Kinda Funny Gamescast: Video Game Podcast - New PlayStation Vita and Game Soundtracks - Kinda Funny Gamescast Ep. 17

Episode Date: May 1, 2015

In the future, how will we own games, we discuss what we want from a potential new PlayStation Vita, what are our favorite video game soundtracks of all-time, and is it ever okay to cheat in a video g...ame? (Released 04.24.15) Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
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Starting point is 00:00:08 Ladies and gentlemen, welcome to the first ever, episode 17 of the Kind of Funny Games cast. As always, I am Tim Gettys. I'm joined alongside the coolest dudes in video games, Colin Moriarty and Greg Miller. Hey, good to be here with you today. We got my boy, Alfredo. Alfredo Diaz. Alfredo plays over on Twitch. Hi.
Starting point is 00:00:27 How's your whole Twitch thing going? Good, good. Yeah. It's just fun. Good. It's just fun. What have you been streaming lately? H1Z1. Just random encounters with people role playing.
Starting point is 00:00:36 Cool. It's been. What are you role playing? us? I usually just pick people up and then from there I kind of just force the situation, feel it out. Frato Cab Confessions. Usually it's just like, you know, who were you in this
Starting point is 00:00:48 life before the zombie apocalypse hit? And people give like random stories and you kind of go where they get. That's fun. That's cool. Yeah. What did you guys decide about? Do you murder them right away? I mean, eventually I got to murder them.
Starting point is 00:00:59 Yeah. So it's always just like... How often do you get killed in H-1Z-1? Is it just chill where everybody's like trying not to kill each other now or is it still just anarchy? It's still anarchy, but I mean, It's the kind of thing where it's just like, well, I mean, I play battle where else. It's like, how far do I go using this person, right?
Starting point is 00:01:15 It's like, well, Colin and I would be stronger the longer we go on. But once we hit, what, five last people, then it's like, hmm, got to get close. Got to start thinking. It's like, hmm, when does he go? Yeah, when does he go? The question is if. If he goes. What do you guys have been playing lately?
Starting point is 00:01:33 I've been playing state of decay, year one survival edition, which is a complicated name. This is the first time you've ever asked me that question on a show And I can actually talk about it Oh yeah Because I've been embargoed, been playing this thing like crazy Having able to talk about it It's so good It's just hitting the, it's hitting the nail right in the head
Starting point is 00:01:50 It's good stuff It's good, Christine Washington every like Three hours and she's like this game looks boring Because you're just doing the same thing I'm like I know Now when you say she checks in does it mean she just looks She's laying in bed already So it doesn't mean she's laying in bed recently
Starting point is 00:02:01 She's been on the PC terminal She's been playing the Witcher The PC Terminal Yeah that's what they call it Terminal hacking it once. Yes. So she'll look over and it's just me taking a rucksack back to my truck to go to the next house to get another rucksack full of food.
Starting point is 00:02:13 How's the frame rate? It's still not great. Oh, okay. It's still very much. It's still very much state of decay. I mean, on the labs, they have like all these great ideas, but they're still a small studio. So that stuff still shines through.
Starting point is 00:02:23 It's not running amazingly, you know what I mean? But it doesn't, it is, it also isn't as bad as like, remember when we did our less play, we started driving and it was like, that was like a rare one-off. It's not getting that bad often. But it's still like, you know, it's still the same lovable, janky little game it always has been. It's open world,
Starting point is 00:02:38 go investigate and see what happens. I forgot to mention this, but you know, so what else runs really smooth? GTA5 on the PC. Wow. You know good things about it. It is beautiful.
Starting point is 00:02:47 Really? Yeah, it is really beautiful. And it controls so well on a mouse and keyboard. Really? Get that shit out of it. PC mustard race.
Starting point is 00:02:54 Oh, God, I hate you so much. What about you call? PC mustard race. I've been playing a game called medieval defenders on Vita, which is just like a tower defense game. Bastion on PS4.
Starting point is 00:03:03 I finally got around to playing that. That's awesome. I'm like, you know, four or five years behind that. Fashion is amazing. And, um, shovel night comes out today, so, um, on PS4 Vita and PS3.
Starting point is 00:03:12 So life stops until I get that platinum. Mm. Um, um, and platinum's gonna be very hard, beat it without dying. Damn. All sorts of stuff.
Starting point is 00:03:20 I'll be able to do it. I did, I got the trophy in Mega Man 10 I was always talking to Greg about for beating it without dying. Mega Man 10 is way harder than shovel night. Um, there was a Mega Man 10 trophy to beat it without getting hit,
Starting point is 00:03:28 which I couldn't do. Holy crap. Took way too much patience. I can get through the first eight stages without getting hit, but once you get to get to Wiley's castle. It's too hard. I don't know if you guys know about this.
Starting point is 00:03:35 There's some... That's amazing. I heard that there's a trophy in World Combat X that people still don't even know about some secret. It's a secret trophy. I don't hear about it.
Starting point is 00:03:44 That sounds cool, though. I like things like that. I like when things happen, like it takes a while for people to figure out what the hell they need to do. Because when you know all this shit from before the game
Starting point is 00:03:53 comes out, just reading the trophy names, that's no fun. Agreed. Recently, I've been playing Sonic the Headchog 1. On Genesis? No, so when I was doing Colin Greg Live with Greg.
Starting point is 00:04:04 They announced the next wave of Sonic 3D, not Sonic, Sega 3D classics on a 3DS to help, you know, with the library. And... The ever, ever-expanding... Vaunted 3-DS library. With Sega Genesis games. So they announced Sonic the Hedgehog 2 3D.
Starting point is 00:04:21 And I was like, thinking about it. And I was like, hmm, I don't know if the 3D would be cool on that or whatever. And I was like, it could work because of the way that game looks. And then I was like, I'm going to download Sonic 1, play through it again. because also we played Sonic Boom recently.
Starting point is 00:04:34 And that was like goddamn What a great game that was. And then recently Greg did this nerdcourt thing which you should go check out over on YouTube.com slash skybound. Very good. That was very funny. It was really, really funny.
Starting point is 00:04:47 Links right here. I can't believe it wasn't scripted. Yeah. You need it. Right? It really felt scripted. It was a thing where it was Greg versus one of the Warp Zone guys, Sonic versus Mario.
Starting point is 00:04:57 And reverse roles. I was Mario. They were Sonny. Yeah. Which is surprised because Greg is a, you know. I think having been a Sega fanboy, I know better than most that Sonic is garbage. Yeah.
Starting point is 00:05:07 Well, so, see, that's part. In hell for everything he's not doing. It's like, I am, I will never argue that Sonic's better than Mario, but I do think that Sonic gets a bad rap for his earlier stuff. I don't think that they're perfect games, but I was like, there has to be something. Like, because hang out with Colin really makes me question a lot of my decisions from my younger years. Yeah.
Starting point is 00:05:26 And I'm like, I was like, hmm, there's no way there's as bad as I thought they were. Yeah. Or they're as bad as now Collins making me think they were. Because I remember them being something. Yeah. Sonic 1 has its issues, but I remember two and specifically three being the shit. So I'm going to play through all of them. I've been playing through one for the first time ever trying to get all the chaos emeralds and all that stuff.
Starting point is 00:05:46 And I'm like, I'm having a lot of fun. Yeah. It's good. It's damn good. Think you guys are wrong about this one. Just run. Full speed. No.
Starting point is 00:05:53 No way. That's only like the first. It's going to hit you. The first two levels. That's it. The first game I ever got was Sonic on Game Gear. And I hated it. Well, that was, yeah, that's a mistake.
Starting point is 00:06:01 I hated it. The first game you ever got was Sonic on Game Gear. Yep. So you got, yeah, Game Gear was your first system. Oh, yeah, yeah. I mean, the first system I ever got was Game Gear, and the game was Sonic. That's bizarre. What a poor child you are.
Starting point is 00:06:15 Yeah, poor child. Here's what I want to know. You tweeted the other day, Afredo, that you're thinking about building another PC. Yes. So that you can have one gaming PC dedicated and one streaming PC dedicated. Are you going to do this? Why are you doing this? What are you?
Starting point is 00:06:28 Because games like the Witcher. and my GTA. I mean, like, I have a beastly, like, graphics card. I have, like, a GTX 980 and have a really good CPU as well. But it gets to the point where when you're streaming and you're running a game at, like, ultra settings,
Starting point is 00:06:42 it's not the graphics card that's the issue. It's the CPU, and it just can't handle all that. Sure. So the temp runs at, like, 95%, which is dangerous. Yeah, get the cooling units in there. Yeah, oh, my God, the water. I mean, what a lot of streamers do, though,
Starting point is 00:06:57 is what they essentially build, separate PC just for streaming. Yeah. You know, less expensive. Sure. Obviously, it's still cost like a thousand dollars. But like just specifically for streaming and then you just hook up your your gaming rig into that streaming computer as if it was a console.
Starting point is 00:07:13 Right. And then you just play that way. We're monsters, ladies and gentlemen. I know. Can we just imagine being the younger versions of ourselves looking in the future and being like, you're going to need two badass computers to do what the fuck you want to do. Holy shit. It's not necessary, but it's just like when I have a top of the line graphics
Starting point is 00:07:30 card and I have to scale back, you know, the graphic settings because I'm streaming simultaneously. Like, I'll stream, scale back the settings. I'm like, oh, yeah, this looks good. And then I'll, like, turn out the stream and still play, turn up the settings. I'm like, wow, I am missing out. I'm cheating myself of the experience. Exactly. So we'll see.
Starting point is 00:07:47 All right, well, ladies and gentlemen, that is not the first topic for the day. Nope. The first topic is... You got no rigmarole? Oh, yeah, the rigmarole. You always forget the rigmarole. You have been trying to remove the rigamorole for the show, and I'm here to make sure there's more rigamorole than that.
Starting point is 00:08:00 It's just like, you know, it just happens. Anyway, ladies and gentlemen, kind of funny games cast. It's essentially the game over Gregy's show, but it's about video games. So every day you get a different topic. We're going to talk it out for your amusement. Can I combine all of the different inches? Sure, shove it all in that. I don't even know about that.
Starting point is 00:08:14 Greetings and salutations. You're having like a stroke. Yeah, that's what happens. There's Orioles somewhere, right? Sure. Anyways, Monday through Thursday, you can get the topics broken out over on YouTube.com slash kind of funny games. Or if you want to get it early, you can go to patreon.com slash kind of funny games.
Starting point is 00:08:29 get the whole thing early or else that next Friday you can get the MP3 you can get the video you can get all the things and it's going to be great this is a great show great things are going awesome yeah so you like the thing shit we forgot to record it so i've got you into the first part of the rigamarole yes promoting the content now it's time to get you to the next part okay selling out so like here i've been doing a lot of interviews yeah since we launched the whole thing and one thing i was talking about right is that i want my goal is on january 5th 2016 one year removed from our launch date, our independence, is that we're at least getting close
Starting point is 00:09:02 where the videos, views and sponsorships and ads and stuff is making the same amount of money or close to the same amount of money as Patreon. I don't like that for our Patreon kids they feel like they have to do everything for us, right? That they're our only source of them. So I went and sold this show for you. Okay.
Starting point is 00:09:16 So I got an ad. I have many ads today. Okay. For you to read. I'm up to the challenge, great. How many ads can I give you today? How many ads can I insert in this show? Three.
