Kinda Funny Gamescast: Video Game Podcast - Shadow of War Thoughts - Kinda Funny Gamescast Ep. 140
Episode Date: October 17, 2017Andy joins us to discuss Shadow of War, Cuphead, Star Wars Battlefront 2, and more. (Released first to Patreon Supporters on 10.13.17) Learn more about your ad choices. Visit megaphone.fm/adchoices...
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What's up guys?
Welcome to the first ever episode 140 of the kind of funny games.
Guys every once in a while it gets me.
This is one of those times.
140.
It's a lot of shows.
It is a lot of shows.
I'm Timuettys.
as always joined by one of the coolest dudes in video games Greg Miller
hi Tim how are you I'm great I'm not great
I'm not what happened
you went to the macklemore which is which is nice I did go to macamore
it was a fun time okay but uh I just feel I think I might just be sick
that's the worst one you come out of like that's why
you come out of like a four day bender and then turns out you're not hung over
you're sick you're just fucking worst do you know what I mean um yeah and he's
joining us which is very nice hey guys wow you played a lot of cool games
Wow, one of the most flaccid introductions I've ever heard.
I'm a flaccid.
And also, Andy's here.
You played games.
I'm more flaccid right now than I've been in years.
And I replied to, hey, guys.
Hey, guys.
Yeah, very excited about this.
I'll tell you what, I am laser-focused.
Yeah?
You seem like you have a good energy.
I have a great energy.
During the morning show, Greg fucking pops in the doorway and says,
it's going to be a great day.
And it kind of like, yeah, you're right, Greg.
You're right, great day, man.
I feel better now.
Last year.
we did employer reviews.
And I said, yes, there were just five of us then.
But Nick made an employer review for him.
And it was one of those.
I never took it into account, Andy,
until Kevin wrote it on his,
that I was like the barometer.
And if I was in a bad mood,
everyone was going to be in a bad mood.
But if I irradiated the goodness,
everybody could radiate the goodness.
And so a lot of times I fake it.
Like, I really don't like you guys
and I don't want to be around you.
But today, like, I've been from the jump,
on, ready to go.
Faking it from me.
I have been high on cocaine.
I've been faking it, but in a good mood.
Yeah, I'm going the opposite way with the fake.
So no, it's going to be a great show here too.
If you, ladies and gentlemen,
paid the dollar to watch this one live,
it's worth a dollar.
Hell yeah.
Oh, look at that.
Do the other one, too.
My left one isn't.
There's no.
Ladies, this is the Kind of Funny Games cast
each and every week.
We get together right here on YouTube.com
slash Kind of Funny Games.
Talk about video games.
We love about them and all that stuff.
What we've been playing,
all the goodness.
You can watch it early.
We're going to Patreon.com
slash kind of funny games. How early, Greg?
You can be watching it right now.
Live. Thank you for your support.
Thank you so much.
You can watch it at your leisure on YouTube or podcast services when it eventually comes.
I feel like we're starting to bury the lead, though, because we're advertising and watch it live
with the dollar. Neglecting, you can watch it on demand $5 or $10.
You know what I mean?
I still like saying those numbers because they're higher.
I agree.
Sticker shock.
I agree.
I agree.
But I like being able to pay everybody.
So I just want to drive that.
home. If you think we're doing a real good job, you can watch a live and pay $5.
You watch it. You get more bonuses there. You can do both. Yeah. You get party mode now too.
If you do it a horrible job, you can ask us for money. You can actually tweet at Nick underscore
Skarpie. Send me your Venmo now. And let him know, let him know how you feel and how much money
you want from him. Did I ever tell you the story? You know, in like the, the man, how long
was it? It feels like it. I'll say I'm ballparking, but the decade I was single before I met my
wife, Jen. There was a girl who hit me up on Venmo. Like we had, I, I, we hadn't, we had been talking and
then like fell off or whatever. And then rather than text me or doing anything like that, she venmoed
me one cent. I was like, huh, huh. It's an interesting approach. Interesting approach. That's good.
I respect it. It didn't respond to it. That's a pretty cool maneuver. Yeah, you want to steal that?
Because it's a weird. Venmo your girlfriend right now. It's a different. I do it all the time.
cents and be like here's my two cents.
So I'll either love you or hit you and then respond with 69.
Oh dude, nice, bro.
That's because you fucking lick pussy and she'd sense.
Holy Jesus.
Whoa!
This is the games cast, sir.
This is the games cast.
The big one.
The big one.
Start us off right.
Start us off right.
What will probably be the headline of this show.
I've been playing Shadow of War, Middle Earth.
Lute Boxagedin.
Micro transaction riddled.
No.
Not really.
So I'm having a blast with it.
Really?
I played, but I'm also a giant Tolkien fan.
I love that environment.
You're always to you.
You're always to the universe.
Yeah, bro.
So I played some at work while I was rendering things and when I got home, and I talked
to Tim later that day, I was like, oh, I played some Shadow War and I can't wait to get
him and play more.
And that's what I did.
So I played more at home.
Again, it's similar to part one, or it's hit square of fuckload.
You're hitting square all over the place.
Because that's the reverse button or the attack button?
That's the attack button.
Because it's got Batman.
It's got the Batman Arkham style.
You're hitting square to attack your triangles, your fucking counter, shit like that.
So the combat is obviously very, very same-y, but they've added some things like
there's an upgrade to a double jump.
and so you're got
there's no fall damage because you have the power
of
Kellebrimbor who is the
elf that like he's the
elf fucking like
celestial god or whatever
Killebrimbor? Kellebrimbor helped
help create all the original rings
Keli Brimborne helped forge
all of the original rings
which I'm not that much of a
Tolkien purist but I've heard a lot of people who
are that I've read all this shit that's like
man they're kind of just playing fast
and lose of this shit, right?
There's a lot of stuff in the game, apparently, that
happens. They're like, no,
that's not what happened in the original story.
Do you like the story?
I'm not too far into it.
Essentially, there's a big spider woman
who's like, she's supposed to just be a spider.
And she's a sexy spider woman.
I didn't know about it until I read Carboni's tweet.
He was like, hey, when did Shilab become like a fucking
hot ass Arwin looking girl?
Yeah.
Because she's essentially a spider.
She crawls out.
and then she like transform her like visual form is a really like attractive woman.
Essentially she's like,
yo,
give me this ring.
If you don't give me the fucking ring,
I'm going to kill Kellebrimbor.
Or I'm going to keep him here.
Say that one more time.
If you don't give me the ring,
I'm going to kill Kellebrimbo.
Yeah,
if you don't give me the ring,
I'm going to kill bitty bimba.
So you as Talian,
this takes place in between the Hobbit and Lord of the Rings.
There's like a 60 year span.
And so Talian,
who's voice.
by Troy Baker. It's super cool.
Friend looking and shit.
You're like, all right, I'll give you the ring.
And Caleb and Boar's like, no, dog, what are he doing?
He can't do that shit. So I'm digging the story.
Obviously the nemesis system,
nemesis system is awesome.
Like you, a lot of the same stuff where
if I don't kill a captain,
if I encounter him again, he's like,
oh, I remember you. Like, I fucked you up last time.
And so sometimes it might be higher level.
Sometimes, again, the orcs that you,
The Urukai that you beat will come back from the dead, but they're like...
Mangled, right?
Yeah, like this one guy had like a helmet and he had like shit like covering up his wounds.
And now he's an epic or a legendary orc.
And that's the whole microtransaction stuff where you can like buy orcs.
And sometimes you get legendary orcs in these moot boxes or whatever.
But I've already encountered, I think, three legendary orcs oru-kies or whatever.
And so they...
When you eventually kill them, they drop...
loot for you. And so you can
apply this like purple loot. And it's like
the purple one's a legendary one. There's
red, orange, and white, I believe. And white
is like the most basic.
But the fact that they've added
sort of
leveled armor, I guess. I don't
remember that being in part one. It probably was
though, but I don't remember it. But now you
can, it's very similar to destiny
where you get a better chess piece and you can
break down the chest piece that you had
for like your tokens
or whatever. Sure. And then you can
Tolkien tokens.
Dude, you're on it today.
You know what I mean?
He said he was on it, but he wasn't lying it.
It wasn't lying it.
So, yeah, the progression with armor is really cool.
And then there's a lot of, again, the double jump that you eventually upgrade and get is like you feel like you're just floating everywhere.
Because there's no fall damage, you have the power of this fucking elf dude who's always with you.
You can like just jump super far and then double jump.
and he does a cool fucking like somersault kind of like sideways thing.
It looks fucking rad.
But it's really cheap.
Like you can hang on a ledge,
jump off backwards,
and then double jump back towards the ledge.
It's just really silly looking,
but it's fun.
And that's kind of all I got to say so far.
I don't really know where the story's going.
Apparently the story isn't that great.
But I spent like maybe three hours yesterday
not even fucking with the story.
I was going to say, do you even care?
This doesn't strike me.
the kind of game where you care about the story.
No. I mean, so initially, I really, the cutscenes are beautiful.
It's a game, I feel like this is the first game in the last 10 games where, oh, wow, the mouth
sinking animations look fucking great.
Where, uh, yeah.
Now I am kind of, I know, I guess I was on games daily when I was talking about, I hope that
there was like this big graphical leap from the last one, because the last one was on 360
and PS3.
There are certain captains or captains that you encounter that pop up on the screen or whatever,
and every time you have an orc targeted
like if you encounter an orc and then
you know that you want to target him to go after him to find out Intel or whatever
sure when you hit the pause button he's the first thing you see on your screen
like it's like on your screen it's the the options and then the big ass orc
just sort of sitting there doing going his idle animations
and some of them look great and some of them like man these textures are really
low-razz or these textures are terrible or there's like weird like a belt buckles right
here, but it's like really stretch and warp because like you can tell that some orcs got
better treatment than others or whatever.
