Kinda Funny Gamescast: Video Game Podcast - Smash Bros. Ultimate Single Player Impressions - Kinda Funny Gamescast Ep. 197
Episode Date: November 26, 2018Get your first 3 meals free at http://blueapron.com/gamescast Get 15% off today at http://mvmt.com/kinda Tim give his Smash Ultimate impressions, Greg talks Pokemon, and we finish out our Game Award...s predictions. (Released first to http://www.Patreon.com/KindaFunnyGames Supporters on 11.23.18) Learn more about your ad choices. Visit megaphone.fm/adchoices
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guys, welcome to the first ever, episode
197 of the
kind of funny games cast, as always, I'm Tim Getty's joined
by one of the coolest doo-to-video video games, Greg Miller.
Brat, brap! And the Reverend,
Jared Petty. A mere three episodes
away from that 200
milestone. And do we have guests
plan? Do we have a cake plan? Do we
have a live event plan? No.
None of those things. But Fortill is here today.
We do have a couple good
Gamescast episodes coming up, though. We got our
Game of the Year episode coming up. All right. We got a
2019 predictions episode coming
Double all right.
This episode's gonna be great.
Last episode was great.
We've been on a tear lately.
We've been on a role.
This pre-show was amazing.
You can go to patreon.com slash
Kind of Funny Games to watch this show live as it happens.
Whoa, whoa, whoa.
You can get it early.
Tell them what was on the pre-shay.
You said you're gonna come in me in the pre-show.
Go ahead.
I was gonna get there.
I just want you do it now, though.
I don't want to say, wait.
I hate it.
My mom and dad fight.
Give me my dessert first.
If you are on Patreon and at the $10 level,
you get to watch the pre-show at your leisure
and you'd get to see Mr. Astro.
Who came in here?
His name is Aaron, yeah.
Aaron from...
Yeah, but like, you know, it's fun when we have a...
I'm just helping you out.
I thought.
I think I played Mr. Astro in the Game Boy Advanced, didn't it?
Yeah.
Like, that's what I thought, yeah.
That was probably a, uh, T-HQ game, right?
That makes a lot of sense because it sounds bad.
What did Mr. Astro show you, Greg?
Mr. Astro came in with, as I'm looking right now through my thing to get to the press release.
I believe it's the C-40.
The Astro C-F, there we go.
Yep.
Astros C-40-T-R.
Ready PlayStation 4 controller.
This is the one that got announced last week.
You can pop off the faceplate, swap it so you have offset sticks.
It's got the paddles on the bat or the buttons underneath so you can program that.
It's got 12 hours of battery life.
It's got, you can dampen the triggers so they don't go down as far.
It's like you only got on 40%.
Me too.
Many people call them this the Xbox One elite controller of the PlayStation.
I call it in the interview where we talk about it and use it to play Assassin's Creed.
But yeah, like I was thoroughly impressed.
I really liked it.
like the heft of it and I'm I'm in.
To be able to see it and for more of that
check out the pre-show.
Patreon.com slash kind of funny games.
You can get it right now. One big video.
Oh no, you're just explaining you can also replace the faceplate
like that that's the part that breaks most often on the controller
so they're actually swappable so that you can do
effectively in-home repairs on the thing.
Hell yeah.
It's just pretty cool.
It was super easy too.
We didn't have to turn it off.
We changed the stick set while the game was on.
I digress.
You go see on the pre-show.
Ladies and gentlemen,
this is the Kind of Funny Games cast each and every week
right here on YouTube.com
slash kind of funny games. We get together, talk about video games,
all the things that we love about them. Like I said earlier,
you can get the show early, even watch it live
by going to patreon.com slash kind of funny games.
You also get the pre and post show there.
The whole bunch of other goodies and stuff,
including you could be a Patreon producer
like our boys Matthew Feller and
Travis Barrett did.
Thank you very much for all of your beautiful money
making the show happen.
Getting towards the end of the year.
A lot of video games. We are, dude. Lots of games.
a lot of cool stuff.
Cool random things.
I want to get right into it
because last week
we did our game awards
predictions episode
but it ran really long
Hell along.
Hell along.
Someone would say,
I would say.
So we're splitting that up
into today's episode as well
but we also have been playing
a lot of cool new games.
So I want to talk about them.
First off,
I can finally talk about it.
You got a star.
You got a star.
Start off big.
Super Smash Brothers Ultimate.
A couple weeks ago,
I flew out to New York
to play the game.
I played about four or five hours of it.
Hot damn.
Couldn't talk about it.
It was like heavily embarking
opinion was there.
Sure.
Not too many people there.
It was cool.
It was a nice intimate event.
Yeah,
I would say there were you the best player there.
Did they do a tournament?
Did you win?
Shirtless Shell took it all home.
I wasn't the best there at all for sure.
Is Andre a better than you?
I've never played against him.
Watching him play,
he's good.
Yeah, I don't know.
Like, there was no pro level people there that I saw.
Everyone was like, you know,
a bunch of dumb fucks like us.
We fit in.
Like, yeah, that's not an insult to them.
That's a just a observation.
Putting us all in the same.
I appreciate it.
I appreciate.
I just insulted them.
So,
fuck him.
Where did you leave off then?
Where do you come away from
for four or five hours smash?
We get there.
We got about a 20-minute presentation.
Was there a guy to Mario?
One of the producers,
no one in a Mario show.
One of the producers of Smash Brothers
on the American side
gave a presentation kind of
running through all the highlights
of the things that they announced
in the direct,
the World of Light story mode or adventure mode,
and spirits board
and classic mode and a couple of things.
because classic mode wasn't really talked about in the last direct.
Is that the one they teased?
They were like, we'll talk about that more.
No, that was World of Light.
The last direct or two directs ago teased that.
The last direct showed that.
My apologies, my apologies.
But they didn't really get into classic.
We knew classic was in it.
We just didn't know what it looked like.
Yeah.
In some very bizarre Japanese presentation that happened after the last direct,
they showed out classic mode.
But now we got to play it.
So that was the whole thing.
They did the 20-minute presentation,
and there wasn't anything like really mind-blowing there.
A couple of people asked questions about like how long,
it would take to unlock all the characters and they're like oh just a couple hours and
we'll be able to get them there's multiple ways to get the characters unlocked just like
smash is always done yeah but you can get them all by playing through world world of
light which is the story mode or you can just play a bunch of multiplayer matches and
eventually unlock them all they're being kind of like KG over the specifics of it
but KG in a Funne oh think about it announcement coming about it what's the
announcement yeah he's cool
Mike over 10.
Oh, no, no.
No, not that.
That will never happen.
Anyway, we did the presentation, and that was cool, whatever.
There was about 15 different kiosk set up.
All of them with different types of game modes.
I would say there was about four or five that were just straight up versus.
And you could play one-on-one.
You could play multiplayer, up to four players.
There was one giant TV that was set up for eight-player smash.
and then there was just divided up a bunch of stations for classic mode, spirits mode, and world of light.
I'm still going to cut to the quick here, Tim.
Is this the greatest smash brothers of all time?
Is this the brawl to end them all?
I think it's going to shake out being the best smash in all time.
Having said that, not in every way.
Like, I don't know that melee will ever be topped in terms of how beloved it is from a fighting game community.
community standpoint.
Like they've really taken to Smash Wii and I think this is just going to push that even further
and at the end of the day will be bigger then.
Will it be better than?
I don't know.
But whatever.
That's-
Are you saying the fighting game community doesn't like change?
Yes, that's exactly what I'm saying.
But I do think that they're making a lot of really smart changes with this to kind of treat
the fighting game community at least as I know it with the respect of their showing respect
and I'm hoping that the fighting game community shows them respect
for the decisions they're making in order of them
kind of thinking about all the things that have caused issues
with Smash Brothers before
in terms of the limited amount of stages
that are tournament viable
in terms of how few characters actually end up being
in the finals of multiple Smash games
and they're like, look, here's what we're doing to address that
and so I hope that the community kind of latches on to that
and they kind of did with Wii U
so I'm expecting it to keep going from there
But for me, that's way beyond me.
I'm not there.
I'm about just playing the game.
About the new characters, about the single player content.
Starting off, the new characters, everyone I play it, I'm like, I can't wait to get my hands on more.
Incenoror, a character that most people, I think, is fair to say, aren't excited about as a character.
