Kinda Funny Gamescast: Video Game Podcast - Latest Game Reviews and Impressions- Kinda Funny Gamescast Ep. 40

Episode Date: October 16, 2015

We give our thoughts on the latest game releases, does Rock Band 4 live up to the hype, the bitter rivalry between Uncharted 2 and Uncharted 3 is discussed once again, and from Metal Gear to Uncharted..., we discuss video game's most Hollywood-esque moments. (Released 10.09.15) Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
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Starting point is 00:00:07 What's up guys? Welcome to the first ever episode 40 of the kind of funny games cast. 40 episodes. Yeah, that just caught me when I said that. Holy shit. How is that accurate? I guess it has almost been a year. Hold on, I almost got it. Got it.
Starting point is 00:00:21 What is this? What was that? I'm playing Super Meat Boy. Super Meatball. The coolest dudes in video games. Greg Miller and Colin Moriarty. I usually go the other way. It's good to be here with you today.
Starting point is 00:00:29 I decided to give Greg a little extra shot. Greg needs it. I noticed his ego is getting smaller, which I didn't think was possible. So we have to definitely. inflate it some more. But you didn't think it was possible for it to get smaller? No. Or bigger.
Starting point is 00:00:43 Just expanding at the speed of light. Nothing can possibly expand any quicker than that. You know, Greg's redshifting. I was telling you this earlier, Greg. I like your shirt. Thank you. More now than I used to. Yeah.
Starting point is 00:00:58 You pointed out today that the shimmery parts have worn off on this PlayStation shirt. This used to be all holographic. It is no longer that way. Yeah, I like it like this as well. I think that, yeah, that's what turned me off to the shirt originally. Yeah. Because I liked the shirt a lot. I would have loved it if it was like black and then white, just white.
Starting point is 00:01:14 Oh, just, don't. I would even love it with just the Japanese text and not the PlayStation logo. That's just to make it really obscure. Wow. Yeah, that would be crazy. Like when they sent out those. Because it says PlayStation. Remember when they had the rewards program, they sent out the rewards shirt that was in Japanese.
Starting point is 00:01:27 It was like, thank you for supporting PlayStation. Or just said PlayStation. You don't want to read Japanese. No, I read Japanese. No, I think she would have to tell you. You don't read Japanese. No, definitely. You barely read English.
Starting point is 00:01:37 Definitely not. Remember years ago when Vita had first come out, I was dating a girl. I remember, and she came over and I was playing everybody's golf on Vita, whatever. And she's like, you read Japanese? And I'm like, no, but that would be pretty cool if I did. And then I was like, I should learn Japanese so I can tell women that I, in fact. That's it. You could have just lied to her.
Starting point is 00:01:57 You're a good dude. You didn't lie to her. You could have straight up lied to her because what is she ever going to say? What does it say? I could have been like, everybody, it says everybody's golf. And then this says start And this says options And you hit start
Starting point is 00:02:11 And just reforming the entire card She'd be so impressed It'd be great And she'd want to play golf with you And then she's like Oh you want to go to Japan And then she'll surprise me And buy me like a Japanese book
Starting point is 00:02:20 Or whatever And I'd be like And she's like Oh This is And I'm like Oh She's like you don't like it
Starting point is 00:02:26 It's Atlas shrugged in Japanese I thought you would love that And it's 17 times longer Read it aloud to me She lays down You're like Ah This is a different dialect.
Starting point is 00:02:40 Oh my God. Ladies and gentlemen, this is that kind of funny games cast where sometimes we talk about video games and other times we don't. Every week it is distributed on YouTube.com slash kind of funny games, topic by topic over the week.
Starting point is 00:02:52 Then the full episode, also there. And in addition to that, you can get it over on iTunes.com slash kind of funny. We have iTunes.com slash kind of funny? Yes, we do. That's awesome. It should be up and running by now.
Starting point is 00:03:03 It should be. And all of our stuff should be that. Should be. So you can get PSI Love You, which is the amazing new PlayStation podcast by these motherfuckers. Right. You can get Game Over Grady's show,
Starting point is 00:03:11 which is us plus Nick talking about not video game stuff. I didn't get this show. Now, this show's super cool and I hope you like it a lot. And if you do, I'd really appreciate it if you went to iTunes,
Starting point is 00:03:20 found this podcast, reviewed it, gave it the five stars, did all that stuff, subscribed. What are you giving me that look for? No, just Colin and I have sharing a moment over here.
Starting point is 00:03:30 The bottle. His water bottle looks like it just come out of an airplane. It's all decompressed. You know what do you like put the cap I got it's all like I was looking at it from this way and I had it turn it it this way it looks like you can barely see the Batmobile from Batman returns when he
Starting point is 00:03:42 the end of the sides fall off so that I was like I got to let the air out and then we got I got these water bottles from sprouts which is that new kind of new fangled supermarket pretty good no idea what it is or where it is you hit me up and said do I need anything from sprouts and I assumed it was a grocery store but I wasn't sure there's two different ones there's one up in like San Rafael
Starting point is 00:03:59 or whatever that is I go to with Cheryl sometime and then there's one in Daily City by the habit, which is a great burger place. That is just, it is obnoxious. Whenever there's a new place that opens up that's been everywhere else, everyone rushes it, the habit's still, I have never been there
Starting point is 00:04:14 when there's not a line that's just like... It's good. It's not that good, though. Here's the thing, the correlation between price and food quality is extremely high. It's on In-N-Out's level in terms of In-N-N-Out is a great burger that's very cheap, right? McDonald's is more expensive than In-N-Out, but is worse than in-and-out.
Starting point is 00:04:31 So what I'm saying is that for $7 or $8, you can get a burger and fries and a drink, the habit that is at the level of I would say a $15 burger. Ooh, that's a little high, but I get that they're curly fries.
Starting point is 00:04:41 They have curly fries. They have chicken and stuff. The thing is that it's friendly to people that don't want to eat beef. Those are fucking weirdos. They are. I don't get them. I'm not friendly to those people.
Starting point is 00:04:51 But anyways, sprouts is the supermarket and I got this water bottle from sprouts and I'm not feeling it. But sprouts is great. They have, they have boar's head. Yeah.
Starting point is 00:04:58 Meat. The food is somewhat cheap. The groceries is so much cheap. It's like Trader Joe is like a step up from Trader Joe's. Good. Good. We should go sometime. It's too far. I'm going to the dentist next week, and I'll be going to Buffalo Wild Wings and the Sprouts,
Starting point is 00:05:13 since we'll be in Daily City. Yeah. Got to get more garlic sauce of Buffalo for Buffalo Wildwoods. So real quick, is your girlfriend bringing you there or am I? No, Cheryl's bringing me. I would have asked you. I have a hernia, I think, and you might have to bring me to that. That's fine. But you understand, if you're going anything within walking distance of a Wild wings, I'm in. No, I know. I know that. You might have to drive home because I'll be drunk. I know that that's, I understand that that's the Trump card.
Starting point is 00:05:33 Yeah. that it's like when we went to Sony that time and then we were like just go to Wild Wings then we spent like $70 a Wild Wings because we were just like well we're somewhere somewhere in the vicinity of a Wild Wills it wasn't even close
Starting point is 00:05:44 Wild Wills isn't even close to Sony but it meant that we would pass a Wild Wings so like let's just go to Sony because we can go to Wild Wings and get mozzarella sticks and be clear that was when it was like yeah it was let's go to Sony from IGN so it was like this triangle
Starting point is 00:05:57 we made to go to Wild Wings wait what from IGN to Sony to Wile Wings all right I mean, I did it. At Ceremony or whatever. Anyway, I don't know what the fuck we're talking about. Oh, the thing was is that I'm going to keep that in my back pocket for when I really need you.
Starting point is 00:06:12 You know what I mean? And right now, I don't, I don't. But it's just for the hernia. Really you need me. This hernia, I'm telling you I have a hernia. I'm telling you right now. Okay. As I said, Nick will pop it back in for you.
Starting point is 00:06:23 And I'm telling you, I'd rather Nick pop something else into me. Yeah. Someone's going to pop something to me. Every once in a while we talk about video games on this show. The first topic of the day is there's been a lot of video games coming out. and I don't know how to handle this because... Period.
Starting point is 00:06:36 Full stop. There's just so many. And it's just like, I feel like between us, we've been kind of dividing and conquering. We haven't talked about it. It's just kind of happened. And we have different tastes in games
Starting point is 00:06:47 and we have different, you know, free time amounts in our lives. And we've just been playing all these different games. So I kind of wanted to do like a mini review slash impressions thing where we talk about a couple games
Starting point is 00:06:58 of them coming out recently and just kind of give our thoughts on it for whatever, extent we've played it. Okay. Some of these games include Yoshi's Worley World, the new Transformers devastation, Super Meat Boy, Star Wars, the Battlefront Beta and all that. Let's start there. Let's start with the Battlefront beta, Colin. You played it a bit. Just for a half an hour. I call it a return to form for you in Let's plays. When you were funny, Nick was there. You guys were popping off each other. You're having a great time. Am I usually miserable and shitty on Let's Place?
Starting point is 00:07:27 No, you're very, you're very collegiate professor level. Sure. This was you having fun again. You took off the leather elbow patches and you said, let's play some more. Well, because when I do a let's play of a game that I know I'm good at, I want to show people why it's good and why you should play. I mean, you could be funny in those things were funny, but with Battlefront, I'm like, I'm not going in with any expectations of being competent. I was way
Starting point is 00:07:47 more competent than I thought it was going to be. That's because we were all starting on the same level right now. And I'm also better at games than I get myself credit for in terms of the online sphere. No, it's not even that. I just think it's the fact that... Yeah, I agree. I said it was crazy. I don't mean because you're bad at it. I just mean, usually because first person shooter kids are crazy like good.
Starting point is 00:08:01 Yeah. This is early access. I think I'm actually good at shooters, but I'm used to play against AI. Exactly. Exactly.
Starting point is 00:08:05 Exactly. Like uncharted, even though it's a third-person shooter. Where I like, yeah, like you shoot them and then they like, like shift over. Like you shoot them like,
Starting point is 00:08:14 Jesus Christ. Yeah. Stop moving your little past. I just shot you right in the gut. Yeah. Like go down. You're dead. So,
Starting point is 00:08:21 all right. So battlefront. So yeah, we played the, the, the Hoth map, that kind of famous Hoth map during Battle Hoth,
Starting point is 00:08:26 Empire Strikes Back. And actually the thing that I liked about it the most, and I know this is kind of their thing, obviously, when they're showing Vader running around. And we saw that with our own eyes. The Vader was kind of cool. Was that it's just very fan-service.
Starting point is 00:08:40 And I think that it's part of it's a little weird and part of it's kind of cool. What's a good example? I flew in a tie fighter. I just found a tie-fighter power up, and I flew in a-fire and I was fighting an A-wing. A-wings were not at the Battle of Hoth. But it's, but it's cool that like the snow-speaders look like A-wings,
Starting point is 00:08:57 but it was an actual A-wing. and I was like okay this is kind of neat like there's just a lot of like weird things you can do in the game I didn't see like any B wings or Y wings or anything like that but but like they're throwing things in there that don't make really a lot of sense like I'm a snow trooper then suddenly I'm flying a tie fighter
Starting point is 00:09:12 and no wonder I'm not flying it very competently because I'm a fucking snow trooper but I think it's fun there's like it's just it's beautiful it ran well I mean from what I was seeing it ran perfectly fine connection issues no I had no connection issues the load times were fine frame rate was steady
Starting point is 00:09:27 I think that the game was fun It's not for me The one thing that Not that it would be uncommon in a Star Wars game Is that there's no ammo Which is like something I have to get used to Like you're your pulse You're pounding
Starting point is 00:09:38 I mean from what I could tell You're using your gun If you just hold it down Then you're gun overheats But otherwise like you let the meter go back down You can just kind of use it perpetuity But that makes sense Since they don't have ammunition in that universe
Starting point is 00:09:47 They guess have power packs or whatever But My question I liked it Based on what you played Are you still concerned Leading into this one You were telling you were telling
Starting point is 00:09:57 everybody, you know, it's dice. They've had problems before. Are you concerned about this one? Yeah, I'm absolutely concerned about it. I'll be concerned about it until it rolls out because no matter how many people play the beta, if I remember, I mean, it's not like the first time a shooters had a beta that ran well and then the game didn't work. So it's like the, and I'm not saying that's going
Starting point is 00:10:13 to happen. I'm going to say that has happened in the past. No, this game's going to get the server crush on this and load is going to be fucking monumental. And I'm interested to see how they can handle it. It's going to be like call of duty levels. Activision's used to that though. I'm not sure that, you know, I don't know
Starting point is 00:10:28 the exact sales numbers, but my assumption is that this will sell more than any Battlefield game. Battlefield's a very popular game, but this is going to be fucking huge. So I'm just, and these maps are big and 20 on 20. I mean, there's a lot of at the hot map anyway. 20 on 20, man, video games. It's crazy. It's no, it's no mag. I was going to say, he beat me to. God damn it. I think we said it like in unison there. We were perfect. Massive action.
