Kinda Funny Gamescast: Video Game Podcast - How To Fix Nintendo - Kinda Funny Gamescast
Episode Date: April 17, 2026Click this link https://www.boot.dev?promo=KINDAFUNNY and use my code KINDAFUNNY to get 25% off your first payment for boot.dev. Thank you Boot.Dev for Sponsoring!If you’re struggling with OCD or un...relenting intrusive thoughts, NOCD can help. Book a free 15 minute call to get started: https://learn.nocd.com/KINDAFUNNYSign up for your one-dollar-per-month trial today at https://shopify.com/kindafunny Thank you for the support! Run of Show - - Start - How to Fix Nintendo - Mat’s Take - Where’s the WHIMSY?! - Sports Games - Ads - Tim’s Pitch - SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices
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It's the one you've been waiting for.
What's up, everybody?
Welcome to the Kind of Funny Game.
games cast for Friday, April 17th, 2026.
I'm one of your host Greg Miller alongside Forbes 30 under 30,
a.k.a. New York Game Awards nominated, AKA
Sabrina Carpenter's husband in Tomodachi life, living the dream.
It's blessing Eddie O. You Jr. Good day, Greg. Good day. How are you?
Doing well. You had a good games cast out there. Are games daily out there. Thank you.
A lot of people, I posted the Sabrina Carpenter wedding to my Instagram story, you know,
mentioning that you know, my boss making a day of my business.
putting me in a wedding and a little video game.
You bring me into the bus there.
I let it slide.
It's Sabrina.
I let it slide.
Got a lot of good replies in my stories.
Yeah, a lot of people shocked about what happens in this office.
That I would put you on that high level that I would make sure you and Sabrina Harper can fall in love.
I mean, that's the world I want.
Can we talk about a friend of the show?
Can we talk about a message I sent you?
Tim Gettys, you'll enjoy this the most.
Of course, Forbes 30 under 30, aka Samir's Daddy.
That's all it really counts.
Andy, you like this too eventually.
But yesterday, of course, yeah, I put up this Instagram post,
Instagram.com slash gameover, Gregi.
Go over there, enjoy my content.
It starts with the video of Blessing Sabrina Carpenter getting married,
then goes through many, many different things.
Wake up this morning, Tim.
Rubbed my little eyes, open up my Instagram DMs,
and friend of the show, our friend, Tim.
Grammy nominated artist Tim.
Cisco, the dragon,
messaged me at 4 a.m.
His time and said,
did he really get married?
And he does a smile emoji and a little shrug.
I don't like,
not Sisko,
it was just a joke.
He didn't really get married,
nor did he really married
Sabrina Carlin.
I love it.
I love it.
Would have been bigger news.
The Dragon.
So much,
Cisco.
And of course,
the Hispanic heartthrob,
Texas,
treat, Latino,
he, clipping heads,
rib and shreds,
Zew Grottins,
and shot and it's a natural rifle
from Twitch.
TV, Andy Quotez.
It's going to be,
just going to be creating stuff here.
I know you guys got a podcast to do, but
we have a listen. We are?
We have a stream coming up soon.
It's very important.
Continuing part two.
Yeah, yeah, very much.
So we're continuing the
creating the kind of funny, the spare bedroom
big developments last night
in the world of Tomodachi Live.
There it is. Oh, wow, good friends.
And Tim have become good friend level.
I like it. I like it. They had to find
a topic of conversation to find common ground on.
and I know that the only time that I hear Mike talk to Tim about anything that isn't work-related,
it's usually Nintendo.
I decided to have them talk about...
Slavid who's Game Dwarf?
I like that.
I was going to be Koji Kondo.
Who the fuck's Miyamoto?
Who says Kojikanda?
But I decided to give him Miyamoto, so that's what you all bonded on.
And it turns out you know Miyamoto.
I didn't know that.
Yeah, best friends.
In the game, he said, I like to talk about Miyamoto, you know.
We hang out all the time.
Wow.
Now you've got to make a Miyamoto for the island.
Yeah, yeah.
He's going to definitely drop in soon, yeah.
I appreciate that.
Yes, of course, Andy and I started our Tomodachi life,
living the dream, spare bedroom island yesterday on stream.
And Andy, of course, being the perfectionist and artist he is,
got through one and a half me's trying to make everyone in the office.
So he asked if today, during the How to Fix Nintendo, he could make more Mies.
And we said, go for it.
Go for it, Andy.
You live your dream.
I need to say this real quick, though.
And I was saying it before your show.
Great review for me on Tomodachi Life with Andy.
Andy hosting, thank you. A great one.
You definitely check that out. I was watching Andy make me yesterday and he nailed it.
Definitely like by the end of it. But he came in after Games Daily and he was like,
can I take a picture of you for this? Just like a reference picture. So I just look straight face
at the camera. No smile. No big eyes. Just like, like honestly like the most boring picture of me,
I think I've ever taken. When you ask me, take a thumbnail picture, my mouth's open my eyes.
You don't know what I mean? I'm so boy enough. Right. But it's like, no, I just gave you a straight
picture. And then when I saw you make him, I'm like, yeah, you.
nailed that picture. I'm like, but that's, I feel like that's not me. And then you, you, you
looked at it and you looked at me and you showed me like, no, this is you. And I'm like,
wow. Wow. Like, do you all think that I'm just like that dead in the eyes? Like the love and spark
that I used to have is just gone. Well, how do you feel about Roger's version of you, which is you on,
you need a haircut day? Okay. See, but at least I'm happy. Yeah. I appreciate that. And he's
looked more like. Heaven and he's coming friends, but you can see there. Tim's hair down.
I think Roger did this one very much in the middle of the baby. You know,
Yeah, okay.
This was the Samir's Storm, as he called it.
I like that.
Yeah, of course.
If you didn't know everybody,
this is the kind of funny games cast each and every week.
We, new weekday shit.
We run you through the biggest topics in video games,
whether they be reviews, previews, or just topics we need to talk about.
If you like that, be part of the show live as we go with your YouTube.com slash
Kind of Funny Games.
Super chats, you can ride in.
Be part of the show and help us fix Nintendo.
We already have so many super chats about this.
Thank you so much.
We'll make sure we dive into them as we.
we go. Remember, of course, pick up a membership if you love what we do. Uh, YouTube,
Patreon, Twitch, Spotify. You can go there, get everything, ad free. Get your daily dose of me.
Uh, get good karma. But I'll tell you about all of that later. Thank you, bitch-ass Brian for
giving subs right now. I love that name. I love. I love seeing bitch-ass Brian job by the stream.
Of course, we love seeing bitch-ass Brian in this chat, but we also love seeing our Patreon
producers on patreon.com slash kind of funny. So thank you, Carl Jacobs, Omega Buster, and Delaney
the Psalm twining. For now, let's begin the show with what is,
forever will be topic of the show.
Tots,
tons,
we, of course,
flew higher than anybody could ever possibly imagine
while Tim was gone.
Record numbers,
record success.
Nobody could believe what they were seeing.
And we did a great segment called
How to Fix Kind of Funny,
how to fix PlayStation,
how to fix Xbox.
And then inevitably,
it should have been how to fix Nintendo came around.