Your character looks fucking rad.
Like everything armor wise, face wise, it looks great.
But you can tell there's so many of these orcs that there's going to be a dropping quality
somewhere.
But what I had really fun doing is finding orcs that had intel on the sort of nemesis army.
So when you're running around the world, there's a bunch of orcs that you can.
can kill obviously. Some orcs have a symbol above their head that means if you kill me,
I'm going to drop, I'm going to drop loot. And some works have the green little symbol,
which means I have Intel on these captains in the world. So you don't want to kill the orcs
with Intel. You want to essentially do this little mind melt and you like go up to them and
it goes into their brain and then you can find out info on the captains and you can find out
their weaknesses. Just like in part one. You can find out the weaknesses, the strengths.
This orc is really vulnerable to fire damage.
And this orc is like terrified of those these big like dog fucking monsters or whatever they're in the world.
So he's scared of those.
But he's not susceptible to you can't attack him from the front.
You have to like jump over him a bunch and hit him from behind or whatever.
And so you keep finding out intel from those.
So for three hours, I was straight up just looking for guys with the green icons to find out intel and clear out the whole army.
to have all of them.
And I found it so, I had a blast, man.
Traversing the world, super fun.
It's not really, I haven't really been challenged by it so far, which is weird.
In part of one, I remember dying a lot in part one.
Part two, I haven't had that a whole lot.
But I'm really digging it, man.
I can't wait to play more of it, yeah.
Hell yeah.
You've been playing anything else?
I played a lot more hob over the weekend.
Oh, you won't shut up about it.
Yeah, man.
So, Gerard the completionist was on.
last week and I talked a little bit about it because I just started it but it is really fun man
it's really good and as I was playing I was like is this game really good or is like and then I
looked at the ratings I was like yeah a lot of people really dig this game I got you the code but I don't
know anything about it I haven't listened to the Gerard episode yet okay so I didn't really say much on
the jar because I had just started the game but I put in like over this past weekend I put in
maybe like seven or eight hours into it um it is a
an adventure action game, but more leaning towards puzzle stuff.
So it's like a 3D version of like link to the past.
There's a lot of, there's a lot of platforming, but the level design is fucking genius.
The world around you, you know the intro of the Game of Thrones intro where things are coming through the ground?
That's how the world is sort of built.
And so so many times you unlock things, things come out of the ground, these platforms go down.
So now you go down there to get into that door that he couldn't get to.
earlier. There's a lot of puzzle elements
to it, but there's a lot of like, oh, fuck, yeah.
Like, I figured this thing out and you,
there's a lot of, like, immediate satisfaction
with the game.
The combat's kind of,
there are moments where the game shows
that this is an indie game.
The UI looks kind of
amateurish. Like, it looks like they just
got, like, they didn't hire
a UI artist to make the UI.
Yeah, exactly. Like, it's
like, I've been on projects, so they're like,
oh, you know art, you could do this. Like, well, not really.
but I'll figure it out.
It looks kind of like that.
It looks very not great.
Yeah.
The combat's pretty fun.
You have, I was telling Tim and Gerard last week,
it's very, I hate saying this,
but it's very dark, soul-y.
There's not a whole lot of it.
The enemies die very quick.
They're not big boss fights.
They're not really intricate.
But you have a dodge roll.
You have a sword that you can find,
like, currency in the world
that helps you upgrade your sword attacks.
So of course you just have your standard hack and slash
But you can
Around the world there are these little like
I don't like totems that you unlock
And it gives you currency
And you can add a three sword hit
Or you can add
Essentially the story is
It's really hard to figure out with the stories
There's no dialogue
But it's super cute
And they emote really well
And the animations are neat
But you get
Think of like the pink shit
In Lord of the Reit in Zelda
All over the ground
The Gannon like goop
Okay
there's a lot of like weird goop around the world right and you're walking around with this big
you're a little cute little dude and little red suit and there's like a big no well there's a big no
well there's a big like sort of mech rock robot thing kind of walking with you you get sung by the goop shit
it fucks up your arm and then you the guy like eventually cuts your arm off because you're going to
be infected sure and then he gives you one of his arms so you have like this giant fucking meck arm
that then unlocks a lot of things in the world so in order to get to this place you
You have to punch a shit out of this platform and it spins, then you can climb up.
So you can upgrade your punch attacks in really cool ways.
You can upgrade your punch power.
There's not a whole lot of, like, there's not a whole lot of combat.
A lot of it more is the puzzle aspects.
I'm really glad that they put in a respawn option in the start menu because there are times that the game will show it's sort of jank where I've gotten stuck three times just like, oh, I jump here and now my guy.
guy stuck, go to start, respawn.
It's super easy. And I figured
that's why they put in that feature. Yeah, that seems like a
very targeted feature. Yeah,
but I'm thankful for it because there's never
been a moment where I've lost progress. Like, it's
constantly saving.
It's super fun, and I'm, like, I know there's
a lot of things to fucking play right now.
I think the game's probably
$15 or $20.
I could
not recommend it anymore. I love it.
Awesome. Hob. Hob.
Hob. H-O-B.
Okay. H-O-B.
What about you, Greg?
Tim, what haven't I been playing?
Yeah, you've been playing a little bit of everything.
Where do you want me to start?
Let's start with the Switch games you were playing.
Okay.
So first off, disclaimer.
The biggest thing I've been playing I can't talk about.
I'm on an embargo for.
Just want that out there.
I've been playing something cool.
Oh, I know.
Never mind.
I know.
Switch games.
Which I really want to play, but I'm like,
now let me do Shadow of War because I've got to have something to talk about.
Sure, of course.
You're smart.
But I already played all this stuff.
so I thought I was great.
I'll set the scene for you, Tim, Grady.
I'm getting ready to go to NYC.
Let's close our eyes.
Let's set the scene, Tim.
The Big Apple.
And I say, all right, guys.
It's finally, he's still got his eyes closed.
I like how you open yours.
I'm like, time for the little baby switch to come out, do its magic.
Get ready and show me what you got.
Show me what you got.
I watched a whole bunch of Rick and Morty.
This show's fucking awesome.
It's great, right?
Uh, that's a time.
Oh, we'll get to that.
Okay.
We'll get to that.
Because it plays into,
I was going to Palm Springs after New York.
So a lot of traveling.
A lot of switching stuff.
Yeah.
Yeah.
I digress.
A lot of shitty fans, but it's all good.
Oh, it's just, they like sauce.
Golf story.
It's just they like sauce.
Golf story had come out.
I had played a whole bunch of it when Elise was here.
When you, we let that last games cast, all that stuff.
I want to make sure I could talk about it there.
Then, right as we were getting ready to go to New York City trip, Star D Valley comes out.
And I say to myself, Greg, you never gave Star Doe Valley the fair.
shake. You tried to play it on PlayStation 4, got distracted, never went back to it. Didn't grab
you. I'm like, this is the shot. Maybe it will. So let's start with these two. Golf story, here's
where I've come down on. I like golf story. I'm never going to knock golf story. I enjoy golf story.
I've played it. I recommend people play it. I'm to the point though where the golf part of it
isn't enough for me. I don't like the golf mechanics enough. And maybe coming off of everybody's golf,
maybe having played so much hot shots, I'm in the rough. I'm like, well, clearly, I got to give it a
little bit more. Fucking sales over the green. I'm like, all right, well, then I'll give it less.
Still sales past the cup. And I'm like, what are the rules of this world when it comes to golfing?
It's more about character development and plot. And that's great. And that's the thing is I'm still
playing golf story. I will continue to play golf story. I enjoy golf story. But that was when I was like,
you know what, let's go do Star Doe. Jump in to the part with the zombies. I did not get to the
zombies. I know you were talking about that earlier. Okay. Uh, jump in. I'm going to play the
Stardue, see if this will grab me here. I try to give it more time. And Joey Noel, we'll have to
come in here at some point and correct me if I'm wrong. Because it's the same thing as happened before.
I'm playing through the Stardew Valley intro. I'm planting my parsnips. I'm doing, I'm watering.
I'm doing this. I'm putting shit in the little thing that then gets sold and I get the money.
Great. All this stuff's happening. But again, come here. Because I'm not insulting Starty.
I understand why people like Stardue, I think. But I'm playing through it. And I don't know
if it's just that I'm not giving it enough time, but I never got to mining, which is a big deal.
I was watching, I'm playing this other game.
Jen on the other TV next to me is playing her Star to save.
And she's in mines, hacking it shit, fighting things.
She's got a sword.
It's different.
How long do I need to give Star to you, Joey, before I render a verdict if it's for me or not for me?
I think you need to give it.
I think it takes like 10 days for you to unlock the mines and the community center.
Not real 10.
10 in-game days.
10 days a game, you know.
I'd say that's probably like four hours maybe.
Not even.
Not even.
Because there's progression throughout that.
It's not like, it doesn't seem that long.
Again, it's the switch.
The switch will be with me.
I'm going to get back to this.
Eventually, Mario will be there, and that's all that fucking play.
But I want to give it a shot.
It's just, again, it didn't grab me.
I'm on the plane.
I'm like, I want to be grabbed by something.
You know what I mean?
Here's my feel with Sardu is like,
Star Do is a game to play if there's nothing else to play.
Because it's a, it's like a Sims type game.
