Kinda Funny Gamescast: Video Game Podcast - New Pokemon Snap Review - Kinda Funny Gamescast Ep. 71

Episode Date: April 28, 2021

It is finally here! Tim and Joey give their thoughts on the New Pokemon Snap on Nintendo Switch and Blessing and Andy talk about all the latest in Apex Legends, Call of Duty Warzone, and Valorant. Ti...me Stamps - 00:00:00 - Start 00:02:05 - New Pokemon Snap 00:33:29 - Ads 00:37:59 - What We’ve Been Playing Learn more about your ad choices. Visit megaphone.fm/adchoices

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Starting point is 00:00:07 Welcome to the Kind of Funny Screencast, as always, I'm Tim Geddes. joined by the birthday boy himself, Greg Miller. Hello, Tim. How are you? I am fantastic. Very excited to have you on this here, Kind of Funny Gamescast. We also have the new face of video games, blessing at Ayoje Jr. Hello, Tim. How are you? Happy birthday, Greg Miller. Thank you.
Starting point is 00:00:27 Excited to be here with you, Blessing. Yeah, I'm excited to be here with you on your 28th. Yeah, exactly. It's great for your age. Greg. And, of course, the nitro rifle, Andy Cortez. Happy birthday, Greg Miller. Fuck you, Andy.
Starting point is 00:00:40 Damn. Wow. How much did you miss Greg last week, Andy? Zero percent. Anyway, it's such a good moment on InReview. Come on. Joining us for this very special episode, of course, is it's Christmas in
Starting point is 00:00:55 end of April, almost May. Joey Noel. Hello. Also, I like that you introed this as screencast. Did I really? You did? I think it's because we were talking about it earlier. Holy shit.
Starting point is 00:01:07 shit, man. What a, what a world this is. Wow. Yeah. It's going to be fun. This is the games cast. Each and every week we get together, talk about video games, all the things that we love about them. You can get the show on YouTube.com slash kind of funny games or roosterteeth.com in video
Starting point is 00:01:24 form. If audio form is more your thing, search your favorite podcast service for Kind of Funny Gamescast. And we'll be right there for you. If you want to get the show ad free, if you want to watch it live as we're recording, and if you want the exclusive post show, you've got to go to. to patreon.com slash kind of funny games, just like our Patreon producers, the nanobiologist, Tyler Ross,
Starting point is 00:01:44 Josephor Yusuf, Trent Berry, Mizuki, Man Bear Paradox, Julian the gluten-free gamer, Alex Jay Sandoval, Sancho West, Gaming, James Hastings, Elliot and Casey Kern have done. Thank you all. Oh, so very, very much. Today we're brought to you by Upstart, FitBod,
Starting point is 00:01:59 and Dr. Squatch, but I'll tell you about all of those later, because I want to get right into it. Me and Joey, have something very important to talk about And that is new Pokemon snap. It's here. We're playing with it. I can't believe. Thank you.
Starting point is 00:02:15 It's what I do. Exactly what I wanted. That's the type of energy we need today. Joey, you've been waiting so long for a sequel to Pokemon snap. For this. Did I ever think that this day would arrive? Never in my entire life. But one day last year, I woke up to a barrage of notifications and my life streams had come true with new Pokemon snap.
Starting point is 00:02:35 still don't understand the name. Don't understand why they chose that. There's new Pokemon that you're snapping picks of, man. It's not the old game. It's the old game. No, there are old Pokemon in it. Yeah, there's, I mean, it's old ones too. There's a little bit of everything.
Starting point is 00:02:49 It's the new version of it. It's a new version. Yeah. Current one, current version. It's all Pokemon. Oh, it's all Pokemon. Some Pokemon snap. So me and you have both been playing a lot of this game over, over the last while.
Starting point is 00:03:04 and we are both in endgame territory of the game at this point. You've snapped them all. We've snapped a lot of them. We've snapped a whole got to snap a whole bunch of them, right? But Joey, what are your thoughts about new Pokemon snap? I am having a lot of fun. I mean, if you like Pokemon Snap, I feel like you're going to like this. It's not like completely revolutionary in terms of like mechanics or anything like that.
Starting point is 00:03:30 It's the same thing you're on a fixed track through an environment. And then you can trigger different Pokemon to come out using items and stuff like that. And then you're trying to get the best ranking. Something that I like that they've changed about this one is that now with each Pokemon you have to picture, there's four different star ratings, one through four, that you're trying to get in your, is it called a Pocodex? Is that what they call it? No, no, no, no. It's the Pichodex. Photodex.
Starting point is 00:04:04 Photodex. There we go. So, yeah, so you're trying, it's not with the original Pokemon snap. It was just one picture per Pokemon. Now you're trying to get four different ones. The first one's being just like pretty basic whatever pictures. And then the four star ones are harder to find because you're trying to trigger like special abilities and stuff like that with the fluff fruit, which is a new update. I don't know why they changed the name on it.
Starting point is 00:04:28 But now the apples are officially called. Look how cute that is. It is. This little fucker. God, look at this little bit. Is that like the pre-Pichu? No. Unrelated the Pichu family.
Starting point is 00:04:38 Just almost every generation, the last couple of gens, there's always been like a Pikachu look-alike. One that they try to sneak in there. If you go far back enough, you could, I'm sure, get some DNA, like, testing done. And I'm sure there's some similarities there. 23 and me, but for Pokemon. Yeah.
Starting point is 00:04:53 Perfect. 23 and 1. Thanks. Love it. So, yeah. So those are back. Pester balls have been replaced by Illumina Orbs, which is kind of what just got shown there.
Starting point is 00:05:05 It makes them all light up and do fun things. That's cool. And then there's like a melody, which is the same thing. A little poca flute. Exactly. I don't know why they changed the name of that one too, why they just call it melody. Yeah. So all of those are back.
Starting point is 00:05:20 And then the new mechanic that I really liked was the scanning one. So sometimes on the screen you'll see like a little blue polka ball at the bottom center of the screen. And that means that there's like a point of interest or something nearby. If you scan, it'll show you all the Pokemon that are like in your field of view and then some like if you haven't seen one there's question marks or if there's one that's hidden but then it'll also show you um like alternate routes and stuff like that that you can take you can kind of branch off of the mainline path um or if there's something you haven't identified
Starting point is 00:05:48 like that um it's pretty cool i like all those beginnings they just showed it right there uh barrett actually if you can go back just a little bit the scanning thing that joey's talking about uh if you go back just yeah somewhere around there um every once while like that question Mark will pop up and the exclamation point at the bottom of the screen and then you kind of need to scan. It shoots out this thing that a certain area around you will light up and it'll tell you where there's Pokemon and where there's like kind of points of interest or like different events that might might pop up which change out the Pokemon act or bring out different Pokemon or whatever, like causing things like this, you know, where the Pigeotto just grabbed the Magic Arp out of the water.
Starting point is 00:06:27 Does the, does the, yeah, does the Poca flute play like an Akirina where, you can do different button inputs and make a different song, or is it just kind of, you play the song and it just goes. So it's not actually the poker flute. It's just like it's supposed to be, but it's at some point your camera gets upgraded with that. Like the game, there's a lot of upgrading where it's just like you start and then every single time you complete a level like something gets added to like add a little bit more dynamicism to the whole thing. But your camera kind of just makes some noise. and all you do is hit R1. Got it.
