Kinda Funny Gamescast: Video Game Podcast - Guitar Hero And Smash Bros. DLC - Kinda Funny Gamescast Ep 16

Episode Date: April 23, 2015

With both Guitar Hero and Rock Band coming back, is it too much, we discuss what characters we want to see come to Super Smash Bros, how do video games compare to movies, and what game series just nee...d to stop? (Released 04.17.15) Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
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Starting point is 00:00:08 All right. All ready? For this? Mm-hmm. Da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da. Oh, my God. What's up, guys? Welcome to the first and last ever, episode 16, of the Kind of Funny Games cast. I'm Tim Geddes.
Starting point is 00:00:24 We got the coolest dudes in video games reunited for the first time. And it feels... What was it? I shook him into another dimension. He was straight to your ex-off. Yeah. I like that. Man, that's just how cool you are, Colin Moriarty.
Starting point is 00:00:38 Well, some might say that. Yeah, you were out in Iceland. I hear it's cold there. It's fucking frigid. Absolutely frigid. Yeah. As the name suggests. Yeah.
Starting point is 00:00:46 Was it really cold? Yeah, it was fucking freezing. I thought it was the green one there. I thought it was bluffing. I thought Greenland was, Greenland and Iceland were supposed to be backwards. No, I just throw you off. Rakevick, where I was is the northern most capital city in the world.
Starting point is 00:00:59 And, uh... It shows. Yeah. Every time you walk outside. And then Greg Miller. Hey, who must be happy? Is it the first time we've seen Colin in like... Collins back. It's good.
Starting point is 00:01:08 A week and a half. I had to eat my yogurt and shame again today this morning. I was like, I remember this world. I remember this day. We're back. What your fucking dirty ass. Gross ass. I do so much for you and I don't get any credit.
Starting point is 00:01:19 Unsung Hero part two, Greg Miller. Unsung Hero. You can't do that. At last, we have Alfredo Diaz. The Alfredo plays on Twitter. Alfredo plays on Twitch. He's been doing really well on Twitch. Yeah.
Starting point is 00:01:30 Just hit 500 subs. Yeah. We're on the golden nugget showers left in night. I predicted. Thank you. Golden nugget showers. 30,000. 30,000 followers.
Starting point is 00:01:38 30,000. That's insane. A lot of support from the kind of funny family and community. That's amazing. So yeah. Shout us to all y'all. Y'all doing God's work. Also, just so you know, I can't hear anything because I have a head cold. Well, I'm getting over one.
Starting point is 00:01:49 So if I'm like really low or really loud, I mean, it's just it is. It is what it is. I like, is that a head cold song you were working on there? No, I was like, head cold. I was like, that's the thing. All right, cool. Yeah. You ever had a head cold before?
Starting point is 00:02:00 No. Like, were you all congested in your head and you can't hear. No. But it was between that and just a cold. I think you're super congested. That's like the defining factor. Cold, I feel like you have a sore throat, your cough and you're sneezing or whatever. Head cold is all up here.
Starting point is 00:02:13 You feel like somebody in like a NyQuil commercial. Oh, okay. I get what you're saying. Good. I know all about that. Guys, a lot of things have happened in the last couple weeks in this world of video games. I don't have a segue from that. I was like, I don't have a segue at all.
Starting point is 00:02:26 Hold on, Alfred. I'm sorry. Kevin's asking me to raise my antenna. Oh, that makes no sense. I thought you was asking a mastermind. Yeah, I was like, that's nice. Not now, Kevin. Oh, shit.
Starting point is 00:02:36 I haven't even told you about the game I got for our let's play tomorrow. I'm so excited about this. This is great. You want to know just the nut shell recap here? Oh, nutshell recap. Yeah. It's a game. Give us the nutshell recap.
Starting point is 00:02:50 Where you succeed by giving cars shifters, hand jobs. Sounds thrilling. You and I are going to play that one. I like that. We're going to play that one. We're going to be good. It's not good at sex games. No, he gets all uncomfortable.
Starting point is 00:03:07 He gets really weird about it. Nick talks a good talk about being all sexual and gross. But yeah, then you give him a game with two figures he banged together to make sex. And he's like, I don't like this. They're springing stuff on me. Yeah, that's Nick. Although I did watch the How Do We Do It? Let's play we did.
Starting point is 00:03:22 And I laughed a lot. You know things you can do when you watch shit that you do. And then you laugh at it. That's my metric for success. Okay. I want to tell, then by that metric, I wasn't in it. But I don't, it's rare. that I'm not in or around while you guys make a video.
Starting point is 00:03:37 Right. Usually around. I wasn't at the guitar hero event. You boys did a fantastic job. I was a very, very big fan of your let's play. I liked it too. I feel like we did a good job of, well, first off, I'm not modest at all when it comes to anything.
Starting point is 00:03:50 Second off, I think we did a good job of like talking about all the new features and stuff in the game. It was actually playing it and having fun. My concern was like, when I started, I was like, I was just going to play and horse around. But you know, you were actually explaining. They had given you the bullet points beforehand. Here's what's new about it. And you told us all and showed us with that man.
Starting point is 00:04:07 We've both been in IGN long enough that we kind of know how the events work and all that stuff. So it's like I know we're going to sit down, get the spiel, do all that stuff. But it was fun being able to say like fuck the corporate politics of like having to having to just go through all of the, well, this is new and then this is new and then this is new. We just literally did a let's play. I don't think anyone else did a let's play. Which we can see in the views and the reaction in the video, people really liked it. And it's like the most gameplay, I think, that anyone else has. It was a great blend.
Starting point is 00:04:34 It was like the scene from Ghost, but with a guitar. That's really what it was. It's really what it was. So the guitar is taking the place of, like, the clay pop? Yeah. Okay. Yeah. I don't know if it was that or if it was taking the place of, of course, the bottle cap.
Starting point is 00:04:46 When you're trying to move the bottle cap or the penny or whatever was. No. No. And then everybody goes, get off my train. Because he's a ghost on the train. Right, right, right, right. Yeah. Of course.
Starting point is 00:04:54 But me and Offerer had a lot of fun playing, and I think it comes across. And the one thing about the game that I think is really unfair is that it's really easy to judge just by watching it. Playing it is a totally different experience. And that's not some bullshit that I'm just saying. Now, you are awesome because I didn't have a good segue. But then you just teed me up for the best segue ever because guess what, guys? First topic, music game. Music games, 2015.
Starting point is 00:05:18 There's so many of them. How do we feel about this? Three, because I count amplitude. The amplitude is. I'm not letting that count, although it shouldn't. Thank you for it. Here's what I'll say about the music game. I didn't think they'd be back this quick.
Starting point is 00:05:31 We had had discussions about this when we thought they were going to come back. When the rock band came back, we talked about it on Colin Gregg Live and all these things. And it was just like, has enough time passed. And I was like, I don't think so. And then when it was like rock band's out and then guess what? There's going to be a guitar hero as well. That's when I was like, we're right back to square one. Everything's fucked.
Starting point is 00:05:46 It's going to explode. But after seeing Guitar Hero Live, I was like, oh, if Guitar Hero Live is different and rock band's the same, then finally there's parody. There's a reason to own both again. There's a reason for them both to be back at the same time. That's my one thing. I was concerned about them flooding the market too soon. But based on I saw the guitar here, of rock band is just rock band.
Starting point is 00:06:04 And it's like, oh, okay, maybe this doesn't all blow up and kill everybody. Yeah. Now, my thing, I'm a huge music game fan. Like, all three of those games I'm super excited for. And I'm going to put a lot of time into specifically compared to how much time I put into most video games. Like, I actually really invest in music games. I don't think we need this much.
Starting point is 00:06:22 Well, sure. It worries. me that there needs to be all of this. And it's like, I really wish the only one was coming back. Of course. The thing is, like, I don't know which one. Like, we haven't really seen too much Rock Band 4 yet. So it's like, but we can't really judge.
Starting point is 00:06:36 But already both of them have things that I really like about them and both of them things that I'm like, man, I wish you just change this a little bit. Or I wish that wasn't how it was. In my perfect world, it would be one of them and it would just be a platform. It wouldn't be called Rock Band 4. It would just be called Rock Band. And forevermore, it's just adding on top of it. and that's it.
Starting point is 00:06:55 How do you add on top of it again? Show me how you add on top of it. You could do this and then I just push. Yeah, very good. It's good. But see, I think something interesting that came across in your less play when you were talking about it, right,
Starting point is 00:07:06 is that rock band and then, and this is last gen rock band, right? And then the final guitar hero, guitar hero, you were like, they were party games. They had gone from arcade experiences to party games and that was fun. Mainly guitar hero on the transition.
Starting point is 00:07:18 Rock band was always a party game, right? And so I have a feeling that guitar hero live, if it's going to succeed, going to succeed with the people who, like, when it originally came out and Freddie Wong was super into it, right? People who want to play it to be challenged, to do this, to play guitar, that's it. There's no bullshit in it.
Starting point is 00:07:34 I turned out, I was expecting, when I sent you guys out, right, I, in my head, without getting anything from Activision, assumed it was going to be full band, the kind of funny team goes and plays all at once. And then when I clicked the video, I was like, they're just playing, oh, it's only guitar again, or so it seems. So far, at least. Yeah, yeah, yeah, yeah. They were very, like, they made sure they didn't say it was just, just guitar.
Starting point is 00:07:54 them and they were like, well, for now, we'll see. But I can't imagine them adding other instruments. Right, yeah, singing at the TV with people booing you and stuff like that. Yeah, like that just doesn't make too much sense with the game that they've created because of how complicated the guitaring is. And then what you're saying is like guitar hero one through three were very focused on guitar songs, like songs with crazy solos and the challenge levels and all this stuff. And it had this nice curve of you knew what you were getting if you played any song on easy, medium, hard, or difficult. Yeah. Like the different button combinations, like if it was easy, it was just three.
Starting point is 00:08:28 If it was medium, it was four. If it was above that, you're sliding and all that stuff. And it's like, you knew that going into it. And every song was designed around at all moments in the song, you're doing something on the guitar. Yeah. And it's like even if the song has like a part that doesn't have guitar, you're doing the synth part because it wouldn't be fun to not do that. Right. But then once they switched to rock band, it was entirely a party experience.
Starting point is 00:08:49 And like, there was so many songs like, Weezer, say it ain't so. How fun is that on guitar? It's not. Fuck you. It's great song. Yeah, but it's just like you're just doing it. Even on expert, it's like, this isn't fun. This is just something to do it.
Starting point is 00:09:03 The fun came from playing with your friends and being an experience and building it's a whole party thing. So when I was saying earlier when I was like, already I'm seeing things that I'm like, oh, why are you doing this? It's like, as much as this new guitar hero live is what I always thought I wanted to come back from Guitar Hero. It still is trying to be the party game and here's a perfect game for parties. and it's just like, can you not do that? Couldn't that be a lie, though? It seems like that could easily be a lie about what point they're saying right now
Starting point is 00:09:29 knowing that watching people play it, they're going to be hooked on the guitar again, how crazy can you get with the six total buttons and one strum. Yeah, but I mean, just like a lot of... I was just to put some thought into that. I was like, I didn't really care for those games coming back, and then once that guitar was in my hand,
Starting point is 00:09:45 I was like, oh, I do miss this. Like, I do want to play this again. And, like, I don't know. I do see them kind of, over flooding the market this year, but maybe just a personal thing. Like, I did the whole rock band thing. I don't want to buy a whole set again
Starting point is 00:10:00 because I think I'm going to have a bunch of friends to play with all the time, but that's not really how it goes. So I'm just going to buy Guitar Hero and then just do that. That was the thing I took away from that video, is that that reminded me a lot of Guitar Hero 2 when I bought Guitar Hero 2 when I was living in Micah's spare room and I just moved here and had a little CRT
Starting point is 00:10:18 and just sat there and played all by myself and I was fine with that. You know what I mean? whereas rock band is a commitment. Rock band buying and the new rock band needs to be that Colin and I have agreed that we are playing rock band in the living room at least twice a week or something with the girls or whatever.