We did something else
and the chat got really,
really mad at us because they weren't paying attention.
But we couldn't do.
how to fix Nintendo
without our number one Nintendo fan
Tim Gettys. Hello Tim, how are you?
Very biased. Yeah?
Oh, yeah. How are you? How did we do
on fixing PlayStation and Xbox?
Well, I will say I'm sitting there watching all that
little shows, right? And I'm looking at the YouTube channel
and I'm like, how does this channel survive
off of 12?
Yeah, yeah.
There's no way they should be able to have a place in San Francisco.
No, those episodes were definitely
some of my favorites watching because I was on
edge of my seat like, oh, let me in there.
Let me in there. I got things to say.
And I feel like that's great, right? I'm just like activating people.
But no, I thought those were both very, very good episodes.
The Mike episode probably should have been two different episodes.
Mike kind of pitching with his PowerPoint and then y'all have the conversation.
But that's just because I was enjoying the content so much that I wanted more.
You know how Mike is that.
You know, you can't, if we would have done that, he wouldn't, he would have put a napkin on and he
wouldn't even done it.
My favorite thing about Mike.
And there's so much to love.
That's true.
There's so much to question.
But it's like, I feel like there's no correct amount of direction to give him.
Correct.
Because if you give him too much direction, you're not going to get what you're looking for.
And if you don't give him enough direction, it's not going to be what you're looking for.
You just got to take what you get.
You'll roll with it.
You know, I love it, though.
It's always good.
He'll get you to the point, you know.
I'm not sure that he will.
I'm not sure that he will.
Well, we're happy to have this panel together to figure out how to fix Nintendo.
Of course, I think with so much,
of the other ones. It's maybe been more obvious, but we will start with the same question.
We have asked it all of these. Does Nintendo
need fixing? And Tim, since you're here, and since we waited, kick me off.
I will kick you off saying that as a lifelong Nintendo fan that has been through every era
that Nintendo needed fixing, Nintendo does not need fixing in 2026.
Here, here. Podcasts over.
you think they're doing everything as good as they possibly can no no no no no no but does it need fixing yes or no i'm going
no obviously lots of room for improvement um but i do think that overall i am incredibly happy with where
we're at and more than anything i'm like thrilled for the future i think we're in like such a great
spot with the switch too that's any issue i might have with the now i'm not concerned about because
we're getting a later
and it's about to come and not stop.
Okay.
Blessing at E. O, yay.
Does Nintendo need fixing?
Man, I wish I could be unique.
I wish I could be different, but no.
Like, I, I,
again, fixing implies
that something's broken.
Yeah. And I don't look at Nintendo
and go, this is broken.
I look at Nintendo and go,
this is weird.
I look at, W&D.
Yeah, I look at Nintendo.
And I go,
y'all
tindle y'all some freaks over there
with how y'all do some business like what are we doing
with xyz thing what are we doing with like some of the features
that are available or aren't available on the switch
what are we doing with putting out a game for $80 you know what I mean
like i think there are plenty of places for improvement like tim says
but i don't think the core i don't think the
the system of nintendo is broken
andy do you concur i i do
and i look at it from the standpoint that
Nintendo will always be them
in the best and worst ways
and worst ways.
And before
the Switch 2 comes out,
I think if you told me,
Nintendo's coming out
with a more powerful version of the Switch
and they're going to come out
with a commercial that puts the stats on the screen.
It's going to say like, you know,
faster frame rates and higher resolutions.
And they're going to be launching
with the Mario Kart World.
I would have said,
whoa, we are, we are changing.
Things are getting real different there.
They're like kind of almost doing exactly
what I've been wanting them to do
and improve all this stuff.
And then the game came out and the console came out
and they still kept a lot of the weirdness,
a lot of those WNDs, those weird Nintendo decisions.
And I kind of don't know if I,
I think I wouldn't rather have it any other way.
Like I love the mystery that they present
and that at any moment we're still talking about them
podcast-wise and we go,
That would be the smartest decision to make, right?
And we go, yeah, but it's Nintendo, so who knows?
Yeah.
And they always keep us on our toes, you know?
100%.
Yep.
In this line of thinking, because I agree, like, does Nintendo need fixing?
No, I don't think Nintendo's broken.
There's plenty of tweaks to go through.
Yes, I'm sure we're going to get into the weeds on all that and talk about their future.
I like this shot from the chat.
Okay.
Of course, so many super chats are coming in.
Thank you.
I'm going to currently working in the Twitch chat, though, who says, yes, Nintendo needs fixing.
Because their danger on the current course is becoming complacent.
and I disagree
because I don't think the
switch two is them saying cool
we nailed switch one
and we're never going to change and this is what
it is. I think as we look at
PlayStation to a degree
with certain things like their live service push
etc. Xbox as a company
as we look at these other
and you could throw in third party publishing around that
if you want the crazy ones that are happening
all over the place in buyouts and closures and layoffs
as we see the rest of
the industry flounder
in 2026.
You really see Nintendo able to sit there
and weather the storm and succeed
even though we can bring in a bunch of headlines,
which I will, talking about where they're at
and what that means and cutting production and yet yet.
But it is the idea that Nintendo is like,
it isn't broken, don't fix it.
Let's give the audience what they say they want from us
and it seems to be working, Tim.
Yeah, and I do kind of want to say this
earlier in the show than later because I do think
it's an important kind of starting place
where there have been many moments
Nintendo needed fixing.
And a lot of those times they would have one thing but not the other, whether it's like they had the games, but they didn't have the hardware or they had the hardware, but the games were coming out at too slow a clip.
They had the first party games, but they didn't have the third party games.
Like there was a lot of these different things or even it was just we're dividing between our handheld and console side of things.
Sure.
So Nintendo was delivering, but only if you own two separate things.
And you were looking at them as one ecosystem, even when they weren't, right?
Like, as a Nintendo fan, I had a great time during the WiiU and 3DS era.
But if you only had a Wii, if you only had a 3DS, it's a little bit different, right?
And that's a much bigger investment at that point.
But with where we're at now, this is the first time since the GameCube era that the Nintendo console is at any way having parity with the rest of the gaming industry in terms of tech and hardware.
When the Wii you came out, that was the first jump for Nintendo 2 HD, which was playing,
playing catch-up a whole generation to PS3 and 360 going HD.
Then we're now at this point where when that was happening,
when Nintendo was 1080P, if even, like 720P, 1080P, honestly,
like the jump to HD, PS4 and Xbox 1 were pushing that, right?
And we're getting 4K and we're getting HGR.
We're getting all the, like, the real focus on, hey, we can move past 30 frames per second.
Like, what if we pushed it more?
And back in the day, there were 60 frames per second games,
but that being more of a focus.
and really a way that modern games are being designed around.
We're finally at a point that when you look at Nintendo, Xbox, PlayStation, Steam, all of it,
they're all playing on the same base level standards of where games are being designed.
And I think that that is honestly the fix that was most necessary across the board.
And you look at third-party games, which I think are the biggest reason that that was necessary,
because Nintendo has always made incredible games for its hardware with the power and limitations it had,
because those are the choices they made to be able to sustain,
to be able to ride out when the industry problems were happening.
