Kinda Funny Gamescast: Video Game Podcast - Greg's Metaphor: ReFantazio Thoughts - Kinda Funny Gamescast
Episode Date: October 11, 2024Thanks For The Support! Run of Show - - Start - Housekeeping - Fantasy Critic Check In - Silent Hill 2 Remake Impressions - Ads - Greg’s Metaphor ReFantazio Impressions - Tim’s Dra...gon Ball Sparking Zero Impressions Learn more about your ad choices. Visit megaphone.fm/adchoices
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What's up and welcome back to the Kind of Funny Games cast live for Friday, October 11th,
2024. Of course, I am your host, Tim Gettys. I'm joined today by the nitro rifle, Andy Cortez.
Good morning, Tim. And the big daddy himself, Greg Miller. Tim, I'm glad you're here.
Now you did it shut up. Me and Andy, we're just talking about the one and only stone cold Steve Austin.
All right. Tim, we need you right now to give your verbal approval that one day the
dune, will end and then it will be the glass shattering and then Andy and I just stun your ass
over and over again and drink beer.
Over and over.
You gotta get up once or twice.
You gotta sell it real, like the rock sell.
Oh, I will do my best.
You do the thing where you pop up again.
I will hurt myself.
I'll injure myself with how much I'm selling it.
It'll have to be that thing where it's like our final one here so we can drink beers and get it all over.
Yeah, exactly.
Yeah.
God, I'll never forget when Cool Greg told me that he got kicked out of school for having a shirt that said fuck fear drink beer.
Yeah, seventh grade.
Yeah.
There's a big school on it.
Fuck fear.
It made me smile so much.
That was dead.
That was when, you know, wrestling.
had it.
That's when we were raising a generation.
You know what I mean?
We turned out all right.
We have this empty seat next to us.
That's because throughout the show we'll have a rotating cast of people coming to
talk about some different games.
This is going to be a very fun episode.
But I'll get to all of that in just a second.
I got to let you know the Rig Morrill, everybody.
This is the kind of funny games cast.
Each and every weekday, we get together to talk about the biggest reviews,
previews, and topics in video games live on YouTube,
Twitch and podcast services around.
the globe. If you love what we do, please support us with the Kind of Funny membership on Patreon or YouTube to get all of our shows ad free. You can watch us record them live and you get a daily exclusive show. For a chance to be part of the show, you can submit your thoughts and opinions as YouTube super chats as we go. A little housekeeping for you. You just had an amazing episode of Kind of Funny Games Daily. So good. hosted by our up-and-comer, Madeline Stanley. She did a fantastic job. A must-watch episode, everybody. After this, it's going to be an off-season.
in kind of funny game showdown
hosted by Madeline Stanley.
This is going to be, I don't know
anything about this. Me either. No, but I'm
very excited to see whatever goes down.
Because it's been a while. Are you going to try
as the two-time champion, back-to-back champion? Are you actually going to try here?
Is this like the All-Star game where you're just going to take it at half-speed?
You're not worried about anything.
Stay tuned to me.
Stay tuned. There's some things that I don't know if I'm allowed to say it or not.
I'm not so sure. So we're just going to hold up.
Well, I know one thing about it.
I know one thing, Greg.
Babe, just breaking it over here, you know what I mean?
God.
Now we can admit that we let him win those first two seasons.
I mean, you just think about the fact that like Mike gave you,
gave Greg the star instead of me and we would have been tied.
It was all fake, remember?
We would, if it was like, you know, we're actually a claim.
Ah, right, right, right.
Yeah, yeah.
We felt bad for him.
How do you feel that I'm going to win fantasy critic?
Oh, you aren't going to win fantasy critic.
It's either going to be, honestly, honestly right now,
if I was making a pizza bed, it's going to be Barrett.
But I'll keep on being the heel and say it's going to be me.
Yeah.
But you're not going to win fantasy critic.
Get out of here.
It's going to be close between the three of us any sort of way, I think.
Have you looked recently?
Yeah, Tim.
So yesterday...
I'm not a tourist like you, all right?
Yesterday, I kind of fully understood why Barrett thought it was so funny that I dropped
Warhammer.
I keep on saying Hell Divers.
That I dropped Warhammer and then picked it back up because you get one free drop.
Yeah.
So that was technically, that was my free drop.
Yeah. Okay, that makes a lot more sense.
The other two drops that you get are specifically if games get delayed out of the year.
Gotcha. So I, I,
yesterday I learned why that was like so funny to Barrett.
Yeah. Why did you drop it again?
Yeah. Because yes, because I was like, well, I can drop something.
They're like, no, no, your free drop is already gone.
I was like, oh, damn. I get it now.
So I'm still leading with, what, 134 right now?
132.
I'm good, though. First try.
Oh, 138.
Okay, cool.
Oh, damn.
Tim currently has 1.22.
Show me what Tim's got left in the chambers here before we talk about Barrett.
So, yeah, we got 123.
So you're 10, some points to, what, 15 points behind me.
You got an unannounced Mario platformer not happening.
Indiana Jones in the Great Circle.
Maybe you get 15 points from it.
And then a blank spot.
What are you going to pick up with a blank spot?
Why are you out in your head like that?
Maybe I don't fully understand how this works.
Because I definitely thought I got something
It's not there
I mean you got a big spot
You probably got a bid for whatever it was you got
What's you bid for?
Brother ship
Morning Luigi
Oh wait
Well here's the thing
Okay when did you bid for it
I don't know
I got real cocky a couple days ago
Oh so those don't update until Saturday
So bids complete like Saturday
Okay
Of course fuck
Does that wait fuck
But hold on Barrett
Because my question
becomes, oh right, no, no, I'm wrong.
We did a preview, not a review.
Don't, I withdraw my question.
Yeah, yeah, bids don't process it.
Before then.
You'd still legally be able to.
If we had a copy for review purposes
and the information wasn't public, then you can't do.
But it's like if we knew that we could have just picked up like a dragon,
you know, that's a whole thing, if and it well.
We'll go back to it though, what?
Because he's going to get, what, 15 again?
Maybe I'm underselling Indiana Jones.
I hope I'm wrong.
I love video games.
I don't know what happened, Andy,
because I want to let you know the only reason I said that I've been
to witness the beginning is because at some point I looked at this
and I was like, I'm in first.
And now I'm not.
Well, that was before Diablo 4.
Vesolocation, yeah, yeah, yeah.
Oh, okay.
So what, let's be, let's, I say he gets 15 for Indiana Jones, maybe I'm wrong.
Then, what, you're going to get 20 for brother ship?
Are we expecting mad 80?
No, I'm expecting him to get 10, but here's the thing, Greg.
Why I was so excited yesterday, obviously Rise of the Golden Idol finally got a date,
which I think actually puts me in the conversation.
It all kind of hinged on that.
If you're an audio listener, hold on, if you're an audio listener,
we're looking at Barrett, he has 100 points right now.
He still is in the chamber, rise of the golden idol, and Dragon Age the Veilgard.
And then also yesterday, Football Manager in 20205 got delayed out of the year,
which finally allowed me to drop it because I had used my one free drop against for Mario Kart.
Right, right, right, right, right.
You know, really hopeful that the Switch 2 was going to come this year.
So I'm dropping Football Manager, and I fucking bid for Brothership.
Ah.
But here's the thing.
I only have $5 and Tim has 10.
Yes.
Fuck!
I love it.
I love it here.
We talk a little bit about this.
There was a bunch of nerdies in the chat who shouted out games.
That'll probably get big ones.
Go to me one.
Since we're just doing this,
you go to me and I'll update the audio listeners too for that.
Of course,
fantasy critic is like fantasy sports.
So we're trying to win points here or whatever.
Right.
Like I said,
I have 138 right now and I only have Marvel rivals left.
So it really comes down to how,
what Marvel rivals will score.
And of course,
it doesn't get delayed.
It's a December game.
It's got obviously a lot of buzz.
Andy,
you've played the most out of it.
There was some 20-25 possibilities there.
What are you definitely imagined?
Andy, what are you projecting for a score?
I think this is an easy 15 points for you.
Okay.
Yeah, I think it's anywhere in that 7 to 15 range,
only because like, for multiple players.
