Kinda Funny Gamescast: Video Game Podcast - Hades II Review - Kinda Funny Gamescast
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What's up and welcome back to the Kind of Funny Gamescast for Tuesday, Wednesday, September 24th, 2025.
Of course, I'm your host, Tim Gettys.
I'm joined today by blessing Adioia Jr.
Good day, Tim.
And Andy Cortez.
Hello.
Remember everyone, this is the Gamescast.
We each and every weekday, we get together to talk about the latest and greatest in video games.
And there's been a lot of greatness recently.
I feel like back to back to back reviews of games that are contenders at the very least.
Oh, man.
If not more.
So yeah, it's been a very good time.
I'm sure if you are into video games,
there's something that you are enjoying.
I got a pitch for a new game awards category.
Best AAA game.
Okay.
Because I need more love.
They need more love.
Let me tell you,
game with the year category this year.
It's like the AAAs might not be getting love this year.
You know what?
Somebody needs to look out for those guys.
Somebody needs to look out for the AAAs
because they might not be getting love.
Who will think of the people?
Who will think of the EAs?
That is very, very funny.
every weekday we get together
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Today, Greg Way is going to be Greg unboxing
the Ghost of Yote PlayStation 5.
That's pretty cool.
Hell yeah.
It looks sick.
For a chance to be part of this show, though,
please YouTube, super chat, your thoughts in.
If you have thoughts on Hades 2,
please get them in.
Little Housekeeping for you.
We're an 11-person business
all about live talk shows.
Today's Games Daily was talking
all about the incredible reviews
that Final Fantasy Tactics remake are getting.
I also gave a Pokemon ZA preview.
You should definitely check that out.
After this game's cast,
it's going to be an Nvidia-sponsored Borderlands
4 stream leading into
around 140 p.m.
where we will gather together
to do a little pre-show
for the PlayStation State of Play.
Y'all feeling excited?
Yeah.
Super pumped.
I'm good.
Yeah.
This is going to be a good day.
If you're a kind of funny member, I was saying,
today's Gregway is the unboxing.
Thank you to our Patreon producers,
Carl Jacobs, Omega Buster,
and Delaney the Somme Twining.
We're brought to by Shady Raisin Factor,
but we'll tell you all about that later.
For now, let's start with the topic of the show.
It's Hades 2, baby.
1.0 is upon us.
Tomorrow at 9 a.m. Pacific time,
everybody will finally be able to play
the full version of Hades 2.
Well, maybe not everybody, just most people,
because you can play it on the Switch, Switch 2, and PC
through the Steam and Epic Game Store.
There's no announcement of a PlayStation or Xbox release so far,
but we imagine that's going to happen at some point.
A physical edition for Switch 2 is slated for November 20th, 2020,
it is fully on the game key card, which is awesome.
I will be purchasing this.
I'm very excited.
I want to get into it, but who do I want to start with?
I feel like Andy.
I feel like Andy's where I want to start.
Okay.
Andy Cortez, what do you have to say about Hades 2?
I mean, it's just, what else is there to say about Hades 2 at this point?
We've talked it to death for a long time,
and, you know, it's been an early access forever.
I put in so many hours into this video game,
and then luckily we were given the opportunity to hop into whatever the
sort of beta branch version is for the final version of the game,
so we can see everything updated in its final forms.
And the game's awesome.
The game continues to be amazing.
The game has so much depth.
It's so much fun to play.
There is seemingly no end to dialogue.
I would love to know.
I would love to interview Super Giant and ask,
what the fuck was the budget on the voice acting?
Because I am 106 hours in.
And I don't know if I've ever,
I haven't had repeated lines,
but also every time I walk up to somebody,
there's always something new to say.
There's always really neat conditional moments
where I did four or five runs in the underground.
And when I came back up to do one of the above ground areas,
one of the bosses was like,
damn, it's been a while.
Like, I've been waiting here forever.
And my character, Milanoi, was like, wait,
so I've been fighting in the underworld.
You've been waiting here for me the whole time.
Like, find something better to do.
Like, there's just so many cool moments like that.
and so much cool, like attention to detail.
I, you know, I still have not necessarily rolled credits
because I guess whenever this branch came out,
some progress and currencies were sort of switched up on people
for people like me who have a shit ton of hours
and a lot of completions and a lot of boss defeats.
So I'm still kind of working my way towards getting that.
It was a really cool moment watching on my Steam page
and seeing Bless his achievements pop up.
And I was like, what?
How did he get like 17 achievements today?
I was like, oh, all of ours are finally here.
Yeah, I had that moment where it just started popping off
and I was just thought, hey, let's go.
I mean, yeah, the game's amazing.
Could not recommend it more.
I think this is just the easiest recommendation
I can make this year to anybody video game-wise.
I think it's the, when we talk about genres
and maybe there being some sort of like,
not level gating, but, you know, there's some sort of something with Silk Song.
Maybe it's a little too hard.
Maybe you're not going to be into that.
I can't recommend that to everybody.
Something like Expedition 33, and he may not be into the combat.
Maybe, you know, something we assume Greg would love it.
And Greg was like, I just still can't vibe with it no matter how active that combat gets.
I think this is the most kind of open to be played by anybody.
This is the easiest to be loved by everybody.
Games amazing.
Could not recommend it more.
Would you give a score on the kind of funny scale?
I haven't beaten it.
I want to see what happens.
Did you think that's going to change your score?
Yeah, I think so.
Yeah.
I think like I want to see what happens with what's happening story-wise.
And it's finally, it's cool to see that things are happening story-wise
because all that stuff was kind of kept out of the branches that we had.
And I was wondering for the longest time, when is anything going to happen?
You know, I don't, I think the game has some issues with there's a million types of different currencies and things to collect and things to find on the ground.
And it's really hard to kind of make sense of all of it.
