Kinda Funny Gamescast: Video Game Podcast - Mario Kart World Switch 2 Direct Breakdown & Analysis - Kinda Funny Gamescast
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What's up and welcome to the Kind of Funny Games cast for Thursday, April 17th, 2020.
Of course, I'm your host, Tim Gettys.
I'm joined today by blessing at a Yo-Yea Jr.
Good day, Tim.
Greg Miller.
Hello.
And Andy Cortez.
Hey.
We just watched the Mario Kart World direct from Nintendo exclusively on the Switch to
Hopefully coming in just over a month on June 5th, but we shall see.
They're sticking to it.
Nothing ended.
Still said June 5th.
So we'll see how this goes.
No pre-order, though.
They did not see the price.
No, no.
under either. Even though they said it before.
They didn't want to say it. No, we don't need
Does that give you any concern, bless?
I, maybe a little bit, right?
Like, it's hard to
say if this was a reaction
to, oh, we don't know the price, let's edit that thing
down, or maybe it just never had the price to begin
with, right? Like, I'm not going to speculate.
The big direct didn't have a, no,
I did not. Correct. Yeah, yeah. Yeah, and so
this isn't out of the ordinary. It's more than, like, yeah.
That's the thing is that doesn't concern me. It's more so
just the state of everything concerns me.
Yeah, I'm right there with you. Andy, Andy, you guys.
feel differently. I think the video
ending so abruptly kind of
maybe. That is true.
It didn't feel like there might have been something else.
I, of course, worry about the price. I don't worry
about June 5th. I feel like they're still
committed to that. I mean, we'll be June 5th in America.
Who knows? Blah, but like, we'll see.
Yeah, we will see because this
is the kind of funny games cast. Ritchin every weekday.
We get together to talk about all the biggest reviews,
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Greg, what is it today?
When we should re-review the outer worlds.
Okay.
We make the content playing live in my car.
I like that.
I like that.
You can check that out if you support us on Patreon, YouTube, Spotify, or Apple podcast.
For a chance to be part of this show, though, YouTube super chat in.
If you have any thoughts on Mario Kart World, whether something from the direct or something that wasn't in the direct, please.
message them to us and we'll get to them
a little housekeeping for you. We are an 11
person business all about live
talk shows. Today's schedule is a little weird
because we wanted to react to
the Mario Kart World Direct. We just did
that so if you wanted to watch our reaction
you can check that out. Here's our games cast
breakdown. After this we'll be doing kind of funny games.
Can I say wilds? I meant worlds. What's everybody talking?
I can't keep it straight at my own fucking out. The RPG
from Obsidian, the one's getting a sequel. When are we
re-reviewing the first one? We're reviewing out of wilds and out of
worlds in the same year. I know, right?
We're fucking up.
on us.
But yeah, we got games daily after this,
and then after that,
it is going to be a WrestleMania predictions episode
where we predict all the matches of this weekend's WrestleMania.
And then after that,
it'll be a gameplay stream where Mike,
Nick and Joey play more of that Monaco, too.
That's probably very different.
They'll probably play something very different.
It's going to be great.
Anyway, great day of content for everyone here at Kind of Funny.
Today, we are brought to you by Imperial Factor in Shady Ray's,
our Patreon producers are Anatoli As, Delaney Twining, Carl Jacobs,
and he'll make a buster.
But we'll get to all that later.
For now, let's start with the topic of the show.
Mario Kart World.
Andy Cortez, I want to start with you.
What did you think of that direct?
Beautiful, informative, great look at a bunch of different costumes.
I think that's, that was obviously one of the first surprises that I had.
It was like, oh, shit, customizable costumes.
It totally makes sense.
I don't know why that wasn't something that I initially thought,
would even be a possibility.
But I think I kind of undersold myself
on how excited I'd be about the customizable costumes.
I think they all look freaking cool.
And it's,
them all having to sort of take shape
to whatever character you're using
just seems like such a large amount of work
because all these characters are so differently shaped.
And seeing Toad near the end of it
with a gigantic fucking helmet on his head
just looked so hilarious.
I'm stoked about this man
I don't know what episode it was
I think it may have been a games daily
that me and Bless were on
and we were kind of thinking about what the
the rundown of like games
this is before the Switch 2
reveal even happened with
us knowing that Mario Card and Metroid Prime
and all that stuff were going to happen
and at one point I looked at Bless and I was like
yeah but Mario Cardo's Mario Card and you're like yeah
it's what you know it's a known quantity
we know what it's going to be but
like how stupid of me do have even said
that because this thing just looks so awesome.
I can't believe how amazing and how exciting or how excited I am for a Mario card game that
I'm never, it's a known quantity to the point where I just thought, yeah, I'll be happy
with it when it comes out, but I don't feel like I'm going to know life it.
I feel like I'm going to know life this.
Yeah, I mean, you know, yesterday me and Mike did our hopes, dreams, and predictions.
And I feel like as far as what we got out of this direct, it kind of hit the standard
that I was looking for, right?
It had everything that I wanted.
Of course, there are certain dreams,
or I'm like, these are dream things
that we're probably not going to get,
and we didn't necessarily get, like,
every single thing that I was looking for out of that, right?
But, like, as far as what they delivered,
it's exactly what I expect.
They didn't continue to look great.
I'm with Andy, as far as the amount of costumes,
it seems like they're throwing at you,
seems pretty impressive, right?
Like, I would expect maybe one or two alts per character,
and it feels like they're just making it rain costumes here, right?
To the point where one of the main features
that they're showing for the free row mode is,
you pull into a drive-thru and you collect a thing,
guess what?
based on whatever food you pick up, that then transforms you into a specific costume.
I think that's really cool.
The Knockout Tour continues to be a thing that I'm like, man, I cannot wait for this game to come out.
My most, you know, the future that I'm looking forward to the most, me and you, Tim, got to play it at the NYC event.
