Kinda Funny Gamescast: Video Game Podcast - Pitching The Rest of PS5's Lifecycle - Kinda Funny Gamescast

Episode Date: January 22, 2025

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Starting point is 00:00:07 What's up everybody. Welcome to the kind of funny games cast for Wednesday, January 22nd, 2025. I'm one of your host, Greg Miller, alongside Forbes 30 under 30, a.k.a. The second best baby blues in San Francisco, a.k.a. The loser of stars in the bank at Tim Gettys. Let's him. Next to him, of course, the best host of Game Showdown there's ever been.
Starting point is 00:00:34 He calls it down in the middle. He lets the people who. who need to go to different seats, go to different seats. It's blessing at E.O. Ye, Jr. Good day, Greg. How are you? I'm doing good. How are you doing? I'm excellent.
Starting point is 00:00:43 You seem excellent. You're already setting up a Friday. I hate, you know, when you have funny and the money, all right? When you got stars and thing, when you got the tank and the bank, you know, you're all set to go. Bubbies and the Chubbies and the Mubbs, you know what I mean? That's what I got when I walking around with, of course, the Stars in the Bank briefcase from Game Showdown. And I'm very excited. Everyone knows the history for the three seasons here of Game Showdown.
Starting point is 00:01:07 showdown. Everyone, if you're not watching Game Showdown, a fantastic trivia show, host a blessing. I compete on it every week. I win a lot. And I am excited that in season three, I'm going to three peep. Team Blue is going to win for the third time at a run. I'm very excited for it. You're just so much of a group.
Starting point is 00:01:23 He is the Hispanic Harthrop, Texas Street, Latino. He clicking heads and ripping him to shreds. The globe trotting headshot and rooting two and three point shooting Nitro rifle from Twitch.tv. Andy Cortez. I was, uh, I had a text this morning at 827 a.m. I said, don't worry. And no. Worry was spelled W-O-R-E-Y. A little bit more into
Starting point is 00:01:45 the mic, Andy. Worry was spelled W-O-R-E-Y. And it was from Greg Miller. And I replied, well, now I have to. And he replied, I just know how you are. And with all these industry legends are tiring, Shuhay, Ted Price, et cetera, just wanted you to know that I'm not going anywhere. you and I are going to be together for a long, long, long time. I like to put your mind at ease. You know what I mean? Because it is one of those things when people start seeing this happen. Shoo hey, okay, that's, you know, it sucks, but it's time.
Starting point is 00:02:15 And then you go, oh, man, Ted, and then people are, well, who's next? Everything comes in threes, right? And right behind it would be Greg Miller. You know what I mean? Celebrating 18 years this year of doing this full time. You know what I mean? Greg, Greg read that to me on Games Daily when we were talking about the Ted Price story. But before Games Daily, he showed me the text and I read it.
Starting point is 00:02:32 and I thought that you would send it to him. And I was like, this is so great. You know what I mean? Andy's so funny. He's so talented. I'm happy he's not going anywhere. So this was a, this was you putting my mind at ease that
Starting point is 00:02:48 you are not retiring. Right. I thought this was you saying, I'm not taking their spot. Either way, I guess that's good for you. Okay. Yeah, yeah.
Starting point is 00:02:58 Okay. You know, there is a lot of talk about, you know, of like Ted Price leaves, of course, that makes room for new leaders to rise up. And you don't have to worry about that here kind of funny. Me, Tim and Nick, we're not going anywhere. Oh, God. I was really worried about Nick.
Starting point is 00:03:11 How many perspectives on this can there be? There's a lot of glass ceilings. This is a concrete ceiling. You can chip away at it as long as you want. You're never breaking through. Please. I want to own a company. Oh, my God.
Starting point is 00:03:26 How's everybody doing? We're having fun. We're having a good time. Right now I'm thinking about you as the CEO of Insomniac. Yeah. And I'm like, oh, God, no. I mean, can you imagine the games they'd be making? I'd be like, Ratchet and Clank.
Starting point is 00:03:36 Goz-Busters. Delete all the files. Just delete, no, delete all the files. Let's, let's... Delete the files. We got... It's one of those, like... It's like, the forbidden fruit.
Starting point is 00:03:45 Even if it's there, somebody'd be like, oh, it's lunch break. I'm going to go tinker with it. I'm like, the hell you are, Brian and Tahar, all right? You're going to think of three more Spider-Man games, all right? And then we're over here, keep the Wolverine. Why are we even... What's the, what's the hold up? Wolverine leaked.
Starting point is 00:03:58 chop chop make a trailer let's tell the people's up that you know what I mean I picture Greg just dragging the folder to recycle bin and then being like it doesn't do anything just let him think
Starting point is 00:04:07 like that's game here in 2021 let's just delete the file get rid of the stem they did it you know what I mean it's time to move on to more Marvel properties oh got it got it
Starting point is 00:04:19 then we look into Superman you know what are we doing over there we know how to make this thing and then oh yeah there it is I knew some loser in the chat we talked about I'll put sunset overdrive on PS5 for you. You're happy?
Starting point is 00:04:30 There you go. Shut up about it. Delete the files. That's the first thing I'd do. I'd be like, all right, cool. It's been good. James Stevenson, whatever you're doing, fly. I know you're working a remote now.
Starting point is 00:04:41 Fly back to the office. Take down every ratchet poster, every sunset overdrive poster. Burn him in the front yard. All right. We're looking forward for the games we could be making, which should be Marvel games. In the front of the studio? Yeah. Why do you know who's remote and who's in office?
Starting point is 00:04:56 Why you have this level of knowledge? A great question. I mean, prepare for the job you want. All right. You know what I mean? I'm ready to go. I'm going to say, I know they got these three people not to replace Ted.
Starting point is 00:05:10 That's, that's cute. I assure you, one Greg can fill in for one dead. You know what I mean? You don't worry about it. And what I don't know, I'll pick up along the way.
Starting point is 00:05:21 I've never made a game. I've never run a studio. Give me that. I'm a student of the game. You know what I'll bring you about it. Andy with me. Like I said, a long long time. Greg and Blender. He's getting all frustrating.
Starting point is 00:05:34 Like this fucking Bluetooth mouse. How do I do this? We're the indie. Everybody, we're not here to talk about Ted Price. We did that over on Kind of Funny Games Daily. This is Kind of Funny Gamescast where we, each and every weekday, run you through the biggest topics in video games. Whether it be reviews, previews, or just
Starting point is 00:05:50 topics that have been pondering on our mind. We are here, of course, live with all our live talk shows on YouTube.com slash kind of funny games. Twitch.tv.com slash kind of funny games. podcast services around the globe. If you love what we do, pick up a kind of funny membership. We're a small business of 11 people. Your $10 gets you all of our shows.
Starting point is 00:06:10 That's 20 a week, ad free. And of course the ability to watch the afternoon podcast live as you record on my Patreon and YouTube. And of course, your daily dose of me in a series I call Greg Way. You can get a membership on patreon.com. com slash Kind of Funny. YouTube.com slash Kind of Funny Games. Apple and Spotify.
Starting point is 00:06:25 and hey, even if you don't want to pick up the membership, Spotify now has the video versions of our podcast, which is pretty dang cool. If you're watching live, just like CJ splits on is, and eat fresh guy is, eat fresh guy. Was that touch and go, you think
Starting point is 00:06:41 when all the Jared stuff was happening? Like, ah, I fucked up, what do I do? What do I do? I'm just like a comment for a while. Hope everybody forgets it. It doesn't come up in a game's cast. Jesus. Fuck, is this Friday energy out here?
