Kinda Funny Gamescast: Video Game Podcast - Hollow Knight: Silksong Review (So Far) - Kinda Funny Gamescast

Episode Date: September 8, 2025

Go to http://shadyrays.com and use code FUNNY for 35% off polarized sunglasses. Go to http://factormeals.com/kindafunny50off and use code kindafunny50off to get 50 percent off plus free breakfast... for a year. Thank you for the support! Time Stamps - - Start - Housekeeping - Topic of the Show: Silksong is here! - Andy’s thoughts - Barrett’s thoughts - Greg’s thoughts -Tim’s Thoughts - General thoughts - Ads - Mods and difficulty - Things we aren’t loving - HK or KH Unlisted YouTube - Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
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Starting point is 00:00:07 What's up and welcome back to the Kind of Funny Gamescast for Monday, September 8th, 2025. Of course, I am your host, Tim Geddes. I'm joined today by Andy Cortez. Hello. Making a rare appearance here at the gamescast deck. It's Barrett, Gordon. Yo, what up? And for some reason, Greg Miller's here.
Starting point is 00:00:25 Hey, Tim, how are you? He's not alone. This man doesn't play games. Cole means here, too. He's here. The real star. Look at the fear in his eyes. Very excited for this, obviously.
Starting point is 00:00:34 We're talking about Hollow Night's Silk Song today. So I am interested in why Greg. Miller might be here, a game that we would not expect him to play. Has he been playing it? You're about to find out because this is the kind of funny games cast each and every weekday. We get together to talk about the biggest reviews, previews and topics in video games live on YouTube, Twitch and podcast services around the globe. If you love what we do, please get the kind of funny membership. It gets you the show's ad free and you get a daily exclusive Gregway. For a chance to be part of this show, though, submit your thoughts and opinions
Starting point is 00:01:04 as YouTube super chats as we go. The super chats are already coming in. We have a real head scratcher from kebab saying which is better HK or KH. Hollow Knight or Kingdom Hearts. I need everybody to think about that. I know it might be a hard question for everyone to answer. But Andy, by the end of this episode, I need you to definitively make the call of which is better HK or KH. Man, I wasn't prepared to do something like that today. I'm glad you explained it too because HK.
Starting point is 00:01:31 My head goes to Hong Kong. I would say Harry Carter. Harry Cotter Okay I remember you're in 11 first of this all Harry Nick Nick's back today That was some big shit Eddie
Starting point is 00:01:50 Has Nick seen the shark yet? I don't know He's been in the studio Okay okay But like did he notice it though? Oh no man You know You can just thinking about Dune
Starting point is 00:02:01 And just caught I gotta beat the light out of his eyes I don't like when he comes in All happy and refreshed Uh How's he before you We're an 11 person business All about live talk shows
Starting point is 00:02:08 Games Daily was all about reports of PlayStation 6 next big feature. The next big feature? Yeah. You're not having a disc drive. Yeah. Okay.
Starting point is 00:02:18 After this, we returned to Kuku in review with Conjuring Last Rights. Yes, Junction. James and Elise will be joining us remotely, but very excited to have them back on kind of funny content to talk about what big old Bathsheba's up to.
Starting point is 00:02:32 Have you seen any of the rumblings out there on the internet lately? Rumblins. I don't know where to address everything that's been going on. in my tax, Greg. Gentlemen, NB's, if you watch
Starting point is 00:02:44 Conjuring in review, conjuring last rights in review, I guarantee I will change your life. Oh my God. He's been threatening this for a couple days. Put up a subreddit post, Andy. Oh, no. I'm excited.
Starting point is 00:02:59 I'm going to tune in. Unrelated to that on the text thread that is Greg and Nick, but Andy and I happen to be on it. We did get, a text from Nick after not hearing for him from weeks because he was gone that just says Greg 9-11's coming up just a reminder
Starting point is 00:03:15 and Greg says welcome back Nick and me and Andy just have to deal with this you know and then last night last night I get a text from Greg actually earlier in the day I got a text from Greg saying let's see let's see 338 p.m. I got a text let me know when you're
Starting point is 00:03:33 eating dinner and I said I hate you fear-inducing and he said just let me know We go back and forth. No, he didn't let me know. I had to send him another one of like, let me know when you're eating dinner. Then at 826, he goes, let me know when you're eating dinner. And my plans for the day got all out of whack.
Starting point is 00:03:49 He ended up having dinner with her friends. So I was like, oh, fuck, I have to order something. I just, dinner was not on my mind. So I ended up not eating until pretty late. I eventually do text him. I'm eating dinner. And he replies, I've never seen garbage eat garbage before. Got it.
Starting point is 00:04:04 You got him so good. Because you had a good response. I truly don't know what's. say. The conversation. And here we are now. Everybody, if you're kind of funny, remember today's Greg Ways, 21 minutes
Starting point is 00:04:16 about how you are looking at the future of PCX, Xbox, and PlayStation handhelds all wrong. Thank you to our Patreon producers. Carl Jacobs, of Megabuster, and Delaney, the Somme, twining. Today we're brought to you by Shady Raisin Factor, but we'll tell you about that later. For now and start with the topic
Starting point is 00:04:31 of the show. It's Hollow Night Silk Song. Review so far. The game is here. Everybody has been waiting for. where is it going to be announced? When is it going to come? We have all those answers and more.
Starting point is 00:04:45 The four of us have been playing it to different degrees and different levels. Andy Cortez, how much have you played? I've played probably around 32 hours or so. You know, you got to subtract some time during the marathon stream where I wasn't playing the game. Sure. And then I played a bit more over the weekend. and yeah so probably you know
Starting point is 00:05:10 I would say 32 hours conservatively yeah uh barrett Courtney what about you uh I've put in 39 hours
Starting point is 00:05:18 uh because I was kind of stuck in bed with nothing else to do but play this game and also have Andy's stream on so yeah yeah Greg Miller
Starting point is 00:05:26 how much have you played of a hollow night silk song I'm just shy of 10 hours right now on my save my Xbox app says a little over 12 hours though so I'm not sure what the discrepancy is there or no
Starting point is 00:05:35 yeah and I am about 13 hours in to Hollenite Silk Song. So we're going to have a fun conversation here. I want to start with Andy Cortez. You are the only one here that is beat Hollow Night One. You are a big holiday fan. You've been very excited for Silk Song. Has it lived up to your expectations so far? One million percent. It has surpassed all of the expectations, I would say, which is so tough to do. I think the game continued to surprise at so many different turns. It's thinking back to maybe it was a Games Daily or a Games cast where me and Greg were talking about it. And, you know, what would it take for it to live up to those expectations?
Starting point is 00:06:20 What are you hoping to get out of it? And for me, it was really awesome boss fights in an imaginative world, but also just a lot of weird little dudes. And this game's filled to the brim with weird little dudes. and I love hearing their stories and I love learning about them and then moving on to new spots and getting updates on the weird little dudes. It's just, it's a great time so far
Starting point is 00:06:42 with some completely different mechanics that I wasn't expecting. I was expecting the charm system to be back, which is what Holo Night had, where when you upgrade your charms, you might have eight charm slots and that one good charm is four, takes up four slots,
Starting point is 00:06:58 but you can go with like five, one slot charms or whatever you know what I mean like there's I was expecting that system to be back but I really am enjoying the different take on what if you get the character character loadouts like combat loadouts which is really cool and different and I just wasn't expecting that and it's been really cool seeing the community not only experience the game in a lot of different ways but also experiencing it combat wise and going oh I've been using this charm I've been using this oh you're using that I love that this one move is awesome I love the run up a I don't love this.