See, like I was thinking like for multiplayer stuff,
like I know y'all are really hot on it,
but I feel like any, like everybody else I've seen
in like the like reviewer space outside are like,
yeah, it's solid, it's fine.
So it's like, it's one of those I could see a high 70s into the mid 80s.
Okay.
I also, I need everybody to go like my tweet that I'm just putting up right now,
where I'm asking Skate Story, what are the odds of video game gets released in 2024?
Yeah, yeah.
We need the answer.
I need that game.
Yeah.
Send out the tweet right now.
After all of that sheddhanikins of the game showdown, it's going to be great.
We're then going to do a stream that is all hands on deck.
We're going to be playing dead by daylight.
Pretty much all of kind of funny will be involved, and it's going to be a blast.
It's a game right there.
God.
That's a fucking game right there, Andy.
Control in the background.
It's like when you point at the WrestleMania sign.
Yeah.
Control up there.
You're a kind of funny member you can get today's Gregway, which is Madeline Stanley doing
her vlog of the entire week.
Taking over everybody.
She interviews Snowback Mike about a date apparently.
A snow bike mic date.
Mike, it's no, it's Mike.
Snowbike Mike went out of date apparently.
Yeah, they talk about it.
We did a pre-date.
A pre-date interview.
Okay.
I love this.
Today we're brought to you by new.
world to turn them, but we'll tell you about that later.
For now, it's time to begin with the topic of the show.
This week's been big for video games.
Big week.
A lot of things have come out.
Metaphorre Fantasia, Silent Hill 2, Dragon Ball Sparking Zero.
We got our reviews already here.
We're kind of funny.
Of course, we had Barrett reviewing.
Metaphor Refantazio.
We had Roger reviewing Silent Hill too.
But there's other people here that have played the game since our reviews, including Greg
Miller.
Hello, Tim.
How are you?
of that metaphor, refantation.
I'm really excited to hear what you have to say about this.
Well, I want to start with Silent Hill.
Oh.
So, I know.
I like to throw you a curveball.
As everyone knows, kind of funny is nothing without its community.
And last week, this cry baby fucking community, all right?
Oh, why is the Silent Hill review on games daily and not on games cast?
Wham!
Where?
I need more opinions.
Boopy.
Oh, my God.
Real quick aside.
I'm joking about you guys being cry babies.
Last night, Tim, me,
Gia, Jen, double date.
Fantastic time, all right?
We get home, we open the door to the house
where the nanny's been babysitting
and Ben's already asleep, of course.
And immediately it's like, oh man,
it smells like shit in here.
And it was one of those like,
talk to the nanny, no big deal.
She leaves.
And like, I was like, maybe it's just me
that I, not that I smell like shit,
but maybe I'm smelling it or something.
Maybe I stepped in something.
Take coal outside.
And then Jen's like, it smells like a porta potty in here.
And I'm like, yeah, I know.
She's like, did Cole shit?
I'm like, we're trying to track it out.
And like, when I first walked in, I'm like, this smells like what it used to smell like when
Ben shit his pants.
Like, but he doesn't poop his pants anymore, right?
He's potty trained or whatever.
And like, I'm already.
I was shooting my pants.
I was like, probably eight.
Oh, he's great at it.
But he, this is, but this was the crazy one of like, we're running around
the house trying to figure this out.
And I'm finding like, it's got to be in his room.
So I went in there looking for dog shit.
And then I looked at his diaper.
And he was asleep.
But it was like, I can't, I, I have never, like, you know, we've been three years with this guy, right?
He's my bro.
You know what I mean?
I love Brucey with him.
Yeah.
Taking him out of the time.
But like, he's never shit so bad at the entire house.
Like, literally, it smelled like he like shit, but like, went to like, run room to room, like, smiting.
And he didn't.
It was a completely contained shit in his diaper, but it was like, we opened the windows.
You know what I mean?
Man, that's the power of a Miller son.
It's like maybe, you know, since we've been immune to it because he's been, or not even
all of us, Ben, says we've been.
Maybe since we're out of practice, I thought maybe, you know what I mean?
Like, he's been shitting in the toilet for so long now.
Maybe we've just forgotten what a fucking shit turns.
Smells like outside of a bowl.
Like a gawk.
Yeah.
It was a lot, though.
I don't forget how I got here.
I said poop.
Because I said poopie.
Right.
I was insulting the audience.
No, the audience was very much last week.
of like, man, I wish I could have heard more opinions about Silent Hill or metaphor or whatever.
And it was that thing of like, you know what?
We always listen.
We love that.
Of course, I was on a different review last week with Diablo and a couple other things.
I'm already working on redacted stuff for next week.
Yada yada yada.
But I was like, you know what?
No.
I am the horror guy on our staff, right, in terms of like loving horror games and
wanted to go play them.
And like Silent Hill 2 was one that hadn't clicked for me originally back in the day.
And we had, you know, Roger picked it up because we were all on other reviews, which I love.
and whatever, but I was like, people want more conversations about this.
They want more conversations about metaphor.
Let's fucking do it.
You know what I mean?
So I said, hey, Madeline Stanley, come on out here.
I said, she's coming through.
She's going to be an up-and-comer.
She loves horror as well.
I got her a code.
I said, Madeline play a bit.
You don't have to beat her anything like that, but I want to talk more about it.
Because that's where we want to start this show with a rotating chair, all right?
Madeline, welcome back to the show.
You thought I wasn't going to be on this show.
You can bring your chair down if you want.
I think it's probably a snowbike mic jacked up trying to look a tall as hell.
You know what I mean?
I'm good.
I'm good.
All right, fine.
Have you your way.
Madeline, how much Silent Hill have you played?
Well, Greg, you messaged me on the day that I was packing for my trip.
I did.
I had three photo shoots that day to complete.
So at a crisp 12.30 a.m. in the morning, I opened Silent Hill 2.
Whoa.
My husband was asleep in the other room because he had to get up early for the flight the next morning.
Put the headphones on.
I had a great and terrible time.
I was very scared.
Had you ever played the original Silent Hill, too?
No, I haven't.
Okay, I've seen bits and pieces of it.
Like, that's definitely one, like, in the early days of YouTube, like, let's plays that I've seen.
I feel like people play here and there.
But I didn't, like, embrace a lot of it or, like, remember a lot of it.
My biggest touchstone with Silent Hill is the movies, which have nothing really to do with this game.
I don't think.
Right, right, right, right.
But, yeah, as a newcomer to it, I was really enjoying it, actually.
I think I got about three hours in.
Okay. So got a decent little chunk in for how late I started it.
And I really enjoyed it.
Do we know the time to beat on this sucker?
Roger said what?
Roger Pocorny, you're over there.
You're the reviewer on this one.
What did you say?
Yeah, come on out.
Come on.
Have a party, Pat.
Hey, everybody.
Hey, I beat it in 14 hours.
Okay.
But I also drop the difficulty down to light because I'm a baby, and I was like, I just want to finish his hand.
Yeah, exactly. It's kind of what I do for all survival lines.
That's what I do with Island Lake, too. I was like, why is it taking me nine head shots for a dude?
That's the way to do it.
So I forget how many years between the original Silent Hill 2 and the new one?
Anybody got that number?
30 probably?
No, that is incorrect. Jesus Christ, no.
Jesus Christ, no.
We got to be what, 20-some?
Give me a Google on that at some point, somebody.
You know what I mean?
Chat over there, whatever.
I, my history with Silent Hill, 25, says Nathan.
Really?
That's not, no, I refuse to believe it.
I don't believe that.
I don't believe that.
Okay, so not 25.
23.
A very respectful.
23.
It's different.
That's far different.
Silent Hill 2, you know, for me,
I remember it coming out and I remember getting it either for a Christmas or buying it
or whatever.
And I remember so badly wanting to like it and just not being able to get into it.
Just not being able to get into how cumbersome I felt it was,
how ham-fisted the story.
is, you know what I mean, all these different things.
So you're going to get off the leash here in a second.
Calm down, you cry, baby.
You know what I mean?
So when this one was coming up, I had no, you know, love for it.
I know how many people love Silent Hill too.
But then Roger playing it and loving it so much.
I was like, okay, cool.
And then, of course, people wanted me to play it and jump in.
