Kinda Funny Gamescast: Video Game Podcast - More Zelda, Ghost Recon, and Persona 5 - Kinda Funny Gamescast Ep. 111
Episode Date: March 17, 2017Colin gives his initial impressions of Zelda, Greg and Colin discuss Ghost Recon Wildlands and Persona 5, Tim gushes over Nintendo's indie efforts, and more. (Released first to Patreon Supporters on 0...3.10.17) Learn more about your ad choices. Visit megaphone.fm/adchoices
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What's up guys?
Welcome to the first ever, episode 111 of the kind of funny games cast as always.
I'm Tim Getty.
I'm Tim Getty.
Colin Moriarty and Greg Miller.
And joining us for the very first time on this show in this studio.
In the studio, yeah, yeah.
Lola the dog
What's your proper name?
Lolita
Lolita but like does she have a last name or is it like a print situation
I need a microphone I've never done a podcast
Lolita Bevenzi well because she's she's Aaron's dog
But no just Lola a little low
Little low
Lully now when you inevitably marry Aaron
Will the dog take your name as well
Bevenzi Moriardi hyphenate it like a feminist
There you go this episode of Gamescals brought to you by our Patreon
you, sir.
Salem, got him all gone.
There he is.
Mm-hmm.
Yep.
He's a good dude.
He's been supporting the show, making it happen for the last couple weeks, if not months.
I appreciate it.
I appreciate it a lot.
You can also support us, just like he did, over at patreon.com slash kind of funny games,
which is where you'll get this show early.
But if you want to get it late, you can get it on YouTube.com slash kind of funny games.
If you get it early, though, there's other perks and goodies and all that type of stuff.
I'd advise to do that.
Wouldn't the real feminist angle be not to take the name at all?
No, I, my best, well, I don't want to use his name, I guess.
One of my best friends growing up, Eric, his mom, I was always confused because his mom was
Mrs. Klein, but that was not his last name.
And I was always confused about it.
That was the ultimate feminist move, but I think the middling feminist move is more
hyphenating your name, not giving up your name.
And then obviously the kind of old school thing would just be to take the man's name.
Right.
But she's already born, so she wouldn't, and she's not marrying.
I'm not married.
You could adopt her, though.
Oh, that's right.
Her name wouldn't change.
Well, I've seen the videos going around, though, when the new dad adopt.
the older kid.
And they're already 18.
Doesn't matter.
Got it.
I don't know if they take his name too, though.
Hmm.
I think it's case by case.
I would change my name if it just sounded better.
At this point, Tim Getty's, I'm like, I'm kind of sold on.
But the longest time I wasn't sold on it.
I was like, this isn't a name.
Yeah.
My friend Ryan Free is.
I was like, that's a fucking cool ass name.
And I was like, you're going to go somewhere.
Oh.
And then he went somewhere.
When you inevitably marry G.
Are you going to take her name?
No.
Tim Gettys is some bullshit name.
Tim Getty slash dash or hyphen Harris.
Uh, no.
That's just convoluty.
Is she going to hyphen her last night for you?
Why would I put a dash in my name when I don't need to?
You love?
No.
No.
That's a Nick underscore Scarpino.
If I ever saw one.
And I'm not down with that.
I'm down with that at all.
But if she had a dope-ass name, I'd probably consider it.
You'd think about it.
Well, it's this whole thing.
I'm verified on Twitter now.
If you change your name, you're not verified anymore.
Good point.
These are the real issues.
These are the real issues right now.
That's a good point.
I didn't think that through.
This episode of Gamescast is actually brought to you by a very special thing.
that is our Pax East adventure
where we got to play, Pray.
I'm going to say we? I mean, you and Nick.
Yeah, Nick and I are going to play Pray.
We're recording this.
Wednesday before we go to Pax East.
So during this weekend, we're going to play Pact,
right, play Prey.
And then after next week, when you watch this
for the majority of you on Tuesday,
there will be a kind of funny reacts going up
on YouTube.com slash kind of ready games
of you guys talking about.
I'm excited if I finally pick up the sticks
because he did a let's play for Prey
where he went and saw it and it looked awesome.
I wasn't sold on pray.
You know what I mean?
I didn't know what I was getting into.
Colin, of course, we saw Pray 2 years and years ago.
Pray 2 looks great.
Then it just disappeared off the face earth.
Then they redo this pray.
I don't know what I'm getting into.
See the trailer.
I'm like, me.
Then I watch it in the context of Let's play.
I was like, okay, now I'm in.
Now you're sold?
Yeah.
So we're not sponsored by Pre-Fi.
We are sponsored by Amazon.
So you can pre-order Pre-Otenths and other Bethesda titles at Amazon,
where Twitch Prime gives you 20% off all
all pre-order games,
free-in-game loot and a free-monthly Twitch subscription,
which you can use on us.
So you can just help us in a million different ways.
Yeah.
Anyway, check out the reacts.
I assume it's going to be good.
That's me and Nick.
What could go wrong?
Yeah.
How are you guys been?
Nick and I guess.
What's been going on?
I've been good.
I'm playing a lot of games.
A lot of Zelda.
Yeah.
A lot of Zelda.
I'll tell you,
the biggest problem now is that I get new tunics.
I do anything else.
I got to re-dye everything.
Because I got the die going.
I should put it out on day one.
When the embargoes up,
that I look like Robin.
Had the green top.
Had the red,
Hillion Hood.
Kate.
Look like a little Damian Wayne.
loved it. And then when I ran into being able to die stuff, I was like, well, fuck, going in there,
I wanted to, like, I wanted to look like Superman, of course, but with the hoods or whatever.
Went in there. I was like, ah, you can dye it all one color. That's convoluted. I don't like
that as much. I won't spend the rupees on it. Bounce out. Go away. Then, like, one day I'm
in the Uber to work. Stroke, a lightning bolt, stroke a genius. Wait a second. I'll just
mix and match what I want. Die the whole outfit to do it that way. So I'm rocking this whole blue
outfit with the red hood and stuff there. And it's blown in the wind, that's a cape. Yeah, I saw
your pictures. Yeah. I like it. Every time you say Damien Wayne. Yeah. Yeah.
always I think you're talking about
Damon Wayne
Oh Damon Wayne
Wayne's brothers
Yeah Damon Wayne's how can we forget
Damon Williams
And it throws me off
Sure I'm like that's weird that's weird that's weird that's
Yeah he also had a style I think
No he did
But it'd be a weird thing for Lane
It would be a weird thing for me to try to make
Look like Damon wins
But then I'm like I guess this makes
Makes a bit more sense
Colin where do you come down on a living color
That was great
Yeah
I was a big fan when I was a good
Jim Carrey
Yeah
Got his start there
Yeah it was a lot of great
That was a great show
Yeah
very counterculture kind of Saturday Live.
Yeah.
Young people.
Speaking of dressing things up, I need to keep bringing attention.
Oh, there it is.
Your switch.
Finally debuted on on screen.
My blue switch.
Blue on blue.
The only way to.
The kind of funny.
Yeah, kind of funny blue.
The way the Nintendo should have sold it instead of the weird ass thing.
But I have to say I now kind of appreciate it because it gives me a little bit of individuality.
Oh, sure.
I was able to kind of claim this.
And I'm sure there's a whole bunch of people out of doing it.
Yeah.
A good friend Rich George, he did it as well.
So it's like, I get it.
There's people out they're doing it.
But a lot of people associate this with me.
Because I like, I'll take that credit.
You love the blue.
You know?
Yeah.
So if they sold the blue, everyone would have blues.
But now mine's like, we were on the plane yesterday.
It was me, Altono and Skullville.
Yeah.
We went down to do some fucking badass IGN project, by the way.
It's going to come out end of March.
I can't wait for you to see it.
We ride dunebuggies.
Me and Nick ride dunebuggies with them while playing Ghost Recrecon Wildlands.
And it was a fucking shit show.
I bet.
That doesn't sound like an easy way.
And it doesn't sound like a good way to play.
And it's so coarse.
It is coarse.
It got everywhere.
Right.
But no, it was super fun.
But anyway, we're on the plane and we're all playing with our switches and it was a magical
moment.
Well, coming home from...
The mine was the prettiest.
Coming home from work the other day, didn't any of them have the colors or were they all gray?
They had gray.
Gotcha.
Coming home from work yesterday, I glanced over at the Muti train.
Saw a guy right up front playing with the switch.
Very proud of him.
However, holding it up here.
Not like comfortably holding it.
Holding it in front of his face, arms resting on nothing.
Maybe he was using the motion controls of the era.
Don't do that.
Don't that's not how you play this game.
And then he had the red and the blue.
And I was like,
ooh,
that's a bad look, bro.
You got to,
you got to even that out.
Get one of the colors.
Balance this bitch.
Yeah.
I can't,
I can't do it with the imbalance.
Mm-mm.
You know what I'm talking about.
I know exactly what you're talking about.
Colin,
I want to hear what you're talking about.
Zelda,
me and Greg,
we've played the shit tone of it.
We both haven't beat it yet.
Right.
We will be getting into our further impressions
because you guys have heard it
and our various reacts and stuff.
What are your impressions?
You've been playing for a little bit.
the people want.
Yeah, can you just put it down.
She's just clickety clacking all over the place and shoddy
fucking crazy.
So I've only played for a couple hours.
I got my Switch.
Amazon kind of fucked that up.
And so I got it on Saturday.
I messed around with just a little bit on Saturday.
I had platinum Horizon and then I've been playing Wildland.
So, you know, I haven't played it too much.
My honest impression of it is after just a couple of hours.
I'm still in that opening area.
I'm kind of just getting lost.
You're not in a question too.
Yeah.
I think it's really pretty.
I think it's very atmospheric.
I think it's interesting.
a lot of things to do in it.
Having just played Horizon, I know people are going to say Umbrage with this so well,
I don't see what it does better than Horizon, but it doesn't feel as good, it doesn't look
as good, but I'm still so nascent in the game still so early that I don't really have a full
fair impression of the game.
But that's kind of the reason why I haven't played it more is I'm like, I just got off
of this amazing gameplay experience with Horizon.
That seemed very 21st century and very new and very fresh and very fast and arcady and
rewarding.
And then I was playing this game and I'm like it's a little slower.
It's a little more heady and that's all great.
But on a gameplay level, I was just like nothing about it was pulling me in.
So I've been saving it and I'm, you know, when I have more time because I'm kind of more distracted by wild lands and stuff like that.
But it's cool.
It's a nice.
I tweeted out that it was nice to see, uh, to see Nintendo learn something from Western development and kind of do their own thing with it.
And it's a very, you know, that's the thing where I'm, I feel like they're getting the Nintendo bump with this game.
And I don't know that, you know, I don't know, maybe it turns in this revolutionary game.
But it's, it's, it's, it's what I've been reading.
a lot about it and reading people's impressions
and the things that people like. It seems like
they're doing things that have been done in open world games for many
years. So I think
it's just people are kind of happy that Nintendo
made a really great open world game.
And I like the lineage back to the original Zelda as well
because I really love that game. So yeah,
not too many thoughts on it, but that's
my impression so far. I'm anxious to go back,
I'm very intrigued by the game. But
playing those two games back to back, I'm obviously going to
compare them. I think a lot of people are.