Starting point is 00:07:32 It's so cool how varied this video game is. And yeah, I mean, they crush it. And I think it's going to sell a decent amount. Barrett, you're Mr. Nine Souls. Yes. Are you becoming Mr. Hollenite? In ways, yes. In other ways, I'm doubting myself for sure.
Starting point is 00:07:53 I've definitely hit a wall yesterday that I've been stuck on for a few hours. So I don't know if I got it like that. I've been stuck on one particular fight for the last nine hours. nine hours of gameplay. This game's tough. And yeah, I'm someone who never gave the original Hollow Night like it's proper due, right, despite Andy's
Starting point is 00:08:11 singing its praises for years. I was the only one. Yeah, you're the only one. You've never heard about your coverage here. You're kind of funny with Andy. But I did fall in love with Nine Souls. What was that last year? And a lot of people made the comparisons
Starting point is 00:08:26 of like if Hollow Night is Dark Souls 1 for the kind of 2D Metroidvania, really tough action game. Nine Souls very much felt like Securo in a lot of ways. And so going to like a different developer's take on all of this.
Starting point is 00:08:44 I was excited to see like what kind of inspired like the people to need to meme this game to absolute hell, what it's clearly inspired Nine Souls and all this stuff. And yeah, I adore this game. Obviously, I put nearly 40 hours into it in just the last few days, right? But this game is way tougher
Starting point is 00:09:03 than I expected it to be, even playing through Nine Souls. But I'm still just in love with it, even though I've bashed my head against a wall for the last nine hours, of just fully just being immersed in this world and kind of truly seeing, like, even though it is a
Starting point is 00:09:18 2D Metroidvania, how Souls it feels, and not just because, like, oh, it's a hard game, but in terms of world design and, you know, level design that, like, like Andy always talks about that this game does, and I assume Holo Night one does in ways that, like, I don't feel other 2D Metroid's doing in a lot of ways
Starting point is 00:09:38 of how some interconnected spots can come back around and make you forget where you were in the world. Also, just like what Andy was saying, of these weird little dudes and checking in on them and seeing them in places that you weren't expecting throughout the world, I've just absolutely adored. And then the combat is just so fun.
Starting point is 00:10:02 And when you get into that flow state against a boss that you've been struggling with for like the last hour, it just nothing feels as good as it, right? And so yeah, coming off from, you know, nine souls, going into this, I'm like, I'm so glad we have another game like this. And I understand why people were highly anticipating this for years. I'm excited to give Hollow Night one a shot eventually as well. now Greg Miller probably the biggest surprise to be here
Starting point is 00:10:31 as you're playing this game I want to hear all about it what's your journey been like and do you see yourself sticking with it I can't believe that I'm here Tim you know we did the whole thing with the hollow night in the buildup to it and your anticipated games and yada yada yada
Starting point is 00:10:44 but like I was like I'll give it a shot I remember trying Hollow Night 1 and feeling I see the quality but it's just not what I want to do kind of thing this one was such it just caught me so off guard the vibe of it and it happens so naturally you know we woke up on Thursday
Starting point is 00:10:57 day morning. Ben had a fever. That meant, you know, all hands on deck. I'm going to stay home since Jen's got meetings and I could do my stuff that I could do from home, blah, blah, blah. And so we're on the couch and he's super sick and I turned down the stream to see what Andy was up to. And he heard he's like, what is that? I'm like, T.O. Andy's streaming this game called Holland Night. You want to watch? He said, yeah. And so we threw it up on the big TV. And it took about five minutes. And Ben was like, can we play this game? I'm like, yeah, of course. You're sick on the couch. We can do anything you want, buddy. So I busted out the rock and I went to Xbox and I downloaded it right away. passed it to him.
Starting point is 00:11:29 He started playing it. He, but he got to that thing of like, Dad, can you help? I'm like, yeah, sure. And I went through and did it.
Starting point is 00:11:34 And then he let, but then it was this one where he let me play and then I'd pass it back. And it was our normal thing. But when we would get to these spots, he would just let me go for way longer than usual, because he was sick too,
Starting point is 00:11:44 I think had something to do with it. And then we got what I thought was really, I think one of the reasons I connected with it. Well, there's two big reasons. And one of them would be, when we'd get to it, of course,
Starting point is 00:11:53 Ben can't read. So then I started reading it like I read him his books at bedtime. And so I was like doing a little bit of, you know, tone changes. Nothing crazy. But, you know, for when I'm being horned or when I'm being other one of the one of the weird guys we're talking to. You're a union worker. So like they can't, he wasn't paying.
Starting point is 00:12:08 Exactly. Exactly. I don't want to have to file a complaint with SAG. But like doing that immediately made everybody more endearing to me. And then, but playing it, I was like, holy shit, this is so much fun. And the fact that Ben was enjoying it, even though obviously it tough for him at times or whatever. And then us enjoying it together. And then it became this really weird one of.
Starting point is 00:12:24 like he went to bed and I was like, or to nap and I was like, okay, and then I'm just playing it. And he went to bed at night and I went downstairs and put it on the Xbox and just kept running with it. And I think for me, it's crazy that it's scratching an itch I've had since finishing hell as us. I finished hell as us and hell is us's whole thing, right, is we're not going to hold your hand. It's player plattering. Go figure it out. And I'm working on another review at the same time, redacted, but I was planning on playing all Thursday. And whether it's good, bad, or otherwise, that game, redacted.
Starting point is 00:12:54 is a go here and do this. Follow line and do this. Okay, okay. And coming into that after hell as us, I was like, ooh, I'm kind of missing the, what am I supposed to do? Where am I supposed to go? What am I supposed to jump into Hollow Night's Silk Song
Starting point is 00:13:10 and find that? I was like, oh shit, holy fuck. Like I have a little flame that has been over here that's been started and now it's become a fire of me actually wanting to do this. A bonfire. A bonfire, someone's said. And so, yeah, I don't, well, I finish it
Starting point is 00:13:24 will I do the whole thing? Of course not. Probably not. Like I think I'm going to go. Like today now that we're doing this, I finish games cast and it's right back to Redacted. And I need to make up a lot of time that I lost with Ben being sick for Redacted. And I'm excited for that, of course,
Starting point is 00:13:37 because I like my job. But I want to keep going with this. And I can't tell you the pride I had in myself when I was on Blue Sky last night or two nights ago. And like IG was like, he's not one of the name bosses, but a lot of people are having trouble with this. And I clicked on it. I was like, beat this guy's ass.
Starting point is 00:13:56 You know what I mean? And it's like, you know, again, like I'm not the, I don't like getting run through the rubbed in broken glass and not, if I get to a boss, it's going to take me nine hours. I doubt that'll be what stick. I stick it out. But it is the thing of hollow night silk song is so good and so rewarding.
