Kinda Funny Gamescast: Video Game Podcast - Marvel Cosmic Invasion Review - Kinda Funny Gamescast

Episode Date: December 1, 2025

Solo Leveling: ARISE OVERDRIVE is out now! Head on over to Steam to begin Sung Jinwoo’s epic journey:⁠https://ntiny.link/kfgoverdrive⁠ Go to ⁠http://sundaysfordogs.com/kindafunny⁠ to ge...t 50% off your first order. Exclusive $35 off Carver Mat at ⁠https://on.auraframes.com/KINDAFUNNY⁠. Promo Code KINDAFUNNY Thank you for the support! Run of Show - - Start - Housekeeping - Marvel Cosmic Invasion Review - Greg’s Thoughts - The Highs and Lows - Ads - Characters - SuperChats - Constance Learn more about your ad choices. Visit megaphone.fm/adchoices

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Starting point is 00:00:00 Solo leveling arise overdrive. The fast-paced action RPG based on the popular solo leveling franchise has just been released. Head on over to Steam to begin Sung Juno's epic journey to become Shadow Monarch today. Hello gamers. Welcome to the Kind of Funny Games cast for Monday, December 1st, 2025. I'm Andy Cortez and I'm joined by Tim Gettys. Hello. Greg Miller.
Starting point is 00:00:32 Hello. What are you all here to do? Marvel, baby. We're here to review Marvel Ultimate 11. Nice. Nope. Shit, what? Cosmic invasion.
Starting point is 00:00:42 I play the wrong one. Oh, no. It's Marvel, baby. This is the kind of funny games cast each and every weekday. We get together to talk about the biggest reviews, previews, and topics and video games live
Starting point is 00:00:51 on YouTube, Twitch, and on podcast services around the globe. If you love what we do, support us with the kind of funny membership on Patreon, YouTube, Spotify, or Apple Podcasts to get all of our shows ad-free, watch to record them live
Starting point is 00:01:03 and get a daily exclusive show. For a chance to be a part of the show, submit your thoughts and opinions as YouTube super chats. Make sure you get those in throughout the show. Get all your questions in for Greg Miller and Tim Geddes because they played the heck out of Marvel Cosmic Invasion. As a reminder, we're an 11 person business
Starting point is 00:01:21 all about live talk shows. Cave GD talked about some stuff, but I was building this doc and building Game of the Year assets. Game Award leaks, rumors, predictions, that kind of thing. Of course, of course. What would you want out of a new Dead Rising that isn't a reboot? It's more Frank West.
Starting point is 00:01:35 well what I would say is that the only prediction I care about is control resident that's the only thing I talk about that too oh baby oh baby what do you think it is I mean it's gonna look sick as shit
Starting point is 00:01:50 that's why I know it's gonna look really really fantastic yeah we're doing our predictions episode next week for Game Awards is that right next dang is game awards next week oh that's crazy that's exciting well I mean it's usually like on the 6th or 7th So I thought it was much sooner, but this time we're in the double digits for the day.
Starting point is 00:02:08 Oh, okay. Which is much nicer. Yeah, I'm excited, man. After this is the kind of funny podcast. And then following that, we're doing a little group stream. We're playing Marvel Cosmic Invasion together. And we're giving away copies of the game. Oh, hey.
Starting point is 00:02:20 I saw them clarify if they sent this fight stick they wanted us to give away. Very cool. Might have a fight stick to give away to. If you're a kind of funny member, today's Gregway is 15 minutes behind the scenes of Greg's Marvel Cosmic Invasion Review. Thank you to our Patreon producers, Carl Jacobs, Omega, and Delaney, the Somme, twining. For now, let's begin with topic
Starting point is 00:02:40 of the show. Dots, dots, dots, dots. It's our Marvel Cosmic Invasion Review. This game was developed by tribute games and published by Dot Emu. Dottemu?
Starting point is 00:02:55 Dotemu. That's what I say. The goats is what I can. We're going to keep saying that. And the game's available everywhere, by the way. It's available on Linux as well. Like, you can get this anywhere you want to. Is that a joke?
Starting point is 00:03:06 real. It is. Really? Absolutely. And the game pass, correct? Yeah, I think so. Yeah, I believe so.
Starting point is 00:03:12 Available today, December 1st. It's a beat-em-up, single-player multiplayer game. The steam description goes as follows. A cosmic battle awaits. Choose between 15 Marvel superheroes in this frenetic action. Beat them up to fight against the deadly
Starting point is 00:03:25 annihilation wave, threatening the galaxy from New York City to the depths of the negative zone. The future of Marvel Universe will be fought for across the stars. You're looking up info on... It is GamePass.
Starting point is 00:03:38 Just double checking. Just double checking for everybody. I love that. Tim, this was a weird type of embargo review period because I feel like you played this game in June. You played this a long time ago. Hey, shout out to them. It's kind of the best thing ever because, yeah, as you all know,
Starting point is 00:03:57 we were very excited for Marvel Cosmic Invasion when it was first announced. I'm pretty sure at a Nintendo Direct. Yep. And it was like, oh, wow, this looks super rad. So we had our eyes on it. They kept announcing a bunch of characters. I got to host the Comic-Con panel. It was fun.
Starting point is 00:04:11 So that was great. And we had our eyes, but the question was, when's the release date? They're saying it's this year. Are we going to start not believing that? And as we got closer and closer, they're like, hey, rest assured,
Starting point is 00:04:22 it's this year. And we're like, but really, though? And then all of a sudden, it's like, here's the review code like a month ago. We had this game for almost an entire month, which shout out to y'all.
Starting point is 00:04:31 That was awesome for us to be able to have so much time to play through this. That is not how this normally goes in the industry. So tribute games, two thumbs up from your point. Great job, tribute games. Right now on Open Critic, it's sitting at an 82. Okay, cool. I like that.
