Kinda Funny Gamescast: Video Game Podcast - PS5 Pro Reveal Live Reaction - Kinda Funny Gamescast
Episode Date: September 10, 2024Are we about to get the PS5 Pro?! Run of Show - - Housekeeping - PS5 Pro Reveal - Ads - Gregs thoughts - Roger’s thoughts - Andy’s Thoughts - Greg reads from the blog Learn more a...bout your ad choices. Visit megaphone.fm/adchoices
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Kind of Funny Games cast live for Tuesday, September 10th, 2024.
Of course, I'm your host, Tim Geddes.
I am joined today by the Big Daddy himself, Greg Miller.
Cernie!
The Taste Maker.
Roger Percorney.
I'm looking for full frontal today.
Yeah?
Yeah, I'm expecting.
From who?
From an ape?
Just from anyone.
Mark Cernie himself?
No, I mean, I'm for sure anyone.
I think there's going to be full of frontal.
Okay.
That's what I'm expected.
And routing out the group today, the nitro rifle, Andy Cortez.
Here are some specs.
Whoa.
Yeah.
How many taraflops you want?
I want
enough detail
so that
digital found you can then say
here's what it's equivalent to
I love a good equivalency
I love when I get those videos
All I want is for Mark Surny
to say the words
Astrobot
This is a man that showed a lot of joy
About Astrobot before it came out
I now know what he's talking about
He said this is a video game
And everybody
This is a video game
What happened to your fingers?
I don't know I got down to my car
Just now
Just right now
Oh wow
Burst in the blood.
Oh.
No.
No.
Just a couple jobs.
Just a couple jobs.
Now I got a magic carp.
Magic carp.
Do you think CERney feels a little resentment because NAC could have been the
Astrobat?
No, because I think he knew.
He would always know.
Could have been.
You know what I mean?
If you guys haven't caught on, we are reacting live to the PS5 Pro
reveal.
Mark Cernie is going to give a technical presentation.
Nine minutes.
In a long time, we got one many years ago, kind of leading into the PlayStation.
5's launch.
We were in the pandemic.
We were.
Yeah, he asked for pictures of our years.
And the late great porty vomited
all over the floor.
Oh, that the one we vomited?
I believe so, yeah.
I was watching that.
Yeah, yeah, yeah.
It was a good one.
I remember it.
I remember, there's a,
what throws me off is that,
well, I remember when he shit in my lap
during the, like, the first day of COVID recording.
And then I remember when there was a,
in the original, when we're in the spare bedroom,
I was making a point.
He threw up,
and I caught it.
my hand. And I finished
the point and then we ended the show and then I went through
it away. Too professional. True pro
everybody. Just like the PlayStation
5 pro that we're about to see. So
just to cut you off and make sure
we're being crystal clear with that. If you're watching
live one video, which is huge for us.
So we're just here the whole time. We're doing
the reaction and the games cast. And if you're an
audio listener, yeah, you're listening to
something where we're going to watch it and listen
in with you and then do the games cast reaction
afterwards. Exactly. One video. So this is the games
cast. Everybody. Kind of funny games daily after.
where each and every weekday,
we get together to talk about video games,
all the things that we love about them.
And sometimes when announcements happen
a couple hours before we normally premiere,
we're going to live react with you.
And since it is only nine minutes,
and it is a technical presentation.
I imagine there's going to be a lot of talky,
talky, yappy, yappy.
We're just going to listen to it together.
And I feel like even podcast listeners
will be able to appreciate it and understand it.
Sounds like hanging out with Barry.
He's coming back to that.
And right after...
My final time to be able to make fun of him
before he's back in the reference me off.
So that's going to be fun.
And then after games,
Daily, we will be doing, of course, a stream, which will be, Andy.
I'm going to be playing some Astrobot.
Yeah, we freaking go.
Will he be playing Astrobot and be unlocking the PlayStation 5 Pro?
That's the pizza bet between me and one Victor Lucas from Electric Clayground.
Not a chance, Vic Lucas.
Why do you say not a chance?
To me, it feels like I don't think it is 100% a lock, but hearing that, I'm like, yes, seeing the way that they've reacted things.
Have you seen what PlayStation is?
Do you know who PlayStation is anymore?
You're talking as if Team Osobi runs PlayStation.
Then I'd buy it.
It kind of seems like they're all right now.
You know what I mean?
They're not going to put a freaking Concord controller in there, you know?
What if Astrobot reveals the PS5 Pro today?
Like what if like...
Mark Serney's thing and is like, and to see the PlayStation 5, bro, please go turn on Astrood right?
We're not going to show you an image.
To buy the game right now.
We are gating you off.
You have to have the game.
Thank you to our Patreon.
I'm producers Carl Jacobs and Delaney Twining.
You are the best of us.
You get our shows ad-free.
You get the Gregways every single day.
Just recorded it.
You're just awesome for supporting us.
Today we're brought to by Shady Raisin Hems,
but we'll tell you all about that later.
We are two minutes away from the PS5 Pro being revealed.
This is something we have talked about for it feels like years now.
When's it happening?
We know it's going to, but when's it going to go to?
When is it?
And it seems like it's going to do today.
It's going to be interesting.
The thing is, I, for a long time,
I've predicted, it's going to just come out.
There's not going to be games alongside it or whatever.
One minute and 40 seconds away from this.
Do you guys think we get any new game announcement?
Bloodborn showed off with Bloodborn.
No, but what I'm hoping for is,
hey, the performance mode or the visual mode
that you were playing on Faluntoniancy 16
or 7 remake or all that stuff.
Like now there's a boost there,
so now you're not dropping to 720.
Now it's only 1080 or I don't know.
Like I just want some way that I could easily compare in my brain.
Oh, that game looked like.
shit when I played in performance mode, but
now it'll look a decent
amount better. Kevin, can you recrop the
footage please? Yeah, I'm on that right now. And that's my
fear, right? Like, I'm scared that they're going to show off
a bunch of games that already look really good, and they're like,
well, it looks better, and I'm like, okay, well, Spider-Man 2
looked amazing. Like, I can't gauge that.
Well, here's what's going to be the hardest part, is
like, it's still going to be
a compressed YouTube video, and it's a live
one of that, so it's going to be even tougher
to kind of see what differences would
be. Like, the fact that it's a premiere or whatever
is still going to be kind of tough to tell.
That's what I'm with you, Andy.
I just need them to give me the facts here of talking about.
Like,
because we understand now what the frames per second looks like,
what the RT modes look like,
and what just basic and HDR,
how we can add those things together
to actually make it matter to us at all?
I think it's going to be a tough sell.
Will Clyde Rossfield's breasts look stronger,
you know, and more bulbous in this new performance mode?
So he's going to make that top priority.
Yeah.
I'm excited just from a tech perspective of like,
I don't, there's not a need for this, but I do have a desire for it.
Oh, sure.
That's because I'm a sicko.
Sure.
That's what we need for you.
I mean, if they got the AI super sampling making everything look 4K60, let's go.
Yeah.
Let's make Jedi Survivor look amazing.
I mean, I already looked.
Oh, well, okay.
Broken eyes.
Yeah.
I mean, hey, man.
I don't get me wrong.
I am stupid.
Crank it up, Keff.
Oh, Jesus.
I don't know why audio's not working.
Can you turn on close captions real quick?
Yep.
Thank you very much.
All, thank you.
Unavailable.
Great.
Okay.
Sorry, give me one second, guys.
So before we had the PlayStation 5 and the PlayStation 5 Slim.
We still do.
Now we have this ball that can do all this stuff.
There we go.
Somebody muted this channel.
Table.
8-ZEN 2 CPU cores form the brains of PlayStation 5 and enable high-speed complex gameplay.
Man.
Thank God they're wasting the first two minutes.
and frame rates that can be as high as 120 frames a second.
8K.
PS5 has a powerful RDNA2 GPU, which can render anything from intricate details
to fantastic worlds with vast panoramas to explore.
Ray tracing allows for dramatic visual improvements, including reflections off of water or glass.
And the realism that comes from real-time global illumination.
Avatar, baby.
A custom SSD can load data at breathtaking speed, resulting in ultra-fast transitions between game worlds.
What a good ass game.
And doing the air streaming rate so high that traversal speeds are essentially unlimited.
What a game is okay.
I'm working on it.
Fuck.
Tempest 3D audio tech brings an unparalleled sense of immersion to the sound of the games.
With audio so real, you may not even need to see the enemies to know exactly where they are.
I do listen to it's returnals on the screen right now finally dual sense controller has haptics that let you feel through your hand
What your character is experiencing? I'm interested in the rumors of the new dual sense
What that could look like it's wonderful to see such variety and richness of game experiences
Creators have made amazing use of the hard work say his name when I talk to them I do hear about their desire for more graphics performance
Oh Dana Carvey would be a great mark sir
yeah
I'm a documented at 60 frames per second and that leads to an aspect
of modern gaming that we're all familiar with.
Graphics modes.
It can be a difficult choice for players.
Yeah, take it away from me.
Fidelity modes emphasize the visuals,
typically through higher resolution rendering.
These modes might also have enhanced detail
or use more ray tracing.
But the games only run at 30 frames per second.
The visuals can be choppier and the controls less responsive.
Performance modes emphasize frame rate and interactivity,
typically choosing to run 60 frames per second.
Mainly by reducing the graphical detail until those frame rates can be achieved.
When asked to decide on the mode, players are choosing performance about three quarters of the time.
Yeah, we are.
Removing that decision, or at least narrowing that divide, is one of the key targets for PlayStation 5 Pro.
We want to give players the graphics that the game creators aspire to.
At the high frame rates the players typically prefer.
To do that, PS5 Pro substantially improved.
over PlayStation 5 in three ways.
Here's what we call the big three.
First, tell me about the big three.
This is the big me, Mark Surty.
The result is rendering that's up to 45% faster.
Second, we made major upgrades to the ray tracing,
taking a streamlined and accelerated approach
that allows calculation of the rays
at double or even triple the speeds of PlayStation 5.
Ray, Deborah.
And finally, we added custom hardware
for machine learning and an AI library called PlayStation Spectral Super Resolution.
There we go.
PSSR for short.
PSSR.
Back in the PSSR!
...the game images pixel by pixel and can add an extraordinary amount of detail,
which boosts the effective resolution of the games.
Game creators are adding PS5 Pro support to new and existing titles, and with the big three
involved, the results can be pretty amazing.
With graphics showing something like fidelity levels of detail, but it doubled the frame of
the frame rate. Here's the last of us part two running on PS5 Pro. It has huge amounts of detail and targets a super smooth 60 frames per second.
Let's compare this to the fidelity. We're also remaking it.
Which is only running at 30 frames per second and is therefore much choppier.
Ugh gross. Look how stupid this looks.
Stupid deal with Delry almost fidelity-like graphics of performance frame rate has been achieved for a broad set of times including Marvel's Spider-Man 2
and Ratchet and Clank rift apart.
We can see that PS5 Pro is close to doubling the power of PlayStation 5.
Another way to compare the two consoles is to look at PS5 Pro versus performance mode on PS5,
both of which target 60 frames per second.
What we see here is a difference in detail.
PS5 Pro is much sharper and crisper than PS5.
Can't read that sign on the PlayStation 5.
For this, my favorite is the parade scene from Ratchet and Clank.
