Kinda Funny Gamescast: Video Game Podcast - Predicting The Rest of 2022 - Kinda Funny Gamescast 10.26.22
Episode Date: October 26, 2022We give our thoughts on A Plague's Tale, Marvel Snap, and predict how we think the rest of the year is going to shake out in video games. Time Stamps - 00:00:00 - Start 00:02:58 - Housekeeping 00:04...:19 - A Plagues Tale 00:19:42 - Bayonetta 3 00:27:45 - Marvel SNAP 00:37:13 - The Overwatch 2 Battle Pass 00:46:22 - Hype Check for the Rest of 2022 Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
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What's up and welcome back to the kind of funny games cast.
Of course, I'm Tim Geddes and I'm joined by the new face of video games.
Blessing Adioia Jr.
What's up, Tim?
Nothing much blessed.
Nothing much indeed.
Joining us as well, we got the big daddy, Greg Miller.
Just working on where I'm going to put some game awards votes.
Oh, wow.
Wow, that's fun.
Can you give me the inside scoop?
Scoop it away, Greg.
Let's just say Jeff spelled backwards.
Equals success.
or fedge?
Well, no, you know, Jeff, Jeff Cuelly
spelled like Jeff.
What you're saying Jeff spelled backwards.
Fog?
Fog. Fog. Fog. Fog.
Fog de chow.
Have you ever, like,
Brazilian steakhouses?
Never been there. Never been there.
Wow, really?
They're really expensive.
They're really good, though.
Yeah.
The only time I was going to say,
the only time I've ever been to one
is the one of my mom's like,
let's go to this Brazilian steak house.
At which point I'm not, I'm not cracking the wall.
I would always drive by it,
and I heard that, like,
Andy, if you want to, like, if you want to really impress a date, you take him to FOGA and I was like, all right, but I live in Austin right now and I'm working at best buy it. That's a lot of money.
They're going to be, you get so full because you can't stop beat.
You just can't stop.
You got this little coaster you flip over. It's green or red, and then they come by and they cut off the meat for you.
And you got like a game or something?
Yeah.
It's green means go.
Go. Go. And red means stop.
Red means red meat.
Yeah, yeah, yeah. And the guys come around with a bunch of meat.
They just give you unlimited meat.
Wow.
It's fantastic.
I went for my birthday last year.
And it was Cool Greg's first time.
He wasn't ready for that.
He wasn't ready for that.
Oh, he was, I don't think a weeks went by that he hasn't brought that up to me since we've been there.
Like, it is like a transformative experience.
Like, but it's, it also is one of those things where when you're eating it, you're like, all right.
The quality level of this meat can't be that hot.
Oh, I see what you're saying.
Oh, really?
I thought when I, the first I went to Brazilian Steakhouse, which I think at this point is probably about 10 months ago.
I, I didn't believe it when I got there because I was like, because, you know,
friends took me there, they're like, hey, we're going to cheat you.
This is after I got a four starting year under 30, just like Tim Gettys.
And thank you.
Oh, wow.
That happened?
Yeah, yeah, it was like December.
It was crazy.
That was like 12 years after Greg got a game award, right?
Yeah, but like also, you know, what was the last time Greg won a thing?
Yeah.
About 12 years.
Yeah.
I'm winning your fucking glass.
Everything.
Thanks.
I appreciate it.
God damn.
Disgusting.
Legitably, though, I couldn't believe just like the process of this thing of like, yeah,
you put green for go, bread for sob.
And they'll just keep bringing out meat forever.
Like, there's no stop.
What does yellow do?
They just bring bread.
They bring a cute bag.
You on the fence.
But yeah, we should do it sometime.
I feel like now that you have your house of prime rib,
cherry pop.
Right.
That was crazy.
Brazil it up.
That was a wild experience.
But that'll have to wait because this is the kind of funny games cast.
We get together to talk about video games and all the things that we love about them.
And there's a lot to love right now because it is reviews.
season everybody and we are going to be reviewing
and we have been reviewing a ton of the
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I like by it. He's even hit right before you do that.
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I want to get into something
we didn't get to cover last week, Andy,
and that is a Plague's tale.
Now, here's the situation.
I know you've been playing,
you beat the first one,
you're working on the second one.
Greg got a little time in,
but I want to start with Andy.
Give me your Plagues experience.
So I decided to play part one
because I knew Part two was coming up,
And I know a lot of people love part one.
And I always hear like, oh, you got to play it.
You got to play it.
You got to play it.
And I was kind of an easy going.
Is it going to be a little too spooky for me?
It's not.
If there's anybody out there who's like me who does not love, you know, scary experiences,
it's a little kind of freaky at times.
It's gory.
It's definitely a game that does such a great job at making you smell what's happening on screen.
Because so often there's like dead bodies everywhere.
and the character's like, oh my God, this is awful.
And you're just like, I can smell this.
Like, I'm gagging with you character.
I love the characters in this game.
I love their back and forth.
I love their relationships.
They make you care about.
Amicia.
Amicia.
What do we go, Amicia?
But then they, so I thought they changed the actors, Greg, going at the base.
This kid just got older.
Requiem.
No.
They just told them to speak a different accent.
Oh, nice.
Because, like, the whole time, it sounds like French people doing, or speaking English.
and in Requiem, they just straight up sound British now.
And some people are like, Andy, you're crazy.
And some people are like, wow, what a weird accent change and what a weird choice this was.
So I thought they-
So did you look into it or you're just making it?
You're just making the declarative statement they changed the accents.
No, I mean, I can hear it.
Like everybody kind of-
Everybody just sounded like they were French people speaking English.
And then now everybody's like, oh my goodness, what do we go from here?
And everybody's English now.
And it's like, what did you all do?
No, they didn't recap.
anybody different accents very very odd i feel like this honestly just andy sliding him that he could do
all these accents and he wants to be in a plague's tail three amissia what do you go from here missia
this is a french accent mommy said we shouldn't do it master skywalker what are we going to do that's
that's a really good impression that's that's really good they're everywhere what we got though
anyway um i know gregg's issues what are we going to do match his skywalker uh Greg's big issue
it's good.
Thank you.
Greg's issue with the game.
This is the real.
This is the episode.
He just sends the future place.
Everybody shipped this shit out.
Everybody shit this shit out.
Greg was letting me know his feelings before I ever hopped into the game.
And he said that it felt it felt like a video game.
And I know exactly what you mean by that.
Like you don't, it feels very much like if this, then this mechanic.
If this, then this mechanic.
The way I have to talk about it.
Go ahead.
Go ahead.
That is, I feel like it wears its game design.
on its sleeve. And for me, it's just that you walk into a room, you're like, all right, a big
old thing of meat hanging over there, an empty fire thing there. So I'm going to go there to there to there to
boom. And it's like, for me, that steals the magic of it, a feeling like I'm in the world.
It's, it's, and I have that sort of same thought. And I've brought it up before of the way
Jedi Fallen Order war its level designed on its sleep, where you walk into a level.
It's like, I could see the gray box placement of all of this. Like, you take away the textures
and I could see, like, somebody designing this as a level. And I totally understand what you.
mean, but I'm not trying to do the, hey, if you want to watch Clone Wars or whatever,
you just got to watch four episodes here and six episodes here and six episodes there and 12 episodes.
You know, I'm not trying to do that.
I don't need catch strays like that.
I know, you know, Barrett's eyes.
Everybody watch rebels, but you got to watch these four and that's.
I'm going to print off your list.
I'll laminate the card for you and these don't want to go.
Cold it with you at all times.
I do think it takes a while to get going and open up because I agreed with you at the beginning.
I do feel like it does wear its game design on its sleeve.
But after a while, you have a lot more tools at your disposal and a lot more mechanics and abilities.
And it opens up in a really fun way to where you legitimately kind of have this playground with abilities that you can use.
Plague ground.
Wow.
I'm killing it right now.
Are you allowed to freely choose what you want to do?
Or is it still very much?
Yes.
No, no.
Yeah.
Yeah.
There are several different ways to take out enemies.
It isn't just he's carrying that torch.
and if you knock out the torch,
then all the rats go attack it.
By the way, Plague Tail is a game
where there's just a shitload of rats
everywhere, all over the place,
and they do not like light.
So if you're holding a torch,
they're trying to attack you,
but you have a little thing,
and if you want to get over there,
you can throw a fire thing
and it'll light that torch,
and then you can now walk over there
without the rats attacking you.
But the arenas get much more complex,
and the enemy kind of like,
it's very much a stealth game,
so the enemy's timings
will change every once in a while
and it opens up in a
much better way than it was at the beginning
because it felt very paint by numbers in the beginning.
And I'm playing Requiem right now
and it's very, very similar.
Aside from the voice acting,
kind of throwing me off or whatever,
but visuals are amazing.
Like, you open this game up and it looks like
the Unreal 5 demo of like,
check out what we can do with Nanites
or whatever the fuck they're talking about
in Unreal 5.
Like they've always had
really, really good character art.
None of this is a cut scene.
That's just straight up, like, in-game stuff.
It's a really, really good-looking game.
What's the cut scene, though?
No, like, this is like, this is in engine.
It's not like pre-rendered.
I'm just being clear, you're not in control there
for what, for people who are watching and don't know.
All right, chill the fuck.
Cleaner glasses, dude.
Clean your fucking glasses.
No, but I think the game is absolutely great,
and it's worth it, and I'm happy that I played it
because I got to experience a really cool story
with characters that I,
immediately grew to care about.
And they,
they aren't afraid of
doing like the,
we're going to kill off a character that you may love.
So beware of that.
And, you know,
this game is not going to take it easy on you in that way.
Is this a sort of choice.
Are those seriously all just rats?
Yeah.
Yes.
Cool.
Yeah,
it is just swarms of rats.
Yeah,
and it's not,
you know,
like obviously,
plays out of me sitting in the buvonic plague
or something like that.
Obviously,
there's inspirations they want you to think that way,
but there's a supernatural.
element happening here and why there's so many rats in what they're doing and they're coming out of
these crazy monster holes and you know your family's tied up in all yeah but but there are just really
really cool things sometimes where you see guards and it's like okay what am i going to do am i going to
throw a pot on this part to distract that guard or he's holding a torch he thinks he's safe i can knock
the torch out of his hand or i have this new ability to knock out fire to extinguish fire or i have
abilities to light things on fire or I have things that will attract rats to certain areas.
