Kinda Funny Gamescast: Video Game Podcast - Nitpicking Next-Gen - Kinda Funny Gamescast Ep. 50

Episode Date: November 19, 2020

We talk all about our experiences so far with PS5, Xbox Series X, Yakuza Like a Dragon, Asto's Playroom, Spider-Man Miles Morales, Ori and the Will of the Wisps, and more. 00:00:00 - Start 00:02:00 -... Housekeeping 00:04:30 - Series X vs PS5 UI 00:18:44 - Fidelity vs Performance 00:25:18 - Tetris Connected 00:31:38 - Astro’s Playroom 00:45:01 - Ads 00:48:34 - Yakuza: Like A Dragon 00:54:17 - Spider-Man 00:59:07 - Launch Line-Up Favorites 01:07:58 - Godfall Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
Discussion (0)
Starting point is 00:00:06 What's up guys. Welcome back to the kind of funny games cast. As always, I'm Tim Getty's joined by one of the coolest dudes in video games. Greg Miller. Bonjour. How are you, Tim? Vita Island haven't seen that shirt in quite a while. Yeah, I was looking to do the, you know, I don't know if I know, I know you're not like me, actually, Tim,
Starting point is 00:00:23 because I know how stylish you are. But like, as someone who has 900, 900 T-shirts, like, it's that thing where we just haven't done laundry in a while. So the A-tier and B-tier teams have gone are still in the wash. And so today it's one of those things of like digging out. Like, oh, I haven't seen this shirt forever. Oh, Vita Island. I haven't seen that shirt in forever. What's up?
Starting point is 00:00:41 Yeah. Now, blessing, you're too young to remember. The Vita was a handheld PlayStation made. And it was very cool. Wait, like the switch? Yeah. Honestly, it was a lot like the switch. There was a port at the top that you thought would have actually plugged into a TV and been actually
Starting point is 00:00:55 exactly the switch. And it wasn't. Did PlayStation make games for it? So that's the thing. You know, it's not for the consumers. Yeah. It started. You know, they started.
Starting point is 00:01:05 making some games for it, but they weren't, it turned out, fully committed to their own piece of hard work. This sounds like something that like a Bioshock game would be great on, right? You know what? It's funny you bring that up. Ken Levine, he actually at one point pulled it out of his pocket and said, I'm interested in this little guy and we all got rock hard. Oh, shit.
Starting point is 00:01:20 Wow. Wow. We also have the new face of video games blessing at a yo-e-je junior. Bonjour, Tim. Come on, Dalévue. Holy shit. That was impressive. I'm impressed.
Starting point is 00:01:31 Color me impressed everybody. And rounding out the group, we have the former, informer, Imran Khan. Ola, come what's up? Holy shit. We're getting multicultural today, ladies and gentlemen. Yeah, exactly, right? It's a very exciting episode. Honestly, one of the most exciting episodes, I think we've had in a long time,
Starting point is 00:01:52 just because there's so many games to play. There's so many games to talk about, you know, because this is the kind of funny games cast. We each and every week right here on YouTube.com slash kind of funny games. We get together to talk about video games and all the things that we love about them and all the games that we love, of which there are so many right now. What a time to be alive. You can get the show for free by going to YouTube.com slash kind of funny games or roostatee.com. You could also get it as a podcast.
Starting point is 00:02:16 Just search for Kind of Funny Games cast on your favorite podcast service. If you want to get the show live as we're recording it with the exclusive post show or to be a Patreon producer, you can go to Patreon.com slash kind of funny games. just like James Davis. 248, 835-5-3-699. Hell yeah. The phone number. Jeffrey P. Long, Julian the gluten-free gamer,
Starting point is 00:02:39 Sancho West Gaming, James Hastings, and Tom Fock did. Thank you all very much for your support. If you're supporting us over on patreon.com slash kind of funny games or slash kind of funny right now, there's a survey up, our annual survey asking you guys what you liked about the year of kind of funny content,
Starting point is 00:02:55 which you didn't, what you're hoping to see for 2021. We're trying to get all those plans. organized now. So if you can go do that survey, that would be awesome. If you're not a picture- My answer to all three questions, blessing. Wow. Same.
Starting point is 00:03:05 Wow. If you are not a Patreon supporter, that's totally cool too. We want to hear your feedback. Joey will be putting the survey up publicly. Same survey, just like we're trying to keep the results. So we understand the difference between Patreon and non-Patriot because there are different needs there, different desires. That will be going up Friday, this Friday on Twitter.com slash kind of funny vids.
Starting point is 00:03:28 That's how it works. Can't wait to see all of your feedback. What else do I got for you right now? Oh, we are brought to you by some illustrious sponsors. We're talking about Upstart. We're talking about ExpressVPN and we're talking about movement, but we're not talking about them right now. We're going to talk about them later.
Starting point is 00:03:44 I want to start by talking about some video games. Greg, bless you guys have been talking all over the place about your impressions, your thoughts, your reviews on so many of these games, specifically the PlayStation side of things. PSI-I-L-X-O-X-X-O. You can go watch it now. I'm sure they've talked about a whole bunch of their impressions. So, Ron, I really want to talk to you first.
Starting point is 00:04:04 And I want to start this off with Xbox. You know, there's been so much, I know we have the Xcast and they're doing their thing there. But from this crew, crew, group, group, whatever. Both were. I want to hear. I know. Yeah. Well, I messed up, though.
Starting point is 00:04:18 And I said, croup. Oh, like Krupa. Mm-hmm. I like it, though. Like, I feel like if you just roll with it, people wouldn't know, like, oh, yeah. Tim's matching the portmanteau. Exactly. It's a messy matchup.
Starting point is 00:04:29 Mm-hmm. But, Imran, you've now had both consoles for a couple weeks. Where's your head at with the Xbox Series X? So, the Xbox is the more stable thing to use right now, because it is built on a foundation of stuff that I'm already used to and has proven to work. But. Greg Miller.
Starting point is 00:04:55 Do you mean stable in terms of, like, stability, like in crashing? Oh, well, that too. But I also mean like, this is not a UI that I have to re-learn or it has some weird things about it or stuff like that. But also, I'm just using it less because there's just less games to play on it than less new games I'm interested in playing than there are on the PS5. So, like, between the two systems, like since Thursday when I've actually got my PS5, like between those two things, I spent 80% of my time on PS5. And technically a lot of the rest of the time on the Xbox, but that's because of Yonkker's, because not necessarily because of the Xbox itself. So it's a system that is like neat,
Starting point is 00:05:35 but it is so completely unexciting from that perspective of I'm enjoying this. I enjoy having this and playing these games. But it's like, there's less to explore in it. And that's, that is less interesting to me. So I mean, like, actually, let's go down the path of this conversation. Then, like, how does that compare to your experience of the PS5 so far from like UI standpoint? when I see the UI on the PS5
Starting point is 00:06:02 I'm like this is a new thing and that's immediately more captivating to my eyes like this is not a thing I've been looking at for the last four years. The Xbox is exactly that which is like I totally understand why they did that it completely makes sense from their perspective
Starting point is 00:06:19 and the market they're going for and how they position the system but I want a new OS for the new system And by the same token, it is also a more stable, more foundationally, more foundationally, completely. Interesting. Complete, yes.
Starting point is 00:06:44 Like, I know exactly how to do everything I want to do on the Xbox one. I'm still on Xbox Series X. I'm still trying to figure out some of the stuff on Xbox on the PS5. And there's parts of the Xbox. I'm like, oh, I know how to, instinctively, I know how to try. the system off with a button press, it takes me at least like two or three tries to figure out the PS5
Starting point is 00:07:02 how I, in that system with the rest mode. Not that I even want to put on the rest of it all the time, because that shit doesn't work super well right now. No, I think you're right on the money there, Amron, right? Where PlayStation 5 is just more, from a UI, just talking about the box, you know, experience, a more exciting venture right now
Starting point is 00:07:22 than turning on your Xbox because exactly what you're saying. And now when I say that, it does lead exactly to what you're saying of why did PlayStation make this more cumbersome? Why is it harder to get to my friends list quickly? Why is it harder to get to my trophies quickly? And we always are like, oh, well, hopefully that gets changed in the quick menu with an update and yet, yeah.