And like, I think both of us came back being like, yo, this is the best thing about this game.
This is the best new feature about this game is the Knockout Tour mode.
Continue to look forward to that.
I think the biggest thing that I'm happy about, but also kind of nervous about it,
is the free room overall where I the main things that they showed off were the outfits they showed off the P block things right that'll unlock like these unique challenges around the world and then like collectible coins I think that's fucking awesome I'm with Andy as far as I'm gonna know life that to a certain extent but I worry that those might be the main and slash only things in the open world right I think for a Mario car open world I wanted to feel a bit more filled to the brim with content and I'm kind of worried that it's gonna be a oh no drive around and then find the cool little
collectibles, but beyond that, right, it is, it almost reminds you of a Mario sports game as
opposed to a Mario Odyssey.
You were looking, and there's been so many comparisons, stop me if I'm wrong.
You were looking for Forza Horizon.
Correct.
Where, hey, there's a race there and there's this thing there.
Okay.
Yes.
So, yeah, I was looking for more of a Forts Horizon-like experience.
That is a high bar to hit.
In fact, nobody hits that bar except for Forts of Horizon.
But, you know, I think for a Mario card game that is looking to be a bit more collectible
focus, right, doing these challenges and stuff.
I think this was an opportunity.
We'll see when it comes out of how,
cool this P block stuff is and how cool it is collecting the coins.
But I think that's the one thing where I'm like, oh, man, I'm worried you might not go as hard
with this as I want you to.
Greg.
Yeah, I can see that complaint from blessing or that worry, I should say.
I think I'd be more stoked for the open world.
Yes, if it was, that was the game.
You boot it up, you're in it, and there are the races.
There are the thing, blah, blah.
But I think also breaking it up in a more traditional way is the worst thing in the world
where go through here, look for the coins, look for the P block, do the thing, get the
collectible.
I've had enough of this.
I want to race.
I want to go to this.
I want to do that.
I think what's interesting for me is watching this today, I had a realization that I hadn't
had before.
When you came back to him, you said, dude, Mario Kart World is going to be Ben's favorite
game of all time, right?
Of course, my three and a half year old at home who loves racing games and plays Hot Wheels
and plays Mario Kart and does all this different stuff.
And I was like, oh, yeah, sure, sure.
watching this, it suddenly dawned on me that this is going to be the first game that's
Ben's obsession and my obsession.
Like, we haven't had that as father and son yet, right?
Where it's been, oh, sure, he's playing Mario Kart with me on Switch, but I've put down
Mario's Kart Switch.
You've cloned them out.
Years ago, of course.
But, I mean, I put it down years ago, right, in terms of, like, I haven't, I'm not
like you and Barrett who go and run it and run it and run it.
Like, I had my fill and I put it down and I love it, but whatever.
And so to even play with him is like, okay, cool, but I know all this.
well. The idea now that I'm watching this and I'm like, do I need to buy this three and a half
year old based on price? His own switch to as well because it is that thing of like how I have
so many questions now about how local play will work. It'll work for sure. Obviously they showed a
much of different things. But are we both unlocking things? Is it one of those where I need to be
grinding stuff on my own? Should we be grinding on our own and then playing online together with our
switches that way? You know what I mean? But like that is such a amazing thought to have. But
him and me just free roaming and doing
P-blocks and him doing whatever and me coming to help
him in my cart rather than him passing
me the switch. All the auto, again,
back to all the auto assists they have
on there that he probably won't need
for the most part because the kid plays and drives
so well already, but I'm sure for the more
complicated courses with more falloffs he will.
Like, this is a very
fascinating place to be where I look at this and I'm like, shit, like,
especially with it being SGF that weekend, right?
Where it's like, so I can't
introduce him to it on Thursday.
and then take the switch with the plane on Friday, right?
So it's like either I give him his own
that he has to play with the babysitter
or I, you know, it's like,
these are all fascinating questions to have.
And then also like,
when I got to book a day off work
just to sit there and play with him,
like, that's all we're going to want to do.
That's really crazy.
Yeah, he walks in and he's like,
father, I heard that, uh,
I heard on the giant bomb.
Do you think you're going on?
I heard giant bomb and games plot talking about it.
It's out today.
I know you have the switch to know you're going to summer game.
I know you're going to summer game fest.
Uh, man,
that,
that looks awesome, right?
Like we got to play it.
I was obsessed with it.
I've been obsessed with Mario Kart forever.
I think that Mario Kart 8 and 8 Deluxe.
Like that is the pinnacle of how Mario Kart and Cartracers should feel.
And having played this, they're just continuing that.
I think really improving on most, if not all, of the mechanics of it.
I was saying this during our reaction.
Barrett was asking how the rail grinding felt.
And something that I really like about Mario Kart World is it feels a little bit more momentum-based than 8 did.
Where an eight, like if you got hit by a shell or hit by something, you just halt.
Like you were just done and you have to start again.
This one time if you get hit, it feels a bit more like the thing.
You roll it.
It kind of just feels more like you can like keep going with it.
So it's not like it doesn't feel like every item you get hit by is like a pre-canned animation that you're falling the exact same way.
And I think that goes a long way in just improving the feel.
However, the rail grinding stuff does feel pre-canned.
It does feel like you're on this thing.
No, it doesn't.
It just feels kind of like you're just on this thing
and you're going at a pretty set speed
and haven't played enough of it to see
if maybe that is the points.
Like maybe that is like a risk reward type thing
of like maybe you get some type of boost or something
if you do jump back and forth between rails
or a combo or whatever it is.
But the charge jump I think is a very interesting
new mechanic here that I didn't get to experience
in playing it.
And I agree with everything blessed that about the single player free room stuff here where like I am wellmed by it.
Like I want more, but like I'm not really going to complain because I'm going to lose my life to this like Andy was saying.