We're finally at a point that Resident Evil Requiem, Pragmata from Capcom,
our banger certified hits on the Switch 2,
day and date that they're releasing everywhere else,
and they play fantastic.
They don't play better than the other places.
But what I'm saying is if you only have the Switch 2,
they play amazing.
Yeah.
Right.
As somebody who reviewed Resident Evil Requiem right on the Switch 2,
like I don't regret that decision.
I don't go, oh man, but I could have had even better hair, which I could have.
But it's like, that didn't stop me.
Switch was great.
And then you add Final Fantasy 7 remake Intergrade, which is a technically PS5 game,
the Integrate version, but Final Fantasy 7 remake, specifically PS4 generation.
We have rebirth coming out this summer.
That to me is going to be a big test of we now have a team that knows how to use the Switch hardware
and proved that they can make magic happen on this thing.
can they pull off magic with a PS5 game, right?
I'm very interested.
And there's nothing that says complacency to me
then, like, there's no part of releasing a physical virtual boy
that says that they are complacent.
That's the weirdest shit ever, you know?
I think the complacent part is the part that, yeah,
kind of blows my mind the most as far as a word that you can use to describe Nintendo
because I think they're anything but.
I think the fact that Nintendo is the only gaming comes.
company I still look at who treats their games and their system like a toy.
And of course, it's gotten better, it's gotten better as technology generation over
generation. But I still look at my Switch 2 and I still get a toy fuel from it. As I log in,
as I play my games, as I look at the games that they follow up on, right? For me,
when I think of complacency, and I might even take the word complacency out of it, right?
When I think of what many big studios do, it is, all right, let's continue to double down
on IP or whatever series that we have. Of course, Nintendo does.
that but they move and shift with their
IP in ways where it's
the next Zelda is different from the last Zelda.
Like when you look at what Zelda Breath of the Wild
did to change the Zelda formula
and it's like okay cool, we nailed
this. Everybody loves it. It's great.
Now we're going to make Tears of the Kingdom as the direct sequel
follow up and we're going to make it into a game
where you are building things and
taking it like, we have sky
islands. It's such a different style of
game that carries a lot of the same foundations but it's such
a different style of game where it's like
damn, y'all put
play in the forefront of like the way that you look at designing your games.
And for me, that's so important for a gaming company.
And I think that's why they continue to make some of my favorite types of games.
And I think, you know, you stumble as something I know Tim said the entire run of kind of funny
and really resonates.
I think when you talk about it, right, is the fact that if you wanted to be a hater on
the outside and talk about, well, Mario, Mario, in Zelda, and match, right, okay, you just
have these same things and you regurgitate them and do them over and over again.
And it is that idea that most Mario games, except for direct sequels, right, are vastly different as you go, whether it be a 3D Mario, a 2D Mario, it's doing something new with the idea to bring Zelda into that suddenly, right, and have it be that, okay, cool.
It is, breath the wild, which you think you have your head wrapper on.
Now it is, here's the kingdom, glue all this shit together in an erector set kind of thing and go out there do it.
That's awesome, Tim.
Yeah, and also, you know, the argument of like, oh, it's just Mario and Zelda and all that stuff.
even taking aside to a point you just made
that I absolutely agree with,
that's ignorant because Tomodachi life
just came out and Pocopia.
And there's a type of Nintendo fan
that I think is in the forefront right now
more than ever that only wants Smash Bros. Mario and Zelda.
And if it's not those things, it's a waste.
And it's not a Nintendo game,
and Nintendo's fucking up.
When you look at the things that they're putting out,
like they're going all over the place.
And like true Nintendo fans are eaten really well
because they have a lot of amazing experiences to play.
We've got a firearm boom coming out.
And I bet that it's going to be one of the highest performing fire albums ever from a critical
and sales perspective.
That's awesome.
They earned that.
They worked towards that since the 3DS.
You said, you know,
true Nintendo fans are eating.
I really do think it's,
you can sit there now and break that out and just say video game fans with the Nintendo Switch to are eating.
Right.
Again, while you've been gone, Tim,
I did this whole thing where, like, for four months,
all I played was my Switch with the exception of skate.
and now we're to the point where there's a bunch of different reviews happening where I need to be on it.
But I would still be playing so many of these indies that I'm reviewing or things I'm touching and putting on the ROG ally on the Switch 2
if Switch 2 codes just didn't come in so late, which is just the way it works with PR that Steam codes are way earlier so you get those.
So third party games that are on Switch 2, honestly, I'd probably pick and put on Switch 2 if it wasn't just for where we're at right now in terms of our job and playing the game and having the opinion.
But of course, our job, playing, having the opinion doing shows like this where we rant in rave.
That's great.
We're all a bunch of dummies.
You know who's really smart?
Hmm.
Senior director and video game industry advisor at Sircana, Matt Piscitella.
Of course, as you may remember from the PlayStation show, I reached out to Matt, of course, who Sircana, formerly NPD, runs you through all the industry numbers each and every month and asked him to give me his diagnosis on PlayStation.
I said, hey, Matt, why don't you do it again for Nintendo?
said, you sure give me a short notice, but I'll do it. And I said, okay, I'm sorry.
Matt Piscuitella writes, Nintendo is doomed. Lull, JK, Nintendo is just fine.
Nintendo is still out there doing Nintendo things. Switch 2 is off to a great start. The
film and theme park efforts are doing incredibly well, and they're still making great
and or weird games that sell. The thing with Nintendo is that they've set such high
expectations that it's an incredibly high bar, and any game that isn't the biggest thing in
the world is considered by some a disappointment. But that's ridiculous. As long as Nintendo just
continues being Nintendo, it will be just fine. The recent push in entertainment and theme parks was
such a smart move and its IP strength is unmatched. So yeah, reset the doomed clock. Obviously,
if you're maybe not following games daily as closely as some, you might say, who's saying they're
doomed? Who's saying they're broken? Over on Bloomberg, March 23rd, the headline read,
Nintendo cuts Switch 2 output by over 30% on weak U.S. sales.
Nintendo is cutting back on the production of Switch 2 after demand for the console
trailed the company's expectations during the year-end holiday season, particularly in the U.S.
The company plans to make 4 million units of its flagship device this quarter,
a third less than the 6 million it had originally planned to produce,
with the reduced output rate set to continue in April.
There was context to this, though, that some of the bigger places missed, we go to GameSpot, who added,
there is no denying the Switch 2 is crushing it.
Its sales in the U.S. are pacing 45% ahead of the original Switch over its first four months in most consoles in history.
No data exists in a vacuum, though, and the Switch 2 sales came in weaker than expected in certain overseas markets for the last quarter.
Nintendo said in February, now a report from Bloomberg claimed that they're cutting it, blah, blah, blah, blah.
I think it's bonkers to sit here and talk about it.
not take away the bad news of it, right?
But to just have that statement that it's 45% ahead of the Switch 1,
which was Gangbusters and everybody was all about because that was brand new.
And when we came up on Switch 2, there was this conversation of,
is this device a slightly better switch going to be enough to get people to go out and buy it?
And there you go.
Yeah.
And the numbers that they're talking about it not hitting expectations is because their expectations were wild.