We're just like, as a reveal, I mean, it's like, all right, cool, just another Pokemon, who cares?
Super fun to play.
Oh, really?
Yeah.
There's no other kind of grappler wrestler character in Smash Brothers.
It's kind of weird, especially when there's like, over.
70 characters.
But his play style makes a lot of sense.
And the moment you pick him up, you can tell,
he's going to be one of those characters that is not for beginners.
It's kind of a Zangee-esque situation we got going on
where a lot of his moves put you in very precarious situations.
One of his, I want to say it's upby.
It might be his right beat, but his upby, I think,
he jumps and it kind of goes in an arc straight down,
kind of like Tomahawk.
Okay.
And it's super easy.
to kill yourself accidentally.
Multiple times I was jumping off.
I was like, fuck, did not.
Just right off a ledge.
Yeah, yeah.
It's kind of like the problem
Wolf had in Brawl.
But I was excited.
I was like, oh man, I did not expect
to be interested by this character.
Seems fun to play.
Simon and Richter,
fantastic.
Actually, before you move to them,
a question about grappler style,
if you don't mind.
When you say that,
one of the things I think
has kept grappling-style characters
out of smash before
is that while grappler characters
work really well in two-player fighting,
it's much harder
when you've got four people running around
and you're vulnerable in a grapple.
How have they addressed that?
It's not so much grappling
because Smash works on the rock, paper, scissors system
of shield grab attack.
Okay.
So it's not necessarily grappling
because every character has grapples with throws, right?
Or with grabs.
Sure.
It's more his move style,
like the moves, the animations and stuff
involve a lot more grappling.
So it's less of a...
It's like Donkey Kong and Bowser
would have been the closest things.
Because they have moves that they do kind of grab and like move the characters around.
Thank you.
It's a lot about positioning on the battlefield.
That was what I guessed you met, but I was, I was curious.
Because he said that, I was like, oh, that's interesting.
But Incenor, Incenor is cool.
You say, Simon and Richter?
Simon and Richter, man, it's like they play exactly.
Like, they're the ones I was looking most forward to you as new characters.
And I'm super excited to really be able to get my hands on and dive in.
Preview events are always weird because it's not the ideal situation you want to play
the game.
Yeah.
So like a bunch of people were like, oh, I want to capture all the final
Smashes and I'm like, I just
want to play Smash right now. Like, I don't want to sit
here and like... You should have said, I don't work
on your fucking channel, Andre Seeger's.
Fuck off. GameSplain was
fantastic. Don't
don't even, don't even, don't even, don't even
put up a front right now. We have a feud
with them and we're to settle it in Smash.
I don't know, man. I think at this point,
we're so far, man, shoot, yeah. Everyone who
showed up the event, the fighting game community,
and now game explain.
It's been a good 10 minutes.
They were super awesome. I spent the whole weekend with them and they were
super great. But
Simon and Richter
both of them, it was hard for me to tell the difference
between the two of them because it was so chaotic and it was
like 4-8, I love what this works out,
4-8 player smash that
we were doing, but I
love the whip. I love the
his projectile game, both their projectile
game, seems different than a lot of the other
characters because it's less about the
shooting directly and there's more of like the arc of
him throw in the, all of his different
stuff. Yeah. Definitely
like the play style. Ken,
It's just Ryu, but it feels better.
Like, Ken seems more to fit my play style of speed and just the way he moves.
Didn't play as Isabel.
Don't really care to.
I'm not a big...
Do Richard and Simon feel like weirdly stiff but precise?
They don't.
It's like, you know how Mega Man felt exactly like Mega Man did?
Yeah.
These guys don't.
These guys feel more like Smash Brothers characters.
So they're more agile.
Yeah, which I like.
It's cool.
So more like Alicard in Symphony maybe.
Yes.
Definitely definitely. I feel like I'm missing out a couple characters that I played playing his young link and Pichu and a couple of the the melee guys was like super fun Young link at least in the early game seems pretty dominant
Yeah, like seems like the best link we've seen so far
Wow, so I was like well okay he actually seems viable
What about Chad?
Could not play could not play piranha plant no didn't have your Meebo no no no
No, no it was a final version of the game
they were saying it was near final
but like I think the only
everyone was being weird about it I think it was because of the
Mr. Game and Watch
situation. Right, right. The Native American reference
yeah, yeah. So I think that
was the only reason that it's not final, final.
But anyways,
that was cool. New characters are great.
Smash Bros. Smash Bros., right?
Playing the modes with the
charging the final smash up.
You know what I'm talking about? There's a new thing now
where before you had to get the smash ball
to get the final smash. Now
Well, there's a new mode that's a bit more traditional, like a fighting game where there's a charge bar at the bottom of the screen.
The more damage you take, the more damage you do, it goes, goes, goes.
Eventually, you get to use your Final Smash.
It is definitely not as fleshed out as I'd like it to be.
It's not balanced.
It's still dumb chaos, Final Smash stuff.
Competitive people are not going to play this way at all, which is kind of upsetting because it's a cool idea.
But you're getting, in like, a two-minute match, you're getting two Final Smashes eat.
Like it's chaotic as fuck
That sounds great to me
I mean that's what I play the game for
So yeah
This is like all good news
The stages are great obviously so many of them
Over a hundred of them
There's that new feature where stage morph
It goes from one stage to another
I thought that was super super cool
Weird gimmicky stuff but it's like it's still fun
And like to me a big part of Smash
Is like I love the Final Destination stage
Like I love just the
It's just a fight
No gimmicks no craziness
But I really liked in Smash Wii where they allowed you to do the Omega stages of any level.
So any level could be a final destination.
And the reason I like that was you get different music.
There's over 900 songs in this game.
So much of them is so epic, so iconic.
And the stage morph thing just lets you throughout the same fight here, different songs.
So it's pretty cool.
So you've covered all these minor details.
But what the people really want to know is when you bring Sukapun in as an assist trophy, how awesome is he?
We did not play with too many assist trophies, I will say.
So I'm sorry, Jared.
Some journalists you are.
To get to the important stuff here, actually, is the single player content.
Yeah.
Especially for those that don't know, I was pretty disappointed with what they showed at the last Nintendo
Direct for Smash Brothers that was focusing on all of the single player stuff.
They didn't show Classic Mode at all.
They just were like, oh, it's here, but you know what that is.
But I feel like that was such a disservice to what it actually is in this game.
I don't know what it is when you just say Classic Mode.
The next mode is arcade mode for a fighting game.
You go through and you, it's fighter after fighter, you just fight them all, then there's the final boss that typically has been masterhand in all the different games, right?
That's always been broken up by little mini games, whether it's break the targets or board the platforms or race to the finish, whatever.
But it's essentially eight different matches.
You play through it, you end up finding the boss.
Like playing the campaign in Street Fighter 2.
Exactly, yeah.
This game is taking it to the next level.
Every single character has their own classic mode.
that's lightly based on their rivals, on their story.
So an example would be Mario goes through
and they each have fun little gimmicky names.
We can only play classic mode as Mario, Wolf, Duck Hunt,
Captain Falcon.
Falcon Burns!
Or one other one, I don't know.
I played through the whole game as all of them.
And I was shocked at how different
each of the classic modes were.
Because in traditional Smash Bros. games, they're all the exact same thing.
Or it's like minor differences.
Like, oh, instead of fighting against a herd of Yoshis, it's a herd of Kirby's.
It's like, all, who gives a shit?
This, it's all story-based and character-based where...
Is this for every character?
Every single character has its own unique thing.
And I'm like, this is great.
Mario, you play through, and I don't remember exactly what his theme was, but it was something like his NES enemies.
Dry Bones.
And so you play through, and like, the first level, it's him versus Zep.
that were from the original Zelda game.
And then you go through and it's all just
Nintendo game characters.
And then you end up facing
like it's a match against you against all the Cupid kids.
Tell me this is as fun as it sounds.
It is. I mean it's smash and it's purest, but
it's designed for characters.
And then it ends with a fight
of him versus Bowser and instead of facing
Master Hand at the end, he faces Gigabowser at the end.
How fun. And I'm like, that's great.
Wolf's story is
not the right word to use. But
his matches are based on characters
that are returning.
So each character is characters
that have been cut from previous Smash Brothers.
So the first one he faces is ice climbers.
And then you go on your face solid snake.
You face Young Link and all of them as you go through.
And then his final boss is one of the bosses
from the story mode in Brawl.