Distant.
are much clearer.
And here we can see Marvel's Spider-Man 2
is noticeably higher resolution throughout the scene,
including the trees and procedural cars.
Drop some Spider-Man DLC for this.
Come on, please.
On PS5 Pro, we can see increased sharpness
to the graphics or smoother and more responsive gameplay.
The Big Three.
And I need a Big Three shirt by the end of day.
via the PSSR library is being used quite broadly to add pixel detail and boost frame rate.
Visual triangle.
But there are as many approaches as there are game engines.
The increase in raw GPU power is being especially effective for Horizon Forbidden West.
Apart from the detail boost, that extra graphics power is allowing for improvements to lighting and visual effects.
God dang.
As well as to the hair and the skin in cinematics.
Open up guys.
Jorafs orders.
Good enough for me.
Ray tracing is finding broad usage as well, particularly when the games are focused on higher frame rates, the faster hardware and PS5 Pro can make a real difference.
You used to defend how awful 30 frames per second was.
But now you won't.
But now you won't.
While continuing to support their targeted 60 frames per second.
Targeted, man.
Big word there, targeted.
Allowing not only for better reflections and a greater variety of reflective surface.
of reflective surfaces, but also for further realism in the casting of shadows.
I hope you've enjoyed this run-through of the technology behind PlayStation 5 Pro.
Simply put, it's the most powerful console we've ever built and a worthy addition to the PS5 family.
Let me wrap this up by giving you a quick look at a number of games running on the new console.
They won't show 7 Rebirth, but I would love them too.
Look at all that fence.
Why not?
More events.
Marketing partners.
Talk shit about that, Andy.
It's so much better looking.
Oh, there we go.
Baby.
You know what those flowers were.
Yes.
We're going to continue the play-through with me and Mike at when I buy one of these suckers.
I refuse to continue in 30.
Oh, wow, I'm wake on.
Those are cars right there.
Those aren't around you audio listeners.
Be careful audio listeners.
You're not racing around you.
cars.
Fuck he's coming up,
best.
Thought I was in the
Tacovo parking lot.
There you go.
699, 99.
Number seven.
That's wild.
Very interesting.
If they would have
announced a new controller, Tim.
Like, I mean, didn't the old ones
just go up and price?
Let's hold on to that conversation
for just a little bit. When we break down
everything we just saw in this episode
of the kind of funny games cast, again, thank you all
for joining us so early.
We're going to take a quick word from our sponsor.
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So now that we're here, Greg Miller, I want to start with you.
You've covered many different PlayStation announcements in terms of software, hardware, everything in
between.
I'm old.
even pro units you know PS4 pro we reacted to that back in uh whenever the hell it was 2017 i want to
say uh at the the old studio what are your initial thoughts to the PS5 pro you know i it's it's very
much the i say i it is a niche item that seems like it knows it's a niche item it's for the
people like you that are like i demand the best i want the best i definitely there's a market for it
I am in the same place I was on the shows yesterday talking about this,
where it's like, I don't know if I need that,
if I was on the outside,
if I would run out and drop $700 on it,
but I'm not that kind of gamer.
If I was, I think I'd be playing on PC already.
I'd be building that kind of rig and doing that kind of thing.
Perhaps when we get it in the office and we see it running and we're doing,
I will be blown away and be like, oh, no, this is very different.
But it's like anything else.
They show all these titles and talk about developers supporting it.
So it already isn't what I, in best case scenario, would have hoped for,
which is that, hey, developers, don't even worry about it,
we're going to AI super sample on our own.
So are the games that we're all excited for the rest of the year built for this?
Is Dragon Age going to take advantage of this, right?
The Veil Guard, are we going to see Indiana Jones even longer and do anything with this?
Like, it's yet another idea of that one, if slash when my PlayStation 5 breaks,
this would be an easy purchase.
I'll, yeah, well, okay, I'm already in for this much.
Why not add on 200?
more dollars or 100
depending on what system I'm buying.
I take it the better one, right?
Sorry, to catch us up there.
What is the current PlayStation lineup in terms of prices?
450 for disc list, 500 for with a disc drive.
So 200 no matter what.
And this has no disc drive, it appears.
So there you go.
I guess you're no matter of 250 added to it.
I think this is for an enthusiast audience.
I think it's going to look great.
I think we talked about this at the start right.
Like this is not the best way to show this.
There is no great way to show this because you need to see it
with your own eyes.
But again,
like,
me,
I remember when I was like,
I don't care about frames,
yada,
yada,
and then when they started dropping
performance modes
and I was,
oh,
I will only play in 60 frames.
There is a noticeable difference.
And then when I go back
to a non-60 frame game,
this sucks.
So now I'm maybe seeing 64K
on some of this will be,
oh,
I do need this.
But I don't think it's something
I will rush out and buy.
I'm not,
I don't want this to be conflated
with how I was
at the PlayStation 4 Pro.
I was very dismissive
of the PlayStation 4 Pro
because I did not understand
this side of the audience
that I think you represent so well, Tim, of people who are like,
no, no, I want the best.
I needed to look the absolute best.
This is long before you built the theater,
and I learned how super crazy you were about all this stuff.
So PlayStation 4 Pro I was like,
it doesn't download games faster.
That's what I want out of this.
This is in the same line with that.
So I understand it's placed in the market.
I understand why it exists.
I am not anxious to run out and buy it as somebody who's remote playing every night
and then going downstairs to play occasionally.
Yeah, although this would make the remote play better too.
right would it that that's the soundly point I need well because you're just like remote playing like it's just mirroring what's like happening from your systems if your system's playing it better it'll look better you'll get more
right I'm sold I take it all back I'm buying it right off the bet uh Roger Pekorne what about you what do you think of the PS5 pro yeah I I agree with Andy in the beginning of like I don't think this is the best way to show this like I think my issue here is like this should have been in the hands of journalists and digital foundry and like that would have been a bigger sell for me and also like I rewatch the PS4 pro revere
deal. And I was also dismissive of it because I'm like, well, it looks fine, whatever. But then I heard
the buzzwords that they're talking about. I'm like, those are way more impressive than what we're
having here. Right? We have HDR and 4K, which are just synonymous with gaming right now in
2024. All this stuff they're talking about here, I'm like, okay, I guess it's more clear. I guess
it's 60 fbs at 4K. Sure, fine. But like all of the comparisons that they're showing, I'm like,
it looks pretty much the same. I know it's not the same, but of course, with YouTube compression
and everything, but it was not a compelling argument for $700.
And as somebody who easily can be kind of convinced to upgrade anything, pretty, like, you just
say, hey, this runs better, cool, this looks better.
This did not feel like a, hey, Roger, you love everything at 60FPS, you want the highest quality
thing.
This is a 4K, 60 FPS, PS5 Pro.
It's $700, and it just kind of does everything you already have just a little bit better.
This was not a compelling argument for me, and I wasn't impressed by it.
We are in, like, phone territory right now.
Yeah.
We are in, like, when you pop up on the screen and say, this is 45% faster, that feels
like something straight out of an Apple sort of presentation or Google, Samsung, whatever,
like, when you're putting percentages on it to try to convince your audience that this
thing is going to be worth it, that feels like we are in this very, very sort of small
upgrade range, right?
Incremental. You're doing incremental stuff. We're doing such an incremental
upgrade and it's very, very odd, I would say.
Yeah. Any other takeaways on this?
I mean, I'm sick. I'm going to buy this.
Yeah, I'm a sicko. I love
explain why though. I love the higher end tech. I love
whatever they're doing with this PSSR
and trying to get higher looking visuals with
AI upscaling as a big of a
NVIDIA nerd as I am and loving all of their sort of strides that they've made in the,
how can we have AI sort of outperform, not necessarily outperform, but how can we have what we,
what look like some pretty big constrictions on the hardware side of things?
Can we use AI upscaling to improve that and push that further?
I love the idea that exactly what I was mentioning at the beginning.
Like I want my games that I have to choose between performance.
or quality, I want there to be less of a decision there.
And maybe quality now just becomes native 4K,
and maybe it's still in 30 frames on Sun Games or whatever.
But I want the performance mode to not drop to 640p or 720P,
because that looks like shit.
And even if it does drop to that now,
will this part of the big three, the AI-driven upscaling,
make that 720P look like 1440P now?
That's what I want and what I care for,
because I have that eye for this stuff and I hate when it looks really, really bad.
And that's the thing, right, where, again, if we get this and it can do this for all the games
and it's just doing things underneath, I would be excited to see that and invest in that.
Again, I do think there is an interesting comparison to be made to 30 versus 60 when we added performance modes.
And it was like, I didn't know I needed it until I know I saw it.
And so if it is that, like, I mean, like right here, right?
Like, I get what you're going for.
But as I look at that, I'm like, I can't tell the difference.
on a, you know,
re-stream video,
not at 4K
or watching off of a TV,
right?
So it's like,
I am very much in Rogers camp.
I think this would have been
better served in a digital foundry
into the audience.
IGN has previews popping right now.
It's weird that like,
I'm not even saying we isn't kind of funny,
but like in terms of the press
that it wasn't done when you saw,
first off,
we saw the PlayStation 4 Pro reaction being similar,
I think.
And then the fact that like when you talk about,
uh,
the PlayStation portal,
the earbuds,
PlayStation's been doing off sites lately with
hardware to get us out there to see it ahead of time.
Even the PS5, I mean, what's first really talked about tech-wise, not this way.
Well, I guess it was first marks or anything, but then it was Digital Foundry doing the,
or Eurogamer doing the whole breakdown of it all, right, from the tech perspective, which I
thought was a very inspired move at a time that like trying to explain to people, the new buzzwords,
what a performance mode even is.
Yeah.
Which now we all understand the hardcore people understood.
But like the more the layman didn't really understand it, whereas now they watch this
And I feel like the general gaming public kind of understands the different performance modes a little bit better.
And one reason why the PS4 Pro announcement was so much more impactful was that the PS4 went on sale.
And it dropped 50 bucks in price.
50 or 100.
I think it was 50.
But like...
It was 300 by the time they.
Yeah.
But it was still impacting everybody else in some way as opposed to the thing that you've maybe been thinking about buying or the thing that you already have.
That's not changing at all.
there's just this new or more expensive option out there.
And it only affects the small percentage of sickos that really, really want that extra power.
And if you want that extra power like me, because you don't want to wait a year and a half to play God of War Ragnarok on your PC or Horizon Forbidden West on your PC, like you want that day and day thing.
That just feels like such a niche market, though.
Yeah.
I think what's interesting about it is that we're just in a different time where it's like, obviously, we're not seeing price.
decreases on consoles. We're seeing increases
across the board pretty much
in different territories at the very least. And it seems
like an inevitability that
we will not see a PS5 price
drop in the next
two years, I would even say,
unless you're getting deals at a store or something, but I don't
think like a Sony MSRP
is going to drop it all. No,
Wario just tweeted out that there's
PS5 refurbished, officially from
PlayStation, which is at $400,
which is still steep. You know what I mean?
Like in comparison to how long the PS5
five has been around. So that's the cheapest
you're going to get a PS5. Totally.
And I think that that's going to remain the case.
When it comes to this, I
am right there with what everyone's saying for the most
part where I do feel like Digital Foundry
should have had their hands on this, should have been able to
be able to talk about it in a
real world perspective against the real games
because November 7th is not far away.