And they remember they redid them and added even more.
having said all of that,
it's like,
I think that there is a lot here
where it's like when you look at
their first year of the Switch 2,
there were,
I don't know if I want to call them mistakes,
but there were choices made
that I think add to all of this.
And there was also things
that they had to deal with,
like the state of the world
and the cost of things and the tariffs.
And like, I remember that moment
where they announced the date
for the Switch 2,
but they didn't announce the price
because they couldn't.
You know, like that was crazy.
And I'll never forget,
bless me and you in that elevator.
We were some of the first people
get our hands on the switch too.
And there was, we just saw the presentation.
We're so damn excited.
And we're like, we have questions.
What's, what's going on with the price?
What's going on with this?
And I forgot who it was, but they walk in the elevator.
Dan Reicher.
Dan Reicher goes, Mario Kart World's $80.
Yeah.
And we're like, like a collector's edition.
And we're like, we're all of us.
I got a room elevator full of games media people,
one by one freaking the fuck out.
And it's like, I don't know that.
The conversation has shook that.
You know what I mean?
Like, that's just such a, like, a wild call for them to make that.
Mario Kart World was $80.
And I think that's the type of thing that needs to be fixed.
There needs to be a refinement of the pricing of these games and at least a self-awareness.
Some level of pattern that you can look at and be like, okay, I understand why.
You might not agree with it because I do think that there's a level of, like, if all of the games were 70, and that's just the standard.
and it's like, you're really telling me this Yoshi game, 70 and this game 70, it's like, well, the games are all 70.
But when it doesn't make any sense at all, the Mario Kart World's $80.
Like, I really would love any explanation on why.
I mean, but like we can infer the explanation, right?
I feel like deep down, we know what it is, is the fact that Mario Kart World will be the highest selling game on the system.
And they're trying to make whatever money they can out of it, especially when we're looking at the tariffs, we're looking at possibly having to sacrifice some sales because the price of the switch might go.
up, right? Or trying to figure out, okay, if we're going to continue to sell this at the base price,
where can we make more money elsewhere? They're going to look at their highest selling game and go,
let's sell that for 10 more dollars. I mean, yeah, look, I get that in terms of like, let's just make
money. That is something I think needs to be fixed. If we're talking about the sustainability of
a Nintendo and a respect towards the product and growth for the system, because the most
important thing for the Switch 2 in year one and even year two is selling Switch 2's so that when you put
without 3D Mario, it can sell 20, 30 million copies as opposed to 5 million copies,
because that's where the money comes in.
But you're right, but I do think that that is the thing that needs to be fixed.
Yeah.
Yeah, it's a fun one.
It's like, the only thing I look at with that, right, is that we haven't gotten an $80 game since.
Correct me, if I'm wrong, from Nintendo.
I know how to Outer Worlds two was at $1.80.
And then they said, you know what?
Sorry about that.
Don't worry about it.
What was that?
Switch to additions are the one thing, which is a,
Which I kind of like...
It is different, but I do think it's important to bring up, though,
because Nintendo are selling those as $80 Switch 2 games.
So it's like, if you were buying them for the first time,
it doesn't really matter that it's like,
we know that, oh, they're adding this content to this content.
It's like they're charging you $80 for a game that was already $20 cheaper
on the Switch 1 because games were 60 than not 70.
Yeah.
So it's just getting, it gets a little crazy.
Like when complete editions have come out in the past,
it's never been a thing of I'm buying this complete edition for $80.
It's usually cheaper.
Yeah.
Right.
Like at most is maybe
it's maybe the $60 standard.
But yeah,
you're trying to get it for cheaper.
But yeah,
the fact that we've not gotten an $80 game since
does ease me a little bit,
even though I do look at Pokemon and go,
that's probably the next one.
That's going to be $80, right?
Like I think they're going to look at their,
one of those games that are undeniable for us
that people are going to buy no matter what.
And maybe that's how we skirt around
having to raise the price of the Switch too
because I think they kind of look at the either or of,
but you got to make money either from here
or from here.
And we'd rather a couple of our highest selling games
make the money for us
as opposed to sacrifice the sellability of the hardware.
I think they're going to be in a wait and see period
to see how Sony and Xbox are affected by their price rises,
price increases,
and because they have some time
until their next big first party thing, right?
Whether it be Pokemon, whether it be Mario or, you know,
I don't consider this rumored,
Ocarina remake or whatever, or the rumored Star Fox thing to be.
Well, no, in terms of like being a brand new title, like I don't, I thought that was a remake or
I mean, okay, the Star Fox one?
Star Fox can be a remake.
Oh, okay, I don't know.
But I also don't think Star Fox is going to be system seller.
Oh, of course.
Yeah.
Hopefully.
I love if that's the case.
I think they're in a point right now where they're not struggling, they're not desperate,
they're not freaking out too much, but they go, does,
Do Sony PlayStation 5 sales absolutely tank because of these price increases?
Yes, they do.
Let's keep that.
Let's keep our switch to the same price.
Eat it.
And like you mentioned,
blessing,
look for the next opportunity to go,
all right,
well,
let's try to cover some ground here.
How do we make some extra?
Pokemon will be $80 now, for sure.
What's the PlayStation quote that they made about what they got to do to their audience?
They're going to focus on monetizing their existing player base.
And I think Nintendo,
I think any of these companies are looking,
at doing the same exact thing based on that.
So even if it's not the software, it'll then be Nintendo Online plus expansion pack or whatever
it is.
And I think that's one that's tough because I think that is a cost that people will go,
actually, no, I don't want to pay this much for Nintendo Online.
That's something I can sacrifice.
But I don't think people can sacrifice Pokemon and Mario Kart.
I've said this since day one and I stand by it.
Nintendo Online is the best deal of all of the online services, specifically now it just
by the day grows because they just keep maybe not by.
the day, by the every three months,
that grows of like, man, the libraries
are just undeniable. Like, the amount
of games that you have access to, even with
the expansion packet for the price
you're getting annually, it's kind of wild.
How to fix Nintendo? Get rid
of the borders on virtual console.
Oh, so ugly.
Just give me the option to turn them off.
Oh, yeah. Oh, that'll, like, get the little
design. Or give some
cool little designs, which I know
is asking a lot. We got two themes.
See, that's the half of this
episode that I think we could talk for ages on is the bullet point list of like yeah remove those
borders give me more themes what happened to the themes why more themes a theme what because we know we got
we got black and white you got black and white man that's two different themes that's yeah give me
just give me one additional one is all them like a hot day for me i don't care about the themes i like my dark
theme i'm fine to jump in and be with him on this one i agree and i think again like it's something
I've talked about before
really falling in love with the switch
to and with the ecosystem right and even
afterwards now of like I really
appreciate that when I turn on my switch it's like
here are the games
pick the one you want to play let's go you know what I mean
it's not about like turning on
any of these things and being inundated with ads
or this or that I know they put ads on the front
screen before I click all the way through which I'm not saying they're
you know perfect throwing money away
but I'm just saying like this is a game
machine I'm picking it up to do that where PlayStation
Xbox I think has so much
Got a butt off.
Well, that's a, I mean, we're having two different cards.