It is a, you are growing.
growing your stuff and you're growing your crop and you're fucking hanging out with like local
villages like it's very similar to like Animal Crossing was a game that I played on 3DS
where there are no big games story wise that I care about right now so I'm just gonna like
fucking play Animal Crossing because it's fun and it's just kind of like a a turn your mind
off sort of game 100 it's what I do with Marvel Heroes where I pop on I play Marvel Hero
I'm hung over I just want I just want to do something and not worry about story not
worry about learning something it's just a world joke gave me I got a code for Sardu and I
want to start it, but there's so many other things that I, like, need to play.
It's, I really want to play it.
I think that'll be, it'll be your, your gap filler for sure.
Like, you can jump in at any time, even if you don't play for three weeks.
It's not like a, what happened?
What am I jumping back into?
It's like, oh, it's all the same mechanics and stuff like that.
Remember a gap?
Fall into the gap.
Remember that song?
Fall into the gap, yeah.
Is that the way, it was like, fall into the gap, falling to the gap.
I don't, I don't know.
I don't know that.
I don't know that version.
I don't know any you were talking about.
Thank you.
The gap clothing.
Yeah.
So I'm on the plane.
I quit out of that.
I'm like,
I just want something to grab my attention.
I put Thumper in on the switch.
I was like,
all right,
this is,
I didn't grab me.
It's not what I was feeling.
The thing with Thumper.
VR?
Well,
no, VR's.
Everybody talks about PlayStation VR.
VR is very cool with it,
but honestly,
that's just like,
that just adds to the experience.
Yeah.
Thumber on Switch is great.
You need to get past the easy parts
for the game to get real.
where it's like it's once it becomes a challenge
because the first couple levels are pretty just like
all right I get what this is
there's some simple rhythm shit
but it becomes a lot more intense
and the game gets you
it grabs you
so I'm just going through now on the switch
what do I have here
that can grab me on this flight
let's see golf story didn't do it
Star is not there thumper's not there
you know what it is Tim Getty's you know what gets me
ladies and gentlemen
Conga Master Party
now you might say are you fucking with me Greg
this is a Greg Miller ass bullshit statement
whoa whoa
what he's talking about
man that brought you Taco Master
Whoa
Now there's no fucking trophies in it
Clearly it's not that kind of game
You piece of shit
What if I told you
I forgot about Taco Massing
Tim Gettys
Yeah
That while we were so distracted
By all these other games coming out right now
Someone went and released
The Spiritual Successor to the last guy
would I
right?
Right?
Exactly.
That's what this game is
and it's a goofy ass game
it's fun, it doesn't take itself seriously
what it is is you walk in
go ahead, get in there Andy
you use the shoulder buttons right
or yeah the triggers are shoulder buttons
to or the L&R
so that's always confusing for me
but you use them to turn your,
but what happens is this person walks into a party
and then you walk around people
until you fill in their little meter
and then they join your conga line
and then you keep going.
And there's like a hype meter or I forget what they got.
I think it's called hype, but it's,
there's momentum momentum.
Momentum is what they call it.
It's filled in and it's slowly ticking down.
So you have to add people to build up your momentum.
All right.
Now you can't clear the level to move on to the next party
until you go through and over here on your,
when you're looking at the screen,
the top left corner,
you have all these bars.
Because what happens is you start going around people.
Like there's a logo on there.
Looks a lot like the kind of funny.
logo, but they put sunglasses on it. I'm like, oh, I don't let us slide either way. But there's that,
there's a heart, there's all those different stuff. Just saw it. You walk around these people,
their logo pops up. You fill it up. They join your conga line. And then they go over to the thing
in the top left corner I was just talking about, where they get added to that icon's meter bar.
And when you fill in all those meter bars, you then pass the level and clear and get to move on.
Now, all right. You're ready to fucking part. If your momentum runs out and you don't have the
thing, you just lose. That's the end. You've got to get everybody. You've got to fill the bar.
you got to get out.
When you leave the party
to walk to the next party,
a UFO shows up.
Does Gloria Estevan show up at all?
No, I wish.
A UFO appears
and then puts down its tractor beam
and starts stealing people
from your conga line.
So you have to be running forward
and then tapping A in this little mini game
to hop over obstruction
so you don't get stopped
and have more people sucked up
because then you take that conga line
to your next party
and then do it all over again.
Prequel to fire in the sky.
Prequel, maybe the sequel.
You know what I mean?
It's all the same, yeah.
I'm doing right now.
of a conga line going from party to party.
Yeah.
It's like bar hopping sort of thing.
Yeah, but the Congo.
Or like, hey, Travis
Willingham's party just ended.
Let's go to Josh Parkinson's.
Yeah.
Oh, go to Josh Parkinson's.
I thought you're going to do like a whole critical role thing,
but you just didn't.
Oh, that's right.
That is his name.
Big Dallas Cowboys fan.
I was going to say Travis Barker.
He is.
You go?
It's got.
I love that Travis Willingham's a Cowboys fan.
Okay.
Put that up to the speaker.
We got some jams there.
This is me right now.
This is a weird ass game.
How much is it?
I don't remember.
I think I got a code for it.
So I can check it out.
Thanks to the power of the Nintendo e-shop,
I can just pop on there and tell you my Conga master.
But however much it was, was it worth it?
100%.
I got to imagine it's 15 bucks maybe.
Whoa.
No, no way.
It's got to be like a $10 game, $5 maybe.
I'm hoping for that sweet nasty $4.99.
Oh, no way.
It's five bucks.
Hold on Konga.
Is it now, is the E-shop dumb one and not show me?
That's a fucking mobile game.
Yeah.
You know what?
There's just games now.
We don't do that.
They're just games now.
We don't say that anymore.
You were also playing.
See, it does that thing where it's just says purchase now.
So somebody has to Google it for me.
Give me a Google.
I'll do it.
And then another lost phone.
Oh, yeah, right.
So then the other thing I did was I finally, on the way back from there.
So I went to New York, played a whole much of these Switch games.
Big Apple.
Exactly.
Went from New York to Palm Springs.
I got to Palm Springs for Scott Lowe, Cindy's birthday.
I played a lot more Mario Kart.
And let me tell you, here's what I'd like to say about Mario Kart.
8 Deluxe, as you know.
First off, Andy, did I clown these people out all weekend long?
Of course I did.
Scott Lowe's got nothing for me or any of his other friends.
You know what I mean?
Just nobody is.
$10.
Okay.
What I want to do, though, is that fine for you?
10 bucks for Congomaster?
Too much too high?
It's fine.
All out.
It's worth it.
Congomaster, worth 10 bucks, everybody.
Congomaster.
Kanga Master Party.
Sorry, I don't need to buy the wrong Kanga Master.
I did something I've never done with Mario Card 8 Deluxe.
And that is pop off the JoyCon.
You did good?
Oh!
First off, you know, I'm better than you.
It's on footage several times.
You know what I mean?
Several times.
We haven't talked about this, Greg.
Something that I know you've never done,
because no one has done this except for real pros
is use the rear view mirror button.
You know what I'm talking about?
Yeah.
Have you ever done that?
No, because I don't find it.
helpful.
Dude.
So watch the Mario Kart section
and Nintendo World Championships
and have your fucking mind blown.
Okay.
It's crazy.
What are they dodging?
They're constantly,
yeah, dodging all the time,
all the fucking shells.
They're just constantly going back
and they never get hit by green shells ever.
Oh wow.
Okay.
Well, green shells from the back
usually don't get me.
It's when they start ping pong and off the sides.
But when the blue,
there's a moment with the blue shell
where it's coming after him
and he sees where it's coming from
and he just goes off the track
because it gets you back on the track
quicker than if the blue shell hit you.
Damn, that's a fucking smart-ass.
That's some Ziger shit.
Yeah, you should check it out.
Anyways, played with the single JoyCon for Mario Card A's Deluxe.
I'll tell you what?
Preferred?
Of course not.
Did my hands cramp up towards the end?
Of course they did.
But I was able to get, I thought for sure I'd be fucked up.
I was totally fine.
I was in there.
I was competing like this.
No big deal.
No big deal.
I would have won at the fucking screw attack,
Mega-64 game attack kind of funny thing at Merger's your teeth.
Had I been using a regular pro controller.
See, but I'm saying if you're, I would have fucked them up.
If you're really good in Mario Kart, like Greg Miller, it doesn't matter, the controller.
You know what I mean?
You could probably hand me an N64 controller and somehow I would make that work on the Switch version and do it.
That's how good you are.
I digress.
On the way home from Palm Springs.
Also, we play the Jackbox games on there, but you know Jackbox is.
City of Angels.
City of Angels.
Jack Box 4 comes very soon.
Way home.
Did another lost phone.
Laura's story.
Completed it, I should say.
Because I remember on the show, I think I talked about it where I tried to start it.
It seemed way more puzzly.
It seemed like it was getting too cute.
all this stuff. Having completed it, I feel the same way. Oh, really. I'm just like,
I, I wasn't as engaged with this story. And I, maybe it is frame of mind again where I was
like, all right, let's get back into this. I'm going. And like, I was, I wouldn't even lie.
I used a guide because it was the thing of just like, I was like, I don't want to read through
400 text messages right now to figure out what I need to do to get into here. Because there's,
it feels like there's just more content everywhere, which on the service sounds great. But it's not more
story, I don't feel. It's just more content. Well, there's more people she's talked to.
There's more, there's her email, and then there's this job thing she's using, and there's this,
and there's that.
And it was just like, there's a lot of shit to sort through to get through.
And like I was telling you before when I was on the show, I think, where I looked at it,
I'm like, as an example, like, your penultimate boss's office number plus this divided by,
and I'm like, I don't fucking want to do that at all.