I feel like for this type of announcement,
we should have had a bit more cold
hard facts about what are the games
that are working and how it all is shaken out. I have some stuff
out of the blog, if you don't mind me reading.
Obviously, this is a fun part of being live, is that I can get the breaking stuff off the PlayStation blog.
Other enhancements include PS5 Pro game boost, which can apply to more than 8,500 backward-compatible PS4 games playable on PS5 Pro.
This feature may stabilize or improve the performance of supported PS4 and PS5 games.
Enhanced image quality for PS4 games is also available to improve the resolution on select PS4 games.
PS5 Pro will also launch with the latest wireless technology Wi-Fi 7 in territories supporting this standard.
B-R-R and 8K gaming are also supported.
Shib Bloodbore, here we go.
It's humbling to see how game creators have embraced the latest technology from PS5 Pro,
and several games will be patched with free software updates for gamers to take advantage of PS5 Pro's features.
These games can be identified with the PS5 Pro enhanced label within their title.
Some games you can look forward to include Blockbuster hits from PlayStation Studios and our third-party partners,
such as Alan Wake 2, Assassin's Creed Shadows, Demon Souls, Dragon's Dogma 2, Final Fantasy,
7 Rebirth. Grand Tirezmo 7. Hoggworth's Legacy, Her Eyes in Forbidden West, Marvel Spider-Man 2, Ration Kling Grift apart, the crew Motor Fest, the first descendant, the last of us part 2 remastered, and more. This is jumping off of that, but still the information we have that wasn't in this exact thing. We kept the look of the PlayStation 5 Pro, consistent with the overall PS5 family of products. You'll notice the height is the same size as the original PS5, and the width is the same size as the current PS5 model to accommodate higher performance specs.
Players can add an ultra-hd-Blurray disc drive or swap out console covers when they become available.
We already have this.
It'll be available this holiday, 69999.
Blah, blah, blah, blah.
PS5 Pro is available as a discless console with the option to purchase the currently available disc drive for PS5 separately.
November 7th release date, pre-orders begin September 26th.
Yeah, I guess the biggest disappointment for me is there's nothing here that made me go like, oh shit, like that all.
Like this is exactly what I expected it to be.
And that's just kind of not exciting.
I feel like...
Do you think...
And I'm sorry, to cut off your thing,
but to big you out of the comment,
if we had heard nothing.
Yeah.
If this surface,
they're doing something tomorrow,
we hadn't even been like,
oh, man,
there's been leaks and rumors and this,
would you,
would any of this made you have pop?
No,
I feel like it would have been very...
I mean,
I would have been more excited
that it's happening
just because I am excited
this is happening.
It's just,
like, this wasn't an exciting presentation
to me.
And, like,
so the excitement that I had
when it was first rumored
that the PS5 pro was happening,
I would have had that level of it.
But this is the exact product
that I expected it to be,
which is just,
hey, we are more like a phone now
because that's the way tech's kind of working.
And we're many years into the PS5,
we know how it works.
I understand what these modes mean
and I understand how well they're actually going to hit
what they're promising us,
they're targeting or whatever it is.
And for all the shit,
I can talk about that,
which there is a lot because I've said this many times.
I don't like the fact that on my console,
I have to make choices that I feel like I'm making concessions
that negatively affect me.
And I'm one of the weirdos.
Like, I don't know any of the ones.
else to play games the way I do where I for every PS5 exclusive game I'm switching
back and forth throughout the game the entire time like like like scene to see almost
where I'm just like because I'm trying to convince myself what do I actually like better
and at the end of the day I know I do like the frames better like the way that it feels
like once you feel that you can't go back but I also really care about the resolution
and I've learned that I really care about ray tracing and I think that that adds a lot to
my experience with a game so when we're in like a a beautiful
lush forest area with like light shining through the trees, I do switch to
Fidelity mode for that little bit because I want to get that experience.
So whenever a game has the little RT performance mode, that has been my sweet spot.
And I feel like that to me is a fantastic solution that I feel like I would almost say 10 out of 10 times I am happy with.
Like that is the concession on both sides.
The 40 frames sort of thing.
40 frames seems great.
The resolution that they're able to pull off there.
the level of ray tracing, all that stuff makes me happy.
So, PS5 Pro, everything that they're talking about here,
just sounds like that is going to be even more optimized.
And the other modes are going to be kind of bumped up a bit
that overall better experience,
which is really all I could ask for.
And I feel like the price tag is going to reflect that
in the same way that I feel the tech of the PS5
is worth the price tag that is attached to it at this current point.
Obviously, I wish things were cheaper.
I wish more people could play all these games or whatever.
But we're just talking about the tech,
I am still constantly surprised at how impressed I am by these systems.
Just playing Astrobot.
100%.
How technically impressed I am.
And that, again, is what I think is an interesting point in time now compared to the PlayStation 4 Pro.
Is even when the PlayStation 4 was announced and I was like, I don't get it, I was like, well, my PlayStation 4 sounds like it's taking off.
Like, it sounds like it's going to explode or fly to Japan.
So when I, I will clearly get this next one, whereas I'm happy with my PS5.
So the bar, I think, I understand why this exists and I respect it.
and the people who want to go spend the money on it.
It's one of those, when this gets in the office and we see it,
it'll have to be, holy shit, that's so good.
Or it's got to be similar to what we were talking about yesterday on Games Daily
that I remember so distinctly getting at ICHN, getting Grand Theft Auto 4,
and bringing it home and putting it on my tube TV and being like,
I am broke as fuck, but it's time to go to Costco and get a TV.
I couldn't watch it.
I couldn't play it like that, right?
Where it was like maybe, I don't know what game in the pipe.
is going to come and be like so stunning on PlayStation 4 or 5 pro that I'm like oh this is the moment I got to throw the seven hundred dollars that you know what it is right gta gta yeah no for sure and and maybe that is one of the games that in that comes out and says hey we are 60 frames per second possible now or 60 frames like is the baseline or whatever for me it's uh I'm usually with tim where it's like I'm the frame rate all day right but when I'm playing a game as stunning as Final Fantasy 7 rebirth and I love those zoom in shots and they're just the
fidelity you get from how close they want to show this character's face looks so
freaking stunning and then we get to the action and I don't love the chum but the more choppy
gameplay the less responsive gameplay but it just looks so blurry it looks so noisy running around
that world and with this AI upscaling thing if that 720p image can now be 1440p that is a
game changer to me I am really interested to see what PSSR is like I want to see the
digital foundry breakdown because specific
Like FSR, right, has been used throughout a lot of these games, and I think specifically in
Final Fantasy 7 rebirth that's used. And it just, you see the ghosting. You see the, you see the,
blurriness when you look into people. Jedi Survivor as well. Yeah, Survivor, yeah. It's rough. So if we can
actually have something that is on, not on par. I mean, I don't think anything can beat DLSS right now in
the industry, but if we can have something that does not look like FSR, that is a huge win for me, and that's
exciting. And going back to what you were saying about the difference between the PS4 pro
announcement and this, of the, the big buzzwords and stuff, I don't.
do think the PSSR is going to be it because, yeah, big three, but like that one, the super
sampling, like that is the, we know, we've talked about this forever. And to your point, I don't
think DLSS will be touched, but I do believe in PlayStation from the tech perspective, because
all the other things they're talking about, they have delivered on when they talk about the
Tempest audio, it is unrivaled. As somebody that cares and has a setup for 3D audio in multiple
ways, whether it's very high quality headphones or a full surround sound system, like, it is
better than the other systems, especially now
that has Dolby Atmos, you get
to see the difference, too. Yeah, and that's
something that, like, is kind of weird, right, for
this presentation specifically, right? I think we also,
we do the kind of jokey thing where it's like, oh, we don't need a bunch
of developers to be interviewed for all these presentations,
just get to the point. But I actually want to see
developers. Like, I want to see developers talk
about this and, like, explain the difference of
like, hey, no, working with the PS5 Pro was
interesting because of XYZ, PSSR is interesting
because of XYZ. That is something
I think was missing a little bit in this.
It doesn't have to be 10, 15 minutes,
but, you know, a few vignettes of people talking about their development experience with this,
I think would have gone a long way with selling this very niche product.
And to maybe counteract the couple of statements we heard from off-the-record developers going
because we haven't even fully maxed out the power of the PS5 yet.
Why are we doing this?
You know, like hearing that is also something that could make, I guess, make more of the developers
feel a little bit more comfortable and like, hey, this is the new piece of hardware going forward.
we don't have to, like, this is now the new standard.
Now I wonder about developing for the old hardware.
Like, does that become an issue?
And is PSSR something that can be used on the PS5 base model?
Like, is that just something that is exclusive to PS5 Pro?
Or is this just a new type of architecture that they're building for all of PS5 consoles?
Like, that's interesting to me.
That's true, yeah.
Like, I wonder, because that will affect the adoption rate
and will it become a thing where the actual haptic
as like a gameplay mechanic
where you see it from PlayStation first party titles
but you don't really see it in anything else
is that going to be the same type of thing
but at the end of the day does that really matter?
Because that is kind of where the PlayStation
bread and butter shines is the PlayStation Studios
titles they're putting out and I feel like
that's the majority of games that are pushing tech
that way are those games already
anyways. I feel like it has
to be, the PSS has
to be, or PSSFR.
Has to be limited
just of the pro, right? Because you're getting into
what the silicon chips are doing and how you've allocated space and stuff.
So I have to imagine it's only on the pro.
Otherwise, yeah, what's the point?
Yeah.
I mean,
just running better would be the point.
I feel like that's the interesting thing with this.
What's the point of the pro?
I mean,
like,
you're going to be giving away the things.
But what I'm saying is like,
it's just better.
I just feel like,
like Andy,
I think nailed it with the phone thing.
I'm just like,
there's just,
it is just the same thing,
but better.
Like,
I think, yes,
it will have features and I imagine some things will be exclusive to
it.
But I think that this is not even the beginning.
I think it's just continuing to go down a road of, hey, here's our suite of systems.
I mean, literally we have it on the other side with Xbox Series S and X.
There are two versions of the same console out that are just different levels of power,
but they play the same games.
I imagine we're going to continue to see that kind of growth throughout the PS5.
If we ended up getting another one, I wouldn't necessarily be surprised.
Like, an even slightly better one down the line.
If like a slim version came out with a slim pro or something like that.
Yeah.
No, yeah, it's, going back to Greg's point really quick of like the, I have not, I am like, not baffled by this at all because I understand why this exists and everything, but like, Alan Wake 2 is a big, like, eye opener for me of like, that's a game where I think is like one of the most stunning video games I've ever played in my life and it looked really good to my PS5. You know what I mean? Like, there was no issue for me. It had a performance mode that I thought was pretty solid. Maybe I don't have the best, you know, 4K, you know, 60 fbs eyes, but it looked really good to me. You just salt in my eyes. Yeah, but I mean, you know, I mean, you saw, thought,
I'm not.
That's different.
But like,
Cal was so pretty.
Yeah.
So like,
I think that's kind of where I'm at right now, right?
Where I see Allen Way too,
and I'm like,
okay, cool.
I'm glad that that's going to look better,
but like,
it looked really good for me.
And I played the entire game,
and I had no issues.