Starting point is 00:10:31 Like we're getting use out of it. So it isn't like when I bought DJ Hero and literally played it one night and never touched it again. Yeah, DJ Hero was kind of whack though. It was a great idea. The song mashups are awesome. The thing I'm most fascinated about these music games coming back is I personally am very excited about it.
Starting point is 00:10:46 We have to remember about with rock band and guitar hero is that the games were never bad. It was just that we were tired of them. So the formula still works, and I think that, you know, Greg was, I think, a little bit more surprised of them coming back so soon in that also that they would be available this year and maybe thinking that more space needed to be had. But I don't agree. I'm actually, like, kind of excited to play them both, especially rock band. The more interesting thing is that two publishers, Activision and EA have stumbled upon the same thing in the same year to bring back these franchises, which is not a coincidence. I don't think because I don't think they knew what the other was doing.
Starting point is 00:11:21 I think that they were reading probably similar research, market research, maybe using the same firms to discuss internally whether these games could come back and if they could be commercially viable and then struck at the same time. I think it's good that they're both coming back at the same time because the cream will rise to the top. If one came back on disputed, I actually think it would be kind of lame. Because the narrative in 2008-2009 was both those games going up head-to-head for a couple years and which one was better and which one people preferred. So I'm interested to see how they, how they,
Starting point is 00:11:49 they go against each other and how the market reacts. I think these games are going to do very well. And I think that there's question that need to be answered backwards compatibility. It's probably not going to be impossible with the new guitar here. But with Rodney and it should be, I hope it is. I think they said that it was. And it absolutely should be. Someone tweeted at us yesterday saying like, oh, no, backwards compatibility is already a thing.
Starting point is 00:12:09 I haven't heard that myself. Yeah, I mean, I'm not up on it at all. But it's not the phone. I'm going to look to the internet. But like, that's going to be pretty important with Rock Band. And I agree with you games as a platform is kind of a smart idea. idea and not only with music games, with lots of games. We talked about with Call of Duty and Grand Thurismo in the past.
Starting point is 00:12:24 And it would be nice to do those kinds of things as well. But a lot of people think that one is being reactionary to the other, and I think that's kind of a foolish thought because the licensing agreements that go into these games and all that kind of stuff. And lots of lawyer muscle and all that kind of stuff. So I just think it's a coincidence that they were both ready this year. And I'm sure that EA wishes Activision wasn't going and Activision wishes EA wasn't going. But as a consumer, we will all win because they will both have to be better
Starting point is 00:12:47 because it will be competition on the market. You know, going back to it, like, looking back at, you know, 2007 through 10 when these games were coming out and being a thing, was there a clear winner? Because I know that a lot of people look at, like somebody. I think rock band is a clear winner. I know that, like Mike Drucker yesterday tweeted, and he said that harmonics is to Pixar as Activision is to DreamWorks. Yeah. And it's just like, I get that as an overall statement, but it's like the Guitar Games, did they? They gave up the ground.
Starting point is 00:13:18 Real quick, hold on. Before we jump, let me put a finish. According to the Never On Wikipedia, Harmonix also promised compatibility with the over 2,000 existing songs that were released as downloadable content for prior installments, along with the possibility of backwards compatibility with guitar and drum controllers designed for the PlayStation 3 and Xbox 360 versions, although new PS4 and Xbox One specific hardware is also in development.
Starting point is 00:13:39 Yeah, the problem with the hardware is it's probably going to be easy for them to hard code into the games. It's going to be difficult for the consoles to deal with that hardware. Yeah, you know what I mean? So now back to this question. Here's the problem in why rock band has looked to be the winner of that fight last time around. I'm sorry, I'll get ahead of myself in the analogy. Guitar Hero gave up the ground.
Starting point is 00:14:02 They switched their model. They changed to be a full band thing when they saw how successful rock band was. If they would have said, fuck it and stuck to being Guitar Hero, and that's it, then maybe there's, you know, well, this is that. It's very similar to, like, with the PlayStation 4 Xbox, right? Xbox is like we're going to be always online We're going to do all this stuff That's PlayStation 4 hey what's up
Starting point is 00:14:21 We're not we're 100 bucks cheaper in this And Xbox immediately had to go We take it all back We understand you don't like that Sorry sorry sorry sorry and that immediately puts that mark on you Right that you're like you're reactionary And you're not in it to win it You didn't have a vision
Starting point is 00:14:32 It seems like Harmonics has always had a vision For rock band right You talk to those guys those developers Now granted you're talking about Harmonics versus Activision right where Activision is very much We're Activision Harmonics is able even though they're published by someone To get out in front and be like
Starting point is 00:14:45 We're the people behind this we love music, here's this, we're putting our developer or our staff's bands into the game. We're going to have DLC every week. And they, like, showed all this TLC to that franchise. You know what I mean? And it does become one of those interesting things with it where since Guitar Hero was first and Rock Band was second, I think we get into that echo chamber a bit where, I think, to us, to inside the industry, rock band was what it was all about.
Starting point is 00:15:09 We all loved rock band. I can't remember the number of IGN rock band parties we had, and that wasn't limited just to IGN. That was every other thing. But mainstream, I remember when my friend, she hit me up. She's like, hey, for my husband, he wants Guitar Hero, but should I buy him Rock Band? I had to explain, buy him what he wants. I know mainstream, I think Guitar Hero has more cachet than Rock Band, but Rock Band's the better game. One of those kind of arguments, you know?
Starting point is 00:15:32 It gets so interesting because, I mean, at the end of the day, Rock Band was Guitar Hero at one point. Like, one and two were made, but, like, the lineage goes, Guitar Hero 1, Guitar Hero 2, Rock Band, and that's where harmonics went, and then Neversoft did Guitar Hero 3, and then I don't even know who the fuck made the rest of the World Tour.
Starting point is 00:15:50 Yeah, there was World Tour, the legends of warriors of rock, I don't even fucking know. Band Hero. There was. Band Hero had Taylor Swift in it. Yeah, that's true. And then there was like a million
Starting point is 00:15:58 of the like random like Aerosmith. Right. Beatles. The 80s. Beatles was rock band. I apologize. So it's like,
Starting point is 00:16:04 but that's what I'm saying. Like I feel like Fan Hill. We kind of get, the industry gets stuck Oh, rock band's the winner. But I don't think it was that clear in terms of.
Starting point is 00:16:12 You're wrong. I don't know the sales numbers, but I mean, in terms of quality, I think, I think one was clearly the winner. The bigger, the bigger thing with guitar here, though. I don't know about that with quality, though. I mean, I do. Like, I think, I think that the harmonics is the developer that pioneered that space. They went in a different direction and made it applicable to, you know, to rhythm in addition
Starting point is 00:16:40 to treble. So, you know, so I think that that was a revolution. that they patted down and did first, and I think that it worked out pretty nicely for them. I mean, I was not interested all on guitar era after Rock Band came out. And we played a lot of them. I mean, what a lot of people don't know or don't remember if they weren't a long-time IGN readers,
Starting point is 00:16:55 and Greg and I were there when it was happening, but even before us, is that guitar hero largely succeeded because IGN, like, loved that game. And they beat the drum hardcore for the original guitar. It was like, Tal and his cave, everybody out there rocking. Yeah, a lot of people, like, don't know that, that guitar hero was somewhat under the radar
Starting point is 00:17:13 until like it found evangelists in the media that really liked it and talked a lot about and wrote a lot about it and so Guitar Hero did really well and so that like I think that you have to follow like the core lineage like you were talking about about who was making these games and I think that you know rock band stole the thunder and my personal circles of friends I mean that was the same thing you know because you also invested
Starting point is 00:17:35 in these instruments and so like that and so you have to go you know some of them are cross compatible I guess but ultimately you had a kind of go where you were spending your money as well and these are such investments. The bigger thing is that if there is backwards compatibility with the new rock band and I'm not confident there will be because I don't think it's going to work is that you can go to your local
Starting point is 00:17:54 goodwill or whatever and just pick that shit up for real cheap right now. Like the minute that's announced you know like you better make a move. Make it bank off them 399 guitars. I just remember rock band kind of just doing their thing and then I fell off into that boat because the guitar hero was doing like Van Halian
Starting point is 00:18:11 and like some other weird stuff and I was like these are, I mean, like, I respect. I was like, I respect. But I mean, yeah, it's stuff that our generation didn't necessarily. But like, stuff to our generation wouldn't really cling on to. It wasn't Taylor Swift. Yeah, yeah.
Starting point is 00:18:22 Did it for us. That's what I remember. I don't know. For me, I was like, yeah, rock band was the way it go. Yeah. Yeah, I don't know. See, it's really interesting to me because I get all of that and it makes sense because, yeah, when you invest in Rockman,
Starting point is 00:18:35 you're just going to keep going that path. And it's like then when a year, I think it might have been two years later that guitar hero decided they're going to add their whole band and whatever. It's like, everyone's like, well, I'm not, I already have this and I already don't use it. So I'm not going to get that. So it kind of had a bad taste. But when you played the games, they were great games. Like, if you're going to review the games, I don't think that rock band was better than Guitar Hero,
Starting point is 00:18:54 even like when it was the full band setup or whatever. And like the drum set was awesome with the, I remember it was four or five. It had more than the other one. Yeah, like three times or two times, two symbols. And it was cool. And 311 with the guitar here. But the, yeah, I think largely the performance on them were equal, because I mean, We used to play them all the time at IGN in the old demo room in the old office.
Starting point is 00:19:18 But I think a lot of it has to do with like the songs that you prefer to. And there was cross-pollination, but not necessarily. So I mean, it's like about the, it's an expensive game. It's a fucking, it is an investment. If you spent $100 on DLC on rock band, you're not going to suddenly go play guitar hero. So it did kind of send you into a certain niche. Now that I know rock band songs will work with, and I don't know how they license that out, but they figure it out, the rock band, old rock band songs will work with the new rock band.
Starting point is 00:19:41 I mean, that's fucking huge. Yeah, I mean, that's like, that's like pretty much sold me on rock man already. See, it fucks me over, though, because I want to play on PlayStation 4, but I play it on 360. So now I have all, I have this giant library of 360 music. Maybe I can somehow redeem that. Eric Pope, get on that. Figure out how to make that happen. That would be nice.
Starting point is 00:19:58 I don't think that's beyond the realm of possibility. Yeah. Yeah, that's interesting. I don't even think about that. I have hundreds of songs for rock band. I think it's pretty much going to push me into that. Well, I mean, now it does not even question, though, because guitar goes different. That's the other thing too, is that guitar here is not what I mean, it looks cool.