But somehow the game does it.
And yeah, it's cool to see things happening now because things were not happening at all for a reason.
I think people just didn't want,
I think Super Giant didn't want people to get spoiled on it.
I mean,
it's as close to a 10 out of 10 as you can give a video game,
but I still want to see the game through
and if it pulls off what it can do,
what it wants to do story-wise,
and yeah, I think this could be one of the best of all time.
Bless.
Yeah, I echo everything that Andy's talking about.
I think the comparison that I have in my mind
as somebody who is jumping into this,
mostly fresh.
I played about 14 hours.
during the original early access release.
And I played the 14 hours in like that few weeks span.
And I'm not come back until this 1.0 review copy that we got.
And I put in 20 more hours.
And so right now I'm at a total of 34 hours playing the game.
Jumping from Hades 1 to this game reminds me of going from Portal 1 to Portal 2,
where it feels so expanded and so much bigger and so much like,
Hades 1 was fully realized.
but there's something about this that feels like it's going even beyond that to give you
what feels like the ultimate Hades experience.
And I think it comes down to how much this game is a masterclass in, I think the resource
management, you know, they do throw a lot of resources at you.
But the pacing of it, I think does such a good job of keeping it all manageable.
And I think that's another thing where this game is a masterclass in pacing.
And I think that comes back to what Andy was talking about as far as how many voice lines
are recorded for these characters and how
well of a job
they do as far as making
the contextual stuff hit
and making it feel like after
each run there is always
something from every single one of these
characters that is contextual to what you just did
in your run. Every run feels different
and I know a lot of what I'm saying here can apply
to Hades one but I think Hades too
takes that stuff and runs with it even further
as far as coming back talking to all these characters
and I'm having something specific to say
all right I go on a different one
I go on the next run, oh, man, oh, here's this new thing that I didn't realize as far as a feature or a collectible or a type of upgrade or a boon or whatever it is that I find that totally changes how I'm thinking about strategy this run or thinking about my long term, how I want to paint my overall experience.
I come back, I do that talk to everybody again and a new thing pops up or I make a new concoction that like, you know, adds a little flare or, oh, now there's a thing that I can do that lets me decorate or there's always a new feature being given to you.
it feels like every single, I want to say 30 minutes to an hour interval,
that feels very consequential to how you're playing the game,
and it keeps it so fun and engaging and it's done with such quality.
I think that's the thing that continues to blow me away,
is that you have so much, but it all feels so polished.
The key art and the character models, the first one, the first game,
they were excellent.
This game, they feel even more excellent somehow.
I think that's the ongoing trend that I'm feeling with Hades too,
is that everything feels so amped up and so much more.
And more isn't always better,
but I think they found a way to make more or better in this game.
And so I'm absolutely in love with it.
Hades one, I think at the time,
we didn't do review scores,
but I wasn't like,
this is my masterpiece.
This is the greatest of all time status.
Hades two,
I am feeling that way.
Maybe it's a time and place thing,
but Hades too,
I'm like, man,
this is a video game right here.
This is everything I want out of a video game.
And we'll get into a deeper,
but I also just got a shout out
the boons and the upgrades where
you know I've had some very very satisfying builds
and in a roguelight that's exactly
what you want you want the players to feel like
halfway through oh I'm breaking the game like
there's no way there's no way
that super giant intended to be to use these tools
in this way that's the feeling you want to invoke
even though surely they thought ahead on all these things
that's another thing I want to shout out I know I'm going along
but I think
we talk about early access
We talk about what that looks like, what that benefits.
And I think this game is an example of how you use early access to really fine-tune,
balancing and fine-tune all these systems that you have working together at the same time
where everything feels right.
It really feels nice coming back to this game after not touching it,
playing the 1.0 and being like, man, everything feels just right.
And I think that's my overall review.
In another world, these games, this game would have come out without early access.
and you would have immediately seen,
they would have had the player data of the stuff that's being used the least.
And then that would cause those things to get uptuned
and it would just be a, you would have the power creep of,
all right, just add more percentages to whatever these numbers are
so people want to use those abilities more so that they feel more inclined to,
but that doesn't make those things more fun.
And because of early access, you could say,
they could, them a Super Giant
could look at any of the gods and go
what is the boon being,
what are the boons being less utilized, right?
The least utilized.
And then say, all right,
sure we could do percentages and stuff,
but how can we make these abilities more fun?
Yeah.
How can we make them just feel good to use?
And I think the mark of any good
rogulight is that one more run feeling
and also when you're in the middle of a run,
I wasn't necessarily feeling
the stuff that I was given and now
I'm super into it and now that I know
that this shit is going to be awesome
in case I want to get it for a future run
and there's a lot of rogue lights that don't
give you that feeling and this one
is the perfect example of
damn I wasn't really I mean I went
with that weapon because they were going to give me bonuses
so I decided to use that one of six weapons
and I wasn't expecting a whole lot of it
holy shit there's some cool stuff you could do with it
and the way that it pairs with everything else everything is
just so everything's in
harmony with each other yeah fucking fantastic
Tim, how do you feel about Hades, too?
I mean, it's, you know, it's hard not to just echo every single thing you guys are saying
because I feel like this game is so good that anyone talking about it is going to be hitting on
something different about why it's amazing because every portion of this game has so much love put into it
that is immediately understandable.
I feel like the greatest compliment I can give this game is that whether you play for
10 minutes or 10 hours, it's a 10 out of 10 experience.
Like I feel like this is to me is a game that functions as like an arcade experience of like you just you put the quarter in.
You don't even need to do that.
But like you play and you have fun and walk away from it.
Like you're going to get so much out of it.
But you're not going to be able to put it down because you are constantly incentivized to want to go back and do more.