Starting point is 00:06:57 We're in a different place now. We talked about it. We talked about it. All right, on yesterday's Kind of Funny podcast, all right? This is a new decade of Greg, and I am on. I'm just on. Like, it's, I'm firing. I don't even know what a cylinder does in an engine,
Starting point is 00:07:10 but I'm firing on all cylinders. If you haven't watched yesterday or today's episode of the Kind of Funny podcast, I don't know that I'd recommend it. But if you'd like to know more about Greg talking, referring to what he just said of a new Greg's here after 10 years. He talked about hatching from an egg. At one point, he metaphorically had Andy bind
Starting point is 00:07:30 and then pick up and hold his shed skin that he found in a cave. This is all real. I also showed you how to use your lips and teeth independently. He is talented lips and teeth. He is independent. And we discover that Andy has very untalented
Starting point is 00:07:46 lips and teeth. He is very talented lips and teeth and I don't. I'm not going to ask more. If you want to be a part of this show as we go, as we talk about the future of the PlayStation 5 and the end of its life. Of course should be YouTube super chatting. YouTube super chats get you the chance to have your questions, comments, concerns, and topics read
Starting point is 00:08:04 on the show. Eat Fresh Guy in chat says I ate subway a lot in college prior to the Jewish So my friends called me the Eat Fresh Guy prior to the Jared Fogel thing. Really hurt the branding. Promise guys was before him.
Starting point is 00:08:24 This was a conversation when I was getting my Garfield tattoo with Mimi Sama out there. She's like, how do you feel about people who get like tattoos of things that like aren't there, you know, IP or property or whatever? And I was like, oh, this reminds me of an old game over Gregory show topic with like Colin, like the original days of like kids who are named. Or people who are naming their kids, Calisi, not knowing how the stories are going to end. That's in there. So yeah, be careful. Everybody, if there's a slogan, live moss or something, just don't just don't commit to. Don't mean to live moss guy.
Starting point is 00:08:52 You get a taco bell. Didn't end well for that. Chihuahua. Anyway, super chats. How scheming? Like I said, Games Daily was Ted Price's retirement. I was talking about that.
Starting point is 00:09:01 Also, somehow they're being DC Universe Online news at number two, 14 years after the games launch. Out of the stream is supposedly Mike playing Kingdom Hearts too, but no one's ever sure about that. If you're a kind of funny member, you're going to be able to get my Gregway momentarily
Starting point is 00:09:14 where I talk about WW2K25 rumors and give you an inspirational speech. Thank you to our Patreon producers, Delaney Twining and Carl Jacobs. Today we're brought to you by shady rays and rocket money, but we'll tell you more about that later. For now, let's start with what is and forever will be. Topic of the show.
Starting point is 00:09:31 Tots, tuts, tuts, tuts, tuts. Topic of the show is pitching the rest of the PlayStation 5's life cycle. Can you believe everybody nearly five years ago? The PlayStation 5 came into our lives when we needed it the most. They said, there's a pandemic. We're going to make and announce this thing this year and put it out for you. And we said, thank you for doing that. No one else has the gusto to take care of us like that.
Starting point is 00:09:57 Jim Ryan. And Jim said, O, he governor, no problem. But here we are. British? Sorry? He's British? He's British. Wow. Never knew it, huh?
Starting point is 00:10:08 We never know. Never would. But here we are. Things not looking so great. Not a lot of games. Lots of studios projects being closed. Some studios being closed. All hell's breaking loose.
Starting point is 00:10:21 So this week, of course, over on Games Daily. we talked at length about this, right? Projects being canceled, projects being closed, leadership changeovers, the rumors of Horizon projects being closed. And one of the things that came up, I think, was from Blessing. And it was the conversation of,
Starting point is 00:10:35 what do we talk about for the rest of PlayStation 5, right, Bless? Yeah, we're kind of talking. I think this came from the idea of what does the rest of the life cycle look like? There was a tweet from Matt Kim that I had pulled up here. And this was after the God of War live service game was reported as being,
Starting point is 00:10:53 being canceled, and confirmed being being canceled, as well as the Ben studio, live service game that they were working on. Matt Kim had a tweet that says, so Ghost of Yote, Wolverine, Intergalactic, then PlayStation 6, question mark. And that sparked the conversation of, yeah, what does the rest of this life cycle look like when we know that, all right, Blue Point was working on this thing that doesn't seem like it's going to come to fruition, right? And like, that's a lot of time and resources spent on that.
Starting point is 00:11:18 That's probably going to spin up into a new thing. You know, same thing with Ben. a lot of these studios that we speculate about, you know, are we actually want to see games from them in the next, what, two, three years before the PlayStation 6th generation. And so I think it was the idea of how do you pitch the next few years of PlayStation? And I'm curious on how you want to jump off this, Greg, of like, are we predicting? Are we pitching? Are we playing?
Starting point is 00:11:43 Are we role playing as Jim Ryan? I guess Jim Ryan's retired. Or role playing is Herman? Yeah. Like, how do we want to tackle this? I was going to tackle it as an open-air conversation rather than we go through and have to set stuff up, right? Because I think the first thing is,
Starting point is 00:11:57 when are we expecting this to actually end? When do we launch the PlayStation 6? Well, I think working backwards to get to that answer. The Matt Kim tweet, I think, is really... Can we send that to assets? Kind of important as reference here of, like, the known quantities of the PlayStation Studios games, because I feel like when you talk about a PlayStation generation,
Starting point is 00:12:16 whether looking back on or while we're in it and looking forward, you're talking about these big tent pole games. When we talk about PS3, we're talking about the uncharted series and resistance and kill zone. Those are the big names, right? Last of Us. When we talk about PS4, we're talking about Horizon, God of War, et cetera, et cetera. These are in line with that.
Starting point is 00:12:37 So we still have Ghost of Yote, Wolverine, Intergalactic. And I feel like those is big, known quantity tent pole titles. We fill in things around that. But what is the furthest doubt? You've got to imagine it's intergalactic, right? Yeah. Then the question becomes, is intergalactic cross-gen? And then the question becomes, what is the time of that coming out?
Starting point is 00:12:59 I feel like we are at least three years away from intergalactic. I would say minimum. Yeah, that sounds about right. You don't see in 27? I think that that would be... Is 27? Not impossible, but... Fall 27 is, right now, blessings projected when we get the PlayStation 6.
Starting point is 00:13:18 and that's blessing is not an analyst or anything, right? But just based on how this stuff typically works, right? I feel like console lif cycles you typically get to that seven-year mark. And by fall of that seven-year mark, we're talking about transitioning into the next thing. Remember PlayStation 3 launches in November 06, then PlayStation 4, November 13, then PlayStation 5, November 2020.
Starting point is 00:13:39 Yeah. I still think that, you know, not to beat a damn dead horse, but I think the pandemic still really kind of fucked up what this cycle is. and to me, 2027 seems way too soon for PlayStation 6. It does feel like
Starting point is 00:13:56 a couple of, similar to how a couple of years of my prime were lost less, you know? I mean, same. I was planning on learning
Starting point is 00:14:02 how to dunk, and I didn't. And I feel like PlayStation, they were planning to learning how to do their version of a dunk. Like, we really lost a lot of prime years
Starting point is 00:14:10 of, not only because of, of, I would say mainly because of availability, right? There was a long time, where it was just hard to get one of these, period. And a lot of years of game time were really,
Starting point is 00:14:23 a lot of years of game development time, rather, were just completely lost because of the change of the work from home. And I still feel like developers are still trying to get a hang and a hold on what the hell they're actually doing. Not only to go along with that, but then we have all these games as a service push is just completely failing. And it's like you kind of want a reset period. You want them to be like what not only these three games that Matt Kim mentioned,
Starting point is 00:14:52 but also what is going on with Sony Santa Monica? Oh, Jesus. What, you know, there's a lot of studio. What is BluPoint now going to be pushed onto? Barrett? Yeah, and I was just going to add for the naughty dog of it all, of that conversation of Intergalactic. Like I could see what Tim is saying of maybe 2028 because so many studios are still reeling
Starting point is 00:15:13 from having to divest time and resources. into multiplayer projects that they're no longer working on. And that was something that Noddata was doing for a few years, right? And so, yeah, I think people who expect intergalactic to come sooner rather than later, I think that's hopeful and wishful thinking just because, you know, they're readjusting what they've been focusing on for last year. I don't see 2027 is sooner rather than later, right? Like, that game is announced technically in 2024, right?