No, we did in our reaction when we
played a bunch of it and jumped in there. I think the
one thing, and I commented in the review for Horizon, for the Horizon review that I thought
they did so well was discovery and exploration. And I feel that that's what this game does
even better than Horizon, who did it so well in the way of last night playing. And I'm just
going to go to this shrine. I'm just going to go, I see up in the tower over there. I'm going to go
to the tower. I'm going to the tower. I'm going to see what's up. But on the way there, seeing
something over there, like, what the fuck is that going over there? Suddenly I'm in the desert.
There's a new race of people. There's all these different things. Whereas I was, and I was trying to
think about this last night because we've had a conversation obviously about this where
that's how you felt about it and for me it is the fact that I think in horizon there's different
machine types you'll find there's obviously a couple big twists to it I feel like this is better
with the small Zelda's better with the smaller surprises of going over there and then who the fuck
is this enemy type oh my god I'm clearing all these guys I'm like I've done this a million times
no big deal and then this giant guy comes down the first stone dude I run into him like what the
fuck is going on and then the reward he gives and still you know I don't know how many hours I'm into it
now definitely more than 10.
I can't,
but I don't,
we had this discussion of it.
Yeah,
I thought the safe thing
was given you a time clock,
but it was actually just what time it was.
Yeah.
Sucks.
Super.
So I'm,
I'm well into the game,
but like just last night,
you know,
which is off the beaten path.
Like I told you when I ran into that
with the blue flame,
you're like,
oh my God, that's a story quest
that I just got to you,
but I'm shortcutting to it
because I'm just wandering around,
finding stuff.
Completing that,
getting new things on the Shika slate,
completing the Shika slate,
so to speak.
And then upgrading certain,
I was like,
And that's an awesome feeling of like, fuck, I really don't know what's going to happen next.
Yeah.
So, I mean, you've played, I think I've played a bit more than you.
But we've played both a lot of it.
And I am so much farther than you are in terms of like the main actual quests are concerned.
And it's just crazy because like you are farther than me in other ways.
And like you were way more developed than I am in terms of probably like the skill set and like armor and shit like that.
Yeah.
That's what I.
That's my thing is I want.
I don't know if it's possible.
I need to get the best equipment possible before I want to go on any of this stuff.
I hate this shit breaking all the time.
I have no idea how to, the master sword's got to be in there.
I'm not like somebody's worried about spoilers.
I assume the master sword is in there.
I didn't look into it.
I'm sure it is.
I want to fucking find that thing.
I'm sure to be a story thing.
But I'm hoping.
I'm hoping I can just,
I'll run into somebody who gives me a quest to do this that leads me that way and I'll get it.
But even last night, like, playing through again and like, you know,
I'm way off the beaten path or what should the main quest with the, you know,
the yellow things.
I've ignored all those and I'm just off doing something.
And another giant, you know, these giant dudes.
And it's what we talked about in the review, right?
of like me just getting my teeth kicked in over and over again, but I'm getting closer
every time to beat, you know, it was, you know, it was like three of the electrical blob guys.
And then it was like three of the bigger dudes with like giant armor.
There was one who's just one hitting me every time. I just couldn't get around him.
And so coming up with a plan to take him down and then finally take him down, and mainly because
I had seen his shield was like made of iron and then had the triforce. It was, it turned out to
to be like, you know, a guard's shield or whatever. Yeah. But to finally get him down and pick
it up and be like, yeah, that's a level 40 shield or whatever, 40 points or whatever,
to my 32 or whatever I had in the arsenal.
I was like, that was worth it.
And I finally got there in the end.
Yeah.
No, it's,
it's cool.
I want to say I'm like 30 hours in.
Yeah.
And I'm a little less than two thirds done with the game based,
based on what,
uh,
that like the main quest and story beats.
Sure.
Of what they presented so far and who the fuck knows if there's some crazy
twist coming that.
I don't know.
Uh,
but man,
I'm having such,
such a great time with it.
And I appreciate playing it coming right off of horizon because horizon is one of the
best games that I've played in the last like five years. And then so is Zelda. And I love that both
of them, uh, I was worried playing Horizon that it was going to ruin both Horizon and Zelda for me.
Like they were going to ruin each other because I wanted something that each one wasn't.
And in the beginning, I kind of felt that about Horizon and also playing Zelda. I did feel it in the,
the plateau area. Like for the first three to four hours, I was like, this is great.
I immediately thought it was great, but this isn't like fucking blowing my mind. And then
It started blowing my mind in the same way that Horizon, once I hit a certain story point, I'm like, I'm really sold on this.
Like, I am, the story is very intriguing to me.
The characters are great.
And I feel like they kind of compliment each other really well in that they both achieve what they are trying to do.
Sure.
As at such a masterclass level where Zelda's story is, I mean, Zelda story has never been good, ever.
I do think this is one of the best Zelda stories.
I care about a lot of the characters they introduce in the, in the, in the, in the,
moment, not in the overall, like, there's character development and all this. It's just, I like
the kind of scenario. And it's cool to me, too, that Zelda is unique in that everything's a
spoiler. And I'm, I don't even want to say anything because I don't want people to feel slighted,
because they don't want to go into this, if they haven't played already, they just want to go in
and not know anything about it. And it reminds me of Star Wars in that way of like episode seven and
even Rogue One, like going into that, it was very just like, yo, do not even talk about this.
And it's different than any other property where it's like no one wants to be spoiled,
but you can kind of get away with a lot more stuff.
People want to media blackout this.
And seeing the characters as they come like,
I saw the trailer at the Nintendo presentations what really sold me on Breath of the Wild.
Up until then, every time I've played it,
I was like, it's great.
But it's just Zelda.
It's another Twilight Princess.
It's another Skyward sword.
But then watch that trail.
I'm like, I'm fucking hyped.
And now playing through it, I'm like, this is totally different storywise than I thought
the trailer was alluding to.
and I enjoy that all of the,
okay, I don't even want to say that.
I enjoy that it's standalone.
I enjoy that like just this,
you don't need to know all of Zoldus history
to appreciate the characters that it puts forth.
And you don't need to know how the Gorons
compare to other Gorons.
Like these Gorons are interesting.
You need to know.
You don't know.
I'm kidding around.
I haven't got into those.
I think I've seen one other Goron in this game so far.
Yeah.
I feel like the world building of this Hyrule is,
is great.
and but again,
that's not a story.
And Horizon had a great story
and Horizon's action is way tighter
and a lot more fun.
But Zelda's puzzles and shrines
and dungeons and physics-based stuff
is on another level.
It's so amazing.
I think that they both compliment each other very nice.
And I mean,
this goes back to what we talked about
in the Reacts review,
whatever review and progress we were talking about
is the fact that I still,
I was hesitant getting going into Zelda
right after Horizon
and the fact, well, I just had this awesome open world game to jump into another one,
what's it going to be like?
And the fact that they're not open world in the same way.
And where the objectives and what you're doing seems so drastically different.
And the gameplay is so different.
And Zelda is, can I fucking climb that wall?
Am I going to make it?
Look through what you have?
Like, I'm going to try it.
And maybe I can get up there.
And if I get there, I should be able to stand up in that last second where you're like,
oh, I'm going about how you made it or you don't make it or whatever and jumping down.
And so what you're talking about where I'm ignoring the story in the main quest.
Like I'm running into characters, obviously.
I'm talking different people.
I'm doing little quests here and there.
But I've been off the main quest for a while
Just trying to go through and get everything
Or seeing a shrine and letting that lead me where it leads me
And that's gonna help you when you play the main quest
Because talking to all those people
It's gonna give you a lot of advantage
In terms of knowing how to handle the situation
Because it is difficult in a different way
When you do just like kind of main quest it
Where there's a lot more questions of fuck
What am I supposed to do?
And it's all there. All the hints are there
For you to figure it out
But I'm sure that you're gonna get to things
And be like oh, that's where I get the armor
That I need to you know safely traverse these areas or whatever
I since our last review I've probably played double what I played last time and I was worried that because I hit the like first major story plot point like thing that was different than the rest of the game in the first review and I was like holy shit there's a moment in this and I'm like I am so sold this just took this whole game up a notch and then when you get to the other moments like that I was like worried that it was going to get a little samey because it's a pretty predictable kind of like format of this is going to happen and then this and then that which rewards you with this.
Yeah.
But so far, I've came across two more of those types of scenarios.
And each one's been handled differently and came in a completely different time than I expected.
I thought that the pacing was going to be a bit more predictable than it was.
Yeah.
And I think a lot of it has to do with it's so easy to get distracted by shrines or, um, weapons or like little fucking monster hideouts or whatever.
And well, I mean, that's the thing too.
Like, you know, you sit there and I spend 10 minutes running my head in the wall to clear out this area of enemies that are.
high level so I can get to that treasure chest and you get up there and okay it's just opal or
whatever but like it was the that that is the game of clearing that thing out to get up there
and do that and that's awesome question for you are you playing with the HUD off this has been that
big movement on Twitter lately I keep the HUD on you can go in there you turn and go HUD to pro
which just leaves your hearts up there interesting stamina when it's time for your stamina so then
you don't have no map you don't have the mini map the shrine thing will pop up if you're getting
close to shrines or whatever but it'll go away you know I have a cut like this game it's not perfect
there's definitely some issues with it.
I don't like how the shrine thing functions.
Yeah.
Like it's never clear to me.
Like I know, okay, okay, there's a shrine near me.
The beeping gets more rapid as you get near stuff.
I feel like that thing's never helped me find a shrine.
I agree with that.
I always see it before.
If anything, it's the notification that there's a shrine near you.
So like take a glance around.
But the near, it's a pretty pretty big thing.
No, I know.
I agree with you.
But usually I'll start going off when I'm clearly moving towards them.
I'm like, all right, guys, I got this.
Yeah, yeah.
I enjoy the how the towers work.
differently than like Ubisoft open world games where those towers like the UB
towers people call them like you go up there it unlocks the map and it shows
you all the different things you can do right where as a result is you just get up
there and all it does is unlock the terrain that you're you're dealing right you still
need to locate I drop your pins and um someone on Twitter said this I forgot who
it was but they're like I've never used binoculars in a game more 100% and that
is so true and it's never like oh I don't want to do this it's always like a I think
see a glowing red in the distance.
Is that a shrine or is that lava?
And then you like,
what is that thing up there?
And that's the thing too of like where it's like I get up there and I've,
you know,
I've set all my waypoints where I was on the main quest or whatever where I was last
time.
And now I'm so far away from it.
I have like two left.
Like fuck.
Yeah.
Start clearing those out.
Exactly.
I'm over here.
I want at least remember where this shit is.
I've started using stamps on the map too of like can't do this or not going
back to it.
So I'm taking its thing.
But I'll put a stamp here and remember to go back and try to find whatever the hell it was
at the time.
Yeah.
I don't like the lack of music in the game.
I feel like...
Don't you like it when it chimes in, though?
But that's my thing.
It's like I hate the lack of music because I want there to be more.
And I really identify with, especially with Zelda.
Something that's very Zelda to me is every area has its own theme.
And I miss not having that.
But then when you get to areas that do have their own theme, they just feel that much more important.