Starting point is 00:20:16 It's not what I want to play. I like, you know, what I hope with rock band, like when they really flesh it out, and I've talked about this before, like, I'm a musician, and I like playing these instruments, and I think it's fun. I think playing drums on these songs on Expert is largely indicative of the way you would really play a song with, you know, obviously not a real kit. The thing that used to bump me out is bass, because bass is really fun to play, and I felt like it was kind of an afterthought. Like, I play bass, and I think it's a really fun instrument. I'd like for them to make a different bass module like a different instrument that is... Like a different guitar.
Starting point is 00:20:45 Yeah, like that has maybe a fewer frets and something that you would pick instead of or like you could pick or you could like, you know, or you can, um, you know, just play it differently. Just make it different. As opposed to like, oh, who wants to play bass now and it was always like the thing that one wanted to play.
Starting point is 00:20:59 And I'm like the bass is fun. Like, bass line like, there's fucking like, oh, I was listening to Space Hogg in the meanwhile. You know, that song in the meantime or in the meanwhile, whatever, that mid-90s song. You have to give me a few bars on that. I can't even sing. right now. I'll bring it up on here. It's funny. Sometimes in your
Starting point is 00:21:12 conversation here, you talk like you're at awake. It's really awesome. Sorry, I can't I can't tell you. It's really sad about it. I can't hear myself at my throat hurts. But there's like awesome bass lines and I don't feel like they explored the rhythm as much as they could have considering the implementation of bass because drums did it so
Starting point is 00:21:30 nicely. It was just like it was a stepchild of the guitar and so I could play bass on hard. Yeah, I'm doing something on hard. It was always just like who wasn't good at it. Oh. Yeah, yeah, okay. I was listening to the song.
Starting point is 00:21:45 I was like, this would have been a great, you know, it was like a great song and fucking awesome little walking bass line in there. So I would just love for them to, yeah, I always jumped on the bass with them. Like, it's fun, but it didn't do anything to differentiate itself from guitar because everyone thinks guitar is such a fucking dominant instrument for whatever reason.
Starting point is 00:21:58 So like, it would have been cool to have that. And I hope that they do that. That was like one of the big problems with both of those games. My biggest problem was that the rock band guitar sucked ass. Yeah, I mean, you mentioned it when then we got away from it, was the equipment quality or whatever. Yeah, a thousand percent,
Starting point is 00:22:13 I will give you the ground, I will totally tell you that, yeah, Activision had it fucking down on a guitar here. Those rock main guitars were garbage. They were fucking garbage and like, I don't know why they switched to the, like,
Starting point is 00:22:22 it's like a flicker thing instead of like a, there used to be way more, way more like. The whole, the first kind of, it was all mush. The buttons were mush and this, yeah,
Starting point is 00:22:31 this drum was must. You could use the guitars on the other game. Right. And that's what I, that's, like we're talking about how much we love the other one. I forget which one it was. I guess it must have been,
Starting point is 00:22:40 that first gen rock man one versus guitar hero three where i bought guitar here three just for the guitar well yeah the guitar hero three the the um guns and roses whatever one that was guitar o three right yeah what had the guns and rose's guitar i don't i remember that was the best it was the black guitar and it was the first wireless yeah yeah that was the fucking best well the first wireless for all of them there was a wireless one on a xbox shut up 360 for guitar row two no one like you yeah xbox pretty sure anyways all right i'm excited for for fucking all. I mean, we can all agree. The most, the best rock band was Rockman
Starting point is 00:23:14 DS with your little accordion. Guitar here. That wasn't a rock band. I don't give a shit which one it was. I'm just making fun of your vast library. Well, I, no shit. I fucking enjoyed the shit out of the guitar here. DS game. It was great. You must have been a cool kid. I was. Strumman. Strowman. Strowman. Me and Craig Harris. We're doing the same thing. Good. It was fun. What up Craig Harris. Rest in peace.
Starting point is 00:23:33 All right guys. Craig Harris. Second topic. Smash Bros. DLC. So, Mue 2. People are getting him today. as the day of we're recording this. But you're indignant about it because they're not getting them for the right reason. What's happening? It's like YouTube.
Starting point is 00:23:45 No, people are getting them for the right reason. I just fucked up. As people know out there, because I've talked about this before. If you wanted MUTU, you had to, like, register your Wii U and your 3DS codes
Starting point is 00:23:55 and you get them like a week earlier or whatever. And then otherwise we have to buy them next week or in two weeks. Okay. I never thought that they would have given them early. And like, I forgot. It was like, oh, the last day to register is tomorrow. And I was like, oh, I would have to go home to get my two coffees,
Starting point is 00:24:08 do all this. I was like, I don't want to do any of that. So I was like, I'll just buy it for $5 when it comes out. And then it comes out later. I'm like, oh, well, I made a bad mistake. I screwed up. So I don't got Muteu. I don't really care about Muteu though.
Starting point is 00:24:20 I didn't really use them in melee at all, but I want new Smash Bros. Characters gives me an excuse to play again, forces us to play again, and I like that. Yeah. You can vote for what character you want, right? Yeah. So they announced MUTU way back in the day, like before the game came out. Then recently, they had a new year. now it's Lucas is going to be the next character coming in June, coming back from Brawl.
Starting point is 00:24:43 And now there's this thing with like, oh, yeah, for the next characters, we're going to let you vote for whatever character you want. And originally people were like, oh, just Nintendo characters. And then Nintendo was like, no, any game character. Whoever the hell you want, vote for it. And what's interesting to me is the voting is open until October. That's a long-ass time. So they're getting a lot of data here. That's interesting to me because it's like, why?
Starting point is 00:25:05 Why wait that long? Like, why wouldn't they just, you know, put out something a little earlier than that? Because if Mutu is April, Lucas is July, I mean, I guess October is the next thing. But then that wouldn't make sense. They won't be making all these things. Yeah. I mean, it'll probably be, like, it's not like it's that easy. Sorry?
Starting point is 00:25:24 There's probably other characters, too. Yeah, that's true, too. But, yeah, so, I mean, like, it's not a public-facing vote, right? Like, you cast your ballot and I never know. And it just goes out. Yeah. Out of there. They probably have the agreements locked up right in.
Starting point is 00:25:35 Exactly. You all voted for tails. Here he is. Here's sales. But that's what I think. I don't think that they're actually even looking at the votes because they're just like doing this to cause people to talk about it. And oh my God, are people talking about it? Like it's one of the top NeoGraph threads every day is talking about what Smash Bros character do you want?
Starting point is 00:25:50 And like we get tweets all the time. What characters do you want? Who are you voting for? Help petition to get this character in and all this stuff. I'm like, holy crap, people are taking this really seriously. Which is cool. People care about Smash Bros. Yeah, I've noticed.
Starting point is 00:26:01 So my question to you guys is what characters do you want in? which characters do you not want in? And who do you think we'll get in? I think you have a lot of insight into this. I wish that they would remove half the fucking characters are already in the game. But the problem with this, with the roster as it is,
Starting point is 00:26:19 is there's just a lot of just these fucking, like, all these fire album characters. It's like, who the fuck are any of these people? Like, they're all the same. You know what I mean? It's just like, dude with cloak and sword. It's like, oh, that's fascinating. So there's another thing that I forgot to say.
Starting point is 00:26:33 there was another rumor that dropped a couple days ago since because the MUTU DLC's coming there's a patch that was released for Smash Bros. People got in, kind of hacked all the info and found a bunch of shit. Hack the planet. Yeah. And like, you know,
Starting point is 00:26:45 people do this all the time when games come out, specifically for fighting games and games that kind of like... That's how every PlayStation All-Star's game character came out. Remember that? Yeah. That was the best. That type of shit. It was all in there.
Starting point is 00:26:54 It was like, oh, God. And, you know, back in the day, Brawl was hacked and people found that there was, or melee was hacked originally, and we saw that there was like day-to-day, like files in there. And then Brawl was hacked later, and it was found that there was Dixie Kong and Mutu and one other character. And then now that it's happening here, there was this rumor that Ryu from Street Fighter
Starting point is 00:27:23 and Roy from Fire Emblem. Good, Roy. Let's get Roy back in there. Roy's our boy, dude. In distinguishable Fire Emblem character number seven. Who he was in melee would come in back. And then those rumors have essentially been like squashed and just their total bullshit. Yeah, if Roy ever comes back to a smash Bros game, I'm going to be shot. He was my main in melee and I fucking loved him.
Starting point is 00:27:44 But yeah, if he came back, that would make no sense. Because then there'd be three of the exact same character. It's too much, man. And I just, I respect Fire. I think it's fine. I just don't understand like why these, it just seems a little uninspired. I feel like this roster for as big as it is is a little bit boring. And I think that it would be cool for them to start really chasing some.
Starting point is 00:28:03 some more third parties, but I also think that there are first party characters that that could be in the game that aren't. I mean, I'm really still confused why ice climbers aren't in the game. And I would like, you know, ice climbers were my main and I enjoyed playing as them. And it's a little one. I know why, like, they couldn't make him work on 3DS and so like that's like, which is so funny. And 3DS is like, so under power that I can't use the ice climbers.
Starting point is 00:28:22 I was like, all right, that's an interesting issue to run into. But the character that I've wanted for a long time that I've talked about is that I think Dr. Wiley would have been a cool character. And this is, and this is before even Mega Man was in the new one, when I, I played brawl and Pokemon trainer was in it. I was like, this would be an awesome way to do Dr. Wiley to keep him in the background and then he, like, summon
Starting point is 00:28:41 robot masters to fight for him, I think would be really cool. So that's one of them. And I like like when Snake was in it. It's like cool to have more serious character. I wouldn't want a character like Raiu in there, whatever. I would like to keep it as cartoonish as possible unless it's in the Nintendo universe, then you can have Captain Falcon or whatever, more humanoid
Starting point is 00:28:57 characters. But I can go on and on about the characters that I actually want in the game. Simon Belmont. Yeah, Simon Belmont would be extraordinarily awesome or Alicard or Dracula or whoever if you want to get like really nerdy can get Sifa in there another more obscure Castlevania character but
Starting point is 00:29:12 that would be pretty cool and I mean when you explore like the first parties or the first party kind of content they've done a nice job of exploring like getting the villager and they're even like Wii sports trainer or whatever but I do wonder there's no one from Star Tropic's in there for instance
Starting point is 00:29:27 or like they can go deeper and deeper and I would like for them to do that I don't know but the roster's already very big but I wish that they would give a thing which characters don't you want and then they just take like five of them out you're so funny
Starting point is 00:29:39 you're like you can't play you can't play that anymore no I would I would love for them replace who do you want replaced like here's I was actually thinking about this the other day I've since it came to Wii U and 3DS I've not seen
Starting point is 00:29:53 one single solitary fucking person play as one character and if you can tell me who that character is I'll be impressed because I don't even think about them and it says and it says everything thing. Why is Olamar in this game? No one plays him. No one. I have not seen any fucking
Starting point is 00:30:09 person with any of the people we've ever played with. No, we don't, yeah, we just don't play as him. Boring. He's difficult to use. And I know, and I have seen people use him effectively, but I'm like, this guy, like, come on, man. I get him out of there. Get him out of there. Get him out of there. That's so funny. The Fire of Lim thing is weird. Like, I can't believe there's that many characters in it, but it all comes down to Sakurai. He's a big fan of Fire Enlim, so he wanted to like support it and like stuff like in a lot of ways smash bros made fire emblem in america like i wonder if the franchis would have ever even come here if it wasn't for well it made a lot of curiosity i mean that's the brilliance of the marketing angle of smash brothers generally is just
Starting point is 00:30:46 you know people are exposed to this game don't know who these characters are if they're not into it as we are and then they and they go and explore so it is a nice way to do it but they didn't have to do with like all these characters it's like just doing one or two characters being like here's you know not i don't need the entire fucking cast of every firearm game and that's true it's only one of one Fireland character that didn't need to be there and that's Lucina because her and Martha identical and she could have just been
Starting point is 00:31:09 a costume alt, especially because they do costume vaults in this game. So that never made sense to me. But besides that, Lucina, Ike, Robin, are different ass characters. I'm not saying they're different. I'm just saying they are they all come from the same universe and they're just cloaked people
Starting point is 00:31:24 with, you know, that are boring. I don't know. I like them. I think they're pretty cool. It's such a cartoonish game. I think those characters stand out as being totally sterile and boring. And I'm not talking about the way they play or anything like them. I'm just saying, like, King Day Today is like a funny fucking
Starting point is 00:31:41 character. You know, like, Shulk makes a lot of sense in this game. I think it's a really brilliant move to... How does Shulk make more sense than the Fire Emblem guys? Because Shulk is from a new game that they want to... We were just talking about it. They want to advertise and I think that's a great when I found out he was in the Amazon. That's awesome. That's a great idea.
