Kinda Funny Gamescast: Video Game Podcast - Metaphor: ReFantazio vs. Persona - Kinda Funny Gamescast
Episode Date: October 24, 2024Thanks For The Support! Run of Show - 00:00:00 - Start 00:01:50 - Housekeeping 00:03:40 - Metaphor Updated Thoughts 00:26:04 - TOTS: Persona vs Metaphor 01:10:08 - Batman Arkham Shadow Review Update... Learn more about your ad choices. Visit megaphone.fm/adchoices
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Yo, what's up?
Welcome to the Kind of Funny Games cast for Thursday, October 24th, 2024.
I'm one of your host's Blessing, Adelia, Jr.
I'm joined by the persona Fantasia.
Barrett Courtney.
Listen, I thought it was good.
No, that was bad.
Because your persona fan...
How do you feel about doing two shows back to back with two bald white men?
How do you feel about that?
A lot of people say I look like, you know, a younger version of Gary.
Which is saying something about old Gary Woodrow looks.
I mean,
fuck you, dude.
You set me up too well.
You set me up too well.
I'm sorry.
All right.
You see me jumping towards the fucking hoop.
You throw me the ball.
I have one option.
And it's to dunk it.
What else do you want me to do?
Not on me though, Blas.
Not on me.
Fuck.
Fucking team fire over here.
I'm sorry.
But no, it's fun.
It's the thing where this isn't where I foresaw my life going, you know?
Just doing one-on-on-ones of Gary,
followed by one-on-mo bear.
This is a rare day for me.
I feel like it came together kind of last minute too.
And like I'm very excited for this episode because I feel like me and you are the big persona fans in the office.
Hey, Barry, how do I open this?
So I asked Roger to make me coffee once we got the show going on.
So you just go like that.
Oh, okay.
It's a twisty.
I was pulling out things.
I was going to break.
Welcome back to the next gen podcast.
Welcome back to the next gen podcast.
Let's get into it.
All right.
Remember, this is kind of funny gamescast.
each and every week that we get together and talk about the biggest reviews, previews, and topics in video games live on YouTube,
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If you love what we do, support us with the kind of funny membership on Patreon or YouTube to get all of our shows ad-free,
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Everybody reacting to Roger not being able to open that mug.
For a chase of your part of the show, submit your thoughts and opinions as YouTube super chats as we go.
Housekeeping for you.
Of course, we're an 11-person business, all about live talk shows.
you just got KFGD
and we talked about
what Barrett
we talked about
yakuza like a dragon
is that what we talked about
on that show
we talked about snacks
yeah that is really
what we talked about
that'll definitely be
put on
the kind of funny
highlights channel
will Roger put the kind of
Munchy's intro on it
who knows
now the
the title is going to be
Gary Ruins
kind of funny games daily
that's a good
that's a good
that's a good one
we talked about
curly whirlies
and Tim Tams
and
Hey Tim Tams
are goaded
truly goaded
I don't know if I've had a Tim Tamp
I'm hung out with Tim Gettys and Timor
At the same time
That's why I like their parian games
Daily back in the day
Because we would call them Tim Tim.
There you go
Of course the stream after this is going to be
Alien isolation
If you're a kind of funny member
You can get today's Gregway
And you can get Venon the Last Dance
In Review this afternoon
And tomorrow on YouTube
And a podcast services
I
Not to fully spoil
The vibe of Venom
In Review later today
But I will say
Nick Scarpino came into the office
yesterday, it changed man.
Oh, yeah? And that's all I'm going to say. Which
way has he changed? I don't
want to say, but there was a moment
where I looked at him in the eyes and I could
see something in his eyes. And I don't know
if I liked what I saw. This is what I'll say.
I overheard somebody asked Greg how the movie was
and you started laughing.
And so prepared for that in review.
Thank you to our Patreon producers, Delaney
Twining, and Carl Jacobs. Today
we're brought to you by New World Eternalm, Fasmaph,
Marvel Snap and Shady Raids,
but we'll tell you about that later.
For now, let's begin with what it is,
and forever we'll be, the topic of the show.
Tats, Tots, Tuts, Tuts, Tuts, Tuts.
So again, there, it's me and you.
It's a one-on-one.
We're talking about persona,
and we're talking about Metaphor Refantasia.
The topic of the show that I've pitched is,
is Metaphor ReFantazio the best Atlas RPG?
Gotcha, gotcha.
Now, I want to start off,
just talking about,
about the world.
Really quick before you go on,
because I've seen a lot of people
who are concerned, obviously, about spoilers,
because metaphor has only been out for,
it's been less than a month at this point.
Yeah, no spoilers.
It's an 80 to 100 hour RPG.
There's going to be no big spoilers.
I may mention a character name or two
that I might have not have felt comfortable mentioning
on the review.
Okay.
But I'm not going to go into like,
oh, and their entire story is this and all this stuff.
I can't even think of a character name.
That would be a spoiler if I'm being honest.
Yeah, exactly.
It was just, there was a character that like doesn't really get into the spotlight past a certain point.
Yeah.
And for the review period, Atlas asked us to not talk about past that certain point.
So there's little things like that.
But, uh, yeah, we're not going to spoil the metaphor.
And I think for persona, we're not going to spoil.
No, we're not going to go out of a way to spoil persona.
But I think there might be points where maybe if we are, we can say, hey, personal, spoil it for persona.
It's a weird thing of, you know, you know.
They've been out for a while.
They've been out for a while.
But I know that there's a new audience with,
we're going to talk about persona three and stuff.
I don't think we're going to need to talk about twists, maybe.
No.
And like,
that's my thing is,
it's not really,
I don't think it's spoilers to talk about characters
and like how much you like a character
or like what you like about the character.
You know,
if we're going to get to spoilers,
we're going to,
we'll be mindful.
Yeah.
But definitely,
we'll definitely be the most mindful of metaphor
because we know that's the new hotness.
1,000%.
Everybody's playing.
So before we get too into it,
I want to talk.
about how much the world has changed since our metaphor review. When I say changed, mainly just
how much people love metaphor. The streets are popping. Like, I knew Janet was interested in it
after she had played it at SGF, but like learning how much Janet loves metaphor refentazio is like
really cool. Tim Getty's. Tim Getty's playing. He's like four and a half, five hours into this game,
which I never thought I would see in my lifetime, him being five hours deep into an Atlas game.
Greg is kind of back on the Atlas train, right?
Like Greg started popping back into...
I mean, Andy played enough of it.
Yeah, Andy played like fucking 10 hours of it.
Like, people are really interested in this game.
And it's been really...
It's been like heartwarming to see of like,
oh, I'm not alone and like absolutely fucking adoring this game.
Yeah, so right now on Metacritic,
it is sending out a 94,
which is one of the highest Metacritics of the year,
and is an extremely high Metacritic number.
IJN gave it a 9 out of 10.
GameSpot gave it a 10 out of 10.
The game's passed 1 million sales
on day one. Previously, Persona 3 reload was Atlas's
fastest selling title surpassing a million sales
five days after its release. And so metaphor is now the fastest selling
Atlas title. Crazy. Also really quick, Roger, thank you for the coffee.
Which, you know, I guess, again, brings us to this place of, man, good on them.
Like, congratulations, Atlas, congratulations to the studio that made metaphor.
I was definitely concerned about that in terms of like, I felt, we talked about this on the
review of like the marketing feeling so Xbox heavy that I kept seeing people thinking
that this was an Xbox exclusive.
I didn't feel like it was being marketed
like up the ass,
but maybe that was just like the feeds that I was seeing
and stuff like that.
And it being like more high fantasy
and you know, less of what, you know,
people know the persona kind of stuff to be about.
Like I was just a little bit worried of like,
what's the actual interest?
What's going to be the return on this?
And it's been really cool to see of like,
the streets are fucking talking about this game.
I think it's a combination of a few things.
I think the demo does a lot for it, right?
Yes, that was a smart move.
Any game like this deserves to have a demo coming out before it's released that allows you to transfer your save and allows people to try it out, see what it is.
I think also Atlas has made a pretty good name for themselves in terms of what they're able to deal with JRP's.
And this studio in particular, not that everybody even is aware of what P-Sudio is versus other studios within the Atlas team or Atlas organization or whatever, right?
But, like, I think the fact that you can make a game that is metaphor,
have it be a persona successor in terms of mechanics and how it plays and all that stuff.
And people get it, right?
Pursona 5 was huge.
Yeah.
And so my concern was that, man, all right, persona was big,
but Metaphorie Fantasia as a brand name, as a world, is not going to resonate with people.
Right.
