Kinda Funny Gamescast: Video Game Podcast - Naughty Dog's Future And PS Plus - Kinda Funny Gamescast Ep 32

Episode Date: August 21, 2015

PlayStation Plus is freaking awesome, these are the games we can't believe we haven't played, Would you have a video game themed wedding, and should there be a The Last of Us sequel? (Released 08.14.1...5) Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
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Starting point is 00:00:08 What's up, everybody? Welcome to the Kind of Funny Gamescast, episode 32. I'm one of your host, Greg Miller, alongside the Pride of Long Island, Colin Moriarty. It's good to be with you here today. It's good to be with you here today as well. The pure one, Tim Getty's off on a mission. Don't need them. A secret mission.
Starting point is 00:00:23 Nobody needs them anymore. With technology these days, he could be Skyping in. He could be up on a Connect right now talking. He could be doing whatever. It doesn't matter. He's downloaded it as consciousness to us. But it means that we get to start the show as a normal show should start with just like, hey, here's the show and the number.
Starting point is 00:00:39 None of this first ever last, whatever. Sure. You know, get out of here. Sure. But go to Target and buy more goofy-ish shirts. Geez, I didn't realize we were going to really. I think, I mean, that could be topic number one. Topic number one could just be Tim Getty's fuck quad.
Starting point is 00:00:52 So that's a statement. Are you saying? Then we, that's like the topic of a paper. But is it Tim Getty's fuckwad? Because then that's a different topic. Tim Getty's colon. Fuck quad. No, no punctuation after it.
Starting point is 00:01:07 No, because it's a title of a paper. Yeah, yeah, yeah, yeah. Well, could it, because the title of paper could be Tim Getty's colon, fuck what? What would, Why not? You're right.
Starting point is 00:01:18 I'm not talking necessarily about grammar. I'm saying it's pretty definitive. Yo, Kevin, you've known Tim his whole life. Is he a fuckwad? Yeah, a little bit. Yeah, he is. What's the definition of a fuckwad? Tim Gettys.
Starting point is 00:01:30 You look it up, it's him there and he's doing that grin thing he does? Yeah, is doing that Tim Gettys's green stuff he does? I didn't expect that, you know, that definition. definitive an answer. I'm glad that you gave it to me. That's what I'm here for. Hidden behind Superman.
Starting point is 00:01:46 All right. What do you want to do today? What do you want to talk about today? We don't have, we don't have Tim here. Yeah. Nobody can hold us back. Anything. Anything goes. Then what I'm going to do, number one, is open with what he should always open with, the rigourable. If you didn't know, ladies and gentlemen, this. What was that way? Hold on a second. No, stop it. What was that word? That was what you get after your shit talking.
Starting point is 00:02:09 We've been speaking for eight hours straight. But I feel like it's also a product of karma. I'm stretching my tongue on. It's carmic. Do the Kirby. It's the noise that really sells it. It's really frightening. It's a frightening.
Starting point is 00:02:24 The rigamarole. Okay. If you know, ladies and gentlemen, this is the Kind of Funny Games cache each in every week. Jeez, it's really hard to do. Two, sometimes three best friends gather on this table. And we bring a whole bunch of video game news and topics for you. If you like that, you head over to patreon.com slash kind of funny games.
Starting point is 00:02:40 Get the entire episode early and. for a little bit of money. If you don't want to give us any of that little bit of money, no big deal. Go to YouTube.com slash kind of funny games each and every day
Starting point is 00:02:48 Monday through Thursday to see a broken out topic by topic until we post the entire show for you as one big MP3 and one big video. Portilla, do we have a good weekend? Portia did you have fun with Colin? Do you have fun with Uncle Collie?
Starting point is 00:03:00 Collie, collie oxen free. I hang out with a bunch of Boston Terriers. Two of them. They were rambunctious, but they were puppies. Little dogs are just really too much for me. Yeah.
Starting point is 00:03:12 A little piece of shit. But you had fun with Portie. Oh, no, we had a good time. We bonded. I mean, like I said today on Colin and Greg, I broke him of many of his habits. I don't think that's true. Because the break would mean then he's just out of the habits. He won't do him with me anymore.
Starting point is 00:03:23 Okay. We had a little thing going on where he tried to sleep. You know, my bed's too tall for him. He doesn't have the little stairs. You could have moved the stairs. I didn't want to do that. Okay. Because what I wanted, he didn't go on your bed at all.
Starting point is 00:03:33 Well, that was on purpose, yeah. But he came in and he was sleeping with me and my girlfriend the first night. And then he was in there for like an hour and a half. And then he started in with the mouth noises. is right next by it, and I'm like, I don't think so. Yeah. So I put him downstairs
Starting point is 00:03:46 and I was like, go to bed, and you just kind of scurried into your room, and I just kept our doors open so that you always here. Yeah, yeah, yeah. And then he would do little things. You'd hear him jingle jangling,
Starting point is 00:03:53 yeah. His chain, he'd come in in the middle of the night to see if any of the condition had changed. And I'd be like, Portilla, get out of here, and then he would just, and he would just go back to his bed.
Starting point is 00:04:02 Uh, otherwise, you know, he's very, you're very needy, Portilla. You're extremely needy. And, uh, So I, you know, he always needs to be on your lap.
Starting point is 00:04:13 He always needs to be on someone's lap. As long as it's like a warm body, it really doesn't matter who. He had, you know, his Greg depression going on. So I tried to be like, Portillo, stay back, stay back. And don't, you don't have to be on me. Just stay there. I'm here. Just stay there.
Starting point is 00:04:29 You're close enough. You're telling him. You're close enough, I'd be sitting in a chair. I'd try to do the little thing where he wants to sit in your lap like this. I'm like, we're not playing this game. Yeah. The one problem, as we discussed, is just. just his rampant, he just shits
Starting point is 00:04:40 so much. I've never seen anything. And that's a new thing. That's a month that's a month. It's been a month of all of a sudden he's just double pooping. And they're normal consistency poops. Yeah, they are. They seem normal. He's just very clean all of a sudden. And the volume seems to be a normal for most of our normal pooping. He's a small child. Right. But what was surprising to me was it doesn't seem like he eats an exorbitant amount either.
Starting point is 00:05:06 The poop's consistency is good. but one and I've watched him many times in the past but this was you know I used to really watch him more like some years ago over an extended few days whatever and I feel like he would poop once a day and once he pooped like once he pooped like you would expect like okay you pooped so now we can do a little quick jaunt and you can pee and then we're going back inside yeah and he's very particular about where he pees because I know when you leave the house you usually break right I always break left I break right to get to the trash can at the top of the street
Starting point is 00:05:34 so I throw poop away there I break left for two reasons sure one it keeps Portillo never knows what's gonna happen sure you know and two I feel like I'm gonna encounter more dogs that way
Starting point is 00:05:43 and that's no good for me I run across the street with Portillo to the park to get to the trash can there and then we try to make it back and forth that's tough I'm dragging them around and people are looking at me like what are you doing at this dog
Starting point is 00:05:54 but the poop thing discouraged me because like I told you I had never seen anything like it he pooped twice in one walk I know normal poops two normal poops in one walk I feel you brother something's weird with him and I wonder I think it's just he's getting old it sounds
Starting point is 00:06:10 yeah but it's like it sounds like it like you want to be regular this is like he pooped 75% or maybe 80% of the walks my theory had always been that he could poop at any time like he was just always ready and I feel like now he's just to the older and he's just like man One in the hands worth two in the bush. I'm not going to hold this and hope I go out again in six hours.
Starting point is 00:06:30 I'll just double up her right now. Because I do feel like there might be something to that because he feels like, I feel like he's straining when he's pooping too. There's a little bit he takes his position, but I feel like he's a little shaking. Yeah. He's trying to get it all out. And then I have to wipe his ass. Yeah.
Starting point is 00:06:44 Which I didn't really appreciate. I understand. But I feel like now that I know you do that, I have to do it because you don't have to. You don't have to, but then you're going to get a poop standing a shirt, maybe on the couch. These things happen. Yeah, no, I know. That's not acceptable to me.
Starting point is 00:06:56 but I never really thought about, you know, because he's not a cat, and therefore he's a dirty creature. Sure. That he doesn't lick his own butthole. Like Chloe, when she lived here, really liked a lick in her butthole. I mean, that was her... Chloe was a cat, if you're new to the kind of funny shows. That was her thing.
Starting point is 00:07:11 Right. Chloe did a big time or thing. Chloe had a few things. She was bitchy. Yep. She scratched the shit out of things. Scratched everything. But she...
Starting point is 00:07:19 Hair balls. Yeah, she threw up hair balls. But she really... She cleaned that asshole, man. Really liked licking her asshole. Yeah. It was, I've never seen anything quite like it. Now, if I could lick my own asshole, would I do it all the time?
Starting point is 00:07:30 Probably. Who knows? Yeah. If I could look at my own crotch, I'd be inside all day. Sure. But, you know, just pleasuring myself. Sure. I know I understood where you're going with that one.
Starting point is 00:07:39 So it's a bit of a dichotomy between. Sure. I never thought of cleaning his butthole because it had never been a problem. And then I remember Scott Bromley made a comment about how particular, the roommate before you were. The roommate before you was with his dog. Sorry, his sentence was all jumbled in my head. I was like, that's interesting.
Starting point is 00:07:56 And then when I noticed Portie's Pooper was getting dirty, I was like, well, here we go. He's just getting older. This is how it is. Then sometimes I'd scrub his butt a little bit with the thick rag, but nothing would be on there. Sure. And then I'm like, did I do it right?
Starting point is 00:08:06 No, you did it right. It's like sometimes it's fine. Sometimes it's not. He's a little old man now. Yeah, he's a little piece of shit. He is the end of the day. But we had a good time. What is this podcast about?
Starting point is 00:08:15 This is the kind of funny games cast. And I feel like we're, you know how we used to run podcasts by ourselves, is one-on-one quite a bit where I'd host and you'd be along for that and I feel like this is usually how it started. Right. So everyone's getting a taste of how it used to be. Stop looking at me.
Starting point is 00:08:25 To continue on the how it used to be track, our first topic's about PlayStation. Oh. Now, Colin, today, the day we're recording this, yeah. There was a rumor that was then confirmed from the UK and Europe saying that the PlayStation Plus subscription
Starting point is 00:08:39 was going to be going to be going up. They were going to be getting charged more over there. Right now, it's, yeah, it's five pounds and 49 mini euros for one month. Three months to setting you back, 11 pounds, 99 minne euros. That's the whole thing.
Starting point is 00:08:54 If you're also new to this show or our content, we call everything mini euros if it's not the pound. I know it's probably not correct. Let's be honest, we don't understand Europe. And frankly, we don't need to because eventually they're going to get on the dollar. Everybody is. When they went through this, they had their quote there, the statement from Sony reads, we are dedicated to bringing PlayStation Plus members the best possible service with the most compelling content.
Starting point is 00:09:15 From September 1, 2015, we will be increasing the price of monthly and three-month PlayStation Plus subscriptions in line with market conditions. We will continue to invest in PlayStation Plus to ensure an unparalleled experience featuring the best quality games and features. Colin, the topic's twofold. One, this is the harboringer of doom. This is going to be coming to here, to our shores, the United States of America, the North American PlayStation market.