Starting point is 00:14:14 And I feel like there are such nice stretches of just going. I beat the things. Maybe I lose. Maybe I don't whatever. I pick up my rosary beads and I come back to. it. I get so much rogue legacy out of it where it's like even when I have a bad run, I feel like I still did something. I accomplished something. I expanded the map. I found what I need to do. And so for the bosses I have fought and I have beaten, it's been that idea of like, okay, cool,
Starting point is 00:14:39 it's taking me a few tries and I wish I was, but not even that I wish I was doing it. I understand what I'm doing wrong. And the fact that I'm, I have a bench two screens away. It's not like I ran up the mountain and fell down and slid down and now I got to go. Like I am. living for this game right now, Tim. I really, really love this. I did love during that marathon stream, seeing Greg pop in and go, I just beat the Bell Beast, Annie. I feel so alive. And it's that thing of like, you know, it's not the experience I had with Bloodborn. Like, I've tried other souls, but I've rolled credits in Bloodborn. And like, you know, and even with Hellas Us, so many people are like, oh, in the comments,
Starting point is 00:15:15 Greg is like, loves this game, but he doesn't like, he's never, he would love a soul's going to give a shot. And it's like, well, games are so many different things of setting characters, story like you know what I mean I read a book if I just wanted a good story like something about hollow night something about the characters the weird little dudes as you said jason schreier said on launch day on blue sky like something about them about hornet about the world is just so endearing that yeah i want to be there and yeah i want to keep going and when i run into these bosses i'm i lost fuck but it's like i didn't lose a gazillion beads because i've been playing this strategically if i'm trying to save up for something that i'm not engaging in that
Starting point is 00:15:53 of thing. I'm just running a loop here to get. I'm having a great time, Tim. And I want to play more, but I am worried about review season. Tim, how about you? God, I love this game. Hell yeah. I do really, really worry that I'm going to hit some walls that I'm not going to be able to get past. And I've gotten to a couple walls. Like, there was a boss that took me an hour and a half last night. And that was
Starting point is 00:16:09 very frustrating, but I did it. And it felt really good afterwards. This fucking, what's his name? The Shadow Beast Ball. Savage Beast, God. Devage Beas Fly, baby. Holy shit. And I first played it, Andy. Get in there. And I'm like, I'm going to beat this fucker's ass. Like, I had such a good run on my So stupid.
Starting point is 00:16:24 Like, I'm gonna kick his ass. Oh, I got your pattern down. Like, yeah, throw your little guys at me. That's fine. I got this. Die. And then I'm like, okay. Again and again and again.
Starting point is 00:16:32 And again, and eventually, I'm like, how did I think I had this? That's crazy. He took me the longest. Yeah, it was just, it was wild, man. But yeah, what a, what a fulfilling experience there. Love this game so far. And I think a big part of it is almost in opposition to what Greg's saying, where for Hollow Night, I, I've started it up so many times.
Starting point is 00:16:50 And on paper, it is a dream game for me. visually, how it sounds like a simple 2D Metroidvania that is combat focus. Like so much of that is my shit. The soundtrack. But Hollow Night, I feel has always, the opening hours of Hollenight 1 really just feel like it's aimless. You don't know where you're going. It is that kind of like no direction, like no like waypoints telling you where to go.
Starting point is 00:17:14 This one so far, I'm like, oh, it's a Metroidvania, baby. Like I feel like I always know where I'm supposed to go. I feel like it does a really good job of guiding me. and starting the game out, Hornet feels way more kidded out than the first character did, at least in the early game. And for a lot of the hesitations I had for how slow I was moving, even in Silk Song, quickly you get the dash, you get like these things and I'm like, oh my God, I'm zooming around and loving it. Like I love the locomotion of this game.
Starting point is 00:17:44 And I feel like that to me is the make or break for if I'm enjoying a Metroidvania, and if it's worth pushing through some of the brutal difficulty, which is just not my thing. Like, I really don't like that type of experience. And so far with this, I feel like the bosses have been fair. And like the different, some of the, in addition to bosses, like some of the challenge rooms where they just keep throwing waves of the enemies at you, like that stuff can get really, really tough.
Starting point is 00:18:12 And, yeah, it's real good. These fucking birds are flying around you. I'm like, I fucking hate these birds. Oh, God. Um, but it's like, you know, I feel the game works best when it allows you to just get back to the mistake you made and to try to fix it. I really am not viving with the, the run back stuff and certain areas of like having to get to back to where you were. I'm like, I just, it's the normal enemies are difficult enough and hard enough to like get around that I'm like, after I've done this a couple times, I'm like, I don't need to do it a hundred more. And I understand get good, but that stuff does get in my way.
Starting point is 00:18:47 and kind of pads the runtime of this game. Then I'm just like, I understand why, and that is for a lot of people. It's not for me, and that's fine. Yeah, I think this game is definitely a lot tougher than Hollow Night of the start. And on the opposite side, way less obtuse, right? But the number one question that was asked a million times
Starting point is 00:19:09 during this marathon stream is, what are some immediate differences? Can I hop in here? Is it harder? and I would say that Hollow Night at the start is definitely not as difficult as this where there were times where
Starting point is 00:19:22 I'm early into Silk Song and I'm going to oh my God, I'm getting chunked for two ticks of damage. That's crazy right now because I have five of these ticks of damage, five masks, and little did I know that I was about you know 12 hours from getting the sixth
Starting point is 00:19:41 mask piece, you know? So it's like they, I think it's definitely a lot more it's a lot more friendly in terms of player onboarding and tutorializing not really tutorializing but just like you know really good tutorial stuff where you don't really feel like you're doing a tutorial but
Starting point is 00:19:57 I think it's a lot tougher on the other side of things where it's just environmental damages taken away to mask pieces and and that's where I would recommend to everybody that this is the time right now that if you're liking the game and if you're playing on PC to download those mods. Download the mods that will help you
Starting point is 00:20:17 because I don't want you to just give up on this experience because I know how punishing it could be and I was already floating that idea out there to Greg and people were like oh Andy saying Greg's bad at games like no Greg just does Greg has a kid and a family and doesn't want to spend three hours on a boss fight
Starting point is 00:20:35 so like help you know there are these mods out there already through Nexus mods and I can easily run you through this shit and help you and just do it for you because I think a lot of these mods are a bit more helpful and yes you're changing the core of the game but
Starting point is 00:20:51 I'd rather the core of the game be changed than you just give up on what could be one of your favorite experiences ever if it were a game that just had difficulty options yeah and then that goes back to the favorite experiences ever it's like god damn this game is so special like the art being so unique in every single thing
Starting point is 00:21:08 nothing feels like tiles next to each other every single bit feels like it was handcrafted and I don't know for a fact that it was But I honestly wouldn't be surprised if that's the case, right? Like, it really feels like in addition to the beautiful animations of each character and designs of the world and everything, it feels like every single room is its own experience. And I can't believe how the every frame of painting concept is true for literally every frame in this game. Like every single shot in this I would put on my wall in my house.
Starting point is 00:21:41 Like it's so gorgeous. and unique. And Andy and I talk about the puppeting tool all the time and like when games just have that flash aesthetic and I feel like when you look at Hollow Night this might just, it would not in motion, just a screenshot of it. You might be like, we've seen this before.
Starting point is 00:21:56 And it's like, no, you fucking haven't. Like nothing is quite like this. And I like the soundtrack behind it as well of every frame, right? It's just like so beautiful and unique and the range that it has. Like the early segments feel kind of like very typical of like this. weird kind of wilderness that you're in and exploring that.