So there's like really neat fun ways to be as brutal as you can possibly be when you just see
like three guards are like, well, we're going to fucking kill you.
And you just hit them with a bomb that extinguishes the fire.
And then the rats just swarm all over them.
And you just hear them screaming.
And then it's just a pile of bones and meat afterwards.
It's really disgusting at times.
But I think the game is absolutely great.
And I can't wait to continue finishing Requiem.
But then a little game called God War got in the way.
Has it evolved much since the previous one?
Because I'm similar to Greg where I started to Plagetail Innocence,
and I played probably about half, maybe a little bit more than half of the game
before I was like, all right, this is cool, but I don't think it's as much for me.
But then I remember watching the trailer for Requiem probably a few months ago,
I think it was either Xbox showcases, one of these showcases.
And I was blown away because it looked like there was a lot more combat
and a lot more happening gameplay mechanic-wise in the game.
Is there more combat?
Is there like heavier emphasis on combat?
Like is there any gameplay enhancements that they've had for this one?
I haven't gotten to that yet because I did notice in that trailer the main character, Misia like hit a dude with a club and I haven't seen anything like that.
They've taken away some of the annoyances that may have been bothersome where as soon as a guard would see you, they would just run to you and then it cuts to a little cutscene and you get plopped in the fucking face or they like ax you in the head and it's game over, right?
but here you have the chance to evade them in a way that doesn't feel like
oh I got caught might as well just put the controller down and wait for the next restart
you can break side break sight and get them back into a guard rotation correct yeah and I feel
like it's a little bit of those things that they have changed to improve the experience
other than that bless I don't think they've evolved the game in a gigantic meaningful way
but I also think that's to its to its betterment like I don't know if it necessarily needed to do
that. I think early on it is definitely
slower and it picks up
maybe three or four hours in I would
say. But
for a game that I was like, all right, we'll see how
part two goes. I'll play through part
one, see if I like it and I ended up really, really digging it.
Good video game. Everybody
played part one and then part two
is on Game Pass if you have Xbox.
On to you? What are you thinking of? Play's
tail. And it's only 30 frames on console, which
fucking sucks. So I put it up the
PC version and I'm getting, you know, like
I should be because PC is the best.
Yeah, I think for Requiem, I think of the same things I thought of innocence,
where it's just not for me.
I did the exact same thing, I think, where I put, I did four or five chapters.
And I was hoping that from the trailers, I'd always heard, especially from the audience, too,
that, like, oh, man, Greg, you would love innocence.
It's a great game.
You know what I mean?
It's story-based.
It's stealthy.
It's all these things.
It reminds me of Noddy Dog, even though obviously it's a small, it's more of a double-A studio, you know,
than what Noddy Dog is.
And I remember playing it back in the day and just never clicking, never getting into it,
feeling yeah it is very mechanical of like you know okay if this than that as you said and so having
seen the trailers for it I was like I'm interested I'm hoping that they've taken the criticisms they had
and we're going to start with a emisia that is further along in her journey and maybe is more active
and stuff in terms of going on the offensive in terms of what she can do here and for me it was
the same thing for four or five chapters like oh it's starting very much how it starts the first time
around yeah I'm learning things I'm getting the ability to snuff fire but it's
So, like, for me, jumping in, I would hope we would have had more control over the rats or what that power is.
You know what I mean?
Especially because I watched a recap of like, well, so what was this?
You know, I only know the beginning of the game.
Where do we go?
I watched the, like, in five minutes version of the first one where I was like, holy shit.
This is straight up like a PS2, PS3 story.
I was just like, all right, go on.
Suddenly it's fucking insane.
And the fucking Pope has his own white rats that are fighting the black rats.
It's straight to become like similar to the way Kirby.
evolves and then towards the end it's like anime godfight like that's kind of the level of how it
continues to ramp up oh um but yeah i don't want to spoil the first one but i i feel like i feel like
it's almost a a captain marveling emcee well if she's just around she could just fuck everybody up
and you know so like they have to work around that because by the end of it you are able to
control the rats in a way i remember what i think it was like 2018 when innocence came out
and towards the end of the year for when I was doing OK Beast,
we were doing like our OK Beast game of the year discussions.
And I played some of Plague Tail Innocence for that.
And I remember falling off,
but then having our Game of Year arguments or whatever.
And like, I think they were arguing for best story for Plague Tail Innocence.
And I was like, all right, you guys got to sell me on this.
Like, just spoil me on the game.
Just spoil me, tell me what happens.
And I didn't believe what came out of their mouths.
Based on the first half of the game that I had just played,
I was like, are you sure we're describing the same game here?
Like, that's the level of insane that that game apparently does too.
And I had seen Lucy James tweet about, wow, you all weren't line about that final chapter of Plagetail.
Like, it gets insanely difficult.
I guess I'm just a gamer.
I don't know.
Like, I'm just a crazy good gamer.
So I didn't have the frustrations luckily, but I still have...
Gamer.
I still have all the moments where I'm getting caught like an idiot in the stealth sections, like, where I just think, like, oh, I should be good right now.
It was a fucking great moment where...
I am, I'm leading a dude who has a, he has a little torch, and I'm trying to bring him towards rats.
I was like, oh, check the shit out.
I'm about to pop off.
This guy's going down.
He's got a little torch.
And I'm leading him towards this place.
But I also didn't really recognize that there was also a stand-up torch kind of nearby where I was.
Sure.
So the guy came by and I knocked the torch out of his hand, but the other torch was still there lighting him.
So he was safe.
And I was like, ah, shit.
I just had a spear and he just jumped it on my chest.
It just impaled me in those game over.
So there's a lot of moments like that where you think you might have outsmarted them.
And then annoyingly, the people can just like, you know, hurl a fucking machete at you or whatever.
It can get frustrating in some moments.
I think the game is still well worth your time.
And I'd recommend people play it for sure.
Plus, are you interested in getting back to the second one at all?
No, I think I'm good.
And that's based off of talking.
talking to Greg about earlier.
I think me and Greg had very similar reactions to the original game and asking Greg,
like, yo, what do you think of the new one?
Hearing his impressions, I was like, yeah, okay, cool, I can probably trust you with this because
we're coming from the same place.
Like if it was, if Requium felt, seemed like it was doing like more of a, you know, revamp
of all right, cool, now we're adding new mechanics, new all this stuff.
Not that it has to do that to be better or anything because I think the audience that likes
it really likes it for what it is, but for me as somebody who didn't love the first game,
I don't think them doing more of the same is necessarily going to speak to me.
Yeah.
Again, it's for me...
Plus 30 frames.
I wouldn't recommend that on anybody.
I would wish that my worst bet.
Yeah, yeah.
And so, yeah, it's the idea of like that.
And, like, I feel like how even beyond walking into the room and seeing it, then it is the
not on rails, but, like, feeling like you're clunky and you're moving around and what
the enemy is going to do and how to get around them and what I want to do that or how to
want to move it.
It doesn't feel seamless.
It doesn't feel natural to me.
It just takes me out of the experience because I'm like, well, I'm just playing a game.
And at that point, I'm like, well, stealth is more fun in Assassin's Creek, like, start listening.
Oh, why don't I go play that thing?
And it's like, well, the story's interesting here, but I don't even feel like the start of this one has good emotional beats and moments, I think.
But I don't think I'm interested in terms of like, what are you trying to do?
Where are you trying to go?
It feels similar to what we've done before with this.
And then there's like really great moments in it.
In the trailer we watched, right?
There's this moment where Amisi is running away and the rats are like just destroying buildings.
Like, that was an epic moment.
Like, you know, nothing to take away from the game or anything.
thing where I was like, oh man, that was really cool and that felt exciting.
But it was one of the few times I felt excited in the game.
And as gorgeous as it is, you still see the double aness in a lot of different.
And I was going to say, yeah, that's my thing.
It was like, when you see images from it, even certain things, yeah, I think it looks
beautiful.
But then I think, again, it gets clunky in motion where, like, the rats always, the rats,
the way the rats move, uh, reminds me so much of Minecraft water or lava, where it moves
in like a block and you see it tumble because like the, the rats are like,
Like sometimes if you're paying attention, they run into walls and then they like shift up with their textures.
And I understand you're doing thousands of rats.
You're going for something there's going to be a sacrificing quality there.
But again, it speaks back to just the double anus.
Yeah.
Anus.
Funny enough, I did hear, I heard anus before I realized that you meant double a.
And I was like, I really wonder where he's going with this thought.
Moving on from Plague's Tale.
Bless, you've been playing Bayoneta three.
I have been.
Not too much of it.
But I want your thoughts so far.
And are you planning to keep with it?
So I played about four to five hours of Bayneta 3 so far.
I don't know how much more of it I'm going to play.
I want to play more of it.
Like I'm having a blast with it.
It's just one of those ones that could be a victim to review season as we're in it right now.
And it has just so many games that we're playing.
That said, playing Bayneta 3 reminds me of playing Astro Chain back in the day where a lot of those similar types of trappings are getting me into this one as well.
I loved Astro Chain, right?
I loved it for the combat.
I thought the combat system was super unique and fun.
I thought the style of it really carried it in terms of what the UI looked like in terms of
You know what the soundtrack was bringing in like that game had a lot going for it in terms of just pure style and that style sold me a lot
And of course that was platinum as well and this is platinum here again and I'm starting to I think I talked to you about talked to you about this earlier that like
I'm a platinum person like platinum games like this is my kind of developer when it comes to the kind of action games that they're putting out just in terms of like yo let's make a video game as video game and make it look
look good, make it fun, make it crazy.
And, you know, so far,
again, I am four to five hours into the story.
I have no idea what is happening. And I'm very okay
with that. Because every single story beat
they hit just feels absolutely
chaotic and absolutely unhinged.
Like, people are turning into monsters, people are
summoning monsters. People are, you know,
people are taking their clothes off and transforming
into witches. Hell yeah. Like, there is so much
like, bat shit, insane,
this magical shit going on, but then also
a lot of like just crazy-ass
like, you know, sexy shit.
going on as we're approaching this right i like started typing down like okay what are the
talking points i want to talk about when it comes to bian ed of three and the first one i i put down
was just sex oh yeah a lot of sex at every turn i feel like there is some wild just fucking sexy
thing going on in terms of like camera angles and baynettie doing a costume change and ways around i'm
like whoa oh like i gotta hide my screen real quick i can't let my co-work and see this while
i'm playing at work um she calls over for that yeah like this is this mad crazy shit going on
You think she's ever going to get LASIC?