Starting point is 00:15:41 We're talking about from 2024 to even, like, fall, 27. I think when we're talking about Nottie Dog in their pipeline, I think there's also the thing of Nottie Dog having multiple teams and working on things at the same time slash having those overlapping dev cycles. And when we're talking about their previous major game, we're talking about a game that came out in 2020. And then we have remasters and remakes and stuff, right? Last is part one and all that stuff.
Starting point is 00:16:04 But Neil was pretty clear of like we've been working on this since 2020. Yeah. So like I don't think 2027 is out of the question for this thing, right? Like I think it'd be, I think if we're talking about Nottie Dog not having a new game between 2020 and 2009, then it's like, oh, that's a big problem. Like, that seems like an unsustainable thing. But I think
Starting point is 00:16:22 that that's the, I think, very interesting part of this conversation is that not every game can be that way, but the big naughty dog games can. The rock star games can. If they are going to be these, like, things that they can then turn into giant multi-IP platforms and, like, your multimedia where you're making movies and TV
Starting point is 00:16:38 shows, and that's making Sony and PlayStation money and then getting more fans for the next game and all of that. not everything's going to work like that, but if Nottie Dog has the stuff, and so far they've proven they do with both uncharted and then Last of Us, if it takes them 10 years and an ungodly amount of money to create something that is going to be absolutely beloved and able to transition to be so much bigger for them, that's worth it. It's when you take the big swings on things that don't work like Concord and it fails, then you're totally fucked, right? And I think that the combination
Starting point is 00:17:08 of the pandemic, of the big push for what should have been phase two of the, the PS5 being these live service games and then not panning out. And just kind of the state of where technology is at and where the competitors are at, I do think this is going to be a longer generation than we've seen in the past. I don't think by a dramatic amount, but I do think 2027 is the earliest to reasonably expect intergalactic to come out. I just don't think it will be. I think 2028 is the more smart choice there.
Starting point is 00:17:40 But I also think in terms of intergalactic ending the, I think, intergalactic will be to the PS5 what Last of Us 2 was to the PS4. Yeah. Right. And I agree with that, right? Like, even to my 2027 thing of, like, a PlayStation 6 coming out, I also think that that is the very earliest. Like, if I'm talking about what I
Starting point is 00:17:58 expect, I do probably expect 2028. Like, I think this console cycle might be slightly longer, and that is, uh, Tila Bear is talking about with the pandemic. And also just for how much juice, I think there still feels like there is in this console generation. But then we get into a conversation of, I think, competition and making the jump
Starting point is 00:18:13 and not letting Xbox maybe get ahead of you. Like we don't know when Xbox is going to launch and announce their next thing, right? And if they come out and we're like, and they're like oh fuck, no, we're going early. Like this generation is a watch for us. We are trying to start the next thing. That way we can start off on a strong foot.
Starting point is 00:18:30 Launch with New Call Duty, do all this shit, right? Like, this PlayStation, I think you might want to keep up with that a little bit. Like if a new console comes out in 2026 from Xbox, I don't think you wait until 2028. I would think there that Xbox isn't such an interesting place, right? With everything's an Xbox.
Starting point is 00:18:46 I thought I was wearing my Xbox sweatshirt. I'm not. Everything's an Xbox. You can do whatever, blah, blah, blah. That I think, yeah, Xbox launching their next box sooner rather than later makes a lot of sense because, of course, they've lost this generation. Let's try to get people in. I don't know what you do special with the next Xbox to make it more appealing to get
Starting point is 00:19:04 to every being the door. But even then, that box for third parties is going to be held back by the PlayStation 5 because of the dominance of the point. PlayStation 5 because of the number of units in people's houses, right? Like, we're in such an interesting spot right now. I want to bring in a super chat from Golden Spider, right? And this isn't even so much about the question, as much as the end here. Why do you think the PlayStation 6 will come out so soon? I think we're getting to a point of plateau, where new game generations won't offer much new, plus PS4 is about 10 years. I don't think
Starting point is 00:19:32 PS6 is anytime soon. Taking away the question part of it, I do think we are in this section right now of plateau, right? Like, here's the PlayStation 5 Pro, and we all get it, or look at it and go, oh, yeah, okay, there's, there's more particles and, yeah, it's clear, but it's not revolutionary. And it's that idea of, like, I feel like if you're looking to be revolutionary in the hottest and blah, blah, you're in PC gaming. And that's the whole point of it, right, of customizing better cards, this, that, and the other. But those same PC games can run on the PlayStation 5, the Xbox Series X and look good,
Starting point is 00:20:01 if not great. And so you are in this part right now of Xbox coming out and getting out ahead of it and trying to make up some space makes sense. but I think PlayStation 5's success is actually able to hold that off, and then as always have this big pop of, now we are ready for the PlayStation 6, and here are the exclusive games from the developers you know. The missing piece in all this is that the PlayStation 5's exclusive lineup has been so weak,
Starting point is 00:20:26 that we have had so many, not misses, but so few games, and now the live service fallout, where we're banking on all that, and holy shit, fuck, we're fucked, and now it is, well, it's ghost and it's a marathon. As Matt Kim is talking about, it's Wolverine, you're waiting for these things and I don't think you can run as fast to the PlayStation 6 until you satisfy this back
Starting point is 00:20:48 half of the PlayStation 5 and make PlayStation 5 gamers go okay cool PlayStation PlayStation still got the stuff and I'm going to buy that next box do you need to do that or do you need to then go oh we got to make PlayStation 6 launch a banger because I think right now we're I think we're in the part of the timeline of the PlayStation
Starting point is 00:21:04 5 life cycle where a lot of these devs I mean you look at Ben you look at Blue Point right like these are having to make the decision of, all right, the game that we're making, are we making it for PlayStation 6 or are we making it for PlayStation 5? And I think the answer for a lot of these guys is going to be PlayStation 6. I agree. You're talking about how long, yeah, the death cycle is.
Starting point is 00:21:23 And so how much can you satisfy the PlayStation audience as far as putting out a lot more bangers by the end of the life cycle? Like I think this might be one of those ones that like could end up limping along toward the end, but then we get a PlayStation 6 where it is, oh, we are launching with, you know, this cool game from Blue Point. We're launching with like the brain new game from XYZ Studio. Like intergalactic might be the thing, you know, be the last one part two of what the end of this life cycle is.