It seems like the recognition is there from the audience that, oh, this studio is making another game.
It's going to be more of what I love.
Do you think, because the one,
One thing I've been here, I listen to some podcasts, right?
I listen to Minmax. I listen to
the besties every once in a while.
I listen to Giant Bomb. Shout out to Jan Ochoa.
And the one thing I consistently hear is that
it's a bad name for the game.
Do you think it would have been better
if they had dropped the Refantazio
and just call it metaphor? Just metaphor
would be sick. But at this point, like the fact
that it's selling really well,
I don't think it matters as much anymore.
I do think just metaphor would be a very
clean name, but I think adding to
Refantatio does add a level of uniqueness to it.
Yeah, people are like, wait, what the fuck?
Kind of like, it makes it stand out a little bit, but
yeah. Yeah, like, everybody's just going to call it
metaphor anyway. If we get more games
in this franchise, right, I think you then do
metaphor, colon, some other
word.
Like, metaphor, I think, is the franchise
name. Yeah. Oh, yeah, yeah, yeah. Yeah.
And so, yeah, I, I
like, I think now
that we're seeing the success, I'm
fine with the title. Even though
Refantasia doesn't really roll off the tongue as much as I wanted to.
Fantasia.
You know, it's unique.
It's cool.
And I think it fits within the theme of the game, I'd say.
So yeah, is it surprising to you to see how well this game is doing?
Yes and no.
Like, I think a game that, for the most part, people understand is a follow-up to Persona-5.
You know, a good amount of the leadership who made the original Persona-5 game.
making this new thing.
I think there's definitely interest.
Like Persona 5 blew up in a very big way.
You know, us being kind of part of that, right?
I know you were into Persona 4 and all that stuff beforehand,
but like me especially like Persona 5 grabbed my attention
and so many other like normies, I would say, at the time's attention
on like how stylish it was and all this stuff.
And so I think people kind of like remembered that
and we're like, oh, these are the people.
persona guys, yeah, I want to check this out at least.
And so I think, and then the fact that, you know, 40 hours into the game, I'm like, damn, this game is fucking cooking.
I did kind of like, think to myself of like, if the people who are into Atlas and invested into Atlas are talking a lot about this game, I think it's going to pick up.
Yes.
Whether it's slow or fast and stuff, I think a million in a day, I think, like, that was, I was not expecting that for sure.
If you don't mean a million within a week
I'd be like sure
The fact that it's within a day
I thought that this would have been a slower burn
I thought this would have required the word of mouth
People getting far enough into it
And telling their friends
Hey you need to check this out
It is more persona
It is exactly what you want
It's a really fun game
All this stuff but yeah
I think it coming out like this makes me really
Fascist to see what numbers it does
Over time and like you know
By the time when it's all set and done
How are we going to be looking at this
In terms of the hierarchy of IP
That Atlas has
Interesting
Which is what we're going to get into a little bit in this show.
I want to talk about my updated impressions, a metaphor refa-fay-fay-a-o.
Because we did our review.
By the time we did our review, I was about 70 hours in.
You had finished the game in, what, like 85?
It was like 87 hours.
87 hours.
I have played probably about like 12 more hours or so, 12 to 14 more hours.
Still haven't beaten it, but I'm knocking on the door.
I know where you are and you're in that last...
Like not even last leg, you're in that last toe.
Yeah, like literally, I think I have a day left in this game.
And, yeah, based on what you told me, it's like I have a few hours left to finish this game.
Which saddens me because in the, again, 12 to 14 hours that I played since our review,
it's not like my view was drastically changed about the game, right?
Like, I think I gave it a 9 out of 10 on the review.
I'd stay by that 9 out of 10.
But it's more so the thing of being, I've been trying to make these last few hours,
It's the way in which we talk about how we have friends that'll, like, not read the last book in a series or not watch the last movie because they don't want it to end. They don't want it to end. That's kind of where I'm at with metaphor, where I'm like, man, I'm having such a good time. You gotta see it to the end though, man. It's so good. I've been trying to savor these last 10 hours so much because, you know, I'm in a place toward the end of the game. Of course, periodically you have side quests to open up. You take bounties. Like, we know how metaphor works. Yeah. There's a handful of side quests that you get toward the end of the game that really,
up the difficulty.
Oh, yeah.
And when I tell you that that has made me appreciate the combat, even more, because
already I was so on board.
Yeah.
Already, I think I let off.
We're not talking about, like, this game kicking your ass.
Like, I meant that shit.
Yeah.
And I think I let off my portion of the review saying that, like, in terms of combat,
I think this is better.
I like this better than persona.
I like the party development aspect of this game better than persona.
I like this.
It's on the very high end of my, like, turn-based GRPs for me when it comes to,
like building a party and like combat and the strategy that is involved in that.
And the last few side quests that I've been,
I've been doing,
I've been working on for the last,
I'll say like eight hours or so,
10 hours,
um,
they push the difficulty to a place where I would even describe it as unfair.
Oh yeah,
a hundred percent.
It's unfair in a way that I fuck with.
Yeah.
You know,
it's one of those ones where it is obviously it's optional content.
You don't have to do it.
I could just go.
I could have finished the game at any point.
Yeah.
Um,
but I am so in love with,
with like the options they give you to build the party, spend the, um, was it magla?
Or the, I guess just mag, right?
Yeah.
When you like are unlocking new archetype or whatever.
Spending mag to acquire like the, um, inherited skills that I want, figuring out like,
okay, like, it's unfair, but it's doable.
And it's, it's all about how to, it's unfair right now, but how do I balance things out
within my party as a whole, not just the four people on the board, but, uh, possibly backup
members to make it fair.
It's the thing where they give you, yeah, it feels unfair, but they give you so much power
as like somebody who can organize your party where it, the challenge becomes how do I fight
fire or fire?
Like, how do I turn the tables on like what they've done with these bosses, what they've done
with these enemies that I'm fighting?
Exactly.
And I, one of the things I really adore about metaphor re Fantasia, especially now going through
these last side quests of it, is how much like the status stuff really does matter.
there have been plenty of GRPDs that I play
where it's oh man you have the option to lower
the defense of the enemy
all right, give me the attacks
every once in a while it's like all right like you're doing
yeah oh someone's confused
or whatever yeah
but like in this game I legitimately
I'm at the point now with my party where I have two characters
that I don't have them attack whatsoever
you're on healing you're on statuses
and then my other two characters can attack or whatever
but I'm thinking so much about
like all right the enemy has
you know two defense not just high
my attack is two things lower.
Oh man, their agility is up.
And so, like, there's a good chance that I might miss them.
So I need to think carefully about that.
Because if I miss them, that means that I'm going to lose out on two of my, like, turn icons.
And if I do that, like, that's going to turn the tables.
I'm thinking about the turn order.
And I'm thinking about the statuses in ways that I do not think about in these kind of games typically.
Like, maybe I'll lightly think about them.
Yeah.
But there are moments in Personnel 5 royal moments where you think about that stuff.
But in this game, it is so cool.
once you get into that late game
and I'm loving that, loving it so much.
Yeah, loving that.
I have gotten to the place now
where I've finished pretty much
all the side quests.
I actually learned that there is like,
I texted you because I got the trophy
that was like complete all the side quest shit.
Then I learned that I have like one quest chain left
that I'm not going to do
where it's basically got to,
it's an early one, right?
You got to cook a bunch of stuff for our lady.
Yeah.
And I somehow...
Wait, so you still got that trophy though?
Oh, interesting.
She doesn't count or something?
I don't know if there's a different kind of side-class.
There's a lady that you'll meet throughout the game that you got to make dishes for.
Yeah.
And like I never made her like her first dish because no, actually I did.
I just never got back to giving it.
I was like, oh.
It wouldn't have taken up any time in the day either.
Legitimately, I was like, that's fucking crazy.
I'll get to this later.
I thought I didn't have it.
And turns out I had it the entire time.
I just didn't feel like wasting time before.
And so I didn't mind it.
And then I finally did it as my last thing.
And then she popped up again.
And I was like, oh, fuck, there's more.
to you. And so I was like, fuck it.
But yeah, complete all a side quest.
I just, man, I just love existing in this world so much.
I think that's where I've landed on so far.
I'm very excited for you to finish it.
Yeah, it's definitely...
And persona three reload.
In my, like, top 10 games, I have it in my top two, probably number one, right?
Like, I want to see how I feel toward the end of the year, but it is high up on my list.
Now, Barrett, that brings us back around to the question posed and the topic of the show.
Is Metaphorie Fantasio the best?
Atlas RPG.
To start off with this,
I want to talk about just Atlas RPGs in general.