Starting point is 00:04:46 Marvel, Cosmic Invasion. Both of you guys played it. 79 on PC. This might have updated while you were alive, though. Oh, wow. Okay. It was 82 about four minutes ago before the show started. Open critic, Craig.
Starting point is 00:04:59 Open critic. My apology. I'm sorry. Give me a hook. It's okay, man. Wow. What a nice sweatshirt. I get that?
Starting point is 00:05:06 Nitro Rifle.com. All available in stock right now. So Greg and Tim, both of you all played this video game. So did Barrett over there. Now, I want to hear from Tim first since he was the first to play it and beat it. What platform was you play on?
Starting point is 00:05:20 How long did it take you to beat it? And what is your review scale? Or what's your review score on the kind of funny review scale? I played it on Steam. So a combination of my PC, like on my TV and a lot of my Steam deck as well. but I did try to play as much on the TV as possible because for anybody that knows me
Starting point is 00:05:39 this game is very much my shit in terms of audios and visuals and all of that stuff and I want to be by my boy T-lopes so of course I want to hear that thing banging in my home theater so I played on my Steam Deck when I had to it runs amazingly on the Steam Deck
Starting point is 00:05:54 so I do highly recommend it there but I am the target audience for the audiovisual experience that this game provides so yeah a little bit of 50-50 there I played probably like 12 hours total of this game played through the whole thing twice unlocked all the little bonuses that they allow you to do played as a ton of the different characters
Starting point is 00:06:16 wanted to level them all up I really really love this game I do think that it is a 7.5 out of 10 on the kind of funny scale somewhere between good and great but it's a very highly recommended 7.5 I think that that is a score that I don't want to dissuade you from playing the game I think that some games are 7.5s.
Starting point is 00:06:36 And that's okay. And it's more than okay, you know? They're awesome. We love them. Yeah. And I think this is a great example of that. I do think that that number comes a little bit in direct comparison to their previous work with Ninja Turtle Shredder's Revenge. And I think there are some things about this game that don't reach the highs that that game did.
Starting point is 00:06:56 Having said that, I do think this game does something very different and is way more like a Marvel fighting game from the Marvel tag team fighting game from the 90s in a side scroll and beat him up kind of form and it works incredibly well being able to play as two characters uh yourself and be able to get different gameplay experiences how varied all the characters are is so impressive both in moveset and also the character roster that they have and the story mode that they present gives a great way and it kind of incentivizes you to play as different characters as you go. And so a lot of wins.
Starting point is 00:07:36 I think that there's a lot of fun to be had here. I played it entirely by myself. Actually, I played with G for like a little bit and it just like, geez, you know, it wasn't for her at the end of the day. But I had a great time. Can't wait to play it with you all later today. Very cool.
Starting point is 00:07:52 Tim or Greg Miller. Hi. You also played this. That's right. Where did you play it? Location, like house, living rooms. No, what platform did you play it on? I do see your Rog ally, so I kind of can guess right there.
Starting point is 00:08:07 What problem did you play it on? How long does it take you to beat it? And what would be your score on the kind of funny review scale? I also played this on Steam. Of course, that's where codes are available. And of course, with the Rog ally, I want everything with me. The majority of the time, though, was played on the Razor Blade 16, the Razor Gaming Laptop I have because I was running that on the giant TV downstairs.
Starting point is 00:08:26 Because this is actually a watershed moment in the history of Greg Miller reviews. this is the first review I've ever done alongside Ben. Oh. Where how many levels are there? 16, 18, something like that. Why do we call it Watershed Moment? Google that. And what's most impressive at it is we, this was, since we had it for so long,
Starting point is 00:08:48 and I didn't have the gun to my head to review, and there's been a million other reviews to do, this is the one that every Saturday and Sunday afternoon, Ben looks at me and goes, can we play video games? And we go, yeah, you can. We go downstairs, we play video games, and we would play this in those pieces. of going through and do it.
Starting point is 00:09:03 And we did everything together with the exception of the last three levels. I could not motivate Ben the past two weekends to do it. He has been all about Spider-Man 2, which he's been playing his entire life. Nice.
Starting point is 00:09:14 But now he's just found a new rhythm with it of being able to do just about everything on his own now. That's great. He just wants to play that. So yesterday it was like, Ben, remember, we got to finish our review. We got to finish our review.
Starting point is 00:09:22 Yeah, yeah, yeah. One more crime. One more crime. One more crime. And then before you know, it's time to go upstairs for dinner. So, yeah. I would say what my steam clock puts me
Starting point is 00:09:31 just under five hours with it. Okay. I am pretty much exactly in line with Tim. I think this is a good game. I would give it a flat seven because I feel again, let's be careful with our adjutants and words here and listening to the entire conversation. I feel it's kind of a flat experience.
Starting point is 00:09:48 Like, I don't feel Shredder's revenge. It's going to come up a bunch in this, right? I played Cosmic Invasion at SGF, Summer Game Fest, right? Looked at them and said, wow, I didn't know. I, you know, I've been turned off to beat him ups in the past because as a kid, I didn't like how I didn't line up.
Starting point is 00:10:05 I'd get frustrated and I'd stop playing. Is Shredder's revenge like this? They said, yes. I downloaded on Game Pass immediately started playing it, introduced it to Ben, which is why he was excited for this. But even Ben the other day was like, can we play Shredder's Revenge over this? I felt Shredder's Revenge varied things up a little bit more and kept me like, oh, I don't know what the next level is going to be or what's blah.
Starting point is 00:10:25 Cosmic Invasion, I really do feel the first level is just like the last level. And this isn't a bad thing. They're fun. I'm excited for the stream to that. I want to play with everybody. But I was expecting more out of it in terms of like, I really thought I like Shredder's Revenge. I like the Ninja Turtles.