So then by, I went, I used a guide a couple times because I was like, I don't fucking feel
like trying to figure out where to go.
Got to the end, read, and it was just like, even at the end, I was just like, this didn't feel as
rewarding as the first game. The first game I thought was the perfect, hey, it's in here. It's
challenging you, but it's not beating you over the head with it. And it's also not just giving you
the answer necessarily. Yeah. I digress. It's a balance. Yeah. I know other people have liked it.
So give a shot if you like that. But then the last game you've been playing. No, I got more than that.
Oh, really? Yeah. Well, I got two things. It was Batman. Well, yeah, Batman. And then Friday
13th put out the new Jarvis house map. I did a run through over this morning with a couple kind of funny best
friends. Thank you. Uh, it seems interesting. We're doing, as of recording this,
we're doing the Friday 13th live stream that tomorrow on Friday 13th. I'm looking
forward to playing there and getting more of a feel for it because going through and
doing it, there was definitely a sense that the map seems at first blush to be,
they've taken lessons from the other maps and applied them here. Whereas like, uh,
there seems to be more, I guess peaks or mountainous terrain or whatever where I, I can't ghost
around as easily. Like people were on the other side and I was like, oh, fuck, and I had to go
wide and try to get over there to get them. The Jarvis house itself has an upstairs, uh, uh, I believe,
yeah, upstairs a regular ground floor and then a basement. Oh, cool. And I think I'm not 100% sure on
this because it was I played once and the fucking light was coming in onto my computer monitor. I was trying
to crank up the brightness. You know what I mean? Uh, it seems like basement can only be access from
outside on the ground floor. So like I was upstairs and I couldn't figure out how to get down. I'd go out and do it,
but I need to tinker more. However, maps seem cool. It's more Friday 13th was of course I'm down for,
but it seems it actually does seem different than the other ones whereas i felt like crystal
lake and pananaac pananaac lodge or whatever they've all felt very similar whereas this one felt
hey this is something different and cool so i'm excited to play more of that tomorrow with the best friends
and then yeah the big one that i played was batman uh telltale batman episode two uh season two
right what's the season called the shadow enemy within enemy within yeah um i don't want to get
spoilery for it because i feel like you know the telltale batman games in particular i totally avoid
the trailers for the best I can.
Is that what you streamed?
Enemy Within?
Oh yeah, with Anthony and Troy.
Yeah, I did episode one with them.
Oh, episode of one.
Okay.
And then this is episode two that just came out.
Some cool people join the mix.
You know what I mean?
So episode one, it ends with like, you know,
spoil that or no.
Just don't.
Just don't.
You know that there's going to be a team of supervillains
or team of bad guys in some respect.
It's not, I don't think it's,
this is a spoiler, I guess,
if you know nothing,
but they leaned heavily on showing you that Harley was going to be a big part of this or whatever.
Harley this time around, I don't like her voice acting. I didn't like her stylization, I guess, if you will,
or like how they not dressed her, but just her look. I didn't like her look this time around.
However, she's a really interesting dynamic with John Doe, the Joker, who or the man will become the Joker in her,
which is different. I thought was really cool. You know, Telltales have been really insistent and
rightfully so that this is their universe and they're going to do different things and only
things. Yeah, yeah. And so it is a very interesting Joker, Harley dynamic that I haven't seen before.
Cool. Maybe it has been played out before. And then the people that are on the team were unexpected for me, where it's like, I thought more fanfare would have been made or it would have been something I couldn't avoid. So I thought it was cool that I did avoid it and get there. Overall, I had fun as I always do. I felt like it was a weaker episode than episode one was. But it also is, of course, hard to judge these because they are building something. They're telling you a narrative. And so to go episode by episode. I think this is a weaker episode. I think this is a weaker episode.
episode than episode one, but I still enjoyed it.
But I thought episode one was a better package overall.
But this one's interesting.
I like what it's setting up.
We'll go from there, I guess.
Awesome.
I want to go back to Shadowmore really quick.
Visual-wise, because it seems like all I do is like critique visuals and games now.
Well, you are a developer.
There's an option to favor resolution or favor, like, performance or looks or whatever.
Are you playing on a pro or you playing on a pro, right?
But I'm playing just on a standard monitor, 1080p or whatever.
So I'd assume that if I were on 4K, it would try to super sample 4K and kind of do a fake 4K.
Normally when you do that, the quality of visuals, the quality of frame rate goes down.
So I'm playing on like the better look, but not 4K version of it, right?
It's not favoring resolution.
And there's still a lot of like pop-in issues with like certain leaves and rocks that just like don't pop in correctly.
And I'm hoping that they do a patch for that because
I feel like the PS4 Pro should be able to run this stuff a little bit better.
And like, I'm playing on the option that should look the best.
And I, if I'm still seeing this stuff, I can't even imagine what the standard,
what the standard, like, favoring resolution looks like,
because it's probably a good amount worse.
Also, I saw a moment that somebody posted on Twitter yesterday.
So when you're fighting these captains,
whenever one of them downs you and kind of kills you,
your health is like a sliver.
you got a fucking pixel length
of health and the captain's
going to do one final hit and as he's
going to do it a QTE pops up
and you have to hit the button right
when it gets to the certain like the circle's getting smaller
than when he gets within the boundaries
you hit the button and you fucking like deflect it
I believe you can do that twice before getting
ultimately just killed. It starts you over
but I saw
a really cool moment on Twitter and I can't wait for
it to happen me because it's going to be fucking cool
I hope it happens
a captain's like about to down him
and it looks like he had already died twice
so the option didn't pop up for him
and as he's about to get killed
a random soldier
who's in the area
fucking like stabs a dude and he's like
I know you do the same for me
I would have called him
he's like aragorn yeah
for roto
for rodo
no but that's another cool thing
about in the intro scene
which is
Minas Ethil
the, you're around a lot of soldiers, which I don't really think that ever happened in part one.
You are around a lot of other humans that are like trying to fight off these Uruks and these orcs.
And that felt really cool.
Now the bummers are like they all have the same run animation.
So there's like seven of them all doing the same.
Like it looks kind of weird.
But fighting with them is super cool.
I just every time I see them, I'm like, I want to go with them and just kind of like help them out.
And so they might like, you know, see a group of Uruks.
they want to go take on something yeah I'm part of the crew whatever I just love that feeling like
whenever I'm around um whenever I'm around people that aren't just always enemies or whatever so
yeah that's kind of a neat change and it may not be a change because I didn't beat part one but uh
I certainly loved it so awesome one thing that I definitely want to talk to you about because we didn't
get to last week because the timing of stuff Star Wars battlefront too right you got to play a lot of it
during the beta that now the thing that reminded me is you're talking about
the visuals and graphics and stuff.
And loot boxes.
Have you seen, yeah, and loot boxes.
But have you seen all the gifts of the leaves and the foliage?
Incredible.
Battlefront 2.
It's like Battlefront 1 looked beautiful.
Amazing to the point where it's like I enjoyed play of that game because of the visuals.
Battlefront 2 seems to be solving a lot of the gameplay problems and adding content, all that.
But it looks even better.
And some of these gifts, like Google Star Wars Battlefront 2 leaves and just look at them.
Damn it, now they're not loading.
But whatever.
Trust me, Greg.
Okay.
It's unbelievable to see how fucking cool these leaves look.
I, yeah, that game, so they use a little thing called,
oh, God, I forgot the fucking.
Frostbite.
You know I love coming up with these game dev terms.
Oh, photogrammetry.
Got it.
And so that's where they just like straight up take photos of rocks from like 80 different angles
and then it creates a 3D model.
And then the artist goes in there and kind of modifies it if needed.
So that's why everything looks so.
incredible. But that's a game where like I look at that game's graphics. It's like, oh man,
I wish like, I wish every game looked this good. It's the most beautiful game I think out there right now.
The polish is just unbelievable. So the modes that are foot on the ground, I am a droid or I am a
clone trooper. I don't, I don't love them, man. I just don't. Really? And I think especially coming from
I got a tweet that summed my thoughts perfectly of like, man, coming from Destiny 2 and then coming to these,
going to Battlefront 2 and feeling the controls, like, sure, it's a drastic difference,
but it just doesn't feel as good.
Like, shooting a gun doesn't feel as good in Battlefront as it does in Destiny.
But the Starfighter mode is the one that I found myself going to all the time.
Like, once I figured out that I'm not digging this, like, of course, I'm going to probably enjoy it more when I'm in a story mode.
but I just don't love the multiplayer
like boots on the ground mode
I believe it's like a salt and there's another one that's
it's like a 6th
a 12 v12
sort of capture these points mode
or whatever
but the big 20 v20 mode
is that's where you are clones versus the
the um emperor the stupid fucking
doofy droids like
battle droids yeah the battle joys I hate them
But the Starfighter mode is a mode that I was like, why would I like this?
This seems so archaic.
I don't know.
I guess just because I think of Rogue Squadron and I think of Star Fox.
Like those are games that I played back in the day that I probably won't enjoy now.
Kind of like Tony Hawk.
Like that sort of style of like, oh, in-air fighting.
Like that's young Annie would have enjoyed that.
I love the Starfighter mode, man.
It's so fun.
you are the Federation or you're the
the rebels and you get to play as
you can pick
X wing, A wing or Y wing bomber
and I went for the A wing every time
I love the A wing. Of course you did man
Or on the
Andy or you could do
like Ty Interceptor, Thai bomber and
Thai fighter but the modes
are essentially like they're very clear and concise
it's like oh you got to take out these ships
and when that's done
you got to take down
the shield defenses
and then when that's done
like when I was the
when I was the rebels
we never won
and I felt that like
that happened all the time
in Saras Battlefront
one beta
when you were on Hoth
I felt like one of the teams
always won
whether I was on that team
or on the other side
it's like
rebels always won
and I feel like that's the case here
and it may just be a balance thing
or whatever
because they did end up
extending that beta
but the
Starfighter mode is so fucking fun.