Because of course, media, we played persona.
We played Meta40 Fantagio.
We dabbled in SMT5.
We dabbled in SMT5.
But there's a long list of Atlas RPGs.
I am pulling from Siliconera.com
where they have an article that was published
May 30th, 2024, titled,
Here are the 10 Best Games Atlas Ever Developed.
Damn.
The list goes like this.
At number 10, Tokyo Mirage Sessions.
F.E. Encore.
This is one
I believe that
Goldfarb keeps telling me
to play, I think.
This is the one
that came out on
Wii U,
and I was super fascinated
about it.
And I think I begged
for it to come to Switch,
and then it came to Switch,
and then I didn't play it.
That's how that works.
At number nine,
you have trauma center
under the knife.
At number eight,
you got Etrian Odyssey
Four, Legends of the Titan.
Shout to an Etrion Odyssey.
At number seven,
you got Catherine Full Body.
Which you've played Catherine,
right?
Yeah, and I've played the full-body version.
At number six, you got Shinemogami Tensei-3, Nocturn HD Remaster.
Look at that pose.
At number five, you got Devil Survivor Overclocked.
At number four, you got Persona 3, FES.
Okay.
At number three, you got Shin-Magami Tensei 4.
At number two, you got Persona 4 Golden, and at number one, you got Persona 5 Royal.
Of course, this has came out earlier this year, and so obviously, it's not going to include metaphor of Fantasia.
Surprising that there's no Persona 3 reload.
because it came out this May
so they updated it
right after that
yeah and they had a reload image
like kind of near the top of the article
too so I wonder if it was like
they wrote the article
and like they weren't done with reload
or maybe they personally don't believe
that reload is the best version
I don't know maybe yeah
hold on I'm getting a phone call
is from my intro go
I thought I was good of Andrew Park
so I wanted to bring up that list
just to have like some of our bases covered
because of course again me and you
persona metaphor now like
that's kind of the franchises that we fuck
with you play Catherine although I don't know if that would be
you wouldn't categorize that as an RPG would you
no no
that's more of a puzzle game
it's got like it's very story
heavy it's kind of got
not fully social sim elements
but there's a little bit of like you hang out at a bar
you talk to friends all of this little stuff
and then you have
nightmares where you're a
in your underwear
and you have to like do puzzle elements to climb up
like a wall that's constantly like moving
while you're being chased by
forget if it's a big monster or something
but it's been a couple years.
I played Catherine in the middle of like
my fugue state of playing through a bunch of persona games
which led to a persona in every persona ranked.
I was thinking of including Catherine on it
just because it was also the persona team that made that.
But I ended up not doing that.
I saw somebody, Shadow Trickster in chat says,
what about Persona Q?
obviously shoutouts to
shoutouts to like the whole
Atlas catalog right
I want to give a shout out
because it's not listed
but like
obviously I loved
I say obviously
like everybody knows me
but I love 13 sedentals
that each's rim
that's one that was published
by Atlas
vanilla where developed
but like I throw that
in the conversation
just as far as like
good
also made a unicorn
overlord I believe
earlier this year
that people are really loving
yeah
shout out soul hackers too
shout out soul hackers
too
nowhere near the list
But shout out to it.
Man.
I wish that game was better.
Yeah.
I thought that game was going to be what metaphor was.
Yeah.
That was definitely like it definitely felt like that was a much smaller team trying to see if there was interest in that franchise after not having a game for decades.
And it was definitely like a cool vibe futuristic.
Like I was interested in the story.
But then once you got into that dungeon gameplay loop, I was just like, oh man, this is so.
a very washed down version of any other Atlas RPG.
So would it be fair to say for us sitting at this table, right?
If we're talking about kind of funny's best Atlas RPG,
it comes down to metaphor versus persona.
And when I say persona, I mean like the persona franchise.
Because I think even within persona,
we're going to have a conversation, Barrett.
Because Persona 5 Royal, I think it's probably the contender within the personas.
but I know you're a fucking big old Persona 3 sicko.
I'm a big old Persona 4 Golden Sicko.
Yeah.
Yeah, I think for us, for kind of funny,
for the sake of this conversation, right,
for the sake of this headline metaphor versus persona,
right?
I think it's, yeah, metaphor is kind of fighting a bunch of different games
like Persona 3, 4, and 5.
I think in general are kind of like the big three
for Meta4 to kind of go up against,
which I think it makes sense.
It was the persona-led team who made those games
that made this game.
I don't, there's, there's a lot of conversations.
I think personally for me, because, you know, to spoil a little bit of this show here,
ladies gentlemen, NBs, we're going to get into categories very similar to the PSI Love You's
where we would do kind of like God of War was last of us and go through all these different categories and stuff.
I don't think persona four wins any of these categories.
I'm going to be real.
I'm going to be real.
I'm going to be real.
I'm just, and here's the thing I regret.
I have to say this on air.
you know, spoilers for every persona game ranked.
My one regret is that persona four I should have moved down.
Pertona two, Innocent Sin should have been number three
and persona four, Golden should have been number four.
I'm sorry.
I can do this to reset.
All right, how are you going to do this to fucking,
the Yukiko, the Chi A?
I've never seen your face make that movement blessing.
Like, you had this movement of like,
like your eyes was twitching and stuff.
It was insane.
I'm so glad I had the one.
on you. That was wild. But also,
bless, you haven't played persona two, Innocent Sin.
So like, I mean, you're right. There's, it's a
similar small town vibe. There's similar, like,
friendship things going on there. I think a more, like,
a heartbreaking, like, intimate story that I think is, like,
much more interesting.
P persona 4 is scoob in the gang.
Yes, it is. It's, it's, it's, it's,
cute, it's a cute game, it's a good game. It's foggy.
People are fucking dying and shit.
It's so good.
Bubbs in chat here says in some ways are like four more than five.
I'll say right now, when I first played through persona five,
I'll, when I finished it, I was like,
oh, persona four is still better.
It took it, it took persona five royal for me to be like,
no, this is better now.
Like, persona five royal definitely like cleared persona four for me.
But persona four is up there is one of my favorites,
like favorite games here,
not just like personas or GRPGs.
But yeah, like, I think that's what it comes down to for us.
Okay, here's another thing.
It's a murder mystery and it's a bad murder mystery.
Listen, I was surprised.
I,
No, I clocked that shit like an hour into the game.
Just saying.
Come on, dude.
What are you talking about music?
Naniko is great.
She is a great, fun little sister character.
Naniko's fantastic.
I think Chi-A is great.
I think Yuki-Kil is great.
What do you guys say about Chi-A?
Chia is fine.
She is a good best friend.
Yoste, we have to fucking talk about.
Yose-Kay sucks.
Yoseke sucks
Amaran said that Yoseke was better
than Ryugi the other day and that's
fucking insane. Yoseke sucks the same way that
Ryugi sucks the same way that Junpeh sucks
all of those best friends
Junpe clears I'm going to be real
All of the blonde June pay clears because
he's not your best friend
Yes and you know what? That makes him more
interesting and more like
But Junpe still sucks though
He's fucking annoying the whole
He's falling in love with every other character
It's like get it together bro
All right she doesn't want to
He starts, but where he ends,
plus you got to beat persona three really.
I'm getting there.
So, okay, let's get into these categories.
Okay.
Because I do have categories listed out.
The categories are story,
music,
characters,
social sim mechanics,
which is hard to say,
combat and dungeons.
I think each of these
were going to assign a winner to.
And of course,
chat,
I want to hear from you,
super chat in with your thoughts,
with your votes for each of the categories to,
I guess you don't have to super chat with your votes,
but super chatting in with your thoughts.
Let me know and chat what your vote.
quotes are for each of these categories. We can keep an eye on it.
How long are we into this episode, Roger?
We are 25 minutes.
Yeah, we got time. Okay. All right.
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And we're back.
And one thing I wanted to mention, I actually forgot to mention,
Barrett, you know,
recently, the
Shimagamintense 5
Vengeance came out
and after, like,
being at the end of metaphor in it right now
and not having so much hell
with the combat, part of me is like,
damn, what if I go back?
Do you give it another try?
What if I give Shimagamintense a chance?
Because I know like the combat system,
at least the turn icon system is,
is from Shimagamintz.
It's similar, yeah.
I wouldn't say it's one to one
from what I remember playing with that.
But I'm like, man, I could go for some more of this.
And so I was thinking about it.
No promises, obviously.