Starting point is 00:10:49 Oh, yeah. I'm quite familiar. I'm quite familiar. Maybe you had a level up and then you could just give up commands. I remember when they first showed at E3 and I remember being like, oh my God, this is so cool. Like I knew then even that it was like, all right, I'm not into this. But I was like, for people like Alfredo, this is going to be fucking awesome. And then, yeah, right. Yeah, how much Alfredo loves taking orders on the battlefield. Yeah, yeah.
Starting point is 00:11:09 They call them the renegade kid. So I don't have much, much more to say about it other than the say, like it seems like there's a lot of customization options. Things are in lock, these cards to unlock and loadouts. And so it's, it seems like your standard multiplayer fair. It's like, I'm never going to play it again. I don't think. But it's, it was, I'm actually, because I was, I was. I was intrigued by it.
Starting point is 00:11:26 Like I was like, maybe I will play it when it comes out and just see what it is and then just put it on the shelf. And the beta kind of gave me the taste I needed where I'm like, okay. I get it. It's very smooth. It's very slick. That's interesting to me because it's like, you know, a lot of people seeing the reaction to you playing this game. Like I was looking at our Facebook group and the forums and stuff. Like people are super excited that you were playing an online shooting game just because you don't typically do that.
Starting point is 00:11:47 No, I don't. People are really like your opinion on video games and stuff and they value it. But I feel like you kind of shut yourself off to. that whole world of things. And I think a lot of people want to hear what you would have to say about these games. You just don't play. Sure. I understand that.
Starting point is 00:12:01 But you have to understand that. I'm not going to put myself in, I'm not going to spend my precious time playing games I don't want to play. But what I'm saying is it's interesting that you played this game. And I think people are really excited to hear thoughts on it. But it's, it makes sense to me that like you still don't want to play it. Even after playing this. But it's shocking that it's Star Wars.
Starting point is 00:12:20 And it seems to be very polished in that world and very true to, at least the fandom. of it, maybe not the canon, but like the fucking, I just love how nerdy you get about this stuff and how, you're not upset, but you're just like, that didn't happen, this isn't okay, like, whatever, like that's so funny to me. I mean, it's, well, it's like this is hot, it's not the Battle of Hoff, the Battle of Hoff happened, and it happened very, in a very
Starting point is 00:12:39 particular way. We know what happened, we know what Hills were trying. I was, I was there, sir. I served on Hoff. Yeah, it's just, but I said, it's fan service, I have no problem with them throwing in an A wing, and I flew a Thai interceptor, which is another thing that is not, wasn't, that wasn't, neither of those ships were even in Empire Strikes back at all.
Starting point is 00:12:54 So it's like they weren't even in now ATSTs were there, but you didn't really prominently see them until the return of the Jedi. So you see ATSDs running around with the Adats. But yeah, like A-Wings were introduced in Jedi and Thai interceptors were introduced in Jedi. So I was like it's, but the Empire had those ships at that time. So it's interesting to see them. As far as I understood, I thought the snow speeder was kind of developed to fight in an atmosphere because the Thai fighter could, but the X-Wing struggled in that or something. I don't really know. So there's a little, there's something a little off.
Starting point is 00:13:23 But like snow speeders can't go into space. Yeah. You know what I mean? So taking all that out of it though, like is it fun though? Yeah, it is. It is fun. I think people are, I think people, I mean, from what I played, I mean, who the fuck knows if I play that for five hours and I want to put a gun barrel down my throat?
Starting point is 00:13:36 I have no idea. Like it's, it's like it's going to be the same thing over and over again. Like any shooter, people like playing the people like doing the same thing over and over again. Just like I like playing a platform over and it's, it's fun. So I think that it's polished. It seems like it's going to be promising. I think people are going to like it. And I still have my reservation.
Starting point is 00:13:53 that it's going to run, but it seems like the package is quite complete. I would love to be able to play in a world that Dice created by myself. I mean, that's always the way I'm going to feel. People are like, well, set off the chat or voice chat or that kind of stuff. I'm like, that's not how I play. Like, I don't want to play it like, I want to play. You want to play a story too, right? You don't want to jump into battles.
Starting point is 00:14:12 And just the kind of OCD nature, the way I play games is they're like, don't worry about your kill death ratio and stuff like that. I will worry about that. I'll fucking obsess over it like I did in The Last of Us. And it's going to like, and then I'm going to play. very like I just doesn't resonate it changes the way you I don't play games like that so it's just it's I don't and I don't at the end of the day people a lot of people like to sit down and they call their
Starting point is 00:14:32 friends or they get on PSN and they're like all right we're going to play destiny everyone gets on their headsets they enjoy each other like that's the exact opposite thing I want to do when I play games I don't want to hear from anyone and I don't want to talk to anyone and I want to play a game by myself at my own pace to do what I want if I want to look at this fucking texture on this wall for five minutes that's what I'm going to do you know I mean that's just the way I play games so we all have our different kind of ebbs and flows but but but I wanted to do it because I thought it would people would like it. It would do well for us and
Starting point is 00:14:55 we had fun with it. In your history, your studies of the Battle of Hoff you take all the people, you put them in one pot. What's the metaclorean count overall on this fucking plan right now? I mean, Laya's there and Luke. I know.
Starting point is 00:15:11 And this game, Vader's there. Vaders there and I think I would... Chubaca. Chubaca doesn't... You don't know. My assumption is that... I guess you're right. Lord Wado. Rise. Someone...
Starting point is 00:15:23 Someone tweeted at us a couple days ago, the voice actor for Wado is making an appearance at some convention. Is it close to us? No, it's in Canada. But of course, then I got fascinated. I'm like, I want to know about this. So I googled his name, like, looked at YouTube videos. And it's just him he's a normal dude, just talking. And then all of a sudden you just busts into it.
Starting point is 00:15:38 I'm like, damn, like it's fucking Wado. Yeah. It was good. It was good. We got to get him on the show. That'd be amazing. Just have him do the whole thing. Yeah, I'll write the dialogue.
Starting point is 00:15:49 We'll actually have it the way we need it finally. All right, so me, I beat Transformers Devastation I beat it. I remember you playing. I heard it's very short. I was playing. It is very short. I probably spent four hours, maybe four and a half. Okay. Yeah, four and a half hours on it.
Starting point is 00:16:08 I definitely, I feel like I could have beat it in much less than that. Yeah. Like probably three and a half would be like if I was like speeding through a little bit. Sure, sure, sure, sure. Because I was kind of playing it just because I was like, I want to get through this. and whatever. We did the let's play of it, but the let's play was kind of just
Starting point is 00:16:24 the early on tutorial stage. After that, the game opens up a lot more. It's definitely not open world, but it's like, you can kind of explore the city a little bit and like you can go back to the arc and switch characters,
Starting point is 00:16:36 whatever you want. So you can play through the game as whatever character you want, whereas the tutorial bit we did was to introduce you to each of the different characters. I like that the game has the five characters
Starting point is 00:16:47 and they're not just different skins for the same thing. Like they each do have individual abilities and stuff that feel different. Yeah. And then throughout the game you get weapons and like there's a loot system that wasn't that great. But when you get it all, you can kind of make all the characters a little too similar, I think. So it's like they start out very different. But then once you give certain characters different weapons, they do start to do the same animations the other ones do.
Starting point is 00:17:12 And I was like, that's kind of weak. Yeah. It reminds me of like Fall Fantasy 10. When I have you play for a while, it's like if you fill out the sphere grid, Everyone's just the fucking same. Right. But it was cool. And as a Transformer super fan,
Starting point is 00:17:27 like I fucking love that franchise. It was very fun and very, I could have stopped playing at any time because it wasn't a perfect game. But it definitely wasn't as bad as it could have been. Like, this is in a Tony Hawk situation. Okay.
Starting point is 00:17:40 Where I'm like, I'm excited for this thing. You know, it's license, whatever. It's definitely not the best Transformers game. Like, I think that War for Cybertron and Fall of Cybertron are both better than this.
Starting point is 00:17:48 Oh, wow. Okay. But I think, That was Spark Unlimited. No, it was the High Moon. High Moon, the guys he did Born Identity. Those are good. Those are solid, I think.
Starting point is 00:17:59 Yeah, those were revered. The first one. The second one was, I think it was shakier, wasn't it? Reception, or wasn't the third one? There was one that they fell off. The third was horrible. Thank you. They fell off at one point.
Starting point is 00:18:06 The third wasn't High Moon, I don't think. And it was, maybe, I don't know. The third was a movie tie-in. Gotcha, got you. They mixed the movie universe with that universe. It was like, it was bad. But one and two were great. I think two people like two better than one.
Starting point is 00:18:18 I just remember they fell off at one point. Yeah, but this, it's different. This to me is what everyone remembers the cartoons. Because this is G1, right? This is G1 completely. And it's, they really kind of went out of their way to give the fans what they would want from this. All the original voices of the living cast. And it's set up like an episode of the old cartoon where when there's scene transitions,
Starting point is 00:18:45 it does the little like Autobot to Decepticon, do do do do that like that whole thing. I'm like, that's fucking awesome. Yeah. And the story is horrible in the best way. Yeah, it's like, what's the story? Oh, Megatron's going to turn Earth into another Cybertron. It's like, all right, this is a classic three-part storyline of the episodes, you know? And you go and you kind of, it starts off with just a bunch of like drone villains that you just beat.
Starting point is 00:19:08 And the drone villains just keep coming back slightly stronger as different variants. But it always felt like it made sense within the world. Like once you start, you fight Devastator and then you fight the Constructed Cons and stuff. and eventually the star scream and sound way whatever. It does have a really nice sense of getting through it. And you always know what's coming next. If you know Transformers, it's like pretty predictable.
Starting point is 00:19:27 But it's like that's fun. You know, like the not spoiling anything. The final boss fight is fucking awesome. And it's like this is the whole fighting system is what I remember Transformers being even though it isn't. Like when you watch the Transformers cartoons, they're horrible.
Starting point is 00:19:44 Like the original one, it is not good at all. It's super, like the stories are horrible, the writing's horrible, the animation is like god awful. The colors of the characters just randomly shift and change for no reason. And the fight scenes aren't even fight scenes. It's kind of like blast, blast, blast, we missed every shot and like, you know,
Starting point is 00:20:02 explosion, you're done. You're done, son. This reminds me more of like taking the two toys and ramming them together and come up with crazy stories in your head and like all this stuff. It's a platinum game. And from what a lot of people are saying is like I played about half a bayonetta and I played a little bit of that'll get rising, but definitely not enough to, like, say that it was good at it or anything. But this game feels like those in a lot of ways.
Starting point is 00:20:26 I mean, the gameplay and the action is those games. But it doesn't, it's the casual version of that. Sure. And I think that that's good for what this is and like how it looks. But at the same time, it's a lot of those games, I think, are too long for their own good. Where the gameplay just doesn't stand up and then we're just back. tracking we're just fighting things just to find them whatever this game being three and a half hours like it doesn't lose it I always talk to the platinum action games really always remind me of like Bazooka Joe right where it's fun to chew for a while and you're just like can't just get over this yeah exactly I mean it reminds me a lot of a more polished just side scrolling beat him up mm-hmm where it's like yeah it's cool and it's fun and especially for license games it's great to see all these characters and stuff but there's only so much of this that you need and that's why I liked that it was that short the problem there is that this is like a
Starting point is 00:21:17 retail game. I was going to say it costs 60 bucks, right? I think it's 50. Okay. It might not be the full 60. Let me check for you. Destruction, what's it? Transformers devastation.
