Kinda Funny Gamescast: Video Game Podcast - Pokemon Go, Kingdom Hearts, and Danny Shepard! - Kinda Funny Gamescast Ep. 37

Episode Date: September 24, 2015

Special guest Danny Shepard joins us to talk about how we are all addicted to MGS V, Tim and Greg took a break from Metal Gear to play some Mario Maker, the newly announced Pokemon Go sounds quite int...riguing, and what do we think of the new Kingdom Hearts announcement? (Released 09.18.15) Learn more about your ad choices. Visit megaphone.fm/adchoices

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Starting point is 00:00:08 So, guys, welcome to the first ever episode 37 of the Kind of Funny Games cast. As always, I'm Tim Geddes. Join by one half of the coolest dudes in video games. One of the coolest dudes in video games. The coolest dude in video games. No, you one half of the coolest dudes. You and Colin by yourselves are not the coolest dudes, but together you are the coolest dudes. What?
Starting point is 00:00:29 You and Colin rest in peace. Of the coolest dudes. To be fair, he just went to New York. He's not dead. He's dead. Can we just... Can we start the race? It's so cool.
Starting point is 00:00:40 In the afterlife form. Yeah. All right. He's playing Mad Max up in the big game in the decade. Nick's here too. Hi. And we have a very special guest here.
Starting point is 00:00:50 Hello. Danny Shepard. What up? You might know him as Danny Leshep on Twitter. Yeah. You might know him as Isma Hawk on YouTube. Yeah.
Starting point is 00:00:59 You might know him from the Nightwing series. Yeah. He's a cool dude. He does a lot of cool VFX stuff. You should definitely go check out all that stuff. talked all of that on Game Over Grady show. You should check that out. YouTube.com slash kind of funny.
Starting point is 00:01:11 It'll be going up as this video goes up day by day. Real quick. You play video games too, right? Of course. All right, great. So that's why he's here. So we're not talking about him. Well, I know from previous experience, that's not really a prerequisite for this show. Definitely not for the kind of funny games. Last week we talked about towels for like an hour and a half.
Starting point is 00:01:28 I used to be an assistant manager of game crazy. You remember they. The fucks a game crazy. They used to be. Attached a Hollywood video. Was it the Hollywood video, wasn't it? Was the Hollywood a blockbuster? It was Hollywood video.
Starting point is 00:01:40 Really? Yeah, yeah. We don't have Hollywood here. We had one Hollywood here back to the day. That's why they went out of business. Did you have the whole like, the whole, like chain link fence motif as well? Yeah. That's such a terrible, terrible motif for a game store.
Starting point is 00:01:52 I went in there. It was like hell in a cell every time. Oh, shit. I don't know it was getting into. Wait, Kevin. Games are supposed to be urban. Was that the Hollywood in your ceremony? You're right.
Starting point is 00:01:59 All right. It was a Hollywood. You win everything. You're so fucking right. Thank you. The coolest dude in video game. Rest in peace. Call him Oriardi.
Starting point is 00:02:05 bitten by a shark, but he's still cool. But anyways, we're here, we're going to be talking about video games and stuff. Yeah. And I'm real excited. All right, so. At first I thought it was a joke, but is it real? Was that how you answer?
Starting point is 00:02:17 Every question? The affirmative? Yeah. I like that positivity. This is the Kind of Funny Games cast. It's pretty much the Game Over Greg's show, but it's about video games. Day by day we talk about whatever the hell we want to that has to do with video games.
Starting point is 00:02:30 Monday through Thursday, broken up topic by topic at YouTube. com slash kind of funny games. If you want the whole thing early, you can go to patreon.com slash kind of funny games. Pay some money, things will happen, and you will like it. Is this one worth that money? Yeah. Danny?
Starting point is 00:02:44 Always. Yeah. It's not always, but this one will be. You know how I know? Because at some point I'm going to ask Danny to take his shirt off, and it's definitely going to be worth it. That's going to be worth that money. Yeah.
Starting point is 00:02:52 Danny's like a male model. Oh, my God. Imagine if you bought really nice tube socks and you put a bunch of rocks in them. That'd be it because he'd have, you know, like the definition, like the muffled. Really nice tube socks. Why do they need to be nice? Because then they're like nice and tight and they're like in the, they're in the shoot-looking thing. And then you put the rocks and you can see all the rock definition.
Starting point is 00:03:11 Yeah. Nick's arms have been looking like that recently. What part? What? I don't know how to describe muscles. Have you seen muscles before? Okay. Thank you for the compliment, by the way, too. So the first topic.
Starting point is 00:03:26 No, no, before we begin at the top, we have so much other rigmarole. I did okay, but I fucked up one thing. I didn't mention this. You didn't even fuck up anything. I have a great time. This game's cast, sponsored by the stealth action game. it called, ladies and gentlemen? Volume.
Starting point is 00:03:37 It is called volume. It is a beautiful poster. I like it. It's out now? Yes. Is that it? Where's it out? Oh, I thought I didn't know.
Starting point is 00:03:45 I thought you were doing your rigmarole. I don't need to read it. It's on PlayStation 4, of course. It is. It is. It is coming to PlayStation Vita eventually. You'll get it crossed by if you buy it right now on PlayStation 4.
Starting point is 00:03:54 Of course, this is the follow-up from Mike Biffel. The man who made Thomas was alone. It's already done better than Thomas was alone or whatever. Andy Circus is in it, along with some other actor. They always name checking that thing, that I don't know. It's fun. Self gameplay.
Starting point is 00:04:07 It's funny. You should get it. It's great. Check it out. I'll tell you something about Mike Vickoll. There's a let's play up on kind of funny games. Yeah. Really nice guy.
Starting point is 00:04:13 I met the man a couple times. Do you ever meet someone and you instantly vibe with them? Yeah. Like, you know I have a pretty offensive manner. Yeah. Like a demeanor. I said something to him and he fired right back and I was like, oh, we're going to be fast friends. So fast friends.
Starting point is 00:04:27 Something about a dick or something. There's no. Fast people don't have friends. They have family. And Mike Bithel is family for sure. The cool thing about him is. is that you meet people and you can define him by one word, he's cheery.
Starting point is 00:04:39 He's the cheeriest motherfucker that I've ever met. And then he makes games like volume. So go check that out. Very talented, you mean. Very, very talented. All right. So the first topic of the day, I'm sorry, Danny.
Starting point is 00:04:49 You're not going to have much to say about this because you are addicted. Get the fuck out of here. I'll just chime in with your haze. Yeah. Why can't we stop playing Metal Gear Solid 5? Because it's too damn good. The gameplay is too good.
Starting point is 00:05:03 So this game is very special For so many... You okay, Portillo? He's still getting over his bug, so sometimes he takes Darth Vader breaths. That's a whisker. He has whiskers. He's got a little fluff out of his mouth, too. It looks like he ate a chute toy.
Starting point is 00:05:19 Well, when you're fucking three inches from the ground, anything that's on the ground gets sucked up to your face. Ask Kevin. Got you have me to it. I have a bit of time. Shut up. All right. So, Metal Gear Solid's taken over everything.
Starting point is 00:05:36 Like, it's taken over people that don't play games lives. Like, Nick is addicted to this shit. Yeah, man. Twitter, it's all that anyone's talking about it all the time. And I get tweets from people who say, I never played a Metal Gear. This is the Metal Gear you've told me, you know, you're a let's plays. You guys talking nonstop by the bomb cast talking about a nonstop. And I'm totally hooked on it.
Starting point is 00:05:54 And but that's the thing everyone is talking about it. It's hard. I'm sure there's going to be comments. Oh, my God, you're talking about Metal Gear again. It's like, man, have you played it? Yeah. Because the moment you play it, you'll get it. You'll understand why we can't stop talking about this.
Starting point is 00:06:07 This is one of those few times that I miss still working at IGN because you'd go and everyone's talking about the same shit, right? But it's like we have that... It's just really small, and then the internet makes it really big. But like, from every... All my friends at IGN that I've been talking to, there's like, yeah, everyone's just fucking talking about it
Starting point is 00:06:21 and they're so addicted to it. The problem is, we have Colin Moriarty in the house. Yeah, Mad Max. Mr. Mad Max. He's Mr. Mad Max, and it's just, I always feel bad talking about Metal Gear with him. I'm turning to him. because I'm turning up my nose at the Matt at the Metal Gear series
Starting point is 00:06:35 Rest in peace call He's dead and cool But Whatever he's around It's like it's not that he sucks the fun out of it It's that he I feel self-conscious about being too You know
Starting point is 00:06:47 Big about this game And talking about it too much or whatever But then the moment like me Kevin and Nick Will go to Starbucks The entire walk is just talking about And then in this mission I did this It's like oh in that mission I did something The next time you feel that
Starting point is 00:06:57 I just remember one of the fucking 15,000 political topics where you and I have done this and just fucking talk about Metal Gear. I know, I know. But I think there's a difference, though. Like, this is something that I know that we're all passionate about you.
Starting point is 00:07:09 So what's your case on Metal Gear 5? Why aren't you playing it right fucking now? So the reason why I'm not playing Metal Gear 5 is not because I don't want to play it. It's because I love the Metal Gear franchise. And I know if I play it, I'll stop working on the things that I need to be doing. Your YouTube shows.
Starting point is 00:07:24 Yeah, the YouTube videos that I've been making and all the stuff that goes along with that. and if I start playing Metal Gear Solid 5, then I know I'm going to get sucked in it, and I'm just going to want to play that, and I'll just be thinking about, all right, so I can do this, or I can play Metal Gear Solid 5,
Starting point is 00:07:43 or I can sleep, or I can play Metal Gear Solid. I mean, that's every night. That's been every fucking night for me, where it's just like, okay, I just want to do one more mission. Here's what I want to rewind. And this goes for you too. When I came back from a week of playing Metal Gear and when I shut up about it,
Starting point is 00:07:58 my eye was all swollen and hurt from playing too much Metal Gear. Did you think I would, did you chalk that up as that's just Greg being a Metal Gear fanboy? Or did you think it was going to be as good as it is? No. See, I saw you play the game and I was like, fuck, this is going to be fun. I did just watching you, just doing the capture and watching the,
Starting point is 00:08:14 the first, like the intro notwithstanding because that's so quintessential Metal Gear to me, like, none of it made any sense to me. And it took 15 or 20 minutes just like crawl. But it's like 45 minutes just to crawl out of a hospital. I was like, dude, this game's going to be not my, not my cup of tea. But then watching you actually start playing some. of the missions in Afghanistan.
Starting point is 00:08:31 I was like, dude, this looks like crack cocaine. Did you sound like that when you said? That's how everything my brain sounds. But no, getting your hands with the control, this is the thing,
Starting point is 00:08:40 like, you're right. So if you got something you need to do, stay as far away from that game as humanly possible because it is, it's got an addictive nature, an addictive element to it
Starting point is 00:08:51 that I would not have thought it would have. I thought it was going to be a fun game. Yeah. Where I'm like, okay, this is going to be cool. I'll play it for like four or five hours. But the fact that I am literally like,
Starting point is 00:08:59 shit, I don't have time for a mission, but I think I could bang out a couple side ops real quick. And then, of course, in a typical Metal Gear fashion that eventually turns into a mission, you're like, fuck,
Starting point is 00:09:08 like, this is this two hours? I can't do this. And then it's one in the morning. My wife's like, is there like a fucking war going out out here? No, but my, you know, it is one of those things that you know you're going to be up to.
Starting point is 00:09:18 Like, if you start playing it at 8 or 9 o'clock at night, you're going until 2 in the morning. I mean, that's been my nights. I keep playing until 3. Now, what's funny for me is on Gamescast, you know, I'm a very big, Metal Gear Solid fan.
Starting point is 00:09:29 I played all them except Peace Walker, so I'm in the same position you're in. And I've talked so much hearing you talk about this game. You came back and you're like, oh my God, I love it. That to me didn't sell it to me of like, oh, I'm going to love this because you love Peace Walker. You love the things that I didn't vibe with. And so I was just like, ah, and everything you were telling about the story,
Starting point is 00:09:49 not being quite there, or not necessarily that, but that it wasn't the Metal Gear style story. And that it's all about doing these missions and the side ops and the mother base and this and that. I tuned out. I'm just like, I don't want this. This sounds like an open world game that I'm not into. I don't like this stuff. And then I started playing it and it's like I am wrong on all of those fronts. Every single one of them. The story totally, it is not Metal Gear Solid 1 or 2 or 3 or 4. Yeah. It's metal Gear Solid 5. It's a different thing. But it's still very satisfying. Every time there's a cutscene, I'm just as engrossed as I was the other games.
Starting point is 00:10:25 And all the things I thought I'd hate, all the side missions and the having, the fault in the people and like send people doing combat. I am addicted to it and I think it's because the game is so good at rewarding the players for doing stuff and teaching them and slowly unraveling all the deep systems of this game. Yeah, exactly. That was always the thing when like Peace Walker when I tried to show him that time and talking to you about it or vice versa or whatever. We did the let's play one time. Where you jumped in and it was like I was 90 hours or 90 hours into the game or 60 hours in the game and I had all the stuff unlocked and you're like, this is overwhelming.
Starting point is 00:10:56 But I'm like, it's not like this. And the same thing with five, by you watch me or hear me talk about five and where I am now 95 hours into this game. And it's not where you are four hours in. You know what I mean? They slowly give you things piece by piece. It's so cool that like the way they do it, it's like you beat a mission. And then it's like the mission unlocked stuff. That mission had nothing to do with, but it's very clear.