You know, games are.
coming out left and right probably will never get the
roommate high him I believe reviewed vengeance I forget what he
gave it though it was a I know he really dug
Shimagama Tensei 5 when it came out so I'm sure
he liked Vincent's dude I'm just gonna do a new game plus
of metaphor eventually all right so metaphor
refiantasia versus persona we're going category
by category who
and like it's funny because this episode started off as
and it's I think it's like it's stacked against metaphor
because I think the realistic conversation like we were
just having is that like it's going up against
several different personas that's the thing is this episode
started off yesterday when when
I was like prepping it as metaphorie Fantasia versus persona five royal.
And then I ran that by you and you're like, throw three in there.
And so we're like, all right, cool.
And then I just like deleted the five off of the headline.
Yeah, the deleted the five on the headline.
But then I looked at it.
I was like, all right, metaphor versus persona five versus persona three.
Then I thought about it.
And I was like, yeah, but I also love four.
Like four is also, I like four more than three.
And I think that's going to, even when I beat three, which again,
I'm only like 10 hours away from beating three.
I'm pretty sure I'm going to like four more.
Like there's something about three.
And we'll talk about as we get into the categories.
Yeah.
Yeah.
I like it a lot, but it's not hitting as much as a five or a four for me so far.
But let's start off with our first category.
Story.
Which of these games has the best story?
Oh, fucking Christ, man.
Oh, God.
Yeah, chat, no SMT because this is me and Bairts.
Yeah, this is like our...
And we tried SMT.
Didn't work for us in the past.
But now I do want to try it again.
Don't leave the hate comments.
We already got it when we did a, like, impressions video.
And here's the thing.
This leaves the door open because we can now
probably do another one of these episodes
maybe a year from now.
If I beat SMT by then,
do it again.
I'm not going to play SMT.
What are you feeling right now?
For best story?
Yeah.
We're also,
we said at the top of the show,
we're not going to talk about metaphor spoilers.
Yeah.
Let's talk about in vague terms of themes
and characters and stuff.
It's tough
because there are things
I do like a lot about the persona
story compared, or like
Prisone 5 Royal story compared to the metaphor
or Fantasio story. The
Maruki, like him
being added in Royal and his whole arc,
I think is fucking fantastic. I don't know
if I would say anything in metaphor
hit for me on the level as that arc.
And then individual, other individual
arcs within Metaphor, within Persona 5
Royal specifically.
Like the whole, like, it's starting off with
Kamashita and like that whole thing, I think,
such a strong start. And I think those
individual arcs hit. Metaphor Re Fantasia was like a full story. I think it's really,
really good though. Yeah. I would say thematically and like the commentary that the story of
metaphor is about, I think is really strong. And like it's, it's really funny that
that like the last game these kind of leads worked on was Persona 5 that came out in 2016,
2017, a game about fighting against corrupt adults coming out in the like the 20s, during the 2016,
kind of election fallout.
And then you have this game coming out.
Their next game, eight years later,
about literally an election during another fucking exhausting election cycle.
And the commentary of that of like kind of the two main choices being not great.
And then, but the chance of like, well, anybody can actually do this and run.
And how do we break out of like this formula of like the leader of a religion?
and a war monger, right?
And that stuff, I think, is so strong and so powerful.
And it's commentary on collective action and race, I think is so fucking beautiful.
But, like...
When we talk about this, because I know a later category we have is social sim mechanics.
Do we include the social links?
Like, the follower stuff in there?
I would include that more in characters in terms of, like, the stories of the social links.
because I think that's all that's mainly like character work what I think of story I'm thinking about like the main story what is like the first act second act third act kind of thing okay because if we're talking about that like social sim elements in relation to like bonds and social links and stuff I think about more like mechanically in the flow of it and stuff like that because if we're not including like if social links is more of a character thing and if we're talking about overall story from beginning of
middle end, I think I do lean
probably towards metaphor because I think metaphor
I think thematically
oh man, this talk has both
P5 and metaphor, I think thematically have a lot of power to them.
But like metaphor feels very well,
it feels like a very good analog.
I really like where they take it as far as
you know, us being introduced to this world
that is what you think
of when you think a typical medieval
fantasy, you know, royalty being
passed on to Osserring or whatever, like it being more of a
right that's passed down from generation
as a thing as opposed to a thing that's controlled
by the people, them being introduced to this
like a system, a democratic system
and having to figure out like, all right, what does this mean to people?
What do people actually care about?
Like, what do you, and like getting into the side stuff,
again, no spoilers, but like getting into, you know,
I'll do the thing where I go up on the podium
to increase my eloquence or whatever.
And like, actually seeing the conversations they have,
like being real conversations.
Like, yeah, if you actually debate somebody on that stage.
Yeah, and they're talking about real issues.
And, like, there are so many analogs and stuff that we talk about in the real world that they're trying to invoke.
And I think successfully invoke in metaphor.
I really like how they tackle a lot of that stuff.
And I think it's a very smartly written game.
It's actually when you take that and then bring in the humans aspect to it and, like, what they're building off of with, like, the old role or like, like, you know, being like, you know, us having the question of, all right, what the fuck are humans.
Like, in this world, they're monsters.
Like, what the fuck?
It's a metaphor.
A metaphor.
It's a metaphor.
I like a lot of those questions.
I like a lot of that stuff.
Really quick, because I know the chat is now tearing itself apart.
I think the game is more so commenting on a two-party system
and being able to fight against a kind of broken two-party system.
I'm not trying to equate it to any sort of specific election.
But that's neither here nor there.
But yeah, I think there's interesting stuff there.
Now, granted, the human stuff, I almost wish, this is a tough.
fun to talk about without spoilers.
I wouldn't talk about it.
Yeah.
Really.
Because I might,
I think I,
the only thing I'll say about it is I could have seen them going further with
some of that stuff in the,
in the end.
I could have seen that stuff being a bit more like,
I don't know,
dove into in a way that like,
because I think a lot of the ideas are interesting,
are really cool.
But they don't,
they explore it,
but they don't explore it as heavily as I would have wanted them to.
With such an interesting idea is what I'll say.
Okay.
That being said,
though,
for me,
I think...
So are we going, like, objectively?
Are we going, like, with our hearts?
I mean, talk through it.
Because, like, for me, emotionally...
Like, I think metaphor probably has the strongest stories,
strongest written, strongest themes,
the way it's able to all come together in
really interesting ways and deeper levels.
Like, even within its, like,
gameplay and certain elements
that just, like, really sparked the,
kind of the first question that's asked to you in that game
of like do you believe
what is it fantasy is limited
like fantasy can't
you know affect reality
and stuff like that
which I think is like really beautiful
but for me emotionally
I think persona 3 reload is
is my favorite
I think the theme of persona
well not just relay like persona 3
in general like I talked about this
on the review so it's like very
very like
semi spoilers but
nothing specific is like that game is a lot
about loss and grief and death.
And there are so many story moments that strike to for myself in losing others in
not seeing your own life as valuable and learning through others the value your own life has.
that it's just
Persona 3 is my second favorite game of all time
for that reason
and it's like the characters
and all that stuff like the
what that team goes through I think is
I don't know
persona 3 means a lot to me
and you know we talked about like there was one social link
in persona 3 I know this is more character stuff
but just again this one kind of ties back more
into the themes of the story.
There's a person who knows that they're going to die.
They have like an illness and stuff.
And like I couldn't, I knew where that story was going because I'd played Fez.
I couldn't replay that in Reload because I knew where it was going.
And, you know, a friend of ours was also kind of in the middle of that process in real life.
And I've had a lot of stuff like that throughout my life.
since I've been way too young
dealing with that type of shit
and persona 3 is just kind of let me
process a lot of that
through the fucking three times
that I've played it at this point
and I feel like I take something new away from it
each time so I think metaphor
on a technical level I think is
the strongest told story I think
all that but for me personally
persona 3 I think is
is still the number one in my
This is a really tough one because I could see it going
Like either way, right?
Like I think what you're talking about with persona 3 and what in your take away from it is super powerful
But then like you know, we've not gotten deep into persona 5 either which like yeah the setup and like pay off of persona 5
You want to talk about like how like your dissatisfaction with how persona 4 handled its mystery or whatever
The way that persona 5 sets itself up in the beginning and like when we loop back around to yeah the stakes that are like clearly made at the beginning yeah
How that hooks you in, I think is so expertly done.
It's so expertly done.
I like the world of Persona 5.
In like, you know.
Japan.
Tokyo.
I mean, Tokyo, yes, but also like persona 5's Tokyo, right?
Like the style of it, the attitude of it, the, you know, there's like a personality
that I think is uplifted by its art style, which I don't know, do we have that as a category?
Style.
Style or art style.
I feel like style.
You got to add it.
Yeah.