And I always am looking for those things.
Like, I'm trying to find the issues with,
you know, Survivor or whatever,
but I didn't have it there.
So sure,
I'm cool.
I'm happy.
It looks better,
but I don't know.
I guess that's my thing is that it's a hope that it will solve the issues
that I have actually had.
It's not just like, oh, it's going to be better.
It's I hope the Jedi Survivor doesn't have that blur effect that bothered the fuck out of me.
I hope that Final Fantasy 7 rebirth, there is a middle ground that can work better for both the needs that we have.
And I feel like there's been a ton of games looking back.
Even the Spider-Man games, like that.
The RT performance mode is awesome, but the game didn't launch with that.
So instead, we had to like make the choices.
And I personally felt slighted on both sides of just,
It's like, oh, man, I know what's there.
And then we ended up getting it.
So I know it's there.
I know it's possible because we got the RT performance mode.
Having said all that, it's on the developers for software.
So that is, I think, the biggest concern is, will any of this power fix any of that?
So I don't know.
I think that's an interesting lead into a couple of things.
First off, I left off two terabyte hard drive.
That was something we were debating yesterday, and I left off of the rundown here.
I apologize.
Software is where it gets interesting, and especially when you want to talk about, oh, well, maybe there could even be another pro, another redesign, another whatever, right?
It really is how long is the PlayStation 5 generation going to be?
Yep.
And I think with the output you've seen from PlayStation Studios so far,
I think it's going to be a longer generation.
Because I think you have to get bangers out that these people have been working on,
hopeful bangers, from naughty dog, from Ghost of Tushima,
from whatever Ben's doing, right?
You have to get these games out and they're making them for PlayStation 5.
So if you're going to have the wait for those games, why not make it longer?
Especially if the thing looks good enough.
This is what we always talk about with consoles, being good enough.
Yes, PC could look way better.
This is now that option to get you closer to that PC in it, right?
A whole bunch of bells and whistles things.
So if it really is that PCs aren't lapping,
and then especially if AI is what's going to come into super sample, upscale,
make things better.
If that really is going to define what the next quote-unquote generation is,
what the next step is, I think there's a ways to fake that,
and I think PlayStation stick to that longer here to continue to be on top.
Yeah, I definitely, I also think that this is going to be a longer generation
than probably expected for PlayStation.
to write out for a lot of the reasons that you just said.
I do push back on the good enough thing just a little bit,
because I, at the end of the day, I agree with you.
I'm a Nintendo fan.
I understand that a lot.
Yeah, we played Scarlet and Violet.
Yeah.
That was not good enough even, you know?
But I do think that the good enough means something different
when you're on the forefront of pushing tech.
And when these are the things that you're touting,
and these are the things that matter to you.
Like, I feel like what good enough means for PS5 Pro.
Like I will say that again,
while I, nothing about this excited me and I'm like just already,
I was sold on this from the jump just because I believe in the PlayStation 5 and I just want a better one.
And I believe that's what this is going to be.
And I think that I'm going to get my money's worth for what I'm going to pay for it.
Not a needed thing to buy for sure, but I'm going to.
And I bet that I'm going to enjoy it.
Having said all that, it's like this to me, the way that they talked about it didn't even do the one thing that I kind of expected them to do,
which was you joked about it, but we saw the
switching back between different modes. I thought there was
going to be some moment of like, you don't need to worry about that anymore.
No, they didn't say that. What I was going to ask
was that at all? Was there something that
would have got you excited about this? Like, was it
that moment of, hey, there's no
mode, you don't have to choose, it's just, it is what
it is. Baseline is 60 frame per second.
But it's hard to do, right? Because it is, you know,
it's so many third party. You came to make that promise.
Exactly, but that's the thing, that is the thing that
would have gotten me excited. It is like, hey, with
PSSR, we found a way to promise
this. And 4K60 is an
say anything to assume. Like that's just, that's not, you cannot promise that. Like, that is not
where we're at. And I don't know when we're going to be there. We will eventually, but like,
we're so far from that and especially so far from ubiquitous that across, uh, third party,
first party. It's just not going to happen. But some level of like this, we have created a
system that we are going to provide PlayStation first party games. Even if it was some like that.
You can even just start there. Yeah. Right. Um, so not getting that and, and it's still having these
different modes. And again, it's funny because here they
really only talked about two modes, but
we damn well sure know, there's a third mode
that they're probably going to add two months after release.
You know what I mean? And I get it.
Developing games is hard. And so it's like, I
know that we're sitting here kind of like talking
about like, oh, why don't they just do this, we want to that? We also
understand the wise of it. But
when they're putting out a product that's a pro product,
like, I do kind of wish
that this didn't sell me
on it. The way to sell me on it would be to
make the impossible possible. Right?
Yeah, 100%. Exactly.
And that's where, you know, the AI stuff gets so interesting.
If they could have just said, it just works.
This will do it.
And I know, I know that's fucking hard.
But again, to make it a slam dunk no-brainer, this will make every game look better instead of, this will make select titles look better.
And the back catalog of 8500, it's like, all right, cool, that's exciting.
But until it is, I see GTA 6 running and I'm like, I have to play it that way.
Yeah.
I am also really, the one thing I was very scared of going into this was that they were just going to lie to us and say,
You know what I mean?
Like we were just gonna skip it
And we're just gonna be like you know what we can technically do AK
And like maybe we can do it maybe what if
So I'm glad they didn't do that
But going back to like go like them
Being able to like up the resolutions of certain games
The what was that 8200 games or whatever?
Library I do I think that would have been excited
They looked at us and said hey we can do 60 like we can go back to games
They're like we can do like the Xbox thing where we can frame rate boost certain games
I know that doesn't really make much sense
Because you can do it on the PS5, like, technically, like, Bloodborne 60FPS.
But, like, how cool would it have been if they'd be like, no, actually, all these games who run 60FPS?
Again, though, to me, like, I'm so with you.
I don't feel like the, the, they need to sell this as you need to upgrade from your PS5.
I think this is just like, hey, like, there's just a better PS5 out there if you want it.
And so I feel like, I would rather there be some level of consistency between the consoles of, like, yeah, hey, we have this new thing.
PS4 games were boosted them even on the old systems,
but it's going to be even better here.
Because that's kind of what they're selling.
It's just that this is just it, but better.
So I will see in practice how this all shakes out.
But like, yeah, a way to sell us for people would have had bloodborn.
Duh.
It could uncomplicated development as well because what was it?
Maybe a month in Tim or maybe three weeks into Final FinC-7 rebirth being released.
Is that, hey, there's an update out.
and we now released a performance crisp mode
and a performance smooth mode.
And I couldn't tell the difference.
I don't know what they were going for.
I didn't really know what the purpose of it was,
but that is something that can just make development more complicated
when you're trying to please a lot of different audiences.
Yeah.
And I hate it.
Just like come up with something that just makes sense.
I feel like they're so close to it.
I mean, there's the two words that everybody uses,
fidelity and performance, right?
Some people call it cinematic.
But like, they don't get out of here.
But for the most part, they call it fidelity, right?
Because there's an understanding of that.
And like I feel like the RT performance mode is something that I wish more people would take advantage of.
But if they're going to, don't make it fucking weird like Final Fantasy did.
Like that was unclear.
And again, we don't need that many options.
Like I understand having these options.
But when there is a third option that is best of both worlds and I don't know a single person that disagrees with that, like at this table.
if you had to choose between the three modes.
Performance and RT
performance, fidelity, and RT performance.
Oh yeah, RT performance.
Yeah, that's the one that I picked in Spider-Man.
Exactly, right?
So I just feel like if the PS4,
PS5 Pro can kind of just promise more of that,
that'd be great.
I just don't think it's going to.
Because if that was the case,
every PS5 game would have launched with that
when it happened,
and already in years has not done that.
They usually come after release.
How are they going to make Demon Souls look even better?
It's impossible.
It's still the best looking video game ever.
I am so interested in the GTA 6 of it all, as Andy alluded to, right?
Like that is, I wonder if PlayStation has some type of marketing deal with them of like, hey, like, we, let's boost this.
Let's make this a thing of like, PS, GTA 6, PS5 Pro is the best way to play because I can see that being the place where PS5 Pro succeed.
Right?
If it's 30, it's 30 and it's like 1080 everywhere and it's like, hey, no, you can play this at 1440P at 60 fPS.
on a PS5 Pro, like that, that sells
consoles right there. And I think that that's
going to be the strategy. I mean, GTA being the
big end game of it all, but I do feel like the strategy is
not to launch with a game with it because
they know that that's not how you sell this thing. Like, this is a big
investment for people, especially people that already have a
PlayStation 5 that are still looking for the reasons
that they bought it in the first place.
I feel like with the big games coming out, you just market it as like,
the best place to play it is a PS5 Pro. And that
will sell it to the people that are interested in
that or the people, I think the more interesting thing. And when we look at the sales
numbers of the PS4 Pro compared to the PS4 base unit, it really was the people, the late
adopters that were like, no, no, no, no, I'm going to wait to the library builds up a bit. And
then I'm going to jump onto this stuff. So when they are marketing ghost is Susha
2 and runs best on PlayStation 5 Pro, someone's like, you know what, it's finally time to jump
on here. And then we also get all the... Everything that's come before. Yeah, everything that's
come before and done it, yeah. Yeah, and those people exist. Like, that's my brother. My brother's just
been waiting. He's been waiting and even college football can get him, but I think
GTA 6 would be it. Like, you know what I mean? Like, if she, I don't know, he probably
wouldn't get the pro. I don't think he's, he's, he's dollar bills like that, but like, yeah,
I mean, if he gets a little bonus, he might do it. Like, I can see that, I can see that happening
truly. If it's like, hey, GTA 6, do I want to play this at 30 FPS? So I'm assuming for
over a year, right? So, yeah, I, I could see that. Sort of future-proofing yourself in a way.
Yeah, exactly. Yeah. Big surprise for me, not seeing that dual sense. All the rumors,
seemed to be spot on for what was shown here.
There was that one leaker that leaked the PlayStation portal
like dates and information like months before it
and then also leaked the date of this being announced
with a bunch of info.
Are they ahead of the game
and you think that's going to be the PlayStation's day to play
we get before TGS that everybody keeps talking about?
Perhaps, but the rumor was that the new dual sense
came with the PS5 Pro, which is not too late to say that,
but it would be a little bit weird.
I mean, no, no, this already confirmed
in all the press releases instead.
It's just the normal one.
Dual Sense, yeah.
Yeah.
What is the V2?
Like, what was the rumor?
It's just bigger battery?
So that's the thing is, like, a substantially better battery and something different about the triggers?
Microphone's always on.
Can't turn it off.
Yeah, I don't know.
And I don't necessarily, like, from a selfish perspective, I don't necessarily even want
a dual dual sense because I don't want it to have features that the edge doesn't have.
Could it just be that it is, we're just calling it dual sense, but technically in the back,
it's just this V2 on it?
I mean, like, what I'm saying is
like, it could just already be there, right? It's not going to
be a big thing. Well, I mean, all the leaked
pictures and like the leaked stuff were that
it was dual sense V2, but that there were
changes to it. Like, it looked very similar,
but there were internal differences and there was
something different with the, I think
it might have had the stoppers or something on the
back, maybe not, but.