Starting point is 00:11:15 It's like, all right, now you have the horse. All right. And then two missions later, it's like, okay, there's, you unlock the dog or whatever. And now it's, and as you go, it tells you how those things work. Right. And it's like, oh, your base is getting. There's two crams. There's too many people.
Starting point is 00:11:29 You need to expand it. Here's how you expand it. And it's all simple shit. It's not rocket science. And it's also not as micromanagee as I worried it would be. Yeah. Peace Walker was. Unless you want it to be.
Starting point is 00:11:40 Yeah. And then you can do that. Like, Kevin's crazy right now. And he's like trying to make sure that like they're all A's or B. Kevin's kicking people out of his base. Yeah, I am too. He's like, there's too many D's in my base. I need any way.
Starting point is 00:11:50 Like he's got a B or above like mentality. Oh, so the guys are ranked. Yeah. Right, right, right. And they grow. They learn. they change and do different stuff and it's like interesting but over time it's very
Starting point is 00:12:00 overwhelming but it's not when you actually play the game yeah yeah yeah and it is addicting and it's fun and you want to do the things that you go in not thinking you're going to want to do yeah and I think that's a perfect example that's a perfect way to say it where I the things that I saw you doing in those let's place I was like I'm
Starting point is 00:12:16 I'm not going to want to go around fultening people out I'm not going to want to go around doing base management and then I started it and it reminds me a lot of and I know I talk a lot about this but it reminds me of scanning planets and mass effect too where you're like, that looks so dumb, but I spent 20 hours doing it because it's kind of relaxing.
Starting point is 00:12:30 There's no pressure to building your base. You get to sit back and upgrade weapons. You're like, this is fun. I've done all the side ops, 157 done. And so now I'm just going to do an S-ranking everything, and I'm not even doing the mission objectives, right? Because I feel those conflicts sometimes with getting S-rank, which is get in unnoticed
Starting point is 00:12:47 as fast as fast as possible. But the number of times where I'm in there, I'm like, all-scan, and then I hit somebody in these like all S's. And I'm just like, well, fuck, I'm just going to not even S-ranked, this mission. Now it's, I'm going to capture everybody. I'm just bringing everybody home
Starting point is 00:13:00 and what are the mission tasks? All right. You know what I mean? Yeah. That pivot on a dime because, yeah, you see something there. It's too tantalizing now you can't stop. I know, and that's the thing. And they do that on purpose and there is some good, there's some really good game design elements in it where I feel like there's one up, one level that I beat a while, maybe like
Starting point is 00:13:16 two or three days ago was the one where you have to take down like, you have eight tanks or eight vehicles. Oh yeah, yeah, yeah. It helps. And you have to figure out how to take all them down. And then midway through they're like, hey boss, there's prisoner in there that would be really awesome if you can i'm like i'm not getting that guy yeah sorry no he's dead like i'm not i'm not got time to go over there i got three tanks coming out i got i'm planning my supply drops so they're in route as i'm going to my as i'm going to the next thing i got that of the shit
Starting point is 00:13:40 something that's crazy to me about the game though is how repetitive it is where pretty much every there's so many missions and they're all the exact same thing and most of them they same take out heavy artillery number 11 you know it's either take out a tank or it's fulton this guy or kill this guy. Right. Like that's all, those are really the three missions, and they just do them over and over,
Starting point is 00:14:01 and every mission, you land the helicopter, then you have to run a ridiculously far length, or use your horse, or use something else. Yeah, yeah. And then there's this base, and you need to infiltrate it
Starting point is 00:14:13 and get the guy out and then get back to the helicopter every single time. Watching streams of this, because randomly I just have been like, I've been looking at YouTube gaming stuff, so I just like, we'll peek over and look at stuff, and I see people stream metal gear, and I'm like,
Starting point is 00:14:24 this is boring to watch. This is like, oh, great. It's someone holding down the L3 button watching Snake Freak and Run. Right, right, right, right. For so long up mountains and doing stuff. And I'm like, this is so crazy because playing it is not repetitive at all. It is not any of that. It is so much fun.
Starting point is 00:14:42 And I think that's kind of the brilliance of the game is that they allow you to just do the same things over and over. So you learn your play style and learn how you want to play the game. You just do whatever the hell you want. Right. Like, it's the best type of Sandbox game. Yeah. Because if you want to do something, it's pretty. pretty much possible and it's not difficult.
Starting point is 00:14:58 The gameplay and the tools given to you are so much fun that, yeah, just by giving you the same mission 14 times and tweaking placements or how many people are like, you know, like when you're doing like the end level tank ones where it's like there's two helicopters and there's four tanks and they can kind of see, you know what I mean like, again, giving you a little bit more every time. It keeps you on your toes. It keeps you interested in what you're doing. Yeah.
Starting point is 00:15:19 I just, it's crazy though. I mean, like it's, I mean, yeah, I get. I totally feel you and stuff. And it's like for me, I look back and I'm like, 95 hours in, probably a little bit more than that. I haven't checked the time recently, but I tweeted over the, I guess, Sunday about 93 hours. I know I'm past that for sure now. And it's one of those, like, last night was the first night of like, one of those gut checks of like,
Starting point is 00:15:38 am I really going to platinum this? You know what I mean? I was doing, where did the B sleep again trying to S rank it right? And at the very end in the cavern I got seen, I was like, fucking God damn. You know what I mean? So then it was like, I left one mission task on the table because I wasn't expecting to get seen there. And I was going to try and just, fuck. and then I restart it and then I S ranked it
Starting point is 00:15:57 and I was like yeah I'm in you know what I mean like there's those moments of just like man I feel like I wasted a lot of time here but then going back and like again you know the first time through when I was like I'm going to S rank it but I also need to pick up all these guys who have all this other stuff like I didn't realize how much time I was burning and so when I went back to do the mission again and I was like
Starting point is 00:16:13 now is the S ranked playthew where it was like fucking just avoiding guys and I shaved like 20 minutes off my time and then had them out and I think I even got I think they went into an alert because somebody fell down at some point or whatever and it was like I still got the S-ranking. That's a weird thing that I feel like the S-ranks are attainable. Everything in the game, it takes a lot of work, and it's a lot of stress, and it's this
Starting point is 00:16:31 the other, but it's all obtainable, if that makes sense. Whereas I felt like, even in ground zeroes, there was things where I'm just like, that seems really hard and not fun. I don't want to do that. Whereas this one, it's like, all right, you know, quiet kills me in one shot on the extreme battle. That's going to be tough, but I can do it, and I did it. You know what I mean?
Starting point is 00:16:45 And I was like, fuck, yeah, all right. You know what I mean? I can do all this if I put the time in, which is crazy. See, I got to go back. this is the crazy thing about the game. Like I was, I obviously have blinders on when I play this stuff, and I'm not as tied into the community as you guys are,
Starting point is 00:16:57 by any stress of the imagination. So when I got to the quiet stage, and I assumed it was quiet stage because I'd seen like the, just some of the trailers of her, like with a sniper rifle, I must be quiet. Maybe I'll,
Starting point is 00:17:06 maybe I'll get to her later. Because Miller's like, just get out of their boss. I was like, all right, so I just booked it. Didn't get quiet. That's a cool thing about the game. You don't need to get quiet.
Starting point is 00:17:18 I mean, I'm going to go back and play that mission again, but unfortunately, it's tied into the little, of the longer story mission, so I'm still going through that mission. So I have to beat that first and then go back and then go back. But what's cool about it is that you can get quiet or not get quiet, and it doesn't matter really for like the core story.
Starting point is 00:17:31 But what's awesome is you can go back and do it. And I was talking to Kevin about this, you find, if you go through and like, you're trying to like get the S-rank guys or the A-rank people or whatever, and you get caught and then your mission goes from, I'm going to be sneaky to fuck it, everyone's dying. Yeah, it goes to the die-hard moment. frequently. That is a great sign to me of how much I like this game because I just go in,
Starting point is 00:17:55 I just want to fucking get to the end of the mission. I don't care about ranking at all. I'm just blowing shit up. But every single mission, I start off trying to be sneaking. Until it changes, you know? And that's good. Like, I'm trying to play the game correctly.
Starting point is 00:18:08 But what's cool is... That's how I was doing ground zeros. Just go in quiet. Oh, I got seen? All right, now you all die. Yeah, exactly. But then it's like, once that happens, you kill all the fucking A-rank people
Starting point is 00:18:18 that you wanted to get. you can always just do the mission again and get the people. Well, I mean, as you come back, right, it all dynamically shifts. Yeah. So that's why now that I'm out there, I'm seeing so many S's and I'm like, well, fuck, now, I've got all this goddamn S. You know what I mean? Because that's what I need. Like, you know, I have the same thing of where I go through and it's like, I'm so close to expanding the combat unit and medical base to the final platforms.
Starting point is 00:18:38 I just need fucking more fuel resources, which is driving me goddamn crazy. It's just, but I'll go through it. In that, I cheated a little bit. Because if you do F-O-B, you can get the early ranks of them and then you're expanding without expanding the mother-based, mother base you know what i mean like you're still bringing in more people to use which is great but it fucked me over that i burned resources there that should have gone into just finally maxing out mother base mother base anyways that's diet tribe but like now yeah it's like i go through and i'm like i'll keep everybody who has an a plus around but everybody else needs to get the
Starting point is 00:19:04 fuck out because i just don't even want to fuck with this shit right now you know what i mean and then once i expand the bases to their final thing then it becomes yeah like fuck it it's only s is now like you all need to go geez my base is like the summer school to your base Oh, no, but that's just where I was. That's just the thing. It's like, you have to level up the intoscope, right, or whatever, so that you can see A's and A pluses and then eventually S's and all that stuff. And when you're S-ranking missions, you're bringing your get people who volunteer for it that are S's. Yeah.
Starting point is 00:19:31 They come out, they're like, oh, I need to work. How crazy does this all sound to you? It sounds like Metal Gear. Yeah, that's good. Does Motherbase, does that actually play an integral part to the story? Like, in Mass Effect 2, you have the Suisse. suicide squad or the suicide mission and if you don't like level up your entire ship then like people will die sure so is it is it like is it like is it like is it like is it like is it like is it like is it like it's all a dream spoilers aside from a gameplay perspective that's where all of your your weapon development comes from and all of your like
Starting point is 00:20:15 item development and tool development So it's like you need to do that to be able To get better at the game Yeah, you have to level it up It's like leveling up your character You level up your base, you level up your Yeah, so like... The base is what levels up the character Does you have like research and development teams?
Starting point is 00:20:29 Yeah, yeah, yeah, yeah. They're the ones that you're leveling up, they make you weapons Okay, that makes sense Yeah, if you level up your Intel platform for instance, like the better that is the more When you go out into the field You'll see stuff for you. So like all of your resources that you need to go ferret out It'll just be on your map. You're like oh shit, I might buy like a big thing of diamonds or whatever. I'll go get it So it It gets surprisingly, it's already gotten easier, I think, a little bit.
Starting point is 00:20:49 Oh, sure. What you're saying is, it's true, like, the game dynamically shifts when I go out there now, where I was just seeing people that were straight E's and D's. I carry a dude around that had, like, a B and Intel and medical for, like, 20 minutes trying to find a place where I could, like, had open air. So I was like, I'm going to carry this dude, because this guy's a good find. I need this guy. No, and that's the thing about going back now to S rank.
Starting point is 00:21:10 I mean, I'm going back and playing these missions that I remember you see on kind of funny games that I'm struggling with. And now you just walk in there and you know everything, not even their movements, but you just know how the game is and what the mechanics are. He's run up there and I have this silent sniper,
Starting point is 00:21:23 so it's just, and I'm like, I don't even a headshot anymore. What I do is shoot everyone in the arm. And then by the time one drops, the other goes, oh, and it's like dominoes down the line where they all fall passing out,
Starting point is 00:21:35 but they all realize something's wrong, but they can't do anything. And then I just walk over casually. So you fuck with them. I fucking, I wormhole, fulting everybody out, so does it matter if you're in a building or not
Starting point is 00:21:43 because you just go up one foot and then you're into a black hole. What the fuck? The wormhole hole? Yeah, it opens a rift in space and time that the guy goes through and then it shuts. You're joking. No. So that's easier that you don't, you have less, they don't get a chance to yell, so nobody gets to hear them.
Starting point is 00:21:58 And it's not as visible. It is visible that people can see it around there. So don't do it right in front of somebody. Oh, God. That's so awesome. Metal gear. Yeah, right? That's metal gear.
Starting point is 00:22:06 So, yeah, now, and that's the whole thing of like the payoff of both this Metal Gear and Peacewalker and, like, a lot of them, right? The longer, but I think mission-based ones especially. So Peace Walker and Five And I see Grand Zeros, right? Is the more you play the stuff, the more you feel like Big Boss, the more you feel like this legendary soldier. We're in the beginning, like, they joke around about it, right? Of like, you get to get back in the field. Is it all coming back to you boss and da-da-da-da.