We're going along on story, but we got to add another.
I'm adding a style at the end.
But I really like the moment to moment of Persona 5.
Persona 3 is not in Tokyo.
Just heads up.
I think persona 3 and persona 4 are both in fictionalized.
Yeah, Persona 3 is in a fictionalized town.
That's why Persona 5 was like, I remember when that came out,
it was like an interesting one for fans because they're like,
oh, this is the first time that they're doing like a, like first time in a while at least
or something like that.
Like they're doing like an actual location.
Is there a way to do a straw poll?
Because I think, oh, my answer.
You can do a straw poll in YouTube, I believe.
just like polls in YouTube and Twitch shot.
Because I might go
fuck. Damn,
I might go metaphor. It's tough though. I think
all them are, I would give them all like the same score
in terms of story. What do you want the poll
to be? Let's do metaphor versus persona versus
persona 3. Yeah.
Which is tough on the audience because I know
most of them haven't beaten metaphor. Yeah. Yeah. It is what it is.
It is what it is.
I'd be happy either way. I think
both are incredible games.
Incredible stories. While you do that, I want to read
some super chats. Arcombe
lover 14 wrote it and says, I just got both
Persona 3 reload and metaphor for my birthday.
Hell yeah. Which do you recommend playing
first? Much love to CEO Jr.
and the second king of Halloween after Greg.
Reloaded metaphor.
That's tough.
I think mechanically
oh man. I'd say
you should play both. I'd say
metaphor because of zeitgeist right now
would be my answer. There's the zeitgeist.
It's just one of those things where I think
persona 3 mechanically might be
it might be tough to go to persona 3
after playing metaphor
you know
because we'll talk about gameplay
in a little bit here
and then Josh EG says
real question when are we getting
metaphor re-dancing all night
90-o
so that was something that I remember seeing a lot of comments
on a review of like oh they're just going to put out
a different remastered version of metaphor
in a year or two anyway
and something I miss that people were bringing up
was that apparently Atlas is trying to move away away from that formula of like doing persona
three and then like a persona three fez or persona four and then persona four golden that's why we've
been getting like dLC for persona three reload and specifically like you know the answer being or
episode I guess being like a packed in like or a like a DLC added to persona three reload rather
than you know waiting a year or two and getting like a new skew with episode Igus in it or
something like that. I think, I forget
when they talked about
this, but apparently that's like something they
want to actually like pay attention to moving
forward. Nice. So.
All right. I think we got the results of
the poll and running
away with it. Metaphor refaintasia.
I'll give it to. Yeah. Which surprised
me. Yeah, that was with 55 votes.
Metaphor got 79% of the votes.
And it surprises me because like I would imagine that most of you haven't finished
metaphor yet. But also
you can be in the thing. So many people, even in that
first week we're posting so much from the
early hours of the game that I feel like are resonating
with a lot of people. So by now, right, you have to
imagine people are halfway through the game. Most people
are halfway through the game. Yeah. Like, it doesn't
surprise me that they're at the halfway point and they're like,
fuck, this is amazing. So,
next up, music. I'm gonna tell you right now.
There's an, there's an answer to this. It's easy answer. It's not
persona four.
You're right, that it's not persona five. It's not persona four.
But like, I don't like you counting it out like that.
Here's the thing
Perseur 4 has a banger soundtrack
They all have banger soundtracks
But persona 4 has
Here's what I'll say
Persona 4 soundtrack
Better than metaphor soundtrack
See yeah
This is the one
We're like
Roger
Let's play the metaphor
Fight track
If we can for like 30-ish seconds
This is fucking fighter
And this is taking over the streets
This is what got Tim Gettys
To play this game
This is the best song in the game
By far
Oh it's so good
And Roger, you hear that track every time you have the advantage in a battle.
And it's fucking awesome.
And I love it so much.
Outside of that, outside of the kind of like old school kind of like Viking rap type of stuff that they're doing with the battle music,
I think Metaphor's music is really good.
But I don't think it stands out amongst like the persona stuff.
And like I think they're really like touching moments in some of the music that like harken back to like sometimes persona.
three and persona five in really fun ways.
But then that just makes me think of those games
soundtrack. That's my thing. It's an unfair
competition for metaphor because
like metaphor, it's obviously, it's going for fantasy.
It's going for a different vibe. And like
the vibes of P3, P4, P5,
what you can do with music and with those worlds?
Come on, man. Like,
the last, you want, even if you want to talk about just battle theme,
last surprise. Oh, so good. And then you get out of that and you get
into, like, what's the song they play in?
the gun store.
Like, uh,
layer cake.
Yeah, yeah.
Layer cake's good.
Layer cake's good.
But, but, you know, uh, Percent of three reload comes out earlier this year.
Obviously, already has kind of an established soundtrack, established vibe.
And I was honestly very impressed with what reload did to kind of bring that into the
modern, uh, modern day and still kind of capture that like kind of cringy, but kind of fun
early 2000s, like hip hop where everybody.
thought they could like rap and stuff like that.
Roger, play the
track from Persona 3 Reload
that I have because this is the song
of the, uh, this was the song
of, oh,
color your night is like
one of the bottom of the year.
And you're right.
For the days ahead of us,
put your hands up,
wave aside aside for good luck on.
Here's the thing.
Me and the inside.
Um, all throughout our Tokyo trip,
we're singing this song.
And like,
Roger just had to sit there and witness this, right?
Because I had this on my...
I had like a Tokyo playlist when I went there.
And yeah, this was high up on the playlist.
What's this?
What is this?
What is this from?
Roger, what are you doing?
You know the song, buzzing.
Oh, yeah, this is the Sonic.
This is from Sonic Adventure.
This is Poppican Hill.
This is Knuckles song.
It's same shit.
You know what I mean?
Yeah.
Same shit different day.
But like the color of your night is so good.
There's like a cover on it on YouTube that I implore.
Everybody Look Up.
It's like an acoustic cover.
Yeah, where there's a girl singing it.
It's so fucking good.
And I like it.
I think there are some tracks that I prefer the original Persona 3 soundtrack for,
but there are some, a lot of tracks for reload that, like, I do prefer as well.
I think it's a really good mix.
We got to be real.
There's an answer.
We got to be real.
Roger, please play.
Come on.
They invented jazz.
You know.
It's crazy that, like, this game came out and then jazz became a big.
And the way, this is, I believe, which is like a huge song near the end of the game.
And the way this guitar brings it back to one of the first songs that you hear in the fucking game.
Are you kidding me?
Listen, this is what I'll say.
This is what I'll say.
When did Persona 5 come out in Japan?
2016.
The original one?
Yeah.
Yeah, 2016.
Do you know the, let me go.
It was like November 2016.
That's what I thought.
It was like a round then.
except it was in the like
second half of the year for sure it was like
it was October November time
um do you know what came out in December
2016 Lala Land and like
that's all you got to know man
ooh yeah yeah yeah yeah they invented jazz
they invented jazz
oh dude come on
think about
think about this think about
going on the New York
City train station and having your Vita open
and playing the first 10 hours of this game
think about that think about that and like maybe put
this on the list. I'm saying. Like, Rivers
in the desert, like, that's the thing is I can open up
the Spotify, like, album for
Persona 5. I go back to Persona 3's soundtrack more,
just because I think it's a vibe, it's something easy
to listen to. Yeah. But I cannot
deny Persona 5 easily
is the thing that clears here.
So, for story, I would include Royal
in that. I think the new music added in Royal
is so good. I believe was the song that we played
that specifically for Royal.
But yeah, you have
the kind of chill walking around
music when you're in social sims situations
in persona 5 and you're just walking around the city
and you have like different versions
Yeah beneath the mask and you have different
versions on it of depending on if it's
raining or like time of day
and all that shit and every version
fucking hits the the dungeon
music the boss fight music like it's all so fucking good
we don't talk about um
those the fucking robot johns in the space
Hope less is being sarcastic about jazz
no I'm not being sarcastic
No they invented jazz
They invented jazz jazz didn't exist
did not exist.
I know you think you're from another
dimension that you slipped into this dimension.
Persona 5 invented jazz.
Real the fuck up.
Sorry, what were you saying?
I keep in that.
Persona 5 just has like bangor after
bangor after banger, whether it's like a chill
fun, just like hang out a banger
when you're just hanging out in LeBlon
stuff that gets you hyped up,
all that stuff. So I think
Persona 5 has a whole spectrum that I think
just is, it's unparalleled.