Because the world is so big.
So it's like, that's like a double edge thing where it's like, I mean that as a compliment to them.
But I also.
wish that there was a bit more because it is it's beautiful music it's awesome but then yeah when the
boss fights happened that much more epic because there is epic music playing from silence yeah yeah um
anything else the more i play it the more i love it you know what i mean like it is it is that
game now that i think slowly it you know horizon was all encompassing as well right where i wanted to
play it non-stop and get every trophy and do all these different things and like i was drawn to it
and i loved it and i do love it uh and this is the one where it's it's like always just
a level below on my mind. And I don't know how much that does that I, you know, the switch is always
with me. It's always there. Tomorrow's our flights to packs. I can't fucking wait to just sit there and
play. You know what I mean? I was booking trips to Edmonton or whatever. And like, I'm there. I'm like,
I got a layover. I can try to shorten. You know what? No, long lay of respond. I'll be fine.
I'll be fine up there doing this. Like, it is one of those weird games that I'm playing.
And like, I, even though I'm not doing the main quest and I've no idea how close to the end. I'm
like, I'm like, I'm like, I hope it doesn't end. Like, you know what I just like that it keeps going.
and I like that it is just doing everything it's doing
because it is, it's so weird in the way that like,
yeah, I'm not invested like I normally would be for the story.
I am invested for the link I'm building, right?
The outfits I'm building, the arsenal I'm building,
the, you know, what's out there to find next.
Will I be able to find everything?
But you didn't talk about it in this one.
We've talked about before,
but I thought it was fun to, you know,
the way you were talking today about how yesterday,
you Brian and Max were talking about the game
and how when we went to dinner with Rich the other night,
we were talking to him about the game.
And it is,
back to that like this is like how we used to talk about games on the playground you know what I mean
when there wasn't like there wasn't like did you get this trophy did you hit this part where are you
with this it is like have you see I don't want to spoil it but have you done this kind of thing
what no I didn't know or you do like you hadn't done horses yet which is fucking crazy do horses yet
no I'm still on fucking my horse Christ well you can run last I'm saying I wasn't fucking with cooking
I fuck with cooking now but so here's the thing cooking makes the game a lot easier and
it's part of the gameplay especially with the stamina system and all that but a
big issue I have with the game is cooking's not fun. And I do wish that they took a cue from a lot of
modern RPGs where there is the kind of like fast forward that or like just the fucking like
here's my ingredients. Give me the best shit. But like some some automated thing like fall fancy 15 did a
great job of yeah there's all these recipes and you can cook and do all this shit but you don't have to.
You couldn't just do the thing. It's going to be like based on what you have you should probably do this.
It'd be cool if you could say yeah, I want to focus on stamina. I want to focus on defense. Exactly.
I mean, it's clear archetypes.
You know, you know what you're trying to cook.
So, like, just give us that.
Also, if I'm incorrect, I'm not incorrect, right?
There's nowhere in any of the compendium or anywhere on the chica slate that tells me like,
all right, cool, you've made X and Y before.
Here's how to make it again.
I have to have it in my thing, click on it and they say recipe.
Oh, I don't know.
I don't know.
I don't know.
To see the recipe, do something.
I don't know where that is.
I think it's to click on it if you have it.
And it's not like, again, it's not like it's hard.
Yeah.
Okay, I got whatever the endurance mushroom they're calling it is.
and I'm going to put it with a piece of meat
and I know I have more stamina and stuff.
But I'm with you that it is,
I like cooking fine,
but I think it's kind of funny
where like you can skip it,
right?
And that saves you maybe a tenth of a second
it seems like,
you know,
I'm just play out or whatever.
But it is the thing of like,
it doesn't get in the way,
it's cute,
it's fun, whatever.
I do it in giant batches
where I'm like,
oh, a fire in the pot
or whatever,
I'll sit here and make all the crap I have or whatever.
But it is that thing of like last night,
I did a shrine,
saw the little horse place down there,
went down there,
but I knew right over there
there was something cool.
I already binoculared in.
I was like,
fuck,
I want,
just cook all this shit fine.
Then this dog started making eyes at me.
The dog was super excited.
This dog stands up,
Kyle.
Pink aura around his face looking at me.
I'm like,
all right,
cool.
So I walk over there
and the dog,
I noticed too late
that it was after the last thing
I cooked pink aura.
He stood up.
He was paying attention
before he was just sleeping there.
You know how dogs like to sleep come.
He stands up,
pink aura.
I'm like,
pink aura goes away.
He's still standing there.
I'm like,
all right,
I'm going to give him something.
So I turned over to him and I'm like cool
Went through grabbed I of course I was out of meat now
I grabbed me something else and I went to toss it at him
But instead I threw my sword at his face
And then he got real mad at me and he ran away
He barked for a while I was like fuck I ruined this relationship with this dog
Zelda
Yeah Zelda that Zelda for you
That really is no I love it
I love it so much I have said this before
And I'm gonna say it again
I think this is gonna be one of those games
People look back on and speak about the way they do
Mario 64 or Fall Fantasy 7 or Metal Gear Solid
like these are it's a or halo like yeah definitive game that it really is going to be a i remember
where i was when i played this you you mentioned wasn't you you said earlier about the galaxy
comparison right yeah yeah yeah thank you for bringing that up uh it this game reminds me of what
mario galaxy did to the mario series where it's like you thought it couldn't get better than
mario 64 like or sunshine uh but like in terms of like that where it's like that really did take
i mean all right there was mario and then it went to mario world and like those there's a clear
lineage there that makes total sense. Like Mario World is just a way more polished
NES Mario game. And then Zelda is the same thing. You go from that from Zelda one to
link to the past. It's like okay cool. There's a very clear lineage there. But then you
turn a 3D Mario 64 Zelda Arcorena of time. I think what Galaxy did which was all right,
what does Mario like what's the fundamental thing about what makes Mario game? It's jumping.
It's the physics of jumping and getting around and galaxy was like well what if we
changed the gravity of that. And that fundamentally changed how the levels were designed,
how the scope of the game was, all that stuff. And it was really just like, damn, they really
evolved Mario. I think Breath of the Wild is Zelda evolved. It took the, it answered the question,
like, what is Zelda actually about? Like, what makes it a real Zelda game? Not the music,
not the characters, not the, you know, the, the triforse or whatever. It's like, it's about
exploring. It's about puzzle solving and it's about dungeons and quotes. Dungeons and all that stuff. And
And they, this to me, Breath of the Wild is the evolved
Ocaryana of time. Sure. That's a great way to put it. Everyone in the shrines, man.
Even the one you hate it, I liked. No, I'm fucking sucked. We'll do a spoiler cast
eventually, I'm sure. Four years from now. Yeah, exactly. I have a feeling
I'm gonna beat it in the next week. Okay. Old claim. Especially with two
beating. Six hour flights, yeah. I think I'm getting close to. Okay. Godspeed you.
All right. Topic two. Besides Zelda, Greg. Yeah. And Colin. What games you've been playing?
Colin you leave off. You were quiet.
Playing Towerfall Ascension.
Are you playing that with Aaron?
Yeah, it's fun. It's, you know, I mean, it's old.
Yeah, well, we've done tons of less ways.
But are you playing co-op? Are you playing competitive?
Both. Nice.
How's co-op? I've never done carop.
Carpawall. Co-op's fun. It's difficult.
Yeah. Scales, I think. So, yeah, that's a good game.
I mean, I like that game around the time PS4 came out. I think came out early 2014.
And what else?
Well, Horizon I platinum.
Wildlands I played for maybe
five hours or something like that
and otherwise yeah not too much
apart from that and then Zelda so yeah I just been
kind of jumping around from thing to think oh I played near
for like a half an hour and I just deleted it I was like yeah
near Otomeda really? Oh wow
I played for about a half an hour only this is not for me
oh man and I deleted I don't have time to like waste
on this shit anymore there's too many games
if it's not going to speak to me I'm not going to speak to me I'm not going to
speak to me I'm not going to speak to me I'm not going to speak to me I'm not
I know it's like in a 90s it's good I'm like in a nighticritic but it just
wasn't for me but when I jumped into wildlands
that really spoke to me a lot of it's a lot of
more okay I think so yeah before before we jump off near I just want to say I
fucking love near I haven't got to play the retail version yet because of
Zelda and I think it might be a while I hate that 2017's been so awesome
because like I don't know what I'm gonna get to near but like that is a game
that I'm I got to make time for eventually because yes that speaks to me it's super
cool super fun and stylish and over the top like anime shit in the cool way not in the
dramatic bullshit way sure so stoked to give out to that okay wild lands what
you think? I think it's cool. I really liked the division a lot and I feel like this game's
obviously in a similar vein. Obviously it's a Nobysoft game, different team and different IP.
But yeah, I like it. I think that the production value is really high. I like that the
storytelling in the game I think is really cool. It's a very deep kind of, it's very gaming in the
sense that it's a deep criminal tree that you're kind of trying to dissect in the game and they
introduce everyone and there's a lot of actual like
if you want to find it there's a lot
or go through it there's a lot of exposition in the game
about what you're doing and who these people are and why they matter
to this drug organization, this narco state basically
and so you can see like the kind of
you're getting rid of lieutenants and working your way up and whatnot I think
that's pretty cool. The gameplay I find not as satisfying
as the division I don't think it's as single player friendly
as the division was and I think that's disappointing
because the what they were saying about the games were pretty opposite
where the division they were very tepid about the idea
that you can play it by yourself and I think it was way more playable
solo than they let on. And then I think with this game, they let on very early that you can play it by yourself.
And I don't think it's as playable by yourself as they let on. So is it that you don't like
having those AI squad members are annoying. I just don't feel like the gunplay is even as good.
I don't feel like I just, you know, there's so much to do on the maps and stuff like that.
I don't know. I just don't find it as satisfying to play as the division, which I dumped about
40 hours into. I really liked the division a lot. And I like wild lands a lot too because I like
the idea of running around this narco state and kind of collapsing their little drug empire.
I think it's fun.
The leveling up system is really interesting.
There's a lot to find and do, which I think is cool.
So it's a game I'm engaged with and I'll continue with until we get Mass Effect probably.
I don't know that I'll play much more of it than what, you know, past this weekend or whatever.
When I have, you know, my time is waning or whatever with it.
Sure.
So, but I agree with you.
There's too many games.
And that's the thing is like when I played near, I was looking forward to near.
I downloaded it very quickly.
And I just, you know, I spent half an hour.
I'm just like, I just don't want to play this.
You know, I got, this is the time, it's not August or something, or July.
It's like, there's too many other things to, like, to play.
I got to move on.
So, yeah, so it's, I like shooters and it's speaking to me in that level.
So we'll see how long it goes.
But I think that people that play it with other friends, and I've gotten a lot of feedback saying that it's not worth playing without people.
But I also got that feedback with the division, and I think the division was fine by itself.
So, um, so that's my very, you know, kind of early impressions of the game.
Yeah, Kevin and I did six hours with Wildlands here.
We were playing with subs.
So every hour we switched in two different subs.
