Starting point is 00:42:20 But I've been playing it off and on here since the stream ended and we got to go into it. And what you're getting is like a 2.5 D. Sorry, what was there? It's pretty perverted. It's super perverted. I wasn't going to say it, but you know what I mean? Look at those dresses. Maybe we all may just admit video games are perverted.
Starting point is 00:42:38 What are we going to do about it? You know what I mean? 205D, a cyberpunk action adventure game, right? And it's, you see if you're watching, right, it goes from you're moving around the world
Starting point is 00:42:49 and you're talking to characters and you're, you know, fleshing out these conversations, you work at a bar, your sister's bar at some points, but then you get into these combat, this really satisfying combat loop
Starting point is 00:42:59 where you have big bosses that I fought this guy earlier here, right? But then you have a whole bunch of other, like, almost streets are raging. side-scrolling, fight, and beat them up these people, right? And you have melee, you have multiple weapons. You know, I have multiple swords right now.
Starting point is 00:43:12 I have, like, a light sword. I have this giant sword that kind of looks like the buster sword. I have a gun, and then you have Andy, Andy, a dodge roll. You got a dog. Oh, get that, God. And so, like, I really enjoy the combat. Like, it's simple. Don't get me wrong.
Starting point is 00:43:27 Like, it's not like, you know, this was the indie showcase. These are usually smaller games. It's simple, but it's engaging in fun. You can see it here, right? When they give you a lot of enemies on screen most of the time, or multiple enemies, I should say, maybe not a lot. But you have to, you know, okay, well, that guy's blocking, so I'll dodge roll through him, slash that guy,
Starting point is 00:43:44 then I'll turn and shoot, then I'll dodge roll back over there. Like, I like doing that. You know, the first boss encounter with that big guy with the two chainsaw arms you saw a little bit earlier. Like, that was a satisfying fight. And again, I wasn't, you know, being like pushed to the limit on it. And that's where I'm trying to figure out. I'm so early in the game, right?
Starting point is 00:44:02 I'm still getting tutorial pop-ups as I run on and do things. It is very much like, all right, cool. Is the combat ever going to get harder than this, or is this what it is? And this is a story-driven game, right? Like, I, right as we were going live, I went around because obviously, this game's been out a little bit, actually. IGN hasn't marked as March 16th, 2020. It's gotten eight over there from IGN.
Starting point is 00:44:21 I think it just came to PlayStation this week. So it's, I think it came to PC beforehand. Now it's getting another breath of life on PlayStation. And it seems like, you know, narrative is a big part of it. And from what I've played so far, they're doing it in the way that I really enjoy a narrative where like you know it's not it's I'm not being inundated with thousands of characters I'm being given a few different characters that are interesting right like you're talking you're having a much of emails from your dad well you're playing as anne who you've seen the the main character on this
Starting point is 00:44:47 she goes through and slashes stuff up right and she has this um really poorly named disease uh or ailment that's like not extremist or something it's something it's something like entanglement entangleitis entangleitis where it's like it's weirdly explained of like you know she occasionally blacks out and like, you know, goes ninja on a whole bunch of people. So they're putting her in this suit that you see her fighting in that kind of reigns those powers in. And so like basically there, you know, there's this thing she has wrong with her that she's trying to either take medicine for or find a cure for and it involves her brother now and this
Starting point is 00:45:19 doctor who helps you. But then like there was an email from your dad begging you to look into this medication. When I finally got to go meet the dad, right? Like I opened the door to go and talk to him and he's a robot. And it was like, no mention of this. And I'm like, so she adopted? Is this that? what's going on with this.
Starting point is 00:45:34 And then it's like I popped into the codex and like read about it. Like I don't know how I think it's so rare that I actually find characters interesting enough to go read their bios. I went and read the bio about this dad who, you know, like in this cyberpunk world, you know, basically replaced everything except his brain with the robot parts and did this thing. And it's like,
Starting point is 00:45:50 all right, cool. Like this is a neat little thing they have going on here in this world. There's, you know, skill trees are talents, they call them. You know, of course you go through, you fight.