Starting point is 00:10:39 I love Marvel. And so I had really had in the same way playing Shredder's Revenge, like, oh man, I'm going to want to rerun this without Ben and level up my turtles and do the whole thing. I was like, I'm going to want to do that with everybody in Cosmic Invasion. And this game hasn't been hard for me to put down at the end of those Ben sessions and wait for Ben.
Starting point is 00:10:56 I thought it was going to be one of those where I'd like have to fake it and be like, oh, yeah, let's go back. That's the level we left off. on right it hasn't been and so when I wrapped up on it like once we're done here like this will be this sounds so harsh and I don't mean it to but just to talk a little bit
Starting point is 00:11:11 like I'm not going to go back and replay the other guys like I'm not I was surprised how fast I leveled up to 10 10 being the cap Captain America hit it so quick she Hulk I think it hit it really quick or is right about there sometimes Ben wants somebody I got to switch off you know what I'm let me tell you Ben's not great of this game but he's
Starting point is 00:11:27 so it's one of those like I expected this to be like oh man I I'm going to beat it, and then I'm going to rerun it and rerun it and get all the extras and do all the, and I just don't have that vibe with it. I played it. I enjoyed it. I'm excited to play it with you all today. If it was that, Po picked it up and was like, hey, do you want to jump online? I'd love to do that. But as a game itself, I'm not motivated to come back. And again, I'm not the biggest beat-em-up side-scroller guy, so maybe there's part of that. But I think it's a flat seven. I think it's good. I think it's a love letter to Marvel for sure. Jumping up that real quick, one thing that I really liked about how quick it is to level up is because, because there's so many characters. I really do feel like this game incentivizes you to switch it up and then get all the characters leveled up as you're playing through the story. It's a good point. Even just one time and I guess yeah, sticking to
Starting point is 00:12:11 one character might be a very different experience than if you were to change it up. And the way the game works is every level kind of has two heroes that the story is kind of based on like that level story is this one, She Hulk and Rocket Raccoon and the next one's Captain America and Iron Man
Starting point is 00:12:28 and they tell you that with like a little like cutscene or just you know kind of like story static image thing and I would always choose those two characters for for that mission and I think the game did a good job of varying it up between the different duos to by the end of it I already had most people leveled up and I thought that was like a smart way to handle that and in terms of the gameplay different like switching up like I'm totally with you like ninja turtles I feel like every couple levels had a different type of vehicle level or a different type of like set piece thing And this game has a couple of them, and I really liked the ones that they had.
Starting point is 00:13:03 I would love to see more. Definitely, definitely needed more. Definitely, definitely needed. Yeah, exactly. Like, there was a, like one section in particular. I was like, oh, this is cool. But we really don't get much more than that. And I, even spoilers, and I mean, you've played so much more.
Starting point is 00:13:16 So I don't think, but tell me if I'm wrong enough the market. Like, the ending. I really was like, oh, by the end. Okay. And direct comparison to Shredder's revenge. I don't think the end is bad. No, no, no, no. It does just kind of end, though, in a way that I think.
Starting point is 00:13:29 thought we were going to get more and more and we didn't. But I do think that to be positive about it, that what it doesn't have in crazy switchups of gameplay styles with set pieces, it does with the characters. I feel like each character plays so radically different and way more like a fighting game than a beat them up that the different gameplay style stuff is in the switching between the characters. And because of that, I was like, all right, cool, I get what they were doing here. and I think that it really worked.
Starting point is 00:14:00 It's just a best of both worlds would be ideal. Napoleon blown apart with a $5 super chat. Thank you for your $5 super chat. Asks. I couldn't get into beat them ups. I'm 36, so I was in the era of the genre's peak. Sure. It just never stuck.
Starting point is 00:14:15 Is this good for a newcomer? I am a newcomer to a degree. I played back in the day, like I said, it got frustrated with it. It would be something special, like a death and return of Superman. I'm committed. I'm playing through this. I'm doing this.
Starting point is 00:14:27 I feel like, yes, this is a very forgiving one. Where again, like to Tim's point, which I think is a pro, not a con, you are incentivized to switch out so much that when I got Gene Gray and I realized she was awesome, I didn't feel like, well, fuck, I need to go back from level one and play all the way to make her power. I just dropped her in and went and did the thing. But it does lead out the fact of like, I also, especially without Ben, never failed at a boss.
Starting point is 00:14:52 Like I just went through and did everything and beat everybody. And again, that's me not being an expert at this name. What do the options look like when it comes to difficulty? We'll answer that question a little bit later because I skipped over Barrett, Courtney. Oh, sorry, I just wanted to shout out the Super Chat. I would personally recommend Shredder's Revenge probably over this. I would agree with that. If you're looking for something to get you to tantalize you back into this genre, right?
Starting point is 00:15:17 Tim talked about it a little bit earlier. I think I could sum up Marvel Cosmic Invasion. My thoughts as a whole with how I felt about the last last. level, which I think is it's short, it's simple, and when I walk away from it, it's kind of forgettable. And I think it's, I think it's a seven out of ten good. Obviously, like, what they're going for with the, you know, the Arcadey vision mixed with the kind of fighter kind of combat that you have here, really kind of hits these nostalgic notes that don't feel like unearned.