And I'm going to want to do it all.
I think that the examples they showed here were a little basic and reminded me of the mission mode in Mario Kart DS, which was fine.
But now it's just kind of instead of it just being like a menu, it's you have to drive somewhere to get the thing.
I just don't know how engaging that's all going to be.
Sure.
But the charge jump does make me think that there might be levels to this
where we're just seeing some of the early stuff and it is going to get progressively
more interesting.
Kind of like in the way that Cappy and Mario Odyssey, like if you, once you get a hold of
how to really start to fuck around with throw, hop off of it, do this.
Exactly.
Get to certain areas.
Maybe the charge jump can get you to certain points where it's like, oh man, I didn't
realize I can get up here.
And now I have a new P block that I collected or whatever.
So for Bless and Tim, the charge jump.
is obviously a
function and mechanic that they
really focused on.
Was it not
it was not
applicable there at the demo?
It probably was.
How would you do?
Yeah.
That's like the way of the saying
it's like a drift.
When you're going straight and drift.
It's like you drift and then
is there a jump button?
I guess I didn't get a
Yeah, jump button.
Oh, you're right.
There was a jump button.
Yeah.
So yeah, I guess we, yeah,
I wouldn't have known to even try that.
Okay. Yeah.
They just threw us into playing
and it was not.
just like go.
At least you can dodge turtle shells.
That's great.
But yeah, that's the thing is I feel like the charge jump's going to open up a lot of cool potential, like fun race modes and stuff.
So yeah, overall, I think this was great.
Before this was saying, I hope that it explains to me why it's $80.
This doesn't, you know, that doesn't seem like it has the kind of shrine level of stuff that I'm looking for or hoping for.
I also don't know what that could look like, really, right?
But it's on them to tell me.
When Bless talks about him wanting it to be Forza, I totally agree with that.
And I do wish that there was a random NPC by that stop, by that pit stop at that store,
or a random NPC by this area and says, oh, you want to do this challenge or whatever?
You're trying to get this collectible.
Let's do this like three circuit rate or whatever.
Like I do enjoy the sort of improvisational feel of Fortsa a lot.
And I don't know if this is offering exactly all of that.
But I hope maybe there's just a decent amount they haven't shown off.
And it's not just, you know, collecting a coin near a barrel.
I don't think, I bet there isn't.
Yeah.
This is it.
I don't think there's not a decent amount they haven't shown off.
That's where I'm at.
And I'm like, I'm still fine with it.
I will say like as far as the what you can do with the world stuff, right?
it's crazy to say that I'll like oh man we'll see with maricart world too of how they expand that out
the reason why I'm okay with it for this one is it the way that they built out the world does still
allow you to do those knockout tour things um and I think they needed to have some kind of connected
tissue they needed to have some kind of world built out so you can have those races um and those races
will be worth it right like for me as I'm watching uh toward the beginning where they're talking
about knockout tour they showed off like the maps of connecting the different tracks and how you can
have the different tracks connected.
And for me, it, like, brought me back to playing Burnout 3 of, in Burnout 3.
Burnout 3 had, like, a similar campaign mode that had, like, it wasn't free roam
or anything, but there was, like, the overview map.
And there were certain races where it is, I believe those, like, one called Coastal Dream.
And, like, they will basically be, hey, you're driving from this part of the map all the way
across to this part of the map.
And I, like, when I tell you, I yearn for that experience.
Like, I'm like, I think about that all the time as far as great things racing games
have done.
I think Forza Horizon also does stuff like that as well.
where it's like, here are these long-ass races that you're doing that is from one end of the
map to the other end of the map.
They take like 30 to 40 minutes to complete, yeah.
And like, we all laughed at the crew.
And that's, that stuff is so fucking fun.
That stuff is so amazing.
And I think that is, that's more so where I'm looking at this as far as what we're really
getting out of that open world map is being able to do that with it, which I think is,
is worth it.
Like, maybe save the, like, all the open world stuff we're talking about, talking to characters,
getting like shrine like quests or whatever for Mario Kart World 2 when you have on this
Switch three. On the Switch three. Yeah. When we get there.
For me personally really quick, this stood out to me is like you activated a question
mark panel of, I think the open world interactivity that like, because I wasn't expecting much,
like the first stuff that they showed, like coins and like kind of race challenges where you're
like dodging enemies and stuff trying to beat a time. That's kind of the level I was expecting.
But like seeing like kind of question mark panels and then hearing the story from shout out to Jesse Fitelli,
who at the Nintendo event that y'all went to when he played Mario Kart, he got abducted by a UFO at one point.
And so, like, I'm stoked for, like, what are the secrets and, like, mysteries to, like, go off, go off and find that aren't necessarily just, like, here's a mission and go do it for this character type of shit.
Like, I'm excited to just kind of get lost and do weird shit.
Yeah, exactly.
And then honestly, that's more than I was expecting, so I'm cool with it.
I think I also just really get really excited seeing that overall map and wondering how do they expand this in the future and how does how do possible DLC packs look and it seems like a really tough task because this world seems so extremely designed to and fit to what they needed to be that adding anything it seems like it's really impossible for them to add a course in between two courses without having to run a whole lot of shit but that's.
That's the thing, yeah, the...
They were a road, right?
They hinted out of here.
Yeah, the expansion sort of aspect of, like, a random other, you know,
continental drift or whatever the fuck, you know,
pangeotype shit.
A new island has appeared over here or whatever.
It's fucking Fortnite, like a meteor smashes into it and changes the entire amount.
Global warming has knocked out all of the icebergs and, you know, this part is now flooded.
But, yeah, I get excited at what the possibilities are for future content.
You saying that, though, even for not future content, but this content.