And now it's a...
I would see myself
playing that game a lot.
Obviously with the story mode, it's going to be awesome.
But the Starfighter mode is one that...
a mode that I actually want to jump into.
And like, I found myself wanting to play it more and more.
Awesome.
The matchmaking in the beta was really shitty.
Like, you couldn't...
On your home screen, it says,
hey, all these friends are playing Battlefront 2.
And then in the game, it says no friends are playing.
So you can't...
You would just have to, like, hope that you can jump.
jump into somebody's group.
So I jumped into like Barrett's group.
And Barrett's really good.
Yeah,
I saw all his tweets where he was just like wrecking shop.
He's really weird.
He's terrible.
He sucks as a human.
He's a bad person.
No, but it's fun.
And I hope that I grow to love the boots on the ground mode stuff
because it's gorgeous and it's just like eye candy for me.
So authentically Star Wars.
Yeah, but I don't know.
Well, I hope I love it, but I don't think I will.
Yeah, I wouldn't have too much time playing anything because of cuphead.
Still stuck in that cup.
Still sucking that cup head.
Head.
Yeah.
It's the same story I've been telling a million times, but I have two bosses left.
I think I need to have a little space from the game.
Walk away from it for a little bit.
Is it beating you down?
This boss is beating me down in a way, which is just too much for me.
But to follow up on what I said last week on Gamescast, I love.
I love this game. It is definitely one of my favorite games of the year. It's one of my favorite games of the last decade, I'd say. It's so fantastic. It plays and the game itself is as good as the visuals and the aesthetics and sounds and everything. It is a very, very special game. And I'm happy to see that it's selling so well because I hope we get DLC. I think it's a game that can, I can easily see how they can make DLC work. Just add more bosses. And there was,
a lot of cut stuff from the trailers like someone on NeoGaf went through it was like,
hey, look at all these screenshots of things that just straight up aren't in it.
There's four or five boss designs that we've seen in demos that just aren't in the game.
Nice.
So that is very exciting to me.
But yeah, give the game a shot.
And it's not as hard as people are saying it is.
It's like, I think that it'd be easy to get caught up in it and be like, oh, I can't,
I just can't do this because they're all, it is very challenging and difficult,
but it's just a matter of understanding what you need to do for,
each boss section and the trial and everything I know isn't for everybody but I think this game does
such a good job of giving you the ability to restart so quickly and it doesn't get in your way
of trying things over and over and over and having it be like oh I get this instead of having to
slog through long sections over and over it's always like all right cool no boss fight besides the
one I'm at last longer than like three minutes which is nothing so that's really cool the biggest
complaint I have now that I'm in the late game is there's a lot of time. So you can have two different
weapons on you at any time and you can switch between them. So you can have like your normal just
like pu-poo gun. Then you can have like a spread gun or a homing one that's a little weaker or a charge
shot. And you can like choose a load out that has two of those. You can also you get abilities
through the game and you can choose one ability. And then there's a super move and you can have three
different supers. So between that, there's a lot of options for loadouts to go through. And each boss,
obviously, some weapons are just totally not even effective. Some are really effective. And
trying to figure out what combinations best for each boss is like really part of the game. And
that's the one place the game gets in its own way. You can't change your loadout unless you're
on the map. So you have to exit the boss fight to go back to the map. And that's one of the only places
in the game with loading screens.
And it's a cute little loading screen with a little hourglass guy
and like jumping on all about.
But like that's a feature that I think should have been accessible
from at least the the boss menu at the end.
Because like I understand that they don't want you to be able to switch stuff
mid-fight because that's not fair.
But once you lose, like you should be able to equip your load out.
Your load out before we're trying.
But because it sounds like a minor annoyance,
but when it's a trial and air thing where you're trying things over and over and
face off against a boss 37 times
and I keep changing it. It does add up.
But fucking cup head.
Check that. Fucking cup head.
Now, it is
time for this week in gaming history and I want to
give a shout out to Patreon producer Tom
Bach. Tom, Bob.
The legend gave you a PlayStation hoodie.
He did. You look damn good in it. I like it.
And he and I mourned over the weekend when the
Packers beat the Cowboys. We were very
sad on Twitter. I was very
depressed. Still haven't recovered. Greg.
It's okay, man. Fucking Aaron Rogers. He's
So good.
I've been saying that since day one.
One year ago on October 10, 2016, until dawn rush of blood came out on PlayStation VR.
And fuck you.
I know you love that game.
But what blew my mind.
That was a year ago.
Yeah.
VR was a year ago.
It feels like it was longer than that to me.
Yeah.
Lots of happen.
We were here.
I know there was no earlier being here.
But yeah, man, PSVR, like it feels like a two year ago thing.
Yeah.
But yeah, I loved Rush of Blood.
It was my favorite of the.
But that does get me excited because that means the inpatient's close.
We're going to close to the next one.
Yeah.
It's going to be good.
That's a prequel, right?
40 years beforehand.
Yeah, it's at the insane asylum from until dawn.
I don't know how much it's really going to play into the Windejo and all that jazz.
But like, yeah, it's gay.
Windagoes?
Winda, how they call them, I think.
I don't know if that's true.
Did you play Rush of Blood at all?
No.
You missed out, man.
No.
It's too scary.
It wasn't even that it was scary as much as they're just like,
oh, it's a shooting gallery.
I mean, yeah, it is a shooting gallery.
I mean, yeah, it is a shooting.
It's like this is like what we were afraid of when VR got announced right of like they'd all be shooting gallery
They'd all be on rails. And I know don't be wrong. I know it was great. It was good. My thing is that it did it right
It's like yeah, it is the easiest thing to do. But I think especially when you did add the spook factor where it was scary
Like being in the thing like turn around and then they're just being a fucking dude right there. It was like it. It made me feel something that a lot of you like what's up.
Hey dude, this is fucking scary. I'm scared. Dude be careful. Look ahead. Don't look back here. Cool.
Greg loved it.
Remember?
Until Dawn,
Rush of Blood,
the roller coaster game with the VR game.
Cool, Greg approved.
Put it on the box.
Three years ago on October 14th,
2014,
The Evil Within came out on PC,
PS3,
PS4,
360 and Xbox 1.
I didn't remember that
being a cross-gen game.
Oh yeah?
That's crazy.
Now,
Even Within 2.
The sequel is upon us.
Coming out.
Like now?
Tomorrow, right?
Yeah.
The official release to do it.
Andrew is addicted to it.
Andrew is super, super,
into it.
Really?
Yeah,
She was talking about before we went live with Games Daily.
And I don't think we actually got to, but the Embarger lift this morning, like 7 a.m.
or whatever.
Yeah, she was like, I plan on playing it for just a little bit.
And I played four hours.
And she's like, I'm really into it.
I'm like, awesome.
Well, that's good.
Yeah.
Yeah.
Game definitely needs people talking about it.
Yeah.
I don't know.
We talked about this on Games Daily, right?
And the way of, I want to get Pete back to talk about this.
And when this is all said and done.
That in Wolfensstein, too, of like, did these games meet your expectations exceed or go
underneath them?
Because I do feel like they have a marketing push.
Well, there is one.
Like, we talked about on Games Daily.
The guy wrote in was like, hey, I watch a lot of TV and I'm seeing commercials for it.
And it is that thing where they launched the giving campaign, you know, the good within or whatever.
And part of it.
So it's out there.
And it's also, that's just not a mainstream game.
Like, that is a game aimed at.
Did you like, even within two?
Are you in the mood for a Halloween game?
Like, here you go.
And granted, I think there are a lot of people who are in the mood for Halloween games.
But you, for a game like that word of mouth is going to hopefully spread throughout.
And it'll be this, you know, movement right here.
Not me, no thing.
Not me.
It's because you're a baby coward baby pants.
Oh, my God.
You just nailed Eddie in a way that I've never heard someone nail someone.
You fucking went there and I just didn't expect it.
I did.
I don't do it.
Five years ago on October 9th, 2012, Dishonored One came out on PS3 and 360.
Five years ago.
Bethesda loves this.
Bethesda loves this week.
Yeah.
Yeah.
I mean,
yeah, I think that they found that nice little niche that now's not so nice anymore.
Hey, here's this game that, you know, we think is cool, but we don't know if you'll like it.
Yeah.
We're going to put out this game before Christmas.
And then now everybody's like, hey, let's do it before Christmas.
You know what, let's do it before that.
Let's give it a real early shot there.
Did you play dishonored at all?
You seem like a dishonored guy in me.
No, no.
I tried the original, I tried part one when they, I think it was like on Xbox Live Gold.
It was a free game on gold.
The HD version or like the remake.
No, what do you call it?
Definitive edition?
Yeah, I guess so.
When they put it on PlayStation or PlayStation 4.
Yeah, and they're like, hey, better graphics, 10,000, blah, blah, blah.
And I played like an hour.
of it. I was like, I'm just not feeling this right now.
I really
feel like I should have played part two
because people like, Alana Pierce, wouldn't
shut the fuck up about it. That was
Dishonored one, though. The people who love
dishonored, love dishonored.
Well, I don't know, because I don't think, I think
I heard Alana say, like, she didn't even love part one,
but part two was like another
store. Like, part two was like... Another
level. This is, like, the most brilliant
game design I've ever seen
sort of thing. And so they're hyping it up a lot.