Starting point is 00:15:55 they feel like they hit those notes correctly and in a way that it brings you back to being in an arcade in really fun ways. I think as a follow-up to Shredder's Revenge, like Greg was saying, I feel like a lot of this game does feel flat. And I didn't really see like a lot of, for me personally myself, I didn't feel a lot of those highs that I got out of Shredder's Revenge. And then, yeah, to bring it back to that last level, right? Like I remember when we played Shredder's Revenge on stream, it was me and Mike
Starting point is 00:16:25 for a majority of it, and the whole goal was to try to beat it in one sitting and do the stream only in three hours, and we were stuck on this last level, and it kept getting more and more crazy and hectic with phases. We're like, oh, shit, we're about to run out of time, and then Roger came in at the last second, because it was like, you know, pick up and play, even, like, online and shit, and he came in, and he saved us, and it was just such this epic moment, and the game design with Shredder's Revenge allowed for that, whereas I don't know if cosmic invasion, really, even though I played this on my own, a very different experience. I was thinking about, like, I don't know if this game has enough to have really cool moments
Starting point is 00:17:04 like that, which was kind of a big letdown for me, for sure. But I do think it's a solid beat-em-up, great art style, solid soundtrack. Again, that was another aspect that I felt like I was a little bit let down by for coming off of Shredder's Revenge. show. I saw a comment from Picto in the YouTube Chad who said, I feel like I'll probably just wait for a sale or you can wait to try to get a giveaway
Starting point is 00:17:29 when we stream it later after the kind of funny podcast. So stick around for that. I would like to talk about where the game sort of falls short in places that maybe didn't live up to highs where you would expect from a beat-em-up like this.
Starting point is 00:17:46 I want to take that in a complete different direction because I feel like we're coming off negative, but there's a lot of positives that I want to shout out about this experience. And one of those... God, it's gorgeous. Yeah, exactly. It's like the pixel art design is so beautifully realized.
Starting point is 00:18:00 Like this is, they put so much effort into the animations and look of all these characters. And backgrounds are so varied. I love the different locations you go to. It's some of the Marvel classics you'd expect. But more often than not, they are the... This is cosmic invasion. This is a side of Marvel that we're not getting much of in the movies. We've kind of dabbled here and there in the MCU side of things.
Starting point is 00:18:22 but we're getting a lot of different places I thought we're very well realized here, beautiful in pixel art and all that stuff, some really cool visual techniques throughout the game. I really want to give a shout out to the CRT filter because that is so big of a part of the nostalgic experience here, and I think this is by far the best in-game CRT filter I've ever seen. There's multiple options.
Starting point is 00:18:43 You can play it just like clear, 4K, beautiful, no filter at all, or you can have a old-school CRT filter, or you could have the curved CRT filter. And depending if I was playing, on the TV or the Steam Deck, I would change it up. I think the curved on a handheld device is unreal, beautiful. Like, it is so damn impressive. And on the big TV, I would just have the CRT without the curve,
Starting point is 00:19:03 because I think the curve kind of got in the way. But they give you those options. Clearly they understood. But very impressed with that stuff. Sometimes I don't like the filters because it kind of just feels like you're just putting something on top of it, as opposed to it, like, being part of the experience. This feels like it was designed with that in mind.
Starting point is 00:19:22 And it really, it feels like the 90s experience that we had in the arcades. But on top of that, the one production level that this game has that Turtles doesn't is the voices. And you're going through the levels, these characters are talking. The turtles are talking. That's cool. That's great. The characters here talking, it's Cal Dodd. It's Wolverine from the X-Men animated series.
Starting point is 00:19:42 It's Storm. It is spectacular Spider-Man. Josh Keaton as Spider-Man. There's an authenticity to it all that I think really kind of takes it to another level of like, man, this is Marvel. The amount of callouts to specific moves or voice lines or whatever from Marvel versus Capcom 1, Street Fighter versus X-Men, like all those games. Like there's so much love there that I really feel like they 10 out of 10 nailed that
Starting point is 00:20:07 stuff. Hearing Storm and it being her voice is it just takes it up so much higher for me. So yeah, I just wanted to give a shout to those things because I really think that those are standouts above turtles. Were there any moments where you toss out one of them? I'm sorry, if you don't mind. just the other thing I want to call out of while, because we need to get flowers and why this game is good.
Starting point is 00:20:25 And obviously looks, how it plays and feels. Yes. Another great one is online. Crossplay enabled. And of course, when you go to start, you can hit on controller why and party up right there.
Starting point is 00:20:35 Make a public thing. Make a friends thing. Make a private thing. You can make it and then it gives you just the room code. So if it is that you were on stream and you wanted to do it, I wanted to just fuck around at an airport on a Wi-Fi, throw it out on BS. That's a blue sky.
Starting point is 00:20:48 You can do that and have that ready to go at a, even if you're, running into a boss that you're having trouble with being able to do. I think that's really cool. I wanted to ask if there were any moments that, you know, when we think back to class and classic beat them up, like turtles in time or anything like that, where you feel like one of this level's visuals mixed with soundtrack
Starting point is 00:21:10 could stand the test of time is like, oh, this is an all-timer right here where the beat kicks in, the music kicks in, it's like, I'm going to remember this level in the way that I remember Allie Cat Blues or like any of those Are there any big moments like that? I'd say unfortunately no. I'm with Barrett that this isn't my favorite
Starting point is 00:21:30 soundtrack of this genre and especially in recent times It's not my favorite T-lope soundtrack either. I think it's very good. I think it's like more than just okay. It's good. But it's just not stand out in that way you're talking about of like, oh, man,
Starting point is 00:21:43 these songs I specifically, if I hear them, I know it's turnaround time. Turtles and Time also has 30 years of hearing those songs and the references. but I also think that like, and this is just me being, the most nitpicky I could possibly be about this stuff. It's just I wish it leaned a bit more
Starting point is 00:22:00 into that Marvel versus Capcom one sound. Like there's like a certain just sound design philosophy that those games have with these like really crunchy, overdriven guitar sounds. And this I feel like is a bit more, quote unquote, what you'd expect from a Marvel side scroller beat them up in 2025 that's retro as opposed to that the love of this is a Marvel tag team fighter inspired thing from a soundtrack perspective and I still love the songs like I'm saying
Starting point is 00:22:30 it's just there there's I personally wish they went a slightly different direction sound wise but yeah when they talk about the player count the amount of characters you can select are are are any of them unlocked from the beginning are any of them secret I don't want to get into Spoilers. None of them are secret. All 15 have been revealed to my knowledge right now, but you do unlock them as you play. Okay. And it's awesome.