Starting point is 00:21:27 Devastation. So this strikes me as a little disappointing in the sense that I feel like Platinum Games is a studio that is spreading itself very thin. I haven't been in the middle of their fall from grace. Yeah, like I just, because I'm looking at their thing now, according to Wikipedia as of, and their reference here, which is from the middle of 2014, they have 171 employees. and which is not even the size of a triple like a normal AAA studio
Starting point is 00:21:50 necessarily. There are AAA games that are made with fewer than that but if you go to Naughty Dog it's about that probably that big if you go to the team that works on Destiny is probably three times bigger than that so it's like so that's a pretty normal size studio to make a game at a time maybe two games at a time okay it's $50 so I'm looking at their stuff now and it's like Jesus Christ like all right so But look at yeah we look at where they started
Starting point is 00:22:11 Yeah Mad World Infinite Space which is a DS game and then Bayonetta all came out in 2009 They released Vanquished in 2010 Which is the best game of theirs that I played by far I love that fucking game They didn't release anything in 2011 In 2012 they released Anarchy Raines Which didn't pan out But I liked that we remember we imported it
Starting point is 00:22:26 In 2013 they released Metal Gear Rising Revengence and the wonderful 101 So the cadence is still good In 2014 Bayanette 2 in The Legend of Corps Where the Legend Corps was bad Which by the way a lot of people point out A little bit of synergy from our PlayStation Conversation from XOXO
Starting point is 00:22:40 XO where we're like Was Activision isn't known for making bad games When we're talking about Tony Hawk A lot of people called out Legend of Cora and they called out that walking dead game. Yeah, the Walking Dead. That's true. That's true. 2015. And then, so they have five games. If you count Transformers is just being released. Transformance Devastation, Project Guard, Star Fox Zero, scale bound, and near two, all in development at the same time. With 171 employees, let's assume they scaled up even a 200 since that number was published.
Starting point is 00:23:07 It just seems like they're not firing on all cylinders anymore. And I don't want to say, I know that there are a lot of. Wii you fans that really love Bayonetta 2 and they really love Wonder 1-1 and I'm sure those are great games I didn't play them people really love them. It just seems to me that things might be unraveling when you release a Transformers game that's four hours long and you can play it with multiple characters and all that kind of stuff
Starting point is 00:23:27 but it seems to me like they're biting off a lot for a studio of that size. It feels like I mean like they for a while when you're talking about the vanquish time you're talking about Bayonetta you're talking about what they're doing there and it felt like they were this awesome. I can trust this brand if they're behind this I know it's going to be great and I remember people feeling that way when Legend of Cora got announced.
Starting point is 00:23:46 And then it came out and everybody's like, ooh. Yeah, yeah, yeah. I mean, that's very true. I think this is interesting, though, because this is not a Cora situation. It's also not one of those other things. That's why the $50 price points a little bit. Like, if this was a $20 title,
Starting point is 00:23:58 I'd be like totally amazing. Like, this is a great game. $50, I don't know. Definitely. And as a huge Transformers fan, I'm not sure that it's worth that. I definitely had fun with it. And it was cool and it was very fan-servicey.
Starting point is 00:24:10 And there's a lot of, a lot of secrets and there's a lot of moments that I'm like, it definitely hints at sequels and stuff and I'm like those could be cool I would definitely want to play the sequel so that's a good sign after beating it I do want more and look I just looked up right now
Starting point is 00:24:25 like it's getting pretty good reviews overall from people it's getting 8.5s and 8s I don't know if I would necessarily go that high that seems kind of that seems a little high for this well it's the old it's the old question of and I always struggle with this and I always felt like the I always deviated towards one direction which is like does the price
Starting point is 00:24:41 matter when you're reviewing a game or you're reviewing the product itself. And I always said, yes, the price absolutely matters. Because you have to review it at the time it comes out at the price it's launched at. So that might change perception later on, but that's the condition which you reviewed the game. It's like we used to review the game without patches sometimes. And it's like, this is the condition the game's in when it launches. Like the patch might come out in two weeks, but that's not the game the way it comes out of the box.
Starting point is 00:25:02 And so I bring that up because I think it's relevant. If Transformers is a good game at $50, but it might seem like a little bit of a ripoff, does it become like a better game because it's $20? And I say like, that doesn't change the game as it is, but it changes the cost benefit analysis of playing it and buying it. And I think that that's the economics of it. That's somewhat relevant. Like it's the same thing of like when we used to say like journey at $10, journey at $60 would have been in my mind still a great game, but not the game it was at $10, $15, $20. Yeah.
Starting point is 00:25:33 In terms of like, wow, this is really impressive for this price point. I always think that for the consumer that's really relevant, that's something that's lost on us sometimes. So I was interested in the price of it as well Because when I saw it was that short I'm like that's really kind of fucking weird That you would release a game that's four hours Maybe even less Yeah and it's interesting
Starting point is 00:25:48 I mean it's definitely designed with replays in mind And like to collecting all the stuff I have no interest in doing that And like it's really hard for me to imagine That many people wanting to do that Like especially me being a fan And like the additional costumes and stuff Would be stuff that I'd want to see
Starting point is 00:26:03 And all this stuff but it's I don't want to replay it I know it I get it And like that the gameplay, I had enough of it for in that whole thing. And I felt like I got from the tutorial of let's play we did to now being able to beat it. It's like I did get better with it. And I did scale up with it. There wasn't that much more.
Starting point is 00:26:21 Like yeah, I can, you know, be a fucking master of it if I like dedicated myself to it. There's no reason to do that show. But I would definitely, I'd recommend it to people if they're Transformers fans or if they're just action fans. But I definitely think it'll get a price drop and I wait a little bit. How them, how them trophies? I don't know. Trobies are good, I think. He's turned them off.
Starting point is 00:26:39 You didn't see him pop? I don't look. I don't pay attention. You didn't go back? No, I don't. You didn't do it? I don't do it. I don't even know if I was locked in.
Starting point is 00:26:45 I'm bad about this whole thing. I just fucking go on guest accounts. I just fucking play. Trobees are good, I think. I think the trophies are good. What else do we got? Yoshi's Woolly World. Yeah, you stole it from me.
Starting point is 00:26:55 I did steal it from you. In the divorce, I got the amoebo. You took the game. I mean, it's debatable who wins on this. Because that thing is fucking amazing. I've only played the game for a bit I'm not that far into it because I've been playing a lot recently especially for me
Starting point is 00:27:09 You okay? You okay? Yeah, you okay? Yeah, good. We all okay? Yeah, good. I play Maybe a little over an hour of Yoshi's Rilly World Right. I love the Yoshi series. Year of the Yosch Is that the Yosch? Year the Yos. I'm concerned It's great. It's a great game and I'm definitely going to beat it. Yoshi's Island I've said this many times, one of my favorite games of all
Starting point is 00:27:31 time. The Yoshi franchise has had its ups and downs and it's the yoshi brand uh i mean it's there's there's a series of it you know they're like yoshi's island yoshi's story yosh's island ds and yosch's new island on a 3d s are all similar vain games and this as well yeah none have ever really reached the the height of yoshe's island sure this doesn't either um but i think a lot of people compare this to kirby's epic yarn with you know good reason yeah looks very yarn. Yes. This is much better than that game. Okay. Much, much better than that game. Because this is a Yoshi game at heart. Kirby games have always been really easy. You know, you can't lose essentially. Sure. Yoshi at least has some challenge. And that's my biggest issue with this game is it's always almost good. Okay. No, almost amazing. It's always good. Sure. But anytime I see a mechanic or something and all the different yarn challenges, like the way that they use.
Starting point is 00:28:33 the yarn and wool and all that stuff is awesome and super cool and the moment they present like a challenge and like a unique interesting way to to use that I'm like oh this is going to be great and then it's always like oh man if that was just a little more challenging or a little harder this would have been super legit gotcha but here it's just kind of like i get what i need to do i'm just gonna do it yeah you know just kind of keep going through now granted i'm not that far in the game but you can kind of just tell of where where it's going to go and from other things i've heard about it too is it doesn't ever reach that point and that's the thing that's the thing you don't have to guess too much
Starting point is 00:29:04 because it's been out for what four months exactly yeah so but this is the first time I've really sat down and played through like I played the different conventions and stuff and like it feels like Yoshi which is great I love the way that Yoshi games play compared to a Mario whatever it is a little bit more floaty but it's
Starting point is 00:29:19 floating and you feel like you're in control the character and that's something you can't really say about many 2D platformers like Nintendo platformers are just fucking on fleak as the kids say and Yoshi's definitely a example of that So are you guys
Starting point is 00:29:34 Plan to play it? I'm assuming Yeah, when you bring it back, I want to play it Okay, I do. I've been looking forward to Since I played at a convention I was like, okay, yeah, great The only thing I have to say about it Is that I like that this tag says All new material
Starting point is 00:29:43 Nice, I'm glad it's not a recycle But it says filling, polyester It's not reclaimed No, no, I've been interested in it I like it's cute and it's the thing I bought Epic Yarn even Because I like that too And Christine that wanted to play it
Starting point is 00:29:57 And it was like, oh, okay, like this is This didn't pan out awesomely Whatever, you know what I mean? Like this is similar. Yeah, I think Eby yarn was was I mean graphically and you know presentation wise it was really interesting Yeah, but this the Nintendo's been doing something in recent years on the Wii you where the polish level of their games is Immaculate like just the overall aesthetic and the way everything works and just the menus just the look of it is So awesome this is another example of that where everything fits the aesthetic that's awesome everything is really really nice and awesome Don Kong country tropical freeze was the same way the
Starting point is 00:30:32 Mario 3D world like there's a whole bunch that are that they have not let me down Starfax is the first thing that's like what the hell like it almost doesn't even seem like a Nintendo game you know another platinum games game true yeah and we'll see all from grace we'll see where that goes but it's interesting me that Star Fox looks so bad yeah because all these other games like this game looks amazing you know it's like this game doesn't need the PS4 or Xbox one's power to sure look amazing and that's Nintendo key to success.
Starting point is 00:31:03 Yeah. Building for what they have. Yep. What else came out? Metal Gear Online. Right. If you're, we're recording this a few hours
Starting point is 00:31:11 before I'm going to sit down and play for like five hours tonight with Twitch subs. So I don't have anything to say about it yet. Because last night it was live and I was like, cool, I want to keep playing Lego dimensions. This is the same.
Starting point is 00:31:21 This is like literally exactly what Colin is talking about with Star Wars where it's like, I'm going to try this tonight and I assume this will be the only time I will play a Metal Gear Online just because I'm not a multiplayer guy. You know, maybe I'm wrong.
Starting point is 00:31:30 Maybe this catches me and gets me hooked and I'm into it, but in reality, I'd rather platinum leg dimensions, chip away at the platinum for metal gear, getting ready for extra life, and then try Yoshi's Willy World, do wasteland that we just got. And then I want to tinker around with Taken King as well. You know what I mean? Like, that's the different thing for me. But people seem to be enjoying it. You know, the responses I saw this morning on Twitter, whether the servers are actually working last night and the people were having fun and all these different things. So I'm excited to play it tonight. But again, like, it's not my jam usually. Yeah. I watch some streams of it that I Jen was doing yesterday. And it looks cool.
Starting point is 00:32:02 Like I remember when a Metal Gear Online 2 came out with four. I played a little bit, but I'm also not an online guy. But it was fun. You know, it's fun just messing around in games that aren't really designed to be multiplayer games. Right. There's a certain charm to them, I think. Like, I think the Uncharted games too. Like, even before I played Uncharted 2, back in the day, I played the multiplayer demo they put out.
Starting point is 00:32:21 I'm like, this is fun. You know, it's fun. It's kind of run around and just fuck shit up. Yeah. So that's cool. And then Super Meat Boy. How much you've been playing in that? I mean, that was my first thing.
Starting point is 00:32:30 I finally got it downloaded on. the Vita and I was just screwing around it. It feels like I played a lot of super meat boy on Xbox. It feels like super meat boy on Xbox. I know the big complaint people are talking about right is that the music tracks are different. Like I've said before on other shows like I usually played it muted or talking to somebody you're on a stream. So that is not at all. My my complaint or worry with it. The controls feel good for that first few levels that I've played through and stuff is super meat boy, which is what I haven't waited for forever. Trophy list sucks is what I hear. Oh, that's way too hard. Have you played this at all yet? Yeah, I messed around with it a bit back like way back in I mean, I've been old now. It is a game that's right up my alley.
Starting point is 00:33:05 I feel like it's a little small for Vita, to be perfectly honest. Sure. I feel like because of Meat Boy's small stature and the zoomed out nature of the way the stages are often laid out, I feel like it's actually probably more ideal to play it on PS4, but I have not. But I have not played it on PS4 yet. Like the bandages, for instance, that you collect are like so minuscule. It's one of those where I agree with that, but that's based on my memory of 360, right? Like right now, not having played it in years, I'm feeling. at home with it. You know what I remember, but I'm sure for sure that I'm sure for sure that you
Starting point is 00:33:36 should go play it on PS4 in terms of like where it's supposed to shine because the visuals are nice too. I do like the cartooning visuals. Oh no. I think it's a great game. I'm just wondering if Vita is a good place for it. I'm wondering if it's the most ideal place for it. I think probably based on the nature of the camera and that's small nature of the character and it's just very zoomed out game. So, um, which is, you know, fine. Um, but the controls feel good and yeah, it's fun. The trovulus is a bitch. I don't think. I'll be shocked to see you, Who gets that platinum trophy? Because you have to get through like 20 stages at one time without dying for all of them.