I one thing that I was really impressed by when we played is how it remixes old maps like it is not like the other Mario Carts where it's like hey here's just the old map but it has the graphic style of GameCube it's or MarioCart 8 I think did the most drastic difference because of the gravity stuff and how the courses would like so even like an oval course all of a sudden is now that's like twisted figure 8 thing like that was so cool visually and like it very fun but we've been doing it for 10 plus years at this point um but but
But I really liked when we were doing some of the knockout tour stuff, how seamless from one lap of a course to a lap of a different course it would be.
But then all of a sudden be like, oh, this is like their version of the Wario level from the snow level, the snow mountain level.
But it looks completely different.
So it's like elements of it and like the map layout, but it has like a completely different style.
Like it's not even the same thing anymore.
And I feel like those moments were such a fun like, oh shit, this is that.
But then that'd be followed up with like you're going up the Donkey Kong, like the red,
sure, sure, sure.
You know, warehousey stuff.
Yeah, yeah.
The girders.
Yeah.
And on top of that, what we didn't get to experience, or at least I didn't in what we played,
was more traditional, oh, yeah, it is three laps.
You are just doing the same lap three times.
And them confirming that here, that's cool.
Like, I'm happy we're going to get kind of a balance of all of it.
I have a question for the Mario Card Pros on the panel today.
Barricorni, Tim Geddes, Blessing, Eddie Jr.
Greg, you're here as well.
You can listen to this question.
For more possible DLC packs,
there's obviously a very noticeable lack of squid kids.
Link.
Do we think that that has anything to do with the fact that
Kirby's Air Ride, Air Riders coming back,
is its own IP and like Kirby's racing over there,
so we can't really have Kirby racing over here,
or we can't bring in link here because then that would mean Kirby should also probably be here,
but Kirby's over there, air riding it up.
Like, I'm just kind of blown away by this only being Mario Kart characters with as many
characters as they are like touting, hey, you could have 24 players on the track.
I think it's kind of odd that we don't see anybody from any other IPs.
I think they're trying to make a clear distinction from Mario Card 8 as much as possible,
that this is not the same game.
So I think that them being like, it's all the Mario characters.
Like if the characters appeared in Mario, it's probably going to be here.
And I think that's a smart call.
And over time, I do think those things are going to come.
Those other characters, like, even though they launched with Deluxe, like, when Mario Cardi was just Wii U, those were DLC characters, right?
So, like, that didn't launch with Link or whatever.
So, to me, that it seems like a very clear, like, there will be a clear rollout with, you know, other island expansions or whatever of, like, different characters.
Man, Zelda Island.
You just get a Zelda Grand Prix or some shit?
I mean, I guess 8 had a decent amount of, I don't know, I just, I was shocked by them not just being here.
I think we have been spoiled by those games, DLCs, kind of just becoming core to me because they have been around for so long.
Yeah.
And the other thing about Air Riders is, like, it's not a cart racer.
It's like, it's more of like a.
Well, I just mean like racing game, the other racing adjacent.
Yeah, yeah, yeah.
It's just funny because it is a racing game, but it's also not.
It's more like a, like, extreme sports game, kind of.
But I do think we'll eventually see those characters.
But I also understand why they're not here.
I think it's weird, Diddy's not here.
Diddy's the one for me.
No, man, they got them in lockup.
You're taking it right.
That's so fucked up.
But I do think, I do think it's the fact that they're rebranding Donkey Kong, right?
Like yesterday on the show, I kind of compared it to how when Beyonce left Destiny show.
Of course, yeah.
Like, you got to prove that you can do it on your own.
Yeah.
You got to prove that.
And then like, we're going to get Diddy in some years, right?
Like, Diddy's going to come back.
But right now it is D.
What if he's like Kelly Rowland?
you know what I mean
Kelly Roll was great Kelly Rolls
came back
She had one song with Nellie
And then never came back
Great song
Fantastic song
I love that song
That was a good
That was really good
So I have a big question
What the hell was going on
The end of this thing
With that truck
They're like
Oh let's talk about game chat
And you're playing with your friends
And they snuck in this thing
Of like all of a sudden
You're driving a goddamn truck
You guys didn't notice that in the other trailer
I think yeah
That's just like an open world
Kind of fun cute thing
To interact with I thought
Like you could just
that seemed like a free roam thing to just
similar to Barrett mentioning Jesse Vitale
getting abducted by a UFO or whatever
like it just seems like there will be kind of cute things
to have in the world that aren't in race events
you know that's super cool
like with Barrett was saying I hope we get a lot more of that
because that will fill out
are you controlling this truck or is this truck control
it seems you're controlling yeah yeah that's cool
I mean I imagine it's hard to control because it's a big truck
though big old truck it's going fast
Yeah.
It's neat.
I really want these stupid cameras.
Do you?
Yeah.
Do you?
I mean, he did get the, uh, for the content of our faces.
Oh, that's fine.
We have webcam.
Any cam.
Oh, yeah.
That's true.
I want that piranha plane.
I mean, we played with the camera for Mario Party, and, like, it was, like, incredibly red lights beaming down on us.
So, like, it was not an ideal situation.
And even having said that, we were surprised at how well it captured us.
Like, it was doing the shitty glitchy stuff, but, like, it did capture me well.
I was struggling.
I don't know if you saw my character
or like the tracking on mine.
Mine was fucking way off.
Well,
I think that's because of Roger though.
Like I think it's because it's like
to catch both of you guys.
But I was surprised at like at how well it functioned given how horrible the conditions were.
But like the mainly what I'm saying is the implementation of it of like popping in like on the game.
I was like I think it's going to be fun for people.
Goofy as hell.
But I think it's going to be fun.
Yeah.
I'm not buying that camera though.
Absolutely not.
Put my foot down.
That's very strong line.
I'm not by the Nintendo fucking camera.
What about the piranha?
playing with. Definitely not the piranha flag.
Coward. Coward.
