Kinda Funny Gamescast: Video Game Podcast - Kingdom Hearts 3 Impressions So Far - Kinda Funny Gamescast Ep. 207

Episode Date: February 4, 2019

Robinhood is giving listeners a free stock at http://greggy.robinhood.com Brittney Brombacher joins us as we talk about Kingdom Hearts 3, Dreams, and do a Resident Evil 2 Spoilercast. Time Stamps - ... Start(00:22:57) Patreon Perks: https://www.kindafunny.com/events/ Wargroove (00:28:43) Dreams (00:41:22) Kingdom Hearts 3 (00:58:50) Upstart (01:16:11) Resident Evil 2 Spoilercast (01:18:18) 02:00:00 - CaptGeech: The original Resident Evil was a huge game in my childhood because I look back on it as a turning point, when I realized games could be more than just Mario, and tell stories that could engage me on the same level as films. I saw it as a glimpse into the future of what games were to become, and then not long after Metal Gear Solid turned my brain into shit. Do you guys have a game in your history that evoked the same feeling? Thanks End: 02:17:37 Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
Discussion (0)
Starting point is 00:00:06 What's up guys? Welcome to the first ever episode 207 of the kind of funny games cast. As always, I'm Tim Getty's joined by one of the coolest dudes in video games, Greg Miller. Dokey dokey. And joining us for the very first time on this show to my recollection, Brittany Bromrocker. I forgot to meet. Fucking Bronbocker. Damn it. So just for the record, Brittany.
Starting point is 00:00:30 Brombocker. From what's good games. The reason this is a thing is because. years and years and years and years and years and years and years ago, even though she looks like she's 18 right now. I've known Brittany forever from the Iegean blog, it's way back in the day. You were like the original group of like... The OG bloggers. Yeah, the kids. And I've for some reason started calling you Bromber Brocker and all that. I get putting extra B's and R's in it everywhere. And then up until
Starting point is 00:00:54 right, you know, I thought I'll just say it forever, right? This kid's going nowhere. I'll never have to worry about her. And she kept hanging on, kept hanging on. She's super successful. Well, it's good. And now she comes in with an attitude. She throws it around all the time. Greg's never, I've known Greg forever. He's never per nests. So now we got to do it. But then it got in your head.
Starting point is 00:01:12 I'm broken. I've had it. And then you made me second guess it yesterday. And now here I am. Well, think of Bach, like the music, right? Now think of Brom and put Brom Bach and then go, er, do it. Like, er. Brom balker.
Starting point is 00:01:26 There you go. He's so scared. He's so scared. I don't like when people touch me. Well, he doesn't like me touched. It's a whole thing. And like he gets touched all the time. Now, Tim, I'm sure a lot of video.
Starting point is 00:01:36 people are looking at this going where where are you interviewing for a job today? Yeah, fancy places. Doing fancy things. I want to be a hype man for DJs at weddings. Oh wow. Just the hype man for the wedding DJ.
Starting point is 00:01:48 That's it. Not the wedding DJ. You just want to be like, what's up everybody, welcome to be the DJ. I just want to be like the MC, the master of ceremonies for the weddings. It's a thing.
Starting point is 00:01:55 Is it really? Because I feel like that's just the DJ. Weddings I've been to have a DJ and a hype man. Because you need someone playing the music, then you need someone like letting everyone know what they need to do. All right. Well, that song's going. Let's get.
Starting point is 00:02:06 Get Lydia over to the bathroom. Uncle Paul's falling down. Exactly. That's what you need. That's what you need. No. I am wearing this because today I was supposed to make my debut on debatable. We're supposed to dress up a little for that show. Yeah, correct. Michael Huber from Easy Allies was supposed to do an episode with me,
Starting point is 00:02:23 talking about the top 10 E3 hype moments of all the time. It was going to be great. He was going to come on here. We were going to do the Resident Evil 2 spoiler cast together. But it turns out, disaster struck. It turns out, yes, disaster struck. They got a new studio. And now they are super Hollywood.
Starting point is 00:02:38 So we booked him before the new studio. And then Huber hit us up and he's like, cool, where's my per diem? And I was like, Tim, Google per diem. And then we looked at it. We're not going to pay you to any money. And he's like, I'm not coming. Sunglasses on. It was a FaceTime call and he walked away.
Starting point is 00:02:50 Yeah. No, what really happened is he got to the airport. His flight got delayed. They moved him to a different flight. That flight got, and I kid you not, struck by lightning. So they got delayed again. Before it took off. before it took off. So then there's a storm in LA.
Starting point is 00:03:07 Yeah, it's raining down there. No, he's not... One fact. Do you know what happens to a plane when it gets struck by lightning? The same thing that happens to everything else? No. Damn, I really thought I was hoping. I thought he was going for X-Ewen. It's totally fun. Because it's not grounded, so it doesn't get hurt. We were having that discussion earlier, and that's where the goose came up, where it's like a goose can take down. Captain Sully.
Starting point is 00:03:23 But lightning can't. Yeah. It's true. Because, like, planes are used to that shit. He's actually fairly common. Yeah. High lightning resistance. Jeff Dye had a lot of funny jokes about that. He's a lot of funny comedians. He got to do his episode of debate. Sure. You can check that out. YouTube.com slash kind of funny.
Starting point is 00:03:36 But this is. Brittany got the host Kind of Funny Games daily. You can check that out. And that's kind of funny games. Yeah. Slash kind of Funn is there though. Sorry.
Starting point is 00:03:42 What a great channel. And on that channel, you could also find this show every Monday at 6am Pacific Time. But if you want to get the show early and God damn it, I know you do. You can go to Patreon.com slash kind of funny games. Bronze members, every once in a while when we have a question we want from people, you get to submit your answers like we did today. Or silver members get the show early.
Starting point is 00:04:03 You can watch the show live as we record it, or you get it three days early on that Friday. Kevin, how are you doing? Great. Kevin, get me that look. Did you get me? What was the Kevin? I don't want to describe it because it's going to mean. My apologies.
Starting point is 00:04:18 Not trying to be mean. And shout out to everybody. Thank all of you for your support in the entire month of January. We were doing a big crowdfunding push for Kind of Funny 4.0 where we were trying to do a whole world tour of meet and greets. We already did Arizona. We announced all of the other dates so far. We got San Francisco next month, February, 17th on Sunday. Same day, later in that night.
Starting point is 00:04:45 Nick's going to be doing a comedy showcase at Cobb's Comedy Club. You can buy your tickets for that now. Then March 30th. We're doing one in Kansas City. The details where and when to be announced. You can stay to the kind of funny.com slash events to find out. But yes, March 30th for Kansas City. And then New York, April 6.
Starting point is 00:05:03 We'll be doing that again. Details to be announced. And finally, May 4th, Vancouver. My first time in Canada. Really? Will they allow me back? Probably not. You say, finally, remember, we stretch gold all the way to London.
Starting point is 00:05:17 And then you're right. We do not have information on that yet. It will be in the second half of the year. We're going to London, baby. Okay, don't do that. The Austin Powers accent, I got you. Thank you. That's the most important thing London's ever done for us.
Starting point is 00:05:29 The most important thing London's done for us is Austin Powers. Do you remember the order 1886? Oh, okay. That's fair argument. Easy platinum. You guys are killing it. Congratulations. Hey, thank you.
Starting point is 00:05:38 Thank you very much. It's great. Thank you for coming down and making time for us. Have you had fun today? I've had a great time. Good. Like I was saying, just leave, what's good games? I just sat all day in the office and just worked.
Starting point is 00:05:49 I didn't talk to anyone. Let's get into the games. Greg Miller, Wargrove. A hotly anticipated indie title, feels like it's been years in the making. We've heard about this game forever. I think it was the,
Starting point is 00:06:02 first indie showcase that they showed war. Essentially, it's advanced wars. Exactly. It's a spiritual successor to advanced wars. You have, you know, you're putting your troops out there the way you want to, medieval times kind of thing. You're the new queen. You're out there running your guys around. You got the guys with the sticks, the spears and stuff. You got the guys with axes and the swords. You got archers you put up in the, the crow's nest over there. I'm really early in it. I had gotten it right before we went to Arizona, started it on the plane. And it was one of those things where I wasn't in the mood for this game. The game, I can tell you, objectively is great. Right now I am in the mood for the game. I am on a plane tomorrow.
Starting point is 00:06:36 I'm very excited to play at Wargrove in between a million emails. And it's beautiful. It's got a lot of personality to it, which I really, really like. That's key for those type of games. I feel like it's the maker break of like the gameplay is fun and like you know you're going to get hours and hours and hours out of it. But it's like you need the writing and the characters or else it just feels like you're just playing with it. And that's what it's about, right? It's like it's got these cute little, uh, the graphics you know, make it look like a cartoon to an extent. Awesome.
Starting point is 00:07:02 cinematic in the very beginning. Then you go through and it's got, you know, cute little things of like the guy running behind the princess with the pillow or the queen with the pillow now, I guess, and the thing, Jocelyn in there as you go. And then like even when you beat the enemy, like, I'm super early, but when you, I beat like one of the first few enemies you're fighting, like she's face down telling everybody to go away. Like, you know what I mean?
Starting point is 00:07:19 And you walk up on her after you beat and she's like, oh, and like you have a little conversation and it's gurn. It's cutie. But then the actual gurg. Because she's mad. Yeah. He plays a dog. Yeah.
Starting point is 00:07:30 There is a dog in the game. Okay. I have not controlled the dog as of yet. Where does the groove come into play? You're in it, man. You're in it. It's in the groove. Is there any rhythm-based stuff?
Starting point is 00:07:38 No, there's nothing like that. It's not active. It is, you know, it's a turn-based strategy. So it is, you know, okay, cool. It's your turn where you have this many ability or this many troops, where you're going to push them. You know, you take over little encampments in towns or whatever that then generate money for you that you can then in your next turn used to make units to send out and do this. So I'm still very tutorial levels of it right now.
Starting point is 00:07:57 And it's that thing of, oh, great. I'm having a great time. And then I was playing through the last mission. I was like, ooh, turn 16. I should not be doing it. Like one star at the end. Like, fuck, God damn it. But like, I'm excited to get back to it and play more of it.
Starting point is 00:08:10 But it's, yeah. So this is first blush. Really cute. The gameplay itself is engaging. It is thought provoking. And that's what I want, right? Of like, what's the quickest way to do this? How am I doing this?
Starting point is 00:08:19 Like, they have, what I like about it is when you get your new sets of units and you're learning about them for the first time, you can click on them and it'll tell you how to do the critical attack and stuff. So like the spirit. guys, you have to have them like next to each other in the angle that they're going and then you'll get like double damage, do crit damages that way. Some of them are better for taking over things and other
Starting point is 00:08:38 things. They can move further on some of them. It's cool. This game is co-op too, right? Yeah, exactly. I'm just running through single player stuff, but it's got a multiplayer option to it, yeah, that I have not tinkered at all with and don't know what you're going. Because this is the kind of game that I wouldn't play by myself, but play with some friends. Sure, sure. I think it would be fun. Yeah. How often
Starting point is 00:08:54 you, so how often do you play with your bow? Like, you got, I see every so often you put up the screenshots of the two TVs and stuff. two TVs in our living room and then we have a big projector upstairs. Yeah. We play all the time together. Yeah. Yeah.
Starting point is 00:09:05 That's just like our thing. Yeah. Is it all like are you, when you say you play together, are you guys playing the same game or are you just playing the same room? Same game. Oh nice. Typically same game unless I'm reviewing like a single player game or something like that.
Starting point is 00:09:15 But typically, yeah. Because even if games have split screen, it's easier to do online. Yeah. Of course. Oh yeah. Totally. Totally. Totally.
Starting point is 00:09:21 Yeah. So we do like the anthems. We're going to be doing Far Cry here pretty soon. Nice. Yeah. That's a way to live, man. It is. And I'm too selfish.
Starting point is 00:09:30 I can't share a TV or a console. So we each have our own consoles. I made that very clear. Yeah. Of course. Of course. I don't know how couples do it. Yeah.
Starting point is 00:09:36 No. We have when Jen and I fall down the rabbit hole and stuff, it's more like I'm always playing, right? Like that's what I always want to be doing where she always wants to work. And, uh, but like when a monster hunter or something to that effect comes around, that's when you wheel the second TV and it push everything together. But like, that's the dream for me is getting it, you know, getting whatever living room pimped out, same TV is one giant entertainment center.
Starting point is 00:09:56 Yeah. You got to do it. Yeah. side by side. See, for me, though, as a cheap person, it'll just be whoever wants to sponsor me and send it to me for Instagram, whatever. That's why I should be verified.
Starting point is 00:10:07 It's an investment, man. It is an investment of $0 for me in two TVs, which is what I want. Are you listening? Samsung, Dejorno, talk to some of the other brands you know. Dejorno. Dejorda. Send us a TV.
Starting point is 00:10:18 Yeah, dude. Don't figure it out. No, they go to these. I'm sure, think about it. You are Dejorno, right? You're not telling me you're not going to some poker game where you're all smoking cigars and drinking whiskey and playing cars.
Starting point is 00:10:28 in like LG is there and Samsung is there. All the brands hang out. People all the brands hang out together. You know what I mean? They just be like, I heard about just one guy. You know what I mean? He wants to get two TVs for free because he's cheap.
Starting point is 00:10:40 What a deal. What a deal. Give me a pizza and you got the TV. Exactly. Exactly. See? So, Advanced Wars.
Starting point is 00:10:47 Yeah. Was never my favorite. You're a crazy person. I was always a fire animal guy. That was a thing. And there's like, I still tried firing emblem and I know you tell me all the time. So good.
Starting point is 00:10:54 With what I like, I should like it's so good. But there's so, there was similar. enough that I was like, I didn't need that much of that genre back then. So I never really got too deep into those games. With this, do you feel like it succeeds in being a successor to advanced war? Well, I mean, they keep saying spiritual successor. On that level, of course, I just don't feel you get, I mean, think about how advanced wars looked. It's different.
Starting point is 00:11:15 You're not using tanks, right? Advanced Wars was, you know, modern, if not futuristic technology. You're running through and fighting and having fog of war and stuff. I, so far in the maps I'm on, I'm not seeing fog of war. At least not literal. Like, as I get closer, you'll see. people come in, but I'm not seeing like I actually have to advance around and do that. This is way more like medieval timesy thing of like, we're over there fighting, you know, you know, just other troops and things like that. So I think, but I think it's just the idea of where the fuck is advanced wars? Why is that not been around?
Starting point is 00:11:43 And why? And like, even though we get strategy games, turn-based strategy games here and there, we haven't seen somebody just not copy it, but like, hey, that worked really well. Let's use that kind of art style. I think a big reason for that is fire removal and the success that the franchise has seen in the last couple years. Like Fire Room Awakening like lit a freaking fire underneath Fire. Fire as a franchise.
Starting point is 00:12:03 Sure. Like, you know, with Smash Brothers, like kind of introducing the West to the franchise in general. Sure, the show. And no, it's aena blade. Oh, so. But Marlonoplay. Yeah, Parano. Nailed it.
Starting point is 00:12:14 Yeah, yeah. But, no, Awakening sold well. And then, like, since then, every single game sold super well. And the Fire Room Heroes is like the biggest success they've seen so far on mobile. I can kind of understand that being like, all right, this is that game for us. Like, we're not, we don't need to, like, like compete with ourselves. Yeah.
Starting point is 00:12:29 So it's cool seeing someone that's not Nintendo come in because it's not just on Switch. This is also on Xbox. I can't help you. Yeah, I played it on an Xbox event. Yeah. Last year.
Starting point is 00:12:38 Yeah, for me it's a weird thing of I remember hearing about this, I guess that Nindi's presentation you're talking about him forever ago and then it totally fell off the radar. And then this last round of press they did about it. I was like, what?
Starting point is 00:12:47 Spiritless. Oh, I vaguely remember this. Okay. It's everywhere. Yeah. Switch, PS4, Xbox 1 and Windows. Oh, wow, Windows. Great.