Starting point is 00:34:07 I mean, that's really fucking hard. I just couldn't imagine doing that. Maybe the first world or two, but not not all of them. Okay, so the second topic of the day, we're going to talk about this little game called Rock Band. Oh, Rock Man 4. Yeah, we've been playing a bit of it to different degrees and stuff. And we have some thoughts about this game. So the whole thing is should people be excited for Rock Band 4?
Starting point is 00:34:31 Should they buy it? Should they play it? What do we think? I think it's impossible not to be excited for Rockman for. If you're, if you somehow miss the movement the first time, it sounds awesome. Get all your friends together and play Rockman. If you were part of the movement the first time, I think it's cool that it's been off for a while. And now you're back and it seems like it's exciting to get into it. You know, when it came to the house the first day, we got all excited.
Starting point is 00:34:53 Colin and I had packed it. We started playing. And the first thing that struck me was like, man, this really is fucking rock band. And that I mean it in all the good ways. And I mean it in all the bad way. in the way that like this could easily I could easily walk into somebody's house and if they could hide the four
Starting point is 00:35:06 and they could jump into tour mode they could jump into a game play they could jump into anything I'd be like oh you're playing rock band where's the keytard you know what I'm gonna be like oh no this is the new rock band even though it doesn't look like nothing's been overhauled in any way
Starting point is 00:35:18 you're still doing the same tour stops your animation's on stage are the same the menus look the same like there's even less features too there's no like online oh really I don't even know there's like a whole bunch that's like stripped out of it which and a lot of people are complaining
Starting point is 00:35:31 about that. I think there's some things that are just like they're not necessary. You know, like the guitar is one of those things where it's like, it's not necessary. Right, right. They did that to be different back in the day. This is, here's what works. Yeah. We're giving it to me. The big thing, this, I always, not to always talk about Lego games, but a long time ago, if you remember, Lego,
Starting point is 00:35:47 Star Wars 360 put online play in, right? And they never did it again. In every game, they got dinged on it and asked questions. And finally, it was like, nobody played it. Like, you can bitch, like it's a missing feature. No one used it. And I don't know if that's the same thing. Yeah. I mean, I don't know. I don't know the stats on that.
Starting point is 00:36:03 Sure, but I'm just putting it out there right. Yeah, yeah, yeah. But no, like, it's just feels like rock band. It is rock band, you know? Yeah. It's, what's interesting to me is I've always been more of Guitar Hero guy than Rock Band. Yeah. And I've said that before. Like, there's just something about it, just the way that the game's designed
Starting point is 00:36:19 where Guitar Hero, and I'm talking about old school guitar, or not this new guitar here live. Yeah, yeah, yeah. I'm talking about like Guitar Hero made by Harmonics before they made Rock Band Band. Sure, sure. And even the NeverSoft ones. But I, but I, I like the fact that it was always about challenging guitar,
Starting point is 00:36:35 and it was about, you know, getting a better score and just the look of it, just the way that the notes were like the circle things instead of the lines. And every song was designed to be fun to play on guitar. Rock band is totally a party game, and that's great. And people have a lot of fun with it. But I think a big issue with it is a lot of the songs
Starting point is 00:36:53 just aren't fun on one of the one or more of the instruments people are playing on at any given time. Right. So a song that's fun to sing is super boring on guitar. or even more boring on bass. Drums are pretty consistent, like, because drums are just the backbone
Starting point is 00:37:06 to any song. But it's hard, and especially when you have such a focus on music. You know, these games completely run on music, and without people caring about the music, they're nothing.
Starting point is 00:37:22 Like, there's nothing there. And that's what's interesting about this game is the fact that, you know, we always talk about games as platforms and which ones work that way. Rock Bandi is probably one of the
Starting point is 00:37:31 most platform ready games, you know? And it essentially is. Like this game is nothing without the downloadable content before it. Yeah. Because the track list on the disc, it's like It's really bad. I'm sorry. It's a
Starting point is 00:37:46 shocking. It's a shockingly bad. To see people's reaction to it because I'm like I look at it. I'm like, oh, I don't know any of these artists or I know like two songs or a couple songs or whatever. But I'm like, oh, other people must know. Because that's how I felt about a lot of the other games too. Are you seeing people know? And then I from any, like, I've been doing a lot of research just to see what people are saying about this. Everyone's like, this fucking sucks.
Starting point is 00:38:07 Yeah, I, you know, we were blown away when we turned it on that first night, Connor. Like, all right, we started a band and I was like, oh, that's kind of exactly the same. But whatever, let's get in there and play. And we started jumping around. We'd run into a band or an artist we liked and be like, yeah, and like, what is the song? Yeah, what is? And then you get, I've never heard of this. I've never heard of that.
Starting point is 00:38:21 What is? I don't want to sing that. No, I'll back out and I'll be bass, I guess. That's the thing about rock. I mean, Rock Band 4 to me is a sign that you have to temper your own hype sometimes. Because I was excited about it. I was like, it's time. And I think it's time for these games to come back.
Starting point is 00:38:34 I think it's great. And when we started playing it and I realized I was like, A, the game, I agree with Greg. The game is identical. Like, it's, they didn't change anything about it. And I'm like, what the fuck have you been doing? You know? Like the game, Rock Band 3 came out like five years ago. I mean, at some point you have to like seem or at least appear that you put any effort
Starting point is 00:38:53 into making and differentiating this game from the previous ones and they didn't I mean they have their new solos and stuff which I jumped into learn and I was like and that's so and that's a dumb that's a dumb feature too I'm like let me let me play the solo I've been having a lot of fun with the random solos I think they're really cool but I do like I liked this like this is going directly against what I was saying earlier about liking the challenge you know the solos were the hard parts yeah no exactly and I I think that just I agree aesthetically like the tour mode I'm like this is all I've seen this all and that's fine I mean it's fine to get things that you're familiar with
Starting point is 00:39:23 But I was just surprised that it seemed like very little effort was put into it. Like, I mean, that's, that's like how it kind of struck me. Like, I don't understand like what you guys have actually been doing because this looks and feels the exact same as the last rock band games. And I agree with Greg. If you put these two games in front of it, people, especially if you couldn't identify, like, the little visual tics that make the, you know, four more sharp than three. They're indistinguishable from each other.
Starting point is 00:39:46 And I've spent an assinant amount of time, like a lot of you, like you guys and a lot of people out there with rock band. and I was like, okay, this is interesting, but most people I don't think really care much about tour mode or anything like that, they get in the quick play. And that's where I think things fell apart too because I'm like, this set list sucks. It's not a matter of you don't want to play games.
Starting point is 00:40:08 It's like doing, you called it before. It's like doing karaoke with instruments and stuff, and I agree with you. You don't go to karaoke and do songs you never heard of. You do like classic songs. And I agree with Greg saying that like, well, they released all of these songs already. Like there's a lot of songs.
Starting point is 00:40:19 And I'm like, yeah, but that's not really true. I could stumble across great songs every day that I haven't heard in 10 years. Like you have to start digging. And if games, if music was DLC at one point, then put it on the disc now. Like,
Starting point is 00:40:31 what they really should have done is had a set list that's way bigger than 50 songs, wherever it is. And really giving people bang for their buck. I mean, I agree with you entirely with that because it's on the devil's advocate to that
Starting point is 00:40:42 is the fact that like, who cares about what the track list is. If you don't like it, just go by the songs that you like. You have to buy them. No, I know. And that is an issue on top of already buying this.
Starting point is 00:40:50 And I think, a lot of the problems this game has is semantic stuff. Why is it for? Why isn't it just rock band? And it's one of those things where like, why does it matter? Like, who cares? It's a big deal when they are charging more than they ever have for this game. And it is, you have to buy all the new instruments and whatever.
Starting point is 00:41:07 You can use the old ones, whatever. But like, these are, the instruments are more expensive than they've ever been. The game is more expensive than it's ever been. The music you get on the disc is less enticing than it's ever been. And it's all just the same shit. So it's like, it's weird. but I feel like what they should have done is just put out,
Starting point is 00:41:23 here's rock band, this platform thing, here is a greatest hits assortment of songs. Like we've seen what you guys like and want. Here's a whole bunch of them back on disc. Go, buy the other songs you want. Right, right.
Starting point is 00:41:34 I love that idea, or I love the idea and the platform kind of agnosticism of it to make it in such a way that it's like, here are the instruments, if you want to buy them, if you must run the game on a disc,
Starting point is 00:41:45 and here's the disc, and we'll give you $50. Like, like just, or 50 credits, whatever and it's like there's no music on the CD there's no music on the Blu-ray. Go and just pick out whatever songs you want
Starting point is 00:41:55 for 50 credits, 50 songs, whatever songs you want and then if you want more songs than you buy them for $2 a piece. I think there was just a lot of better ways to look at it because I was astonished by how bad the set list is. It's not to say all the songs on there are bad, there are great songs on there's just to say like this isn't man like there's like some catchy fucking shit on some of those on some of those tracks or on some of those set lists on the previous games and it's a little ridiculous to charge people an arm and a leg for the instruments and then
Starting point is 00:42:17 the game and then you have to go buy the actual music actually want because I'll be really shocked if a lot of people put this game in and are like, oh, I'm very satisfied with the, the, the, the, the track list. Yeah. Yeah, and that's something that's, like, kind of upsetting to me, too, because I, I've always found these games to be music discovery platforms in a lot of ways where I listen to the songs. I'm like, oh, now I, I've, I've heard of this band, but I've never really listened to him. Now, I love green grass and high tides forever. Exactly. I'm into the, into this music and stuff. And now going through it's like, we are just getting, like, they're not even singles anymore. Now it's just, and it's because of all the DLC.
Starting point is 00:42:49 Yeah. It's because they've released all this shit that people want. They're not going to give us that again. And the biggest problem is, like, when we got the game and we got it ahead of time and things weren't up and running, you know, because they were getting the game online or whatever. We played that first night and we're like, the set list is nothing. I don't know most of these songs. It's whatever.
Starting point is 00:43:04 It doesn't matter, though, because all my DLC is going to work with this thing. And then I went in and like, even today, it is such a cluster fuck of, I go, sink it and says, you have 32 DLC songs. I'm like, that's a fucking lie. And I go in and I look to, like, the one that is. in my head that I know for a fact that I own is Stephen and the Colbert, Charlene. And it's just because it's an easy one and I see it. And like, I go there and it still says it wants my $1.99. And I'm like, that is a fucking lie. And then even if I, the ones that I do own,
Starting point is 00:43:32 you have to go through and find in that list and say it's, okay, it's in library or it's purchase or click on it and get it into your library. It's like, what is going, why was this so hard as to have this sunk up? Because this is like what would have made the track list so forgivable for me. And if it would have just been that like track, it's 50 songs and it's a hodgepodge of new stuff and whatever and deep cuts but you get all your old music so who do you what do you care and i would jumped in and it would have been one button and i would have gotten the hundreds of songs i bought maybe 800 or whatever it was and they'd be there but they're not there i'm going to weezer stuff and i'm like i bought every weezer track you put up you can't tell me this is all new and i only have
Starting point is 00:44:05 these two here what the fuck is happening yeah and it's it's weird too that in addition to the the old music and downloading it that being an issue i'm i've never had a library of rock band songs so last night i went in i was like fuck it i'm buying a bunch like i'm going to have fun with this Yeah. Because I got bored of the three songs I knew from the fucking set list. Yeah. And I went to buy him and it's, granted, it was like launch day. So maybe there's a lot of server problems or whatever.
Starting point is 00:44:30 And like, I get that. But the store crashed on me. It was one out of every two times I went into it. Jesus. And it was just like, it just, at varying degrees of how long I was in it. And it crashed in places where I paid for the song and it crashed after I paid. but before it started downloading so even when I would go to my download list
Starting point is 00:44:51 it just wasn't there so it would say purchased but it wouldn't let me download it so I'm sure if I go back tonight it'll be fine and it'll fix but it's like I spent an hour and 15 minutes probably
Starting point is 00:45:03 trying to download music before I even play and that's the thing with our two our two main experiences with the game I came home one night and played by myself just sat there and did a tour on my own or whatever but like the first night with Colin and I we jumped in trying to sync the stuff is it really how do we
Starting point is 00:45:17 calibrate this in from all right great i think we're finally calibrated jump in we play five songs we're like all right i want to play anything else on this we'll wait to the dlc we're we turn on the thing because we're going to do a let's play for it calibrate is not calibrated for anybody dot of i'm going through this dlc list where the fuck are all the songs i you know what i mean i'm like i'll do it i'll do it'll do it's we'll do it's we'll do it's just do it's not what was i look around i found a games rate article that link me to the forums that went there there's this complicated list of what you can do and how you do some of them we're talking about turning on my 360 and sinking
Starting point is 00:45:44 and I'm like, what the, this is not what was said. You said that I owned this. I'm over it. I mean, that's, I mean, that's the, that's, and that's what I'm saying about tempering excitement. Sometimes we're just disappointed about the things we're excited about. And I really thought it was time for these games to come back. And again, I think it is time. It reminds me of Tony Hawk's Pro Skater 5, leaving a great opening
Starting point is 00:46:00 for skate, you know? EA owns that IP. They can give it to a new studio. And again, I believe that skate is in development. I think it's obvious. The, um, it reminds me of that, like, rock band the guitar hero or a rock band and a guitar hero to maybe a new competitor because these these games will always be will always resonate with someone if they're done right and I just feel like this comes off as half-assed and half-broken and that was just based on my
Starting point is 00:46:28 experience playing it for a couple of hours with Greg or whatever um so maybe it becomes more fun later but I just feel like this is this is half-assed and I'm not sure like harmonics like I don't understand, I don't understand what they've been doing in terms of like this game. I expected having, when I'm excited about a game, I don't look into it too much because I don't want to see too much. When I put it in, I expected that I was going to see something that was going to blow me away. And I'm like, this is next. This is next gen. This is a, and it's not nothing about it's just, it's just, convoluted and it looks the same and the music sucks and, you know, calibrating the guitars and the drums sucks. And like, I don't know. I'm just like, I'm like, I'm like, I'm over it.