I was like, all right, great, let's do it.
And booted it up and played for an hour and fell asleep playing it.
Like, it for me, and I've turned it back on since.
I've only probably put two hours in, I think, at this point.
I know that's scratching the surface.
I know that's a million other things, yada, yeah, yeah.
But for me, it was such a reminder of why,
back to like, Resident Evil, of like,
I love zombies and I love horror.
And I remember getting those games and I mean, like,
these are just not games I connect with it, I think.
This one is the same way so far,
where it's like, I'm wandering around,
I'm fixed the broken record,
I do the thing, I go get,
oh, I already got the coin, I get them.
These creatures that I think aren't interesting or chasing me,
and I just beat the shit out of them with this stick,
and then I dodge a lot.
I'm like, all right, fun, whatever.
And again, still that, it's modern, but still cumbersome.
You're turning weird.
It's not like it doesn't, it's not Resident Evil 2, which I felt was like such a great
modern realization of terms, uh, Resident Evil 2.
Um, and then of course, the actual structure of what you're doing.
Again, the narrative was just like, I don't, I don't care about this guy.
I don't care about your wife.
And I don't, everybody, everyone knows there's no one who loves a good missing wife as much as
Greg Miller.
Yeah.
All right.
Don't play this in court eventually.
There's no one who loves a missing wife as much as.
Greg no. You got a missing wife. You let Greg know.
I'll be out there. I'll be sniffing around. I'll be like, what's going? I got my
flashlight usually, my gun. I'll find this wife.
You know what I mean? Or kill everybody.
Is it a dog shooter?
There's a game idea for you.
So two hours in,
totally back to
jumping 23 years back, I'm just
like, man, I don't
I don't have the desire
to play anymore of this. Roger, am I wrong? Do I need
to power through? Yeah, you need to power through this
one, Craigie. I totally get that.
because the first three hours,
I was like,
oaf,
yeah,
wasn't doing it
for me.
It felt like,
oh,
this is just
knock off
Resident Needle,
right?
Like,
that's kind of the
vibes that I was getting
in the first three hours.
But from what I've gathered
through the Silent Hill community,
even the original game,
the original Silent Hill 2,
the first three hours
are the worst parts of that game,
right?
It starts off slow,
but that's intentional,
right?
The game,
the game is meant to kind of be this slow burn.
I've been seeing people say that.
Like,
I very much dug the beginning.
So I'm curious,
like,
why it's not
resonating with people because I don't actually really remember what comes next. So I'm so
interested to see what I'm going to get to after this three hours that I've completed because
I'm like so in. Like as someone coming into it, like I think I love how they don't explain
anything that's happening. I love that I can't see anywhere I'm going. And I'm constantly like
walking slowly around corners being like, what the fuck is over here? I don't know. See, for me,
it's the thing of like, I feel if that was an immersive experience,
And this is the difference between a game from 20-some years ago versus now.
I feel it more.
But instead, it's me walking going like,
what the fuck?
I open the map.
Oh, fuck, I went, okay, go this way.
Oh, that door's locked.
Here's some fucking dude.
God.
God.
All right, fucking go over there.
Like, oh, there's another save.
I might as well save.
I don't know.
Interesting.
Yeah, no.
And I totally understand both sides of that, right?
Because I understand how for you it could be a little rough to just be dropped in the
middle of the story.
And it kind of feels like it's just, oh, wow, I'm just here.
and I'm supposed to care about these characters,
but I don't say it.
But I also understand Madeline's point of view
of like, oh, that's the intrigue of this game.
And I think when Madeline is saying,
like, the game does pay off because of that, right?
You are dropped in the middle of it,
and there's purpose.
There's purpose for everything.
There's purpose for the generic.
Enemies, the enemy design is very important to this game.
The story goes wild.
It goes to a place that I did not expect.
And it's very much a great game by the ending.
Okay.
When we talk about the dead wife,
when we talk about the twists and the turns.
Like, it gets, it gets emotional.
And that was, that was the side of it that I did not expect.
I think that's what, the way that I described it in my review,
it is a lot more Allen Wake 2 than I expected.
Oh, I love hearing that, Roger.
It takes a lot of turns in terms of visual assets.
The game has some incredible, sub, bloomer.
Oh my God, they fucking knocked it out of the park with this one.
I mean, first they prove themselves with a medium, and here they are,
knocking it out again.
You know what I mean?
Oh, yeah.
They, they, there's a lot of...
Resident Evil Village, am I right?
Come on, Andy.
Have some fun.
Every time.
Fucking so wrong.
So,
Resident.
the way is so good.
We got to talk about that.
We got to do a whole
game scass about that.
We did.
We did.
Underrated.
I wish I was a
bunch of wrong people.
Fucking so good.
But the game does a lot of
interesting things with the environment
and taking environments
that you've been through
when you're like,
oh, I know this environment.
And you just turn around like,
oh shit.
This is the same environment,
but it's completely twisted.
And the story of it is still holds up.
Like once you get deep into it again,
I think you're right there.
How many hours?
Like three hours around there?
Two.
Two hours?
give it two more hours and I think
you're gonna start once you get out of the fog actually
which is very funny which I think was like
the most ironic part of this because everyone's like
oh silent hill fog like it's anonymous
once I got out of the fog I was like oh this game
fucking rules like once I think it goes to show how many people
stopped at the fog
place on here like all right I guess it's scary whatever
it never went further than that yeah no I
I really really love see it's that it's that usual thing
where like I'm so much more excited
to go play the anthology you were talking about yesterday
I forget the thing of it. I'm so much more excited
for fear of the spot them thank you I'm so much more excited for
fear of the spot
spotlight, you know what I mean?
Like these games that are like the modern horror of what's going on here rather than
we're going to slow burn for three hours.
I'm just like, I just don't have that much.
I'd rather go play Diablo.
I'd rather go play these horror games.
I'd rather get ready next week for New World.
I'd rather go play drag and age whatever that is.
And of course, we'll talk about metaphor in a second.
I think you're missing out, Greg.
I'm not saying I'm gone.
I'm not saying I'm gone.
I will keep going.
There's a couple of things that I really, that I made notes about for Silent Hill, too,
that I really liked, which is like how much there is fog and you kind of don't know
where you're going.
but they do so much, like, auditory and visual signposting to, like, guide you.
Yeah.
Something I noticed literally, like, there were times where I was kind of going the wrong direction,
and there would be, like, a noise and a rumble in the dual sense to kind of guide me to the right.
And I thought that was such a creative way to do that without telling you, like, showing you where to go.
Because I never really felt like I got that lost.
I was more just scared about moving forward because I didn't know what was coming out,
what was going to be around there.
And then also, like, the auditing-
the audio of the radio kind of going crazy when you have an enemy nearby being like very stressful,
like which direction is it coming from? I can't see if it's coming from behind me or which direction.
And I see that's one of the things I think about it for me is just like I'm not scared of these enemies.
I'm annoyed by them.
Sure.
I'm just like you're not as scary.
Hit them. Dodge.
Hit them.
Dodge.
Like I don't want to fucking worry about my health potions or whatever.
My little bottles, my little syringes.
And that's the interesting thing about this, right?
Like this is not the fears and the scares of Resident Evil.
Right?
Like I was maybe jump scared twice three times in this game, which is very low for 14.
hour, thrice, even, and a 14 hour
video game, like, that's a very low amount of times.
Like, you would expect, oh, every corner, every chapter, I'm
getting scared. But it is more of, like, the, oh,
I don't feel good. Like, I feel really sad
and scared of my stomach, and I kind of feel like
like I'm going to throw up at a certain point. Like, this is,
it gets, it gets really deep
in those, in those scares. If you say to go
for it, I'll go for it.
Will you? I will.
Why wouldn't I? I don't know. I don't know.
I mean, I don't know. Should I trust Greg Miller?
Chat, should I trust Greg Miller? Let me know.
Let us on the comments on the blog.
DJ Kento.
Super Chats in saying, speaking of the
Silent Hill movie, did the protagonist always look
this much like a young Sean Bean
and the movie casting was great?
Or is this a change? Or am I face blind
and he doesn't look like Sean Bean?