Starting point is 00:21:50 But in the way that we ended the PS4 lifecycle with Lascus 2, goes to Tsushima and like some other big games, it might just be intergalactic. It may be like one or two other like PlayStation first party things. Personally, I think we're looking at this a bit wrong where it comes at, you said this to an extent based on the super chat question, but I've been a broken record about this. I think that the next generation of gaming that we're already in
Starting point is 00:22:13 is the lowest common denominator of how can we get our games in as many places as possible, running well enough, but then also make it scalable so that the people like Andy can really get every single bit of ray tracing and all of it out of it. When you look at gaming and tech throughout the years and the advancements that we've made from going from 480P, not even 40P before it was even a P when it was an I that jumped to P, jumping to 720 to 1080, like getting up to 4K,
Starting point is 00:22:38 I truly don't think that there's going to be all of the things that need to work together and like hold hands and like make the commitments to each other between TV tech and gaming tech and game development to get to that 8K level or whatever it is. I think that 4K is going to be the kind of the top of it on a mainstream level. There'll be weird things like widescreen or ultra wide or whatever on the PC side. But like 4K60 kind of being the goal, I think is going to be something. that lasts for a very long time and I think that will be the high end
Starting point is 00:23:12 and I think going down to that lowest common denominator of can we make this thing run on a fucking muffin going forward. So applying that I feel like the rush to get to the PS6 is a little less important because there's still so much they can do with the PS5 and now the PS5 Pro and once they add just even more support
Starting point is 00:23:31 via the PSSR and all that stuff I want to see what ends up happening. But I think from a exclusive, like thinking about the exclusive of the PS5 feels silly to me because I just, when you look at the entire gaming market, that's not the move anymore. That's not the thing that's like, we can't apply that logic the way we did before because I look at it more as like, what games have I enjoyed on the PlayStation 5? And sure those included a bunch of bangers that are also on PS4, but I played them on the
Starting point is 00:23:59 PS5. I bought my PS5 and I was happy with my PS5 purchase for playing God of War Ragnarok and things like that. You get them saying, and Miles Morales. So just because it's not exclusive, I feel like we can look at it as like, eh, the PS5 has kind of had a whatever lineup, but PlayStation hasn't had a whatever lineup. And I think that's what is going to matter the most going forward, where by the time the PS6 comes out,
Starting point is 00:24:23 we can look at it. And I don't think it's going to matter about Intergalactic. I think that the Last of Us 2 coming out before the PS5 and all that, intergalactic is going, it's going to matter for that even less, where whenever Intergalactic comes out and the PS6 comes out, you're going to get the PS6 enhancements for galactic a lot faster than the PS5 enhancements came to Last of Us 2 because that's just kind of how
Starting point is 00:24:44 things work these days. So and I think the PS5, the PC porting will already have been underway by that point to try to like get that on the platform as quickly as possible. Because I think that this year wait eventually diminishes to such a small degree because profits, profits, we need this, we want this thing kind of everywhere, right? And we as Sony have seen that waiting a while to kind of have like a second release on PC has not been as fruitful. Now maybe that's because they're just remakes of games that people played a year ago. That's totally plausible. But
Starting point is 00:25:19 not that it's like a massive time difference blessed, but the PS4 Pro came out in November 2016 and then the PS5 came out in November 2020. So there is that four year gap there. And if we were to apply that there, it would be like 2028, not that you're, that's too far off or whatever. But But I still feel like just so much time and development time, especially with how bloated these budgets are and how long it does take to make things. And when we think about the normal AAA development time is normally around three to four years. And then when you talk about Sony first party stuff, it's always five, six, seven.
Starting point is 00:25:59 And I just feel like not enough was pulled from this generation, even though there's a lot of units out there. It'd be one thing I think if the PS5 was kind of failing and maybe not a whole lot of units were being out. And I know that the PS5 Pro is not this big success. But I think it'd be one thing. And it's got to be doing what they thought it was going to do. And long tail. Yeah. And I do think that it'd be one thing if the PS5 was sort of seen as a failure in like in sales units that they wanted to rush out to get the next thing.
Starting point is 00:26:30 But there's still so many, there's so much juice out there that you can still extend this life cycle. and we're in this incremental period, right? Where to the conversation you're talking about, especially PS4 to PS5, is that when the PlayStation 6 gets here, how many of those exclusives are going to be truly exclusive? How many are just going to be that? No, it plays both ways and you can do whatever. They're going to double-dip the same way they did
Starting point is 00:26:54 where there is a PS4 miles and a PS5 miles, right? They're going to have those options, because again, especially with the pro like you're talking about, we're more incremental than ever. Like, that's where gaming is right now. my question that comes in of what does Sony benefit from extending the life cycle because in the way that I think about the PlayStation business
Starting point is 00:27:12 the money comes in from selling the consoles right comes in from PS Plus it does come in from software but selling the boxes it like is in it's the exact opposition of the way we talk about Xbox of Xbox has shifted so strongly to you know monthly active users Xbox game pass subscriptions we want to push that we'll push that PlayStation is still about the boxes
Starting point is 00:27:32 in a way that like to Tim's point point of 4K 60. I think you're right as far as that's the thing we're going to chase for a while. But I think even then I could see them. Technology moves at such a rapid pace that I can see by the time we get a year or two from now, we're going to be talking about the
Starting point is 00:27:47 next thing as far as, oh, PlayStation needs to upgrade, the AI chip. Oh, PSSR can get better. AI improvement has like, you know, gone further. I feel like they'll find the reason to sell the box because the box for them is where that money is.
Starting point is 00:28:03 I totally get what you're making really good points there. I still just think that adding the pandemic element, it's like I don't think that we are many years away from it, but I just think that it's going to be a little more delayed than their standard. Yes, we're putting this out at when we would have before. Like if pandemic wasn't the thing, I think it would be much easier for us to be like, oh yeah,
Starting point is 00:28:23 2026 maybe, 2020, maybe not six, 2027. That's when we expect it. But here it's like, I just think that there's a lot of elements that we, there might be a PS5 Pro 2. Like we're just in a different era with how these things work. So they have new ways to sell hardware if they need to, if they have the software to back it up. And they're going to.
Starting point is 00:28:41 Like whether it's first or third party, the switch between PS3 to four and then four to five, when you look at the differences between the ecosystem of Sony and PlayStation and how seamless the PS4 to 5 was, I understand the downloading the different versions of that shit. That should suck. If only we had smart deliver. But you could play the games.
Starting point is 00:29:01 You know, they look at it as just like, the games are there. You can play all of your PS4 games on PS5. That's going to be how it is going forward. And I think that that's only going to get better and more optimized and just like
Starting point is 00:29:12 the generations I think are going to matter less and less from an ecosystem perspective. So because of that, it is more just the are you chasing the hardware highs? Or Intergalactic is on PS5 and if you have a PS5, you're good. But the people like us are going to get the PS6 because we want that fancy new experience.
Starting point is 00:29:29 I think that's what's the fascinating one is like, I do think there's more juice in the PlayStation 5 life cycle. And so what do you do in terms of a PlayStation 5 Pro 2 or a PlayStation 6? Like to really get you to make these big budget purchase or yeah, big budget purchases, right, of like, hey, we want to get a new console out of you. To keep iterating like the iPhone, right? This is what we've talked about before. These phones have a cycle every year and they're a little bit better than you do it. So if it is that Mark Cernney's chasing some tech high every time, but we're not to the point that you want to push to are, well, there's a new exclusive library. How much can you
Starting point is 00:30:03 double triple dip on that. Sorry, pro pro pro pro pro pro pro pro pro pro pro pro yeah I think there's like you know as PC gaming continues to get more and more popular and really push what be the be the cutting edge be the bleeding edge of technology or you then as PlayStation do look at that okay well well how do we get that on our box go for just quick question here I mean this is getting really weird but I love getting weird what if it is just hey it's the PlayStation 6 it plays PlayStation 5 games better and they're just then
Starting point is 00:30:29 PlayStation games still put out the six because because you want people people to know, hey, this is the next big thing, get rid of the pro nomenclature and just use numbers going forward. And like, I just feel like at a certain point, like I don't see PlayStation getting rid of like back in the day, back leaning into PS4. I remember a lot of speculation of they're just going to call a PlayStation. Like it's whatever. Going into PS5, they're just going to call PlayStation. I think that those days are gone because they do sell hardware. The number sells things.