Starting point is 00:47:08 I'll wait for the next one. My hope is that I turn it on in a week and everything's fixed. Stephen Nicole Bears is ready to download. You know what I mean? But I don't know. Like, the problem is right now that it's just like there's no easy information. The game's radar piece was like, things are screwed up right now. They were like, here's what you need to know.
Starting point is 00:47:24 They're like, things are fucked up right now. But Harmonics is working on it. So if you see a song that you know you owned, don't buy it because it's like, come on. You know what I mean? But then I can't find that on the forums of rock band at all. I'm in there and I find a link that's like, here's. how to get, like, you can get your rock band one music if you export, if you've, but if you export it off the disc, like, I know I did for rock band two. So does that count that I've
Starting point is 00:47:47 already exported it? But the license is already expired for rock band two and three, so you can't export those off. And it's like, well, did I, have I already, have I ever done that? Like, I don't even give a shit about the on disc stuff. Like, give me the fucking Steve and the Colbert song that I know I download it. See, my thing is, we're getting really native about it. When it's worked, it's been really fun. And that's been fucking awesome. But it's rock band. And that's the thing that I find. so interesting about this thing is that I right now we've gone for what 18 minutes
Starting point is 00:48:12 on this one topic and I we've all been very attack I want to play this game still I want to go out there and do that let's play I want you to come over early and play in the mornings yeah yeah yeah but I want it to work you know what I mean like I wanted to work the way it was sold that it was going to yeah and it and it doesn't it's funny because you're saying like they didn't
Starting point is 00:48:28 like what were they doing and what they were doing is trying to make something that worked before work with all this new technology with fucking Bluetooth stuff you have to have all the like just with the new hardware and all that. And it's like, it just sucks that when you go into the future and you look at these new platforms,
Starting point is 00:48:45 making things just work is so much more complicated than it needs to be. And it sucks because they didn't figure it out. Like this thing is it doesn't work. I guess so. I can see why, you know, some of these things would be complicated. And there's really talented people over there.
Starting point is 00:48:58 And I'm sure that they tried their hardest. And I want the game to work too. But the point is, this is the Final Fantasy 13 syndrome. It's like there's a good game buried in there somewhere. And I'm like, that's not good enough, especially with a casual game like this.
Starting point is 00:49:09 If we are having a problem with this game, then I can't imagine the general consumer or the more casual gamer who's really excited about Rock Band 4 picking this up and having any patience for this at all. I'd feel burned to shit. If I had the experience like Greg did where I'm like, I can't even, like, I own these songs,
Starting point is 00:49:23 and you're asking me to buy them again, and licenses are expiring. And I, like, the fucking calibration's weird. And I'm like, you know, sorry, that's too much. Like, get me into the game and make it fucking work or don't. Like, I don't have time. And I don't.
Starting point is 00:49:37 want to make excuses for video game developers and publishers. They have to deliver, you know? And I wonder, it's one, I wonder though, how big of a problem it is for the casual person. Or if this is totally an us thing that we've had the game for so long, so we've already been wrestling with these problems, that we know how it should work and what's going on. If it is a person who's pops it in plays, like, calibration for rock band and guitar hair is always sucked. You always jump in there and like, it's never, like, there's a day where it's just,
Starting point is 00:49:59 it's not a hundred. Like, Roper would play and he's like fucking spot on. He'd like, even when I thought it was working, it wasn't working for, you know what I mean like that I'm used to with a nightmare that's part of these I just I just missed the fucking like PS2 days when it was just you plug it in wired and it worked like the calibration for me was never an issue with that yeah they just fucking worked once it went wireless that's when it's like then you're dealing with all this other shit like there's so much damn problems and like standing in front of the TV as it fucking beeps a thousand times is the most annoying thing
Starting point is 00:50:24 in the fucking world you know add drums at all this other shit it's like oh man but I for the casual people I don't think it's going to be that big of an issue the casual people are gonna play it the way they do or they're not you know they're like i think casuals aren't the ones buying all the dc and doing all that i'm gonna check it on a casual rock band player what i'm what i'm most intrigued about moving forward is how this game does yes because i'm i'm intrigued uh you know madcats is the publisher which is weird uh it seems like conventional publishers might not want to be involved with this kind of stuff anymore i don't know if that's smarter or not i think it's smart to bring these games back. I just think that it's, it just makes more sense to do it
Starting point is 00:51:05 right. And when you have a lot of time to do it right, you should do it right. You know, I'm sick of these games coming out and they're like, well, they'll work in a couple of weeks. It's like, the game should fucking work. Yeah, no, man. It totally should. I mean, it sucks that like, in addition to the hardware problems, like just the differences with that, it's licensing. When it comes to music, like, the whole game is licensing and who can they get and who have they already gotten? And when do those things expire? And why can't I have my rock band, two songs in this and all that. And it's like that's what they're up against,
Starting point is 00:51:33 but that's not our problem. It's not our problem. It's not our problem. It's not our problem that it's not our problem that, you know, servers don't work. It's not our problem. It's not our problem. It's not our problem that we have to download the day one patch. Like this is becoming normal and it's not supposed to be normal and we need
Starting point is 00:51:46 collectively to start calling it out. You know what I mean? When games don't work. It's a problem. It's a fucking problem. And there's too many excuses. And gamers are making too many excuses for publishers and developers and I don't like it. Well, you're out with this.
Starting point is 00:52:01 He tweeted a photo of him with shades on the little shade emoticom that he bought it. No, no, no, no topics of I'm upset about it. Okay. Now we're just going to do a regular old rock band for search on the old Twitter. See if people are saying good things. The yeas or the nays. The yeas are the nays. All tweets.
Starting point is 00:52:19 Rock band four hype. Rock band, box, boxing. Rock band four is pretty great. Still prefer guitar here by a mile. This is Joey hashtag bangles four or no. There you go. If Joey hashtag bangles likes it. I mean, I mean, we're certainly in the minority.
Starting point is 00:52:33 It's got an 84 in Metacritic on the Xbox one. It's got an 81 Metacritic on PS4 on Xbox or on PS4 for Rock Band 4. So, I mean, people, people dig it. I just, I found myself, you know, not impressed. It's one of the things that I dig it too. It's just like I'm frustrated with it as a product. No, for sure. And again, I spent a lot of money on it last night.
Starting point is 00:52:53 So it's like, it's definitely, it's good. It's just, there's a lot of bullshit. Here we go. Jeff Gersman from Giant Bomb. apparently the only DLC I own that carried over from Rock Band 4 to Rock Band 4 is Weezer that Owl City song and a ton of Lincoln Park
Starting point is 00:53:08 rad! So it's not just us, all right? Well, did he mean that in a bad way or a good way? He meant that in a bad way, that he bought way more than that. Not sure. I mean, he should be happy about his stuff there. All right, guys, there's another game that I've been playing a lot of.
Starting point is 00:53:25 We talked a little bit about this last week, but that game's uncharted. And I finally beat all three. of the Uncharted games. I'm very excited about this, but now I can discuss with you guys in full spoilers, so letting you guys know
Starting point is 00:53:37 this is about to get fucking nasty. We're getting all up in there. Kevin, I don't think you need to put anything because I'm just going to, they know, and I'm going to, in the headline,
Starting point is 00:53:45 I'll put spoilers. Yes. Uncharted 2 versus Uncharted 3. Yeah, great. You guys have spoken about this. I know. God,
Starting point is 00:53:56 if I hadn't done this my entire career. But here's the thing. Y'all motherfuckers are like, uncharted three is better than two. And then if three came before two, then blah, blah, blah. Like, that's your one, right? I don't understand it.
Starting point is 00:54:08 I do not, and I love you guys. Sure. I respect you guys. And usually your opinions, I'm like, yep, I'm right there with you. I don't, it doesn't make sense to me how people could think that three is better than two. Okay. Give me your thoughts. I've talked about it at length.
Starting point is 00:54:22 I'd rather start with you. Okay. But since you are the host, I have to go. No. The thing about it, right, is the fact that, for me, it's just the fact that Uncharted 2, while amazing, while an amazing game was Uncharted 1, beat for beat. I go back to this all the time, that it starts the exact same way. There's the betrayal. This goes on. Here comes Elena. They're falling back in love. Now there's a supernatural
Starting point is 00:54:45 twist. Here's the happy ending. And it's like, when I did that on Uncharted 2, I was disappointed. I was disappointed in that game, which is crazy to say. The game plays awesome. It looks amazing. I loved it. But it's like for sure my least favorite Uncharted because it just, It just felt like, because I play uncharted for the story. I am in this for the Nathan Drake story. And I felt like I'd played this story before. And so when Uncharted 3 comes around, from the get-go is like it's a buddy, it's about Nate and Sully's relationship.
Starting point is 00:55:13 We're not going to do this. They toy around with the supernatural twists, right? They make you think they're going that way. Then they zag, right? Like they, I felt actually kept you on your toes and did things you didn't expect. I expected everything that happened in Uncharted 2. Uncharted 2 at no point, like in terms of story, caught me off guard, right? Like, and, you know, that's the long and short of my problems with it.
Starting point is 00:55:33 In terms of gameplay, when people are always like, oh, Uncharted, three shooting felt weird. I was like, I played it before launch and reviewed it and never at all thought the shooting felt differently. And maybe I don't know what, I still don't fully understand that. Nottie Dog went back and fixed it. They did that focus group with the hardcore fans. It exists. I'm not saying it doesn't exist. Yeah.
Starting point is 00:55:48 But for a player of my caliber, like, I didn't notice it and feel for it. You know what I mean? Like, for me, I loved, I, for me, it was just that the fact that I thought Uncharted to spun its wheels in terms of where we, were with the story whereas I'm short of three advanced it. Here are Nate and Elena, they are married, but on the outs now with this stuff. Nate's real name isn't Nathan Drake. I want to know more about that. Let's actually look at his past.
Starting point is 00:56:09 Let's look at why him and Sully are so tight. Let's see a little bit about who these characters are on not just this surface level. The surface level is fun, but I honestly think it's one of those same reasons I don't like Indiana Jones that much is the way that Indiana Jones I don't feel and I'm sure Indiana Jones fans like I know Colin for sure. Maybe
Starting point is 00:56:25 I've missed this. It's been a long time since I felt the film, but I felt like every one of the films with the exception maybe of what's the one with his dad Sean Connery. Oh, the last person said. That, like, it just felt like it was always a reboot. These things happen independently of each other. It doesn't matter. You know what I mean? There's no reference to the girl before, anything like
Starting point is 00:56:41 that. I've always been a continuity whore I want. I like these worlds and stuff like that. So the fact that Uncharted 2 felt like in a lot of ways it was just Uncharted 1 again or it could have come first or you don't even need Uncharted 1 to understand what's happening here. Didn't work for me. Like, we get great moments like, you know, Atlanta Fisher
Starting point is 00:56:56 last year's model. Like, that's fucking brilliant. I mean. Like, Uncharted 2 is an amazing game, but it's just like more of the, just like, Lazarevich is drinking this blue sap and this is happening. And I'm like, okay, like, I just, I felt Uncharted 3 was more exciting. I felt like Uncharted 3 had a better story. I thought Uncharted 3 was just a better game. Man, see, that's so weird to me because I feel like I agree that Uncharted 2 was like very similar to
Starting point is 00:57:21 one. I think the three was also very similar. Like I do feel like beat for beat. So many things happen that I'm like, again? Like, we're really doing this? thing again? Like they're getting held up again. This is like all of this stuff and the supernatural stuff, whether or not it was a twist or anything, it still was there, you know? And I still, I felt like it was very kind of, all right, I know
Starting point is 00:57:41 the pacing of this. The pacing of all three games feels identical to me. And honestly, that's something I'm not arguing against fully. I do think we have to at some point figure out maybe that's just an uncharted game. Yeah. And I'm, and that's the thing is I'm fine with that. I just, I don't think that three is that different from one or two. that to say that like two was just sort of like a I mean it was just the fact that the different focus right I mean it was the flashback like the minus the flashback sequences
Starting point is 00:58:08 it's like the same thing with them it's slightly different but even then it's like they were really cool and I loved it and I loved it like we did get that different kind of story but I thought that two starting off with the train with the yeah the hanging from the train things which is like a flashed forward yes that was awesome
Starting point is 00:58:26 that was awesome that was from every perspective of whether it be story or gameplay or anything, way more actually enticing. And definitely... It's funny you say that because for me then, comparing it to three, right? And we talk about this in the less plays
Starting point is 00:58:38 is the fact that I think, you know, Colin and I did those less plays where it's the first 30 minutes or whatever of each game, right? And by the time you get to three, you're like, look at them play with camera angles and pacing and music and cinematography. And, you know, I mean, it's like, this feels like such a...