And I echo Colin to an extent
Like I mean that was my thing playing
I was like no this is not as good as the division
Like I really loved the division
I loved our let's play we went and did of it and stuff
And that gameplay is still there
That's that goofiness is still there
But I feel like the game is almost
So grounded and so like
All right cool it's this military thing
We're doing this thing
We're out there for this operation
That where it there's no
Not excitement to it
But there's no pomp and circumstances to it
Where the division yeah
All right we're fighting cleaners
who are guys walking around fucking flame throwing everything.
And there's Joe Farrow over here screaming in his New York accent.
There's all these different things that are really cool about it.
Whereas this one it is,
all right,
cool,
there's this thing of bad guys going there and kill them.
Now,
the one caveat to what we're saying is the fact that Kevin and I jumped right in.
We're like,
you know,
troubleshooting,
skipping through,
I skipped through the main cinematic,
which we had seen for all,
for all intents of purposes there.
Like I knew,
I get the idea of it.
So I'm not locked into the world.
It wasn't your traditional,
I think what you normally think of with a multiplayer
where you're going to play for late division.
I'll play for a little bit.
it by myself and then okay it opens up and now I can start getting people in there.
We jumped in and we're going from the get-go and so it was just samey over and over.
There were cool parts and different missions.
Like I like I really do like the idea of all right, this, you know, is the kingpin of this area.
We don't know anything about him or her.
Okay, you go in, you get intel.
That gives you more stuff and starts revealing closer and closer who the person is and how to go get that person.
That's a cool idea.
Some of those are, some of those missions are cool.
I think I might argument when we took down one of the kingpins in the area or whatever
where we went down into basically like Kevin and I and the, the,
group went down into an area and like they were doing like they were torturing people on there
there's torsos and heads and every shit you know you breach the door go in kill them before they
get the gatling that that was a really fun mission that stands out but the rest were at for me personally
I felt like all right cool there's this giant thing in there we're going to hack the guy's computer
we're going to do this and so you kind of approach it all from the same whereas division sure is all
in New York but the variety of the people you're facing I felt made it all feel different like
going from area to area unless you disagree kind of like on the map in wild lands I didn't
feel like I'm getting a new kind of
a new person I'm fighting. It's just another
drug lord gang
somebody who doesn't wear a shirt.
I think for me
the issue was that like I had no context.
Like I was just whoever was
joining us would kind of take control and be like
oh let's go here.
I looking at the map every
once in a while I'd be like how the hell
are we in like the bottom if we were up here
so it just seemed all like
but I mean I enjoyed the gameplay.
Yeah you enjoyed the game play a lot right?
where the division I did enjoy as much,
but I think that was because I would,
I like automatically, like,
I was playing with people that are much higher levels than me
on the division.
Yeah.
And every single time I would shoot people would do nothing.
Yeah, exactly.
So it was like,
oh, it was just really frustrating that way,
and I didn't feel that with Wildlands.
Wildlands, yeah.
Yeah, wildlands is exactly what Colin's talking about, though,
where it's just like,
who, you came out at the wrong time.
You know what I mean?
Of like, yeah, I was like,
when we did the, we did E3 with it,
we were super high on it,
when we did the let's play we were super high on it but not actually be living in what march is
is like man sorry and like one of the reasons i did you know nick made a joke of like because
we didn't do the morning show this week because we're going to packs you know you guys were in
la on tuesday and i was supposed to be off on another adventure somewhere else making videos on
tuesday and wednesday and was like all right cool you know tuesday i'm just here
and it's like all right well let's do this nick made a joke like oh man i'm not to knock wild
lands even further or anything, but I'm like, I'd rather play Zelda.
But I know that I enjoy Wildlands.
And I know that I like playing with the kids.
And like, this is the, this is the shot.
You know what I mean?
Because I'm going to go to Pax and I'm going to come back and theoretically Massivex should
be dropping there.
And then that all of a sudden really does push Zelda to, all right, you are the handheld
game.
When I can't be with a console, I'm playing you.
And until I get through Massifax, I get through this.
And it's like that was my window for Wildlands.
And I wonder, you know, as we talked about on PSI Love You and stuff,
if that'll be, if that's the same story, you know, that for honor scene and all
these different games that are coming out that are coming out, but like, who seems to be selling
better than they expected it to? I saw some story today talking about how, like with the numbers
and I was like, oh shit. I'm surprised by that. There's a dedicated community to it. It did come out at
before a little bit before the insane and really, really hit. Yesterday, uh, when we were doing the
wild lands thing ironically, I guess we were talking about this. I was with Altono in a in the car and he
made a joke that was so funny. He was like, somebody needs to, you know, just be a homie to Hubysoft and
just buy them a calendar.
with game releases on.
Just be like, hey, avoid this.
Avoid this.
And he's like, but then the irony of it is it'd be impossible to avoid other
Ubisoft games.
Sure.
Because there's just so many of them.
But yeah, man, it's interesting with Wildlands because what I played of it, I had a great
time.
It is a bit open and too much for me in terms of like what I'd look for it in a shooter.
What a lot?
Like what you're talking about like, like, it turns me off because I like tight single
player shooter campaigns.
I like it real tight.
A lot of kids jumped in in in the chat and one of their,
talk watching us play like oh this is giving me so calm vibes and i'm like oh that's a great way to put
it in probably why i'm turned off a bit by it because i i respect socom don't get me wrong and i tried
to play it back in the day and stuff but it is that it is that thing of like it's cool you know
we're taking helicopters up and jumping out and parachute shooting and being stupid idiots but it is a game
that is meant to be more played more precisely of it is already right e3
trailer exactly exactly where you are seeing like i'm trying to sync shots and like i hit x
and a tutorial popped up and everybody just got their shot and i didn't it's just like
all right it is that thing of like all right we're going in the and then somebody else
Oh, they know we're here now.
And I was like, ah, fuck.
And then the unit ads are rolling in.
They're coming in with their little fucking triangles.
It's a, that's a whole thing.
Yeah.
Has that been in other games?
Like, is that like a common?
I mean, for multiplayer stuff, I wouldn't be the guy to ask.
Yeah.
I would think so.
Come must have had something like that.
Such a cool thing.
Sure.
It makes you feel like a fucking badass.
Like when we did in the last play, I was like,
this is a really cool.
Right.
Function that this game has.
Yeah.
Yeah.
So yeah.
Wildlands is cool,
but that'll probably be the only time I do anything with it.
So moving on from Wildlands.
Yeah.
What else you've been playing, Greg?
This is like the most fucking limp thing to say, but like persona 5.
And it's limp because you know how much I love persona 5.
Persona 5 got to us the day before Horizon got to us.
And then when Horizon was clear, Switch and Zelda hit.
So it's like, you know, when the review lifted, I was over on Kataku.
Our friend over there, Jason Retrier, talking about it or whatever.
And he's like, I'm 46 or three hours in.
I'm like, fuck, I spent a night with it.
So I'm like three hours in.
so any persona fans know that is not even
even vaguely through the tutorial right like I've gone to the first thing
Morgana the cat is with us now like I got you know I mean like I got my teddy
you did it I'm all yeah exactly game over right but like that's happening I understand it
I like where it's going like persona 5 is living up to what I wanted out of persona 5
stylish super fucking awesome you know what I mean the game open I don't want to spoil anything
obviously the game opens in a very interesting way in terms of like how they're
telling you the story and how this is going to go
I love the setting, this whole idea that you know, your thieves, you're there,
steal hearts, you're putting on your little mask and crawling and stuff.
I'm excited to see my character progress that way.
I was worried and still am to an extent, but not really, about it being too samey to
persona four.
You know what I mean?
Like, all the persona games are pretty much right.
Like, oh, I'm the new kittens in the town.
Oh, all those fun great shit's happening.
They merge nice things in there, whereas, you know, like persona four, of course, was the TV
world you went into this one.
This is through your phone.
Like, I like that a lot.
I like the idea of how it changes the world around you.
again it's one of those
it's so early you can't tell
the cast seems cool
but your first friend
who you meet in this game
who's gonna be obviously
in your party and everything else
I'm like all right cool
you give me Yoseke vibes
but you're not Yoseke
that's fine
the guy you're living with
is a complete dick
but I'm like
you're a complete dick right now
but you're not like
even Dojima came around
I know you're gonna come around
yeah you know what I mean
but like I gotcha
Dojima whatever
Nautico's dead
I got where you're throwing down here
but like you're not as immediately
like oh he's just he's just
He's just a tough guy.
Like, I mean, you kind of suck.
But let's see if you come around.
Just throwing me up in an attic.
You can go fuck yourself.
Great style to it.
Beautiful.
I like what I'm playing in the gameplay.
But again, like, I think I have one, I've got my first persona, right?
And I don't even think I know how to use it in quotes.
The character knows how to use it.
But anime cutscenes are great.
Like, it's, you know, I want to get back to it.
But it's, it's not the wildland situation.
But it is the, in terms of how things are hitting, right?
Like, when the fuck am I going to sit down and put 43 hours like
Kitaku does into this game?
Where are they going to fuck?
find that time. Do you think that persona four being on Vita kind of made that game for you?
And like could that limit how much you put? Oh yeah. I mean, I think that had I think I mean,
that's a thing with every huge game, right? I guess what we're talking about leading up to the release of
the switch or the announcement of the switch. I'm like, I know what happened. But if they came out and
they said mass effect, andromeda is going to be on this switch day and day. I'm like, well,
I'm playing it there. I love trophies, but I love the convenience and portability. And as much as
we travel that it's going to be with me anywhere I go. And so that was yeah, I mean, I played
you know, persona three back in the day on PS2. So I mean, I'm used to sitting there.
But again, times have changed.
And there's too many fucking games out right now.
There's too much happening.
I'm going to obviously play through Persona 5.
But, you know, I get that game.
I'm like, holy shit.
Like, we have code really early for this preview.
I'm going to get so deep into it and be able to, you know, be wet.
And it didn't happen.
And so now it's like, fuck.
Like, how realistically, how far am I going to get?
And that sucks.
But it's the nature of the beast, I guess.
Nature of the Beast.
When you got them shrines to get.
Mm-hmm.
Got these horses to name.
Got a whole fucking new galaxy to put the human race into it.
And a little way on.
I'm gonna be fucking every alien up there, Colin.
I gotta proliferate the human race.
You know what I'm talking about.
It's not of my business.
Just wanna fuck a Zora.
I can't.
You don't know?
I don't know.
Maybe you can't.
Who the hell knows what happens?
All right.
Topic three.
I want to talk about them Nindies.
If you don't know what Nindies are,
call the Nintendo Indies.
Yeah, I know.
Yeah.
Honestly, I want to give a shout out to that showcase.
Yeah.
So first off, the Kahnem Showcase is not directs.
I'm interested.
to see if they're getting rid of direct overall as a brand.
Yeah.
Or if they are just kind of focusing to presentation or showcase and like one-off stuff.
I'm so happy because this was what I wanted the presentation to be in terms of it's just a dude
dropping trailers, making announcements, hella games.
Yep.
They're coming.
Here's a whole rollout of these are games.
60 plus games coming out in 2017.
And this dude, Damon Baker, the head of partner management licensing and Nintendo, seems to be
really good dude.
Seems to give a fuck reminds me a lot of the Gio Corsi
I'm boys type.
He needs hockey jerseys.
He does.
He does.