Whether it's doing a run to kind of like grind resources or doing a run that's like I'm going to try to get as far as I can or doing a run just to get to that second or third boss to fully lock in the, uh,
that they have so that when you do decide to go back, you got this on lock.
And nine out of ten times, whatever plan you had going in changes, right?
And that's not bad.
It's like something pulls you in a different direction.
And Andy was kind of talking about this, but I love how I can be dozens of hours into
this game and be like, all right, I'm never going to use these type of abilities.
I just, I'm not interested in it.
And all of a sudden I get a setup that I'm like, how have I not been using these the entire?
time. And I have yet to come across something that I'm like, that's just not for me.
Every single time I think it, eventually I am taught, I'm an idiot and that there's so much
value there. You're talking about way too many economies and stuff. That is so true. And I think
that it jumping back after not playing for almost a year, I guess, at this point, I was definitely
lost from the early access to the 1.0. And this is a very unique situation because most
games don't do this, but being thrown in trying to remember like what is new and what isn't new,
that was kind of a hard thing to wrap my head around.
But I think that the economy stuff was simplified from the early access versions where I caught up a lot quicker than I expected.
And I, in a comparison to Hades 1, which I love.
Like, Hades 1 is a game to me that I've said many times.
Like, it's a forever game.
Like I will just play it just because it's fun to me at any given time in my life.
but Hades 1 kind of like the each run getting the little things that add up to your progression overall
I felt like took a lot longer and you were like decorating your little house and stuff and all that just felt like
chipping away everyone it's going to take so long until you kind of have things how you want it
Hades too I feel like doesn't have that problem at all every single run feels like I'm making
forward momentum as building my character unlocking things unlocking the crossroads
different character interactions.
Like, it's just,
I've never played a game with the most,
but it's not overwhelming.
It's like,
it's supporting and welcoming to you.
And it's like,
yeah,
I literally do not have enough nice things to say about this game.
Like,
we didn't talk about the music yet.
Oh my God.
Like the art is unbelievable.
The voice acting is every single character is your favorite character.
Like I,
the boons are so satisfying and the way that everything kind of like adds on top of
each other.
Like,
you start feeling like a fucking God.
And it's so right.
I think the thing I want to compliment about Crossroads,
like your hub area that you come back to after every run,
is that I, you know, I've tried games like Animal Crossing
and usually they don't stick with me.
I think Crossroads kind of gives me that Animal Crossing feeling a little bit
where I do care about the space and checking up with these characters.
And when I'm expanding the space and checking in and doing like the,
I'm going to plant these plants and then come back around
after a certain amount of time to then harvest them and then plant again.
again, systems that like typically wouldn't necessarily be my jam.
I think they've found ways to integrate them into this game to actually make them make sense for this format.
And I think they feel really smart.
They feel really well done.
And also, yeah, like it feels compared to the chip damage of Hades,
2, 80s 1 that you're talking about.
Yeah, like, I come back and I'm like, oh, there's so much for me to do.
Yeah.
I got to harvest.
I got to do this.
I got to do that.
I got to look at my Arcana cards.
I got to, you know, make sure I'm upgrading my weapons.
I got to do like.
Hold me sleeping.
I still got to go talk to him.
Maybe he has something to say.
Yeah, like, I'm like, can I wake him up this time?
You know, like, there's so, oh, man, is Eris in the corner now?
Can I talk to her and be pissed off?
Or, you know, there's so much to do in just the hub area.
And, like, me and Tim talk about all the time, right, of, like, hub areas and how important
that is in a video game, this game nails it.
This game does such a good job of giving that central space to come back to and really
be invested.
And it being a sequel from Super Giant, their first sequel, right?
Like, this really shows that they obviously had something special with Hades 1, but
goddamn what a talented team.
And I want to give him a shout out for how great of an experience, the early access to continuing on to this 1.0.
Crossplay, save, or not play.
Does it never a guarantee?
No, definitely not.
And the cross progression from Switch 1, or from Switch to PC, like, all that stuff.
I'm like, this is how things should work.
And I am obsessed with it.
Like, I feel like they've done such a great job.
And I didn't think it was going to cross over to the final thing.
I know that they said that it was going to, but I had no faith that that was actually going to be the truth.
And so when the second big update, when the Ben Star update came out for the early X,
I didn't play it because I was like, I'm going to hold off for this for the full 1.0.
And I'm so happy I did on one hand because I'm like, God damn, this experience feels so complete.
But at the same time, it was like, man, I really could have just been grinding for hours over the last year.
You know what you mean?
But that's the other thing, too, is like, I really think I'm going to be playing this game forever.
Like, the only thing could stop me playing Hades 2 is if Hades 3 comes out, you know?
Right. Yeah. Yeah, there's just so much quality in every spot that you look in. And for a super giant, I remember before Hades 2 was even announced, and all of our discussions were, they wouldn't do a sequel, right? They wouldn't do it. They seem a little too like, no, like, we always have to make a new thing, right? Like, you know, we're not going to just go back and retread old shit. And this, in no way is retreading anything. Like, it is, it's very,
much the combat that you love from Hades 1, but everything is supersized to an extra large.
Like everything that you could want more from that game and all the feedback that I'm sure
that they were getting from Hades 1.
And I'm sure there was a lot of stuff on the cutting room floor from Hades 1.
What an awesome opportunity for a super successful, talented development team to go,
hey, we can implement a lot of this stuff if we want to.
and we can really, really make this experience
and make all of these systems work in tandem with each other
in the most perfect way possible.
And the amount of just moments that feel like they were just for me,
you know, like you get into an area and all of a sudden,
you've been in that area 10 times,
and an NPCs there talking,
helping you, assisting in the fight or fighting you out of nowhere.
Like, all that stuff just feels so, you were saying this really,
like, how is there this much dialogue in the game?