Starting point is 00:31:57 You know, so get another Zinawai character in there or something like that as opposed to all these Firearmum dudes. It is just funny. I mean, the game is also made for, you know, Japanese audience as well, so we have to keep that in mind. Yeah. And speaking of another Xenoblade character and Dr. Wiley and stuff, they did also, with the MUTU update, you can have different MeFiter costumes and outfits and shit. And one of them is Proto Man, one of them is another Zeno Blade character.
Starting point is 00:32:24 That's all cool, but it's like, whatever. Whatever. No one uses Meepiders. See me Snakeback. I had fun with Snake. He was funny. He was a funny character. I just don't think he fit.
Starting point is 00:32:33 It was just weird. No, it was weird. It was really weird. So they need to be cartoony characters. I would like for that. I mean, or like just a character with a real Nintendo heritage or like Castlevania or
Starting point is 00:32:45 or a more cartoonish character. I mean, I would want some sort of, you know, like I don't want to say a homogenous feel, but something of like that feels like when you use one character in another, it's like a parallel like from the same universe as opposed to like Kirby versus Snake. I'm like, what the hell is this? I thought we were just having fun.
Starting point is 00:33:03 and tossing stuff out because I was going to say I'm not gonna these are not By the way that's my That's what I'm saying Is that what it makes sense? That makes sense I think it does feel like one world And like even if they are different ass characters
Starting point is 00:33:13 Like Snake and Kirby it's still like I never look at that and go This is there's this doesn't mix This is weird I'm like all right I always thought it was a little weird I mean snakes weird to me snakes weird Because of the other thing you said about it
Starting point is 00:33:25 Not having a Nintendo legacy Well that's why I put twin snakes snake in But that's just bullshit He was an exclusive If I'm just going like The snake route, would be like, Snake, Master Chief, Gordon Freeman. If I'm going on like the... This route?
Starting point is 00:33:38 Yeah. Makes sense of it all. Maybe like, I'm trying to think of like an Xbox could toss in a character, Blinks. No. I don't want to blink. I was going to originally say Batman. Because Batman would be awesome. You'd win that.
Starting point is 00:33:51 To get Batman in there. Conquer. But then now I would say a legitimate thing based on this criteria, it would be shovel night. Yeah, somebody new. And I do that. It would fit and look great now. And I think I have a feeling shovel night's going to get in this game. which would be awesome
Starting point is 00:34:04 and that is a great where do you feel a great example right my balls and I feel it deep in my balls deep in my loins no I just
Starting point is 00:34:12 I feel like you just have the kind of the aesthetic of the game matters I like that thing was in brawl but I was weird it was fucking weird I was like this doesn't make any sense
Starting point is 00:34:19 Metal Gear does have a Nintendo first pedigree in the sense that Metal Gear was it was an MSX game first but then it was on NS and that that made sense
Starting point is 00:34:27 but you know the bigger thing was that when Nintendo clarified like any game character I was like this is exciting because it got my mind going of like are the are their
Starting point is 00:34:36 are the other first party smart enough to go to Nintendo and be like you can use any of our characters because if like that would be brilliant take all the assets
Starting point is 00:34:46 from PlayStation All-Stars But like if Sony was like you know If so it would be really smart for somebody to be like Go and use any of our characters Like anyone you want If you want to use like
Starting point is 00:34:57 It doesn't make sense Like again Drake doesn't make sense They're got like Yeah but like Use sackboy That would make, he would fit perfectly. That's great. Or spike.
Starting point is 00:35:04 And, but like, he's not relevant. Stackboy would be like, you know, and that would be brilliant. And I was wondering, it's the same kind of question we had. I had it with Minecraft when Microsoft bought Mojang, which was, is Microsoft going to be smart enough to publish us on all the platforms? And at the same time, you have to wonder, is, is Nintendo smart enough to be like, or is Sony and Microsoft smart enough to do it, Nintendo, be like, you know, our arsenal of characters is open for you to use in your excellent fighting game that is very popular.
Starting point is 00:35:28 And we'll do nothing but engender goodwill amongst your audience if we let you do. that. But the lawyers will probably freak out. But that's what I got really excited about because I assumed too it would be like, oh, you have to use a game that played on Nintendo hardware or something like that. But when they said no, I'll believe it when I see it, though. I feel like they're just saying that because that just sounds like such a bullshit statement.
Starting point is 00:35:46 Like there's no way that they're going to do that. You're a hype statement, yeah. Right? Like there's like that to me is just further proof that no one's even looking at the result. I was going to say when you compare what you're actually getting in the ballot box. Yeah. It's unlike. I put calling it and it's my, it's my thing. You can literally write whoever that happens. What if that happens? What if that happens?
Starting point is 00:36:02 That'd be amazing. I don't fit in there either. Too uninspired. It's unlikely that they would do it, but I think it's more likely than ever, considering the way the platform holders kind of talk to each other and deal with each other. Now we were talking about on Colin and Greg Live today about how, you know, Phil Spencer tweeted congratulations to Sony and from and the shoe hay and everyone when Bloodborn passed a million copies. It just seems like there's not too much salt between these guys anymore like they used to be. and, you know, so if you can get, you know, a character like Jack and Daxer or something in there, like, that makes sense. And that's cool to do.
Starting point is 00:36:39 I don't think anyone Microsoft has would actually make any sense at all in there. But there are only a few characters that Sony has that would make sense. When you said Microsoft, I got a Minecraft and rare. Oh, yeah. The Minecraft thing, that'd be really interesting. I don't know how the hell it would play or whatever, but I'm sure they could figure that out. That'd be interesting. And then people would be like, Wise and this on Wii U.
Starting point is 00:36:54 Yeah. Yeah. It's too late now. Yeah. I feel like there's a lot of characters that just makes sense. coming. Like a bomber man. Bomberman.
Starting point is 00:37:02 Bomberman, Simon Velmont. Rayman was a rumored league for a while. And it's like, he doesn't really have the history. But then when you look at like the Wii, I guess, with like legacy and origins. Origins and legends. Yeah. Or not legacy, yeah.
Starting point is 00:37:20 I guess he has something there. And he can fit in the franchise. Like he fits in the world for sure, sure, sure, sure, sure. You know, so that'd be cool. I don't know who else I would want. I do want Colin in a cloak, though. if he's in, he needs to be in a cloak. He makes me boring and...
Starting point is 00:37:32 Yeah, that'll be good. I'll put right in there with the other firearm home characters. I was thinking... There were some other guys, too, like... Fuck, what was I... I was thinking about this not too long ago. Oh, we were talking about Toad. Like, that was...
Starting point is 00:37:45 Or not Toad, Wart. From Mario, too. Like, that would be awesome. You know, to have, like, a guy, like, Ward in there. Berto. Berto would be funny. Or any... Like, Mouser or any of the, like, Fry guy.
Starting point is 00:37:58 Like, there's just, like... certain random-ass characters they can put in there. It's cool that they want to open it up. It makes them look very democratic. I think that they would be wise to just go back into their archives and see what they're missing because they're missing a lot. I was thinking about Microsoft too. Everything associated with Rare, so Conquer would make sense.
Starting point is 00:38:14 The Battletoes would make sense to. Banjo. Banjo would make sense. So I don't know. They have such a wealth of things to choose from. And I think a lot of third parties especially would fall over themselves to be in that game. It didn't sell extraordinarily well, but it's very popular. and nonetheless, and people play it
Starting point is 00:38:30 and talk about it. It's kind of part of the zeitgeist and it's going to be for years. So to get your character in there is a huge move forward. And you can find characters that don't necessarily make sense that they figure out anyway.
Starting point is 00:38:42 Like, I'm not a huge fan of Pac-Man in the game. And when I found a Pac-Man was going to be any game, I'm like, what the fuck is that even mean? And they just figured it out. Yeah. So you could find these older arcade-style characters and get them in there. It would be cool, for instance,
Starting point is 00:38:53 to have like Jump Man in there. You know, and he's basically Mario, but he's not. And like to give him some different kind of move set Like really go back and go you know Go deeper You know and a little more obscure They did that with Rob and they did that with
Starting point is 00:39:05 Game of Watch so it's like They could they could do more Yeah and there's like 700 other Pokemon So that's another thing that you brought out is Like why are some of these fucking Pokemon in this game Greninja or whatever the hell his name is Really? You might as well put like magnetite in the fucking game
Starting point is 00:39:19 And just get it over it. You know what I mean? Just put magnetite in there and snor wax I don't think magnetites a Pokemon Is Norlax not anymore even as an item? Magnetite is a magnetite? Magnetite. It's Magneton.
Starting point is 00:39:32 Oh, Magneton. I was thinking Magnetite was like the one with the one magneton and the three. Magnetite had two. Two thingsies and the Magneton had three hats. It was all three. Whatever, I don't care. Put those guys in there. Yeah, they should.
Starting point is 00:39:45 I want to vote for Magnumite. Now, there would be one funny. Just Dreamcast? Just Dreamcast? There would be a taxi driver. Shenmo. Magic carp would be funny to put in that. Yeah.
Starting point is 00:39:57 As a Joe character. Kind of like Dan in Street Fighter. Where you could actually use him effectively if you wanted to, but it's still like funny. Yeah. I don't know. All I know is that that Smash Brothers game is excellent. And I'm so glad that they did it. I'm sorry that it's stranded on that hardware because a lot of people aren't going to play.
Starting point is 00:40:15 Can you imagine how well that game would sell if it was on NX? On NX, yeah. But it's not even like an anti-Nintendo thing. It's just like I'm really sorry that it's stranded on that hardware. You know, this great game. Um, because I love playing it. And you have to buy like GameCube controllers and all. It's just an expensive game to play.