Back paddles, come on, baby. Give it to us.
Never. Yeah, no back pedals on it. Give it to us.
Never an entry-level controller.
That's how you made, that's how you sell me on the next
generation. I want you know, Andy, I've thought about it.
Okay. I was playing with Steam Deck playing some Starfield yesterday. I was like, I could put the jump on the back ear and I hit that. I'm like, I just like how this button feels. I refuse. I refuse. I'll still do the weird ass jump with Y. Howard.
Anything else about this before we kind of, uh... I want to see what these super just out. Oh, yeah, yeah, good people for feedback. I've seen a whole lot. Olive Party was in there trying to compare it to PCs and stuff. I like that. I like to his take on that. Yeah. Jason says surely we'll get a Concord PS5 Pro patch. Oh yeah. And then at Joe.
Joey Radstone says $700, might as well save for a PC at that point.
I imagine we're going to get a lot of comments like this.
I disagree.
Go for it, Andy.
That's, I mean, there's, if you're going for a PC, you're going to get a pretty shit
PC at that price, I would say.
That's one, that's a GPU.
Like, yeah, like if you're, if.
Not even at the top of the line GPU.
Yeah.
I mean, yeah, it's a very, if you're trying to go for a PC that's around the same, uh, quality
of like performance or whatever, you're.
you're going to end up doubling or maybe tripling that price.
I would not recommend going, hey, I have $700 saved up.
Do I want to save up $1,800, $2,000 or whatever?
That's weird.
Olive Party, the comment he made was,
to put the price in perspective,
PS5 Pro RTX equivalent is 3070 TI based on 45% rendering increase number.
He said it better on Twitter.
That's a super chat.
I thought I was just reading the exact same thing he said on Twitter,
but that's...
I love it great committed, though.
And that's just the GPU.
Like, if that's a 3070 TI, then that's just the GPU that you're getting.
This is this tweet.
To oversimplify, if the PS5 is equivalent around RTX 2070,
then 45% faster rending would put it around an RTX 3070 TI.
A good jump to be sure, but off the way till the console is out before upgrading.
Yeah, and you're also kind of bordering on...
It's also really hard to have those exact estimates.
We're kind of in the Nintendo Switch.
to sort of when we're talking about what the exact
sort of correlation would be to a GP or whatever.
We're in that sort of territory where,
sure, but when developers are only having to worry about that skew,
there's a lot more development and a lot more that they could push that,
as opposed to having to worry about all the different skews
because that will certainly spread apart your development time a decent amount.
So, like, that may be the one-to-one comparison,
but you're also having to think about the developers
are just kind of putting all of their love and focus
into those pieces of hardware.
I think the reality is,
and things used to be this way,
but I think they're this way now more than ever by far.
The best investment long term is an amazing PC.
Of course.
You're going to get the majority of the games
at some point in the future after they're released.
Usually cheaper.
Usually cheaper on some type of sale.
Like even after it comes out on PC,
it'll drop price pretty quickly.
and it's going to run better.
You're going to have more options.
You're going to have all the things.
There's a lot of ifs there.
There's a lot of work there.
There's a lot of waiting there.
There's also a lot of like just upfront cash that you need to figure it out.
And then upkeep cash because it's not just like a set and forget it.
And like this is PlayStation for the most part is.
And even that's changing over time.
We're like the disc drive and things changing like that.
Clearly then putting this out here and even with the slim not having the disc standard,
we're moving towards a digital.
future. So staying with all of that, it's like, yeah, you're spending this much money on this
for that early PlayStation Studios output that you're going to get that they've shown will
end up on PC. Like, I feel like at this point, it's a fair assumption that within two years,
a big PlayStation game is going to come to PC. So if you're down to wait, yeah, it's a better
investment to do it on PC. But like, there's a lot of people out there that just simply aren't.
True.
Goor to the core.
How do I play my backlog on PS5 Pro
if I own physical PS5 games?
You buy the disc drive.
Congratulations.
$80.
That's another $80 because you wanted to
get in the way of the digital future.
How does that feel?
Getting the way.
And when you throw your little tantrum and kick and stomp on the ground,
your bookcase of games is going to fall over and collapse on you,
and your cat's going to eat you.
Holy shit.
Maybe if you had a bit of a baby,
pushed away everyone you loved because you wanted these plastic boxes and
figurines surrounded you. You could add someone to come help you, but you're adding a lot to the lore here.
Demon Hacker says $700,
PS4 games and doesn't show games that struggled actually performing well.
Final Fantasy 16, Alan Wake 2, and Dragon's Dogma at 60 FPS not shown.
Who's this for?
Didn't they show Alan Wake 2?
Yeah, we didn't have like a, this runs at 60 FPS or whatever.
Yeah, yeah, yeah.
You don't got to read everyone.
It was going to be the nonsense bagging on it.
I don't disagree with that.
Like, I mean, for the most part, every game that they showed,
Maybe that's just like a rights thing or maybe certain games they wanted to focus on primarily.
But like that's totally valid that all the games that they gave like that extra focus of here's the zoom in of the pixel.
It was all games that run awesome anyway.
It wasn't games that we know as PlayStation owners that have struggled in the past.
But they did show Jedi Survivor right off the rip and then they showed they were talking about rebirth too.
Those were the two games.
Did they even show Survivor like with the PS5 Pro upgrade or did they just show it when they're talking about good looking games in the beginning of
I think they showed off like ray tracing or whatever, but like there wasn't enough of a focus
is what I'm yeah, yeah, technical presentation. Like I feel like this was a pretty bare bones in terms
of like way more deep diving on this and showing more examples of it. Hey, you know, hey, the games
that sucked here's how they're going to be now as opposed to all these games have ruled already.
You're a certain list of games that suck. When I sat at home, this game was trash. Here are the big three.
in the chat D-Mac said
is our long gone now said
Greg I know you're joking but horrible
take and then continue to go in on me
I don't know how you can start with
I know you're joking and then get so fucking
serious about it
Yeah
Daniel Lee says does this
This drives me crazy
You're watching kind of funny
Can I not make a joke?
Does this set the next gen price floors for Sony and Xbox
PS4 Pro was 400 and PS5
With this drive was 500
I mean I think
you should say
your expectations high.
Again, I think that the fact that we haven't had a price drop and the tech is setting to this
place of like they are pushing boundaries and we're at this place where shit is expensive.
I don't think that we're going to go back to a sub $400 Xbox or PlayStation.
Sub 400 now.
No, you're right?
So I feel like even then Xbox handheld.
That'll be the savior.
Yeah, that's so, so different though.
I know.
I know.
I know.
Yeah, but no, but even.
Kind of funny.
Jesus.
You got to be
fucking good points
that, Greg.
God damn.
Let's fire everybody
and just bringing Jason
Shryer.
Right,
he'll sit here
and read their goddamn
news to you.
I mean,
what the handhelds bring up
an even interesting
perspective of like,
I don't think that's
going to be cheaper
necessarily unless like
that is the type of market
they're going for.
I mean, look at the steam deck.
Like, that's not.
Oh, yeah.
You know what I mean?
Oh, yeah.
I feel like, yeah,
the next PlayStation generation,
I imagine is going to be $500
at the minimum.
I can,
what do we assume
and I know it was a different conversation
but like the Switch 2
like 5002
that's what I'm thinking
that's what I'm feeling
I would say four
I think they're gonna do
anything in their power
to not hit 5
that's that's real high
like
also you just can't imagine
and you know more about
the Switch rumors than I do
that it's gonna be that technically
you're I saw you can be saying today
you didn't think it was gonna have an OLED
I mean all the
everything that's leaked
has said it's not OLED
which is fucking period
Yeah, it's weird Nintendo decisions.
Also, Nintendo being Nintendo.
And then they can sell you the O-Lad again.
And then you'll buy it.
They're going to do all that, and that makes sense.
But I just like, just going off that on that for a second, it's just like what bothers me about is obviously I love OLED.
But like, OLED actually makes Nintendo games look good.
Like when you play Nintendo games on a handheld, it is, it's like, holy shit, these art styles were made for this type of thing,
especially when you're playing on that small screen where resolution doesn't necessarily matter.
A lot of the time, the frame rate for the core Nintendo games, not every single time, but is where,
where it needs to be. Like it doesn't get in the way. So
having that extra
umph and vibrancy is like
for games that are that colorful really
goes a long way and it makes them look
so much better. Like playing
Mario Kart, which was, I mean,
a port essentially of
a Wii U game 10 plus years
after on the OLED feels like a new experience. It feels like
I'm getting a pro experience just because
of the screen. So going back on the
screen tag is going to be, I think, really upsetting.
Having said that, LED screen
have gotten so much better.
You look at the PlayStation Portal,
and that's a high quality screen, man.
It's real nice.
It's not OLED.
It's nowhere near as good as OLED.
But, like, it's so many leaps and mounds beyond the switch launch LED.
Yeah, I mean, we're talking, like, a launch screen that was already out of date by, you know, by the time it came out.
Yeah, so all that is a bummer.
But I also don't think that the OLED screen would bump the price up that significantly.
The tech has gotten pretty pretty.
pretty inexpensive for smaller screens like that.
But it does raise the price.
And Nintendo always wants to be making a profit on their hardware,
especially in the early days.
So, yeah, I think 400 is probably the, that right.
But I feel like they want to get $350.
Like, I feel like they want to come and, like, put this thing out.
That would be awesome.
It's impossible.
But I'm expecting, expecting four.
Michelle, wait.
Especially with the old one being out for so long already.
This isn't like a PS5 that came out.
years ago.
Yeah.
Deer Sixlet says
this will be a hard maybe
around the time
of Kingdom Hearts 4
and Fall Fantasy 7
remake 3 for me
since I care so much
about those two.
Otherwise I'm fine
skipping and waiting
till PS6.
That re-birth
or relive or whatever
is still going to be
Unreal Engine 4.
We don't know that.
I thought they confirmed that.
No.
I mean,
and so this is the
interesting conversation
is the director
recently was saying
that he wasn't
sure if they
we're going to continue down the UE4 or make the switch to UE5,
with the concession being that they're so good at what they have going here.
They're like, do we want to get this game out and complete the trilogy sooner
or substantially delay it, but have it be a lot prettier and better?
And so that's kind of the concessions.
I'm at the place where I'm like, let's finish this thing out.
Yeah, you finish it with UE4 and then you do a remake remake and you do UE6.
I love a remake remake.
Why not?
I love some remakes and we're remaking the remake.
But yeah, Deer Sixlet, bring us.
up Kingdom Hearts 4 and Fomfancy 7 Rebirth 3 like two games that are are going to be
big sellers you well I mean relatively square won't be happy either way but um I I we have big
titles remaining this generation that I feel are going to push the hardware so um and those
are third party things I mean those are just two squares big hitters right but then we think about
all the resident evils we have left uh and of course all the first party titles because like
To Greg's point, like, we do have an entire lineup of PlayStation Studios that we just do not know what they're working on.
And we have Wolverine still.
Yeah.
And Ghost, too.
Tushima.
Tushma, everybody.
I'm tossing into talk.
I'm trying to weave through this with you over there.
I started making a little super chat for you over there if you want to go down in the bottom of your document.
Super's for Tim, I called it.
I don't see it.
Okay.