Starting point is 00:09:24 This is number one for you. Number one. You get to read this. Okay. Okay, ladies and gentlemen, this is proflowers. Proflowers.com sponsoring the show. Are you guys familiar with Proflowers? I am not.
Starting point is 00:09:36 Really? Please educate me. Have you ever used it? It's essentially it's a website you go and then you can order flowers and then they send it to whoever you want. You can send it to yourself, but that would be kind of weird. Or you can say it's kind of funny though. It is kind of funny.
Starting point is 00:09:46 You're at the office. You got a crush on somebody. They don't have the crush back. You send yourself to flowers. Then you look at that old chestnut. Yep. Yeah. Then you can just send it to your girlfriend.
Starting point is 00:09:54 You can send it to your mom, which is a good idea for Mother's Day, which is what they're talking. about here. So here's the whole rigmarole of this. If you go to proflowers.com and you click on the little blue microphone in the top right corner and type in patron. So that's P-A-T-R-O-N. You're a patron of the arts, yeah. Yes, yes. Or a patron of our Patreon. I was trying to stay away from Patreon so it was not to confuse people. Just patron. I like confusing people. God damn it. I'm going to whip you in a shape here.
Starting point is 00:10:19 But if you do this, this order lasts until Friday. Okay. At midnight. Okay. If you do it before then, you can get 100 blooms with a free glass vase. for just $20. So the blooms are 20, the flowers, blooms are flowers, if you didn't know. I didn't know that. There you go.
Starting point is 00:10:35 Yes, yes, yes, yes, I googled that. Blooms are flowers, and then you get the free glass vase, $20, you can send it to whoever you want. You can send it to your mom because it's Mother's Day. And then you don't even need to worry about Mother's Day. Mother's Day is like May 14, 15, 12? It's coming out. It's in that area.
Starting point is 00:10:49 It's around my birthday, yeah. I think Mother's Day is one of those fluctuating things, right? It's always on the Sunday or whatever. It's always on the Sunday or whatever. Nailed it. That's kind of. It's kind of funny, helping you once again, be a better sign. So you don't need to send it to your mom.
Starting point is 00:11:01 If you don't like her, you don't need to do that. You can send it to your girlfriend, your boyfriend, you're just a friend. If you want your friend to be more than friends, this is a good way to let them know. Yeah, that's true. It'll be cool. You go over to proflowers.com, click on that blue microphone, type in patron. Yeah. And then, bam, you get your 100 blooms of the free guy's face.
Starting point is 00:11:18 Here's one of mine. There's one. There's one. There's a thing. There's a thing. Okay. I have to say about that. So that person that you like, what day is it?
Starting point is 00:11:26 It's April 21st. Literally any other day except for Valentine's Day, go order them flowers and send it to him. It would like baller as shit. Yeah, that's what I was thinking. The last few months I've become a custom to go and get Cheryl of flowers for just really no reason. Well, if you want to do that from now on, go to pro flowers. Now I'm going to do that and I'll have them delivered to her job directly. See, that's a baller move too.
Starting point is 00:11:48 A hundred blooms. Yes. That's a lot of flowers for 20 bucks. In a glass face? That's what I'm most excited about. You can see through it. All right. Anyways, moving on.
Starting point is 00:11:58 Topic number one. Comes from Patreon. Hey. From my boy Jordan Smith. What up, Jordan Smith? Jordan Smith. Thank you for your sport. So I started thinking about this a few weeks ago.
Starting point is 00:12:08 With the constant parching of games, always online and the general lack of feeling of ownership over the games we buy these days, does it still make sense to keep our games? I'm going to pause this for a second and ask Colin a very serious question. What is parching? Do you mean is poaching? Is it parsing? Can I see the question?
Starting point is 00:12:25 See it in context. Sorry, Jordan's good. With the constant parching, I don't know what that means, parching of games. The constant parching of games, always on, because I thought maybe he was saying parsing, like the piecemeal approach to games, like the DLC kind of thing. We'll read the question. Does that fit in?
Starting point is 00:12:40 With that lens, does it work? Okay. And the general lack of feeling of ownership over the games we buy these days, does it still make sense to keep our games? I still have most of my games from the PSX forward and can play them at any time I wanted. In 15 to 20 years, will we be able to say the same thing for current-gen consoles?
Starting point is 00:12:56 Thanks, friends. Keep up the good work. Yes. Okay. I think he means parsing. Okay. That makes sense. I'm breaking it up. Yeah, you're breaking it up.
Starting point is 00:13:05 DLCs and whatnot's expansion. Yeah, like The Walking Dead. Online, multiple. Yeah, yeah. This is a really interesting question to me because I'm a fan of physical games, physical goods in general. I like collecting things. I like having them. I like knowing that I own it.
Starting point is 00:13:18 And when it's digital, I don't feel like I own it. Sure. It's always been an issue for me. And this brings up the interesting dilemma of why this is such a big, deal to me of in the future when licenses run out or whatever i don't care i still own my copy of tony hawk three i can play that whenever i want but when licenses run out on these digital things they lose the license take it off the storefronts and all that stuff you can't play it anymore these are issues so when we're really looking down the line when our ps three stop working how are we
Starting point is 00:13:49 going to play those games right that's the big problem yeah yeah i don't like that no and now does he mean it in the digital sense or does he mean it in the fact that if I have my disc base of DC Universe online and I try to plug that in 10 years from now, maybe that game's not around. Because digital is a different rig and we're altogether. The fact that, yeah, once I get rid of my PS3 and I'm done
Starting point is 00:14:09 with it, I still have all these games I technically own lost in the digital ether that are attached to my PSN but I don't have an easy way to play them. I don't have a way to jump on. Not to mention that when 30 years from now Sony closes down, PlayStation shuts down, right? There is no more PSN. There is nothing to connect to. I never get those
Starting point is 00:14:25 games whereas like yeah if nintendo closed up tomorrow you'd still have your super nintendo and all those games and plug and play and have a great time yeah i think i think it's it's funny because you were talking about you know you have your copy of tony hawk three on ps one two two on ps two um you'll be hard pressed to find a ps two that works in 20 years yeah so like that that's like i think people are kind of skipping the whole thing that like the the digital the movement to digital is going to ensure that we can play a lot of these games in the future because they're going to be available as data and not as hard cartridges or disks that you have to put into a console that's not going to work. What I think a lot of people find right now is Atari 2,600's work,
Starting point is 00:15:01 and NES's top loaders especially work, and S&S's work, Genesis's work. But when you start introducing moving parts with PS1 and Saturn and all those, like those consoles are, you're going to be really hard-pressed to find out working PS1 in 20 years. Like, that's just the fact, you know? And I still think that like my 2,600 still works. And my original NES from 85 still works. But it's because it's not moving. It's not doing anything.
Starting point is 00:15:23 So I think that you have to kind of look at it in the other way in my opinion, which is that, A, physical media is going to die. It's going to die. It's going away forever. And it's imminent and it's going to happen. It's already happening. And you can see that Nintendo is a really indicative example of this. Nintendo has the lowest digital buy-in, you would think, from their audience, that, you know, a kind of a younger audience, a more casual audience. And yet they always show their numbers about, well, this game sold 200,000 copies, including 80,000 digital.
Starting point is 00:15:53 That's an extraordinary amount of copies. That number's slowly going to grow. To me, it's about more accepting what's going to happen. And looking at the bright side, the bright side is that these games will be available forever, unless there's a fucking EMP explosion over the United States. These things are going to be on servers forever. And games are going to become cheaper. Games are already cheaper than they were when we were kids.
Starting point is 00:16:12 And they're going to become even cheaper. Because there's not going to be physical media anymore. And this allows people to explore the middle ground that we always talk about. That's gone now. You know, what's stopping someone from making a third? dollar retail game. They don't do it because they don't want to be looked at as a budget title. But if that's a digital only title, that looks like a premium buy.
Starting point is 00:16:29 Yeah. So there's a lot of positives, I think. Yeah, I mean, I think there is a lot of good for me, but I think most of the issues I have are, it's licensing stuff. Because if it was just the game, if all the games are available, then it wouldn't be that big of a deal. But because there's some games that'll never play again just because of they use some song. Or it's going to be a weird-ass version of Crazy Taxi that I don't want to play. Yeah, where they don't have the offspring in it. Yeah.
Starting point is 00:16:51 It wasn't the same. It's just not the same. Yeah, no, I hear you. I just think that you have to look at it, like, from a more pragmatic standpoint, that you can have these games, but I think people are living in Lala Land if they think they're going to turn their PS2 on in fucking 30 years, and it's going to work, you know, and play these games, and their memory cards aren't going to be wiped and all this kind of stuff.
Starting point is 00:17:09 It's like, unfortunately, that's just the way it kind of is. I do agree with you that the licensing issues. That's an issue. You and I are talking from a different perspective, because I think we've already given up on collecting, having all these things. You're still there, right? But I'm always the guy who says, old games old right like i traded in all my stuff growing up to buy the next system and stuff
Starting point is 00:17:28 and i only regretted it once or twice and now i'm totally like well thank god i don't have an s nes and you know every system i ever owned following me around in a trunk because i just don't have anywhere to put them but it's just like for this guy right now he's like you know in 30 years what game are you're going to want to go back and play like that you know what i mean they're in there like we look at re-releases and we look at the e-shops and you're going to be there in some respect like but you're more of a guy who wants to have every cartridge and every system and everything's still there yeah i mean i think it's interesting to look to just games in general right now, like they're so different than they used to be.
Starting point is 00:17:56 Like before it was just like the experience you can have it and that's it. But now it's like like Halo 2, right? Yeah, it comes out and they shut down the servers and it's like, well, that game's useless now. Yeah, that game's dead. I mean, at least the online is. Same with Mag. Exactly. All right.
Starting point is 00:18:09 Calling on cars. Yeah, that'll be the same. And then you're seeing now at games like GTA 5 where they're taking songs out, they're patching it and like adding new songs in, which is awesome. But then taking songs out, which is like, oh, what? kind of sucks but i mean i guess it's just like the world we live in now where it's like it is this ever updating thing i mean my my old thing is just i i play a lot of games but i always i mean whether or not you agree with the whole training in a game stop system or how that goes i always end up
Starting point is 00:18:39 just training games back in so if i don't have a physical copy it's like you know i sure i pick up mba 2k every year but it's like i could after i'm done with it for a couple months i could trade and get like three dollars extra or something like that or they're and not you agree with that pricing. Yeah, that's a whole other debate, but I could use that towards something else. But if all my stuff is digital,
Starting point is 00:19:00 like with GTA on the PC, I was sitting there. It's like, I really want it, but once I buy this, and I'm not going to play this in like a year, like I could give this up. If I actually had a physical copy on the console,
Starting point is 00:19:14 I could just give it up like I did, like with the 360 version, right? So that's my biggest thing is that I'm just going to have like this giant, I'm going to look at like... Your Steam Library. Like, yeah, my Steam Library. and like here's all these things I no longer play.
Starting point is 00:19:25 Like, oh, look, the past five NBA 2Ks, if I had a physical copy, I could have gotten something back out of it. But now I can't. It's cool. It's really convenient. Like, I love the convenience factor. But, yeah, that's my thing. It's just like this big, huge digital library of stuff that could have been worth something.
Starting point is 00:19:42 It's the way that, you know, you fight that, though, right? Like, you do fight the use game market that way. And I think that's why console makers for sure are catching on and trying to figure out how to do that. And right now biting their time, right, until they can make that move and make the digital version of Uncharted 5, $10 cheaper, you know, $20 cheaper than the real, you know, copy you're going to hold. Because then, yeah, you have to worry about losing that money. And that's, you know, Steam's thing. I look at my Steam library and it's just like, man, there's a lot of games in here.