Nah, they're probably not even real.
Gotcha.
They're probably real.
She doesn't seem like the type that would wear glasses just for the style.
I feel like she's more of a functional.
Who the fuck is this person?
Hold on.
You're telling me for a second that Bayonetta is functioned over anything.
She got guns on her shoes, bro.
She has guns on her shoes.
I love this.
I'm so excited that you're playing it for the first time
because you haven't really played one and two at all.
Andy, I'm actually really excited about you.
you because I feel like as you've gotten deeper into the soul side of the kind of third person action games,
like as far as I know, you still haven't gotten into the Devil May Cry kind of stylish action character-driven stuff.
And I feel like you're going to get really into that once you give them a shot.
Well, I love Asheville Chain.
Like, I feel like that may have been the first one.
I remember playing Devil May Cry back in the day, but they were never, they never became the genre that I gravitated towards.
and like I have to play this new character action game.
I just,
it just looks so ugly, man.
So that's another one of my talking points,
which is switch.
Like, they're doing what they can.
I'm not like, you know,
trying to bag on Platon.
They're doing what they can with what they have.
We can only do what we have with what we've got.
I think Gandalf said that.
Let me check.
One of my bullet points here.
Yeah, man, we can only do what we got when we have it, Frodo.
What we got.
One of my bullet points is that the visuals are trying their best,
Which is to say that, like, man, I'm tired of the Switch, man.
At least I'm tired of what the Switch does to games like this,
because looking at it can feel like an eyesore at times,
but then there are other times where I'm like,
no, this game is really stylish.
Like you look at the UI, you look at certain things that they do
in terms of cutscenes and like big creatures
that you can summon and make them fight each other.
And it's like, wow, this game looks stunning from a stylistic aspect,
but in terms of fidelity just isn't bringing it.
And that is not its fault, right?
That is purely the Switch's fault.
It's the same issue I had with,
with the last No More Heroes game.
It's the same issue that I'll have
if I go back and play Astro Chain, right?
I'm sure I'll feel that exact same way.
Same issue you're gonna have with Breath of Wild too.
Yeah, no, I mean, you're right, right?
I mean, unless it comes out with the Switch Pro,
you know, Nintendo, the damn thing.
That's true.
Yeah, maybe, hopefully.
I've turned on the Switch pro.
It's pretty good.
God, hopefully.
But yeah, it's the same issue I'll probably have
with Breath of Wilde, too, of like,
man, this game can look so much better
and I am noticing the fidelity shortcomings more and more
because we are now getting deeper and deeper
into the PS5 and Xbox Series X lifecycle
and I'm getting games that look incredible.
I'm getting games that look like Eldon Ring.
I'm getting games that look like last is part one, right?
Now I'm being spoiled with performance modes and 4K resolutions and all this stuff that like going back and playing, quote unquote going back, right?
Playing Bayonetta 3, I'm like, oh man, this could look so much better.
That said, right, regardless of that, I'm still enjoying it.
I'm still having a great time.
Shout out to the giant monsters that are in the game because that's one thing that I wasn't expecting.
Again, me not knowing much about Bayonetta going in aside from the flashy action portions of it.
There's a mechanic as Bayonetta where you can summon these gigantic beasts at any point in combat,
and they'll come through and you're commanding them, like, I don't know what a good analogy is.
It looks like a fighting game kind of, right?
When they're like the two gigantic things or?
Well, that was just like one scene of it, which was crazy, right?
Of like, oh yeah, there's basically a Kaiji battle that you can control early on in the game.
That's pretty fun.
But just at any point, you can summon gigantic fucking lizard-looking creatures.
Barrett has footage that he's showing here where it is.
You press L-2 or Z-R.
or whatever the fuck, and you press buttons to, like, command it,
while Bayonetta is just chilling there, like, doing her thing.
And, of course, like, that- Revealing outfit.
I mean, that's Bayonetta at this point.
The charge of it runs out after a certain point,
but, like, it comes back pretty quickly.
And, yeah, half of these battles are you just controlling bigger creatures
to fight other bigger creatures for you?
And the scale of it feels insane, right?
It feels pretty awesome.
And it controls really well for a mechanic
that is based around creatures that are moving fairly slow, right?
because it is like they're moving like giant creatures and it is like them swing to punch the punch
the punch taking a few seconds to actually hit and then you teeing up another one after that and like
going going about it that way it's still fun and it still feels like a flashy fun action game
despite that kind of slowing the pace and I find that pretty impressive but yeah like bay and other three
I think is an absolute blast the review scores also are like really good for it when we talked about
it earlier you know sitting on 89 on Metacritic and honestly that feels about right
And so, yeah, if you're a Bayneta fan or a platinum fan or an action game fan,
I can recommend Baynetta 3.
I think it's a really fun time.
I have the quote, by the way.
Again, enough quote.
No mind.
All we have to do, I fucked them.
All we have to decide is what to do with the time that has given to us.
God, what I'm moving.
Can I see another question, what's going on?
He mentioned there the big battles and the punch coming in slowbo.
We see that in movies and stuff all the time.
Aitman gets big.
He's a little bit slower than everybody else.
Yeah, what's that all about?
Okay, I wasn't asking if you knew.
Do they mean no?
Is time that relative to an ant?
Am I moving real slow when I'm walking around?
Like whenever something's big, everybody's always like,
ooh.
Yeah, I think it's the assumption of like how they process movement
because we assume like flies fly around like so quickly, right?
That they're processing us so much slower
because to their perspective, their movement isn't fast.
It's normal movement for them.
I got to think.
So a big human though wouldn't be slower to me, right?
I always thought. Here's the thing.
Here's the thing. I think it's the distance.
Because whenever you see a plane fly, it doesn't really look like it's moving that fast.
Up there.
Hell of fast.
Mike L in the chat says inertia, more mass, less speed.
He's just shouting things out.
That doesn't tell us anything.
That's the closest to science with Kev we're going to get today, though.
Gravid.
Can we call Kevin?
Is that possible?
He's got the day off.
I feel like that's not.
Oh, okay.
Yeah.
Greg?
Yeah.
Before we move on to the topic of the show.
Tots, nuts, nuts, nuts.
a week ago, I wax poetic about this game called Marvel Snap.
That's right.
This very table.
And during that, you're like, I'm downloading it right now.
Yeah.
It's been a week.
What are your thoughts?
I'm obsessed.
I love it.
Everybody's obsessed, dude.
Yeah, I know.
Shout out to Tim Getty.
Thank you.
Case maker.
You know, yeah, exactly.
He's like, oh, cuphead.
We know.
We know.
Marvel Snap, you're the first person I heard talk about it positively.
And now everybody's talking about it positively.
But yeah, I'm super completely hooked on it.
Like, it is the thing of, like, when I,
I, you know, it's such a great game right now for the limited amounts of time I have to play
here and there. The exhaustion I have and bandwidth, you know, I have of being able to pop in there
and just get a game out right while I brush my teeth or, you know, I'm watching Ben, you know,
you know, he's taking care of himself. He's playing with some knives and I'm just on my phone,
you know, or, you know, I just want to get in there. I do want to, like, all right, pick up,
you know, what's on the shop today that I can use the in-game currency to level up the rarity of
those cards, right? What am I building out the deck for, you know, okay, what could I do right now?
what could I challenge myself to go do and build different decks and do this.
And I'm not a card game guy.
Like, it's never worked for me, right?
I enjoyed hearthstone a little bit when it first launched.
I've played, you know, Gwent here and there on the game.
But this is the first one where I'm like, oh, okay.
And I'm playing.
I'm like, I get this.
And I'm starting, you know, like, obviously I've learned my deck and now seeing how it plays off each other.
And like, you know, on our subreddit I know right now,
a lot of people are putting up screenshots of their games and the crazy scores they're getting
where people are getting on them.
Have you had a game yet where you got a score that was like,
I didn't even think this was possible.
No, the Reddit's putting up ones that are like 1,200 points or whatever and stuff like that.
Oh, I've had ones where I have like 17,000.
Yeah, like I'm not having that.
It's just because it's create ongoing effects where it's like double and the locations like double this and then you use one in those things.
And it's just double double double and it just gets that's so.
It's so good.
Tim, um, Tim blew Rogers mine earlier.
Roger was like, you're almost had how many cards Tim and Tim was like, I'm on my way to a thousand.
Yeah.
The collection level.
And Roger was like, what the fuck?
I thought I had a hundred that that was a lot.
Yeah, well, I've been playing for like three months now.
And legitimately, I've been playing every day.
Like it wasn't until the last.
Did you all your progress carry over?
Yeah, everything carried over, which is great.
But the last two weeks because of the studio launch, I haven't been playing every day.
And that's been rough because everyone else has been.
But now I'm like, oh, no, I'm getting back, baby.
But yeah, I'm at like 750 something collection level right now.
Yeah, my collection level is 126 right now.
Yeah.
I got to imagine.
reading through the subreddit
has got to be how people watch
people like me and Blessing play Overwatch
or something where it's like
a lot of times I stream of watching people like
I don't know what's happening but I'm glad you're having
fun and just scrolling through our subred
and seeing like a screenshot of a bunch of cards
I'm like fucking
I'm sorry or congratulations whatever
like it'll take you exactly maybe five minutes
to like understand every single rule of this game
it is so easy to get it too
and it's so fun it's so satisfying too
yeah I'm really impressed with that
of like how great deal
onboarding is of it looking like utter nonsense and then all of a sudden you're like oh i totally get what
this means and like they do a good job of again because the games are so fast like the three minutes
or less yep and everything is so repetitive and the actions are always the same concepts it's like
you learn them quickly and then it's about the fun and the strategy and the deck building and all
that but like great do you do you see yourself playing this into let's just even say throughout
the rest of 2030 yeah i do yeah i mean who knows you know
what'll happen or not, but I don't see what would be the turnoff for it. My main thing early on was
what you talked about in your review, right? The fact that, okay, cool, well, you're playing other
people, but they're probably bots, right? And so you're kind of brain dead. You're just winning.