So again, make a character making its return.
But the unique bosses are super cool and interesting
because it's like you don't know where you're going to end up.
Playing his duck hunt dog.
You're going through it.
The final boss is Rathelos from Monster Hunter.
Nice.
And it's just like
I love how different it is
And it's just like this feels like there's actual thought put into this
So I really appreciated that
I will say that the bonus mode sucks
It's a shitty version of race to the finish
We all wanted
A break the targets that was like per character
They haven't had that since melee
For good reason there's 70 characters now
That would have been a lot of work
And that would have been crazy
But it's one of those things where I'm like
This bonus mode's not fun
So why have it here?
Okay.
Like, it's just kind of like tarnishes the experience and it's really going to suck playing through 70 different characters, doing that mode over and over and having that mode affect your score.
Because the way classic mode works is you choose the difficulty now.
But instead of just playing through the whole time, if you lose, your difficulty drops down.
If you win, it goes up.
And there's like a mural that you see.
And the further you get, the more the mural you get to see.
Nobody that was there, like, got even close.
to see the whole thing.
I can't imagine, yeah.
How long is the classic mode?
I mean, for the level we were playing at,
because we were not going to the crazy-ass difficulties,
probably 10 minutes, maybe 15 per character.
But crappy minigame.
Crappy minigame, and it's kind of sad.
So I have a feeling that you're about to drop
the big truth bomb of pain upon us, though,
that something made you very dissatisfied.
World of Light, which is the adventure mode.
I'm going to say it right now.
Based on the, they only let us play up to rescuing three characters, which was about 30 minutes of content.
It is going to be better than subspace emissary.
Well, that's actually good.
Whoa.
Unexpected.
But that's because subspace emissary from a gameplay perspective kind of sucked.
The platforming felt super off.
The game's not designed around that type of movement.
And it was way too drawn out.
And there's just way too many things in it that were just getting in the way of what people wanted,
what choice getting to the next cutscenes.
Q Tim Getty's talking about the
cinematics. There we go. Very awesome.
The reason I think it's going to be better is I think that
the gameplay in between the cinematics
is going to be more rewarding than the subspace was.
Am I saying World of Light's going to be great?
No, I'm not. There's still a lot
of issues with it. It's super gimmicky.
The spirits and stuff,
I simply don't like.
And a lot of people are getting really upset about
me for that. But at the end of the
day, I just feel like
it's adding status effects and making this game play
in a way that it doesn't work
in a way that isn't it's fun
but it's changing what the gameplay is
it reminds me of playing
Devil May Cry or any game
getting to the end in the final boss fight
I hate that here's a new element that you're like what is this
this isn't the game and it's like I feel like there's just a lot of that
the spirits there's a lot of them and it's kind of cool
it's like they replace trophies and I'm totally fine with that
I don't need them to be
Be trophies like people keep thinking that like I'm mad that trophies are ground
I'm not you don't mind the metaphor I don't really like the spirits because it's like the game doesn't do a great job of telling you what it is
So it's like not so much like a collecting
You don't feel like you're collecting a museum of Nintendo history
It really doesn't feel like oh there's a bunch of JPEGs of things that like
I don't know what exists
You know and some of the the status ailments and shit that it adds to your character like it
It was fun, like I was saying, but it was as fun as playing melee and turning on lightning mode and everyone moves super fast.
But were the cutscenes as exhilarating and awesome as you helped?
We didn't get to see too many cutscenes.
They were.
I mean, yeah, they're as good as what we saw already for World of Light.
During the presentation, they were saying that like there is going to be more cutscenes.
And in the menu, there's a thing that shows that there will be more cutscenes.
But I don't expect there to be as much as subsist emissary.
So in that way, that kind of sucks.
Well, they're more expensive to make now.
they yeah they are but I I feel like they they should have used budget there
instead of a lot of the other places they are
and then another the other more was spirits board
which is taking everything I just said that I didn't like about World of Light
and making that the whole gameplay
adding the sphere grid from Final Fantasy 10 which is kind of cool
building out a little bit RPG elements and there there's a lot there
and it's gonna give people a lot of things to do which is cool
and I think it's going to be very well suited to handheld play on Smash Bros.
But it's just not the core game.
Like I feel like it's gimmicky.
And I feel like at the end of the day,
I would much rather break the targets or a proper event mode.
And a lot of people are like, oh, it's just event mode on crack.
I just want event mode without the crack.
Like that's, it's too much.
Event mode was a mode that was in melee and brawl and even Wii,
where they would take classic matchups between characters.
Or create scenarios that like kind of made sense for the world and be like you have to beat Captain Falcon and less than
20 seconds because it's a race or something sure sure sure it's like go up zero that makes sense
This does that but it's like adds all these like weird
Buffs and Nerfs to your characters that like just change the gameplay
So forget other people's criticisms for a second just from Tim Getty's perspective what he wants out of this game not what the fighting community wants
Not what I want just from you
is this, from what you've seen,
the brawl to end them all,
or the brawl to end them all asterix?
It's the brawl to end them all multiplayer.
Multiplayer.
Yeah, not single player.
Okay.
Yeah.
And again, having said that,
I still think that classic mode is fantastic.
And having, like, that alone is going to be amazing.
There's other stuff, I just think, brings it down.
Okay.
For my personal review.
And just the preview that I've had so far,
I was like, everything that I thought I wasn't going to like, I didn't.
No, this is something that I think until you've reviewed games for a while, it takes a while to sync in,
that you can add things to a game and make them worse.
Yeah.
And that sounds like what happened here.
Yep.
We'll see.
But Greg.
Yeah.
During that trip, I also was playing a lot of Pokemon, Let's Go, Pikachu, and Evie, specifically Evie.
Sure.
Then I got home.
I talked about that last week.
Right.
You started playing.
I did start playing.
Yeah.
Launch Day came around and ruined all of my plans.
Okay.
Because my plan, of course, was to come home Friday night before going to Survivor Series and play Fallout 76 with my wife, Jen.
Love my life.
Jolvie of St.
And instead what happened is she woke up Friday morning and realized it was Pikachu Day.
And was like, oh, you know what?
I'm not going to play fallout.
I'm going to play this.
Do you have code?
And I was like, I know Tim's got the other.
He's got Pikachu.
And then I opened my email.
I was like, oh, no, I actually have two codes right here.
Which one do you want?
She hemmed and Hodd, chose Pikachu.
And then I was like, I'm going to install the other one to play because I want.
be able to talk about it obviously and see what it's all about but i'll probably fall out like i
usually do uh because of course i tried soul silver i had the pedometer i played for like probably
they i don't even remember how far or anything about it i remember nothing about that game and so uh
we went down to uh la i was all excited the night before i started the download put it on the dock
went to bed after playing fallout till like two in the morning or whatever and then uh got up took
it off the dock put it in the pouch got to sfo with jen i was like here we go i'm super excited
to play this with you. Let's take a cute little Instagram.
Took out my switch, turned it on and it had that
nice white X on the download bar.
Like, mother fucker. I was out of space.
I did delete a bunch of stuff. She played
the entire flight. And then I was, so that I was
geared up to jump into it. So I did that thing
you do where it's like, that's the game I want to play.
So I just went through my switch playing all sorts of random stuff
trying to find it. Finally played Luminous for an hour. I was like,
all right, that's good enough. But like, I kept looking over her
catching stuff. Like that seems like fun. That's what the cool kids were.
Got there.
Cereously playing. No, no. I got there.
got in the hotel Wi-Fi downloaded it.
And then we had a weekend of playing Pokemon together,
which is, you know, not my gnome to plum by any means.
Yeah.
Before you go on, have you ever gotten into a Pokemon game?
No, I played Pokemon Go for a couple weeks.
Kevin thinks I played it for two days.
I don't remember which, whatever.
Like I said, played the D.A. 3DS, D.S.
Soul silver for two seconds.
A long time ago, you're like, Tim, which one should I play?
And that is the best one ever.
Well, that's not even why I played it if you remember.
It was that you said.
I said that. I was like, okay, cool. I'll look into getting a copy.
Look, it was real expensive online. I was like, that sucks.
Went to my shelf and had it on my shelf. I was like, oh, this is the one I bought at IGN back in the day with the pedometer.
And I never clicked and I never played out three years.
I want to live vicariously through you here because I've tried three times to get into Pokemon.