So for store where you got metaphor from
we got persona 5 royal characters
is the next one
this is what I'll say
I
metaphor for me isn't even
in the running here
I think persona 5 royal
clears in characters
I even think persona 4 golden is up there
I say even as if like
persona 4 isn't my favorite but like
yeah I think for me if I'm picking between
the games that are like in contention
for me it's persona 4 and persona 5
and I think persona 5 is the winner
So I'm trying to
Think specifically just so like about the individual characters
And sort of four has Notico though
You know
And it has character arts character development
I'm thinking about all that stuff
What was Nonico's dad name? What was his name?
He's your uncle
I forget his name
It starts with the D I think
I want to say Dojima but that's not it right?
Is it?
Might be
Dojima
It's something similar
Rio Taro?
Oh, it is Dogemon.
Oh, yeah, yeah.
It's my thing.
I think it's metaphor.
I think metaphor has the strongest cast of, like, written characters that are so much more complex
than a lot of the persona characters we've seen throughout the persona franchise.
And none of it feels like it's in service for you.
A lot of persona, and I love persona.
Don't get me wrong.
I feel like a lot of persona in the way certain character, a lot of characters are written,
is fully about
how they feel about
your relationship and it's all about like
you're my best friend and kind of stuff.
And that's why I really like Perotone of 3
because it doesn't feel like a group of best friends.
It feels like acquaintances.
Yeah, colleagues essentially.
So it doesn't feel like it's constantly catering
to the main player about like,
you're the best man.
And like there's a bit of that in metaphor for sure,
but I feel like the characters aren't written
specifically in service for that.
They're written
with very complex backgrounds that, you know,
they still try to fight against their kind of shitty situations
in really powerful, strong ways.
Again, this is a name that we could not mention on the review,
or I didn't feel comfortable mentioning on the review,
and I'm not going to mention anything about their story.
But Basilio is legitimately now one of my favorite fictional characters ever.
I love Basilio and what he,
brings to that story
Fidelio as well
if y'all have met both of them
and like obviously
the main core cast right
with like Halkenberg and Stroll
and Hysmey like when we got to
Heismay's story again not speaking to
what any of it is about
that was when I told you of like
okay this game's got the fucking sauce
you know and like everything
around that like I think
I think metaphor's got the strongest characters
Heismay definitely is like
probably my favorite character
in metaphor, like in terms of the side character.
Like, I really like his story.
I like his design. I like his voice acting.
Like, that is, as soon as I got to Hizma, I was like, now we're cooking.
Yeah.
Like, as soon as you got to him, I was like, we're cooking.
I think for me, the reason why I go with Persona 5 Royal is I like so many of those
individual arts that those characters broke through.
Like, Maruki, I think overall might be my favorite character.
And that's my thing.
I think Maruki outshines any character in metaphor.
And then I think you go down the list.
and I really, I really like, like, I don't know,
Makoto's struggling with sort of like the imposter syndrome and, like, you know,
her having to live up till the standard set by her sister and all that stuff.
I love Mikoto.
But then she does end up being a cop.
Yeah, but even still, right?
Like, listen.
I'll fix the system.
Listen, you're in an election, all right?
You're fucking working for the government.
None of us are innocent here.
But you have her, you have fucking, like, I love what, like, again, you want to go back to
that first arc with Kamashita and what on is going through with her friend and like where they
take that is so like fucking wild but also like very deep and also I think informs her character
so strongly going forward um again another thing with um morgana and like what morgana goes through
in terms of trying to figure out belonging trying to figure out where they come from all that shit right
like but he's so annoying for those that 10 hours look you're talking to somebody who played persona
five maybe two years after i played persona four that had teddy or like a year don't even get me
started on teddy you want to talk about annoying like
Oh my and and and and Yoseke and like maybe Chi a little bit and and uh she's awesome and like honestly I think the strongest characters sorry now in this kind of trashing on persona four but I think the strongest characters are the two characters and I'm blanking on their names right now are the two that like don't have the cleanest landing in terms of nowto nowto and oh me I'm the cool guy who's also was by Troy Baker. God it's been so long.
How do I not remember his name?
I'm blanking on his name.
Keep talking.
I'll remember it.
The blonde punk dude.
Conji.
Thank you.
I think those are the most interesting characters in that game.
And like even then, like I feel like where they end up is like, uh, can I see where
you're going here, but I don't feel like we've ended the plane very well in terms of
their story.
It's definitely a weird one because it's like, it's messy.
It was one of those ones where it's like, man, I understand it was a different time,
but like, this is so weird.
Like you're playing this game in like 20, I played it in 20.
16 on the bus on the way to work on my Vita a lot.
Playing it, I was like, all right, we gotta do,
but even persona five struggles with some of that shit.
Oh, 100%.
You can date your teacher like 15 hours after the comic sheet arc.
That's insane.
That's fucking insane.
All right, so you're going with metaphor.
I think I'm going with persona five.
Roger, if you want to put another poll in there,
and as you do, I'm going to read some more super chats for you.
Let's see here.
C.J. Splits the right sentence says,
now you can properly enjoy Balders Gate 3
bless Stratt Poppy
I don't think it was like
the strats necessarily are fucking up
Balders Gate 3 because like I understood what Baldersgate 3's
combat like wanted me to do
I was more so like commenting on like stats in
GRPGs but I feel like
I don't know I really like a metaphor
approaches that stuff whenever I get back to Baltimore
Gate 3 because I will someday I'm just turning that shit to easy
I think Garrett
in the chest says I think P5's downside
is the secondary social links in my opinion
are weaker than persona three or metaphor.
I will say, yeah, that is one thing that, like,
is it Mishima?
Who's the fucking nerd who's like, oh, you're one of the
Phantom Thieves, right? And he, like,
helps you out with the fan site and stuff like that.
Sure. Fucking one of the most annoying
written characters ever in a video game.
You're right. Secondary Social Links metaphor, I do think
clear, persona five. And, like,
Persona 3 is what, like the old couple?
You want to tell me about the fucking old couple?
The little girl in Persona 3,
which would beat the shit out of
Anonico from Persona 4? Like,
Come on, man.
Come on.
There's a duty meeting metaphor that's like,
I was like,
you're the,
you're one of the hardest people
I've ever met in one of these games.
Like,
me,
it's just a fucking,
I'll,
I'll tell you this name later,
but he's fucking,
this man.
Well,
do you feel like it's a spoiler?
I guess it's not,
just say the name out of context.
Why can't you think it was a name?
Oh,
God damn.
God damn it.
Oh,
God damn it.
I'll look up the characters.
But as I'm doing that also,
let me look up what other superchats we got here.
Mara says,
I've secured the route to Maru K's treasure
and I don't know if I'm ever going back to finish P5R
because of how much more I'm enjoying metaphor.
Oh, finish Persona 5 Royal.
What the fuck are you doing?
You have like two hours left in that game.
Maybe.
Finish that.
What are you, that's like, that's not even like,
oh, I'm leaving the final book in the series
because I don't want it to end.
That's like you got halfway through the last chat.
What are you doing?
Fuck.
It's so good.
Oh, is that it?
Hold on.
No, that's not him.
Oh, you're looking at L.
characters. It's okay. Tell me later.
I can't see his face. I can't
think of his name off the top.
Let's see where we're at with the pole.
Metaphor
looks like is winning this thing.
We're admitted in, 43 votes. Metaphor.
I think Metaphor is one. With 70% of the vote.
Hell yeah. Let's go.
Ken in the chess is
Barden. I like
Barton. Barn is cool. He feels like
Metaphor's version of the kind of
annoying, cringy, like what the
are you doing kind of character.
But the way they write it and like,
it's very good.
I won't say anything more about Barton.
Who I didn't discover was a bond
until like 10 hours after that.
Alonzo.
Oh, yes.
I'm like, there's no, like,
Alonzo, it's like, yo, I can't hang out with you,
man.
My parents might get mad.
Dude, Alonzo's my fucking dude.
And there was one specific thing
I wanted from his story that I didn't get.
I was kind of disappointed by, and, like, he even, like, makes a joke about it at the,
like, at a certain point.
And I was like, God, fuck you game.
Yeah.
Just give it to me.
Just give it to me.
Fuck, he's so cool.
He's so goddamn cool.
I love him.
All right.
Next time, we got social sim mechanics.
So, yeah, I wanted to bring this in as a category of just, like, the flow of, you know,
going around, walking to, you know, stores to, you know, like, collect, like, items and all
that stuff.
the tasks that you're doing to bring up your social stats,
the actual mechanics around hanging out with social links
and bonds and all that stuff.
Here's what I'll say.
Metaphor is the most streamlined.
Polished, yeah.
And it's a tough thing of just because it's streamlined,
does it mean it's better?