Starting point is 00:22:15 And then just like the way things will change over time. And like, Andy and I are in an area right now that like I'm excited to like really explore just because the way the score evolves and gets weird at times is just fucking incredible. That reminds me of some games that I won't say out loud just to not spoil some things. But again, just like you all haven't seen shit yet in terms of just like in terms of visual design and sound score and even like sound design there's just like the game like keeps
Starting point is 00:22:48 just going and going and amping those things up to another degree where you know they're in that interview with Shreyer where they're just like oh yeah we just like kind of kept making this game and there were moments where I could see possibly early on this is where they wanted to
Starting point is 00:23:04 finish the game this is like what this would have been the final beat or whatever and then they just kept making more and more and that more for the most part is fucking fantastic. Yeah, I think it's pretty, I think it's immediately evident right where we're at, like,
Starting point is 00:23:17 no wonder this took so long. Yeah. Because it's a pretty tiny team, and they are putting every ounce of love into how handcrafted all of this area is. And I had a great time watching very popular YouTuber Moss Bag over the weekend who does a lot of Hollow Night lore stuff.
Starting point is 00:23:38 Super funny. You know, I'm not saying anything new to Hollow Night fans that don't know. this but he uh uh you know a video from five years ago which is like complete lore of hollow night and it's just so eye opening because you know how deliberate things are and then you realize that you don't really know how deliberate a lot of the design is and a lot of the art and a lot of why that thing is in that room and why this thing is here and everything is just so
Starting point is 00:24:03 purposeful and like dude another way that it feels another way that it feels like uh like a Souls game, like a FromSoft game in terms of that. And that was like kind of the cool way of like experiencing this finally over the weekend because, you know, when you hear like, oh, this game is very like Souls, you just think of like, oh, hard combat. But in terms of how it deliver, subtly delivers you story through the context of the world, I think is very well done and, uh, they rarely seen in like as deliberate in these types of games that I'm just falling in love with.
Starting point is 00:24:39 and I just want to shout out how good it looks on Switch 2 I also just played Shinobi on Switch 2 Let me tell you, Shinobi does not look good on Switch 2 And it's crazy, just like how Shinobi kicks ass, that's a great game I finished it, it was fucking great, but man, it was just like, after playing Shinobi, I was like, man, do I want, like, where do I want to play this game?
Starting point is 00:24:57 And I still like went for the Switch version, I was like, God damn, it's crazy how good this game looks. Yeah, Andy, I imagine you're playing on PC. We're playing on PC a lot and on Steam Deck a little bit, yeah, that OLED seemed like, It looks real nice. I'm, I would say maybe like 90% PC on my TV, 120 frames, baby.
Starting point is 00:25:15 It's fucking insane. That's how we streamed the whole thing here. Barrett and Kevin got it working to where I was getting 120 frames. Looked amazing on that OLED. Dude, just the animation of when you just go left and right and like, she's just so fucking smooth. She's just awesome. And I love it. And then, yeah, maybe 10% on the Steam deck.
Starting point is 00:25:32 OLED and it got, it looks great. This game needs HDR. I'm really sad it doesn't have HDR. I get it. Small team or whatever. also guys it's fucking hollow night silk song like i'm a little upset about that but um there's like i do you're saying there's mods for that as well i haven't been able to get them to work but i'm a fucking idiot so um i might have andy help me there um but i it looks so damn good and it runs so
Starting point is 00:25:55 well both on deck and on tv but my problem with the steam deck is this is a game i need to lock in for so it's like it's i just i can't be watching something and playing at oh yeah yeah yeah it's like this is which is my majority of steam deck use otherwise got it I'm using the TV. Yeah. But there has been a couple times I've been in bed just playing. Last night,
Starting point is 00:26:13 yeah, I was playing and Jen was asleep next to me and it was that thing where I didn't bother putting on headphones, which I know is sin, but I love the soundtrack to the game. Don't get me wrong. So,
Starting point is 00:26:21 but it was then just, it was one of the bosses. So it was just like, and I kept dying. So it was the rhythmic like, tap, and then it'd be like a stop and I'm like,
Starting point is 00:26:29 I wonder if she's putting it together what's happening. It would be a hard stop and then it'd be like run run on. Trying to get it all done. Yeah. For me, it's been pretty split
Starting point is 00:26:39 Series X in The Rock Allah. Yeah, I've been kind of rocking both. It is one of those like if I'm playing handheld, I need a listen to watch something that I don't give a shit about. Last night, Jen finally broke down and started Peacemaker Season 2. And when she's like, fine, I was like, okay, that
Starting point is 00:26:55 down. I'm not, whatever bullshit you were doing before I was playing. Once that starts, come on, now we've got to watch the Peacemaker. But yeah, it runs great on Switch 2. I've been doing just the 60 frames per second mode, just because if I do 120, I think I'm sacrifice a little bit of resolution there on the switch.
Starting point is 00:27:12 But it running 60, like on a really good looking OLED TV, like on the switch too, is really damn impressive. So I've been enjoying my time. And also, I've been really preferring that as well, not just because of, like, having it on a big screen, but someone in the marathon stream chat was suggesting at one point with a lot of people struggling with the kind of downstrike with the pogo. Because mentally, I'm always like, all right, if she's going diabolom, then I need to move the stick downward diagonal,
Starting point is 00:27:42 which will sometimes work, sometimes not, but you need to be doing that down press. And someone suggested tying one of the back buttons to down. And that has been like such a good game changer for me of like having that like the controller with the back button to actually really nail that pogo. When I realized I was, I was becoming a different gamer before this game.
Starting point is 00:28:03 It was when I abandoned the stick and went to the D pad. Like that's not who I am. But I was like for the diagonal shit, I was like, I got to do this. And then I just, for some, in some, one of the early bosses, I was like,
Starting point is 00:28:11 I got to get over here. And I've just been stuck on, I'm just Dpad and I'm all out of Andy. Wow. Someone in the chat, I think it was Bander was saying that they're having a lot of problems with, with Dpad recognition of it just not working. I was telling Andy right before this that,
Starting point is 00:28:23 and I was on Game Staley when I gave my initial thoughts on playing the game. Like I was having so much trouble with those diagonals. And then I realized it, my dual sense, the Bluetooth wasn't registering. And the moment I plugged it in, it works perfectly. So maybe try to play wired if you're having issues because I've solved everything for
Starting point is 00:28:39 even though it's inconvenient. Yeah, the down on the back paddle really changed a lot of stuff. There's a, there's a run, a boss run back much later on that I think is wildly punishing. But by the end of it, because I was dying to the boss so much, it was just like, you could do it in my sleep. And it just felt so good to hit all those button commands and feeling so smooth while doing it, you know? Yeah. I want to keep talking about Hollow Night Silk Song, but first, here's a word from our sponsor.