Starting point is 00:12:53 From Chucklefish. Yeah, Chucklefish. Cool stuff, man. Speaking of games that like We miss that we want to see back Right? Yeah If you guys could bring something back Because then we got the Resident Evil 2 remake
Starting point is 00:13:04 I'm not talking about remakes I'm talking about a franchise that's been dormant For a long time Sure What would you say? I'd say breath of fire Okay That's a James feature
Starting point is 00:13:13 We got a mobile release Oh I don't even know how many years ago And that was the end of it So Breath of Fire The last good Breath of Fire I think was Breath of Fire 4 And that was on PlayStation And then there was Breath of Fire
Starting point is 00:13:23 5 Dragon Quarter or something which I didn't like. It was a Capcom game. Very divided upon if you like it or you don't like it. I wasn't a fan, so I kind of never played it. And then they rebooted it as a mobile thing. And then I was just, that was it. I was done.
Starting point is 00:13:37 But I really liked the charm of those games. And I would love to see that to come back. We all know single players in dead, right? That was the rumor for a while. It defied expectations, much like PC gaming, where we tried to count that shit out. And then here we are. Fucking PCs everywhere.
Starting point is 00:13:50 It sucks. PCs everywhere. Taking over our lives. What I'd like to be. do is the game that I've been pitching as an E3 prediction forever, but bring back Splinter style. But do it as in the Batman B. Eon style. So remember, remember this pitch I gave where I was like you're Sam Fisher is retired, but he's the guy in the chair. And we are following now this young 20 something right that's fresh out of whatever, the spy academy. And like he's got to do that and coach her that way.
Starting point is 00:14:16 I think Seifit Filter would be another one I'd want to see. Of course, I'm a toss Pat upon out there, but I was lucky enough to get a remaster. And then I know that there is a second one somewhere. hiding at PlayStation. I don't know who hasn't pressed the button to publish it because it's got to be there. Of course, Infamous hasn't been gone long, but I think real Infamous has been gone.
Starting point is 00:14:33 You know what I mean? Give me, give me, where is the collection? That's all I want. Where is the collection remaster, whatever you want to call of Infamous 1 and Infimus 2?
Starting point is 00:14:42 I don't need Delson. No offense. I don't need more Delson. You know? Yeah, help me out here. Let's go back. But now Suckerbunch wants to go to Japan. So I got to stick it along for this.
Starting point is 00:14:50 That's cool. Agreed. Agreed. Yeah, very excited. I have pretty much gotten everything I wanted. We got the crash bandicoot. We haven't got a new crash bandicoot yet. Sure.
Starting point is 00:15:03 Okay, you're going to crash team racing. Shut up. We're getting crashed team. So that's the thing is like, I can't really ask for more. I don't even really want to ask for more. We got spirited. It's like, what the fuck is going on? What is your life?
Starting point is 00:15:12 Ani Musha came back, at least. Real quiet. Real quiet. It's kind of weird. I get it, though, because it's such a small game. And the fact that it was just one, weird decisions being made. I don't know why exactly they did that. Are they testing the waters to see if it's worth it?
Starting point is 00:15:25 bringing back because they kind of did that with Devlin' Cry a while back where they just it's like oh hey we're going to port DMC and DMC4 to modern consoles and it was like why that seems super random but now we got DMC 5 so a new Ani Musha that is modernized I would fucking
Starting point is 00:15:41 die for but my answer is elite beat agents. Oh what a great one switch I want that so bad yeah it would be so great one no stylist though just tap the screen yeah that could work I don't know but man I want to leave bit have you played Elite Beat Asians.
Starting point is 00:15:57 Really? Wow. It is a rhythm game that's on the DS. In America, it's Leapid Agents in Japan. It's called, I don't know how to say, it's Q-U-E-N-D-A-N-D-N or some shit. But it's just like bonkers ass, anime-ass, like ridiculousness,
Starting point is 00:16:14 but with pop music and your secret agents dance to save the world. It sounds about right. It was awesome. It was so good. Yeah. Peaks the Bokitaki Man. Does Pokemon Snap count? I'll give it to you. I'll accept it.
Starting point is 00:16:28 I don't know why. Because it's a horrible game. What? What? Who is this Joker? That I'm like, I just, I never liked it.
Starting point is 00:16:36 Why didn't you enjoy fun? All right? The Nintendo 64, what was it called? The fun machine. You're right. Let it be fun. Let us have some fun.
Starting point is 00:16:44 I'm happy that everybody loves as much that they do. But I do question if it's one of those things where they're just blinded about nostalgia and it's just like, oh yeah, I had it, I had that. I liked that.
Starting point is 00:16:53 I don't believe that many people actually love the game. actually going to happen is this Pokemon switch title actually comes out this year. I think there's going to be a photo mode in it. Yeah. That's my prediction. Yeah. A Pokemon style game could be good. I remember at Blockbuster
Starting point is 00:17:07 there was those kiosks and you can bring your cart and get them printed on stickers. Oh my god, my album mine too. I haven't been my players good. God, I'm telling you right now, just fucking please put out the N64 mini. I have not cared about a mini. Reggie has shattered our dreams, man. I haven't cared about any of these goddamn minis. Do it. That was such a great. just fucking make a wrestling game like no mercy?
Starting point is 00:17:28 Oh my God. Come on. That would be a good answer. Just have them fucking make a wrestling game. I have no idea why they haven't. You know what I mean? And I understand, oh well, WW All Stars was kind of like that. Yes, it kind of was, but it wasn't. Like I'm saying, put it.
Starting point is 00:17:42 That's my, like, PS Battle Royale. Right. It's like, kind of smash, but it's not. Just do it. I mean, the 2K wrestling games are not respected and not that well liked. Like, right? Like, people play them, but it's usually like, man, it's whatever. It's too, it's too simulating.
Starting point is 00:17:55 is to whatever. Am I wrong, Keff? Yeah, I do, yeah. You're not... I mean, look at how much love there is for FirePro, which is great. You don't know, I'm wrong. I enjoy FirePro, but like, if I'm over there, I'd be like, well, fuck it, let's just do it. Let's just make it and make it not... Make it look like what you think it looked like on N-64. You know what I mean? Use that kind of simple graphics. Give it a simple
Starting point is 00:18:11 character grader. Sell it as a digital only title for 20 bucks. Come on. Don't you want to make money. I know, right? Nobody listens to us. But maybe, maybe if, developers aren't going to make it. Maybe the people can make it. And where could they make it, Greg? Could they make you in a game called Dreams? All right.
Starting point is 00:18:29 Thank you. Yeah, that was good. Tell me about dreams. Well, first off, I want to give a huge compliment to you and Kevin for the swerve. Uh-huh. Because I don't know if you caught that.
Starting point is 00:18:36 Kevin zoomed in on your face by total accent digitally. So as you were like, but what if they went, and I was like, what the fuck is happening? What bit are they about to do that I don't remember?
Starting point is 00:18:46 Geez. Michael Hubert pops through the table. Surprise, motherfucker. Y'all thought I was dead. Lightning struck. Dreams. Yeah, man, media molecule. We're finally getting there, right?
Starting point is 00:18:59 The beta they promised us, like three years ago is happening. As we speak right now, it'll be over the time this goes live on YouTube. com slash kind of funny games. But they lifted the NDA. We got to play it yesterday, or I got to play a bunch of it yesterday during our stream. And I'll tell you what, man, Dreams is so fucking impressive. Like, that was the thing is, like, people started to violate the NDA. And then when they just lifted the NDA, like, you saw like, hey, they recreated PT.
Starting point is 00:19:23 They recreated. They recreated. They were doing cool stuff with it. And so yesterday when we got to jump in there and just go through the level after level after level, it's insane as you'd expect of like, yeah, PT is PT. How accessible is it though? Oh, to build that crap? Oh, God, no.
Starting point is 00:19:39 No. No. I mean, it isn't, it isn't. Okay. It isn't the way that I think it is more accessible from the demos I've had of it. I didn't create as I just played. Okay. It's more accessible to create than it wasn't any of little big planets.
Starting point is 00:19:50 Okay. No way. In Little big planet, the way I struggled all the time was like, all right, cool. I want to make this thing. and jagged edges this thing. All right, I'm going to put this connector bolt to this thing. And then why isn't it working and fucking reverse the polarity and da-da-da-da. This one literally, when they showed off is, if you want this platform to move,
Starting point is 00:20:07 you can do all the weird, hidden, invisible belt, pose down. Or you click on the thing and hit the record button and then you move it and then stop record and it'll do whatever you want it to do. It's deep as all hell. Yeah. But I think the tutorials they're putting in there before they let you off the leash to go do it, I think are giving you the basics to get in there to do that. That's crazy because a little big planet.
Starting point is 00:20:25 This is based on the demos. I've done. You know what I mean? Again, I haven't sat down with the final version of it. And that Little Big Planet, I, Little Big Planet,
Starting point is 00:20:33 when I created stuff, I had a ball, but I also had the moments at three in the morning where I almost cry. I was like, cool, it's all done. You do it.
Starting point is 00:20:39 And the one thing I wanted to glue to the floor actually glued everything to the floor and like, fuck and like quit out and like revert it and do it all this different stuff. Like it was all moving really quickly yesterday.
Starting point is 00:20:50 It was all being seamless, jumping in and out of levels and stuff. I feel the same thing I've been saying, since I, Dreams has always been, what is this vaporware? What is this? You call and famously say, is it even a game? And when I finally got to go see it behind closed doors at E3, two years ago, right? Yeah, three years ago.
Starting point is 00:21:08 Yeah. And I left. It was last year, yeah, for sure, because I left and I immediately went to Andy. And I was like, what are you doing tomorrow at this time? He's like, I don't think I'm like, you need to go see this. You need to go do it. Because the volume of things you can create in there and the way you can create. And I'm sure everybody's heard me talk about it.
Starting point is 00:21:25 you know, the XP for if you just want to build shrubbery and put it in the game, right? And then that gets used and that gives you more XP. But the idea that people who can create whatever they want to, but I only make props. I only get, I only put, upload my own music that I've made for it. That's why I wanted Andy in there is the artist and the super talented creative one to go in there and be like, do you see this? Do you understand? He's like, oh man, it's fucking crazy. Blah, blah, blah, blah.
Starting point is 00:21:49 I see that in what the beta has given us. Now, the thing is, of course, that what the beta has given us is what it's about. a month, maybe a little bit less, a little bit more of people using it. So everything in there very much is just testing out. Proof-of-concept. Just seeing this logic. You know what I mean? And it's like, Kevin and I were playing a one yesterday on the stream that was, hey, it's clearly a metal gear inspired sneaking thing. And it was very clear like, hey, the logic isn't there yet, but we're working on it. And so going through and playing it like, okay, cool, we're getting caught in a way you, and this camera angle sucks and blah, but it's like, holy shit, this is good. This is fun.
Starting point is 00:22:23 the PT thing was like, holy fuck, this is crazy that it's this good. And then it was like, wow, this is Mario. They've made it sound like, they have all the sound effects and everything. You play and like, all right, well, there's no effect for this brick breaking. You're like, well,
Starting point is 00:22:34 mini Mario shouldn't be able to break this breaking. And it's like, we're getting hung up on these little things, but it is really close for a month. Yeah, exactly. So like, when that gets out. That was the one that was least impressive to me because I'm just like, all right,
Starting point is 00:22:45 this is like, yeah. It's so simple. Sure. But then when you're playing these things are like first person shooter looking things. Yeah, yeah. The dress game. Oh, it's a rhythm game now.
Starting point is 00:22:53 It's essentially rock band unplugged. They had a rock band unplugged in there. It was really good. I was super impressed. I've been down on dreams for a long time. At least in terms of its success. And I still don't think it's going to be a major success. But I was super impressed with what people have already created.
Starting point is 00:23:10 There's always going to be that hardcore contingent of people that make really special stuff, just like Little Big Planet. But I feel a little Big Planet had that accessibility of a mascot and platforming. This is what it, you know, I sang a song. straight to the Mario theme that was just about like, you never need to buy another game. Copyrights don't exist, the kind of thing, making fun of it, right?
Starting point is 00:23:28 And again, that's where we get into this weird question about dreams. I've known media molecule a long time. A lot of great people over there, a lot of amazing, talented people, and they have a vision for what they're doing. It's always been artsy-fartsy.
Starting point is 00:23:42 And Little Big Planet had Sack Boy, which it was like, I get it. Especially for them to start and it's like, oh, you're creating your own platforming levels. I get that. And then to evolve and iterate from, there. Okay, great. I still don't understand how you showcase dreams to the mainstream in a way
Starting point is 00:23:59 that doesn't super alienate or mystify in terms of you can build anything you fucking want. And people go, I have no idea how to even start to do that, not a game for me, nor does that, do I think it works to? You can go play through this imp's dream story. And then you can also create something like, I don't know what's the fucking imp about. I don't know what that is. Yeah, it's almost like they have to separate their marketing tactic, right? You want to, you want to appeal to the people who want to create. But then you also want to appeal to the people who just want to play some fun games that were made locally off of their software, but how do you exactly do that?
Starting point is 00:24:29 Yeah. And I feel like so far it's just been a whole bunch of jumbled up the both. And so you're left with like, well, what do you do exactly with this? Yeah. But I think it's really cool. Oh, yeah. So the quality of the little games you've played, if you download those off of an e-shop or something, what would your impression be?
Starting point is 00:24:43 Would you be like, this is not good? Would you say like this is a college? A lot of them would have been like this isn't good. Okay. But because it's a proof of concept and you know what it is. You're giving it kind of like a, sure. And it was, you know, there was one that I, like they have, obviously, medium molecules been testing this behind the scenes for a while before they got to this beta, where we were all talking about it.
Starting point is 00:24:59 And so you jump in there and I know they've been doing like the, uh, uh, starry night challenge, snowy night challenge, like where they're, you know, make a scene or make it look like this. And like, seeing that where I take control of a guy down a Parisian walkway and like walk him around and it's like snowy or whatever raining. And it was like, wow, this is beautiful. And then another one to jump in and it was like, it seems so easy. It was just the text pops up from the creator. It's like, hey, yeah, you know, you're looking at art. And I was like, oh, they uploaded this.
Starting point is 00:25:24 Oh, no, they created this painting in dreams, just doing it. And it's like, wow, that's fucking insane. I still am blown away by dreams. And the same way I left that E3DEM, I'm like, fuck, this thing is amazing. Yeah. I'm still terrified for what it means when it comes out. If it is, because it's, it's, the problem is, looking into my crystal ball, I don't see dreams being this breakout runaway success.
Starting point is 00:25:47 I mean, little big planet was huge, right? Little Big Planet, it was huge. I don't see it getting anywhere close to that. And I don't know what Sony does with that. If you have this dedicated player base in there using, creating, making awesome shit, great. But as the guy who was at IGN, who was like, here's all the cool levels in Little Big Planet. Here's all the Mod Nation Racers characters that were neat this week. Like, those clicks drop off pretty quick.
Starting point is 00:26:10 And so how does it work that you're just talking to a core audience that really cares about this? How does it work that it's not a breakout success? I do worry for a medium molecule, right? Because PlayStation has been more tenacious in business lately. And it is that thing of. Cool. This took forever. And Taraway was cool, but didn't sell on Vita.
Starting point is 00:26:30 That's on us. Taraway was cool. Didn't sell that much on PlayStation 4. It's a little bit on everybody, right? Yeah. What's that? There's PlayStation 4, right? Terraway unfolded.
Starting point is 00:26:38 Mm-hmm. Okay. And now we're here with a game that's taken forever and not been, I don't want to say, it's been the butt of jokes on podcasting this there. Or it's been completely forgotten about it. And no one ever mentioned. it's it. Yeah. Because that's the other thing too. Like, we talk about first parties all the time. Fucking days gone even. But I mean like what's happening with Hodeo Kijima's exclusive?
Starting point is 00:26:57 Where's going to the last of us part two? How often does dreams come up and it's not like you're like, oh, fuck right dreams. I feel like dreams got caught in a, in a weird place because when it was first shown off, I mean, it was didn't we first see this at the PlayStation 4 reveal event? At the PlayStation 4 reveal event, yeah, you saw something for media molecule where they were using the wands to make things dance. It was a little, yeah, it was the dancing or the concerts. Yeah, the band. So we saw it then and I feel like we were all like, all right, they're fucking weird, but like they'll figure it out. I mean, it was pretty fucking weird. And then years later, whatever you say, Shabon.