Starting point is 00:07:41 But it's, yeah, like, you know, what's the next generation all about, Tim? It's about convenience, Greg. And I totally agree with you guys where the Xbox is just so fast to use that even though it's the same UI, to me it does feel a little fresh, more fresh than while not exciting, I do think that there is, it's fun to use. And I think it's just so zoomy.
Starting point is 00:08:04 I like, and this is how it was on Xbox one as well, but the way that there's the round sound, even to the menu clicks, like when you go from the left side of the screen to the right side of the screen, the sound kind of goes over or up and down, you kind of hear it.
Starting point is 00:08:16 And I'm like, it's just little things like that that makes it feel premium. Like it feels like a good experience that I think last gen, it couldn't keep up with. This gen, it's like, oh cool man i'm i'm zooming through the menus like when i'm going to game pass and looking at all the
Starting point is 00:08:28 options it's like there's a lot of cool stuff here meanwhile on playstation five it's like so many of the elements of it look pretty but even on the controller it's like i feel like so many times i go to hit the playstation button and i hit the mute button on the the mic yes you know and and it's it's just weird where it's just like i'm sure over time i'll get used to that stuff and it's just we're so used to a controller feeling a certain way but for right now it's It's kind of little tiny things that never get quite annoying, but I notice it every single time it happens. And what you guys are talking about about finding the power or like right now I'm playing
Starting point is 00:09:04 Miles and I'm trying to like figure out the trophies I need to platinum. Just doing that seems like a little more complicated that it should, especially when there's these beautiful cards taking up an entire, the middle third of the screen. It's like this thing is so smart, but it seems to be showing me the things that I'm not looking for. It's the usability, right? And I understand 100% that not whoever is designing the PlayStation UI or whatever and jumping into how trophies should work, you'd love it if they were as into it as all
Starting point is 00:09:35 of us are and use it. There's no way. You have to release this shit to the public. They really get the things. But it's exactly what you're talking about, Tim, of, yeah, like, who in their right mind thought it was a good idea to blow up PlayStation trophies so I couldn't just see them in a list and at a glance scroll and be done with it? Cards, fine.
Starting point is 00:09:52 You know, quick menu, the cards are there. they show me that's fine whatever when i drill into my trophies the fact that it is still laid out in these tiles across the way and it's like you scan like it's great being able to sort by what you haven't collected so you know like that's amazing why not put it in a list why not make it easy why you know before where it be to go through a hidden trophy you just hit square over it right now there's even more to get into you to dive in the option to go in yeah and you know me i'm not a trophy guy right but they present this stuff as if they do get it and as if they do care and they want you to care about trophies because they present them in these beautiful cards with all the hints and the tips and the all the
Starting point is 00:10:28 information i just feel like the information is never the information i'm looking for at that moment and like that gets kind of frustrating especially when more often than not when i hit the uh the button i want to actually get to the quick menu at the bottom i don't want to be on the cards right and like that kind of gets frustrating where i'm like just flip it you know like the cards should be optional and i know it sounds like we're being super nitpicky about this but like this is something that i again, I've never been truly frustrated by, but every single time I notice it's happening and every single time I'm asking why.
Starting point is 00:11:00 And that's just where we're at with this generation, where everything's so fast and everything works so well that when things don't work well, it's like, but why? Yeah. But you guys have been always saying like next gen's about convenience and like there's aspects of that UI that just seems like so anti-convenient of,
Starting point is 00:11:17 okay, I can adjust everything on the bottom bar except the stuff I want to adjust. I can't move power bar in the default section. It's like, oh, if you want to move around these three things, you can. I'm like, no, but what about the rest? Why are those things not allowed? And really quick, just a question. That's boss, baby, Bear Corny coming on the ones and twos.
Starting point is 00:11:36 How are you doing today? I'm doing all right. The question I have, like, as someone who likes to capture screenshots and some gameplay here and there, and I'm usually not one to like immediately post it, like I want to keep playing and then I'll go back to it later. there's no actual capture app at the home screen like I have to go
Starting point is 00:11:55 Oh there is The only way I can fucking find it Is going to storage And then going to the game Where is this thing? It's you know what I showed blessing this I'll show you
Starting point is 00:12:06 You're going to feel like a horse's ass Of course because of course You have games in media Or should PlayStation feel like a horse's ass PlayStation could do I was clearly it's going to be a dunk on PlayStation You have the games in media So of course
Starting point is 00:12:18 To get to your media app you have to scroll all the way in, go to your games library, find your capture gallery there. Once you open that, all the way at the bottom. Once you open that, it'll keep it in the carousel
Starting point is 00:12:31 as long as you keep using it before it gets knocked out by another game. So it's in the games library, but it's all the way at the bottom? Yes. What the fuck? It's making its own app like on the home screen.
Starting point is 00:12:43 What the fuck? Once we use it, it'll be its own app on the home screen. Yeah. But it's a place where you wouldn't think. It should be like a default. It should be like a default thing that's like there. Because like PlayStation Plus like stays there.
Starting point is 00:12:56 There's like the. And now hold on to too. I'm sorry, go ahead. But the one thing can point out that I think Blessing is the one who taught me this is that actually when you, if you hit the create button, you know how you pop up your options because I usually just do the, you know, the tap or the hold.
Starting point is 00:13:08 Yeah. Same. If you actually tap the create button to bring up the options and you go all the way to the left, which is your most recent screenshot or whatever and click on that, that'll launch the capture gallery as well. Yeah. There's an option there that says go to media gallery. or whatever.
Starting point is 00:13:20 It should be easier. And that's the quick way to go there. You are 100% correct that it is not obvious. I'm sure that I do really like about the PS5 so far is I love how the just games are presented on the main screen of the UI where it's like, you know, all your most recent used apps. It looks really pretty and I love how it's full screen art of the game. And my favorite thing is in the bottom right there, it tells you the trophy information. It tells you like your percentage through the game or whatever.
Starting point is 00:13:47 And I just like, that's the type of info that I'm like, yes, this is what I want to see. when I'm like going through my games and like trying to decide what I want to play right now especially when there are games multiple games that I am interested in 100%ing on the PlayStation 5 right now. So it's there's a lot to like about it and I think that
Starting point is 00:14:04 the misses are just so obvious because it's like how how did they make those choices? I think that's what is you know Jeff Gersman had the infamous tweet but I was feeling you during review period too. Just the same thing of like not being able to upload download save data from that main menu.
Starting point is 00:14:19 the fact you have to dial into the system settings go in there, into your save data utility and do it from there. Before it was on PlayStation 4, hover over the game you want on the main screen, hit the options button, there it is, upload download. And I think right,
Starting point is 00:14:31 and granted, I love, you apologized earlier. I love nitpicking these things. They've had two solid weeks of us, just being like, these are the best things since sliced bread. They're allowed to get a little bit of mud on them right here.
Starting point is 00:14:45 And it's that kind of thing where, why make this more complicated? Why take away a feature that people are using? And again, I bet for 90% of the audience, they've maybe never even used that. That's just not something they do. Auto uploads for PlayStation Plus, but it's people like us who go between so many different units
Starting point is 00:15:02 and move stuff around. And especially right now of syncing data, right? That, you know, you have different versions of different games. You started your PlayStation 4 version, but you need to bring down it for the PlayStation 5 version. There's little pain points right there that are shining. So speaking of that, that's a, oh, jing. That was crazy.
Starting point is 00:15:18 But real quick, it's so nuts to be where I saw so many people complaining about like downloading games and downloading both versions. And I was just like, how stupid do you fucking have to be to mess that up and actually download the PS4 version of the game? And I've now had three separate friends that have done this. And they're like, what do hell? And I'm just like, oh, my God. And now it's one of the things I'm like, y'all ain't stupid. Like I've seen how it is actually happens. What was it?
Starting point is 00:15:45 What game was it? It was called duty downloading. and it was both versions. And I'm like, holy shit. COD and happened with Borderlands. Like both and Miles Brown, it's not that I think about it. Wait, is there a Bioskirvana?
Starting point is 00:15:57 Yeah. Yes. Oh, I got to download this. Holy stuff. If you do that, you have to upload your character from the PS4 version first, and then you can download it on the PS5. I'm going to do that later.