And early on, obviously, that was my experience too. And then I feel like I crossed a threshold where
even if I'm not getting a human every time, I'm getting bots that are not taking it easy on me. And I like
that. I do like the thing where I'm like, got this on lock. And then they play a card that I didn't
see coming or they just double up on a whole bunch.
I'm like, shit, fuck, I should have done this.
I should have done that.
And having that loss.
And again, it goes so fast, you know, you lose the cubes or your cosmic cubes or whatever
and go down maybe a rank or whatever or wherever it is.
But it's still like, that was on me.
I was in that.
I feel like if I was running into, and I know they're kind of rare, obviously, but
if I was running into the games that you're talking about of 17,000 or whatever,
these kids are getting, you know, all these crazy.
Maybe it would be a bit more there.
But all the games I've had have been competitive, even the ones I've lost, even the ones
are clearly against other people.
But no, like, I definitely see myself continue.
Will it be an everyday thing?
Maybe, maybe not.
You know what I mean?
I'm sure I'll fall out of it eventually.
Even, you know, puzzle quest three, which I adore and still adore and still adore.
That was an every day.
I'm on the battle pass.
I'm doing the thing.
Anything I can give them to keep the game going, I am.
That tapered off.
I'll still come back and tinker here and there, but I'm not on an everyday.
This, I think, again, the reason that this would stick around longer is what exactly
what we're talking about.
Six turns, three minutes.
It's super short.
something to do or something to get. I do think, you know, like, their first battle pass for October
here is up and it's, you know, Spider-Man or, well, Carnage Venom themed or whatever, right? And so, like,
I looked at that really hard and didn't buy it because I was like, you know what, I'm just not
going to use a Miles card. Is it voiced by Woody Heraldson? No, sadly, yeah, I know. I'm not going to
use this Miles card. I'm not going to use a Carnage card. So, like, I don't know if there's the value in it
for me, but if they were to do a Captain America one, right, if they were going to do an Ironman one,
or inevitably, obviously, they will. Let alone, I don't have a sense. I don't have a
Spider-Man in my deck yet.
Yeah.
Like, so it's like, okay, I know I can unlock him without the battle pass eventually and stuff
like that.
Hey, you know how was Spider-Man in your deck?
I don't know.
Oh, that sucks, man.
Is he good, though?
Because I don't even know.
I don't know.
I don't know.
How would you invite him?
Hey, Spider-Man.
No, I was going to say, can't even play.
Right.
One thing that I want to say since last week that I've been really impressed with is the,
they have all the different locations, right, that have the different abilities attached
to each one of them.
And they cycle in the, like,
featured event space.
So like every week or so,
there'll be like a different one that pops up more frequently.
So I'm sure you guys have noticed that this week,
commentage came up a lot.
Hammer time.
And that that has the ability to,
which one was it?
I think that that doubles up your on reveal effects or something.
That's right.
So that like fundamentally changes the meta for that week.
Because everyone's like,
they realized, oh, if I just use the white tiger and Odin,
like I'm going to screw everyone's day up.
And like everyone starts doing that same pattern,
but then people come up with the strategy to fight against that.
So they start using it.
And it creates this cool thing where I enjoy it because if it was like,
oh man,
this meta has changed the game forever,
it would be really bad.
But because it is just a couple days that that's a featured location,
it teaches you different strategies.
And it makes you use different cards,
which I'm like really happy about because I've just settled into using the same cards
over and over and over.
But now I'm like,
oh, I need to figure out this damn game because these damn tigers are just
Are you juggling your deck ever or often?
Yeah, I'm at the point now that I have four different decks for different scenarios where I'm like, this is my destroy deck, this is my on reveal deck, this is my more ongoing deck.
And I'm like, this is cool as shit.
Who the hell am I?
A true deck boy, baby.
What are you right now in terms of your rank?
Not your collection level, but your rank.
So the rank thing restarts for every season.
Okay.
And currently I'm 31.
Okay.
I love it y'all just talk and chop right now.
Yeah.
21 right now.
I'm 20.
I love it.
Yeah,
I wish,
you know,
one of the things
I was talking to you
about, right,
is I wish I could break down cards.
I wish,
what do you got there?
I just won.
Oh, let's go.
Easy, easy, easy.
I wish I could break down cards,
you know what I mean,
or retire them.
The fact that, you know,
I was very early,
I think on the actual show,
I bought the Captain America
$299 booster where I was like,
yeah, I want cap right away.
I love cap.
Swive the card.
And then, you know,
swipe the card.
And then I got the Chris Samney cap.
And so I'm using that as the variant,
right?
and that's the one I've been pouring everything into.
But then I have now three other Captain America.
So when I'm getting, when I hate looking down at my collection,
and it's like you have three cards you could upgrade.
And they're all three of the Captain America that I don't want to upgrade
because, of course, the Chris Samney card also uses the same upgrade tokens.
Like, I wish I could just break them down or tell them to turn off notifications or whatever.
Yeah.
But what is legendary.
If you did keep upgrading those other cards, it helps with your collection level.
Oh, I know.
That's the most important thing is the collection level.
But this card right here is the card I wanted to look the best.
So now it has the shiny logo.
Does it go higher than that?
Does it go higher than shiny?
Yeah, yeah.
Yeah, it goes up.
They put this cool filter on it too,
so it looks like it's like Captain America
World War II footage.
That's cool.
It's awesome.
Have you gotten into the Duffy of deck creation
like either of you?
Is that a thing that you're spending time with?
I've done it for when the challenges is whatever
where it's like, oh, win a card with whoever in your deck,
do this with whatever in your deck.
And then the more we've talked about it,
the more I've seen what Tim's talking about
of like, oh, Comfortage is the thing
people are making on reveal decks.
Like you should go do it.
And it's like, for me,
right now that was a bridge too far because again like what i need with it for that is hey i have an
afternoon where i'm just screwing around in his in so far with it what it's been it has been
cool like you know ben's playing with something and i'm paying attention to him watching but i'm
going to go do something here or you know uh jen and i are about to watch a movie but she's getting
ready or we're just doing the thing where we vegged out on the floor for 10 minutes before we move
on the next thing i'm going to do that and when i'm there i want to play i don't want to go build
the deck and really focus on it now when i get new cards and i look at him and i'm understanding
I'm like, okay, this is a cool card and I want to use this.
I'll cycle one or two out, but I'm still
mainly using one deck. I do have two
other ones built, but they're just for a challenge,
specific challenge things. Yeah.
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Go deeper into the canals of Numenor, the minds of Kazadoum, and more with the official the Lord of the Rings of Power podcast.
Hosted by Friend of the Show Felicia Day and several.
special guests. They provide an inside look at the groundbreaking series and what it took to bring
Middle Earth to life. Each episode of the official podcast features exclusive interviews with the
series showrunners J.D. Payne and Patrick McKay, including the very first full breakdown of the
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jaw-dropping stories and Easter eggs you don't want to miss. Watch the Rings of Power on Prime
video and listen to all eight episodes of the official the Lord of the Rings, the Rings of Power
podcast for free on Amazon Music. Download the Amazon music app now. What a great time. Can I complain
about something real quick? Complain away, Andy. The Overwatch battle pass. Yeah. I'm about the
Overwatch two battle pass. I was so excited to play one of my favorite games and level up a battle pass.
Because I love leveling battle passes for games I don't necessarily even love. Like Fortnite.
I mean, no, that's a lie. I like Fortnite. I like Fortnite. I love it. I love it. I love it. I love it. I love.
love Valorant.
Valerine is a pain of the ass,
but I will play it
to level up the battle pass.
I thought I was going to love
this Overwatch Battle Pass,
and I don't.
And I think a lot of it
has to do with the things
that you're unlocking.
I don't care about
voice lines.
I don't care about
whose lines in anyway.
Especially for lines of characters
you don't use.
Exactly.
But another thing that I really,
really kind of assumed,
and I shouldn't have assumed
this because it just doesn't work
that way, but one reason why
I love the Valorin
Battle Pass is there are two different types of currencies.
One of them is radionite, which is what you use to just buy everything.
And the other one is...
No, no, no.
You have like your normal money, then you have radionite.
And the radionite is used to...
Let's say you buy a gun skin.
That gun will be at level one when you buy it.
And it's cool and it's dope as hell.
But maybe you want the blue version of it or the pink version or the green version
or the handles purple or whatever the fuck.
you have to use radionite as a different sort of currency to customize those weapons.
So that's like an extra level of leveling up and progression that I really,
really enjoyed.
And there's nothing to really do for that in Overwatch.
Like there's,
you're getting these skins and a lot of times people aren't happy about it because it's like,
I have to pay this amount to get this skin when it seems like a lot of people want the loot boxes back,
to be honest with you.
of it's kind of odd.
That's kind of where I'm at
where I'm like, man,
I am not thrilled
with the current progression system
in Overwatch 2.
And I was actually having this thought
this last week of like,
I think I might finally be at the point
where I'm willing to say
that Overwatch 2 is disappointing.
Just based on the launch, right?
Like I think the overall game,
especially it just being more
of the original Overwatch,
you know, it's a fun game to play
and it's still that same game
that I fell in love with.
But in terms of what the last,
like, well, I mean,
when did it launch, like weeks ago at this point, the last three weeks or so of launch,
I would describe as maybe dreadful, just in terms of like, of course, getting dedaust and
people not being able to get into the game, that's not entirely their fault. But, you know,
that combined with the cell phone situation, combined with, like, me just not liking the battle
pass, combined with the new content, being cool, but not enough to, like, excite me necessarily.
Like, I'm not, the week before we launched the studio, you know, during down,
time I'll be playing Overwatch at my desk and I found myself just enjoying playing the arcade modes
that were just 1v1 or free for all modes and playing that I was like this is this is the same
Overwatch that I've been playing like there's not like there's new bells and whistles in terms of
like stuff that they're doing to spruce up the visuals and you know like new unlockables and like a
couple new characters and all that stuff but I don't know if it's enough for me to go yeah
Overwatch 2 was the one like I think I'm I've finally crossed the point around like I think
overwatch two might have disappointed me but even though I hate the battle pass like I'm still
doing everything in my power to not put it in my top 10 because like it's it's it's a it's a sequel and
it's very much the same game like it's went from 6 v6 to 5E 5 it got better in that way game
gameplay got better in that way um i think the game is still like a perfect multiplayer game
i don't want to put it into my top 10 because i wouldn't put NBA 2k whatever remat into that like
I wouldn't do that, right?