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Starting point is 00:31:20 Greg, I worry that I may have gotten your hopes up for mods. Because you're playing on the Xbox store. Yeah, but I must have not
Starting point is 00:31:29 been in the Twitch chat when you suggested that I use mods if it ever got tough or whatever. And I wouldn't, I don't think. Like, again,
Starting point is 00:31:35 like I... Real game. Here's my hope with this game. Again, the Greg sucks at games or whatever whatever they said there true I usually like a 13 year old
Starting point is 00:31:45 coming of age story maybe there's a dead parent involved visual novel but I don't think it's so much I'm bad at games as much as like I usually am just not drawn to Metroidvania's let alone punishing Metroidvania oh nobody was making funny no no no they were they were saying oh Andy's Andy's telling Greg that he sucks at games for suggesting Moss yeah I know I know and yes but it was like no I just you know people got time and
Starting point is 00:32:09 and I hear that and so but I my interest level in hollow night right now and how much I am enjoying hollow night right now and the fact that we have been I saw a couple other they might have been former industry game journal types talking about since it's just out we've all been
Starting point is 00:32:24 lifted from the burden of an embargo you know what I mean we're not rushing to try to and the people talking about they're going to chip away at it and do this my hope would be that would be my life with it where I love this game playing this game I'm so like fuck I gotta go back to play Hollow Night 1. You know what I already downloaded
Starting point is 00:32:38 to the Xbox at home. Like I know I'm so far from that. It's that idea though of like, all right, cool from here to redacted from that to ghost of Yote from that to probably some other redacted game or whatever. When do I actually get back to it? And when will muscle memory in all of that jazz?
Starting point is 00:32:51 But my hope is again, the way I see the game is I know it's punishing. I haven't run into those difficulty spikes yet. I know there's skill checks coming up. And maybe like by the time you get to them, there will be. Well, not even balance patches, but more people figuring,
Starting point is 00:33:06 out like the metas to certain fights whereas like we're coming in to certain points where like everybody else is coming in with us so it's like everybody at the same time is trying to figure out like you know how do we get past this certain fight that some people are saying is harder than the final boss kind of thing yeah and so like for me though coming back to it like so much i take so much enjoyment of all right cool i'm just going to do a night of rosary i'm just going to go do normal enemies in this area just farm them get all the stuff here i still bought that key i found the lock door but the keys over there for 500 beads, but I haven't,
Starting point is 00:33:38 I've, I kept waiting for, I'm gonna run into that boss on this, I'm gonna run into the skill check where I just can't do it, I get frustrated and I walk away. And instead I've run into several bosses that is like, okay,
Starting point is 00:33:50 fuck, I gotta, let's pay attention. What are you doing? And I beat them in, you know, five tries or six tries, maybe whatever it is.
Starting point is 00:33:56 But it's not, I haven't hit that wall where I'm like, I can't progress so I'm gonna go back and do something else. When I hit that wall, my hope is to go back and get all the other things
Starting point is 00:34:03 that I haven't done and then come back. Like, us comparison. I just enjoyed running around the world. And so not having the embargo on top of me and not feeling like the game is like, you got to get to the top of the Citadel. Why aren't you there? You got to blah, blah, blah. Like I can totally see this being a game I do put down. And then oh, I'm getting on a flight and I don't have something else. And I jump into that. And I do a run that is just like, cool. Let's just buy all this stuff to get our feet wet and then come back and try to
Starting point is 00:34:26 figure it out. But mods had never even entered the equation for me. But again, you make a great point, especially being so far along and Barrett being at hour nine of this boss fight where I just would never do that. Like it would be eventually of like, I'm either not good enough, or that's when I look up a strategy and I do it, because that's the other thing. I've been actively avoiding
Starting point is 00:34:42 where people pop up and they are like on the BS. That's blue scouts. Where they're like, oh man, I'm this, that, and I'm like,
Starting point is 00:34:50 I'm not looking at it. Even the IGN one where I was like, were they talking about who I think they're talking? Oh, fuck that guy. I got that idiot. Yeah, you know what I mean? And again,
Starting point is 00:34:57 like, it's been so much fun playing this with Ben because he's the little Statler and Waldorf next to me where he just has no filter or whatever. And so fucking when, I ran up against Lace the first time, right? And like, Ben, I died like two or three times in a row. And Ben's like, all right, let's play something else.
Starting point is 00:35:16 I'm like, no, no, Ben, like, we got to beat this. We got to lock in, Ben. And Ben just goes, I don't think we can beat them. I don't think we can beat them. And then, yeah, even before Lace, when it was just regular enemies, I put out this BS, that's a blue sky. He goes, I'm sad because you keep dying. And then another one, wait, when I was playing,
Starting point is 00:35:35 and I was just, he's just sitting there silently watching me he just goes, everything gets daddy. I took another cheap ass, he was like, damn, man. Fucking stuff to be right. I need him to grow up to be like a pro, like, game commentator, but not for like fighting games or anything. It's just watching other people play games.
Starting point is 00:35:52 Well, this is the problem is that we set the expectations too high. Me, like I said, we started this whole Hollow Night Journey by watching Andy stream. And so Ben got to see Andy go and beat a boss and then send him this voice memo. Special message, special message. He did not even play it. Did, he beat him. Yeah.
Starting point is 00:36:14 She's saying congratulations. Congratulations to him, Andy. Tell my videos. You're just so good. At this one, I can't even believe my eyes. Couldn't even believe his eyes. So then he sees his fucking hot dog finger dad can't do a goddamn thing to anybody. Ready to quit.
Starting point is 00:36:34 Oh, let's go. Yeah, it's too tough. Let's play Hot Wheels Unleash. We're going to be it late. So we beat fucking lace. And it was that thing of like beating lace or whatever. And insert any of the bosses he's seen me play. It's that fucking thing of beating it and then turning to him and seeing his realization.
Starting point is 00:36:49 Like his eyes light up that we actually. Yeah. So cool. You were mentioning in your initial impressions, Andy, about there's going to be some things for me that feel like the final destination one-on-one smash brother's shit. And that fight gave me that so much. I'm like, oh, my God, I love this. Like, this is like such a thrilling gaming experience. Or I'm like, this is what it's all about, baby.
Starting point is 00:37:08 I wanted to come back where she had. I wanted that rematch me. The fast movement, the reflexes. Like, again, it's crazy to see, even the way some of the trailers looked back in the day of, like, all of that movement was still there. All of this stuff was like just always, she was always meant to control the way she does
Starting point is 00:37:27 when she pops up in Holo Night and fights you a couple of times. She's a very fast, agile character. And it's so cool, unlocking that kid and slowly feeling like, man, I am just zooming past. these enemies and being so acrobatic in ways that like that I look like the boss to these enemies you know it's almost like you get to play the zero yes yeah kind of thing that's fucking sick yeah god um really quick I want to shout out just before I forget um the one of the things that kind of like really the solid file like this is definitely one of the favorites of the year already even though
Starting point is 00:38:01 I haven't beaten it who knows how long it'll end up taking me is just like again that that feel of the world just constantly kind of evolving and changing around you and it's like I got to you know I was banging my head against the wall against this fight but going back and doing other things as well and then uh going back and trying my hand at it again but there was a moment where I went back to an area to check in on a character and you know you after a while you start to recognize of like okay I know what enemies are here and there and whatnot and I go back to an area and I was like oh yeah this guy with like this big Scepter or whatever is going to be here.
Starting point is 00:38:40 Ended up being a completely different enemy, which then turned into an insane sequence that reminded me, like, that wouldn't have happened unless I came back here. And now I'm on like this whole crazy thread that I don't feel like would have like, like if that happens in any other Metroidvania, it's usually like a scripted thing that like you are funneled into.