Starting point is 00:07:02 It just kind of like sets off this audio sound. And then you go back to the old levels and discover newer things with your new abilities. Yeah. So every time you run through a level, you get XP through the scoring on your pictures. And then those, instead of getting like an overall score for your Pokemon report, they get the XP stays within the track that you're on. And then you can upgrade those to different research levels. And then with each research level, you get. Either those hidden branching paths, you get new Pokemon that'll spawn depending on your research level, or like they'll spawn in different areas.
Starting point is 00:07:37 So you can get new poses and stuff like that. What's the creative player like? Is there a creative player? It's horrible. So there's not create a player. It's a character. Choose a template. And there's like eight different characters you get to choose from.
Starting point is 00:07:55 I want to start this off not being negative. And I don't want to just real quick say that. He's going to get negative. Oh, absolutely. I mean, like, but I want to like
Starting point is 00:08:03 Pokemon's new Pokemon. To start, to start positive, there's a lot to like from this, and this is going to be an internet fan favorite video game where I,
Starting point is 00:08:13 there's going to be pictures posted on, on Twitter constantly. There's going to be streams of people having fun, like role playing, taking this super seriously. I love this right here.
Starting point is 00:08:21 I love them editing, the fact that you can go in and edit your pictures and do all the stuff. Exactly. Photo mode is really cool. Yeah, there's a photo mode
Starting point is 00:08:27 that, you know, functions kind of, similarly to a lot of modern photo modes. And it's cool because you took the picture. You know, it's not kind of just, you know, playing through the game like in Spider-Man or whatever and like having a still and like messing with it. This, you kind of feel a little bit more like you did something and then going in and editing.
Starting point is 00:08:44 It's kind of fun as well. But the game is very, very, very similar to the first one like Joey was saying, where you're kind of just doing the same thing over and over again. And it at points feels mind-numbingly stupid. but every single time it starts to feel like that for too long, there's an aha moment and something happens real like, oh shit, I threw this thing there,
Starting point is 00:09:05 which caused this to happen. And that's cool. And it feels like a special thing that you discovered. Like this game's really good about making you feel like you cause nature to do something that it wasn't going to do otherwise because you've been on this track 15 times before and that Pokemon never jumped off that way, you know? So things like that are really kind of good. And I think the game does a good job of.
Starting point is 00:09:27 rewarding you with reasons to want to go back. It's very much a one more match type game where you get to the end and you're like, oh, man, I definitely can get that shot better. I know what caused him to jump off the ledge. I want to make that happen again. And so that's all great. But then to go to the negatives, the game very much feels dated and like it should not cost nearly as much as it does.
Starting point is 00:09:50 Like this is to me a perfect example of an Apple arcade game that I would review highly where I'm like okay cool there's a lot there but this kind of feels a little lost out of time where I remember when the Wii U was first out everyone was like oh my god Pokemon staff would be perfect on this and they kind of envisioned themselves like using the game pad to move around this doesn't do that this is kind of just the N64 game but a lot prettier there's no AR there's no motion no AR there are motion controls there is motion controls but you know they they kind of just work as motion versions of the analog controls, as opposed to like a new way to play.
Starting point is 00:10:31 And I think that's something where it's like, we just had so many experiences, whether it's with Pokemon Go, honestly, as a good example, or with VR titles, that this kind of feels limited in a lot of ways. And you can tell that they were trying to throw a lot of stuff in to pat it out to justify the cost.
Starting point is 00:10:49 And examples of that include having you be able to choose a character, which you see pretty often. Like you see your character. There's a lot more story in this game than I expected. Yeah, it's fully voice acted this time, which it wasn't in the original. Really? And there's like actual cut scenes and stuff like that. Yeah.
Starting point is 00:11:05 Which is an upgrade. With that, though, it's kind of like, okay, so you're letting me choose a character, but, okay, I'm either the blonde hair blue-eyed guy or the brown-haired guy and I'm like, I want brown-haired and blue eyes. Why can't I do that? It's just like, I'm finding myself often with the game, kind of asking, like, well, why not? There's only four control options that you can choose,
Starting point is 00:11:27 and none of them are how I want to play, which feels like most of the time I'm kind of fighting against the controls. And it's one of those classic Nintendo things of it does feel like that's part of the design. It does feel like you're supposed to struggle, whip it around to get the perfect shot you want, so you go back and they're like, okay, next time I know exactly what I got to do. It's just, it's frustrating. And I feel like there's a lot of little things like that that I wish that, they would not give the illusion of choice when there actually isn't any.
Starting point is 00:11:58 And I'd rather if they're kind of just like, here's what it is, go forward. But with that, I do think that there's something just oddly peaceful about playing the game. And, you know, that's like not a surprise. But going through it, I feel like it does a good job of feeling like a Disneyland ride, like not one of the stressful Disneyland rides, but just one where you're kind of just there, taking it in all the scenery or whatever. But it does a good job of adding enough engaging moments. and things like the little scanning popping up.
Starting point is 00:12:27 I feel like it's very well done where you're never going too long of a stretch without the game telling you to do something. But it's never overwhelming where you're just like, oh, crap, I'm trying to do this. And they're pulling me this way and this way. It's kind of just like, okay, cool. I was getting a little bored
Starting point is 00:12:41 just looking at the same species of Pokemon right here. But, oh, there's some glowing thing over there. And I'm scanning it. And I wonder what that's going to open. And as you go through the research paths, like Joey's talking about, Like essentially you're graded on the pictures you take and the four levels she's talking about,
Starting point is 00:12:57 you get points based on each of the four levels. So per level you're in, you can take, let's use Pikachu as an example. There's a one star, two star, three star, four star, Pikachu. You get points that go towards your experience for each of the stars. So the game kind of incentivizes you to go back and take worse pictures if you get a four star to be able to.
Starting point is 00:13:19 For completion reasons. Yeah. Yeah, but not just completion reasons, but to be able to get to new areas and levels in the level even. So there's research level one. And you go through and it takes 30,000 experience to get to research level to in the beach level, right? And Pikachu, the one star will give you 2,000 experience. The 2 star gives you 3,000, so on, so on. But you can go through, play that level four times.
Starting point is 00:13:47 And if you get the 1, 2, 3, and 4 star Pikachu, that adds up to, let's say, 15,000 experience. that's a big chunk of the experience levels you need to unlock research level two. When you unlock research level two on the beach, that's when things start radically changing on the level you've already done over and over again. And there'll be different... You start to see things in the water and new Pokemon and they interact with each other now. There's something in the water? Yeah.
Starting point is 00:14:15 But on top of that, it's like, I feel like the game does a good job of having the kind of gameplay loop of you play the level the first time and it feels just like a basic ass snow white ride at Disneyland type thing. But then when you play it again, you're like, okay, I'm real close to getting to that next level and I know something cool is going to happen. You play it one more time. You get that. And then that kind of loop starts over again. But before it starts getting like, I'm over this, they'll throw something at you where it's like, oh, well, now you have this illumination ball or whatever it's called that completely changes how the Pokemon you've already interacted with a whole bunch of times interact with you. And it feels.
Starting point is 00:14:49 feels exciting. Like, the game does a good job of, like, making the dumbest, most repetitive things feel kind of hype. And it's like, these Pokemon are never fucking looking at you. And it's frustrating when you're playing. It's like, turn the fuck around and let me take your goddamn picture. Hey! But it's like, you know, I'll see this, this freaking, and I'm just throwing names out there, like random. But like, here's a, a poriagon, whatever, right? And it's like, porrygon. Hey, look at me. Look at me. And it doesn't do shit. And you take. a picture, you get your one star point, and you're like, fine. But then the next time you go back on research level two, it's like the pori gon's moving around a little more. And you're like, oh, shit, you take a picture and you get the three star. But then next time you go back in, you have the illumination ball.
