Kinda Funny Gamescast: Video Game Podcast - Resident Evil Requiem Showcase Live Reaction - Kinda Funny Gamescast

Episode Date: January 15, 2026

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Starting point is 00:00:34 What's up, everybody, and welcome back to another kind of funny live reaction. This time to the Resident Evil Showcase for January 15th, 2026. The first live reaction to 2026, I'm pretty excited about this. Don't expect any major announcements of like a Code Veronica remake or anything like that. They made it pretty clear. They're focusing on Resident Evil Requiem that comes out. Next month could not be more excited. I have incredibly high hopes for this.
Starting point is 00:01:11 I was supposed to be joined today by blessing Eddie Oe, Jr., but he's not feeling so well. Feeling a little under the weather. Maybe he should have used an umbrella. You know what I'm talking about? That doesn't actually work, but you get what I'm saying. Barrett's running the show, of course. But it's just going to be me on the set today,
Starting point is 00:01:30 hanging out with all of you for this pretty short little Resident Evil thing. 12 minutes is what they're saying. So I'm excited for that. We'll see what they have. We know Leon's here, right? That was the big reveal during the game awards. But there's been rumors of a third character. Are we going to see Ada Wong?
Starting point is 00:01:49 The bigger question I have, the thing that I'm kind of feeling good about, and I felt good about it at Game Awards and didn't happen. So now I feel even better about it now. Are we getting a demo today? Are they going to drop the demo like today? I think they might. I think they might. I predict demo where you get to play as the third character.
Starting point is 00:02:05 Ethan Winters. No. Do not invoke that name. Do not invoke that name. No, but Capcom has been pretty consistent in putting out their playable teasers, if you will. The demos of their different games dating back to Resident Evil 7 when they put out the kitchen demos, what they called it. And then they eventually really, we got to play like behind closed doors at E3 before it was
Starting point is 00:02:31 even officially a Resident Evil game. And then they put that out eventually for everyone else. Village had a demo. So now that we've played this Resident Evil Requiem demo, a couple times at different events, I only got to play it once so far, but I mean different members of the team have at different events played through the same demo.
Starting point is 00:02:49 I think it's time to put that out for everyone else. And let me tell you, it's damn good. You've heard us kind of glow about the game already, but the demo's really, really good and is the reason that I am so excited and so high on Resident Evil Requiem. coming out next month. I hope I get to play it.
Starting point is 00:03:08 I got a baby on the way. You know what I mean? Any moment. I might get the call. I might have to leave. Can you imagine it? In the middle of this? In the middle of this.
Starting point is 00:03:16 I get the call. I got to go. No one on stage. Gotta love it. We are one minute away. Thank you all for joining us today for this showcase. I wonder
Starting point is 00:03:27 if they're going to have Maggie Robertson host it. I've been liking them leaning on her a lot as kind of there the face of the franchise after her amazing performance as Lady Demetrisk in Resident Evil Village a couple years ago. Derek Schwartz says, I see that Tim's joined by all his friends.
Starting point is 00:03:47 Damn, damn. Got you. Damn, dude. But yeah, very stoked on this. Yeah, I don't know that there's anything that they can, like, disappoint me with here. And I also just be with, what this franchise is.
Starting point is 00:04:06 I don't know that they can show too much. Like, it's, I'm just, I'm here for a good time. Um, so we'll see, we'll see how it,
Starting point is 00:04:14 uh, shakes out here as we're getting ready for it. It would be nice to see Ada though, because I feel like Leon and Ada are, are intrinsically tied. All right, here we go. Oh, it's a YouTube premiere.
Starting point is 00:04:34 So we're getting the fun little YouTube premiere thing. How long are they making us? do this countdown for though. It's hard to tell, because some themes don't even show you like what they, what they choose. What's going on?
Starting point is 00:04:46 Yeah. Shadow Trixner says, would it be disappointed if the game's $80. Yeah, that would be, but present evil nine, I can understand a bit more
Starting point is 00:05:02 than Mario Kart world, but not that I want that. And also not that I expect that. Com's been pretty good about that type of bullshit recently. Barnell says if the game looks like R.E.6 would be the only way I'm disappointed. That's the thing
Starting point is 00:05:20 I've played this game, so I know what they're going for. And granted, the Leon stuff, gameplay we haven't seen, and maybe that is super, super actiony. I'm not mad at that, though. I feel like there's a balance to be had that they've learned a bit of. I just love my boy, Leon. What if it's just this forever? Forever, yeah, we're already in the Resident Evil.