I never had.
Well, see, I don't know. I mean, what are you looking for? Right. Here's how it plays for me, right?
So we wake up Sunday morning. We're going to Survivor Series that night.
And it's like, all right, cool. They're both here. We have time. Let's go to brunch.
Brunch isn't open. Let's go to this coffee shop. We sat down the coffee shop with our switches.
got our coffees and sat there like huge nerds and played which i love being is a huge nerd and playing
games with my wife so you know i had already i had kicked it off the night before but here's where i
actually played and so i started playing and it was you know i don't know 10 15 20 minutes of playing
and it's like you know just like you were talking about last time right you're just throwing the
balls you're just catching these in Pokemon over and over again it's giving you the XP it's leveling up
your group then you go and you battle the trainers you're running into and i i eventually stopped and
I turned a general.
She's like, so stick with me.
I explain it to me.
Why do people love Pokemon?
Like, I get it.
I'm playing it right now.
I understand the mechanics of it.
I get it.
Like, is the story great?
Is there like something going to come?
She's like,
well, the story here is interesting.
They're going to do some cool stuff because she remembers it from back of the day and all
the stuff.
I didn't realize how huge she was on Pokemon, how much like it meant to her growing
up.
And so she's running through.
I'm like, okay, cool.
I'm like, cool.
I feel like if I'm just going to be grinding in the thing, I'm going to go back to
Octopath because I, you know, I never beat that.
I love Octopath.
It's one of my favorite games of the year.
And she just looks at me and she goes, no, you have Pokemon in there.
I can't get, so you need to go get those so we can trade.
And I was like, oh, all right.
And she did that.
And it was like, all right, cool.
Now I forced myself to play an hour and it totally hooked.
It just gets hooked for me there.
How grindy is it?
Because I don't give a crap about the story.
I don't think the story of Pokemon is ever going to invest me.
Right.
So you just want to see the level up and get new moves and do all that stuff?
And find new Pokemon as efficiently and fun as possible.
I want to play this game for maybe.
15 hours and feel like I saw all kinds of new things, met new Pokemon, and then put it down and be like, that was fun.
This, I think, might be what you're looking for.
Excuse me, sir, you had the floor.
You had the floor.
You had the floor last week.
I need order in the court.
Cool, Greg, get me order in the court.
Everybody calm down.
Thank you, cool, Greg.
Wow, what a bailiff.
You know what I mean?
Well, he's, I think he's Judge Jerry executioner.
You know what I mean?
He's judged shooting an execution?
He's just shooting an execution.
Whoa.
No, I agree with him.
Uh, where it, for me, I don't, again, I don't know why they never clicked.
I just have, like, even SoulSilver, I just don't remember.
I mean, I've seen Pokemon.
I'm not stupid, but I mean, like, I don't have no thing to it.
The, here, the mini game of just catching them.
Are they going to break out of the ball, which is just Pokemon Go, which I'm familiar with,
because I did tinker with that for at least a little bit.
Okay, cool.
I got it.
And it is giving me the, that, you know, the endorphin rush of leveling up.
And then, all right, cool.
Like, you know, is it 10 people or eight people, whatever.
Six people.
Really?
It's only six.
Peach in my party?
Oh wow, okay.
I felt like there was a lot more than that.
They're leveling up too.
Do you want them to learn this move?
Do you want to want them to move?
I'm just, you know, in the story of,
because I played the way back to
and I'm really excited to play, you know,
for four hours on the plane tomorrow or whatever.
You know, like now people are using multiple Pokemon.
We're doing all the stuff.
I'm trading out.
I'm starting to use the different things.
It is what you're,
what I think you want, though, of cool.
Oh, wow.
There's a, I walk into a place and there's literally like,
there's seven Pokemon on screen.
I can identify the ones I don't have.
go for them. But then I can also sit there and grind
down well. Sure, I'll just keep getting these zoo bats.
Why not? They're good for XP or whatever.
There's a million zoo bots. You're so lucky, Greg,
that you're playing this is your first
Pokemon game. Why?
So he just got through Mount Moon, which is the first dungeon
in the game I was talking about it last week.
So the bane
of everyone's existence playing Pokemon
is the random encounters.
The whole game was designed around slowing you
and if you're in any tall grass
if you're in any
I can't think of anything
that's not tall grass
if you're walking through that
Wild Pokemon are going to come
Random battles in
Get you right
The problem with the dungeons is
Caves
Anywhere you are
They can pop up
Like a traditional RPG
Yeah it's not just
The little areas
Like the patches you can be in
And the problem is
Zubats
And the Geo dudes
But Zubats are the annoying
Like
You're gonna face
Literally 150 of these
Before
There's Dungeons's over
Yeah
It's like just the most
That was the thing
Yeah at the end
Where I was like
Oh I'm down to three
Pocoboles
I just avoided the battles for people.
I'm like,
maybe I'm gonna run into somebody
before I get more balls, right?
So I'm like dodging around people
and doing it and stuff.
It's,
it's giving me the endorphin rush
of leveling up.
It's,
I can see a whole bunch of different Pokemon.
It's fun,
like after hearing you talk about
these made up freaking animals forever.
I'm like,
oh, I know this guy.
I know, slow poke.
Okay, cool.
And then you get to this and it is like,
hey,
I've got to a new gym
and it's like,
or yeah, right?
Yeah, I got to the gym
and who's this person?
Oh, she's in the water.
She's a water person.
and I'm gonna have to, you have a level 15 Pokemon.
Cool, all right.
I'm not ready for this.
I don't want, I'm ready for it, but I'm not, like,
I want to actually go get more stuff.
I want to come in every time and just crush.
Like, I'm doing, I am doing the grind thing where I'm running into other trainers.
Like, you want to fight me?
And I'm like, sure, kid who like shorts.
And we go in there and sure enough, this kid's got like a level three.
I'm like, you're an idiot.
And I level 14 dude just rolls them.
You know what I mean?
Like, that's the life I want in this Pokemon.
I'm so excited to talk to you next time because I'm not going to see you for a couple days.
Yeah.
You figure about I'll put an additional probably eight hours in about it when I get back.
That's gonna put you real deep into the game like that right now you only have one badge.
You're working on your second.
Yeah.
There's eight in the game.
You'll probably be around working your way to seven, I'd say.
And like all the story elements and all the like distractions because the brilliance of Pokemon is you're like it sets you up story wise.
You're like you understand what's going on.
You gotta get these eight badges and you start getting them.
But then it's like that's all that you want is to get to the next badge.
Yeah.
But the game's brilliant at distracting you from doing that and having enough side quests
that are actually part of the main quest.
Yeah.
That you're like, oh, well, I thought I was gonna get to the next city because it's right
there, get the next gym.
But I got dragged to this other place and there's this story thing I have to deal with.
Does it ever make you angry when that happens?
No, because it's like the things for the most part feel interesting and cool and build
the world out to be not just like, I'm just a dumb kid fucking walking around, catching animals.
I love that school of game design.
It goes all the way back to the first.
real like JRP, which is Dragon Quest.
And if you remember the very first screen of Dragon Quest,
there's like the castle you start at,
there's a river, and like two squares away from you
in the N-A-S is the Dragon Lord's Castle.
You're looking at it from the very beginning in the game,
but you can't get there until the end.
The whole game is a circuitous trip
and all these side quests.
And it's that driver.
Every time you restart, there it is.
You're like, that's where I'm going.
Yeah.
But you're going off and doing it.
And it works really well to entice you.
Yeah.
Playing a lot more of the game
over the last week.
How many badges do you have?
I'm at seven.
Okay.
Playing through it, I'm just like, I'm a little,
I'm very interested in what next year's Pokemon game's
gonna be, because I do feel like this game
solves a lot of the annoyance issues
that Pokemon games have had in terms of the grindiness
and there's just a lot of quality of life stuff
that this game does super well.
However, on the other side of it is,
I'm just a little disappointed that this
is like your first entry to this because...
Well, I try to do.
entered before remember and it didn't click for me.
So if this clicks, then great.
Yeah, but it's like it didn't click because you didn't make it.
It didn't click until you pushed yourself just far enough for it to click.
And I feel like that would have happened with the other ones.
Well, let me ask you this.
Because this, I really have wondered about it since you started describing this game.
I mentioned Dragon Quest a second ago.
Pokemon and Dragon Quest is extremely similar.