Starting point is 00:27:26 Years later, it kind of felt like, all right, this is, it's a VR game, right? It must be a VR game. And I feel it kind of got trapped in that mindset of like, oh, it's their weird proof of concept VR thing. But then PSVR happened and now it has hits. And now it's been a couple years of a bunch of titles. And now Dreams doesn't seem to be associated with VR anymore in such an intense way. Well, that's the thing. Kevin was like, oh, man, can I do VR on the thing?
Starting point is 00:27:48 it's a VR game and I'm like well not day one you know they were very clear of like it's like in a I think they went at E3 when we asked about it right there like it's gonna be day 1.5 like it's gonna be close but it's not gonna be right there yeah so you think that like even in that way it's like okay wow it doesn't even have that hook anymore now it just seems kind of like
Starting point is 00:28:04 and I don't mean this in a bad way because I had a blast yesterday playing it like that it was really fun but it kind of just feels like a early access steam demo situation where you're just like bouncing from thing to thing and like having cool moments and it is it's perfect let's play fodder
Starting point is 00:28:20 you know it's totally fun to just like make fun of it and like be impressed the next second like I was very very impressed with it and what people have already done so far it's just the thing I don't it's I remember when I infamously pushed and got my way
Starting point is 00:28:36 and it was a mistake to make little big planet Vita the Vita game of the year over persona and I'm very sorry everybody but my argument was right that like you have to understand this game is unlimited game. Like it's just going to constantly, it's an everlasting gobshopper. There's so much to go back. There's some of, but how much, yeah, how many times did everybody go back for it? And like,
Starting point is 00:28:56 even that, like, let's, like, I, at launch, they're going to launch and it's going to be a few weeks before there's really awesome levels on there, right, before people are really pushing the envelope. Because like, yeah, like, that was, oh, geez, little big planet three, introduced the Savinator where you could link, yeah, uh, fuck, I can see a little sock dog. I forget the name. But where you could link, maybe it was two, but I think it was three. Where you could link,
Starting point is 00:29:21 maybe it was Vita, where you could link levels together and like save progress and make an RPG and shit like that. And that's rad. But like how many medium molecule levels are there going to be, is that going to be a thing?
Starting point is 00:29:31 I want to wrap my head around. Is there going to be a hook for me to come back and play more of it and do it? Because yeah, it was that thing of, oh man, there's a lot of neat shit on there,
Starting point is 00:29:40 but nobody was, I mean, the community was, but not the general audience for a little big plan of the world. I don't know if there's been an interview with the, with media molecule, why they sought out to create something like dreams, because it's just not
Starting point is 00:29:50 something I feel like anyone really actively would ask for, unless you were a big fan of like RPG maker back in the day, which I was. So it's interesting that they're pushing this, but you also have to appreciate it because I don't feel like there's been something out there like this before. So it's so uncharted territory. Who's to say what impact this might have five, ten years down the road, right? Maybe a kid will pick it up and start creating with it. I'm not going to be a doctor anymore. I'm not going to save life. I'm going to make video games. Sure going to happen. And not only that, I mean, really, like, that's the thing with dreams.
Starting point is 00:30:18 I really do feel that in six months, they're going to have a bunch of, holy shit, look at that. But are they going to be, holy shit, look at that? And I read the Kotaku story and watch the video and bounce. Or it's going to be, holy shit, I need to play that. Right. It's like a free devs. Even with Little Big Planet is I, I'm a huge platformer guy. And I remember being excited.
Starting point is 00:30:37 I love mascot platformers. I'm like, oh, my God, we're getting one during the PS3 generation. Like, that's super cool. And I played up, like, I don't like anything about this. I don't like the creative side. I just wanted to play. And playing through the levels, I'm just like,
Starting point is 00:30:48 it's way too floaty. It doesn't feel like there's a challenge really to it. And I remember just looking at Kitaku, looking at IGN and like downloading the like greatest hits levels and stuff. And that was fun until I realized that like it was about as fun as just watching them on YouTube. You know, it's like I feel like every once in a while there'd be a write up of like, oh my God,
Starting point is 00:31:08 Final Fantasy 7 was remade in a little big one. But it's like that novelty. wears off so quickly where it's like I don't want to actually play that I just want to be like oh cool someone did it yeah exactly yeah dreams is going to be that on a bigger scale I feel the best way for dreams to be a success is in a world that doesn't exist right now but with what Xbox is doing with Game Pass like see of thieves is the success I use very lightly that it is because of Game Pass right yeah yeah and I feel like if you're about to nail it yeah if PlayStation had a game pass type system um
Starting point is 00:31:43 where Dreams was free. It's, well, free to play if you have the system, whatever. Then I feel like it would really have a chance where they don't need to sell people on it. It's just an additive thing of if you get this, you get the games, and you get this crazy platform. This has been something we've kicked around on the shows before. And it's just like, yeah, is there a way to section it off as a PlayStation Plus game where it is? I don't even know. You get it.
Starting point is 00:32:04 You get just the ability to go play the levels, but you have a limited number of levels. You get a, they give you a level pack of like, hey, you're getting 30 levels we think are awesome. And a couple of media molecule was jumping and play that way. Like it is going to be a game that people need to play. And I think even beyond the mainstream, I think when we're playing it and we're talking about how awesome it is, it's still going to need me to be like, Tim, you have to play. Like giving you the control. You have to play this level.
Starting point is 00:32:29 You have to do this. I mean, I was in the other room. And like, Tim, hey, you got to get in here. You got to play this rock band unplug. Yeah. And I was like, whoa. This is, this is, wait, the lag was bad because of RTV. But that wasn't the game's fault.
Starting point is 00:32:39 Yeah, no, no, no. The game was legit. Yeah. It was cool. Is this a dreams creation behind us? No, this is a... It looks like... Starry Valley, because...
Starting point is 00:32:46 I was like, because... Okay, I was like, it looks like Starty Valley, but also if someone made a farming simulation dreams, I'm all over... They will. That's the thing. They're going to make all this stuff. Maybe that's what Pat upon a living in. But yeah, it's interesting to see.
Starting point is 00:32:59 Now, have they talked about if they can sell these games? I'm sure, like, the license is the big issue. Because when we went to a... It was PSX 2017, I think we saw it behind closed doors. Andrea had asked about licensing the games. And they're like, there's something. we're exploring, but obviously, you know, that's going to be a really complicated process. And if they could figure out a way to make that work, that opens up a whole new door.
Starting point is 00:33:20 Well, that's where it gets really crazy and weird, right? Imagine a world where they figure that out. But what it is is you're using the dreams storefront through the PSN to download the individual levels, right? You have, you download the dreams package. You can't go into play the stuff or find the things, but people could actually sell them on PSN. That'd be awesome, but that's never going to happen. So I don't know. Dreams is something that I find really fascinating.
Starting point is 00:33:46 I feel like a lot of times with our industry, you can look there and be like, this is going to do this, this is going to do that, that'll blah, blah, blah. And you get caught off guard all the time. But I mean,
Starting point is 00:33:53 like this is really a giant question mark barreling down at us. What impact is this going to have? How many years on the line? Yeah. Yeah. What does this mean? It's very cool to see.
Starting point is 00:34:01 And where Sony's at right now, like they are in a position where they can make bold choices if they want to. Yeah. But that's the thing. Here's the thing, and this is going back to what we started with talking about this, right? And what I've been saying on the show is for a couple weeks now, if not longer. This very much isn't the PlayStation that started on this road.
Starting point is 00:34:19 Yeah, you're right. When you want to talk about, I mean, yes, we saw the dream stuff, like the first test footage or whatever at the launch event, right? When they talked about this in February of, I'm bad at this game all the time. We left in 2015. I had cancer in 2012. So it was 2013. Yeah, 2013. Yeah.
Starting point is 00:34:38 So that February 2013, that PlayStation, that brought Mark Serny out and brought out Adam Boys and brought out the shoe and we're like, all about games, we're all about games, games, games, games, games, yay. That was the team that was like, fucking media, male, he was got it. And here we are, what, six years later now, entering our 60 year of it and just being like, we don't put those people on screen anymore. We don't worry about this. I mean, we let our exclusive take their time, single players and dead, blah, blah.
Starting point is 00:35:04 It's just like, and I was joke around about this, like, this isn't the artsy-fartsy PlayStation of PS3 anymore where it was like last guy, that seems like some great thing we need as an exclusive. Like no, I really like, that's like what the fucking, we'd have it on Switch right now and we should by the way, if your last guy is out there. I don't know, man. I just don't know what we're going to get here. If you're interested in dreams, I
Starting point is 00:35:21 recommend following Emmett Watkins Jr. on Twitter, E.J.S.P.O.N.G. 61. He was one of our prom court. Prom court. That's what it is. That's what it is. Kind of funny prom. Great guy. Big fan of dreams. He's been doing a lot of cool stuff and streaming. a lot of stuff. He wrote in, yeah, on Games Daily a bunch of times this week about it,
Starting point is 00:35:41 asking questions about it, and then yeah, he was one of the squad-ups because he was looking for more people to send him cooler levels. Yeah, he definitely seems like, especially as we get closer, he's all in, and he's definitely one of those guys. Yeah, you should be following and if you want to see what's up. Ladies and gentlemen,
Starting point is 00:35:58 it's been a million years. Oh, this is why you should have said you were dressed up. But it's finally here. Kingdom Hearts 3. I have it. I I've been playing it. I'm about 10 hours in. I'm a little salty that I haven't beat it yet because I didn't get a code a long time ago.
Starting point is 00:36:14 Yeah? But man. You got overlooked, man. They know that you can't hold secrets. And I blame myself because that games cast where I did the sushi thing and it violated an embargo. I'm sorry about that. That's probably why it happened. That is probably why.
Starting point is 00:36:26 It is unreal to be playing Kingdom Hearts 3, period. So are you like Alexa Ray level crazy? No, definitely not. Not at all. Okay. All right. So it's Alexa. She's in the league of her own.
Starting point is 00:36:36 And it's Dornbush? Dornbush. I'd put as like equals. Okay. How many copies did he buy? I don't know. Alexa bought four hard copies and the PS4 Pro. All right.
Starting point is 00:36:44 I think she's on her own. I think she's on her own level. Yeah. She definitely is. Like she cries a lot. I don't know. She cries a lot. I don't know how much.
Starting point is 00:36:53 I don't know how much Dornbush has cried from him. I wouldn't put it past it. It's a very emotional game. But like, I remember she was like, did you cry when you saw the trailer? And I was like, hard no. I questioned why there wasn't sound effects. But, you know, whatever. To each their own.
Starting point is 00:37:06 I respect that or a lot. But no, I am a big Kingdom Hearts fan in the casual sense. Okay, sure, sure, sure. I love it so much. But it's crazy to me to be this many years removed from Kingdom Hearts too. There's been so many other Kingdom Hearts. People have heard me talk about this franchise for so long, and they know my opinions, a lot of things. I have been waiting for this one for a very long time.
Starting point is 00:37:31 I've played almost all of them, enjoyed them to various. degrees, but my favorite in the franchise so far has been two. So get into three, it's been so long. I could not wait. When it was announced, I think at 2013's E3, officially that it was real and that it was coming. When we first saw it, I was like, this is beautiful, I can't wait. The first games cast we ever did, episode one, was games were most hyped for in
Starting point is 00:37:57 2015. God damn. My game was, Kingdom Hearts 3. Four years later, I started playing this game and man, It has been such a journey. I'm about 10 hours in now. I'm on the fourth world, I would say. Give me your reaction.
Starting point is 00:38:12 You're not a Kingdom Hearts player, right? No. Okay. Give me, yeah, we have taste. Give me your reaction when it popped up and said King of Hearts 2.9. Oh, my God. When that...
Starting point is 00:38:21 If you're not aware, everybody freaked out on the internet that you start this game and you play a little bit, right? It goes, Kingdom Hearts 2.9. You play a couple hours, I would say. And then, yeah, it's like a title screen that's kind of like an end screen. It says Kingdom Hearts Roman numeral 2.0.9. And I was just like, y'all motherfuckers are bonkers, man. Like, y'all really had the audacity to just fuck.
Starting point is 00:38:43 We've waited so long for Kingdom Hearts 3 and you're still, they're like, nah, not yet, not yet. That's crazy. It is crazy that they did that. But I kind of love it. Like, it's like, that's the thing where I'm just like, this is, it's, you're. Totally. Totally.
Starting point is 00:38:57 If you're in, you're in. You know what I mean? And it's that type of dump. It reminds me of fast and furious. Sure. I love how ridiculous it is. I love they're at the point now where it's like they'll just jump. out of a car and grab the other car. It's like, yeah, duh.
Starting point is 00:39:08 Like, that's the logic of this world. Of course this game starts with Kingdom Hearts 2.9. That's hilarious. Right? Like, of course it does. But I started playing and, man, when the title screen came up, like, you just see Disney, Squared Unix, I was just like, I should not feel this emotional just off of this shit. Yeah, you should. But I was like, I'm a grown-ass man. And I was like, I was almost like, I don't want to like this game.
Starting point is 00:39:32 We played the- I'm an intellectual. It's more just like There's a lot of resentment Goofy lied to me Goofy fucking lied to me man But I just feel like there's I at least had some resentment
Starting point is 00:39:43 Towards the franchise for taking so long And like going through Final Fantasy 15 Which I You know was kind of upset with overall With how it turned out Where for how long I waited for that game It didn't give me what I wanted from it Which was a great story
Starting point is 00:39:57 Yeah it was missing half the story And that was a big issue to me And it also wasn't the game We were first shown with versus 13 and whatever And that was around the time of Kingdom Hearts 3 being shown. So I kind of went into this and then playing it at E3. I was just, fuck, man, this feels like a PS2 game. Like, I don't, it's just Kingdom Hearts.
Starting point is 00:40:14 There's just more Kingdom Hearts. This is not a modern Kingdom Hearts. Let me tell you, it's not a modern Kingdom Hearts, period, at all, in any way, shape, or four. So it does totally feel like PS2 King Hearts. Yes. Okay. But I played for about three hours to see the King of Hearts 2.9 thing and I keep going like, this is weird. as much
Starting point is 00:40:33 the dialogue is so bad the things they're saying is just so stupid like Disney corny or just stupid oh no no no kingdom hearts corny is on a level that like you can't even comprehend like the things the sentences that they are putting together are just like what does anyone know what they're
Starting point is 00:40:49 actually trying to say right now like this is just it's just it's just like the hearts the darkness but the he separated his heart from his body but the heart can live in data And you're like, what are you talking about?
Starting point is 00:41:03 Like, what the fuck? But then Hades comes. And it's the voice of Hades from Hercules. James Woods? Yeah. And he's acting like Hades. And it's a new plot that we haven't seen before in the Hercules world. And you're interacting with Hercules and Meg's there.
Starting point is 00:41:18 And all this shit's happening. And I'm just like, holy shit. Like, I love this. And I was that cool. But this came in March, it's great. And I'm not going to spoil shit. But like, there's a moment then where you go somewhere in the Hercules area that I didn't expect to go.
Starting point is 00:41:31 And I was like, oh my God. And that is the moment that I realized why I love this franchise, why I've cared about this game for so long, you don't, you think you get it. You think you expect every single thing you're going to get. Then there's these unexpected moments of just hype constantly of just like you put sit through the corniest weirdest shit. She's never judged me for playing video games more than watch me play Kingdom Hearts. Usually she's like, okay, I get why you're into this.
Starting point is 00:41:58 She's looking at this. She's like, why am I with you? Like this is fucking weird But I'm sitting there and I'm progressively Just freaking out more and more and more The more that I see I feel now 10 hours in There's just a magic and I'm just fucking in
Starting point is 00:42:11 I love this game I love this game so much I hate that we had to do a 12 hours stream mystery Because I didn't get to play more of it Like I can't wait to see where it goes What's happening Every time Organization 13 shows up I'm like I don't fucking know what's going on right now
Starting point is 00:42:26 But you know what? I don't give a shit You don't care Because Rapunzel's over there, and I need to help her, and we got to figure this shit out. I'm loving so much of it. The gameplay is awesome. But even then, anytime I say something good about it, like, there's so much shit, this is a PS2 game, but it looks pretty as fuck. It is beautiful. Everything about it, the worlds are, I can't believe that I can play at Pixar movie.