Starting point is 00:38:59 But it's because I made that choice to arrive at this area, this particular time in the story, in the game that landed me into a sequence that I would not have seen otherwise is just so like magical and special and it's just like that extra ounce of like man this this game feels like it's actually kind of living alongside me and not just like an interactive thing it's uh it's really special it's all the conditionals those are always the most special things to me in gaming it's the i i'm happening i wear if you put on those shorts those khaki shorts and go talk to so and so they're like holy shit i do whoa you're wearing whoa i
Starting point is 00:39:35 didn't know you were a khaki short lover like and all of all the that stuff is so cool. A classic moment in Mario. All of that stuff is so cool and special to me when it happens. And if you're doing things in certain orders and to see the amount of people go, I haven't fought that boss. Why haven't I fought them? Oh, shit.
Starting point is 00:39:50 I miss it because it's so, like it's awesome to experience this stuff, along with everybody else experiencing these things at the same time. And yeah, all those conditional moments are why I love these games so much, not only just Holo Night and Silk Song, but so much of From Software's Live library. Liza P does an amazing job of it as well. And it must be a developer's nightmare to have
Starting point is 00:40:14 people talk about, I love, I love experiencing shit that only 3% of players might experience or whatever be like, I remember when we were checking out split fiction with Joseph Fares. And it was me and Mike playing it. And Joseph Fares is like, yeah, this shit is like so missable. But we still want to put all the love in for the people that do get to experience this very easily missable thing and it sucks for the developers they're like fuck now and people will hear about and discover it but you know to put so much love into something that it you know bought that's why bald is gay three was so special as well like 0.83 people experienced this conversation but it's awesome when it does happen because you feel like you are you are experienced so much player agency and
Starting point is 00:41:00 you are having this special moment that is just for you because you went and did things a certain way, you know. Yeah. Cool stuff. One thing I want to point out, Kevin, can you bring up the drawings from Slack? We've been doing a giveaway. We did this giveaway. You're so talented.
Starting point is 00:41:17 If you gifted 10 subs, that equals a, you get throwing into the raffle one time. That's one entry. There are some people that have gifted 50 subs during the marathon stream. That's five entries, right? So on and so forth. And if you all, um, If you all have gifted those subs, we will be selecting the final winners on Friday.
Starting point is 00:41:42 There's still time to get your 10 gifted subs in. And we have one of the winners, Spratscotch, wanted me to draw Sherma, which I was so pumped up about because Sherma rocks. This is so good. And there will be a couple of other winners. One other winner was QuesLite 12, who has not responded to any of the Twitch Whispers.
Starting point is 00:42:00 If you're listening to this right now, QuesLite, Twitch Whisper Us Back, which we know Twitch Whisperers are not the most used function at all on that website, but that's the easiest way to get directly back to the Twitch channel to say, I want Andy to draw this and this for me, here's my name, here's my shipping address, we'll ship all these out. We have one more winner to select for the custom art, and we also have the final winner, which will win the journal of where I'm kind of just like cataloging the experience with the bosses and things like that. you know, all the little notes and places that I'm going and people I'm seeing. It's a, this was the kind of like the final giveaway thing.
Starting point is 00:42:40 So two winners yet to be selected. Get your drawings or, you know, get your 10 subs in and we will pick a winner. The final winners on Friday. Andy, I know that we give you a lot of props for your talents all the time. That's fucking unbelievable. Yeah. I can't believe how sick that looks. These water colors have just changed my life.
Starting point is 00:42:58 I love these damn water colors. So, and they are called Chromatechewaterc. I get ass all the time. Are they pens or brushes? They are, they're markers that are like bristled. Oh. And then there's a,
Starting point is 00:43:09 there are a couple of markers that you, or a couple of the bristle that you pour water into. And so on another side, I'm like mixing colors there and using the water to kind of mix and things. Yeah, Chromatech, T-E-K at the end, uh,
Starting point is 00:43:26 on Amazon. Those are the ones I've been buying and those rock. Those are neat. Hell yeah. Andy, things that you're not loving about the game? Yeah, I would say the early level of difficulty.
Starting point is 00:43:39 I think it, I think that some early bosses could have only taken away one tick and still just, and still have been as, not as challenging, but still have put up a challenge. I think that the,
Starting point is 00:43:52 the difficulty ramp starts off a lot stronger than Holo Night and doesn't give you a whole lot of room to, it doesn't, there's not a whole lot of room for, to go up. up because it starts off always that hard. And I wish that they had kind of leveled that down a bit.
Starting point is 00:44:07 I wish that some of the environmental hazards only did one tick of damage, but some of them end up doing two, and that certainly sucks. I would say on the plus side of things, for quality of life, these mission trackers are really cool. That's way further than I thought that they would do. Like the fact that you can open up your start menu, and you can see these missions that you've picked up at these certain little towns
Starting point is 00:44:35 and you can keep track of where you're at. That's kind of shocking to me. That seems like something that would have been modded in because the, you know, Hollow Night didn't really have anything like that. It was just, you know, you just play the game and you hope to remember that you found that one item that this one NPC was looking for.
Starting point is 00:44:54 But it is really nice that they are so descriptive about where to go and where to find that person. and maybe it's not going to put it on the map, but you can put a marker there. So there is still some of that, you know, I am, this is my play-through. I am putting down these pins. I am putting down these markers to remember where NPCs are.
Starting point is 00:45:12 So, yeah, I would say early difficulty, a scosh too high, but on the plus side, I think the player onboarding and tutorializing has been really cool. And the small quality of life things are really awesome. That I just didn't expect anything like that from a game like this where they, Kind of take pride in the obtuseness of the experience and you discovering things on your own.
Starting point is 00:45:35 I think it's nice knowing that a lot of people are playing this game, and we saw hollow night numbers skyrocketing before Silksong came out. And it is really cool that it isn't the most punishing experience possible for new players. But holy shit. Like, I don't know when we'll possibly get sales numbers. I don't know when that happens. They'll casually come out in like three years and be like, oh, yeah, that showed like 30 million.
Starting point is 00:46:02 Yeah. Like I, I, I don't know where those numbers get tracked, but the fact that Steam only had over 500K and that was only concurrent. And it broke all the stores.
Starting point is 00:46:13 It broke all the stores, but like only, you know, it was concurrence only, not sales on Steam. That's 500K. I, like, I don't know the day one sales, but I'm going to assume around three something, three something million
Starting point is 00:46:28 because all of the other console, still had to sell Xbox GamePass was an option and you could get it and just download it there if you have a GamePass but it's where I got it. Man they are fuck they are gonna be sitting pretty for another while and we'll see Hollenight 3 in about a decade it's insane it's crazy
Starting point is 00:46:46 what about you are the things that you're not loving so far um I was saying like the the mask system where you're putting like little items on your uh what is it called Andy the um the yeah the Crests I don't love the compass thing. I wish that was just like a permanent thing that you had. That's like one of those like quality of life things.
Starting point is 00:47:09 I'm like, we could have changed that a little bit, right? Besides that, yeah, I would say like little things here and there of like, yeah, like running into spike should be like it's one of those weird ones where like the initial hitting the spike gets you a health down and then like blowing up again to like go back to like whatever platform you. Iran takes off another thing of health. It's like, all right, come on. Little things like that, but overall, I've had such a great time with it. I've only had one technical bug. Not the, you know, not an insect. Very unfortunate.