But, bless you might be in the minority,
because the past couple of days I've been looking at this.
I've been tracking the numbers on Twitch.
And for a while, I was worried about Overwatch's reception, right?
Like, I want the game to succeed.
I want people to love it in the way that Valoran has kind of taken over.
And by this point, we're only a couple of weeks out,
but I would have assumed that Overwatch would have died out significantly on Twitch.
And right now it's the, I believe,
I believe it's the third most...
It's the first most
played thing on Twitch
right now. And second being just
chatting, which is like everybody
just chats or whatever. But there are
390,000 people watching
Overwatch 2 right now. And
I think it needed this
free-to-play thing to happen. It's
having the Fall Guys effect right now.
Where Fall Guys went free to play and suddenly
gigantic resurgence. Suddenly everybody's
talking about Fall Guys again and
everybody who
didn't want to buy it
beforehand can now play it and I think
that that has helped out the game
immensely and I hope
they're taking all these criticisms to heart because
I want this battle pass to be good
I want to pay money to unlock shit that I care
about it's just it kind of
took me a while to realize I don't care about
voice lines or doing a little spray
on the wall that says like ha ha or Gigi
I just don't care about that shit I
care about cosmetics a lot and I love
when I'm in Valerant and I bought
that cool gun and now I can make this
got a different color by using like a different type of currency.
I wish that they...
Clean sweep.
Clean sweep from Greg.
In a perfect world, all of the different skins that you have, just give me a color
change on the weapon.
So if you're roadhog and you have your little shotgun and your hook, but let me change the
color swap on the hook to a different thing using a certain type of currency.
Like I would just do anything to be able to have a bit more customization there.
otherwise I think I still think it's like a perfect game I think it just depends on like the criteria we're talking about because for Overwatch 2 right like you mentioned fall guys going free to play and you mentioned the boost that Overwatch 2 is given Overwatch just in terms of you know player base and all that stuff I think that could have probably been an update and it would have had the same effect just in terms of you know fall guys went free to play they didn't call it Fall Guys 2 you know knockout city went free to play they didn't call it Knockout City too you know like it's the Activision effect
It's what happened with Destiny.
Like, I think the same thing happened with Destiny.
Like, why they have to put a two on it?
They could have just been a living service, but they had to call it to probably because of financials and quarterly fucking result and all that shit.
I think it's just, oh, in my opinion, they had to make it number two, not only because of all of that stuff that we already mentioned, but I don't think you can keep calling it part one and change it from 6 v6 to 5V5.
I think that's too drastic of a change to just like, hey, we're updating the game.
By the way, it's no longer 6-3-6.
It's 5-5, man.
Yeah, we changed the very DNA of it.
Yeah, well, what the fuck?
What happened?
How is it?
How are you going for?
Well, it's part two now.
So, sorry.
Well, you can't play part one anymore, by the way.
But, like, I think that's too drastic of a change.
I think if they just added more maps and shit, then fine.
They shouldn't call it part two.
But I think having a change like that is, like, significant enough to kind of change the DNA of it.
Yeah.
I guess I just need I in the opposite way I feel like you need a bit more DNA change to even justify that to you because I'm there with the five the sixy six to five E five I think is a big change that and then also again the visual updates turning maps from day to night and from the you know night today like they touched pretty much every portion of that game to some extent but I don't know if it was enough for me as somebody to who you know got into overwatch in 2016 now it's 2022 I want to be excited for overwatch again.
end to go, all right, like, I'm going to spend all my time playing
Overwatch. Like, I even hit on my friends that, you know, are Overwatch people
as well, right? People who I would, who I would have played with in 2016
or people I generally play multiple player games with today.
Damn, I didn't see my, I didn't, must not, my phone number must have been off.
I check your Slack DM, Slack DMs. Oh, shit, my bad.
It might have been on night mode. You might know I got the notification. But like,
even them, it's like, all right, yeah, let's play. Let's link out. Let's play Overwatch.
Oh, man, you know, I'm tired tonight. We'll play tomorrow. We'll play tomorrow.
I don't know if this is gonna be the night we play.
And there's just that dissipation of excitement that we had,
that like we see that, oh, okay, it's more Overwatch
and we're just like, all right, cool.
Like even if, I think even if the single player mode
came out alongside all of these Overwatch two updates,
maybe that would have taken a bigger step for me
and I'm sure like other people to go, all right, this is the thing.
This is now all the conversations are gonna be around Overwatch.
I guess for me, I just feel like not enough has changed.
Like even it being signified by the PS4 version of Overwatch 1,
just updating and putting a 2 next to it, right?
And it being the exact same game to the point where it's the same trophy list.
Like I have the physical version, like the disc being in the icon next to Overwatch 2.
I'm like, oh, okay.
So this really is just new thumbnails, new game.
On PS4, it's not any new thumbnails to think.
On PS5 it is.
On PS5 it is.
But I think in the PS4 architecture, I don't think you can change the thumbnail.
Console gaming.
Yeah, it's all I was confused for all.
Is this Overwatch 1?
No, it's Overwatch 2.
So I want to take this Overwatch conversation and kind of segue it into the topic of the show,
which is, Bless and I were on Games Daily this morning talking about Bayaneta 3's reviews embargo being up.
And over the last week, there was Call of Duty, there was Gotham Night.
So like a lot of the big AAA games are starting to come out.
Some of them more on the disappointing side and some of them like Sparks of Hope and Bayonetta on the more positive,
this is kind of what we were hoping for side of things.
looking at the rest of the year
with Overwatch kind of seemingly
somewhere in between on that stuff
are there games that you guys are like
I don't think we're paying enough attention
to this like looking at the
pretty much we just have two months left right
like it's the end of October here
outrageous so it's like we got
a ton of release a
I want to speak to somebody's manager
we have REVERS
We do apparently we do
Our Evers October 28 is what they're saying
I saw Ray Narvay's talk about that he was like this game is
awful. Yeah. God. I
Is it really coming out this week? I just don't believe it.
But maybe. It says it right there. The 28th.
It does. It does. Yeah, we're getting the DLC for
for Village and that kind of ends out this month because we have
the call of doing. Andy, are you excited for Modern Warfare's campaign even
on the reviews? 100%. Yeah. I want to play the, I want to play the
campaign. Mostly because I've just seen a lot of my friends who
played it and everybody's got different tastes and I know IGNA is getting
flamed for it for stupid
reasons.
Different people review games.
It's okay for different people to feel different ways.
I want to play through it only because I know it's not the longest game.
You can beat it in like eight to nine hours.
But I also just booted up the first level on it.
And it's like, this game looks expensive.
Like, holy shit.
This isn't even in the cutscene.
And I'm walking through this desert.
And the visuals are just ridiculous looking.
I know it's going to be big budget.
fucking war explosions all over the place.
And that's mainly why I would play Call of Duty game for the
Hollywood blockbuster nature of it. That's why I love the 2019
version. I'm going to play this one definitely. Probably
when I'm done with God of War whenever that is. But I know it's super
short and that's one reason why I want to check it out.
For sure. Greg, this one is going to do anything for you?
No, remember I've infamously now sworn off of Call of Duty
campaigns.
Every year I feel like we come up on and every year I'm like this is going to be the one.
This one looks cool.
It looks like an action movie.
I don't even like action movies that much, right?
So it's like I started these things up and get bored and stop pretty early.
So like this is the one where I was like, I'm not going to pay attention to it.
It might because no, I guess last year's either.
So it's the me with his house is greed.
Yeah.
It's like nothing against them.
I know they're really quality.
I know everybody works really hard on them.
It's just that it has even what even modern warfare.
Yeah, Modern Warfare 2, right?
Or whatever.
The one with the nuclear bomb from forever ago,
not new modern warfare, too.
Old Modern Warfare, Call Duty 4.
I don't even know what the fuck I'm gonna.
I remember being in IG when that was a big deal.
And I remember struggling all the way through and be like,
that was cool, I guess, but like, I'm not in love with this.
And so, yeah, no, I'm fine.
Yeah.
So then moving on to that, like, it's the end of October.
We got November.
We got the kind of mainstays that we know Pokemon's coming.
Andy, are you excited?
You say that, but like, I forgot.
I've been so hung up on Ragnarok.
I've been so hung up on Callisto.
I've been so,
Marvel,
don't forget Midnight's Suns is coming in December as well.
Who knows what that's going to be good,
but I love card games now from Marvel.
But then it was,
somebody mentioned Pokemon.
I was like,
fucking right.
I forgot that I was excited for that Scarlet.
I want to see this.
I'm excited for Scarlet?
Yeah.
But that's not a normal thing for you, right?
No, that's why I'm excited for it.
What makes you excited for Star?
Yeah.
The open world stuff.
Like, I think you remember,
on P and Zero.
Yeah, but it's like the idea that like I didn't,
you know, with RCS,
Remember I had a little Benny going on
So when I finally started up Arceas like the next week
They announced they're doing this
And I was like oh
They're doing the open world Pokemon thing
That everybody loves right now in Arceas
But they're doing it in a modern time
I'm way more into that than I am playing ancient Pokemon
So the idea of jumping into this and running around
Doing that sounds interesting and fun to me
And the things that like Tim and I kind of talked about
When we talked about Arceas way back when right
Is we miss so we like the open world stuff
But we miss the structure of going to gyms and stuff like that
And this seems kind of like the answer to that
So yeah
I'm fucking stoked for Pokemon.
Yeah, I don't think it's going to be like my life stops and it's all I play and yedi-idi-edi-ed,
but I definitely think I'm going to be chipping away out here and there and running around doing it.
Yeah, looking at November's release is it seems like it's really heavy on like switch ports of things.
We're getting like, it takes two.
We're getting, uh, seafood, uh, pretty much every Resident Evil known to man.
Remember seeing Seafood in the Nintendo Direct?
And you said, what did they done to my boy?
What did they do to that game?
It looks so terrible in that direct.
Uh, but then we also have.
Sonic Frontiers, bless.
Yeah, coming out November 8th, so that's coming real soon.
I'm still hopeful.
We'll see, but I don't think that that...
I highly doubt that game is going to end up being anything different than what everyone expects it to be.
And I think everyone expects it to be something different to themselves.