Starting point is 00:05:53 Nanopazow says Resident Evil is pretty actiony. Yeah, it is. I feel like just being actiony wasn't. the problem with Resident Evil 6. It was just over the top in ways that weren't fun and didn't feel like they fit the identity of the franchise. And even RE5 went way too far. You know what? I'd be super stoked to see.
Starting point is 00:06:15 Jill Valentine. I love Jill. And I feel like her story got just off the rails bonkers, which, hey, I'm not mad at it. It's Resident Evil. But it'd be cool to see her, her and Leon together. Can I get a little louder out here for me? Thank you. In this showcase, we'll go over the latest information on Resident Evil Requiem,
Starting point is 00:06:55 which will release next month on February 27. Let's take a look at some of the gameplay. Bill. Yeah, I'm not. I'm not saying, I said not. Actually, I talked about that time, I talked about, we've, we've,
Starting point is 00:07:18 I've, Batch-Bhorror of Stage-Hawr stage test to see, but, you know, I don't want to want to be that's a lot of that's the truth of it's just to have been
Starting point is 00:07:29 this case. This is Grace and Leon and they're going to it's right. Grace's the R.E2
Starting point is 00:07:37 or Bio7 are so it's a horror to block to game and it's the one
Starting point is 00:07:43 for you need to allow for being very high kind of very very
Starting point is 00:07:48 very so much I'm telling y'all this is about to be the best resume Nice.
Starting point is 00:07:53 This is the demo-harmes-allel horror. Leon's new one of the horror and the Leon's action. Two-two-nobet-as-all-all-by-hazard not, this is the demo. This is the demo. Bio-Hadardt,
Starting point is 00:08:09 the tension and the that's one of the most of the one of the most of the tension and release, baby. ... ...the small pace to grace's gameplay, to,
Starting point is 00:08:20 and then, and then you're a dynamic, a high-direction, so, that's a big of me that's, the tension, to each other,
Starting point is 00:08:27 and so cool. ... part of the kind of so you're Oh, my God. Oh, my God. Yeah,
Starting point is 00:08:41 uh, story to grace, two are the story to basically, one, story of the player,
Starting point is 00:08:47 character, are Grace and there are there and also, and then, reon can play's
Starting point is 00:08:51 part of, so, so you It's a high-co-seeing and then-o-six-on-the-the-lawful Leon's, but Leon, uh,
Starting point is 00:08:59 recuem of the time, as a DSO-an-a- agent to the world and the he's going to he's
Starting point is 00:09:08 he's got that. He's probably that's too that's too much
Starting point is 00:09:21 see-and- this zombie is, there's some of the This yagatat in the house in the house of people who are in the same guy who are like, just like, just like,
Starting point is 00:09:39 just like, there's something deeply fucked up about this. There's something deeply to sort of zombie and in the game in the game of their conducts and well, to use to,
Starting point is 00:09:54 to use to, this kind of can't do you Oh, yeah. I think I want a second opinion. Oh my Godplay is a outtow-token-gain-up-en-res-can-ass-sign-ass-sign-sav-a-sion Oh my god. Tomahawk,
Starting point is 00:10:20 Tomahawk, and it's over, it can't do you. Oh, there we go for Andy. Dude! Shuting the hatchet at sick. ...and-sign-sare-and-same that's set.
Starting point is 00:10:35 And, other, V-o-n-n-the-te-te-ty-tie-tie-tie-tuit-tie-tuit-tall. kill. Then, then, then, then the other the weapon,
Starting point is 00:10:44 and then what's what what you're how to how to how to that's
Starting point is 00:10:55 and that and that it's that gameplay. So that game play in the game
Starting point is 00:11:10 is insane. The violence is insane. The t'nack, and and the enemy, and that's all, or so,
Starting point is 00:11:18 or so, think, that's more, but I'm whether or not that's
Starting point is 00:11:26 very important, they're all just so good. So, that's that about that's going to
Starting point is 00:11:35 not going to make it's a little like, a requiem to the title, that's, cool.
Starting point is 00:11:43 This big-gawks, the amount of not-not-not-not-called to give us, it's a tower in a book It's. Holy shit! Actually, uh, crafty-oose,
Starting point is 00:11:58 little bit of hilly and poor to make conscious-z-zombi-notes-z-z-oomby need to be used to the craft-resource to the, that's-mary, to-tack-to-to-it-it-a-stire
Starting point is 00:12:09 to more artist-style game to further than a clue to a couple of ways. Effective. A variety of gameplay options have also been added to this title. Players can switch between two camera perspectives, and these can be changed at any time during the game. Multiple difficulties are also available.