Starting point is 00:15:33 So you can throw the ball at him and he starts glowing. And you take a picture there. Then if you play the little music of the flute, it like makes him do a little dance. Like, you know what I mean? Do a flip, find a man. Starts toward him. Yeah. So it's like, it's little things like that that if any of the sounds enticing, you're going to love
Starting point is 00:15:49 this game. Can't fucking wait. I'm in my man. They got me, Andy. Let's go. Seriously, to me, the biggest negatives I have are the price. It is egregious.
Starting point is 00:15:58 It is absolutely not worth the price. I'm just straight up saying that. What is it 60? Yeah, it's full retail price. And I can't believe that. They went to 80 this time. I don't know why. These idiots will buy it.
Starting point is 00:16:10 They love Pokemon. And that's not to say there's not a lot of content there. There is. And I do think that Andy was talking about completionist. In completionists are really going to like this. It's a game that I think you can play for a long time and get a lot out of if you really want to snap them all, you know. But it's the quality of life stuff, the Nintendo bullshit that really kind of like brought the experience down for me where I'm like, honestly, this is exactly what I expected. And that sucks.
Starting point is 00:16:40 I wanted, I wanted something more. And little things that I understand would dramatically change what the game is, but even being able to speed up. your little cart would be really nice because if I'm like, I'm trying to, I know I'm trying to take a picture of this damn laparice. I know it's at the end of this level. And the levels aren't ever that long, but it's still kind of like, I don't want to wait the two and a half minutes with
Starting point is 00:17:01 a bunch of freaking rotatas running around when I'm trying to get to the lapris. You know what I mean? That's what the game is. That's what the game is. It's just, the game is very much doing the same thing over and over and finding all the little differences. If you've ever had fun doing a spot the difference game, that's kind of this
Starting point is 00:17:17 just for many hours. Have I ever? I want to tell you how jealous I was last week. I was off for moving. And at one point I glanced, I went into Slack. And I saw you and Joey talking about Pokemon stuff. I was like, you motherfuckers. God.
Starting point is 00:17:30 Yeah. Yeah, that's the thing, man. Go for, Joe. Oh, I was going to say, I do. I, the price is, I was thinking about this earlier. Like, would I recommend people buying this at a full price? And it's like, Pokemon first party. So like, who knows if this will ever go on sale, really.
Starting point is 00:17:45 But I think if you are a big fan nostalgically, I think you should buy it. I think it's fun and it's like a fun return to form, especially since you can't really play Pokemon Stop 64 anywhere. You can't on the Wii for all 13,000 people that own that. I do think that they do a good job of like getting you to try different things and like pointing you in the right directions even if you're not doing it. They have like a whole task system.
Starting point is 00:18:13 So pretty much the professor will say like, hey, these are like specific points of interest within each level. see if you can get specific Pokemon to like do these things like oh why is this fruit burnt see if you can figure out what Pokemon did that and stuff like that so I feel like they kind of point you in the right so close I feel like they point you in the right direction of if you're kind of lost you're like I've gone through this a million times I can't get to the next level they do give you hints that don't feel like hints of how to keep progressing in each level so it doesn't feel like you're just not getting any points every time you go through um um And I do miss all the music. I wish I had better music because I didn't really care about it. Yeah, the music is, graphically, the game looks very pretty.
Starting point is 00:18:59 This is some of the prettiest we've ever seen the Pokemon. Some of the landscapes are a little more barren than I would expect. It's kind of like when we, Andy saw that and a blessing too, when we watched the Pokemon RCS trailer, the Breath of the Wild looking one where we're looking at, yeah, legends, that's what it is.
Starting point is 00:19:16 Where it's kind of like, okay, like I'm interested. but like I'm hoping that this ends up filling out a little bit more. Seeing it in this game, it's kind of like, oh, no, they don't care. Like, this is just, we're in the desert and it's just a desert. It's just sand. There's nothing else going on with that sand, you know?
Starting point is 00:19:32 But it's not bad because it's about the Pokemon, and it's about making the Pokemon stand out among the kind of big, bold colors, and they do a good job with that. And when there are moments that are a little more jungly and there's like branches and trees, you have that feeling of like, fucking move trees. I see the thing in there. I'm trying to get it. And probably my favorite moment I've had with the game is I was playing with some jungle level and I'm snapping left and right. Some jungle level.
Starting point is 00:19:56 And then by the end of it, so you do the course, you take your 70 pictures or whatever, and then you can submit one picture per Pokemon to the professor per run. Which I have a bone to pick with that because there's four different star levels for each of them. So it seems like you should be able to pick one picture at each star level to submit. But no, you can only pick one per Pokemon. mine. It is gameplay padding for sure. And it feels it. And yeah, I'm right there with you, Joey, where I totally understand why they did it. But it's like, all right, guys, we see right through this. But the thing for me, the moment that I was like, oh, my God, is I submitted all the Pokemon. And I was like, huh, there was only like 13 pictures that I can count a Pokemon I got, but I don't
Starting point is 00:20:40 know what the 14th that they have here is. And I saw it. And it was a fucking metapod, but it was just in a tree. And I didn't even realize it was a. Metapod, but I caught a picture of it. And when it popped up and said Metapod, I thought it was just a fucking leaf. And I literally by myself in this room was like, oh shit, that was a repot. And I was just like, holy crap, this game managed to get like a wondrous moment out of me of like, of like surprise from this freaking metapod being stuck in a tree, you know? So it's like that, it reminded me of like seeing the surfing Pikachu in the in the first game. And so far I haven't really found too many of those like wondrous moments.
Starting point is 00:21:17 But when they happen, it's really, really cool and really rewarding. Yeah, it's got to feel like you're seeing something special. Like, I think that's what we like so much about the original. The gameplay padding stuff just seems like, that just seems like game design to me. Like, I don't know. I don't, it didn't seem too egregious to, you know, the dude isn't looking at you. And you're like, oh, I wish you looked at me, you know. It's like a real safari.
Starting point is 00:21:43 It's like a real trip to the zoo. It's a real safari. The next time you go out, you pay more in the lines, you know, oh, this guy paid more. He brought a chicken this time. Yeah, I don't know. That seems like it's just part of kind of its design. And I'm stoked for it.
Starting point is 00:21:59 I'm really excited. I would, just based on what you're saying, I would pay $60 for this game. And I will because we don't get those games for free. Nintendo never sends that extra costs. So like that, I'm stoked for this. I've been waiting for this moment for a long time. Yeah, and to be clear,
Starting point is 00:22:16 I don't think that the Pokemon out looking at you is the gameplay padding like that's the gameplay That is the loop because as you play through the levels and you you get the different things you can do Because when you start off you don't even have the apples Then you get the apples and then you get the globe and then you get the fucking The fuck you start off The glowing thing. Nothing just a camera
Starting point is 00:22:34 And they're not looking at it. So it's like that's a rookie in the field. No, No, you get melody later. But what we're talking about is the padding is the fact that they want you to get the four different pictures of each Pokemon but they only count one per pole. Pokemon at the end of each level. Around. Yeah.
Starting point is 00:22:49 Where it's like you can snap a shit ton of pictures of them and it's like I feel like four of them should count if they're across the four different star levels. Because there'll be many times where there are 15 different porigons in the level. But only one picture counts for them, you know? And so it kind of just feels like they're trying to get you to go back. And it just that's where you can only do you can only submit one poring on every level. Yeah. Exactly.