Starting point is 00:22:30 And now it is like I have a fucking gold arm. I fucking watch these people take them all out. Nobody knows what's happening. They have no idea that they're even being attacked and like everyone's being raped and pillaged. Yeah, I mean, that shit fucking happens. You understand that, by the way, my wife watched me. play this for like two hours and she's like this is actually this is a weird game what's going on here
Starting point is 00:22:48 and she's like where do those guys go that you're attaching the balloons to and I was like and just I'm just talking about to my base where one of my guys brainwashes them and then they work for me like without asking any questions and then if they get out of a line I go choke them until they ask for it harder and she's like what the fuck is happening in this game that is like the whole brainwashing thing
Starting point is 00:23:07 I always give them a pass on because they're just PFs there's you know private forces or whatever so they're just working for the highest bidder they get there we're fighting for something great that's easy enough to run. And some get thrown the brig and they have to be a coerced, whatever. But it's the one too, like, why don't I just have a salute button? Why do I have to beat the fuck out of everyone at Mother Bay? It's like, all right, like, and this is the best. It's like when I'm just trying to do this one thing
Starting point is 00:23:27 that I did on a medical platform, that's a let's play up that's labeled huge spoiler. But like, I'm just running back there. I'm just trying to finish this fucking thing. And it's just like, you run up as like, hi, I'm like curb stomping meal's face into the bars of Mother Base. Thanks, boss. Yeah, right. The worst is when you come across Kevin. in the game where you go to choke him and he's like, oh boss, harder.
Starting point is 00:23:48 He like asks for it harder and you're like, God damn, get away. I've never heard that. Really? Yeah. Have you seen that? Yeah. I'm just, I don't, I mean, when I need something to choke him, that's just tink, ding,
Starting point is 00:23:56 ding, ding, and I don't have it ever hair. If you go, if you interrogate him, the guy goes, he'll tell you, they'll tell you where shit is around your base, but then one out of every five guys is like, it's an honor to be held in your grip, boss. And if you do it again, he goes, harder. It's disgusting. But 90% of the time they're just like, someone left a bunch of diamonds everywhere. Yeah, yeah, yeah.
Starting point is 00:24:14 What the hell? You're like, go get the diamond, put it in my safe. Yeah, I know. If you understand, we need this, right? Get the GMP. And will somebody fucking go find fuel? I got biological material coming out in my underwear. Can I please get some fucking fuel resources up in this piece?
Starting point is 00:24:30 And this is where it all comes back to, I talked about this. I talked about this on Collinag Live today, and I talk about it a lot of just how, like, microtransactions are a dirty word. You know what I mean? I would pay economy straight up right now for fuel resources. Let me just finish it. You know what I mean? Because I get what I'm doing and I understand.
Starting point is 00:24:46 For me, it's just that delayed gratification. I'm going to get to it eventually. I'm going to eventually on the road when I'm doing all these S-ranks, find the rest that I need to max out these two things. But it's like, come on, guys. You know what I mean? Yeah, I mean, that's where things get a little tricky because it is not difficult to get it in game,
Starting point is 00:25:04 but it's also not that easy. Right. So I think the market terms of actually. I also haven't done the great Google that I need to do of just like fuel resource glitch. Yeah, you know, broken. Because I'm sure there's some mission you can do in two seconds that you just load and load and load, but I just haven't gone and done it. Figure that out, yeah. Another thing that I think is really cool about this game is it reminds me of playing Grand Theft Auto 3, where I start to become really familiar with the city.
Starting point is 00:25:27 So it's like when you're doing the different missions, you're like, oh, I know that rock. You know what I mean? It's like, I've been to this base before or whatever. So it's like you get familiar just with like the terrain. And it's just weird how you start feeling more like Big Boss as you're playing. And it's just like you just understand the game better. Right, right, right. Well, for me, it's been fascinating.
Starting point is 00:25:46 Just given the fact that zero context in the Metal Gear series coming in, like you guys are all talking about the differences and the nuances of the voice acting, and I'm just like, none of it matters to me. Because to me, David Hader's not Snake. To me, I don't know what Snake is, right? I just have zero.
Starting point is 00:25:59 It's not this guy. It's a blank ground for it. Well, I like Kepersonnelin also, so I bring that. I don't have nothing. I have everything. I'm a big loss. I wish you would have done more for the game. I wish you would have been in a little bit more of the game.
Starting point is 00:26:09 I heard he doesn't talk much. He does it. It's like, this is not snake. People talk to. At least as far as I've played, and I have put maybe 20 hours in. Like, he said maybe like three things. Are you listening to the tapes? Yeah, I listen to a lot of the tapes.
Starting point is 00:26:21 But I don't know who the fuck's talking about. A lot of the tapes don't have a minute either. Like, a big, my biggest critique of Metal Gear is the fact that Snake's not Snake. And my second biggest critique is the story. Like the lack of Metal Gear isms, even though there is stuff. My third is the fact that there's no Codex conversations. It's all cassette conversations, which, whatever, it's the same fucking thing. The difference is you don't see.
Starting point is 00:26:43 the people. Yeah. So you'll hear people talking and between Miller and Osolot and Snake, they all sound close enough that if you don't see them talking, you're not really clear who's talking.
Starting point is 00:26:54 Yeah. And I don't know if that's, that doesn't sound like just a me problem. No, I mean, I have it. It's because Troy sounds, like whoever does the voice acting for Miller sounds a lot like Troy. So like, and for me was zero context,
Starting point is 00:27:04 I thought Osloat was talking to me for a while until Greg was like, no, that's Miller that's talking to me. I was like, oh. I realize that. It's last, we had this conversation in the car yesterday and then I was playing last night.
Starting point is 00:27:13 I stopped and listened. I still just, I don't see it. And it's just probably one of those things that I'm just way too close to it. You are. I've played too much the game. I know Troy's voice too well, but it's just like,
Starting point is 00:27:21 oh no, I just think Troy did all. To it. Troy did all. I just assumed, well, no, I thought that Troy did a different voice for Miller. Miller.
Starting point is 00:27:29 I mean, that's how, like, weirdly, to me, that does sound that way. I'm not saying you're crazy. I'm just saying for me, I can't,
Starting point is 00:27:35 I couldn't catch it. It sounds like Troy. Like, Osloat is Troy. Yeah. And Miller sounds like Troy making a voice. Yeah. Now, granted, I mean, this is the other thing that I'm blown away by us, is just in general, Metal Gear is weird.
Starting point is 00:27:49 It's corky. It's strange. And if you look at it from an outsider perspective like I used to have, I was like, this game doesn't make any sense. And it's stupid. Going into it, the nuances, those little tiny things that are corky are the fun part of it. And it's all done so well. It almost threw me off where I'm like, it's like watching a cult classic. movie that's really, really well done, but you just don't get it for some reason at first,
Starting point is 00:28:12 and then you watch it like five years later and you're like, oh, okay, these were all intentional. Like, the way of telling stories, the kookiness of it a little bit kind of all builds into the world that Kujima has created. But the production value is amazing. Yeah. And that's the thing that's that when you're talking about and you're talking about going in bases where I'm like, I have a feel for it now.
Starting point is 00:28:31 I know how to sneak around people now. Now I'm going from kind of being scared of the game to going like, I'm going to own this fucking level. and even if shit goes down. And that was the thing going back to last night for me. I'm doing where the beast sleep or whatever. And like you're talking about, I knew the perfect path to get up.
Starting point is 00:28:46 And, you know, then it's the one with the basically I was called like the giant pit because I always approached from the top. And then there's the ruins in the back and it's all maze-like or whatever, right? But I remember playing that the first time with Peeler and then going through and doing side ops there. And it was always that I'm coming in.
Starting point is 00:29:01 And it's like, fuck, I think, okay. And then, oh, shit, he sees him. The one with the tank was hard because it's in the middle. There's always something that seemed to go wrong, you know what I mean, at the very end and I'd have that or whatever. And then, like, last night, yeah, it just came in and it was just pop, pop, pop, pop, pop, pop, pop, yeah. You know what I mean? You know, like, holy shit.
Starting point is 00:29:17 You have a super leveled, silent sniper rifle. Well, I know, but that's what I'm saying, you know what I mean? And, like, even not even using it. I'm missing the point of the story. I'm saying, yes, coming back hours later to this thing that was, like, I remember being challenging. And now it's just like, you fucking wipe out everybody. And that's fun. That's a good moment. The best thing about the game, the best compliment I can give it, is that
Starting point is 00:29:35 it makes you feel, like, so many times, you feel like a badass or whatever, but when you're early on in the game or even where I'm at, when you face a hard level and you're sneaking, you're like, I don't know how to fuck to do this. When you're there and someone's walking by, there is nothing like that stress and that tension you feel
Starting point is 00:29:51 where in real life you're not moving. And it's like, that's where you know what video game's doing good is when it's fucking with you in real life. Dude, at least you don't have, like when you go home now to your place, because you moved it into a new place and no one's there, at least you got that. I got a wife and I love my wife and I give her a lot of shit on the show, but
Starting point is 00:30:07 She's an amazing human being. She doesn't get the video game etiquette, though. And especially when I'm sneaking around, it's dark. She's trying to talk to me. She's doing the thing like, oh, gets up, walks in front of the screen as people, like, right as I'm, like, trying to just cheat around a rock while someone else is walking this way. She just walks in front. It's, booing! And I'm like, God.
Starting point is 00:30:26 Woman! Ah! Yeah, that's what I love about Christina. She gets it. She gets it. Last night, I was sitting in bed playing it, and she's reading a book next to me. And so she just eventually, she's like, So do you have to listen to these cassettes for like the story for the for the game?
Starting point is 00:30:41 And I'm like, well, no, like I already know a story. They give you a little bit more. You know, I've just been playing now because I want to clear them all off. But I do want to listen to every one of them. And she's like, no, no, do you have to listen like for a trophy tonight? And it's like, oh, no, oh, you're trying to read a book. Sorry, yeah. She can deal with like the grass and the helicopters and like there's no shooting usually.
Starting point is 00:30:57 Right. Knock on wood. But like hearing, yeah, Ocelot and Miller tell us what the fuck's going on in Afghanistan. She's like, don't need to hear that right now. Yeah, yeah, yeah. Oh, man. All right, guys. Moving on.
Starting point is 00:31:10 Topic number two of the day is Super Mario Maker. The Metal Gear Killer, we call it. It is the Metal Gear Killer. It killed me playing as much as I wanted to last night. I was going to say, this is the problem. It came out right, and we're still in a Metal Gear mode, but we have to play this game as well. So, have you played any Mario Maker? Not yet, no.
Starting point is 00:31:28 Are you familiar with the Mario Maker? It looks freaking awesome. Holy shit. It is such a good game. And the thing is, it is. is a game. I am very happy with how much
Starting point is 00:31:40 they have made, making a game, a game. Like, actually making the courses and stuff and having, like,
Starting point is 00:31:47 the way that they teach you how to do this stuff, the first time you booted up and, like, you have to make a stage and the way that they teach you, it feels like a video game. Even creating the stuff
Starting point is 00:31:56 feels like it. And I love that. And then you play the levels and it's like, this is fucking Mario and the subtleties that they add. And like the people,
Starting point is 00:32:04 I am obviously very hardcore Mario fan. Mario is probably my favorite franchise ever. And it's just like this is, this does to Mario what Smash Bros. does to Nintendo in the sense that this is like a museum and history of Mario
Starting point is 00:32:19 in one thing. Yeah. And all the different options you can do for all the different gameplay styles with there's Mario 1, Mario 3, Mario World, and New Super Mario, Wii or whatever the fuck. The differences between that stuff. This game is so much deeper
Starting point is 00:32:34 than I gave it credit for. That's off my first impressions. What do you think about that? Deeper? Yeah. Than what you thought it was? I don't know. I don't know what I thought it was.
Starting point is 00:32:45 You know what I mean? I played it at events here and there, obviously. And when you're playing at events, it's like, oh, it's Mario. Okay, drop into stuff. It's easy, whatever. But to sit down and, you know, Christine and I streamed down her channel the other day
Starting point is 00:32:54 and played for like five hours, something in a row, you know what I mean? In a row. I don't know why I sat there and played it. You know what I mean? And it's a weird game because I'm playing it And we're doing all the Nintendo, you know, you have 10 live things where you're playing the Nintendo made stages. The Mario, the 10 Mario challenge.
Starting point is 00:33:11 Thank you. Yeah. Enjoying that. Jump into create stuff. And I think my disconnect was I never ever played a Mario and thought, I wish I could make a Mario stage. Yeah. So when I jump into like, now create, it's like, I don't want to. No.
Starting point is 00:33:25 Like I try. Basically, I just keep going in because I want to unlock everything because I wanted all to be there. Because eventually I'm going to have this idea of like, oh, what if I, you know, I do want to do something. So I just have it all there. But playing it was a weird first impression because I jumped in expecting what we got in our Mario Let's play where when Nintendo passes the controller
Starting point is 00:33:42 there was all those courses lined up to play and that isn't there. There's no menu that has that. Those levels that are built by Nintendo are built into the 10 Mario Challenge or whatever and so when I figured that out and I was playing through those like oh this is great how much fun okay cool
Starting point is 00:33:55 and then it was we went on to play random levels played a few of those like their hit or miss whatever and then it was like wait Drucker tweeted so we went and found Drucker's level and played that and it was punishing and brutal and he fucking sucks. But I played it for like 45 minutes so I beat it on the stream.
Starting point is 00:34:10 And then it was like, that's awesome. And somebody's like, Miles from Rooster's Teeth just pulling him. I'm like, fuck, let's, it's like, we went that way and fell down to that hole of like playing Miles, playing Jeff from Giant Bob, you know what I mean? Like playing all these people that we knew and stuff. And I was like, that's really fun.
Starting point is 00:34:22 And a weird thing happened where stream ended, went to Eric Castro's house that night, our friend, of course, master bartender from Follow the Leader. He had just bought it. We played it where we passed the controller and like seven people who were there drinking and having a fun where Sony dies past the controller and try the next one.