I thought the movie just had the
woman protagonist. No, they literally
added Sean Bean into the Silent Hill movie because
they said there wasn't enough men in the movie.
Oh, sick. I'm about...
It's about time.
It's about time someone in Hollywood
looked out for men, especially white men.
They were like, Naomi Watson.
cannot carry this by herself.
We need a man.
Damn, that was Naomi.
I had no idea at the time.
I watched that movie back in the day.
I heard this game was actually fucking terrifying.
So to hear you all say that it's not too bad at moments.
The interesting thing that I was playing, right?
Pyramidhead doesn't scare me.
Pyramidot does not scare me because I played Astrobot.
He's always the dude.
He's a little guy.
He's a little silly guy.
He's trying to get me.
He's not going to get me.
He's fine.
He's chill.
that's so funny.
Also the pyramid head pizza boxes I've been seeing everyone
do. Yeah, we got the deluxe edition
and so it's like, hey, what helmet
do you want? It's like a pyramid
pyramid head pizza box. I'm like, don't start
off the game like this. You can't.
It's not the right way to do it.
Making it on serious.
It's insane.
So funny. Any final thoughts, Madeline on
Silent Hill 2? Yeah, I'm really looking
forward to like continuing playing it. When I get
back home, um, diving in.
I, my husband's been
playing it while I've been gone and he called me the other end.
He's like, I shouldn't have done this.
I'm scared. He's like, please come back.
So I'm very excited to get back into
and get more into the parts that Roger is talking about.
Like, I'm already liking the first two, three hours,
but I'm excited to hear that it only gets better from here.
Excellent. I'll never forget there was an old GamePro article back in the day.
Walked over to the local H-Eb by a little GamePro magazine.
My favorite thing to do. And one of the things that, when Sondhill was about to come out,
it said, Resident Evil, Shmesit Evil.
try not to be scared with Silent Hill
and I was like dog
this game's gonna fuck my brain
yeah I think I rented it once
I was like now I'm good
yeah the little demon babies
in the school in the school
I don't forget what it was
I think in part one maybe
yeah
part one's PS1
it's wild
I've never seen what part one
looked like
yeah yeah
that's the one I'm familiar
with the most for sure
yeah yeah
well everybody
this has been a fun
conversation about Silent Hill too
but if you want Greg's thoughts
on metaphor refantazio
you're gonna have to hold on
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Greg.
Tim.
Since I've known you, you've been obsessed with the persona games.
Can we say that?
I think we can.
I think of one.
But when I first met you.
Okay, first off, time out on that one because persona three, two, show some fucking respect.
When I respect that.
When I first met you, Greg, persona three.
Many, many, many, many years ago.
Right.
One of the first things I ever did with you was stand behind.
you holding a very heavy camera
having to shoot off-screen footage of you playing
persona 4 gold and on Vita. Was it that? I think it was a different one.
Really? Was it persona 3 Fez? I think it was. Yeah, yeah, yeah.
And I had to stand there for hours, Andy.
The technology was horrible back then,
and I just had to freaking stand there forever altered your like
your spine. I really do feel if you
I mean, you said it was on Vita or was it PSP?
It must have been Vita. I think if you go see the
Persona 4 review on IGN, you'll see the footage he's talking about.
Okay, so maybe, maybe I'm wrong about this.
But that, and I remember, I remember looking at this and judging the hell out of it.
Like, what, I'm wasting my time?
Right.
Why did I leave YouTube?
Simply complex could have been something.
Me and Alfredo could be doing all sorts of quisketes right now.
And you were like, no, I remember watching her, are you having fun with this?
Because I don't believe you.
And you're like, no, dude.
I'm so into this.
This is it, right?
This is how the technology was back then.
Look at my fucking.
Yeah, we didn't have special boxes that could plug Vitas into gameplay capture stuff.
Real quick, before anybody says anything, that's my cancer nail, so I don't want to hear any shit about it.
All right, so I don't get out of my face.
Unless the timeline doesn't line up, and then I'm wrong.
I just had a bad nail, but I think I have cancer.
How wild is it that our lives worked this way that I can tell a story from freaking 15 years ago?
There's the footage of it.
That's wild.
Tim, you're not wrong because I think, I don't know if it was before I joined kind of funny.
Maybe when I was right at this start and I was having to draw you all as characters with the GameCast's intro.
and Greg said,
yeah,
one of the characters
drawing me as Teddy.
Hell yeah.
Exactly.
So I feel like
I associate.
My whole thing is
I just always want to be
respectful of my failure
with persona 5,
which will be a story here
and of course the fact
that Barrett Courtney is untouchable
in terms of being the persona super fan of the office.
Slushy asks cancer nail?
Yeah,
I mean,
my body did a bunch of weird shit
when I had cancer
and I went through chemotherapy
and honestly,
until I saw that footage right there,
I forgot that my nail got super weird.
Is it out,
it's a normal thumb now.
That's why I'm saying
I completely forgot about it.
where it was like, then I see that footage.
I'm like, oh, I believe that's what it was.
Yeah.
But when did persona four come out again?
Oh, Golden?
I think that was like 2012.
Perfect.
Then, yeah, that was my cancer new.
Yeah.
Well, anyways, I always associated persona with you back at the day because of that.
And then obviously, as time went on, all things you just said, persona five and all that.
Yeah.
So with this game, I know Barrett was definitely like he is now the kind of funny persona guy.
Yeah.
So I, we know what he thinks about this game, gave it a 10 out 10.
I'm very interested in what you think about this.
Sure.
and like, I mean, I guess lead in with your persona five stuff.
Yeah, I think it's all wrapped up in the same thing, right?
Where, yeah, as you said, I adored persona three back on PS2, playing that with Jeff Haynes when we were at IGN early on, right?
Let alone reviewing on our PSP.
Then, of course, evolving into persona four playing that.
That was a PS2 game?
Yeah, yeah, yeah.
Playing persona four on PS2 as well before eventually it became golden on Vito where everybody really fucking fell in love with it, myself included.
And then it was, of course, yeah, persona five eventually comes out.
and it hit it the wrong time for me with reviews.
I got behind on everything, yada, yada, yada.
And then I never made my way back to it.
It was that both on my persona five playthrough,
my persona five royal playthrough.
They ended the same place of fighting the final boss
in the art guys dungeon.
Matarame.
Matarame, right, where you have to like do everything
in a very specific thing.
And it's like, I find it's just so unfun trying to figure out
what was going on with when to attack and when not to.
And I didn't want to use the guy.
And I didn't want to turn difficulty down.
that it would be like both of those were my stopping points
of like put it down and I'll get back to it
and then another review another thing
and then before you know it you're like a lifetime away.
That was definitely like I've,
to me I think the first big like difficulty check in that game
which is understandable.
Yeah and so it was just like I don't,
I play these for story.
I should have probably turned it down
in the story difficulty but you know whatever.
It was like I don't,
I didn't want to do that because I don't,
I didn't play persona four or three like that.
So I was like I'll get back to this when I have more time
but you know how it is in this job and this career
when it's not the review you're working on.
You don't have time for it.
So you move out of the next.
thing. And so in the same way I would say I've waved goodbye to persona five and I would put it in the
same boat of like Roger with Yakuza where it's like I reviewed a bunch of those at IGN and enjoyed
them for what they were. But now you know, yakuza is this huge thing that everybody loves and is
so into. And it's like I've played enough of that. I've said goodbye to a kind of thing where I'm
just not in the mood for them because I feel like I've burned out on them to a degree. Right.
And so when metaphor really came on the scene and Barrett really started champing and talking about it and all these different things and putting it on his draft and stuff like that, it's been for me.
Oh, I'm glad people are excited for that.
I remember being excited for that.
I wish I was excited for this.
I'm not excited for this.
Everybody made fun of Barrett for that as well.
He was.
Ridicule.
Our house got T-Ped.
We got a bunch of toys.
They sprayed painting on our wall.
You fucking jokes.
The culprit I saw running away.
It was Tim.
It was Tim.
The biggest one.
That's insane.
And so, you know, as you look at it and as much as people have talked about it,
of this like, you know, high fantasy, da, da, blah, blah.
I've been like, that's for sure, not for me.
I'm not a fantasy guy for the most part.
The stuff of being in school has been way more interesting, a little bit more grounded.