But I like how out there he is and how many interviews he's doing and dropping little things
here and there.
And it seems like he really does care about being a face for this, but not so much as like a
popularity thing, but more of like a, no, it's important to know that Nintendo cares about
this stuff.
Sure.
And it's going to address them correctly.
I loved it.
I thought that they showed so many games
that I'm interested in actually playing.
What I wanted to do was read a quote from him
from an interview he had
that kind of answers a lot of questions
and then go through the 17 games
that they showed at the conference
and kind of talk about,
or not conference,
the showcase and talk about
where they've been before
and what they're doing differently on Switch.
He says,
what we got here is we've identified
a bunch of those developers
that we think taps into what resonates
really well with the Nintendo audience
in particular in showcasing why that content
fits so well on Nintendo Switch specifically.
The way we're looking at Switch is this is a complimentary platform.
If it's on Steam, then there's no reason why it shouldn't be on the Nintendo Switch as well.
If you want to take that experience on the go, if you want to have a baked in multiplayer experience, this is the system to do it.
It's got those points of differentiation, but we're not trying to go head-to-head against any of the other platforms.
We just think that if the content makes sense to be on our platform, then it should be on our platform.
We haven't opened the floodgates yet.
We're just really take an approach with a launch window to make sure that the content really resonates with fans.
We're not saying no to content that only uses the touchscreen or doesn't use the JoyCon and a unique.
week way. But at the same time, we're trying to encourage those developers to have the
conversation with them and say, look, fans are probably expecting these types of fun features
and functionality in the game. So maybe they should consider them, take a look into what it
would take to implement that technology into the game, if it makes sense for that type of experience.
In another interview, he talked about here. There's going to be weekly releases on the e-shop.
And we were trying to figure out when, if there's an actual like every Tuesday or whatever.
We don't know that. But somebody, if you do know, tweet me, let me know. But that's exciting to me,
especially when there is 60 games
and we know that they're this year.
And some of them already started coming out.
So before we even get into the games,
what's the gut check on that?
Awesome.
I've been talking to people about it.
I went to the Nindy's event.
And actually, yeah, Kevin,
how easy is if I turned over my Nindi's footage to you?
Do you want to play it on a little thing
for the three games I thought were awesome?
Is that possible?
Yep.
All right, cool.
It's on my desk.
It's the hard drive we capture everything on.
Okay.
Yeah, right?
Because it's the hard drive off of the thing.
You know what I mean?
Yep.
All right, cool.
Wait, do you want audio?
No, we don't need audio.
Don't worry about it.
Just put on the TV down there.
Perfect, great.
It's great.
I mean, like, I went, you know, it was weird because I was going downtown, I think, to the Nindy's event, which I really, I don't go wrong.
It's cute, but I hate saying it.
Nindis.
I'm not a fan of saying it, Colin.
It's dumb.
Going down there, it was all happening.
So I was watching it on the Twitter, the announcements or stuff.
And it was like, oh, oh, overcooked.
Great.
And then it was like, it's all happening.
So I'm like, what's going on, really?
and to get there and go into the event
and see all these different games there running
and walk around and be like, man, that looks awesome,
this looks cool, that looks great.
I can see myself playing that.
I was like, this is nice.
And it's honestly, it's fun
because what they've done is,
I really feel like strapped a bomb to their chest
where they're like, we can't fail like the Vita failed.
The Vita gets lauded, right,
because people are still supporting it in these,
you know, your Japanese third parties,
stuff like that or whatever.
However, they can't do what Sony did
to fucking crush the Vita,
which is pull first party,
first party support.
This is the Nintendo console.
So okay, you're getting your Nintendo games on it for the next five, six years, whatever it's going to be.
And now on top of that, if they keep dedicated to this, you're going to have all this indie blood there that keeps it going and keeps people playing and keeps our types involved.
Obviously not mainstream Joe Gamer is going to necessarily jump in to play Timbleweed or whatever it is, tumbleweed.
But people who have the have the Switch want to play with it and want to do more with it.
It'll be there.
Cool.
It's about expectations of what people think the console, the hardware is going to sell.
I think it's somewhat clear that Switch is not going to not going to sell these extraordinary numbers.
So the idea is like if your expectation is that you're going to have an ecosystem of ultimately 15 million units or whatever 20 million units and people can make money on that, well, the proof's already in the pudding with Vita.
And so for the Indies.
And I do think that there's a compelling reason to own a switch.
I bought one for the two or three third part or two or three first party games a year that you might get.
That might be interesting to you.
So I think it's good to have a ground swell of this kind of support.
I mean, this isn't necessarily new for Nintendo.
You know, Wiiware was actually a pretty interesting, our friend Dan Aedleman.
helped craft we wear.
There were some interesting stuff going on there as well.
So it's not like Nintendo,
it hasn't been playing in the space for a long time.
But this is the kind,
they're going to,
because they don't have third party support
of really any consequence at all,
they're going to need to rely on smaller developers
to be able to make money.
But I've also heard that there's a lot of independent developers
that are not happy with Nintendo at all.
So, and have that on fairly good authority.
Yeah, I heard that too.
So there's a certain,
it basically seems to be like a club
where certain people are allowed in
and everyone else is not allowed in.
Well, certain people allowed in.
I'm happy with it.
And, you know, so I know, I know of,
I've heard of stories from different independent,
you know,
of different independent developers
that are super infuriated with,
I heard it was wonky contracts, right?
Yeah, like the, I don't,
I don't know.
Yeah, we shouldn't go that deep into it,
but I heard it was wonky contracts.
Yeah, I mean,
well, I think it's pretty clear based on what he was saying
in that, that quote,
and the 17 games that they actually showed
in the showcase versus the rest of them
that they just put on the,
like the little logo screen,
where those 17 games,
They all include some type of like, here's the Switch news about it.
Like it has HD Rumble or it has new multiplayer or it's going to be exclusive to the Switch.
So I think that, you know, a lot of those contracts and stuff might not have been able to get those things.
And they probably didn't want to be in the or they wanted to be in the showcase.
And like, there's so much shit that goes.
Yeah.
I mean, for Nintendo's point of view, it makes sense what they're doing.
And, you know, the fact of the matter is there really isn't going to be a reason to own a switch after Zelda until probably Mario.
unless you're a Splatoon fan, but obviously, you know,
Splatoon didn't push millions and millions of Wii use,
so I don't expect it's going to do it to the Switch.
So if you want to have a Switch or you bought one for Zelda
and you're waiting for Mario like I am,
after that, then you're going to have some games to play.
And I think that's great.
And some of them are old and some of them are new
and some of them are concurrently going to be concurrently released,
which I think is great.
I think Nintendo is doing the best they can do.
I just think it also shows an inherent weakness
because instead of having your big AAA games
like Sony or Microsoft would have there,
their Halo or their horizon or whatever and then be surrounded by third party games of great
consequence and then those will be surrounded by a great independent scene and then a bunch of
trash as well.
Nintendo just has their first few party games no third party support and then the Indies.
And I think that not having that buffer is really going to injure them.
And I think this is the best thing they can possibly do to prove that there'll be something
to play on the console.
But again, you're not buying a switch for Steamworld dig two or whatever, you know, or whatever
the fuck it's called.
So it's been an interesting game.
but so this is I really feel like this isn't going to sell units but for people that are buying
and they're going to certainly feel make them happy like they have something to do and I do think
that a lot of these games lend themselves to portability as well so I think that that's a positive
thing I think their third pillar is virtual console whenever it does eventually whenever they finally
announce it now no it's going to be interesting to see what this does and what the feedback on switch
is in a few months right now because I think right now it is positive I love mine you know what I mean
and I love Zelda obviously but uh it is a machine I want to play on the go as my handheld
So when I went here and I played these different games,
and do you have the list of the names because I can never remember all the clear names.
Yes, I do.
This is what?
The giant beautiful explosions or whatever the hell it is.
Graceful explosion machine.
Graceful explosion machine.
You can skip around here, Kev.
You know,
obviously it's a schmup,
but they're calling it more of an actiony thing.
They stayed away from schmup.
But it's like it is like a pixel junk,
a pixel on a shooter or whatever,
but getting in there and playing this and having these different weapons
and only certain weapons work on different enemies.
I'm like,
I can see me playing this for sure.
I can totally see me having this in my bag.
And again,
one I'm at an airport and I have beaten Zelda and I don't want to play anymore Mario
Cart. This will be one of the games I jump into and stuff. And similarly, you had it up
earlier, Kevin. So this one, this is a timed exclusive. Okay. Coming in April. Sure, coming in
April. If you can jump over at Mr. Shifty. Like, Mr. Shifty was the fucking game, man. Like I walked
over and like, oh, I hadn't, again, I hadn't seen the presentation. So I was like, oh,
it's Hotline Miami. And then I watched it. I'm like, oh, it's Hotline Miami if you're
nightcrawler. And so like, I, you know, there was a person in front of me who was playing
it like Hotline Miami a bit and getting killed. And they passed me the co-troller. And it was
just jump in there, fucking punch the hell out all these different people,
jump back through the wall and do all these different things.
Kevin, can you jump ahead to some more action rather than exposition here?
But you go in there and you, you know, you can take weapons with you.
And like, there's one where you jump in, you get a trident,
you know, warp through the wall, you throw it through three guys at once and impale them all
on the wall.
Like, that's for sure.
Like this, I mean, I loved Hotline Miami.
Hotline Miami too.
I thought the environment's were too big.
This is a nice spin on that exact thing, right?
Because it was the same thing.
If I'd walk in, I'm like, all, I'm going to shoot.
Oh, that was a glass window.
They shot me through the window.
I didn't realize that was a possibility.
And it's, you, you feel more powerful in here of like nightcrawler of jumping through,
punching the hell out of these different people doing all these different things.
And that's for sure when I want to play.
And I was like, what is, what other platforms is it coming on?
And they're like, well, thank you very much.
At least it's coming on something.
I'll have something with a controller or something to play.
Yeah.
So it's, uh, top down action game makes good use to the JoyCon's HD rumble.
And it's going to launch as a switch time exclusive in April.
Yeah.
Again, now it'll still be when I'm carrying my switch around.
Hopefully if it's before card, it'll be when I'm like, I want to play something other than
Zelda. What can I do on this? And I thought this was a great one. And what was the last one he played?
I can never get it right. Tumbleweed, tumble seed. Tumble seed. Tumble seed. Yeah. This one I watched
from afar before I went over to it and I was like, ugh, here comes this piece of shit.
Because it looks like, you know, if you're, if you're not watching at home right now, ladies and
gentlemen, it's a line across the screen. You're a seed in the middle of it. And then the line goes
up and down as you crawl this mountain. It looks like you're basically, imagine if you were tilting
the, the switch or joycons back and forth to do it like as a motion game. Like, no fucking way. And then
whatever. There's no, no, no, it's not, it's not motions. It uses the sticks. It is about, you know,
push your right stick up, bring your left one down, do all these different things to move up.
And what you're doing is, again, if you can't see it, you're going up this mountain, you need
to roll your seed, your character back and forth across it, but dodge, and dodge enemies and dodge
holes in the ground. And as you go, like, you can change what kind of seed you are.