Starting point is 00:22:53 I think. In what way? Like, are we talking like, it's a very kind of organic story-based thing? Yeah. And it's a lot of the times, and this is, I suppose they've said this already, but it's like, you face off against a boss and then you get that character. That's not true every time, but there are majority of them, I would say, the characters as you unlock them, you are facing them off, facing off against them.
Starting point is 00:23:14 And what I love about that is there, using the movesets. So you get to face off against this boss they're doing all these cool moves and then the next mission you can choose to play as them and use those moves that were just being used against you and I found that very cool.
Starting point is 00:23:30 Are the boss patterns just does it feel like you're just smash bros fighting against somebody else or are they doing anything different of you know when we talk about memorable boss fights of like you know of it's going to send out a red beam you got to jump at the right
Starting point is 00:23:46 Are they doing anything different or is it like That's the moose that they have? These are tried and true Beat them up boss fights But I do think there's two camps There's the boss fights that are just purely boss fights And there's the boss fights that are going to become playable characters And they do feel distinctly different in how they fight
Starting point is 00:24:00 Yeah if you're going to unlock the playable character They're going to be using the moves you'll be using with them If you're playing if you won't unlock that person They're doing more of like Oh shit this is the beam I can't I can't block so I got to get out of the way of But I know that that means she's going to go down there And throw out her whip or something like that after
Starting point is 00:24:15 and I got to be in position to do this. LED with a super chat asks, how is the enemy variety? Do aerial and ground-based enemies feel different? And also just from a look standpoint, are you seeing, do any of the different locales offer a lot of different enemy variety aesthetic-wise? Enemy variety is what you would expect from a beat-em-up,
Starting point is 00:24:37 which is to say, not that's black. Yeah, it's the same guys over and over that are slightly different colors. But to the second part of the question of the, aerial versus ground. I think that this is by far the best gameplay experience I've had with dealing with aerial enemies versus ground enemies because of the tag team nature of the game. Like you can have a character that their moveset is very ground-based and another that's very
Starting point is 00:25:02 aerial based and being able to switch to deal with them gets rid of that frustration that you have often. And I had a lot with turtles where there are these like flying, you know, drones or whatever and you're trying to hit them with a sword. But like you're getting the jump hit. Yeah. And like being able to do the flow, like the flow of a combo, yeah, like really helps with that. Like on a gameplay-wise enemy variety, I think hits really well in this game. But then, yeah, what you're saying, like visually, it's like these are the group of enemies that we're going to do over and over again. All right. But their analysis, boys, what are you going to do? Yeah, I still had, I agree with what you're saying in terms of the flying people are a solution to the flying people. But I would still have issues once I was in the air of lining up on what plane I was with. And that would annoy me here and there. Not enough. to ruin the experience, but it was callbacks to why I don't like beat him up soft.
Starting point is 00:25:48 I was like, I thought this was going to solve it more than it did, but later in, even being Gene Gray up in the sky, like, shit, he's the back row and I'm the front, you know, I'm trying to get that guy. I really want to talk about what characters you all main throughout your journey, which was the ones you recommend the most, but
Starting point is 00:26:05 we'll talk about that after a word from our sponsors. The wait is over. Solo leveling, a rise, overdrive, the action RPG, based on the popular solo franchise is now available on Steam. As I previously mentioned, I'm a huge solo leveling fan, and this game comes at the perfect time
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Starting point is 00:29:37 writes on Reddit. Imagine a real river whose flow is split into two-south smaller rivers by a mountain or something similar. If you're in a boat approaching that mountain, your choice is going to the left or right will affect everything down the line and you'll probably end up in a completely different lake river or ocean shortly after. That's the metaphor behind the phrase watershed moment.
Starting point is 00:30:02 Thank you. Things will never be the same. And thank you also, Amago Buster, for your super chat earlier sending that in. But I had already found the Reddit comments. So like, you know, leave the contact to me. Stand down. Thank you for the $10 Super Chat. Very, very supportive of you.
Starting point is 00:30:18 Let's talk characters. Because this game's got a bunch of them. And I remember the lead up to it. We're kind of looking and waiting for the more memorable ones, but suddenly I see Beta Ray Bill. I'm like, who the fuck is this guy? So let's hear about the character roster. Let's talk, you know, maybe, you know,
Starting point is 00:30:36 some of these are going to be deep cuts, but some of them definitely more memorable. What were some of your bigger takeaways from the character roster? I mean, it's me. So going in, I got to start with Spidey, right? Like that, that's my, my baseline. I'm pretty sure Spidey's even one of the recommended level one characters that they have you play as? Yeah, the first level, main level is New York.
Starting point is 00:30:55 So it's like Spitey and Nova, I think, right? Yes. Is that right? Yeah. And I thought that was great. And it's Josh Keaton, man. I'm like, I am such a fan of Josh Keaton, Spidey. This is the one that Nick Hates?
Starting point is 00:31:07 Jokingly hates, yes, exactly. But it's spectacular Spider-Man. and that's always been my favorite voice for Spider-Man, and he does such a great job in this game. I don't love Spidey's move set in this. It's cool, it's fine, but the swinging has just never really been for me, so it's unfortunate. It's such a huge Spider-Man fan that I don't like the play style,
Starting point is 00:31:26 but this game makes that okay, because you can always switch between two characters, and then, like I was saying, in every level I'm switching up. But I, yeah, I guess before we dive a little bit deeper, I wanted to talk and ask you all about the, like, how many of these characters are just, analogs for each other and how much of them are like truly different. No, no, no, no.