Starting point is 00:34:35 And I remember during the stream I had said, this is fun, and it strikes me as Mario Kart for the Wii, which Mario Kart for the Wii was I love Mario Kart. Mario Kart comes out for the Wii. It was my birthday, so I had bought it, and then we had a whole much people over the house, popped it in, played it for a weekend,
Starting point is 00:34:51 and never touched it again. And that's what I said this felt like for Mario Maker. And the weird thing is I woke up the next day after Eric Castro and I was hung over his shit. And I was like, kind of feel like, I had planned to play Memoomero. gear and duess ranks and stuff. I'm like,
Starting point is 00:35:04 I kind of feel like playing Mario Maker. And I popped it in. And then I was like, you know, fuck it. Let's see what the community is. And I jumped into community levels and they all were terrible.
Starting point is 00:35:11 Yeah. I tried to do the 100 Mario challenge, which is the one where they bring in 16 levels or whatever from it. And you can hold the minus button and skip a level without losing a life. And I found myself doing that so much. And I'm like, this is a shitty way of doing this. This is a discovery method nightmare.
Starting point is 00:35:24 So, I mean, the game has many flaws. Yeah. It's just the way the Nintendo designs games is different. And I feel like this is a perfect example of a lot of that. But the good stuff's in there You just got to avoid the bats
Starting point is 00:35:37 Sure, and I don't want that to be the note I leave my impression Oh yeah, for sure Because it's, I mean, but I even came away with the same thing where it's like, yeah, The 100 Mario Challenge is dumb. The 10 Mario Challenge is awesome. But what you were saying about the levels
Starting point is 00:35:49 Not being unlocked or whatever, it's weird that they did it this way But you just need to play the Ted Mario challenge over and over and over And then you unlock all those levels that way. But where are they? I don't even know. They go to that, the course.
Starting point is 00:35:59 You can save anytime you play a level, you can save it. Uh-huh. So once you play it, But where are I finding? There's, I don't. See, I mean, I know that there's stuff there. It's wherever you save all your levels.
Starting point is 00:36:09 Okay. You have a your levels thing that you can save them all. And from there, you can save worlds. So you can make a whole game with it. You can like name the levels one, one two, one, two, one, four. And then have a world one folder. And then it goes in there. And so then you can make the whole game.
Starting point is 00:36:24 What really got me, though, was going online and instantly realizing 99% of these suck ass. Yeah. Like that's just, but that's people, right? People are dumb, and they do these levels that have no real thought put into it, and that's it. But then when you look at the featured ones and the, like, featured creators, did you play around with that at all? I went to, I mean, I went to the most popular or whatever they were at the time, and they were all like the fucking Rue Goldberg machine. And I was like, all, this isn't even a Mario level.
Starting point is 00:36:50 So, well, that's the thing. The biggest thing going on out right now is people make these elaborate levels. Don't touch anything. And you start, you just move around and, like, motion. Yeah, yeah, yeah. So it's like, you don't need to play at all. It just kind of bounces into the level. That's fun.
Starting point is 00:37:01 It looks really cool. But you can just watch it. YouTube video of it. Sure. You don't need the game for this. Sure. But what's cool about that is the level design. You know what I mean?
Starting point is 00:37:09 Yeah. Yeah. Yeah. That's what my brain kind of goes to. It was like, oh, I make a level where you just start and then you slide and that's it. And then everything else is just taken care of by the person. And that's what it is.
Starting point is 00:37:19 But then they add all these like crazy hazards. So it looks like he's in a lot of danger, but like it's not because it's a predetermined physics thing. Right. And what's cool about that though, like watching him, it's like, oh, this is dumb because that's all it is. But it's like, then you start to understand on a deep level the like the, the limitations of the game and how the game works and the cool things you can do.
Starting point is 00:37:35 Yeah. So then when you make your own levels, it's like, all right, that pushed him this way. If I do this, that's how the game will play, right? And you see that being put into some of the, like, expertly created levels in the featured thing. So the way they have it set up, it's like there's different playlists of things. And all the popular ones are those Rube Goldberg things. But the, which, by the way, what's the, who is that guy? How come he made the machines that never, it was like an art style of machines that never.
Starting point is 00:38:02 that have constant motion. Yeah, okay. Because he gets a lot of credit for this shit. Well, he deserves it because he didn't. Good for him. But then there's the ones that I got really into was the featured creators. Because then you go into them,
Starting point is 00:38:14 they have the different styles and stuff. And then you're like, oh, shit. These are the guys that are making real levels and, like, real challenges that have thought and designed. How do you get to be one of those guys? You just make something really good and everyone just uploads it. And it's cool because there's like a bunch of guys up there
Starting point is 00:38:27 that I was like, I'm like bookmarking this. I'm going to like keep going back to this guy. They make that easy. That was our thing. I favored it all our friends and I've gone back and Druckers made more. Jeff's made more. So it's like it's definitely a community thing and it's definitely a game that's going to grow over time. Like you, I have no interest in making levels myself.
Starting point is 00:38:43 Like it's just not my interest. I would love to mess around, make some stuff with Nick and then just have us play, you know? It's going to be very phallic. I feel like I want to make a level that's just one just owed to penis. You know what I mean? There's got to be people out there that have. I want to make one. And my first, my brain just thinks of like making, like can you have mushrooms float in space?
Starting point is 00:39:02 because I'd like to make just a giant penis with the mushrooms. And you can only get a few of them. You know, you can't get the whole thing. I mean, Mike Drucker spelled that fart in coins. Perfect. Then I'll do coins. I'll do a big coin. No, you can do.
Starting point is 00:39:13 I mean, like, that was the thing, you know, the reference to what I was saying, too, is, like, you know, my favorite thing. And what I was so stoked about is I wanted to play everything in the Mario World, you know, lens. And that's not unlocked it to get. I guess that's one of my things I got to get as I go through. When you make the levels. Right. So I have a Mario World. Oh, you want to do it in Mario World style.
Starting point is 00:39:30 Yeah, yeah. But like, so I'm playing on day one and nobody had that unlocked yet. You know what I mean? I was playing this on Friday infancy of what's happening. So don't get me wrong, I'm like rushing it off that it's all garbage. I know creamerized the top. You never eat a pig because a pig is a cop. But there is a lot.
Starting point is 00:39:44 Or better yet a Terminator. But yeah. Yeah, trying to play me out as if my name was Sega. But I ain't going out like no punk bitch. That was good though. Damn. You know too many lyrics. I know.
Starting point is 00:39:57 I was playing fucking Genesis yesterday. I was like, oh, I'm in this big Genesis kick right now. I thought he meant playing. Yeah, I know, right? No, I don't know. I'm sorry. I was playing some of the Phil Collins, yeah, group, ex-Peter Gable group. And you just started singing one of the songs.
Starting point is 00:40:10 And I was like, this is literally. Jamie Kennedy, big fan of Genesis. I was like, it's the third time ever. It was like, not even like one of their popular ones. It was one of their, like, obscure songs. And you knew it. I don't know which one was, yeah. But no, I mean, I'm right.
Starting point is 00:40:21 I know that there's going to be more and there's going to be better. And like, you know what I mean? And that's, that was what was so amazing is the levels we did find that were awesome. The level where, you know, you start off as zero suit Sammis, then you get the power up and you're in the Metroid suit and you're running like, this is fucking awesome. And I was like, I kept trying to shoot and I couldn't shoot. I was like, oh, that sucks. But I'm like, somebody's going to figure this out soon enough. Yeah.
Starting point is 00:40:39 Fireballs. Well, so that's what's interesting. I do think it's a big problem of how much crap there is. But for just general users because they're not going to understand how to do a lot of this stuff. But when you look at the featured creator stuff and the things they're doing with all that amoebo support. And the fact that the amoevo support, you don't even need the amoebo's, you unlock the stuff through the game. There's like, hell of characters. Any Nintendo character is playable in this game.
Starting point is 00:41:02 And that's amazing. And to see the things that people are doing, I was playing a Mario Kart level because Mario, like, Mario in the cart is one of the things with all the sound effects and stuff. And it's just a level that's based on like using the, like, what are those things called? They're like escalators. Oh, like treadmills. Treadmills. Yeah, yeah. So just you go really, really, really fast.
Starting point is 00:41:21 It's like ramps and stuff. And it starts feeling like Mario Kart, even though. it's the same physics as Mario. And so that's insane. And playing like Metroid levels or playing Donkey Kong levels where you're Donkey Kong and there's vines everywhere.
Starting point is 00:41:32 And it's just like, man, these motherfuckers are remaking Mario 64 levels in 2D. And that was the thing when they announced it of like I've already lived this with Little Big Planet where they put out Little Big Planet and there was a bunch of crap and then people started getting the feel for it and then they started breaking it
Starting point is 00:41:47 and expanding it in the way of like where Little Big Planet 2 was all right let's make you can make games right because you were already doing that. you broke the tools in a way to do this. You know what I mean? So, like, what people are going to do with this is amazing? I can't wait for it.
Starting point is 00:41:59 And that's why it's exciting. And why I will, like, I'm talking about it. I have it should go back. Today I'm calling you, like, live, right? Somebody in the chat was like, you should play one of my levels. And I was like, oh, yeah, maybe we will. And then they sent over the thread from kind of funny.
Starting point is 00:42:11 com slash forums where all the best friends have posted it. And I'm like, this is a let's play series right here. If not a, you know, I mean, like, we're doing let's play tomorrow. Let's do it. And then if we don't do them all, let's do stream. you know what I mean? Yeah, I'd rather play the stuff from people I know.
Starting point is 00:42:24 Yeah, no, definitely. And that's the cool thing is, like, a lot of our friends on Twitter are making levels and doing that stuff and seeing these future creators that I'm now, now I'm going to follow on Twitter because I'm like, I'm like, you're fucking cool. It's definitely something special. And beyond that stuff, like, the, I'm a Mario nerd.
Starting point is 00:42:42 I love all the Mario games, and I can tell you the differences between them and, like, the physics and, like, why it feels different or whatever. And I love that. that this game did that because early on it was just Mario Maker or SuperMu- Which was it now? It was just Mario Maker. Yeah. And you could switch
Starting point is 00:42:58 between the place Original Mario or New Super Mario You or whatever, but it didn't change the physics and it didn't add all the different types of jumps. Oh, so now it actually feels like those different games? So now Mario 1 feels like one, three feels like three. It has different jump arcs and like World
Starting point is 00:43:14 has the spin jump. So does New Super Mario Bros. you and has the wall jump. So it's like the levels aren't just, it's not just the way it looks. The gameplay is different. Yeah, and that was what was weird. Can you still switch between them on the fly or no? You can switch between them,
Starting point is 00:43:30 but there's some limitations and some things don't exist in the other stuff. I think some levels seem like they lock it, right? Because when we were playing Miles' level from rooster teeth, Christine started and died, and then I did it, and I died a little bit later, and then she came back and tried to pick up a turtle shell
Starting point is 00:43:45 and died, and I was like, I don't think you can do it in this version of the game. And Miles tweeted back at us because he was watching. He's like, yeah, you can't. That's the whole reason I chose this because I don't want you. You know what I mean?
Starting point is 00:43:53 I was like, oh, that's fascinating. So Mario 1, you can't pick up the turtle shell, but you can in the other ones. But Mario 1's the only one that has the amoebo support and like the different sprites and characters and stuff. And it's just, it's cool the rules within each of those different things. Now, as a super hardcore, like, nerd dude that loves the history of this stuff,
Starting point is 00:44:12 they went back and they added stuff that wasn't in the original games in the style of the original games. So, like, the original Super Mario didn't have booze, the ghosts, but now it does, or chain choms. But they did them in the 8-bit style of Mario 1. Or there was no ghost house levels in Mario 1. Now there's a ghost house with its own soundtrack that is similar in feel to the Super Mario Bros. One music, but it's a ghost song, you know?
Starting point is 00:44:38 Or Super Mario World never had an airship, but it has a Super Mario World sounding airship song. And it's just like, these little things, I'm like, holy shit. Like, there was so much thought put into it. Now, are there people actually making, like, games? Like, designing levels to a point where you would actually be, like, this is, like, 20 levels makes a game. This is where my bigger critique of the game comes into play. And I think a lot of people are mad about this. And it's upsetting when you think, like, initially.
Starting point is 00:45:06 But I think then later when you realize what this game is, this game isn't about making a game. Sure. It's about making levels. And that is really determined by the fact that there's not checkpoints in this. You can't put a checkpoint in a level. Sure. So Mario World was based on checkpoints. Like those levels were huge with all these sprawling paths and stuff
Starting point is 00:45:25 because halfway through you could, you know, whatever. And then games are designed where the game over-levels teaches you mechanics so that you know how to use them in the harder levels, right? This game isn't made for that because the levels can only be so long, even if you have, like, doors and warp pipes and stuff. They can only be so long and there's no checkpoints. So they don't have enough time to teach you how to use the different mechanics in one level. Right.
Starting point is 00:45:54 Right. So what this game I think is doing... So you're saying progression is just a little, it's too hard given the tools. Yeah. And I mean, people are going to do it. People are definitely, they already are putting series of levels together. They're like, oh, if you play all these, it's a game. But I think that that's almost missing.