Pokemon is modeled on Dragon Quest.
And Dragon Quest 11, the most recent one to come out, did feature on-screen enemies,
identifiable from a distance, the entire time.
completely got rid of random battles,
let you choose who you would fight,
gave you the ability to knock away enemies
you didn't want to fool with.
Do you think Gen 8 is going to focus in on that,
remove some of the grindingness
and make that a mainline Pokemon feature
because it's present in this game that way?
I do think they will, I do hope that they will,
I do think that they need to change up the go mechanics a bit more
and like not, it needs to be more traditional,
not fully traditional, but more traditional.
But my biggest problem with this game,
is the aesthetics of it, where it's like, I love how it looks like the cartoon, but it lacks an edge that even the old cartoon had.
Like, when you look at the backgrounds of the cartoon, just like the way the trees look and like the, there's like a watercolor aesthetic to it all that like where like dealt with shadows and allowed it to like have this feel of like, yeah, it's like a kid thing.
But like there was something to it that wasn't all just cotton candy.
Okay.
And I feel like that Pokemon Let's Go Pikachu and Evie, everything feels like perfectly plastic cotton candy.
And even the bad guys, even Team Rocket, like Jesse and James, the Team Rocket character you see.
I've met him.
So this game is based on Pokemon Yellow, which was the third Pokemon game.
So it was red and blue or red and green in Japan.
And Pokemon Yellow was kind of like almost the game of the year edition, I would say.
But it was based on the cartoon.
So they added a bunch of elements from the cartoon that weren't in the original games.
The original game just had Team Rocket that Jesse and James weren't characters.
They were characters from the TV show that they brought in.
And adding them kind of makes it a bit more like kitty already.
Yeah.
And seeing them in this game, see the way that they look and like the way that they talk, everything about it.
I'm like, this just feels not threatening.
Kind of.
Yeah, like a phone game.
That kind of doughy aesthetic that you, it's like, everything is beautiful.
And it's like, Team Rock is some dark shit.
Like, they're slaving Pokemon and like, like, forcing them to...
Meow, it seems pretty happy.
Meow!
He just fucking running around the dungeon with him.
Like, yeah, man.
Get it.
Meow's supposed to talk, and he doesn't.
It's really sad.
Now I just got this image of a bunch of Pokemon in like a galley just like, boom, boom, boom.
Row faster.
That's kind of what it is.
And that's so far of what I, like, I got past the main story beat for Team Rock in this game.
And it's just like, it just lacks a...
A level of like, oh, this means something.
Oh, they're bad guys.
They're bad guys.
And now it just feels like, oh, you're just...
They're like, cobra Kai.
You're just antagonists.
I love the point you're making.
I cannot get past the image of, like,
Pikachu with drumsticks and a snorlax laying there, like,
when we beat Kevin's stomach on X-Life from driving the boat down.
Well, that was the thing for me.
So, you know, throwing me for a loop is, you know, I made Jen in the game.
I was like, none of the guys look like me.
So I'm not going to bother me, name it myself, made Jen, right?
And it's like, oh, name a rival.
I got the rivals Gregie.
And then this guy's so nice.
He just keeps giving her stuff and stuff.
I'm like, oh man, why they call him a rival?
And I understand you can be rivals but be friends.
But it sets up the idea that you're not.
It sets up the idea that he's going to...
Are you aware this is a huge issue in the communities?
No.
No, not at all.
It sets up that he's going to baton me in the knee at some point.
The director came out with just like,
here's the reason why the rivals have been nice and friendly
the last couple generations.
And it's like, I don't like your reasoning.
What's the reason?
It's all just like to appeal to kids.
And it's something that we don't want to hear as big-ass-grown baby.
man. You know what I mean? Sure.
That is the other problem.
Everything I'm saying about Team Rocket and like lacking this thing,
your rival was an asshole.
And it was just like he was...
Now I'm holding up they get together at the end.
Just like Greg and Jen in real life.
Blue? Did you meet Blue yet?
The guy wearing purple?
I don't think... Not to mind recollection.
It's right around where you're wearing.
I've met a lot of people though. I don't know. Maybe I did. What does he say?
He was your rival in the original.
Oh, wait. I see the one who's like talking about Oak and he's like,
oh, grandpa. Yep. Yeah, I've met this guy.
Yeah. He was, he called me like, uh, he called me like, uh, he called me.
He called me something.
Smell you later.
Yeah, that's it.
Smell you later.
That was it.
Even in this game, he's not a dick.
That's like the worst thing he says.
Otherwise, he's kind of like, I'm here to help you.
Can we go back to his name is blue and he's wearing purple?
This bothers me.
His name is blue.
The main character's red.
Okay.
But why isn't blue wearing blue?
Green's the girl.
Why isn't blue wearing blue?
Because it's just, it's two on the nose, Jared.
Good point.
It's two on the nose.
It's two on the nose for Pokemon.
Yeah.
Hey, man.
I got a call like it is.
Yeah, I'm excited to play more of it,
and I think, Jared, you would like it
in terms of what you just described.
You know, the best,
it paired so well with us being in a hotel bed
watching reality television.
That sounds like,
like, he's just like, hey, man,
I'm just chilling.
I'm just relaxing right now.
On the plane, it's not something
I have to really think about.
I'm just there catching stuff.
All right, cool.
Do you have a code?
I think.
Yeah.
I'm Greg Miller.
I'll tell you what.
Actually,
you don't you just have a copy too.
You give them?
All right, then yeah,
I can get you.
All right, then yeah, I can get you.
God, I got screwed with this Evie crap.
Fuck you.
I'm like looking to this stupid, like this little fru-frou dog running out.
Why can't I have Pikachu?
Pikachu's correct.
Greg, you played Spider-Man Turf Wars.
And they say, then, hero can say.
Yeah, this is DLC number two for Spider-Man.
Yeah, just came out today as a recording.
I got the code, didn't play it yet.
Sure.
You played through it this morning.
I was like, what do you think you're like?
Let's save for the show.
You know what I mean?
Because we were so high on Black Cat.
Yeah.
Right, yeah.
Yeah, exactly, exactly.
This is fine.
This strikes me as what I think when they were like, hey, you know, oh man, we were
like worried about, and worried in quotes.
It's still Spider-Man, it's still Spider-Man gameplay.
It's still more to do in New York.
Great, awesome.
You know what I mean?
But it very much, I feel like falls into the, uh, oh, yeah, this is a video game
DLC.
So you don't feel like it built on the, the, the black cat's.
No, that's the problem too.
It's like, you know, no spoilers.
Black Cat ends the, or what is the city?
No, it's all city that never sleeps.
Turf Wars.
What was the first one?
Nice.
the heist.
That one ends on such a,
oh wow,
that was a cool story.
This has been a cool build.
I can't wait to see
where they take it from there.
They don't follow up on it.
I remember when I was like,
oh,
this redefines to me what this is going to be.
It's still,
it's following up on things in,
it doesn't answer the big question
or even move us forward
on the big question that we are left with number one.
It's the comic book bullshit
where it's like,
hey, here's a storyline that ends on a cliffhanger
or something going forward,
but then other issues happen
that are chronologically after the first one,
but don't address the first one
until a following storyline comes up.
Not really.
I mean, they address it pretty early.
I'm just like,
this has happened and we, you know, okay.
Like here's,
here's what I'll say about this one.
And I love it's Omniac and I love Spider-Man,
yada, yada, yada.
If you, from literally you hit Go and I was like,
uh-oh,
because it opens with that video game DLC thing up.
We're looking at a static wall
with like the things,
like the, you know,
the circle.
And it's just like,
this just happens since,
we last did it and then it's like panning around the thing but like as it's getting a narration
from Yuri and I was just like yeah all right this is video game deal see all right you know
I mean no giant cutscene here no like hey this is what we're setting it up to be is like okay
I feel like going into like once we knew what the black hat one was and we're like oh shit
like they're building something here I feel like it's an easy assumption to say that the
second one was going to be the weakest and that it's like oh it's building up the third
because like episodic things not that this is technically episodic but usually somewhere
in the middle it's like well you can't have an
furthering the plot.
But you never want to have to slog through something to get to the good part.
Do you feel like it's that though?
No, no, it's not a slog.
It's just like, cool, more fights, more fights for Spider-Man.
But does it make you feel like, oh, fuck, the next one's going to be it?
Not at all.
Wait, wait, wait, what do you mean?