Starting point is 00:23:13 Gotcha. Yeah. Even if you have a four star or two star and a one star picture of them. Do you get to pick it or is it the first one no matter of it? Yes. So you get to pick it. But there's also just an auto sort option, which, you know,
Starting point is 00:23:24 just saves the most time. And honestly, it's just the lazy photographer, Tamara. No, I'm never going to work at the New York Times like that. Oh, really? No,
Starting point is 00:23:32 I go through and I look through all my pictures and figure out which one has the best composition. Is it a place right? Yeah. See, Joe, Joey's a Peter Parker. Tim's and Eddie Brock.
Starting point is 00:23:42 It's like when your smartphones are like, we'll take a photo. I like, pick this photo out of this birth shot when your smartphones do that. It's like, no, I want to pick what, no. Okay. You don't get, that's all fair. Computer, you can't tell me what art is, all right?
Starting point is 00:23:55 That is fair, but the problem is the computer then is the one deciding what art is. And that's my problem is if every time I try to pick a picture, it's never the one that's most valuable. Because the way that the game works is very specific about what they want you to do, about getting the face right in the center, getting other Pokemon in the background, making sure they're looking at you. If they're doing something special, if they're glowing. Like it's so, so so chemified. Like pretty backgrounds too, which is new, which I was like, I'm not good enough at this to get the background shot of this, right? Yeah. And there's cool stuff and it's rewarding when it like works out.
Starting point is 00:24:30 But more often than not, I'm finding that I get a higher score for pictures that don't look as good as the ones I would choose. And so it's like, that's where it kind of falls apart for me. But it's like, I get it. It's a game and taking, trying to gamify just taking pictures of these freaking Pokemon is, is different. Is there any way to manipulate the way the movement on the track works? No. You can spin 360 on it like in your little pod thing, but you can't deviate off the track unless it has one of the offshoots. So you're always on the track.
Starting point is 00:25:03 And they're only in very specific places. Yeah, you're always on the track. It's always moving at the exact same speed. It never stops you. You can turn around 360. There's like a quick 180 button, which is super, super useful. to be able just turn around real quick and turn back. I use that all the time.
Starting point is 00:25:20 But yeah, then there'll be certain points you get to in certain levels that if you scan at the right time that's very clear, you can kind of choose to go left or right. And then you get like different detours and shit as you go through. But that's really all the options you get in terms of traversal and motion. The one thing that I did really like is in addition to the normal gameplay modes that were in the first game where you kind of just go, through the levels and get graded on all the stuff.
Starting point is 00:25:48 And Joey, I haven't played the original in so long. So correct me if I'm wrong about this or somebody in the comments. Well, I'm sure. But this one also has these more like modern challengey achievementy type things too, where there's a whole other set of missions that the different story characters will ask you to do like specifically where they're just like, oh man, that Pigejoto looks hungry. You should probably feed it. And it's like they're telling you exactly what to do to kind of.
Starting point is 00:26:15 get you like extra points and it's like a different thing. So it's not the main game mode. It's like a separate side thing that you can do. Yeah. I think it's like kind of feeds you to go back to the courses that you wouldn't have necessarily gone back to or stuff like that just to try and get the Pokemon to do new things. I think it's fun. I pretty much only do them accidentally when I happen to get them on my runs.
Starting point is 00:26:38 I haven't like actually sought out to do any of them. But that's definitely new in this one. Yeah. And that definitely seems to be like where the end game type. really cool stuff's going to be where if you do all those I'm sure you'll unlock some dope stuff but I haven't done that quite yet um looking through my nose to see if there's anything else I want to make sure how's the how's the roster of Pokemon are you happy with what's there yeah it's I think it's a really good mix of old and new and uh you know there's a whole bunch of them I don't recognize at all just because I'm not that familiar with the last couple jens but it's
Starting point is 00:27:08 never disappointing like it always contextually makes sense where it's like you see ones and even if you don't know what they are what they're doing you're like oh that's kind of that's cute this game's really cute you know so many cute moments and uh you know with that it's just kind of like that again there's just a magic to finding these moments that feel special like you did something even though you didn't do shit and uh perfect examples of that are like there's a tour chick hanging out with a uh Pikachu and just seeing what they do together is so funny because they're just kind of running around through the level and it's like there's a lot of like environmental storytelling
Starting point is 00:27:45 going on about these like bros just hanging out at the beach, you know? That's what I love the most about animal videos. Oh my gosh. Oh, and any, you're so right. It feels that way. It feels like Timoan and Pumba in real life type shit. Often.
Starting point is 00:28:00 But when you catch other like Pokemon in, in weird places like underwater falls or whatever and it's like you see what they're doing, just kind of living. Those are the best moments of the game. And it's funny because at the end of the day, there's not much game here. But we know that going in and judging this for what it is.
Starting point is 00:28:17 I think it's really good. I just don't think it's worth the money. And I think it would be better fitted. And I think that a lot of my criticisms would be solved if it wasn't treated like a full price console video game and treated more like a VR experience or a AR phone type situation. Interesting. Any closing words on this, Joe? Um, no, I have, I've been having a lot of fun. It's just been fun to go back. It's funny to your blessing ask about like the Pokemon because I've never played any other Pokemon game other than
Starting point is 00:28:50 Snap. When you play the best game, Jay, when you play the best Pokemon game, do you really need to go back? Um, so I get obviously the most excited for anything that comes from Pokemon Snap 64, but it is fun to see all the other ones. I'm like, oh, I have no idea what that is. You're very cute. Um, but I've had like a lot of fun to go back into it. And it is that it does, have that that pull in me where it's like oh I was so close if I just wouldn't have been zoomed in or if I would have turned this way then I would have been able to get the perfect shot so I do feel like that tug to go back and back and in that case I think the loop for it is good at least for what I like to or how I like to play this is exciting final questions
Starting point is 00:29:30 this is exciting I can't wait yeah I don't have a question I'm stoked I'm ready to play I'm so stoked you guys are stoked that's awesome I can see Greg really vibing with this I was not expecting anyone else in this game's cast to care about this game. Oh, no, man. Like, you know, Pokemon Snap is a weird one because Pokemon Snap was one of those, you know, during high school and like throughout high school, when we'd go to Mike, Michael Brian's house, we would obviously play Smash Brothers playing that stupid championship belt. We had, you know, WrestleMania 2000 into no mercy, all the golden eye, perfect dark,
Starting point is 00:30:01 you name it. And his brother was younger than us and he had Pokemon Snap. And I remember Mike making fun of him often for it. and then eventually coming over, I'm like, was legitimately playing it. And so it was one of those games that I sat on the couch
Starting point is 00:30:13 and watched a lot of and always really dug. And I'm super in the mood for it right now to go through and have a chill, relax, go through, you know,
Starting point is 00:30:20 take some photos, try to get the Joey card of get the composition, right? I see what this edit mode's all about. Start playing with backgrounds and stuff like that. I just like taking pretty pictures too.
Starting point is 00:30:30 Is there an ADS on the rifles? No, no, I was waiting for you to ask about a dash mechanic. Yeah, Yeah, there must be the end game stuff that we haven't gone to yet. We haven't got there yet. Yeah, exactly.
Starting point is 00:30:42 I will also say there's a lot of loading in this game. And the loading's never that long. But like, I swear we see the loading screen like every 10 seconds. And like that's kind of not fun. Well, not every 10 seconds. Not literally. But it's just like in between the levels aren't long enough to have as much loading around them as they do. The quantity of loading screens in between everything you're doing of going back to the lab,
Starting point is 00:31:05 choosing the pictures that you're sending in, going back to the next course or choosing a course, it's like there's just a lot of loading where it just kind of feels for a game that's this slow paced, it kind of just feels weird that there is so much downtime where you're not even just chilling in your little pod going. You know what I mean? Did you not notice that?