Starting point is 00:16:09 But, no, it's a bud blessing. Think of it this way. This is what I did, and I host the Borderlands show. I did the same thing where I downloaded Borderlands. and it downloaded Borderlands 4 and 5. So on the PlayStation 5, I started Borderlands PlayStation 4 where I had already brought down my save from the cloud. When it just loaded it, hit upload the character,
Starting point is 00:16:28 closed it, deleted it, then open PS5, downloaded the character, and there you go. So I had the problem with Mortal Kombat today, where I downloaded that because the new patches out to make that the next-end version. Wait, is that cross-gen? Like, if you have Mortal Kombat 11 Aftermath on PS4. Yes, if you have it on disk, there's still working on it.
Starting point is 00:16:43 Oh, let's go, baby. I'm excited about this. So I was in the middle of the ACMAS story mode. So I'm like, oh yeah, I just get finished out. And they're like, I have a PS5. I'm sure it'll look better now. They save files don't transfer. So all the server side stuff, like the characters you own and your progress in some
Starting point is 00:17:01 modes that does transfer, the progress in other modes does not. So like on the Xbox, you're fine. On the PS5, you're not. And this is one of those things. It's like, oh, Sony didn't do the save file thing right. because there's a lot of like the Borderlands example we were talking about
Starting point is 00:17:18 we'll upload the character to download the character for the PS5 version not a problem on the Xbox so it feels like that you don't realize how important smart delivery is until you deal with it
Starting point is 00:17:31 not being there and then once it's not there you're like what are they thinking what the hell is happening here? I mean to the point of smart delivery right like this last week a couple days ago my Xbox Series X
Starting point is 00:17:43 basically bricked where like I put in probably about like four hours of playtime total on the thing and was in like hour or two of yaku's like a dragon and that crashed and I tried to boot it up and got an air at the startup screen tried to factory reset it wouldn't work and did like a whole bunch of different stuff re-installed the OS didn't work end up having to like hit up Microsoft support and thankfully they've sent me a new Xbox which is a bummer but to shout out smart delivery, like once I packed up the Xbox Series X that wasn't working and plug back in my Xbox 1X because I was really craving
Starting point is 00:18:15 some Yakuza, it picked up right where I left off. Like the save was there. I didn't really have to worry about anything whatsoever in terms of, all right, am I getting the right version? Do I own this? Like no, everything was automatic, which is awesome. That's great, man. And that's been my experience as well, just with all of it where
Starting point is 00:18:31 like, damn, the Xbox stuff just fucking works. And it really is nail it home the convenient side of what we've been talking about with NextGen. But moving on from the UI and all that stuff, Imron. You played a couple Xbox games, you told me. You're talking about Ori and Gears 5, like, focusing
Starting point is 00:18:47 on those older games that you've had experience with before, what's your experience like now? So, I was able to borrow a monitor from my upstairs neighbor who has a 120 hertz monitor. And I'm like, fuck, I want to try out Ori and I'm trying to Gears 5 on this thing. So I borrowed that, and I plugged in the Xbox
Starting point is 00:19:03 to it, and Ori has two modes. It has a 120 frames per second mode at 4K, and it has a 6K, a 60 FPS mode. I tried both of those. One, I think I was with you, blessing. I was questioning, like, what's the point of 6K on, like, an Ori thing? Holy shit, super sampling is amazing. Like, 6K on a 4K monitor, our 4K TV is like,
Starting point is 00:19:25 mind-blowing. It looks so clean. It looks so good. That game has, it looks like an actual generational leap over when we played Ori early this year. And I, whatever game can get away with doing that, like, I would totally try that out. Also equally amazing, 120 fps. I was skeptical of how I was I was also at the point with like, I'm not going to buy a new TV for 120 FPS in mode. Like I'll deal with it at some point when that, when I do eventually get a new TV in like three or four years, it'll be cool. Now I'm kind of considering what if I spent $2,000 on a new TV or something? Because it is
Starting point is 00:20:02 legitimately like I couldn't believe my eyes of how amazing that looks. So I also played Orii in both the 6K 60 and the 120 frames per second to try to see the difference. And I agree with you that the 6K was insane. I think the 120 is fine. Really? Like I think that like the 60 is good enough. Like there's definitely a difference. But when we've been talking a lot about Miles and Baralc and it's like the performance mode
Starting point is 00:20:28 in that is just like, damn it, it's so good that it makes you not want to do the resolution mode, even though it's so gorgeous. And you're kind of like, damn it, I'm stuck between this decision. Whereas with Oriol is like, if the decision is between it looking as good as it does at the 6K at 60 or 120, I'm like, I'm going to go the 60 route. The 120 is dope.
Starting point is 00:20:49 But like, it's kind of just like a neat thing as opposed to like, oh, this is really enhancing the game for me. That's the thing that like, it's been a per game decision for me of like fidelity versus performance modes. Like sometimes I'm like, okay,
Starting point is 00:21:01 this ray tracing is like, Miles Morales, I've kept it on the graphics mode because like got, it looks really amazing. like the ray tracing and their reflections and all that stuff I've not tried the performance mode yet because I know if I do I'm going to be afraid it's gonna break you dude
Starting point is 00:21:16 I I can't I can't do fidelity and like I always prioritized fidelity for PS4 pro games and I have only really been playing the story of Miles Morales on stream and because of that I was like yeah I'll just do the 60 frames for second mode and like going to fidelity
Starting point is 00:21:34 the game looks like bad to me like yeah In a still frame where you see the reflections and stuff, it does look really pretty and stuff. But in motion, it hurts. It hurts to look at. Yeah, I played the whole thing. Well, not the, yeah, I said that.
Starting point is 00:21:49 I played the whole thing on performance. And then at some point, somebody was asking me about for those. Like, I should check that out. And I did it. I was like, oh my God. Like, I can't go back. And even playing remastered now, it's the same way. Yeah.
Starting point is 00:21:59 Like I, so Gears was the other one I tried. And Gears has 120 FPS and multiplayer only. So I tried that out. and I feel like I became better at Gets multiplayer just by virtue of how fast and smooth that frame rate was I went and went back on my other TV when I returned that monitor and I like try that N60 FPS and it still looks good
Starting point is 00:22:21 it looks fine but it like it feels like it's missing something so I was not a convert before but like you know the phrase there's no convert like there's no zeal like a convert Now I feel like I'm a zealot for 120 FPS Because I really want that in like every game now I know it's not really possible I know that's maybe like a year into the generation Just gonna stop doing it completely
Starting point is 00:22:45 But like geez it looks real It feels amazing and that's something that's like hard to replicate With anything else I need to try gears I haven't done that yet But that might be the thing Because like I'm sold on it all It's just like it's the tradeoffs And what I do enjoy about this is
Starting point is 00:23:02 It is a game by game basis Where I wish we didn't have to make the decision and it was just you get all of it best of both worlds in one but like that's just not where we're at but i i like that we can kind of look at it because for me with oria my cool 60s fine but i can imagine gears feeling real nice at 120 like how much did that did the 120 affect gears compared to ori i so like it's a it's a competitive thing versus a like standard platformer and it's a little too difficult to hold ory because ory just it did not perform well when when I last played it, we did the review in February.
Starting point is 00:23:37 Like, but I felt like my actual gameplay was better playing gears. And when I went back to the multiplayer, or not multiplayer, the single player, which was not, it was 60 fBS there. I, that game, it felt slower. And it felt not muddy, but it felt like I was missing something. Like there's a, there was a crucial component of gears that I now, like, that was torn away from me. It felt like when you're playing a, when you go from 60 fps to like 30 or 20 fps, it's like this feels mushy.
Starting point is 00:24:09 Like I'm like walking around and don't have full control of the character. So you bring up Ori and like how we played it back in whatever it was March compared to now. Man, I wish the game was how it is now because I think that we would have all been so, we were already high on it. Your thing was the maps, right? Wasn't it to forever to load your map and shit? The map would take forever to load in and be this like weird kind of like
Starting point is 00:24:30 before it would come. Now, it's so quick. Like, did you try the map at all? Emron? Yeah, no, I was just like, switching between the map and switching between menus. It was like, holy shit, this is working so fast now. I don't know if that was like an issue with a game or like the issue with the hardware,
Starting point is 00:24:47 but whatever it was that it got fixed, it works perfectly now. People have been telling me, I've seen in chat and stuff that like they've patched over the last couple months and it's been that all those problems were fixed. But I haven't experienced that. So I'm just going in and like, playing it on series X is like oh damn this is a game of the year contender and it sucks that when we played it it wasn't necessarily because of these technical issues it legitimately looks like a remaster on xbox series X it's a good way to put it yeah it's very cool stuff uh other Xbox series X games Tetris connected who here can play in that so I love Tetris effect I love I like that was on my PS4 bar the entire time it was really least like I would just go in there and play a little Tetris every so often.