The next one's awesome?
No, I don't come away with that impression.
Whereas we ended, I burped in the middle of that.
Where we ended at the L.C. 1 with, fuck, I can't wait to start that again, right?
If this, this would be for you exactly what you were worried about with the first one.
Right?
Pitch the first one.
Like, oh, fuck, I got to play this right now.
I thought I let them all stack up.
This one, just get to it when you want to get to it.
There's no, like, gun to your head.
Like, it's like, whatever.
Like, I hope three is going to bring together the cliffhanger of one and the
cliffhanger of two, which is like, I thought it was pretty obvious.
But, okay, whatever.
Like, you know what I mean?
Like, I hope that it brings it all together.
And I'm riveted.
But, like, no, I was like, like, last night, it was a thing of like, man, I really
want to go play beat saber but i'll get through this and i'm going on playing i'm doing it it's also the
same thing too of like you know last time with d lc one i talked about how hard it was to try to learn
to play again after taking a month off or whatever it was like next time around the sunday before
it comes out i'm gonna go do and on the sunday i was at survivor series so i jumped back in and again
it's just like man is it hard to get in a rhythm of fighting when i've been gone for so long and
playing assassins or whatever and just different fighting but it's it's it's more spider man great
but like when
where did you come down on the tombstone mission
in Spider-Man the real game
fine yeah see I think this is a step below tombstone
both in terms of like because the tombstone was like
oh this is a weird thing he's a weird side character
whatever the problem is I and I just
even looking at the trailer for this one I already got this feeling
like I don't really love the whole mob
gangy type stuff and it's it's that's the whole thing with this too
is let's like yep there's a guy who wants to move up in the mob
How many times have we done this in a video game?
So what's he doing?
He's capturing the other dons from the family.
And this is a lot of guys in suits.
A lot of things we're doing, you know what I mean?
And they try to their credit, because it is insomnia and it is Spider-Man.
They give us some stuff for Yuri here where they are playing with like, oh, it's interesting enough.
Yeah, okay, cool.
But it escalates really quickly and then ends, I think, awkwardly.
And it was just like, hey, whatever.
Does this feel like Spider-Man D-L-C obligatory must-ship edition?
I mean, it feels like what I, if you were in it, what's the worst-case scenario,
paint by numbers like yeah this kind of feels like paint by numbers
DLC. I'm just more to do cool there's more stuff you know you screwballs back she's
doing some stuff too there's more further so with this many good games out right now maybe
yeah no yeah you don't need to get on it anytime like super quick
maybe right before you episode three drops if we're worried about episode three being
or not worried if you're like man episode three looks great I want to make sure I got it
all done but yeah I was I beat it you know again it was one sitting I don't even think
it was two hours but I think I took a dinner break in the middle of it
Wow.
Last game I want to talk about today, Tetris Effect.
Yeah, I was affected by it.
Oh, yeah.
It was.
Yeah, it's delightful.
And I know you've played a ton of it.
Oh, yeah.
Love Tetris Effect.
Not yet.
Have you played in VR?
Yes.
And that's actually the main place I've played.
And that's been my delight.
I really do, I do buy in to the VR is taking a somewhere thing.
It's not happening as quickly, I think, as I thought it would.
There are a lot of price bottlenecks, I think, that are affecting that,
and standardized technology bottlenecks that are affecting,
that, I think the weird shakeup
between PS5 and whatever Xbox is
doing next could actually disrupt the
progress of VR another few years. I'm not
sure if that'll happen or not. But
let's not talk about that. Let's talk about Tetris
Effect and how it's bodacious and takes
an all-time classic
and makes an
already great game better in all
the right ways. I have a question. Yeah.
I have not played this game. I have
seen the game. I've seen the trailers. I've
heard the music. It all looks fucking
rad as hell. Sounds rad as hell.
How is it not just Tetris?
Three ways.
First, let's take what you just said.
Rad as hell, etc.
Tetris is the opposite of rad.
Tetris is a piece of software
that was designed on Soviet computers
without graphics capability as a hobby
and then ported to the super duper,
uber low-powered Game Boy,
which had this terrible display
as a way to showcase the hardware.
It is the lowest common denominator
of video games and also one of the very best
for precisely that reason.
This game gives that formula
an opportunity to shine that it has never had before.
Even the most stylistic remakes of Tetris before this one pale in comparison to how beautiful
and how audiologically wonderful this game is.
Second, significant gameplay change is the fact that, like other rhythm games from its creator,
it is dynamic.
Levels change speed based on what's happening in the visual audio groove.
So unlike Tetris where traditionally things just get faster and faster,
you'll be playing and sometimes things get faster
and then they'll get slower and then the beat will change
again mid puzzle you'll be setting up
for something and suddenly bam and down it comes
or you will be dying and suddenly it's like
I'm gonna pull back time to chill a little
and it's perfectly tuned and that's going on
within a stage it's not just stage to stage
that the vibe is changing it's within a stage
and that really changes the way you play Tetris
third of course are the zone effects
zone allows you to effectively
it's not exactly a time stop, but what it allows you to do is overcome that, you know, how rewarding it is to get a Tetris,
to drop that long line in and cash in four lines at once and get that really cool point bonus.
What does zone let you do is store up meter, almost like you would in a fighting game,
and then unleash that meter, and you've got a certain amount of time to build beyond four.
It just keeps dropping blocks, and you're building a combo.
And so you can set up for the regular game around a combo and suddenly drop.
20 lines at once, as long as you could do it under the tension of that. It's a great addition,
particularly since this game defaults to the near infinite rotation of standard Tetris. And so
you really let you strategically build around that. It turns Tetris into, in a way,
more of a puzzle game than it is when you're traditionally just playing against the clock.
It adds another puzzle element. There's more strategy added to it, right? Like, when is the
appropriate time to use this? How will I use this to knock out my score or beat whatever the
goal is move on in that regard. Yeah, so those are the three things I think that make it different.
Greg, what did I miss? You know, you know that that was a really great presentation. It's somebody
who keeps showing up and like, oh, like Tetris Effect, it's fun. Like that's what we and Kevin
keep saying, right? Like, no, those are all 100% sure. I think, yeah, the visualizations in VR
especially bring it to another level. And the people who are, I think, the most fervent of like
Tetris effect is a game changer. It should be running for a game of the year, playing in VR. Because
it is, you are super lost in another world, right? And it's something, I mean, VR, when it's
done right does really well.
But in Tetris effect of taking something you do
know so well and putting it in there and using
the effects and being Miziguchi about it.
Seeing a lot of the trailers for it,
it seems, I can't tell
if the games like this or if it's
just the trailer that I'm watching is cut this way,
but a song will be playing and like
to the beat, the backgrounds are like completely
changing. Yep. Like it'll be like
the forest, the beach. Yeah.
Galaxy, whatever, just like.
Not that dramatic. It's usually building up for
like, for me what I would say is it usually builds from a black
Hey, I'm playing a normal game of Tetris.
And then you start to see things on the beat flashing in the background.
And then it just becomes more and more intense to the point that where if you were to take a screenshot at the start and take a screenshot of the stop, they would look different.
Like fish may turn into whales, but it's not like whales are going to turn into trees or going to turn into samurai or anything like that.
But there are dynamic changes going.
And those match, again, that change in pace where things like sometimes slow themselves down or change up on you.
And then you've got those wonderful ripple effects that just looks so beautiful.
This game is so good, Tim, that I've been at home playing it, throwing that headset on,
having a ball, and I kid you not, I've been throwing my old Game Boy in my backpack when I travel
and playing Tetris.
Yeah, I just have to play more Tetris.
Keep the pencil sharp, right?
Yeah, I'm just like, I got to play more Tetris.
No, totally.
I find myself doing the same thing with Puyo Puyo Tetris on the Switch, right?
Where if I'm away from that, yeah.
But I'm more excited for them one day to put ring Tetris effects to the Switch.
To the switch.
Yeah.
I think it loses something outside of the other.
Oh, I know.
I totally agree with you.
You don't get me wrong, but I totally about.
it again and be excited for it there.
It would be a good platform for it.
So what you're going to show us what you're talking about here?
Yeah.
Like that?
No, that doesn't happen.
No, that doesn't happen.
That's them showing the different visualizations of what's happening.
Because, yeah, this looks fucking cool as hell.
Yeah.
It's freaking rad now.