Starting point is 00:42:50 And we've said that so many times, it's real now. The weirdest thing to me is, and I've never said this about a cartoon, it's uncanny valley for cartoons. Like, it is so good looking that it being off just a little bit confuses me where I'm like, ooh, like, why does Mickey have such a defined snout? You know what I mean? Like, having a shadow there, like, it's like, whoa, shit. Like, you look really good, but it's because it looks so good, the little things that are off make it seem really weird. Or, like, the animations of, like, Woody's eyes, like, just how they move. And, like, it's just, it's off putting, you know?
Starting point is 00:43:25 But then when it's a little farther away and you're just like you're running around the world, it's like you're in toys world. You totally buy it. You totally understand like what the goal of what you're doing is. The characters are so great. The voices are so great. The dialogue is horrible. But the battle system is just awesome. It starts out super easy.
Starting point is 00:43:43 I was going to say I saw somebody tweeting or maybe even a review or not a review obviously because it wasn't all the way through. But somebody talking about the fact that they were having fun, but it seemed like battle was too easy. Oh my God. It's so simple. You run around. You hit X. X X X X, X, motherfuckers are going to die. Dice the Warriors.
Starting point is 00:43:59 It's like X, X, X, X, X, X, X, X, X, X, X, X, X, X, QT pops up, hit triangle. Boom, done. And you just keep repeating that. Okay. There are so many layered systems of battle in this game where it's just like there's summons. There's different key blades. You can switch on the fly. There's keyblade forms that you can, like, go into that, like, each keyblade has a different
Starting point is 00:44:18 magic power that you can unlock and use. Then there's attractions that you're summoning Disneyland rides to, like, do more damages and shit, which is different than the same. summoning characters. I'm thinking about that too, Kevin. Like, summoning a Disneyland ride. It's fucking crazy. It's insane.
Starting point is 00:44:32 And the screen just turns into chaos so quickly. But that's cool as hell. Like, that's the point of it. It's like, it's just a spectacle to see everything going on. And it's overwhelming where it's like, why is there so much shit?
Starting point is 00:44:43 Like, why did they just simplify this? But then when you get into the zone of actually like understanding like how to switch off, it really starts feeling like a rhythm game, which I love. And it's just action where you are just, hitting the buttons and like changing up, like, okay, now I summon the Disneyland ride before switching over my keyblade before using the defense thing.
Starting point is 00:45:02 And like, you're surrounded by enemies. And then it's just explosions and fireworks everywhere. And with amazing music throughout the entire thing, like always. This is one of the best soundtracks of all time is the King of March franchise. And like, this is no exception. But it's just, it's magic. It's the Disney magic. There's a magic that I've never seen in anything in my life.
Starting point is 00:45:21 There you go. There you go. Without, besides Nintendo or Disney. And this is it at its purest form with a bunch of weird Japanese shit that doesn't make any sense. But that's kind of the charm of it. They went full in. They don't give a shit about anyone's opinions except for the people that like this. And that's going to be my next question.
Starting point is 00:45:40 So obviously you're very, very excited. The hype is like, yes. So as someone who has never played a Kingdom Hearts game, though, now that you've played it, is it best that I stay away or should I even hop in? Or I'm going to be like, what the hell is happening? Because I was talking to Alana Pierce about this. And she was saying that she's not really enjoying it because it just feels so, doesn't feel good.
Starting point is 00:45:59 And I think what the translation is is it feels like an old game. And now as people who don't have the nostalgia, you know, we're used to games that are releasing in 2018, 2019, and they have a certain polish to them that I imagine a game that's been in development for 2,000 years doesn't have. It definitely feels like an old game.
Starting point is 00:46:15 And that's like the weirdest thing is it doesn't, it doesn't just feel like an old game. It feels like Kingdom Hearts, you know? It's like, and that's the thing is with the nostalgia, There's definitely as a, man, I really wish that I could change my controls. So jump was in circle. Who does that? Who does that?
Starting point is 00:46:31 You know what I mean? It's like, there's things like that that I'm like, this is unacceptable. Like I hate it. Like that to me is just not only not modern. It's like really kind of insulting. But at the same time, it's like, man, it just brings me back in a way that like I haven't felt in the game in a long time where it's just like it's bringing me back to those moments of being a little kid where I.
Starting point is 00:46:53 I feel like I only loved this game because I was a little kid playing it the first time. Sure, yeah. But unlike a lot of times we see, like, Shadow of Colossus, right, had a lot of issues on PS2. Amazing game. But control-wise, didn't hold up that well. They remade it on PS4. They made the controls better. And it was just like, oh, this is now the definitive version.
Starting point is 00:47:11 Whereas Kingdom Hearts, it's like, no, no, it just plays like the old ones do. And that took me, it's still taking me a bit to wrap my head around. And I can see people not having that nostalgia being like, I. I don't want to put up with this. It's just not worth it. I think it takes a little too long to get to the point where the combat has so much shit going on that you feel like it's worth going into the flow for because for a long time it is just X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, it's all hell. Sores just flying all around.
Starting point is 00:47:43 You never feel like you're fully in control of exactly where he's going. The Dodge system is really bad. It's like, it's not a platinum action game. And I wish it was. You know? It's weird. But I do think that from a story perspective and all that stuff, people make way too big a deal of like how convoluted it is and like whether or not you understand it or whatever.
Starting point is 00:48:06 Make no mistake. It's convoluted as fuck. It doesn't matter. It really doesn't matter. You can play this game for the first time without having played any of them. Trust me, there is way too many flashback scenes or Mickey explaining the story in the Wikipedia version The shortest version possible
Starting point is 00:48:26 to let you know what exactly you're doing and why and it makes as much sense as it did in the other fucking games that took 60 hours to be. But he's saying it in two sentences and it doesn't make sense. Here's this bad guy and he separated his... All right, that's the worst Mickey I've ever heard.
Starting point is 00:48:39 I'm not doing it in the Mickey voice. Here's this bad guy. His heart got separated. From his body. From his body. Now he's in data. Now he's trying to separate himself into seven versions of himself.
Starting point is 00:48:50 It's like, what are you talking about. But then Woody shows up. Sounds like some of that dumb Harry Potter shit with all the cruxes this show. Just saying
Starting point is 00:49:03 it sounds a lot like you're nerd shit. You know what I mean? But the further I get into it, it's like I do feel like it is the best version of Kingdom Hearts that we've ever had. It is the best battle system. I'm liking the assists and the
Starting point is 00:49:19 summons and everything better than I've liked previous ones. The worlds feel a bit more realized than they have in previous games. And I think that is just because of the limitations of back on the PlayStation 2 that it was on. I hope there's some surprises in terms of worlds that I don't know about, because that's something I love so much about too,
Starting point is 00:49:38 is, and maybe this was just a symptom of the times of not having the internet and only knowing what EGM told me. But there's a moment where you go to Lion King World and you're like, well, holy shit, I didn't know that was in this game. Or Steamboat Willie and everything's black and white. Or Pirates the Caribbean, you're like, whoa, now they look realistic.
Starting point is 00:49:55 That was all surprise moments to me that I didn't see coming. Whereas with this, I feel like, I'm like, all right, well, I know I'm going to Frozen. I know I'm going to Big Hero 6 because they've shown it in all the trailers. I'm hoping there's some surprise. But the further I get into it, like things keep happening, characters keep showing up. And what I love the most is the weird Disney crossover stuff that has been building up the last couple games. But most of the Disney stuff is kept to its own world. So it's like, if you're in Frozen Land, Arundel or whatever it is,
Starting point is 00:50:23 you play through the story of the Frozen movie, modified to kind of fit the good and bad guys of Kingdom Arts being in it. But outside of that, there's the overarching storyline pushing everything forward that has bad guys from Disney all kind of teaming up. And it's like the Avengers of Disney Bad Guys. So it's like Pete from like the goofy stuff. Oh, yeah, yeah, yeah, yeah. Pete.
Starting point is 00:50:44 He's the henchman to, to Maleficit. And it's just like Maleficit. Who's dope as fuck. And she'll just show up and start shit. And it's just like she's such a badass. And I'm like, in those ways, I'm like, I love what this game is. Because it's just like, there's all these weird anime organization 13 guys with the hoods and you're like, whatever. But then Maleficent shows up and essentially is like, fuck them.
Starting point is 00:51:04 I'm way cooler than you. Yes, Pete. Ah, okay. Pete. Yeah. And I just fucking love that shit so much because it's just bonkers to see. And it reminds me of like, Smash Brothers or just whatever. of just like, can you imagine
Starting point is 00:51:18 Pikachu beating up Donkey Kong, whatever? It's one of those things, but it's a beautiful RPG, action RPG. I can't wait to play more. I'm hoping the end there's some crazy ass revelation. And my favorite thing about Kingdom Hearts games has always been the end, because it builds up and it's epic. You don't really know what's going on,
Starting point is 00:51:35 but you know it's really cool and there's cool music playing. I don't know what's going on, but there's cool music. Yeah. It's hype. That's the most honest review I can give of Kingdom Hearts 3 so far, and I think it's going to continue that, but I am absolutely I'm having a blast. It is magic.
Starting point is 00:51:50 But it also is, this game should have came out in 2007. Right. And it feels that way. It doesn't look that way. It doesn't sound that way. It's not as small as that would have been. But, hey, if it's for you, it's for you. If it's not, it's definitely not.
Starting point is 00:52:05 If you're at all interested, I say give it a shot. And I say give it a shot. The tutorial stuff is not that long. It is only about two to three hours. Whereas in some of the previous ones, you need to play a good seven hours for it to get good. I think it takes about three hours for this to hit you where you'll realize like I either love this or I hate this Okay, I don't think there's an in between
Starting point is 00:52:24 I think that's exactly what it's gonna be and it sounds like for you it's not so much the story the nitty gritty of the story Yeah, and that's the part I'm worried I'm gonna miss out on it sounds like it's more about the music in the new locations Yeah, yeah, yeah I'm like I don't know I'm not gonna say too I mean I appreciate it but I'm not like oh my god Disney so yeah I mean it's just cool stuff like Zachary Levi being the voice of of Flynn Rider from Tangles. And you just see him and like, he has just different lines of the way the characters act feels so authentic.
Starting point is 00:52:55 And to see them interact with weird anime characters, that's just cool. It's a premise to me that I'm like, that's all that I need. I do wish the dialogue was better than saying darkness and hearts and nobodies and data every five seconds. But there you go. All right, we're gonna get into the Resident Evil
Starting point is 00:53:14 to spoiler cast, but before we do that. This episode of Kind of Funny Games cast is brought to you by Upstart. Applying for a loan is a lot like applying for a job that you don't get to interview for. Instead, loan companies make their decisions based off your credit score and history without getting to know the whole you. Now, thanks to Upstart.com, it never has to be that way again. Upstart is revolutionizing the way you borrow money by rewarding you for your job experience and education in the form of smarter interest rate. And that's awesome, right, Kevin? Yeah.
Starting point is 00:53:46 Think about it. When we were starting kind of funny, we had a whole lot going on in our lives. This sounds like a great product that would have helped us so much getting started. Unlike traditional credit underwriting, which could be biased against people with short credit history. Upstart goes beyond the traditional stuff when assessing your credit worthiness. Upstart believes you're more than just your credit score. They make it fast, simple, and easy to check your rate in less than two minutes without affecting your credit score. And that's huge. I have a lot of friends that have had a lot of issues with that in the past.
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Starting point is 00:55:04 Actually, Kevin, are we doing the thing where we do it later? Cool. We're not going to do that now. Greg. Oh, shit, but I'm filling the waters. I was drinking dog water and then Britain needs water and then I almost bit it right through the wall and I spilled water all over the wall Well we're just gonna hang out then What's gonna say now?
Starting point is 00:55:21 Oh Talk about your favorite button on a controller My favorite button on a controller Triangle what's up Honestly I'm gonna go the PS any any dual shock Yeah 1 through 4 the analogs I just love R3 and L3 I love clicking those things in it is satisfying
Starting point is 00:55:38 I thought you were about to say you look like a R3 guy You look like an R3 guy Or the analog triggers on the GameCube controller. I've always hated the R3, just because I feel like you can always pull it up a little, and I hate that feeling. I don't know. I think my favorite controllers overall are just PlayStation controllers because they just make sense. All right. My girl, I love it.
Starting point is 00:56:04 Except those six axes, way too light. It felt scary. You know, it's totally a bright thing, and I admit that, but like the L1, L2 R1R2 makes total sense to me. Me too. But on an Xbox controller, the LXXX. or the LB and then what is it LT. Yeah, it's a way it's too complicated. I refer to everything in PlayStation.
Starting point is 00:56:19 Novenclature. Cool, Greg. What's your favorite button on a video game controller? Oh, the X, Michelle. The X, Michelle. Yeah. Specifically the PlayStation 2 X. I mean, they nailed it with the PlayStation.
Starting point is 00:56:32 But also the GameCube, the little R. No, that was bouncy. See, that was my answer. I respect you, Cool, Greg. You know what I didn't like was the N-64. joystick. It's like powdered everywhere. It would get powdery.
Starting point is 00:56:47 It was so powdery. God. Mario Party. I was going to say Mario Party. Spin it around that circle. Yeah, you get it's your palm. So ladies and gentlemen, from here on out on this episode of the Kind of Funny Games cast, we're talking about Resident Evil to full spoilers.
Starting point is 00:57:01 Full entire spoilers. If you have not played the game yet to its end, walk away now, unless you don't care. You just want to hear some hype. Stay for the ride. Stay for the ride. Starting. Wait, real quick. Do you want me to put the little?
Starting point is 00:57:13 little spoiler bro's thing. No, because it'll have to be there the entire show. Yeah, what's wrong with that? Why don't you, then, I would want you to take down the kind of funny gamescast image then and put spoilers there. But you don't know how to do that. You don't have that kind of technology, so see you.
Starting point is 00:57:25 Right. Starting now. Great. You are one of the two biggest Resident Evil 2 fans I've ever known. Probably in existence. What did this remake do for you? Oh, man.
Starting point is 00:57:39 So, obviously, I cried when I saw the trailer at PlayStation's E3. There's that amazing gif of you like this, right? Can you try to find this, Kev? Yeah. Yeah, it's pinned on my Twitter profile. Yeah, you know, it's hard when you remake something like this, especially 1998, a survival horror game with fixed camera angles,
Starting point is 00:58:01 tanky-ass controls. Boo. Yeah, and it put off a lot of people, and it's hard to remake something like this in a modern setting that I feel like is going to be appealing to fans like us who have the nostalgia, but fans like maybe Greg are people who just have never played before but are interested. Oh, yes. And that was such a good.
Starting point is 00:58:18 I didn't know, Andrea it was recording. I thank God she was. Thank God this exists on the internet. That was right when it said Resident Evil 2 on the reveal screen. So I wasn't quite sure what to expect. I mean, I did go to a couple of preview events and after those I had a feeling. I was like, this is going to, I think, reinvent and reinvigorate the survival horror genre because I think we've had the evil within.
Starting point is 00:58:39 We've had dead space. But I feel like if you look at the influence, of those games. They came from Resident Evil. And so for this to come back and for be executed so perfectly, it was just everything I wanted. Now, granted, I'm a diehard fan. What I really would have liked, too, would have been maybe like a 45-minute intro to the game where you got to see what Claire was doing before she decided to leave to go find Chris or what Leon was doing before he decided to take off to Raccoon City. Give us some more insight and backstory, but this is a remake. This isn't a re-imagination and that's something I had to keep reminding myself as I was playing this. I wanted
Starting point is 00:59:10 to see more dialogue with Marvin and Kendo and Ada. But what we did get... That's coming to the DLC. Oh, man. I am so excited. I can't believe it. I'm pretty impressed with that. I am so excited.