Like, how does it feel like it's literally endless
and such high quality that you guys got to understand i'm 80 hours more than you all are yeah and
you all feel that way yeah i feel the same way and i have played so much more and it still doesn't end
it is fucking crazy to me i don't understand how well first off i bet you the file size of this game like
80% of it is dialogue the audio files like it's just wild to me the amount of love and care put into that
because I think if somebody
somebody who was in a cycle like me
and was like, hey, I may lose everything,
but I'll just put everything into this early access anyway,
for someone like me to still be rewarded with new things
and not just the brand new players hopping in on day one,
that's insane.
And I just can't even fathom the amount of
what these scripts look like, what these conditions look like.
Oh, yeah, what does the spreadsheet look like?
fuck.
How is how like I can't imagine all of like the connecting.
All right.
So they do this.
Then they say this or like, you know, if they do this on this run, then override this and make sure that they get this dialogue when they come back or whatever.
Like they've been the big boss six times now or seven times now.
Yeah.
And now we offer now every NPC reacts and kind and goes, oh, you beat so and so again.
Like you're kicking his ass.
And then to have the skeleton dude in the home base be like, hey, you're kind of like whooping a lot of ass.
you might you should put on some some of those curses and I go oh shit yeah I should do that I should make the make it harder for me because I've had like six clears in a row and you add those extra curses and those unlocking you it's unbelievable yeah this is unbelievable and even the the arts of each room right like the amount of love and care put into all of the small little details for what really just amounts to open spaces you know what I mean like it's so funny just how
uninteresting the game is from like a level design perspective,
but that doesn't matter because the art of every single section feels so
designed and none of it just feels copy and paste.
It feels so identifiable.
Like looking at it,
I know exactly where this is.
You know what I mean in the game.
And like that's so cool for a game that at the end of the day looks very similar over
and over.
But it's like it's not because of how much care was put into it.
And it's like that goes back to like incredible art design and the amount of talented people that are working on this.
And like the time that they took to get this right.
And like, yeah.
It's just so cool.
It's great variety, but it's also not only in visuals, but from a sound standpoint.
And I was so pumped up when Bessing was like, oh my God, I got to one of the newer spots because, you know, back from the first early access, those spots, those spots weren't even available yet.
And he said, I got to this new spot.
And the soundtrack is unbelievable.
It sounds like Star Wars shit.
It's crazy the way Darren Corb has evolved what we would expect from the soundtrack,
and it fits, and it doesn't feel like, well, we're not getting that guitar or that
bass line rocking.
So it doesn't really kind of vibe here.
It totally works.
It's insane, the amount of variety in just the soundtrack and the motifs and just every instrument
they're using, it's wild.
And that's why I want to compliment, you know, Tim talks about the level design and how you really are just in open areas fighting, right?
But I think they do such a good job of making each location still feel set piecey even beyond what they did with Hades 1, where, you know, we're used to video games having, oh, this is the ice level, this is the lava, this is XYZ kind of thing.
Here, it is, I think this, it feels like they coming off of Hades 1 were so in their bag as far as being like, oh, we can do much more.
Like we can like it doesn't have to be you're going into the second area and it's asphidil and it's hot.
It is like no there's shit going on.
There's stuff happening.
Oh, for this one it is.
I guess when you're going downstairs, right?
Like you get three locations in and it is oh, no, this is the land of the undead.
And now like you're not just picking one room.
You're picking a big like it's totally different.
And then you get to another level.
You go upstairs and it's like, oh, this is totally different.
And they all fit.
They all fit and work exactly as intended.
I'm just so impressed by that shit
I will say
I think the most negative I
can get if we're just
moving away from like a glaze fest here
would be that
and it's
I hate doing the apples and the oranges thing
but I've playing a lot of
Silk Song there aren't
a lot of bosses that I
think could have used
more and I feel like
in Hades too
I wish some of these
maybe not even the big bosses, but maybe some of
like even the smaller mini boss type
characters, I wish that
I don't love all the patterns that
they're doing.
And definitely not all of them,
but there's enough to where I'm like,
I wish this was a bit
more fun and
interactive. And maybe I'm just thinking
of the bad guy, one of these
underwater creatures named Caribdis
that I just don't love
the patterns. It's just not very fun
and it doesn't feel super creative.
compared to what all of the other bosses are doing
and I wish those a little bit more
interactivity there but it does feel like that's just
you know that boss that little mini boss is kind of just
another roadblock to get by
but yeah I that's like the tiniest nitpick that I can give
is like I don't 100% love all of the boss experiences
speaking of your experience from Silk Song to Hades 2
I could not recommend it any higher
that you play Silk Song and then play Hades 2
because it makes Hades too so easy
I can't be like I am just
fucking cruising in ways that last year I was not
I'm just like it's such a great experience
I will say I don't know if
anybody else who's been a part of the
a lot of the more recent early access stuff
I don't know well
if there's people in the comments right now you won't know
because you don't have the final version
I did feel a bit of
I felt like it was a lot easier
like I was not clearing as many times as consistently as I was until this update dropped
and I don't know if there was some tweaks and tuning done a little bit but I still felt like
80 hours in before this update dropped that like man I'm still kind of struggling here and there
and that felt great and maybe this is just to entice people like me with a lot of hours to use
the, whatever the curse system is to, you know, I think in the Hades one is called like the heat
system where you would add like one heat to give the enemies, you know, 20% more health, or now
they do 20% more damage.
Maybe that's a way to entice me to kind of use that system, but it did feel like booting this
up.
It was a little bit easier.
And yeah, I'm interested to see what everybody else feels whenever the game actually comes out.