Starting point is 00:31:45 There are so many similarities, obviously, because of what this game is. Every character is different in some way. Like, whether it's the balance between their aerial versus ground or even just the way their aerial functions, like, sure,
Starting point is 00:32:01 two might have a big beam that they're shooting across the screen, but one of the beams stops when it hits one person. The other beam goes through the other people and the amount of damage being done. There's just a lot of like combat strategy and this game is all about the fun stylish combos. Like this game rewards you for putting in the work to like come up with cool shit.
Starting point is 00:32:21 And especially with the tag team nature of it all, it's it's very Marvel versus Capcom coded, which I think is to its benefit for sure. So you started off with son or the sorry, I'm looking at something in our K of GD chat. So you started off with Sonderman quite a bit and who else were you kind of messing around with? I mean, like I said, I was really bouncing between everybody. Like, there, I think, wasn't really too many characters that I didn't like, but the two biggest surprises for me were Rocket Raccoon. Really, really enjoyed how fun his move set was.
Starting point is 00:32:52 One of his moves is like a grenade that he throws out, and it kind of is a random type of elemental effect that it's doing. So, like, switching out, you can have this, like, giant, like, nuke, essentially, or it can kind of just be, like, a smaller shock one. And I just like how it, like, varied things up with the enemies. because when there are just swarms of similar enemies coming at you, it's fun to see kind of different effects on them. And the cosmic ghostwriter was the biggest surprise for me.
Starting point is 00:33:18 I'm very unfamiliar with that character. But I've learned a lot in the last couple weeks. Somebody, I think it was likely I'm nearly telling me it's actually the Punisher. Oh, really? I forgot all about that. Pretty cool. But yeah. In an alternate reality where Thanos conquered all the universe,
Starting point is 00:33:32 Frank Castle's early life is seemingly similar to that of Frank Castle of Earth 616. However, when Thanos comes to Earth, the Punisher is one of the last casualties during the last stand of the heroes, and his soul is sent to hell, willing to give anything to punish Thanos for slaughtering his planet. The Punisher signs a demonic deal with Mephisto and becomes ghostwriter. Fuck yeah, that's crazy. That's fucking cool.
Starting point is 00:33:52 And I like that. I like that they, you know, there's, I would say most of the mainstays that you're like, they have to be here. I think Cyclops is probably the biggest, like, a mission. You imagine, though, DLC. They've, And the whole buildup to this
Starting point is 00:34:07 When they came and visited We were asking them Chat was asking them They're like hey The turtles were all fucking turtles Like it wasn't as hard 15 people this We'll see what happens
Starting point is 00:34:17 And I imagine this game is going to Do well enough slash has already been green lit To have DLCs to expand the story Which I'm excited for Put more characters in there And Turtles DLC was incredible Like the amount of love That they put into Shreddage for Vend's deal
Starting point is 00:34:31 It's like it Like the turtles are turtles The DLC they added April. There's Jojimbo. Wasn't April in the core game? Oh, was he? Maybe not.
Starting point is 00:34:40 I only know it from post-launch. But April, very different character. Of course, Shredder, Splinter, Jibbo, the rabbit. It's just so cool. I think it's maybe tribute games doing the world of favor, because I don't know if we're ready
Starting point is 00:34:55 to see a visual as cool as how hard Cyclops' design goes with their pixel art. Oh, yeah. I just think of, like, some of my favorite images ever are just MVC and Tyclops and yeah that could be really really fantastic
Starting point is 00:35:10 Greg who were you kind of maining and who was your roster of regulars? As you know I am desperately still missing Avengers and me and Barrett love Ultimate Alliance and so both of those games I main cap so I was going to main cap here for sure and especially because he just
Starting point is 00:35:26 feels so good you know what I mean having obviously your beat him up moves sure but then having up on why throw the shield right bring it back the ability to block just about anything with it. You can parry. You can parry. You hit at the right point, you parry.
Starting point is 00:35:40 You should have talked about that earlier. So nice to ping it back and daze your enemy, get some hits in, especially in the bosses and stuff like that was great. Let alone then, yeah, you know, his ability is like throwing the shield around him and spinning it up around him. I like that is a nice drop kick. He has a whole bunch of different stuff. A double, you know, double tap a D-pad, how you got to play this is a D-pad,
Starting point is 00:35:59 double tap it to run and then put out your shield, slam into people and stuff. So he was my main, period the entire way through. I wanted that experience. Like, I know the challenges were there, and I was hoping that I would like the game so much that I would then be like,
Starting point is 00:36:12 all right, now I want to go back and experiment and da-da-da-da-da. And I like the game, and again, I play with other people, and today I imagine I'll run whoever. I'm going to let everybody else pick where they want to be, and then I'll be whoever. But I honestly kind of played it as a single-player cap game. Where I brought in,
Starting point is 00:36:26 I ran with She-Hulk for the most part as my number two until we unlocked Phoenix, Jean Grey. And then I thought she was so fucking. cool. I rang with her pretty much the rest of the way. Of course, this is all influenced by Ben. Whenever I would go to pick somebody, Ben would be like, wait, I want to be that person. So then I'd get off of it. But I never
Starting point is 00:36:43 expected this little four-year-old boy who has no idea what the fuck's happening to be so into the Silver Surfer. Hell yeah. Every fucking, every goddamn mission we'd go off on. He's like, do you think we get Silver Surfer at the end of this one? I'm like, I don't think so. I saw the outline. They're not teasing that. And then they'd mention Galactus. I'm not even sure how Ben knows Galactus
Starting point is 00:37:00 is connected to Silverth. He's like, yeah, it might be some of it. I'm like, yeah, it might be. I don't think they're talking about Galactus. I don't think he's doing anything here. So yeah, there was a lot of movement there. So, yeah, when I liked Iron Man, I tinkered with him, but didn't love him. I don't like his super with the gun.