Starting point is 00:59:20 We get to play as Kendo. We get to play as the mayor's daughter, which I think finally has an official name, Catherine, which is wonderful because she's had many names to have the lore. And the unnamed USS Soldier, umbrella security service. But no, I obviously love it, and I love everything about it. Yeah. Kevin, I just sent you a video to Control.
Starting point is 00:59:37 Can you bring it up? I don't know if we've talked about this. I know I've talked about it. We were at lunch with a lot of people, and I don't remember what show it was. But do you remember how they announced they were making this game? Oh, God.
Starting point is 00:59:47 We do it. It was years ago. 2015. It was years ago. 2015. Years ago. They released this video out of nowhere. This wasn't E3.
Starting point is 00:59:55 This wasn't even like TGS. It was just like a random tweet. They tweet out this video. Kev, please bring it up. That's great. Yeah. Don't need audio. Scroll forward a bit.
Starting point is 01:00:11 Watch Mojail. I don't remember that from the thing at all. So here we go. He's next to the screen that says Resident Evil 2 remake. And then eventually he just takes off his jacket, revealing a shirt that just says, we do it. We do it. Oh, yeah, they do it. And all of us are like, you're not going to do it.
Starting point is 01:00:28 Like, I don't believe you. I don't believe you at all. This seems like something that nobody approved. And you're just like, hey, I guess you do it. Like, everything about this looks so lo-fi and so just like, uh-uh, I didn't believe you. And I remember having Huber on Gamescast last year. I mean, it was before E3. And we had a big talk of like, is it real?
Starting point is 01:00:51 Are they ever actually going to announce it in a real way, reveal it? Right. And we were going back and forth. We did not expect to see it at E3. Oh, see, I had a feeling. Oh, yeah. Well, we always had a feeling. I wore my Claire and Leon tank top to that press conference.
Starting point is 01:01:06 I was like, it's happening. Oh, my God. Oh, and it fucking happened. Oh, and it happened all of my things. Because I remember, I mean, we did reactions to it. And when we first saw it, I immediately, I'm like, this looks like the RE7 engine. But I was like, why is it from a RAS point of view? This is fucking weird.
Starting point is 01:01:20 But when you saw the PS1, I was like, it's it. Right. They're fucking doing it. And I was so impressed with that. And then playing it later that week at E3. I was like, holy shit, this is far along. This is awesome. And I was just so impressed that they actually, like, were delivering a modern take on it.
Starting point is 01:01:40 And it wasn't like remake one. No. Remake one was amazing for the time. And still is amazing. But they kept the fixed camera angles. They didn't go over the shoulder. Yeah. Yeah.
Starting point is 01:01:48 And it's like I've never been too tied to the original Resident Evil games. I love them. But it's like I'd rather better games. You know what I mean? I feel like this is a better game. Do you think this is the definitive RE2? Oh yeah. 100%.
Starting point is 01:02:00 Absolutely. I think this is better than the original in every way. I think this is the best Resident Evil game that's been put out. Me too. Yeah. Me too. Yeah, but I didn't believe you, but Brit, if Brit's saying it, I fucking believe it. You know what I mean?
Starting point is 01:02:12 Yeah, yeah, yeah. For years, everybody riding this Resident Evil 4 train and yack, yack, yack, yack, you know? Cajon's just kind of, they lost her footing for a bit. I mean, I know Resident Evil 4 is a claim as one of the best Resident Evil games. It wasn't my personal favorite, but I know a lot of people appreciate it for the rebrandom. We moved away from the zombies, right? Yep. Wait, no, I like zombies. No, I'm saying they, that's why we didn't like it.
Starting point is 01:02:30 Oh, okay. I'm like, oh, just a bunch of angry town, people that are weird. I want zombies. Last pocket, yeah. Yeah, and Resident Evil 4, because they did move away from detain controls and went on overshoulder now. And then Resident Evil 5 was just a little different. Resident Evil 6, Capcom didn't really know what they were doing. Leon's campaign, I thought, was good because it was kind of traditional.
Starting point is 01:02:49 And then Resident Evil 7 obviously took the series in this whole new direction with this first person view, these new characters. There are some tie-ins to characters that we know toward the end of that game. But with Resident Evil 2, I feel like they took the perfect mix of Resident Evil in the formula of Resident Evil, which makes it so magical. they combined it just and executed it perfectly. As someone that is way more intimately familiar with the original game than I am, because I beat it once when I was really young. Like I had a fleeting memory of a lot of things. What do you like that they omitted from the first one?
Starting point is 01:03:23 And what do you wish that they had in this, they didn't? So what I wish they had done in this one a little bit more were the journal entries, the documents that you would find scattered around the original OGRI2. You do find those in the remake as well, but what the original one has is more insight into some of what the characters are doing. For example, it's a spoiler cast, I can talk about it. And when you find Chris's note in The Star's Office,
Starting point is 01:03:47 he says, you know, I'm in Europe, I met up with a hot chick. Guess what we got up to her? Don't come fine to me, Barry. Yeah, yeah. Like, guess what we got up to under her big dumb umbrella, or big umbrella, whatever, he said, you know, one month is not nearly enough. I'm going to have to extend it.
Starting point is 01:04:00 And if you read that, you're like, huh, okay, this Chris guy. sounds like an asshole, like a tool, kind of. But if you know what you're looking for, he is actually in Europe trying to take down umbrella's headquarters in Europe. So it's a coded message sent to the stars members. And that's something that's actually revealed
Starting point is 01:04:17 in the Resident Evil 2 original game. Oh. See, for me, again, someone who has no real connection outside of, R.E4, like 10 seconds of the original R.E2, R.7. When I played it and found the note as Leon, right, he makes no reference to it, and this is in the remake.
Starting point is 01:04:32 And then last night with Claire, when she found, or maybe it wasn't last night, but when I played through this recent this clar, she's like, this doesn't sound like my brother. But even then I was like, oh, and then again, I'm trying to piece it all together off of my memory. I'm like, well, he was in the first game at the mansion, right? So is this, did they, did umbrella send this letter to hide the fact that he's at the, like, I was like, I don't know. Right.
Starting point is 01:04:51 And I think that's something that people have had an issue with, too, is, I mean, Tim, you probably know this. Resident Evil just never does a really great job at explaining what's the hell's going on in their story. I mean, I've spent hours upon hours on the Resident Evil Wiki, like, looking into this floor. I've read all of the novels. I have the compendium books. God. What S.P. Perry? S.D. Perry. I think or S.T. Perry. Yeah. She's legit. Oh, I love those things. Oh, yeah. Fucking. There was novels that were like kind of considered the official canon of Resident Evil because
Starting point is 01:05:17 it like filled in a lot of gaps. They were awesome. Because they were so faithful to the I think that's actually where Mr. X came from. It was. Yeah. He wasn't even called Mr. X. He was just the tyrant. The tyrant. But I love it because in the novels like Resident will one, they'll go into detail about the puzzles. Oh, yeah. Like, why that way? That's funny. It would be like, yeah, and then I got the blue thing and I brought it over here.
Starting point is 01:05:39 It's like, this is so funny. It's so good. No, I'm just so happy with it. And it makes me so happy that I feel like people who haven't played Resident Evil before, like Andrea sat down and finished Claire's campaign and one sit through because she was so enthralled by it. I'm like, yes. I'm just so happy.
Starting point is 01:05:52 I feel like it's such an accomplishment for that reason. But I also, like what you were saying about the not having all the lore and stuff, I feel like that is kind of to the benefit of the game because I think, I feel like they really stripped a lot of the stuff that made it convoluted and tried to tie it too much. Whereas, like, the really only tie to Resident Evil One in this is the fact that Chris is Claire's brother. Yeah. And when we get that in a letter, like, what, your read of it? Totally fair, right?
Starting point is 01:06:15 It's like, that could have been it and that would have been fun. I like that they focused on Leon and Claire entirely. Well, I mean, like, this is what I always wanted out of the Resident Evil games. And again, so, like, the first one I ever played was PS2 Code Veronica. I mean, played all the way through. Oh, that's my favorite. where I was like, I'm all the way in. But that and then, you know, playing four,
Starting point is 01:06:32 I always felt like they just got so unwieldy. They always start in a very cool place. You know how much I love zombies. I love zombies as much as you do. And so I always wanted to love R2. And then it just kind of worked because of the tank controls on PS1. I just didn't feel in the fixed camera angles.
Starting point is 01:06:44 It didn't work for that game for me. And I always, when I went looking for these other Resident Evil games, it was getting too crazy. And so for this one to jump in, like we've talked about, you jump into this game and it is a reigned in, grounded zombie story. Like there's only a couple major bosses or monsters and you learn them and you understand them. And I know why I know who they are.
Starting point is 01:07:05 Like I know why this person exists, what they were before. That's awesome. That's what I need out of that. And the cast of characters is small enough for me to totally understand motivations, connections, playing through Clares at, you know, for second run. So you beat everything. Yep. I beat everything.
Starting point is 01:07:18 Oh, I didn't play. I didn't do fourth survivor. I started that last night and I was like, cool. I'm exhausted. I'm going to bed. But like, I get. I was running and shooting shit. Yeah, exactly.
Starting point is 01:07:26 Yeah, I got that vibe from it. It was just like the fucking. The music and the tempo, I'm like, I'm fucking going. The only thing you need to know from it is that Hunk gets the G virus. The G virus that is dropped from the Leon's campaign. Oh, is that? All I know is Umbrella. Okay.
Starting point is 01:07:46 Oh, I should push her up the glass. So Umbrella has sent their elite special forces unit. There you go, the USS, to extract the G virus because William Berkin has, he created the T virus and the G virus. and how the T-virus eventually got leaked was during that cassette tape that you can watch where he steps on some of the vials and then the rats, that's why the rat was in the reveal trailer, right? The rats take it into the water supply and then they infect everyone and then eventually spreads to Raccoon City. So anyway, so U.S. has sent their secret service there to extract the sample because what William Berkin's trying to do is he's trying to sell the sample to the U.S. military or government in order for asylum
Starting point is 01:08:22 because he wants to protect him and his family because he's trying to get this executive position with an umbrella and they're kind of denying him. They're basically saying, we want your sample and we want to get rid of you. And he's like, no, no, no. I worked really hard on this. So I'm going to go sell it to the military
Starting point is 01:08:34 and make a lot of money and then be protected from umbrella because umbrella's everywhere. So that's what the USS is there for. And Hunk is part of that team that goes in to get the virus. And see, again, to this game's credit, I knew all that.
Starting point is 01:08:46 Yeah. Like, you know what I mean? I read the emails. I watched the videotapes. I was like, I understand what's happening and why people are doing this and how we got to this situation. Yeah.
Starting point is 01:08:52 So when you guys played, what order did you do? Leon first and then I did Claire and then Leon. I did Claire and then Leon. Okay. I wonder how different it is doing the opposite. It's not that different. So I've done all four runs.
Starting point is 01:09:05 Oh, in this one? Yes. Oh, shit, okay. She's a big fan. Yeah, that's kind of all I've been doing with my life. What is different then? Okay, so the main campaigns for the most part are the exact same in terms of puzzles and where you find the items and whatnot.
Starting point is 01:09:18 What's a little different is like Leon will never get the heart key and Claire will never get the club. Yeah, they're Shamrock. So there are a certain rooms. So if you play as Leon, you'll never get into the chief's office, for example. In the second runs, they're more or less the same as well, except for the same sort of things. Obviously, your interaction with characters are a little different. And in the second runs, not the safe combinations, safe combinations and litter locks are all the same.
Starting point is 01:09:42 But like the medallion solution is different when you're in the nest, when you have to make the herbicide. Like that solution is different. So they switch that up a little bit. But it's basically the same thing. You get all of the same character beats as you get in the main campaign in second run. So if you're playing as Claire, you're going to get all this stuff with Sherry and both and same with Leon with Ada.
Starting point is 01:10:02 Cool. Yeah. Some of my favorite bits of this game were the Sherry bit, which surprised me because it's like usually those like... Yeah, it's like, God, that's so good. I need to play as this fucking little kid. And you're like, this is going to suck. Man, no, that was so intense, so scary.
Starting point is 01:10:17 It really delivered on the horror of the game and like having to hide from that guy. Yeah. I believed it. I was in, you know? And that was really. really cool about the orphanage is this is a whole new thing to Resident Evil lore that we had never really known about before. And what we find out is that Irons is the director of the orphanage. And what you learn while reading the notes in there is that all of the children in there are
Starting point is 01:10:37 actually subjects for the testing by umbrella. And if you read Tom's journal where he mentions his friend Oliver, he's like, hey, my friend Oliver got adopted. This is really cool. I'm kind of sad, but like good for him. And then a few days later, it's like Oliver came back. He was scratching out his face. Something was really wrong. And then he's like, I'm also getting adopted. So that's cool and then the journal ends. And then what you learn is that umbrella would say children get adopted when they want to do further testing on them. And when Oliver came back, they just killed all the kids.
Starting point is 01:11:01 Yeah. Because, like, and what that really does is shine a really dark light on umbrella. We've always known umbrella been assholes, obviously creators of these bio-weapons and whatnot. But to go as far as murdering children and having a fake orphanage for the sake of your testing, it's just like, damn. Yeah. They're real dicks. In the original game, because I remember you play a Sherry, but it wasn't the orphanage.
Starting point is 01:11:21 What did you do in that game that wasn't in this? So in the original Resident Evil, too, you play as Ada and Sherry, and you do the exact same thing for the most part. It's when you're trying to get into the sewers. And when you play as Sherry, you crawl through a vent or you climb into a tunnel or something. And you get a key for Claire, and then you can pick up some other, like, grenade rounds.
Starting point is 01:11:40 And same with Ada. You pick up a key, I think, and you do some other stuff. So what you play as Ada and Claire in the original is the same. So this time, obviously, what you do as both characters is vastly different. Yeah. So I love the Sherry stuff. When I did Leon as my second campaign and I switched over to Ada, I was playing the moment they introduced the like weird EMP thing. Tracing the back of the wall.
Starting point is 01:12:00 This sucks. I was like, I hate this. This isn't fun at all. Like why this is like such a blemish on this game. But then once Mr. X came and started to chase me down, I'm like, oh, I don't just have a limited time to like figure this out. And it was like I had to act in the tense moment. I'm like, this is great. This is fucking awesome.
Starting point is 01:12:16 Fucking Mr. X. I just feel like this game has so many of those moments where it's just like there'll be a moment that I'm frustrated. and then I instantly learned that I shouldn't have been frustrated. I'm supposed to feel this way and it's rewarding. Like from a gameplay perspective and gameplay adding with fear. Oh, yeah. Every single thing that happens in this game gets back to trying to scare you.
Starting point is 01:12:36 And it works. Yep. It's so good. I screamed through every play through and I'm not a screamer and when we play games in general, let alone being scared. And like the amount, like, you know, it's funny you bring up the frustration that's supposed to be there. for me the Leon campaign was so great
Starting point is 01:12:53 where I was playing through and I felt powerful I'm being okay Mr. As I'm running from him I'm fighting the bosses I only died a few I don't even know a couple times right and it was mainly me learning the rules of the world
Starting point is 01:13:02 starting Claire's second run there were so many times where I'm like I'm gonna quit I'm not even doing it I'm not enjoying myself but it would be I think of putting it down and be like all right no it's going
Starting point is 01:13:11 you know I mean like the game is so good and it was frustrating me because I was still trying to play it like I was playing Leons which was I felt unlimited time to do everything I feel like Like he was a quicker shot maybe or maybe more powerful or something to that effect.
Starting point is 01:13:23 I felt, I don't know why, just more inept as Claire. And I don't know if that's just in my head or not. But it was also second run, which I, when I was texting you, I'm like, am I supposed to be moving quicker? Mr. X got introduced way earlier for me. So it was that I never felt safe. I never felt comfortable. I never had it.
Starting point is 01:13:39 I felt like zombies were on me way more. I was just so like fuck, fuck, fuck. Mr. X was introduced way earlier for me too in the second run. I think that that's just how it is. And I played opposite of you. But I had the flipped experience where I played as Claire first and then Leon. And with Claire, you know, it took me, I don't remember how long I said, but however many hours. But I'd beat the next one in one sitting and it felt like a breeze.