Starting point is 00:30:53 That makes sense. But I think that we are going to get to a point where the software, similar to a PC, is so scalable that it doesn't matter. and it shouldn't matter what box you're buying it for as long as you're in their ecosystem. Yeah, 100%. This goes back to when we were talking about there were reports slash, I think maybe more so rumors of PlayStation
Starting point is 00:31:14 working on a, or maybe I think maybe reports of PlayStation working on in handheld that can play PS5 games or at least maybe it was like a like a filing or something, right, you're right. Greg yelled about the steam bag. He was like, I'm tired of using this. Yeah, I remember then. I think to unite like multiple of the points that we're making, right?
Starting point is 00:31:30 Like I think as far as getting more juice out of the generation, but also selling hardware and also doing something that makes sense. I think one of the trepidations we had with a PlayStation handheld is, oh, but like with this release by the time we get to the PlayStation 6. So I'm going to be playing on PS5 games while there's a new system, yada, yada, right? Like that was the main concern. What if it is? Oh no, the PlayStation 5 generation is longer, but guess what? We're going to build a PlayStation, yeah, handheld. That's essentially the PlayStation Steam deck for what, the last three years of the life cycle, four years of the life cycle.
Starting point is 00:32:00 going to get juice out of it because you're playing PS5 games and the PS5 is still alive because we're still making games we're in doing all that stuff right like what if that is the way to extend it out and we are you know talking about a PlayStation 6 in 2030 2031 see I think it's a fascinating question but I think again it's back to asking the wrong kind where I think both those can coexist especially the way it does seem to be leaning of that there's going to be incremental upgrades in this and so is it a PlayStation 6 is it a pro pro whatever you're going to call that next big box I think can exist alongside the PS5 handheld. And it is, here's the PlayStation handheld,
Starting point is 00:32:34 here's the whatever you call the next gen, but it's not next gen. It's still playing all these games. It has these things. Eventually there will be exclusive. Maybe you never even get it out. You're always going to have that base level of you're scaling these games down like PC gaming,
Starting point is 00:32:48 where the PlayStation 5 period is running the lowest setting and your handheld is running the lowest setting, but the PlayStation Pro Pro 6, whatever. We've seen issues with that with the Xbox series. Exactly. Of course. And, The thing that I've always mentioned is that Microsoft and Xbox are responsible for that.
Starting point is 00:33:07 And all of the blame goes to them where Steam and Steam Deck and PC handles have the best of, have the best of it. Because they don't got to explain shit. Oshucks is one developer going to make it work. Your game doesn't work on our handheld. Hey, that's their fault. Get them to make it work better, you know? Look at all these other games that work on our handle. But when you're Sony, if you are making a handheld and.
Starting point is 00:33:29 Death Stranding 2 runs like garbage on it, that's Sony's fault. That's your onus. And that adds more development time. That adds more money and labor to port that thing to be able to work on. That's so much engineering time that you have to kind of account for. And sure, they could do it. That that that could absolutely be a possibility. But man, we've already seen and heard so many complaints. Not that I'm, you know, totally saying that the black myth Wukong dev complaining about the series S was like, you know, the most valid thing ever. But we've heard. heard other developers talk about how much of a pain in the ass it is to get it to work on that console as opposed to a much less powered handheld.
Starting point is 00:34:07 And that's why I think it's really interesting. Taking the handheld side out of it, but even just the console side of how Xbox is like, it's going to work, going back, even with the series as and going forward, like, everything's going to work. And we're seeing the limitations of that. Whereas PlayStation kind of just did the same thing. They just didn't say that. And that goes back to my point about exclusive or not exclusive because the games are on
Starting point is 00:34:27 PS4, but like having the. earlier gen PS5 titles be on PS4 and 5. Guess what? That just meant more people could play. More people could buy. And the install base of the PS4 wasn't being left behind. But then when they did put out Spider-Man 2 as an exclusive, we weren't like, why is it on PS4?
Starting point is 00:34:45 It's just like, cool. This makes sense. This is why we're kind of moving on. And they don't need to make that big deal out of it. Of course, here we are to having a discussion of like, is this generation week for exclusives for PlayStation 5? Which is it a week generation for exclusives? probably so far, yeah.
Starting point is 00:35:00 Does that matter? In my opinion, not at all because we're playing the games. I think that going forward, I think it's just going to be even more like that. And that allows them to not have to make a big, just don't ever say it's going to work on PS5 and 6 or whatever. Just keep moving forward in a way that for as long as you possibly can, for these games that cost millions and millions of dollars and years and years of work.
Starting point is 00:35:22 Like, yes, get them running on whatever hardware that there's an install base that's asking for can. But the moment that that doesn't make sense, then you move on. It's back to what I've seen the chat saying this. We're saying it to a degree. This maybe is an antiquated argument, right, of this exclusives and what it matters. Or blah, blah, blah, blah. Because it is back to, I think, what Phil Spencer said on kind of funny when he was on the shows here, talking to us, right? Of like, they lost the most important generation.
Starting point is 00:35:49 They lost that generation with everybody building a digital library fully. And so they have. So you're locked into the PlayStation for a long thing. It's what was a really smart thing about the PlayStation 4 of like you're buying Miles Morales, you're buying bug snacks, you're getting these games that are running on your PlayStation 4 and it can look better and be better on the PlayStation 5. So it's what I always said they should do with the VR in terms of PlayStation Plus. But you build a library for free so that one day you see a sailing. I'm like, well, I already got some of the games. Why not go do it?
Starting point is 00:36:16 Or I'm enjoying this, but it could be better. Why not go do it that way? And so you're in the same situation here where, yeah, it would make a lot of sense to be like, I just struggle of like, saying PlayStation 6, it makes sense to sell it. There's a lineage. Look how popular. You're at a PlayStation 5. But to say PlayStation 6 to me still sounds like a cutoff,
Starting point is 00:36:36 even though it wouldn't be. And that's where I'm struggling with if I'm PlayStation. How do I market that, say that, make that make sense. But I'm probably so overthinking it. I think that's the thing. It's the overthinking part. Just do it.
Starting point is 00:36:46 And this is just the way that it is. And a PlayStation exclusive doesn't mean exclusive to the generation. It just means exclusive to PlayStation. Sure. For a time for whatever. It's like, to Andy's point earlier, I think that they should be putting their games day and date on PC
Starting point is 00:36:59 every single time. Not putting it on Xbox day and date. I get that. They're still trying to play a game and be the living room console exclusive. We have the power to have exclusives. There's interest. So far, they haven't made too many mistakes in terms of, like,
Starting point is 00:37:13 their big, heavy-hitting PlayStation Studios single-player titles. We're now talking about an error of mistakes. It's where we're at now. Yeah. Ladies and gentlemen, NB's, I want to talk about how,
Starting point is 00:37:25 many more PlayStation studio games we're getting. I want to talk about how many more studios are closing, how many more people are retiring. But before we do any of that, I'll talk to you about the Kind of Funny membership. $10 gets all of our shows. That's 20 a week. Ad free. The ability to watch the afternoon podcast live is you record them. And of course, your daily dose of me, Greg Miller in a podcast slash video. We call Gregway. You can get your membership over on patreon.com.com.com slash Kind of Funny games, Spotify and Apple. But right now, you're not using your kind of funny membership benefits. So here's a word from our sponsors.
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Starting point is 00:40:06 One thing I saw the chat popping off about, but we were long gone and I admit to call it out, but blessing you were cooking. I think consoles are actually sold at a loss. They're lost leaders for companies. Yeah, when I said that, I guess I meant so more so getting consoles into people's hands makes more money.
Starting point is 00:40:19 Yeah. It was more so the thing of as PlayStation, you want to sell consoles. I want your online subscription. It is like PS Plus. It is all these things in conjunction, but also video game, like, PlayStation first party games cost a lot of money. And like, you can't bank on just the PlayStation first party games.