Starting point is 00:25:34 Tetis Effect connected, they add the multiplayer mode and Blessing you've also played this. Yeah. That multiplayer mode kicks ass. I got emotional playing it. It is so cool. I've seen you guys tweeting about this. I don't get it. Like what's so special about it and how is it emotional?
Starting point is 00:25:48 So it is basically you and two friends on, and it's also like a four player mode as well. But is you and two friends in a basically a raid against an AI box? And this is just the campaign part of the multiplayer mode. But you, the three of you are working together to basically clear lines and build up your zone bar. And when the zone bar happens, like the music kicks in, like the beat drops, basically, you all connect into one big screen. And they all have one well that you're dropping things to, like, turn by turn by turn. And like, you need to work together. You need to work connected with people to like drop things and works in our, in syncrosity, to get full lines.
Starting point is 00:26:29 do as much damage as possible. Because when that, like, eventually the time runs out, you go back to the boss. It does that damage in. And that boss is while you're just in the normal separate modes, just kind of fucking all of you up. Yeah. And dropping all these like kind of thing. Yeah.
Starting point is 00:26:43 Or like it goes from the, the boss is attacking you guys when you guys are playing in a regular mode and he's dropping garbage onto your screens. As you're playing individually, then yeah, once he build up, uh, the hook kicks in. And it is the main touch effect song that is we're all connected. It's like that hit in. And that's the first Yeah, that's the one I've played so far. But yeah, like during that one, right, it kicks in.
Starting point is 00:27:05 It's like we're all connected. And like as soon as that part kicks in, it literally connects the screens or connects the wells. So that you are cool. You're all playing at the same time on the same well, like Imron was saying, in asynchronous, asyncrenicity,
Starting point is 00:27:17 taking turns dropping, trying to build up your lines. Now it is like a full on attack on the boss. It's one of the, it's one of the coolest thing, like coolest gaming moments I've had this year. So I want to put out, But the boss doesn't just drop trash on you.
Starting point is 00:27:32 What it does is it will do numerous effects. Like if you don't play Tetris Battle Guiden, it basically copies the effects from Tetris Battle Guiden and does them to the players. But it also, like one of the effects is it will just put Tetris NES rules on you. So you can't fast drop. You can't T-SPAN. You can't infinite spin.
Starting point is 00:27:53 It's stuff like that. It's like, that screws you up way more than you would think. And it's like, you have to actually. you have to actually be good at Tetris to get through these things eventually I think we only got to the second set of bosses and by the end of the second set me and my two friends
Starting point is 00:28:10 were all fairly good at Tetris were struggling and like two of us kept dying and when you die you have to do like a rhythm game to like come back to life that you're like tapping along to the beat and like little claps are happening and then your well fills up with energy and once that happens you like come back to life
Starting point is 00:28:26 and it's so cool it is as cool as Tetris effect was in terms of style and like the things they brought to Tetris this does that with a Tetris multiplayer mode So I have never played Tetris Effect it was always a game that I was interested in from the vibes and colors and all
Starting point is 00:28:42 I don't have PS VR and by the time it was like not VR or whatever I was like it just came and went right So with this one I'm like I definitely want to give this a shot I am not good at Tetris Never have been I'm not like the worst but like I would never say I'm good this game is making me realize
Starting point is 00:28:58 I might be the worst. It is so fucking hard. This campaign, like, how far do you guys play the campaign single player? The journey mode, I finished it in hard. That's insane. In hard and hard?
Starting point is 00:29:10 Holy shit. I played a lot of that game. I got to, like, the second and last. Are we just talking about, like, the original game? No. Yeah.
Starting point is 00:29:20 Well, the journey mode. The journey mode in touch effect connected is the same as in the original. Oh, okay, okay, okay. Yeah, I remember clearing that on like normal. Because I'm going through and there's like the little kind of sections and like there's like three little bubbles per section like three stages per group or whatever. I'm on the sixth bubble. So like the last one of the second group and I've died like 10 times.
Starting point is 00:29:47 It's so freaking hard. Like I'm playing through it. I'm doing kicking ass. Then the music kicks in and starts going hella fast. I'm like, how the fucking a human do this? I don't get it. On heart it goes up to like 15, which is like ridiculous. And you have to, you have to actually be in the actual Tetris effect zone to like really get through it.
Starting point is 00:30:05 That's what I was saying. That's kind of where that feeling of euphoria kicks in. Like I, is, like, a name for it of like when people are in their zone playing Tetris and like they're in that. The Tetris effect. Oh, that's called the Tetris Effect. That's the zone. Tetris effect is when you see the pieces when you're like, you're doing other things. You see it.
Starting point is 00:30:22 Right. The zone is the actual like. Yeah. Yeah. But like once you're, once you're in the zone while also. playing touch effect and the music and the effects and everything is kicking in like it feel it truly feels like a magical experience playing that game yeah i i have a need to show you guys the stage i'll get some pointers or something because it's like there's just it's all red and
Starting point is 00:30:40 there's like people like fire people like bowing are you are you the fire you banking your pieces like pressing the i think i want or whatever to okay are you also pressing up to drop like so you can do the quick drop is okay are you also making sure to do your special word you know how to fucking help you this one. Are you making sure to do your special where you slow things down? Yeah, but I seem to always be doing it at the wrong time. Because like every time I do it, I'm like, oh, shit. It's one where they're like kind of like, like the second phase of it. They're like bowing and like worshiping something, right?
Starting point is 00:31:10 Yeah. Yeah. Yeah, I vaguely, that one is a, is a struggle. It's hard. And that's not, that's not even peak. There's like, I think there's like a level like right after that one that is like crazy. I don't think it's harder. Yeah.
Starting point is 00:31:24 Yeah. Great. So I think like the last level of Ketches Effect's Journey mode is like one of my favorite levels in video games, period. Wow. Yeah, it's dope as hell. Ah, that's exciting. Well, moving on to something that's a lot easier and definitely more of my speed.
Starting point is 00:31:38 I want to talk about Astros Playroom. Hey. Because my God, what a video game this is. I'm sure that like we talked about this a lot in a lot of different places. But I platinum it. It's my second platinum ever. I loved every second of it. The only criticism I have of it is any,
Starting point is 00:31:54 Anytime we have to blow into the microphone, it's stupid and it doesn't work. Just leave it muted and then it does it all for you. Really? Yeah, I learned that out to the fact. I went to Platinum over this weekend and I was playing it wearing my Pulse 3D headphones. And so every time I got to a part we had to blow a thing, I'll take off my headphones and then blow into the headphones so it could get the audio to like actually blow the thing, which was frustrating. Wait a minute. If you have the headphones on, does that you need to be?
Starting point is 00:32:24 the headphones not the controller yeah that would make sense you need to blow them to whatever the mic is i'm sitting here with i had the headphones on and i'm just like the way i'd get through it i have to scream that makes sense though that's awesome god i wish god i wish we had b-roll used to there ah yeah oh that's stupid but what an experience man i i i love the the nostalgia i know we've talked about this a lot but it it feels like an indebt Nintendo game. Like there's a love for the PlayStation legacy that is throughout this entire game. I said I only have one criticism that's the mic. The other criticism I have is like, I wish it went a little further.
Starting point is 00:33:05 Like when we get to the end, the final boss was such a tease. One of the coolest things ever. Don't want to spoil it for people. But I loved that. I really thought we were going to keep going. Like I thought because like there's a, there's a moment where it's like you kind of go back in time. And I thought that that was going to be like, okay, we're going to go through the ages. But it kind of just stopped. and then the credits went and I'm like I can't even be mad at it though because that was dope as hell but what a fun game to platinum man I love the challenges they give you that is the
Starting point is 00:33:33 right amount of stuff to not ever feel like you're wasting your time I love the way that it not only shows off the dual sense and kind of like what makes PS5 special but even the way the menu works of when you're going back into the levels to collect all
Starting point is 00:33:49 the things and like find the stuff that you missed it's so easy to jump into the specific parts of the levels that you need to go to. And it's so fast where I'm like, this game's really showing off the, the magic of the PS5 in a way that, cool, we just spent a long time to talk about how the Xbox menu feels snappy and stuff. It's like, we're seeing it in game here in a way that the gameplay backs up the power of the next gen systems.