Starting point is 00:46:09 I mean, you can do whatever you want. But I feel like that's misusing this tool set because this, and playing the Mario Challenge really kind of propelled. this as a theory where it's supposed to be each level is supposed to be a small challenge like each level is supposed to you need to learn how to beat
Starting point is 00:46:26 the level and beat the level and overcome the challenge in that one contained Mario 10 is it in this almost sounds like a knock but it's not like it's like wario wear right in the way of like hey here's this what the big challenge you're dying at is the big challenge of the game it's not like you're going to get past it and have another huge thing exactly and so that's the thing is it's like I was playing
Starting point is 00:46:44 it I played through like four or five rounds last night of the 10 Mario thing and every time it's different levels. And a lot of them are remixes of old existing levels but with one real big challenge in it. And so it's like that challenge is the challenge and then you beat that and move on to the next level. And for me, it's a little off-putting
Starting point is 00:47:03 because it's like I want that Mario experience of like beating the game. You don't beat this game. You just beat levels. Yeah. This feels like, from what I noticed from all the marketing material from this, right off the get-go, I was like, this feels a lot like a Mario version of Little Big Planet.
Starting point is 00:47:20 You know, you can create the, you can create your levels. But it almost seemed like when I was looking at it, it almost seemed a little bit more limited in that, in that, I mean, it is just the, what's the word I'm looking for? That is just like smaller levels. I remember when I heard that there was no checkpoints. I was, I was wondering, it's not really, it doesn't seem like it's a full, it's meant to be like, a typical Mario game. It seems like it's just... Yeah, it's just supposed to be
Starting point is 00:47:51 a sequence of levels. Yeah. Which almost seems more like mini games. Right. But that's kind of what it is, but I don't think that's a bad thing. And I think it's easy...
Starting point is 00:48:02 I can see how people would have a negative reaction to it, right? If they're expecting something like Little Biggeradad. But the thing is, like, when people hear what a game doesn't have, that's the thing they jump on. Yeah. Just like, well, why it doesn't have this? But the thing to keep in mind is checkpoints. If you're going to look at that,
Starting point is 00:48:14 checkpoints weren't in Mario 3. they weren't in Mario 1. Well, that's what, so here's, that's what I'm saying is, like, if you're going to break it down to some of its parts, like the original Mario games, we're just a bunch of levels kind of thrown together with some very thin veil of story elements in there where you're supposed to go save. We're not talking to your story, though. We're talking game. Right. But to your point, like, yeah, there is that, there is that feeling of accomplishment as you're progressing through and as you're learning. Like, you're very subtly being taught those new skill sets of how to traverse the landscapes that you might not, I think, our people.
Starting point is 00:48:45 people not getting in this one? Is that what they're reacting to? I mean, what you're missing from Tim's thing is like the Mario, 10 Mario challenge is perfect. Here's the big challenge, you've done it over. Awesome. The levels I'm getting frustrated with when I play a creator's one is like, I'm head into the wall over
Starting point is 00:48:59 and over, finally I get over it. And guess what? Two steps later, there's a blind jump. You had no idea you need to be running. So now go back to the thing you were running your head into. Run into that again. Get past that challenge, then figure this next door on it. And is there going to be another one? Probably because this creator's a dick. Yeah. Sounds like Mega Man.
Starting point is 00:49:14 It's not, no. But that's the thing, though, it's not Mega Man. Mega Man, there's philosophy put into it. There's design put into it. Every challenge is able to be beat. There is a clear answer to how to move on. What Gray's talking about, because this is what Mario Maker is right now. It's a bunch of people that are making levels that aren't fun at all.
Starting point is 00:49:32 It's like, why would you even do that? How good are you? This is your skill test. They're fucking Blame. Then there's levels that are just like spelling things out with coins. There's a Rube Goldberg things. And then there's these levels that are just, there's danger everywhere. And it's not a game.
Starting point is 00:49:46 It's just hell. It's just fucking bullshit. I'm just gonna fucking put a bunch of shit everywhere and like see what the fuck happens. And it's like, that's not fun. There's no design there. It's just a bunch of shit. You know what I mean?
Starting point is 00:49:57 And do those pop up in the 10 Mario Challenge? No, the Mario Challenge ones are made by Nintendo. Okay. And like they're not hard. Some of them aren't. Some of them aren't. But a reasonable challenge, not hard for the sake of being? I guess, like, challenge might not even be the best word
Starting point is 00:50:12 because like we're saying it has one big challenge. but it has a gameplay element. There's something about it that it's like, oh, this is the point of this level. This is the design of this level. It's a succinct sentence, whereas some of these created levels are a paragraph, where you can get lost in the paragraph
Starting point is 00:50:27 of what the point is. Yeah, it's really interesting because what you're talking about is at the core of what Nintendo's best at doing, right, which is making a first-party game that is a piece of art. It's so well done and so perfect in its simplicity that it just has that addictive quality
Starting point is 00:50:42 that makes you want to keep replay. playing it and keep progressing through the game. And what you're describing to me, and I haven't played Mara Maker yet, I'm assuming we will this week at some point, is the opposite of that. It's the raw tool sets and empowering people who maybe don't have that skill level and who don't come through from that amazing school of that lineage of art that Nintendo has cultivated throughout the years that can then go forth and present that sort of gameplay to people.
Starting point is 00:51:07 Well, so what I think is really going to be awesome to see from this is the fact that Nintendo is like one of the most protective of its IP. You know, they don't let other people make Mario games. You know what I mean? Sure. And so so far, it's always been Nintendo making these things. They know how it works. There is rules and they follow these design rules and stuff.
Starting point is 00:51:28 And that's where the games are amazing. But what's really going to be interesting is to seeing the people, like not the people that are just fucking around, but the actually talented skilled people make levels that are outside the box of Nintendo, that are even weirder, that are a little bit more edgy, that have more, like, just, like, wouldn't do things that Nintendo would do
Starting point is 00:51:47 because they're either too challenging or not, you know, mainstream appeal and all its stuff. It's, like, it's going to be interesting to see people when they're just designing one little level with one idea behind beating it. Right. And, I mean, I had so much fun just messing around. And it's just, like, just seeing the Mario Kart thing,
Starting point is 00:52:05 I was like, oh, shit, you know? And, like, the Metroid one, like, it's not just, oh, you're the Metroid character or whatever, like, just going around. it's they're designing a Mario level to play like a Metroid game so the map is this just giant labyrinth
Starting point is 00:52:20 of Mario stuff but you go and you can't get through because there's enemies that you can't go through so you're going to need to get the fireball so you have to go back and find the power up you get the power up then now you can go through this wall that's awesome so you start playing it like a Metroid game and there's a Mega Man where it's you play as Mega Man
Starting point is 00:52:36 and it plays more like Mega Man now it's still Mario sure but it's just the design of it changes the way you play Mario and I think that's what's the most exciting thing to me. I think this does sound like something that, because you were saying that each game is a piece of art in itself
Starting point is 00:52:52 and I think that like this is sort of that, because this is very innovative for them. They've never done anything like this from what I can remember and it's like if, like to put it in terms of movies like Chris Nolan is very much like it's a Chris Nolan film right. It's like Batman film, it's perfect
Starting point is 00:53:07 I'm sorry to completion. It would be like if he gave everyone in the world a camera and just took a bunch of footage and decided to make a movie. Like, you know what I mean? Like, it's so out there and it's so breaking with their philosophy, which is why I'm so surprised. I mean, obviously, everyone's going to love it. It's going to be huge. But it's surprising that they did it to begin with for me.
Starting point is 00:53:25 Yeah, I mean, it is. But I think that it's time for it. Like, I think this is like, you know, we're on the 104th new Super Mario Bros game. And it's just like, it's getting to the point where I think with this, this is finally the like, all right, now, there's a Mario game that never ends. But to me, the most important thing to. to come to grips with is that this isn't a Mario game, this is a Mario level game.
Starting point is 00:53:45 And I think that's a great thing. And it's just a different frame of mind to go in and to think about it. And I'm addicted to it. And I wish that it wasn't when Metal Car was out. And that's the big thing. It's like, yeah, I don't know how to transition between. But the good thing is
Starting point is 00:53:59 this won't go away. Greg, you played 95 hours of one of them. Which means I'm really close to platinum. Not really close, but I'm closer to platinum. And there's also a whole bunch of, like, just hidden Nintendo shit that you're like, They went above and beyond this game in a way that I was like, what the hell? There's like disco lights and all the weird sound effects and all the like random things.
Starting point is 00:54:19 You come out of a pipe and like this holy light comes down and it's like, oh, and like all this shit. There's just fun weird designs that change the game. It changes Mario like completely. And you see that in the 10 Mario Challenge. We're playing through. And from that, it teaches you the things that are in the game. And I'm just like, man, there's so much I didn't know about this. But the most important thing that everyone needs to know is the fact that they,
Starting point is 00:54:42 that this game is loosely based off Mario Paint, which was one of the best Super Nintendo games of all time. And I love that. You played Mario Paint? Yeah. I'm here for a long time. So it had a mouse. And I didn't have a computer,
Starting point is 00:54:54 but I had this shit. It was essentially just a paint program. But I had Mario. There's also a music maker. Yeah, exactly. There's all this different stuff. And I was just in love with the game. And the entire interface is based off Mario Paint.
Starting point is 00:55:05 And I remember I was talking to my mom, and I showed a trailer of Mario Maker recently. And she's convinced that Mario Paint is like the reason that I'm where I'm at in my life now. She's like, it taught you everything. You were creating things. You can make your own music. Like she's just, you know, such a mom about stuff.
Starting point is 00:55:19 But I'm like, no, mom, there's new game coming out that looks like that. But it's called Mario Maker and you make Mario games. She's like, like, that just blew her mind. To be, to be fair, though, this is an amazing product to put out in the marketplace. And it's very similar to when I start teaching myself After Effects, right? Because there's a level of complexity to it. You're like, I can't master this thing one day. I got to really dig in.
Starting point is 00:55:39 And that's what it's fascinating to me is going to, Going in and seeing not now, but like six months from now, when people have figured out how to put that fireball in Sammas' hand, right? And really figure out how to almost mirror that experience to a level where you're like, do they fucking, like, crack the game? Well, but even more than that. So there's going to be that level. But what I think is super cool is the target audience of this game, which is kids.
Starting point is 00:56:00 Like, kids are going to be thinking about game design, you know, level design and thinking about this stuff and being taught it without even realizing they're being taught it. But can you imagine, though, like if you're a kid and you make one of the best levels, that's upvoted, that could actually put you on a career path to working for Nintendo on some level. Yeah. You know?
Starting point is 00:56:16 You're like, the best level on Mario Maker. Hold on. I got to go for a second. All right. Sorry. You want to take a pause? Yeah, I was possible.
Starting point is 00:56:22 Taking a pause. All right. Tom of Mario Maker and Mario Paint. So my mom's all proud of me. I'm thinking there's going to be kids that's doing all this stuff. That's great. But more important than those dumb kids
Starting point is 00:56:33 is the fact that Mario Paint had a mini game called Nat Attack where you, If you went and you clicked on this thing, there'd be these like gnats that fly around, and you have the mouse, and you, like, click and you kill them all. Dude, I remember that. There's, like, boss fights and stuff to come up, and I'm just like, I need this shit. Because in Mario Maker, the save machine is the same save robot for Mario Paint.
Starting point is 00:56:54 All the music is the same. It's like, all the, it's just Mario Paint, but modern. And I'm like, well, if there's no goddamn Nat attack, then I'm screwed. Last night, I left my controller alone, and I was just doing something else. I was on my phone, and I looked up and I saw flies flying around. I'm like, oh, my God. And I went and I clicked on it with the stylus, launches the fucking Nat Attack game in HD,
Starting point is 00:57:15 and I lost my goddamn mind. That's awesome. That's awesome. And then I looked at it later. If you leave your controller alone for like 15 minutes, flies come. Or if you get like the dark Venus fly trap or piranha plant and like shake it, the flies will pop out. But anyway, do it.
Starting point is 00:57:31 It's worth it. I love Nat Attack. This topic has been brought to you by Draft Kings. Put your fantasy skills of the test starting Sunday at DraftKings.com. America's favorite one-week fantasy football site where you could kick the season off by winning $2 million. It's the biggest fantasy football contest ever. $10 million in prizes are up for grabs,
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Starting point is 00:58:06 kind of funny to play for free for a shot at part of $10 million in Sunday's Millionaire Maker event. And it's kind of funny for free entry right now only at draftkings.com. That's draftkings.com. I forgot to do it even though you approved it as my legal counsel, but I'll do it this week. I'm going to go win myself. I'm not giving you $10 million.
Starting point is 00:58:25 Can I have $1 million of it if you win? If I win, no, you can't. Okay. I was like, I was going to say at one point, how many millions of dollars do I have to win to give Nick one? I'm like, no, there's like, way more than 10. 100 million. 100 million. Sure, I'll give you.
Starting point is 00:58:42 I would have you. Yeah. Millions for everybody. All right. Topic three of the day is Pokemon Go. Yes. Is everyone familiar with Pokemon Go, Nick? I'm familiar with like Tomb Raider and Hitman Go.
Starting point is 00:58:55 Okay, this is not that. But they did. It's similar. Is it a lightweight mobile version? It's a mobile title. It's a mobile Pokemon, isn't it? Ring, ring. Let me check the phone.