Starting point is 00:58:53 The fleshed out version of what we've had before. Yeah. And I agree with that. I just, I feel like it just falls not flat because again, three to me was amazing. Like it definitely goes two, three, one in my head. And if I had to put numbers on it, I would probably go, uh, nine five for two, two, nine for three and then eight point five for one. And that's, you know, a 2015 score looking back of these games. And, um, so they're all, they're all great.
Starting point is 00:59:25 They're all really close. but the thing is with three like yeah it is more story focus and it did have a more interesting story and stuff but I don't think the story was ever that good like it never really reached the point where it's like yeah their camera angles and cool and stuff but it's like it and I like
Starting point is 00:59:40 and I like that they were diving deeper into their history and all that stuff but I don't think ever went that deep with it. It was still very surface level just surface level in a different pool you know what I mean and I loved the history and I loved all the stuff
Starting point is 00:59:52 and the bad guys in all the games whatever They're bad guys. Yeah, yeah. He did have the most interesting main villain. Yeah, Marlow. Yeah,
Starting point is 01:00:01 she was cool, you know, but I think that the side villain, like Lezavich was like whatever, but Talbot, whatever, like I didn't like him at all. Meanwhile,
Starting point is 01:00:11 Flynn, in two, he fucking loved. Yeah, Flynn's cool. He was fun. He was awesome. And like,
Starting point is 01:00:15 I feel like that, the backstory between him and Drake was just as interesting as solely and Drake's backstory. And we didn't need to get flashbacks and cinematography for that. We just got it through, dialogue. We just got it through gameplay. And I really enjoyed that bit of it. The biggest
Starting point is 01:00:31 critique I have of two is that it, I think it went on a little too long. Like it really did kind of retread things where it's like, we got to go find this thing and it's going to solve everything. Oh, we got to it. Wait, no, this is just leading us here. Sure, sure. It's leading us here. It's another clue. It's clues after clues after clues when it always seems like it's the thing they're going after. And one was that way too. But one, one isn't even in this conversation, mainly because the pacing in that game was, wasn't off. They were getting their footing. They were getting their footing.
Starting point is 01:00:59 And the battles lasted way too long. And there was just, yeah, not really, but kind of monster causes. Yeah. More pirates are coming over the wall. Fucking shit. And just shooting forever. Two and three have those moments. Right.
Starting point is 01:01:10 But it always felt fun to me and it never felt like too much. Yeah. But I feel like two, it had one round of, here's a clue, here's another big fight, here's another cinematic moment, just one round too much. Where it's like, all right, like, we're good. I get this. And there's the temple. If this game was finished, it would be even better.
Starting point is 01:01:29 I love doing it. You know, and like, now that I'm done with it, it's fine. But, like, I remember thinking, like, wow, I'm only 60% done. Like, I feel like I should be closer to, like, 75% done with this. Yeah. Three, I feel like its issue with that was there's a big portion of that game seems like it's from almost a different game. That being the cruise ship thing. I love that part.
Starting point is 01:01:53 It is amazing. It is to me probably one of the best parts of three, and definitely one of my favorite parts of all the uncharted games. But from a story perspective, it just seemed like a detour, where it's like, all right, we're just going to randomly do this thing, totally unrelated to this whole story.
Starting point is 01:02:09 It's like, yeah, you think Sully's on the boat, but like you go there, and it's like an hour and a half that is a sidetrack thing. Sure. And it's weird. It almost feels like if it wasn't so good, it'd be a real big offense, but the fact that it's good,
Starting point is 01:02:25 I'm like, well, who cares? It's good. But it's like stuff that would get cut from the edit of a movie. Yeah, I mean, that's always games, right? No, for sure. But it's just interesting to me where it's like, it just feel like it didn't fit.
Starting point is 01:02:35 Like, all of a sudden there's pirates that are pirates that are either unnamed or aren't characters that were in the franchise before or even this game. You're just fucking dealing with them. Oh, they're gone. Let's back and back to the main story, though. Yeah, yeah.
Starting point is 01:02:47 You know, and it's like, this was a TV season. I get that. This is more of a movie experience, you know? That makes sense. I thought that was a little weird. Two didn't have that. And the biggest thing that I think three had that bogged it down was the puzzles. I said this last week when I was playing through it.
Starting point is 01:03:01 And it just kept happening where there's these puzzles that happen that are either so simple to figure out. Or it's not that they're hard. It's just they're not fun. Like you just, okay, I'm looking at my journal. I'm not because you're wrong. I just, I haven't played three since I were. The one where there's like early on in the game, there's. There's a bunch of floor tiles and you have to walk in a certain pattern to get across.
Starting point is 01:03:26 It's not even a puzzle. It's literally, look at your journal, follow the path. Yeah, okay. And it's like, that's not fun. That's not anything. It's just kind of here's something to do in ways that's admittedly not pushing crates and not, you know, doing typical video game stuff. Sure. But this isn't better, you know.
Starting point is 01:03:43 And then there's the one with the shadows where you have to like kind of find the right angle. Oh, and make the thing. I like that one with the sun thing. Yeah. And it's like, wait, hold on. Not with the something where it's like you make the shadows So that it hits
Starting point is 01:03:55 It's stabbing it's up on the wall right? Yeah because there's another one we have to mess With shadows and stuff Okay I guess what it is is And that's cool But it's also again just They're not so much puzzles
Starting point is 01:04:06 As much as it's look at the journal And it tells you what to do And follow and match things You know It's like looking at a It's like if the puzzles Where's Waldo But you don't need to find Waldo
Starting point is 01:04:16 You just need to look at the thing That tells you where Waldo is And then go find him And circle them You know and it kills the pacing and those things bring the games to a fucking crawl like where the rest of it's
Starting point is 01:04:27 fucking super fun and I get that you need those lulls I just I don't know it never hit right for me and I think three had too many of them two had a couple but threes were just they always came at the worst time for me I guess that's the thing is I wanted to get to the cruise ship I wanted to get to these things and instead
Starting point is 01:04:43 I'm looking at a journal you know I'm trying to think what else I just lost my train of thought no that's fine but um there's Now you brought this show to a crawl. Yeah, exactly. There's so much of it, though, where I loved three, I loved Cudder. I loved.
Starting point is 01:05:01 Yeah, Cudder's great. All the characters in the whole, in all the games are great. Like, Chloe's fucking awesome. But then in three, it's like, you know, things happen with Cudder or whatever. And they're just gone. Like, you never hear from Chloe in Cudder again. Not that you have to. I get that it's like, we can kind of assume what happens.
Starting point is 01:05:16 Did we really need an ending scene of them all at a table together talking? Hey. No, but it's like, it did feel weird that, like, you open the game with them, you're with them and then they're gone, you know? But two, two I felt a little bit more character-wise, complete, where you're with this group of characters
Starting point is 01:05:33 and there isn't weird things happening. Like all the supernatural stuff, it's a stretch always in the series. Yeah, of course. But it's like, it's fun, you know, and that's what the games are. They're fun, but two just always felt complete. See, I've never wanted it, I guess is my thing,
Starting point is 01:05:45 is I like the fact that I like it when it's grounded character-based. And I don't, shouldn't say never want it, but because I remember at the end of Uncharted when I was playing, you know, original Uncharted, right? And everything happens and these fucking Nazi dudes are running at you. I was like, this is fucking, oh. All of a sudden I'm shotgunning everybody when I haven't used this gun
Starting point is 01:06:01 at all, you know what I mean? Like, that was cool or whatever. But I felt, yeah, trite by the end of two. And then when it popped up in three, my first reaction, like, and then they, oh, it's not happening. You're making this. Okay, cool. Yeah. Yeah, and like the the drug stuff in three was really cool. And I liked that they didn't do the supernatural thing again,
Starting point is 01:06:18 even though it's bullshit because they did. Even though they didn't story-wise, they still did gameplay-wise. You still had to fight these supernatural things. That's the argument. That's our deviation point. I'm not mad at it because of the gameplay. I'm mad at it because for me it's just like I've had this awesome story with this believable dude.
Starting point is 01:06:35 And I've totally checked my disbelief of me killing 1,300 people and not caring about it. But when we get to the fucking monsters that are like whatever, like the fucking two monsters that are, oh, God, it's some kind of Sasquatch. You shoot him like, oh, wait, it's a mask. You take off the mask. It's something even creepy. You're like, what the fuck? What is going? God in this world.
Starting point is 01:06:54 Yeah. No, I mean, that's very true. Tensin. Yeah, yeah. Oh, yeah, yeah. The homie, man. You'd be doing some shit. Yeah.
Starting point is 01:07:01 With three, another thing that I thought was weird was the weird spider things. Like, there was all those scenes that were very reminiscent of like Crash Bandicoot where you're like running. Oh, right, right, right. Like the scarabs. Yeah, yeah, yeah. And it's like, maybe I missed this, but like where was that explained? Like what are those?
Starting point is 01:07:17 I forget. Are they just like tomb monsters? Exactly. There was something that somebody moved, I thought, that made them become a thing. But they just can. have coming back. Throughout the game, they're just always there.
Starting point is 01:07:25 And I'm like, what the fuck? That's what Egyptian scarabs do. You know that. But it's just, it was weird to me. Like three felt like there was a lot of questions I had where I'm like, why, what? Who are you?
Starting point is 01:07:34 What is this? What are those? And I feel like that didn't happen as much as in two. And it was almost frustrating. That, I mean, that's the thing that I think is totally, I mean,
Starting point is 01:07:44 first of everything you're saying is valid. You don't be wrong. But like the one that I took away from that I never even dawned on me when I was playing the game and talking to people about the game and like, I'm getting trying to write this review. for uncharted 3. So many people eventually after they played it, like now it's a joke between Colin.
Starting point is 01:07:57 The whole like Talbot turns down an alleyway. It just disappears. He just goes to a dead end and it disappears, right? And at the time I was like, oh, man, mystical shit, da-da-da. And then when I was like, oh, it's not a mystical shit. I never said, boy, how did Talbot get out of that thing? You know what I mean? I was playing with the information I knew at the time.
Starting point is 01:08:14 So when I get to the end and it's not that I'm like, awesome, cool. He's just really into this fucking cat-in-mah-mah-law. You know, like, I'm not going to hit on that. I'm talking about like, I'm not saying, oh, I have all these questions. I'm saying I have questions of like the scarabs. What? Yeah. Yeah, yeah, yeah.
Starting point is 01:08:25 That just seems a little bit weird. See, for me, in whatever context we were playing, it made sense at the time. Okay. I guess there was times where I was just like, they're back. Yeah. What's the shit? Yeah. But yeah, I mean, I'm trying to think of like really the standout things.
Starting point is 01:08:40 And it's like on a beat for beat of like which had the better moments or whatever. They're both great. Like the cruise ship thing was fucking awesome. The train thing. Fucking awesome. Is one better than the other? I don't think it's even necessary I think the airplane isn't enough credit
Starting point is 01:08:52 I love the airplane I'm three The airplane was one of those scenes And to me the airplane was uncharted Where I'm like my adrenaline's up And I'm like what the fuck's going When he's fucking skydiving I was like whoa Yeah, this is fucking cool
Starting point is 01:09:04 And that was the one of things I'd been asking leading into it with you If how much you knew about it Because if infamously That was the one where like literally We were getting our review copies The next day And during what at Raw or Monday football
Starting point is 01:09:15 Or something They ran a subway commercial with it And they showed him falling out the back of the plane. And I was like, I had never thought about that. It had never dawned on me that we were going to exit the plane. We knew what the plane was battle, but I never thought we wouldn't be on the plane. And like, yeah, I thought that sequence, even knowing that was so awesome. And he had a subway cup in his hand. Yeah, he did. All right. And then he's like, yeah, well, go to fuck subway fresh. And they did say that. But like, like, that whole sequence and then landing and then
Starting point is 01:09:39 hitting in the desert and like being like, I am fucked. And they do that pan out. And I'm like, oh, what a beautiful cinematic. And then it just sits there. And I'm like, oh, shit. I'm controlling him. I'm walking while the music plays. I was like, this is a fucking masterclass right now. Honestly, and see, those moments are the lulls that I want in the game. Yeah, I hear that. It's those moments where it's, okay, we're slowing down and you're just doing the shit. It's like, I wanted to know what was going on.