Starting point is 00:47:45 There's a very tough fight that I don't love. It is very RNG heavy in terms of how to get through it. And beat him. He falls off screen. And then like the, you know, the arena. usually will open up after and the arena doesn't open up. I'm like, okay, here comes the second phase. Minute passes by, nothing.
Starting point is 00:48:07 And I start hitting everything around the arena. And eventually I was like, I just got to look up this boss fight. Whole sequence, like, that should have happened, didn't happen in my play through. And I had to, I was scared I was stuck in the room. Right, yeah. And like, even after reloading, I was scared I was going to be stuck. But I reloaded. It brought me back to the bench.
Starting point is 00:48:27 I was like, all right. Run it back. Time to run it back with this fucking RNG heavy fight, which really sucks. So that was tough. And then, yeah, like the fight that I'm on, I will say is not a boss fight that I've been stuck on for a while. Interesting. And that is, it is the very clear. It's tough to critique it, though, because it does feel very much like the, hey, you need to, like, once you beat this, you're going to have the rest of the game down.
Starting point is 00:48:55 This is, like, our challenge to you to, like, fucking figure it out type of thing. class kind of thing. Yeah, and it's one of like it reminds me a little bit of like some people understand this. I think one of the late bosses and persona five royal that is just like the difficulty spike is ridiculous and you're just like
Starting point is 00:49:16 how how this feels like bullshit but that fight is really teaching you like hey you've been playing a certain way let's try to help you understand the deeper ways and to be playing this and so it's just one of those things where I'm just, I'm almost there, but I'm not quite. So, yeah, that's, you know, the only big, like, kind of head scratches.
Starting point is 00:49:36 Everything else I'm just absolutely head over heels for. Let me not get hurt by a down creature. Let me not get hurt by a downed boss. When they're like dizzy or whatever. If I touch your thigh, like, I, you know, there was, and that's just the way Hollandites always been. And I think a lot of that, your mind sort of expects different things from certain games like this because Prince of Persia would let you just dash through people and that's your
Starting point is 00:50:04 your eye frames Mandra Gora which was another Metro Bina that came out earlier this year. Fantastic game so far. But that one lets you like the whole concept is like dodgerald, you know, through him and now you're behind him and those are your eye frames. But yeah, like I totally understand, although frustrating, getting hurt by an enemy that, you know, is running into you. but the like I would just get so annoyed at the the amount of times of like I think savage beastfire was one of the ones that when it drops down on you that was like oh that's that sucks that when you stun it it drops down and can hurt you yeah but then I was I had unlocked a special move that I really really liked and so I would I wanted it to kind of like a larger AOE type move and I wanted to really kind of envelop all of that beastfly when I was on it so I would like I wanted to I wanted to kind of dash into it, then use
Starting point is 00:50:59 that move and dashing, I would get her, like, oh, that's right, you're down on the ground, you hurt me, it still sucks. Like, I don't like that, you know. Not that it's led to, like, a whole lot of deaths lately, it's just more of an annoyance. Like, I think the the game would still be hard if
Starting point is 00:51:17 I wasn't getting hurt by a downed enemy, you know? Yeah, that's one of those, like, everything, like, not having those eye frames almost feels like especially in a 2D, like, Metroidvania feels like very weird and off-putting, but it feels so inspired by like every movement needs to be thought out like a soul's game. But I think, yeah, like the downed enemies feels like almost an over-correction of that in a way. That's one that I definitely forgot about and also
Starting point is 00:51:42 get frustrated whenever it comes up. So far, though, I don't really have any bosses that I haven't loved. Regardless of difficulty, beating one, you know, beating some of the tougher ones and just being so pumped up about how awesome the move set was and what was required of the player and how it ramped up. And sure, there were a couple times where I was like, oh, we were fine with two phases. We don't need more. Like, we were fine ending it here. Why would you add on this extra little? But then by the end of it, it's just they, I think they have been so supremely designed, man. Like the most recent one I just did on stream last night, it's far in a way the most different of all the other ones that I've experienced.
Starting point is 00:52:24 far, but so cool and so creative. And the story that it's even telling while doing it and getting all this context from the world in that moment, it's goddamn. Like, what a goady list this is going to be. This is one of the strongest lists of all time. Yeah. Of the 18 named bosses that I've fought, there's only one boss I actively dislike and everything else has been such a fun time, even though how, like, despite how frustrating some of
Starting point is 00:52:50 them can get because of that downloading and learning to master. figuring everything out and yeah the storytelling that it all does at the same time. Greg, what about you? Are there any things that you're not loving about it? No, I'm taking the game as it comes, right? It comes to me. So I really don't have much to critique. I feel I'm enjoying what they're laying out for me. I enjoy learning the new enemies, whether they be small or big bosses or something that effect. The compass is a good one because it is, I haven't gotten to a point where I feel like I need to switch it out. I have other things to put in there, but it's like I'm always so fucking lost to start the game. You know what I mean?
Starting point is 00:53:21 to learn for me that discovery of the new area and figuring it out in the nooks and crannies and then i know i can't you know when like we've all played metrovania so it was like you know jumping on i can't get to there like at the dash i'll be back and you get the dash and you come back like that exploration of it is so much fun that like i'm sure eventually i'll need to switch it out when i feel like i'm grinding something i know the area well but yeah i'm having a great time you yeah i mean the compass thing's big for me like that just feels obtuse for the sake of being obtuse like I don't know why I need to take up an item slot. Like, just let me have the option, turn it on or off if I want.
Starting point is 00:53:53 I feel like that just comes down to a lot of my criticisms of the game. Like, I understand why they did it. But I do think just giving options and having all these things that people are making mods for just as options. Like Prince of Persia lost crown did, where I didn't use those. But the fact that they were there for that game, I think makes it a better game. And I think it's more accessible to more people. And so I do wish that there were more tuning options here because I do think for this game, I would use some of them
Starting point is 00:54:20 without any shame. I don't care. I want to experience the game. And like especially post nine souls that did a lot of like, like, not just like things like a compass, but difficulty options and all that stuff in the back end for nine souls. Like you can go and percent wise change a lot
Starting point is 00:54:36 of stuff that I think would have granted this as a small team as well. But like I think some of that stuff like I get people having a vision but I think like some things on the back end to help with an experience. I just love that stuff. I love the options and to me that is a plus one games have it and it's a minus one games don't. So I do look at it as a tarnish on an amazing experience, an amazing video game for me. And yeah, just so far, my experience with the crests, I always feel like I want to be able to do more than I'm given in one kit. And I get that that's the design of them trying to limit you. But the system you were talking about at Polonite 1 of having like the different costs. That sounds cool to me. Like I kind of feel like I would prefer that just in theory.
Starting point is 00:55:18 so far, because I do feel like there's a couple abilities and items that I have that I'm like, I don't want to use these. Like the, like throwing the little like knives or whatever, I'm just like, I'm never using that. Oh, I do it all the time. We're like, oh, fuck, you're scary. Stay away for me. So I don't know. It's like, I do think maybe it's just like so far where my journey is taking me. Like I'm still like,
Starting point is 00:55:39 there's a couple things that I've heard you guys talk about that I didn't get those. So like maybe I just need to go back and find some things. But I've got a like a poison. add on that that adds poison to the other moves, the knives and projectiles. So like you hit them once and then you see a poison after the fact, take them for another damage. It was like, do, do. And it's like, I'm doing an extra here.