Shout to the music. We were talking about that before
we went into it and God
they just nailed it. I love how many remixes of
Mario card songs but then also just other
Mario related music
was in there which I'm very interested like what's that
gonna be like where's that Mario 64
Babam Battlefield song gonna play?
I mean I have so many questions and I love
yeah I love the remixes of it. I think it was the
Mario was Super Mario Brothers 2
yeah that had kind of like a jazzy remix to it
that was fucking awesome. My question is
yeah like how are those songs going to be implemented but then also can i have a jukebox mode like is can i even go to a menu and be like turn these songs on more like turn these songs off like i just want to listen to the mario two theme if you buy the nintendo mp3 jukebox player don't you fucking dare
The fact that my worry is that
Nintendo's with their directs
They're usually good about talking about
Every single fucking feature
That's in their thing
So when something's not in it
It does worry me
I'm with you
That shit ain't in it then
Yeah so I don't think
I don't think there's gonna be a jukebox mode
No man I really can we can you cut back to that
Just that still image of Mario
I just got to Photoshop him with a fucking
Mickalo Ultron
Yeah
Mario don't take the wheel
I will say
There's one thing about this
game. Okay, I'm sorry, stop.
Do the whatever, yeah, put a beer in his hair
and then erase free room input.
Buzz driving is driving.
I really love how much character is in this game.
Like, we're so used to seeing the Mario characters
look a certain way.
And like, I love that they're like, of course,
there's the Donkey Kong redesign.
But even just seeing the characters dance around
on the character select screen and like all of the renders
they have here, it's like, it's oozing a personality
that I feel has been missing from these characters
for a very long time.
this point. Please, Bear, can you just get to the point with fucking Toad and the goddamn big helmet?
Like, it's just, nothing has made me smile more all week in this. Like, it's just the cutest goddamn little thing.
It was definitely near the end somewhere. I'm not gonna lie.
They make his eyes all red, too.
I'm thinking more about Diddy Kong.
Look at that guy.
Look at this fucking guy, man.
God, I love this.
I'm in face!
He's so cute.
So not to get deeper into Diddy Kong conspiracy theory, because this is now the fucking,
Conspiracy.
That's great.
That's fantastic.
Do you think that maybe it's a thing of Diddy Kong does appear in Donkey Kong Bonanza,
and he's also redesigned to you, but they don't want to ruin his redesign.
Bless, you don't want to hear my theory about Taki Kong Bananza being a prequel that starts
it all.
That's where he meets fucking Paul lead, and then it's going to end with the final boss fight against Mario.
Because, like, right now, because we stumbled upon something, I think.
We did.
Because the fact, yeah, 1,000% that's going to happen.
Like, Mario will be the final boss of Doncombeon.
You imagine, Andy.
Have you heard this theory?
The end of Donkey Kong, Vanette.
Because here's the thing, Greg.
Here's the thing, Greg.
I'm listening.
I might need you to Google some stuff.
I don't know.
I also think we need to talk about the Kong war at all.
Not yet.
No, not yet.
But honestly, this is where it all starts.
So, like, you guys saw the Donkey Kong Bonanza footage, right?
And I go to the key art and all that stuff.
There's like this little purple guy that's like a little purple like jam rocky guy.
Yeah.
That's like on his shoulder and kind of hangs out.
There was some like Nintendo of Europe or Nintendo.
of Canada or something put out
an alternate version of that art
and it had like a little baby Pauline
I saw that and it's like what's going
on here and like obviously stretching
we're big stretching here okay but it's
like well what if this is like how he met her
and this is like kind of more the origin of how we get
to eventually getting the like
you know the Donkey Kong one thing and then yeah
there'd be the perfect final boss
Super Mario yeah it's like
you at the top of a structure he's coming to
Mario the girl yeah like essentially
throwing barrels down dude the whole I pull
in this is that cranky Kong is in Donkey Kong
Bonanza and you talk to him and he references
old Donkey Kong shit
unless it could be cyclical
like portals
Multiverse baby in the universe
the Donkey Kong multiverse but to reel it back to my thing
if you're going to have a redesigned donkey Kong here
you can't you can't have
Ditty unless you have a redesigned
ditty because like if you're planning to add
in Ditty later to the donkey Kong
would have been maybe one years old at this point
more so it's like
What's the new vision for Diddy then?
Or do you want to maybe keep that?
There is none.
We see...
He's canceled.
You hush.
You hush, spirits is please don't have Dittie.
Honestly, I'm surprised they had Luigi at this trailer.
Let's be real to me.
But the thing about the Diddy redesign, like, the trailer starts off with a whole bunch of other little champs.
You know what I mean?
Yeah.
None of them are Diddy.
None of them are Diddy, but like...
Oh, my God.
And no wanky.
It's fucked up.
Check this out.
We can imagine what did he look like.
Just put a little red shirt.
No pants on the one of those ass.
Yeah, but they want to work on that.
Andy?
to check this out the very very end
like you're making a great point and a great
prediction that
it's Mario the villain
alternate history we were looking at it wrong the whole time
you were always playing Mario as the villain back in the day
yeah exactly
he's he's gonna come kidnap this woman right
and when he does
turns around and has that sort of color
ration when Bowser Jr. was
the colored weird looking Mario do in Mario Sunshine
And his eyes do like the Michael Jagger
Where his eyes at the end of Thriller are yellow
We were like oh shit
That was you were always Bowser Jr
Which makes sense timeline wise
It does
Could it just be dark Mario or whatever
There's a dark Mario right
Dario?
Dark Mario
Does Mario fight yourself sometimes
And he's shadow Mario
Well that's what he's talking about
Yeah
You're talking about from Sunshine
Yeah
Only everybody
I'm thinking of Smash
Because here's the thing in Sunshine
You're thinking of Metal Mario then
Or one of the fighting polygon
Go on.
Maybe you think a dark link.
Yeah, whatever.