Starting point is 01:10:04 I wanted to know how he was going to be saved and all this shit. And man, it's like, it's just, it's interesting to me that people are. And because there's the other side of it, too. It seems like the majority of people think two is the best. And like three, they hit the way that they hit on three, I do not understand. No, you have to understand it's the fan boy. No, it's not even fanboy. It's expectations being set.
Starting point is 01:10:24 I am part of this problem and not that I'm, there's any way for me around it. My job was review the game. I think it's a masterpiece. I don't give a shit about the number. I think it's a masterpiece. I don't think it's perfect. That's not what the 10 means. But you give something a 10 in everyone's expectations skyrocket.
Starting point is 01:10:38 And then sure that people already want to take out its legs and stuff. But this is when, this is when the scarabs and Talbot down a dead end and all this stuff start popping up because people go in, expecting this to be life-changing. And with that expectation on, that chip on your shoulder, you go in and it doesn't hit it, and that's why people are so angry about it, because Uncharted 2
Starting point is 01:10:58 didn't have that expectation. Uncharted 2 was a fucking amazing game, 9-5 from IGN, obviously amazing scores from everybody else. People went in expecting an amazing game and they got it. People went into Uncharted 3, expecting everything to be better than it was before, and for it to be fucking perfect. And that's why this game gets flogged like that.
Starting point is 01:11:14 And that's why we could release it and nobody because the story always goes, that at IGN, it was me, Colin, Sam Claiborne, and maybe Jack a little bit, I forget, but for sure, us three, had played it and beaten it. No one else in the office has. And I called this meeting, or it was whatever, it was like an editorial meeting already.
Starting point is 01:11:34 And at the end, I get up and I'm like, hey, I want to give this game a 10. And I start ranting and ranting and ranting about it. And Sam and Colin were on board with that score. And everybody's like, yeah, sure, sounds great. And so then I did it. And then every time somebody played uncharted, get a second by second breakdown via text message of like,
Starting point is 01:11:51 this game's amazing. Oh my God. Fuck the shipyard. I got this text message. Oh my God. Fuck the shipyard. I can't believe you gave this a 10. You know what I mean?
Starting point is 01:11:59 What do people not like it with the shipyard? It's really hard on harder difficulties. When you're in the water and there's like the pillars you're trying to get up and do different things and like, one guy has a grenade or shit. That's true though. There was a lot of moments in three that weren't in two that I was like, oh, this isn't, I don't like this that much. Yeah.
Starting point is 01:12:15 Whereas two was consistently like, I like this. I like this a lot. Yeah. See, in Uncharted 2, I had those moments where I ran into things where I'm like, I'm not having fun right now. Fuck this part of the mission. You know what I mean? Or the game. You're not the mission.
Starting point is 01:12:26 And so that's just the apples oranges, different strokes. But I think a lot of the main hate for Uncharted 2 to 3 is expectation levels. And that's what we're talking about when we say, if one came before the other, this would be the same argument. Because if it was that Uncharted 3 comes out and gets a 9-5 and then Uncharted 2 gets a 10 in reverse order, people would nickel and dime everything in uncharted. too. Well, what does it make sense? He's drinking sap. Why would a shock and hurt him at the very end? I don't understand why they toyed with Elena getting killed. The grenade went off, right? Why didn't you die? You know what I mean? But that's not the lens this is applied to and stuff.
Starting point is 01:12:58 Man, it's very crazy to me that. So what are your thoughts on this, Colin? I don't know. I mimic Greg's thoughts. I mean, the important thing to realize is that the two to three transposing them are like, so three would be two and two would be three is not our idea. That's something people at Nard Dogg say. So, you know, when I asked them what their favorite uncharted games were, some people say three, some people say two, some people say Drake's fortune, which surprised me, but it's true. And they're the ones that said, you know, people there, multiple people, I interviewed a lot of people there for when I did the history of Nottie Dog, individually. And individual people, not knowing the other person said it or brought up, because I'm sure they talk about it internally too, is like, if three came up before two, everyone would say the same thing about two. You know, and that was from multiple people that worked on all three games.
Starting point is 01:13:46 So I think that the jump from one to two is so extraordinary in terms of graphical fidelity and lesser so, but still in terms of storytelling, that the jump from two to three is not as appreciated because there was nowhere left to go. And I think that they did the best they could. I think three is the most cerebral game. I think it's the best story. I think it tells the most background, which is what I'm interested in with those characters. It gives them context for why they're doing and how they know each other, why they're doing what they're doing,
Starting point is 01:14:13 how Sully and Drake met. I think that's all interesting Marlowe's connection to Sully, obviously. This is all totally fascinating stuff. I also love the way it begins. I love the fake death sequence in the beginning. I love a lot of stuff about three. I think two is also an extraordinary game.
Starting point is 01:14:27 I think they're both fucking awesome. But I think that what people misunderstand about the jump from one to two and two to three is that you have to look at game development as a pie chart, it really is. Like, there's certain things you do with games to be able to build a game quickly. The impressive thing about Drake's,
Starting point is 01:14:44 or among thieves, rather, is that they did it in two years. And when you have a two-year sequence or so to build a game, and a game looks that much better than the original, you assume that most of the fidelity comes from their extra work, right?
Starting point is 01:14:58 And that extra work comes at the sake of, say, gameplay or something else. I mean, a lot of people will say that that's not true, but it is. There's just only so much amount of time, there's only so much manpower, and there's only so much you can do to make a game better.
Starting point is 01:15:09 And so I think the exact opposite happened with two to three. Two and three look very similar to each other because there's nowhere else to go from there. I mean, three looks better than two, but they, I'd seem like they didn't focus so much on that, and then they focused more on character development and story. And I think sequences like that, I fucking love the cruise ship. I think that sequence is fucking awesome. And I love that it's disconnected because there needs to be set pieces in the game.
Starting point is 01:15:29 It's like Indiana Jones. You know, like, and that's kind of the thing. We're talking about like how they run around from place to place. like, and it's just like, oh, we didn't find what we want. It's like, think about the map sequences in Indiana Jones where he's like going all around the world and they just don't bother to tell you what he was doing. You know, because it's a fucking two-hour movie. It's not, or two-and-a-hour movie.
Starting point is 01:15:46 It's not, you know, a 12-hour game. But I think people are very hard. We don't need to know that stuff. But I do agree that needs the set pieces. But that's why I think that the building falling down in two was fucking awesome. It is. It's not. The other thing is that like two doesn't, two isn't good at the, or really, three isn't good
Starting point is 01:16:03 at the, at the, at the, at the, you know, disadvantage of two. They can both be good. And I think that's, that's what, what people are losing sight of. I'm playing Drake's fortune now.
Starting point is 01:16:13 I'm almost to the end. And what I'm realizing is that Drake's fortune's not as good as I remember it being. And when I'm really interested in it, like, I'm like, this game is finicky as fuck in certain places. I think it's still a great game. Great story,
Starting point is 01:16:23 great characters. I like the shooting, but there's some finicky fucking platforming in it. There's some weird design elements in it. And I'm interested when I get back to two and three. I haven't played two since 2009. I haven't played three since 2013 because I went back and platinum there right before the last.
Starting point is 01:16:34 so this came out. Greg gave that game a 10, and I would stand by that 10. I think it's because the 10 means masterpieces. It doesn't mean perfect. It doesn't mean that there's nothing wrong with it. I just think people are unabashedly hard on three, and I don't really quite understand why,
Starting point is 01:16:49 other than like the expectations. I'm like, what really is wrong with it? Like that's the thing I'm trying to like figure out. And that's what I'm excited to go back to the game and refresh my memory is like, I really can't wait to hear what you have to say after it. I feel like I'm lucky that I got to play it on the Uncharted
Starting point is 01:17:04 collection for the first time where they did balance all the sure and stuff because like to me that's not even a factor at all is the same system so I enjoyed it very very thoroughly I loved all three of the games and I think that the what you're saying about the leap from one to two and two to three I don't know I do think there was a leap like it's even playing the collection like three is more cinematic and it does have all of the the environments they're so different and varied and like just the the focus on stealth is different.
Starting point is 01:17:34 And they did, in the bar fight even, even the melee system being improved. It has things that are undeniably better than two. But I think what he's saying is they don't stand out
Starting point is 01:17:43 as much. As the delete from one to two. Yeah, no, no, for sure. But I just, I do think that,
Starting point is 01:17:49 I could never say that I think three is better than two. And I do think two is, is a step above three in terms of how amazing it is, but all three are fucking awesome. I will say this to close out
Starting point is 01:18:01 just because Greg and I have, spent so much of our lives talking about this conundrum is that I'll be happy if we never talk about it again Oh no, there's nothing that there's nothing that makes me harder
Starting point is 01:18:13 especially like a meet and greet if somebody comes up and asks and they're like Well I wrote two pages of a review and a video review you're welcome to go And I've made videos about it You can go do all that
Starting point is 01:18:22 You know what I mean? Like I'm not I'm not interested Well no, that's the thing Four already is a slam dunk And is the best uncharted Because it'll be That it's so much better than three
Starting point is 01:18:31 It's a return to form from three from three. You spent people have flogged and beaten this game into the ground that now when this shows up, you know what I mean? You're going to have, you already, you already see it with the technical leap when you watch the E3 demo and mud taking on him the fire the way. Even I'm probably going to love four. I'm probably being in love with it, but I'm still going to say three is my favorite
Starting point is 01:18:49 just to bother people. Of course you want. Ladies and gentlemen, that topic brought to you by Draft Kings. Put your fancy skills to the test at draftkings.com. America's favorite one week fantasy football site where you can kick the season off by winning $2 million. It's the biggest fantasy football contest ever. $10 million in prizes are up for grabs,
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Starting point is 01:19:42 Go to kindof funny.com slash gamescast topic. Submit a topic and it'll get read just like we're about to do from my boy, Titletown. Title Town. Title Town wants to know what is some of our favorite large Hollywood-esque cinematic moments from gaming. This is a really nice segue. The airplane sequence and uncharted three. The cruise ship and uncharted in general. I mean, I feel like the game's full of them.
Starting point is 01:20:03 Whether it's the building falling, the train sequence in two, the things you just said, there's other things too. Like, even like the drug sequence in three, I thought was very, very simple. Or even just the desert sequence at three. When you're just walking through it, you know? Yeah. Metal Gear Solid 4 comes to mind. Oh, wow. I was going to say Metal Gear 1.
Starting point is 01:20:23 Just metal Gear Solid. Yeah, there's a lot of Metal Gear Solid. Because for me, Metal Gear Solid. I mean to cut you off. You want to tell you 4-1 real quick? No, go for it. Metal Gear Solid, right? Like the opening, right?
Starting point is 01:20:31 Yeah. So it's so funny now to think of a game opening with the cinematic and credits and music and stuff, but that did not happen when I was, I was just starting when I got that PS1 and popped that in. That happening. Sniper Wolf. Like there's so many amazing fucking like monologues and acting moments. I'm like, holy shit. The in, in Metal Gear Solid 4, two things come to mind. The, well, three things. The microwave sequence.
Starting point is 01:20:53 Yeah. Absolutely. Totally. The motorcycle chase scene where you're with Eva in chapter three. I think that thing's the end of chapter three, where you're going through, that was the first moment that I was like, fuck, this is what next gen means back then.
Starting point is 01:21:07 Like, I was like, holy shit, I can't believe in playing this. And then I don't think anyone would ever say this, but the, the Raven boss fight in four, where you're in that building and the things are flying around. The boss fight itself sucked.
Starting point is 01:21:21 Yeah. It was way too hard to aim and shit. But the way that they were shooting the missiles and it was blowing up the building that I was in, I was like, holy shit. Like, I can't believe I'm playing this and it's not a sudden. Yeah, yeah.
Starting point is 01:21:33 What else is there? Other games. I was thinking of Specops the Lines intro on the helicopter. I really love that intro a lot. And then just kind of infiltrating Dubai, I think, is just a really cool. That game's fucking awesome.