Starting point is 00:59:06 Yeah, it's truth. Colin for you. Tim, you better take it. Good. All right, so what's funny about that, though, is the Square Unix Montreal. Nick Verge, who's the fucking homie,
Starting point is 00:59:17 he made a image of Laura versus, like, Pokemon and, like, in the Pokemon Go stuff, and it is funny. So obviously Pokemon's not made by Square. No. So, Pokemon Go is a new game that they announced to kind of, I mean, it's not the,
Starting point is 00:59:33 it's not for the 20th anniversary of Pokemon, but it will release during the 20th anniversary of Pokemon. I have a feeling they're going to do something as well to celebrate that. But it is an augmented reality game for mobile phones. So this is Nintendo's like real big first step into mobile games. But not one of the five DNA games. Yeah, this is not DNA.
Starting point is 00:59:52 This is made by, I might be messing up some of these names. It's a company called Niantic, N-I-N-T-I-C. They were owned by Google for a while. And now they're not. They're here in San Francisco. Yes. And so they're doing stuff like, with Nintendo, they're making this Pokemon game,
Starting point is 01:00:09 and it is a, it's a mobile game where you catch Pokemon in real life. So it's one of those that uses your camera and you kind of look around the environment. So, oh, there's Pikachu, and Pikachu's out there trying to blow on the side. Okay, so, not much is known about this. Right now, there's been one trailer for it
Starting point is 01:00:25 and it blew the internet the fuck up. Like, the trailer has something ridiculous, has like 15 million views, which for video game trailers. Suck it night with the series. Yeah, right? Why don't you make a Pokemon series? I know, man. Pokemon, the series
Starting point is 01:00:39 starring me as Pikachu. I like that. Pikachu. She doesn't go in the ball. But so the thing with this, though, is that the trailer they released is really like 14 million views on a video game trailer thing. It's like that's big. For a mobile game. That doesn't have Kate Upton on a horse.
Starting point is 01:00:57 Exactly, right? So the trailer, it was like three minutes long, and it was so amazing. It's just, it's very stylized, a lot of like big white text on the screen. And it's like imagine if Pokemon was in real life. It almost made it look like a heads-up display or something. I was actually very confused when I was watching. I was like, like, obviously the game's not going to be like this. What's the game actually going to be like?
Starting point is 01:01:20 So that's the thing. The very end of the show, and it's just like the two guys on the screen. So that's the thing is that you look at this and as gamers, we all are instantly like, all right, what's the gameplay? You know? Because this is the equivalent of something even worse than a CG cutscene trailer. You know, this is people in real life doing shit. Like you see people like throwing balls and shit
Starting point is 01:01:38 It's like you're not really gonna be fucking doing that But you see the trailer is just like adults walking around And they'll like pull out their phone And like they'll be like a map of where they're at And you see there's a Pikachu nearby And you look and then he uses his camera And he's all like doing his thing And then like in you see the Pikachu running around and stuff
Starting point is 01:01:57 And like they throw the ball and catch them and stuff And then there's like it cuts to like families And they see a Charzart in the field And like there's all this shit going on And then the climax of the video is they go to Times Square. I'm upset. I can't believe nothing happened there.
Starting point is 01:02:12 I was waiting for him to catch it, but he's too enraptured in your store. And usually that at least get you looking at Kevin. I'm trying to, I'm trying to decipher all the words that are coming here in their mouth. Because I know it's English. But I just can't figure out. You know everything I just said.
Starting point is 01:02:25 If you're stringing them all together, I don't understand. You know these things. All right. So it climaxes with them in Times Square, and all the people in the trailer kind of come together, and there's just a ton of people around. They all have their phones. holding him up, looking at the sky,
Starting point is 01:02:38 and there's like a MUTU in the sky. And Mutu's a very important, badass Pokemon, Nick. And you see all these other Pokemon fighting it, and it's like, there's like a timer, like counting down, and the health bar's going down. So it's like, well, they beat him in time, who knows? And then, like, last second they beat him.
Starting point is 01:02:55 And then everyone's like, ah, going crazy and shit. I assume they all get to catch him if they beat him. Maybe catch him or maybe just defeat him. He might have better. I don't know. Whatever. They show the stuff. And that was pretty much.
Starting point is 01:03:07 they showed gameplay which just was an image of a Pikachu standing in a grassy fucking field in Charzard and it's just like it looks nothing like you want it to It seems like there's three parts to it right There's the collecting on your own Where you go around the world find these guys
Starting point is 01:03:23 There's the fighting other players So you and I are on a train Our before we blow Nick's mind Our phones let us know that we're close And we're like oh we accept battle we battle Then the third part is yeah There's these like events Like MMO events
Starting point is 01:03:36 raid party kind of things that happens. Now, this is all happening on your phone, of course. Yeah. But let's say you don't want to carry your phone out of your pocket with you at all times looking for these things. What if I told you they were releasing alongside this mobile game, a peripheral that you wear on your wrist that looks like a pokey ball, and it looks like a pokey ball fucked one of the Google map pins, and it has a little friendship bracelet band that goes around it. And you could just wear this and tap it to do things in this game. Would you wear this? Would I wear that?
Starting point is 01:04:11 Can we do a video where we wait for a week and we talk about it? Assuredly, no. I will not be wearing that or that thing that comes with Fallout 4. Okay, now first off, let's not throw stones at the fallout for pit boy. The pit boy is not going to be happening. I'm going to wear it on this house all day long, naked. Okay, so going back to it, here's the thing. This is like the announcement that people have been waiting for forever.
Starting point is 01:04:32 It's a Pokemon MMO. This is amazing. And the fact that it's real life and all this stuff, it's like, holy shit, this is the coolest thing ever. Except it's totally not going to be. It's not going to be what we want to, and it's going to be disappointing. Great attitude about that. But here's the thing, though. People in Portillo looks like a dog leash.
Starting point is 01:04:48 It could be awesome. And I feel like even though it's not going to be what we think it's going to be, it could still be awesome. And if it links to a Pokemon game, which is said they're going to try to do it and have that do stuff, if there's an actual game that I'm really playing, and then this is all just extra stuff on top of it, That could be cool. But I don't want that. I want this to be a standalone awesome thing. Now, a little backstory on this. Neantek, the company that's making it, or with Nintendo,
Starting point is 01:05:15 they already made a game called Ingress. Which we all remember Game of the Year. I mean, do you know anything about this? No idea what the fuck Ingris is. Have you ever heard of it? No. Okay. I've heard of it before.
Starting point is 01:05:24 It's a huge thing that like millions of people were playing. I don't know. They're still playing. Was it on the Vita? It was like, no, no, no, no. It was like 2013. It originally was on Android devices. So, like, Kevin was playing it with, like, his friends.
Starting point is 01:05:37 Fucking nerd. But the game has this really, really, really complex science fiction, like, backstory thing. And if you watch the trailers for that, it's very similar to the trailer for this Pokemon thing. Where it's like, people are doing all this type of crazy shit. It's like, all right, but what's really going on? Now, the story of that game, whatever, I don't really know, but the gameplay of it is there's portals that come up. And there's different factions that fight over control of the portals. So you kind of become people that you take.
Starting point is 01:06:04 take this side or this side, and you go to the portals and, like, it's a king of the hill, but in real life. Now, the portals are all based around real world locations. So, like, the ferry building in one of the videos is one of the portals. So people will go and, like, if they check in there, then shit happens. And you look at your phone, like, there's, like, augmented reality bullshit and all that stuff, right? But what ended up happening here is it's a multi, it's an MMO. So people start doing metagames within that game.
Starting point is 01:06:34 So shit got fucking real And there's portals in the middle of like fields and stuff that people were trespassing and doing stuff They're not supposed to be doing and like people in real life were like fighting over this shit and like they'd meet up and beat the shit out of each other There was a rest that happened over this like this became like a real thing where there's like real money being put into it And like people get obsessed with it and started creating this whole culture where they just created their own ecosystem of like this crazy storyline and became characters where it's like real life role playing That's awesome. So that sounds crazy, right?
Starting point is 01:07:07 Yeah. Now, let's take Pokemon and add that to it. Let's make it a little safer for kids. That sounds awesome. Yeah. You know? And that's why the Pokeywalker thingy is the kid version. Like, that thing's fine.
Starting point is 01:07:18 It's because, so that way, there's not kids using their phones, walking into the middle of the street, looking at Google Maps and fucking dying. This thing will just fucking tell them what to do. They're still going to walk into the room. That's because they're kids in the dumb. I can't wait for it to get monetized is what I kept saying is I can't wait for it to be monitored. McDonald's, which wouldn't. But let's, a Del Taco. buys into it, right?
Starting point is 01:07:36 And they just like, now you get a fucking special Pokemon every time you come in her Del Taco kids. Yeah. So Ingris did that. But it wasn't so much like buy a thing.
Starting point is 01:07:44 It was just go there. Yeah, go there. Yeah, yeah, yeah. So it's like, like, Del Taco would do an ad buy with the game. And so it's like, that would become a portal.
Starting point is 01:07:51 So then people would go there. I'm already here. I must go to Del Taco. Yeah, exactly. But what's cool is the idea would be depending on where you live, there's different Pokemon.
Starting point is 01:07:59 So you can't catch them all just where you're at. Right. So that creates, it's just like, There's so many ideas with this that could be super cool. I believe the first game to do this was Mod Nation Racers on Vita, which also gave you unique items if you went in and used NIR
Starting point is 01:08:12 around like the Statue of Liberty or the Eiffel Tower. I never did it because nobody understood you near, but that could happen. Also, Modnation Racers on Vita was a disappointment and really hurt my feelings. But this is one of those cool things where there was a huge spike in Ingers downloads when this Pokemon thing was announced. People just want to try it out. They're interested.
Starting point is 01:08:30 They want to see what it is. Now, I watched a couple of YouTube reviews. pretty detailed reviews of the sacred game. Hey, everybody, K-Man here to tell you what Ingers is all about. No, it wasn't that. But it's one of those things where, I mean, I'm not super into it, but I can understand people getting lost in this. And I think Pokemon might be that gateway drug that I'm like,
Starting point is 01:08:52 this is fucking cool. It makes this all crazy. The role playing of, oh, I'm this like secret espionage person and I'm part of this team that needs to beat this other team, totally not down with. Oh, Team Rockets out there. and I need to stop them. There's gym leaders
Starting point is 01:09:05 and I need to go beat them because I'm a Pokemon fucking master. Yeah. Hell yes. When I saw it, I like, you know, we were talking about this earlier in the year where I was like,
Starting point is 01:09:13 I should play a Pokemon and I actually give it a shot. And you're like, try this one and I hunted it down and then turned out was on my bookshelf and it turned out it turned out I've already played it and fell out of it. I'm like, well, not the best one to start with.
Starting point is 01:09:21 Definitely the best one to start. But the one on a mobile phone, like maybe it's just my first Pokemon. You know what I mean? And I mean that like in the like in the like my first, whatever, you know what I mean? Where I'm just doing it, I'm screwing around. We're all going to, I'm sure you're going to be screwing around with it.
Starting point is 01:09:31 So, yeah, we'll go on trips and see stuff and pick stuff up. The interesting thing about this is it seems like it's going to appeal to gamers who've never picked up Pokemon before is what I kind of got from this. Especially you look at the YouTube views, 15 million or whatever. Well, those are the people playing Pokemon. I mean, no, no, yeah. I mean, that's totally true. But just think about it, you know, everybody has a mobile phone. You're like, oh, hey, hey, random person I work with.
Starting point is 01:09:55 There is, who's not in the games industry. there's this new game I'm playing Pokemon game Oh isn't that for kids No it's hell of dope It's like geocashing Except you Except you catch fictional monsters
Starting point is 01:10:07 Now a cool thing that you're kind of Bringing up here is The way that this game's being marketed I Just looking at it It is being marketed at adults It is being marketed People that grew up with Pokemon
Starting point is 01:10:19 And the two dead giveaways to that Are the fact that everyone in the trailer is an adult There's no kids And if there's a kid They're not the one playing it They're just with their dad playing and only the original 150 Pokemon are being featured.
Starting point is 01:10:32 But that's one of those things where it's like, I'm not such a curious in the way that I feel like those are the only ones that matter. But I know there's a lot of people my age that do feel that way. Those are the only ones that those people grew up with. Yeah, I mean, they played that and they didn't really play. Yeah, they didn't play the other ones. Like, I didn't play Ruby or Sapphire.
Starting point is 01:10:51 So I know all the ones from the original, but I don't really know any of them from that era. Yeah. So, I mean, like, it makes a whole sense. It's like the marketing of that, like, only seeing the Pikachu and Charzard and Mew 2 and there's a whole bunch of other ones that were in it. But they were all OG ones. Yeah. So it's like, I think that that's definitely saying something.
Starting point is 01:11:09 And who knows if that's how it's going to end up. But this is very much a, this is not necessarily a kids game. Now, the little device thing says otherwise. But that's awesome. A more adult Pokemon game. Or like, it's not for adults, but yeah. Does it say you. Does it say you have to have that little accessory?
Starting point is 01:11:27 No, no, no, no, totally. That's just a different way. It's just a bonus or whatever. I mean, seriously, they say micro-transactions. I want to know what that's going to look like. No, well, that's a disaster. I mean, that's obvious, right? Like, you're not near the Rocky Mountains,
Starting point is 01:11:38 so you're not getting geo-dudes. I want a geo-dude, you know? Okay. Does that mean, since I live in Las Vegas, we're only getting sand-jrews? You're only getting sand shrews. Maybe if you find a cave, there'll be a shit ton of zoo bats. Damn it.