Starting point is 00:40:33 So like, make back the money. I think it stopped selling out a loss in like 2021 though. But like when we talk about manufacturer or, sorry, these big companies selling their consoles for profit, that's why Nintendo is like incredibly profitable because they are selling much older hardware. and they sell that at a massive profit where Sony and Xbox aren't making a whole lot of money on their box.
Starting point is 00:41:00 They mainly rely on the software and the subscriptions and everything. So then I want to get into and actually ask the question of the panel here. How many more years? Andy, when do you think you got a PlayStation 6? I would push it a year or two out. It's a 28, 2029.
Starting point is 00:41:16 That's where I'm kind of looking at. Especially with the PS5 Pro just released. releasing and I largely does feel like it hasn't been talked about a whole lot but I feel like as we get closer and closer those sales will pick up more and more as people without PS5s will say hey I'll get that new thing that's even cheaper now or whatever or the inevitable of hey grand theft auto six does have some kind of enhancement right hey what intergalactic does have this crazy enhancement when there really are show ponies for this thing I think and more than just a few I think it'll be a big deal
Starting point is 00:41:49 to go get a pro. Bless, when do you think you're getting a PlayStation 6? 2028. And I could see 2029. I think even GTA coming out, let's say, let's say it doesn't come out
Starting point is 00:41:58 this year and it's still late just 2026. I think there's more juice as far as like wanting to let people sit with some of those live service things, right? Like getting,
Starting point is 00:42:09 letting GTA online cook for the last few years of the PlayStation 5 generation. I know you're going to get it on PlayStation 62 and it'll be playable and all that shit, right? but like I think that I don't think you're in a rush. And then also, yeah, I think pandemic in like the first few years kind of push things out a little bit.
Starting point is 00:42:25 Timothy. 2028, 2029. It's just somewhere in there. But I would lean towards 2029. And I think that with the PS5 pro conversation, it's like that thing is out there. It's just going to continue to just keep growing and selling and selling over time. And eventually it'll be like, oh, X amount of million sold. That's impressive.
Starting point is 00:42:41 But like right now there's been no game that's come out that's like, oh, yeah. No new game has come out that people would be talking about the PS5. So let's see when that does actually happen. And I don't think it's going to be for a while. I think that's going to require a PlayStation Studio game. And even then, I just think that the PS5 numbers are going to keep growing to a place that by the time we get to the PlayStation 6, it's not going to matter if people jump to buy the PS6 right away, if they're happy with being at the PS5, because Sony's going to be selling Intergalactic on both.
Starting point is 00:43:09 Yeah, 100%. And even for some of the more niche audience, like, it's not like the PS5 has really even blown people away. I was really impressed with how Final Fantasy Rebirth worked on it But for more of the niche audience who wants that extra hardware advantage There was there were a lot of disappointments with the PSSR upscaling and things kind of looking worse and Andy please pisser Pissor sorry but that doesn't really affect the the general audience I'm just saying like the people that would want this sort of hardware
Starting point is 00:43:39 advancement have still kind of been let down in a lot of circumstances where it's like man you you're selling this thing that isn't going to sell a whole lot and it's still disappointing some people which is not a great start for this version of it. Greg, how about you? I say 28, but I'm saying 2028, but I could see 29 and I do think it is just the same conversation we've had and we've beaten this horse enough, but PlayStation 5 Pro
Starting point is 00:44:04 and then who's using it and who's using it in a really impressive way. I think we need to get those notches on the bedposts. We need to get those loops in our belt, you know what I mean? To get out there and really show all these things. Notches on their bedpost? Yeah. You have to have some towels. What are you all up to in college?
Starting point is 00:44:20 That's crazy. I assure you I had zero notches on my bedside. A mattress on the ground with Superman sheets. We're like carving out like a prisoner? Like there's like another one. I think what I'm kind of more interested in is for the rest of however long the PS5 exists as the PS5. So PS5 and PS5 Pro, maybe there's a PS5 pro too like Tim was mentioning.
Starting point is 00:44:42 But whatever is underneath that PS5, umbrella or moniker. Do we see another game from T. Mosovo? See, this is what I wanted. This was the direction I wanted to go. So my question is, the next question is, how many more PlayStation Studios games?
Starting point is 00:44:56 Well, I have the page, I always like to reference Push Square for, like, PlayStation Studios and what they're working on currently, what our expectations was. So, like, at one point, at some point I wanted to go through the list and we can speed run it.
Starting point is 00:45:06 I don't want to take all. No, what do you mean speed running? We're hanging out. We can hang out. What are you talking games? What are you doing? What are you doing? Yeah.
Starting point is 00:45:14 Very important sales call, but it's fine. I'm fine. I'm not right. I think a lot of the normal realm of the show. Let's go. I think a lot of these are easy. And we can turn this into a game of, is their next game coming to PS5?
Starting point is 00:45:27 I think that's the game to play. So starting at the top of the list. But this gets weird, right? Because you're talking like cross-gen, right? Or will this game hit before the PlayStation 6? Okay, I like that. Yeah, I'll give you. Okay.
Starting point is 00:45:38 Polyphony. They're probably working on the next Grand Turismo. I imagine right now they're supporting Grand Tourism. you release eight on the next console and then continue to support it that way. But we might get some weird thing. You could have got sports. But again, they are so bad at gestating.
Starting point is 00:45:55 We would have heard about sport, I feel like. If there was a Grand Tourism of Seven sport or whatever they're about to do, I would think. Timoselvie. I think their next game is PS5. Yeah, me too. You think it's PS5? Yeah. Definitely.
Starting point is 00:46:06 I think like, again, whether it's Asthma about or not, but you feel like within the next three years? I think within the next two years. Wow. See, I think it'll be a PlayStation 6, but I think it'll be a cross where you can play on both or whatever. But I'm saying it won't be here before. It'll be here with the PlayStation 6. I think there's no chance it takes that long. Why don't think they take that long? Look at their output. I know. Well, I think this is one you do save. And I think this is one that you do of like, hey, if you have the PlayStation 4 and you want it, it's here, or PlayStation 5 and you want it. It's air and it runs for you, but it's better on PlayStation 6 and it's doing whatever with the new controller and doing whatever with whatever new business they're doing.
Starting point is 00:46:40 I also don't see it being, I don't think their next thing is an Astrobot. I think they make something that is like I don't know some smaller like unique thing and then the next Astrobot ends up being a PlayStation 6 thing The way out to the It Takes 2 jumps you know A little co-op Astrobat
Starting point is 00:46:56 Ooh Afterbox Tim fucking bitch about the design the whole time I mean he's not wrong though People bitch about me bitched about it more than I bitch about it Welcome to me in Indiana Jones Blessing back to you Fire Sprite
Starting point is 00:47:09 As a reminder this is the one that Oh man, I've already lost it. Aloi drinks, Sprite. Aloy walks up the mountain. Aloid Drink Sprite. So yeah, this is the one that does that and the PlayStation own studio right there. It was rumored that they were making the Twisted Metal game.
Starting point is 00:47:22 That has reportedly been canceled. It's also been rumored that they could be the ones working on it until Dawn 2. I think that's PlayStation 5. If the Until Dawn 2 thing is real, then I would say PlayStation 5. I'm just going to call it right now. I think all of these games are PlayStation 5.
Starting point is 00:47:39 But hitting before the PS6. That's, that's, That's my question. Yeah, I know. And that's, I almost feel it doesn't matter. Like, well, it doesn't matter. I think it's just a time mind thing. Yeah.