Starting point is 00:20:08 I don't sit up there and rarely do I stop there and think about how much each one of those costs me or how much, you know, what that library is quote unquote worth. You know what I mean? You don't think about it that way. It's just the cost to enter, though. Yeah. I don't know. I think that people just have to look at things in a more practical way, which is that it's, It's nice.
Starting point is 00:20:23 I have fucking shit ton of NES and S&S games in my house. And I have all my PS1, PS2 games at home and all that kind of stuff. But I don't expect that I'm going to go to my attic in 10 years and plug that PS2 in and have like an experience on it. It's just like that's kind of in the past. Like in a way, the digital revolution has been a blessing.
Starting point is 00:20:40 It's just that you have to get the stakeholders and the licensees on board in a more effective way because games do disappear even from PSN and Xbox Live. Turtles and Time. Yeah, Turtles and Time is a good example because like the like, so they need like, especially the stakeholders, the platform holders need to just figure out a licensing agreement
Starting point is 00:20:54 that say like this is available in perpetuity if you put it on the platform it's not coming down you know and I don't think that that's unreasonable especially if they're going to be making millions of dollars which they will on you know specific games there so I think that we have to look at it you know these old games
Starting point is 00:21:10 will be available and I don't encourage people to emulate games but they'll always be emulations of these games too so it's not like you know there are people doing good work out there making sure that they archive all these games a lot of these games are going to disappear forever. And they are making digital backups of games.
Starting point is 00:21:25 And the Library of Congress and a lot of other places are getting involved in these kinds of things. So like, you know, to make sure that we have backups and like real copies of these games that can be played in some fashion. But we won't be playing Mario one on NES and 50 years. We'll be playing it on a different console. And that's, that's the blessing. That you don't have to like dig this old shit up and hope that you have a cartridge that works and hopes you have harder.
Starting point is 00:21:43 It works. Like I love gaming collectors and game collections and so like that. And I have my own. But, you know, good luck. Like with these newer, like, like, a, like, a. PS4 in 50 years like you're not going to find a fucking working PS4 you know and if you did it's not going to connect to the PSN it probably won't work
Starting point is 00:21:58 you know so it's like it's for the best that this happens and I know that you like to collect it a lot of people like collecting physical goods but this is good this is good for gaming this is good for the consumer I think too because I think that this stuff will eventually start transcending consoles and platforms and eventually be playable in lots of different places and it preserves history yeah all right moving on topic too but before we get into that let's do another one of these uh what's sponsorship number You want another ad?
Starting point is 00:22:23 Yeah. Because it's me changing the game. Ensuring our future. Here is ad number two. Okay. This looks like ad number one, Greg. It may look like that. Is it not, again?
Starting point is 00:22:35 Yeah. Just read the game. Okay. Ladies and gentlemen, again, we are sponsored by Proflowers.com. It's a website where you can go and get flowers for your mom or your girlfriend. It's Mother's Day coming up so you should do it. Be baller. Yeah, you can really do it for anybody.
Starting point is 00:22:49 Don't forget the parts from the first ad where, yeah, Send Kevin Flowers. Get it for Kevin. Get it for Al-Predo. Kevin just used this ad. When we were doing the show, Kevin went to Pro Flowers. He clicked on the blue microphone. He put in Patron to get the 100 blooms for $20 and the glass vase.
Starting point is 00:23:05 Send him to his favorite corpse. No, no, no, no, no. You don't do that. But you do go to visit Proflowers.com. You click on the little blue microphone in the top right corner, type in patron. And then if you do that before Friday at midnight, you get 100 blooms with a free glass vase. Send it to whoever you want. That'll be really fancy.
Starting point is 00:23:20 Now, I got a lot of proflowers.com stories. Do you? I honestly do. I longed to his girlfriend for like a million years. It's all, it's all in my life. So you are a pro of pro fans. I am a pro of pro flowers.
Starting point is 00:23:34 A patron, if you will. But yeah, it's a really easy to use website and you can send it wherever you want, which is awesome. And it's like you can choose the delivery date and all that stuff. And it's like,
Starting point is 00:23:44 you can really set it up down to like a specific time. So here's my time out of the question about this. Yeah. And this is nitty gritty on this. You have the details in front of you. So you have to redeem this by Friday of next week. Friday of where this breakout goes up, but this whole show goes up.
Starting point is 00:23:58 Not the Patreon or the episode. Can I, can you set this for like three months from now? Oh, yeah. No shit, really. Really? Yeah. All right.
Starting point is 00:24:09 I'm pretty sure you can. I'm going to redeem this like five times to just plan out every birthday for everybody. I mean, yeah, no, I mean, it's really smart. You can do that stuff. And the flowers are guaranteed to be fresh and beautiful for at least seven days. Yeah.
Starting point is 00:24:20 So that's good. And I can vouch for these flowers, too, because they were great. Every time I said them, I got nothing but compliments. And it worked out for me. And I'm glad that they stay fresh for seven days, which, even though the corpses that Kevin will be sending the flowers to have all the time in the world, at least the flowers will be beautiful. That's not nice. But yeah.
Starting point is 00:24:41 And you get to choose the delivery day you want, and it's guaranteed. So that's awesome. All right. Again, ladies and gentlemen, proflowers.com, little blue microphone up in the top right, you go there. And bam, type in patron, you get your... I got one more when you're ready. One more when you're ready. Oh, man, I'm ready.
Starting point is 00:24:57 I wonder what it is. I wonder too. We'll see. But all right, so topic number two today. Now, this one, this one's very important to me. It worries me. I want to know you guys' opinions. I don't want to know yours also.
Starting point is 00:25:09 Very specifically, Alfredo. Thank God you invited him to the show. I know, right? New Vita design. Yeah. Trademarks in Japan. Hey, ha! Ha! What's happening?
Starting point is 00:25:18 Everybody happening. Vita. Vita. Vita, Vita, Vita. Oh, fucking shit, am I excited for this? You're kidding me? You've seen the designs. So what happens here, there's this little design.
Starting point is 00:25:31 Have you seen the tech specs on this? They're not tech specs, but the specs on this. Get ready to fucking throw your second PC out the fucking window. You won't need it, buddy. Yeah, listen to this. All right, there's blueprints. It looks like there's an HTML port on it. That's intrigued.
Starting point is 00:25:44 HTML out. Okay, okay. Lay the big one on them. It's described as a portable LCD screen game machine control. That's not the big thing. Because that's how They the big thing on it. People talk.
Starting point is 00:25:54 And it's very similar to the 2000 model. Are you talking about the shoulder button? Yeah! L2R2. Wait, there's shoulder button? Yeah.
Starting point is 00:26:03 It's happening, buddy. The new video. Additional, two of them. Not like this. They're more like, are they behind each other? Yeah, it looks like it. So, okay, I was looking at the picture
Starting point is 00:26:14 and I'm like, I heard you guys talking about this. I didn't see that. There's a button that, there's buttons, the L1 and R1 buttons look like triangles. and then behind it are the normal triggers it looks like. I'm pulling up. I'm pulling up schematics.
Starting point is 00:26:26 Interesting. But, I mean, we don't know. I mean, they're not, nothing's marked. It's a trademark. It's like the dual shock that broke into two things to be a move. Like, I don't, it's not permanent. It's not necessary. No, I think this is, I mean, I think this is going to happen.
Starting point is 00:26:37 But the, and we've been talking about this for a while. Like, Vita is still viable for Sony, and I think that they're making money on it. I think they have to continue to reduce the cost of what it costs to manufacture. Vita is doing exceptionally well in Japan. So even if they were just going to release 3,000 in Japan, they would sell a few million of them probably. So I think it's probably worth it for them to continue to make Vita. And it's good that they're doing the unintuitive thing again,
Starting point is 00:27:02 which is like people think they should abandon this system. They're not going to. And they really are putting their money where their mouth is. This is real. Sony did put this through the patent office in Japan, so it's not like a hoax. But Greg's point is well taken, which is that they do this with a lot of shit.
Starting point is 00:27:18 But I wouldn't be surprised. I've been saying for a long time that I don't think we've seen the last of Vita. That'll be another redesign. And we'll see what happens. Alfredo. You do not own a Vita, correct? I did at one point in time. Really?
Starting point is 00:27:29 Yeah. I don't even know about that. When it first came out. All right. Yeah. Well, what would make you want to get it again? Games that entice me. Yeah.
Starting point is 00:27:39 And just right now there's none. There's just not a vast library. I mean, a charted golden abyss. But that's like a super AAA title for a Vita. I don't really know if that's something that they're still going to continue to do, which yeah, exactly. I call on no. So I mean like yeah games that entice me
Starting point is 00:27:53 you know if you if you have them I don't know if you have a library games I'm just like hmm what that is I don't know yet. I mean how do you have you played any of the first person shooters on Vita? Yeah back when it was like the first Vita it was like it was uh...
Starting point is 00:28:09 Call it duty and resistance now. Kill someone's really good. Killsone was good. Some weird like robot game two or something like I don't know I forgot but it was just it didn't control well it doesn't have to be a shooting game I play a lot of just different games in general now, but they have to have a library of games that I care about. You have that, I will play.
Starting point is 00:28:28 Not that it doesn't have a Gassau library right now, it does. It's just not games I feel like I want to play. That's understandable. You're allowed to say that. You're not just a lot of say that there's a different library. That's bitter. Huh? Nothing.
Starting point is 00:28:39 We have breaking news today. This is 21 minutes old from IGN.com. New PlayStation Vita not coming after all? Just yesterday, a trademark surface where it appeared. to be a newly designed model of the PlayStation Vita. However, that doesn't appear to be the case after all. According to Dual Shockers, the then-Japanese text in trademark, actually refers to a positional change of an element within the product
Starting point is 00:29:01 rather than a modification of its design. As such, Sony's filed request isn't in reference to what many assumed to be the hypothetical super slim Vita 3000. According to Sony's full trademark listing, the registration is actually in reference to the three-dimensional position of the face buttons, not the shape or general form factor of the console itself. So now, I have to... Zip this up.
Starting point is 00:29:24 I don't know, though, because I don't necessarily know if that's true. I mean, I agree. I'm sure that this part is true with the Japanese characters. We'll see what happens. Well, because the big thing is that the schematic shows an HGMI port, clearly at the bottom of the unit. That could be mistaken for the power port on PSVito 1000, but that is a picture of the 2000,
Starting point is 00:29:46 because that's a circular start and select buttons. and that port doesn't appear anywhere on the Vita. Just the dev kit, right? Yeah, that's the thing that a lot of people don't know. And that's why Sony, I think, is shy about showing Vita Dev kits is the Vita Dev kit has always had an HGMI out. Always. Like, you can just plug your Vita into a TV, and it's done.
Starting point is 00:30:05 And for some reason, Sony doesn't want that to be shown or put into Vitas, normal Vitas. But this is the thing I was talking about was the shoulder buttons, this is the bottom of the unit. So there seems to be like new divvets here. You know what I mean? So these are the things we were talking about.