Yeah, I will feel, I mean, I will say the game feels easier.
as I play it and I think that's just the systems right like that is same with Hades one right where
over time you gain more resources to invest into like certain things and here I feel like that
stuff gets amped up to where you're not just investing into oh make my X, Y Z thing stronger it's more
so oh now here's access to an entirely new system that's going to make you stronger and so like last
night I was having runs where I'm like damn this is the best I've ever done but also I can directly
attribute it to the fact that for a certain weapon now I have a backstab ability that is waste
stronger than it was before and that just helped me like you know cruise through a bit faster like
i think the the like long-term progression stuff here goes a lot further um as far as pushing you
further in the game there's always a carrot on the stick there's always always a carrot what do they
call the arcana cards yeah the arcanas yeah love that stuff and i feel like that really really
pushes hades two more than one like the abilities they have here it really feels like you're
progressing with the runs and it's not losing everything which is great i want to keep talking about
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And we are back.
We got a couple super chats here.
I saw a chat first from Dustin Cunningham saying,
should I get this on Steam for my Steam Deck OLED or Switch 2 where I can also dock it and
play it on my LG OLED, LOL.
I don't think there's a bad call.
I mean, I haven't played too much on Switch.
It seems definitely been like the vast majority of my gameplay, but both run great, but I will say that on the Steam side, it's flawless.
Like, it's 120 frames per second, gorgeous, whether it's on my Steam Deck, all that, those colors be popping.
And I have my 32 by 9, which is the most insane ultra-rides, like super ultra-ride monitor.
And this game runs perfectly.
And it looks so good.
I think this might be the best-looking Super Ultra-Rite game.
So I don't think you can go wrong,
but I would,
I suggest getting it on the steam side of things.
Because you can also dock your steam deck if you end up.
Yeah,
there's some pretty cheap Amazon party docs.
I do want to like,
I don't like all the shit that Rogers's been giving me for my gaming pillow.
They give me a lot of shit for my mechanism.
You're going to tell me more about this.
Your gaming pillow.
I got algorithms.
Oh, no.
The body pillow?
of like a gaming lady?
No, that's on the way though.
That is being delivered.
Leara from Mass Effect.
It's a...
I got algorithm and it's a...
Company called Mechanism
and this is like one of the things that they...
It's like for a lot of docking situations
but they sell this thing called the gaming pillow
that is a very, very soft kind of pillow.
You know, it's not like a pillow
that you would lay on to sleep.
It's...
I don't know.
It's hard to describe the material, but it's soft and it feels good.
And on top of it is like a hard plastic disc that has a mount that you can mount this into.
Oh, yeah.
And it's about like this big, it's about like maybe a foot wide, about a foot tall.
Oh.
And the little arm can bend and stretch or do whatever you want wherever you want to mount that steam deck.
And the amount of hours that has taken over me because I,
I hate, one reason why I was so against handheld game for so long is like, it's so uncomfortable for me.
And even before I got this thing and I was like, wow, the Stendek really changed the game for me
because I was never a portable gamer.
But still, I limit myself because I'm leading on one shoulder for too long.
I get tired.
I'm like, fuck, I'm leaning on the other shoulder.
And I just keep on doing that when I'm laying down.
This thing, I just got a bunch of pillows against the wall.
And I'm with my head against that, with this thing on my lap, dude, it is.
It's perfect blessing.
Because you're not holding up the steam deck.
You're not like holding up a device.
You are just like kind of your hands are in the controller,
but the thing is resting on your belly.
Yeah.
Dude, it is amazing, bro.
This thing fucking rocks.
So you look at this thing and Roger's like,
come on, you can't be buying that show.
I was like, Roger, you don't get it.
Like, this is something I would probably talk shit about as well.
But after using it for many, many hours,
like this thing rocks for playing games in bed.
It's good.
You sold bless?
Oh, no.
But like, he doesn't have Sonic figurines in his house.
He doesn't want that.
Yeah, I mean, I get it though.
Yeah, dude.
I'm just, I haven't found the perfect position for handheld gaming.
It's tough.
You know, so I get it.
It's tough.
Because yeah, I'm just playing on my, I, it's funny, I get things on Steam.
I've been getting games on Steam specifically to play on my Steam deck, but then I just
end up playing them on my desk anyway.
That's how I've played 90% of the Hades 2, 95% probably is like playing on my, I have a
regular ultraide in my, uh, in my room.
And like, it doesn't.
does look good on that white screen.
Yeah.
It does look great on that widescreen.
And so I'm just like, you know what?
Let me just immerse myself this way.
But yeah, if I can find a better, more comfortable way to play handheld, like, I understand
that chase.
Or I'll do like the, you know, sometimes you lay on your belly and you're doing that thing
with the steam deck kind of in front of you.
Yeah.
And then you switch out of that.
It's just, you know, on your belly.
I do.
Well, no, I just, I'm switching around.
Okay.
I love the idea of Andy.
Belli up.
My legs up.
The legs kick in back and forth.
Because I do the thing where I do the thing where I do.
do build up like almost like a pillow pillow for it like behind me where i'm like leaning i'm leaning
on pillows like this and my arms are on the bed and like i'm kind of like sitting like halfway
up like a 45 degree angle and i'm playing i feel that's comfortable for me but also that's like not
the ideal way to do this is the next evolution of that the haiti's one to haiti's two evolution
your solution is to my solution like it's the upgrade it's the evolve version of it i'll think
about favorite boons i'm gonna ask this i didn't know if this is like a spoiler thing or not
But I guess they're mechanics.
Well, I mean, there's, you know, there's definitely some stuff later game that I will not talk about.
Sure, sure.
But, you know, they've been out there.
You all have seen them on the internet because, you know, the right wing got angry because, you know, there's an overweight person.
It got woke.
Yeah.
I don't want to stick my wheelchair.
I don't want to stick my dick in 100% of these characters.
Fucking get them out of my game.
What's her name?
I really mess with, um, who's,
the ice lady.
Her? No. Demeter? Demeter? Yeah. Demeter. Yeah. Demeter. Yeah.