So you can go, you know, as you go, you plant crystals. And for every four you do, you get a
crystal, like maybe you get a crystal instantaneously. I forget now. And you can spend that to
upgrade your things to do this, to make more thorns to do these different things.
There are no checkpoints.
You have a checkpoint seed.
So as you go plant the checkpoint seed, but it is a cost, you know, it costs gems or crystals to do it.
So it's this balancing act of first off balancing as you go up, but also like what is the appropriate thing to use here?
It's one of those games that I would play.
And I was like, oh man, this is cool.
Strikes me as for Greg Miller, maybe a bit too frustrated.
I can see you getting really mad at this game really quickly.
But again, it was like, I like the idea.
That's cool.
Do you know if this is exclusive or time or whatever?
I forget.
been on there.
Yeah, I don't have any notes on that.
I can look it up for you.
I don't think they're out there.
Oh, I'll find it.
Okay, fine.
I don't know.
You might be right.
Cool.
So the other ones, and these are all games that were playable there, right?
Well, I mean, it depends on the 17.
You go through and I'll tell you if I saw it there or not.
Gotcha.
Cool.
Started off with Steam World Dig 2.
That was there.
Franchise started on 3DS, then pretty much went everywhere.
You were big in the Steam World Dig, right?
Yeah, great.
I love Steam World Dig.
Great game.
It's not for everyone.
I mean, there's a lot of games like that.
If you're into just like
wasting your time, basically,
I mean, that's what the game is.
I don't mean, that's a pejorative
in a pejorative way,
but it's just like dig, dig, dig, dig,
go sell it, buy new equipment,
dig, dig, dig, dig, dig,
but I mean, if you're into that kind of cycle,
and I, that speaks to me every once in a while.
So I got lost with that game on Vita.
I never played the,
they have a full-fledged like sequel.
I guess it's the Steam World Heist or something like that.
Yeah, I didn't play it.
That was supposed to be really good as well.
But I liked the first one.
Mm-hmm.
Double seed spring on switch also slated for at some point Mac PC and PS4.
Gotcha.
Uh, ukulele.
It's coming out April 11th on all the platforms, except for the switch.
Still no date on it.
It could be April 11th, but that's looking a little unlikely.
At this point, the Wii U version was canceled for the switch version to be made.
What are your feelings on ukulele?
Yucolalee, I mean, I said this before.
Like, I'm not a banjo guy.
Yeah.
So, like, I'm very happy that we're getting another.
N64
styled retro game
and this is the first
of hopefully a couple others
like I do hope that this means
we get a Mario 64
style spiritual successor
from some random people
that are inspired by it
I'm excited to give it a shot
but like honestly
like I'm not expecting too much
from it but I will be playing it on the switch
like these are the type of games that I'm like
that's fit for an end of platform
I want to play it on this shovel night
stoked that I'm going to play the new campaign
on the switch like
I love that the cross-save cross-play is built into it.
Yeah, for these type of games.
So that's going to be awesome.
Yeah, Nick did a ukulelea let's play for us.
Not up yet.
We did a whole bunch of less plays during GDC Week,
and it was one of the ones where he went and played it and then showed it to me.
And it starts off where I was like,
eh.
And then when he got in a later level,
I was like, oh, okay, no, this looks like it'd be fun.
This seems like it'd be cool.
I don't know how much I'll invest in it or whatever,
if I'm really going to get caught up in that game
because I'm not craving a rare-like game in that thing.
I'm interested to see the reviews it gets.
I think that that will kind of shift me towards being like,
all right,
I'm really going to give this a shot
or I'll play for a little bit
because that is the type of game
that I know what the first couple hours are going to play like.
I don't know what the later couple hours are going to be.
So if it's worth the investment,
then I will invest.
Otherwise, I'm like, I'm happy it's happening.
Yeah.
You know, like I didn't support the Kickstarter.
You know, if it was something more of my vein,
I would have.
Yeah.
If there would have been a crash Kickstarter, you'd be overworked.
Exactly.
Right.
Overcooked, special edition.
Fuck yeah.
All the DLC, plus more.
right at home on this system, especially with the multiplayer and all that.
That's the interesting part of being played on the go wherever you are.
Yeah, I mean, so I keep talking about similar things, but for me, the Switch, I'm stoked about it for
its retro-style platformer games and then all, like the shovel knights and ukuleleys and things
like that, but then also just the multiplayer, local multiplayer.
So while we have on Mario Carts and games like that, we, and Smash Bros. inevitably, and
the Nintendo core multiplayer games, it's awesome that we're getting things like Jackbox Party
pack and
um
and overcooked and whatever so we can't at packs have a thing where we
all bring our switches and play multiple games like me and
Kevin had a fun moment last week where we're waiting for you guys to come
um do something and he was like oh man we should play some snipper clips
and he was like oh we can go set it up in there like we don't need set it up in there
right you just pop these things off at my desk and play like it's pretty cool that was
we didn't actually do it oh you didn't actually oh the fun moment was thinking you could
have fun together I appreciate that I like that's a lot I got things to do
Um, escape is too.
It's coming everywhere on, on to all cons.
Yeah, yeah.
Yeah.
Yeah.
But you guys did a escapeist.
Let's play of escapeist one.
It feels like years ago.
Yeah.
I think it was.
I do.
And I do it.
I think I did one for escape us even.
And then yeah, I think we might have done one here.
I don't remember if it actually happened or have Colin played it or what.
It did.
Nick was in it.
Nick was.
I think I think I'm calling in a Nick then.
That was always a game I saw.
I'm like, all right.
That, that, that, escape is walking dead.
I'm like, all right.
That sounds like something I do.
but I don't know.
Do you remember playing escapist?
Escape from prison?
I don't know what it looks like,
but I don't know that I played.
Yeah.
Next up is Goner.
It's a procedurally generated score-based platformer
with roguelike elements
launching first on Switch
with exclusive content later this year.
I didn't see that one.
I don't know.
Okay.
Then Dondara.
Don't know how to pronounce that.
It's a platformer launching with exclusive features
and functionality, including H.G.
Rumble support.
It's, it features a gravity bent world.
It's essentially Metroid Galaxy.
So it's like a Metroid viny a game, but you can fuck with the gravity and like going walls and shit, which is cool because then it's like that that is a genre that I feel like really could benefit from that type of change up, you know, we'll see.
I'm trying to find anything about Dandar.
I don't know.
Kingdom two crowns.
It's a cool pixel art game.
The pixel art looks like pandamus style.
Oh, I like the game overgrady show theme song and stuff like that.
It's a new iteration of kingdom new lands on steam.
Uh, kingdom two crowns will launch with a new co-op mode on the.
switch. So yeah, steal this Vita game. Just take all these PC games I never fucking played and
bring them over here. Uh, runner three. It's the latest bit trip runner exclusive to switch.
Okay. Which is a big deal in that scene. Uh, well, those games are so good. They're so much fun.
I was recently I was fucking with the collection or whatever, whatever they call the bit trip collection
is what they're probably something like that on a Vita on the flight. And I was like,
yeah, these are good. Blastermaster. Zero. It's already out. Yeah. You get it now. It's the first
blast master since the Wii one in, in 2010. Exclusive.
to Switch and 3DS.
NES
3S throwback style
like Mega Man 9 style
where it actually looks like an NES game.
Are you gonna play them?
Two playing a mode already out.
No, I have a code but I haven't played it yet.
I haven't played it yet.
I haven't downloaded.
I love last one from the NES.
That reminds me
when you brought up the Wiiware.
That was interesting because they did some
there was some really great games
and interesting games and big games
for what that was like
Wario,
smooth mood.
What was it?
And stuff like that.
There was a Wario platform game.
I know what you're talking about.
But yeah,
we was pretty experimental,
but also it just,
it never committed,
you know,
and then on Wii U is even less.
And 3DS,
like there was definitely games
like Steam World Dig and stuff like that
that would pop through.
But to me,
this is them like committing to it.
And I like that they know
that they're playing catch up to something like the Vita.
And it's good that this gives me confidence
unlike their AAA calendar
where I'm like,
cool.
Going forward,
they're going to get the cool games
on Vita when they come out
in addition to the,
to these.
flipping death.
Oh, this one I saw.
The line, I never got into the line, but I watched.
It looks cool.
And the folks I was talking about it, they liked it.
Give it the pitch.
It's a half puzzle, half adventure games, cool animated art style.
It kind of looks like the Lika movies, like box trolls and two strings and that type of stuff.
Very like funny Tim Schaefer-esque writing.
And it's, I didn't play it.
Obviously, I wasn't there.
But I see, I saw the trailer for it.
It looks cool.
Not my type of game.
Sure.
Yeah, that was my take on it too.
I'm like, I'm glad people are enjoying this.
I'm hearing good buzz around to this event from it, but I don't know.
Shake down Hawaii.
The dudes the made retro city rampage.
It's like the 16 bit spiritual successor.
Yeah.
It will hit switch first in April.
Pocket rumble.
Did you get to play that?
I watched it.
This fighting game.
It looked cool.
It looked really, really cool.
Super simple two button fighting game.
Kind of similar to like if dive kick had a baby with, uh,
like Neo Geo pocket games.
Yeah.
It's less simplified than dive kick and it's not as like,
uh,
over the top corny parody.
Yeah.
Um,
it's more actual.
It is a finding game,
but it looks really cool.
I'm excited for that one.
Console exclusive on switch coming out in March.
So all this stuff super cool.
Or super cool and super close.
I should say.
I was actually saying super close.
Most of it looks super cool.
But the fact that yeah,
it is also close is what's exciting, right?
Cause it was that concern of like,
well,
what's going to happen?
And like now is now it's,
right,
so somebody of these are coming out between,
March and April. It's like, what are we going to get in May? Just get it to E3.
Like what are they going to say at E3?
No, is May going to be virtual console to get that up and running and get them people excited?
Yeah. We still have arms coming at some point.
Arms. In spring.
Yarms. So you imagine that's that's that's the pirate version. That's the pirate DLC. Yarmes.
You can have that Nintendo. Don't worry. There's the next one. The most important one on the list,
War Groove. It's Advanced Wars. Oh. Yeah. I've heard you talking about the game that is
advanced wars, but I didn't know what it was. Wargrove.
There's local and online multiplayer turn-based strategy.
It's coming to Switch later this year.
Supports one to four players.
So far, it's also coming to PC, Switch, and Xbox One.
The directors being kind of
KG about PS4.
It sounds like there's some backend deals that are in question,
but they want it to be there.
It's literally is the spiritual successor to Advanced Wars.
I love to advance wars.
It's cool.
It's interesting because it kind of,
it mixes Advanced Wars with the aesthetic of fire.
emblem. Like it is a bit more fantasy-esque.
Yeah. I feel like
they should be going just based on the trailer.
Yeah. But it looks really cool.
And Advantage was fucking the dovetness.
So what do you take away from all this?
This is awesome. Yeah. And then there's
Starty Valley. First to get multiplayer.
All right. Joey Noel, we get it. You're obsessed
with Stardue Valley is
never played. But
everyone around me that's not
one of us that just
talking about video games all day is obsessed
with this game. And I haven't been on a
light where I haven't seen someone playing it on a laptop.
Really? Yeah.
People are just all about this.