Starting point is 00:09:42 And is this what we've predicted forever? That PlayStation Plus is just too good a deal, and now things need to change. Yeah, I don't know. I thought you made a really compelling point that I had not thought of on Colin and Greg today, which is that since they're not touching the yearly subscription, which is what you should be buying anyway, that it seems like this is a way to compel you to either just pony up the money now that it's even a better deal than it already was to buy the year subscription.
Starting point is 00:10:03 Or if people are just like, oh, this is free, I'm going to play it this month, and then I'm just going to discontinue my thing. That's obviously injurious to Sony who pays lump sum payments to all the publishers and developers to get these games for free. So I actually think there's something to what you said that I had not thought of. I think that that's probably something. Exactly. Yeah, I really, until this had happened,
Starting point is 00:10:20 I never actually thought about how the other half might live. If you're one of these ruffians without PlayStation Plus, one of these unwashed masses, that yeah, you'd see that. All right, Game X is coming out day and date on PlayStation Plus, and you can buy it for $15, or you can buy the PlayStation Plus subscription that one month. And as you pointed out, well, after that month is over,
Starting point is 00:10:38 you don't get to play that game anymore, but then again, it's like, I don't know how many indie games I'm getting and playing the rest of my life. You know what I mean? I mean, the point can be made that if, like, I don't know, Uncharted 3 or, something. That's not a really good example, but if Unchard 3 was free, one month,
Starting point is 00:10:52 and you only had to pay the equivalent of, what is it, five, five or six euros, so that's like, or pounds, so that's like $10, not even, or about $10, that's a good deal for you. Even if you only did it once, so you either pay $40 or $50 or $60 for the game, or you pay $10 for the game, you don't own it, but you get to play it. That makes sense. I really do think that, you know, I would have never really thought about it from that perspective. I think that that's, uh, and you have to imagine, like we said, they've had the figures. They see what's happening. They see what's happening. there's a spike when there's something great and then it probably goes down.
Starting point is 00:11:21 Sure. So I would be of the mindset that yes, this is going to come to America. They have to be thinking this as well, right? No, I'm not convinced about that because, I mean, if what you're saying is true and the data plays that out across all territories, that's true. But remember, this was only announced in European territories and EU territories. So it's not, we didn't hear anything about South America. We didn't hear anything about Japan.
Starting point is 00:11:41 I think this has something to do with weak currency in those places, too. the dollar, the American dollar is okay right now, the euro isn't. And so I think that, comparatively, of course. Then again, the yen has been weak for a very long time, and you would think that they would maybe announce that in Japan, but when you look at the amount of money that PlayStation Plus costs in Japan, which I don't know off the top of my head, it might even be more in an equivalent money than it is here.
Starting point is 00:12:06 In other words, I feel like there's probably financial and monetary reasons why this is happening as well. In addition to what I think you were saying with kind of just encouraging people to just pony up, So no, I'm not necessarily worried about that happening here. If it does, then this will play out and that's fine. But I think that it's very similar, as I said in Colin and Greg, about why games in Canada are 70 Canadian dollars because the Canadian dollar is weak. And so they have to charge more because there's, there's, you know, conversion rates
Starting point is 00:12:33 that are necessary for them to actually make their money since they're not, you know, Sony doesn't do business in Canadian dollars and Sony doesn't do business either in pounds either. So in terms of their main business. So they have to, they have to, they have to, they have to, play things in different territories according to the monetary trends in those places to make money because of $50
Starting point is 00:12:52 in the United States is not equivalent to something standard in other countries where it's like there's always a predictable way that you can make the same amount of money. It's a global game. It's a global business. So I think there's a complicated reason why this is happening. And I feel like if they were going to do that, why wouldn't they just announce it everywhere?
Starting point is 00:13:09 I've never known Sony to communicate a message well, efficiently, clearly. And I'm not I am knocking them, actually. I'm knocking them hard. But that's how things leak all the time. They're from different territories. Blog posts go up one point over here and then all the way over here.
Starting point is 00:13:24 Yeah, no, you're right. I mean, they certainly don't communicate well at all. They're better than some others, but they're getting better. There had been a rumor I remember leading into two or three threes ago, threes ago, that they were going to up PlayStation Plus and that that was going to be the big deal and da-da-da-da-da-da-da. And that didn't happen, right? Like, it's been maintained. So my question, the next question then is, is PlayStation Plus right now too good a deal?
Starting point is 00:13:45 We talk about this every so often that we don't, we're not businessmen. My degree is not in finance. Neither is yours. Portillo's might be, who knows. But when we get out there and you see how all these deals, this has been going since 2010 PlayStation Plus has been rolling on, you know what I mean? Five long years. I remember when it started.
Starting point is 00:14:02 And I remember you, I think you called me, or texted me. You and I immediately got on and bought it. Like day one, you must have been a minute two. I was minute five or whatever. Yeah, I was there right from the beginning. And we did that article for IGN for a long time where we're tailoring our purchases. and this is going to make it. And then we stopped because it was so clearly going to outrun the $50 we spent or whatever.
Starting point is 00:14:21 Do you, you're a big fan of markets, economics, paying attention to things. I'm a big fan of markets, yes. Do you think it's too good a deal? Is it too good to last? I mean, like the fact that it's still going, of course they've dialed it back. There have been changes, you know what I mean? If you remember, of course, the instant game collection used to be everything that had ever been added. And then they're like, all right, dial it back.
Starting point is 00:14:41 Now it's just you get these two games every month for every single. I forgot about that, that's true. Yeah, yeah. And I was, to the credit, and here's something is interesting today. You haven't seen the comments popping off about the upping
Starting point is 00:14:53 of the fee, right? Nor have I seen comments saying, if this comes to this New America, I'm out, or da-da-da-da-da. I feel like I expected that here, and I also expected it when, they're like, we're gonna go two, two, and two. I expected people,
Starting point is 00:15:04 this is preposterous. What do you, know, everybody's been chill with it. Yeah, I think that, you know, we were certainly early PlayStation Plus hipsters in the sense that we, you know, we had called it day one that this was actually going to work out pretty well
Starting point is 00:15:17 and a lot of people were against it. But I'm of two minds about the way PS Plus is now because could this be a response to money? Could this be a response to saying like we need to make more? We need to, because Sony's not doing something to break even. They're doing it to make money. Is what they're finding behind closed doors. We kind of understand a little bit from some of our developer friends
Starting point is 00:15:35 how the PlayStation Plus system works in terms of how games become free and what's paid and stuff like that. Right, right. But are they finding the landscape more competitive in terms of, yeah, you can have our game extra free. We need this much money. And they're like, well, we don't pay that much money. It's like, well, too bad.
Starting point is 00:15:51 And then they go around to all the developers and they find out that it's maybe costing them a little bit more money to do this because there is, you know, like, Rocket League's a great example. Not that I know anything about, you know, about what they were paid. I don't know anything about soccer. But Rocket League is huge. It's fucking huge. And Colin was certainly right about that.
Starting point is 00:16:08 But Rocket League made a sacrifice to take a lump sum ahead of time to put the game out there and propagate the game out there even though it's also available on PC and they're making money there for sure the tradeoff was like well will this pay off for us will we make more money this way it's guaranteed money or we would make more money by actually selling the game sure and this is a risk that every developer has to take and so I feel like the risk is so big and actually can be so cataclysmic for small studios that they actually have to up the amount of money probably that is being paid by a lump sum because especially because millions of people are downloading these games and you have to assume that millions of dollars are not being paid I wouldn't
Starting point is 00:16:40 I wouldn't assume that Sony's paying millions of dollars for these free games. I don't think that it's that much. I think it's hundreds of thousands. Yeah. So, in other words, like, if you port your game to PS4, it might cost you half a million dollars to put the port and we'll just pay for you it for port, you know? That's just a hypothetical.
Starting point is 00:16:54 So I'm of two minds where I think that there's probably up competition from savier developers than they were in 2010 where they just were one of their lump sum of money. Now they realize they can compete with each other and actually high tide raises all boats. And I actually think the other side of it is, and a more disappointing side of it is that I, PlayStation Plus is not what it used to be in the sense that on PS4 you need it to play online. Like you need PlayStation Plus. So I am a little disappointed that they're, it's like they're, if this is true and they're going to raise prices and all this kind of stuff everywhere, it is a bit
Starting point is 00:17:22 of a Trojan horse. And I don't, I don't think that's really fair. Because Sony was always known for their free internet or they're free online. And that's why we always said the PSN sucked. But now the PSN isn't free anymore really. And it still kind of sucks. So if they're going to take more money and I only hope that they are using it to reinvest in the system to make it better because Xbox Live is still so clearly superior. Well, again, what's interesting here, especially about
Starting point is 00:17:48 the fact that they're upping only the incremental deals, the one month or three months, right, and why I think you're not seeing complaints and we didn't see complaints when it went two, two, and granted, there were some complaints, but you know what I mean? Like, it wasn't the outcry. Exactly. Exactly. Is the fact that I think they're only trying to pinch the people who are abusing the system.
Starting point is 00:18:04 Hey, you're a loyal PlayStation Plus person. you're here for the year here you go you know what I mean we're not trying to get you we are trying to get the person who is like
Starting point is 00:18:14 oh rocket league's awesome rather than buy Rocket League which I guess can't even can you buy Rocket League you can buy Rocket League you can buy it yeah exactly exactly it's confusing
Starting point is 00:18:22 how much they're selling for 15 yeah there you go then I'll buy it at the you know the 10 bucks or whatever for one month and play Rocket League for a while
Starting point is 00:18:28 yeah it's weird I mean some people and I understand it because some people just have half the nickel and dime and I don't you know it's like when people
Starting point is 00:18:34 talk about like companies not paying their fair share taxes or rich people not paying their fair tax taxes. It's like the loopholes exist and they're totally legal, then you take advantage of the loopholes. That's what businesses do and that's what rich people do when they don't pay their fair share which, you know, I want to get too political, but that's kind of
Starting point is 00:18:46 one of the arguments and it's like, well, this is the same thing. If the loophole exists, then why shouldn't people take advantage of it? It's not like they're necessarily doing anything wrong. I wouldn't quite understand why you'd want to take advantage of that loophole since the game is only available for that one month if you only pay it paid a month of time. And if you do that like six or seven times and you might as well
Starting point is 00:19:02 just buy a fucking full year at that point. But you figure there's always that thing where people are, it's always hard it's always easier to say when you're on a budget right oh i have 10 dollars disposable income right now versus oh i have what is it 50 60 dollars of disposable income at this one point you know what i mean like there is the long game and at some point you have to look back but this is the whole argument of leasing a car right where you get down to the point of like well or even renting an apartment right of like you look back at how much money you put into a rent and like granted if we didn't live in san francisco we lived in a real place with a real housing market
Starting point is 00:19:30 we could be like well fuck we should have bought a house if we knew we were going to stay here this many years you know what i mean sure yeah yeah I mean, it's complicated, but I think there's something to your point. I mean, I think that that's, the calculus as usual in business is probably multifaceted, and there's multiple reasons why they do this. I think it has to do with monetary policy. And I also think it has to do with, not monetary policy. I mean, that's not the fucking federal reserve, but more about like the current,
Starting point is 00:19:50 the value of currency. Sure. Across global lines, across, you know, international lines, and then encouraging people to go full. I think that if they did raise the price of the full year, then the other that would throw that out the window. Yeah, exactly. Then people, and then I think people would get pissed, and they would be, you know, what are you adding? What are you changing? Are you making the network better?