Are you on Games Daily, maybe?
I'm on Gamescast 9, 10.
but the first one is Volk Dasher.
This super chat comes in and says,
we are in a very unique position in gaming gens.
Xbox are starting the next gen in 2026.
I didn't know they announced that.
Nintendo in 2025.
So PS5 will be going to what?
2028, 2030.
Andy, when do you think you see PlayStation 6, the next gen?
I would say
28.
28?
Yeah.
That's as soon as we see it.
Raji?
Yeah.
I think we hear about in 27.
And then we, yeah,
2028 we see it.
They're going to have to sunset the PS5 at some point,
like hardware-wise.
Yeah.
They need to tell you that that thing's old and it sucks now.
You know, like at some point.
And this just goes back to my thing with the first parties
where I feel like they sell so many games in the shoot right now.
And I think it would do damage to the brand to do the,
hey, they're all PlayStation 6 games.
And you could do the,
This is where we get interesting.
Kevin, I gave you a series of tweets from the one, the only.
Patrick Kleppik's over there, who had a thread that I liked.
I wanted to read here because I think it feeds into this conversation, right?
Klebek says, the thing about the PlayStation 5 Pro is that I wonder if it's simply a glimpse into the future of all non-Nintendo gaming hardware.
The equivalent of annual largely inconsequential phone upgrades.
Console hardware has simply reached a plateau.
With the PlayStation 5 Pro, aren't you really buying a PlayStation 6 Lite?
Do you really anticipated Sony shipping many PlayStation 6 exclusive games in a few year when they could sell them to the PlayStation 5 Pro users too?
If the last few years are any indication, the future of hardware innovation is in handhelds, not console boxes, which is fine.
I pay for a superpower $1,200 steam deck, if Valve would let me.
Plus, isn't there an argument that as an industry, the continued advancement of graphics fidelity, driven by console cycles, is actually detrimental to making healthy, fiscally sound video games?
it hasn't taken us to a good place.
Lastly, as pointed out by my RT,
the point of a pro price is, in fact, to shock you.
You are shocked, you are not the target audience.
The point of a pro device is to soak people
who are price insensitive.
It could have been $800 and it largely wouldn't have mattered.
Obviously, we've talked about the phone
and the incremental upgrades and that,
but Pat hits on a whole bunch of different things
there I think of that are part of this conversation
and go into my conversation about first parties in software, right?
Where it's like, if I'm PlayStation and these guys are like,
well, we need more time.
I put out this box and again,
even when they did the PlayStation 4 Pro,
we likened it to phones.
And if we are in a place right now
where Xbox is saying,
we're done with hardware generations,
we are a brand,
you can get it everywhere,
this, that, the other.
I feel like we're in such a iPhone 16 world
that you really don't have to worry
about where the PlayStation 6 is
as much as where the next PlayStation console is.
And so I don't know, man.
I feel like we're going to get way more out of PlayStation 5
than we think we are.
I mean, I think it's just going to be more blurred
than ever. I agree with them that it's probably going to be around
2028 and I
do think though that a lot of the games are going to be cross-gen just like they were
now with PS4 to PS5 just like they were from
Wii U to switch like looking at I think just the way that games are making
Nintendo Sony very different but they are the two of the first
parties that are putting out the high quality
banger first party titles and they're putting those titles
in as many skews as possible for people to be able to buy them
whether it's Breath of the Wild or
even before that freaking Twilight Princess
but
jumping to PlayStation it's like they're going to want to put
the God of War Ragdorock was on both
that's wild to think about and like it ran great and it was
also awesome and it sold millions and millions of copies
that's what they need these games to be selling for how much money they cost
so I expect that a lot of the naughty dog game to come out or whatever
I imagine it will have some level of cross-platform situation
and I egg on my face I know I said that
last generation about Last of Us 2 specifically because it was buttoned up so close to the PS5 launch that to this day,
I'm shocked that they didn't hold off just a little bit more to figure out some level of reason to sell it.
But they also didn't need to because they had Miles Morales.
They had a demon souls.
They had a fucking amazing launch lineup for the PlayStation 5 that sold it.
They didn't need to do that.
And then they were able to resell Last of Us two years later again.
Yeah, I guess rethinking about it.
where a lot of these consoles are still being sold at a loss or, you know, we always hear reports that are like, man, they still haven't kind of jumped into the black when it comes to selling these pieces of hardware that the software is likely going to be where they need that thing to be available on the most amount of units.
And we're likely going to see more and more games kind of immediately be available on other platforms because that's going to immediately help up the bottom line.
And they're realizing that hardware sales aren't really going to get them where they want to be.
it's going to be the ability to sell that new game,
whether it runs at still 30 frames per second on the PS5,
but on the newer shit,
it's going to be a lot better or whatever.
The PS5 is going to become their series S,
I would feel in the next three years.
Yeah, I mean, definitely.
I feel like that's inevitable.
Yeah, it's just,
this is super interesting to me,
especially that super chat, right?
The idea of the generations blurring.
And last generation, we had it pretty solid of like,
we had Xbox,
PlayStation, they're coming out at the same time. If Xbox goes early, PlayStation can kind of do what the
fuck what they want, right? Like, they're in their own league, Xbox is in their own league,
Nintendo's in their own league. So it's now it's, we're uncharted territory a little bit of
like, oh, well, PlayStation can do whatever that hell they want. They can ride this out for
eight, nine years if they wanted to, and no one's going to bat an eye because it's PlayStation
doing their own thing. So yeah, it's, it's interesting and it's, it's kind of weirdly
exciting. I don't know, it's exciting for me of like the idea of we can just kind of just let
go of console generations being seven years
and every company can kind of do
what they want because there is no competition really
at this point. Yeah, when you can do something and
upgrade and make it better. That's the thing like PlayStation 6
if it was a drop, it would be this PlayStation 5
situation where cool, we're excited
for all of the first party games that are also
coming to PlayStation 5. So it's like, this
again is where I think the rigidness
of next gen falls away, where it is just you're
making another box and doing another thing.
So CNET
did get hands on with it.
They have a lengthy thing up here or whatever.
that's actually i like that uh this photo they put up here right playstation five
playstation five pro isn't actually the big big it does have a GPU if you scroll down
kevin they've got them side by side with the next one or whatever it's i'm parsing through it
this is scott steinette i'll read his first three graphs here as he talks about it
uh sitting in front of an 80 inch tv playing grand turismo seven is an immersive experience it's even
more realistic in 8k resolution i'm not a good driver but that's partly because i'm stunned by the
clarity of the vistas in front of me.
I'm also wired by a new 4K ray tracing
mode that casts car reflections on other racers.
Sorry, do you stop there?
Was he playing an AK?
What are he saying? That's wild.
PSSI?
It was just the TVA. That's interesting.
Oh, that, yeah. Something about that doesn't
seem right to me, which would be, like,
not to call people out here, but like, if that's wrong,
that's not a good thing for a tech breakdown of this
PS5. Well, that's the bag, as I've tried to parse through,
it's not like a good thing. It says it has an AK mode.
Wow.
Wow. That's crazy.
It feels almost like I'm in VR without the headset.
I'm at Sony's San Mateo PlayStation headquarters
and a room full of TVs
all running demos of familiar games
such as Ratching and Clank and Spider-Man 2.
Playing on the new PlayStation 5 Pro, blah, blah, blah, blah, blah.
Cernies there pointing stuff out.
As I jump back and forth, I can see the difference.
Everything is crisper, more fluid, or both.
I prefer to play on the PlayStation 5 pro, period,
but with a non-pro PS5 available for $500 today
and likely less during the upcoming holiday sales.
I don't know if the sometimes subtle upgrades
will be worth the price for many.
PlayStation 5 Pro is not the PlayStation 6,
which likely won't be released for another three or four years,
and it isn't for everyone.
It's a big, graphically boosted piece of hardware
that can keep up with the ever-changing PCs
and in some ways may exceed them.
And then it goes on and on and on.
I'm parsing through.
I'll try to get any more breakouts into the show for you
while you do some supers.
I do think, though, that that's kind of nailing my thoughts on this,
where it's just like the PS5 is still the main console.
They're just like the PS5 pro is just,
hey, it's the console,
but better for people that care about that.
And again,
I think that the $200 price increase is reflective of that.
To Patrick's point,
it's like if it was even more,
I think the people that were going to buy it,
we're still going to buy it just because they just want the better thing.
And I think that at a certain point,
the PS5 pro is going to become the normal one.
And I do think that it might not actually have a price drop
from Sony themselves,
but you'll be able to get the PS5 pro
a bit more reasonable.
and at that point it might be GTA 6 time
or maybe even later than that if GTA 6 actually hits
ended next year.
Let me bring in his closer here, all right?
Not everyone will upgrade, but it might attract new owners.
That's a subhead here.
The final three graphs to close out this C-Net article.
A $700 mid-cycle upgrade console
like the PlayStation 5 Pro isn't an expense
most people will be up for,
especially since the original PS5
is still a perfectly good gaming console.
Sony seems to be ready for this reality
in CERney and the other person who I didn't quote
being there, acknowledged the previous console upgrades have also been big draws for newcomers to PlayStation 2.
A significant percentage of PS4 Pro buyers were new customers, according to Sony, and the same is true for PS5.
That suggests a new wave of would-be PS5 gamers might come aboard with the pro, aka the GTA6 folks.
Quote, most markets have a pro model, so in that respect, consoles are just the same.
It might just be that their addressable market is not as big as phones or PC.
creative strategies analyst Carolina and Milanesey
set of the PS5 Pro
according to Sony there is not much of a lift
required for games to run on the pro
taking advantage of the new specs
console versus PC should be more of a question of preference
than priority. The experience is not better
it's just different end quote
In that sense the PlayStation 5 Pro might be seen
as a console alternative to gaming PCs
2024 PC gaming expectations are greater than they were
four years ago and the PS5 Pro can keep
up with how many I'm sorry how games
are already being upgraded.
I wouldn't want to upgrade from a PS5 right now myself,
but if I were getting a PS5 for the first time,
I'd strongly consider the pro for any TV upgrades I make in the future.
Well said.
Yeah, I think it's fair.
That is interesting.
But also, totally crazy that he got to go play hands-on with it,
and he's still right where we are.
Yeah.
Yeah, I want to buy it, but it's cool.
Yeah.
Again, very telling, I think.
I also think that, like, even talking to the AK stuff,
it's like, I am so legitimately surprised there is an AK mode,
and I'm sure there's a bazillion concessions even being made with that.
We even saw when we first saw the DLSS demo,
we got to play Death Stranding and Control,
but Death Stranding in 8K,
but that was using super sampling and all of that.
And it was on a freaking,
I forgot what it was, like a 97-inch OLED, which was insane.
Yeah.
And yeah, it looked amazing.
Like you could see all that stuff.
But like that was a, at that point, $35,000 TV.
And that's just to be even able to play.
the 8K stuff. We are so far from
8K, like we shouldn't even talk about it.
Like, we shouldn't even think about that. We shouldn't even put it on the
box. Yeah, yeah, straight up. Like, it's just
like, that's such a silly, silly metric
to talk about this early on, but
yeah. You mentioned Death Stranding really quick,
Death Stranding, too, having the Tokyo Game Show presentation.