Starting point is 00:31:25 No, but I feel like that's, this is the kind of game where like I'm playing and then I put my thing down to check my phone or whatever. So I probably wasn't just paying attention to it. just by nature of the fact that I this is a game that like I very much multitask during whether it's like having something on in the background or whatever so it wasn't making like a huge impact on my playing
Starting point is 00:31:46 experience guys I was all in I was playing on the fucking theater screen I think it's because I don't have my set up on my TV you're not missing a single charmander man you're the best Pokemon photographer of all time oh man he uses the auto sort let's not get too crazy Joe you already points to get me Joey, you've already proving that you're the real artist here.
Starting point is 00:32:07 Thank you. Thank you. The stickers and stuff are really fun. That's not my vibe for a photo mode, but I can see how with like little kids and be like, I want everybody to have a crown and a top hat and flowers and stuff like that. It'll be really fun and I'm sure people will do really funny. I've never been a stickers person in photo mode, Joe. I'm the same as you.
Starting point is 00:32:24 Give me a nice vignette. Give me some soft focus in some areas. Oh, yeah. You get all that stuff for sure. Love me a soft focus. A lot of options there, yeah. And Joey, to your point about kids, like kids are. going to love this game. Absolutely. There is a lot for them here. Is there $60 worth? I don't think
Starting point is 00:32:40 so. But like there's, there is a lot and I think that kids are going to love the hell out of it. Super interesting because I remember really liking Pokemon Snap as a kid, but I don't, it's weird to think about kids playing it because it does get so technical and, like, it is limiting and technical the same time in the sense that like you don't have that much range of motion that I could see it being really frustrating. So I don't know. I'm just really trying to dissect why. I liked it as a kid. And if kids today were still going to be. Yeah, I remember trying it out as a kid and being super confused.
Starting point is 00:33:09 I was like, why am I not fighting things in this game? We're with all these menus. It did not, it did not vibe with me. I went home and played Pokemon Stadium. Well, there you go. Joey, thank you very much for joining us. You are now going to leave. I am.
Starting point is 00:33:24 Okay, bye, guys. About anything else. No. Bye, Joey. And while she leaves, let me tell you about our sponsor. This episode is brought to you by Dr. Squash. Real talk here. That's soap and body wash.
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Starting point is 00:37:49 dot me slash kF games 25% off at F-I-T-B-O-D dot M-E slash K-F games And now that we're back Before we move on to you guys I want to give two quick updates
Starting point is 00:38:03 One's a PSA and once just an update on my Tony Hawk platinum Because I know we really cares so damn much I am officially 69 hours into playing this game Can you believe that? 69 hours and I've had fun for probably 68 of them
Starting point is 00:38:19 So that's a damn quality video game right there. You'll call that out. 89. By last. Gamescast episode 69. I know. I can't believe it. My two biggest failures.
Starting point is 00:38:29 His trophies are still private. I just want to point that out to everybody. Oh, and they always will be. They're mine. They're not yours. But by two, the two things I want to point out about that episode,
Starting point is 00:38:37 Andy, that I'll never forgive myself for. One, I somehow missed it was episode 69. Despite being called out, asking me what number the episode was. I didn't call that out. And the other thing is when we talked about, the the um snider cut of video games me not talking about final fantasy versus 13 like i've like woken up in a cold sweat like four times this week just thinking about that like how did i forget
Starting point is 00:39:00 that anyways it was your reality uh tony hawk i am level 89 i need to get to level 100 getting each level is just more and more of a grind and i can't fucking believe that i'm getting that platinum i swear to god i've been playing online so much i've seen so many best friends coming through and it's the funniest thing because I know they're a best friend because they always come out to my character and it'll start just jumping next to me. I'm just like, what's up, man?
Starting point is 00:39:26 It's very, very funny. Shout out to all of you. You are all utterly fantastic. And then the last thing I want to say is a PSA. I saw a tweet going around from RIT Nelson, W-R-I-T-N-E-L-S-O-N. I'm unfamiliar, but that's awesome that we know them. They made a boom-block successor.
Starting point is 00:39:46 It's on Apple Arcade. It's called So, Spire Blast and every level is a pastel burst of joy. I downloaded this. I was a huge boom blocks fan of the day. Were you Greg Miller? It seems like a Greg Miller. Oh my God.
Starting point is 00:39:56 Are you kidding me? Yeah. Me and Damon Hatfield. You want to talk about like just getting drunk at somebody's house and throwing a party and then playing boom blocks. That's what we're doing. Yeah. You want a time that's like not quite boom blocks, but definitely is like, oh man,
Starting point is 00:40:08 it's a scratch in an itch. It is called Spire Blast. And that is all I've been doing laying in bed. Just blasting away, Greg. Blasset away. Fires. Fingerblasting away. Yeah.
Starting point is 00:40:17 Tim Love was finger blasted in bed at night. Just laying there. There it is. Look at him go. Look at me go. Anyways, enough of my bullshit. Andy, blessing,
Starting point is 00:40:26 there's a whole bunch of shooter updates out there. We got Collin duty war zone getting a new map. Apex Legends dropping a whole bunch of new modes and stuff. And Valorant did something that Andy's going to explain to me. Where do you want to start? Oh, we can talk about Apex Legends, bless, if you want.
Starting point is 00:40:41 Yeah, I'm down to start with Apex Legends. They recently revealed the details for the new, for their new season, Apex Legends Legacy, and then build their big old, big old arenas mode, which is the new mode that's coming May 4th for Apex Legends. Me and Andy did like a whole first impression that's going to go up later this week for it.
Starting point is 00:41:00 But it's really cool. We got to try it out. We got to play a little bit of it. And basically what it is is 3V3. They talked a lot in the preview about wanting to make Apex Legends bigger than the Battle Royale mode. And so they've been doing like, they do a lot of limited time modes all the time.
Starting point is 00:41:16 an Apex to kind of test the waters, test things out to figure out what works for them and what the future of Apex is going to be. And they settled on this new 3V3 mode, which is, I guess, basically, it's kind of comparable to something like Valorant or Counterstrike, where it is, it's last mainstanding, but it's over the course of three to nine rounds where the, in order to win the whole thing, you have to beat your opponents by two rounds. And between each round, there is a story system where you buy weapons, you buy consumable items and all the stuff to prepare for the next round. You're basically going round for round, trying to take out your three opponents before they take out your team. And it's really fun.
Starting point is 00:42:03 Like, we had a really great time. Yeah, it's really cool. The several custom maps, they made two custom maps for this three three arenas mode. And then they are repurposing three other areas from the BR maps, from the third. battle royale maps a section called our artillery from Kings Canyon
Starting point is 00:42:24 and then there is thermal station from one of the other maps. They're just kind of taking these chunks and these other POIs and bringing them into this 3B3 mode. But yeah, it's super sick. It's intense.
Starting point is 00:42:37 You start off on one side of the map, the other team's on the other, and you have that little buy moment and you have a certain amount of money and say, all right, should I go all out and use all my money on getting a really, really good gun, or should I go for a cheaper gun and get grenades and health packs and shields and things like that to sort of last longer in the fight? And the more you kill, there's also, there are also pieces of, I forget the name of the resource bless. I forget the name of the resource. I don't even know if it has a name. It might just be called resource. It's around the world and you can kind of pick up little canisters that
Starting point is 00:43:16 give you money for the next round that you can then buy better weapons with you can buy your ultimate with it as well you start off each round with i think one to two of your tactical abilities which you know lifeline she puts down her little healing bot um or revenant shoots out an orb that takes away your abilities for a certain amount of time but then you can buy your ultimate for a certain amount of money and it gets more and more expensive but that's kind of like the risk and reward going into it man, it was me blessed. I don't know how many other people in the press playing
Starting point is 00:43:52 and a lot of apex streamers. And we were getting our shit kicked in. We also got carried quite a bit by some really, really good streamers. The rule was they were very explicit in saying, do not team up, guys. We want this to be a fun, fair experience, do not team up.