Demeter. It's like her powers. Because I like the ice. The freeze powers are great.
Like when you put down like your circle and it freezes everybody in there and then you've got like a fire attack on as well that you're like using to unfreeze them. Like that shit. That shit rips.
What's the, this honestly isn't even a boon answer. But when you're going upstairs in the first area, you know how you have like the handshake rooms that you can go into?
Yeah. I see them those handshakes.
What's the one in the first area when you go upstairs?
What's her name?
Because let me tell you, she different.
As far as mechanics, I've been partial with Hephaestus lately.
Which lady?
Which lady?
Yes.
When I first met her.
Hephaestus rocks.
Hephaestus is sick.
I love the sound effects of the hammer.
So good.
Blaster, boom, or bang.
Whatever it's called.
That shit.
Oh, my God.
Bless, I think I found who you're talking about.
Yes.
Yes.
Yes.
Oh, man.
I don't know what's in the water over there.
super giant but keep drinking.
I'm all about
Salini.
Oh my God.
Oh, yeah, Celine.
It's like, I would pay for
ASMR for Selena.
Yeah, Selini, she ought to go on.
I was very against her boons.
I don't really care about this stuff.
And then I had a couple runs that I'm like,
you know what?
Can I guess which one it is?
Is it the one that heals you a little bit?
No.
Okay.
Because hers that does that is,
that got me to do runs.
Also the big laser beam that she gives you.
Like that one is like a super move
like in boss fights is
I had it going where I was using
the weapons where it's like
all of them are projectile based
where it's like you're just shooting the green
orbs or whatever you have your wand
say yeah the ones from the witch later
and I got a set of boons and stuff
that made it so that my magic
like is auto replenishing
and that for it
halved and then halved again the cost
for the big beam so it was just constantly
refilling it I'm just beaming
beaming and beaming and it was like I had me god yeah I I was never like a selenia believer and now it's
like that's the second one that I equip when I'm done after the first guardian same um it's they are so
important the one that I've had so much well whatever she offers I feel like always helps I think
the gaining health is probably my least favorite oh dude I'll break it down for you in a second
but go for it.
Because, like, the gaining health one, I've, like, fully maxed out, though.
Mm-hmm.
And it's still not as useful to me as the, um, raising the last person that you killed to fight for you.
Interesting.
And whenever you do that, when you fully level out that whole tree, the dudes that you are summoning are the most psychotic freaks.
They're so fast.
They're larger than the enemy that you kill.
And they move faster than the enemy you kill.
And they have, like, a hard.
heart over the head so you know they're like oh that's my dude who's fighting for me but they are
they do so much damage it's insane what they can do and i love that one i love turning all the foes
into sheep that's like that one's good incredibly useful the beam and is also great the you know
kamehameha uh i always go with kamehameha mea but i know it's kameha meha mehaa way yeah so
how you pronounce it in real life is kamehameh yeah oh sweet okay so the way so the
Yeah, that is an awesome beam, but then the one that drops down a shitload of damage in a big-ass area fucking rocks.
Because the way that that thing upgrades is also great where when not only will it do a big blast where it comes down from the sky into a gigantic AOE area of effect, but when you upgrade it, then it'll do halfway down the tree.
You'll have three different blasts that all kind of hit in a row.
and then the big blast will follow that.
It is so good.
That's probably my favorite one.
Just seeing what it can do to bosses.
Selini is like priority to have that extra ability.
Where at first I was like,
I just don't really fuck with these.
And that's the beauty of early access
because I don't think I was alone in that.
You felt the same way.
Totally.
And I know some people in chat were always like,
oh, you got to use her abilities.
But I think there was enough hesitancy from players like me
being like, eh, I don't really got to fuck with that.
It's just another thing I got to worry about. Now it's like
I need that immediately. It's also like a
weird looking thing. Like when you first collected and it's like,
all right, here's an ability. It's a skill tree.
Yeah, and I'm like, well, whatever.
I don't want that right now. And it's like, oh, a skill tree
but then, yeah, once you start level it.
What I love that. In my Hades?
Yeah, exactly. I love that the skill tree is
you see it, you're like, oh my God, there's so much stuff.
And then I feel like within two rooms, you're filling
out like half the damn tree. Yeah.
Like you get so many points to use
on the thing that I'm like, God damn, dude.
It just feels so rewarding.
And once you start seeing how things stack up, it's like, oh, actually, this is this fucking
powerful.
So for me, the thing about the raising your health one is it's almost more about the money
for me than the health.
Oh, that's good.
Because once you start filling in the skill tree, they have it where it's like, all right,
plus 15 health, plus 15 coins or plus 30 coins or whatever.
And my most successful runs so far have been the ones where I've been rich.
They're the ones where at every single time I'm at, what's his name?
Caron.
when I'm at Karen's store, I'm buying all the things.
Like, if I can do that, if I can build up my money early enough to where I'm buying
him out every single time, I'm fucking God.
Let's go.
I'm fucking God by the time I get to the end of it.
So that skill tree is usually great for me for that.
I've had a legendary drop before that when you get hit takes away money before health.
And it's like a legendary boon.
And it's like, yeah, but money's awesome.
Like, it is a cool thing.
and I've used it before to where if you have like 700 coins,
if you're getting hit,
instead of losing 60 damage,
you're losing 60 coins first.
Or instead of losing 60 health,
you're losing 60 coins.
And it's a cool trade-off,
but I just look forward to the end of the run
where I could finally meet up with Karen again
and be like, yo, what's your store looking like?
You have three fucking pomegranates?
Oh my gosh.
I can, dude, it's such an exciting game still after all of these hours.
It awakens a gambler in me that actually kind of scares me a little bit.
Like when I'm getting into the I see two doors, I'm like,
oh, one could give me money, but one, like the other one is going to give me, you know,
what's his name, Zeus?