Starting point is 00:20:08 Yeah, and that's the thing that they have to worry about with this is just the PS Plus PlayStation Network is using PS4 and using PSN on PS4 is just such a great experience isolated from everything else because Vitas is like whatever
Starting point is 00:20:19 and then PS3s was really bad but the network needs to be better they need to focus more on fixing huge endemic problems to PlayStation Network that they have not fixed yet. Why is PSS don't have to go down every few weeks for maintenance? Why? Xbox doesn't do that?
Starting point is 00:20:32 Yeah. Like why does it out? Why can't you change your name? Yeah. Like why can't? Why does it take so long to load everything on your friends list? Yeah, it's just like, it's absurd. Why can't I organize my friends?
Starting point is 00:20:39 It's totally absurd. Like, there's just certain things that I'm trying to be patient with PlayStation because I do think it's getting better and they are making incremental changes. They're listening. They certainly are. And that's the thing is like where it's heartbreaking to, we have interviews with shoe and it's like, well, why can't we change the PlayStation Network? It's like, it's really complicated and it wasn't built for that.
Starting point is 00:20:54 You're like, oh, well, that's a real answer, but that sucks. You know what I mean? Yeah, my retort to that and no disrespect anyone over there is just figure it out. You know, fix it. Yeah. Like, that's your job is to fix it. Xbox 1 couldn't play But they didn't even think
Starting point is 00:21:07 Backwards compatibility was possible And I believe them when they say that I don't think it was possible And I'm sure that they had a different business plan For in integrating Xbox 360 games on Xbox 1 But they fucking figured it out Yeah And they developed
Starting point is 00:21:18 They put a lot of resources into figuring it out It wasn't something that just happened You're not gonna be able to just change your PSN name on the fly Figure it out And if people are gonna pay you more money for the network Then you really need to figure it out Sort it out Final thoughts
Starting point is 00:21:32 PlayStation Plus still a no-brainer Yeah, absolutely. I mean, well, if you're on a PS4, I mean, it's, it's,
Starting point is 00:21:37 it's, it's, you don't get the full experience without it, but, yeah, but like, you don't ever use that for the most part. No, but I mean,
Starting point is 00:21:42 I wouldn't have been able to play Rocket League or something without it. Sure. There, there are certain, there, it's just, as PS3 gamers, we took for granted
Starting point is 00:21:50 a certain number of things that can't be taken for granted on PS4. Sure. But the other way is that, you know, our significant Stockholm syndrome with PS3 is, is now, you know,
Starting point is 00:21:59 is laid bare. Yeah. So it does go both ways. Okay. And yes, by PlayStation Plus. It's phenomenal. I love that thing. Topic number two.
Starting point is 00:22:08 What's happening over there? I just was looking at the time. See how long that topic was. It was 22 minutes. It's good to know. I'll keep you update as we go forward. It's very important. Topic number two is upon us.
Starting point is 00:22:20 But I have something to say. This topic is not, it's not even a sponsor thing. This topic is shout outed. This topic is supported on Patreon by the one and only Mike Biffle. and his game volume. Now, what's exciting about this, Colin,
Starting point is 00:22:34 and why it's the second topic. Do you know why? They get through. Why would volume be... Sponsoring the second topic. Of course, they went to patreon.com slash kind of funny games.
Starting point is 00:22:46 Kind of. No, not the topic. They went to Patreon.com. So you're being literal about why... Kind of funny games. All right.
Starting point is 00:22:53 Sponsored us for a month of shout-outs because they're awesome. So that's what you're asking. Because what I thought you were asking was why are you putting the sponsorship before this topic.
Starting point is 00:23:02 I am, but you're thinking about it in the wrong way. Okay, I see. The reason this is on topic, too, because that means that this topic will be posting on Tuesday on YouTube.com slash Kind of Funny Games, which is the 18th, which is the release date of volume began. This segment is sponsored
Starting point is 00:23:18 by Volume, a stealth game out now for PlayStation 4, PSVita, PC, and Mac from the creator of Thomas was alone. Volume combines the core story, combines a core story starring Andy Circus and Danny Wallace with an editor that lets you make and play content as part of a growing community of stealth game fans. For more information, follow At Volume Game on Twitter. Of course, go get it right now.
Starting point is 00:23:41 We've seen this game before. We sure have. I'm very excited for it. I'm excited about it too because it reminds me of, I mean, I always kind of like the VR missions and Metal Gear in the sense that I was awful at them, but I like the idea of just strategically getting through from point A to point B. And that's what this game is. I mean, it's, it's, it's, it's just those clever VR missions and kind of collecting things as you go and something like that. I think it's, I think it's cool. And I, and I think Mr. Bithel's an extremely talented, extremely friendly kind of guy.
Starting point is 00:24:07 Yeah, he's a great dude. But a big supporter kind of funny from me. Happy to support him as well. Yeah, exactly. I'm happy to support him. Topic number two, Colin, is something I, it came up to me, I think over the, I, you always have this, right? Where you can't remember what was said on what show. Yeah, I don't remember what I said now.
Starting point is 00:24:22 I think this popped up at RTS. It might have been games class last week. And it sounds like something we would have done before. four, but according to the Kind of Funny forums over at Kindoffutney.com slash forums, we haven't, because I did some research on this. But the topic is gaming omissions, the things we didn't play but should have. Okay. Now, this stems from, of course,
Starting point is 00:24:38 you saw me, lugging around my 3DS. Yeah, I don't know why. You saw me tweet that I was playing Super Mario Bros. 3. Oh, that's right. Yeah. Tim asked me about this. I believe during the RTX panel, but it might have been games cast last week. And both of you flabbergasted to find out. I've never played Super Mario Brothers 3. And when I say played, I mean, sat down, played start to finish.
Starting point is 00:24:59 I'm going world to world playing it. Sure, I've popped in at somebody's house, I'm sure, and played it. I've seen it a bunch of times. I've watched top 100 videos where it pops up. But I've never sat down, owned a copy of Super Mario 3 and played it. I didn't have an NES. I was a Sega kid. My first Mario game was the one on Game Boy.
Starting point is 00:25:14 I can never remember. Super Mario Lin? Yeah, that's the one. So, I mean, I've always been behind in Mario games, but obviously I've played Mario 1. I've played Mario 2. That was one a lot of times you played at your friend's house. That was a big one. Sure.
Starting point is 00:25:25 And then three, for some reason, never got. played in that that that ecosystem so here i am going through it now because i don't like having that whole in my heart that hole in my acumen if you will what do you what do you think of it it's hard like that's the weird thing i wasn't expecting and i don't know if it's just getting used because the ds the ds is so the ds is so strange to hold for me you know what i mean but it's like i'm getting my ass handed me i'm only like world two because i'm not really because i'm not really putting in a lot of work to it you know what i mean like i was going to play it on the plane instead i watch movies so that didn't happen yeah i'm a little of the
Starting point is 00:25:56 concert that you find it that hard in World 2. But it's funny because then Nick, while we're at RTX, took my DS and put on Super Mario 3D land on DS, right? And I have like 42 lives and I'm a million. And it's like, I don't know why that obviously, my Mario story, I talk about the Game Boy one, right? And sure, I played that and I enjoyed it and I remember having fun. But the one I fell in love with where I became a Mario fan with Super Mario World.
Starting point is 00:26:20 And that was the one I knew inside, outside, da-da-da, and it felt so perfect. It's very inspired by the R3. And that's the thing. Something about Mario 3 doesn't feel that way. So it's almost like learning again to be Mario, if that makes sense. Sure. I mean, I think that Mario 3 was at the time really, really, really special. Yeah.
Starting point is 00:26:40 And still is a special game. But it is, it doesn't hold a torch or a candle, I should say, to Mario World at all. But one begat the other. Sure. Absolutely. I feel like I don't. Mario 3 is definitely harder than Mario World. I still think probably the original Mario and like real Mario 2,
Starting point is 00:27:00 like lost levels are probably still the hardest market game. Oh, sure, sure, sure, sure, sure. If you play them like without cheating. Based on just a lot of like hit detection shit and like you only really have one hit. Like so if you have a fire, flower, like you don't just become big Mario, you become little Mario. I mean, there's a little design choices in the original Mario that made it very difficult. But Mario 3 is a seminal NES game.
Starting point is 00:27:23 Sure. And I was surprised you played it not because I knew you were a second kid, but my assumption with games like that, like tent pole kind of games, and that's maybe the biggest game of all on NES in terms of sales. Yeah. Except for Tetris. Well, no, Tetris on NES.
Starting point is 00:27:39 I actually didn't sell Game Boy, really. Yeah, Game Boy was a lot. Although Tetris, Tengen Tetris, and Nintendo Tetris sold respectively on Nunez. But my assumption was that everyone had played that game. Sure. Now, I don't think the game's hard enough where you should be struggling on World 2, which indicates to me that,
Starting point is 00:27:55 because the game doesn't really ramp up until like World 5 maybe. So I think that it's probably something to do with you playing on DS. I'd be interested to do you'd play it on the NS original or just on Wii U with a sideways Wii mode. Sure.
Starting point is 00:28:08 See how you feel about it then. I think that game's really, really fucking fun, but yeah, Super Mario Wars. I'm doing it. I'm having fun with it, and I'm not frustrated and put it down. I hate this game. I mean, I've put an afternoon at the bar in with it.
Starting point is 00:28:19 You know what I mean? And that was the thing of like, you get towards the end there. And I was just like, ah, and then I'm out of lives and I have to restart and go through. and I'm like, I mean, for me, honestly, it's still learning a lot of, like,
Starting point is 00:28:27 I put out a tweet that people are like, what are you talking about? Trying to learn the logic of chain chumps. Because I'm like, oh, he's coming right at me. So if I just jump over and then I do it and he would jump. I wasn't even there. Why are you going at that way? I'm like, I have to stop back, sit back and be like,
Starting point is 00:28:41 what the fuck is this guy up to? What's his game? Where's he going? You know what I mean? Like, that's just stuff you take for granted. You got away from the execution and then you jump over. Yeah, but I did that. And again, this isn't getting hung up on shame chops.
Starting point is 00:28:51 I'm just saying that they weren't shooting in the initial directions I thought they'd be shooting. Sure. Weird. Yeah. The chain chumps I know from Mario 64 or even, yeah, Mario World, I remember being like, oh, you guys are chumps, no big deal. You guys have a parabola over them basically. Yeah. No, I hear you.
Starting point is 00:29:06 I mean, the games for me, I mean, when I really think about. Oh, and these fucking, these guys that hide, the desert blocks that hide, and then they come at you, these motherfuckers. They're not a big deal. They're not, but you got to learn where they are and what they're like, I'm like, I walk up to them. I'm like, are you going to be a real block? Oh, you're fucking jumping bean too. memorization thing, for sure. Much like Mega Man or something.