Starting point is 00:40:32 Yeah. When we were in Toronto, we were playing on weed nunchucks and it's like, I can't play it like this. Mm-mm. You know? GameCube controllers are cheap now, though, on Amazon for the first time ever. They're like $25. Oh.
Starting point is 00:40:44 Can't believe it. Because they were like skyrocketed for a while. So for 75 bucks. Mm-hmm. You too can play with your friends. Yeah. It's fucking worth it. All right, guys.
Starting point is 00:40:53 Topic number three comes from Patreon. This is from Michael Taylor Where's the SIGA way there? Whenever you need like something epic That's what you play All right Patreon
Starting point is 00:41:06 Made him think of PA words Words that's our PA Which brought in the park Got it The Jurassic Park I think that's how it happened I'm thinking of Park City Utah
Starting point is 00:41:13 Oh It's a nice place I've been there What the fuck is Where's Park City Olympics yo Park City isn't it Where's where sun dances
Starting point is 00:41:20 Right Wasn't there the Olympics That one time Or is that where you want Is somebody Is that where Damon and Named? went to see the... I saw a Skyrim there.
Starting point is 00:41:27 Oh, okay. They're talking about Rack City? No, Rack City. What's Rack City? It's a rap song. All right. Hey, Greg, Colin, and Tim. Wayne's wrong. I'm going to add, Alfred.
Starting point is 00:41:35 I'm assuming he's going to talk to you too. We as gamers have a great admiration for stories and games. I've often wondered, though, if our metrics might be a little skewed. When you consider the relative differences caused by player agency to things like pacing, can we really judge the stories of games in the same way we do those of, say, movies? We get to take part in the story of a game and through our actions possibly change them. What are some of the,
Starting point is 00:41:55 unique challenges faced by gaming when it comes to storytelling and what are some games and what are some ways games have or could overcome them thanks for everything michael taylor thank you michael taylor for your support on patreon dot com slash kind of funny games thank you michael taylor drastic park do do do do do park city utah now rack city leads to waynes world because he had a gun rack without a gun that's true park city bitch park park park city bitch um um yeah Yeah, judging stories, the way we judge movies, yeah, there's an inherent problem there. The fact that, yeah, games aren't movies, movies aren't games, but we always try to connect the two, which is not the best idea to do.
Starting point is 00:42:35 But yeah, I understand what he's saying, right? If a movie has a slow start, you're still like, well, I've invested 30 minutes, I'll see this movie out. And then it all gets so good at the end. There's a payoff at the end. And people always try to apply that to games and reviewing games, right? The game sucked for 14 hours. Yeah, but did you finish it? Did it get better?
Starting point is 00:42:52 That doesn't count. That's not the same time, you know, tradeoff there. If the first 30 minutes of a game suck and I stop playing it, then, yeah, I'm out 40, you know, three hours or whatever. 43 hours. Yeah, approximately. Approximately. Approximately for every game I play. I'm rubbing Fado's leg with my leg, by the way.
Starting point is 00:43:08 So, yeah, it's not apples to apples, right? It is apples and oranges. Yeah. How we overcome that? I don't know. I think as consumers, you have to be more invested in what you're buying and stick it through, right? I think when it gets to the point of, like, well, I was talking about the last of us, right, and the fact that, you know there was there was a gamble there for sony and for naughty dog right of uncharted
Starting point is 00:43:28 three finishes and now we're going to put out last of us and hopefully the audience and the consumer is smart enough that that by putting a sticker on the box that says from the creators the last of us you understand what that means i'm sorry from the creators of uncharted you know what that means right it is a new IP it is a new thing it is them going off in a different direction that's you know foreign you look at Activision you look at a lot of the other big companies right they want sequels. They want proven concepts that get out annualized every year, get more and more money. And so for you to go off and do this, you have to get it to a point where the consumer understands or listens to word of mouth or review sites or YouTube or whatever that this game
Starting point is 00:44:03 is good because or there's a lineage here with these developers because and there's a reason there and that's how you connect it all. I think. What do you think for it? I mean, yeah, I don't know. I kind of feel like you can't judge it the same way you judge movies. the game sucks early on it just just sucks um it does i mean there's not too many games that i play where it's like all right well the mechanics do get better like no that doesn't happen yeah you know the mechanics pretty early on terrible they're terrible um i don't know playing a play through all of inchari recently and all and the last of us and i thought there were great games i thought they were amazing games so i know i know i'm so i'm so gathering thoughts on this topic
Starting point is 00:44:50 he's collecting data yeah Colin I think the reason we compare movies to games so much is because gamers are desperate for games to be taken seriously
Starting point is 00:45:00 and and I think that games are very young still we're like just getting out of as many people have noticed you know noted in the past like we're out of our like silent picture era now so like where we are right now
Starting point is 00:45:14 is still pretty young and pretty primitive I think that there is some parallel nature between story and movies and games, because they're told with the same conduits of protagonists and antagonists and plot and all this kind of thing. The way games have, or where games have the advantage, I think, is in pacing. Because pacing doesn't necessarily have to be fast or slow.
Starting point is 00:45:36 Pacing can be very environmental. You brought up the last of us, which is a great example. If you played the last of us just beat to beat, it would be four or five hours long. But the fact that the matter is it gives you these huge places, like Billstown, for instance, where you can just explore it and let the environment take. tell you a story and people that watch movies do not have that like think about the breakfast club like one of the great i think storytelling movies of the last 40 years or something in a movie i hold very dear to my heart we get the story through these kids experience in a library during
Starting point is 00:46:04 detention and their interactions with each other and the interaction with the principal and kind of just like this teen angst kind of shit going on but we would be able to learn a lot about them if we were given 15 hours by just walking around the school and being able to go into their lockers and read their notebooks and talk to their parents and do all this kind of stuff but when you see a movie you have to have a tight experience and you can't do that. Games let you have an experience that's not tight. That's why something like The Witch is so exciting because it's going to be two or three hours long
Starting point is 00:46:27 and you're going to not get literal story for two or three hours just like you don't fall out three and just like you don't Skyrim. That's the beauty of a video game. So I think people are being too literal when they talk about story in games and I don't think it's as pigeonholed as it is in movies. I think that there's a lot of freedom because you can do whatever you want to tell the story. So whether you're playing a game
Starting point is 00:46:43 like Orientee Forest, which is very emotional, doesn't really talk to you. As we experienced our let's play on YouTube.com slash kind of funny games. Or whether you're playing a game like the last one said, is very protagonist driven, and there really is no antagonist in the game. And, you know, unless you want to talk about just everyone
Starting point is 00:46:59 else is the antagonist, maybe, or the world. It's about those characters, but you still, when Ellie's going through the record store and, like, talking about music or she finds the broken arcade machine and starts playing it, or you learn about her. And there would only be a finite amount of those moments in a three-hour movie or two-and-a-half-hour movie.
Starting point is 00:47:18 That would let you do that. I don't think games are hamstrung at all. I think games are in a great place for storytelling. The ability of a game to tell a story is going to be heightened as time goes on, as people explore and find new things. And it doesn't necessarily have to be about player agency. Player agency is overrated, and I think that player agency is actually overdone. What does that mean?
Starting point is 00:47:37 Player agency is choice. And, you know, in a very literal way, it's just the choice. And series that do that really well are exciting. We know Fallout 4 will do that, you know, because that's just what it does. We know that Mass Effect 4 is going to do that. excited about those games, but it's not necessary. The Last of Us doesn't let you make any fucking choice at all,
Starting point is 00:47:55 including at the very end of the game, when you want to, because it's the fucking story. It's telling you a story. That's the thing. When you see creators and developers owning that part of it, right? And that's what I always talked about. When we talked about Last OS, no spoilers. But when you get to the end, I expect there to be a prompt and there wasn't, and it ended, and that was the story.
Starting point is 00:48:12 And I remember texting Neeling me like, oh my, what the hell? And that was the story they wanted to tell, right? and what's exciting when you talk about it, especially when you talk about how young we are, right, is what you're seeing now in the indie market with these games that are coming out where people are telling you stories and doing these different things,
Starting point is 00:48:26 whether it be gone home, whether it be coming out simulator, whether it be something that's not about being gay. There's plenty of games that are... Those are the ones that are just running to my mind in terms of games doing something different and telling you a story, right? There are all these different things there.
Starting point is 00:48:38 So now you think about the kids who are growing up right now, coming of age, playing those games and thinking about being a game developed. And what are they going to make? Right? It's the same way of like, how did we change everything?
Starting point is 00:48:47 you just have to age it out. You know what I mean? The video game violence argument ages out when everybody who grew up playing games is now an old person in Congress. You don't have to worry about it anymore. Same thing with stories now. As the people who are growing up,
Starting point is 00:48:58 you know, the people who made Last of Us, the people who made all these other amazing fallout or whatever grew up, you know, playing Mario. You know what I mean? These were their games that meant something to them
Starting point is 00:49:06 and they keep evolving. It keep changing. So now the people are playing Last of us, what does that mean for what they're going to make when they get here and how they think about stories and how they think about games. Well, it's so interesting to think even just about stories,
Starting point is 00:49:16 like stories and movies versus stories and games. And like, with movies, movies are stories, right? You can't really have a movie without a story. I mean, I can't really think of an example. Fast and furious. I hate you so much. I can't even think of an example of a movie that doesn't have a story,
Starting point is 00:49:34 but there's a bunch of games that don't have stories. There are stories that don't matter because it's about the gameplay. I can't think of anything about a movie that you can say, oh, it's not about the story. It's about the effects. You know what I mean? Like, I guess there is some of the... Transformers.
Starting point is 00:49:46 Well, I mean, that's true. That is true. But, like, even then... No, but people use that as an excuse of, like, well, the story doesn't matter, but the story does get you from A to B. You have to have a protagonist. Like, you need to have a story. Whereas, like, in games, you don't need to have a story.
Starting point is 00:49:59 Sure. So, I don't think we could ever compare video games and movies together. But I do think that there are more... The games, like Uncharted and Last of Us and Gone Home and all those games, you can compare those to movies because they are about plot. the plot matters a lot. Yeah. And what's interesting there is, like, you think about the story,
Starting point is 00:50:20 and you were talking about Last of Us, giving you this ability to, like, learn and, like, gone home. And there's another one where you're like, there's not so much in narratives. Then you go to narrative versus story. And then, like, what's the difference there between the narrative being the actual plot points of this happened, then this happened, then this happened. Story being more, here's all the different things that create this experience. And I don't know if, like, movies can do the same thing that games do in that sense.
Starting point is 00:50:45 Like, can movies have that level? Like, what's an example of a movie that has that story element to it, not just narrative and plot? I don't know. I think people would look at something like the shining or something maybe is something that has, like, all this deep hidden meaning if you found it. And there's a documentary about it. It's kind of fucking crazy, actually. Yeah, the documentary is totally fucking whack. But, you know, but this is the fucking exciting thing about games and how young they are and where they're going.
Starting point is 00:51:10 Movies are always going to be movies. That's not to disparage them. It's just to say, like, you are going to sit in a fucking show. share and you're going to watch it. And that's it. That is all a movie is ever going to be. You know, ever. But when you play a game, it's going to be about way more than that. It's going to be about your interaction with it. And when you interact with something, there's various, if not infinite permutations of the way you deal with it. You know, a game like Castlevania 2 is a great example. It's a game that all, maybe are younger viewers haven't played or even really heard of.