Starting point is 00:45:58 You're on the points. You get to go put them in there. And like it's, I'm looking at it right now on my screen. It's not like, it's not like Assassin's Creed Val Hollow or like, there's no way I could possibly get this, but there's enough where I'm like, oh, this will be fun to go through and unlock these and choose what I want to go do. And so right now my criticisms would be, I want more action.
Starting point is 00:46:15 Like I enjoy the fighting so much that I wish I was getting more of it. But again, I'm still very early in the game. So it is, you know, the place setting right now of talking to a million people and going through it. But again, the conversations in the world they're doing, you know, it's not, I guess it is. It's open world, right, where you have a map and you can go. between all these different areas with your car, but you're picking up side missions so you can go off and do these little things and figure them out. There's one I'm stuck on right now that I just don't understand what they want me to do yet, but I don't understand it like, like I'm stupid. I think I haven't
Starting point is 00:46:44 found it yet, which I like, I like, I like, there's these two apartments and I keep looking through the P-Pol, and she's like, there's something different about what, but what is it? I'm like, oh, man, I took screenshots and I'm like comparing them. I'm like, what do you want me to do? Do I not know the mechanic yet of like how to tell you something's different? But like, I'm enjoying it. It's I think it's one of those games that has so much style. And I think that is, it's a style that's speaking to me. I put up,
Starting point is 00:47:08 Barrett, if you want to throw up the tweet I did, I sent you the tweet after I sent you the thing where I'm like, man, Anna is a vibe. And I put up these screenshots and it's like, it's just, this is a fun world to be in right now.
Starting point is 00:47:20 It's a colorful world. I like Anne. I think, you know, when she's doing the combat, which is basic, right, it looks cool.
Starting point is 00:47:26 This is like, you know, I was doing a big move and you get like the slow motion. It zooms in on this of you using like your, final slash and there's similar to what we're talking about with evil dead there's like finishers where you go in and you kind of saw somewhere you're like doing a million slashes and you get the big you know cross X on it and you know I think cyberpunk obviously is something that is everywhere in video games all the time let alone
Starting point is 00:47:46 with cyberpunk I think this one isn't like shoving it down your throat like you know what I mean like I know that I'm in cyberpunk and my dad's a robot and that's cool and like I'm picking up chips that I could put in my head and right before I think I talked about right I got that I bought the erotica thing or whatever that I don't know what the hell it does but I was like I'm buying this in the game like it's a fun little thing and there are little conversations that are cute
Starting point is 00:48:07 and I'm interested to see how it goes and where it goes from here. Andy, you know what this reminds me of? Katana Zero. Yeah, yeah. How bad not as good as Katana Zero. I'm not at all gonna sit here in front for you and be like because that was like
Starting point is 00:48:19 that game felt so good, right? But yeah, the game is, I'm having I'm having a lot of fun with it and I know blessing you talking about starting it soon. I know you liked it from the thing too. Barrett, you're asking me for codes. Like, I think, like, I think, I'm interested to get other takes on it because, yeah, I'm enjoying it and I want to continue. I, you know, had picked up No Man Sky again this week, and I've been having a lot of fun with that, but that's going to go to the back burner right now.
Starting point is 00:48:40 I want to play more of this. Nice. Yeah, I'm looking forward to trying it out, probably right after this episode. Like, right now we're in backlock season. And so I've, like, booted up multiple different games where I'm like, okay, cool, now I want to play 13 Sentinels. I want to play, et cetera, et cetera. And then, yeah, seeing this this morning, I had saw it earlier in the week as I was, like, looking for games to play. and I saw it on the PlayStation store
Starting point is 00:48:59 and I was like, damn, all right, this looks cool but I don't know, like, this seems random. I've not heard of this game before. And then seeing it at the showcase this morning, I was like, all right, damn, it's time. All right, I've just got it downloaded this game. I've seen it enough. It's a sign.
Starting point is 00:49:10 And so I can't wait to try it. I'll probably talk about it on PSa Love You About this week. Oh, yeah. Andy, a couple weeks ago, I was talking to my homie over at Epic and every once in a while, he'll recommend me some upcoming games, like some things that aren't revealed yet,
Starting point is 00:49:24 some things that are just early looks or whatever. And he's like, I know you guys over it, kind of funny. I think you might like this. And they'll show me them and I look at them. I'm like, okay, I'm going to give this one to Mike. I'm going to skip out on this, whatever. I saw one recently called Myth Force. And he was talking about it. And I was like, oh, man, I need the boys to play this. This looks like totally up kind of funny's alley.