Starting point is 00:30:24 Maybe it's not going to come out or whatever. The bigger question, though, is, is Vita still viable? To have a $3,000, and I think that it absolutely is. It's just you have to control your expectations, you know? Vita's never going to have said to a world apart. Is it just that Sony's crazy enough to do this? Yeah, I've said that many times. They kept pouring money to new PSPs when nobody cared about PSPs
Starting point is 00:30:43 and then they finally started caring about PSPs. They're a wily fucking company, dude. like they do the unintuitive. Sometimes it works and sometimes it doesn't. And I've said that for years since we were doing podcast beyond. I said that like, Sony's everyone's like, well, there'll be another Vita and I'm like, like a Vita too. And I'm like, I'm like, Sony is crazy enough to do it.
Starting point is 00:30:57 I'm telling you they're fucking crazy enough to do it. You know, like whether or not they will or not they are the company most likely to do it. So this made sense to me. I still think that they will remanufacturing new Vitas and make them cheaper, get rid of the back touch pad and all that kind of shit. That'd be awesome. It would, it would render a lot of games inert. Nobody cares about it.
Starting point is 00:31:14 But it doesn't matter. Little and large can go suck a dick. Nobody cares. Let's get this thing. Get two shoulder buttons on each side. Let's get rid of the back touch. Let's tell everybody to stop making front touch games. Let's make the interface more like the PS4. Let's just get, let's just make it a mini PS4 preference. I want it. I want a new Vita. I've been wanting one. I've been wanting to read a redesigned one. I'm one of those guys that's just can keep fucking waiting until... They never make the buttons bigger. I know. They're never going to make the goddamn buttons bigger and that's so upsetting. They can't really be bigger. I mean, the circumference of the buttons. I mean, how? How would they become bigger? I wanted to just be as big as it wasn't PSP. that's it I don't feel like they're that far off They are extremely far I don't think so They are These are like the size of the 3DS
Starting point is 00:31:53 Were the PSP go buttons The same size as the Vita buttons Like are they I'm sorry PSP 3,000 A PSP GO Yeah I don't know how PSP go Those are like super tiny And like
Starting point is 00:32:03 Well I have a PSP go over there Where I could right now settle this Compare it to a Vita I don't know if it's not worth it I think it is when somebody Start fucking insult in Vitas around here Saying the buttons are different than the buttons Well they're definitely not like the PSP
Starting point is 00:32:15 buttons. The OGPSP. PSP 1000. Yeah, I know you're talking about. Yeah. I remember the OGPSP. It's awesome. Those buttons are magical.
Starting point is 00:32:25 That is a media unit. They're good. It's a media. I'm good. I want that. All I wanted was a PSP with the OLED screen. And what they do, they took that from me, Greg. They gave little tiny little, little girly buttons on the Vita.
Starting point is 00:32:38 First off, there's some genderism. Everyday sexism hashtag. They have tiny hats. That's how you hashtag, right? You put at the end of the hashtag? I don't know. Everyday sexism hashtag. So then they make the 2000
Starting point is 00:32:49 They're like, all right, Tim, We're going to make it slimmer, which is cool. We're not going to fix your button issue When we're taking away your screen. Oh, yeah, we're not going to sell the original on anymore. I hate you all. Here's the problem with the fucking OLED screen Is everybody just drank fucking Kool-Aid on it.
Starting point is 00:33:02 So like, oh, like in IGN's article, they call like, no mention of them bringing back the gorgeous OLED skins. There is mention. No, that's what I'm saying. Oh, no. What I'm saying is there is mention because they say it's a portable LCD screen game machine controller.
Starting point is 00:33:15 Yeah, no, no, no. no, I'm sorry, you're getting caught up on the facts here. I'm saying that everyone in the gaming press in the Echo Chamber has hung up on this OLED screen being gorgeous and all this amazing things. You didn't play any of the games, you don't even fucking know. So you can shut up right now. And so then, like, it's not like you're fucking going from a widescreen 50 inch in your hand to an original Game Boy screen.
Starting point is 00:33:34 Like, everybody flips out about the new Vita screen. You don't even know what you're missing. It's great. Just buy it. Just get on board, Tim. Yeah, no, man. I'm in it for the, I'm in it for the, that's what I like about it is I like it. You liked about it so much.
Starting point is 00:33:46 You waited four years, not the buy. Yeah, no, exactly. And, I mean, we already know I have my other issues with it. What? Where's Crash Fantic. Well, that's not on that. You can't hold that against that. I do.
Starting point is 00:33:56 And these are licensing issues, which goes back to a digital thing. I have problems with that. But still, I could look past it. There is other games that I do want to play, most of them, PS1 classics. Sure. But still, I want to play them on an OLD screen with big buttons. And people are going to be like, you know what? Well, you don't get what you want, Tim.
Starting point is 00:34:12 I guess you're right. I get an HTML port, which is awesome. them. I'll give them that. If those are buttons, our shoulder buttons, all right, that's getting me closer. I would buy that. Yeah, 100%. If they made this, I'll buy it. Yeah. What are you hung up?
Starting point is 00:34:25 What are you going to do? I'm sure. So the dual shocker story is actually pretty interesting. These are the guys over at dual shockers actually broke the story about why this is not real. And it's saying basically that, yeah, the positional kind of nature of like the dashes mean that those are all the unchanged elements of the original Vita that the triggers are not actually there. This is basically a reproduction of the 1,0003G port or model. I don't know.
Starting point is 00:34:48 It was exciting even when it lasted, the whole story. Yeah. But nonetheless, I was thinking about it with Alfredo specifically with Vita. I don't think Vita will appeal to you because Vita is a PC in a lot of ways. It's a lot of PC-first indie games. So if you're already playing on Steam, there's really no reason for you to be on Vita. Vita is awesome because what people hate about Vita, some people hate about Vita, is that it has no AAA games.
Starting point is 00:35:14 What I love about it is it has no fucking AAA games. It's a great place to play smaller, downloadable games. I love it. I fucking love it. And that's what it's, you know, we'll get Freedom Wars too and some other stuff probably, but the AAA stuff is dead. But Vita lives. And I'm all about that.
Starting point is 00:35:29 I want to play those games. And that's what I'm saying. Like, if there's the third version, I will just buy it because I give up at that point, there's not going to be a fourth that I want. What if they come out of three? And there's like, here's the new Vita and it's got huge fucking buttons. If they come out, they're like, Tim, here's the Tim edition. Boom.
Starting point is 00:35:43 Oh, I'd pick. I would pay a lot of money for it, man. Yeah. I honestly would, if they would just give me the exactly what I want, I would pay like $400 for it. Damn. So much I want it. Do you want the shoulder buttons? Do you want R2s?
Starting point is 00:35:55 Yes, definitely. That would be so great for Remote play. That would be like the thing selling remote play. Yeah, everybody. That would be awesome. I just don't think they can really practically do it. No, probably not. But I don't know. We'll see. Vita trucks along and they're still making them.
Starting point is 00:36:09 Games are still coming out. I've said it before and I'll say it again. There are more announced Vita games than there are for any other platform. So whether or not half of them will make it to market remains to be seen. Sure. Yeah, Vita's, I like that the 3,000 announcement, even if it wasn't real in the end, sparked the new conversation about Vita. Yeah. With a lot of people and a lot of...
Starting point is 00:36:29 Shuehai saw it. He hears you, Tim. Good. Shoohey hears all. Thank you. But, you know, the OLED screen, getting rid of the OLED screen and shrinking the system was a necessity to get the cost down. And that's why I think that 3,000 will, if this is not it and it looks like it's not, that they will make. a new iteration of it that makes it even cheaper.
Starting point is 00:36:44 Yeah, that I think you'll see for sure. Like I said, they kept redesign of the PSP. I'd imagine they redesign the Vita. I mean, PSP was murdering the Vita, but in terms of sales. It's not even close. It's probably like 7 to 1 lifetime sales. So obviously they kept pushing the... They need that destination PlayStation event like PSP had.
Starting point is 00:37:01 But I think they read the T leaves a little bit wrong with PSP 2. When we discussed this in the past, PSP was a homebrew machine for a lot of people. They weren't buying games. So, you know, I would say... You're right. I would say half of PSP... I'd say half the PSPs that were... sold were sold not to play PSP games.
Starting point is 00:37:15 That thing was so cracked wide the fuck open. That's why to this day, my PSP, my OG, Day 1 PSP is probably my favorite system of all time just based on what it's done for me. I love that thing. I can play any game I fucking want it. I can play PS1 games. I can play Super Nintendo
Starting point is 00:37:31 NES, Genesis, all the... Game Boy? Holy shit. To their credit though, Sony did shut down with firmware and PSPs a lot of the PSP stuff. You have to use old firmware, which you can. That's not a big deal. But no one's cracked Vita. and that's and that's pretty remarkable that's another big issue I have with it
Starting point is 00:37:45 like people people people have gotten close to cracking it and all they like Sony really did manufacture a handheld that is like seems to be uncrackable if they cracked it I would have got it or just nobody cares enough to try to try no they people can't people try and I keep up to date on that because this moment they crack it that means I can
Starting point is 00:38:01 buy crash panic hood off the EU store and I'll be perfectly freaking happy but until then it's pretty it's you know that PSP's the crackability of PSP was interesting to a lot of people, but it also held the PSP back, I think, from, like, we couldn't get trophies on PSP for instance because of it. So,
Starting point is 00:38:17 hurt. Yeah, it did end up hurting like what PSP could have been, like, when they announced it there, and they wanted to do trophies for PSP and they're like, we can't because you can just break the fucking shit out of the handouts. Like, that sucks. Yeah. It's almost good that the, it's almost good that the ecosystem is confined and contained and secure, at least right now. I'm sure someone maybe one day
Starting point is 00:38:34 will break it when they stop updating it. Yeah. When they no longer make it anymore, they'll probably, you know. Then it'll be the machine Tim wants. I can only hope. All right. Third topic of the day is, actually you know what?
Starting point is 00:38:50 Let's do with the last one. Let's get it out of the way. Then the fourth topic will just have a pretty. One more sponsorship for Greg. The final integration. What is it, Greg? The show alive. Is it proflowers.com? Don't spoil it, right?
Starting point is 00:39:01 I'm pulling up the new ad, all right? Okay. It's booting up on the Kindle right here. Why are you booing it up on Kindle? Because that's where I open my PDFs. What? That's weird. There's so much happening.
Starting point is 00:39:10 It's pro flowers. Yeah. Ladies and gentlemen, go to Pro Flowers. It's back. We just had a Pro Flowers show. How that happened? So, Proflowers.com, if you click the little blue microphone in the top right corner and type in Patreon, that's P-A-T-R-O-N, you will get 100 blooms with a free glass vase for just 1999. And as you guys, you might know.
Starting point is 00:39:34 I don't know if you're familiar with Proflowers.com. I've never heard of it. Okay. Well, it's this website. We can buy flowers and send it to whoever you want. Around to the world. Probably not. I don't think that's how it was.
Starting point is 00:39:43 What if you just knew where you kept the body? You could send it to the dead. What if you knew where the bodies were? That's all. Well, I'm just saying what? For a wake or a funeral, I'm sure you can buy a flower. Sure, but what about for like if I, if I, hypothetically. Stop, Greg.
Starting point is 00:39:55 I don't know. I don't know if there's an address. I'm pretty sure you're good. It's a guaranteed delivery. It's good. You can set the time you want it to be. It's all this good stuff. And you should do it for Mother's Day.