Starting point is 00:47:49 We're just going to these games in next three years. Three years. Okay, so yes. I mean, I say yes to all of it then. I still do. You think we're getting a game from every PlayStation studio next three years. Before. Yeah, I do.
Starting point is 00:48:01 Before. I mean, I'm pretty sure I can say that. Like, because we're just, it's time for so many of them. And I think, think, like, some of the ones that just drop games like Asobi, like, they're an outlier where I'm like I do think we're going to see one in the next three years. Some of the teams that don't exist anymore, no, we're not going to see it from them.
Starting point is 00:48:19 I don't know if they're on this list. You know what I mean? But let's keep going to see if I'm wrong about this. Gorilla. No. Well, the Horizon Co-op thing, we'll see. Okay, fair. The Horizon 3.
Starting point is 00:48:32 What do you think about Horizon 3? No. That's going to be a PlayStation 6 game. And that's a cross-gen. I don't even know about that. Yeah. Probably, maybe. No. Wait, is Guerrilla making the Horizon?
Starting point is 00:48:42 That's the rumor. No, no confirmation. No, we know. Oh, do we? They posted a job post. Oh, right, right, right, right, right, right. All right, next house mark. That's a PlayStation 5 thing, yeah. That, that I feel like in the next three years, slam dunk. I doubt it's Returnal 2.
Starting point is 00:48:59 I bet they do something else, cooky and crazy. They did say they were not working on Returnal 2. Or a sequel. I mean, yeah, sure. But they were, like, kind of excited to say, we're working on something new, but, you know, I've got, I hope it's returnal too, though. I bet that's a nice this year, too. Take it back, yeah.
Starting point is 00:49:13 Do it again. Medium molecule That one's tough But I don't think that I think they're just so Blacky Rcy Farsi Yeah
Starting point is 00:49:23 Yeah So it's like I think it's more on them Do they have something And are they ready? I don't think it has anything to do with like They're like an amoeba I think either it comes out Before the PlayStation 6
Starting point is 00:49:33 Or their next game doesn't come out Yep I think it's one of the other Interesting see one of the things I would I was hypothesizing on my notes here Would be that Media Molecule Would be a PlayStation 6 launch game
Starting point is 00:49:43 I mean not necessarily exclusive but maybe exclusive, but a way to reinvigorate that studio and ingratiate them back to the PlayStation fan base after Dreams didn't do what people wanted, right? Terraway was this Vita thing that people liked if they played it, but you know, it's like
Starting point is 00:49:59 I think it's similar to what we were talking about the other day with Switch 2's launch lineup, not your guys' thing, but when I was on the show with y'all about like you put a Metroid out at that, right, you're funneling people to play Metroid and be like, oh, fuck, Metroid's great and kind of get what Breath of the Wild got, right? I feel like you could do that with Media Molecule if you gave them
Starting point is 00:50:14 maybe they're one of the rare exclusives that they kind of get that Astrobot slot this time around Yeah Or they're closed Yeah Yeah I think there's a lot I think there's a lot on this list
Starting point is 00:50:27 Where it's like I mean fire Sprite as well I can easily see them being closed Not because any of these people Are not talented or not cool It's just the fact that I think PlayStation is going Is battening down the hatches you can already see I was talking about this conversation I was having this conversation with Mike yesterday
Starting point is 00:50:40 Because Mike was asked me a lot of questions about dreams He's never heard about this game before And I mean I would put it past him I haven't explained to him what dreams was and then we opened up dreams started playing it. I think medium molecule needs to put out a small solid thing that is good. And like not even just that is good, but it's like, all right,
Starting point is 00:50:59 you made it for this budget and it made enough money to be like, all right, you're good. I mean an astrobot, right? An astrobat. They need an astrobat. They 1,000% need an astrobat. It doesn't even need to be as good as Astrobot because Astrobot is like, that's Mario.
Starting point is 00:51:10 Like that is like a man, y'all really did this thing. Sales wise, right? But you need something that is a small. You made it. It is a campaign. You can play from beginning to end. We're not getting too cute with it. Because in talking to Mike, right, their last game was Dreams.
Starting point is 00:51:25 Dreams came out in 2021, I think. 2020. Was it 2020? Dream came out in 2020 for the PlayStation 4. And that was a game that critically did really well critically. But in terms of sales, right? Like, I don't think that did what PlayStation needed it to do. And then when we go back and ask,
Starting point is 00:51:43 what was Media Molecule's previous game before that? We're talking about tear away. Like, it's been a minute since medium molecules put out something that is a, all right, cool. Like, this seems, I, PlayStation probably looks at this and goes, all right, good on you. Let's see what you got next type thing. I think they just need a W.
Starting point is 00:52:00 No. Sumo digital, I think. Sumo, that's right. Yeah, they didn't do big adventure. They didn't do Little Big Planet 3, I don't think. Yeah, they didn't do carding either, no. So I think they're in desperate need of, just put out something. Just put out something that works.
Starting point is 00:52:11 Is it going to have creative elements? No. I hope not. Because I don't know if that is... I think that, even though that is their bread and butter, and that is the sole of medium molecule, I don't know if that is what sells and what connects with the audience. Yeah, exactly.
Starting point is 00:52:26 If you're a PlayStation, you're the bean counter, you're trying to, like, no, like, that we are not getting enough active users using this thing to actually justify that. Oh, I mean, I don't even... I'm not even looking for a platform or anything like that. And I'm not even looking for anything close to what Dreams is. Yeah. I'm thinking more along the lines of,
Starting point is 00:52:43 in the way that Astrobot deals with its gimmicks every sort of level how much I see them having some sort of elements or mechanics that deal with a lot of freedom similar to after playing the demo yesterday
Starting point is 00:52:59 of eternal strands right or after playing a game like Breath of the Wild and the fire lighting the grass on fire and then using ice to put out the fire like I see them creating something no yeah I mean I see like like tear away giving the players a lot more freedom with whatever they're doing.
Starting point is 00:53:15 Because I don't think that they totally just... I think the game will be creative. I don't think it's going to be just basic as shit. I don't think it's going to be a sherry. No, no, no, no, no, no, no. Whatever, you know. I see them going a little bit at the extra mile. 100%.
Starting point is 00:53:26 Next got Ben Studio. No. Yeah, I don't think they're back to zero on whatever they're doing, right? Bend is another one that, again, I've been saying all since the announcement, and I don't mean this as an affront to bend. I do think Ben will be closed. Yeah, here's my thing. Like, so far from me, I think my answer is, I do think they're going to come out in the next three years,
Starting point is 00:53:45 or I don't think they're going to exist. Publish or parish. Yeah. Blue Point. No. Yeah. But I don't think they're going anywhere. I think they're just put onto this remastered duty again of like I go do uncharted.
Starting point is 00:53:56 Well, even then, then I think that they will release a game in the next three years. I don't think that like we've looking at their development cycles when it comes to their remakes and remasters. It isn't that long when they're working on them. Yeah. They got a Nixis for remasters.
Starting point is 00:54:10 But they do need uncharted stuff for the next Tom Holland and Mark Wahlberg. Got it. That's going to be huge. Yeah. I don't see it in the next three years. Hey, I'm selling. Haven Studios.
Starting point is 00:54:20 Closed. Yeah, either, yeah, either it doesn't come out. Fair games is the next one you were here about that they have canceled fair games and Haven is being closed. Yeah. I also just don't like the way the letter H looks in the. Damn.
Starting point is 00:54:31 Going right after like that, huh? Got it. It was very inconsistent. Insomniac. Yeah. Come on. What the fuck?
Starting point is 00:54:37 Where is it? Noddy dog. Yes. Interlactic. Yeah. But again, it could be one of the times out right at the end, pumping up to it.