Starting point is 00:34:12 Yeah. It's clearly made by people who love PlayStation. And like, I've been playing games for 35 years at this point. And to me, PlayStation's always felt like something that, like, came in the, the middle of, it probably came when I was like 11 years old, but I feel like something that came in middle of my life and not something I had like nostalgia for, like I had for Nintendo necessarily.
Starting point is 00:34:31 But this game made me realize I'm really a lot more nostalgic for PlayStation than I thought. Like there's so many little reference, there was a point where you come across the H.O7 reference. And even though it's like, as far as references go in that game, a little lame, because like clearly Square is so weirdly predictive of that stuff,
Starting point is 00:34:50 I almost like choked up a little of like, oh shit I remember this this hits me in a way and Astrobot does that so well that it like when I read tweeted and this was controversial I guess that it out Nintendo's Nintendo
Starting point is 00:35:05 in some way. Wait you Imran Khan tweeted something controversial I don't believe it and like it's not everything like the level design is not like a Mario kind of thing it's not it's not quite that level but they're getting
Starting point is 00:35:21 if they made an Astrobot game And they said, we're going to go after Mario for this one. Like, we're going to, and I think the speed run levels actually get kind of close, honestly. But they're not quite there. But if they did that, if they really went for it, I think that would be like a banger. That would be like one of the PS5's best games. So I really hope that they take this foundation and make something just, they really go for it next time. Because I definitely think this is one of the best foundations I've seen on a lawn system for a next game.
Starting point is 00:35:53 I mean, even the intro bit that, you know, we've seen Fixer's video of him freaking out about it and stuff. But like that experience every single time I've seen or heard somebody started up and you see the DullSense and it like, you know, goes through all the things of like the little guys running around and all that stuff. It's like, this is so freaking crazy. Like it reminds me a lot of like we sports. Like when people played it for the first time. It was just like a magic to it. And I definitely didn't expect that Nintendo magic, Disney magic, PlayStation magic. Like that's weird, but they really, really pulled it off for this.
Starting point is 00:36:26 And every step of the way you're talking about the level design, I really enjoyed how it rewarded you so much for exploring the levels and just kind of going around with all of the little videotaping situations going on with the PlayStation stuff where it, like, once I saw that Fall Fantasy thing, I was like, oh, wow, this is cool. And it opened my mind to like, there's going to be a lot more of this. And then you see Dante shooting. I'm like, I didn't expect Dante.
Starting point is 00:36:50 Like, I love how weird and deep. some of the references get. Not that Dante is like the weirdest or deepest, but it's not going to be expected in a PlayStation game, right? Like they kind of went pretty hard on the third party stuff that I'm happy they did because that really is part of the nostalgia of PlayStation is, especially the PS2 generation is so tied to third party games. I think that's...
Starting point is 00:37:13 I want my job to be on that design team and like make little references of little astrobots and like the various games they could be. Whoever had that job was thriving. Like they're having a great time at work Well, I love that it was like such A coming out party for Astrobat, right? Because Rescue Mission was fantastic But again, you know, in the walled garden of PlayStation VR
Starting point is 00:37:34 So if you didn't have it, you didn't know. And also I think it's For the mistake that Or the mistakes made, but overall, the mistake that PlayStation All Stars Battle Royale was, which was them being like, No, no, we are, we have our own Smash Brothers. We have our own, we have a lineage
Starting point is 00:37:52 and a roster that deep that we can do that. And just tossing sweet tooth and just tossing sweet tooth into a level and having Parapa the Rapa, you know, the dojo wasn't enough to drive that home. That was a miss, right, for what PlayStation nostalgia actually was. And Astros Playroom is PlayStation nostalgia perfected because it gets to break the fourth wall and it gets to be about the actual console and controller and affects you had. there, right? I mean, even at the end of that, when you've platinum it, and not even if you had platinum or not, but I know we all have the same experience, when you go down to PlayStation
Starting point is 00:38:31 Labo and you have all the consoles there. And even though it's tied to trophies, running around and punching them and seeing like, oh, the UMD pops out or this, it turns on the screen, it suddenly became, oh, shit, this is even about getting that trophy. I want to see what everything does and running around and interacting with the I toy or PlayStation VR or the evolution of the aim gun up top, right? there was so much cool shit that I always I you know it's for some reason it's interesting I've seen it be a lot of people pop the platinum here but even a reference so nerdy as to run over and punch the Sony interactive entertainment billboard have it fall down and it be the Sony computer
Starting point is 00:39:11 computer entertainment international in America and then have the little astrobot run over and put the thing back up to like signify the name change from a few years ago like yeah that's fucking like you if you get that joke you listen to the podcast beyond like that is like you are a fucking hardcore PlayStation person and that's what they made that for they didn't they didn't make it for oh it works but they didn't make it that entire thing in the experience and all that love they put into it they didn't make it for the person who oh yeah I had a PlayStation in college me and my friend loved Metal Gear like that's where you'll get that reference and great but this is for people who stuck around and miss for me it's the thing that made me them it was so bittersweet
Starting point is 00:39:47 because it reminded me so much of PSX and made me miss PSX much. Even like building the puzzle wall and having this amazing artistic timeline of PlayStation's history. It was like, ah, this is rad. And I remember things like this at PSX. Yeah, it took me playing sackboy a big adventure and then coming back to Astro and then planning it to be like, okay, no, this is perfect. Like when I first, when I first played through Astro, I of course adored it. I thought it was cool, but I was also like, man, it'd be great if this is a full game instead of a two-hour tech demolish sort of thing. And have, Having played through both games and now having played through and gotten all the trophies in Astro, I'm like, this is this. And I think Tim, you said this before. You said this before. Like, this is the best tech demo, like, for a console of all time, like easily. And like, when you go through and talk and look at the references and look at the love and like we talk about the, the different references we saw, right? Like for me, it was seeing a seeing a, seeing a, seeing a fat princess reference and going, that's pretty cool. And then seeing and or turn, or turn order 1886 reference.
Starting point is 00:40:51 being like it taking me like 10 seconds before I realized what it was and then going oh wow like they're really representing everything like no matter who you no matter who you are you have something here if you're like one or one or two i did not get and like that is insane for me to absolutely dude i'm right there with you i'm great what you're talking about about like man this is nerdy i love that there were things that i'm like i don't get this and if i don't get this who the fuck is getting it like that is awesome that like they really really cared and like to the point it being like them making references like the rubber duck you know yeah like things like that it's like that's that so so specific and so fun that like i love that they were like we're going to make an
Starting point is 00:41:31 entire game as a tech demo to the point of all the mark surney talks and all that stuff of like yeah one level is the SSD one is the graphics card like going through that stuff is so silly but even the music right we're going to make it about this and we're going to make a song about gp u that fucking slaps. Yeah. That taught me more about computer science and computers that I've ever learned in school. It's just so, so great. And like, even besides the nostalgia and stuff, like, there are certain moments that I was
Starting point is 00:42:02 talking about, like, exploring the levels. Like, there's the, there's a level where there's diving boards. And I looked at it. Cooling spring. And I had a moment where I was like, if this was a Mario game, if I jumped off the diving board, something cool would happen. And then I did. And a trophy pops.
Starting point is 00:42:18 And I'm like, God. God, this is great. Like, they just get it. They just really get it. And I also like how, I don't even want to say short this experience is. Like, it's the perfect length. I really, really love this for what it is. It kept me on my toes.
Starting point is 00:42:32 And it kept me wanting more to like keep playing. And I'm like, all right, well, I'm going to replay that bit again because I missed one of the things. I know there's an artifact. I want that PSP. I need to get the PSP. And then going back to the lab out having the gotcha game, even the gotcha game was like, that should never be a fun thing. Like, that is just like, you know, it's just kind of.
Starting point is 00:42:50 I hit a button and things come out, but squeezing it and feeling the dual sense kind of have like crack open the little eggs. I'm like, these motherfuckers really have. They did something special here. And it was the same thing of breaking those open and spinning them around and be like, oh, my God. Like I, you know, they see them nerd. They see the astros. And it took me forever.
Starting point is 00:43:07 Oh, not forever. I guess I just did it in giant blocks. But coming out finally and then like doing the double take of like, oh, I'm breaking out the diaramas and they're getting added to the world and they're living and breathing there. Like, oh, fuck. This is so good. So the worst thing about it.