Starting point is 00:51:40 But Simon's Quest is Castlevania 2. That's an NES game. And what's so cool about it is that it's a non-Lindian year game and it's about its story is about finding Dracula's body parts to put him back together to kill him again but like you don't and that's because Dracula like when was when Simon Belmont killed Dracula at the end of Casabana he was given a curse
Starting point is 00:51:59 the only way to get rid of the curse is to revive him and hit him with a stake or whatever and so like he has to put him all back together and then kill him again that's the story and you can go through it really quick and find the five body parts at five different mansions go to the old castle revive him and fucking kill him that's fine but the game is scary
Starting point is 00:52:15 It has a day night cycle and it's nonlinear and there's secrets all over the fucking place. It's like really obtuse. And the game, I was talking to someone recently I'm like, it's one of the scariest games I've ever played in my life. And it's actually unsettling because of the music and the day night cycle and the fact that no one really talks to you and it's just weird.
Starting point is 00:52:32 But you'll never have a movie like that. You never have a TV show like that because you're not interacting with it like that. You might be able to pause it frame by frame and be like you really enjoy the background or listen to the music or you miss something. But there's a one-dimensional kind of aspect to movie. movies that, again, it's not meant to insult movies. It's just to say that, like, games are next level.
Starting point is 00:52:51 Games in 50 years are going to be telling extraordinary stories and doing extraordinary things. At the same time, we shouldn't disparage the way things do, the way things are done more conventionally. We were reading a story in Colin and Greg Live today about one of the guys that made Oriene the Blind Forest making fun of World War II games and saying that, like, they do, he wants to make something more like Schindler's list as opposed to like these kind of bro-shooter World War II games. And I'm like, that's kind of bullshit because, like, there is a room for a game
Starting point is 00:53:13 like that. I'm excited about that. You're talking about Valiant Hearts, which is awesome. A World War I game, a great war game. And there's nothing wrong with storming Normandy in 1944 because it's fucking fun. You know what I mean? And like how old are you going to do it? Like you being the fucking dude who's storming Normandy and fucking killing the Nazis, that's fun.
Starting point is 00:53:34 So like there's nothing wrong with that either. Yeah. I think sometimes we get a little pretentious the way we talk about the story. That's the fucking big problem. There's a story to be told in a first person shooter and it's totally fine. And I enjoyed advanced warfare at its story. I thought it was really interesting and silly, but it doesn't mean it's wrong. Yeah.
Starting point is 00:53:50 So when we talk about story, we talk about player agency, which was like the obsession, and you saw it kind of roll out over a few years and now it's gone again. Like, that's fine. Well, let's not get too pretentious about the way we talk about stories either because there's going to be room for saving the princess stories in Mario. There's going to be room for storming, you know, the beaches in Normandy. And there's going to be room for exploring a house and figuring out that you're, you know, or learning about a gay girl or whatever.
Starting point is 00:54:13 realize we didn't gone home. There's room for all of that. And don't put spoilers in the comments. I've been beating the gone home drum forever. Get off your ass and play. Oh, whatever. First of all, it's two hours. You haven't played yet.
Starting point is 00:54:23 It's kind of on you. But you should. But that's kind of the thing is that we just have to make room for everything. The thing is that uncharted in the last one, which you brought up three examples of things you can compare to movies. You said uncharted, I think, obviously.
Starting point is 00:54:36 And then the last one, I think, again, obviously, we're going to get a movie. Gone home can never be a game. Or it can never be a movie, rather. It's always going to be a game. Because that's all about environmental storytelling and your own pace.
Starting point is 00:54:46 You don't have to fucking do anything in that game really just have to find very certain things. You can just hit all the checkboxes in the game and you can stumble to the final room. Like find the thing that says go to there and you go there
Starting point is 00:54:54 and it's over. You can beat the game in like five minutes. And that's uniquely game. Yeah. I mean, and that's, that's exciting. You know, the thing is is that there's no game in my mind that doesn't have some sort of story
Starting point is 00:55:05 even if there's not a story in it. Yeah. Resilgun has a story. Like, it's just, and some games are made more exciting by it. You're reading. into it a little bit. We were talking about Mario 2 in the
Starting point is 00:55:17 Smash Brothers topic and like there's a story there to be told about a dream and a dream world and all this kind of thing. You want to explore it and think about it. There's a story in, you know, there's a story of Pac-Man if you really wanted to think about it. It might be a drug dream, but it's like... He's chasing the ghost of his past. So I don't know.
Starting point is 00:55:33 Stories in every... Storytelling is in every game, but it's the, you know... To me, games are most like books, not movies. And I think we should start maybe talking about the more in literary terms as opposed to cinematic terms. Because they're never going to be movies. The movies are never going to be games.
Starting point is 00:55:48 But when you read a good book, you're seeing what you want to see. You're doing it kind of in sequence, but you're kind of learning as you go. Sometimes things are lost in you the first time you read it. And then it comes up again later in the book and you didn't realize it at that time. I don't know. I don't think we talk about them in the literary terms enough. I think that's really powerful. See, I think that's interesting.
Starting point is 00:56:08 But I think that goes back to what I was saying about just that's really for the plot heavy. games because I feel like so many of the other games like they're they're more relatable to movies than books because so much of it is based on camera angles and um voice acting and all that stuff you're like that that is kind of what creates the experience of the game like that is what the game if you're reviewing the game you're going to be reviewing those things about it like that's how important they are whereas with the book you wouldn't be reviewing those things because there's not voice acting you know what I mean sure I'm sorry sure Yeah, there you go.
Starting point is 00:56:45 All right. Satisfied grin. Anyone else have anything else to add on this? I just think movies in general just give you a variety of things that you can experience that movies can't, right? You mean games? Yeah. Wait, the movies show you things games can't? Yeah, sorry.
Starting point is 00:56:57 Movies show you things games can't or games show you things? Gotcha. Okay. All right, good. And there's just, there's a variety, right? You have your games like Counterstrike, which is a game you'll play endlessly, but there's really no story there. or you'll have ones like Destiny where it's a failed story
Starting point is 00:57:16 but you know you kind of split your audience there's some people still play it some people still don't and then you have games like the Tell Tell Walking Dead games where like if you're watching the show it's like oh my goodness all these hard choices are being made but then when you're actually playing it's like I have to make this choice I don't think I can make this choice but I have to make you know have to decide timeers counting down got to say something
Starting point is 00:57:36 exactly the games are so interesting because they make you the character and you do need to make those decisions and stuff in a lot of ways. Even if you're role-playing as this character, like when things happen, you see it as it happening to you. I think Pokemon's a great example of this where it's like the plot of Pokemon is pretty thin,
Starting point is 00:57:53 like overall. There's monsters in the grass capture. Your kid, go, be the very best, whatever. But it's like because of all the NPCs around and talking to everybody, you can get this like, there's like a, there's so many layers. And you start thinking about like the world.
Starting point is 00:58:06 And like they created the world in such an insane way where everything, revolves around these little monsters. And there's backstories to so many of them. And like the whole Mew2 subplot. And like they tried to create a new one. And like they failed by cloning trying to clone Mew and what happened. There's this like abandoned burned down science building.
Starting point is 00:58:26 What's a science building called? Laboratory. Laboratory. There you go. There's like this burned down laboratory and stuff. And you're like kind of going around exploring it and finding all these like ancient tracks of like what was the Mew experiments. It's like that's super cool. And to then play golden silver, and it's like, you're this whole new world,
Starting point is 00:58:43 you're a whole new kid or whatever. And then at the end of it to face Red, who was the protagonist from the first one, in a lot of ways, it's like, it's this weird moment of like, I'm facing myself from the last game. And it's just like, oh, my God, like, this is insane. That's games, that's the true power of games, putting you in somebody else's experience. And that's what I think where Colin's talking about books, too. Books do a great job of that.
Starting point is 00:59:03 If you read somebody's story and you're telling it to you, but they're telling it in your head, so you're in that section. and that's why your heart will beat real fast. And movies can give you that experience, but it's more like, oh man, I love this character. I hope nothing bad happens to him. It's not the same as I don't want anything bad to happen to me. You know what I mean?
Starting point is 00:59:17 Like when you're in a game and you're down to your last three bullets and you know there's all these enemies over. There's that when you're in gone home and I'm running house-to-house-house just trying to figure out what is going on because I'm worried about this person. Can I help this person? Are they in trouble kind of thing? There's that.
Starting point is 00:59:31 And then like, you know, the multitude of other games, you get to walk a mile on somebody else's shoes, and that's why it's so powerful. Or you have games like ARMA where people just kind of have this open world and they create their own little stories, right? People go in there like, oh, I'm going to roleplay as a cop or I'm going to role play as a drug lord and it's going to randomly interact with these people, right? Or just like you go in there if you guys are cops, you're just like, all right, well, there's a cocaine field, there's this torn up town like where am I going to go? Like we're just going to run into someone and who knows it's going to happen, right? Yeah, that's like role playing in a completely different sense where it's like you are creating your character.
Starting point is 01:00:04 Yeah, I mean, that's the thing where you're talking about games that don't have stories or whatever. You make your own when you play it. When you play Minecraft, right? Like, when people play Minecraft together, they are making their own stories of this village. They did, and then this time the creeper came in and exploded this or da-da-da-da-da. And I think the biggest example of that is actually YvOnline. And we could dedicate a whole show to Eve Online and, like, how fucking crazy it is. But, like, there are no rules in the game.
Starting point is 01:00:27 So, like, there are rules in terms of the confines of how you deal with your ship and all that kind of stuff. But, like, nothing is off limits. so people rip each other off in that game and like the real world and like all like all sorts of like crazy shit happens in that game because then because you know CCP from Iceland do you see them when you're there? No I didn't I didn't. One of the biggest employers in Iceland which is funny.
Starting point is 01:00:51 Their whole thing is like this is the world and there are people that are like bankers that like actually take other people's money and like you trust that they're going to give it back to you for instance but there's nothing compelling to do that. You know like there's like there's like all sorts of cool stuff in that. where they're like that they don't want to fight they want to be the banker they want to make ships or trade and so like that's awesome you know like yeah you can't do that in the movie no arma has people that are just medics you just calling this drive around and revive you
Starting point is 01:01:18 that's fucking awesome yeah we got to do some less plays on that all right guys final topic once again we look to the audience we tweet out every day that we record this we're like guys what do you want us to talk about and then you let us know just like arcade lion did and he asks, what game series need to end? I look to you, Colin. God of war. Ratchet and clink. No.
Starting point is 01:01:41 Yes. It's time for Ratchet and clink to go away. They've overstayed their welcome. Now they don't matter anymore. Thank you very much. Goodbye. I want them to come back. And they are.
Starting point is 01:01:49 You want them to come back. They never left, Tim. You can't miss something that never left. I think, but they're a perfect example of I want, I wish that they left a long time ago and then we're coming back now. But I don't want the series to end. They, for all intents of purposes, they did leave, you know. After a crack in time, there was not a real ratchet game system.
Starting point is 01:02:08 All the other ones were just like, nobody cared. No, nobody cared. I don't even think Ratchet or Clank cared. No, they didn't care. They didn't care about all for one. They were smoking cigarettes. They weren't even keeping up the facade when they played. Like, oh, things are coming.