Starting point is 00:12:46 New players can enjoy casual mode, and use aim assist to take down zombies with more ease. But if you choose standard, classic, ink ribbons will be needed to save the game when playing as grace. This mode is recommended for those who enjoy a tense atmosphere. This... ...ponka, uh, Porcester's son to collaboration to... ...what? ...what?
Starting point is 00:13:19 ...what? ...fuck yeah. We got Intergalactic and Resident Evil, partner with Porsche. Resident Evil and Porsche are two very iconic brands with so much heritage. It's one of those generations you're always dreaming of as a gaming fan working in this environment. Is that true? like this obviously don't spawn out of nowhere.
Starting point is 00:13:43 For his adventures, Leon needed a car which represents his style, but also delivers when it comes to navigating him through, yeah, all of those dangerous moments he experiences in the game. What I really admire about the custom resin-evil carient turbo GT is how the team stayed true to its characteristics by still ensuring it feels authentic in this world. It took a lot of expertise from different departments at Porsche and complex 3D printing to apply those customizations to the real car.
Starting point is 00:14:09 It's going to look amazing in the game. bringing it all back to him. Yeah. That's what I think of. That's it. About Resident Evil. Yeah. Yeah, yeah, it needs a nice watch.
Starting point is 00:14:19 The world of each other's image of which to make a token of two fantastic watch models which will create those worn in the game in all the standing
Starting point is 00:14:32 details. The Kakifield Auto Chrono and the Pan Europe automatic will be in limited edition 2,000 pieces each and will release alongside Resident Evil Reclaim on February the 27th.
Starting point is 00:14:50 Please stay tuned. In addition to the base game, a deluxe edition featuring bonus content will also be available for purchase. Files! Extra costumes for Grace and Leon, weapon skins, and screen filters will be included in this edition. Those who pre-order will receive an Apocalypse costume for Grace, along with the platform shown, the game will also be available on the cloud gaming service, G-Force Now. Hell yes! This title is being developed in collaboration with NVIDIA so a wide range of PC users can enjoy it.
Starting point is 00:15:41 It's such an honor to work on Resident Evil. The iconic series has been thrilling fans around the world for close to 30 years and has continued to raise the bar for innovation and technology with every single release. We've been working closely with Capcom on Resident Evil Requiem, helping shape the future of the franchise with path tracing for realistic graphics and AI-powered Nvidia DLSS4 with multi-frame generation for incredibly fast performance.
Starting point is 00:16:17 DLSS also makes Resident Evil Requiem more accessible across a wide range of PCs, extending a nightmare to more gamers. And what a great way to play. Gamers can experience Resident Evil Requiem at launch with the cutting-edge graphics
Starting point is 00:16:35 and performance on nearly any device streaming from powerful G-Force R-TX servers in the cloud. I'm telling you that's going to be a great way to play it. Mysteries of Raccoon City once again. Not only that, one-sixth scale figures of our two
Starting point is 00:16:53 protagonists will also be available for purchase. Grace and Leon's figures can be displayed separately or together as a set. And if you line them up with previous figures, both figures are scheduled for release this fall. An original design Nintendo Switch 2 Pro Controller will be released on the same day as the game. I don't understand the design behind controllers like these.
Starting point is 00:17:21 As a series first, Amibo will also be available. Hell yeah. Tim, it looks like a newspaper, and then they put it on the computer. Who would want that? The gold editions of both Resident Evil Village and Resident Evil 7 Biohazard, including all downloadable content, will be released on the Nintendo Switch 2. We'll also be celebrating 30 years of the series with special concerts. Sick. Relive the series' greatest moments with breathtaking orchestral performances.
Starting point is 00:17:52 The first ticket lottery is open right now to Resident Evil ambassadors. Concerts are planned for not just Japan, but North America and Europe. More information on these will be released later. Excellent question. What is Elphus? This, I don't really like to know. I don't really like to know. I don't really like to know. Grace's of the mother, Alistair,
Starting point is 00:18:21 who are caught. It's very important thing. This, um, this, um, know, that's, um, that's, um, know, that's, the, that's, um,
Starting point is 00:18:29 and let us go to let me want to get it. There are really really can't really and to make sure to look at all of the keep on the future to take you kidnap you I liberated you I think I want a second opinion what's happening here
Starting point is 00:19:11 the friends busy what the fuck what the fuck is right oh shit okay that was it I would assume so yeah wow definitely thought that was going to be like, play the demo now. Interesting.