Starting point is 00:43:20 about that game is that like it makes every other game's dual sense design look worse. Yeah. Because like you play that game first and it's like, oh, nothing else is doing this nearly as well as like the vibration in this game is perfect. The dual sense like triggers in this game are perfect. And other games I'm like it kind of feels like they didn't put nearly as much time in it. Yeah, like Miles almost gets there. But then like the other game that I've been playing Valhalla like sometimes does things but nothing nearly is like. this yeah yeah even
Starting point is 00:43:51 like all of duty does it pretty job Spider-Man I feel like it does it in a oh that's natural so it's easy to overlook it way like I mean it's surprising the other one that I think that stands out is Fortnite of one of yeah that's a good example I've been playing a ton of Fortnite on PlayStation 5
Starting point is 00:44:06 and like the the feet the haptic feedback or no the adaptive triggers right of like having to actually pull through to pull the trigger and having a gun feel different from one to the others yeah Greg we play in Fortnite today what's up man dude I want you to know Tim and I'll put this on the, I know you're Barrett, but I want you to know Tim that, yeah, I made the mistake and I fell off the wagon and I'm re-addicted to fucking Fortnite.
Starting point is 00:44:27 Yesterday, yesterday had a quiet morning, and I'm like, awesome. I'm going to, you know, I want to get ahead on some stuff. Maybe I'll put more time into Sackboy. Maybe I'll put more time into Valhalla. And I turned it on and it was like the, you know, the morning after we had done a whole bunch of Fortnite. And I was like, four hours later, I was like, oh, fuck shit. I wasted this morning. I'm playing more Fortnite.
Starting point is 00:44:46 I just thought I was done this music. Then they sent me an email like, hey, Galactus is there. I'm like, shit. Fuck. Like I got a console storage update. Oh, I got a console storage update. What was your console storage update? Before you give the update, let me tell you about our sponsors.
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Starting point is 00:46:15 Next up, shout out to ExpressVPN. It is November right now, which means we're getting real close to that Christmas spirit, that holiday times. It's time to start watching. watching Christmas movies. But if you go to Netflix and discover your favorite Christmas movie's not available, you get ready to have your mind blown.
Starting point is 00:46:32 You can use ExpressVPN to watch any Netflix library in the world. So it's opening up a whole bunch of options. Like watching Elf. Can't watch that in America. But if you sign into the Australian Netflix, guess what? You're watching Elf. Yeah, pretty cool.
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Starting point is 00:49:04 like premier next gen title it feels like uh and i'm digging it like it's yeah it's great like it's the it reminds me of of me of melliger in the way that i am mostly watching this game rather than playing it. And I am totally down with that because the story is awesome. The main character, is his name Ichiman. Yeah, Ichabon Koscika. Ichabon, Ichabon is awesome. Like, I really like his character.
Starting point is 00:49:28 I'm only in chapter two so far. So I'm like, I'm a couple of hours in. But he seems awesome where they go with the story in terms of setting up the premise and setting up like what the thrust of the game is going to be. I'm sure I'm not all the way there yet. But for where I'm at, I'm like, this is all interesting. And Ron, like, where are you at with it? I am mid-chapter 5.
Starting point is 00:49:47 I've not played nearly as much as I want to because, like, there's just been so much coming out. They're like, I keep coming back to it. I keep, like, every time I come back to it, I'm like, oh, yeah, I know why this game is so great. And then I, you know, take a pause for a little bit and play something else. But, like, I think where I am right now, I just opened up job changes.
Starting point is 00:50:03 I did not realize that job changes allow you to change costumes. So, like, I, like, I changed Ichabon into a beat dancer. So now he's wearing, I don't know if you saw me tweet that earlier, but he's like, he's running like a full-on, like, hip-hop, thanks to outfit. It's fucking hilarious. Oh, that's awesome. This game is so, like, so where you are blessing, it's still like a mob story.
Starting point is 00:50:23 But after that, it's kind of like unfold into a different thing that like the Akusa games tend out to tackle that often. And that, so Ichabon, the main character is, he grew up in a soap land, which is a Japanese brawl, basically. And the game basically has this tone of, there's these, people's society
Starting point is 00:50:41 throws away, like the homeless, prostitutes, elderly, retired, like, that just are not talked about all that often that Japanese society just rather not look at. And Yaksa 7 is about like, they're mistreated. So they're not treated society or wealth in society. So let's talk about them.
Starting point is 00:51:00 Let's put them front and center. Like there's a, there's a protest group of people trying to eliminate the sex workers in Yokohama, which is where most of the game takes place. And they had this speech about, how would you feel? feel if you were the son of a prostitute. Like, you would hate that.
Starting point is 00:51:17 Like, those kids deserve better. Injibon takes real exception to this because he was raised by prostitutes. So he, like, he gives kind of impassioned speech about, like, I had no problem with it. Don't presume that you know what best for these people. And it's a really interesting thing. It takes this game from, like, just this general, very complicated mob story that the previous games have been about to, and it still has all that mafia story stuff. but it's more about the people and the characters in it.
Starting point is 00:51:46 And it's not just about like one superhero Japanese person that could break through walls. It's about a guy who is reasonably strong, but he needs people around him. And he is a fully formed character in a way I do not expect. Does it continue to be mostly cutscene? Or does it like, does the game. Welcome to Yon is a blessing.
Starting point is 00:52:08 Because here's think, if it does, I'm totally okay with it. Because legit, like this is like the one game where I can make lunch or make dinner and eat while playing the game and I find that awesome. Your Xbox will probably dim during a lot of parts of that game
Starting point is 00:52:21 of this, you not touching the controller and like it'd be, and like that's the game that is like it is I am used to it. I can imagine some people are going to be like, this is a lot of cutscene for what we're getting because like sometimes you walk three feet. It's like, oh, no, the cutscene, but yeah.
Starting point is 00:52:38 Yeah, and that's what it's been so far is like I finish the cutscene. I run to my next location and maybe I run into one battle and then I beat the guy in two moves and then go to the next cutscene and that's pretty much been the rest of the game and the story so far has been so good I've enjoyed the performances I'm playing with English VO and it's not the greatest VEO of all time but like with how wacky and how earnest the story seems to be like it all kind of fits and works for me in a way that I'm I'm having a great time with it I will say this I turned on English
Starting point is 00:53:10 video for a little bit then I went to go play karaoke that The dub songs are actually pretty good. I'm surprised. I don't prefer them, but they're pretty good. How does it from a gameplay perspective, because this one's more RPG than the other ones, right? Yeah, this one is a turn-based situation. For you as a long-time fan, Imran, like, do you like this change?
Starting point is 00:53:31 So once I turned off the battle cue to ease, yes. I enjoy it quite a bit. I miss the brawler style of it, but I understand what they're going for, and it's still pretty cool. This game has a weird, not a weird amount, because the focus of this game is Ichabon literally loves Dragon Quest. So that's what his life is like. And there's some Dragon Quest references to the game that are just like,
Starting point is 00:53:54 really fucking deep cuts. Like, there's a famous line for Dragon Quest 1 where the main character looks at a body and says, it's not responding, it's just a corpse. Last night I found a body on the ground, and Itchabon says, it's not responding. It's just a drunk. I'm like, oh, shit.
Starting point is 00:54:12 They're like, this is not a thing most people would notice. But you can tell that the, it's a love letter to a civic, like, cultural thing that people just, if you, if you've never played a Dragon Quest, you'll be fine. But it's, if you have played Dragon Quest, there's like, all these references to another company's games that are weirdly cool. Huh. That's pretty cool. I want to talk a little bit more about Miles and Spider-Man, Greg. What's your, you platinum? Miles.
Starting point is 00:54:42 Platinum Miles. You're replaying remastered now. I am in the throes of remastered. Yeah, I don't know if, you know, how it's working for you guys. I know I talked blessing at top level about this. And I've said it, you're just a friends or whatever. But like, this is the most fractured. I feel like my time's ever been with a next-gen console and maybe even a fall in the way that.
Starting point is 00:55:04 Historically, I would, you know, play a game for review and then for fun, obviously. But commit to that and be like, oh, I'm going to have a backlog. I'm going to have, I'll get to, I'm going to beat the game A and then I'll go to game B and then I'll go to game C and so on and so forth. What I found this time around for some reason is I'm playing so many multiple things at once, which is great for whatever I'm in the mood for, but then horrible I feel for my actual progression in these games where, you know, I'm 35 hours into Valhalla, but then I go and fuck around and get addicted to Fortnite PS5 for a while.