Starting point is 00:29:25 After a while, you just remember. I mean, how many times have we all, you know, many of us gone through Mario 3 until you just remember it. When I think about games that I haven't played, I feel like they're all basically on PC because I feel like, I feel like I have a pretty solid and well-rounded experience on console since the 2600 all the way through. Even, there's a lot of shot on master system I have not played, obviously.
Starting point is 00:29:50 Genesis, I mean, I feel like I played in most of the games that matter on Genesis. Sure. Again, I mean, I've said it many times. I don't feel like that list is huge. Yeah. Saturn's a pretty huge blind spot for me just because I only, you know, I knew people like my brothers were May had it and we played games on it,
Starting point is 00:30:07 but I'm sure those games on there I missed. But I think that the, by the time I could, you know, I had dream, basically I've had every console since the Dreamcast, every one of them. So with the exception of, or access to them, all of them. So, of any, you know, the mainstream ones. Yeah. But on PC, I mean, my glaring weak spot on PC is almost everything, you know. But specifically, I'm thinking about, like, the 1980 to 1995 era or so.
Starting point is 00:30:36 So I feel like there's a lot of gaming genetic stuff, like really important stuff on PC that I know and I've read extensively about, but I've not played games that come to mind are like Ultima, like all the Ultima games. which were heavily inspired by D&D, which heavily inspired Final Fantasy and Dragon Quest. So, I mean, there's a blind spot there. A lot of adventure games, because I really don't find adventure games fun at all, are, and by adventure games, I don't mean, like, gone home so much as I mean,
Starting point is 00:31:07 because I do like gone home, as much as I mean, like, just like... Full throttle and... Yeah, it's like, oh, Jesus Christ. Like, I just don't... Day of tentacle. Yeah, she's like, no, thanks. Like, I don't understand the excitement about these games.
Starting point is 00:31:17 God bless you if you like them. Yeah, we love Tim Schaefer. We love his work. Good for him. Oh, no, definitely. You play these things. I'm just like, I don't even know. This isn't fun.
Starting point is 00:31:23 Like, Green Fan Dang. Even the remake. I was like, ugh. Yeah, I don't get it. Yeah. I don't get it. So that, I was always very turned off by those games. Now, I played, like, the Maniac Mansion, like, fucking port on NES.
Starting point is 00:31:34 That's not really the real one. Sure. Stuff like that. But there's a pretty huge gap that I'd like to go back and fill at some point for some of those early WRPs and adventure games. I think that's what sticks out to me the most. I mean, if we're talking about games that I've fucked around with, I mean,
Starting point is 00:31:53 games that I've not really beaten all the way through but that I'm familiar with or I've fucked around with in some, capacity, probably Half-Life would probably be like that whole series is probably a huge gap for me too. Did you enjoy it? Yeah, it's just like, it's on PC. Like, I just...
Starting point is 00:32:06 I didn't enjoy it. Like, I've tried so hard with Half-Life. And, like, Damon was, I remember because they were, you know, people beating this drum when Orange Box came out. And I was playing on 360. And they were like, I don't like, well, at least play Half-Life 2.
Starting point is 00:32:16 It's better than Half-Life 1. I'm like, I don't, this just sucks. I don't enjoy how this feels. I, every's like, the story's so good. I'm like, yeah, but the gameplay sucks. Sorry.
Starting point is 00:32:26 Like, it just doesn't, it isn't fun to play. Like, I'm driving these fucking goddamn jeeps around or whatever, these, like, like, go-carts.
Starting point is 00:32:32 I mean, I pass some guy, I got to turn around and go fight them. I got goddamn guys on top of roofs shooting at me and I got the fucking
Starting point is 00:32:38 head crab coming. Yeah, I think, I just never had the fortitude to really, this was before the orange box, like really, uh, fuck with it for very much,
Starting point is 00:32:46 yeah. I had PC gamer friends and stuff. I mean, And you're introducing these games, you see them, and you fuck with them a little bit. And I'm just like, and by the time, you know, when Orange Box came out,
Starting point is 00:32:54 which I think was in 2007, right when I had really first started, IG& I was written there for maybe six months when Orange Box came out. The PS3 port was awful. The Xbox 360 port was, well, was what it was,
Starting point is 00:33:04 but I was still, like, very much in Wii mode at that point. So by the time, so by the time, like, I got back around to really, like, acknowledging the fact that the Wii sucked. It was just too late. Too late.
Starting point is 00:33:14 It was like, well, I'm like, there's other things I want to play and I just never, I just never cared enough to go back. Now here's a question related to what we're talking about. You're talking about, yeah, you know, other things that come around, so on and so forth. Are we to the point, or are we at the precipice of the point you think where we're talking about,
Starting point is 00:33:31 I can't believe, these omissions in our library and dada, is that ever going to go away? I feel like there's so many games now. Every Tuesday, every day on Steam, every indie, every, and I know you're going to scoff it off every mobile game that, like, the games like you try to play Monument Valley and all these things. that are doing amazing means that I haven't play and I have no intention of playing and I don't think about it
Starting point is 00:33:53 like I think about Mario 3 like I thought about Super Metroid like I thought about oh shit these are games that people look back and define as they're defining like video game moment and I have no experience with them yeah I think it's a it's gonna be a hindsight thing
Starting point is 00:34:05 I think a lot of these games that even since the time we worked at IGN in the very beginning I just don't think a lot of these games are old enough for me to care yet it's not to say that they're not great I mean there are great games that are must plays in those
Starting point is 00:34:14 but I'm not like I don't have enough distance between them to be like what are the games that I really like fucking missed. Yeah. As opposed to games that just passed us by,
Starting point is 00:34:20 which I think are two different things. To your point about mobile gaming and stuff like that, listen, like, look. Look. That's not a real gaming platform to me. To you, though.
Starting point is 00:34:32 But I wanted to just explain, I just want to explain where I'm coming from with this. That, mobile gaming has been destructive to the kinds of games that we like. The volume of them, the way people play those games,
Starting point is 00:34:47 the fucking, way they're marketed, the way that they nickel and dime people or whatever. So if you like those kinds of games, that's more power to you, that's fantastic. But like, that those, that's not even a platform that I acknowledge as something that like is so like PC and console and handheld. Is it? There's like not a fourth pillar. There's not a fourth leg, you know? And so I'm not saying that is like if you like those games, more power to you, but like, it's your opinion. Exactly. But what I'm trying to say is like, I'm overwhelmed enough with the games I miss without having to think about a platform that I feel like has been largely destructive anyway.
Starting point is 00:35:21 I disagree. I don't think it's been. How hasn't it been? How, I mean, what you're saying, microtransactions are destructive? Yeah,
Starting point is 00:35:27 just like everything about, I don't want to say everything about, because I don't know, I'm not familiar enough with the whole fucking breadth of catalog of mobile games. But everything about what I've seen about them has been trying to be driven into the way we play and the way we market and the way we monetize core games. And I think that's a huge fucking problem. You know,
Starting point is 00:35:44 I don't think there's, I don't think there's a guy. goddamn thing that console gaming can learn from playing a game on iOS at all. I think it goes the other way. And so yeah, I'm, I stand by that 100% when I want to just pay you $15 for a game, but I can't because you have to have these micro transactions. I didn't start on console. Sure. But it hasn't, it hasn't really worked on console either. No, but it's still, here it is. Well, sure, but I mean, those are just shitty products I wouldn't want to play anyway. You know what I mean? If that's going to take down a shitty console game, then I didn't want to play it to begin with if you're going to be nickel and domine going out there. Sure. I mean, the benefit of mobile gaming, I think, is, and granted, they kind of came up together, but stick with me is the fact that it opened up the door for Indies. You know, it was the first place where it was for $99 you're a game developer and go try something and go do something, get your feet wet and learn. I mean, look at like Mitchell Morgan. Look at Learn code. How are you going to make an app? How are you going to do this? And then you can start wrapping your head around making a video game, which I think you saw Sony and Microsoft respond to in terms of how to get their platform into people's hands and lower the development costs and get people kits and do these different things. Granted, Steam was there, totally the Greenlight program. They were, indie games were happening there as well. But I think part of the groundswell is mobile.
Starting point is 00:36:55 I guess. I mean, there's certainly a point to be made there, but I do think that mobile gaming is a race to the bottom. It's a question of volume. It's a question of iteration. It's a question of all these kinds of things. There's like, for all of the games, that are on mobile that seem like there's love put into them
Starting point is 00:37:16 there's many more that aren't there's no there's no quality control there's just no respect for the gamer but I think you know and like and that and I'm sorry like I stand by that like I don't the revolution that we thought was happening 2008 2009 2010 where it was like that was like what was going to be the future has not panned out because that doesn't resonate with people that actually care about games that's that's like the bottom line to me
Starting point is 00:37:35 and I was so happy you know well yeah I mean too don't don't get wrong I didn't want that shit to become the future because when I remember I remember saying I remember saying on podcast Beyond many years ago I was like Like, if that is the future and that's the way we're playing games, I no longer play video games. Yeah, yeah. You know what I mean?
Starting point is 00:37:47 Like, if there's a touchscreen and it's all... A touchscreen and it's just all gimmicky and nonsense. Yeah. You know, I'm sorry. Like, it's just... It's not a judgment on those games per se, or the people that make those games per se or the people that play those games per se. It's just to say, like, I take gaming seriously,
Starting point is 00:38:02 and that platform doesn't. And so like that... And that, I mean, like... My one part problem with the argument is I feel like it's baby out with the bathwater kind of thing, is that yeah, there's a ton of shit in there, but isn't that the same thing of, like, looking back... Granted, don't even wrong, Atari took it on the chin and all these other things, but when they were making games like E.T.
Starting point is 00:38:17 And there were this stuff. There were good games in there, too, but there was a wealth of shit. You know what I mean? Like, I don't want to take away and say that the platform is destructive and totally fucked up. And it's all on that when it's really a set of bad apples ruining it for the bunch. Yeah, but it's like, I would, again, I don't disagree. That's a decent analogy, except for the fact that I think that the diamonds in the rough are the exception, you know? Sure.
Starting point is 00:38:41 No, that's not even. I don't even think that's a thought. I think by fucking numerals, you know what I mean? If we're looking at the numbers and the lists and the quantity of games put out there and the numbers that are swords and sorcery or whatever, and that's not right. You know, damn it,
Starting point is 00:38:55 whatever. One of the amazing fucking games I'm already always likes that I never play. But you know what I mean? Like the ones that are new experiences doing something, Republic will say, all right, you know what I mean? Like, yes,
Starting point is 00:39:03 there are games that are thought out and done this and that's how they're trying to be. But then, yeah, there are overwhelming loads of shit and clones and fucks. But Republic is a is a game with, like, with console... Sensibilities.
Starting point is 00:39:15 Sensibilities, and will be coming to those platforms. Yeah, well, finally, I think, yeah, because they realize they needed to make more money. Yeah, because you realize
Starting point is 00:39:20 that you put your game out. That's the thing, is that there's a deficit of trust on these platforms, and reasonably so. Like, think about the golden era of gaming to me is always going to be the NES era.