And I even remember,
Like, I think because Alana may have been visiting in Austin and Bernie Burns is like, oh, she won't shut the fuck up, but should I play this game sort of thing.
But no, that's a franchise is just like never.
Didn't click for me.
Yeah.
I wanted to, I mean, I wanted to like it enough, I guess.
Just the setting wasn't there.
I never really like the mechanics of it.
I love the art style.
Sure.
It's very, uh, it reminds me of like a more stylized Bioshock, obviously.
Yeah.
Where everything is like more stylized than Bioshock.
Huh?
You can't get more stylized.
No, no, no, no, no.
Stylized to the point where, like, the...
I guess when I use the word stylized,
it's like, how human do the humans look?
And so, like, in this game, they looked a lot more, like, cartoony.
Sure.
Okay, I understand.
Giant hands.
It's art style.
Yeah, very, very, like, you know, exaggerated facial features.
But the art, like, being so...
Everything was, like, hand-painted where...
I don't know.
It was one of the...
Of that era, most games were trying to go for ultra-based.
realism. And they were fine with like, no, we're just going to like paint a rock texture.
And we're going to, you know, sort of just Photoshop and draw these. They've fucking artists on
great artists on that team. So the art, the, I guess the, uh, the art direction really
drew me in, but I just never, ever wanted to play it. Yeah, never clicked for me.
We're talking about Super Mario Bros. Yeah. Yeah. Yeah. Next up, uh, eight years ago on October 13th,
2009, Brutal legend came out on PS3 and 360.
I never played it.
Me either.
No.
Not at all.
Did anyone?
No.
Yeah, I know.
Did people like it?
Damon and I remember liked it.
Damon reviewed it and he liked it.
But the problem with brutal legend that was always what was being said at the time was the fact that it sold itself as one game.
And then you jumped in and it became an RTS or whatever.
And everybody was like, what the fuck is this?
Like how is this?
It was an RTS?
I thought it was like a 3D platform or sort of like.
I think it was supposed to be.
I thought everybody thought it was going to be like a third person.
I'm going to beat the shit out of everything.
And then you got in there and it was very much like strategy.
What the fuck?
Could be wrong on that, but I believe that.
I don't know about strategy, but I do remember it being a weird genre thing.
It was a genre.
It was definitely a genre, swisharoo.
Eight years ago on the same day, October 13, 2009, Uncharted 2 among thieves.
Pretty good game.
It's a pretty good game.
Some would say it's the best uncharted game.
And they'd probably be right.
But I'd say part of more is better.
I like Part 4 more.
Yeah, uncharted 4, yeah.
That's what I mean.
Then nine years ago on October 13, 2008.
Dead Space came out on P.
Dead fucking space.
What?
It's scary, man.
Dead Space is awful.
Dead Space is worth it, man.
It's worth the spooks.
No, bro.
It's a special game, man.
I think that's a game where
a few years ago,
I was like, let me watch some lets plays.
So I watched, like,
I don't know,
fucking Markiplier or some shit
play that game.
And I just,
I could never sit down with that game.
That's a game where my friends are playing it,
and I'm sitting next to them,
like eating hot chitos
watching them play.
Got it.
Like, I'm fine in that environment.
but like actually having to do the things.
It's like nah, dude, I can't do it.
That's why I just end up staying in like the safe spots for like 40 minutes.
Yeah.
Like do I want to go?
I'm good.
I'm good.
This is where the story ends.
Dead Space was super special in the way that.
Well, I was at IG at the time.
We had done a bunch of coverage leading up to it.
And then I don't know.
It never, it never sold me on what I was seeing because we did like the grind house trailers of like the million deaths of Isaac and all these different things.
It was head getting ripped off on the necroman.
It's like, all right, whatever.
And I remember bringing that home and playing it that first time and being like so in love with that game from the jump of not having a HUD that beat you over the head.
And I know this is also modern, easy to, every game does this now.
But the fact that your health bar was the spine of the suit you were wearing.
When you did need a menu or a map, you opened it up and it popped up in front of you in three dimensions.
So it looked like it was in the movie you were playing.
And then it was the thing of like.
Just like the Doom movie, man.
the game was so good at catching you off guard with the scares
and using red herrings and all this different stuff
of like there be of course the ammo you needed
or the switch you needed was right over there by that dead body
and so you're just like fuck I'm down to my final three bolts on this gun
you start approaching you get there it doesn't do anything
you get what you need and then it's like blah
you know out of left field something completely
former would jump on you not to mention that it was one of those few games
that I think did a really good job of
hey, you know, you're the every man, Isaac.
You've been tossing this situation, Isaac Clark.
You're an engineer.
You're not meant for this.
You're using weapons that aren't meant to be weapons.
They're meant to be tools.
And it didn't, you never felt, man, I don't have a shot, but you also never felt like I'm a super soldier.
I'm here to kill this thing and do all this different stuff.
That's what survival horror needs to be.
That game came at a point where Resident Evil had then kind of switched genres.
And so that being the kind of standout survival horror.
a game was so cool. And my favorite thing about it was because you had to use tools and it being
unique. You're not just at there shooting people. It was so much fun to change the angle of the,
what was it called? The plasma. The plasma cutter. I think that's, yeah. And just fucking slicing
off the limbs of these things. I love that it wasn't just, oh, headshot, headshot. And that was
another thing right of like, yeah, these are these are necromorphs. Don't shoot them in the head.
Shoot them. Do it all the different stuff. Like play with all the conceptions you had of how this is
supposed to. So it was scary as hell. It was fun as
It was you losing your mind too.
And yeah.
The story was so interesting.
I thought they did a really good job.
Like when you finish that game, you're like, wow, this wasn't the generic scary game that I thought it was good.
Yeah, exactly, exactly.
Especially with a generic name, right?
Yeah.
Dead space.
Like a weird thing.
But like, yeah, what an ending too, like the final scene of that game of getting into the ship finally.
And then he takes his helmet off and takes or he doesn't take his helmet off.
He has that moment just to take a breath.
I want to say it takes the helmet off.
But I thought it was a big two in part two, whatever.
Anyways, I think he takes it home enough.
And then Nicole pops up as a necomorphine's axe and that cuts to black.
It's fucking brilliant.
Bruda Legend is an action-adventure video game with real-time strategy game elements.
So that I was correct.
You were correct.
And then a huge one here.
10 years ago on October 10th, 2007, Half-Life 2, episode 2 came out on PC, as did Portal, as did Team Fortress 2.
Dead orange box?
The orange box.
Never picked it up.
any of them.
Have you played those games then?
Yeah, yeah.
Okay.
Oh.
You just need to buy the orange box.
Okay, okay.
No, I never picked up the orange box, no.
Mm-hmm.
It was a game that I walked by several times at game stops,
because it was a game stop near the car dealership that I worked at when I had just, like,
gotten my first, like, real job or whatever.
And there was a game stop near that car dealership.
So my lunch break was, like, to walk over there.
I'd always look at it.
And I always wanted to get it.
But I just played it like my friend's copy
and stuff like that.
Team Fortress too.
So much fun.
And you look at games like Overwatch now.
It's just like,
all right,
cool, definitely.
This is where all that came from.
Half-life,
undeniably important to the industry and stuff.
Not my favorite franchise of games.
Me neither.
It's great.
I respect it.
I get it,
but I just never liked them.
Not for me.
Portal,
though.
Portal.
Motherfucking.
Holy crap.
Portal.
One of my favorite games of all time.
To think that they outdid themselves with two
is insane.
But there's something
special about one being such a small
contained experience that
from beginning to end there's not a single
puzzle that's like fuck this. It's such a small
team too working on it. Yeah. But Portal
is a game that I never connected with because
my brain does not work
in that manner.
And I had so much trouble with it.
I'm not great at puzzle games to begin
with but
there's a moment in a
I think the shit on your friends party mode
where
I am down here and
Greg is up here.
No, no, no, Greg's down here and I'm up here.
And Greg is shooting down so that this
shit comes down for me up top.
And I, of course, I knew
that that was a fucking mechanic,
but I didn't connect with it.
And then I died. And then Kevin
made a comedy, he's like, yeah,
Greg just knows how these fucking games are. I was like,
yeah, like, I'm not good at Portal, and that's why
I'm not good at that certain level.
Like, my brain just doesn't work that quickly
in scenarios like that.
But that's a game where I,
I think I played
I saw several let's plays
but it's not a game that I actually ever wanted to pick up
and like God man it's so
It's so fucking hard
I think it was like free on Steam one week or something like that
It's one of those games that I
Love so much because there's moments where I'm like
Man I would be really cool if they used it this way
And it's like next thing you know they're doing that
Like using the momentum of shooting down
And then jumping off the thing to shoot you across something
I'm like that is
It makes me feel like a bad ass
And when I figure out the puzzle, it makes me feel really smart, even though I'm not.
Like, I wasn't breezing through the game, you know, but it's like, when it did click,
I was like, hell yeah.
Portal was cool because it was such a movement, if that makes sense, where it was, oh,
the orange box is coming.
Half-Life on console.
All this cool.
Okay, cool.
But it was like, and it's got Portal in there.
And everybody's like, well, what's Portal?
Like, oh, what's the smaller game thing they're doing.
It's puzzles.
And when I go, okay.
And when those things got into IGN and our end of the ecosystem, that like slow domino effect of like,
holy shit, did you play Portal?
holy shit and then it would be like, I remember being like Damon's house for like a rock man
or out at a bar with Damon and friends and like he had just been.
He's like, everybody has to go play this point.