We're talking about dashboards, period, and UI period.
Because it's not, it's not a cool animated theme that is turning you off when you turn on PlayStation.
And you see FIFA, fucking, you know, this thing, pre-order now.
Like, the animated background could just be a black one and you would still have those annoying things in front of you.
That's true.
Yeah.
To be clear for me, I don't care about themes.
They should have themes.
Like, I do think it's ridiculous that they don't, 10 years in to the switch, right?
They got a vision.
They got a vision.
It's a game machine.
It's a toy.
But then why do they even have themes as an option?
Don't even an option then.
Black or white.
I mean,
you got them.
What about a light red?
A company that sells different colored joycons.
Not right now.
To not have themes.
It's so weird to me.
Like they love that customization thing.
They're going to nickel and dime you on all those things.
I don't understand how whenever you buy a new game,
it doesn't come with its own thing.
For me, it comes back to it being a toy, right?
Like, and I don't have to hop on theme.
forever because that was just a random thing.
I'll start out.
But like for me that enhances the idea of like I am playing around on my switch.
Right.
It is,
let me put on the Mario pattern,
that theme that they added here.
Like I feel like there is more investment towards stuff like that
to make the switch to feel more playful and alive.
Not in the we're going to clutter the screaming kind of way,
but just in a,
here's more ways to make this feel like your own.
I think it's a better.
You're still making a me.
I think it's a better investment than the more,
than the flowery, like toy.
The Wonderflower?
That's how I'm picking the Nintendo
is I'm punting that thing across the room
and going no more
Yeah
I have a very big picture
Can I stand or is it in this vein?
It is in the vein of themes
I'm taking it a little far from it
But I mean go for my whole thing
It's just I think I think that
You know talking about they should have this
And it should do this
And they want to personalize it
I think Nintendo doesn't want you to do that
I think they want a switch to be a switch to be a switch
That's a thing
It's I see 80s and it looks just like mine
I'm like oh switch and I understand
We had JoyCon colors
and now we have the new ones that are coming with the pastels or whatever.
But there's something that clearly is their vision for what this device is,
is that it is that in the same way I would say what they think Nintendo is as an IP,
and what their IPs are.
You're going to talk about IPs next?
We're still making me's though.
That's my thing.
Yeah, I don't know if I agree with that, with that part.
Because, I mean, like the themes, I don't think it should, I'm going to directly
contrary to myself with the pitch I'm about to make, but I don't think it should change the UI at all.
It's literally just colors.
I hear you.
I know.
And I'm, don't be wrong, who the fuck cares.
but I think clearly Nintendo hasn't added that from Switch 1 or to hear because they're like,
no, that's not what a Switch is.
Yeah, but the Joycons, I think, like, does negate that entirely because, like, you look,
right now I understand the Switch to is very limited on Joycons, which is fucking bizarre,
but that's probably just because the tariffs and hardware is, like, so prohibitively expensive
that they can't have 18 color JoyCon sitting on shelves right now, like they could during
the Switch one generation.
Right.
You wanted to go somewhere else, but do you want me, I got something, I got a comment here,
but.
I'm not going to lose one.
I have. I have a pitch.
Science dog official super chat.
Science dog official super chat and says,
Nintendo has a lot,
let me try again.
Nintendo has lost a lot of their character
of the year,
over the years is what I think he means,
in favor of following strict brand guidelines.
They need to loosen up and bring back the levity.
Not a fucking chance.
I mean,
should they do that?
That's a discussion for the table,
but that's not going to happen as Nintendo is a runaway success
and what Mario is.
GameSpot, the Super Mario Galaxy movie exceeds $600 million
globally is now 2026.
his biggest Hollywood movie.
I would love to see,
I would love to hear more,
like,
as far as examples of,
like,
the levity they got to get back to it.
Because are we talking about
when they did the direct
with the Muppets or whatever,
but they weren't literally Muppets,
they're just puppets.
Either way,
like,
are we talking about that,
or are we talking about something else?
Because he says IP,
so,
I mean,
their character.
I think it's the games.
It's the new Super Mario brothers,
right?
It's okay,
we've seen this and again
and again and again and again,
and again,
we know what Mario looks like,
he'll never look different
because this is how it looks.
And then we got Wonder, which I do think is a sign of the levity.
That's my thing.
I think between Wonder and the Mario movie, even though the Mario movie isn't necessarily the most beloved thing.
No, but I'm with you with the Mario movie.
Yeah.
I think it is a direct, like, counterpoint to what is being argued there, where the Mario movie is having fun and doing something different with Mario and making them have a voice that's not Mario's voice and it looks different.
And they're creating a world where it's like, that's where the levity is.
Yeah.
And even though I hate Flowy, I think.
I think Flowy is...
That's name? No.
It's Wonderflower.
His name is Talking Flower, but that's not a name.
Give him a name.
Flurry is the character from Undertailless.
Yeah, but they know what they're doing.
But yeah, I hate Flowy, but I think Flowy is kind of their answer, too, to like, oh, we...
All right, how do we inject more...
But in the games, he's great, though.
In Mario Wonder, yeah.
Yeah, dude.
It had so much character.
In Mario, he sucked.
He sucked in Mario Tennis, and I don't like him in Mario Wonder.
I'm playing...
Ben is about to beat Mario Wonder all by himself, and I'm sitting there playing
they're playing occasionally with him and helping him and oh what about this shut the fuck up flower
nah man it's great but mario i've almost texted you so many times tim i'm like this game's
it's fucking awesome it's great i'm i'm convinced he was their answer to we're about to have a
voice acted mario movie like kids people who are coming into mario via this movie are going to expect
voices heard when they look at other parts of therapy i think that's why they added talking flower
my this and this is going to be a hot take for me have mario talk in the games let mario talk let beach
talk. Let all of them talk.
Just do it.
Yeah. What do you want them to say?
Fuck.
There's that character.
Science Dog official wanted.
There's the edge. That's what they want.
I think what's interesting about a lot of the super chats here is that people are talking
about how Nintendo fixes stuff and they are specifically talking about games.
Bander S.N. says Nintendo needs to step up with sequels, i.e. Mario Tennis.
If they want players to be excited for Switch sequels, they need to do way more of them.
then we have a whole bunch of people talking about Pokemon, right?
Wow, Valms says, biggest fix needed is to take Pokemon from Game Freak.
Nostalgia account says one way to fix Pokemon is by doing spinoffs back to back again, like the D.S and Wii U area,
especially without popular Popopia has been.
Zanfair says, my list is to make Pokemon higher quality, and then he goes into, or they go into a bunch of other stuff we can get to later.
Jumping off a couple of those, I feel like it's not so much do more sequels.
I think it's more that there is a,
what I would refer to as B and C tier of Nintendo games,
need to raise in quality.
And when we talk about the Mario Sports games,
like,
they need to be better.
Like,
they really,
really,
really do.
They need to have a bit more focus for what they're trying to achieve
and not put modes in that are going to be undercooked
just to add more content and stuff.
I think that that really detracts.
I played that during my paternity break.
And I was,
you slack does it then.
this story mode is offensive.
It is.
And I understand the conversation of like, well, why are you judging that?
Because like the game is so good.