Starting point is 00:56:03 It feels awesome. The projectiles, I feel like have early on was like, oh, but they use those metal pieces. We're going to want to be really, really careful. Dude, the last several fights, it's like, it's so built into my attack plan, you know. Cool. They're awesome. I'm excited for that. Let's get to some super chats to close out the show here.
Starting point is 00:56:24 J.B. says I just got to act two, but I'm already confident between this and Expedition 33 for game of the year. Agreed. I loved while I was streaming having somebody popping and be like, damn, I just got to act two. And I was like, what the fuck? There's an act two. I mean, honestly, that's been me today too. And then just hearing everyone who's seeing the chat, how about act two? I'm like, oh, my God.
Starting point is 00:56:45 And then you remember that it starts off with act one. you're like, oh shit, that's right. That was such a long time ago, though. And like, again, that it does that thing so well of getting lost in an area for a while, and then you loop back around to an area you've been before, and you're like, oh, fuck, right. And, like, they do that with the act one thing where you kind of get to a point where you think you're getting to the end of the game,
Starting point is 00:57:07 then you get past that point, and then it says act two, and you're like, oh, fuck right. Okay. Yeah. This game's real big. Trevor says, I'm close to the end of Act 1, but I absolutely love this game, and it's tied right now
Starting point is 00:57:19 with Expedition 33 for my game of the year. Love that. Tools are very important, too. Yeah, I got to use more of them tools from the Forge Sister. If you remember the Forge Sister, a big lady in that sort of like fire area after you fight lace.
Starting point is 00:57:32 Yeah. Kind of around the lace fight. You can buy tools from her that I haven't utilized yet, but I want to just after seeing how much people love them, a little like spike things to leave on the ground in case there's ads in the match
Starting point is 00:57:47 where, you know, maybe one of the ad on the ground while you're dealing with the Savage Beast Fly, the ad will kind of hit that trap and get hurt by it and killed or whatever. So there's a lot of stuff out there. It kind of reminds you a lot of Eldon Ring where there's a lot of tools to be used and it's up to you to utilize them.
Starting point is 00:58:03 Two little things that you said just remind me that I really love about the game. One is I love how the enemies can hurt each other. Not all the time, but like still be times or like you're in a boss fight and like then there's like little dudes that they send out. Savage Beast Fly was a lot of that. And, like, you kind of, like, can control, not control, but lead him to ground pound on them and kill the little guys, which I was like, this is satisfying as hell.
Starting point is 00:58:25 And, like, very, very cool. And the other thing is the, the, like, soul's-like thing of when you die, being able to go back and pick up your shit, right, from where your silk is. I love that even just as a map function, because I feel like some Metroid venues do a great job with this, but some don't where you die and you're like, fuck, where was I? Yeah. How did I get there? So having that little, like, icon on your map of where. you're going. I'm like,
Starting point is 00:58:48 oh, this is, you know, probably not the intention of this, but it's been very helpful for me. Yeah.
Starting point is 00:58:52 For sure. Shout out to the item that helps that system of like losing stuff feel a bit more like shovel night than a soul's game in terms of like currency and all that stuff.
Starting point is 00:59:05 Yeah. I recommend, I think I got that early game, so I recommend looking around for that. Zeke Speak says, did y'all see Jason Schreier's skeet about how more games need to stop spending millions
Starting point is 00:59:15 on graphics and give the people what they want a shit ton of weird little guys. Oh, yes. We will reference the little guys forever. I mean, Nick's going to work here a long time, so yeah. Yes, exactly. He is such a weird little guy.
Starting point is 00:59:27 While Paulo says, listen to six hours of one composer's soundtracks. Here are Yuki Suwano. Tim, if you don't lose your marbles, I'd be surprised. Attack on Titan Suite is my fave. I'll have to check that out. Thank you for the recommendation. And Zeke says, who's your favorite character? And why is it Sherma?
Starting point is 00:59:41 I'm shot to Sherma. Shakira. No, for me, it's Chakra. Yep. Yeah, Chakra's the fucking go. Trails me one more time. Ooh, Schado. She rocks.
Starting point is 00:59:58 And then Trevor says, don't forget to use the tools. Tools help a lot. And then Z-Speak says, Crest of Choice, boys, I'm loving Reaper for General and Beast for bosses. Also, claw boomerang tools A plus. That and the Triple Kroonai are always on. I don't know half the words you just said.
Starting point is 01:00:11 Yeah, I haven't got what you're talking about. Reaper. Reaper rules. That's the one with the better down Pogo. Yeah. The less confusing down Pogo where it's not directional, it's just a general kind of all encompassing beneath you. Just the way the old school, uh, Hollow Night worked as well.
Starting point is 01:00:28 Um, yeah, that's definitely a lot easier for Pogo's. Um, but then I also found like a neat upgrade to the general, uh, the first sort of, uh, the Hunter. Yeah, the Hunter, um, badge or Hunter Crest. Crest got emblem badge, charm. Always a scourge. All of those, yeah. I got an upgrade for that.
Starting point is 01:00:50 That is really neat where if you're at full silk, you do more damage. So, like, little things like that will kind of lead me towards one or the other. And I, again, it just kind of reminds you of my favorite thing of Souls games are going to a boss fight and thinking, all right, well, this one isn't working out. Let me try this other badge. Let me try this other crest and see if things are a little bit easier to figure out. It's awesome. Yeah. What's the word on the beast?
Starting point is 01:01:12 Should I care about this? The one? The beast one. I heard the Beast one kind of sucks and I don't like the move set either I don't like the down Pogo where you kind of do a cartwheel forward and it just seems weird
Starting point is 01:01:24 really odd but it's seen some people have enjoyed it because of the bonus of binds to enter a wild fury and steal life from prey so then there's like this kind of balance you know it's like the vampire kind of thing that you always like in the in games
Starting point is 01:01:41 as well so life steal life steal so you know some positive some negatives with it. I just haven't been able to vie with it. I switched back immediately. I'm like, I can't believe this is what I got for all my efforts. Shout out to the Reaper. I only changed the Reaper to try to attempt to beat this fight yesterday.
Starting point is 01:01:59 And the cool thing where like it knocks silk out of enemy so you can collect more silk and stuff like that. Like that's really helpful as well. Very cool. While this has been our review so far of Hollow Night Silk Song, we will obviously keep you all updated through our progress of the video game. and I'm sure it'll end up somewhere on our game of the year list with how much we're all loving it so far. Barrett.
Starting point is 01:02:20 There was a question that was asked at the beginning of the show, Tim. Oh, you're right. That Andy needs to answer. Hong Kong. H. Oh, fuck. It works. Donkey Kong.
Starting point is 01:02:31 Shit. What did you say? Harry Connor? Harry Carter. Oh, everybody. If you're watching live, if you're on Twitch, you can stay right where you are. But if you're on YouTube, you've got to make the jump over to kind of funny in review for Cuckoo, the Conjuring Cinematic Universe
Starting point is 01:02:46 in review. Greg has something. I will change your life. Your life will never be the same. You will think about me till the day you die. Until you die. I hate this so much. We'll see you there. Bye.

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