Starting point is 01:14:02 Yeah. Playing as Leon felt a lot easier. And I wonder if that's just how it is. It could have something to do with the weapons Leon has because I feel like the shotgun is just a fantastic weapon. And Claire does have the rocket launcher, you know, the grenade launcher and she does have the flame rounds and acid rounds, which are nice. but they're, you know, they're not as powerful, I think. I don't think maybe they are, but you get more. We're going to reload.
Starting point is 01:14:21 And I was, like, mainly trying to save those for bosses. Yeah, liquor's or bosses. Also, so this is the thing that I tell everyone is Mr. X and the second run gets introduced as soon as you pick up the battery in the Star's Office. Yeah. So if you do everything you can before you do that, you're going to have an easier time. So I did not. Right.
Starting point is 01:14:37 So it's constantly full the fuck, fuck, you know, just run. Yeah. That's what happens. Yeah. This game, like, I'm going to be shocked if this isn't my game of the year. And I said that last year with Celeste and then I was proven wrong with God at war. So I hope I am because more good games the better. But like talking about it, I want to play a game. Exactly.
Starting point is 01:14:56 As soon as I start talking about, I really, really want to go back and play again. There's just so many moments and like thinking about the architecture of the police department and just like the way that it's designed and somehow eight now 13 hours in, I'm still scared to go down a certain corridor. You know where the staircase is. Yes. It's like going through there. They're like, there's these fucking zombies, and I know they're going to be there, and there's liquors now.
Starting point is 01:15:18 And they're going to town on the windows. Fuck, man. Those liquors are terrifying. And they never stop being terrifying. And you bring up, you know, liquors in the second run. Like that,
Starting point is 01:15:26 and when I had started playing my second run, we then came in and did the games cast last week where we could talk about it. And it was that thing where I'd only play a little bit. And I was like, oh, man, I'm kind of mystified that it's, it is the same.
Starting point is 01:15:37 Like, you know what I mean? I always assumed that you got two very different stories rather than it come back together. You're like, well, things are different. You should keep playing. You should keep playing. I was like, no, no, I'm going to keep playing.
Starting point is 01:15:44 But this is my first blush of it. Playing through the last two nights or whatever, it was really cool of like, oh, fuck right, the kennels. Dogs in here and you open up and the liquor has eaten unfucked up all the dogs. And I was in the second run. That's really cool. Yeah, that was really cool. So cool. I love that.
Starting point is 01:15:59 And I was saying my biggest criticism in the game of why I'd give it a nine and not a 10 is I just wish that with how much love they put into fixing things and changing things and like adding the orphanage and all that. I wish that they had made the campaigns different. like so that a A and B run felt more like, oh, she's coming through after what Leon did. So the doors are already unlocked. So like the zapping system. That's that was, that's the R.A2 technical thing. Right. So it kind of comes down to if you take this thing from this locker and OGRA2 and then you go back in as Claire or Leon, it's going to be gone.
Starting point is 01:16:31 Yeah. Or depending on how you defeat the alligator, right, depending on how you do that in the main run, the second run, you might have to do something different. So, yeah, I mean, I would like that too. I would just like a lot more different content. But I mean, I feel like you nailed it right at the beginning of like, this isn't a reimagining. This is a remaster. Exactly. So for them to add too much more stuff, I think wouldn't have made a lot of sense, especially
Starting point is 01:16:50 since I think that Resident Evil 3 Nemesis is being remade. I'm pretty confident in that. And that is kind of, that's where the story picks up after Resident Evil too. Does that excite you? Oh, yeah. But I mean, does that excite you? Oh, yeah. That sounded very sexual.
Starting point is 01:17:04 It was. But does that excite you in the same way that R.E.2 remaked it. So if you would have asked me this question, you know, back when it was revealed in June, you know, do you want R.A.2 or do you want R.A.3? I would have said R.E.2. But now that I've played Resident Evil 2, and we got a few glimpses of Raccoon, obviously not as much as I would have liked, but that's all on Resident Evil 3, right? Because you're playing as Jill and you're walking around, you're doing all these things. So, yeah, as a noob, like, what I don't know what Nemesis was. Like, I picked up with Code Veronica and started there.
Starting point is 01:17:32 So Nemesis is a tyrant that's been infected with the Nemesis Parasite. And so he's essentially like the tyrant, but he's supposedly, So the tyrant in the original Resident Evil, original Resident Evil 2 was just someone who would follow you around in certain areas. Like he wouldn't follow you throughout the game. He would bust through walls every now and again, but he wouldn't actively seek you out. The nemesis is kind of like the tyrant in this one.
Starting point is 01:17:53 He seeks you out. And he's supposed to be a more intelligent being. Okay. He's hunting down. So you're playing as Jill Valentine. Member of the Stars team. And your open world? So Resident Evil 3 takes place before,
Starting point is 01:18:04 kind of during and then after Resident Evil 2. Okay. So in Resident Evil 3, you play as Jill Valentine, trying to escape the city, right? She gets infected by the nemesis virus. She is knocked out. At that point is when Claire and Leon's campaign takes place. Okay.
Starting point is 01:18:15 After they leave, at some point, Jill wakes up, and then she eventually leaves the city, and then that's when Raccoon City is obliterated and nuked. Gotcha. So it's her and this other dude, Carlos. Right? Kind of sucks. If I'm being. I was going to say, I've heard of Jill, obviously.
Starting point is 01:18:29 I do not know Carlos. And that's my problem. And again, this is somebody that is not a fan of the franchise in that way. I loved this game so much that I would love for them, not to remake RE3, but for them to just make RE3. And it be a new thing where it is Jill. Sure, we can introduce, let's bring Chris back, you know. But like, let's still keep the cast small.
Starting point is 01:18:49 Like, I feel like Carlos was the moment for me where I'm like, this is too many people that like I don't care about. And I liked Jill. And even then though they, like, they made Jill like, it was the 90s. It was a different time. Oh, a little tube top and stuff. Yeah, yeah. Yeah.
Starting point is 01:19:01 Yeah. Yeah. Yeah. And it's just like you're this fucking like police officer. Like this is a, a lot of that stuff was weird. But I wish that they would just kind of keep going down this route. And I feel like they probably could with Resident Evil 3 because Jill doesn't have a huge presence in the future Resident Evil titles, whereas obviously Leon does and so does Claire in Resident Evil 2. So they probably couldn't have done anything too different.
Starting point is 01:19:22 About RE5, right? RE5, yeah, you got. Let's just pretend that didn't happen. Poor Chris. She becomes a superhero. I remember when RE5 and R.E6 and they just became straight up action games, right? And they just totally deviated off this path. And that, again, to what you said earlier, right, is what's so refreshing and what's so funny about it being refreshing.
Starting point is 01:19:38 for Resident Evil 2 remake is the fact that this is survival horror in a way that this is survival horror for a whole generation of gamers who have not seen this in forever. Evil Within sure, but even Evil Within was more story and niche, right, than I think it was meant to be. And so many people are like, man, this is the best one since Dead Space. And you're like, well, yeah, because Dead Space is so inspired by Resident Evil. Where do you think Death Space came from? Yeah, yeah, yeah, yeah. And that's like such a huge accomplishment for it. Like, I think in the way that that's resonating.
Starting point is 01:20:08 And again, the feeling, because I think we're so forgetful of what, what survival horror is slash was. Of, yeah, like, when I started Resident Evil 2 remake, it was, oh, cool, zombies, pop, pop, pop. And I was like, oh, fuck, this is survival, fuck, this is survival horror. Run past them, dodge them. Bring them to you. You know, we always talk about our zombie planes. Like, bring them to you on a certain side so you can edge around them and get away. Yeah.
Starting point is 01:20:32 And it's, they've even, you know, implemented on the survival aspects with the upgradeable. inventory and so that's new, you know? Oh, really? I didn't know that. Well, it wasn't in Resident Evil 7. It wasn't even Resident Evil 2. I don't think it was in Resident Evil 7. But so Resident Evil 1.5, have you ever heard about that? Yeah, I've heard about it. Elza Walker and that was the thing. So they took actually some elements from Resieval 1.5 and the upgradable hit pouches is one of them. But yeah, I mean, Resident Evil is a survival game and there are zombies and it is scary, but it's also about the exploration and the puzzles. Right. And this is what I try when I'm trying to pitch my friends like Andrew
Starting point is 01:21:03 and Stimer. I'm like, yeah, it's creepy, but there's some really interesting puzzles. and mechanics in there. When I was texting you and telling you, like, man, I'm so blown away. Was the map always this good? Because I feel like the map was always a problem for me. They've done such a great job of designing the map, making you feel empowered, making it understandable at a glance when I do see something, but I don't have the inventory space, knowing I can leave and it'll be marked on my map now.
Starting point is 01:21:24 Letters lock door, jiggle the handle. I know what key I need one day. And Tim is the one who pointed out when I was ranting and raving about how great it. He's like, yeah, it's more Metroidvania than ever. It's survival horror, but it's also mixed with the idea. of cool can't do that now but mental note I know what to do it even metal note of like oh there's a dial lock on floor three like I know that eventually when I find that combo to beeline to it before I go do this other thing and I've been trying to play this game with my husband and he just doesn't have
Starting point is 01:21:50 the patience he's like I'm just going to run around and look at everything and then run away and like you can't do that you have to study like what doors here like look at that medallion that thing has a medallion you have to and I get so frustrated and I'm like I want to help you but I just want to play but even the thing like I feel like they've done a great job as long as you interact with it you know what you need eventually, right? And I feel like I was doing the thing where I was taking screenshots on my phone. Yeah.
Starting point is 01:22:11 Only because I didn't feel like turning over the trophy every time, right? But I mean, all the information is at your fingertips in a way that's easily digestible and findable, which I've struggled with, with Resident Evil's of the past, and one of the reasons that I never hung around and actually played it. This remake makes it feel more like a Metroidvania than an adventure game.
Starting point is 01:22:30 A pointing click adventure game. Sure. And I think that is so much more main. stream and accessible in a good positive way. Yeah. That's the thing if you don't want me stop me for a second is the accessibility of this and hats off to Capcom for doing it because I have no shame in it
Starting point is 01:22:45 at all. On my second run I turned on baby-ass baby mode. Oh hell yeah. Where I was like I'm getting fucked up by this thing. I just want to play. This is ruining my enjoyment of the game and I did that thing of like well yeah fucking turn on assist mode whatever like and it wasn't because it was the struggle of that I was just like I was down to he's a
Starting point is 01:23:03 tyrants in the room. I have no health items, but this will bring me back up from red just for a little bit. Yeah, why not? And the game was a million times better. And I was able to go through it. And it's like, awesome. And it did the thing of, okay, I, by the, you know, it's weird that you can't turn it off. Once you turn on a system, you're locked into it. Is that because the trophies you think? No, because, well, yes. Yeah, it is. Because there is a standard and a
Starting point is 01:23:22 hardcore trophy for a couple different things. Weird, but then also when I did finish it, I was like, now I understand the rules of second run or at least of what I think Claire or second run is. Then it wasn't the thing of like, what I want to do this on hardcore? What? What? I want to do this on hardcore. Would I want to come back and do these things? Do I want to fuck around with it? No. Maybe. You don't want to? You're not going to platinum this? No, no, no. I mean, here's the thing is I love
Starting point is 01:23:43 Resident Evil. I love the lore and the story and all that and I love the zombies, but I don't like the challenge. I mean, assist mode is easy, but what it allows me to do is go in and just kind of take everything in and put the zombies down and then really appreciate what I love about Resident Evil, which is like the level design and all the details that are in every single room and I can look around and not have the anxiety. So I first played wrestling. I was in a year old and I had nightmares so bad that I literally had to go see a doctor
Starting point is 01:24:09 because I was like, I don't know how to sleep at night because every time I would close my eyes I would think about zombies like real talk and so finally a few years later when I was older and I had a game shark I was able to play Resident Evil 2 with like the infinite rock of launcher ammo
Starting point is 01:24:19 and infinite health and then I was like this is quickly become one of my favorite games ever. Oh wow. So I great story. Yeah, so I don't like the... I get enough of the survival horror aspect from just playing it
Starting point is 01:24:31 I don't need a challenge. For me like the one that kills it I know there's a question about trophies eventually, but the one that kills me is like, do it in this many steps. And I'm like, yeah, like 14,000 steps or something.
Starting point is 01:24:39 I don't want to do that. I don't want to do that. Classic risen evil, I know, I know. But again, accessibility, right? Yep.
Starting point is 01:24:44 That's not, trophies aren't supposed to be accessible. Well, yeah, exactly. You can dial it and play the experience you want and get it and then feel like you want to, maybe I want to play it again.
Starting point is 01:24:51 Maybe I want to do the second kind of play through, or the fourth or third. But yeah, if you want to crank up that difficult, you do. Like I saw Michael Jones. Yeah, trying to do something like that if I really wanted to
Starting point is 01:25:05 because even Resident Evil 7 where I was like there's work here but that's a I love this game like this is two Resident Evil's in a row that I'm like easily going to be on my top 10 list in the year and awesome games. It's so cool right? It's so fucking cool and another thing I feel like the reason that I love this game so much is it fixed a lot of issues I had
Starting point is 01:25:24 with a franchise that I theoretically love. Resident Evil is classic, it's so cool. I love the characters I love the idea of it but I've always had so many issues with like little things here or there or whatever But what we just talked about, okay, it's less adventure game, more Mediterranean. But also for me, the boss fights. Boss fights in these other games are always like, when you get to them, you have that feeling I'm like, fuck, I don't want to deal with this because it's like, I'm not trained,
Starting point is 01:25:46 I don't know how to play against you. You're so much stronger than me, this isn't fucking fun. You know? This game, I don't have that feeling. It's fun. This game is fun. This game, I feel like I understand what I need to do to beat them. It's challenging.
Starting point is 01:25:58 It's not just like easy to breathe, but it's like I never feel overwhelmed with frustration. How the fuck am I going to do this? Yeah, it's never like, this is bullshit I'm giving up. It's always like, I'm doing this wrong. Clearly, I must find something. Like the crane fight. Oh, the crane fight, yeah, yeah. Like, when you do that, I'm like, okay, cool, totally understand.
Starting point is 01:26:16 I get it. Because it took a while I was fighting. I'm like going head on. I'm like, how am I going to beat this? But then it was like rewarding to figure it out. What I find interesting again, again, where I like accessibility or accessible mode instead of standard, was that crane fight I did on standard. Leon, I just played through on a normal playthrough.
Starting point is 01:26:31 Got killed. didn't knock him off the first time. Then I was like, oh, okay, downed him, knocked him off. Great. Coming through at the end of Claire's, right? Not the final final, but what would be the final? Like, you know, you've got the girl on the train. Very, way, final.
Starting point is 01:26:45 Right. Claire's second run, not final final. Not where my train's getting eaten for the true ending. But what would be the final fight there, right, where I have the train car there, and he's hopping around his eyeball chest, right? Played it totally wrong my first time and still lost, got killed.
Starting point is 01:26:59 And it was like that thing of like, oh, cool. It isn't baby. Baby like I can take a million hits it was like no no I can still get fucked up here I still need to think this through what is the answer okay run pop the eyes my grenade launcher isn't doing the damage shoot him in the chest yeah and that's my thing is the end of this game to me is perfect from it is such a reward where it's a challenging it's challenging boss fights I'm gonna say all three whether Claire's final fight Leon's final fight or the final fight I feel like it's so
Starting point is 01:27:29 perfectly paced where you're like you've played this whole game you understand this, there's been plentiful boss fights that none of them feel frustrating. They feel like you're playing within the world and rules that they've created for you. But when I played Claire's first round, I was in that fight. Yeah. I felt powerful. Like you get the fucking mini gun. And you're just like, it felt earned.