But the run up to it, you know, there was a moment where Barrett had it.
And maybe it was his first two or three nights with it.
walked over to my desk and was just like
I wish you cared about fantasy
because I think you'd really like this game
and then it walked away because he knows
he can't push me you can't push anybody
I'm a stubborn old horse
I tried for years for persona 5 so I've learned my lesson
exactly
and so then he talked to bless about it
and yet to yet I hear them talk about
I kind of you know I'm not paying too much attention to it
but really it was the reviewer
from IG and Michael Hiam
who I was at a going away party
and catching up with Hiam
and he started talking about this game
and the themes
and the story and the way it was hitting
and that was when I was like, oh, like,
this sounds not more adult
because I think we've talked about this,
but maybe a different angle on it.
It's not the school thing.
It's a bit more mature.
It's more about a theme
and being on the nose with the theme
and what we're doing with the story.
And I was like,
that sounds great.
And I left that party.
And as I was walking away,
I texted, or not texted,
email PR.
And I was like,
hey, can I actually get a code for Steam Deck?
My thought being, of course,
that one of the things
that killed Persona 5 for me at the time
was anchor to,
a system not on the go, right?
So much of persona 4 Golden
was, I'm on the train,
I'm on the couch, just grinding,
doing something else, right?
Was the portal out by then?
No, not for persona 5.
But remote play was, I could have
put it into a, I don't think,
there was no backbone, so I could have done,
there's a bunch of hoops I could have jumped through.
But again, like, this is,
I feel so much a plain game,
that, persona 5 and metaphor,
where it's like, that'll be,
when I'm looking forward to being able to sink
uninterrupted time into it,
that way or whatever. I digress them.
Got the code. And again, it is review season. You've seen me bopping around and reviewing a
million different things or whatever and didn't get to start it until the end of last week,
maybe the beginning of this week or whatever. And I'm super impressed. Like I have been,
I've talked to you, Tim. I think, I was just like, man, I've been bopping around and like,
do I want to restart Octopath to? Like, I kind of do want the JRP. I do want the, let's go in there
and have those battles that can just sit there and grind out and do these things.
But for me with like the way you level in persona games,
it feels different than how I'm leveling in metaphor.
And the games are so similar.
The mechanics are similar.
You know, I was in my first dungeon yesterday or the day before and it was like,
I get to the rest room and I'm like, oh, okay, of course.
Like this is so persona coded, right?
But the way they're introducing the characters and what we're doing in the story
and the narrative they're weaving right now is what's got me.
And then it is the tried and true game.
of what you're doing. But not even having the, there's archetypes and the heroes you're getting,
but like not having the persona cards, having it be fresh, not feeling like, I'm doing the same
thing I've done before, even though I very much am as I go into the other world and talk to more.
And it's like, okay, like, you're Igor. I miss Igor. He was my bro. I miss the velvet room,
but I'll deal with you. You know what I mean? I can have this. It's, it's good. And it's good
enough that I've done something I haven't done in a while. And that's how I broke out the notebook.
Whoa. We don't talk about the notebook much. We don't. Andy, the notebook's a very much. Andy,
very special thing to me. Okay. This is when you know a game something special. I would like you to read
this highlighted passage from my Persona 5 Royal page. There are a ton of names in Persona 5 Royal,
and it's so dang long to, to help myself, or to help myself, stay invested. I'm stealing from
Stimer and journaling my sessions. Take your time. Greg Miller, July 20th, 2020.
So for Persona 5 Royal, I knew when I started it that I was on the review grind.
There is no way I will finish this game in the 90 plus 100 plus hours it'll take.
So the only way to keep myself going was to write down things as that actually happened.
So that when, inevitably, I made my way back to persona 5, I would be able to do it.
I have my little tabs on here, right?
He's doing his own Final Fantasy 16 lore thing.
Yeah.
So, like, again, I have this, like, where I can hop over and go, what's my fucking job?
took the, this is on 72220,
took the convenience sore job,
parentheses afternoon,
for charm,
underlined,
but 3,500 a day,
right?
So I can keep track
when I come back
of knowing what the fuck
I'm trying to do in this game.
Who is calling Sogiro?
This man,
this man is fucking.
I wrote on it,
you know what I mean?
Because this guy was fucking there.
You know what I mean?
But it's like,
it's,
Mishima knows too much
than I drew a burger.
Burger Challenge takes knowledge,
proficiency guts.
It rewards guts,
right?
Again,
it's a treasure map back to myself
of when I get in there
if I ever come back
to persona 5 for a while
which at this point
I'd probably restart on the Steam deck
fucking again
play the first whatever
number of these hours again
but I don't think I will
because metaphor is hitting it right
but it's this idea of going through
and having the new shit
that's cool like I'm keeping notes here
and over the years it's evolved right
where it's like this book also has
all my Escape Academy notes in it
of like what the fuck I was doing there right
like where was I going
is it got is it separated by game
or is it just like
It's separate by game.
That's where the tabs come in.
This is my immortality page when I thought immortality was going to be like telling lies
where I would need to keep like a string journal and not knowing what it is.
And so yeah, you got my Minsky notes here is what's going on for that or whatever.
But now, of course, I'm happy to report there is the metaphor refentatio.
Because again, like I don't think I'm going to steamroll through this by any stretch of the imagination.
This weekend right now, knock on wood, pretty light for the reviews.
I got one redacted thing I need to do for Monday, right?
And it's like that's bite size.
Now, granted, I lead a different life on the weekends with Ben and Jen and everything else.
So hopefully I can knock it out tonight if I'm allowed to stay up late.
You know what I mean?
Yeah, I'm told it's bedtime.
You know what I mean?
Maybe bust it out.
And then it would be able to get into this.
But now I got Roger wanting to me to go do Silent Hill.
But these are the two games that I find are a stark difference to one another,
where I would have told you I was more interested in Silent Hill at the start, right?
It's Halloween time.
I love a good horror game, et cetera, et cetera.
But playing it, I'm like, I am just not motivated to see this through.
Whereas with metaphor, right, I'm sure.
so much more motivated to go find out
what's going on and where we're going with this story
and I think even though
I'm not the fantasy guy I'm not the
Kings and Queens guy right like
it doesn't even necessarily feel a whole lot
like that like I know
that
if you were to put this
into a genre bucket it would
land in that area but when
I first heard that this was
fantasy persona
I expected just
Lord of the Rings there's
dwarves and
and orcs and elves and all sorts of stuff.
And it's got some of those tells, right?
But as you're seeing in the cutscene right now,
and a lot of the cinematics,
there's like cities and governments and things like that.
It doesn't look like it's taking place super far in the past
where technology didn't exist.
Yeah, of course, of course.
And there's a mashup of all the crazy stuff.
And I think even the big creatures you're fighting,
I don't want to go into spoilers for anybody.
I think it's, I'm like, oh, you're going to do something interesting.
Yeah, I think for sure.
I wanted to also just mention real quick,
because it's something that when the,
after we finish our review,
there was one thing I wanted to mention for brand new players
because I was very much a brand new player to this game.
And it's similar to when people say,
Andy, this is my first Souls game.
What are some do's and don'ts, right?
And one thing that I didn't fully understand
playing this game for the first time
was that it's okay to,
fast travel back home
when you're in the middle of a dungeon.
I didn't really know that's what the rhythm of the game was.
I thought I just got to clear this whole dungeon
and one... Just got power through.
And I got to a point around like,
I have no more MP. I have no more
items give me MP. So my dudes can't do
special moves anymore. This kind of
sucks. And then I
think there was a passing conversation with an
MPC that said, hey, you can always go back
home and rest or whatever.
And so I did that and didn't fully understand
that that was even something
that happens in these games. So
that's what one thing that I would recommend for brand new players who are coming into this is
uh and how learning learning that was a really really neat thing was like you know in the middle
of these dungeons you had these little save rooms yeah that you could go in you could talk to
your squad mates you can fast travel to certain spots or you could just go back home and rest
and you straight up just fast travel back home and you start your night cycle and you hang with
your homies and then all your your MP and your health all regenerates or whatever and then
the next day you can go back on to this dungeon and keep on adventuring or whatever.
Yeah, I think, you know, it was interesting. Turn-based combat, not my jam for the most part.