Because, yeah, and Super Mario Sunshine, Greg, the whole time everybody, the authorities are after
Mario.
Of course, yeah.
He has a warrant out for his arrest, like, he's all over the news or whatever, and it's
because there's a figure that looks just like him who has been doing all sorts of crimes.
Like murders, kidnappings, all sorts of things.
Lots of graffiti.
But we don't know murders possibly.
Of course.
And it's a slippery slope.
Refidy confirmed murder possibly.
It really is.
Yeah, yeah.
And then you end up finding that figure
and it looks just like him.
Silhouette is exactly the same.
And the goop kind of goes away
and it's just like Bowser Jr.
It makes no sense.
But if there was a cutscene Andy of Mario reacting to this,
what would it look like?
That's the best cutscene ever.
I mean, that minibap though, you know?
That minibap looks crazy.
We got to talk about that mini map.
Dude, that minimap looks wild.
Yeah, yeah.
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That mini map looks good though.
It looks so good.
Can we look back at it again?
So it was just the world re-render
but like top down, is that what it was?
Yeah, just a different camera angle.
Crazy.
That's kind of wild.
And obviously only used for this free roam mode.
Yeah, it's not using the actual...
Back in the map or back in the race, you would see the track sort of.
Yeah.
Old school style, yeah.
But I think that's kind of really cool and unique, and we haven't really seen that a whole lot.
Power of the switch, too, man.
Power the switch, too.
Two cameras rendering things.
Let's get to some super chats.
So, so, so, super chats.
Spark some conversations here.
Sen Nuggy says, I need thoughts on something, but the link won't send in the super chat.
Damn.
Thank you for your money.
That's crazy.
Help us help you with that one
Barrett in the chat
shout out to me pointing out the mini map
and all them ignore me
You were kind of like really low
Over the music Barrett
We weren't ignoring you
Oh yeah I was hard to hear you
The game was playing
We just heard like
I thought it was about pop punk
Yeah
Adam two times says
Damn just hit six months
We've been watching all for about
two years though that's awesome side note i was underwhelmed this direct personally can't wait for
your thoughts yeah i like them i don't think it was the most thrilling thing of all time but i didn't
expect the most thrilling thing of all time yeah i thought of you know i mean like this is a deeper
dive in stuff and i'm excited for this game and again i'm looking forward i'm at the same point
with tim where it's like yeah they didn't show me why this is worth 80 dollars but it's also like
i'm a mario card sicko so it's like yeah yeah cool uh wolf frames 47 where does a animal cross
seeing Zelda and Splatoon fit in and future DLC.
I mean, like, do they make new islands for their own respective tracks
or fit them in somewhere in the current seemingly packed map?
This is not a concern of mine at all.
Like, I feel like what they showed with what it looks like Rainbow Road is like,
yeah, just fly it in the sky.
You know what to be?
Like, they'll just be ways for them to do whatever the hell they want.
Or like...
Or think about like Mario Odyssey, even of just like,
there's like many levels within New Donk City of just like,
you go through a door and all of a sudden you're in this other place.
Like, they can figure that shit out.
The thing I wonder then is how do you fit with a knockout tour where it is like you kind of have to connect them in some way in order for you to go from point into point B.
But also I'm less concerned and more excited for how you figure that that out if you figure it out, right?
Like, because I do think that there is space for if you're dropping these packs in the similar way of the waves that we've seen that we saw for Marricardi Deluxe where if you're dropping us four tracks at a time or if it is a thing of these are all going to be crossover tracks, right?
or like, you know, Grand Prix A is all crossover tracks,
Grand Prix B is like new original tracks or returning tracks.
I think you can turn that into, yeah, original archipelagos
or like original planets or however you want to frame it as,
hey, here's your land that is connecting these four.
Here's your land.
That's connecting these four tracks.
And this will be your knockout tour mode for this specific run of stretch of tracks.
I think there are ways you can figure it out and I think they're going to.
Corona Rig says, I think Mario Kart World is going to be like tiers of the kingdom and depths
where we won't actually know how big it is until we start playing it.
I hope so.
It's just not the vibe I get.
I like what I'm seeing.
I'm excited to play it, but I feel like, okay, cool.
Now we know what it is.
I don't foresee us going into open world and finding all this stuff we didn't.
I mean, there'll be things we don't know about, but not like the depths.
The UFO factors, but the one thing for me.
And this is from who?
Jesse Fitelli, who is at the Nintendo preview.
Who does Jesse work for?
They're a freelancer.
Yeah, freelancers.
Okay, so you're telling me this freelancer who's desperately looking for a job, made something up,
and we're always going to believe it. Okay.
Don't do that to the homie.
Don't do that to the homie.
Adam Two Time says, do you think the costumes are perma unlocks or temporary, considering
its consuming food?
They are perma unlocked according to the press release side.
Oh, really? Okay, great.
Let me throw a back open for you and close it for space.
Because I'll say, I don't love it, but I am kind of a minimalist purist when it comes to this shit.
Like, I've been a Kupa standard card all the way, guys, since day one.
From the press release.
Drive through and roll out.
Make a pit stop at Yoshi's for a local delight.
Dash food.
These to go orders will give you a speed boost and sometimes unlock outfits that can be
dawned from the character selection screen.
There are plenty of dishes and outfits to find, so drive through when making your way
around Mario Kart World.
If they're on the character select screen, I mean, I guess it's possible that they're
limited time after you eat, but that doesn't sound right.
I don't really love that it immediately turns you into it.
There's no option not to do that.
That's a cool way to, yeah, I unlocked it.
neat. And I don't like the character
select screen at all. Like, it's super
busy and unorganized, and I don't like that they're all just random costumes.
I would have loved that if I pick Mario, then it is
the next menu gives me all the Mario costumes.
Yeah, kind of like, you press on them and then it shows you all the
different colors. Well, that's interesting. Yeah, can you go back?