And I ask that because I think metaphor is a different,
it's funny because it's the same kind of game as Prisona,
but in a way it's a different kind of game in terms of
metaphor feels a bit more like hey this is we're this is us flexing what we can do with dungeon crawling
and combat and all this stuff like obviously we're going to have the social stuff for you here
but it feels like them leaning off of the social stuff a bit and like going how do we make that
combat dungeon experience party development experience as deep and as satisfying as possible
whereas persona i feel like persona is more so a game about hanging out with the characters and building
that social stuff and i think the reason why you have it like you in persona you have to have like the
right, Arcana equipped to then get
like the more amount of like, you know, XP
yeah, friend points. Yeah, get more friend points and all that shit.
And they keep a lot of that stuff big, right?
Like in, um, when you're leveling your social stats in persona,
for example, they don't tell you where you're at.
They don't show you the exact bar.
And metaphor they do.
And I think it's an emphasis thing.
I don't think just because metaphor is
more like streamlined with it necessarily makes it better.
Like there's something about hanging out with people in persona that I think I
still prefer in persona five in particular.
yeah for me it's metaphor everything you just said is like why i prefer metaphor i like being able to see the
line tick up on my social stats i like that there are no friendship points and that uh like the
hanging out like the point the bonus points you do get by saying something that uh your confidant
or your bond uh likes actually serves more into the gameplay which has always been what social sim elements
in these types of games are it's all fluid it's all trying to
build into each other
and I think the way
that metaphor does it
while yes also streamlined
definitely I think is also
just like I think it's
just more beneficial for the player overall
that being said
it's hard to argue against
the I would say the vibes of the
social sim elements of
persona 5
or uh Roger you might put it up another poll
because my thing with persona
is I almost like the fact that
you don't know when you're going to level
level something up.
It drives me insane.
Like one, you don't know when you're level something up.
Two, you don't know, like, I don't even know
if I'm going to finish a lot of these social links in persona.
Like, I don't think I've ever...
Yeah, and I hate that.
I want to see everybody.
That was, I was stressed out with metaphor.
Thankfully, I was able to get everybody in a playthrough.
That's my thing.
It was with metaphor.
Yeah.
I didn't need a guide to finish all my social links in metaphor.
Whereas persona, it almost feels like a...
It feels like your playthrough.
It is something...
Like, you have to, like, hear a bit more about these characters because it is,
all right, maybe I'm not going to finish on some.
social link, but I need to make sure I finish Bacotos because I care about this character.
Like, I think that, for me, that speaks a bit more powerful in terms of the choice of it.
That's a, it's a strong argument.
Yeah, it's going to have to go up to the poll.
I would accept it either way.
Yeah.
Which one did you put up there specifically?
Persona 5 Royal versus metaphor in it.
I wrote persona, but yeah, persona 5.
Yeah, persona, yeah, persona implies persona 5 for the people that are voting right now if you're watching.
Also, it is possible to do all of it in 5.
I know it is.
It is, but you have to have a guide.
You have to have a guide.
You can't do it without a guide.
Yeah.
And like, especially if you're going in blind on like your very first play through, like,
you're not doing that shit, you know, unless you have a guide brought up.
And the one that you definitely need a guide for is persona three.
And I, oh, God.
The amount of like friendship math I had to do blessing to figure out how to fucking max out
all my social links to get the platinum for Fraternity Reload drove me insane.
There was a good week where I was just like,
fuck, I fucked it up.
Now I gotta go back a month, like, go back to an old save from like a month ago in the
in-game calendar to like fix it all and all this shit.
God, insane.
Yeah, I mean, yeah, like I think one of the things I appreciate about Persona 5, I guess goes
back to the how vague it can be.
One of the objectives you get all the time is just take your time or like live an honest
student life.
Yes, yeah, I like that.
And I really like it because legitimately is, I think the more you can just play the role of
being this student in person of the more
you get out of it. Hey, I'm gonna
study today. I'm gonna go to the library.
Casper brings up that I like
that I feel like it would be in favor
of my argument is no romance has actually been
so nice because I feel like it's distracting so I
appreciate it so far in metaphor. I would
like I get the romance stuff
for like a high school
setting and stuff. I do prefer
the no romance stuff because I
think just from a writing
perspective I think there's something that you
could do there if you feel like your protagonist
would have
a relationship or some kind of
kinship like that with another specific character.
I think there's something more interesting
in the writing for that.
That's why, like, you know, Final Fantasy 7
Remakes slash rebirth isn't like
on that same level of social sim dating stuff,
but I think there's more being written
about those characters that makes the kind of like
love square, I don't even know,
triangle like interesting to me
so that's that's one thing
it came down to very close will at this time
oh shit with 57% of the vote
metaphor
wow I really thought they're going to take it to persona
I thought that like you made a really strong case
appreciate it thank you
because I was like damn I do like that was a really fun time
like playing percent of five for the first time
playing even three and four for the first time
which four like it's tough to compare four
now because reload like like gave up
or gave like all of the kind
of quality of life updates of like knowing where people are knowing what time that they're all
hanging out whereas like in the old versions of like persona three and persona four it's like
you just kind of have to figure out that she is fucking hanging out on this city on this street at
night it's like fuck oh god oh shit cool all right next up we got combat which i feel like this
could be a quick one this is metaphor yeah it's metaphor it clears it's so like persona five
definitely added the kind of like speed and fluidity
to this type of combat
but I think metaphor is kind of
strategy and
layering of like the archetype
system
being able to play around with that
which I think just goes directly into combat
I think is just
it's to the point where it's not even just like my favorite
combat system and like an Atlas thing
it's probably one of my if not maybe my favorite
turn-based combat system in the RPG
the combat is
it's so primary reason why I want to do a new game plus run
because I just miss like playing in the
Next up, Dungeons.
So, Persona 3, throw that out the window.
And 4.
Because here's the thing.
No, here's the thing is that Persona 3 and Persona 5 have a very similar thing.
Or Persona 5 has something very inspired by Persona 3, which is Mementos.
And Persona 3, it's Tartarus.
Tartarus is the only dungeon in Persona 3.
Yep.
But once you go up a certain amount of levels, the theming changes.
And it's like, oh, it looks a bit different.
or oh now I'm not in like a school now I'm in like this crazy gold palace looking thing
or now I'm in like a weird sci-fi very colorful looking thing and all this stuff right and
Mementos is kind of similar to that but you still had like dungeon you had actual organized
Dungeons Persona 4 has dungeons but it's just Tartarus just like
chopped up into pieces at least there are better themes though come on come on
yes they tie in thematically to those stories but like you're still going up
fucking randomized levels
that look the same over and over
again. I fuck with that though. I hate it. I like
procedural generation, all right.
But yeah, you're right. Like, it's between
persona five and metaphor. No, I think it's
persona five easily. Like, I
like Metaphor's Dungeons. I think they do a really
smart thing of
kind of mixing up the pace of
dungeons because there's some things that like
I wouldn't consider dungeons, but their dungeon
likes in big kind of story
stretches. Yeah. I think
like the, I think metaphor's alternative to a mementos, I think is much smarter of just like having
dungeons that have like, you know, you go there because of a side quest that like actually
mean something to a character for a specific story beat, uh, like a side story beat and you go there
and it's not just like one continuous big dungeon that goes on forever, um, for like level
grinding and all that stuff. Um, and so, because I, I think I, I hope they let go of that. I hope
Persona 6 doesn't have something like that
where it's like, hey, this is like the dungeon
where you go to grind. I just don't think
that's a very like natural way to do that
to make it interesting.
Yeah. But like the design
of the persona 5 dungeons. That's my thing
is I like, I think are so fucking cool. I think the main
dungeons in persona 5 are better than the main dungeons
in metaphor. The one thing I'll give metaphor though is that I like the
how they did the side stuff compared to Memetos.
100%. Like I like I like the fact that you're going to
unique locations and like they have unique
bosses and like the missions or more
specific might not be the way to put it
because you really are doing the same thing in all these dungeons
to just find the boss but it feels
like you're getting a unique designed experience
every single time
so persona 5 for the dungeons
and then lastly we got style
which come on
I know this is another one that comes down between
five and metaphor
I am way on the side of 5 though
I think persona 5 in terms of style
is a bit more
cohesive and interesting partly because it
takes place in a modern in like modern to
And so I think there's a lot you can do with that.
Whereas metaphor, I like the character models.
I, of course, love the key art of the characters.
But there's something about the environments that look a bit messy to me.
There's something about it that's, like, not as pleasing on my eyes.
Whereas persona 5, I feel like, is a bit more clean in its art style.
Yeah, it's definitely more cohesive.