Starting point is 00:49:43 Y'all did a stream today. I didn't get to watch too much of it. So I need to know from the horse's mouth. What did you think? Nay. Oh, dude, I had a lot of fun with this game today. But I think a lot of it is because of the character that I chose. which luckily you can have duplicates out on the field. There are four characters to choose from. Very D and D-like this game is supposed to kind of emulate an 80s fantasy cartoon,
Starting point is 00:50:10 and I think it does a great job of that. It's a roguelight where there's four different characters to choose from. One of them is an archer sort of character, which is what I chose. There are up close, there's an up close and personal sort of warrior. There's a roguelight character, and there's a... a, rogue light, that's funny,
Starting point is 00:50:29 that's a funny little thing, an actual rogue, you know, like with a dagger that, you know, is fast and stuff
Starting point is 00:50:34 like that. And then there's a sorcerer. And we, I wanted to keep playing. I didn't want it to end because we, we worked so hard
Starting point is 00:50:43 to get to the point that we got to, and then we were able to push through and find new weapons and new abilities, and it's got all of those sort of
Starting point is 00:50:54 rogulight tendencies that you, just sort of really dig. Unfortunately, I think my issue with, my only issue with it is feel like the loot was like super inconsistent, which that's kind of the point of Roglites. But for the first two runs, I was finding upgrades for my bow.
Starting point is 00:51:13 And then for the next like eight runs, I didn't find a new bow. And I was like, we're going to this big boss sort of arena, survive for two minutes area, and I don't have a weapon upgrade. And that felt like, the R&G was just kind of scaled in a not so great way.
Starting point is 00:51:33 But I couldn't recommend this game more. I want to keep on playing it. I want to definitely stream it more. It has this sort of, the four classes you choose, you have persistent upgrades and unlocks as you continuously level up and play on that character. And not only are you, I guess similar to what you were mentioning, Greg, Not only are you upgrading abilities for the people like you were in Evil Dead. You have those permanent upgrades, but then in the game, you are leveling up,
Starting point is 00:52:03 and then you hit the T button on keyboard to kind of like almost in Hades. All right, what I want to upgrade next? I have these three options. These three things are here. Let's see. This thing raises my critical damage by 20%. This thing does blah, blah, blah. And like you're kind of choosing which option sort of works best for you.
Starting point is 00:52:23 I had a lot of fun with this game. I want to play it more. I'm hoping to play a little bit more of it tonight because, again, I think the first character I started off with was the rogue sort of character who has a sword. I was like, this isn't super satisfying to me. But once I switch over to the Archer character, it's like, oh, this is great. I'm having fun. It feels like Hanzo blessing, playing Hanzo with a bow and arrow, getting those head shots, getting the critical shots, feeling like you're making a difference. Unfortunately, I was playing with three other buffoons that are just.
Starting point is 00:52:53 picking up loot and it's like well that loop should be mine because that's range damage why am I not why are you taking that you don't need heels Nick Nick you don't need heels why are you taking the fucking health post like it was just a it became a nightmare at a after a certain point but yes blessing somebody who understands basic roguelight um mechanics definitely needs to give this a shot I had a lot of fun with it I want to get back into it um because I want to see how it progresses and how it starts to change visually because we'd gotten past a major area and the next area looked pretty similar
Starting point is 00:53:28 so I wonder like is there a snowy part? Is there a volcano part? Is it final release or is this early access? Early access. Gotcha. Yeah, this reminds a lot of fire reborn. Bugging some ways. Like we ran into a couple bugs today.
Starting point is 00:53:43 We had like a full crash for all of us one time in the three hour play session. And then there was a moment where Mike got stuck in a room because when you clear out all these enemies, these gates come down and Mike got stuck in a room. So there was no way of getting them out. That didn't seem intended whatsoever.
Starting point is 00:54:01 So it's still rough around the edges in some ways, but nothing really too noticeable that I go, oh man, this game is a mess. Like, I had a lot of fun with it. Cool. If you guys are interested, you can check it out. Epic Game Store is used Epic Critical, kind of funny. I yelled at Kevin a lot.