Starting point is 01:02:21 I mean, what comes to my mind is called Duty, not because I don't like those games, because I would love to see what they, like, the hype they could build. Sure. And the heights they could achieve if they just fucking stopped. Go to the random model model? Yeah, exactly. It's not to say that, like, they're all, you know, Infinity Ward and Raven and all these guys are working on the game. It's not to say that, like, the same studio is making these games. Sledgehammer's game will not be the new Call of Duty for three years.
Starting point is 01:02:42 But what is the power of Call of Duty? And could they learn something by the way Rockstar treats Grand The Auto, for instance, which is with a lot of respect? Or the way Bethesda treats fall out or the Elder Scrolls, which is with a lot of respect. There are games like that that I wish that people would just, or a series like that, I'm like, I wish they would just back off because you're kind of like, I defend Call Duty all the time because I think they're fun. But it's like you're doing damage to these franchises, even if you're making money on them by just not leaving them alone.
Starting point is 01:03:14 And look at what you could do. Look at how much money Rockstar made and how much profit they made by just not regurgitating Grand Theft Auto. They can make a Grand Theft Auto game every fucking year. They can pay anyone. There's studios that would be desperate to make a fucking Granddaf Auto game. And they kind of did it during the PS2 era. But they didn't reach their true financial heights until four.
Starting point is 01:03:30 And that was because people have been waiting for so long. And then again, even more now with five. So they were hungry. They were hungry. No one's hungry for fucking Call of Duty. Like you might be, you might be anxious to play. You might want to play the new one.
Starting point is 01:03:42 But no one's, no one's hungry for Call of Duty because they won't make you hungry for it. See, what's interesting to me about this question is that, you know, we kind of take it as, I think all of us instinctually take it as like, what series do you want to end now
Starting point is 01:03:52 so they can come back later? Yeah. But like, what if we, it was just to end? No more in the future. Because like, yeah, I would love Pokemon to end now
Starting point is 01:04:00 and then finally come back in like five years. as like... An MMO. An MMO RPG. Something new. I can believe they haven't done that yet. I know, right. But what series do we just want to end?
Starting point is 01:04:11 And now, I feel like that's unfair to say to a bunch of shit. Because I feel like then we can just throw a bunch of stuff out that we're never going to play. To make it a little more interesting, what's a game that we would have one more game of and then end it? So they get at least one more chance to, like, wrap things up. Uncharted. You're going to get that. Yeah, for all intents of purposes, it looks like Uncharted 4 is that, or at least Nathan's story. but does that mean then there is somebody new
Starting point is 01:04:33 or we're doing something different or there's going to be prequels or I don't know what the hell is going to happen but like I would like to see them give an end to that and be done with it. That's good. I would like them to be done with Final Fantasy. I was about to say Final Fantasy.
Starting point is 01:04:44 How interesting would it be if Final Fantasy 15 was the Final Fantasy? It would be depressing because I wouldn't want it to end looking like that. Even if the game is great and I don't know. We talked about the demo and there were some positives
Starting point is 01:04:58 and some negatives and I'm open-minded. I have no expectations. I don't want it to end like that Okay, what about 16 then? Not like this. Not knowing what 16 is, but... 16, if it was a fantasy, high fantasy, fucking class-based,
Starting point is 01:05:11 wide open, beautiful game. Hell yeah, that would be an awesome. Like, end it the way it started. You know? Almost make a final fantasy game like the original one that was not so dependent on story that had a kind of a shallow story that was all about character customization
Starting point is 01:05:25 and exploration and battling monsters just make it something simple and make it so it's a loop. the last one goes back to the first one. But, you know, that's a cash copy. That's unrealistic. But it would be cool for them to do that. Yeah.
Starting point is 01:05:38 Kind of feel like Hela should end soon, to be honest. The story, like, we've had Master Chief. He was the only one. You know, he's protected the earth so many times. Now there's other Spartans. Now there's fighting Spartans. Kind of feel like his story should kind of come to an end. Yeah.
Starting point is 01:05:56 But, I mean, besides story, just like, gameplay-wise, would you be okay never having another Halo 3-4-3 can make another game or Bungy did make another game ever I mean yeah I mean they could make another game right well think about how obsessed you are with destiny
Starting point is 01:06:14 yeah and that was because Bungy walked away from Halo you know like so it's not like they're not capable of making a great game clearly they are say two more wrap up Matcher Chief Story right and then or finish it off this trilogy
Starting point is 01:06:26 and then yeah make another finish the fight again finish the fight again for final times now I get that But I'm on this weird thing. I was like, I want more stories to continue because I just play The Last of Us. I've just ran through all the Uncharted.
Starting point is 01:06:38 So I'm just like, I want more of these franchises. So the opposite. Yeah. Yeah, that makes sense. I'm surprised Greg didn't say The Last of Us. Is it a franchise yet at this point, do you think? Can we count it? I mean, I do.
Starting point is 01:06:51 I would like it not to go. I would like them to leave that alone. Then again, I trust them. Whatever Neal wants to do. Metal Gear. Stop doing making Metal Gear. Just recently playing the last ones, I feel like it could be cool if they just started a, a new storyline
Starting point is 01:07:03 different characters different people yeah what are they doing just surviving I mean maybe the other side of I don't know
Starting point is 01:07:10 I don't want to get to spoilers but like the whole infection stuff you know sure yeah I feel like
Starting point is 01:07:17 Ellie and Joel's story was really well told yeah I want more metal gear you want more yes after five more snake
Starting point is 01:07:24 well here what if it's all real what if it's all true though and Kajima is gone Hadeo Kijima is gone you want more
Starting point is 01:07:31 metal gear from Konami under no circumstance do you want it? They got nothing else. You're going to get it. All right. Space Time Dave wants to know. Can Destiny's DLC be a success without a raid?
Starting point is 01:07:44 Have they cheated the season pass holders? We were cheated? Well, someone did tweet at me a picture of House of Wolves and this says brand new raid. So, and that was like back in the day. That was like their marketing materials. So back in there. So, yeah, that makes you feel cheated. I love the raid
Starting point is 01:08:06 This is so many feelings with this I love the raid honestly I don't Initially my thoughts are The dark the dark below It was very expensive DOC Do I feel like it was the only reason you can maybe Justify that that DLC was because of the raid
Starting point is 01:08:24 Now there's no rate in this one I kind of feel cheated out of that Like 100% But I have to reserve my judgment in a way because like they could turn everything around with the whole arena thing right like they could have the dynamics that they had in the raid implemented into the arena and like who doesn't want i said this to gregg already but who doesn't like a horde mode style game type and i mean
Starting point is 01:08:51 even for me it's harder to get people to be like to get six people together and be like hey you want to run this this raid is game and destiny which like a lot of my friends are just don't care about destiny more, right? It's the arena's three players. It's easier to get people together, right? You could have that reward system. But a lot of people are mad because when you
Starting point is 01:09:14 really look at Destiny, a lot of the I feel like a lot of the reasons why it kept going and it is still somewhat popular. Now this is really falling off was because of the rates. Right? It's this big, huge thing where it's like, oh, check this out. Like, here's this thing that we implemented into an
Starting point is 01:09:30 FPS game that isn't really, it's kind of brand new right but people get it though destiny people are craving new content oh yeah I don't think it's like I think they'll be fine because the question was right is it a huge holdup what was the exact wording of question is that way it would be a success
Starting point is 01:09:47 yeah it'll still be success it could be a success if they do the arena right a lot I mean but you're gonna have to get it into a lot of people's like laps right you got to show them but like look the arena it's like three players and there's there's great like type things in there and you can play.
Starting point is 01:10:03 Colin, we got four minutes until four. I know that you have some real life shit going on. Are you leaving right in four minutes? Yeah. Okay, cool. I'm going to look through questions that are directed at you. Playoffs. Matt BW. 93 asks, why won't Colin play Bayonetta or Wonderful 101?
Starting point is 01:10:18 No interest really in playing them. I'm not typically an arcadey, well, for Bayonetta, I should say. I'm not really typically into Arcade game. So when Bayonetta came to PS3 and Xbox. 360, I just didn't care. There's some examples of that not necessarily being true
Starting point is 01:10:38 with the old Ninja Guiding games, not the old Ninja Guiding games with the Xbox ones. But I don't really have, there's not a huge appeal for third person action arcade action games for me. So like it's just, that's not what I'm going to
Starting point is 01:10:51 gravitate towards unless there's something super unique about it. And I don't really feel like there is just on the outset. You know, the reason I started playing a game like Vanquish is more like a third person kind of shooter. It's because it was fucking cool and it looked interesting and I wanted
Starting point is 01:11:05 to play it but I can there's a, I can play God of War, so I thought if I wanted to play a game with that and I fucking hate God of War so it's like why would I why would I play you know that particular game so with Wonderful 101 I just didn't think the game looked interesting or good. So it's really just not for me that's why I didn't play them. So I'm really excited
Starting point is 01:11:21 for you answer to this one. At 8bit Abbs asks, would you rather Shovel Night 2 which is an NES style sequel that's slightly different than the core one. Right. Or Super Shovel Night, which is a 16-bit sequel. I'd rather than stay with the 8-bit. But I think
Starting point is 01:11:37 that, I do think that their vision might be to do something more like Super Nintendo and then evolve it from there. No, I think that there's, they're going to get Shovel Night 64 at some point. Maybe. I think you're going to get a Shovel night sequel. I think that's obvious. What they'll do with it remains to be seen. They're a small team, and I think that they worked really hard on kind of that engine and getting that pixel graphic look really right and nailed it. I think they'd be really
Starting point is 01:12:01 foolish to abandon it. I think they know that. So I think we'll get another Shubel Night probably in another year, year and a half. Would you rather a straight sequel? Yeah, a Mario 3 style sequel? Like a Mario 3 style sequel? Mario 3 style sequel.
Starting point is 01:12:12 I mean, Shoblo Night's so Mario 3 already. The, I like six, some of my favorite games are six games that are basically the same because they're so fucking good. And Shovel Night is a game that's like that. They're easier than, I don't think they're as good as Mega Man, but, you know, another 8-bit shovel night.
Starting point is 01:12:31 game with just eight new enemies and a new world to explore and fight and play and some new puzzles and stuff. That would be awesome. I love that. All right. Kevin White 24. This will be the last question for Colin. He wants to know. We'll call and play a milder solid five. And does he think it could rekindle his love for the series? Yeah, I'll definitely play it. I'm most excited about the open world element to it. But I, you know, my love of the series has been dormant for a long time. You know, MGS and MGS 2 are fantastic, fantastic games. They always will be. But I think that series should have ended a long time ago.
Starting point is 01:13:00 And I don't, they're kind of running it into the ground at this point. I don't even want to play it for the story. I don't even fucking even know what it's about at this point. I want to just play it because I think it looks fun. And I think, Ojima, especially this is a swan song there. Be something special with this game. But, yeah, I'm definitely going to play it when it comes out and we'll see how it goes. Cool.
Starting point is 01:13:19 Yeah. All right. I'm sorry, I have to despair. Bye. Go Islanders. Go Islanders. Fuck the Rangers, right? Yeah.