Starting point is 00:39:29 And I don't think that's a huge coincidence. It's not to say there wasn't bad, there was really bad games on NES, but Nintendo was smart enough to learn from Atari and be like, you can only publish five games a year. That's it. Yeah.
Starting point is 00:39:39 So you better figure out which games you want to publish. And that created... that created shell companies, but it also created a really vibrant ecosystem of great games. You had to believe in your product. Exactly. And when platform holders don't believe that there needs to be any sort of spigot
Starting point is 00:39:54 where they can shut things on and off and be like, well, this game sucks. Why would we ever want to have it on Apple and Google? Like, don't care. They don't care. You know? And as long as they don't care, I don't care. And the one thing that really bothers me about mobile gaming specifically
Starting point is 00:40:07 is like how people read into numbers about mobile gaming. Like everyone plays games now. I'm like, I'm sorry. Like, not all games are created equal and not all gaming is created equal. It's not, again, a judgment if that's how you want to spend your time. It's just to say, like, we had all this anecdotal nonsense about how many gamers are out there now, and they're playing games on Facebook, and they're playing, you know, Zing is making these games. And like, look at them now.
Starting point is 00:40:29 You know? Yeah. Like, some of these companies don't even exist anymore. The iOS and Android seem to exist on the same fucking five or 10 games over and over again, just people dumping money to these games. Meanwhile, other people just release their games on these platforms. and they don't matter. So I have no idea how the fuck we even got on this train of thought.
Starting point is 00:40:44 But it's... Gaming omissions. Yeah, I'm with you. Well, no. What I originally said was that I don't count this as a platform where there are omissions. Because there are games that I love on iOS, like Plants v. zombies. Sure. But that came on.
Starting point is 00:40:59 Game dev story. Yeah, like whatever the games are. But I mean, like, come on, guys. Like, until these platforms start taking their games more seriously, I have no interest in taking their games seriously. Because it's not even necessarily about the lack of tactile control, which is a huge problem too, but it's more a lack of like just respect for the consumer. Sell me my game.
Starting point is 00:41:18 Make a game that's that you believe in that's good. Stop racing to the bottom making everything free and fucking nickel and dime people. People don't, core gamers don't respect that. I am a core gamer and I don't respect it and I don't respect the platforms that those games come from. You know, so it's just... See, I'm with you on not respecting it, but I don't respect the developers,
Starting point is 00:41:34 not the platform. The platform is just the fucking machine to me, whereas it's the developers behind it that are doing their different things. Well, let me ask you this question because I don't think there's a right or wrong answer and who knows what the future might hold. Do you think that your favorite game of all time in 10 years will be on that? No.
Starting point is 00:41:48 Do you think it ever could be? Because I don't. I just don't think it's possible. You know, like, I just don't, I just don't think that it's, it's, you know. I think it's possible. I think, I mean, like, when we're talking about processing power and also the shit that'll come in VR and how old, I mean, like, there's a million unknowns and who knows what's around the next corner in turns of technology.
Starting point is 00:42:07 But I do, I think it is, I don't want to look at this platform and think of it in the way I still think old people look at video games and they think NES. I don't want to look down the line now and be old and think about, oh, it's a mobile game and think about fucking some touch team match three puzzle garbage. I don't know what it's going to become. Just like I don't think people who wrote off video games as Mario don't know what they became. Sure, but do you, would you, I think just hypothetically. Yeah.
Starting point is 00:42:34 Consoles disappeared. Vita is obviously done. I mean, these handhelds disappear. Yeah. do you think that you would play games anymore? I mean, I would play far fewer games. And I mean,
Starting point is 00:42:45 that would be the thing of like, but like what you're talking about is like, I think it's very simple to think of it like a light switch all of a sudden everything we love's gone and this is what exists and everything's fucked because it would be, right?
Starting point is 00:42:55 Like we wouldn't, where would you go for, but like in reality, if that was what started a verge and move off, then you'd have sites like IGN be actually telling you what's good. There'd be gatekeepers that rise up.
Starting point is 00:43:06 You know what I mean? Similar to what happened in the way of like fan zines that then became eGM and fan sites that then became IG you know what I mean like there'd be a new class that rises up with it to be the gatekeepers and keep these people honest whereas right now yeah nobody gives a fuck yeah and that's a huge problem and I also think there's just a limited capability these machines it's not even about processing power it is about control and input you can't if like I think they released Mega Man 2 on iPhone that's a joke you know what I mean like that's a jump sorry that's a joke you can't there's certain games that you can't play like
Starting point is 00:43:37 it's fine playing Final Fantasy 6 or Dragon Quest it's just turn base and whatever you move around on the screen I totally sport that but like there's also just a limited array of genres that can be on there and no one's figured it out in the sense of like a massive fucking crazy commercial success and I just the reason I bring this up is because the way people were talking about
Starting point is 00:43:54 mobile gaming a few years ago was a cataclysmic it was going to be the next thing it was going to put everything on and it was just it was supposed to be cataclysmic and it was supposed to be cataclysmic for our core gaming sensibilities and like I said that was when I was like fuck this like my days are numbered in this industry because I'm not I'm not, no, like I'm just not accepting that.
Starting point is 00:44:10 You're done with it, yeah, yeah. And we've seen the exact opposite. These consoles are selling, well, not Wii, but PS4 and Xbox One are selling mediocratically. Yeah. The games are still bold and ambitious. I also think PC obviously is clearly the biggest viable platform for new games and new ideas.
Starting point is 00:44:21 And PC might be the most exciting because there's just a bunch of different ways to have input, whether it's your keyboard, whether it's your mouse, whether it can be voice or video, it could be VR, it could be whatever it is. I'm not saying anyone's taking advantage of voice or video, but I'm saying there's all sorts of shit you can do on PC and conceivably on, We've talked about this before. You know, that we, I come out here and I'm all bullish on consoles and I, I fucking talk shit about PCs and other. And I'm clearly joking and playing it up.
Starting point is 00:44:46 PC is the perfect platform. It is. If, if, if consoles weren't where they are right now, if this console generation we're in right now, PS4 and Xbox One weren't such a runaway success. In Valve, in my opinion, wouldn't have fucked up steam machine. They could have easily taken over. It would have been done. Because, you know, like, we just got our volume codes, right? but we only got them for PC.
Starting point is 00:45:07 They're working on PS PlayStation. And it's like, oh, man, I really wanted to play this and I'm playing. I'm like, well, you know what? My PC can actually run it and I could pack a controller and be done with it. And then I could also output that to my TV and I could put it in big picture mode. And I could just move the tower out there. And it's like, I could do all these things to make the PC be the only thing, but I'm already so anchored both in nostalgia and trophies and digital libraries and this community that I love that I'm like, well, no.
Starting point is 00:45:34 I'm going to stick with PlayStation because that's like what I am. You know what I mean? Like PC has all the parts. And I really thought that Valve was going to come in and be like, boom, steam machine. There's one. This is how it works. And it's going to your home and it's going to be there. And it's going to, you don't need anything else.
Starting point is 00:45:49 You never need it. I mean, like, you don't need another gaming machine. You know what I mean? Like we've made it simple finally. PC gaming is simple. And this will run the games that are important right now. Instead, they were like, hey, fuck it. Everybody can make a steam machine.
Starting point is 00:46:01 And there's 14 versions. And they range from $100 to $15,000. They dropped the ball. And I think that they, dropped the ball because they'd never even wanted the ball in their hands to begin with that. Oh, yeah, they had no interest to be hardware. I just don't think they care. Which I get, but it's just no one came along to be like
Starting point is 00:46:14 we get hardware and we want to be in the hardware business and we can sell this to you. They couldn't because, you know, unless they were endorsed by Steam in some official way. I think this all brings up just an interesting point that conventional wisdom in gaming and I've been wrong many times about the things that I've said before in the past, of course, too. But conventional wisdom about the ebbs and flows of gaming
Starting point is 00:46:32 have just been totally fucking wrong for years. Right. PC gaming was fucking dead. as fucking the day is long. You know? Yeah. In 2007, 2008, 2009. Like, that was just, that was a huge joke. They were getting bad ports and nothing.
Starting point is 00:46:45 And it was like, no support. And, you know, the consoles were going to die because mobile gaming was going to take over and stuff like that. And the Minecraft generation is going to ruin the ability to buy and manufacture AAA games. Now, there's like, there's all sorts of shifts. Yeah, there are, there are massive shifts. I mean, AAA space is shrinking and there's no middle space anymore. But there's a vibrant indie space, which you claim or, I think rightfully so, might have been incubated somewhat on phones,
Starting point is 00:47:09 I still think that we just don't know what's going to happen. All I know is how I want to play and experience games. And I feel like everyone looked at these phones and tablets as just gaming machines for a lot of people, and I'm like, they're not, they're app machines.
Starting point is 00:47:22 And if you, and there's a huge difference between an app and a game. It's not say you can't play and enjoy and make good games on these things. It's just to say these are not the BL and all platforms. And I didn't mean to go on this huge rant about
Starting point is 00:47:33 or a conversation about mobile gaming, but it's just, it is. Tim's not here to be a fuck quad as usual and fuck it all over. But I just, but to me it's just like, yeah,
Starting point is 00:47:42 so like I, I just don't look at these platforms as something that I give a shit about. And I'll be shocked if I ever do. Like I'm just, I'm just saying like, I always have, you know,
Starting point is 00:47:51 my iPhone in my pocket now, I have my tablet and all those things, but I just don't, I just, and even when these touch games come into something like Vita, it's like I'll play some of these games. Like I play that game,
Starting point is 00:48:00 Nunn'Rome Wehame, and stuff like that. Did you ever play Jetpack Joy? ride on PS4? Yeah, well, I did a Let's Play with it on, uh, with, um, with Tim, but it's like these aren't, these aren't,
Starting point is 00:48:14 like, these 60 hour experiences. Yeah, and they're just like not even that good. You know, I'm sorry. Like, there's nothing, there's nothing, time wasters. Yeah, exactly. But I'm like, there's nothing, there's nothing inspired about an endless runner, you know?
Starting point is 00:48:23 Like, like, even the genres we've been given by these things, you know, are like, just like, what is this? You know, like, what is the genre? Now you love your race to sun, though. I do like race to some, a race to son has a point. The racist son is not really an, runner. I mean, it's, it's thoughtful, you know?
Starting point is 00:48:40 Yeah. I don't know. I just think that I want I want some evidence that positive things are happening from these platforms that benefit games and gamers. All I'm seeing is the benefit of the same fucking few companies like King, putting out the same fucking games, claiming that everyone
Starting point is 00:48:58 plays games because they play these games. Sure. And then that's, and then that's projected on our industry. The benefits are, you know, just like they are on consoles, that there are indie people. out there doing cool indie things. And you know what I mean? That are doing games and mobile games in a way we would have never thought about.
Starting point is 00:49:13 And like, again, few and far between. I understand what we're saying. Yeah, and they should go somewhere where people are going to notice. Agreed with that. And I'm not saying that's why most of them do. I'm not saying that's PlayStation or Xbox or Nintendo. I'm saying that's probably PC.