Starting point is 00:40:05 It's great because you can just relax. With Proflowers, you got this. Mother's day. Done. your mom's going to be happy if you send her a bunch of flowers i know your mom alfredo can i send flowers as tim gettys so now we go and we redeem the codes and we just use this to fuck with people i like what your head's at too or send it to the local cemetery can we all can all of us make a pack right now to do this after the show and send them to fram oh my god send him a bunch of five
Starting point is 00:40:32 fran gets five deliveries of flowers at the same time i love that space and mouths it's like every half hour. That's like something Nick's would do. We got some breaking news, guys. We can make her day extra special by upgrading to a premium vase and add chocolates for just $9.99. Oh, that's sold. Set a day, call
Starting point is 00:40:51 her over, have the place smelling like vanilla bean and you're sad. That's all you need. Now, like I said earlier, I have a plethora of proflowers.com stories. Right? They didn't stop there. For the record, I didn't know this. Well, I'm just having three sponsorships are wrong. tell all my stories. So, um, the girl that I am currently dating now, when we first, my, my girlfriend,
Starting point is 00:41:14 when we first started our little minglings and stuff, I remember I went to her house and it was one of the, the most awkward moment. There's a delivery at the door. And the guy opens it. And it was proplowers.com delivery from some other dude. And she was like so embarrassed by the whole thing. Because she had, she hadn't talked to this guy for like a month. But it was, it was. his flowers were just like I'm not putting people all blast right now but it's just nameless people so it doesn't matter but he's all like I hope he's a patron kind of funny she was like read me the note I'm like you want me to read you the dog she's like sure so I read it it it's just like hey like I know you need space right now
Starting point is 00:41:53 but like you know if you want to talk I'm here to talk and it's just like that is literally the opposite to giving your space you're sending your flowers and now here's the thing he sent the small basic version you never you never send the basic version of of the flowers. You gotta go deluxe. So that's an option. For like $9.99 more, you get chocolates and all this stuff. Come on. And all this. Step it up. Step it up. You're right there, buddy? I'm trying to blink out stuff
Starting point is 00:42:17 in my eyes. This does not reflect poorly on pro flowers. That's a... You really do have a face only a mother can love this. Oh, so bad. I get it out of my eye! It's like a fish out of water
Starting point is 00:42:35 trying to gas for air. I don't know. Oh my God. Anyways, guys, Proflowers.com. You should go use the promo code, patron, P-A-T-R-O-N. And just remember,
Starting point is 00:42:48 if you're trying to impress a girl and you're trying to like, if she needs space, but you don't want her to have space, which you should just, you know, do what she wants if she wants, if she wants space. But if you're trying to make a good impression,
Starting point is 00:42:57 you always go to Lux, guys, come on. You got to go to Lux. Is this amateur hour? Hillbilly Deluxe. It's the only way. All right. Third topic of the day.
Starting point is 00:43:07 Journey. Yeah. It's a video game. It's also a ball. band. But the video game is what we're talking about today. But the music of the video game. It's getting a vinyl. All right, yeah. Special edition little vinyl release for Journey. Beautiful art prints. They're like art records. So you get two of them.
Starting point is 00:43:23 There are art records. What are they called? Vinyl. Yeah, but it's like the one of the art, like art discs. I don't know. There's some specific name for it. I don't really know what it is. But hold on one second. Hey dad. How are you? I'm good. I'm hosting a show right now. Can I call you back? Yeah, I'll give you a call back in a little bit. Bye. I don't talk to my father a lot.
Starting point is 00:43:50 Your dad's got that Midwestern accent. I can hear it. I've never talked to your dad before. So there's art prints on the vinyl's themselves. Right. And there's four different ones because it's their side-ace, I'd be... Yeah, yeah. So there's four different pieces of art.
Starting point is 00:44:05 All of them are the traveler with the scarf growing around. Sure. So when you... Which Nick Scarpeen I thought was bacon, by the way. We went and played super time for us Ultra. Had a PlayStation event. he's like, the travelers running around, he's like, why is bacon floating around this?
Starting point is 00:44:18 I'm like, he's a fabric, there's a scarf, it's a long. It's a whole thing. Anyway, so when it spins on the vinyl, it looks really pretty, because then you see the scarf going around and stuff like that. Sure.
Starting point is 00:44:28 Have you ever seen the picture discs on the vinyl? Spin? I don't think so, no. Oh, it's really cool. I like a lot. Do you collect vinyl? Do you use vinyl? I have a lot of vinyl.
Starting point is 00:44:35 I get the vinyl to listen to it, not to look at it. But you listen and look at it. It's part of the experience. Oh. I listen to music. I don't look at music. Colin, you need to
Starting point is 00:44:45 stuff it up. Anyway, this is really exciting to me because first off, I love Journey, second off, I love vinyl. Third up, I like collecting physical goods.
Starting point is 00:44:52 Sure. Fourth off, I'm a big fan of video game music in general. So the topic here is video game soundtracks. Sure. What are your favorites?
Starting point is 00:45:01 What are the best? Metal Gear Solid Peace Walker. Peace Walker. It wasn't a really good one. You go with Peacewalk. I tried to import it and I failed because I was poor, I think, at the top.
Starting point is 00:45:09 See, I'm a connoisseur. Yes. When it comes to this. video game music thing. I own many of the many video game soundtracks and like orchestrated versions and live versions of all the
Starting point is 00:45:21 shit and stuff like that. I have an issue when the sound quality isn't good when like the samples they use are like really like just weird MIDI things and all that stuff. And Peace Walker is one of those examples where it's like a lot of it like some of it was actually orchestrated but the majority of it was like just weird
Starting point is 00:45:37 electronic sounding shit. Which was like a step back after MGS 2 and 3 and 4. Yeah. Have it your way. Like Burger King. I liked it. That's what I'm saying.
Starting point is 00:45:50 What? What do you even say? I don't even understand what you mean. Was that McDonald's thing? I'm loving it? No, have it your way. Yeah. And then you just said, I liked it.
Starting point is 00:45:59 That's what I mean. I think it was pretty clear. Ooh, man. I recently played through the Uncharted series. That soundtrack is amazing. But there's only one soundtrack that matters. I'm going to take you for a. Right.
Starting point is 00:46:17 Marlores Capcom 2. Marlom 2 had a dope-ass soundtack. That song sucks. That's so bad. This is why I kill myself. I love that soundtrack so much because there's so many games that came out in the 90s that just had this weird feel to them where it's like, what the fuck were they thinking? Like the entire, they're like, oh, yeah, Marlars Capcom 2, we got all these Marvel characters, we've got all these Capcom characters. What should they fight to?
Starting point is 00:46:42 This weird electronic jazz stuff. like jazzy music. What? All the songs are just like this hodgepodge of just noise. And it's on loop. Always. Why? Why, Colin?
Starting point is 00:46:57 I don't know, because you can't fight the silence. It'll be boring. That's true. I think that typically older game soundtracks are better because I think that, not necessarily even chip tunes, so not necessarily only middies. I think you can even make an argument for PS1 or PS2 games. It's that game sound in a specific way they sound like video games. Games today,
Starting point is 00:47:15 sound like movies or TV shows. So, like, I don't, they don't catch my ear that much. Like, Uncharted sound, I don't even know a fucking single song on Uncharted. Oh, well, yeah. The theme song, but that's not, I don't think that's like an extraordinarily good song or anything like that, my opinion. And I have the platinum trophy in all three of those games. So I'm very intimately familiar with Uncharted. What about this one?
Starting point is 00:47:36 That was more uncharted. Just drums and shit. Oh, okay. I don't, I don't know. Then there's a voo-voo-wo-sueling there. They went to the soccer game. Somebody shakes of a rock guy. They went to the soccer game.
Starting point is 00:47:45 didgerid do but when you think about like you know Mega Man or Castlevania or Mario whatever like those are iconic because they especially the Capcom NES games and the Konami NES games are iconic because they sound like video games those guys were pioneering something that we had never heard
Starting point is 00:48:01 before so it's not like shoehorning classical music or or a more stoic soundtrack into something it's like this is a game with game music and that was awesome well it's really cool too about those about the older eras is that they were so limited with what they could do.
Starting point is 00:48:16 Like on NES, you could never have more than three sounds going at once. So it's like, if you had like layers of instruments and all this shit, it could never be playing more than three instruments. So that's why most of the games, there's just baseline, rhythm line, melody. And that's it. And that's why there's this feel to it that's very unique because of the limitations of it. And that forced them to be more creative with what they were doing and kind of come up with
Starting point is 00:48:40 these like melodies that just get ingrained in the experience of what you're. you're doing. Like Wiley's Castle in Mega Man 2 is just like that will forever, anytime you hear even like two notes of that, you instantly know where you are. You know, Castlevania and Metroid, like holy shit, Metroid. Like that is one of the most sparse soundtracks ever, but it like perfectly explained where you were and like gave the whole atmosphere a feeling. Well, yeah, I mean, the original Metroid especially like NES Metroid, the opening soundtrack
Starting point is 00:49:11 like when you're at the start screen is awesome because it's just like it's just chimes. then the whole, I have a cold, so I'm probably not going to be able to go too high with the boat. And it's like, that's like classic. You know, like, and that's just tones. That's not even a song. And there was, it's funny because when you get what's so cool, and Greg and I explored this a little bit when we did the Mega Man play throughs and he was with me as like the music towards the end of the NES era was fucking crazy complicated.
Starting point is 00:49:40 And like, I don't know like how they did it and like what they learned. But if you listen to like the original Mega Man music, which is good, to Mega Man 6, which is like orchestral by mini standards. It's the same hardware. And there were games that needed better music on the NES and on the Famicom. Castlevania 3 in Japan on Famicom had a special music chip in it that let it play music way more advanced
Starting point is 00:50:00 than it should have been able to play. And that's why it's one of the great soundtracks of all time, I think, Castlevania 3 specifically. But even when you get to like PS1, Final Fantasy 7 soundtrack, for instance, this is iconic. But again, this was a fusion of like better sound quality. We weren't doing minis anymore. these are real songs, these are real orchestras playing some of these songs,
Starting point is 00:50:17 but they still sounded like game music. That was like what was so cool about it. That's why when you have a game like Shovel Night, that soundtrack's awesome because it sounds like an old Capcom soundtrack. It was, music isn't unique to games. It was the way music was employed in games that was unique. Yeah. And that is, that has been lost, unfortunately, I think,
Starting point is 00:50:37 unless you're trying to go for an intentionally retro-style game. Well, it's crazy, too. It's like, you know, people hear chip tune stuff, and they're just like, oh, it's retro. And it's like, that's not true, though. Like, there is so much styles within all of that where it's like, you can make a, if you hear something, you're like, oh, that's Mega Man.
Starting point is 00:50:53 Even if it wasn't a Mega Man thing, like, that's influenced by Mega Man. That's Castlevania. I mean, Mario even is just like, Mario is a real to it. Mario is very airy and loose when you hear those songs. They're great. And all it is, they're just chip tunes.
Starting point is 00:51:07 They're just modern day original chip tune songs, but they have their roots in these different styles that are based on games. I just think that's like really interesting and cool. And like you bring up Final Fantasy, I feel like when you talk about game soundtracks, like Final Fantasy is probably the most obvious answer. And I mean, it's arguably the best when you look at as a franchise as a whole. So many games that it, whether it was Chiptunes or full orchestra things or orchestrated versions of old Chiptune songs, it still works.