Starting point is 00:44:11 But I was like, bless, they're not talking to us. They're talking to the people who are, going to steamroll other players and pros that'll team up and make super squads. Me and Andy amongst this group of people were not the super squad and so we're like oh, it'd be cool if we team up. Which in retrospect might have been a mistake
Starting point is 00:44:28 because it was two out of three of us who were more on the press side. So true. See, I was going to say it's possible they were telling you not to team up because you'll have more fun because yeah, you and your friend just getting your fucking head kicked in for a couple hours. It was fantastic because like
Starting point is 00:44:44 yeah, we would partner up with people. Well, one of the dudes that we got matched up with for 3B3 was like, was a dude who we got, we got in there and we're like, oh, what's up, man? Like, you know, what do you do? Are you press? Are you a streamer? He was like, oh, I'm a pro. I mean, and you're like, oh, like professional apex? And he's like, oh, yeah, yeah, I do this professionally.
Starting point is 00:45:03 And I got bad news, brother. It was interesting how much you can carry. It was interesting getting his perspective because in the new season, they are changing some things on the map. I always want to call it Horizon, but that's the character. Oh, Olympus. Olympus is one of the newer maps that they released that they are kind of adding some changes to. And they also introduce a new hero named Valkyrie, and she has really strong ties to the Titanfall story. Her father was one of the dudes that got killed by the bad guy in Titanfall 2.
Starting point is 00:45:39 And she is always this character that's like wanted to learn mechs and things like that. And they're always like, oh, you can't learn how to do mix. You can't fly this machine or whatever. Get out of that flying death machine is what they told her in the short story. But she has like this little kind of jetpack suit that she flies up. She's the first character that can really fly in that way. If you don't use her well, you are a sitting duck up there. So many times that I just flew up and just like destroyed in midair and I fall down on the ground.
Starting point is 00:46:07 And I'm just downed unless somebody comes, resists of me. She has kind of a missile barrage. ability and her ultimate you and your teammates can hook up to her jet pack and you all can fly away and kind of get out of a situation or maybe get the high ground. There are a lot
Starting point is 00:46:26 of cool situations that we found ourselves in with other really good players. And they introduced a new bow which is just a bow and arrow. They're like bow and arrows are dope. You know, this thing does a lot of damage. It was awesome.
Starting point is 00:46:41 It was awesome to hear one of the designers. Yeah. one of the designers just like, yeah, why not have a bow? We love bow and arrows. They're awesome. And there's a couple different add-ons that will make the pellets sort of spread out like a shotgun or another one. I forget what the other add-on does. But it was cool listening to when we teamed up with the pro and him being like, yeah, this is going to suck this whole bow meta.
Starting point is 00:47:05 Like I think it's going to become the meta already. It's so strong right now. Like if it becomes the thing that people are going to gravitate to because it ends up being one of the stronger weapons. and it becomes the meta, then as a pro from his perspective, he was like, oh, it's going to suck because I'm going to have to use this thing and learn this thing. And I was like, oh, shit, I never really thought about that from the pro side. I just used whatever gun I want. Yeah, it's pretty sick.
Starting point is 00:47:27 It was a fun event. I'm stoked for the mode to actually be available because it's a cool way to experience Apex Legends without the daunting nature of battle royale and getting your shit kicked in as soon as you drop and then getting discouraged. You know, with this, it's 3V3, and if you kill their team first, you go on to round two. And then it's just, it's a really cool. It's a really cool system that a lot of games have done before, but it works with this, especially with the legends, especially with their abilities.
Starting point is 00:48:00 The spaces are big enough to sort of let the characters breathe. And as time goes on during a round, a circle does kind of close in. So you will eventually have to face on, face each other a little bit more head-on. but it was a lot of fun, bless. And if you get steamrolled, too, like it'll be over in three rounds, which is the nice thing. Like, you can go up to nine rounds, meaning that if you go back and forth, then you can have this more extended out match where you guys are basically fucking rivals by the end of it. But if you're getting steamrolled, it is not fun.
Starting point is 00:48:30 They mentioned this in the preview that, hey, we know that it sucks to get knocked over over and over again. And so by round three, you're getting three-oed, then you're just out of there, which I think is a really good thing for it. And yeah, I'm super excited to see how people take to it. is playing it, I'm a bit concerned about how it is, like for me, for us, I would say, as people who played Apex before, and enough Apex to understand pretty much every system mechanic in the game, I could see a newcomer come in and it not only be this thing of, all right, what are all the different systems in Apex Legends, like what is the sliding,
Starting point is 00:49:03 what are the different character abilities, like, what are, like, what are the resource gathering or the crafting materials gathering, what is all this stuff, but then also learning the rules of what this 3B3 mode is. You know, I think it might be a lot to take in for newcomers, but it only took us as people who played Apex like a round or two to be like, oh, you get what this is. Okay, this seems like it's going to be a fun time. It was interesting hearing their perspective
Starting point is 00:49:28 and during one of the earlier moments of the presentation, they mentioned, we hate getting third party just as much as you all do. And that's like kind of the way to play Apex Legends is when you hear a battle going on, oh, let's go poach on these teams who are probably weak by this point. Let's third party both of these teams get the kills. Or this team just got wiped out. That team's probably hell of weak.
Starting point is 00:49:50 Let's go for them. Yeah, they're healing right now. Let's go jump on them. They're like, we hate getting third party too. And this is kind of a way to let these apex legends kind of, you know, take the spotlight and actually, you know, in some ways get to utilize them in some ways where, you know, in battle royale, you don't really fully get to do that because you're probably dead. As soon as you drop down, unless you're dropping.
Starting point is 00:50:11 dropping a hell far away from the action. Yeah. Yeah, it was fun as hell. And these characters are so cool. Like the Apex Legends roster, I think, is so dope. And those characters, I think, would translate well to a mode outside of battle real. And so I was expecting them to go something along the lines of something that is more team death match, team death match Titan Folly, or something that is more along the lines
Starting point is 00:50:32 of Overwatch, because Overwatch has their hero characters as well, or something that's like Rainbow Six Siege. So to see them go the more, I guess, tactical 3V3 route, as opposed to those other ones, I think it's fascinating. And I think it's probably going to result in people getting really into it because it does playing it. It did feel different enough and fresh enough. And I think it spokes, I think it speaks good for the future of Apex.
Starting point is 00:50:58 I think you're going to see them continue to add modes like this. And I wouldn't be surprised to see them eventually do something where they're like, fuck it, man, year three or year four, let's add Titans or some shit. I think this is a gateway to that. So can you tell me a little bit? And when we were in the lead up to this event, they wouldn't tell us what it was really, right? They were just like, oh, Apex Lessons event.
Starting point is 00:51:17 You guys want to send people, yeah, Andy and Blesselgo. And then, Bless you and I kept going back because they were tweeting like, you're like, Titanfall. Oh, keep your eye on what's coming up. And I was like, oh, shit, is this about to be like a true Titanfall mode? From what you're saying is it sound like the, it's more, it's Titanfall in the way that it's not battle roy out, it's teams versus each other.