I mean, you're getting a similar experience.
Yeah, as you drop and it flashes and it builds something and a new element is added
to the game or the world.
Should you buy VR for this game?
No, but you seriously, if you have the budget considering buying VR for the 10 great
VR games that now.
Exactly.
I tweeted about this this morning.
and I know it's not on your list, but Beat Sabres out today, Tim.
And Beat Sabre is on.
We've known it before, obviously.
But I mean, for my money, and I love Tetris Effect, it's the best PlayStation VR game now.
Wow.
I love Beat Sabre so much.
I'm so happy to report that it works on VR.
It works the way you'd expect.
Our PlayStation VR.
Of course, we've played it on V, Oculus, whatever.
Oculus and Vive.
And, sure, obviously, we know those controllers are great for one-to-one.
You're going to have this thing.
Last night, you know, I got home, and I was so excited to play Spider-Man,
got through that, and then immediately got Beat Sabre.
and just played for hours.
Like my arms are so sore in the elbow, right?
From doing it because you get the bonus for doing, you know,
more degrees in terms of like 90 to, you know, 180.
I, like, that's the thing I tweeted today, right?
I know it's such a common question of is it are,
is it time, should I buy it for Tetris Effect?
Is it time to buy this?
You should buy PlayStation VR if you're at all interested in,
you know that you have Tetris Effect in Beatsaber and Moss and Firewall and Astrobot.
Astrobot, which is fantastic.
Super hot.
I mean, like, the list goes on in terms of stuff.
you've missed hopefully you've cashed in those PlayStation Plus games like I've obviously been a big
supporter or a proponent of the PlayStation VR since it was announced and shu hay sold me on the
idea and to see it this holiday just be at such a zenith and be so well and just beat saber like for
real like it was a game I finished last night and I'm like I so many people have talked about it
being a workout I so we did it about this morning and Grimecraft's like this one song he put in there is my
you know my workout my morning workout he said right like I can totally see that for me of like
I started playing it last night.
I was exhausted, right?
I'd been up since 4 in the morning, our time, a little bit before maybe, and got home
and you'd think that I would crash out right away, but instead played that and then
played Spider-Man, then played Beat Saber.
And once my arms were too tired, I stopped, but it was like I had done a workout where I was
energized and I stayed up to like one in the morning, right?
And it's like, man, I should start my day with that rather than end it and not sleep
when I should be sleeping.
Now, PlayStation VR exists right at the edge of that thing.
Sony almost never does this, but Nintendo does.
Sony really hasn't done this since the original PlayStation,
which is get to that edge of good enough.
I think it's Jeremy Perish,
as to point out,
the Nintendo's the king of good enough.
Their software's always right on the edge
of affordability and capability.
The Switch is just good enough to be successful.
Just good enough.
The Game Boy, just good enough to be affordable and successful.
The Wii, the same way.
Many of Nintendo's players, even the NES was like that.
PSVR is just good enough to get it done
and just
relatively compared to other VR systems,
inexpensive enough to make it attractive now.
It's reached that point.
Yeah, it's Black Friday's, I think, 199.
Like, you know what I mean?
Like, that's definitely, I think.
And it's to the point of, like, I'm not,
but I thought about bringing home.
Like, it's like, man, this shit's cool enough
that I'd love to show my dad.
Like, I'd love to put my dad in this,
especially because, like,
there's some other stuff coming out
that I don't think it's announced
that I almost screwed up there.
That they hit me up about it.
Like, oh, my dad would really like this experience, right?
Like, stuff like that.
No, I've taken it home to Angie.
And it's mind-blowing if you've never experienced it.
as good quote unquote as Vyve or Oculus.
100% correct.
And you know what?
It doesn't matter.
No.
It just doesn't matter.
And they have a lot, the library, I mean,
grant the library is shared pretty,
for the most part.
Yeah.
Most of the best games are available
or make their way to PlayStation.
Some of them start there.
Like, you know what I mean?
Moss started there and then went the other way.
Exactly.
Yeah.
And I think, you know, Beat Sabre,
there's an argument to be made
if you had both,
and no, for sure,
get out on the other ones because of visual fidelity,
but then also the PC song library.
Right now, PlayStation,
VR has 10 songs, I think is what it is, but they're doing expansion packs.
I know, I know, but I'm just putting it out there.
I want to make sure, but I'm not the guy playing this for the song, like to hear a million
different songs.
I'm the one playing it because I've always loved the rhythm kind of games, right?
But for me, there's such a disconnect of keeping the beat with my fingers and jumping around
or playing when I'm swinging lightsabers, like last night, right?
Like, it's me, partill on the couch behind me, Lucy and her room, right?
And I'm out there in these headphones, it's probably pitchers.
swag and I'm like doing that thing where I miss it I fuck it up my son of a bitch like you know
I'm so into it that I'm talking to myself and I can't not talk to myself yeah yeah now I just bought
myself a new gaming streaming video editing PC yeah and I intend to stick with PSVR for my VR
it's good enough I don't need to buy another headset it's it'll get it done it's got the
games I want yeah but you also don't care about HD TVs and stuff I don't god damn right he doesn't
come on that's my man yeah fuck you that's right but I don't fuck you Tim
You're like you and your TV, Tim.
VR is about immersion.
And immersion does not particularly require that much fidelity at this generation.
Yeah.
Now, talk to me in a few years, and I think more powerful processing is going to be necessary.
But we're not there yet.
Yeah, I guess for me, it's, I disagree with that.
Where the good enough argument, you're starting with me over here a bit when it comes to PSVR.
Like, that is a very interesting thing of them having the games, like having it and having it be entry.
level where it is good enough.
Yeah.
But to me, it's like with that type of experience, especially virtual reality, if we're
pushing a technology forward, I want it to be the best possible experience.
Yeah, but you're talking, you're, you're cart in front of the horse here.
Right now it is about affordability in getting it to people and getting them to talk to
people and like me to bring it home to put it on my father.
Because my father isn't going to buy a PlayStation 4 and a page if you are, period.
But for him to be able to talk about it, for it to be attainable, right?
That's where he gets weird with like Oculus and a gaming rig and the complications
of this.
And I'm not even playing the character of Greg Miller right now.
I'm just saying in general, the complication.
My thing with that is it's like, I feel like Oculus and Rift and stuff, it's like,
granted, they're more expensive, but it's like once you have them, they work better.
Well, think about this historically, though.
Let's jump way to the past and then to the present.
You know, the second master system, in practically every way, was more powerful than the NES outside of its sound processor.
Would you rather have owned an NES or a master system?
Yeah, but that comes out of the games.
It comes out of the games.
Exactly.
Let's go a step further.
SNE or, pardon me, NES, not S&S, just playing NES or a Genesis.
When it comes down to it, would you rather?
play Mario 3 or Sonic?
I mean, yeah, you're going to play Mario 3.
Game Boy, then you have the Atari
links next to it or the game gear. What would you
rather have? The argument is, if
when I was playing the original Xbox, or I rather
play Prince of Persia Sansa Time on the Xbox or the
GameCube, the Xbox. It was better, it looked
better, ran better, it played better.
But now when you have PS4 Pro versus Xbox
1X, where Xbox 1X
is decidedly more powerful, which do you play on?
Xbox 1X. Do you? Are you 1X?
Yeah, yeah. I didn't realize that.
I didn't realize that. Okay.
Yeah, yeah. Definitely.
The other thing I think, I think this is, and I'm not well versed in the PC VR community or communities.
I feel that the PlayStation VR community is so tight-knit.
When I go to the, I've talked about this before, when I go to the subreddit for PlayStation VR,
which I see every day and I'm in there every day, it reminds me of podcast beyond with Dunham Roper Haynes and then when Clements joined,
where the community was so tight around the PS3 that it's the same way with VR, where they're celebrating each other,
is celebrating games.
You're talking to developers.
Developers are right there talking to them.
That might be happening in Oculus Vives sense as well.
But I just feel like it's so much easier to eliminate variables here right now with PlayStation VR.
No, there are some unique things out there that PC is going to give you.
I mean, sooner or later, Facebook is going to drop their VR communications tool down.
Sure, sure, sure, sure.
And you're going to be able to sit there in a room with somebody across town or across the country,
and it's going to be ridiculously good.
And when that happens, you know, is PlayStation going to be able to keep up with a feature?
show like that? I don't know. I'm here to talk about games. And when it comes to games,
it's worth the several hundred dollars in savings and the push button accessibility.