Starting point is 01:11:50 But this is, I mean, I love this. Yeah, it's like a cool idea. idea of going outside. You're thinking too hard. I know. I know. I know. There's going to be the random,
Starting point is 01:12:00 hard to find things. Yeah, in the middle of the desert, whatever, but they'll be, it's going to be, otherwise it'll be like, I'm sure it's, it's going to be like,
Starting point is 01:12:05 uh, shit, invisimals on Vita and P, or mainly on PSP, where they made a million invisible games, where it was like, oh, you can use your same office every day. And I mean, I mean, really,
Starting point is 01:12:17 every 15 minutes and something's going to pop and you, oh, you know, we know, we know you've been playing long enough that you need to see something. So here you go. Yeah. I'm going to see all the cool shit. And that's why I think we'll play it.
Starting point is 01:12:27 It'll be a dumb distraction while we wait in the airport. I can't wait to have to convince Nick to take me places. I'm going to play this. This sounds fun. Articuno, take me to Antarctica. I'll go to Antarctica. That'll be good. What's in Mexico?
Starting point is 01:12:39 That's what I want to know. Yeah, what Pokemon would be in Mexico. Is there a tequila, Zard? There's no tequila Zard. No. We're going. We're going to find out. All right.
Starting point is 01:12:49 Yeah, well, at least we'll be able to clean up in the United States. Yeah. For sure, come convention season, we go to like 18 different states. so we're good to go. That'd be dope if there was like certain regions. Like maybe there are the ones that pop up frequently throughout everywhere you go. Like you can get a Pikachu no matter where you go.
Starting point is 01:13:03 Yeah, Radita. You can get like Pikachu, radida or rotata. How do you fucking say that? Yeah, Rotata? Ratatta, I think. Zubats. And you can find those like anywhere. But then like regionally they're the ones that are just specifically
Starting point is 01:13:18 like your legendaries. The ones that you really want. Yeah. Like that, yeah, we'll have magmars in Las Vegas. Yeah. Oh, yeah, definitely. Tim, you need to just somehow figure out how to get, like, a login or do a login that you can share with the community on the forums. And just have everyone in the world.
Starting point is 01:13:33 Catch them all for you. Got to catch them all, bro. You could. Think about all the places that we have. The trailer gave me fucking chills. Yeah. Like, it ends. Like, it's real life, and the camera, like, zooms out, and the earth's, like, spinning around.
Starting point is 01:13:42 Just says, got to catch them all. I'm like, hell yes. I do. I really do. Must go to Italy. This is the Pokemon movie all over again. Oh, my God. So good.
Starting point is 01:13:51 All right. Last topic of the day. Sorry, that might be my first Pokemon. Pokemon game, by the time. No, but see that... I'm going to play it. I don't know if it should be. There's definitely not enough information
Starting point is 01:14:02 to make that choice one way or another, but like... Jumped in. It's going to be different. Jumping. It's going to be real different. All right. Last topic of the day comes from
Starting point is 01:14:11 the Kind of Funny forums. Go to kind of funny.com slash forums. Leave your gamescast suggestion. Oh, wait. What's the actual? What's the URL? Do you remember making... Kindof funny.com slash forums.
Starting point is 01:14:20 No, no, no. But there's Kind of Funny.com slash gamescast topic. Yes, did I make that? I did make that, I did. You said it before on the show right there. Although I only, I hesitate because I forget if it's topic or topics.
Starting point is 01:14:33 Kevin, can we conferred that? Michael, whatever it says here. They're reading it, Kevin's a good guy, and he does stuff. All right, this question comes from literally everybody. Whoa! How excited are we for Kingdom Hearts 2.8? So, this thing just announced
Starting point is 01:14:48 today, Kingdom Hearts 2.8, which is Roman numeral 2.8 Final chapter prologue. I'm excited about the game. I'm not excited about the title. Yeah. Classic Square. My God.
Starting point is 01:15:02 But the game, so the game is like versions of other games in the Kingdom Hearts, right? Games cast topic. Got it, Kevin. Okay, cool. Fixed the Kevin. So, yeah, it's another collection.
Starting point is 01:15:13 So for a little bit of history for you, Nick. Yeah. Kingdom Hearts, there's been a whole bunch of them, right? Sure. There's only been two mainline ones, like numbered mainline ones. So there's King, Hearts one, Kingdom Hearts two.
Starting point is 01:15:23 then there's a bunch of spin-offs that aren't necessarily spinoffs that are actually part of the story don't fucking kill me in the comics comics comics comics comments I'll take it out how many of there been just ballpark overall I don't know 10 so to catch you up
Starting point is 01:15:37 there's been 10 games and none of them been good no fuck you I hate you so much Which one of them has Mickey Mouse in it? All of them Then there's motherfuckers all over the place In the cloud cloud sword is replaced With one of those things where he grabs it And he pulls it on it's a Popsicle stick
Starting point is 01:15:50 But then it's a Mickey Mouse like ice cream thing Oh I love those at Disney and then you can let them. Yeah. You're like, trust me. Five licks it all day long on this one. Everybody in this game is licking it.
Starting point is 01:15:59 Really? So, this sounds like my kind of game. Kingdom Hearts, one, they released Kingdom Hearts 1.5 HD remix. So what? Okay, stop. I've never played a Kingdom Hearts game. Yeah.
Starting point is 01:16:08 What type of game is Kingdom Hearts? It's an action RPG. Okay. So it just, it plays. Okay. No information found. No, no. Conton terminate of you and it's all question marks
Starting point is 01:16:23 and red and red and one. So by action So by action RPG you're not like your characters aren't meeting and you're not just You're actually doing what you have to do No, no no it's so I mean the gameplay It's kind of Do you have a team of people? Do you get to be Mickey and then you can pick cloud? You're Sora in most of the games
Starting point is 01:16:38 Who's Sora? It's a New King of Archie. It's just you need to Kingdom Hearts. It's my character Roxas. Okay. Character Riku. They're the main character you play as. Why are you looking at me? Just to see how much you're enjoying this.
Starting point is 01:16:48 Oh, I'm loving it. I enjoy the education. You play as these characters and they go to different Disney worlds and those are just like the storylines as you go through the different missions, right? The game plays kind of like an action game like God of War.
Starting point is 01:17:03 Okay. But instead of it just being the button commands, there is like there's a menu that you like key up the you use the menu to decide which attacks you're doing. Got it. But it kind of plays like a God of War type game. All right. And there's like some light platforming.
Starting point is 01:17:19 And it's based in the Disney world, obviously. No, it's based in its own world, but Disney worlds are worlds in that world. Okay. Yeah. It's like, they treat the worlds like, almost like traveling. Obviously, no. Almost like traveling in between like a multiverse or something.
Starting point is 01:17:35 That's really what it feels like. Imagine it as if they're different planets. So it's like, it's the Disney universe and they're like planets. And you go between the Traverse Town, which is the Kingdom Hearts world. And then there's like Tarzan world. Oh, yeah. All of this makes complete sense. Crystal clear.
Starting point is 01:17:52 None of this is confusing at all. The games are, the storyline is, what I'm saying is not. So, Kingdom Hearts, Roman numeral 2.8. Okay, yeah. So Kingdom Hearts 1.5 HD remix, and then they released Kingdom Hearts 2.5 HD remix. Those were one in a couple of the other spinoffs. I don't think they understand how that works, that process was. And then two in a couple of the other spinoff.
Starting point is 01:18:17 Admittedly, I don't really understand how they come up with like 1.0, 2.0, like 1.8. From the studio they brought to you. It doesn't make sense. The naming doesn't make sense. But then so they announced this one, which is the 3DS game, which is the prequel. It is the first game that takes place after two officially. And so it kind of leads into three. So naturally it's 2.8.
Starting point is 01:18:38 That's naturally. But that wasn't called that. That was called Kingdom Hearts 3D Dream Drop distance. Oh, okay. But anyways. That's awesome. So that game is now finally going to be on consoles. So in addition to that,
Starting point is 01:18:51 They're releasing, and I might be wrong about this, but it sounds like it's an HD movie that has to do with the new mobile game coming out called Unchained. It's called Kingdom Heart Backstory X. Are you sure it's not backstory 10? I'm not sure, actually. I don't know. I don't know what that is.
Starting point is 01:19:10 I legitimately looked at it and was like, is that a backstory or whatever it is, 10 or X? No, I have no idea. It doesn't make sense. And then, then in the last thing, and this is the most exciting thing from this package, is something, some new thing called, I forgot what it is, but it's like birth by sleep point two or something. It's like 0.02 or something? I don't know. I don't even.
Starting point is 01:19:37 Maybe it is. I don't know. But it's fucking weird. But it looks like a... You know, I give you a lot of shit, Greg. I really do. But I'm starting to feel bad about that. I'm starting to think that a lot of that shit should go to that side of that.
Starting point is 01:19:47 No. All right. So it looks like it's going to be a pro-lop. log to 3, using the engine of 3, and it has story elements and characters from Birth by Sleep, which is the PSP game, which is like a prequel to all of them, and it's good. So this is exciting. Now, what this tells me is that this is going to be kind of like the ground zeros or the, what's another game that did that?
Starting point is 01:20:11 The, of Final Fantasy 14. Grand Tarismo. Grand Tarismo. Yeah. Where it's like, it's an extended demo of the game to really kind of show it off and tied people over until the real thing happens. But there's a portion of it that's an HD remix of older games. Just, but it's, this one is a small
Starting point is 01:20:26 portion. Okay. Very small portion. It's just one. It's the 3D game. 3D. So this is all leading up to three. Now, what's, my thoughts on it and am I excited for it? Not really. I mean, I'm excited for the movie and I'm excited for this new prolog thing. But I, what leaked was Kingdom Hearts 2.9 a couple weeks ago. Is that
Starting point is 01:20:44 still real? I don't know. I hope it is and I hope that that is the collection of all of them together. Can you imagine this if they announced 2.8 and then like three weeks later like also 2.9 is coming. I'm waiting for 2.10. I just want that to come around. So, so that's the thing. Are you sure it's not like heights
Starting point is 01:21:00 where you can go to like 2.11? And then at 2.12, that's when it changes over? Well, I am not. And I don't know why all of a sudden now it's Roman numerals where a second, like 2.1.5 and 2.5 were the numbers. I want to be so badly a fly on the wall during naming meetings. I have a feeling that like
Starting point is 01:21:16 some language barrier or something that's causing these names. I think it's like a dude that's like, all right, who in this room's coming up with their names? Oh, is that guy? Hey, I dare you to come up with the dumbest name possible. People are going to buy it. All right. Dream drop distance. It's like, oh, it's the 3D game. So we're going to need three words that start with D. Anyone got it? What's your favorite D word?
Starting point is 01:21:37 Dick. Now, we can't put Dick at the title. Dream. Good. All right, I guess we'll go with Dream. What about the next one? Operation Dumbo Drop. Let's take drop. Oh, shit.
Starting point is 01:21:48 We'll go drop. No, I feel like I. really do you feel like it's the opposite though i feel like it's they're really serious about this like to a fucking staggering degree and they probably excruciatingly go over every single title and try to find some sort of philosophy behind it and that's what i want to know what is the philosophy what decision because you know we've all been in those corporate meetings before we're like we've just got people throwing out opinions to like justify having to have an opinion in this room right to be in the meeting right to be in the meeting so like is that what it is like 50 people in this meeting and like that's what
Starting point is 01:22:18 they come to. There's like one dude who's like let's just call it a 3D dream. And someone else is like, you know, it's got three in it and D we should really have 3Ds. And then someone else is like, I like the word drop because of the other thing. And like there's a CEO that's like, yeah, and there's like a VP who's like I don't really know any of what's going on with any of this stuff, but I'm just going to write it all down and this is going to be what I present to the CEO later. And then it all just, is that how it happens, do you think? I don't know. I mean, it makes sense. But that's the thing like, it gets noted in death. Stupid name aside. Like this is exciting. And I like that this is the closest we're getting to three.
Starting point is 01:22:48 ever and like it's going to be years until that game comes out and just because it's big i'm just glad we're getting something right now it's been how long 10 years since the last one well since two yeah yeah there's been a lot of things in between yeah but uh and they they matter they're just not like they're not numbered sequels birth by sleep was arguably my favorite in the series i really enjoyed that's why this is really exciting with uh seeing birth by sleep parts in the new engine it's gonna be fucking awesome but anyway i i'm bummed because i want this all the games on PS4. And I think it's super weird
Starting point is 01:23:20 that they released Kingdom Hearts 1.5 and 2.5 on PS3 at the end of the PS3's life cycle like overlapping with the PS4 and now they're doing all this hyping me up for three it's like they should have and especially when Final Fantasy 10 and 10 2 are also, they're released on PS3
Starting point is 01:23:35 and then on PS4. So it's like same company, same logic and same all that stuff. And now they do 2.8 when 2.9 was rumored. It's like I have a feeling 2.8's going to be this year. 2.9 is next year and then three is the year after that and it's like Square next they want
Starting point is 01:23:52 that money that makes sense but it's like this just seems horribly complicated but I'm excited fucking I'm excited. Oh yeah moving on Craig Also excited. I just like giving you shit I know I'm just fucking with you It's better than crash bandicoot
Starting point is 01:24:04 I hate you so much It's not a slimy sandwich Brash Kandaput asks In your opinion Who's the better snake That you play as? Solid or Big Boss?
Starting point is 01:24:18 Personality, combat, philosophy, cool factor, etc. I find it interesting that four out of the five most recent games have evolved around Big Boss. Does that affect your choices? I mean, that's the funny thing about it, is I feel like, honestly, we know more of Big Boss than we do of Solid Snake, which is weird. Because I think I feel more of an affinity to Solid Snake because Metal Gear Solid was this game that came out and changed my, you know, rock my world and showed me what video games are going to be, all that crap.