I remember waking up the next morning and playing through it.
And like they were like, and stay through the credits and all shit.
And you like get to the song and it's just like, it was this game bursting with personality.
It was so short where it was like it was like, it was.
And I know that sounds goofy now because there's a million of short games you play all
the time.
Play fucking 15 minutes of a game.
Be like, oh, great.
Yeah, I guess that was unique in 2007.
In 2007, it was a game that, you know, and that's probably why it was bundled the way it was.
because okay, we can get away with giving you this experimental project.
How long was it?
It's like two hours.
Yeah, me.
And I don't even know if that.
Yeah.
There's something to that.
Depending on how good you are.
Yeah, yeah, yeah, yeah.
I'm pretty sure I put about two hours.
But going through in that game is it slowly becomes not a test chamber game.
That's what it starts as, right?
Like, and I know it's so stupid to try to, you know, think back to 2007 now where we didn't know that glad,
Gleados was bad and we didn't know the cake was a lie.
We didn't know that we didn't know the song.
Get behind the wall.
Yeah, exactly.
And is that all slowly.
started to get peppered in.
You're like, what?
And then, yeah, you'd go behind that wall.
Like, what the fuck?
Holy shit.
It was awesome.
Smoke this joint, bro.
My God, it's like she's talking to me.
I am science.
This is a super obscure one, but I wanted to give a shout out to it.
12 years ago on October 10th.
I love that game.
Man, this is totally wrong.
Whatever 12 years ago was, because I wrote 2015, and it's not.
2005.
2005.
2005.
Thank you.
Tim Burton's the nightmare before Christmas.
Ugi's Revenge came out on PlayStation 2.
Now, the fun fact about this.
Lay it on me.
It used the same engine as Devil Made Crime.
Oh.
And it was made by Capcom.
And it's actually a fucking phenomenal game.
Phenomenal game, everybody.
Ugi's Revenge.
Fucking IG giving it a 5.5.
Who reviewed it?
I didn't recognize the name.
But I was like, that's crazy.
This is one of the most, like, the unknown gem.
That is just out there.
Now, is this a real unknown jam?
Or is this the Tim Gettys get hype, Gatorade.
No, no, no, no, no, this is fucking serious.
Like, this game is, like, go look at a less play of it.
It is way better than it has any right to be, but it was made by Capcom.
Like, it was made by people that made Devil May Cry in the Devil May Cry engine.
And it's just kind of just another Devil May Cry game.
And it is Nightman before Christmas in a time that I, it's funny because I feel like that game reviewed poorly
because it just seemed like a, a cashed and licensed thing during that era for a friend.
franchise that was non-existent.
Like, there was just the Nightmare
Before Christmas movie, and this was before...
And the movie came out, like, fucking 10 years before that.
Before that.
And it was before Diamond Before Christmas
became the hot topic kind of
revival, like, this is cool things.
So I was reading the IGN review.
I mean, they're kind of hating on Nightmare
Before Christmas.
I'm like, man, you guys...
I'm some hating-ass haters.
Here, fucking hating ass haters.
But check this game out.
Like, I know it's...
Like I say that as if it's easy to get
an obscure PS2 game.
But at least look at YouTube videos of it.
It is way more impressive than it has any right to be.
13 years ago on October 11, 2004,
Paper Mario the Thousand Year Door came out on GameCube.
The best Mario RPG we ever got,
even better than Super Mario RPG Legend of the Seven Stars on Super Nintendo.
And he's thrown down over here.
You play any of the Paper Mario games?
No, I did not.
My buddy Jeff Chamberlain, who is an engineer on RT Games,
I think that's like his favorite game.
He loves Legend of Seven Siles.
but he would always talk about, I think he like re-bought it at one point and we were like,
no, dude, we're all playing Overwatch or we're all playing such and such.
We're all playing a fucking Titanfall, too.
And he's like, no, I'm playing.
Thousand you doing Mario.
I was like, it's good for you doing.
It is a fantastic game.
I remember it was one of the big review controversy games where Game Informer gave it like a 6.9.
And it was like, no way.
Because that, yeah, nice.
But it was so out of the range what everyone else was giving it.
Then it was like what the fuck that was that's totally not right because it was a great game
Can't wait for when Polygon gave last of us a 7.8
Never forget never ever forget what you got from me great
Ivan Suick reviewed it I don't know that is too I know Ivan I didn't work with Ivan but I know I've
He has particular taste six out of ten
That was it was a six out of ten? Oh your review of his taste is a six out of ten? No the game review he did for oogie booge
Revenge or whatever yeah six oh yeah when I saw was five one seems like you don't know what the fuck you're talking about
I definitely saw that uh 14 years ago on October 13 2003 kirby air ride came out on game cube now it's important about this yeah kirby air ride not played by many good game I wouldn't say great game good game made by sacchari and his team the director of the smash pros franchise
between all the smash pros games he's went out and made kind of weird ass side project curbs air ride was the one between melee and brawl and the
between Brawl and U was Kid Icarus on the 3DS, right?
Yeah.
So now what's he going to do next?
What are the reason I bring it up here?
It's about time.
Smash Bros.
Before Smash.
I think he's going to make another project on the switch.
And it'll be very experimental and weird.
Let's get smash on the switch already.
You know what I'm saying?
Let's fucking, come on.
Tim, you've been giving them too much rope on this.
Everybody, write to your fucking senators and congressmen.
Let them know.
Nintendo Power Magazine.
Um, yeah.
Nailed it.
It's for you, Greg.
14 years ago in October 14, 2003.
Jack 2 came out on PS2.
The best Jack.
You think?
It was my favorite.
That was the one really upset people.
Oh, that was the one people hated.
That was the one with the,
oh, people really didn't like it.
With all the guns.
Yeah, it was GTA, but with Jack.
Yeah.
He's talking, we're running around.
We're jacking cars.
We got all the different guns.
It's great.
I think I only played the demo of that.
People really like Jacked.
People like Jack 1.
I do two.
I like precursors legacy, of course.
And then people really like Jack 3.
Because I think Jack 3 correct course corrected brought it back to the middle bit of this little bit of that
Yeah, but I remember starting Jack 3 and not being into it for some reason and then bailing
I enjoyed there's like a plot twist in Jack 3 that I really enjoy but besides which part where he gets dark echo is that in this one?
It's the whole thing about the
The time line
Yeah, yeah, yeah, yeah, yeah, yeah, yeah, let's get into this.
Let's get into this. I don't like the Jock games though. I'm not a big fan of the Jermaster
And then finally 17 years ago October 14
in 2000,
Pokemon,
gold and silver came out on Game Boy.
As you all know,
clearly.
Best Pokemon games
of all time.
And now,
to celebrate the 20th anniversary,
they're on the 3DS.
Nice.
So you can get into that.
I remember my cousin
having Pokemon games
and just telling my parents,
like,
that's what I want.
I want.
And so they got me
the neon green
Game Boy color.
Neon green Game Boy color.
Initially,
it was Pokemon yellow.
That's what they got me
for Christmas.
But then I ended up going gold.
Going gold.
Got a good gold.
I want silver,
but I was a dumb kid.
Did you catch Ho-O?
I eventually got all
21.
Really?
Wow.
Good for you,
dude.
Okay, no,
I didn't do that.
No.
I was too busy
just macking on honeies,
you know?
You see what a honeybacker.
For sure.
That's true.
Now it's time.
Michael,
let him play your Game Boy.
He doesn't have family.
If you have questions for us,
you can go to
Kindofoney.com slash gamescast.
Just like all these beautiful people did.
Oklahoma.
So,
seems like Doom is running.
well on Switch. What does this mean for third party switch support? I mean, it means that if you put in the
work, the game will run well. If you don't, you get FIFA 18. Exactly. And that's the biggest thing
about this is, you know, we talked about the Sun Games Daily this week where somebody wrote in or,
yeah, somebody wrote in was calling EA lazy for this, right? And I was like, I don't want to do that.
I don't want to say that. I don't know what's going on. But it is the fact of how much work do you
want to put in? How much time do you want to put in? How much love and money do you want to put into these games
to make them run right.
Clearly you can.
Now,
what is it going to look like
compared to what,
you know,
or Doom,
compared to Doom PS4 or PS3 or I'm sorry,
PS4, Xbox 1.
We'll see when we get there.
But I think it can happen.
Even more important because Doom being an older game,
it's going to be judged a little bit differently.
But I think.
Because it won't be as fresh in our mind.
Exactly.
Yeah.
Yeah.
That's a,
that's the one thing.
And Wolfenstein is now a,
like a new AAA experience.
It's,
it's going to be very interesting to see what happens
and how Bethesda works with it and what that means for people going
forward because obviously there is this gold rush to switch right now if you get your game out it
sells really well but we're mainly talking about indies getting there and all these smaller experiences
and conga conga master party getting there and i'm like all right sure i'll play this i want to play
something on there but like you're either going to be really excited for a doom and wolfenstein on there
or not really give a shit and so that's the thing of like i don't think honestly and i know if i had to
make a prediction i don't think that most of ea's catalog they're going to worry about bringing to switch
I don't think they should either.
I don't know if that's really what it's about
what the audience is for.
Give us a massive act trilogy on Switch.
That's what you want?
Yeah, man.
Just kind of rest up.
Yeah.
Cool, man.
Yeah, no, it'd be cool, yeah.
But then would you?
I don't know.
Where are you going to play Wolfenstein 2 on PS4?
Well, no, this is the big thing of like,
I want to play Wolfensign 2.
I'd still like to finish Wolfsoni 1 before then.
That window is closed.