Starting point is 00:54:18 A lot. A lot. Yeah, yeah, yeah, yeah. But, Andy, I don't want to let you go too quick. Don't let him go, hold him down. You just got something in the mail. I did. I got a package in the mail as soon as the podcast started.
Starting point is 00:54:31 For something I ordered that I didn't think I'd get until like mid-May or early May, I bought the scuff reflex PS5. Oh, sense controller. You know you're serious about something, Andy. You know you're serious when you put it on the calendar. I saw on the calendar a couple days ago that you had to wake up to pre-order this thing. Yeah, because these things, the scuff controllers, I guess they only make a certain amount and they go out of stock pretty quickly and then they, they had been out of stock for a while. And I guess they'd gotten to a point where, all right, we're ready to let people pre-order once again.
Starting point is 00:55:04 So I ordered the middle level controller. Sorry. Hello, Frogger, my throat. I'm serious. The most expensive controller, I think, is like $280. Is it a camera flipped? Yes. Okay, that trip me up for a second because I see the deep out on the right side.
Starting point is 00:55:23 And I was like, is that a weird scuff controller thing or is that just in the camera? Yeah, we, Barnell and Kevin will flip it like so we can all kind of face the same way. This has the back paddles, which I have been so longing for. You know, I love my elite controller. I need the back paddles. This is the middle level one and the top level controller, which is like $30, $40 more in this one was. the triggers are not the sort of, what's the word I'm looking for?
Starting point is 00:55:54 Dual Sense. Adaptive? Adaptive, yes. The top level ones are basically like a mouse click. It's just like a little tiki, tiki. And that's for more first person shooter players. But everybody knows I just need this controller to play Soulslike games or I need a Dodge or a dash button on the back paddle.
Starting point is 00:56:12 And I've just been wanting, I've been wanting some sort of add-on. obviously last year near the end of the PS4's cycle they added that sort of little add-on that you could put on the back of the Dual Shock 4 and I was like man that'd be great but this is like really late in the game and like they're coming out with this so late and I've been waiting for this thing to come back in stock so I finally got it I'm excited to try it out I'm decided to continue to run Snowbank Mike through Returnal on it and put the jump button on one of these bad boys feels really really good I the originally
Starting point is 00:56:46 you guys were talking about how bad it or you were talking about how bad it was going for you guys is it better now are you guys getting in a rhythm on returnal co-op oh we're getting into the rhythm yeah i mean i think i just sort of over exaggerated but i we're having a fun time with it it's such a damn good game because when we did the stream we mean you were struggling real hard to get past the first boss because it seems like once you go into co-op they raise the damage and the levels of the enemies and like loot becomes less available because you're sharing loot is it the more you play is does it get better i think the way we were playing blessing. We were in that race against Nick and Mike. And when I played with Mike, we're not racing. We're going through every room. We're making sure we're checking out every area
Starting point is 00:57:26 to get every upgrade possible. So it definitely became easier. We killed the, is it the second boss? The one in the fire area? Is it the third boss? Oh, we kill the third boss where you are flying across those floating platforms. We kill the third boss and we're in that, that's the moment where you think spoilers, you think the game's over. It's not. Spoilers, everybody.
Starting point is 00:57:48 Guys, there are spoilers. Andy just talked about spoilers. Spoils, yeah, yeah, yeah. We beat the third boss and we are moving on to the fourth boss, hopefully pretty soon. Is that the musical one, Andy?
Starting point is 00:57:59 Yeah, I'm so excited, dude. It's such a good one, man. So we haven't even started that world yet, so we'll get there soon, hopefully. But, yeah, this is a very expensive controller. It's like $250, but it's something that I've been wanting for a while, so I splurge.
Starting point is 00:58:13 on it. Very excited to try out. Is it sticky? ASMR, everybody. Okay, you said you splurred on it. Sounds great. Oh, gross. Oh, Barrett. Wow. Wow. Who's the pervert now? You're a pervert to Barrett? Jesus.
Starting point is 00:58:28 Yeah. I never did that. Yeah. Oh, my God. All right. Let's land this plane. Blessing. Play date. You've been playing it. What's the date on it? The, it's 420. It's 420's day's date. The Play-D is pretty cool. And I put up my review, and I talked about it on Cape Tee earlier, that, like, I gave it a three out of five calling it okay. Like, a big part of that is I think it's a pretty cool piece of hardware that's held back by some key things.