Again, persona was always very special that it got me in that rhythm. And it's one of the reasons for,
like a dragon, that I've never really given it. When the first one dropped, I played it on Xbox
too because it was one of those launch games, right? We wanted to see what it looked like and stuff,
but I wasn't drawn in by turn-based stuff. So the fact that I've been hankering for it, like it's
been that little flicker of a flame that I don't want to
I don't want to drown. I don't want to overwhelm
and jump back into persona and try to figure
it out deep in a boss I got stuck on
nor necessarily that I want to go back to
Octopath. Like this is a good one for
feeding and fanning that flame and seeing what happens
and it almost happened where you know
I was uh did my first thing last
week with it and then took a long break because it was
go play this, go play that, get ready for this.
And when I came back yesterday it was I was
starting in the dungeon I left off in and
there was that moment of like,
uh, do I really want to do this? Okay. I'm
And then it was like, it's crazy how addictive that cycle is, where, you know, you jump ahead 30 minutes and I'm like, okay, fuck, now I'm cleaning these guys, clocks, no problem, and I need to be doing this and I'm there. I'm in the rhythm of what I'm doing, getting it.
I think they do a lot of great stuff of making the map easy to digest and understand when you're in there.
I'm like, okay, cool, I haven't gone there.
I do wish, and bear it correct me if I'm wrong because I've been looking in the options.
There's no way I like when the map spins with me.
This is one of those maps that's like, I'm spinning, and I hate that shit.
That always drives me crazy.
that's something I never
pay attention to. Yeah, it's a personal thing
so it's like I always feel like I'm spinning out of your own. You can do that in
Ballarat. Yeah, most games, most games let you
fucking, I'll be on Valor in a second, you know what I mean?
But no, I really enjoy
what I've played with this so far and it's
again, a little
smoldering thing that I don't want to douse
but I also don't want to get so
removed from it that I
don't remember what I'm doing. Hence the notebook,
hence wanting to keep track of it and
you know, now it's this interesting one of like I've been
of course talking a big game about on this
flights in New York I have in November doing
Zelda, I feel like it'll be this
now, and I'll stick with this because that'll be a great
let's knock 12 hours out in there and just sit there
and play that and get lost in this story.
Because again, the story is so good. The characters
are so good. It's interesting.
I'm trying again.
If this, you know, role-playing
persona slash metaphor is a bit
different than role-playing in Starfield, right?
But it was that idea of like, usually
in a persona game, I'd just name my protagonist
Gregi like I always do, right?
When it's this kind of game.
this time around, like, when it got to naming your character or whatever, I was like, I wrote
Gregie and I deleted it. And I was like, wait, let's actually make a main character here,
whether I'm making that many choices or not, right? But somebody who I can put into the
story and do something with, right? And so I went with chromia. Of course, this character has
heterochromia where it's, he has the two different irises for those people. So I just shortened it
to Chromia and I feel like it fits with the world. And I feel like it's given him an identity
in a way that, like, Gregie never did. That's fucking cool. Yeah. So,
I'm trying to take some of the things I've learned from how what a meaningful RPG Starfield was and apply it here and see if that can keep me going.
Now, of course, again, like I said, this weekend, hopefully I get some more time in.
I'm probably not going to get to Silent Hill this weekend, but I'll instead play this and redacted.
And then next week we're into New World Eternal, which I've been excited about since SGF.
Then hopefully at some point, Dragon Age.
And when Dragon Age comes, that's a full stop of everything because I can't wait for that.
that's an RPG I love, a Western RPG, right, with that kind of combat or whatever.
But I am very hopeful for this. And I am enjoying this in a way I did not expect.
And so I think that's great. And I know so many people are probably listening this and are
already way past where I am in the game. I'm five hours in. So it's not like I've put in a lot of
time, but it's five hours in and I am, I look at the schedule today. I'm like, I'm not going
a chance to play. This morning, I was like, I'm not going to have a chance to play beforehand.
So that's all good. Yeah. As I try to be a reformed JRP fan.
I've been putting a bit more hours into it here and there and still really enjoy my time.
But I'm kind of with you.
I don't see myself get into the 30-hour mark maybe, but it's obviously still very good enough that it's still bringing me back.
It's going to get them.
It's a very good video game.
Like I just, something about the progression and watching your characters get stronger and being able to swap over to these different archetypes.
and having a whole lot of agency
in how these battles will sort of play out
I think it's just really, really cool
and I'm enjoying a lot of the side characters.
Without giving away too much,
just because I know roughly your hour count,
but what was like, in the vagus of terms,
what was kind of the last big, like, moment?
Did you finish the first dungeon
or, like, have you left, like, the main, like, city?
If I were to call this,
I think it's still, like, technically,
in the demo section because I have been slow playing so much of it.
Okay.
But I am right at the final thing that happens of this prolog, if you want to call it that.
Yeah.
Tim, I'm going to, I'm going to guess that once the Globetrotten starts and Andy's play through, he's going to be in.
Dang.
He's going to be in.
You do this becomes a contender?
No.
Is it a potential contender?
I think it might be for you, Eddie.
I mean, I'm surprised that you're even putting this much.
potential.
Oh, I heard
Po.
I wasn't on the review that
that we recorded,
so I didn't get to hear your thoughts yet on this.
Just strictly the combat,
traditionally not your thing.
Right.
How is this working for you?
I think it's,
I love the hybrid nature of
being able to run around.
These dungeons are kind of,
they're built very video game-like.
Like, there's nothing about this
that really screams immersion.
In the way that I always think back to Jedi Fallen Order
where one of that first little areas
you're running around Jedi Fallen Order,
I could picture,
they're trying to make this look like nature,
but I could just picture the gray box
of how this level is set up
because it feels very level designed.
It doesn't really feel like it,
like that's how a lot of these dungeons are sort of built
where you could take off the textures off of everything.
It's like, yeah, this is a very design section.
you're not really doing much in these areas aside from just fighting these enemies.
But I love that you can, you scan these rooms.
You'll see the enemies highlighted in blue and you go,
I could just whip their ass and go, just hack and slash him.
Not go into a turn-based battle.
You can just hack and slash them, boom-boom, boom, you clear them out.
Then you'll see some enemies surrounded with white or surrounded with red.
And those are the ones that are, you're likely going to go into a turn-based battle.
But you can catch them off guard, hit him a couple times.
if you hit him enough, they may attack you back
and you can dodge that, keep on attacking,
boom, they go into a stunned mode
and then you enter the JRP
sort of turn-based battle
and the enemies are stunned at the start of this battle
and I love getting a leg up on them
and they're all stunned,
what are they weak to?
It's got that sort of just typical
you know, these dudes are not weak to strike
but they're really weak to pierce
and fire or whatever.
It's a very, very fun rhythm
them that I'm having a great time with.
And I think the NBC, the dialogues,
all that stuff is so compelling so far
that I really want to keep on going on going on.
I think they've done such a great job of introducing people.
I'm like, oh, I like you.
I want to see more of what you're up to
and what your things are.
And I'm also never...
And because I'm not a persona
gamer or whatever,
I didn't really...
This whole calendar system is so brand new to me.
And I don't even know if I like it,
but it's new and different to me.
So that's kind of why I like it.
now. I'm not really
at a point where I
by the end of my playing this game, will I say
like, you know, the counter system, I wish it could be
retooled in a different way. I just like that
it exists because I've never experienced it in a game
like that. Yeah, we've told the story already, but
I saw that tweet going viral
of people dancing to the battle theme
and I slacked bear it, I'm like, is this
just the normal battle theme? And he's like,
yeah. And I'm like, holy crap. That was like
almost a week ago. The battle
theme, there's a, it's so good.
It's so good.
It sounds like smash.
There's a YouTube video.
Yeah, then the guy comes in chain.
There's a YouTube video that somebody uploaded that is just the song, but it's on loop for an hour.
And I've finished that video over the last week.
Come on.
It's so good.
It is so good.
Come on, Greaser, are you even trying?
I literally, I downloaded the demo because of it.
I haven't played it yet, but like, power music, man.
That's just fun.
And that's just the normal battle.
Is the boss battle, like, Eleval?
How do you elevate from that?