Starting point is 00:49:22 I think most end up there too. Yeah. And then years later get ported to PlayStation 4. Anyway, I probably pick some people off with my mobile gaming round. They're probably not. They're not watching this. No one who, there are no, I mean,
Starting point is 00:49:33 I don't even know mobile defenders. The people who use. to cover mobile stuff for us. I don't know them to come out of the woodwork and argue with us about any of the points they've made. And how the history's gone. It's just a shame because I do believe in a level of platform agnosticism where it's like if a good game comes to a platform
Starting point is 00:49:48 you should probably play it if you're interested in it. That was a good example. Gears was always an example of that would be on Xbox or obviously a lot of Nintendo first party stuff. You know, when I played Gone Home on PC or I really fell in love with Civilization 5. There's a common theme between those games. They can't be played on a phone or a tablet.
Starting point is 00:50:03 And there's another common theme between all of the platform agnosticism is that I can't imagine being excited about anything on that platform, you know? Sure. I hope someone proves me wrong one day. You know, when people were talking about like Monument Valley and all these games, I'm like, whatever.
Starting point is 00:50:18 You know, like, whatever. You know, and that's not a, that's not a, that's not a casting appall on that game specifically or that studio. I don't know anything about that game. Sure, sure, sure, sure. I'm just like. It was good enough for Francis Underwood.
Starting point is 00:50:30 Based on, but based on how many times I was burned and had been witness other people get burned on these platforms where they just want to play. It's like that's just turning off the experience. It's like to say we were talking about with PlayStation Network in the last segment, if you had really bad experiences of PlayStation over and over and over again, would you really give a fuck if anyone said that there was a good game on PS4? You should play probably not.
Starting point is 00:50:52 And that's where it comes with the PC thing, where the drivers and the problems I've had. Which is a real problem. I hate when people deflect that because that is a real problem. And it happens to me every time I try to use a game. Not anymore, but back in the day. Well, Steam has kind of unified things and made things easier. I think Steam is so very impressive. Steam's awesome.
Starting point is 00:51:07 I think when I fuck around on, see, there's only a few games I play on Steam, but when I, and, you know, very few and far between because we're just so busy with other things, but always very impressed
Starting point is 00:51:15 with that platform. Yeah. They can learn. That's why I wanted them to win. I wanted them to, Steambox to be awesome and be the reason that where I would go,
Starting point is 00:51:21 fuck, maybe I will unplug everything and just use this. Yeah, but it wasn't, it wasn't to be. Valve is so weird. They're a weird company. Yeah. We can spend a whole,
Starting point is 00:51:29 I mean, because I don't know a great deal about them. One of the things I wanted to do was looking into in a very preliminary way with just me and me and kind of talking to some people about, you know, doing the history of Valve. And it was, it was, I wanted to do it because I thought it would done really well. I wanted to do it. I was also really fucking curious about it myself. Oh yeah, yeah, learn a lot about it. And even if I could have just gotten there for a week and talk to them and not written anything, I would have done it. But, um, yeah, they,
Starting point is 00:51:55 they, they just, they're very insular and they just seem like they don't really care. And I don't really, I don't, and I don't mean that in an apathetic way either. I just think that the like, our product is good. And we don't really need to do it. anything. Yeah, we don't need to worry about what people are We don't need to make games and we don't need to... It's like, the thing with Half-by-3, it's like, I think Half-A-3 will happen, but I think that that's not a priority to them. Yeah.
Starting point is 00:52:14 Unlike everything else, they do, that's not going to lose money, but when they look at development costs and all these kinds, they're like, this is an investment we don't have to make. Yeah. Yeah. So, I digress. I hear you on that one. I saw have no idea how the fuck we started on that conversation. Gaming omissions.
Starting point is 00:52:27 I hope was enjoyed it. I mentioned Super Mario and you went off. It was just crazy. Nobody understood it. Topic number three. It comes from patreon.com. of funny games. This is from David Ng. He supports us there enough to get his topic
Starting point is 00:52:39 right, automatic fan of the show, and David's topic is this. Oh, Jesus. We got to meet Greg and Christine at San Diego Comic Con last year and chatted with them a little bit about our video game wedding and reception. My wife manually did up amazing 8-bit art invitations. The wedding ceremony ended
Starting point is 00:52:58 up relatively standard fare just with procession music from Journey, Zelda, and uncharted. But for our reception, we decorated the hall and desserts with video game characters. We managed to get Mark Mear to do our introductions as Commander Shepard, got a bunch of old school arcade machines and iKades, and had two massive Mario Kart and Street Fighter grand tournaments. Winners won a single five-pound gummy bear and instant diabetes. We were so happy to see
Starting point is 00:53:25 everybody young and old having such a great time playing video games. My question is this. Would you guys have any video games at your wedding? What do you think about such themed weddings? Video games themed weather. Video game theme way. This reminds me a lot of the name topic that we did about video game names, right? Oh yeah, yeah, yeah, where you're like, don't name your kid
Starting point is 00:53:48 Colise. Just, just, and by the way, Harper Lee's book, the sequel to Kill a Moggybird, yeah, is a fucking, no, I haven't read. Great example. You know, just throwing it out there. It's totally unrelated.
Starting point is 00:54:01 Now, Boo Bradley comes back and he's horrible. Yeah, and he's Satan. You want to name a kid, Boo Bradley? But... Boo Radley? Is that from... It's Boo Radley, right? Not Bradley.
Starting point is 00:54:14 Boo Radley, I think, yeah. But what you're saying reminds me of Mr. Deeds as well with the... How does he always come back to Mr. Deeds? Yeah, it always comes back to Mr. Deeds. Because when he goes back to the town, like there's a... She says that the guy's name, I think, is... I don't know. Dr. Pepper and all that kind of thing.
Starting point is 00:54:33 Anyway, what an awful movie. I'm just so distracting to me right now. this is a thing where it's like it's not for me but if that's what you want to do then more power to you I personally wouldn't do something like that but it's not to disparage game music
Starting point is 00:54:48 or games at all I mean we love and live and breathe games it's just like I think that for me not that I don't I assume I might not ever get married but it should be more about the
Starting point is 00:55:01 the couple and more about the family and the celebration and I sort of free your way but I feel like it isolates people that aren't gamers but that could be like almost everyone at your wedding
Starting point is 00:55:14 I mean even think about even to think about you got married one day right and assume the woman you got married is a gamer right but still think about all the people that would come to your wedding that weren't gamers and assume that if you had
Starting point is 00:55:25 a wedding themed on you know whatever fucking nerdy shit you like right right right right here's what's interesting about it as I think it's interesting to see him and both you as you talk about it, trying to merge video games with the traditional wedding. Whereas I think
Starting point is 00:55:40 if you're going to go balls out enough that you're going to have this video game reception and music and it's got to why do you really want the normal wedding? Like to try to merge in the dresses and the tuxes and that shit to then fit into having a shine behind you and you know, master chief.
Starting point is 00:55:56 So you say like you would just go full more. I mean, my whole thing is like do whatever you want. You know what I mean? Like don't get me wrong. I think a reception with arcade cabinet sounds awesome. You know what I mean? I think. Yeah, having that option is cool. I'm just saying Like, you know, I don't need to, you know, come down the aisle as link or something like that. Sure, sure, sure, sure. Yeah, I think.
Starting point is 00:56:11 And like a green tunic. The thing, the weddings that, you know, stand out to me are the ones that are specific to the person, that they're doing something cool that is them. You know what I mean? And like, it can totally be something that doesn't speak to me in terms of what they are. But when you go to a wedding and it is just another wedding in a church reception at the hotel or whatever, you know what I mean? Like in the DJ's playing fucking YMCA and all that shit.
Starting point is 00:56:33 You're doing the electric slide. It's like, oh, it's like every other weird ass wedding you've ever. rent to you. I like going to the weddings that have the unique pieces to you. Sure, but, and I just, I mean, I don't disagree with you. My whole thing with, with this gentleman's question is, do whatever you want. Oh, yeah, yeah. If that's what makes you happy, that's fun, that's, I'm not judging you. I mean, do it, do what makes you happy. What I'm just thinking about is like, weddings are almost more about, and I hate to say it, but it's true, it just seems like it's more about everyone else, you know, like the ceremony is about the, the wedding, but when you go to
Starting point is 00:56:59 the, when you go to the reception, which is really the wedding. Yeah. To a lot of people. I mean, that's what you're really going to. Yeah. It's about like, everyone's enjoyment. You don't want to have like food that's too weird or you don't want to have like, I was thinking about Nate Ahern's wedding. You know, we went to that outside of Philadelphia. Which was unique and had you know, specific moments. I was like, oh, this is a cool way.
Starting point is 00:57:18 Well, what was so cool about it, there was a moment, there was a lot that was cool about it. It was outside. It was very a fusion of kind of like, you know, Nate's kind of a, you know, a white guy and his wife's an Indian girl. And so they fuse those two kind of kind of a white guy. Nate is the most white guy. Yeah, he is actually the white guy.
Starting point is 00:57:33 but they fuse like some Irish traditions with some Indian traditions together in a very pleasant way in a very accessible way then the food at the reception and the drinks where they had like food trucks
Starting point is 00:57:46 with with you know you know Philly cheese steaks and tacos and all that stuff then they had like traditional Indian food in other words it catered to like everybody
Starting point is 00:57:55 you know and everyone feel comfortable my buddy Mike Pope's getting married and I gotta go back to the island for it in just a few weeks and he's having like kind of more of a woodland themed kind of like wedding
Starting point is 00:58:05 because he's like really in like Lord of the Rings and all these kinds of he's always been into that kind of stuff but again it's like agnostic and I hate using that word again in the sense that it's like not Lord of the Rings it's not you know the Witcher it's just like let's wear like some fucking leather armor for a little while
Starting point is 00:58:20 and you know and just and fuck around as if we're in like you know a fantasy setting so yeah I like the more are you doing this? Did you already buy? Are you wearing it the army set in? No no no he's doing some I don't even want to I don't even know exactly what he's doing but his whole thing is they have a big bonfire
Starting point is 00:58:35 and they want someone to shoot an arrow into it to light it up and stuff yeah Mike Pope hit me up I want to go so but like to me like that's a themed wedding but it's not an excuse like you have to understand anything if you've seen anything fantasy based ever then you understand it it's the same thing with
Starting point is 00:58:52 with you know nature but like that's the thing here so I'm just saying I'm just saying that's my stance I wouldn't be opposed to attending or enjoying a wedding that was based on something that I didn't understand I'm just saying that, you know, in terms of practicality, pragmatism. Here's my thing is about, I think you're, what you're saying about, like, oh, this is just the theme of it.
Starting point is 00:59:09 You get it and you don't. Is that it can be applied here, right? Like, he's, the music is Journey Zelda and uncharted. So it's instrumental stuff. It's just awesome music. Maybe you don't know it, but who cares. You know what I mean? Now, can you, was, when the music played, that music played at the ceremony?
Starting point is 00:59:23 Procession music, it says. The procession music. Yeah, yeah. So they walk down the aisle to uncharted. When they put the, when they put the ring on, they did the did the didry, do like he died. And then so I went, Nair!
Starting point is 00:59:36 That's nerdy. I like that. That's funny. And then the desserts are video game characters. I don't know. Yeah, whatever. And like Mark,
Starting point is 00:59:41 so Commander Shepard does the announcements. I doubt it was I'm Commander Shepard and these are my favorite wedding people on the Citadel, right? It's just their voice. And then they have the cabinets.