So they're all in the costume. I wonder if it is
the next use you can do it, or if it is something you put on
ahead of time, right, of like, oh, I'd love the sushi costumes or something.
And also, can you focus on
Peach in the character
select
this white lady's got no rhythm
like she's just like
everybody else got like a little
who's the one that stood out to me
she just doesn't know what she's doing
Yeah no
One thing I also
Like me at a wedding
It also looks funny when Mario is
I guess he's about to put on the cowboy
Like that bag of chips
Looks like back in the day when they would have
Doritos in implemented it
It looks like to me was like in Peacewalker
When they had the Doritos
or in the Mountain Dew thing,
and then when they re-released
and they didn't,
and it was just the generic thing.
It looked very, very odd there.
Yeah, I don't like how that pizza looked either.
That's some real shit.
Tim, let's get pizza.
I don't know how to feel about the food stuff.
Yeah.
I like Andy's comment.
I can't wait to see how racist did it.
We got art saying,
y'all see they enter a helicopter at the end.
No, I didn't, but I'm very intrigued by this.
What?
Get to the chop.
It's kind of like the truck.
chopper. Fast and Furious type shit or what?
I don't know. Look how cool
if you land on the car, you survive.
All of these little
accessory looks are just so
excited. I don't like y'all hating on the snowman.
You're going to play a snowman? You're going to play a snowman? There was a hell
I'll choose them sometimes. I'll choose
sometimes. You'll
just do that. The snowman has legacy.
Interesting. It looks like it's kind of like the
semi-truck. Yeah.
It's just from my angle of
us, everybody popped off
cow. Right. Yeah.
Yeah, but that's because like...
Should have been named Moomu. We fuck with cow.
But also, yeah, Cal's such a whack name that now I'm less
excited to play as Cal. Very true. I thought
Moomoo was going to be Moomoo. I just think...
It's called Moom Meadows.
I just think in this... Who's meadows is it?
If not the cows. Snowman's like
trying to take that prestige
away from like, I want to be the cow of this.
I feel like Snowman...
Stolen valor. I feel like Snowman came before
Mumu. Yeah, that's true.
Snowman was in Mario 64.
Yeah. So is the penguin.
No, but he was.
there.
It's supremacy, man.
You shut your eyes.
I was going to say,
you shut your eyes
in the Mario 60
before you think of the penguin.
I'm playing as the penguin.
I mean, penguin's awesome.
You're gonna be a penguin main.
I don't know about Maine.
A cooper,
trooper is always my guy.
So I don't think I'm ever going to go away from that.
But I'm definitely gonna,
you know,
I'll try them out.
I would like to find a main.
I never had a main in the,
I think I would go squid kids back in the day,
but it was like,
you know,
I was very on and off.
I feel like I'm going to establish
a new identity.
I like that.
That's good for you.
Who's your main normal?
Tanuki Mario.
That's good.
Yeah.
I like that.
Barrett?
150 would be link 200 at Shagai.
Wow.
That's how you know he's a fucking pro.
They have different stats and different speeds.
I know.
I know.
I get it.
I know.
I was always dry bones, wiggler cart, purple wheels.
Let's go.
I don't give me shit what's going on.
200 C.
300 C players are like the vegans of gaming.
Like they'll let you know.
They'll let you know.
They'll let you know.
You were bringing up.
There's no explicit 200 Cc thing here.
Yeah, I'm trying to find it again.
It's hidden away.
But there is at one point when they're showing off, I think it was here.
Yeah, so they're showing off this menu of like.
It's not great out.
Yeah.
It's not great out.
But like also right now for audio listeners, we see the class select of 150cc.
It has two arrows left and right.
Neither of them are grayed out kind of maybe implying a 200.
but I think at one point
calm difficulty they show
easy and that's not great out
to the left so I'm
Did they go from hard
Airship easy? Yeah
because then that makes me think they scrolled right
And then it's so it started
Com difficulty starts on easy unless there's a very
easy right and then they go down to it and then
Oh and then they scroll to normal
Yeah here's my thing about TunesCC
I didn't like it in Mario Card 8
I am very much more open to it in this one
because playing it, we played it in, I think, at 50cc.
It might have been 100, but I don't know.
It was slow as hell.
Yeah.
And it felt slow because of how wide all the courses are.
So I think in this, every course is so much wider for the 24 racers that I think 200 CC will actually feel like it was like more designed around.
You're saying it better.
Bill Silva says, Forza took numerous games to get where it is today.
I think world's a big step in that direction without flipping the table on fans in one shot.
Yeah.
Yeah, I mean, it's a great point that this is the first Mario Kart, so yeah.
Greg's fucking on one today.
Fucking Hayden.
Nolan says, birthday tax.
Thanks for all you guys do.
If GTA 6 comes out this year in Mario Kart World's launches, which one will sell more copies?
Happy birthday, Nolan.
Happy birthday.
That is a silly question.
Yeah, no, the NBA says it would be everywhere.
And it's like, that's the thing is like, this is limited to a new console, so the install base isn't there.
And it's exclusive to one console as opposed to at least two.
of the big ones.
Now talk to us in 12 years.
Yeah.
We'll see where we're at.
Same place.
GTA 5 sold like 100%
the amount of GTA6.
Kabab says cranky's design wasn't changed.
So in my opinion, Diddy won't be either.
Was cranky's design not changed?
In Dong Kong with Anza?
I'll bring it.
I'll look at the evidence.
Bring up the evidence, Barrett.
Also, Diddy Kong won't be getting changed because Didi Kong, not coming back.
That's the other thing that I neglected to bring up is like, Diddy Kong is a creation of rare.
Although Cranky is also a creation of rare.
They're not giving up on Diddy.
No, they might give up on Diddy.
They're not giving up on.
Is your entire thing about them giving up on Diddy actually based on they want to disassociate from people?