I would say persona 5, for sure.
We'll say metaphor is menus.
Great.
Metaphor has.
menus are fucking great and like I can't even argue really persona three and I think that's primarily
because like they really made that game I believe in unreal engine it's not the same engine that like
they made persona five and maybe even metaphor I'm not entirely sure if they did that in unreal or not
or if they did that in the same engine as persona five and katherine but there's just something about
like there's an added layer of like polish in persona five and metaphor that persona three reload I don't
quite has and I think it's because
it was that teams like first like
hey we're not using the proprietary
engine for the very first time we're
actually going to use this main engine and there's just some
things that like I love the style
still of reload but there's just some
things where I'm like oh this could have been touched up
here or you know little things like that
yeah um yeah
this is more of
this is like a messy personal taste one
I think this has to go to five
um personally for me I think
I definitely see the appeal of
metaphor. I don't mind the messiness
of metaphor as much. I think it kind of
fits into that world and I kind of dig it for that.
I think the menu stuff in metaphor
is fucking awesome and chaotic
and soul. If there was a
menu category, metaphor is clearing that.
Yeah, but I feel like that it's
just kind of tie into the style, but
I think persona 5 in particular
takes it. So,
that is our final category for
what is the best Atlas
game? Metaphor or one of the persona
games. As we go through, starting
with story. Story, metaphor
took it. Okay. Music,
Persona 5 Royal. Okay.
Characters, metaphor.
Social Sim mechanics,
metaphor.
Combat, metaphor.
Oh shit. Dungeons,
Persona 5 Royal. Okay.
Style, persona 5 royal.
Which means
with four votes.
Out of the seven. Out of the seven,
you have metaphor, Refantadio.
Taking it.
Pesona 5 Royal got three.
I like that.
I was like,
let's include the other persona games
and then they didn't even win any.
Yeah,
they didn't even like come into play as much.
I did present an argument
for persona three for story though, so.
Congratulations.
The metaphor of Re Fantasio.
You've been crowned the best Atlas title.
Alex dies twice as
recency bias, but I don't know.
Maybe, I don't know.
Maybe, but also
you know,
because it's the most recent game
where they have learned so much
through the process of making persona 3
4 and 5, I think it'd be
kind of a letdown if it
wasn't the best game so far.
Yeah, I think it's a good point.
You know, it's all subjective and all that stuff anyway.
Who gives a shit? We're just doing this for fun for the sake
of the conversation. Do I still personally
like persona 3 reload more?
I think yes, that game will always
mean so much. That's going to be
my number two game of all time. Personally, I still
like persona 5 Royal more than metaphor, right?
But it's fun doing this as
as an experiment. I love to revisit this.
Again, I would love to play Shimigami Tensei 5,
vengeance. He wanted to say re-vengeance.
Maybe one day.
And then we can do this again.
And we can have on Michael Hyam and we can have a old battle right out.
But until then.
But, Barrett.
Oh.
I want to close with...
An update?
We started with an update with you giving your metaphor update.
We have one last update.
I reviewed Batman Arkham Shadow earlier this week.
We didn't get co-reviewed code until like Thursday.
It was also a tough weekend for me to
review a 10, even a 10 to 12 hour game to get a review, a full review up by the time of embargo,
which ended up being Tuesday morning.
So to start off this update, I have finished Batman Arkham Shadow since our review on Tuesday.
It was, I had two hours left.
And like, it was pretty much one play session.
I got an hour and a half into that play session.
And the quest was like, I'm dying.
Please charge me.
I was like, fuck.
So I only had like 30 minutes left.
and I finally beat it, I think, yesterday morning.
And so, to kind of start off my updated thoughts,
I want to take it back, actually, Roger,
and let's show the highlight here of my initial review score
of Batman Arkham Shadow.
I want to take it back to Dan Stapleton's review of Arkham Origins.
Batman games are like pizza.
Even when they're not very good, they're still pretty good.
I would equate Arkham Shadow to a Kellsone.
It's the same ingredients given to you,
in a different method.
Some people like calzone.
Some people just want their pizza.
Ladies gentlemen, NB's, I really like Calzone.
And I really, really like Batman Arkham Shadow.
And so far, nine and a half hours in,
I would give it an solid eight out of ten
on the kind of funny scale.
It's a Calzone, man.
It's a great Calzone, everybody.
To follow that up, I was, to give some context
before that review so far,
I was between an eight and an eight
five. I would say a lot of the problem, this being a game, um, following up, uh, Arkham Origins,
I would say on a technical level, even though it's a different platform, even though it's
been 11 years, a different, uh, developer, all that stuff. It has a lot of like the same
technical hiccups that Arkham Origins has, like a lot of gameplay, a lot of little bugs that, like,
kind of add up here and there, a lot of like input for combat that I found a little bit too chaotic
and too annoying where like, the game wouldn't process like, hey, I just use my cape to try to like
stunned somebody, but you didn't register
that, and that's kind of a little shit like that
that added up.
And like, enemy AI, like, definitely
like, the last, like, stealth
part of the game that I played yesterday, like, the
enemy AI is, like, kind of stupid.
And so it's like, uh, all right,
but I can kind of see past it, but it was a little
too much. So, like, it was definitely an
eight at the time without having finished the story.
Now having finished the story,
this is going to an 8.5.
It's a great game. It's not,
I wouldn't put it up to a nine amazing
because I still think the technical things
are still a little
kind of weigh it down a bit, but like
the last, like the first
thing I played after reviewing,
doing the review so far, I was like,
fuck, I wish I played this before talking
about it at all. I played through some of the
coolest sequences in any
fucking Arkham game, uh,
in this game. And like, I was really
wowed. And I think that was kind
of the thing that like,
it's, you know, it's an
8-5, and it was originally an 8, and I think
another part of that was
that, like, I talked about
in the original review,
there being a
kind of moment right before the title card
that, like, made me pop, and I was like, oh,
shit, we're adding this kind of level of
depth to this character in the Arkhamverse that I wasn't expecting,
and I thought that was, like, really cool, and I want
to see more of that, hopefully one day.
And I didn't have quite a moment like that.
Like, there's still interesting stuff happening
throughout the story.
Until like my last play session where I was like holy shit look at all of this stuff that is really cool
There's a sequence where like I knew immediately where it was going. I was like fuck I don't want to do this in VR
This is gonna be
Not fun specifically in VR, but it was still like really cool like not fun in terms of like
I'm nervous about it
But in like there's so many cool sequences in the last hour and a half that I was like gasping
You know the the the drama the juice
And, like, Tim asked me on the Tuesday review, would you be able to make a video essay about this?
And I was like, maybe.
I don't quite see, like, where they're going with the themes and all this stuff.
And I see it now.
And I'm really fucking impressed.
I think camouflage should be very, very proud with what they've done.
So, yeah.
Very, again, I said this on Tuesday, and I'll say it again here.
This is a very solid chance of making my top ten.
That's awesome.
Holy cow.
The rare adjusted review score.
You know, I feel like usually, I feel like usually when we're doing the review.
It's only a 0.5, but still, it's still big.
Like, I feel like usually when we do the review in progress,
I feel usually feel pretty settled in.
So it's cool to see that by the time you finish,
so you're like, oh, snap, no, actually,
this is even better than I felt originally.
And so there you have it, the updated Batman Arkham Shadow Review,
the final review from Barrett.
I'll never talk about it again, ever.
Oh, you will.
You will.
The first week of January.
Also, oh, last thing, I know we got to close out,
but honestly, for the ranking,
because for my Batman Arkham videos,
people wanted me to rank them.
Yeah.
And I didn't think that was very interesting because I would always know my ranking.
And so to update the ranking, right, Arkham Knight at number one, because I'm a fucking sick freak.
Crazy.
Number two, Arkham Asylum.
Because I think that's just such a, it's such a magical game.
Arkham Knight, there's just like something about that.
Like, take away the Batmobile argument.
There's just something about that being, I think, the fully realized Batman simulator that I truly adore.
Also, I think the story is great.
And I think the problem with it was more so the marketing.
the Arkham Knight being a character
shouldn't have been revealed until we got the games in our hand.
Number three,
Arkham City. Number four,
Arkham Shadow. Number five, Arkham Origins.
And this was something I mentioned in the review on Tuesday.
I think Arkham Origins bit off a bit more than it could chew
in terms of size, exploring an open world and all that stuff.
I think the team had camouflaged
made a very smart decision on what to actually do
and adapt an Arkham game into VR,
and I don't think they, I don't think they bid off more than they could chew and smartly put in so much love and effort into the size of this game.
So, yeah.
Here have it.
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