The tennis game is so good.
And it's like, what are you doing a game?
You play the game.
It's a mode to play.
There's like, but that's the problem they need to solve.
Princess Peaches Showtime, the Yoshi games, most of them, like, we'll see next month with
a, we know.
But I'm getting.
Yeah, but like, I don't want to jump that far down that.
We know.
They're trying something different with this game.
Like, they're like looking at it, like watching all the, like, the, they put
out like three, five minute breakdowns of it
of what the game actually is. I'm like, oh, this
is different. We haven't had this before.
Okay. Like this gameplay is different than the things that we've
gotten before, whereas the last couple of Yoshi games
have just been the same thing with a different
art style and different coat of paint, but it's the same
gameplay. There's something different here.
I'm concerned about it and I do think it's
going to fall on the trap of what I'm talking about.
Those games
need to not be dumbed down
for kids. Nintendo games.
Kids can play. Adults can play.
Mario Wonder is a great example.
they've done such a good job since I would say like the Mario 3D land era of coming up with ways to add challenge but then also add the to dokey you know like add these things that allow anybody to play games and if you have trouble with falling down the pits there's the auto bounce thing there's the uh you're invulnerable so you're not getting hit like those little features I think really go a long way and allowing kids to play the way they want to um it's a big can't access
It's indoctrinated bend to Mario Wonder,
which is a game him and I enjoyed,
but inevitably we would run out of lives
because he was falling down a hole and swimming to me,
but I didn't get to him quick enough, you know,
whatever, to bring his ghost back.
Bad father.
I know.
Well, I'm trying to fucking get to the top of the flagpole,
getting his shit together.
So it was a stopper where he would, like,
I'm going to go play Spider-Man.
Can we just go play Spider-Man?
Sure.
And now that they've added in that accessibility stuff
with the Switch-2 stuff,
like he is on it every chance he gets
trying to get to Bowser and finish off Bowser.
But the arguments everyone's been making about the Mario Galaxy movie
that kids deserve better.
and like there's all these other better kids movies.
It's like I think it's even more,
I'm going to use the word embarrassing
that Nintendo is putting out games
that we know what Nintendo's capable of.
We know what these teams even making these games
is capable of based on other games they've made.
These games should be for everybody,
not just for kids.
And I'm not saying don't make games just for kids.
But I feel like we all know and they know.
I know they know.
These games could be enjoyed by more people.
Sure.
If they just made a couple design choices differently
and treated everything like it mattered as much as Mario and Zelda.
I'm not saying put the budget of that or the time or whatever,
but like they put so much great creativity into these things,
but then they make choices that I think dumb the experience down
to make it lesser than for everybody.
Well said, Tim.
Tim, I want to hear your pitch for what you would do for Nintendo,
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Tim, we waited so long to do this episode.
So just for you, what's your pitch you were talking about over there?
So again, this gets to a weird point where this isn't me trying to fix Nintendo.
I don't think Nintendo needs fixing.
This is me half looking at what I think is inevitably actually going to happen.
But then also being like, if not, hey, Nintendo, you should listen to this.
Got it.
Because this is happening whether you want it to or not.
Got it.
And it's a little hard for me personally to admit because of the person I am born in 1989.
Nintendo fan my entire life.
I'm scared about what you're...
He's going to say cancel hardware
go third party.
This is just more just like, I think
kind of raising awareness of something that like,
I don't think people, not everybody actually knows.
And we have conversations about the industry
all the time about the different spaces
and the console wars and all this.
And for 10 years, I was on shows
and like debating like, you know, who's winning?
And it's like they don't talk about Nintendo.
Even though it's like Nintendo sales are fucking dominated.
Critically, the games are doing way better.
But it's like it still feels like little brother shit, right?
and like who cares at the end of the day
but it's still kind of like I'm sitting here like
come on guys what are we fucking talking to me
but what's happening is
we always talk about the glory days
of PlayStation the PSX
that era where everything was going great and there was a sense
of community right PlayStation was a brand
that people were fans of
and trophies and
PSN there was excitement
there was like PlayStation ethos
and we see the nostalgia for PlayStation
with the sacred symbols
and with the PS1 startup sounds and PS2 and PS3,
it's like PlayStation means a lot to people, right?
And then on the Xbox side,
it's like we got a different sense of community
with a lot of the leadership
and a lot of the ways that they would be direct to consumer
and talking a lot more openly in the podcast,
which created lifelong fans like Mike
and like that type of sense of community.
Nintendo's different because from day one,
it's nostalgia-based,
and it's very community-focused
in the sense that they have die-hard fans of these toys.
people love Nintendo. Nintendo is people's personalities and lives in a way that is not like PlayStation and Xbox. It is different. And the number one side of that is YouTube. There are not Xbox YouTubers and PlayStation YouTubers in the way that there are Nintendo YouTubers. And the way Nintendo YouTubers make content, whether it's retro or talking about the things that are coming out right now, there is a love and a passion and a just cult-like situation going on.
that they have communities within themselves,
but it's also all part of one giant community.
You will never, till the end of time,
not be able to turn on YouTube
and search for Nintendo stuff
and not get a video essay about Mario 64
every single week for the rest of time.
Nothing else is like that.
You know what I mean?
And that same channel will then upload
a very similar thing for Pocopia when it comes out.
There's a different sense of community and ecosystem
that Nintendo has that no one else does.
So that's kind of my start.
starting place. Okay. So what next? Yeah. For all the people sitting at this table,
to some extent, we grew up with Super Nintendo, N-64, GameCube, Game Boy Color, Game Boy Advance,
all of that. We are firmly, and we've been moving here, but we are firmly in the Wii,
Wii UDS, 3DS era of nostalgia. And the kids that are now making video essays about
Mario 64 that played it for the very first time, right? Yeah. They are,
are nostalgic for the DS era,
for the weirdness of that.
Okay.
I think Nintendo,
Nintendo Switch Online,
they showed it with the virtual boy.
They are willing to do weird hardware.
Put out a second screen.
Sell a second screen that can attach to the top USB scene.
Put the DS games on the library.
That'll excite people like no other.
On top of that,
this goes back to the themes conversation.
Lean into the nostalgia in a crazy way.
Let these people make the UI look totally different.
Let it make it look like,
the me plaza from Wii you
like lean into all that
weird fucking shit because
that's what's going to get people so
enamored and in love with
this thing where it's like yeah they're still
waiting for the new Mario game the new Zelda
and hopefully the weirder offshoot
games and all that stuff but like
the sense of community that
Nintendo has I think that they have so
much unta potential right now because
if you go on YouTube there's a generation
you can call them Z you can call them Alpha
you can call them Z dash A
I don't care what it is, right?
There's this trend right now of everyone being like,
let's go back to analog, man, things aren't good anymore.
Oh, I'm going to use a CD player.
I'm going to watch Blu-Rays, like all of that shit, right?
They're all saying it.
They're all doing it.
Gen Z's going to movie theaters more than everybody else.
That's what they're saying.
That's what they're saying.
And so cool, if that's all happening, it's like what's going on.
People are trying to buy 3DSs.
3D.S. prices are skyrocketing on eBay right now
because everyone's going to that.