Yeah.
Where do you go?
Where do you go?
Play the music again.
You just, it's a lot of it is Holkenberg's week.
We got a healer.
You know, all sorts of stuff like that.
Her name is Holkenberg.
Sick.
Yeah. She's cool.
Any final thoughts, Greg, on metaphor?
Can't wait to play more.
Can't wait to play more.
It's going to be a fun time.
My hope is, you know, I just want to keep a,
it's like being realistic about going to the gym.
I'm not going to go every day, right?
But let's just start going at least once a week.
Let's do a check in.
Let's try to find that time and that space.
And again, right now we're in the fucking review season storm.
But once we clear Dragon Age, I feel like it gets a little easier to be like, okay, cool,
what do I need to catch up on now?
Granted, like, you know, you open the steam deck.
And just what a great system.
You know what I mean?
What a great console.
Oh, you look at it though, right?
I mean, you see everything I have piled up already with Prince of Persia,
a caravan sandwich, game I can't talk about.
game I can't talk about you know what I mean it's like there's already so much in there I need to
really sink time into and stuff so it's again really hard to think about where I'm gonna find
a hundred hours for I don't see you liking Prince of Persia I don't see you loving Prince of
Perci let's totally fair because it's not my type of game but like I told you when I reviewed
Tales of Cinsera's up thank you very much uh I went and did the first hour of Prince to be like
just make sure I'm I'm calibrated correctly I'm like oh this actually is really fun but yeah well I
I don't see me playing the the enrolling credits on Prince of
Persia, but I want to get deeper with it.
I need to beat that game, too many games.
Too many games.
We really just, I fully ran out of time.
Are you going to play it on stream?
No, I don't think so.
Can you?
He really just wants to watch you.
I just want to see you play the end of the game.
Oh, the end?
Yeah.
Last like hour.
Tim I'll do for you.
Thank you.
Yay.
I'll watch it.
It's going to be great.
The moving on.
Last thing we're going to talk about is Dragon Ball Sparking Zero.
Bless wanted me to talk about this.
I don't know if Bless is around.
Blessie!
Barrett, if you could try to get him?
Oh, wait. Mike, can you get blessed?
Mike, we don't want your ass.
I also think he was just excited.
It felt like he was talking more from the angle of chat.
I think chat would think it'd be cool to hear you talk about Dragon Ball Sparking Zero.
Somebody who is not a Dragon Ball Z fan.
You want to talk about Dragon Ball for a couple of
minutes.
Hell yeah.
This kid loves
Dragon Ball.
So hype.
So bad.
What's up?
I've been playing
Dragon Ball, Sparkin Zero.
Fuck yeah,
dude.
And I am absolutely
loving my time with it.
And yeah,
for people that don't know,
I have no history
with Dragon Ball.
Never watched it.
Obviously,
I am aware of a lot
of the elements of it.
But this game is
kind of freaking
fantastic at just
giving me all of the
good stuff.
Oh,
yeah.
Okay.
I totally understand why you guys love this stuff so much.
And, you know, not that I didn't know going into it.
Like, just looking at this is the most Tim shit ever that I just happened to miss out on
because I didn't have Cartoon Network growing up.
And that's thing.
That's it.
That makes sense, right?
But I was the thing I was always shocked about is that you weren't a big Dragon Ball Z fan
because I know how much you love Sonic.
I know how much you love hype shit.
I know how much you love like, oh, we're going to spend episodes just powering up and one-u-u-u-uping each other.
Like, Dragon Ball Z is the most Tim Getty shit of all time.
You grew up without Tuneami?
Yeah, man.
Whoa.
I know.
That is crazy.
On real talk, though, it's such a perfect example of, like, people just robbed of things from their childhood just due to, like, random, like, other situations.
I'm like, I mean, Greg was a Sega kid.
You could have been a totally different person, Ben, if you was Tsunami.
Oh, I know.
I know.
But, yeah, I mean, I was in, you know, Pokemon Sailor Moon.
I was all about that stuff.
But I just never had access to this.
Kevin was a big Dragon Ball guy.
And so every once a while, like, when we were at his house, like, he would have it.
But, like, I didn't have the time to be, like, fully invested.
And the one episode I did watch was at a Curran's birthday so many years ago.
We must have been like 12.
And it was when a, I think his name is Majin Boo.
Oh, yeah.
Big guy.
Pink guy.
Yeah.
Yeah.
He was just screaming for like 30 minutes.
Yeah.
And that was the whole episode.
It was just that.
I was like, y'all are fucking weird.
Like, I don't know about all this.
But now I have the context.
Now I understand.
And the way that this game just throws you into it, like playing the story mode where your
Goku and going through the different story arcs.
I love that they don't give you any setup, but also give you everything you need.
They give you just enough setup.
Yeah.
And it just feels like you're jumping into the season one finale.
And I'm like, whoa, this is crazy.
Like I can't believe you didn't give me like the story of how we got here.
But the just context of the fight you're in and the dialogue leading into it, the way they
do the story bits of like, it almost feels like pictures, which is VO happening.
But it's like in game.
And it like moves so quickly where I'm like, damn, the.
presentation of this is so smart and just well implemented in keeping me invested through what are
just menus and are literally just kind of text bubbles and stuff. Did you know? And I like this is
a thing that I learned during the preview that I forgot when I got the final game and I like
remembered halfway through. If you click like L3 or R3, I forget which you get like a first person mode
in the game. It changes. Yeah. Yeah. It's like oh, this is pretty pretty sick. Yeah. It's like in
Melior Solid 3 when you would press R1 to get snakes point of view, they have the exact thing in this
game. In the story menus?
Like in the story mode during cutscene.
The cutscenes when it kind of looks like a picture, but it's like slightly moving.
But yeah, you can move the camera.
Like when you're the in, yeah, I didn't know that.
That's cool.
And then yeah, you get into the fight.
And I just feel like it's always such a sick setup of like, and here's the story.
Here's why you guys are fighting.
And oh, we're fighting.
And I get to do this.
And the gameplay is ridiculous.
It's so good.
I can't wrap my head around it.
Like, I don't fully understand the, the, the, the, the, the, the, the gameplay.
X, Y, Z access of it all.
It's complicated.
Nobody does. Nobody understands it.
I've realized the moment you stop worrying about not getting it and you just play, it's so
much fun.
Like, the game just allows you to have fun with it.
And I'm fucking badass.
Like, I'm fucking comic band-a-a-a-dh-h-hers.
You know, Teng Kaiichi 3 back in the day, which this game is a successor of, the
thing that I loved about that game and about the series is that it makes you feel like
you're playing the anime.
And that's the thing that I felt like I never got out of Boudicay.
I love the Boudicai games.
with the 2D fighters, but once they put you, like, behind the back, right, they give you the behind
the back camera angle of these characters and go, you have a big arena, you can fly around and
fight another person.
It's like, oh, snap, you really captured this really well.
Like, I feel like I am playing out a scene from the actual anime, which I can't say about many
other, like, anime fighters.
And this is the anime, chat, correct me from wrong about this, because I'm going to state
this pretty strongly.
I'm pretty sure this is the franchise that, like, made this genre a thing as far as, like,
the anime fighter, right?
Like you get this and then and then you get like the Naruto ultimate ninja storms,
the Mario Hero ones justice and the jump forces and all this other stuff, right?
But like, Poken.
Poken.
Yeah.
Yeah.
Like I believe this is the one that like originated that again, correct me from wrong
because I guess there's Power Stone and shit.
But I put that in a different place.
Yeah.
But yeah.
Yeah.
It's funny because Alfredo back of the day was addicted to the Tengkaichi games and when I was
played at my house and I was like, all right, have you fun, dude.
But playing it myself, I'm like, I totally get it.
Like punching these guys.
in the air and then they hit a cliff
and then the cliff explodes. I'm just
like that's so sick. And then
you like knock him down into the floor and like they're talking
shit to each other like the VEO
and like dialogue during the fights.
That's what's really like keeping me invested
where I'm like oh during the fight I'm
getting story elements like it's so
so freaking cool and techinate does that
a little bit sometimes too but like
this is that anime like I can't
believe how quickly the power level over 9000
thing happened and like I lost
my shit like when we get Vigita
and freaking radish.