Starting point is 00:19:40 Interesting. I want to talk all about that after a quick word from our sponsors. This episode is brought to you by Rocket Money. The amount of times Mike is signed up for something, forgotten about it after the trial period ends, and then been charged month after month after month. It's quite frankly terrifying. He didn't even realize he was paying for SoundCloud for 10 years
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Starting point is 00:22:30 The Resident Evil Requiem. No demo. Definitely. surprised at that, a little bummed about that. I feel like they should be getting that out there because it's so good. And I know this looked good, but like that, just let people play. Let them know what they have to look forward to next month. But overall, I can't wait for this game.
Starting point is 00:22:47 Obviously, the showcase we just saw, it was what it was, right? It was just selling all the different things that they're doing with Resident Evil Requiem, which, who's buying that Porsche? I wish it was me, but it's not. I love Porsche just one day. My dream car got a Porsche. I'm very far from that. At some point in my life, I would like that.
Starting point is 00:23:05 I don't know that I need this Resident Evil edition. You know, I actually know I don't. It being in the game, very interesting. At least it will be pretty. But the idea of what cars Leon going to drive? I wouldn't jump to Porsche. Wouldn't ever jump to Porsche. But in the watches and the Amebo and all that stuff.
Starting point is 00:23:23 I'm not interested in any of that stuff. I don't think I will be purchasing any of it, but I will be getting this game. And every single thing that they said in this, every single thing has only reminded me that I do believe this is going to be the best Resident Evil game ever. I love every reference that they're making and everything that they're saying in terms of like what the feel and style this game is going to be. Like if you notice, the only games that they mentioned from the past here were Resident Evil 2, 4, and 7. 2 4 and 7 are kind of the favorites.
Starting point is 00:23:57 Like I personally think I would I like Village more than 7. but in terms of if I were to take the pieces that I like and don't like of all the different games, like I love one's setting with Spencer Mansion and like the cast of characters that it has, but in terms of like actual quality of game beginning to end, 24 and 7 are kind of hard to beat there. And especially when you're talking about the different styles,
Starting point is 00:24:20 I think that the first person incredibly scary gameplay and style of 7 Biohazard is, what I felt a kind of next generation version of when I played the demo of nine for a lot of the grace sections and everything we're seeing here with Leon they were saying this but we can see it ourselves this does feel like let's take Resident Evil 4 and up the ante as much as possible right like Resident Evil 4 came out in 2004 I think it was and even getting the remake that modernized a lot of things but I've always said that the RE4 remake was the remake I felt like we needed the least because
Starting point is 00:25:01 RE2, RE3, like there's a lot you can do to modernize those. And I think that those remakes were incredible. But remake for four was taking one of the best games ever and just making sure it looked a little bit prettier and like played a little bit stronger in terms of like gameplay, like controller feel and all of that. But looking at this, it seems like a step above. And it seems like it's not focusing on the wrong parts of the action,
Starting point is 00:25:27 which I was talking about with Resident Evil 6, where that was over the top in a goofy way where the spin kicks and stuff were just just egregious. Here, there's still that tension of the action. He's still spin kicking, he still has his one-liners, but that's Leon.
Starting point is 00:25:42 That's a good thing. And I'm getting four vibes from this, and getting four vibes is very cool. Bartels's RE4 remake is perfect, Tim. I'm not talking shit about Resident Evil 4. I'm just saying it's like, Resident Evil 2 remake compared to Resident Evil 2 is like a gigantic step forward,
Starting point is 00:25:58 whereas like Resident Evil 4 remake, it's like it was already so, so, so good and I think still so playable. And I think that the improvements that they made, I mean, let me put it this way. Going forward, whenever I replay Resident Evil 4 again in my life, which I will continue to do, I don't know that I'm ever not going to play the remake. The remake's fantastic. But yeah, this is speaking to me. And the idea of the two styles, one a little bit spookier, one a little bit more action, still focusing on the tension in both
Starting point is 00:26:30 and the fact that you can switch between third person and first person from the jump. Like, I feel like they've just learned so much from the last couple remakes and the last couple numbered installments in the franchise that they're just at a very advantageous place. And going back to Raccoon City, a lot of the locations we're seeing here,
Starting point is 00:26:53 it's clearly not Spencer Mansion from one because that thing was exploded. but the mansion that you're in here, it's like it's the right tone and vibes. And then leveling up the zombies or the undead, whatever you want to call them to have the personalities still a little bit of what they were like as humans, there's something so unnerving about that.