They delayed, but they didn't stream tears of the kingdom to the UK because of the Queen's death, Tim.
It's not weird as shit.
It's not solely.
WNDs throw them up.
It's not solely based on Puff, but partly based on Puff.
I think it's like, they're redesigning them anyway.
They're trying to redefine the future of Donkey Kong.
Sometimes people get lost in the shuffle.
Diddy might end up being one of the people.
Lanky Kong stop in here for a minute.
Yeah.
Where's Lanky?
There's always space for a new Diddy.
You can create a new Diddy Kong.
Oh my God.
I'm trying to find Cranky.
What's it?
I'm trying to find Cranky.
I can't find him.
Oh, yeah, he's at the top of the mountain.
I found him.
Did you find him when you played?
Cranky?
Yeah.
Yeah.
He was at the top of the mountain tree?
Yeah.
Oh, you know what?
I didn't, I found him in a video.
Or I didn't find him in a video.
I saw him in a video.
I didn't find him.
I watched a preview that had him in there.
They're going to say, man, he was in a different spot for me.
Like, oh, they got some dynamic.
Dynamic storytelling.
Found him in a video.
I mean, yeah, but like, we're, I don't know.
Find me in the game where he looks exactly like this.
He's in the art style of Donkey Kong Benaz.
Yeah, I think he is redesigned.
Like, look at his eyes.
Same ass.
They're going to do that to D.
Can you go back to the beginning of the Donkey Kong
Benanza trailer?
Hold on.
That's not the trailer.
Hold on.
But I'm just going to look up Cranky Kong.
Yeah.
Yeah.
He's pretty much the same.
You know what?
I'll allow it.
Yeah, I'll allow it.
I'll allow it.
You want the beginning of this trailer?
Yeah, I want to see these little chumps.
And then I want us all to close her eyes and open them again
and imagine him in a little red shirt.
sleeveless okay no pants well well we could see a fan edit it's probably out there
where these chimps at what point did you realize it was donkey con once we saw the champs
because for me it was when we saw donkey con well we were so hung up on it being a Mario
don't these jumps over thing at this point I was like oh this is a weird looking Mario game
yeah no I mean you can't just put a red shirt on this guy and call him
Diddy.
You 100% can.
Nah.
You could.
You can call them a different name.
There's more of them, too.
Like, they're all over the place.
Yeah.
Like, you call them Jeezy Kong.
I think you could put a red shirt on him.
Oh, thank you, Andy.
Thank you.
I think you could.
He's the mission.
Other things I want to talk about battle mode, team mode,
there's a lot of stuff in here.
Nothing too surprising.
Battle mode didn't blow my skirt up, as they say.
You know, we talked about this a lot of like, why was it that Mario 64 had an amazing battle mode we all loved?
And then they just kept doing the exact same thing, but we didn't like it.
Yeah, I don't know what it is.
Because, yeah, looking at the, I mean, me and Mike talked about it yesterday of like, all right, this is your chance.
You have knockout tour.
What if you translated that to battle mode somehow, like made it a cool, I don't know, battle real kind of thing.
And like, they just did another battle mode.
I don't know.
I don't know how you fix it, though.
Like, I don't know.
Yeah, maybe battle mode is just a legacy thing where people, if it's not there, people are going to be mad.
but if it is there, people aren't going to play it,
but you do it anyway.
Yeah.
Let's make a big map.
The team stuff's interesting.
I mean, this being 24 players, like,
I really do wonder if the online is going to work well enough.
And I think that the easy assumption to say is like,
no, it's Nintendo LOL.
But I also think Nintendo's online has improved drastically the last couple years.
So I'm kind of going to this expecting it to just work.
And if it doesn't, that's going to be a major fucking problem.
And just work as well as any big online game.
does, right? But the promise of this game of like being able to have that many people,
that many friends together all just hanging out and doing stuff, if they pull that off,
this is going to be one of the biggest games of all time.
Do you think they pull? I don't know. Like that's the thing is like there has to be things to do,
enough things to do that are worthwhile as a group because like some of the group chat stuff
they were showing there like, I'd go as far as saying it looked lame.
Like it was like, let's go. Let's go. I don't know, man. I can't see us doing that.
But if we could be team kind of funny out there,
trounce and kids
that'd be kind of
fun
those most delicate fist pound I've ever
given
I appreciate it though
you know I got sensitive knuckles
yeah I think the idea
of having four squads
with a bunch of different players
on that that excites me
like I love the idea of
all of us having to collectively
try to destroy other teams
Rick L
with the membership
says chimps don't have tails
I had to say it
Diddy is a monkey
so I you know there's certain things they're not going to change Diddy to a chimp
there's certain things that I stand by I don't want to hear about gone with the wind
those monkeys did have tails though oh did they yeah oh no no man and that's like
did he's whole thing especially in a 64 blessing if you remember he's got the big jump
that he does with his long tail yeah I don't want to hear about monkeys and he knows
we did plan of the apes and review uh-huh we got it wrong every single goddamn time
what type of monkey it was excuse me what type of whatever the hell thing it was
Whatever, dude.
I don't want to hear it.
I don't want to hear it here.
I just want to ditty back.
Put the shirt on the monkey.
Anything else you guys want to talk about?
I don't know why you're so mad.
Cinemaniac says there is 200 CC.
Was that the LA event and they confirmed 200?
Ours was it stuck at 100.
Now, who confirmed it?
Yeah.
Was it one of the demo people?
Because we can't fucking trust those people.
Can't trust them.
They say don't talk to him.
I'm interested about that.
Well, that's it.
How about that?
Let's just end it like the...
I can't read who's name that is.
Iron says the way Tim says chips makes it sound like a star.
Show me the chips.
Jesus.
All right, we got to end the show.
We're doing more shows.
Bye.
All right.
You guys are horrible.