Starting point is 00:51:39 And like Nobu Muammatsu did some amazing work. And whether it's Final Fantasy's seven, six, eight, nine, all of them have like amazing soundtracks. Four, and six and seven,
Starting point is 00:51:48 I think, are the, are the king, four maybe especially. Like, it's funny when you think about Final Fantasy's iconic nature. Someone,
Starting point is 00:51:58 you know, you know, at some point, musicians sat down to try to, like, obviously we have a composer, but a lot of musicians probably worked on a lot
Starting point is 00:52:04 of the soundtracks. And at some point someone sat down at a keyboard, square and was like, and played four notes. It was like, da-na-na-na-na-na-na-na-da-da. And I was like,
Starting point is 00:52:14 You know, it's like... Nailed it. And like, they didn't realize, like, what they just did, you know? And, like, how that would insert your brain, like, Wiley's Castle or something like there, or the Mario Tune. But I want to give a shout to some newer music. I think Mario Galaxy had a really awesome music. And I think that, that, again, was a really improper fusion by the standards of 2007 of putting
Starting point is 00:52:34 old school styles with orcaptole orchestral music. The last stage, when you're fighting Bowser, that music's fucking awesome. Well, the thing about Mario Galaxy that was crazy was that was one of the first times, any company really was like fuck it we're doing it's full orchestra like we're gonna actually use real orchestras to do the entire soundtrack not just a song or two um because like you were saying like font fantasy seven like that was just samples that wasn't actually orchestrated um it wasn't until like even font fantasy 10 was like weird bullshit committee stuff like it wasn't actual orchestra there was like a handful of songs that were um but Mario galaxy like all the songs were
Starting point is 00:53:10 either orchestrated or they were like the like the like the Mario three remix and stuff like that were obviously electronic but um that was such a unique thing for Nintendo to do and it started with Star Fox assault on GameCube which was their experiment and that was awesome because that took the game to the next level where it's like yeah it was a shitty game whatever but like the fucking soundtrack was awesome and that was them dabbling in let's do a fully orchestrated thing to really make this feel more like Star Wars like a movie and it totally worked and I think we saw that in Mario Galaxy when it's like that's what made Mario Galaxy. actually feel so grand.
Starting point is 00:53:41 Like the gameplay was amazing. The look, the feel, the world, all that stuff. But it's like, I think the music made it feel out of this world. But, like, really, though, it gave it that, like, holy shit, epic feeling of, like, this is a real thing. Yeah, it's one of the few gaming soundtracks I actually got, because I was really into it. I don't know. It's funny because when we talk about movie soundtracks, we typically, not always, but typically talk about movie soundtracks in the way of, like, well, what songs are on there and what artists are on there and stuff like that. You think about, like, famous soundtracks even when we were kids.
Starting point is 00:54:10 like Romeo and Juliet and all that kind of stuff. It wasn't about the native music. It was about who you can get. So it was like it was a big deal when they got all these bands or whatever. It's not to say that there aren't guys like John Williams making their own orchestral music for movies. Because obviously they are in some of the most iconic music all time with Star Wars being in the Zichies right now is John Williams's work. But we just gaming music is just unique because it's actually while we have like the soundtrack kind of mentality in movies, that's the exception of the rule in games, which is what's so fun. So like when we play a game like Crazy Taxi or something like that or Tony Hawk, like that that was movie style soundtrack.
Starting point is 00:54:45 But typically we get more native music. And I think that that's like what's so exciting about it. I just wish that it would be a little truer to itself because I do feel like with a fusion of movies and with movies and games that music is losing its soul of it. Which is why I don't really. I can play most games today on mute. I don't give a fuck. You know? Like I would never, ever, ever, ever play Castlevania on mute ever.
Starting point is 00:55:05 You know what I mean? Like, but I can play uncharted on mute. I don't care. you know it's like it's crazy i don't know about that i mean the thing is there's i listen to shit all the time on like when i'm playing games now i would never do that when it's this is between soundtracks and scores you know like the movies would have their the soundtracks with all the license stuff but there still would be a score that somebody made um that gives it that the feeling like something like fast and fears it's all licensed stuff like
Starting point is 00:55:26 there is still a score that like plays throughout it um but like things like uncharted and stuff like i feel like the music because it is more of a movie experience like it is necessary Like, and, like, the characters have themes and, like, all that stuff. And, like, it builds the emotional goal that the game is trying to get out. Sure, but that's not what I, when I play on Charter, that's not what I think. Like, when I think about the five best things on Charter does, I don't think about the music. I think about the voice acting. I think about the gameplay and the environments and the exploration, storytelling.
Starting point is 00:55:55 Isn't that because music gets, it's just easy to forget about. Like, it's when it's done poorly that you really notice it. You know what I mean? And then, like, we're talking about, like, crazy taxi and offspring or even the Final Fantasy noise or these things that are driven in over and over and over again, but when I stop and I think back to and uncharted and how playing through that without music would sound, it would sound weird, but I don't think
Starting point is 00:56:14 when I'm playing it, how great this sound. That's fair. That's fair. Yeah, because it fits. Maybe that's the thing, but again, like, I remember the music of those classic games. I remember. That's one of the best things about those games. And I don't, I wouldn't pick out many games today where I'm like, one of the best things about the game is the music. Like, I don't, you know, like, that's not,
Starting point is 00:56:32 maybe it's not what I'm looking for anymore, but I also don't feel like the music says in your fucking face anymore either. Maybe it doesn't have to be. The music was always playing when you play a game like, I don't know, even like one of the great games about NES with soundtracks is Journey to Silius. Sunsoft's games like Batman and Fester Squest and stuff like they had some good music in them, but Journey to Silius was fucking a masterpiece of soundtrack. And I was supposed to be a Terminator game, but they lost the license.
Starting point is 00:56:53 And that's an awesome game. And I remember that playing that game with first time. I mean, like, this game's fun and it's side-scrolling, it's hard, but that fucking music's killer. And I don't really hear it anymore. That's why when you play a game like Shovel Night, I'm like, oh, the music's in your face again. and this is the way it is, and it's always playing. I don't know. It's just, I think the games have just changed and moved away from the importance necessarily of the,
Starting point is 00:57:14 I don't want to say the audio fidelity, because it's important with sound, it's important with voice acting, but I think music might be waning somewhat important. Yeah, see, I could never agree with that. Like, I love the old stuff so, so, so, so much, just as much as you do. Like, it's so important to me. And, like, we are those weirdos that would listen to just 8-bit music just because we're into it and we like it. But I mean, there's so many modern games.
Starting point is 00:57:37 Like Halo, we haven't even talked about Halo. And it's like, that soundtrack is amazing. And that is one of the, I would say, best things about the game. It really ties it all together. And it's like, it's very unique in what it is. Like, when you hear that, you know it's Halo. In the same way that you can hear a couple notes of Dr. Wiley, if you hear that choir, you're like, oh, Halo.
Starting point is 00:57:54 You know? And it's like when they, Halo and Metal Gear are two examples of this, where it's like they have these iconic themes. And even when the themes go away and there's just other music that's kind of inspired, by those themes, like with Halo 4 or with Metal Gear, Peace Walker and all that stuff. It's like, there's still, you feel the growth and you feel the like where it came from. It might not be the exact same theme that you don't love, but it's still the music grew just with the game and all this stuff. I don't know.
Starting point is 00:58:19 I'm very big fan of so many different game soundtracks, and I feel like I've bought in soundtracks of a shit ton of games I've never even played. Just because I'm, like, I think they're awesome. So do you listen to them for leisure? Yeah. Like I buy him, what I always end up doing is like, oh, I love, like, I have Unchartered from like the collector's edition or whatever from that giant case. I have that. And I put on my phone. And then it would pop up on my phone and I would just skip it every time.
Starting point is 00:58:44 Because this is not what I want out of music usually. You know what I mean? And then I finally deleted it. I like Uncharted. I think the music's great, but I just, I don't sit around and be like, yeah, I can go for the score right now. Yeah, see, I like listening to scores a lot. And I feel like there's a lot of specific things that I really enjoy. There's a series of CDs called Distant Worlds, which is a concert that, a Final Fantasy concert.
Starting point is 00:59:03 It's just a bunch of different Final Fantasy music orchestrated down on the third CD now. I love those. I love listening to them all the time. Most games will just take bits and like take usually just the themes and stuff from. Like Uncharted is one of those where there's not too many songs that I'm like in love with, but I love the theme. And uh, smashing live, which was like they take, it was all the Smash Bros songs, because it's just like a Nintendo movie. If we're going to top best soundtrack, Smash Bros. wins because it's just like all the iconic Nintendo songs in one thing and Fall Destination. and it's just all those songs live
Starting point is 00:59:35 and that's fucking awesome that's great and I listen to that shit probably too much I just think the design aesthetic of games I don't know almost has demonstrable moved away
Starting point is 00:59:44 from the importance of music I mean I'm just because I'm just thinking about it I'm like When do you think the last point where it matter was what Zelda 64 like no I mean even later than that but I think it still matters
Starting point is 00:59:54 like Galaxy I think it mattered because Nintendo just knew what they were doing with that game game's brilliant but I think generally when you think about a game right like think about a shooter and you're moving from point A to point B on the map and there's a lot of ambient sound
Starting point is 01:00:07 and there's a sound of gunfire and all that stuff but there's no music. There might be a flourish or a crescendo here and there as you turn a corner to a beautiful vista or something like that but it's not there anymore. You know what I mean? And like that like games would have been sterile back in the day without music at all times because
Starting point is 01:00:23 like Mega Man if you were to play Mega Man in like in 2015 it would be like a huge open world game probably and all that kind of stuff. But Mega Man was just a side scroller. and it had no fucking context. So the music was almost a piece of the context. It was like half of it.
Starting point is 01:00:36 Yeah. So like, and it was important, right? And to me, like, so when I think about games, like,
Starting point is 01:00:40 it's easier for me to think about the games where the music really did matter, like Catherine, um, where like it really affected me as opposed to the games where I'm like, I don't really, I don't remember a fucking single song out of some of these games. I love. Yeah.
Starting point is 01:00:50 And it's just like, I think that's different. though. For different reasons. Like, like, like, that's the difference between,
Starting point is 01:00:55 like, like, what you're saying does not, um, work with Halo. Like there's music very well-timed with all the cues of all the things you're doing and it's like it is part of the experience
Starting point is 01:01:05 is the music but then you play games like resistance where it's like what the fuck's the resistance theme. You know what I mean? I don't know. Or kill zone or whatever it is. And like I just feel like or call duty like they always have these great
Starting point is 01:01:16 intro music and these montages and the yeah they kind of trailers. Yeah like when you play the game I played almost every Call of Duty game as you have and I'm like I don't remember any of the fucking songs. I'm not even sure if their songs playing. You know like that's like that's how like, and I'm like, I don't know if I really care.
Starting point is 01:01:30 I don't think there is no. That's like, I guess that's what I'm saying is like, my mentality is a gamer has changed a lot where the expectation was like this must have good music back in the day and now my expectation is like, ah, it's like not even really that important. It's the way I feel like graphics almost where I'm like, I don't even care where the way the game looks. Is it fun? You know, like, sure. So, I don't know. It's interesting to hear different points of views about it. But I agree that like it would be really hard, you'd be hard pressed to beat Nintendo at the
Starting point is 01:01:53 soundtrack game. And I think you'd be, except for maybe square. And you'd be hard pressed to beat the old games over the new games, I think, maybe some exceptions like Halo. And you guys seem to like uncharted, although with the exception of the intro, I can't think of one song other than the title screen. It's like, blam. And then even Drake dies.