And that was the big backbreaker for Stardie Valley.
It came to PS4 that first night.
Colin was there.
He interrupted me actually when I was playing it.
But I sat down to play it or whatever and then got distracted.
And then big game started coming.
It's like, well, eventually they'll come to Vita.
They say maybe.
Well, it's kind of sort of.
Yeah.
And then it's well, I know.
But now it's coming to switch.
Like, all right.
Well, great.
Yeah.
So, I mean, I think that's one of those things that's a huge deal to the people that care.
You know, it's not going to sell systems to play Starry Valley.
Sure.
But again, it's going to keep you happy if you're the type who bought the Switch and you bought it on the promise of like Colin, Zelda and Mario, Mario, Mario, how you do it?
And then in addition to those games, because those are the 17 they showed in the showcase, there was over 60 games.
There's a little thing with a bunch of pictures of them.
And that included Minecraft coming as well.
A couple of notes are Towerfall Ascension coming to it.
Ocean Horn.
That was weird.
Ocean Horn coming to Vita.
It's like, yeah, awesome.
Ocean Horn coming to Switch is like, we already have a Zelda on the go at all times.
Like I don't I mean more power to you.
I thought Nintendo would sue your ass
Not put you on your console.
Like right.
Thumper.
Oh really?
I didn't see that.
Yeah.
Which is like that's kind of weird.
And super awesome.
That game's great.
Yeah.
I mean,
it's very like it is what it is and kind of shallow just a rhythm game.
Sure.
But I had a lot of fun with it when I played in VR.
Playing it without VR might take away the coolness of it.
But I don't know.
I'll definitely give another shock because I like rhythm games.
Duck game.
It's a.
It seems like they're just getting all the steam games that people do
Let's Play's of.
So that's cool.
And then in addition to a duck game, there is the Ultimate Chicken Horse.
So it's that type of game.
Yeah.
Tower Fall,
Ascension, style, just fun multiplayer stuff,
which is, again, going to be perfect on this thing.
That's the whole point of the switch, right?
Toe Jam and Earl back in the groove.
Don't know much about this.
It's some game that was Kickstarter.
Yeah.
Kickstarter.
It was obviously Toad Jamm and Earl.
What were your toe jamming and all thoughts?
I like it.
I like, you know, I thought that game was cool back in the day.
And I think that, yeah,
They're making that new one.
So it's, I don't think it's resonant.
They're going to resonate with many people.
That studio did, uh, dokey, dokey universe, I think.
Hmm.
I think that was our last game.
So they need a hit.
I don't know if Toad Jammerl's going to be it.
Yeah.
No.
Get more power to them.
Yep.
Go for it.
I always remember Toe Jam and Earl had the got to get Genesis commercial.
Then they eventually started putting Spider-Man into his tune.
That's what I was all about.
That's all about.
That's all about.
That's all right.
Which is, I'm looking forward to that game.
so goddamn much.
I don't know what it is.
It is.
It's a pull up all the night on, on YouTube.
It's just,
it's a Metroidvania style game.
Oh, okay.
With beautiful art style.
Like,
it's that black and white.
It's like art style wise,
it's like if Cuphead and Limbo,
we're like,
yo,
let's fuck.
Yeah.
And it looks really cool.
I'm excited for it.
It just came out on Steam a couple weeks ago.
But I'm staying away from that.
It's getting really good reviews.
I was going to be coming to the Wii.
But now it's coming to switch instead.
Fuck that Wii.
You fucking into the dirt.
Here we go.
Here comes Holo.
Kevin's bringing over.
Oh, okay.
It's too small for us to really see,
but it does have that cup head aesthetic
of like beautifully animated
explosions and a lot of shit like that.
Kevin, after this,
will you please play the movie Hollow Man
with Kevin Bacon as well?
Elizabeth Shoe.
And then yeah, Jackbox,
Party Pack 3, which again,
it's just good that the Switch
is also getting a lot of the games
that should just be everywhere.
Yeah.
But yeah, I mean, I'm thrilled
with all of this stuff.
Like this is,
why these these games speak to me these are the type of things i like to play and then plus the
nintendo uh triple a exclusives or double a exclusives or whatever they are uh plus you add virtual
console and i'm like i'm super sold i mean i'm already sold in it but like obviously they're
keeping me happy with it and that's that's good yeah for me i want to see the roll out and how it comes i
want to know if there is going to be a date i want to know where a virtual console is but i continue
to be happy yeah so i'm i hope that they they continue with this and i i just like that if this
showcase was any indication of how Nintendo is going to try to handle its presentations going
forward and how it puts its information out there. I think that they're in good hands.
Again, this goes back to the, I think that the presentation was two Japanese and like two
centralized in how they used to do things instead of how things are done now.
Sure.
And this is how things are done now.
This was the indie version of Sony's PlayStation E3 conference last year in the year before.
Oh, right.
Here's games, games, games and games.
Games.
Yeah.
Games.
And they should learn from this and do all their presentations here and not have Japan do anything anymore.
That's what I'm saying.
Especially releases.
I'm sure we're going to be talking about this a lot in the coming months, but I'm interested in what they do at E3.
Yeah.
Is it a conference?
If it is a conference, if it is a conference, you know?
I think it'll be direct.
I think direct to directs.
Whatever it is.
Whatever it is.
Okay, then who's in the showcase?
Is it the big reg.
Cozuma or whatever's name is?
Big Reg.
I hope it's Reggie.
We haven't seen Reggie talk about the switch in, in the style of video.
Sure.
Right. Like we saw him talk in in an elevator and stuff like the end elevator. Yeah.
But he gave a little kind of intro to us before we played the games. But like we haven't seen him do one of his little, you know, marketing things.
Now that I like the switch, I say bring back the puppets. Give me another one where you're all Muppets. That was fun.
Yeah. I hated it at the time because I was like, just show me your games. And now you're like, I already bought the name thing. Just fucking bring out the Muppets.
You remember these Muppets? Kev. Yeah. Kev never forgets a good Muppet.
Them good Muppets.
one seconds. I need to respond to an important text.
Colin, did you ever care about the Muppets?
You don't strike me. You're ever
a Grover kind of guy.
The only one I ever cared was Big Bird.
Oh, now I'm bringing them all together, aren't I?
Muppets were the Kermit for the Frog and all that.
Grover's not a Muppet. No, no, you're right, you're right.
He's just another fucking shitty puppet. I cared about him.
Did you not see like Sesame Street? You're down with Sesame Street.
The Muppets was a bridge too far.
Oscar the Grosch is okay.
Yeah. I didn't like that fucking, I didn't like that dopey snuffinuffinuffles
guy. All right? Get out of here.
Get out of here.
Get off of here.
You're just some kind of weird.
Well,
and it wasn't it?
Bigbird can only see him
for a little while.
All right.
Fourth topic of the day,
as always brought to you by you.
You can go to kind of friend.com
slash gamescast topic just like all these dudes.
You get your question read.
Starting off with I am Russian.
Russian is R USH.
I am.
He's a quick dude.
He's fast.
He's in a hurry,
actually.
You don't know how fast he is.
Yeah.
No,
no,
no, no.
You know,
you're right.
Kevin's always Russian.
Kevin is Russian.
Does Nintendo get a pass?
Yes.
It's a very clickbaity question at a glance, but let me explain.
Disclaimer, these are just my observations.
I've never owned a Nintendo console and I've never played a Zelda game.
Nothing personal, just haven't gotten around to it, maybe someday.
Breath of the Wild is currently sitting at a 98 on Metacritic,
with virtually every major outlet giving it a perfect or near perfect score.
By all accounts, this game is great.
I'm not trying to dispute that,
but I also know that I've heard of many, of many a handful of people in the industry,
praise Skyward's sword, a Twilight Princess,
and yet those games, respectively have a 93 and 95 on Metacritic.
So my question and or discussion topic is this.
Do big Nintendo franchises have a tendency to draw out higher scores from reviewers based on virtually every game's quote journalist having some kind of childhood nostalgia for Nintendo
Again, I'm not saying Skyward's sword or Breath of the Wild is anything other than the great
But looking from the sidelines, it certainly seems like Nintendo gets reviewed in a vacuum and praise for features that have been a staple in the industry for five plus years sometimes
No, it's a great point and a great question because that was the big thing right when these scores start rolling in and it's getting tens and getting this stuff
And granted we were playing it and I was enjoying it. It was like oh man, but I do remember when this happened with sky
I remember when I gene gave it a 10, right?
Didn't we at the time? I remember when I got to take that a copy home and popped in and I was like,
no, I don't, I played a couple hours. Like I, no. And I, I've been, I want to like this
Zelda. And I kind of like that Zelda. And somebody had hit me up on Twitter and said,
if this wasn't Zelda, if this was new IP, you know what I mean? Last Fighter Man or some
shit like that. Would it be as well received? And it's a great question because I do think it
does get a pass in a lot of ways of, sure, why is, why are the controls like this? Why is
the new jump down? I can put it up there. Sure. But even then why, like, you know,
Andy Cortez from Roosterty,
he tweeted out of like,
but what if we could click in the stick and run,
guys?
What if we could click in the stick?
And it happens to me all the time where we've been playing games for so long in this
style where it's like,
oh,
fuck,
an enemy pops up and I go to,
and I hit fucking R3 to run.
He crouches and it gets killed.
Like,
motherfucker.
Like, you know what I mean?
Like,
God damn it.
Yeah.
I mean,
it's hard to do this because there's no way to just objectively review games by
definition.
It's,
it's opinion.
And I think that you bring in your own thoughts into all of that.
And when it comes down to it, it's, you have to review Zelda as a Zelda game, not just as another
video game.
Yeah.
Because that is what it is.
And you're comparing it to all these other other games and stuff.
And I feel like it, Nintendo does get the bump.
And I think a lot of it is because nostalgia and stuff.
And I think that's because people want Nintendo to succeed because Nintendo does have the magic
about them of that they put into their games.
So you do kind of like forgive a lot of the issues.
I don't like the controls in Zelda.
I said it a million times.
And of course, there's going to be.
there's the fanboys that get upset at people being critical of things that they love.
That's the internet.
That's life.
Yeah.
But I don't think that that takes away from the,
the greatness of the game.
And like to me,
it still would be a 10 or whatever.
When you bring Skyward Sword and Twilight Princess and all that into it,
it gets,
it gets complicated because,
yeah,
you're right.
Like,
in my opinion,
Skyward Sword,
not a 10.
Yeah.
But is it a 9?
I don't know.
Is it an 8.5?
Like,
okay, IGN gave it a 10.
I even at the time.
I was like,
fuck that.
And I worked there.
Yeah.
But like,
Again, that's one dude.
Yeah, of course.
But again, like, even Twilight Princess and Skywood Sword,
they have so much good about them that they do.
I mean, they really do, whether it's the dungeon design or the boss fights or whatever.
Like, Twilight Princess in particular, horrible tutorial.
Horrible.
But so much other good things about the game.
I'm like, well, these are fantastic.
But then where does that come down to in the, okay, it's getting bonus points because it's
Zelda.