Starting point is 01:27:50 It didn't feel like, oh, they're just giving you this just because it's cool. It's like, no, no, no, this makes sense with the progression of this game. And I loved that Leon's final fight when you're going down that elevator. Yeah, circle strafing, figuring out what to do. intense when you're going through it all. But when Ada helps you out, you're like, fuck yeah. And then when you get that final fight,
Starting point is 01:28:07 that is so easy. You are like the final, like when you beat both campaigns. Yeah, the true ending. And you're, essentially, it's just like,
Starting point is 01:28:13 shoot the giant fucking eyeball. Just fucking blow it up. Just fucking blow it up. I just love that because it reminds me of Super Metroid or Halo or like these like, you've done all this stuff. Here's your reward. You're going to have fucking fun.
Starting point is 01:28:25 You're going to do this and it's going to be awesome. And that's what, going back to us to Tomah earlier with Kingdom Hearts, I can't wait for the end because I know it's going to be. like that. It's going to be this moment of, hey, you put up with all this for this moment. And I feel like Resident Evil 2 does that as good as the games that I just mentioned. Like the end of Halo is so rewarding when you're in the Wardhog and everything's blowing up and you're trying to escape.
Starting point is 01:28:46 That's so fucking fun. Resident Evil 2 to me at the end was fun for the first time. It wasn't scary anymore. And like that's super cool. Yeah. You know, it's interesting because as someone who's played Resident Evil 2 a whole bunch, I knew most of the story beats ever going to happen. Obviously, the orphanage was brand new in some of those documents.
Starting point is 01:28:59 But the fact that this game still kept me so enthralled and interested, despite the fact I knew we were going to go down to the sewers. I knew we're going to the nest. That was really cool because that was one of my gripes with original RE2 is that that wasn't a fully fleshed out like area, right? It felt like it was vacant. There was no personality too. It was just kind of a dead lab. But what they did with the nest was really fun. And so I want to applaud Capcom for that.
Starting point is 01:29:21 That was awesome. But despite, you know, knowing that all these things were coming, I still was on the edge of my sea. I'm like, okay, what's going to happen next? you know I knew all those fights were coming. Well, it's because the moment to moment is so good. Right. And that's the one else you talked about, right? Where it doesn't escalate into crazy different kinds of zombies.
Starting point is 01:29:36 It's just mostly zombies. And then, okay, here are the zombie dogs. Okay. Going into the nest and the arborium, right? And that's all, it's fucking plant zombies. I'm like, wow, these guys are terrifying because I have to hit them a million times. I like those designs a lot better than original Resident Evil to plants. They're literally just plants.
Starting point is 01:29:52 Yeah. But this time they're actually like humans that have been. Yeah. I love that because like that's what we keep talking about. It's like, it feels. like this world exists. It's nolanized. It's like, okay, cool. They're not plants.
Starting point is 01:30:03 They're humans that had a virus and there's plant shit so they are mutated weird fucking like, I get that. I buy that in the same way. Dogs, I buy it. The alligator is the one thing. It was fun and whatever. That was just a fan service. It was so fan service. It was over so quick. And it was, again, fun.
Starting point is 01:30:21 That was a fun situation you went through. Crash Bandicoot. Shout out. Run away from the camera. But, man, it was is like besides that the game is grounded you know and even that like there's enough dialogue that I'm like I'll give it to you I'll give it to you know it's so much better too though speaking of like grounded dialogue than the original R you know Leon and Ada apparently fall in love within the few like scenes they have together and it's like okay this is like a 90s cheesy action flick whatever I love it right but this time around that kiss that was a good
Starting point is 01:30:50 kiss yeah but it was it was good to see Leon and this one kind of a backbone especially when he finds out that Ada is you know double-crossed And he was like, well, I'm a cop, so blah, blah, blah, blah. And it's like, yeah, you tell her. Because in the other one, he's like, Ada would never do that. She's a saint. She's so pretty. And then he feels sad.
Starting point is 01:31:07 And then he ate it. But this time, it felt more believable. And I really like that they did that. I feel like the dialogue in this game is good. It's good. There we go. There you go. Oh, there's the alligator friend.
Starting point is 01:31:19 You just talked long enough to make it happen. Yeah, exactly. No, but I actually feel like it's good. Yeah. And that is crazy for a Resident Evil game because they are infamously. infamous for like the lock picking joke right yeah exactly but no it this this was great i feel like it so much of it makes sense my question for you dLC i don't understand it what does this fit in what's it gonna be so the ghost stuff the new the stuff that was just announced yeah yeah yeah so i don't think
Starting point is 01:31:45 they've quite revealed what and how it's gonna play but what i do they're called it's like a what if scenario so it technically follows the mayor's daughter katherine kendo and then an unnamed uss agent. The what if thing is what if? I think it's called what if because they're saying that these are survivors
Starting point is 01:32:01 that never made it out of the city. And so what if maybe they had a second shot? What if they had their chance at surviving? Like a new Marvel
Starting point is 01:32:09 What If's right? That's my guess. So if you look at Catherine, the mayor's daughter, the mayor bailed on town, billed out of Raccoon City, left his daughter
Starting point is 01:32:17 just for the zombies, I guess. And Irons hunted her down in Raccoon City and then tried to turn her in taxidermy, stuffed thing, a stuffed human.
Starting point is 01:32:26 And so we know that... Was that plot in this game? Yes. I feel like I totally missed that. Because I remember that from the first one. So in the first one, what's happening is you're walking down the hallway and you hear her scream. And then you walk into Irons office as Claire and then she's laying there with a gash on her
Starting point is 01:32:39 stomach, right? And then Irons makes up this bullshit story. He makes up this bullshit story that she was bitten by a zombie and she's going to turn into them and turn into one of them in a matter of hours. And so you were always led to believe that she was just bitten by a zombie and she's going to turn. Well, the reality of this situation. was that he hunted her down within the Raccoon City.
Starting point is 01:33:00 He let her go and hunted her down and then he killed her and then he planned to stuff her. And you find that in the orphanage. She's on the pool table. Yes. I saw that body and I was like, what is this? What is going on? I kind of bounced off and never doing. So I'm thinking this is either going to tell the story of before she was captured by irons
Starting point is 01:33:16 or if she escapes, what if she had escaped, right? And now she's trying to leave. Clearly it doesn't work out well for anyone. Yeah. Canon wise. I just wish the what if stuff was like, not. what if it was like oh this is what happened before they die yeah I I I hope so it might be it might be maybe the what if is just bad messaging because I would love to know what
Starting point is 01:33:34 happened with Kendo and his daughter because that's a whole new beat the daughter like that's brand new you know and that was cool I liked the way they handled that yeah which one's when you leave when you finally get out of the police department and then you like cross the street you go into the arm shop oh right yes I'm sorry yeah from my Leon play through yeah okay and it's like and it's like and it's like again I yeah yeah sure me it kind of I was like, oh, okay, cool. And then I didn't even think about it until it was clear. I ran over there and like, can't go this one.
Starting point is 01:34:00 I'm like, oh, fuck, good job. Second play through. Then I ran around. Mr. X is like chasing me. Just fucking running on cars. Like, where do I? Oh, they knocked down the gate. Great.
Starting point is 01:34:10 And so what's cool about that whole part, too, is you get to see the basketball court and the rut and the bus that you get to climb through during Claire's run. And that's all from original Resident Evil too. The basketball court and the bus and all that stuff I was like nerd and out over. I'm like, oh my God. But that's just stuff you might know if you're crazy. I am. Sure.
Starting point is 01:34:27 But yeah, I mean, I'm excited. I hope they continue to provide DLC for this. I don't think they can expand on the lore too much, obviously because, you know, so the canon Resident Evil OG is Claire A, Leon B, because in Claire A, Sherry gets infected with the G virus. Claire heals her. And then in Resident Evil 6, Sherry has regenerative abilities. And she got that from the G virus.
Starting point is 01:34:47 But in Claire B, she doesn't get infected. So it only makes sense if you do Claire A, Leon B. So they can't fuck with the lore too much on this, but I feel like they could do some expansion like with Kendo and then mayor's daughter and stuff like that. I really hope they just take this in a new direction though. Or Marvin Marvin? Yeah. Oh my god. That'd be awesome. Wait, so what do you mean? I'm confused
Starting point is 01:35:05 as I did Claire's second. Sherry, well, second run. Sherry did get infected. She's about OG. Oh my apologies. Yeah, yeah, yeah. It's all the same in the remake. I feel like they're trying to make a new canon that is remake R. Remake 2. Yeah.
Starting point is 01:35:20 And I hope they keep going that direction. Because like so far there's nothing that's says this has to be in what we've seen up to RE7. We have a new timeline. I hope it is. Honestly, I think we do. And this is my last, like, crazy theory. So Brad Vickers, Chicken Heart Brad Vickers from Resident Evil.
Starting point is 01:35:36 He's the pilot, right? Or Resident Evil 1. But doesn't he come back in Zero? He might be in Zero. I know he's the pilot and Resident Evil 1 who flew them all out of there to safety and hockey. Oh, gosh. He dies in three. He dies in three.
Starting point is 01:35:47 So he, okay, so it's kind of crazy. So in, like I said, Resident Evil 3 takes place before, during and after Resident Evil 2. So in Resident Evil 2, if you get to the police station without taking any items or weapons, you see a zomified version of Brad Vickers wandering around the underground tunnel. Now, in Resident Evil 3, what had happened before that was he was bitten, and he actually got impaled in the head by a nemesis' tentacle. It happens sometimes. But then if he gets impaled by the head, he shouldn't be a thing that exists.
Starting point is 01:36:18 It doesn't make any sense, can it because you kill a zombie by shooting them in the head. So if his head's destroyed, he should no longer exist. However, in Resident Evil 2, he's still shambling around. He shouldn't be there. So if you go to that same area in Resident Evil remake, you'll just see a poster of him where he had spawned in Resident Evil 2. If that makes any sense. That makes sense.
Starting point is 01:36:37 Okay, so what I'm getting at is I'm thinking they omitted his zombie-fied form because in the Resident Evil 3 remake, he's going to have like a true canon story because it doesn't make any sense for him to be in Resident Evil 2. Interesting. Yeah, anyway. That made any sense. That's good, Bert. That's good.
Starting point is 01:36:53 Yeah. If we get R3 remake or whatever it is. When do you guys think this happens? Two years from now? No. I think it's been in development probably for a while now. That's my guess. But my thought, I mean, you saw there's rumors.
Starting point is 01:37:08 I think it was reset error for Resident Evil 8 and like what they're taking away from reaction to this and if they're moving back to a third person perspective or all this different stuff. I think what we've talked about before is similar to Mario that we have this new thing. I think two years from now you get Resident Evil 8. Two years from there you get Resident Evil 3 remakes.
Starting point is 01:37:23 I think they keep doing that way. I would hope so. Because, I mean, Res Evil 7, fucking, they ran away with bags money. I'm sure they're like, let's keep going. What do we got? Let's keep. Everybody likes this, this take.
Starting point is 01:37:34 This one last I saw was on track to outpace R.E.7. Oh, yeah, totally. No, no, no, no. Yeah. Well, it shipped three million units, and RE7 is sold like five, 4.96 or something like that. That's fucking crazy, man.
Starting point is 01:37:45 Deservedly so, man. Capcom killed this. That's why DMC 5. Oh, my God. I mean, Mega Man 11 was not amazing. like people liked it but like it wasn't amazing so it's not like they've been like spotless last last year yeah but they had Monster Under World right
Starting point is 01:37:59 and like again not everyone's favorite Monster Hunter game those people are stupid in the wrong but it sold amazingly well and I look at this I'm like DMC5 if I'm being real looking at it so far I'm like there's a lot of cool stuff here but I don't know I'm not sure looking at it from an outsider's perspective
Starting point is 01:38:17 I'm like that in sick with me I put that in the Kingdom Hearts group I'm like yep this is for those fans I don't know if that's going to break break out of those times. And I love that. They look like they're committing and I'm super down, but they look like they're making a couple choices. I'm like, why are you doing that? Because we don't want that. But I haven't really played it yet. So hopefully it is as good as this. I don't think it will be. But I fucking hope. I fucking hope, you know. And I believe in Capcom.
Starting point is 01:38:42 And I can't believe I'm saying that because like let's think back until three years ago. Right. When we're like, Capcom's dead. They're on their way out. They're on their way out. And they're not. Let's get to some questions here. Captain Deach. says from patreon.com slash kind of funny games. If you are a bronze member, you can do with the plugs. The original Resident Evil was a huge game in my childhood because I looked back on it as a turning point when I realized games could be more than just Mario
Starting point is 01:39:06 and tell stories that could engage me on the same level as films. Nothing can be more than Mario. Let me just let you know that right now. Did you see the tweet going out yesterday that was like the people that say, I can't wait till games have their citizen cane? No. And someone was like, I can't, oh, then the next thing was like, I can't wait until movies have their Star Do Valley.
Starting point is 01:39:29 I saw it as a glimpse into the future of what games went to become. And then not long after, Metal Gear Solid turned my brain into shit. Do you guys have a game in your history that evoked that same feeling? Thanks. And keep manually, okay, I'm going to stop reading there. But some of the chicken? Yeah, it's the chicken. I don't like the chicken stuff.
Starting point is 01:39:46 We're done. Chikins are done. So what, like, what was there a game that blew our mind? What was the game that made you realize video games have involved? Oh, I would say my first RPG was just Super Mario RPG Legend of the Seven Stars. Jumping on that bed in the intro was a turning point. It was not the best, just boing, boy, yeah, that was so much fun. That was the first time I was like, oh, because I didn't understand what an RPG was.
Starting point is 01:40:06 I actually thought, because I was young and stupid, I thought Mario RPG was actually Mario 64. And then when I got the game in, I was like, this isn't at all what I thought it was. What is this? So I called my aunt, and she explained to me what an RPG was. and then from that moment I was hooked on the formula. Man, your aunt, my grandma, man. They're so great. Yeah, she's the one who got me into games.
Starting point is 01:40:26 And she still plays. For the record, if you don't follow Brits' adventures either through What's Good Games or Twitter.com slash blonde nerd, get on that because her entire family is insane. The photos she'll post of me and dad are going to go see the Dragon Ball movie and they're all dressed like Dragon Ball people. Your picture was amazing. We have so much fun.
Starting point is 01:40:42 We're a nerdy family. Good. God bless you. I mean, mine is Metal Gear. I've talked about it a million times. was a turning point in my life, Metal Gear Solid on PlayStation 1 where I'll never forget putting that and be like,
Starting point is 01:40:52 I never played a middle gear game. Wow. We've had this conversation. I know. I'm terrible. I'm awful. Honestly. You saw your game,
Starting point is 01:40:59 you break out twin snakes. I feel like you'd love it. I probably would. If you like Resident Evil, there's a lot of differences. Sure, sure, sure, sure. They're similar in why you'd like it. I think you'd like this.
Starting point is 01:41:10 Oh, sure. The detail, the lore, the story. Yeah, yeah. It's like, oh, man. So, so good. Noted. I don't know. I feel like my answers are weird
Starting point is 01:41:17 because it's not like Metal Gear. Like, I feel like Pokemon is my answer, which sounds backwards. But to me, Pokemon was the moment that I realized that video games weren't just a thing that I liked. It's the thing that we liked. You know,
Starting point is 01:41:29 it was a thing that I was like, oh, this, everyone likes video games. It's not just me and Kevin. You know, it's just like everyone in the world does. Like, oh, Pikachu's more popular than Mickey Mouse this year,
Starting point is 01:41:41 whatever, all that stuff. Like, it felt like we were part of a movement. And like, it was a weird thing where it was, if Mario, RPG was your first RPG. Pokemon was mine. Like, I rented my RPG.
Starting point is 01:41:51 Couldn't wrap my head around it. I don't think I could read. It was very complicated. But playing Pokemon, though, I was just like this, I felt like I was a part of a... Go ahead. Go and throw that up, Kev. Kev went to, if you're an audio listener,
Starting point is 01:42:06 to blonde nerd on Instagram and pulled up this great post. My parents found a mask I made in seventh grade of my dad. Clearly, he hasn't changed much these last 15 plus years. Oh, my God. That is fucking hilarious. It is a mask that looks. exactly like her father currently.
Starting point is 01:42:19 That is amazing, but not as amazing as the painting behind him. Oh, I know that cat. This picture is old. That's fucking crazy. What a gem. Kev, what was your game? I mean, I think it's Metal Gear but Sons of Liberty.