Nintendo, just beat them to the punch.
Do it yourselves.
Do it yourself.
I love that.
That's really smart.
I like that a lot.
Street pass.
I mean, yeah, we had a big discussion about this on Games Daily.
Me and Mike are talking about just the fact that you still have Mize and the fact that it is still like you can customize it.
You can still do all that shit just like I'm doing here in Tomidachi life.
And anytime I turn on and play an old game with Ray on on street.
whether we're playing an old gears game
and you have to boot into the old virtualized
Xbox 360 dashboard
I see my little player
avatar that I created
with my N7 costume
and there was just
there's such a
sense of like this is my home
this is the thing that I have created
and to not have a street
pass with a portable
console like this
I think it's just like it's such a miss
this came up with you and me right in the review
of Toma
where it's like they're in sight of some great stuff but they just fall short with this game and yeah
the idea we're making these and you and me can share our mes together but i can't set it of this is
my default me i'm putting it in sleep mode and when i walk around packs or the mall or whatever i'm
sharing with everybody else and bringing them to my island nor can we do it wireless or through the internet
and email each other our me's it's like there's so many little things where it's back to this
question a little bit or the super chat about losing the personality or bringing that
back, like that falls into that camp, which makes me think they wouldn't do it, Tim,
not the double screen thing that I definitely believe.
Also, would you ever think of something of like, something, some kind of controller just to
turn it on its side or something?
Oh, yeah.
I mean, there's so many options that they can figure out.
Like, I think, again, one of the bigger misses of the Switch 2 thus far that, like, now in
hindsight, I'm more upset about than I thought I ever could be is that the C button
is game chat.
that sucks and it
the only time I hit it is when I accidentally hit it
yeah god damn it all I was trying to fucking put this isn't just a button this is more of like
an entire thought process of what the design of this product is
but it should have been a cast button it should have had the tech in the system which it does
not have so we cannot do this to be able to connect to the TV via the doc
so we can do dual screen things with the switch and the TV but we can't like the
Wii but we can't do that so that is a huge huge missed opportunity
Real quick, on the end of all that point, I want to give two shoutouts because I, it's been a long time since I've found new YouTube creators that I'm like, oh wow, I watch every single video you put out even if I'm not that interested in the topic.
And there's two people that like I would qualify as at the very least in the realm of Nintendo YouTuber that are very different from each other.
But Straw Hat Midas, this young kid that just makes awesome videos.
and he's, it feels like experiencing a lot of these Nintendo classics for the first time.
And I think he does a really good job.
A lot of it is very like 2010 style Nintendo YouTuber where he has that cadence.
He has a lot of what you would expect from it.
But he does, like the Scott, the Waws type, you know, but I love it, man.
I'm like, every time I watch something, I'm like, I'm getting a fresh perspective on
things that I really, really love.
And I end up just watching all these videos, put it on them on.
And I really enjoy it.
He puts things out at a great cadence.
And the other one is.
Get Sammy started on.
I hope so.
Isaac OS is the other one.
Very different.
He's a cool kid, man.
I don't know how old.
He might be like 23 or some shit.
But like he has cool tattoos.
He has cool hair.
Sounds like a jealous of him.
But he's so cool.
And he just like goes into all this.
Like he really is the like guy that's dreaming.
We must return offline gaming.
Exactly.
He's dreaming of this,
the 3DS past.
You know what I mean?
But he makes really,
really cool content.
Reminds me a little bit more.
of the straw hat minus is more Scott the Waws.
This guy a little bit more naky jakey.
Okay.
Yeah.
I like that.
Really quick, I just want to shout out a great New Yorker, our opinion piece that came
out this morning talking about our longing for inconvenience and going back to this.
I highly recommend people check it out.
For a second, you're going to shout out a great New Yorker.
I want to shout out a great New Yorker.
Roger Pecorny, everybody.
There's a lot of super chats to delve into.
Let me finish off Zanfair, who had said, make Pokemon higher quality, right?
but then take your time topping smash ultimate,
bring back classic 3D Zelda alongside Open World,
and revive dead franchises.
Let's take that dead franchises and move it after Mr. Pearson,
who also Superchast and says,
there's so many IPs they can bring back that would be loved by everyone.
New Fire Emblem, great, new Star Fox, great,
but there's more that can come back.
Tim, do you think they need to expand that focus?
Yes.
Also, Star Fox is one of those franchises.
Star Fox is the one that needs.
I've said this for as long as I've been in front of them,
microphone. In fact, I think that on the first episode of Gamescast, I was probably talking about how we need to fix Star Fox.
And I, fingers crossed, all the copium, everything. Like, this is, I think this is their biggest shot at it, especially coming off of the movie.
Yeah. But everything that we're hearing from these rumors sounds great. Specifically, the game's very funny. The writing's very funny.
Oh, nice. That's the rumor. It's a classic style of Star Fox game with really funny writing. I'm like, that's what we need.
Because I'm at the point of this where, you know, StarVox meant so much to me as a kid.
And I think the overall gameplay of Star Fox falls in line with vehicle combat, twisted metal type games,
where it's, I just don't know if that's a genre I want anymore.
And I remember getting super stoked for Star Wars, the one where it's the multiplayer game with all of the...
Battlefront.
Are you talking about squadrons?
Squadrons.
Yeah.
I remember that.
The more recent one from like four years ago.
Yeah.
Or Simmy.
Yeah.
And getting super excited about that and going,
wow, this sounds awesome.
There's different like classes and you can pick the bigger ship.
They're slower.
The small ones are faster.
They do more damage or whatever.
And it came out and I went,
I just don't really.
This is, I thought I wanted this and I don't really want this.
And that's my fear with Star Fox.
Now on the flip side of that,
I did a lot of.
Starfighting in Starfield
And I enjoyed that
But a lot of that was the ownership of
This is the ship that I did
And I love like taking
That's my thing that I took in there
So
But if you do I mean I
Like based on the hype of Star Fox
From that movie
Where I was like he's the coolest thing
In this movie
If you were to drop in and be like
We are giving you a funny
Action Adventure
You're in the ship you do
It's fast battles and this
That the other and there's
I'm assuming on the ground stuff
We're running
I'm like that's awesome
I don't play that
I'm buying my time
I can literally talk about this
For way too long
So I'll try to keep this short
You're so right
The biggest problem is an unreal shooter
that is designed around
replayability coming out in 2026.
It's not going to save Star Fox.
That sucks for me because I love that,
but it just isn't the case.
I do think that Star Fox had its best identity
at Star Fox 64,
and then since then has really kind of failed.
Even when it was good, Star Fox Adventures,
which was made by rare, a Zelda-like game,
like it was just good, it wasn't great.
And then Star Fox assault, which was made by,
who was it, Pandy Namco?
I think so, where one third of the game was the Unreal Shooters,
and then one third of the game was in the tank,
and one third of the game was on foot shooting.
Those latter two things sucked gameplay-wise.
Story-wise, fucking awesome.
All they need to do is Star Fox assault,
but make all three parts good.
And then we have a win.
But I'd rather just not have a little tank segment.
I would love to just, you know,
you get a little hub world to him,
and sometimes you get contracts about a bounty out there in the whatever system.