Starting point is 00:58:56 One of those things being ergonomically, it's not like the best to hold. And I think the crank doesn't get as much use in a lot of the software as I think it could. You know, if you're unfamiliar with the Clay Day or you've somehow missed out on what it is, basically it's a game with a crank, right? It was developed and made as this thing to put out and give you a play day. developers and see like what kind of games that they can they can create for it. And so if you buy it, right, you buy it and then you get access to season one. Season one gets you two games a week for about 12 weeks for a total of 24 games. And then other devs will put out games that you can buy and then side load onto the console. And I think they're planning on doing future seasons as well. But that's pretty much what it is. In the review period, I've gotten access to all 24 games from season one. For me, instead of it being weekly, it was daily of I would wake up on any day and have two more games until the 24 were filled. And so I'm not checked out every single game because that'd be too overwhelming to do in the review period that I've had. But I have checked out, I think over half of the games on the thing. And I honestly, I enjoy playing it.
Starting point is 00:59:56 Aside from Backlight thing, aside from like the economics, I think the games on it range from like small, fun and clever. You have like the first game that I got on this thing was a game called Hawaii. Open it up. It's like a wave lights. Hold on. No, the surfing one. The surfing one. Yeah.
Starting point is 01:00:13 For some reason, it didn't open up on my homepage. Yeah, it's basically like an arcade whitewater wipeout. That's what it is. It's basically like an arcade surfing game where you try to like go up, do tricks, Tony Hawk style, land and then go for a score attack kind of thing. That was very basic and very like, here's an arcade game that you can play. And then like that goes all the way up to, you know, another game I've played called Mr. I forget the name of these games out because they don't have them all listed out.
Starting point is 01:00:39 But like, Crankin presents time travel adventures, which is, basically like a kind of like a puzzle platformer game where you are fast forwarding and rewinding time to try and get cranking the main character to his date on time. Like there's a lot of different weird ideas in here. They got visual novels in here. They got a game called Inventory Hero, which is a little bit like Loop Hero, where your character is just like on their own quest and are getting into battles and you're just equipping and unequipping different armor sets, different items, different weapons. And like the selection of games has been pretty cool. They've all been pretty unique and they've they've all been like some level of, oh,
Starting point is 01:01:16 this is neat to, oh shit, I might spend some more time with this. And with that, like, I've been enjoying it. The actual like design of the hardware itself is like really small. You can like fit in your pocket real easily. It's very like bright and yellow. I kind of just like having this thing on my desk. But yeah, like it's the playday. I dig it. What is it? You said one thing's holding it back and no souls game right like that's what it is no souls game yeah not not enough games with like dashes and parries in them yeah yet yeah yeah yeah yeah yeah yeah yeah yeah yeah yeah what's the price on this i'm sorry if you already said that it's like a hundred and eighty dollars i want to say it's a lot yeah but that what that price gets you season one which is 24 games
Starting point is 01:02:00 which i think helps it out and it's a thing where you're gonna want to get this if you're an enthusiasts. Like if you saw the trailer for it and you're like, oh, that's my shit. I love handheld games. I love like the old school. I love the old game boy. I love, you know, these cool little arcade style games, then I think it will be for you and I think you'll enjoy it. If you're somebody who's on the fence about it, then I'd say maybe wait and see, like, wait to see what other games come for it. Wait to see like how people talk about it and like if what people say about it speaks to you. Like the $180, I think, is a steep price point for this thing. Like, I don't know if I would honestly pay that much for what I've gotten
Starting point is 01:02:35 out of it. But if you're a fan of the idea of if you're a fan of the concept and if you want to like do the week to week thing of cool, I get two games a week with this thing and I get to discover alongside my friends or alongside an online community checking these games out, then I'd say, I'd say it could be worth it. Like it is what it is. Like what is what you see in the trailers. And I think it lives up to the promise that it had. Did you? Did you try out any? Yeah. Go for it. I was going to say it like I was going to ask if let's try out any of the web browser type. Um, sort of like the side loaded like the games yeah for it yeah well like more on like if you go to
Starting point is 01:03:11 the web browser or not the web browser sorry like the PC sort of app version of it you can mess with some developmental tools I believe yes so yeah they have all the tools available for you if you want to develop your own games for it which is really cool I didn't mess with that that stuff because I'm not a game developer I didn't mess around with like if you go to the website you can download a mirror so you can actually play your play date on your PC and just like connect it via USB which helps with the back but also like that takes out all the point of it being a handheld. But I did that just for like just so I can mess around with it. Just if I was in a situation where I'm like, I don't feel like playing a handheld. Let me play on my PC. Like I did that and I enjoyed it and did that to capture footage as well for it. Um, but like that stuff is cool. And it seems like there's like a lot of stuff they're doing to open it up for people using it the way they want to use it. Like there. I didn't get any of the accessories they have for it. There's one cool accessory that they have that's like a holder that you can put your playday in and it can work as like a clock on your desk and it has like a pen hold. And it has like a pen hold. and it has like, it's like this cool, like, weird, quirky thing that they have with it.