But, like, it is just going to be that thing.
I don't think it's going to wow many people.
It's not going to stop the world.
And it's one that even at release, right?
Like, I would love it if it did and, like, Biden had to have a state of the union.
give a stage,
my fellow Americans.
Is that your Obama?
It did sound like his Obama.
He's got one of president voice.
He got one president voice.
You're all playing Sonic.
I think me and Tim will,
me and Tim's the world
will probably talk about it for one or two podcasts
and then we'll move on for our lives, right?
Whether it's bad, fine, or like,
oh man, this is pretty good.
It's the best Sonic game since generations,
which, you know, if it is, it is.
That's the thing.
Yeah, it's like, but at this point, bless,
it has to be, right?
Besides, if we're not counting the 2D ones, like, if it's just, we're just talking like the core 3D songs, it has to be best.
We're talking about Sonic, what, Lost World Sonic Boom and Sonic Forces.
Forces, yeah.
I think it could be bad as forces.
I hope not.
I hope not.
But here's the thing.
And this is to speak to our curse as Sonic fans, I played through all the forces.
Like I started playing forces.
I was like, this is a bad video game and I finished it.
Gemsburg Platinum Sonic Forces.
Wow.
Jesus Christ.
What a bad.
That's just the cursed human beings that we are.
And so even if Sonic Forces is that level,
which if I was to give Sonic Forces a score, right,
I'd say it's a six out of ten on a 10.
See, Sonic Forces to me is a four.
Like that is what a four out of ten video game looks like.
I thought it was better than a,
I thought it was like fine, like bad to find range, right?
Of like, no, this is finishable.
Like I can finish this being like have that bad after taste of my office.
Like, I can't believe I just played that.
But I did, you know.
I did
Sonic Frontiers
I think at work
Let me not test this
I'll test it
At worst is that
At best
Oh man
This is as good as generations
This is a strong 8 out of 10
Yeah
Yeah I'm with you on that
We will see
Can I throw one that I don't think is on
Any of our radars
But I saw a trailer for weeks ago
And I've added it to
Blessing Superfund game release calendar
That you can check out on
Twitter.com slash Blessing Jr.
Everybody listen up
It's a game called
The Entropy Center
which I found on I have found I saw PlayStation
I put this on the map I founded this developer
PlayStation tweeted about this game weeks ago and I watched a trailer and I was
like oh shit I don't know if it's possible for us to watch it with sound
maybe not but if I read through the the description on their steam page right
the Entropy Center is a mind-bending puzzle adventure where you reverse objects
through time to overcome seemingly impossible obstacles and conundrums oh there's the
sound manipulate time to your will and solve ingeniously challenging puzzle rooms
each one taking you closer to the heart of a colossal space station in the orbit of the Earth.
I mean, perfect.
And this is like, hey, motherfuckers, it's a different portal gimmick.
Have fun.
It's portal, but if it had, like, the high on life talking guns.
And it took place on, like, the prey spaceship, I guess.
And I'm all about this.
Yeah, this is cool.
It's my kind of puzzle game, but also I just think generally it looks really cool and might appeal to more people.
And that's coming out, uh, November 3rd.
Little holidays puzzle poppy.
Yeah.
Really neat.
That was really cool.
I mean, that's got a great art style.
And I feel like the,
I wonder how long that gimmick
before it gets annoying, like the character talking to you.
How long will that last before you're like,
all right, enough.
Halfway too high on life is the answer.
But if it's written well,
I feel like it could be a new gladys situation.
Or bear it like the narrator in a, what was that fucking?
The gun turns evil?
The mutant game.
of the little monster little rat.
Bile mutant? Bile mutant.
God.
Dumb narrator
just talking about everything.
Shut up, dude.
Made up language that they made for that game.
So there is a big problem,
and that is that Marvel Spider-Man,
Miles Morales is coming to PC on November 18th.
And they need to stop putting this game out
because I want to keep playing it.
I just want to play it again.
And I'm like, well, now I get to play it in Super Ultra Wide.
You get the platinum?
Again, yeah, why not?
I mean, you already got the platinum for Miles Morales?
He does.
He doesn't hate it like you do?
How do it?
I'm so close to getting that bad now.
You fucking hate that.
Do we think that's going to be a big old kind of dud the way Uncharted just kind of popped up
and I saw tweets coming out that like nobody's been talking about.
Yeah, we did that in Games Daily.
The Uncharted Collection was recently here, Lost Legacy and Uncharted 4 underperforming.
Yeah, there was no fanfare.
They came out at a rough time.
They're also older, like old games.
You know what I mean?
Old game's old.
Old game is old.
Whereas I think Spider-Man is Spider-Man, right?
It is.
But I would be interested.
I feel like this has the same marketing problem
we were talking about on Games Daily
where we just knew this was coming
for so long that I feel like a lot of
Some people think it might be out or exactly
So I feel like but I think by then they're gonna ramp up for that
I mean we're so close that like I just don't think
There's gonna be like a PlayStation moment for them to be able to drum up the
excitement and like point to this in a way that I hear you but I think it's also that
PC games work a bit different like if they you know get placement on the steam
They work smoother, better frame rate and stuff.
Of course, it's the idea of, like, that audience is going to be dialed in that they've heard
so much great stuff about Miles Morales and you get close and you run banner ads on Steam,
you run banner ads on IGN.
People will know what's happening in a way.
I don't think we understood the Uncharted Collection was really happening.
Yeah, that's a good point.
It's exciting, too.
I mean, with Spider-Man being released on PC this year, too, there is that kind of like, cool.
They played the first one.
So now, or I guess it was late last year that it came out.
So it's like, at least they're familiar with Uncharted, 1 through 3.
isn't even on PC.
So it's like people might be trepidacious
about jumping into four.
What else is there here?
Harvestella.
Harvestella!
Fun looking farming game out of like...
RAPG.
Farming RPG.
Farm PG.
One of the ones that I think this might have been
in the Nintendo Farming Direct.
That was your infamous quote of Squared to be making games.
Yeah, it's just be making games, right?
We're like this is another one of those, again, a farming RPG
that I, honestly, out of all the ones that have been announced,
This might be one that I boot up.
At least one or two times to check out.
I think it's interesting.
It's going to bring in the audience that has maybe been, you know,
burnt out on the fucking, what's the other two-dee farming game?
Star do.
Starved.
Essentially, it's like a 3D Star Doe in a way where in Stardue, in Stardue, you go fight shit inside little caverns
and you get whatever items you need to bring back to go plant stuff.
and I think this could be a really interesting melding.
Don't be surprised if that ends up selling quite a year.
And honestly, the thing, because I'm not usually a Life Sim or Farming Game person,
the thing that does bring me into this one a little bit more is just the fact that there's combat,
and it seems like there are more GRPG mechanics and story stuff in there
that'll interest somebody like me who, you know, I booted up Disney Dreamlight Valley,
and I was like, what am I doing?
I'm not playing this.
Like, it seems like a cool game, but this isn't just my, this is my kind of thing.
There's a God Spirit summon that's like, where are the turnips?
Coming out of the sky, it's like a lion and shit.
But this one seems like it has a few more trappings that might appeal to somebody like me.
I want to talk about just really quickly, a demo that I played that we didn't get to mention a whole lot because this is during Steam Next Fest.
Gunbrella.
How was it?
We saw that trailer for Gunbrella.
We're like, wow, what a genius concept.
Gunbrella has got to be one of the best-feeling 2D games I've played in a long time.
You worried me then.
The way you set this up on that, I was like, did it?
We thought it looked great and we were wrong.
I'm totally off topic here because this doesn't come out until 2023,
but I think they extended the demo time.
I think Devolver was like, hey, go play it for longer.
We're not cutting it off here for Steam Next Best.
It feels so perfect to play.
Just the movement of it all,
you are able to jump and then immediately sear yourself
and then your umbrella is also the shield
as you were shooting people or trying to.
to deflect bullets or whatever.
It's one of those
games that you didn't understand how good
it was going to feel until you actually play it.
And it all just kind of makes
perfect sense.
I am so excited to play the full.
I was very sad.
For some reason when the demo ended,
I thought that I had had the full code for some reason,
as if we had early codes.
I was like, oh, fuck, man.
Like, I'm genuinely bummed out that this demo is over.
I started playing it during,
And wait, was this?
It was the Steam Next movie to get codes.
I forget with it.
Well, it was the same thing.
So I thought that we had like exclusive like preview codes over,
but it was also like a Steam Next Fest sort of deal.
And I play this on my Steam Deck late in night.
And it was like, this is the perfect thing for this device right here.
I did the same thing where I started on my Steam deck.
And very quickly, I was like, I'm going to wait to play the full thing.
Because I can tell that it's something.
Yeah, I'm like, I know I'm going to like this.
I'm just going to wait and just fully indulge in it when it actually comes out.
It works as perfect as you'd wanted to.
I'm like, stoked for Tim to check it.
Yeah, that looks so rad.
You're saying it feels right.
It's like, okay.
That's all I needed to hear.
Moving into December.
So November, it's like, all right, cool.
Not too many crazy things.
There's a couple more I want to throw out there for November.
You skipped over Dark Pictures and Anthology.
Jerk?
I did.
Yeah.
Dark Pictures anthology The Devil in me, which I'm very excited for.
I'm sure Greg's very excited for.
I'm always in.
What's the curator got for me this time?
What do you got?
I can't wait for that weird, like Norwegian heavy metal song to play.
Oh, yeah.
I don't know the crows going.
Like, yeah, we're doing it.
Dark pictures, baby.
Dark pictures, anthology.
I don't know if you've ever tried dark pictures, Tim.
Yeah.
But it seems like something that might be Tim's jam.
I mean, that's the thing.
Yeah, we need to do.
It's so hard.
I've tried, we've started every single one.
And it's just like, you know, it's super fun for the first night.
And then I'm like, do you want to keep going?
She's like, yeah, let's do something else.
It's like, ah, keep that energy going.
It's just hard.
Yeah.
I'm trying to find the description for this one.
Because, like, the pitch for this one is basically that it's.
No simulator.
Oh yeah, I was also going to bring up a little simulator.
But the pitch for this one, devil and me, is that it's basically Saw.
Right.
You love Saw, Tim.
There's a series of standalone, prancing adventures.
That's more about dark pictures.