And it's like, it's getting the ship.
Let's get in the R-Wing.
R-Wing's just so fucking sick, man.
The sickest thing in the world.
My pitch for what I want out of it,
and this might be more appropriate for maybe an indie developer
that's making a Star Fox-like game.
I want a Rogelike.
I feel like the Star Fox formula could work so well for those run-based.
Let me upgrade here.
Let me, you know, go here, and then you die and then start the run over again.
I feel like Star Fox is kind of tailor-made for it.
I don't know if I want Nintendo to make that for Star Fox literally,
but I think that type of game would be very fun.
My counterpoint to that is that the thing that I think is most important,
about nailing with Star Fox is the story and set pieces.
Yeah.
Which is I think is directly contradicting a rogue like.
You know what I mean?
Unless you make build down the story like a Hades or something, but that's a
big, that would be insane.
But like that's pretty cool.
Maybe those are the walking segments.
You're walking around you're, you know, with your squad.
But also the revived dead franchises in this.
I think it's funny because like this is clearly not a dead franchise.
In fact, it's the opposite.
But I really want us all to focus on the fact that Kirby and the forgotten land happened.
Where it's like.
So good.
We,
another Kirby,
another Kirby,
another Kirby,
and then all of a sudden,
there's this amazing game
that changes the way we think about.
So good.
So if Kirby shows up
in Nintendo Direct,
for at least a moment,
we're like,
is this going to be good?
Yeah,
and that happened with Fire Rebel.
I feel like whether they're dead
franchises or existing franchises,
all that takes is little reinvention,
and all of a sudden,
it's a Nintendo game
in like all caps premium,
you know?
I'll tell you what's going to be
a sleeper hit this year
in terms of ratings.
I feel.
G.
that one as well
DTA6 might be pretty good
Spletoon Raiders
Oh
That's it dude
That's it
I am so pumped for this video game
Because anytime
I always enjoy their single player
Offerings whenever we are in the
Splatoon world but it's
You could tell it's like
Not that it's half baked
Because it's still enjoyable
But you're like wow
If you put your all
Into a Splatoon campaign
And even like that rogue light mode
it was more fun than it should have been.
Salmon Run.
Yeah, no, no, no, the much later update,
you know, where you're actually like getting power-ups
and now this one, you know, your ammo explodes
or whatever the hell.
I am, I'm so pumped to see like, all right,
now you have all of your thinking power
into just story stuff.
How cool and creative can we make these levels?
I'm really pumped for Spatoon Raiders.
I think it's going to be a sleeper hit.
I agree.
And I think that it's going to be the type,
thing that changes the conversation
around Splatoon from being like, oh, it's really big
in the esports side of Japan to being like
oh, Splatoon is a major Nintendo
franchise from a single player perspective
and I care about it. Yeah.
Like I said, so many
super chats coming through.
Of course, wow, wow. I almost said
shout out to Kez McDonald's book, Super Nintendo.
Yes, of course, Kaz has been through to talk
about it. I love it. I read it. Had a great time with
it, really, if you care about the history of Nintendo,
what I think separates them from
their kind of part, some great stuff in there for you.
with my ears.
Good one.
Aaron Limes says my pitch, F-Zero.
I don't want to run around as Captain Falcon or whatever.
I like my racing games is racing games.
I just want a new one already.
Is the world ready for that, Tim?
Yeah, I think they are,
but again, we need to be very conscious
about what the budget of that looks like and all that.
Like, Barry, if you could bring up F-0 GX.
Like, that's, to me, it's like, that game is so good.
My problem is, I don't know that they can make an F-0 better than that.
Like, that, it's so fantastic.
like that game is the fastest looking game
I've ever seen and came out in 2002
but it really nailed what's going on
and it's available on the GameCube online
that's such like a 90s TV
commercial thing to say
this is the fastest game I've ever seen
it really is though
it's like it's absolutely nuts
some kid with his hair like you know
on fire
Uncle Death writes in and says
the Mario Car bundle is
89999 Canadian
I had a controller and I'm paying over
$1,000 Canadian.
Most Nintendo games here cost $120.
That's a pricey toy.
Yeah. You're talking about the... You have free health care, man.
You got to...
If I break my leg, I'm right.
You're done. That's it.
Yeah, that shit sucks. And it's always a reality.
I think Blessing talked about
his sort of sticker shock with somebody
recently bringing up the price
of a game, but they were talking about Canadian.
Yeah, they're talking about... I got a text from a friend that was like,
Pocopi is $100, and I was like, what?
I was like, you can't just say that.
Yeah, and they were wrong.
That was the Canadian Prize, so sorry, Canada.
It sucks, but I mean, like, that's across the board.
No, in terms of what you're seeing on the other platforms as well.
Like, all of our toys are expensive right now, and that sucks.
Yeah, it does suck.
And not to defend it, but just the reality of it, it's like, well, that is the cost of Nintendo
finally being at some level of parity with the other consoles.
Who else don't want to get in here?
Tim, this is a very specific one from Starry Fox.
Tim, have you found any joy,
replacements or accessories.
I just got my Nikes.
Hyperion 3 and love them.
No, I haven't.
I actually really love the JoyCon 2s.
They're like just big enough that to me,
the trade-off of how portable this thing is
makes up for the fact that, yes, of course,
I would prefer bigger handles and buttons.
In this vein, of course, Dante writes
and it says, easiest fix, JoyCon 2 Pro.
I need a real D-pad in handheld mode.
I'd happily pay money for this.
more arrogant, erognomic on the back buttons would be nice too.
And then let's do our final one right here.
Ginter says the way to fix Nintendo is to keep wishing for a Mario 64 remake after an
Aquino of Time remake.
Yeah, man.
I don't want a Mario 64 remake.
And this is me being selfish because I'm going to cry when they do Ocarina of Time remake
if that's real and it's awesome.
And I'll fucking lose it.
That's my Zelda game, right?
But I'm excited for the next 3D Mario, but I want it to be, go make, what do you
want it?
What do you got?
Don't try to remake 64.
Well, the only reason I don't want a Mario 64 remake is that the emulators already did it better than ever.
Project 64, Render 96 on, not Project 64, that's the emulator.
Render 96 is the dream Mario 64 remake.
They've done every single thing you could possibly want from a actual remake of that game.
I want a retake at Mario 64.
Oh, okay.
Same castle, add more paintings, more stars in those paintings.
Like, that'd be my dream.
after beating galaxy two recently for the first time all i want is a galaxy three i mean like it god damn
that i'm i'm halfway i was happy i do that game i was like this is my favorite this is probably
my favorite mario of all time and it now is it what a game hell yeah well everybody that's how we'd
fix nintendo but what about you let us know in the comments below of course and always feel
free to yell at us when we're live on twitch dot tv slash kind of funny games youtube dot com slash kind of funny
the games podcast services around the globe.
Remember, we're all about live talk shows,
which means the show isn't over here.
Andy and I are jumping in to more Tomodachi Life,
living the dream to see who else he's created.
Is he making me right now?
I am, yeah.
I'm kind of adding some grace to the beard.
Love that.
Thank you very much.
Yes, yes.
Don't let me get away.
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