Starting point is 00:37:16 Like, he pulled out a giant gun and she's a beam. It's one. It's a Capcom. Yeah, yeah, yeah, yeah. No, I'm not taking away from the experience. I'm with you, yeah. But it wasn't that. Spider-Man I wanted to love,
Starting point is 00:37:25 Venom I wanted to love. There was a whole bunch of stuff there. But like, yeah, no, I was capped the whole way. And then, yeah, I've pledged allegiance to Gene Gray. I'm hoping today I get some Black Panther time in. Black Panther. So I would say that Cap is, I think at one point you asked who's like the best character to play as. I think Cap is the Mario.
Starting point is 00:37:42 Cap is the one that's kind of very well-rounded. You kind of get a hint at all of the different abilities you're going to have because you get the Perry. You get a projectile. You have some aerial and ground options. Like he overall is I think like the best most well-rounded. And then Black Panther, I kind of feel like is the, all right, you played a lot of cap. Take it a little, just a step further. A little slightly more advanced move set
Starting point is 00:38:06 But I really really really really liked Black Panther I also really really love all of the Color schemes they give you So many options you're constantly unlocking new color ways For the different characters it's everything you'd want Yeah so no alt skins in terms of that But just all colors for you Okay because it's pixel art so it'd be like
Starting point is 00:38:24 Oh yeah yeah I totally understand it hard but and then of course that's something we're not talking about You talked about the challenges throughout the game you're getting these cubes right that are hidden in the levels and there's the individual challenges, and then you go out to the main screen and you use the cubes, right, to then lock in to whatever the unlockables are. You're blind picking what you're getting, but there's just a nice,
Starting point is 00:38:43 very colorful grid you fill out, Andy that fills in. For me personally, the only thing that really matters, the color ways, then there's like, character bios and all those other Garbo. I'm like,
Starting point is 00:38:52 I would never check it. Cool stop, though. I like that there's things to unlock there, but I really feel like the way to play this game if you're playing, there's two ways to play this game, either with your friends and you're going to have a,
Starting point is 00:39:03 great time. It is what it is. If you're playing solo, I really recommend that you switch out to be the characters that they're recommending and do the challenges. The challenges are all the basic stuff. It's, you know, kill 10 enemies with this attack or, you know, don't like get hit by whatever the environment based kind of like threat is in that level. Like if there's like a stampede of dinosaurs or whatever it is, like don't get hit by them. I think that doing those challenges and finding the cubes, that's where I think the fun really kind of like levels up. And we're talking about the difference between a 7 and a 7.5, but I do think that like from a single player perspective,
Starting point is 00:39:40 like that is what makes this game really like worth playing through. I have a super chat here that is kind of grayed out because I don't know where Gmail is just like, we're going to log you out of everything. Awesome. And I need my authentication. But I can still kind of see it in the background. I can open it up on it.
Starting point is 00:39:57 It's from Jinky. With a $5 super chat, thank you for your support. You can write in a year or super chats and maybe I'll be able to read them if Gmail I'm fixing you right now I'm fixing you right now Tim finally got an LG 65 inch OLED can't wait to play a lot of games
Starting point is 00:40:11 on it with how awesome that this TV looks congratulations congratulations your life has now changed for him Dexter I gotta do like the hand on the shoulder thing because I'm struggling like reading this one I just say Dexter Dexter Dexter Schweiser
Starting point is 00:40:27 Lurr Schweiser Ler there's an L in there Shway's Lur. Oh, that was an eye. Sorry. Look it right there. Okay, there we go.
Starting point is 00:40:36 It says, what comics do you recommend to go with this game? DC. I don't know why he's making that face. He really got you all. I'm really, really ignorant when it comes to a lot of the cosmic stuff. It's never really been my bag. So Anilis is definitely like not like my big event villain. So I don't have any great answers, unfortunately.
Starting point is 00:40:58 I'll kick it over to Barrett on the YouTube page. But if you went to the Steam page, they put up, there's a YouTube video. like a developer blog. Here you go. The Dev Diary number four, they made a best thing to read before you play or whatever I must read. And I was like, oh,
Starting point is 00:41:11 that's cute. And I was expecting to be, it's eight minutes of them going through really what inspired this. Let me throw it over a day. I met the annihilation event was like the big one with, with Anilis. But yeah, like I said,
Starting point is 00:41:22 I haven't read it. Let's see, the rest of the super chats. Wow, that's bizarre. Me and Mike put something in the assets at the exact same time. I was like, why is it putting up this old thing?
Starting point is 00:41:36 Let's see. Oh, so is this the video talking about the comic books? Yeah, yeah, yeah. Oh, very, very cool. What's the name of the bag? A Nialis? Yeah, that's a sick-ass thing. But it also reminds you of Nialis from Mass Effect.
Starting point is 00:41:49 Oh, sure, yeah, yeah, yeah. Remember that, dude? Sorry, you know how you got confused by Sonic? Yes. I got confused because this is Yannick who came through and did the, the homie. The show when he was on our stream a while back, the dev here, if you're watching live.
Starting point is 00:42:02 And so I had Yonik, but then, Jen has like basically two brothers, I guess I do technically, like basically two brothers in laws up in Quebec name Yanuk. So then you're like, it reminds me of my, yeah, I can't. I wasn't thinking of an aisle sitting where I'm thinking of Yonick. I can't help me with a mass effect reference. Mine's on Yonnik right now. The deep Quebec people I know.