Starting point is 00:51:33 And then also just this one character's tie-in is like that at the end of it. It's more of the character tie-in. Yeah, she's the daughter of North Star And I don't really remember North Star from the Sin of L2 story But it's a cool thing for the people who are super into the lore And they freaked out and that's like awesome Because it's
Starting point is 00:51:53 There are other villains still out there trying to get at her Because of who her father is or whatever But the I saw a concern from somebody in the Discord Because we had to join kind of this Apex Legend Discord with all the other devs and creators and streamers and press. And somebody said, yeah, I mean,
Starting point is 00:52:15 this is just search and destroy without the searching and destroying. You're just, it's 3V3 Slayer. It's 3V3 death match, you know. Why aren't we doing objectives? Like, Overwatch, you know, you push the payload or call of duty, you go plant the bomb or like Counterstrike or Ballerent or whatever. But I don't think that would lend well at all to the way Apex Leverges plays with, the amount of zoning that these characters
Starting point is 00:52:40 can do with all their abilities. And I just feel like when it's Slayer, you can just kind of run away from an ability and go hide if you're trying to plant a bomb and suddenly it's this ability, that ability, that's all just destroying you. I don't really think that plays well to
Starting point is 00:52:55 that. So I think that was one of the initial worries and concerns is that it's just Slayer, who gives a shit? But I think it's a thing to point out, for 3V3, these maps feel big for 3V3. exactly, I think, because of what Andy's saying. These characters are all over the place in terms of their mobility.
Starting point is 00:53:12 And introducing Valk, you know, her alone, she's able to fly places and get, uh, get everywhere. So I think trying to, trying to nail down something that works for the Apex Legends characters probably plays a big part into what are we able to do. Um, but yeah, I wouldn't be surprised. Like, I think them introducing Valk is a character who has such a big, uh, backstory that ties into Titanfall 2. Uh, I think her combined with this new.
Starting point is 00:53:38 mode, which isn't Titanfall, right? It's its own complete different thing, but it's not Battle Royale. I think are the first steps into maybe getting there, where they maybe do bundle in a new mode that's maybe called Titanfall or the Titan Games or whatever they do to maybe tie that
Starting point is 00:53:54 into the Titanfall universe more deeply. Like, I think there could be something there for, or maybe they just release Titanfall 3 because everybody wants Titanfall 3. I wouldn't be surprised to see either. Yeah, everybody, except for maybe EA. It's also just a good business decision, I think, for
Starting point is 00:54:10 monetization and getting not only new players in, but giving old players ways to level up that battle pass and go after their daily missions of use the SMG to get this, do this much damage with
Starting point is 00:54:26 the SMG or do this much damage with the Spitfire, LMG or whatever. I think it's just a good way to keep players in there who may get burnt out on the idea of Battle Royale. It really reminds me of of Warzone, what we've seen with Call of Duty, and, you know, you play the multiplayer to level up weapons if you want, and then you can hop into Warzone to try it out and see how long, you know,
Starting point is 00:54:47 how does it benefit you at all? And, oh, maybe I want to go to multiplayer and kind of quickly level up this other weapon because the odds of me finding it in Warzone are fairly low and I might die before I even get a chance to do it. So it's just another way to keep players in that ecosystem. And it's, I think, a smart idea and the fact that it's a permanent game. type. This is not a limited time. Yeah, yeah. Yeah, super important. Yeah, interesting. Greg, have you ever heard the term third-partyed? No. But once they explained it, I was like, oh, I get it. I understand that. Yeah, sure.
Starting point is 00:55:20 Because, I mean, like, for me, that's like, you know, a Fortnite strategy we always do. Oh, hold on. Let him fight it out. Let them fight it out. Yeah. And then we'll go to them. All right, come on, come on. Here's what I propose, though, Greg, for the old people. Everybody, we have a proposal from Tim Getty's host of the kind of funny games. From now on, whenever we do that, when we call the strat, we call it Madcatsing. okay oh third party that's my contribution to this episode it's been good guys see you later
Starting point is 00:55:44 no Timers worry we soft real quick let's be soft on them that's great now we got uh so you were talking about war zone a little bit there Andy there's the new map they were saying that the new map is here to stay the old map is never coming back what are your thoughts um yeah so they totally changed the map it's still for Dansk it's just a lot of the way that it's built out are different so This is Verdansk in 1984, because they had this kind of neat lead-up to it where you go to this smaller map and you are trying to be the first team to find this bomb to nuke Verdantz. And it turns out that you were the one that nuked Verdansk.
Starting point is 00:56:27 It's this really kind of, they let it into being this, you know, here's this little tiny game mode. because they have a smaller map called Rebirth Island and they had they had taken away Verdansk I think from being able to be played and you were playing on this tiny mode and it was something like stay alive and find this bomb and go plant it in the place or whatever
Starting point is 00:56:51 and when you do that a cut scene essentially begins and these nuke starts flying or whatever and it destroys Verdant so it's like oh I was the one who did that that's fucking cool which is a really cool moment for Call of Duty. No way we're on the level of what Fortnite does with their big moments, with their big events or whatever, but still pretty neat.
Starting point is 00:57:15 But for whatever reason, we are now in the past. We're in 1984. So a lot of the POIs and areas that you're used to in Verdansk are fairly different, not only just aesthetically, but some of them are just completely, you know, architecturally different. there's a big area near the north side called dam and now it's changed to Gora Summit and it's kind of just like this big
Starting point is 00:57:40 rocky area that has all these gondolas that you can go from space to space they've changed I'm scrolling down right now because I need help remembering there's an area in the top right called quarry that is now called salt mine and with that not only changes the layout of the area but the aesthetics totally And they also changed the visuals, which I'm pretty happy about.
Starting point is 00:58:03 The shadows are, the shadows kind of have a little bit more of a bluish hue to them, as opposed to being like this dark black shadow because people would just get the skin called the rose skin. I'm getting really deep into the war zone meta, but there's a skin you can get in war zone called the rose skin. And it's a woman who's like in all black face mask and everything like that. And they would use that to hide in the shadows. And so apparently with this new lighting, I think it looks a lot better. And not only aesthetically, but apparently it's just better for the gameplay as well. But yeah, they changed a lot of shit in Warzone. A lot of the areas are, there's a stadium that they had built out sometime a year and a half ago.
Starting point is 00:58:51 And now it is sort of the stadium being built in the process of it because it's in 1984. And a bunch of old cars are around. The only one disappointing thing, though, the cars that you drive around with with your friends are the same cars from current war zone or like the newer war zone. So it's like you're running around and there's a bunch of like 80s cars just everywhere props and you can't use them. But the only cars you can use are like the buggies. And this car's from 2020. That car is, you know, what's it doing here? You're breaking my immersion.
Starting point is 00:59:25 It breaks the immersion, Greg. Come on. It breaks the immersion. I think it looks better. I think it runs better as well. I saw this on TikTok the other day, that an end game when the Black Widows making the old peanut butter and jelly sandwich or peanut butter expires in 2020.
Starting point is 00:59:41 Come on. Yeah, I mean, this is supposed to be five. Oh, I thought you're going to say. They canceled peanut butter two years ago. Bullshit movie. And that's why me and Andy are trying to re-review all the MCU. We're trying to re-rank all of them. Yeah.