Starting point is 01:13:25 Capitals. Capitals is who we're saying. Fuck the Rangers. Fuck the Rangers. All right, guys, back to us. Let's look at this. What do I got for y'all? At Keith Schmidt wants to know.
Starting point is 01:13:36 Talk about how awesome Mortal Kombat X is. Frato? Oh, it's awesome. Yeah. No, the fatalities are fucking brutal. It's sick. And I don't usually play fighting games, but I don't know. Mortal Kombat is one of those things where I think it really gears itself towards people
Starting point is 01:13:51 who don't play fighting games, right? Like you play... There's a spectacle, too. Yeah, exactly. The brutalities and the fatalities and all that kind of stuff. Earlier I saw a guy's balls explode. Yeah. You know what I mean?
Starting point is 01:14:01 Holy shit. And I don't know. I think Mortal Kombat X is really cool. I think it plays well. I mean, I played through the campaign yesterday. It's a moral combat campaign, you know. Is Luke hanging back? Is he not dead?
Starting point is 01:14:16 I don't care about spoiler. I don't care about spoiler. Oh, fuck out of this, please. I mean, it's not, I mean, he's dead. But, like, he's Kwan Chi, like, brings him back. Got it. Yeah. Of course.
Starting point is 01:14:26 That's Kuanchi does. Yeah. One of my favorite things ever. I remember me and Kern back in the day, rented Mortal Kombat Deadly Alliance, I think it was. And the intro cinematic starts off, and Lou Kang straight dies. And then the announcers,
Starting point is 01:14:38 Lou Kang is dead. It's like, what? Yeah. I mean, no, the game is just, it's just fun to play. It's a fun fighting game. Yeah. I mean, when he comes to the story, though, I mean, Luke Kang, I remember,
Starting point is 01:14:52 used to be like, oh, Lou Kang is such a cool character, and he did bicycle kicks and shit. But, like, he's such a basic bitch now. he's just so compared to everyone else like he's just so basic yeah yeah but also it's like Starbucks and stuff yeah
Starting point is 01:15:05 wearing his uh boots yeah it's a it's a fun game to watch it's a fun game to play and um for people who I know a lot of people are just like oh my god like I don't play fighting games but I want to play Mortal Kombat I mean it's fun to get into
Starting point is 01:15:18 and you could buy easy fatalities now how do you feel about that though a lot of people are against it but as long as not pay to win. You're not like buying easy combos that you can use in the middle of the game. Like that's just
Starting point is 01:15:34 So what are you doing? It's just rather than have to go through the whole convoluted combo system. Yeah. So instead of being like two buttons, back down forward up up X, right? For the for the fatality, you just like you hold I guess on Xbox, you hold
Starting point is 01:15:50 the right trigger and then press one button for one fatality and another button for the second fatality. And you have to pay for this on top of the game. It's like five bucks for third all 30 for you get 30 tokens that you can use correct me right is it 30 tokens i thought so yeah i think it's token based oh wow if it's token based and yeah but i mean well now let's double check that so yeah we'll double check token base and then i the other thing about it is that you can get them through playing you earn the tokens while you're playing through the challenge that you can
Starting point is 01:16:17 definitely do the rumor is that they dialed down the frequency of like what they're giving out after like reviewers played it saw how it worked and then they dialed back and this is what i heard on total Biscuit podcast that I was on from him is that they dialed back the amount they're giving out of tokens to kind of encourage you to go do it. That I don't agree with. Yeah, right. But if you're pay to win, that's like, you know, screen. Yeah.
Starting point is 01:16:37 But if I mean, if you're taking that out of the picture, right? And it's just like, if it's like, well, do, dude, I mean, like, I suck at button fatalities. Actually, I can get, I can do them in MKX, but I don't think it's not like easy combos in the middle of a match. Yeah. If the match is done, it's just you want the flashy finish. Yeah, exactly. But I just don't.
Starting point is 01:16:58 I don't want to pay for that. On top of the game. You don't have to pay for it. If you could buy it within game currency, that's totally cool. But if they're doing some bullshit where it's like they're making it really hard to buy it within game currency to the point. Like going back to Pokemon when you first can buy the bike and it's like $10 million. No one actually is ever going to do that. It should be on the table out there.
Starting point is 01:17:20 God, it is upset. He does not know where the remote is. I left all the remotes on the table. It's like the game is designed for you to, there's no way for you to have that much money to actually buy it. You have to wait until you get the free bike voucher or whatever. Like that sounds like this shit where they're like, you could get it within game.
Starting point is 01:17:35 Yeah, $1 gets you five easy fatalities. $5 gets you $30. And I believe they're just tokens, though. It's not like you're unlocking it for the rest of the thing. That should be like a constant, like, yeah. It would have been a lot better for us $5 for all easy fatalities. Whoa, hold up. You're paying $5.
Starting point is 01:17:52 Kevin, go like one time you shit. Yeah. Yeah, that I agree with less. Oh, hell no. Yeah. It's a one, it's a token. You're spending once. Like, you go into a match and you spend the token beforehand or I thought you meant like tokens are things that you can get in game and then buy stuff with. Well, I think you got to look at it two ways, right? One, is it worth it? No. Two, is it game breaking? No. I don't. That's true. I don't think like, like I said, like it's not easy combo like pay to win stuff. Yeah, like it's not pay to win. It's just not nice. It's just, yeah, it's, it's, it's, it's, it's dirty.
Starting point is 01:18:24 dirty, but it's not pay to win. You know, same thing with Evolp, people freaked out with Evolve DLC when it's like, it's just skins. Yeah. If you want your fatalities, you just know how to use the fatalities. Yeah. Like, you don't have to buy this. Like, just, it's not like, oh, third fatality is going to be an extra $2. That would be bullshit.
Starting point is 01:18:42 Yeah. Exactly. I mean, nah. It's very dirty. This isn't okay. That's my whole thing is it's like, it's not bad, but it's not okay. Yeah. It's a very, yeah, I agree with that.
Starting point is 01:18:54 All right. At DJJB85. First off, I like you. You're a cool dude, I'm sure. But why do people have Twitter names that are just like typos? There's so many of them sometimes. I'm like, I don't even know why I'm writing this down. Because nobody thinks it through in terms of like they're going to have to share that
Starting point is 01:19:11 or somebody's going to need to read that or whatever. It's just their stupid Twitter to follow their friends or whatever. There's a lot of pressure behind creating a username. I get that. I totally get that. I'm sorry. I don't mean to downplay. Your pressure is DJJ7.
Starting point is 01:19:23 like your initials and then random numbers after it. And then I signed up for my first YouTube channel with that. Like I didn't think anything. I was like, oh, that means something to me or whatever. I never thought somebody else trying to find that. What do you guys think about Deusax, Mankind Divided? You guys excited? Loakwarm, indifferent.
Starting point is 01:19:39 I didn't like last AesX. I tried to get into it and it's just like, no, this is not for me. It's one of those games that Scarpino was all about. Yeah. That's one of the names. A lot of people loved it. But for me, I jumped in there, like the battery to do moves and stuff. I was like, no, this isn't it.
Starting point is 01:19:52 And people like, oh, it's stealthy though. I'm like, well, fine, but make it stealthy. Don't make me feel like I'm a very fucking underpowered cyborg. Yeah. The fucking Dura cell in the back of my head that I can't do. It's like, no, it broke it for me. I didn't want to do that. Come on,
Starting point is 01:20:03 you're energizing. Yeah, come on. That's a fucking joke. Never you're going to energize it. We did like the bunny. I'll always give the credit. Bunny was good commercial. You didn't get a shot on the last video about commercials.
Starting point is 01:20:11 Yeah, you should have. That game never stuck with me. Yeah. So, all right. I'll wait to see when it comes out. We got some call and questions about Star Ocean because I don't think you guys have anything out about that. I'll save those for next week. Okay, let's do one more question.
Starting point is 01:20:25 One more. The final question. Find a good one. The final question. Do you think there should be a left for dead three? Yes. Yeah. Fuck yes.
Starting point is 01:20:34 There should be. Are you kidding me? Next gen or current gen, left for dead? Yes. A thousand times yes. And you think it'll work better than evolve? Yeah. Why?
Starting point is 01:20:43 Because zombies are hot. Yeah. Zombies are hot. People love that franchise. You sound like Kevin right now. Fuck you, Tim. zombies are super hot everybody loves shooting zombies
Starting point is 01:20:52 and the problem with the the reason Left for Dead works over Evolve is that it's so easy to wrap your head around yep everybody go shoot zombies with your friends got it Evolve everybody go hunt your friend by the way each one of your character classes has some very specific things we need to learn please sit down we have a video
Starting point is 01:21:06 we have a video tutorial all right so you're gonna be the medically oh my god I just I have I have an hour and a half to play with my friends I don't feel like doing this now there's a lot of games that work awesome like that league or there's strategies and there's this and there's that and okay obviously team fortress like okay i understand class-based things and da-da-da class-based things not every one of them
Starting point is 01:21:26 blows up not everyone that needs to be on the mainstream console that's getting everybody everything right left for dead work because it was like go fucking shoot shit with your friends i got two moosies you know what i mean awesome it's just you didn't need like evolve needs a group of four skilled hunters right who work together like very closely and Do you don't need that with Lefford Dead? And Leopard Dead always gave me that, like, the thing I always wanted, which was just to unload bullets into a horde of zombies. Right.
Starting point is 01:21:56 You always watch zombie movies, and you're just like, I just wish I could just unload a bunch of, like, weapons into these zombies. And they allowed to do that. It had that intensity to it of, like, there's too many zombies for us to kill everything. We need to move. We need to do this. Get to the safe from, oh, God, he didn't shut the door. Like, that was always awesome stuff.
Starting point is 01:22:13 Yeah. It's very simple. And, yeah. Well, the thing is the thing with your friends, too. I remember before that game came out when it was first being talked about, I was like, holy shit. We get to four of us together do this and have fun all doing the zombie thing. That sounds great. And like you don't need to have the skill levels and stuff.
Starting point is 01:22:27 But it's just shocking to hear you say this because, like, Alfredo, you're such a team-based, like, you do have those friends that want to, like, each do a specific role and work as a team and do all this stuff. Like, why aren't you that way about this game? With Evolve? No, with Left or Dead. Oh, because sometimes it's just fun to just shoot shit. There's no better way to end this. Ladies and gentlemen, that has been the first and last ever, episode 16,
Starting point is 01:22:56 of the Kind of Funny Games cast. I didn't give the rig and more role in the beginning, but I'm sure you guys know by now that you can get this show early at Kind of Funny Games. Patreon over at patreon.com slash Kind of Funny Games. Yeah, I saved it. Smooth cover. Whatever.
Starting point is 01:23:10 If not, you can get it for free over on YouTube.com slash Kind of Funny Games the next week. Topic by topic, Monday through Thursday. full episode on Friday and you can also get that audio that sweet sweet sweet audio over on iTunes and a bunch of other podcast sites and then you'll probably have issues with it and you know tweet at me letting me know all your personal issues thank you for that it really does help I'm not being sarcastic I need to know if there's holes in the system that we have Tim's got a plug him double ups on your your your uploads and shit getting them double up notes are you not seeing
Starting point is 01:23:38 the episodes let me know and let me know screenshot it let me know exactly what's wrong thank you until next week I freaking love you All right. Y'all ready? For this? Mm-hmm. Da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-da-dda-dda.

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