It's like, okay, well, it's also getting points because it has all these good.
things but then it's getting minus points because there are fundamental flaws when you compare it to the other games yeah
but i feel like other games then at the same time get bonus points for being a new IP and you know it's like oh well
we're gonna think of this and give it the bonus points of man this is something new it's not Zelda so i think
it goes in every way i think Nintendo is more so than any other uh developer publisher in the industry can
they get more bonus points than anyone else but i think that it's for a reason and i also think that
they are the first company to get torn down when they do something wrong.
So, yeah, Colin.
Yeah, I think Nintendo clearly deals with a super pro-bias in the gaming industry and has since I joined it.
If they're game, if pretty much ubiquitously with the exception of the game, I mean, as far as the games I play, the exception of maybe Super Mario Galaxy would have been scored probably a full point or two points or even lower on Metacritic if they were not on Nintendo platforms, not made by Nintendo.
And I think that's I think Zelda is the great example of that.
Twilight Princess is in no way shape or form in 95 and Skyward Sword is in no way shape or
form of 92 and I don't believe for one second that this game is any way shape or form
in 98. So I think that they do get they do get a pest and that's what I was saying.
I was like wow it was nice playing a game welcome to 2008 you know in terms of just my
initial impressions of Zelda I'm like what is it the and I think it's so obvious
if this wasn't a Switch game and this wasn't a Zelda game no no way would it get tense
I think that's obvious.
People can look at that as anti-Nintendo bias,
but I think that there's a strong pro-Nintendo bias in the industry.
I think it has something to do with what you said,
which is that people grew up with Nintendo and root for them in a way.
And really, I think there's some critics,
some journalism, journalists that do as much as they can to try to sell games for Nintendo.
And so I think that it's kind of shitty.
And I agree with his insertion that the last time there was a Zelda game
that was truly revolutionary was o'crean of time.
Now, my favorite Zelda game is Majora's Mask,
but it wasn't revolutionary.
Okerine of Time was revolutionary,
just like Mario 64 in its own way, was revolutionary.
And Super Mario Galaxy really did something to 3D Mario
and made it revolutionary in its own way.
But Nintendo was given way too much credit
for making these amazing revolutionary games.
Like, if Spiltoon was on PlayStation,
no one would give a fuck about it.
And, you know, if Spiltoon was on PlayStation
X-X-Wan was sold 100,000 copies, probably.
Because Nintendo made a third-person team shooter
that you play online,
suddenly it's this revolution.
You know, and I'm a little tired of it personally.
I wish that I really knew how like how people felt about Zelda and how good I wish I was some sort of objective way to be like what is the Zelda game? It's not 98. So what what I could tell you that from playing for a couple hours? No way in God's green earth. So how like what is it and like how would it be scored if it was on a PlayStation? I think it's a great question and if they're the only company that enjoys that I think.
Second question comes from layman else recently. I realized I think I genuinely have a bit of a crush on Yenifer from Wizard 3. Yeah.
Jennifer. Have you ever got the
feels for a video game character?
No. Although I've found them attractive
in the past. I really wanted Miranda
in the Mass Effect. Who? Madison Page.
Heavy Rain? I was like, yeah, Madison Page.
You're cool. I like you. Okay.
Oh, I can sex you up? Okay. That happened, sorry.
Yeah, yeah, yeah. But it was Ethan doing it.
You know what I mean? He'd been through a lot. He deserved it.
Yeah, I've never had a crush on a video game character.
No, not a crush, but I've been attracted to him.
Sure. Yeah. Hot Riku from Fall Fantasy 10 comes to mind.
Yeah. Okay.
Big fan.
Is she the one in the bikini?
The yellow bikini top?
Yellow bikini top and X too, yeah.
Okay, cool.
The Midnight Kid.
Hey, Greg, Tim and Colin.
My question stems from Colin.
Stellar and recent Colin was right about physical versus digital games.
I was wondering about the viability of game publishers
adopting a method more like Blu-rays
where the purchase of a physical copy may also provide you with a digital copy.
For myself, the idea of buying a physical game to play
while also having the option to have a digital code.
In case something happened at a disc,
I think may help keep physical copies around longer,
but I'm no expert at these sort of things.
Thanks for all the content you guys make.
You put smiles on more faces than you could fathom.
I wish they would.
From my understanding from things you guys have said,
it sounds like that there's not just a copy and paste button
where people can make codes.
And there is some weird ramification to getting out codes.
You get a limited number of codes and all these different things.
And I think the one here is,
and I'm granted,
I'm speaking without understanding how the Blu-ray,
Ultra HD, all that crap,
those combo packs do it.
And even how comics really do it as well,
because comics have a similar thing,
some comics.
I think the problem here you'd run into is a reseller's market,
where it's like, all right, he wants it in case something happens to the disc.
Okay, well, what if, though, you can only use the digital code if you have the disk in your system?
Like, what's keeping you from redeeming the code and selling the disc to your friend or vice versa?
Like, that's the issue I think you run into where it needs to get at.
And so then it just becomes a complicated future.
Not to mention that, really, we're just playing the waiting game of inevitability, right?
What this comes down to is the fact that, no, like, is this going to happen.
And I understand, we talk about this all the time, the digital future and wanting the games to go all digital.
And inevitably it's people from the middle of country, from other countries that just don't have internet that can hold up with this.
I have, you know, this many gigabytes, GBs as my cap.
We only get these number speeds.
I get that.
But we're every day tumbling and tumbling and tumbling towards not having that and not, and they have, you know, 5G Wi-Fi be everywhere and just beaming it to you.
That was the most exciting thing I ever had like revelation talking to our friend who works at Apple and not at all on the tech side.
But being like he's like, the phones aren't going to matter.
4G and LTE, none of that crap is going to matter.
eventually we're getting to the point where it's just going to be Wi-Fi everywhere.
It's going to be Wi-Fi, whatever, and like that.
I'm like, holy shit, if that, to do away with cables and to just be able to do it that way
and have awesome systems that work that way, great.
So it's one of those like, do you really want to jump in and invest your time in this thing
to find the solution that is a problem for a very small group of people?
Like, inevitably you're going to get to people, whether it's like you buy, you know,
your switch came on day one and Zelda didn't.
So fuck, you wanted that hard copy, but you want to play Zelda now.
So you download it.
And, like, that's it.
It's little things, right?
It starts the more and more great games are smaller games that are only coming out digitally.
Like granted, it limited runs that doing their thing, but you're getting it that way where it's like, okay, like, how is that going to actually work?
I think a big problem going into it too is the difference between games and movies is games generally cost more to buy individually.
And then how many times have I seen people give away their digital code of movies because they have the disc and they're not going to use the digital one.
That could definitely create a piracy issue when the codes are just being given away.
you're essentially getting two for one.
So they would need to figure out a real solution for that,
which gets hard.
I mean, obviously PC games have been doing it for years,
but there's a lot of piracy on PC games as well.
I mean, I think it's different just in the sense that games are more expensive,
typically, and the Blue War I market is pretty much dead compared to the gaming market.
So I think that that's them saying like, oh, just buy and you can get a digital.
But on the other end, I mean, retail sales are lowering.
But if a game says, tell me, a AAA game says, you know,
Horizon slated is selling.
sell 8 million copies, I'm sure 6 million plus are retail.
There's no need for them to draw you in.
I think that the codes are necessarily put in there to stymie the complete death of physical
media in movies, which I think is right around the corner, frankly.
So I think it's just a different kind of scenario.
Both of them are dying, or both of them have a death sense.
And I think that the Blu-Rays are just closer.
So that's a way for them to keep everyone involved, because streaming is so prominent and prolific now.
16 bits of awesome says do you think the Nintendo switch will have a half generation upgrade much like the PS4 pro and the Xbox 1S or even the DS to the DSI given the nature of the console what would a half gen upgrade even look like definitely yeah oh yeah I mean my knee jerk would have been no just based on the fact that Nintendo's never seem really give a shit about their tech but then this DSI thing well Nintendo's always done I mean on the handheld side which again well there's their console don't forget Tammy also their handheld sure so I I
I mean, they've done it forever with with DS, Game Boy, which then went to Game Boy Color after 10 years.
Yeah.
So yeah, we'll definitely see one.
What it looks like, I mean, Nintendo has always done weird shit with their handhelds limiting the what can be done on each system.
So like when we got the DS, yeah, there's a DSI, DS light.
I think that's what the third one was called.
It might have been the other order.
Like there were certain games only playable on the newer versions and the Game Boy Color, obviously, the same.
thing as in that case. And then with the 3DS, there's the new 3DS, which some games are
only playable with it. And some games, even though not marketed that way, are only playable
with it in the case of like Hyrule Warriors. So I definitely think that they will. What it looks like,
I hope it has bigger buttons. Even these buttons, man. I don't know. I can see them doing one with
the 1080 screen and that type of stuff. Finner. It'll be thinner for sure. Everything's thinner.
Yeah. Then things good.
But it still needs to be compatible with the joycon, so it can't be too much thinner.
I mean, I would say a hard no.
It just doesn't seem to something the Nintendo would do.
They did it with DSI.
I bought it day one for some reason.
And they didn't really seem to take advantage of it.
It seems to be antithetical to everything they do now.
I also don't think Switcher is going to sell well enough to demand that either.
So I think that that that would be a mistake for them to do that.
There's, what the fuck is the company called Super Data or whatever?
The guys that are always churning out information or projections have only 5 million.
in Switches for the first year, which is bad. So I just don't think that there's going to be
demand for an upgrade, because I think that if you're getting involved in the Switch, you know that
it's not going to have power. And that's kind of something you accept. And that's what I think,
leaning back to what I was saying is I just, I don't, I mean, who's, Nintendo, I don't think
will care about the power. And I don't think third parties are going to be like, well, we would
have brought mass infected drama over, but we won't because it doesn't have it. Yeah, I mean,
I don't even necessarily think a lot more power. I don't necessarily think it'll have more power.
I just think that just the resolution of the screen so it can just match what it outputs
too on TV. Who the fuck cares?
I mean, but it's just, it's just another, who cares about the Excel compared to the 3DS.
Like, it's those little things.
3DS was ugly.
Excel was beautiful.
I mean, it wasn't.
The axle screen looked like shit because it didn't have the resolution.
It just looked like shit because it's a 3DS.
Well, that, that is not like that Vita that looked beautiful.
OLED, it didn't matter.
It was beautiful.
Some more beautiful than others.
Yeah, that's right.
Free doors, what up.
But I definitely think they're going to, and I think that, you know,
Nintendo's been historically they've always had special edition consoles and a lot of their fan base does by multiple iterations of the console they already own
Like I've seen people with like five or six three Ds is just because they wanted the fire emblem one and the Pokemon one and Zelda one and all that shit
I think that with the joycons they have a unique situation to do that type of stuff
For cheaper, but thanks for bringing some I think that they might yeah
There's definitely gonna be like special dis and switches at some point I think sooner than later and I think
that they will start to have the different,
the new switch or whatever the fuck.
I better figure out how to get my fucking saves off it
if they want me to buy a special edition.
That stuff will be figured out.
It better be.
Yeah, it will be.
Tell you, Tim.
It will be.
Tell Mr. Nintendo.
Only on the pro, the switch pro.
Switch Excel pro.
Anyway, that's it.
Give your questions here next week.
Until next time.
I love you.
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You're still here?
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