Starting point is 01:24:43 And then you got two and you were raiding. You know what I mean? It was that weird thing. And they're like, fuck, but you got to see Solid Snake from the outside, and he was awesome. And then we got deprived of him in three, I felt personally, and Big Boss is fine and cool, whatever. But then four, you get to come back and you have the fucking microwave scene. You have all these awesome moments with him, right? But you're old.
Starting point is 01:25:00 Yeah, but that doesn't matter. So it's, I mean, really, you only played one game as Solid Snake. Yeah. The natural solid snake. Yeah, yeah, exactly. I know. And that's why it's weird to feel, yeah, like, yeah, you think about it, too. And, I mean, because it is that thing for that snake is interchangeable, right?
Starting point is 01:25:16 and the fact of like when we talk about Snake then you have to really boil it down to Big Wask because really they're kind of the same guy in terms of like playing the game and who they are and how they talk when it's all hater. You know what I mean? That's what's interesting about this question I was thinking about. I've been watching a lot of dissections of the previous games and the
Starting point is 01:25:32 point that I never really thought about is Big Boss has a personality that Solid doesn't have like especially in three where there's scenes where he's smiling. Sure. You don't see Solid smiling. Sol's always just kind of really confused and not knowing what's going on. Right, but that's because he's in our
Starting point is 01:25:48 every man's shoes. Like he has like a whole thing built up off of, you know, Metal Gear, Metal Gear 2 that we never really, you know, know, no. Like when you get there and like, May Ling and her terrible accent, it's like, I can't believe I'm being hit on but the famous Salt and Snake, you know what I mean? Like he's got a little accent of that accent. Yeah, well, it's just, I don't, I'm not
Starting point is 01:26:04 going to do their racist version. I'll be my own racist. I think that was actually Star Wars racist version. You sounded like the ego Raptor version. Yeah, exactly. Exactly. But what's interesting about that is solid snake was always really kind of the ladies man like all the girls fucking loved him
Starting point is 01:26:20 yeah like anytime he talked to a girl they were like he was flirting with them and right right right right that was kind of that was it he was just fucking badass I'm a fucking cool dude I do cool things right right right right big boss was a little bit more like just a guy yeah well yeah and three like it starts off and he's just getting he's not boss right he
Starting point is 01:26:36 boss shows up and fucking totally schools and just walks away from him and shit yeah who is he in three the big boss personally I'll figure it later we'll figure it later who is he before they call him big boss Naked snake. Naked snake. Oh, he's naked snake.
Starting point is 01:26:48 And they saw a snake. They gave him some clothes, and that's when he became big of us. Liquid. Now there's punished. So why? Yeah. You got the horn sticking out of his head. Why?
Starting point is 01:26:58 I haven't played a Metal Gear Solid 5, but I can tell you from the experiences that I've had so far, just based off of Metal Gear Solid 3, I'd say Big Boss. And the reason why is that last scene. Can I spoil the game? I mean? Don't. Don't split it. Just don't, though.
Starting point is 01:27:17 Okay. Of Medal of South 3? I mean, we know what you're talking about. I know we're only going to ruin it for Colin, who's get right around the corner from playing every one of the game. I might go back and play a Metal Gear 3 one. I mean, I'm just like a moment. You know then. You would know.
Starting point is 01:27:28 Well, there's just that moment where he's there. And then you see like the tear rolling down his eye and then you see him salute and the music is just blaring. And then every single time, every single time. I watched it on YouTube the other day, got choked up. Yeah. I mean, that's the thing, though. It's like that's. That never happened.
Starting point is 01:27:45 solid. But that's the thing, the three had that story. Three had was building to that. The other stories don't really do. I mean, even like four, the end of four is kind of emotional. It is.
Starting point is 01:27:54 Absolutely. And all that stuff. But, but it's just, the end of the end end end. The end, I'm just like, what the fuck is happening? Can I go to bed? I guess,
Starting point is 01:28:03 what's going on? Just the end. I'm the fucking, I'm the torso that came back to like, what is happening. But no, like, I mean,
Starting point is 01:28:12 that, and that's the thing is like, I do, I feel like, and this is weird now talking about it, because, like, we've talked about in this episode, how Big Boss is so quiet in Metal Gear Solid 5, right? That I actually feel like the ground zero's into five Big Boss. For me, it's tainted what Peace Walker and three were for Big Boss.
Starting point is 01:28:32 You know what I mean? Like, Peace Walker for sure is, you know, you feel for this guy and you see how much this all still resonates with him. And you've, like you're saying, he's smiled before in three and had like a personality, whereas now he's like been beaten. He's had what he loved, Terrell torn. He's seen some shit. Torn away from him, right?
Starting point is 01:28:48 And then he gets this moment of, like, fucking hope, and he goes out into the world to do that and da-da-da. He's that awesome scene at the end when he's riding the fucking horse after. You know what I mean? Like, there's all these great things for it. But yeah, now he's just this quiet dude who lets this dog lick his face and then hangs out with a quiet chick. Is that because Keeper Sutherland was expensive? Or did they just write it like that?
Starting point is 01:29:07 I'm just wondering, is the Japanese version. Is he talking more? No, no, no, no, no. It is what it is. Okay. There was a. Just wondering, because I'm sure the media read it the other day. They had a screenshot of an interview, and I'm not sure where it's from, of, like,
Starting point is 01:29:22 whoever the cutscene director is or whatever, where he's going through. And it's all captioned. I think it's true, but it's like, because I haven't checked on it. But it's him basically saying that, yeah, Kajima came to him was like, I want him to talk less in this game. And he laughed it off like a joke. And Kachima's like, I'm not joking. I'm like, oh, okay.
Starting point is 01:29:36 Like, it's just how they want the character to be in this. Yeah. So, such an interesting choice that I just don't understand. Yeah. Well, let me ask you. is this because you're the Metal Gear fanatics. Why, when I think Metal Gear, do I immediately think Snake? Well, because everyone's named Snake. For Solid Snake?
Starting point is 01:29:51 But no, yeah, Solid Snake. He was there first. He's just the first. I mean, his name is like, like, you know Snake. It's synonymous, right? Metal Gear Solid. It's just like, it just kind of feels right. Big Boss at one point was also Snake. He's just, after he beat the boss, is that as far as? Yeah. He became Big Boss. He still is Snake. But he's not Solid Snake. People still call him Snake. He's Now he's punished venomous Anaconda Snake.
Starting point is 01:30:14 Yeah. His Anaconda don't want, though. Yeah. Got it. Yeah, it gets, it gets crazy. They do, they do still call him a snake. They call him a snake. But they also call him boss.
Starting point is 01:30:23 It's one of those, like, moniker things where he's picked up. Yeah. He has 10,000 names. Everyone in Metal Gear has 10,000 names. Cosmiller is also. I don't like playing a whole game as the sort of knockoff snake. Shaloshaska. Walk off snake?
Starting point is 01:30:35 I don't like playing as the knockoff snake. I want to be solid snake. I mean, what's funny is solid snake's the knockoff snake. Technically. Because he's a clone of big boss. But I'm with you. What? All right.
Starting point is 01:30:51 Jafak, Jafakri asks, why do trophies feel so much better than achievements? We didn't have it for so long. We were deprived of them. And now there's the mystery
Starting point is 01:31:04 behind how many trophies you need to level up and what it all matters and counts for. I don't think they do feel so much better. I don't think you just personally like them. letter.
Starting point is 01:31:11 Not you, like, Jeffacher. Like, it's literally the way. We all feel that way. Yeah,
Starting point is 01:31:15 it's the same fucking it's fan boy. But it's that weird, exactly. It's that weird thing of I didn't give a shit about achievements when I, when PlayStation
Starting point is 01:31:21 didn't have them, I thought they should, but when I'd play an Xbox game, I didn't care how many achievements I got. And then when, as soon as I went to that, and I remember when they
Starting point is 01:31:28 were announcing trophies, they come see the demo. I don't care. And then I saw the first demo and I was like, this works for me for some reason, but it's just probably because you're like PlayStation
Starting point is 01:31:35 They were just applying something that I already loved. Ice 27 wants to know. Does the announcement of the Aqua Blue Vita mean anything for the future of the handheld? I'd like to tell you it does, but then today, Gravity Days, too, coming to PlayStation 4
Starting point is 01:31:49 and the original version is now getting HD. You're like, so, no, no, it doesn't. But it's weird, it's awesome, and I wish it the best, and I love my Vita, but... Kiss my nuts. Yeah, I will. With a Z. wants to know what games are left
Starting point is 01:32:02 that are scheduled for release this year that you're actually excited for. go fucking dimensions. Oh, man. I'm so, I, I ordered a whole bunch of the level. He's just, he does this thing where he's, here, hold on, everybody, listen to Portillo's snore. Now he's going to stop.
Starting point is 01:32:23 That's better? He got it there? He does this thing where he'll sit in my lap, but then his head gets cut off because he's at a weird angle, but he don't care. Probably going to even more brain damage, but whatever. There's so many games coming out, the rest of the year that I'm excited for.
Starting point is 01:32:35 And it's all the smaller titles that I, I am personally, like, this is why I play games. We got Tony Hawk's Pro Skater 5. we have Transformers Devastation We have rock band That's not a smaller title I know but whatever The other ones are amplitude
Starting point is 01:32:50 We feel like we're really gonna get back into rock band I'm definitely gonna Like if I somehow Get a hold of a guitar And the game I'm definitely gonna play through at least We're getting it I mean we're gonna have it here
Starting point is 01:33:01 And I like rock band and whatever Did you see the track list today? Yeah Tracklist's a bit underwhelming I thought I mean I was like I don't even know these people are I don't know any of it But it's Guitar here It's a discovery thing for me
Starting point is 01:33:11 Rock band or guitar hero? Sorry, whatever. They're interchangeable really for most part. But like for me, it's also the fact of like I'm getting it on Xbox because I have hundreds of dollars in DLC on Xbox. So I'll have all the Weezer albums I want on there and all the country music. I think that's my experience. I say guitar hero. It's like to me, I treat it like guitar hero.
Starting point is 01:33:31 I don't treat it like Rock Van. I don't really care about playing with everybody. I have fun. I do that shit. But I will, but I like playing the guitar parts for the challenge and for the arcadian nature. Right, right, right. So I'm just to be alone at home. fucking...
Starting point is 01:33:42 So for me it's Lego dimensions because it's right on we're right on the cusp of it and I get a little Superman figure and a little Wonder Woman figure
Starting point is 01:33:48 and I get to play with them and I love Lego games and then eventually I get Ghostbusters. But then after that it's fallout. And that's the thing of just like
Starting point is 01:33:54 while we're still now... I talked about it in the summer right with the launch of Witcher that I was now on this role of awesome games and like hopefully
Starting point is 01:34:01 Metal Gear won't kill me here and I'll platinum in the next few weeks and then it'll be in the Lego Dimensions that'll keep me tied over if not just a little sojourn and then get back
Starting point is 01:34:10 to Metal Gear and then into fallout and be lost to fall out forever. And Tomb Raiders in there still too. Yeah, we got an amplitude in December. So I'm very excited. Is that really happening? No, no, who knows? We'll see.
Starting point is 01:34:21 I feel like that game just... I think it's December for backers and January for other motherfuckers. And then, uh, obviously uncharted collection. Oh, the collection, right, right, right. I'm so excited for that. Star Fox. I need to beat that. I'm hoping the best of it.
Starting point is 01:34:36 Mm-hmm. There's a lot of games. That's a shit ton, man. Yoshi's Willy Whirl? Yeah. I need to beat that. But hopefully I can beat that in like five hours and just call it a day. Yeah.
Starting point is 01:34:44 Once that game, was that game out yet? October or something. It was awesome. It does. It looks really good. Does it not play long? No,
Starting point is 01:34:51 I wish I fucking played it four months ago when everyone else in the world had it. Came out of July and Australia. And they speak our language, kind of. So everyone in Australia, you just shipped it over to the States and now everyone's got a no-cress. And I think the England people have it too, but they're like,
Starting point is 01:35:02 we've got to take all the U's out of these words and that's just what's slowing it down. Why didn't they come out in the States? All the U's. And all the Oys. What are you looking forward to? See, they have to take this translation. Man, I'm just trying to get my hands on Metal Gear Solid. Good. I mean, honestly, that's all you need.
Starting point is 01:35:16 With your schedule, with your life. Yeah. Just do it. Lego Dimensions does look awesome. I've never been a huge rock band guy. Greg gave me a code for Metal Gear, so I have absolutely no excuse now. Now I'm actually more tempted to play than ever. Sorry about that.
Starting point is 01:35:35 You've doomed me and give it with this great gift. You're awesome YouTube videos. to happenness. You just see my channel just shuts down. It's now a Metal Gear Solid fan site. Yeah. All I do is just Metal Gear Let's Play's and that's it. That's it. That'd be great. Ladies and gentlemen, this has been
Starting point is 01:35:52 the first ever episode 37 in the Kind of Funny Games cast. Thank you so much, Danny, for joining us. Thank you for having me. A pleasure. Hopefully Colin wakes up from his death and rejoins us at some point. That'll be fun. Thank you, Nick. For everything. Thank you, Tim. I love you. Love you. And Portillo
Starting point is 01:36:07 keep snolling your snows. His little tails by his pee-pee. So looks like he has two peepies.

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