Starting point is 00:54:43 San Diego Studio which does MLB the show Momentarily everyone They're canceling baseball Sony Santa Monica yeah that strikes me
Starting point is 00:54:55 as a PlayStation 6 game but like is the PlayStation 6 in three years whatever Barlogs working on yeah I think that would be my bet I think I know it's a weird thing but I think it's
Starting point is 00:55:05 this isn't before PlayStation 6 I think it's with PlayStation 6 I think this will be the PlayStation 6 I agree with that but it'll be backwards about about PS 5 yeah Obviously, Sucker Punch, we're getting Ghost of Yote.
Starting point is 00:55:15 And that's the end of the list that I have here. I don't know if there's any places. There's a much of support studios and stuff, but you have to toss them in there or whatever. Yeah, that's a good. And the reason I wanted to do that experiment is more so just to set the expectation of, like, does the rest of this generation, can it have the juice that, I'll say,
Starting point is 00:55:31 the last three years of the PS4 generation had, right? Like, or are we talking about the rest of the PS5 generation? I guess before the PlayStation 6th because, like, you're right, generations may not matter as much as they ever did before, right? but like, is there still juice as far as what our expectations are? How do we set our expectations for the next three years? I think that if we're just being reasonable, like, how does that not stack up against the end of the PS4? The end of the PS4 is one of the most banger, like, back-to-back, holy crap, we had so many great games.
Starting point is 00:56:00 But then you compare it here, it's like Wolverine compared to Spider-Man, Intergalactic, can player to Last of Us 2. Like, then from-barlogs game to God-A-W. Exactly. Like, if all those hit, why would you? Yeah, and some of them are sequels and, you know, whatever. But it's like, we're talking about new IP with intergalatacian. Death Stranding 2. We're leaving the things out.
Starting point is 00:56:21 Exactly. But I'm just talking about the big heavy hitters matching what we're like comparing the end of the PS4. Like, why wouldn't we? Am I crazy saying this? It's more the fact that like I, it's just the fact they're new IPs. That's, I think, the one where you're really missing. Okay, well, I guess it's not 100% true.
Starting point is 00:56:36 But you know what I mean in terms of like you can sit there and look back at what was happening at the end of the generation and especially with hindsight being 2020, all these are amazing games. I think it's now, the biggest problem PlayStation has, I feel right now, is that they've just been quiet. They haven't done what Tim Geddes wanted
Starting point is 00:56:51 and said, here's wave two of PlayStation 5. Even if it was, here's wave 2 of PlayStation 5. They give you six games and we don't hear about five of them again until they're ready.
Starting point is 00:57:01 I think that would have gone so far. So we weren't going, oh, well, there's this thing or there's this rumor and then Wolverine leaked but it did this and the marathon. We had the one teaser, but is it good or is it shit?
Starting point is 00:57:11 Nobody fucking knows. Like, I feel like that's, the thing where we're at right now. There's so much darkness ahead on the road. And when the news is 12 live service games, that's the push. Oh, fuck. We're canceling them. This one got killed after two weeks. This studio's closing.
Starting point is 00:57:25 What the fuck is going on? What are the rest of the games? So with that though, I understand the doom and gloom around all the games that we've had doom and gloom about. In studios, we've had doom and gloom about the last couple years of like, okay, well, all the games, Concord, Marathon, Fair Games, freaking like, X, Y, Z, all this stuff. It's like, cool.
Starting point is 00:57:40 That's not going to work. The one that we're like, maybe that could work, last was factions, canceled, cool. That notwithstanding, we then look at, like, is there any question that Intergalactic is expected to be a banger, that Corey Barlog's new IP is expected to be a banger, right? Like, that Wolverine's a banger, like, there's no question. And if they aren't, we're fucked, y'all. Are you talking about quality versus, uh, all of, whatever it needs to be, sales, whatever it needs to be, like, audience reception.
Starting point is 00:58:11 I think it's hard to be excited when we really don't know about this shit though, right? Like Wolverine, we got the trailer for it years ago. I think there was that excitement and now it's just waiting. Right now it is like, all right, we'll wait for more, we'll wait to see it. Intergalactic, we got one trailer. We don't know what Corey's Barlock thing is, right? Like, I think when they're not tangible, it's hard to be like, oh man, I'm so excited for the next three years when the next three years, right now, like the closest things we got.
Starting point is 00:58:35 Of course, Gossiote, excited. Destranding, too, excited. Marathon. All right, we'll see. And then we're talking about canceled shit, right? Like, I don't know. Maybe it is more of a marketing thing. Maybe it is more of a perception thing of how Sony is painted.
Starting point is 00:58:48 And Sony hasn't really done the showcases or whatever, right? But, like, I don't feel the way that I felt, I think, going into the last few years for the PS4, as I do going into the next three years of PlayStation. Even with the things we mentioned. Like, I think there was just a different level of grandness, excitement, new IP. Right. We're getting the horizons, Sushemas, Desstra. Like, those were really cool, exciting games that were like, yo, all those look fucking awesome. I've not seen things like this before.
Starting point is 00:59:12 I've seen ghosts before now, right? And I'm excited for Yote, but it's not... Intergalactic. Wolverine. Yeah, but Intergalactic doesn't feel like I'm going to play it soon. Like, that's a game that's like four years away, probably. One of the things that was a super chat that got written in that I thought was an interesting one. CJ wrote in and said, keep in mind, Neil Druckman said they wanted to lower the gap between
Starting point is 00:59:31 announcement and release. He says, I don't see two to three years is what he meant, 18 months in my opinion, so CJ for Intergalactic, which would be awesome crazy. I hope it's in. Yeah. Yeah. It's all hope right now. Yeah.
Starting point is 00:59:45 I saw people in chat saying that like I'm crazy and it's a Batman v. Superman. There's no way this is bad thing. I'm not saying there's no way it's bad. I'm saying the expectations are that these are going to be great. And there's no reason not to have those expectations. No. That's then they need to fulfill them. But like I have no reason not to believe in Nottie Dog Insomniac or Sony Santa Monica at this point.
Starting point is 01:00:03 No reason at all. I mean, I still feel like they will be unimpressed by the sales results. You think so? Like, Spider-Man 2, you know, feeling like that. I mean, great, that's sold that many copies, amazing. That's a lot of millions of copies. That's a lot of millions of dollars. And then layoffs happen or whatever.
Starting point is 01:00:22 So, like, I, you know, even having Shue and the podcast that you have with him, Greg, and him saying, like, yeah, we didn't expect Hell Divers to outsell Spider-Man 2. That's kind of insane. Oh, Hell Divers 2, rather, out-selling Spider-Man 2. I think we are kind of at that breaking point where if Intergal Act has been in development for since 2020, which is, you know, a little bit over four years now. And we keep pushing forward until that release date, they're going to start looking and say, man, these six to seven year budgets for what we're getting back for it.
Starting point is 01:00:54 And to us, those sales look great. But to them, that return and then want for more and the need for more just may not satiate what they want. Really worrying. Very, very, very boring. Yeah. Yeah. As tumultuous as the industry is right now, and as we see PlayStation already reckoning with this and closing studios, laying people off, etc., canceling projects. It's going to be an interesting run-up to PlayStation 6, whenever that may be.
Starting point is 01:01:20 But you can rest assured whenever it may be. We'll be here each and every weekday with you doing video game talk shows, starting at 10 a.m. with Kind of Funny Games Daily, 11 a.m. The Kind of Funny Games cast, and then streaming after that. What are we streaming today? Kingdom Hearts is what I heard last. That's still the plan, Barrett. If you heard anything different? I don't fucking know. Nobody knows with Mike. He's a wild. card. It's fun out there. Gentlemen, this was a fantastic conversation. Thank you for hanging out. Of course. It's always a pleasure to see.
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