Starting point is 00:55:32 And then yesterday after I lost a fucking heartbreaking match, I was like, I feel like playing Spider-Man remastered. And so then it's, you know, in game time, it's been like five hours now of Spider-Fi Man remastered. Like, I'm just doing that where I'm spinning all these plates at once, which is awesome, but it's so weird for me because I just want to platinum the game and move on to the next thing or whatever. But yeah, right now, I'm in the throes of Spider-Man remastered.
Starting point is 00:55:53 Yeah, obviously, I thought Miles was so fucking fantastic and just wanted more of it. And so then to jump into remastered here and be, you know, going through these things. I feel like, you know, playing Spider-Man PS4, obviously, you know, we had a whole bunch of suits, obviously. Now you have all these different suits at your disposal earlier on and stuff like that, new stuff that wasn't there originally. I'm being a bit more lenient on myself, I guess, than what I used there, because even
Starting point is 00:56:15 with Spider-Man PS4 when we had certain suits, I was like, I'd play with it for a while, but I didn't want to break the immersion. You know, I didn't want to break the story. I wanted it to be either the White Spider-Spider or the more classic Spider-Man that I wore for the majority of the game. Whereas now, I'm like, all right, cool, I'm in the, you know, Spider-Man homecoming suit for hours on end, just
Starting point is 00:56:31 fucking around and like, ah, I'm going to be Scarlet Spider-Spider for three hours. This is great. Did they give you a spider-first suit at the beginning? No, I haven't gotten it yet. I'm like, level 10 or 12 as him. Don't quote me, but I haven't had that pop yet, which I was wondering how they're going to deal with it, because obviously when that did drop for Into the Spider-Verse,
Starting point is 00:56:49 obviously I had a new game plus going or whatever it was already, so I had it immediately. I think the Into the Spider-Verse suit for the 2018 game is tied to a DLC. So you might need to unlock it in one of the DLC packs. Gotcha. Gotcha. I didn't know if they just gave you all the seats. There were some suits that they like added on their own.
Starting point is 00:57:09 but yeah, someone reminded me like last week because I was wondering about that as well. That makes sense. That does make sense. Yeah. Highster or whatever. Yeah, yeah. So yeah, I've been doing that.
Starting point is 00:57:19 And, you know, I mean, playing this, Spider-Man, PS4, obviously, you know, now, remastered. Playing remastered, having a wonderful time with it. But I so, it reinforces everything I felt I said in the Miles review of just like, fuck, I think Miles is such a better game. Again, a cheat code because they learned so much making 2018, that now their 2020 version of that would be different. and it would be a different thing, but just, again, blocking, storytelling,
Starting point is 00:57:43 side missions, everything that's going on. And there's like, oh, this is a fun throwback, but I'm glad they didn't put this in Miles. Joey is playing through Spider-Man Remaster for the first time right now. Wow. Which is very excited. She's loving it. So it's fun getting the updates from her as she's playing through.
Starting point is 00:57:58 Does she know spoilers and stuff? I don't think so. I don't know. And it's one of those things where even if she does, like, it's been a while. So I don't know if she's going to, like, fully remember everything. but yeah I keep I'm kind of like you great where I'm like fractured more than ever where I am just dabbling in a lot of different things because there's just so much out there
Starting point is 00:58:17 I've tried demon souls I've tried sack boy and I've tried pathless and I don't think it's a huge surprise that like they're not grabbing me that much sackboy might be a little more surprising but it's it's fine how long did you give sack boy how long did you give sack boy I'm two and a half hours in okay I want to say and it's cool it's cool but it's like there are moments of it that are really cool but they're not enough of them at least so far and i've definitely planned to keep going with that one uh demon souls it's one of those things where it's beautiful and i'm like no no no no not at all not at all uh and pathless was the one that i i think i'm most surprisingly disappointed in not grabbing me i only played it for about an hour
Starting point is 00:59:02 I kind of expected it to be from what we've seen a bit more linear than it is. Like it's it's more open and like there's a lot more kind of like having to find where to go where I'm like the fun thing about this game is the locomotion. It's like you know when you're you're kind of going super fast and like shooting with the arrows and like I'm sure I just need to like put in the work to get to those parts. But I kind of just wish it was just those parts. I really like the game when I'm running and I don't like it when I'm not running. like that is basically it for me with Pathless I wish that was not tied to a meter I just wish I was always running
Starting point is 00:59:35 and it's a bummer because the music and visuals are stunning and it like it just seems so cool but that's another one that like I'm going to beat over time it's just I'm hoping that it ends up clicking for me and I end up being able to move a bit more freely to my leisure
Starting point is 00:59:51 Pathless is one that I beat over the course of two days and it definitely towards the beginning I definitely felt a little of that where I was like all right when I'm out of meter it definitely is kind of rough just to walk places but I say that that gets better as you go like one you get you kind of you get better at figuring out ways to move especially like when you're out in the open world because it is it is way less linear like it is it is taking place in multiple open areas uh because the whole thrust of the game is
Starting point is 01:00:19 trying to figure out like where the next thing is so you can so you can solve this puzzle so you can take it over to this tower in order to unlock the next thing um and like half of the game is exploration in that way. And so like the, the talisman stuff, like shooting the talismans with your arrow in order to gain that speed boost is something that you, one, get better at, but then also you, like,
Starting point is 01:00:40 get upgrades and stuff to make that stuff better so that you can move faster and be more locomotive with it. And then, yeah, Sackboy is also another one that I beat within the course of two days. And, like, I think for both those games, the thing that really got me into them is the fact that, like, I kind of sat down and played them
Starting point is 01:00:57 in like basically one or two sittings. Committed just to them. Yeah, committed just to them. And like it's been this, it's been this interesting thing of we've been in, we've, we've had this embarrassment of riches for next gen. Where like, I've been,
Starting point is 01:01:11 blessed that like, I've, I've gotten codes as they've come, as they've came in. And so I'm able to be like, all right, cool, I just have miles now. I'm just going to play miles. Okay, cool. I got Astro. I'm just going to play Astro. And then that's how Pathless came in and that's how, um, uh, well, sack boy, I, I, I made the conscious choice to play.
Starting point is 01:01:27 sack boy because I had the choice between that godfall and demon souls and other games and that's the one that spoke to me but yeah no like those games I said this on PSWXO so that like Astro and the Pathless of or not Astro sack boy in the Pathless have ended up being
Starting point is 01:01:43 probably my two favorite launch games of this generation yeah like they've they've spoken to me on a level that I think both what they do I think what they both do individually they just exceed that so well like sack boy from the idea of, hey, we're going to make a platformer as platformer.
Starting point is 01:02:00 We're going to make a 3D platformer where every level is doing its own thing. I really dig it and I feel like it's really creative. And then Pathless, on the other hand, like, very much feels like a, a reimagining of what a team eco game is. Like, it feels like it takes those lessons and modernizes them in a way that feels more forward-looking. Like, it feels almost more, it feels like it takes the premise of a team eco game, whereas here's this character that's coming to this land that's been a,
Starting point is 01:02:27 and that's been destroyed or left behind or whatever the thing is, right? We're going to bring them in here. But instead of either trying to bring this one character back to life or instead of basically just existing here, what they're going to do is bring life back to the world.
Starting point is 01:02:46 And I found that premise pretty, I found that premise to be pretty cool and pretty like, I don't know, rejuvenating for what that type of game is and even for like what the state of the world where we're in right now is. I found that to be refreshing. Then also like the,
Starting point is 01:03:01 the talisman arrow like locomotion system, I think is a good additive to that formula. So I've only put like an hour in the stack boy. But the overwhelming feeling I came away with was that game is a lawsuit printed on a disc. Like that is just three world. That is like like everything about it is just like that's reductive, I guess.
Starting point is 01:03:25 But like it is so simple. more and like it's not like I'm saying anything they don't know they know the game they made but it is so much like Mario 3D world that like I some part of me was like I should stop playing this because I want to play the new content of 3D world and it comes out I don't want to be burned out yeah it's it was hard for me because like I was playing sack boy and I still hadn't platinum astro yet and I was just like there was that pole where I'm like yeah this is cool but I want a platinum astro and it's the same thing with pathless was I mean this is cool I'm like, but I really want a platinum miles. And now with my Miles play through,
Starting point is 01:04:01 the update for you guys, I have every trophy except for the new game plus one. Ooh. You skip cutscenes. You can haul right through that. You're fine. Yeah. I hate how it seems like not every cutscene skipable.