Starting point is 00:59:50 I went to a wedding for my friend Blair and Casey, right? And they had a video game area, right? And they was like spread out all over the place. And it wasn't like,
Starting point is 00:59:59 video game shit was all over the place. It was like they had the one arcade. area where it's like, oh, go hang out there and have a beer and, you know, play these games. And they had everything and, like, all these different things, games that matter to them that you played. But it wasn't like, Grandma wasn't forced to go in there and see what the fuck was up. And I think, as with most things, I'm probably way over analyzing. And I'm just trying to think about, you know, people's enjoyment and understanding of what's going on.
Starting point is 01:00:22 Sure, sure. It's just, it's relevant. I don't know. Maybe it's not the most important. You're paying for the fucking weddings. I mean, if you want to have a fucking straight up wedding based on World Three and Super Mario 3 or something, more power too. I'm just saying like, you know, you got to think about everyone else. Yeah, they're inviting, or are they going to enjoy it, or they can understand it,
Starting point is 01:00:39 are they going to be in on the joke or being on the fun. Yeah. I think those are, you know, salient points to be made, to be made. But, you know, more power to you. I mean, do you want? You know how you're talking about Mario right there, world, whatever? This is a conversation we haven't had together. And I don't know if you know it, because I didn't know. Have you ever seen that viral video of the, uh, at a talent show, the Mario thing where they like, the kids do it he's like, it's like set to music and they're doing all the sound effects
Starting point is 01:01:05 and stuff is it. It's the one guy is Mario walking and he's like jumps up and he's tapping into coins. Really? No, this is huge years back. Like huge.
Starting point is 01:01:12 I remember watching this. I mean, probably maybe at one point. That's Tim. Like I mean, I know since you don't have an real anchor to it for the kids watching, that's Tim.
Starting point is 01:01:21 He dropped that in the conversation the other day and I was like, what? And I pulled it up. I'm like, yeah, I'm like, how the fuck do I not know this about you?
Starting point is 01:01:28 Oh, so that is literally, it's literally Tim. That's him doing it. and all his dumb friends in high school, and I remember watching that, it feels like a decade ago, probably a little bit less, but it was just like,
Starting point is 01:01:38 what? Like, I blew my mind. blew my mind the other day. Interesting. Topic number four, Colin. Okay. I gotta make a time code. It's a little after the one hour mark for you, Colin.
Starting point is 01:01:48 101. It says, thank you very much. As always these topics for topic number four, popery that come from the community. If you want to be a part of it, go over to kondofuny.com slash forums.
Starting point is 01:01:58 You jump in there. You go to the gamescast, and then we have a thing where you go and you post your question. What up, Kev? You remember that you must have been in this thing. Tim's talent show, Mario video? No, my mom wouldn't let me take this day off school. I'm really upset about that.
Starting point is 01:02:11 Your mom sucks, man. Yeah, yeah, first million views Tim ever got. Anyways, comes from the community go there. You post questions to read them here. Cade Smith 882 says, Hey, guys, what do you guys think naughty dogs should do after they are finished with Uncharted 4? Should they create a new IP or make a sequel to The Last of Us? now Colin you have to assume they're already working on a sequel to Last
Starting point is 01:02:35 I mean they are yeah I think that's pretty obvious um based on comments right yeah and I just commercially obvious I think the commercial imperative is on No your Dog to make Last of Us too because Last of Us sold extraordinarily well I don't know the exact numbers but I feel like the last of us must have sold better than any Uncharted installment any one yeah yeah I see you're saying yeah yeah probably um so they're going to make another one I mean that's just that's just obvious I would
Starting point is 01:03:02 I don't feel, I don't feel like it's necessary, but if it was up to me, I would certainly want them to make more than one more. I feel like that world is right for the fucking picking, man. Like, I think that that world is way more interesting than any world of uncharted even. I don't necessarily think they need to focus on Joel and Ellie. Sure.
Starting point is 01:03:19 They can focus. But there's like, there's little seeds that were set, like the fireflies, for instance. Like, Joel's brother. Yeah, Joel's brother. Like, who the fuck are these people? Yeah. Like, who really are the fireflies?
Starting point is 01:03:30 And so there's like all sort, and there's interesting places to, see and what's going on in the rest of the world and doesn't have to be in the United States. That's the thing is like, I think with Nathan Drake, right, we're theoretically sick with me, right? We're living in Nathan Drake's world right now. He's fucking gallimating off right now in Costa Rica and doing cool shit, but you and I are podcasting. Whereas in The Last of Us, everyone's in a fucked up situation. How are people surviving?
Starting point is 01:03:49 What does it look like? Yeah, I think that people are looking at it too narrowly in terms of like, well, the last of us was great and leave it alone. And I don't necessarily disagree with that sentiment because it's very similar. We're talking about True Detective. the first season of True Detective was phenomenal and I only watched the first episode of the second season in True Detective and I fucking hated it
Starting point is 01:04:06 and I never watched any of it and lo and behold everyone fucking hates it and it's like sometimes you need to leave you know, leave things alone yeah just let it have the legacy of dessert just leave it alone but with The Last of Us it's more like it was about Joel and Ellie obviously
Starting point is 01:04:18 but it was really about that world too and the ravifications of that world and what happens in that world and I would love to look back in 15 years and have them make a few more on The Last of Us games and not necessarily even never that there's another developer
Starting point is 01:04:30 that they trust to do it, where it would be fun to see and interesting and harrowing to see other people's experiences and what would be really cool and this is a last of us spoiler. We'll put our hand down
Starting point is 01:04:42 on the spoilers over. It would be cool if each game started before the event, before the fall. Oh, dialing farther and farther away. And then, like, gives you context about why
Starting point is 01:04:55 things happen the way they happen. That'd be interesting, yeah. There's a lot of, of years there. Exactly. In other words, in other words, there's a theme between all the games. The only hook between the games is the shared world and the shared experiences and that they all show you what happened before and what
Starting point is 01:05:09 happened to those people after. I think that'll be fun. Yeah. I can see. Here's what am I hanging up on it. I talk about the last episode and I love for it to be left alone. Because I feel like if there's a studio that can get us and I don't mean, I don't, I hate
Starting point is 01:05:25 comparing us to movie, video games to movies. You know what I mean? Like, I don't like that. I don't like that whole argument. But, like, there is something to be learned there on the fact that Martin Scorsese can make another Martin Scorsese film, and they don't, it isn't Casino 2. You know what I mean?
Starting point is 01:05:37 Like, everyone does sequels or whatever. They can do whatever the fuck they want. But if you have something to say, say it, you know what I mean? If they want to say something, what we're talking about and they want to go make, you figure right now it'd be so preposterous to play as anybody else and Last of Us.
Starting point is 01:05:49 You couldn't imagine it. But if they do it once and they blow it up and it is the Last of Us universe, the Last of Us cinematic video game universe, then you start going, oh, okay, well, now I can imagine all these. different. I still want to play Ishmael's story. You know what I mean? There's so many different things I want to fucking do in that world. But right now, I also do want to see the video game companies and publishers not be
Starting point is 01:06:09 afraid of sequels. And Last of Us was really the first time in a while, I feel like, where it was like, hey, the guys who brought you uncharted are making this game and boom, it's a huge success. The system works. That we can have artists who create things and they don't have to keep creating the same thing. You know what I mean? Yeah, I think Nardi Dogg has a lot. an interesting advantage too, which is that a lot of developers don't have. I feel like you can count on one hand the amount of developers that have this advantage, which is that people will
Starting point is 01:06:37 buy anything they put out. They've earned such respect that the last of us sold, based not only on its great reviews, but sold based on the fact that it was a naughty dog game. If the last was made by Sony Bend or something like that, no disrespect to those guys because we love them too, people have been much more skeptical. And then would have sold later
Starting point is 01:06:53 and longer after the reviews came out, but people were excited about the last of us because it was a naughty dog game. Because it was a new IP, and I and I respect that but I don't there's something sacred about the new IP but there's also something sacred about exploring not being afraid to explore things that need to be explored more like uncharted 4 is probably the last uncharted game at least from Nottie Dog and I think that sucks why can't uncharted exist forever like if you feel like if you feel like you can say something meaningful it doesn't have to be it just in other words it's not just like shitting it out because it's an uncharted game but it's saying like why limit yourself like Drake can never have another
Starting point is 01:07:26 story after this why not you know like yeah yeah yeah yeah yeah it's it goes both ways I think studios and publishers don't especially publishers don't invest in games to be one-offs and they shouldn't because the beauty of games is that it's about interacting with a world about interacting with characters and interacting with something
Starting point is 01:07:47 that that might mean something or be greater or maybe it's stupid and it doesn't mean anything at all but you have fun playing it and I think that that's something uniquely games and I feel like what gets me excited about the last of us too which is inevitable is think about Drake's fortune and they think about
Starting point is 01:08:01 among thieves like that's all you need to think about yeah the leap there like there's a massive fucking massive leap between those two games
Starting point is 01:08:12 significant and they can do the same thing with this game you know and I think that they will I think just knowing what Nottog is capable of knowing
Starting point is 01:08:21 that we know those guys personally over there we know a lot of those people at that studio and we know what they're made of and I think that I think that the Last of Us 2
Starting point is 01:08:32 like the people should unlike a lot of other game sequels where you get a little bit of trepidation whatever I think we go into the Last Vist 2 expecting it to even better than the last of us and I think that not only do we expect that I think that it's entirely possible and maybe even likely
Starting point is 01:08:47 oh yeah sure so it's if that's the case then why not I mean it's the same reason why I'm excited about Uncharted 4 because the worlds are different it's much more ground as pulpy and all that kind of stuff and you can but I do feel like Drake is a character
Starting point is 01:09:00 that can transcend time I feel like uncharted can even exist without Nathan Drake one day. And I feel like it's like, it's like, what do you, and we identify him with the series, and rightfully so. But think about like something like James Bond or, in other words, you have a story that you want to tell and you have a world and a theme. Yeah, yeah. But Bond can be many different people, you know? Sure, but he's still Bond.
Starting point is 01:09:21 Right, exactly. But Drake can still be Drake. Like, why not have a different Drake? Why not have his son? Why not have, you know, like something else or a story that focuses on different characters in that world? all I'm saying is that we shouldn't necessarily be trepidacious just for the sake of being trepidious. We should be excited that people might be able to explore things
Starting point is 01:09:36 that are good over and over again like they did with Castlevania, for instance, back in the day, or like they did on the NAs with Mega Man or like they've done with Zelda or Mario. Like these games are like, there really are no bad Mario games. Sure. You know? Yeah.
Starting point is 01:09:46 They change. But like Mario was always, in a lot of people's minds, 2D side scrolling or 3D, and there's no bad Mario games, you know, unless you're kind of like Mario is missing or something like that. But I mean, in terms of core Mario Mario games. And Mario Sunshine. Marble Sunshine's fantastic.