Starting point is 00:59:53 Yeah, I think it's great what they've done. It's kind of what I've wanted them to do. I wanted them to do more of a Fortnite thing where certain areas are just being changed completely and they also have DLSS which is huge. I haven't seen a whole lot of benefits from it yet but
Starting point is 01:00:10 hopefully they keep on working on that and Warzone has always had trouble running on machines on PC mainly. So yeah you're talking about like improvements on PC I was talking to Nick today on the stream and he was saying that he feels like there's not as much of an improvement on running on PS5
Starting point is 01:00:30 from what he would say. He said it wasn't running that well. I hope the update. Some interest to see what other console players are feeling with World. Oh, really? Yeah. Hmm.
Starting point is 01:00:39 I wonder, but we all know Nick, he probably forgot to update his system or some shit. Exactly. He's probably playing on PlayStation 4. He's probably playing the ES4 version. Yeah, who knows? No, he's got his fucking mouse and keyboard connected to his console, like a big weirdo.
Starting point is 01:00:54 Like, come on, guys. I don't think I've ever heard Nick be like, wow, this game's playing so well. It's always something like, oh, this is, why is this happening this way? Oh, man, the lag's messed up. Fucking Nintendo. I will say, though, that,
Starting point is 01:01:09 I just had this ass. I had to Google it. And, yeah, the next-gen version of Warzone for PS5 and Series X are on the way. So it'll run better for him eventually when he, when this update comes out. It's optimized? Yeah.
Starting point is 01:01:25 But that's Warzone. That's the Warzone news. What's your battle pass? Can I ask one question before you go? Go for it. So you talked about, you know, you've wanted them to move more to a fortnight
Starting point is 01:01:35 and updating and yet, yeah, yeah, have they confirmed that they're going to be doing that on a more, on a different clip? Like, are they going to be updating
Starting point is 01:01:42 and changing the map more and more? Or is this just like a kind of like a change for a while? Like this is just like, well, I don't know. I just think we get so spoiled, right?
Starting point is 01:01:51 Sure. Like, war zone has been out since January of last year. It was like sort of, I started playing it at the start of quarantine. Yeah. And, you know, throughout that time, they would change POIs. They added the stadium.
Starting point is 01:02:08 They added this big old boat full of zombies that, like, nobody liked. Because they thought that that update was going to be this update that just happened. They were waiting for, the fan base was waiting for gigantic sweeping changes. And it was like a boat with zombies that would activate if you went near it. And it's like, oh, fuck. People were just, people were getting frustrated because they look at Fortnite with how quickly they update their games. And, you know, take out fucking Moistie Meyer or whatever the POIs in Fortnite are. But I don't know how regular this clip will be, Greg.
Starting point is 01:02:41 I got to assume they're going to stick with this 84. It's called like Verdansk 84. And I got to assume they're going to stick with this for a while because Black Ops is the current game. Now, will they switch to World War II when the World War II game comes? comes out, who fucking knows. I have no idea. Okay. I think it's kind of tough to predict, but, um, yeah, I don't know.
Starting point is 01:03:03 I, I, I think it's great. I'm, I'm, I'm excited to get back to it. We only got to play it the first night. Um, so I'm excited for next week when hopefully Mike is back and we'll get back in some war zone with Nick. Have you seen like, is there a lot more chatter about it? I mean, I know war zones always being talked about, but has this actually drum, a drummed up interest or brought people back?
Starting point is 01:03:20 I think so. Yeah, especially with a lot of, with how responsive that they've been recently, two weapons needing to be nerved. I feel like that's always the biggest issue. Weapon balancing sort of takes precedent over everything else. It's always the thing that everybody wants to be prioritized is nerf this weapon, buff this thing or whatever. Yeah, I mean, it's still one of the bigger games being streamed.
Starting point is 01:03:47 So people still really, really give a shit about Warzone. But do people still give a shit about Valerite? They do, man. A new map for Valerant. It's called Breeze. It's a brand new season. A brand new chapter, whatever the hell they call it. It is the fifth map that they have added.
Starting point is 01:04:08 Sort of a tropical type-looking map. And it is very wide open. A lot more different looking than some of the other maps right now in Valerant, where everything can kind of be just corridors and you're peek in a hallway or you're peek in an angle. this seems a lot cooler. I'm stoked for this map. I got to play it today once, and I got absolutely housed.
Starting point is 01:04:31 But this area is going to be all about knowing, you know, what angles to be watching out for and that, you know, this area, people can be hiding over there. It's just a lot more open. It's kind of what I've been wanting from a Valorant map, because whenever you,
Starting point is 01:04:46 attacking on Valorant is always one of the more scary things to do. Again, Valorin is like Counterstrike, and you start off, you attack for 12 rounds and you defend for 12 rounds. And when you attack, you got to go to either A side or B side and you plant the bomb and you hopefully win. But attacking is so difficult at my skill level because you don't have the confident to run into an area because it's so claustrophobic and you know that people are just going to be looking at that area. This has a breeze apparently I didn't get to see a whole lot of the map, but it seems to have a lot of openings and areas for attacking.
Starting point is 01:05:24 I'm super excited about this. I hope that they kind of go with this. I don't know. I hope they keep on using this sort of layout for the future and have more open sight lines. Just make everything overall bigger because it seems like a lot of the fan base is loving it. Shroud, who Greg worked with one time.
Starting point is 01:05:43 Frankish. Yeah, great friend of Greg Miller. Shrout tweeted out, please make all maps from now on like Breeze. And Shroud is a former CS Pro, Counterstack Pro. So that's definitely great news. That it seems like a lot of the pros on the scene are really excited about it. So I'm excited to get back into it. I love Valor and I've been extremely addicted for the last couple of weeks now.
Starting point is 01:06:06 I'm trying to get blessing on it. Trying to get blessed there. Dude, I'm down, man. I played with Tommar. I was going to say, did you see Tommar with Sweeting about it? I played Tamm. I played with him the other day. I should have responded.
Starting point is 01:06:15 first time ever I got Shinar Hussein from GameSpot in he's back in the UK right now I was like what are you doing Tam you want to hop on some Val and he's like yeah sure I've never played before and he already had it downloaded and it was it was rough because it was his first time but it was somebody it was rough Tam is somebody who's played who grew up playing Counterstrike so he knows the general mechanics of you don't move you can't really you can't run and shoot or else your bullets are gonna fly everywhere you have to be really really you have to be really precise yeah
Starting point is 01:06:45 And with all the Overwatch-like abilities that Valerent has to offer, at one point, character Ray's puts out her little drone, and it's like a little robot on wheels that kind of just like drives forward. It's like rocket. And it was so great for town to be like, what is that? What is that? And he just like freaking out, not knowing what any of these abilities are. Yeah, bless, you got to get in there, man.
Starting point is 01:07:08 It's so much fun. Dude, let's organize a date. I'm down. Me, you, Tam. I've been so pissed off lately, just like getting in my ass with. but it's that, like you all mentioning Returnal that you just got to go back and play it. You know, it's kicking your ass, but you want more of it.
Starting point is 01:07:23 Yeah, so Valent's great so far. New Battle Pass, new weapon skins. I'm sure I'll spend another like $80. I'm not looking forward to that. Man, it's so expensive. Valorin is by far the most expensive game, dude. You could buy a knife for like $48. It's fucking ridiculous.
Starting point is 01:07:42 It is fucking ridiculous. With that, this has been the Kind of Funny Games cast. Thank you so much for joining us. If you are a patreon.com slash kind of funny game supporter, guess what? We got a fire post show coming up. Bless, is that right? Oh, that is right.
Starting point is 01:08:01 Hell yeah, we got a bless who, baby. Let's do it. I'm getting my notebook. Bye, bye. Oh, you're not going to need your notebook for this, Greg. But I like having my notebook. It's like a security blanket.

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