And like, I got a lot of chain lightning right now, which I think I've changed my tune a little
about on chain lightning.
I used to be very, very pro chain lightning because it's very satisfying.
Don't do this to me right now.
I think I'm turning on chain.
Because here's the thing, like, it's only so useful until you get to the boss fights.
and it's like, what are we chaining off of?
This is a one-on-one fight, and I put all my points in the chain lightning.
Now I'm getting my ass kicks.
He's got a great point, Andy.
You're not wrong, but it's about the journey, not the destiny.
Did you think about it that way, plus?
I didn't think about it that way.
The journey is fun with chain lightning.
I love chain lightning.
But now I've hit the point now where whenever I'm choosing Boones,
man, I'm deep in the Duffy with the strategy now.
Whenever I'm choosing Boones, I'm thinking, what is helping me with the boss?
Because it's not these little guys that are fucking me up.
It's the bosses.
but lightning
the great thing about all these
you know
these abilities and these boons and these bosses
or these gods that you're getting these boons from
that when you get a Zeus ability
it isn't only chain lightning
and that's one of the coolest thing where
I've
everybody knows me I'm a career long
fucking Poseidon hater
I just don't fuck with the guy
I don't like the facial hair to him
okay that's a lot of that is
me not loving the feet
facial hair. But also I just don't care about
the knockback. Like I just
don't, I just don't fuck with Poseidon.
But if I'm forced to get a Poseidon ability
and sometimes
it'll drop the awesome thing where it's like
oh, you get a shit ton of
treasure every time or
you get, you have a higher chance of
finding more rare boon. It's like, okay,
these are the things that I really, really like
Poseidon. See, I feel like this is a better conversation of
not who's your favorite god or like
what's your favorite boon. Which god do you not
fuck with? Because I think for me...
my most unfuckable
unfuck-wifable boss
unfuck-withable
unfuck-wittable I'm looking up Apollo
because I don't know if I fuck with Apollo
like that. Oh Apollo rocks bless
you haven't seen the light
you haven't seen the light. Because is Apollo
the ones where it's like
when you take damage X thing happens
I feel like he has a lot of those
and I'm like I'm not planning to take damage
buddy. My favorite ones from Apollo
is that he dazes your enemies
and he makes it
so that their attacks have a higher
likelihood of missing
but he also has a really, really awesome one where
whatever your cast that you're dropping down,
which is the big AEOE circle that you drop down in the game,
my favorite one from him is if you can get a really high level one,
it expands up to,
it grows up into like 60% of the size that it starts off as.
So it's like by the end of these runs,
you will have the most gigantic cast circle on the ground
and you drop that shit and everybody's in there.
Everybody's getting affected by all of the other shit
that's also happening to them.
Dude,
Apollo rules.
Can I tell you a secret?
Huh.
I don't be casting.
I don't cast.
That's crazy.
What?
It's because in my Arcona?
That's crazy.
Is your B button working?
I gave up the
Arcana card that like improved
my cast?
Give it up.
Because there's another Arcana card
that's like only have up to two of each.
And like I was like,
well,
I only got a sacrifice as one card to meet that standard.
So I was like,
you know what?
I'll give up the card
that like improves my cast.
And I was like,
well,
if I'm not,
using the improved casts.
Why am I doing this anyway?
That's so funny.
And then I'm for the cast as you're in there.
But then I'm min-max everything else.
I'm in there.
I'm min-maxing money.
I'm min-maxing Hephafessus's.
You're insane.
You're insane.
Money, bang, boom, whatever that thing is called.
And then Celine.
The amount of like just,
that's what I'm on.
Piling on like boons to the cast,
especially if you have that upgrade or power up or whatever it is,
where they all like get really slow and frozen.
in, but then you're freezing them, and they're getting shocked, like, all at the same time.
The amount of, like, waves of enemies I've taken out in just a button press, bless, is crazy.
Yeah, and it also slows down the people.
It stops them from chasing you.
Yeah.
So it's not only slows them down, but, yeah, like Barrett was mentioning, I might have
Hephaestis' cast where it does, like, three thing, ding, ding, of hammers.
Yeah.
And then while they're in there, I might also have a torn.
tornado going that's doing damage over like
eight seconds of like freeze
or wind damage or you could
pair Hephafestus with fucking
Fire Lady and now everybody's
getting scorched like oh bless it's so important
Maybe this game is hitting
Maybe I started more than I
Like was giving it credit for it because I've been playing it
The last couple of days I'm like coming off
of Silk Song I've had the opposite effect of you
to Tim where it's not
hard but I'm just like I'm not in the right
mind space for it but
Blessing woke me up
with the castes.
I'm like,
I'm like, man, I do fuck with this game.
We have a bunch of super chats.
I want to get to to close out the show.
Reminder everybody, after this,
we're doing our Borderlands for stream.
And then after that, we will be doing, of course,
our state of play live reactions.
Lucid Dream says,
what was the biggest improvement through early access?
I mean, we've kind of touched on this a bit,
but I do think it is the easiest answer is balance, right?
Like, I feel like there are a lot of elements of the game
that I didn't necessarily fuck with before.
but, and now I do, and I think that's totally due to tuning of everything and, like,
everything feeling worth trying out.
And not even necessarily just tuning, but I would also say the way that when some games come out
and maybe aren't vibing with a lot of the player base, you'll get, like, a big rework.