A group of documentary filmmakers receive, there we go.
A group of documentary filmmakers receive a mysterious call inviting them to a modern day replica of serial killer H.H. Holmes' murder castle.
It's an opportunity that's too good to pass up.
Time to play the game.
Welcome to my castle.
that agree somebody
It could just be the thing they're looking
for to win some much needed public interest.
The hotel is the perfect set for their new episode
but things aren't quite as they seem.
The crew discover they're being watched and even
manipulated and suddenly there's much more
at stake than just their ratings.
Nothing is as it seems here and the amenities are to die
for, and this is like a new bullet point. Explore the murder
hotel is essentially the thing.
And then your death is his design. Escape
the torturous creations of an evil monster
who is hell bent on becoming America's
deadliest serial killer and survive elaborate
killing rooms where your own death is by the killer's design.
I fucking, I'm all the way in.
Remember when Janet made up that, like, the characters from the other episodes were all
going to come together into this one?
She got me so excited because I was like, I don't know where you heard this, but if that's,
that's true, that's crazy.
That's crazy.
That's crazy, that's a junior.
It was some crazy fever dream.
You're a video game content creator.
All your life.
It's like a blessing so stoked that Saw has, like, chosen him.
Like, fuck, yeah.
Yeah.
I'm waiting for this.
I don't think you understand.
The stakes are hot here and you could die.
They call me Puzzle Poppy.
I want to call out,
I want to call out Warzone 2.0.
Like, you have no idea
the amount of tough times that Warzone 1 got me through.
Like, that was start of the pandemic.
That was finding the squad.
You couldn't get the fuck out of your house.
You were stuck in there.
And we escaped to Verdansk.
And it was like some of my favorite memories up there with like playing 2K with my
homies back in the day online.
Warzone 2.0 I am so stoked for.
For just being sort of this fresh start with a brand new map that's going to have a lot of
familiar POIs.
Point of interest, everybody.
Points of interest, yeah.
It was a little game dev term.
I didn't, you know, I was game development for three years.
You made the sleigh in DC Universe online
It's going to be coming up in December
It'll be back up.
It'll be back.
I'm just stoked to get back in it
and just kind of like feel like
there's a new kind of place to get back to
because once for dance was taken away
and I think the game just went through some issues
trying to do what Apex does really successfully
introduce new maps.
Not everybody loves new maps in Apex
granted but I feel like they
more than anybody introduces new content
and not everybody fucking hates it.
And when Wars Unintroduced that more,
I think them just melding with Black Ops
and doing like this 1970s, 80s-style tropical island,
people are like, this sucks, dude.
We don't want to use these old weapons.
Like, why give us our shit back, you know?
I'm stoked to just sort of start fresh here
and level up whatever that battle pass is going to be.
I'm very, very excited for Warzone 2.0
and to get back into the whatever they're calling this island with the Juboni boys.
Can I throw in another one?
This is one that actually doesn't have a release date, and that's the thing that bothers me about it.
It's a game called Little Dublin Side.
And about a year ago...
You've been hearing about this thing for two months.
It was about a year ago where Greg was on paternity leave,
and me and Janet did a whole PSL-Vie predicting PlayStation's Day to Play,
to which I was like, hey, man, I didn't say that to Janet.
But I was like, hey, like,
Hey, man.
Like, Little Devil inside.
It's been a while since we heard about Little Devil inside.
I wouldn't be surprised.
The Little Devil inside headlined the state of play.
And then it did with a 2023 window, I believe.
Barry, if you're able to scroll to the end of this,
I think they said 2023, if I remember correctly.
Dude, that was a year ago.
We're almost toward the, that was, yeah, October 2020 to 2020.
Yeah.
So we're a couple months away from the end of 2022.
Where the fuck is Little Devil inside?
It ain't happening.
Not this year.
I mean, honestly, my thought is they showed this off.
Not that necessarily we're the only ones that weren't super happy with it.
I'm sure a lot of people were stoked to what they saw,
but this was a very disappointing presentation for me.
I was like, I was so excited about this game.
Every director, I was like, where's the little devil inside, a little devil inside?
We finally said, I was like, this doesn't look good.
And I think that that may have been the feedback from a lot of different people.
and I think they are maybe rethinking a lot of parts of this game,
whether they're retooling, you know, design stuff or whatever.
I just don't know what it is they need to fix,
but whatever we saw just like, this isn't what I wanted.
Yeah, it was a really bad showing that I think that the game is probably pretty solid,
and I think that it's there.
It's just the way that they showed that state of play was like,
y'all focused on the most boring mechanics that this game has to offer of anything we've seen yet.
And it felt like,
We saw that stuff, that world mapping for like, it felt like 10 minutes of just going through this like really slow prodding things.
I also really hated, and I call it that out back then, that this super cartoony looking dude was just straight up mocapped.
Like that, that doesn't look like a hand animated thing where, like whenever you watch a Pixar movie, they, everything's hand animated.
That's why everything's like super exaggerated and shit.
But there's a shot of like this dude running.
and it just looks like a person in a mocap suit sprinting.
And it just, it felt, yeah, like,
I think in that shot where he's running right there,
it just kind of, there's a visual dissonance there of,
here's a really cartoony, funny-looking dude
with clearly like a human mocapping.
This doesn't look like a hand-animated cartoon running, you know?
And that just kind of threw me off as well.
That's a small little tidbit, but what are you going to do, Greg, you know?
It's one of the things that you talk about little bit.
level inside happening during paternity leave.
And it's so crazy that because I missed
that one thing, like, I have had no
idea what this game looks like. And I've never made the
shit. And I'm watching it. I'm like, oh, I would not have
predicted that. I wasn't to look at that at all.
So that's November then, right?
That's November. Cool. So Warzone 2 is that
November as well? It is. Yeah. We haven't done
December. We saved December for you. Like a big old cake.
There's also a little to the left, but I feel like that's
a... Oh, wait, that is? That's the one with the little puzzles. We like from SGF.
Yeah. Yeah. Okay, I like that one. I'm sorry. Unshot the
Fuck up. That's a great game.
It's like a two weeks from now.
Shit, really?
Yeah, November 8th.
Damn, let's go.
So December is popping off with the big AAA releases, it seems.
So, like, just going through the names of it, we can double back later.
Marvel's Midnight Suns, Need for Speed Unbound, Clisto Protocol.
There's Choochoo Charles.
I want to give a shout to that.
The Triplest of AAA's.
Choo-Chi-Charles is...
Is that the horror?
Yeah.
The Tank Engine thing?
Chudu-Chi-Charles is one of Snowback Mike's friends.
That's a great call.
I met him.
I don't know if you've seen this, Greg, but it is a survival horror.
Right, where the train's off the track.
Scary looking monster train that's chasing you through the forest.
It looks pretty sick, actually.
Love that.
Crisis Corps, Final Fantasy 7 reunion, super stoked, and then high on life.
Hell yeah.
Being the biggest ones.
Do you have anything on your list, bless, that I didn't name there?
No, that covers it.
That covers it.
What do we want to start?
Like, what's the...
Calisto!
What do you have to say, Greg?
I can't wait.
You kidding me?
Like, you know, it's...
The more you see of that game, which isn't obviously in depth, but I know pretty
reviews have posted since we ever talked about it last time and you see trailers you do and stuff it's like
i look at him just like yeah modern dead space let's go cut their limbs off all right cool that's good
you know i mean let's go we're on a prison josh mels in it oh man he looks good yeah uh Karen from the
boys is in it like let's let's go you know what i mean like this just looks this looks fucking
like a modern dead space hey this looks like a 22 dead space which i know we're getting a
2023 dead space but if somebody's already played that and done the preview for it like
this looks like the modern version of it not a remake of an old game
this is let's go from the ground up you know what i mean let's see what they have up their sleeves the
people who worked on dead space one and two not all of them obviously but a lot of the minds behind it
what does that look like in a modern horror what does that look like with none of the lore on top of
you you know you watch it there's more melee and stuff in it but it is the same thing of shooting off
limbs and going off your creatures and getting scares and yeah i can't wait i you know how much i love
uh dead space and horror games in general let alone a triple a horror game like this one just looks
fucking rad and I can't wait.
I think visually also it looks
even though it's not, it looks like a game that's
only PS5
Series X PC. It looks like a
exclusive to the next generation
and it's coming out on PS4
and you know Xbox 1
and stuff which is very surprising
because I'm excited to see
for the bad reasons
what they do to make it run on those old systems
you know. I think whenever
they show Josh Dumel's face
that shit just doesn't look like a
current gen thing. That looks like, hey, this is a PS5 thing only, you know? Yeah, there's definitely a
quality to it. I am so excited for it because, like, there's so many good signs for this. Like,
this could be something, like, really special. And I don't think that even if it's at its best
of what it's capable of being, I don't know that it has that game of the year quality to it.
Yeah, but I do think that it could squeeze in and I, you know, I don't think the game awards,
it'll qualify for the timing. No, no, balance will have to be in before. Yeah, but it's like,
even let's pretend that it did.
It's like I can see it potentially hitting some of the like the different genres that they break down,
whether it's action action adventure or whatever it is.
And that's cool.
It's cool that like kind of slipping it at the end of the year.
There's potential for a game,
a horror game to to be that level,
hopefully.
For me,
it's the last game of the year that I think we'll probably could possibly touch kind of funny top 10 of the year when we do it in January, 20.
That's probably a good way to put what I'm trying to get across.
Yeah.
Like it has that, it seems like it has that kind of quality to it.
It's like a game that I think all of us to some extent are looking forward to.
Even Andy, who you don't do horror games.
Like I think you're probably going to do Colisto Protocol, right?
I have to for charity because I'm such a great selfless person.
Damn.
I don't know if this job sounds like, you're single too?
You get paid here.
I did a charity stream.
I did a charity stream, and then I was like, if we hit this goal,
I'll play either Callisto or Dead Space.
You all have to choose, and they chose Callisto because it came out this year.
But that's just, you know, just such a selfless heart.
Your girlfriend, I almost really like that.
Loving.
Actually, I'm single.
Single, wow.
Wow.
That's crazy at Andy Cortez on Twitter.
You know what I mean?
Did you see that I got to do like a voice acting thing for some of Rousathe's project?
And they asked me, where do you want us to shout you out at?
And I asked them to shout out at bonermonger.com.