Do you think we're going to see PS5 Pro anything
connected to that? Yeah, probably, right? I don't know if
explicitly they'll talk about it like during Tokyo
game show. If they don't come on, if they don't drop that
next
trailer and it says running on PlayStation Pro
Pro phrase. No, I think that's definitely
going to happen. PlayStation is
going to be at Tokyo Game Show and they made
a bigger deal about that of their actual
having presence and we're like, what are they
going to have because Astro's going to be out already and
so Concord at that time when we were talking
about it. So it's like what are they going to
actually do we're talking about and like that makes
so much sense. And also
Kajima Productions is constantly
trying to associate themselves with
tech, even if it is in interesting
directions like they're still
one of the like flagship titles being shown at the Apple events for showing that iPhones can play games and stuff.
I think from the future from now on you will see every game running on PS5 Pro.
I think it'd be dumb not to do that.
It's the equivalent of you see that vertical slice or you see that trailer and you know that that shit's running on a 4090 with fully maxed out everything.
It's like that's not going to be everybody's experience, but we want to show off our game in the best way possible.
Totally.
Yep.
jumping into a bit more super chats here.
Resolute says no disc drives the killer for me.
The separate disc drive requires internet to install.
If it breaks, you need a new one down the line.
You may be out of luck.
Embrace the digital of future.
Do you want your cat to eat you when you're buried under your collection?
Of your anime figures and titties?
No, you don't.
Embrace the digital.
I think that's a lot of also, like, little caveats.
Nice meow.
I like me out.
You know, yeah, if it breaks and the internet login and then if a meteor hits
your house, you'll also die.
Like, there's a lot of, like, things you're kind of accounting for in that.
Yes, that could happen, but if you want the disc drive, you're still going to buy the disc drive.
It's real concerns.
Like, it's a bunch of, uh, it's a very kind of like niche situation there.
But I don't think it is as uncommon as like we might, like act like it is.
Specifically, we're talking about the future game preservation, all that stuff.
The unfortunate reality is they clearly don't give a fuck.
And it's not, it's only going to go more and more that direction.
So it's just rough.
But if this stuff matters to you and you need it, then it's not for you.
Somebody just rolled by in the public chats over there saying,
oh, what about those with rural internet?
Like, are the people with rural internet trying to buy a $700 PlayStation 5 Pro?
Like, maybe they are, maybe.
I just, again, is this system for you?
Like, they have these options there that are the way.
But again, this is where we're going.
This is the future of gaming.
Like it or not.
And this is the future of PlayStation, right?
Like, this is the cutting edge.
If the PS6, we can have that conversation.
If the base PS6 didn't have a disk drive, but, you know,
this is not that.
Yeah.
And I wonder if that's going to be the case.
It's always so funny.
Like we have the same conversations every generation.
And this is one of them that comes back.
And every generation, I'm like, I could see it.
But then there's always a version that has a distra.
But my thing is, now that Sony made a external disk drive.
And they've normalized it.
Not a chance the PS6 has a disc drive.
Not a single chance, I don't think.
I feel like that they will still sell a disc drive.
Yep.
Oh, yeah.
I don't think it will be happy to charge you $80 for a disc drive.
100 bucks for that.
Yep.
Like when they started removing him from left,
Topps.
Totally.
You're just buying those external ones.
And that felt like, man, it was hard selling those at Best Buy.
I'll tell you what, Tim.
You're telling me if they don't have a dis drive, I'm so sorry.
Go back to your rural area.
Georgetown, Texas, 691.
Hello Gamer says PlayStation All Access Payment Plan when, I don't, I think what you're
trying to say there is like, like the Apple has the upgrade program, right, or something
where it's like, you know?
I take it as like a direct, from PlayStation Direct having their own payment plan, like something
like on Amazon where you can click like
Klarna or whatever. Oh,
I mean, that already exists, doesn't it?
I don't know. I think PlayStation
you're probably right at that during PlayStation 4 era.
It might have been the PS4 Pro when they first did it.
Here's how you take out a second mortgage to use this.
If you're talking about like a more kind of like,
hey, you're subscribing and you just get the new thing coming out,
I don't think we're ever going to get to a point
where PlayStation's releasing iterative enough hardware
that that's going to be the case.
Whereas, like, we're at a point with phones that I don't think that in at least the next decade, we're going to go a year without a new iPhone.
Like, I just feel like that's just how they work.
Like, even if they could and probably should take a year off, they're at a point that that's just not how the ecosystem works.
So PlayStation and, like, the consoles, like, I just don't see them being that.
So, yeah, this is, it was a reference to the Xbox All Access Program, which is the one.
Get hundreds of games, including day one releases plus an X-Gen console for a low month.
price. So you just subscribe to PlayStation, get this console and be ready to go.
Yeah. Yeah. I don't know. It's just I feel like this
PlayStation doesn't need that. Yeah, you know what I mean? Like Xbox is doing that
because they're Xbox, right? They want to get people on the door. Yeah. Yeah. PlayStation
does not need to do that. Yeah. Would be cool though. Um, because I mean,
the DS5 pros now coming out in 2024, uh, at the end of 2024. So it will have been four years
since the launch of the, the PS5. Right. Right. Like that's, that feels about right for a,
A mid-gen console cycle.
Yeah.
CJ Splitson says, are we going to get a showcase?
A big question.
I hope we do not get a PlayStation showcase in 2024.
Interesting.
My reason being, I hope we get a PlayStation state of play.
I don't want them to sully the showcase name any more than they already have.
You've already fucked this up.
Don't fuck it up worse.
What do you want to wait?
What do you think is deserving of that?
Because for me, it's like...
The next lineup of the games.
They're not going to show those this year.
That's why I don't want it this.
year. If they show it this year, we're not getting
naughty dogs announcement. We're not getting Sony Santa Monica's
announcement. We're not getting anything for the same.
Corey, what are you working on? Which is not.
So I feel like all we might get
will get is Ghost 2
announcement. That's inevitable. It's coming
at some point soon. I don't think that
that is enough for an entire showcase
and I think that the showcase is going to be filled
with so much fluff and filler
that, again, it's just going to lessen what the
showcase actually can be.
Ghost ending a state of play or Ghost just
owning its own thing. Ghost being the
Tokyo game show, like, focused on this.
That ghost deserves the praise.
Like, to be clear.
Yeah.
I'm just thinking, I feel like...
What else are you going to put alongside?
I think the showcase needs to be like, hey, y'all, get fucking hyped.
Here's why you look at a PlayStation.
Here's a lineup.
Here's things to be excited about.
You want a year of dreams.
You want everything.
I want what they've done for every PlayStation showcase except the last one.
That's all I'm saying.
Based on previous things.
That's what I want.
So yeah, come out with...
Here's fair games.
That's the state of play.
You know what I mean?
That's the state of play, baby.
I'll tell you right now, they're like...
Start, no, no, just stop.
It's so done.
Yeah, I think what, if you were going to do, I like this idea and I like spitballing on it, right?
So if you're going to do a state of play, are we trying to get it out before TGS, like, you know, the rumors are or whatever, you know.
Well, let's talk about what it even is, like, because it's ghost, right?
Yeah, I think you could get away with this.
I think you do ghost.
I think you do the next faction for Helldivers 2.
You put a date on that, have that.
You have some kind of partnership title in there.
What, probably something of Assassin's Creed since they're working so closely with the pro.
you have a look on that of like hey here's shadows
and what's going on with that?
What else would you put in there?
Kingdom Hearts 4.
Oh my God, Roger.
Death Shining 2?
Yeah.
King of Hearts 4 is a showcase.
Death Shanding 2.
That's showcase.
What's the minimum for a showcase?
What do we need for a showcase?
I think three big announcements.
Three big news updates, I would say.
Because like an announcement,
a release date for something we've been looking forward to.
If we got like a Wolverine release date
And again, I'm talking about
Showcase End of Next year or something like that
Like next year this time.
Venom or something.
Just answer the questions that we're asking
And then surprise us with big announcements
For things that we're looking forward to.
Like we're asking the question,
what is Santa Monica working on?
What is Nottie Dog working on?
And I feel like those are the type of things
that a showcase is for
is to kind of fill in the gaps that we don't understand
and then to answer the questions
that we've been asking on these shows.
day in and day out.
Double-DLC is a great call
for state of play.
Yeah?
That's state of play.
Material right there.
Nakash says,
actually real quick,
let's keep talking about ghost.
Oh.
What do you think happens?
Let's start here, Greg.
Yeah.
Do you think ghosts of Susha Matu gets announced this year?
Yes.
Roger?
Yeah.
Andy.
I do as well. Even if the TGS doesn't happen, I think that's an easy game awards tease.
Let's go. Let's have something fun in them.
Oh, wow, that's a big one for game awards.
Yeah.
There's a...
I don't know if you know this is a big deal.
I saw a comment go by that.
I'd say it's disrespectful and say that Ghost isn't like worthy of a showcase.
That's not what Tim is saying.
Tim is saying that this year, Ghost 2 will likely be shown, but there's nothing else
alongside of it to warrant a big showcase.
So if you're going to do a showcase, you can't just have one big first party title
and a bunch of other stuff that you wouldn't see is like showcase words.
the ghost two is worthy of a showcase if we knew ghost two was going to be announced like
sometime next year if that's what the whole like industry was feeling if it was sometime next year
then yeah you put that sucker in the showcase with all the other big titles yep but if it's
going to be by itself and you surround it with a bunch of smaller not really exactly
Sony equivalent titles but just stuff that's like here's a third party studio that's making this
PlayStation game then that's a state of play yeah the showcase should be the equivalent of an
E3 press conference almost. And like if you
look back at the worst E3 press conferences
or it's the ones where hey it's just kind of one game
and everything else is just filler. So
yeah, I completely agree with that.
Here's some apex
you know, DLC or whatever.
CJ splits on in the chat
was saying like why are we expecting that the games aren't
ready? I just feel like with
everything we've heard from the industry and like
everything we've heard either on the inside
or even just like what they're
explicitly saying about like tempering
expectations and like even when you just look
at the cadence of state of plays and showcases
and what they've been showing and the focus on the live service games
and seeing kind of the rollout of that happening.
When you look at this year from a PlayStation Studios perspective
and it being Hell Divers 2 and Concord and now Astrobot,
I think it's pretty telling about where they're at
in terms of the development cycle of their games
when we saw how hard they went for the end of PS4
into the beginning of PS5.
Lobb Seahawk 12 says,
too soon for Gorilla to talk about what's next?
I think so. I think we're so quite away
from Horizon Part 3, so I don't think you get
out there. There was always that rumor of a
multiplayer Horizon and things like that. That'd be
awesome if that was somewhere around there and ready to go.
You talk again about like the
egg on PlayStation's face right now with
Concord, right, but the success it had
with Helldivers too, I think again, having
a... I'm going to say... It's the Horizon
that's the Monster Hunter. Sounds super fun, but then
you could also get in the way of Wilds, and I know they have a bunch of
partnerships there.