And then there'll be kind of another pseudo release that these games will do,
and they'll say, hey, we worked, we reworked all of our skill trees.
we reworked all of the abilities
like a lot of that took place
in this early access period
where they were getting a lot of feedback
from players and I'm sure
internal player tests as well
and everything just feels
like there's not a whole lot
I could look at ability wise and say
I wish this did this
like everything just is
kind of right the way it is
Patrick Kremman says
does this game have a hell mode equivalent
I don't know
I don't recall Helmode
I assume that was a Hades one
difficulty thing
Was Helmode like
Where
Or I guess it was God mode
Where you could
There god mode's in this
Okay
I think
And a function's in a really cool way
I think Helmode might be the
The heats that you're putting on stuff
Yeah there is a way
That you can increase a lot of the difficulty stuff
In this game that they give you after you complete a run
And then every weapon you have
Also has
Upgrades where you could get different
forms of every weapon and that unlocks new shit as well.
Everything gets really, really awesome.
It's a harder difficulty option.
It seems to add a condition called personal liability,
which removes the impervious shield that Zagrius briefly gains upon taking burst damage.
Y'all fuck with Aphrodite?
I mean, Aphrodite is one of the ones where I skip.
I'm so bad, but I don't know.
I need a description.
She's the baddies.
She's the love one.
She's like the heart.
Oh, okay.
Yeah.
She's one of my least favorites.
And I don't remember using her stuff a lot of the first one either.
Like she does like weak damage.
Like enemies will get hurt by her stuff just, you know, by you being next to them.
But then they are given the weak sort of status where their hits are way weaker than they should be.
And that shit does kind of go hard if you can upgrade that really well, where now.
now suddenly that boss that takes you out in three hits is it'll take four or five or something like that, you know.
Zee's speak says, who do y'all think is the hottest character, barring Aphrodite?
Because that's too easy.
I'd say, I don't even think Aphrodite.
Or nemesis.
I mean, everyone's just so fucking hot.
Everybody's hot.
Like, I think y'all overrated in Aphrodite.
I think Dionysus, he's got that big old bulge looking good.
Oh, yeah, Dionyses is.
That came out of nowhere.
Yeah.
Yeah, when I saw a massive bulge.
He's back in.
He's back at it.
Dude's got a hot.
Chaos.
Chaos, dude.
I don't like the little baby, but chaos is fire.
I mean, I come back to my girl, Medea.
Medea goes to jail.
What did you just say?
Wait, her name's Medea, right?
The girl from the...
Which lady?
Yeah, which lady?
I don't know how to say it.
Hold on.
I think it ends with an E.
It's...
Oh, it is.
Yeah, Medea.
Oh, shit.
That's hilarious.
I saw a lot of people call me out.
Like, about Celini.
like that's how they say that's how fucking oh i i always said selene like i see that i would have said
seline but like they they say selini yeah i would have said seline because of fucking returnal
but oh but yeah uh milanui calls her seline or selini even milanoi man
milanui's a baddie yeah the little like the designs of the outfits and everything like super
giant oh they know what they call the fuck down okay oh they know exactly the voice acting is
so fucking good. The whole cast is
amazing. Like this, this game's
just hidden on every level.
Kinnatic says, should I play Hades 1
on Game Pass before buying Hades 2?
I never played either, but I also don't have a lot of time to
game these days. So if skipping one is recommended,
I prefer that. I really don't think
that there's a bad call here. Like,
Hades 1 is incredible, and I don't think Hades 2
negates that, but I also
think that Hades 2,
I would say, is probably
what you should just jump into at this
point. Like, I think that
it is better and it is just better because it's more but
I do think the Super Giants learned a lot since 80s 1 and like
there are little things I might like a little better about Hades 1 but I think
overall 2 is the easy answer what do you guys think yeah I think if you don't have
the if you don't have the the understanding of what Hades 2 is
then you should play Hades 1 because it's
it's the breath of the wild tears of the kingdom sort of argument
where you go, they're both awesome games.
I think Tears is better.
I think Hades 2 is better.
But if you don't,
if you haven't played the second versions of those games,
then the first ones will be as goaded to you as,
because you don't have the knowledge of what they eventually become, you know.
I found a hard drive article.
Hades two characters ranked by how tender and giving they'd be as lovers.
And let me tell you,
this game is filled with like,
we didn't talk about ERIS in that last year.
We didn't talk about ERIS.
We didn't talk about nemesis.
Hercules.
I mean, dude,
Hecatee.
The abs.
Hackety, dude.
Peckety, you know what I mean?
Or no, absetit, whatever.
Heracles is fucking fire.
Come on.
Jesus.
I said Heracles.
I'm in her.
Yeah, you're right.
You're right.
Yeah, Hercules, yeah.
Hermes looks great, too.
William Bryant says, is the story standalone are connected to one.
It's connected, but it's very standalone.
Yeah, you can jump into this.
The way they onboard you is, like, very easy to process.
Yeah.
It's so awesome, finally progressing stuff and figuring out how to progress stuff.
It's really nice to have these new things pop up after I talk to somebody,
and it's a thing that I know will progress the story.
It's really exciting, and I'm stoked to see where it goes.
Neil DePaul says,
That Witch Lady's Medea, who's also part boss pertaining to Andeon boss is not being deep.
There's a curse for all bosses being wildly different.
That's interesting.
Oh, so like different moves, maybe, different movesets?
And then Trevor Final Super Chat of the day says
Game of the Year Noms are going to be contentious this year.
It's starting to get crazy.
If we only have six spots at Game Awards,
like even coming up with like, people are going to be pissed.
Oh, yeah.
Like some fan bases are going to riot.
Outside of Bonanza,
is there a AAA game that makes that nomination list?
Kingdom Come Deliverance 2?
right now i think that's the other contender and then we'll see with like what the rest of the year
looks like but i'll say goes to beota potentially yeah potential right oh ds training two
yeah i mean there's a lot of maids here i just unlocked another version of a weapon fuck
80s too everybody i'm sure we're going to be talking about this game for a long time to come
uh stay tuned we're going to do our borderlands four stream and then after
that it's state of playtime baby until next time love you all goodbye