Starting point is 00:27:14 And the way that we see it here, I think is going to end up presenting very well in gameplay scenarios. Even in the demo I played that we didn't get much of that, but the big scary lady monster that's like coming after you, like the use of turning light switches on and off was so terrifying and uh it really kind of like added that survival horror element like the horror elements back into resonable in a way that i forget the name of it the neto something like that the dollhouse in village like how scary that was compared to the rest of the game um whereas like the the opening kind of uh mansion area
Starting point is 00:27:55 with Lady Demetriuskin, the daughters, like that felt like a modern reimagining of the kind of Mr. X or tyrant stuff from two where there's always the big thing chasing you down in these like really confined places. Like again, it's just all the things I like most about Resident Evil are here except for Jill. We didn't see Ada.
Starting point is 00:28:16 That's another thing. But like, again, we don't need to. I have a feeling she's here and that's good. And then, yeah, the car thing, I wonder if we're going to actually, like, if there's going to be any, like, driving sections in the game. I kind of hope not, but I also don't think they'd be that bad if they were in it. I'm also so surprised that this game is coming on every single platform day one. Then adding G4S now is so awesome.
Starting point is 00:28:41 That means that if you don't have a high-end PC, but you want to play this game, you could just buy the game and then use G-Force now and play it on your low-powered PC or so many other options. like that's so cool but nintendo switch two it's on the switch two day one man that's i really hope that it runs we'll see like i hope it runs well but um from everything that we've seen from this so far i've been very impressed with the performance of it all and yeah on the higher end which is how i'll be playing i can't wait to see all these rays be traced there's nothing scarier than the wetness of resident evil too like it just added so much to that atmosphere and we're seeing so much of that here and the level of violence the level of exploding heads and blood
Starting point is 00:29:23 and all that stuff throughout this. They kept coming up with crazy creative ways to keep making me go, ugh. And I have a feeling we ain't seen nothing yet. So, yeah, a lot of stuff here. What else? I have some notes. Oh, the hatchet.
Starting point is 00:29:38 Yeah, giving Leon that melee weapon, I think is a really smart call and adding in the sharpening it. Like, that's badass as hell. And again, adding kind of to the tension, adding to that survival horror. So if they're going to add the action, they still need to kind of then create
Starting point is 00:29:53 a space to have things that you have to do before you can just kind of like attack people over and over and over and just like run through them. Yeah, the concert being announced, that's kind of cool. Resident Evil music doesn't necessarily stand out to me overall as like the most memorable thing. Of course, there's like the save room music. And there's usually like the vocal themes and stuff. There's a couple things. But this might be a gaming concert that I pass on. But this won't be the first concert, you take your daughter to? No, probably not, probably not, but you never know. We'll see. We'll see. Um, there is a Final Fantasy distant worlds coming up in March and I'm like, is it appropriate for a two-month-old to go to the symphony? No. No, hey, you know what I mean?
Starting point is 00:30:38 She has to get cultured somehow. It's just like, hey, think about it as like they play Mozart for babies. Yeah. Final Fantasy music. I'm going to March. Exactly. I've been saying that for years. I've never heard the Fallen Fantasy 16 music perform live. This is going to be the first time. If I get to go, I died. I'm going to. But, We'll see. And then, yeah, they did, they ended this with the big question that's been all on all of our minds. What is Elphus? What is Elphus?
Starting point is 00:31:06 Elphi-H-I-S. They didn't really tell us, but they told us that we'll find out next month. So that's cool. Elpice. Elpice. Elpice. Great. Elpice.
Starting point is 00:31:18 I don't know, man. What is it? What is it? It has to do with Grace's mom's murder. Oh, okay. so I'm interested in all that yeah I really think that from the little I played of this plus everything that they're saying here
Starting point is 00:31:34 if the story of this game is good and if it doesn't get two bonkers by the end and I give it room to get bonkers because all Resident Evil games do at a certain point Resident Evil one with the rocket launcher Resident Evil two is the final end when you have when you beat both Claire and Leon's stories on the train
Starting point is 00:31:54 with all that stuff like shit gets insane but like village took it way too far for me um and even seven but yeah the end of village is my least favorite part of village um so i hope that they don't do that here but man this looks good it looks really good and we're gonna play it next month i won't be here to review it i'm sad about that i'm here alone right now and soon i won't be here at all. I really wish I had a live way to like make you disappear from the set. I don't get here with that. Thank you all for hanging out with us today.
Starting point is 00:32:34 This was a lot of fun. Until next time, stay alive.

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