Starting point is 01:04:12 Oh, no. No, not every cutscene is skippable. They will trick you. They will trick you. I thought for a long time I couldn't skip any because the first like two couldn't. And then sure enough,
Starting point is 01:04:21 I check later on. It's like, oh, some of them are. Some of them aren't. Okay. Yeah. But I'm right there with you where that's the, the pull of trying to jump around and do it.
Starting point is 01:04:28 And so even with Sackboy where I'm playing through it and enjoying it, I find myself doing a, I don't know, a handful of levels at a time. And then it's one of, and I'm trying, as I'm going, I'm trying to make it lighter on myself.
Starting point is 01:04:39 So I'm like, all right, I finish it. And then it's like, I'm only missing one of the blue dots, right? So I'll go back and find that. Or I didn't, I died in that run.
Starting point is 01:04:47 I need a clean run, go through and do that. But I do that. And then I'm like, all right, this is enough to Sack boy. Like I, when I feel like it gets in the groove
Starting point is 01:04:54 and I'm not surprised by it anymore in those little play sessions then I jump off to something else and come back so I'm long playing that. Yeah, actually I was wrong. I have two trophies left. I have to beat the game. Then there's one.
Starting point is 01:05:06 I need to do all the challenges for the app, like for all of the random crimes. Yeah, yeah, yeah. Yeah, you knock off all the special modifiers or whatever. Exactly. I need to do that. But to your point about Miles being better than Spider-Man remastered, now that I've done the majority of the trophies of like doing all the districts doing all the spider-man app stuff like man the side quest in this one are so much better in streamline than yeah it's about about 2018 where it none of them overstay they're welcome they're varied enough I'm only stopping cars a like handful of times as opposed to hundreds of times yeah so I'm just like I think they did a really good job of like making the side stuff feel premium as well I feel like in that instance story beats shit too.
Starting point is 01:05:51 Totally. I feel, yeah, it's less is more, right? Where it's like, yeah, there's way fewer, obviously, there's fewer things to do. But it's the fact that, yeah, you're not sick of it. Even now in Spider-Man remastered, like I, you know, before I said it's side mission, it was the one of the, you know, a woman's husband is hanging out of the woman. So go chase her down and figure out what's going on. And then eventually it ends in a fucking car chase and it's like, oh, my God, I'm back here. You know what I mean? No matter what, all roads leave it fucking stop in a goddamn car here, I'm pounding square at the end of it. Whereas with Miles, yeah, not only do you not do you not do the same things over and over and over and over again they are interlaced in with actual like content of getting to know the people of harlem and what you're doing and why you're doing and why these people matter and the end if it's not like story beats of like real crazy like all the character reveal or anything and it's still similar gameplay stuff there was one of there's a fuse truck and the guy like was stuck in the snow and i've got to get the truck to go and oh he dropped his uh checklist or whatever the checklist of where he needs to go so you need to get that back to him it's like yeah sure it still is the exact same thing as swing
Starting point is 01:06:51 to get on top of a car and whatever. But just that premise was different enough that I'm like, there's just a little bit more thought to make it feel like there was care. And like, oh, this person's a character now. Like, this gives Feast even more character than it had in the first game. I really enjoyed that.
Starting point is 01:07:06 Sorry, Aaron, what were you saying? I was going to say, I feel like the side stuff in this game is actually probably better than the main campaign, which I don't think the main campaign is bad, but it feels, I'm not getting the same level of, personal attachment to it that I did with Spider-Man. And maybe that's just because, like, I recently did the City Number Sleeves DLC,
Starting point is 01:07:30 so maybe I'm just like a little burned out on that specifically. But, like, I, the main campaign missions feel so rote of, hey, this is going to happen. The underground is going to, like, cause a scene here, and then you're going to fight, like, 16 of them. And then you're going to move on to the next thing. And it just doesn't feel like that same level of variety
Starting point is 01:07:51 and care and using the pieces of different ways is established as well in the main campaign as it is in the side stuff. Maybe I'm still like, I don't know, early maybe relative here because I actually don't know how long this game is, but maybe it changes on because I've been mostly doing side stuff and not that much
Starting point is 01:08:09 main campaign stuff. Let's talk about one more game before we head over into the post show. What would you guys? Anything come to mind? Can I talk about Godfonds? for two sentences. Go for it. You, okay, so Tim and Greg, you guys will understand this analogy. You know how when you play an E3 demo and you're like,
Starting point is 01:08:30 you know if they tighten this up and like work on some of these things? This could be a pretty decent game. That's how Godfall retail feels. Like the last couple of days I've been, I didn't have to take some like pain medication that puts me to sleep to actually get asleep at night. I didn't take some the night I played Godfall, but while I was playing it,
Starting point is 01:08:47 I felt like it was starting to kick in because that's how sleepy that game was making me. Damn. That is savage as fuck. It's not terrible. It's just like it's nothing. It's just it's a nothing game. It feels like a tech demo.
Starting point is 01:09:02 You know what's, this is a weird anecdote. But my group of friends who I talk about a lot as like, they're gamers. They play games, but like they don't know what's coming out. It's just kind of like things are there. They're walking to a store like,
Starting point is 01:09:14 oh, I guess I'm going to buy the new Assassin's Creed or whatever the hell it is. Like they wouldn't know that Assassin's Creed is Val Hall of this year. They just know that, oh, there's probably an Assassin's Creed coming. The two games that multiple people have asked me about, because now they all have PS5s, bug stacks and Godfall. Godfall's a dope name.
Starting point is 01:09:33 Like, I understand why that game are doing well. It's pretty too. It's a pretty game when you look at it. Like the visual, I think it's very visually striking for what I played a bit. Every time I look at it, I'm like, all right, this is appealing. Even when I step up to a boss and like the boss has like it's, oh, you're here, animation kind of thing. I'm like, oh, yeah, this is kind of cool.
Starting point is 01:09:51 then like I get to more story or I get to more action. I'm like, yeah, I'm with Emron. This is all, this is all the same. Like, it all bleeds together. Like, I think I described it before as like a, it feels like a fake game and like a Seth Rogen movie. Yes. Where like, they're playing it on TV and you're like, okay, that doesn't exist.
Starting point is 01:10:06 That's kind of what Godfall is a bit, but it is real. And it. I'm also with you, Emron, in terms of like, it, in so many ways, I feel like it is almost there. Like, because I, I think the combat is fun. and I think the feedback loop when it comes to loot and like gearing up and then going back out into combat and getting more loop and doing all this stuff, I think it's there and like inherently and this might just be me coming off of Ghost to Seema Legends.
Starting point is 01:10:35 Like inherently when I get when I get that loop, I'm like, oh yeah, okay, this is good. Like I'm enjoying this. But combat itself just feels whatever. Like I see what they're going for, right? they're trying to make like a almost like a souls like ish sort of um uh what they call it a loot slasher slasher or yeah something like that looter slasher they're trying to make like a souls like slasher slatcher kind of combat system they're trying to take some of the loot stuff from borderlands they're trying to make like a third person a third person action diablo and none of it's cohesive at all yeah and not just named like 15
Starting point is 01:11:12 games exactly exactly if you play godfault that's what you'll get is like 15 different games that and none of them feel full or exciting. I think that's the thing is like nothing about it is necessarily exciting. It's kind of like what I was saying about Astrobot. They're like, hey, this is a good foundation. If they make like a full game out of this, it would be cool, but it's $70. So like, buy Devil May Cry 5 instead. Astrobot is way better than the even.
Starting point is 01:11:34 Yeah, like the same idea. I'll be happy with my money spent on Astroletball. You were, yeah, you were better off playing Astrobot for free. Like, if the two prices were exchanged, I would still recommend. Ashobot over a free god ball. Wow. Well, there you go, everyone. This has been the Kind of Funny Games Cats.
Starting point is 01:11:53 We're about to do the post show exclusive for patreon.com slash kind of funny game supporters. We're doing another classic episode of Bless Who. Will Greg reign supreme? We'll have to find out in just a second. For everyone else, love you guys.

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