Starting point is 01:10:01 So I don't know. I just want to throw that out there that I understand the trepidation about new IP and exploring different things. We have to all have to understand that we can get good things when we really bury themselves
Starting point is 01:10:12 in a sequel or in a third game. Because the tail is always the same, Greg. We've been in this industry for a long time. You know the tale is as old as this fucking industry, which is the first game in a series is never what they wanted it to be. Oh, God, now. They have to cut someone to do so many different things.
Starting point is 01:10:25 The second game is always the result of what they wanted to do. Yeah. Always. And sometimes it works and sometimes it doesn't. Sure. But it always worked with Narnadog. Yeah.
Starting point is 01:10:35 Roso Mo says, hi guys. With Persona 4 dancing all night being published by Atlas in North America, but NIS America in Europe and Bandai Namco in Australia, why does an Atlas publish everywhere and do these splits, do these split rights affect us gamers? That's just a money thing. It's a money and reach and business. I mean, this isn't the, I mean, Atlas and NIS have been splitting. regional publishing for a long time. A lot of Atlas games, native Atlas games, came to Europe by NIS.
Starting point is 01:11:08 So it's just a reach thing. Atlas, it's a little weird now because you have to assume it was partly because of Atlas's lack of reach and maybe a lack of funds because you have to spend a lot of money to publish your games and then you recoup it later.
Starting point is 01:11:20 So they might not have had the funds. Now that they're owned by Sega, you would think that they would be able to skip this shit. But you have to understand, too, that these deals might have been in place for a long time. well excuse me long before Sega was you know purchased Atlas in other words that there just might be a deal saying like we publish your games in Europe I mean that's just the way it is does it affect you no doesn't affect you at all I think that here's the thing
Starting point is 01:11:41 if NIS wasn't publishing dancing all night in Europe no one would I mean it's just like they're getting you the games yeah like so it's just it's just these are the people that are bringing you the games of the games are the same you're just gonna have a different splash screen in the beginning and other than that it's going to be identical and I think that's great you know so I don't think it affects you at all it's weird there's no fucking data about it's like we talk about with Nintendo where they just publish game and Nintendo is weird because Nintendo is just a publisher a huge publisher but they publish like this game is like Yoshi's yarn in Europe here and then like four months later in the United States like why
Starting point is 01:12:11 that's the way people forget a lot of younger people don't forget you know they don't remember though we used to wait 18 months to two two and a half years for games in the West so things are better now yeah I mean that's the whole thing is like thank God there's people who pick up other people's rights and do I mean look at Demon Souls right
Starting point is 01:12:27 PlayStation passed on it, so Atlas had to put it out. Which was a huge blunder. What an incredible... That's going to go down in terms of, like, biggest blunders of that generation. Yeah, they really fucked up on that. Like, I think... I mean, clearly Bloodborn was a reflection on that. Sure. But they really dropped the ball because Dark Souls could have been a PlayStation exclusive for them.
Starting point is 01:12:50 Completely. Can you imagine? And Bandai Namco was smart enough to be like, well, we'll just... We'll fund it. Yeah. You know? And they really, really dropped the ball. hindsight's 2020 though you know what I mean
Starting point is 01:13:01 this has clunky controls and it isn't that fast nobody I want to play it yeah I mean and I don't blame I mean like if I play that game I remember when Sam Bishop reviewed it first he gave us like a 9.3 but we were back on IGN I remember that yeah
Starting point is 01:13:11 and I remember we were late on the review too it was a game we were ignoring yeah because we're like who the fuck cares about this yeah and we eventually got a review out like several weeks after the game came out and he gave it a huge high score
Starting point is 01:13:20 in that game had a slow burn but it shows you that publishers sometimes are catastrophically wrong I mean you hear the biggest cat Catatestry was Minecraft was shopped to everyone. Yep. You know? And they and that company made billions of dollars. And I'm sure that people at Sony and Microsoft and all these hollersers like fuck. But again, how do you know? You get so many games shopped at you and you get this game
Starting point is 01:13:46 and it looks like blocky shit. You're like, what the fuck? Yeah. I mean, I always say that if I, and I've said it before, but I saw Minecraft have been like, are you fucking kidding me? Get out of my office, notch. You know? Because it's a fucking lightning in a bottle thing. Yeah. You know, like it's just it didn't make any sense. until it did. Yeah. Yeah. The funny thing about
Starting point is 01:14:01 Minecraft is the same thing about mobile gaming though. It's its own little isolated platform that really has nothing to do with anything else. You know what I mean?
Starting point is 01:14:06 It's like people play Minecraft, right? Sure. People play Dota. People play these games, these encapsulated games that really have nothing to do with the rest of the world.
Starting point is 01:14:13 The rest of gaming. Yeah. You know, they're just this huge phenomenon. Yeah. It's interesting to think about it, but people passed on Minecraft. Yeah.
Starting point is 01:14:20 Just like 25 publishers passed on Bloodstained. Like a bunch of more... That's the next Minecraft's what we're saying. Well, I'm just saying that's some of the most moronic should I've ever heard in my life. I can't believe that publishers looked at that game and looked at Ethan. Yeah, who working on it?
Starting point is 01:14:34 Is it what game? No, I don't need this, thanks. It's like, what are you crazy? Put on their sunglasses and they walked out of the room. Man, some publishers are just crazy. They're risk-averse. I remember heard of rum in that. That's the reason Jack Trenton left.
Starting point is 01:14:45 Yeah, he was, he wanted. He passed on Ega? I'm out of here. Brigg. Brigg. I says, I was wondering what you guys thought are some of the best and worst to many games in. gaming. Personally, some of my favorites
Starting point is 01:14:58 come from Mario Party and Warrior Wear franchises while one of my least favorites would be that of the beauty pageants in Pokemon. Thank you for reading my question and keep up the good work. Yeah, the Pokemon shit's awful, isn't it? The... I didn't even know what they're referring to. Yeah, there's still a lot of extraneous shit in Pokemon games. Yeah?
Starting point is 01:15:15 What came to my mind immediately was the arcade machine in Catherine. I can't remember the name. It's like Rapunzel or something like that or something like that. Yeah, yeah, yeah, yeah. Which was basically just the game. Yeah. I loved that. Because it was kind of it was kind of a teaching tool, but it was also fun
Starting point is 01:15:29 to just kind of fuck around with it. The things that stick out to me is like just I never fucked around with them ever and didn't care was like all that shit in GTA 4 and 5, like the bowling and like it's like, yeah, yeah, yeah, yeah. It's accoutrements like that,
Starting point is 01:15:43 Lesa Kutramans are fun. If you put a little thought into them, but I feel like a lot of this stuff people put in the games, that's why I feel about the Pokemon stuff is it's just like there to like, oh, this will waste your time if you want. Sure, sure, sure. Extended a little bit longer.
Starting point is 01:15:55 Yeah, I mean, you know, a good one in this, is I'm taking a little bit differently, I think, it's more of a mechanic, I guess, but like the torture sequence, the metal, you're solid. Like, that was like the first time, you know, pound X or whatever, and then it keeps going and they're asking all these questions and stuff. I remember thinking it was impossible to not submit, or to, you had to submit, you know what I mean, otherwise you die or whatever. And then, of course, you eventually talked, I talked to a friend in high school. Like, if you don't, you know, this change is like, what? You had to go look it up.
Starting point is 01:16:19 And it was like, you got a chapstick was the easiest way to do it and rub it back and forth on the the X button. They would just read fine. You'd never have to worry about it, which is a pro tip for anything that ever makes you tap a button, just take a chapstick or a pen and rub it across the button. It fucks up your controller, but you feel like a god. But that was a cool one, right? That was a different take on what I had to do there and how it was going to work. I think a bad ones, I think of when I cut a perfect circle out of my hand playing Mario Party, the original one on N64, when I would take it and rub it back and forth.
Starting point is 01:16:46 I think I was blown up the balloon for that one or whatever, and it was just perfectly cut it out and it was super raw and hurt forever. Yeah, I don't know. Like the whole, the whole mini-game thing is fun. in premise, but usually is just kind of a waste. Like, focus on the core. What is the core experience? Like, what does it matter?
Starting point is 01:17:03 A great minigame is Gwent. I was going to say, well, bad minigame is Gwent. Just to fuck with you. I thought Witcher, like, I feel like that, I feel like it's inevitable that that's going to be a standalone game. On an iPad.
Starting point is 01:17:12 God, probably. Jesus Christ, that's a great example of an iPad game that people actually like. Hartham? Yeah. Yeah. Well, it's not PC2. Yeah, there you go.
Starting point is 01:17:22 So it doesn't count. Yeah, I don't know. I, Gwant is probably the, I usually don't fuck around with these things, but when was the last one where I was like, yeah, I like this. Very much. Very much. Very much. Doubling back, because I made this point popped up in my head and then I never said it because I forgot and we got caught up with something else. You're talking about doing uncharted with somebody else. Why did it have to be Nathan Drake? I counter with infamous. Oh. That should always been coal. We shouldn't, we shouldn't even bothered. I think when you get, like, if they do last of us two and it's not Joel or Ellie, then we're going to be like, oh, cool, this is the universe that exists.
Starting point is 01:17:59 I think Uncharted is too locked into this point that it's for Nathan Drake's. It's got to be Nathan Drake. Yeah, it's more about hypothetical. I don't know if I'd necessarily really, in the main, really want a Drake story without Drake in it. But it's just to say, like, nothing is really sacred. Sure. Okay, I understand. Infamous is a good example.
Starting point is 01:18:15 But Infamous just wasn't handled right. Like, that's the major problem with an infamous could live on and we'll live on and does live on without Cole. It's just to say, like, Delson was not a good character. in my opinion and there was no real resolution because the game can end however you want it to end really like there's no resolution of what happened with Cole Cole yeah um Cole himself was an interesting character
Starting point is 01:18:38 it really wasn't so much about him though as much it was about like what happened and why does this world act like Cole never existed you know like that that's that's the point I'm trying to make and that you have to kind of like in a game where that like where it's like there's choices to be made it's like mass effect like it's like no this really is what happened I'm like the one why did you give us a choice at all. You know?
Starting point is 01:18:57 What I really would have fucking loved with Infamous second son is that they were bold enough to read, to have some way to transfer your PS3 save to your PS4 and the game played from the very beginning based on what you did in Infimus 2. Yeah.
Starting point is 01:19:10 You know? Totally. That would have been fucking awesome. Yeah. Possible, probably not. Technically, there would have been a way you could do. You would have had a patch Infimus 2 and figure that kind of stuff.
Starting point is 01:19:17 I think that sucks, but yeah. Something bold like that would have been cool to at least give you agency since that game, that series is always about agency, you know? Yeah.
Starting point is 01:19:25 That's a good example. Very good example. Thank you. Ladies and gentlemen, that's the Kind of Funny Games cast. We do it for each and every week. If you wanted early, head over to patreon.com slash kind of funny games. Throw us a few bucks and get the MP3 Thursday evenings. If you don't want to give us any money, no big deal.
Starting point is 01:19:41 Head over to YouTube.com slash Kind of Funny Games. You can get it broken up topic by topic day by day until we post the entire thing on the following Friday is an MP3 and video. Colin? Yes. This has been lovely. It's been good. We should do it again sometime. Well, I'm sure we will.
Starting point is 01:19:54 All right. Good. until next time Tim is a fuckwad It's been our pleasure to serve you

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