Starting point is 00:42:19 Very, very cool. Any other thoughts did you all have? Any final words on Marvel Cosmic Invasion? We always have that thing where we say it's good. We do his bag on it. I think we did a good job of highlighting the game is fun, period. I just don't think the game. games all that deep. And I think that's fine, especially for a party game, especially for
Starting point is 00:42:38 something to have to throw on with your friends, your kid, whatever. And I think especially too for a game pass, whatever, like you're talking about like playing it single player is a different experience than playing multiplayer. And I think so often we hear in our line of work, well, I don't have friends that play games or I don't have this thing. Again, I think the party up system is so simple. You'd be foolish not to just throw it up and throw out a code or, you know, search for public matches and jump in and fuck around and have fun. Yeah. Like I said earlier, I think It's a highly recommended 7.5 for me. Like this, this is a, if you're a Marvel fan,
Starting point is 00:43:08 there's a lot to love here. I think that the amount of love put into this game is worth playing through. It's also not that long. So it's, I don't think you're going to regret your time with this. I don't think it's going to change your life, but I really don't think you're going to regret it. Yeah.
Starting point is 00:43:19 Yeah. I think in terms of comparing it to their last release, it feels like a safe, uh, kind of designed game in terms of gameplay. But if you're into Marvel and you want a bit of that nostalgic hit of you know, running, playing those arcade games back in the day. Like, this game does such a good job at showing love to all of that.
Starting point is 00:43:42 So I think it's a fun time. Very, very cool. Before wrap up the episode, I wanted to mention that I tried out a game called Constance recently. Ooh, this one's pretty. Constance is a side-scrolling Metroidvania. It's like a very, very pretty, cute, appealing visual art design. and it's like if Hollow Knight met Celeste.
Starting point is 00:44:07 Very, very adorable. And the animations are super fantastic. The animation in this game are so damn high quality. Really, really good stuff. The movement's awesome. The combat's great so far. But the whole story of it is,
Starting point is 00:44:23 you know, on its surface, you are a girl named Constance and you have like purple paint hair that kind of like a lot of the way that you move around the world is you kind of doing the splatoon thing where you turn into go to paint gop
Starting point is 00:44:39 and you just kind of like go through little gaps and that's how you also dodge and do a lot of your platforming challenges but the story largely does some cool stuff where it is a story about burnout and just kind of living in the current modern world
Starting point is 00:44:57 and really kind of cool story turns where suddenly a level ends and then you are at your desk on a I'm going to try to find the time code for it but you're on your desk at your computer trying to multitask and
Starting point is 00:45:16 you're clearly like a remote from home worker and you're getting messages like hey can you get can you get that render because we need that the client really wants this and that and you're like okay so it's having you kind of click to their sort of faux version of Premiere and then another little Slack message or whatever pops up like hey we need the text 15% larger and you're trying to multi and this is your life yeah and it's just like all of these messages coming through like hey that
Starting point is 00:45:44 render can we really get that done like it shouldn't take that long shouldn't and it is just the the amount of people in the chat that were like man I'm just like getting like PTSD for watch it but it's like a really cool little way to kind of turn what the game is on its head and it doesn't last long it's just kind of a way to break up major chapters it's crazy though Yeah, so you're kind of clicking through emails and, you know, clicking where it's telling you what to do, but I just really, really enjoy the creativity behind it. And you're constantly going between all the different programs, checking the renders, checking, saving as PNGs and getting the right format.
Starting point is 00:46:20 It's really cute. But it breaks apart what I think is super, a super fantastic feeling side-scrolling Metroidvania so far with cute characters and awesome visuals and great comments. bat. Are you planning to stick with it? I want to stick with it, yeah, because I also don't think it's very long. Yeah, that's what I was going to bring up is if Hollow Night feels a little too daunting for people out there with like, you know, people getting to Act 3 after 50 hours and shit like that, from what I've seen, Constance is like 12 to 13 hours.
Starting point is 00:46:49 Oh. Yeah, it's called Constance. And it's not super difficult either. That's another nice thing. There's a cool system where if you die, you can respawn exactly where you died, but the enemy is a little bit tough. And you have the choice whether to do that or go back to the last sort of save. I like that.
Starting point is 00:47:08 And so you could like, no, I'll take the risk right now and have the enemies be a bit tougher until I get another checkpoint or whatever. Or I could just go back to that last checkpoint. But yeah, pretty cute, pretty awesome. And then I'm sure on a future games cast, we'll talk all about me playing Anthem in the year 2020. I love that. I can't wait. Me, Chris Anka, Kevin ASEX, return it to Anthem. Because it's really the only weekend we could return to BioWare's.
Starting point is 00:47:32 failed games as a service, live service game. Six years after it came out, came out in 2019. We played it for about close to 10 hours because the service go down forever, January 12th. And, yeah, it was kind of really cool returning to that, seeing where it's false lie, seeing where all the potential was. But yeah, that'll do it for this gamescaster. Real quick, I sent it to Barrett.
Starting point is 00:47:59 We are going to give away 10 codes for, Marvel Cosmic Invasion on the stream and a custom Marvel Cosmic Invasion fights. Ooh. So yeah, yeah. Why they couldn't get it in one photo? I don't know. But the PR didn't take the photos. So don't blame us.
Starting point is 00:48:16 But yeah, we'll have that to give it. We won't have it here. But somebody will win and we'll send it off. Very, very cool. Make sure you get ready for that stream. That'll be after the Kind of Funny podcast because the Kind of Funny podcast is after this. Thank you everybody for watching this Gamescast.
Starting point is 00:48:29 Appreciate you all supporting us. Make sure you watch on YouTube, watch on podcast or you know, you can also watch on Spotify now and all the podcast services. Thank you for all your support, everybody. Take care yourself. Take care of each other. And we'll see you next time. How long to be.

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