Banderas ended in the chat says,
2025 showcase open with ghosts
death stranding two fair games marathon
wolverine resident evil nine which a remake
and close with naughty dog like that's what i'm talking about i
feel like that's unlikely i feel like if we get something like that
that's more i think september i think i'd be shocked if we get a
showcase of that caliber in may having said that i'd be really
excited and they have done that before i mean in 2020
i want to say it was we got a may
of September and both were in like maybe the most banger showcases ever and that's what resulted in the first couple years of the last couple of PS4 and the first couple of PS5 so um yeah yeah yeah yeah we got uh there was a couple other
oh yeah nakash in the super child saying the blog says PS5 pro game boost would be applied to over 8500 PS4 back compatible games
Andy do you think bloodborne will be one of them no they didn't mention it there
I feel like that would have been an easy thing to kind of put in that list.
And as we were going by and it was like,
here's a game with the letter A, here's the game with letter A.
And then we skip straight to Demon Souls.
I was like, ah, fucking alphabetical order.
That could easily could have been, but I think that's another wasted one, right?
Like, if you're going to do that, I think you could make a big deal about that in a showcase.
And it also said only resolution, right?
Like, they only mentioned resolution.
It wouldn't be frame rate.
Oh, I thought it was frame rate as well.
I only heard resolution.
I thought they were doing essentially what Xbox was doing with their sort of,
of game boost or whatever.
Yeah, that was the disappointing part
that I heard.
Maybe I'm wrong.
Which one are you talking about?
We're talking about the 8500.
I think it was...
Oh, you wanted the 85-gundred.
My apologies.
Oh, this is both.
Oh, interesting.
Okay, well, that's exciting.
Yeah, other enhancements include
the PS5 Pro Game Boost,
which can apply to more than 8500
backwards compatible games.
This feature may stabilize
or improve the performance
of supported PS4 and PS5 games.
Enhanced image quality for PS4 games
is also available to improve
the resolution and select
PS4 games.
PS5 Pro will also launch with the latest
wireless. Okay. What's exciting on?
Yeah, no, I mean...
Oh, shit. What's up?
I totally missed that. Kevin, when you slacked me Wi-Fi
7, I thought, I didn't understand
what you're saying. I didn't realize this had Wi-Fi 7.
That is very exciting.
I'm wired in, so I guess it doesn't
really matter to me, but like,
Wi-Fi 7 is freaking insane, you guys.
You're on a different level when you know, like...
You're getting a fucking gig download, man.
When you know about, like, like, Wi-Fi
seven rebirth is coming out.
You're on a different level.
Man, what a time to be alive.
No, at this point, I think if
I think if Bloodborn gets affected in any way,
it isn't going to be in a press release like that.
I think it's a bigger deal.
Really?
Or, oh, man, I think the opposite.
Like, I mean,
if it was going to be affected resolution-wise
or anything like that, it's a tweet.
Yeah, I think it's like something larger.
my gut tells me that no matter i know i you guys i understand how big bloodborne is i understand
all of this stuff i think that if this stuff affects bloodborne some enthusiast is going to be the
one that uh points it out first no i think it's a tweet we're gonna find it out from a noble to
no i think it's a tweet i think it's like it's not like a big like video or anything but it's
like hey we're doing it everybody let twitter go crazy i don't think it's like a crazy like state
of play or anything no no for sure but yeah i do think they acknowledge it and they said hey we
heard you summoning, we saw the circles, it's happening.
PS5 Pro only.
We'll say 700 bucks for it.
Yeah, I mean, I...
It was cheaper than 1,400.
At this point, I just don't think it's...
I mean, I don't have a whole lot of faith that,
for whatever reason, the whole Sony Japan,
or Japan studio shutting down and all of the sort of contractual intricacies,
the fact that Hittitigata Miyazaki speaks about it as if it's like,
an open lawsuit in interviews
when he's like, well, I don't really know
what I'm of freedom to say.
It's like, God, dang, like, something's going on there, you know?
Are there any other games?
I'm definitely putting you all on the spot right now,
but 8,500, 8,800, 8,500,
backwards compatible, PS4 and other games.
That's a lot of video games, right?
Besides Bloodborn, is there anything that you're like,
oh, I hope that this gets the boost, Roger?
I mean, Red De Redemption 2.
It should be 60 FPS on base PS5.
Like, that's unacceptable, that it's not.
But I also know that they're going to re-release that for PS5 and be it owned $70.
You know what I mean?
Like, that's just how Rockstar works.
So I doubt it's going to happen, but I would want that because that's the only way I would play that game.
That's about the only one that I can't really think of.
It would have to be, it would, the only way I could think of other games is to pop up an old game and be like, oh, shit, this is limited to 30.
I didn't realize that, you know?
How did my eyes hurt?
It's going to be one of those situations.
Yeah.
But Red Dead is like, as I was modding my PS5, the two.
two options you would always see is like, here's
Bloodbore and 60, here's Red Dead Redemption
2 and 60. And that's like the two games that people
were always showing off in addition to
like, here's how to get PT running, you know, all that sort of stuff.
Yeah, the chat's interesting. They're saying Arkham Knight
I guess is the other big one.
Bat tank. And then a lot of people
are just naming PS5 games which
yeah, obviously I want to see some
boost there as well.
Let's see. We got
I want to get a couple more here.
Before we move on to kind of funny games daily.
Here's a great tweet from Jason Schreier.
I was listening to you.
I thought you had something crazy.
Great tweet to Jason Schreier says two things you could buy with $700.
One PlayStation 5 Pro, two Lego Deco trees,
23.33 copies of Play Nice,
the rise and fall of future Blizzard Entertainment,
which is written by Jason Schreier,
700 Arizona ISTs, or 43% of a G-Force R-TX-4090.
there we go
you still need the rest of the PC
with it too
yeah
Rob me fly asked
will there be enough
to go around at launch
yeah
you're gonna be fine
oh yeah
you're gonna be fine
don't worry
yeah yeah
they might throw in a PSVR too
I think again
like this is
you know when you go back to it
I doubt PlayStation
is as ring in their hands
like we're about to move
15 million PlayStation 5 Pro
they know this is expensive
they know it's for a specific market
they're excited that it's there
if you want it
and they know over time
people will adopt
as there are any new PlayStation.
Again, I think look at the sales rate of the PS4 Pro
compared to the PS4 and think about when that came
in the PS4's life cycle.
And I feel like we're almost in a weird reverse
where the, at least currently where we are,
the PS4 Pro came at a point that we had a very lush future
of releases ahead of us that we knew about.
Like we knew we were building into at that point,
Horizon and Spider-Man and God of War.
and Last of Us, right?
And days gone.
There was all those.
And the timing of that might have been a little off
on one or two of those.
But like, we had a line of like,
yo, we're running and this is why you're going to want this.
We just don't have that right now.
So I feel like until we get that big showcase,
which I think we're a ways off from,
then I don't know that the, I imagine the sales
are going to be even less than they were for the PS4 Pro.
But I think that's by design.
They understand that.
They know what they're doing.
They're setting the foundation for a future, a GTA6 future.
Do you, this is a crazy question?
I know the answer is no, but I like playing in these spaces.
Yeah, you do.
Do you think there's ever a world where the PS5 generation goes on so long that they look around,
they say, hey, we can't support the PS5.
There are certain games that are only PS5, pro.
No, no, no.
Just the thought.
I appreciate the thought.
No, I honestly, I don't see why not.
I think that we're clearly already there with how Xbox made its decisions.
And I think that there will come a time that that happens.
And I don't know.
I feel like we've,
we're going to get to it with that concept so many times.
And we look at Nintendo and Nintendo very different.
And back then I'm talking about handheld systems,
but they did that on the game boy with the game boy color.
And they did that on the DS with the new 3DS with the new 3DS.
And both of those had limited libraries of exclusive titles,
but they did.
And I do think that that will come back into play.
In six years, Tim,
we will see a recommended.
spec sheet of like minimum
PS5 Pro
like recommended PS6 or whatever
like yeah I think we might get to that
point of you know
this the PS5 hardware has been out long enough
interesting point like if it was a cross-gen
game and it was like oh no you have to have PS5
that's interesting yeah I was just thinking just generally
like oh it just I don't think it would happen
if like oh you know I think when you get there that's PS6
yeah when you're like we have to cut things off and that makes sense right
that the PS5 and PS5 pro can't run a PS6 game
while a P.S. 6 or a PS5 Pro game.
Yeah, but I also do wonder if we go
eight years, maybe, you know, not nine
years, but if we go eight years with this generation,
right, we have so many consoles already sold
if they look and like, hey, maybe we can get a few
100,000, 200,000 sales
on this PS5 Pro because everyone, you know,
a lot of people got it in the, you know, four years
that it's been out. I don't know. I don't think that's too crazy.
I don't either. I think that we're already
kind of there with the POS4
and then the pro and then to PS5
have functioned with the games being released there.
And like, that kind of happened with
cyberpunk except they just didn't do it correctly and they didn't officially just say hey we're
just not doing it here and i do think the next time they're going to i think that they're going to
learn from that and just be like hey yeah you need this certain thing but they're still going to want
to not double dip dip into the install base of whatever whatever they can sell the games to
that's who they're going to try to sell it to i just feel like they i imagine are going to learn from
some of the mistakes and be less it's going to work everywhere all times always and it's like
That's just not how things are going to work.
Will we see a future software sort of,
this new software thing in three years will make your PS5,
like, you know, be able to run a little bit more,
you know, a little bit more powerfully or whatever.
Like, I think that there have been strides with,
with the way software and hardware engineering kind of work together
that we might see some sort of update that bring some sort of form of PSSR,
not exactly what you're getting with the pro or something like that.
But hey, we've had this new update out there for stock PS5s.
And that's what I was doing.
In the way that Switch gave you Bluetooth abilities.
Exactly.
Five months in five years into it.
And that's where I'm out where I think PSSR, of course, is going to be leverage heavily
in the PS5 pro because it's built for that.
But I feel like there has to be a version for the original PS5 because I feel like
that's where it needs it the most, right?
It needs to be able to, by the end of this generation, at least, you know,
be able to survive a little bit, right?
like if we're really pushing this
to eight years, I think it needs to
look around and be like, okay, this is unplayable
on the PS5. And he's at least look decently and play
decent. So yeah, I could totally see that and I hope
that that's what PSSR is. People are also
just like, they're living with it right now
anyway, you know? Yeah, but four years
for now, you know what I mean? Things move so fast.
Yeah. It's going to
be interesting, everybody.
This has been our reaction to the PlayStation
5 Pro $700
out November 7th.
I'm sure that means that
we'll get our hands on it within the next like a month or two because that's just when it's coming out, which is freaking wild.
But let us know in the comments below if this excited you at all, if you're interested in this or if you think that this is an absolute waste of time and disrespectful to you and your family.
Because I'm sure people feel that way as well.
But we're about to do kind of funny games daily.
We're going to break down even more news about this and just more news about video games in general.
some fun stuff.
I'm sure some sad stuff
because that's just how
the state of gaming works these days.
But thank you all for hanging out
with us on this slightly early morning today.
We really do appreciate it.
After Games Daily,
Andy is going to be playing some of that Astrobot.
Mark Surney might not have said it,
but Andy Cortez will definitely sing the song
over and over at nausea.
Has there been a report?
Has there been a report?
Did Astrobot put this thing in the thing?
Shut up, Vic.
Give me my pizza.
Gotcha.
Pizza bed from Victor Lucas here, everybody.
Canadian pizza, though. You don't want that.
Canadian bacon's good.
Anyways, love you all. Bye.
Bebe, beep.