Starting point is 01:04:09 They're giving, like, a lot of cool options for people that really want to go all in and mess around with the Playday and have fun with it. And let alone, like, again, like the tools are out there for developers. So, like, there are developers that already have games that they're making available day one for the Playday. I've had, like, PR folks sliding to my email and be like, hey, I see you have the PlayDate, let me, like, get you a code for this game. They can sidelode and play that way.
Starting point is 01:04:29 It seems like people might be a bit more dedicated to this thing. And, like, the same developer behind, this is announced a while ago. developer who made Return of the Obriden is working on a game for this. It's not part of season one, but it will be a thing that you can buy separately. And like stuff like that is where I think the play date can get really cool. Like if you get just random ass game developers, right, or like notable ass game developers, right? Like you have the dev from Return of the Obridon. Like what if you have Maddie makes games who did Celeste, right?
Starting point is 01:04:55 What if you have these game developers that we know for making these cool classic indie games or even bigger games, right? If you're able to get like, I don't know, like Corey Barlock somehow or like get. Deo Kojima. Deo Kojima to make a game. Alana Pierce. I think that could bring a lot of promise and also bring a lot of people in and make people get real hyped about the thing,
Starting point is 01:05:14 especially if you have like a blowup hit game. I think that would be off the chain. So far, none of the games I played are like, oh, you got to play this. Like all of them seem varying levels of, oh yeah, this is cool. Oh, yeah, I dig this. Like, I have my favorite games on it.
Starting point is 01:05:26 There's a game called Demon Quest 85 that I talked about on TikTok. That's like, it's a visual novel-ish game where you are trying to, you have like a book that is filled with different like demons and you're trying to summon every demon in the book. And the way you do that is you find like an item to sack an item to offer the demon. You find the right music to play to some of the demon. And then you go into your yearbook and try to find the right people in your class to like bring to summon the demon alongside you because each demon has like a set of requirements.
Starting point is 01:05:55 And the more you play, the more you like get clues to like how to summon each demon. And I was surprised by how much time I put into this. Like I absolutely enjoyed it as like a puzzle and as like a hey I can talk to these different characters like get the personality of all my different classmates like the range and the things that people are doing with the playday in terms of the types of games they're making. I'd say it's pretty impressive. Like it's pretty it's pretty cool to see. Like there's that there's a photography game that is laid out like an earthbound in terms of the overall. Like you're walking around the overall like it's a JRP, but then you go into your inventory and then you bust out a camera and then you use your crank to focus in the camera and you're trying to take pictures of birds. and shit.
Starting point is 01:06:32 That's cool. Yeah, like stuff like that is really cool, really, really cute. And like, I think that is where a lot of the personality and charm of the play date comes through. And if that's for you, this is going to be for you. Like, you should check out the play day or at least keep an eye on it. If that's not for you, then that is not for you. And $180 is a lot of money to spend on this thing.
Starting point is 01:06:49 But I've enjoyed my time with it. I look forward to playing more games with it. I hope they do season two because I want to see like what even more, when you, when you have way more ideas come into it, like what that looks like. But yeah, overall, I've been having an all right time with it. Is this something that you think you would buy if you weren't asked to review it? Personally, not at this moment. I could see myself like, and I guess part of it depends on time too, like how much time do I have to play a thing like this.