Starting point is 01:02:10 Nate! That's what I remember. It's like Snake. I can actually hear the Metal Gear song. Like that little check. Yeah, like that like that like I can hear. Yeah. It looks like a jingle.
Starting point is 01:02:25 It's like cards for kids. It's a jingle. Yeah, all right. Final topic for the day, guys. Stop. You have no more ads. Okay. But we do need to thank our patrons.
Starting point is 01:02:37 Oh, thank you patrons. We slept on, we're doing two months here because we slept on the first because of GEC packs, everything else. So thanks for all your support. So they're scrolling along. They are. It's not that violent. I think they're coming this way. Actually, they go up and down.
Starting point is 01:02:51 You've never watched this show, have you? Never. Jesus Christ. All right. So every week, we tweet out. out we ask you guys to give us your topics and we'll discuss them we got a bunch of them today I'm pretty excited
Starting point is 01:03:04 about these the first one is who do they tweet at they tweet at you they tweet at you they tweet at you a lot they're kind of funny vids just trying to get trying to get them involved some kids watcher right now he knows what's up to driving his mom to a doctor's appointment she's got a fucking thing on our foot nobody's kind of skirt that's gonna be okay don't worry mom
Starting point is 01:03:20 damn at martin swagger says screen looking and other forms of gamesmanship slash cheating. What's okay and what isn't? Is there a time in place for it? Multiplayer. Cheating is never acceptable multiplayer. Alfredo takes shit. Hell is seriously. Which is not. If you're, if it gets to the point where it affects not only your experience but the experience of others, I don't think that's acceptable.
Starting point is 01:03:47 Yeah. I mean, so are you talking just competitive multiplayer? No, just multiplier in general. Like if you, like if doesn't you have to be competitive, like if you're doing something, that is hindering everyone's experience, and that's not right. Don't be a screen sheet, unless you're playing screen sheet, which is a game where you have to cheat, look at the screens, which is a great idea. That is a great idea.
Starting point is 01:04:10 Have you seen this game? I have seen it yet. Is it out yet? No, well, the console releases aren't out yet for sure. It might be out on PC. Screensheet everybody. We should check that out. We should do a less play on it.
Starting point is 01:04:21 Well, they wanted to come through and do one with us, but I forget why we couldn't do it. Because I'm into that. Okay. That sounds like a fun idea. I'm all about looking at people's screens Because you're a schemer, you're a horrible person You're the worst
Starting point is 01:04:31 Uh huh That's what I do But I mean like the problem with Like you I mean you can get good at it for sure But you know town will still win out in the end Oh yeah If you're taking that second to try to look over And see what Frayto is doing
Starting point is 01:04:41 It doesn't matter Frayor's gonna be on top of you in no time Or Collins Grasup and shoot you as well That was always the thing with Golden Eye When you got Golden Eye There was that in the camping right Where you're looking at a corner or whatever And like you knew somebody was like
Starting point is 01:04:51 In the facility's chilling waiting Like you know what I mean Then you had to look at some of the screens Somebody just looking at a stall you like all right you're what are you doing where are you i have to deal with it every day in the form of uh it's called stream sniping when people just like like when i i go back this all the time because i play it's a lot right but like h1 z1 right we're just like last 10 people left sometimes people are just like you know watching the stream trying to see where i'm at in this shut up
Starting point is 01:05:16 yeah because you're trying to like a long time you know there's a delay there's a delay in the stream but you're still you could still be trying to like hole up yeah we're still holding up that at that place for like you know maybe like a couple minutes yeah there's a lot of times like there's a big open lobby everyone's talking there's a lot of time i like go to a corner and like someone be running through town like alfredo and i'm like the i'm like yeah so man yeah that's insane i don't know about the internet changes things it does because then if you're cheating on the internet i feel like that's just not okay because i'm local multiplayer yeah i think that's the thing is like if i like looking people's screens if it's obvious everyone's looking to people's screens like
Starting point is 01:05:50 oh yeah back in the day i have everyone's consent yeah and it's i like to just play the not even consent, just like play the game differently. No matter what, you can't trust your friends. Your friends are assholes. They're looking at your screen. True. I'm not looking at your screen. Bullshit. Yeah, you are. You know you're looking at the screen. It's all you do. So it's like, I remember back when you used to play Halo split screen, I would make sure that I knew where I was. I'd just look down and walk on the grass and stuff. So all the motherfuckers looking at me. You wouldn't know where I am. Right. I would do that. Or when I did one B-1s versus my younger brother, we just put a cardboard box right in the middle. Oh, yeah. That's a big one. You can't see. hide.
Starting point is 01:06:23 When we played Superman 64 multiplayer, I would go park in a... The game, because the multiplayer was so bad, of course. The levels were so poorly designed, just like the rest of the game is. One of us would always go and park, and it would just be hide-and-seek, because you had to go find it, because you would just turn your character and drive Brainiac ship up against a purple wall. And so then you just ran around,
Starting point is 01:06:40 that you were flying around the level trying to find it. It was a very bad game. Yeah, I think multiplayer is not acceptable. I think... I think single player... I keep saying multi- How are you cheating in single-play? You're just talking about using codes? No, I mean, like, you just can't get past the part and you're using codes to beat it.
Starting point is 01:06:56 It's like, that's you're hurting yourself. Who cares? Exactly. Yeah, that I don't care about. Do whatever you want. It's back to the whole drug argument. You're using drugs. Legalize all the drugs.
Starting point is 01:07:04 You're just hurting yourself. You want to screw yourself up a big deal. Yeah. But don't ruin for the people. Then the multiplayer comes into it. No one can do drugs. All right. Snaking.
Starting point is 01:07:11 Don't snake. Bizzle 1096. Wants us to talk about Battlefront with a lot of exclamation marks. All right. Yeah. So. It is coming. It is coming.
Starting point is 01:07:20 I don't know how I feel. about it. Have we seen gameplay? We have not seen gameplay. No. The game, that trailer looks beautiful. I think you're going to be sadly mistaken. The game looks like that. But it's an engine. No space battle. Yeah. I'm okay with that. I mean, that'll come
Starting point is 01:07:35 eventually. I mean, that'll be the next one. I would rather than focus on making it really good with all the on the ground, like atmosphere shit. Yeah. You know, because it's like, once it gets like too grand, it's just like, somewhere has to not be as good because there's not enough attention being brought to it.
Starting point is 01:07:51 If they nail this and next time nail that, that'll be fun. So, does anybody, like, who played the other battlefronts? Any of us? Like, I played a little bit. I mean, I played PSP when I reviewed this stuff, and I enjoyed it fine, but it's just like, I had actually forgotten a lot of what Battlefront was until we were interviewing Chloe for funny games and stuff. I was talking about it.
Starting point is 01:08:08 I was like, oh, right, that's how this works. Oh, yeah, it's just like, that's cool. And it looks like it's going to be really pretty. I don't know if I care. I don't know if I care about a 20 v. 20 battle, but I'm not a multiplayer guy. Like, that's well-versed. I mean, you are. Are you excited?
Starting point is 01:08:21 Are you going to... I'll pick it up, I'll play it for how long. I don't know. Yeah. Yeah. I'm really upset. There's no campaign. I mean, I think that...
Starting point is 01:08:27 It's not surprising, but I wanted it. I definitely... I would have played through that campaign. That would have been a game that I'm like, I'm definitely going to... I want this experience, and they stole it from me. Yeah. It's... Considering who's making it and...
Starting point is 01:08:38 Yeah, it makes sense. I think that's the biggest reason why you should be very skeptical of battlefront. I know some people are mad at me for saying that, but Dice... Dice fucked up an entire, like, you know, a fucking entire online game. It wasn't that long ago. and this game is going to be contingent online and this game is going to get slammed way way harder on the server load than
Starting point is 01:08:55 Battlefield. Yeah, definitely. So, um... Oh, Battlefield. Yeah, so like, there's every reason to be, in my opinion, to be totally skeptical of this game. Um, we'll see, like, how it, you know, I'm skeptical. I'm skeptical. You know, I'm skeptical.
Starting point is 01:09:07 Developers have put me in such a way now that I'm just skeptical about everything. And that's, and that's a healthy way to be. It's just like nothing works. So nothing's as good as it seems. Nothing works right. Except Nintendo. You know, we had like, even a single player games, like we had the order. The order was like such a fucking huge disappointment.
Starting point is 01:09:21 It's not that we didn't see it coming. It's just like, this is it. Like, this is it. Yeah. This is the game. Yeah. Like, all right. It's, so it's good to be, it's good to be skeptical. And I'm very skeptical about it from. At JLY, 1987 asks, do Star Ocean 5, Zeno Blade Chronicles X and Persona 5 bring hope for JRP's to come back? Or is it a fluke, Colin? I was surprised to see Tri-Eace making a game because there was rumors not too long ago that Tri-Ease was going to get shut down.
Starting point is 01:09:48 So Trice is working on StarRussian 5, so they're alive and well. No, I don't think any of those games matter to a broader audience except for persona. Zeno Blade is doing its thing, and it's great, and people are enjoying it. It just came out on the new 3DS, which is a port, I think, of the Wii game. Yeah, and they're making, you know, they'll make a new one, and people really like that. Monolith does those. Yeah, this is the new one. X.
Starting point is 01:10:12 Oh, X, okay. Yeah. Okay, so yeah, Monolith is working on that, I think, right? and yeah persona obviously is going to be a huge game I've said before Prona will survive will sell millions of copies and Star Ocean is a niche game I think Star Ocean will do fine Star Ocean is a good sign that Squarianix specifically is understanding more of what's going on I think they're showing signs glimmers of hope even Final Fantasy 7's re-release on PS4 which a lot of people are disappointing because
Starting point is 01:10:38 it's not like really touched up or anything like that it's a sign that at least they're listening but between bravely second and I'm bravely the fault obviously And then Star Ocean, they're getting back to their roots a little bit, which I think is a positive thing for a role-playing game. It's because I've gotten, you know, some people are mad at me out there about what I say about J-R-PGs. But let's be honest, I mean, J-R-PGs largely are fucking terrible today. And I don't, like, I'm not a huge Metacritic fan,
Starting point is 01:11:04 but just go to Metacritic and look at the scores some of these games are getting. Like literally like 25, 30, 35, like some of these games are just trash, you know? And Star Ocean's not going to be trash. And Prasone is not going to be trash. And Bravely is not going to be trash. And finally, like, we're getting away from these compile heart fucking garbage. Like, just fucking garbage, you know? Like, like, just almost...
Starting point is 01:11:24 Yeah, and there's rumors of Nino Cooney 2 being in development at level 5, which is fucking awesome. Ni No Tuni. There you go. So, like, there's definitely hope. I don't think those games harken necessarily to a better time in role-playing games, but I think that things are getting better. Because it's been real dark, like real dark for a while. Since for... Has it been real dark?
Starting point is 01:11:43 And I ask this, you know, having a... cursory knowledge of JRP's only the persona series really ever catching me and you know capturing my attention for too long but isn't it is that there's just yeah there's more bad ones but there's still great ones in there are great ones it's just I think that the exception of the rule was that were the bad ones back in the day and I don't think that that's rose tinned glasses I've said before like for every beyond the beyond or saga frontier where like some of the bad games that came out there were there were a lot of really great Japanese role-playing games during the SNES and PlayStation era is they were constant like
Starting point is 01:12:14 every few weeks like it seems like one would come out every month, every month and a half. I mean, they were coming out constantly. Now, you, like, the big guys and the little guys are disappointing everyone. And, or a lot of people. And so it seems like everything's kind of starting to get back on track. I think Nino Kuni was the canary in the cold mind that things might get better. Nino Kuni was just extraordinary.