I did see that.
I did see someone on the subreddit.
I put out that Gus.
I just called you, Andy from bonermonger.
So I had Custerole and be like
And we have Al Jarreog
voiced by Andy Cortez from
Bonermonger.com
Oh.
I get it?
Did I re-up that, right?
I'm a little shit head.
Boner monger?
Yeah.
So, boy, real quick, just to close that dead space
you're talking about not being a game
in the ear contender and stuff like that, right?
And that's not something I want from it, I don't think.
I don't need from it.
I still have a really great horror game.
And my hope is...
Yeah, what did I say?
I think he said, that's been.
My apologies.
Who would have thought?
I confuse those too.
But, you know, one of the things is that Glenn from striking distance is on the record for saying 12 to 14 hours.
And like, that's dev math.
So I'm hoping it's actually more like 10 to 12.
Yeah, that's great.
Like that sounds perfect.
It really does.
Totally.
Um, need for speed on bound.
I'll boot it up.
I'll boot it up.
I'm so to check that out.
You guys are such benevolent king.
I'll boot you up.
See how you feel.
I think just that sort of art style.
I think they're finally kind of fang.
something that might work.
That's a good way to put it at.
That might.
They're finally finding something that might work.
And this is completely unfair to Nita Speed,
but when it comes to the driving games like this,
fidelity-wise,
I'm looking for something that looks and feels like Forza,
and I don't know if this game has a prayer
of looking and sounding as good as Forza does.
And maybe, like, the art style is enough to bring it,
like enough flare and flashiness to make me go,
oh, you know what, forget all that, I'm having fun.
Like, I think that is probably my biggest prayer for this one,
but I think it's a tall order
for a modern need for speed game
to be a banger like that.
I love that the characters,
I don't know how much we'll see them,
but I love that they're cell-shaded.
And I do like that.
That's such a design design decision
that they could have tried
to go the realistic route again
with maybe some of that FMV shit
that they, what game was that?
That was the remake.
Need for Speed.
Or not remake, but the reboot,
they need for speed.
Payback?
No, I think it was just Need for Speed
for the FMV.
And weird, weird decisions going on there.
I think this is like the perfect thing to differentiate yourself, because I don't think,
I don't think you're going to hit visual fidelity on that level.
And at that point, you are just, you're in a losing battle.
So how do you differentiate yourself in a way that can seem kind of unique?
And I don't know, I like the, I like the bright colors.
I'm a suck for that shit.
I think if, uh, for kind of funny has a category that's called Best Surprise in our game of the
year, uh, talks, I, maybe this could be best surprise.
I mean, legit, that's the thing is, like, the people working on the game.
It's like, we know that they make good games.
I just, I'm most worried about it that because we heard about it so late.
And I think we heard about this game for the first time less than a month ago.
Yeah.
And now it's just coming out.
And it's like, okay, well, need for speed doesn't have a track record of, well, we can trust them like putting out quality products year after year.
It's like the opposite at this point.
So we'll have to see.
But I'm with you.
Like there's surprise potential with Need for Speed unbound.
I got to tell about crap.
Crisis Corps, Ball and S.C. Seven Reunion. Coming at December 13th. I can't wait. I know Janet got to play a little bit and I didn't get, I missed that episode so I didn't get to hear too much. But I saw her tweet a little clip of it. And she was excited for it. She had a good time playing it, which I'm a little surprised by, honestly, because I'm very interested on it being such a supposedly faithful remake of the remaster even of the original Crisis Corps. It being a PSP game, it being a spinoff already, one of the first action-oriented.
Final Fantasy games ever really.
Like, and we've had a lot of
iterations since that I think got the games
more in line with something that an Andy or a
blast might, and definitely a Greg,
might actually even appreciate playing these games.
And I know you guys all really enjoyed
Bonnesty Seven remake. Game of year.
But I, Janet
talking about Crisis Corps, I'm like, oh, maybe this
a chance. Maybe this will work
for you guys. You excited for it?
I'm so excited for it.
If anything, just to get more of the Final
FACCe 7 story, you know, like, I
enjoyed remake so much because remake of course remake might have brought a little bit more to the table than a lot of us were expecting just narratively and story wise but um remake made me want more of that world and so much so that i went back and i played a lot of the original final fantasy seven the actual remaster that was on uh p s4 i'm still in a place where i'm like yeah give me more i want to know about zach i want to know about know about his story and i want to be teed up for hopefully winter next year us playing final fantasy seven reunion no not reunion reunion reverse
Rebirth, us playing rebirth.
So I'm totally into it.
Yeah, and what Greg was saying,
even about it being a shorter game for Callisto,
it's like this too, because it was an old PSP game,
like I imagine this is going to be like a 11-hour experience.
And I'm like, let's go.
Give me that story.
Give me some fun gameplay.
Let's get out of there.
Excited for me is the right word,
curiously optimistic.
You know what I mean?
Where it's like I liked Final Fantasy 7 remake,
and it's the first Final Fantasy that really clicked with me.
And so I'm hopeful that those kind of combat and that I know it's different,
I know whatever,
but like having those ties to the story I do like I'm hoping this will work for me but I'm also not like I can't wait for it like I'm more excited for midnight suns in December than I am for crisis core in midnight suns I'm actually like like car accident excited for right it's like because in I mean in the way of like what does that mean everybody let's take a step back for a second as Greg Miller explains that one it could be great it's like me the other day being like you know I mean enough with war crimes and then be like
like, I don't know if this is what a statement we want to make candy.
I'm excited for Midnight's Duns in the way that I just don't know what I'm going to get.
Like, you know what I mean?
Where it kind of honestly, and this isn't a great comparison, but it kind of strikes me in some ways as like Gotham Nights.
Where it's like, huh, I'm not asking for this.
This isn't the thing I want, but I'm glad you're doing something different.
I'm glad people are running in different directions with games.
And so let's see what Midnight Suns is, obviously.
Talented team, obviously.
I've enjoyed Excom before.
Using these cards is interesting.
It's, you know, a new character you're playing.
as but that means you get to interface with the heroes you already know and like which i have like
and it has worked in games before but it says i haven't been on sticks with it i don't know what i feel
about if i actually want to play that if i don't want to stick around with it but i'm interested
in the idea lot yeah does that midnight suns do anything for you andy no but crisis court does
although i googled how long to beat and i'm seeing like anywhere from 18 to 77 hours oh really
i don't know if it excites me that much you say 17 to 77
To 77?
Yeah.
To obtain, oh, that's 100% completion.
There's a lot of, like, ultimate weapon.
There's a lot of, like, fancy, fancy shit to do.
But, like, the game's mission-based.
And because it was PSP, it was portable.
So, like, they designed everything to be a little bit more, like,
digestible.
So.
I guess it's such an overprivileged spot to be in that we are with playing games.
But it's, like, I'm way more likely to play Crisis Core.
if it's an 8 to 10-hour experience that I am,
if it's an 18 to 20-hour experience.
Sure.
And that's also because I don't really want to start it
and feel like I'm not, you know,
I'm in this for the long,
if I'm in for the long haul,
then I'm there to beat the game, obviously,
but I don't know.
I feel like I'm way more likely to play
if it's a bit of a shorter experience,
and it seems like it's not,
and I don't know if I'm willing to devote
that much time to something I'm not just balls to the wall stoked for,
I think that's the thing that's characterized a lot of the current review season where like earlier today I sat at my desk and I booted up new tales in the borderlands because I was excited for new tales in the borderlands and then like halfway through the first cutscene I was like actually no never mind like this game oh no really like just then not even like it wasn't the fault of the game it was just me thinking about the review scores and me being like I'm not as excited for this thing as I was before I knew that it was like fine okay not you know
as great as the original tales.
So I was like, am I going to play this thing
that's not as good as the first one?
Maybe I'll just go back and play
other games that I'm reviewing instead.
And so, yeah, like, if,
with the December slate, right?
Like, I'm looking at Crisis Core. I look at
Need for Speed. I look at High on Life, and I'm like,
I don't know if all y'all are going to make it.
Like, one or two of me either.
Not everyone is getting out of here.
Let's close the episode, actually, with
high on life. Like, is there anybody here that is
like, I've really got my eyes on this one.
I'm excited for it,
based on my time with Trover
saves the universe because Trover
saves the universe is another Swanch game was their game
before this one, VR game, and
it's probably one of my favorite VR experiences.
I thought that game was hilarious.
Obviously, it's coming from Squanch
and people who did Rick and Morty, you know,
that same creator slash voice actor
who does pretty much all the voices, right?
Who does the same Morty voice in Trover
and is doing the same Morty voice in this as well.
That stuff really works on me.
I really like that kind of comedy.
I think the art style of this game visually,
I think it looks really interesting and cool and different.
The gameplay seems fine.
Like the gameplay they've shown hasn't blown me away,
especially the one boss fight we saw at maybe games call.
That was way too long.
Yeah, like it was long, but also...
Xbox's Z3 thing?
They needed to cut that shit in half.
It was one of those summer showcases.
Like, seeing that, I was like,
okay, this looks fine to play,
but at least maybe fun from a, you know,
dialogue and just world perspective.
I'm into it for this.
that. But yeah, like, it's the one that I'm not, I'm not expecting to set the world on fire.
I'm excited for it only because of its genre. Like, I think if it were another Trovers
saves the universe or another sort of first person game that isn't necessarily a shooter, but it's
kind of like a discoverable walking sim, I'd be a lot less excited for it. But the fact that
it's a, an FPS that it looks like, you know, you're, you're just, it's like a, it's a comical
doom almost. I'm super and, and I'm on my.
my first rewatch of Rick and Morty so far.
Oh, yeah.
And I know, like, it's super cool to not like Rick and Morty.
Y'all are super cool.
We are.
We are.
We are.
You all are really cool.
I'm loving it.
Like, I forgot how funny the show actually is and how much it actually makes me laugh.
And I'm on season three right now.
So, yeah, I'm stoked for more of that.
I like Justin Roylin, and I love his comedic styling.
So I'm super in.
There you go.
Let us know in the comments below what games you're excited for the rest of the year.
And if you think any of them have the potential to enter the game of the year conversation.
But until next time, remember, you can go to patreon.com slash kind of funny to get all the bonus content, including Kind of Feudy.
Very excited about that.
Until next time, I love you all.
Goodbye.