Starting point is 01:21:47 I love that game so much. Yeah, I mean, uncharted, obviously instantly comes to mind. I mean, there's a lot of stuff in that game. I think there are moments. There are, like, just little sporadic moments, even in, like, Far Cry or, like, stuff like that where, you know, you get a little taste of, the cinematography for instance
Starting point is 01:22:02 we were talking about in Drake's Deception or you know interesting camera angles or interesting action scenes but actually those are not the moments that are most memorable to me in games in fact I think the memorable moments to be typically are the more thoughtful and poignant moments I love the ending of fallout three for instance I think that ending is fucking cool as hell until you know when you
Starting point is 01:22:19 you have to kill yourself basically but yeah I mean I like I think about the moment more like journey or the unfinished swan or something I hear are more memorable moments than like the things that explode because everything explodes and there's big set pieces in every game and so like that. It's actually the exception of the rule to find something that's not like that. That's memorable, I think.
Starting point is 01:22:38 Another one comes to mind for me is in Modern Warfare 1 when it's one of the first missions and like a helicopter crashes and then the blades are like spinning at you and it like it stops right before it hits you. And I remember being blown away just being like, whoa, like this is fucking... That's Call it for Modern Warfare, right? Yes. Yeah, that one was totally... Even when you're flying away in the helicopter and the nuke goes up. off you come down. I remember being like, what the fuck?
Starting point is 01:23:03 Yeah. And then a more throwback would be obviously Ocarina of time. Just like coming out and seeing the field. Yeah. Yeah, yeah, yeah. Go YouTube that now. Question two comes from Elaine McAdams. A bit of a setup here. With the release of the Mega Man collection, I've been, I began creating a wish list of other NES and maybe S&ES collections I'd like to see come to modern consoles. I'd love to see Square release a Final Fantasy collection of 1 to 6 and Konami deliver a Castlevania one. Now the question. Are the
Starting point is 01:23:30 these possible? And what other collections would you like to see? I feel like we've talked about the what other collections we'd like to see. I'm a little bit interested calling on the are these possible side of this. Yeah, they're possible. People have to understand though that the reason the Mega Man Legacy Collection collection was important was because the studio that ported the games made a, they basically extracted NES source code and made it run natively. So it's not, so it's not necessarily emulating it. So they run as if an NES is playing it.
Starting point is 01:23:59 And what they basically did was make a way to feed and recalibrate NES data into modern systems so that you never need an emulator, play them. They'll just, they'll exist forever in data form or whatever. And that's kind of an oversimplification. But that was the reason why 9 and 10 weren't in it because 9 and 10 are not native NES games or why 7 and 8 weren't in the question is because they, they made something that works for NES and can work conceivably for any NES game. So is it possible? Sure. I mean, I've said before, I'm shocked that Square doesn't release the Final Fantasy games individually for $20 and just put trophies on them. Because people will buy them. I'd buy them.
Starting point is 01:24:36 But yeah, it's possible. I just think that studios are looking, it's a cost-benefit analysis of like if Konami went to a Castlevania collection like this person recommends or wants. Like, is that going to make the money? Is that worth it? These games have to go through cert and QA again. You have to pay a port studio to get them over because you're not going to use your own internal sources to do that. So you have to get a studio like BluPoint to do that. And it costs money. So you have to kind of figure out what's worth it and what's not with things like virtual console and stuff like that. You can release these games individually and emulate them and it's just cheaper and easier. And all you have to basically pay for is your ESRB rating.
Starting point is 01:25:08 So I don't know. It's possible. Sure. It's possible. And I don't think we've seen the last of them. Yeah, definitely not. The thing with the Mega Man legacy collection that's exciting is what will Capcom do with their relationship with digital extremes, which I think is the studio. I can be wrong.
Starting point is 01:25:23 to get those other Capcom games onto PS4 and Xbox 1, especially the Disney ones, which are people love. Codename Viper I'd like to see over as well. Blue Flash, XPL asks, what was the last game release to feel like an event? What game felt like the biggest event, and do game releases still feel like events?
Starting point is 01:25:41 I don't think they feel like them anymore because too many games come out nowadays. They're not as many events, I don't think, but I mean, GTA5 was an event. You know what I mean? Like, that was an event. That was a thing that happened. And I think it's really dependent on how dialed you into something you are.
Starting point is 01:25:57 You know what I mean? Like there were more events maybe thinking back on it that I was into, but were they into it for everybody? Like midnight release is seem more common than ever. That's like the start of an event. Halo is an event. Will Halo 5 be an event? That's an interesting question. I mean, I think it is.
Starting point is 01:26:13 And I think that what event means is just kind of it's met in the middle a little bit where there are many more. They're just not as huge of a deal. But even then, that's a lie because they're. bigger than I think they've ever been. It's just huge of a deal in the gaming space. You know, GTA is something that kind of like took over everything,
Starting point is 01:26:31 whether mainstream or hardcore gamers. But you see things, I feel like, like even Destiny, that was an event. That launch was an event, you know, you couldn't go outside without seeing a bus
Starting point is 01:26:41 with Destiny shit all over it. Like, that to me is what the definition of an event is. Thinking back a long time ago, like event, what event games were there? I feel like GTA always was one of them. But even then it had a different definition
Starting point is 01:26:54 Like Fallen Fantasy 10 to me was an event But then there was other things like Need for Speed I think was an event game And that's an annual thing But annually it was an event You know? See that's how I feel about the wrestling games back in the day You know your THQ AKI ones on N64
Starting point is 01:27:11 Like you know WCWNW Revenge right Was the one that made it really popular And then it was Russell Mini 2000 And then it was no mercy And both of those were huge deals Same thing with like Smackdown just
Starting point is 01:27:22 spring at the first wrestling game on PS2. Look at how real the rock looks. Yeah. Like that was shit to like stop the world for me and my friends, right? Yeah. I mean, well, Grant Charisma was always, I think, an event game where even if you don't care about those games, which, you know, a lot of us don't, you were still interested in looking at it, seeing how pretty it is and all that stuff, especially back in the PS2 days.
Starting point is 01:27:40 It was, it was Gears 2, right, that had the Mad World ad, wasn't it? Gears 1. Yeah. I remember then Gears 2 was the one, like that was the one that got, I mean, I remember watching that trailer or that video in a theater, which was crazy for the time. Oh, yeah. And then Gears 2 was like everybody, yeah, believe. I think I're thinking of Gears 1.
Starting point is 01:27:56 But was it an event on its own? I remember, I'm sorry. So what I'm saying is I remember seeing the trailer in the theaters, which was like, this game looks cool. And then by the time Gears 2 came out, everyone was like, I've played Gears 1, gears 2 is fucking amazing. I think even nowadays Call of Duty is still an event.
Starting point is 01:28:11 Yeah, but that one's waned. And like that's the thing, because that used to be the event. You know what I mean? That was like the giant one. It's interesting though, because I guess we just need to define what event means. Because like if I'm talking about any of my friend,
Starting point is 01:28:21 that aren't gamers, like they are stoked. They know the date that Call of Duty is coming out and they're ready for it, you know, and they're going to go buy it and stuff. And these are people who don't play games that often. So I don't know. Yeah, what is the definition of event? I think you guys are playing a little fast and loose with it, to be honest with.
Starting point is 01:28:34 I don't think there's ever been a wrestling game or a need for speed game that's been an event in terms of like, when I think of that, I think of it is like, midnight launch, line around the block. People are really fucking stoked. They're queuing up their digital downloads and all those kinds of things. I think there's only been two games this year that have been like that, which is Witcher 3 and Metal 3 and Metal. gear, I think, are the ones that could be closest to what I would consider to be an event
Starting point is 01:28:55 release. You know, like a, like, uh, you're calling your stories if you can get there early. You're worrying if you can get your game on PSN, you know, 9 o'clock, if you live in the Pacific zone, you have to wait three more hours, whatever. Um, console launches are always events. I don't think we have events like that anymore because I actually think that the volume of midnight releases and making something out of nothing is kind of happening too often. So, um, Halo 5 and, and the new Call of Duty are going to be big, big, big releases. But they would have been more special, I think, years ago when, it was more rare to go into a store at midnight
Starting point is 01:29:23 or to have your digital download ready to go and it's already preloaded and all that kind of stuff. I think it's removed the like the Genesecois about having a game like moment one. I think you've seen that go down with Madden as well. I think Madden back in the day there was they made Matt Madden Day was something the fans made right? And then EA got on board with it.
Starting point is 01:29:40 But then yeah, when it was you can preload everything and you don't have to leave the house. It wasn't as big a deal anymore. Yeah. Like this year's Matton came and went and was like, oh, it's that? I would say that Vice City, I don't think GTA 3 was an event. I think Vice City was definitely.
Starting point is 01:29:51 event, I think that, because no one knew GTA through was going to be good. Yeah. Vice City was an event in San Andreas were events. I do remember those. Yeah, for sure. Very well, four and five. Yeah, I think as far as like this monumental release, five, you know, it's probably the last one that was two years ago. Almost to the day. I mean, it was just a couple weeks ago.
Starting point is 01:30:08 Grail Arbor says, hi, friends, long time, first time. I've been having a discussion with some friends about my thoughts of Metal Gear Solid and this topic was brought up. I'm curious what you guys think. How long does it take to really determine when you enjoy a game or not? Does it depend on the total length of the game, the genre, et cetera. For me, it takes three to seven hours,
Starting point is 01:30:25 depending on the genre. Thanks. Interesting question. I feel like I don't even need to play it. Like, I feel like honestly, it's like, I know what I like and I know what I don't like, and I can kind of just, you know, watch some gameplay, I see someone else play it, and I know if I'm going to enjoy it or not.
Starting point is 01:30:41 In terms of stuff of I know I'm going to like it, playing it, am I going to love it or not? I don't think it takes that long. I think it takes maybe an hour, not even. Yeah, I think when you're playing it, you know pretty quick if I'm enjoying it, if I'm having fun with it. Yeah. Like, I thought when he started the question, I thought I was going to be to know where it ranks in your enjoyment.
Starting point is 01:31:00 Like, you know what I mean? Like, I'm always like, Peace Walker's my favorite game of all time. It took me a long time to say that. I used to say, Metal Gear Solid is my favorite game, but I really enjoy Peace Walker. I'm waiting to see how I feel on that in a while. Same thing with like, now people ask me all time. What's your favorite Metal Gear now? Now the 5's out.
Starting point is 01:31:13 I'm like, that's a question for quite some time from now. You know what I mean? I'm not ready to. It smells weird. It does smell. Christine, you light a candle? You light a candle? All right, just make sure the house is on a fire.
Starting point is 01:31:28 There's fire extinguish. Remember, I bought fire extinguishers. Have I told you that yet, Christine? There's one under the sink and there's one up there in the closet. It's a poop candle. Yeah, I know we're still rolling, Kevin. Fire safety waits for no cut. Yeah, I think that we, you know when a game is going to be,
Starting point is 01:31:46 I mean, I don't have time to deal with it. I think that there are sometimes, they're just like like again with the Final Fantasy 13 I think the most embarrassing defense of Final Fantasy 13 is like it gets good after 30 hours like oh fuck off you fucking kidding me like what do you have anything else to do that you want to wait that long and waste that much of your time um but it goes in the other direction too like there are games that I love in the beginning and end up being like all right enough and the game that comes the game that's an example a great example is 1001 spikes where I'm like I love this game and and I played it and I'm like this is great and this is great. Oh, it killed me, it got me. I'm not careful enough.
Starting point is 01:32:22 And then, like, a few hours later, I'm like, fuck this. Like, like, you have to be,
Starting point is 01:32:25 you know, like, give me a fucking break. You know, like, I understand that's the whole, for people that don't know 1,0001 spikes.
Starting point is 01:32:30 It's a game where it's like, it's over the top hard. Over the top hard. And, uh, it's like you move, like, you get midway through the game and like,
Starting point is 01:32:39 you move anywhere and you're dead. Unless like you're paying, like, and I'm like, all right, enough. It was fun in the beginning. It is not fun anymore.
Starting point is 01:32:44 So sometimes it goes in the other direction too. Yeah. Where you think something's more fun than it actually is. Yeah. Yeah. For sure. Ladies and gentlemen,
Starting point is 01:32:51 this has been the first ever, Episode 40, The Kind of Funny Games cast. These are the coolest using video games. That's Yoshi. That's Portillo. I'm Tim Geddies. And I'll see you next week.
Starting point is 01:33:01 It'll be a good time. But until then, please go to iTunes. Subscribe to this beautiful show. Rate it whatever you think it's worth. And, you know, tweet at me. tweet to these guys. Let us know some shit.
Starting point is 01:33:11 Talk shit about Kevin. I appreciate that. Talk shit about Kevin. Bye. Bye, thanks. Fuck you, Kevin.

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