Starting point is 01:12:32 Nino Kuhni is the best Japanese role-playing game that I played in 10 years. Oh, Dripi knows. Yeah, so that game understood it. That game nailed it. And I'm excited to see Starz and come back. Trice is going to get another chance to make a game. That's a positive. Good.
Starting point is 01:12:44 at Nico Fugslang says Are you excited for Lego Dimensions? What franchises do you want to see in it? Should Activision and Disney be worried? Am I excited? Yes. I'm going to play it? No.
Starting point is 01:12:56 What franchises do want in it? Ninja turtles, Disney princesses? They're a legal thing. Yeah, but I guess. But I mean, like, what about Disney Infinity? Are you going to double down on that? No, there's no way they'll do that.
Starting point is 01:13:08 That's the whole point, right? Yeah, they want you, they want you, the Frozen fan, creepy fan, to go by the, the frozen figures and put them out there. Am I interested in it? My initial answer was no. I don't. These toy games, no thank you. I like the leg games as they are. I buy a disc or a digital thing and then I'm in the world
Starting point is 01:13:23 and I have the toys there. And then I said if they ever make a Superman or Ghostbusters, then I'd have to buy it. And people were like, they tease Ghostbusters at the end of the trailer. And then I was like, well, I'm going to buy this then. If they put that out at launch, then yeah, I'll be a part of that to play that and have that. It's interesting. I think it's
Starting point is 01:13:39 really going to boil down to or are they appealing to a different audience with it, right? Like, should Disney and Activision be scared? No. No. Skylanders is an original IP, you know what I mean? It's just run rampant. You know what I mean? It has hooks and everything. Disney's playing catch-up. Legos playing catch-up too. But Lego's playing catch-up in a way that I think this game might appeal to people who weren't into Disney Infinity or it, right? Like, there are some of people who love Legos now, buy Legos, have the Lego sets everywhere, that when, yeah, you're putting out more Lego stuff and even if it's going to be like Amibos where you're buying the
Starting point is 01:14:06 Ghostbusters and, you know, Lego guys that are on their stands to put down your desk to never play the game. That's money. They don't care. Yeah. That's, I think that it's going to get me to play it more than I don't care about Skylanders. Disney Infinity, I have and tried out when we got, when we went out on our own, they sent me a copy. And it was like, okay, this is fun, but it's not like enough for me to be invested in and love it. But as much I love Lego games, if you give me Ghostbusters and then you give me Superman, and then you give me, and there's all these little breadcrumbs to keep me buying and keep me playing, then, yeah, sure. All right.
Starting point is 01:14:36 At Mary Rums says. Mary Rums. Meditums. Is it fair to consumers when DLC for a game is announced before the game. is even released. Yes. Yeah, absolutely. I hate this fucking argument.
Starting point is 01:14:47 I hate it when people forgot about Day 1 DLC. I love Day 1 DLC. I love the fact that I have a game and if I enjoy this game, if I enjoy the first however many hours of it, I know there's already more content. You know what I mean?
Starting point is 01:14:57 Like Valchior Chronicles 2. When they're like, we're going to give you more missions every week and like Freedom Wars. We're going to give you content every week and weapons stuff. I was like, yes, great. I love the promise of support.
Starting point is 01:15:07 I get it from the business side of it that it's a hook to make sure you don't go trade the game in. But I also love it that you just are guaranteed that much support. How many games have there been that I do love? And I would be like, man, if you would just put out more stuff I'd love to buy and play it, but you don't know if that'll ever happen or you get it forever and ever and ever later, right? Like Batman, Arkham City was
Starting point is 01:15:25 great about that of like, hey, Arkham City's coming out and there's going to be this Harley Quinn, I think they just said at the beginning. There's going to be story DLC, though, come on, not just challenge rooms like asylum, which I didn't care about and I didn't buy. But when you promised me stories, I was like, well, yeah, I'm totally in. I want to hold out of this forever. I mean, I think the big argument is just like, oh, why didn't you just include it in the game to begin with? Like, why are you doing that? And I feel like when it is situations where that is true, then it's like, yeah, then it's bad. But for things like that where it's like, yeah, it is story, but it's side story.
Starting point is 01:15:54 It's not part of the story. If they're holding back the story, that's an issue. It's not the reboot Prince of Persia. Yeah. Where you have to buy the real ending. Yeah, yeah, yeah, yeah. That was bullshit, obviously. And there's the handful of examples like that.
Starting point is 01:16:06 But when we're talking about, like, an evolve character skin or something like that, it's like, get over it. Evolve was a little out of control. I was going to use that game as an example. totally out of control of DLC, but generally I, you know, I have no problem with it. It shows somewhat of fundamental misunderstanding or lack of understanding or ignorance of how games are made when people say, why isn't it just in their real game? It's like, what the fuck are you talking about? Like that, that, it's not like they, like, had a blueprint and we're like, oh, we're going
Starting point is 01:16:32 to now shave this half of the game off and make a DLC. Like, that's not the way it works. A lot of times, you know, Greg and I have talked about in the past, when a game goes gold earlier, they're insert, and there's just time to waste. That's when a lot of DLC is made for, like, quite a few games. And, you know, I remember people freaking out about Mass Effect 3 specifically having Day 1 DLC, and my whole argument was just like, listen, dudes, like, no one's holding a gun to your
Starting point is 01:16:52 head making you buy this game, and no one's holding a gun to your head making you buy that DLC. The reason they put that DLC out is because people want more Mass Effect, and there's an assumption being made that it could have or should have or would have been in the original game, if not for the day one DLC drive. It just shows a lack of understanding of the way games have developed, I think. It's not to say that some people, some companies and some developers don't shave off portions of their game or portions of the plan to be like, well, it's just, it's
Starting point is 01:17:13 we can release this later, the game's already big enough as it is. But it is to say that we can't judge things on the metric of how much can we shove more content, more content, more content. More content doesn't make a better game. Right. You know, like, I think people need, like, I'd rather play a tight five-hour game than a fucking laborious 20-hour game any day of the week. And if you give me that tight five-hour game on a disc and you make me pay for the laborious bullshit that I don't want to play anyway, who cares? You know what I mean? Sometimes you reach your limit.
Starting point is 01:17:37 Fallout's a great example. Or Skyrim where they release 4-5-6 DLC packs, like full stories. That's not going to be. for everyone. And to complain and say, like, well, the, you know, Fort Pitt or whatever should have been in Fall Out 3. It's like, well, the game's already 100 hours long. Like, how much more do you want? We have to just draw up back and approach it as a case-by-case basis.
Starting point is 01:17:54 I think that people, like, need to chill out a little bit about the DLC arguments to get a little old. Arctic Sloth asks, why don't big-name publishers like EA and Activision raise the price of their games and do away with microtransactions? I mean, I think the point of the micro-transactions is those are what get people and they make them spend more money. Yeah, they're well-hunting. Yeah. And it works for them. The whales on a lot of these games are, even when you go on a mobile space,
Starting point is 01:18:18 when you talk about King and all these developers are making millions and millions and millions of dollars a day. They're not making it off their whole base. Hardly at all. They're making it off of 1% of the people. I'm sure EA Activision would fucking love to raise the price of games, but they can't. And I think that ultimately,
Starting point is 01:18:34 even though we're seeing kind of contrary things in Canada where prices of games are going up again, that's more of a monetary issue. I think games are going to go down in price. And this goes back to what we were talking about earlier in the show with the digital revolution and stuff. When you can cut out the middleman, you can cut out shipping and manufacture of discs and game stops
Starting point is 01:18:48 cut and all that kind of stuff, games can only get cheaper. So the micro-transaction thing shouldn't be troubling if it's done right. We've talked about EA's a great example of Plants v. Zombies too, where I was desperate to just buy that game. Yeah. And they're like, nope, you can't buy it. Yeah, it's like, you can't buy it. And I'm like, I'll give you $20 if you just leave me the fuck alone. And now since you're
Starting point is 01:19:06 bob doing the whole time, I'm not giving you shit. I play that entire game without giving them a fucking cent. You know what I mean? So if there's it, If they're doing it cleverly, then it works. And if they're doing it like a bunch of assholes, then it doesn't work. But I think with the microtransactions, you know, for every 10 of use, there's one person spending $30. Then there's another spending $100. You know what I mean?
Starting point is 01:19:23 That's the way. Yeah, it's hedging their bets there. They're not shy about talking about that kind of stuff, a lot of those developers. And then D.A. LAR wants to know game delays are often, but how come when they go gold early, they don't come out early? Like, which are three? This is an example of a plan sticking to the plan. I think that CD Project Red was probably given more time than they needed But the date was already established and it gives them time to patch the game too
Starting point is 01:19:50 So there's no reason to rush the game out and you don't want to like jump your release it It's like it's like announcing an album six months before it comes out and they're like oh it's available three weeks early Like that's bad marketing that's bad for you so even if the game is done Everyone knows the May 19th May 19th That's what's interesting though like you know with music You just said that but it's like I feel like recently that's people've been doing that constantly just because that creates those news headlines. Well, they've been, I don't think that they've been announcing a date and then jumping in a month.
Starting point is 01:20:16 I think they've been, a lot of people have been putting out records. Like, Kendra Kumar put out, like, he announced the date of like, whatever it was, March 21st, and then he was like, you know, whatever, it's out March 14th. Yeah, but some of these things are happening because it leaks. That wasn't leaked, though. That was just, they just did it. Like, that happened, though, recently a big album, like, leaked. What was it?
Starting point is 01:20:36 I don't remember, but I, some female artists. No, some female artists that, that, I can't remember it. I think that it's, it's. we can't really compare it's kind of apples and oranges the music industry and the way they deal with albums is really it doesn't it also doesn't really matter anymore because it's just a same mentality now
Starting point is 01:20:52 but yeah CD Project CD Project has nothing to lose by holding it out of the game. You're releasing it earlier would be stupid because it gives them time to iron the game just because the game is like people have to understand that the fundamental thing of a game being gold means it's playable and it's done in its past certification is not necessarily finished. That's
Starting point is 01:21:08 unfortunately kind of the nature of design today and making games. Patch 1.01 will surely be available when Witcher 3 comes out and it's going to have a bunch of shit on it, I'm sure. I'd be shocked if that game ended up with a day one patch. Everything does. So yeah, give them time to breathe and they also, you know, again, stick to the plan. The publisher also has a plan. It's not only up to the developer. Well, cool. Thank you guys so much for the first and last ever. 17th episode of The Kind of Funny Games cast. And thank you guys for listening and
Starting point is 01:21:38 supporting all the stuff and supporting us with all of our Pro Flowers, goodness and all that. Thank you, Greg, for bringing to... You're welcome. Three of them. I liked that. Maybe one day it'll be three different ones. Maybe. These are steps for figuring this all out.
Starting point is 01:21:50 And thank you guys for being here with us as we figure it all out. It's a lot of fun being here. And until next week, please leave comments down below if you're on YouTube or just like tweet at us if you're on Patreon. If you're listening to the MP3 and your mom's already at the podiatrist, just look down and write it on the bottom of your chair. Don't worry about the bunion. I like that. No problem.
Starting point is 01:22:09 Yeah. Let us know what you think of Star Ocean 5 on the bottom. bottom of a chair somewhere. Thank you. That'll be nice. Take a photo. Tweet it at us.

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