Oh, I've just, I'd fucking settle for watching less place.
Yeah.
Just figure out the end of the story.
I never beat it, but I played a lot of it.
The windows closed on that, and even if it wasn't, it comes out on Hell Day of Super Mario Odyssey, Assassin's Creed origins, Wolfenstein 2.
There's some movie coming out too.
That's a big deal.
I forget which one.
There's all this stuff happening on this day, so it already was falling to the back of my pile.
I'm more excited to jump into Assassin's Creed than I am Wolfenstein, just because I'm more of an open world explorer, third-person game than I am.
I find myself in the opposite of that.
No, and I think a lot of people are, but all the same, it's all Mario.
Like Mario will, if we're just getting Mario then, if I'm not super far tomorrow,
if I'm not done with Mario.
You know what I mean?
Like, that's what I'm going to want to play.
Yeah.
And let alone the other things I'm still playing on and working on and playing around with.
So anyways, where will I end up?
I don't know.
If it gets to, you know, if we're anywhere in spitting distance of the Switch version,
and I'm like, I haven't played it yet.
I might wait.
Who knows?
That's what's weird to me is it doesn't seem like a game I'd rather play on Switch.
Like Doom and Wolfenstein coming to Switch, I think, is a cool thing for Switch exclusive owners.
But it's a perfect example of the type of game that I'm like, if you have a PlayStation 4 Xbox 1, like that's how you should play it.
But this game is going to be a visual Marvel.
Like eight hour like AAA experience.
It's the first game in in the new IDTech engine six or whatever.
It's going to be our first or six or five.
I forgot what it was.
But it's our first look at that.
And like every preview we've seen so far looks visually stunning.
And if it were any other game.
Again, like a game like 2K is something that I wish I had gotten on Switch because it's not something that I play for visuals
But yeah, that's like a I want to sit down in front of a giant TV with awesome sound and experience this fucking
This like it's like a movie you go to the theaters for sort of thing
I hear you and I feel you on that I just feel like and maybe this is just me this year where when I sit down
It's a constant struggle of do I want to play more 513? Do I want to play more Marvel heroes? Do I want to play more
destiny or do I want to try one of these other new single player games or in play through that.
And I really do feel like when I get down to it, like the switch is great and I love my switch,
but I'm always looking for something that's the everlasting gobb stopper that I'm never going
to stop playing.
And we've talked about this with like Zelda technically could be that, but it's not how I want
to play Zelda.
Like I beat Gannon and I'd already gotten all the stuff I wanted to get and I'm done until
the DLC comes out.
But to sit down, like as much as we're on the road, like I feel like that's how it's
going to get prioritized is, well, I might as well that Wolfelstein sit there because they
still have a backlog.
I still have these three games.
I still have this for a game of the year I need to play that I should be doing before I get there.
Speaking of Switch and third party stuff,
WW2K18,
I heard Cool Greg said we got codes?
Yeah.
Switch codes?
No.
Didn't they get pushed?
That got pushed.
Oh, did it?
Yeah.
I thought they,
I think they quietly said that it's coming later.
Got it.
But I'll double check my facts.
Pretty sure it launches just, yeah.
Please double check on your facts.
Jake's double D. Doherty says this motherfucker.
Shannon Diana Ross.
From Greg Miller Industries.
Yeah.
Thank you.
Will we ever see another year like 2017 in gaming ever again?
Yes.
I think eventually.
I do think it's going to be a very long time.
I think the secret X factor to what made this year above and beyond in terms of games was the fact that Nintendo came back.
If you took the switch out in Zelda and Mario and I.
all that stuff and it was just all the other amazing games.
It's a damn good year.
But it's like when you add the switch being a success and bringing portable gaming back and all this stuff, it's like, I think that's the crazy thing.
And like, we're not going to see something to that extent.
Well, in the future, what franchises that could come back would be a part of this next big year?
Like we franchise, obviously we're not going to see a new Mario or New Zelda for a long time.
And even if we see a new one, it's not going to be the ground.
Oh, no, no, no.
You know, Odyssey being the first Sunshine 64 style one since 2001.
Right.
Or Zelda being like, we're ground up.
Zell is going to be a totally new type of game.
Like, that was huge.
Whereas I think other things that make 2017 so special is they did reinvent other
franchises like Resident Evil 7.
Or there was new, uh, new IP that fucking nailed it like Horizon.
So like there, there was a lot going on.
It's a mixed bag.
But it's a mixed bag where I think they ticked every single.
thing on the checklist of what makes
a game special.
Well, in the next few years,
the next coming year, probably.
We'll get Anthem.
We'll get...
In the next year?
Well, no, no, no. I'm saying, like,
for the next big year to happen or whatever.
Okay.
I'm trying to figure out what franchises
will be coming out that are not
the ones that already came out this year.
Like, obviously, we won't get a new Zelda or Mario,
whatever, but we'll get a Pokemon on Switch.
Like, what could
classify the next big thing as the next big year. Like what games would be in that
era? So you're talking about what we ever get so you're still talking to the cheeks question.
By the way, fall 2017 is what switch is left out now. So you're just talking about what'll be
what's the next timetable? What's the next secret sauce? What franchises in the future could
match up to this year? But it's so much more than that where it's not even that you need to worry
about the franchises. You need to worry about a system launching like I mean like the switch came
and I really think changed the game and invigorated this all and got us excited and it's this
crazy handheld hybrid that people are into that that alone is cool right and then like you're saying
it is the fact that playstation's got horizon PlayStation's got all these different things happening over
here and they're still supporting VR or whatever I'm not you don't really need to keep that as a
bullet point for this but then it is Mario it is Zelda it is this it is there's so much happening
and yeah it is firing on all cylinders I think it's more than just like what's every year has this
great run of games right and like it is cool to see when it is like run is uncharted and halo and all
these things happening at once but I think even if we have when it went let's say
it was, you know, take the year out of it, but in one year, we're going to get, let's say,
Last of Us and Spider-Man. And let's say Phantom Pain happened, or not Phantom Pain,
uh, Death Stranding. Thank you. Death Stranding happened. And then PlayStation 5 happens at this. I mean,
like there's so many different weird things that have to happen. Even then it's not covering
the Nintendo boxes. It seems like everybody's on top. Xbox is launching the Xbox 1X, which,
you know, whatever. Player Unknown. Well, I mean, like, I'm not trying to say that's a big point.
I'm saying they have something going on.
PubG happens this year and
PubG is coming over at Xbox and doing it there.
Yeah, that's why I'm just trying to visualize
like what in the future could combat this year.
And it's just like it just doesn't.
It's a perfect story.
It's a perfect story.
King of Part 3, Final Fantasy 7, episode one comes out.
Who knows when that is?
But yeah, this is a tough year to find out.
And I think there's something to be said about
not just the things happening,
but then being good,
then actually being success.
Like looking at Sonic Mania and it being good,
looking at Cuphead and it being good.
Like these things delivered.
The quality on everything.
Yeah.
Like we had an uncharted game for C-1.
Persona 5.
That's not going to be looked over.
Like,
Uncharted 4 lost legacy is fantastic.
And it's such an afterthought so far.
Like,
it's crazy.
That was like a month ago.
Yeah,
that's crazy.
And then you have Neo and you have Neer and you have Persona 5.
Like,
yeah.
I mean,
this is why I did the GameStop video or whatever,
why I think this is the best year in gaming.
And I asked people on Twitter like what their counter arguments were.
And people put out like great years,
but it was great years because it was like,
Metal Gear and Zelda.
And it's like I get that,
but like it was.
wasn't where it is now where I feel like every week there's an amazing game that
come yeah 2017 or 98 those are the only ones that can stack up next to each other
2007 no somebody put that out there 2013 also okay but only because it's like the last
of us bashock infinite not that great oh it's great dude it's fun and good but
you beat you yeah oh man that game had such an effect on me Drew Canada says
with the announced zone of the enders remaster,
do you think Konami's testing the waters for new entry
or just remastering old titles?
I definitely think they're just remastering the old stuff
and just trying.
Big money.
I look at the catalog.
Yeah.
Like Konami's in such a,
not weird place,
such a bad place right now.
I think that they need to,
if they're serious about staying in the AAA game space
or even just the game space,
I think that they're going to need to come out and prove something
and like have a lineup
where they're like, here's what we're going to do.
And there needs to be an apology.
Yeah.
And I don't expect that we're going to get that.
No.
But a new zone of the enders, I don't think we're going to get one of those without
Kojima involved at all.
Yeah.
You know?
And then with Metal Gear survive, like, we'll fucking see.
Like, I'm still not totally convinced that game doesn't just get canceled.
Yeah.
I could see that.
Oh, shit.
Yeah.
It seems how there's no buzz.
There's so much hate.
There's all these different things.
Yeah.
Man, as much as I like, I'm, I'm,
glad that they're struggling just because of the whole like I love Kajima
but I'm such a shitty person but I would like totally buy a snake eater
fission 4 you have PS4 remake that looked like those fucking cutscenes
like that looked incredible that the the saddest thing is the Fox engine just
the Fox engine is so incredible games because it's beautiful it allows so much great things
And then here we are Pachink. And we saw like a game on Fox engine that was like cross-gen and
What what what what would it be like if it was to run your pure current gen? I'm sorry, I'm sorry, but I'm sorry
I'm gonna that this happened death-randing last question for the day Greg an oldie but a goodie
Man fuck from Chris Brown with the switch gaining momentum is a PSV to two actually a possibility? No
Not at all no just the dream is dead ladies gentlemen. Thank you very much for joining us this week and the kind of
games cast we will see you next week until then i love you i love you bye