Raddits.
They come and I'm like, oh, dude, this is cool.
And he just immediately punks him out.
It's just like, no, man, you're not good enough.
Like, it's me and Goku.
I'm like, am I about to start Dragon Ball from the beginning?
You got to.
I was talking to Mike, because Mike's been watching Dragon Ball.
And he, like, started with Z.
He's gone back and started watching the original Dragon Ball,
which I keep telling him, I'm like,
you don't need to watch the original Dragon Ball.
Just go to Z.
But it's such fun vibes, you know.
And I love the original Dragon Ball.
Like, as a kid, I loved Dragon Ball more than I love Dragon Ball.
But if you want to get the good stuff that people are talking about
And if you want to get the hype that you get out of playing this game
You should just watch Z and watch Super
Like I'm on episode 29.
I mean, but here's my question.
Do I need to or can I just keep playing the game?
You can just keep playing the game if you want to.
I would suggest like, I know, I think you would actually enjoy Z.
That said, the thing that I love about what the video game does
is like one of the things about Dragon Ball Z and Super and all these things is that
I feel like so much of the story happens around iconic moments
of what happens and like Dragon Ball
is a series of moments and then just a bunch of like
humor and like banter and shit
around those moments and so like
I think the games work so well in telling the story
because you are jumping from
all right raddits and then
it is Napa and Vegeta and then
it's Friza and that's you have you
done the Friza stuff yet? No no no
well yeah free like that's where
one of the big transformations happen
happens right and then like I can't wait for that
yeah and like you get all those
key iconic moments through playing through these fights and like
they're dropping you in on those parts.
And again, I'm playing a lot of the super stuff.
And I'm experiencing the Dragon Ball super content for the first time because that's like
the sequel series to Dragon Ball Z.
And last night, I played through the tournament of power again through a different
arc, like a different perspective.
And when I tell you that this motherfucker, Jirin, he's like the one of the, he's the villain,
quote unquote villain of like the tournament of power arc.
I love this guy so much.
And I'm experiencing his story through playing this game.
oh, he's basically Thanos.
He's basically MCU Thanos this guy, and they can't
fucking stop him. And like, it is
so cool, I guess just getting the story.
And you get to play as him?
I don't want to spoil anything.
Tim, let's him.
Tim, let's him.
These episodes are like 22 minutes long.
22 minutes.
You can just, what I've been doing,
I was working on some stuff last night,
and I just had my little Hulu up
and just kind of going through him again,
freaking loving the experience.
Loving it.
But like, let me just talk about a cool little moment
that'll just get you real hyped up, right?
Hyped.
Vigita,
trying to get these
dragon balls,
trying to get to
them before Friza
gets the dragon balls,
right?
And he is freaking out
about them,
right?
He wants,
you know,
if Friza gets him,
he wants to get immortality.
Vegeta's like,
well,
I don't want him to be immortal.
I fucking hate that guy.
I work for him,
but I don't like that.
I don't like the guy.
So he,
uh,
Vigita's out there with his scouter.
All of Friza's homies
got their scouters
destroyed by a lot of the NAMX,
right?
So none of them have scouts.
They're looking,
they're looking to him.
They're looking with the scouting.
They're like, oh, we can't use our scouting anymore.
How are we going to find these dragon balls?
Vigida has a dragon ball.
And at one moment, they take, they take freaking little Gohan to the great warrior guy, the Nammick guy.
And because he's able to, he's able to really pull power out of you that you didn't know you really had.
And he, he, like, you had a lot of power within you.
And then Krillen's like, well, I could take my, what about Gohan?
And he was like, oh, yeah, we can.
And it's like, oh shit, this kid's actually, like, fucking crazy.
Like, that's nuts that there's that much power in this little kid.
And then check this out, Tim.
So then Vegeta's ready to, you know,
Vigita's like, I want these goddamn dragon bars.
And, you know, and then he goes, and he goes,
I don't know, since he these power levels are off the charts.
And he said, is, is Kakorot already back?
That's what he calls Goku.
Is he, is Kakurat back?
This is impossible.
Who comes out of the smoke?
Gohan.
And he's like, no.
Why I just get chills?
It's impossible.
And so it's like this little fucking kid
It was all of that power
He thought it was like a bunch of people
That dude
I'm that so good
I'm that going on
I need you to play through
All of Goku's art
That's my plan
Because God
Even as I'm playing
Like already knowing Dragon Ball Z right
Like I know we've compared it a lot
To like Superman and stuff
And I think Greg brought it even up more
My little thing
Yeah
Your little Superman thing
Greg's little baby bullshit
And Greg brought up
Even like the comparisons to Invincible
And I'm like
Oh invincible might even be a more apt
Comparison for a lot of what goes on
in Dragon Mall
The more I play, the more I'm like, man, comic books are just every other comic book.
Because, like, I know manga would be in the case of Dragon Ball, right?
But like, the way that, you know, it is, you have the alien that lands on Earth that, you know,
is supposed to conquer Earth, but then, like, his people come back and they're like,
oh, you better conquer all this shit, right?
And then, like, when I tell you that playing through Super and getting to the point where
they're introducing other universes in the multiverse, I'm like, it all comes back to the
multiverse somehow, all of these things.
But Dragon Ball is really, I think, all of that.
comic book shit that you know and that you love mixed in with the most hype shit of all of all time and it's
it's another flavor of that but i think for me it's probably my favorite flavor of that because
they found they found all the ways i think to you know make it hype but then give it so much heart
i love gooku so much as a character like i again once again playing through the turn into power
for the second time maybe like the third or four time because i'm now i'm i'm going through all the
arcs. I'm completely with all the arcs.
I saw a little thread from you last night that said,
would it be crazy to,
if I made Sparking Zero my Game of the Year?
Literally before this, as you guys have been talking about this,
I turned to Roger, I was like, Roger, what if Sparky Zero is my Game
of the Year? Because it's the thing of,
I think I'll shy about even in our Game of the Year conversation so far,
right? I'll shy about like the idea of invoking Sparking Zero is my Game of the Year
because, you know, I'm like, I like to, and I know this, it's the conversation
of our Game of the Year versus the Game of Year and all this shit, right?
For me, I'm like, I know my bias and my passion about Sparking Zero.
If it's hitting, though.
And I know how good, like, Final Fantasy is and Tekin is and like these other games.
The more I play Sparking Zero, the more I'm like, wait, no, Sparking Zero is fucking fantastic, though.
Right?
Like, there are some critiques I have here and there.
But overall, there's 180-something characters in this game, and they have unique animations for all of them.
They have unique intros for all of them.
They have a story mode that covers so much of Dragon Ball.
And even if I'm going to compare it to TechN8, which TechN8, one of the best fighting games of the year,
if not the best fighting game of the year.
Like, if I'm comparing to the single player content,
Dragon Ball has better single player content.
And like Dragon Ball is outsold,
or not outsold, sorry, has like, I think,
exceeded the player count as far as like concurrent players
on Steam and shit, right?
Like, Dragon Ball is bringing the stuff as a video game,
as a fighting game, as a fan experience.
My timelines filled with people
that are fucking passionate about this game.
It is doing something special.
Hell yeah, man.
I'm so happy for you.
I'm happy for me.
Yeah.
Because playing through this, man,
I'm like, oh, what a great way to experience
I needed to play it through Goku's entire arc
and then bootups and Dragon Ball.
How long is that?
Not that long.
Maybe like three hours, I'm going to say?
100% of that.
Yeah.
God.
So good.
So much fun.
Let us know in the comments below.
If you're playing at Dragon Ball, Sparking Zero.
It's clearly the end of the show.
Bless you.
You didn't need to leave.
You've got places to go, man.
Or just let us know whatever you want in the comments.
What's your favorite arc?
I need you for 15 seconds.
Let me know in the comments
What control scheme you're using
Because I know Blessing is using the alternate one
Which is more the classic style
I'm having trouble just making the controls feel right for me
Yeah, for sure
For sure
Stay tuned though
If you're on Twitch, stay right where you are
We have a full day of fun stuff planned for you
Including a kind of funny game showdown starting
Right after this
If you're on YouTube you need to make the jump over
But until next time I love you all
Goodbye
Goodbye