Starting point is 01:42:37 Oh, Metal Gear 2? Because when Metal Gear Solid 1 came out, way too young. I remember playing it being like, I can't get past this first, like, what Why are you like swimming? What's happening? Now I'm in this thing.
Starting point is 01:42:50 Oh, people keep catching me. And then at some point I play Metal Gear 2 and I was just like, whoa. Whoa. And then he takes the mask off and I was just like, I don't know who this is. It's not snake at all. This doesn't make any sense because I didn't pay the last game. Jesus Christ. How far did you just scroll back to get the mask of the dad?
Starting point is 01:43:10 Sometimes when I go to someone's Instagram for the first time, I just go. Wow. Because like literally, third photo is literally the one I mentioned by like, exactly what it was. I wasn't looking for the photo you mentioned, Greg. You're a monster and I hate you. Berg writes in and says, how do you guys feel about the achievement
Starting point is 01:43:27 slash trophy list for the game? Is anyone going for the platinum? You don't care about any of the stuff, right? You're one of those. You fall in that camp. I know you don't care about any of it. Yeah, like, I mean, as a... I do for the games I care about.
Starting point is 01:43:40 As somebody who loves a good easy platinum or a platinum for a game I really care about, like as much as I love this game, I looked at it and I have thought about it. I won't end up doing it. Because again, the step, like, when you get me to a trophy for a game that's going to take me hours, and it's like, I'm going to have to, like, do the thing where I watch the YouTube video on pause and then do the exact same thing and then watch the YouTube video on pause.
Starting point is 01:43:59 Like, I'm not going to get out there and be like guesstimating. Well, I think I'm making $1,400 steps, whatever the fuck. Like, no, I need to know exactly how to do. And you need to say, like, there's a giant buffer. Don't worry about it. Or be very, if it's like, if there's a chance, I can, even like, I remember uncharted four speed run before that it was, it turned out, which it would have been really helpful. But when I was doing it, I'm just like, if I fuck this up, I'm not coming back. Like, I can't do this again.
Starting point is 01:44:23 I can't run through this and worry about this shit. I mean, I considered it, but having to get the S rank and happen to do the speed run, the 14,000 steps. It's a speed runner's wet dream. All those achievements are, but like not for me. It's an obtainable one, and I don't think it would be that hard to do, but it's the same thing I would say about Resident Evil 7, and I just never did it. Alec. Alec Bobko says that someone who hasn't played any previous Resident Evil games and isn't really a fan of horror games until Don is probably the scariest game I've played.
Starting point is 01:44:49 How is this game from a horror perspective? I've seen all the great reviews the games have been getting, and I don't want to miss out on it if it's really that good. And then James Alexander writes in and says, I loved RE2 as a teen, but I've grown into a giant baby man, and don't play slash watch any spooky stuff. On a scale of RE4 to Hereditary,
Starting point is 01:45:05 how spooky is RE2 4K? Well, starting at the end there, RE2 and everything, suck it. RE2 is way scarier than Hereditary. Hereditary was, I didn't find that scary. I thought it was good moving, creepy. Hereditary is unnerving. It's not scary.
Starting point is 01:45:21 It's not scary. Yeah, yeah, yeah. It's fucked off. You have to lock the door. I get it, but it's like, that's just more like. That's scary for you, all right? No, but something. You had to lock the door with you and last in the morning.
Starting point is 01:45:31 It was never moments where I'm like, oh, fuck. I don't want to do that. I don't want to do it. I'm just saying every moment I want to stand up and leave. Me too. Every moment. But that's unnerving. It's different.
Starting point is 01:45:42 Resident Evil to remake is scary as fuck. It's scariestest game I've ever. played. I think I agree with that. And that's and I and I and before that I would have told you about yeah, VR for Resident Evil 7 scary and creep more more creepy even than scary. But before that, dead space. Because there's a very distinct memory I remember of being on the Isha Mura and being like, you look at my spine. I got like two lines and I'm like that thing is laying there and I'm pretty sure it's going to be alive when I get there but I can't tell if it's going to be alive and like walking up on it and like doing it like Resident Evil it happened all the time too. I'm like oh fuck like okay.
Starting point is 01:46:17 that thing down there, shit, is that something to pop up? And then the ones that would just slump over at certain point, open a lock, they fall on. And then walking out and being grabbed. And being grabbed, I'm like, fuck, do I have a knife? I don't know. L, one, L, one. What I did is I went around and I slashed every zombie it came across
Starting point is 01:46:31 because if they're going to animate, they would moan and stand up. And I'm like, ha, I'm on to you. Smart. See, this is why I would survive in the zombie apocalypse. I would have a terrible thing. I'm not sure about Costco anymore. Thank you, fucking God.
Starting point is 01:46:43 Someone talked to sent to you. But it's fine. Anyway, that's a long joke. Yeah, the game is really scary In fact, I had to download Tales of Vespairia on my switch as a little You know, a little palatclature. Let me tell you how fucking weird it is
Starting point is 01:46:56 To go from Resident Evil 2 all day or a day To Kingdom Hearts 3 It is like Oh my God Yeah, like I needed this That's a shift all right So much And talking about like the weird graphic stuff
Starting point is 01:47:09 I forgot to bring this up earlier with Kingdom Hearts I'm so upset it doesn't have HDR It's like after all these years Like we have these issues as great as the game looks there's so many issues where I'm like I hate how the lighting looks I'm like this is fucking bullshit
Starting point is 01:47:23 because RE 2 looks so fucking good so good I've been playing on this big like 120 inch projector It's so fucking scary It's so scary I don't recommend it at all I would go as far as saying that Resident Evil 2 remake is the scariest thing I've ever been a part of
Starting point is 01:47:39 Movie otherwise Because the interactivity changes it so much man And the fact that it was consistent throughout the 13 hours where I was still screaming and still scared that far into it. And for me that's my biggest thing about it is that yeah, on my second playthrough with 30 minutes to go
Starting point is 01:47:54 I was still terrified of a normal zombie NPC. Like what the fuck? It's just so good. In the sewers? He wasn't like giving me anything. When you're in the sewers and you first see that you start walking and everything's blood red and you're like, you hear things fucking slither around and you're like, you're fine, you're fine. But then those fucking, whatever they are, the Gs
Starting point is 01:48:11 the Gs start coming out. You're just like, holy shit. Like they feel so overwhelming to you. And you know you can run around them and you try your best. But like when they grab you, it's horrifying. Every single time. It's in that game is so good because there are jump scares in this game. Totally.
Starting point is 01:48:26 But they're not around every corner like some other games, you know, horror games that you'll play. But it's the atmospheric tension in the building that this game does so well. It's the what if. Like what's going to grab me around this corner? The first time I'm getting chased by Mr. X. And I ran into like the weapons locker. I'm like, well, this room's too small. And he came in.
Starting point is 01:48:41 I'm like, fuck! And you hear him stomping around and opening, closing. doors around you and you're like, motherfucker. I do wish the sound design was better. I was saying this last week, but I played a little bit more of RET too. Because people were accommodating to be like, oh, did you change the setting of this? And I did
Starting point is 01:48:57 already, but I tried like fucking around with stuff. Like the sound with headphones with Dolby ammo stuff, it's not good. Like it's not, I mean, it's fine and serviceable, but it's not like this transformative experience of like I knew exactly where they were walking at me. Like hearing Mr. X run after you,
Starting point is 01:49:13 I couldn't pinpoint where he was and that's not good you know I feel like is the easiest thing that you should be able to name I didn't have that issue um let me see if I have any more for us I'm just gonna take a look at the old internet here let's see
Starting point is 01:49:30 looking at the internet see what I got up here internet got to do Evan writes in and says did Mr. X give it to you he did he gave it to me many a time fucking palming my head and lifting me out of my god I thought I was being cute and clever and I was standing in the middle of a safe room, but the door was still open. I'm like, how you can't get me, motherfucker. He fucking reach around, punch me in the face through the open door.
Starting point is 01:49:49 Oh, yeah? Nate writes it and says, will the next Resident Evil be third person or first person? So this is when it gets into what's next, right? Are they going to branch into two different storylines? What's going on? Because I think they're going to continue remaking these games. I think this has been extremely successful for them. And the fact that, who was it?
Starting point is 01:50:10 I don't know who it was, the title of the guy who just said, we will bring director. If fans want Resident Evil 3, they just got to let us know and then we'll make it. That is such a PR answer because you know then they're making it. Like you wouldn't see. We do it. We do it. Yeah.
Starting point is 01:50:22 So it's in development. So with that said, we know Resident Evil 8 is also in development. So I think what's where we're going to see are remakes and then going down the typical numbered Resident Evil installment. I think the next one will be first person. I think it will be too. I think they're going to build off of Resident Evil 7. That's what they're going to go for.
Starting point is 01:50:38 Right. Because I think again, you saw the success of that and they're like, fuck, awesome. Let's keep going. I think the remakes will continue to be over the shoulder. The new wins first person. So interesting because as much as I want RE8, just because RE7 was great, I just feel like RE7 fell apart pretty quickly.
Starting point is 01:50:55 Oh, really? Yeah, it's like, because once you get to the, like, once, oh, and now Chris is here. When you're on the fucking boat, yeah, it's like, it does the thing we're talking about where it's like, wow, this is great. What a weird family? What's going on? Wait, what? Secret Asians, what?
Starting point is 01:51:08 I'm on a boat. Who's this girl? Why does this happen? And then that's why I'm like, oh, great. So now we're getting a secret. to that? Like, I don't like that. That's the weird part,
Starting point is 01:51:16 is, is Resident Evil 7 was interesting in the sense that for the first time this was before Resident Evil 2, it felt like a Resident Evil game in the sense of the atmosphere and the puzzles there were and the setting.
Starting point is 01:51:25 It was kind of like, okay, this feels like a Resident Evil game. And for that, I applauded it. But now after playing Resident Evil 2, I want much more of Resident Evil 2 formula than Resident Evil 7. And where, you know, Resident Evil 7 left off,
Starting point is 01:51:37 it leads you to believe that, you know, there's not going to be another virus because there's someone out there outside the Baker State that is carrying it. within them and then maybe with blue umbrella now and Chris like I hope they take it back to those original characters me too I just think there's too much lore at that point where it's just like I just don't where we're getting where we're going to like with Resident Evil 8 we're getting
Starting point is 01:51:55 to the point where I'm like there's no way it's going to be as good as seven I don't think it can't because they're introducing too much shit they're going to bring Chris back they're going to turn into this like it's going to be RE6 again maybe it'll be it'll be better than RE6 but it's going to be the RE7 mixed with RE6 formula. You know what I mean? Does that make sense? No, it does. No, I get you.
Starting point is 01:52:16 I'm hoping now that Resident Evil 2 is out kind of complicate shit because it's so fucking good. But with Reyes Evil 7, I was excited about it because I feel like it's taken in a next good direction. And with Chris at the end, it gives me hope that they're going to focus back on what made Resident Evil so special in the first place, the small cast of characters, these viruses. I'm hoping that's where they're going to go. but I don't think it could live up to
Starting point is 01:52:40 Resident Evil, too, if that makes sense. I don't know, it's weird. It's going to be interesting. Yeah, whatever game comes next isn't a huge shadow. Oh, man. Robert says, is there a menacing voice that says the title after you press start, like in the original? After you finish the second scenario. Which is awesome.
Starting point is 01:52:57 No shit, really? I was so mad. I'm like, why would they not fucking do it? So the second scenario is really cool because it keeps a lot of the old school scares in there, like the liquor crawling across the window in the lobby, and then the liquor in the hallway when you first, like, in there. A lot of it is just like they went back to their roots. And so yeah, after you finish that and you push start, it was
Starting point is 01:53:14 risen. Oh shit, I didn't notice that. I didn't. I'm sorry my headphones off on. That made it all worth it. Because the first time I pushed start. It was like, you have to beat the second one. Yeah. It was cool moments. And going back to that, like, did you feel there was enough different shit in scenario? Oh yeah, 100%. Yeah. It felt way different. Because that was my thing. It was
Starting point is 01:53:30 just as, this is a question from Kind of Funny Games Daily where a guy's like, everybody's giving the game for not doing enough. Isn't that bullshit because of this remake and that remake? I'm like, Yeah, but those felt like remakes. This game feels like a return to survival horror. And it's like you were saying, it's so easy to forget that, no, this isn't a reimagining. This isn't, let's take all of the modern shit.
Starting point is 01:53:51 Let's do a very, let's do something that is still classic. And so, yeah, just in my head, I always assumed at the beginning in PS1, when I picked Leon and I started playing, right, or yeah, no, when I picked Leon and started playing, that if I would have picked Claire, the story would have been completely different. I would have followed her outside of it. And eventually, I would have come to the fence and I'm like, oh, my God, how are you? oh, well, I gotta fucking do the ceiling, but... And it would have been like, not the exact same thing. Right. So that's all that is.
Starting point is 01:54:13 That my, the complaint in quotes, isn't the complaint as much as it is just like, oh, that was unexpected. So yeah, playing through it again, like, yeah, there was totally different stuff. And I loved the, it giving me more information on the doctors, right? Like, I got their relationship before, but introduced the kid and explain why she was connected and why, what she was doing and what the orphanage was. Yeah, it was great. Yeah. Everybody should play twice.
Starting point is 01:54:31 I mean, that's the real game. Yeah, totally. Absolutely. Ladies and gentlemen, this has been Kind of Funning Games cast, Episode 207. Britt, thank you so much for joining. This has been so much fun. I can't do this for a few more hours.
Starting point is 01:54:44 I'm telling you, just fucking leave what's good. We got to talk about it when we're not on camera. I like saying it right now. What's happening on what's good? They got a podcast coming up on Friday, don't they? Yeah, we do. It was Alana Stimer and I. Oh shit.
Starting point is 01:54:55 This week because our good friend, Andrea, is in Sydney, Australia. Oh, I'm riding kangaroo. Yeah, yeah. So she's there. But yeah, we really. I would pay money to watch Andrew. Renee. Dude, I would pay so much money.
Starting point is 01:55:06 I would sell my house to see that shit happen. That would be so... Put John Drake in the pouch. Hell yes. It would be so good. Fan art right there. That's easy fan art for you to make. You can put up on Twitter.
Starting point is 01:55:16 Somebody please for KFAF. Like, just submit it. Don't let them know we're doing it. I want fan art. I want someone to draw a picture of... Andrea riding the kangaroo, John Drake in the pouch. In the pouch.
Starting point is 01:55:27 Yeah. Thank you. Perfect. But yeah, so, oh, not kind of funny. That's the wrong podcast. We're what's good games. And we released a show. every Friday.
Starting point is 01:55:35 You don't have to be there. You don't have to be there. I don't. I could come here. Apparently, Greg's, you know. I remember years and years and years ago when we were doing the We're Alive podcast. And when my roommate moved out. And I was like, you should just fucking move to San Francisco here.
Starting point is 01:55:47 And you're like, all right, all entertainment. How much is rent? And I gave it to you. And you literally went, ha, ha, hold on. I have to clean up of this shit that I just shat. Oh, yeah. At that time, I was getting a two bedroom apartment for $600 a month. Fuck you.
Starting point is 01:56:00 Oh, yeah. Good old Washington. I hate you so. Oh, right. Yeah. I guess that's bad. That's bad. Oh, we got a post show to do.
Starting point is 01:56:08 If you want to watch it, head over to patreon.com slash kind of funny games, where you can subscribe at the Silver Tier and get it as a video in MP3, however you want it. Gee, is picking me up, so. Oh, here we go. Fuck.
Starting point is 01:56:18 What's your flight? What's your Twitter? A blonde nerd. Blondeer. Wait, what is your flight? A 740? Cool. Oh, yeah, I would tell her,
Starting point is 01:56:27 I would have her leave at 540. Ladies and gentlemen, we love you. It's time for the post show. If you are a Silver Rangna. You get to see this. What, Kevin? Nothing. Kevin, why the size, man? Why the, oh my goodness. Why the cry size?
Starting point is 01:56:40 What do I need to do to get you to play through RE2, Kevin? Are we in the push show now? That's terrifying.

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