Starting point is 01:07:16 But $180 for 24 pocket games, I think I would personally pass until I saw like a developer that I truly was a fan of or I saw like a game that stuck out to me that people started talking about like, yo, did you check out this? Like when that conversation starts, I think that's when I start to be like, all right, maybe I'll give this thing a shot. Right now, I'm not in that place. And I think that's kind of where I come back on the three out of five score where, you know, none of the games are that I've played, again, I've not touched every single one of the games. But another games I've played were like home run, oh, this is off the chain. And none of the games made me go, man, the crank was a great investment. So far, this thing could have lived without the crank. And most of it probably would have been the same.
Starting point is 01:07:57 Like, I wouldn't have gotten crankins time travel adventures. and I wouldn't have gotten that white water wipeout game, right? Because those are controlled primarily with the crank. But a lot of the games, like the earthbound game where I'm like adjusting focus, you could do that with the D-pad if they wanted to make that an option, right? Like so many of the games there could have or do have alternate control schemes that don't need the crank. Demon Quest doesn't need the crank.
Starting point is 01:08:19 Inventory Hero doesn't need the crank. Like there's a snake game. There's a snake game on there that's like the Nokia snake that they call snack because the apples they're eating also eat back at you. That doesn't use the crank, right? is, but Bear is really quick on the draw and has it pulled up here. Like, I played a lot of this game just because I love Snake. But, like, none of this really needed the crank.
Starting point is 01:08:38 And I'm not, right now, I'm not sold on the crank. I think I could get there. It's when he does something really cool with it. But, like, as of now, I'm like, dude, any of these games is going to live without the crank and it probably would have been fine. I wonder if there will be a point with this device that in the way that Stadia got exclusive games, that it gets to a point where it's like, I want to. play that game but I don't want to buy that damn device and we see maybe these games get ported to
Starting point is 01:09:05 steam or you know that was this morning during the 6-1 indie showcase they had a playdate game there that I believe they said was also coming to PC and so that's kind of already happening yeah and it's like it's smart right but also like I think this is this has the thing that stadia doesn't which is like that was bloom by the way it's coming itch. I.O as well there you go yeah and like this has the novelty of it. This has like, if you're making a playday game, you're making a playday game. And like, I can see developers being like, might as well put this on PC too. But yeah, you know, there's a level of, oh, this is different. Like, Stadia are, our stadiums are just PC games that like just happen to be exclusive because of deals or whatever. Whereas like, if you're making a game for playday,
Starting point is 01:09:45 you're making a game for playday, because it's such a unique thing. But yeah, like, I think that's going to happen to. Yeah, I meant like in, in terms of, you know, hey, we're making this game for play date. Oh, man, units aren't moving as fast as they would. But the people that did play it loved our game, should we, you know, find a way to, you know, put this on another place where more hands can get on it. Yeah. I'm curious to see like how many people buy games for it because with it coming with 24 games and it, like, part of it being, hey, developers are making games available online. You buy the games, you load them on. It, I'm, I didn't necessarily go into the play date thinking about buying other games. I was thinking a lot about season one. And I think that
Starting point is 01:10:23 can come back to what you're talking about, Andy, where games get released for it. And it's not even about the units out there because the PlayDade is sold out, right? Like they're now at the place where they're selling units for 2023 and I'm sure those are going to sell out too. Like they've allocated a certain number and they're hitting that number. But I wonder how many Playday owners end up buying video games. Like I think that is going to be the big, the big factor into what you're talking about. And I don't like I don't know if they are unless they are going to be the big hitters. Like unless it is going to be the return of the over. I'm sorry that I don't remember his actual like dev studio name, but like the return of the over Obrid DIN dev putting out a game.
Starting point is 01:10:56 I think that's going to get a lot of a lot of buys. Lucas Pope. Lucas Pope, thank you so much. I think his game is going to get, you know, a lot of attention. Our other game is going to get a lot of attention if they don't have that kind of name behind it. I think that's the wait and see. Yeah, very cool stuff. Let us know in the comments below if Playdate has you interested at all or not.
Starting point is 01:11:17 Until next week, how are you?

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