Yeah, if you've had an inkling, this is the year to do it. Yeah. Yeah. All right. Everyone's gone.
So I'll make the note for you. Yeah. 125. Thank you very much. Ladies and gentlemen, this episode of
Kind of Funny Games cast is brought to you by Blue Apron. Blue Apron delivers farm fresh ingredients and
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You are?
What are you excited for?
They do every month.
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Yeah, that's what I do.
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All right.
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Thank you.
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Let's get back to it, baby.
Back to the Game Awards predictions.
Let's bring you up to speed.
I'm kidding. I'm not kind of ready.
Watch last week's episode on YouTube.com
slash kind of funny games or podcast services around the globe if you need to know what we thought about the majority of these things, including game of the year.
We left off last week at Action Adventure.
Did we do it?
I do not have, no.
The last thing we all voted on was Best Action Game.
Now we're to Best Action Adventure.
action adventure game.
All right.
What do we got?
For the best action slash adventure game
combining combat
with reversal and puzzle solving.
Combining has a typo
on the Game Awards website.
All right, there we go.
Number one, Assassin's Creed Odyssey.
Okay.
Number two, God of War.
Number three, Marvel's Spider-Man.
Number four, Red Dead Redemption 2.
Number five, Shadow of the Tomb Raider.
Oh, that's hard.
There's a tough category, Tim.
It's a tough category.
I have never enjoyed fighting things
in a game maybe more than I have in God of War.
I mean, it's way up there.
As needed as the other ones are,
I think just having that much fun
with the Leviathan Axe, it makes it very
hard for me. Combine with the exploratory
elements, the puzzle solving
is minimal, but mostly painless.
There were a few puzzles that were annoying,
but overall, I'm going to say got a war for this one.
My thing is, I feel
combat, although it's mentioned here, is one of the
pillars, falls more on the
action side of things. So as good as
the combat of God of War is, which is flawless.
when you're talking about Traversal
Spider-Man
Redefined what it means
To have a character be fun
To move around a city
Yeah, I'm not gonna argue with that
Puzzle solving
When you add that to it
I didn't like God of War's puzzles
All that much
They were fine
But nothing blew me away
But to be fair
I don't think any of these games
Are particularly interesting
When it comes to the puzzles
Okay
Is there something that wasn't on there
That you wish were?
No
I'm gonna give it to Spider-Man
and my vote is also Spider-Man.
I'm sorry, Jared, you're voting God of War.
Is that what you're predicting to win to?
Wow, we are a super split.
I'm gonna say Assassin's Creed Odyssey.
Oh!
I'm voting that, and I think this is where
they'll get the nod as well,
because I think this is a game
as we've gone through the rest of the awards.
I'm paging back now.
I think Assassin's Creed Odyssey's been overlooked
in a lot of ways.
As I hit 75 hours in last night,
Kevin, of course, 95 in.
He's not at the microphone right now.
For me, this is what I,
It's interesting with, and this is not apples noranges, 100%.
Spider-Man, so hard for me to drop back in and get the rhythm of what I'm doing and how to fight or whatever.
Assassin's Creed, the combat, I feel, is I just never get tired of it.
I never get sick of it.
And I can, right now, sure, I'm trying to, you know, learn to walk again to Spider-Man.
Even platinuming Spider-Man going into the stable camps, right?
I was like, I got another flying guy.
You know what I mean?
Like, whereas with Cassandra, it is like, yeah, bring you.
it on. Okay. Oh man, there's three bounty hunters here and the guards. I'm probably
going to die, but if I play this right and I use my overcharge here and I do this,
blah, blah, blah, blah. Same with traversal. Whereas, of course, I'm 100% with you,
both of you. Spider-Man, insane. One of the best things about that game, obviously, the
traversal, right? But in assassins as well, where I think, you know, they redefined
it with origins last time, but now with Odyssey, which is the one I've spent time with,
it's so easy to move. And it does have that breath of the wild of like,
cool there's a mountain in my way or a wall
in my way I can just climb it I don't have to worry about
trying to do this and I know I think it was
Andrew maybe on the last
or not last one of the times we were talking about
Odyssey was like you know some people actually
missed that the like oh man how do I get up there
to that synchronization point whereas now it is
so easy to get up there and do it same with like how many
synchronization points there are to unlock
as rewarding and then fast travel to them
and get off and get back to the mission like
plus it's the only one of these three games that I'm aware
of that you can traverse a dong
and I think you can traverse the dong many
dongs in this game actually a few different don't
don't as well so I think that that's worth a bonus and then I'm
kind of with you though like well puzzle solving no
nobody really I don't think yeah but also
like yeah I hate it when you try to get too
clever with that shit yeah me too I feel like
Spider-Man uh is my prediction because of what you're
saying same thing right it's like yeah not gonna
win it where yeah we've been page back through how we've been
voting and talking right that in even Andy I remember last week saying
man Spider-Man is totally gonna be the whatever
Horizon was it or that or Mario whatever
it was a guy in Spy
He was 10th.
He was saying Spider-Man is going to be the horizon of this year.
Okay, yeah.
There's the one that gets overlooked and everybody loves it, but it doesn't fall.
Really?
Yeah.
No, no.
Oh, game awards, sure.
No, okay, yeah, yeah.
So interesting, we'll see you then.
That's a split decision.
Best role-playing game for the best game designed with rich player character
customization and progression, including massively multiplayer experiences.
Dragon Quest 11 echoes of an elusive age.
Monster Hunter World.
Ni No Kuni 2, Revenant Kingdom, Octopath Traveler, or Pillars of Eternity 2,
Dead fire.
Wow.
That's another tough category, right?
Yeah.
Jeez.
Pillars is going to get a lot of critical love at the 11th hour, I think.
And, geez, that's a hard one.
I mean, of these, my heart is closest to Dragon Quest 11, so that would probably be my vote.
But I'm going to go out on a limb here and say Pillars wins.
Oh, wow.
Oh wow Jared
Yeah I spent so much time with Dragon Quest and grew it
And it's one of the rare role playing games
That you just love far the further you get the better it gets
Which is it doesn't always happen in another PG
I really like that game
What did you vote if you're I mean you're predicting that
Would you vote or whatever? I would vote dragon quest I would predict
Pillar's
Thank you Tim
I'm gonna predict octopusopath
I have not played enough of these to
Got you
Have a vote that matters see for me this is an interesting one
I think it's gonna be
Monster Hunter world or it's going to be Octopath Traveler.
And I love both those games. I've played a lot of both
of those games. Way more Monster Hunter. I think I stopped it
130 hours, 125 hours of Monster Hunter.
It's role-playing though, and that's the thing, right?
Whereas I understand Monster Hunter is a role-playing game, but it's such more of
an online living service kind of multiplayer thing is what I think of it as.
You'll shoehorn into this category.
Yeah, yeah, yeah. I think of more, I feel like it almost belongs
in action-adventure where it might.
I get my vote.
Yeah, I'm going to vote and predict Octopath.
I just feel like that's the, again, it was a critical darling as well.
I think, you know, it, it's a game that traditionally shouldn't get me, but got me.
Because similar to what we're talking about with Pokemon, right?
Like, it is a, I don't have to think too hard playing this.
There is the balancers.
I do definitely find battles, then I have to go grind and I don't like that necessarily.
Some of the stories I think are really great.
Some of them aren't that great.
Like, I think it's, I think that's where it's going to do.
Yeah, I could be, I know it's a long shot picking.
pillars. Yeah. But I wonder if
Octopath and Monster Hunter will split the
category and then all
the universe of hardcore people are going to
bond together. Which makes sense. I think Octopath has
the chance to succeed here
because so many
more people played it, I think. And I guess I say
that Monster Hunter was well played as well.
But I still feel like every loves
her Switch. What was the next hot thing for Switch?
Every was on October. If Octopath wins this,
it will be a well-deserved award.
It's a fantastic video. 100%.
Best fighting game for the best game designed primarily around head-to-head combat.
Blaise Blue Cross Tag Battle?
Dragon Ball Fighters, Soul Calibur 6, Street Fighter 5, Arcade Edition.
I mean, I don't know if any of us are qualified to comment on fighting games.
So we're just predicting here.
My prediction is Dragon Ball Fighters.
Me too.
I've played some of these, and I enjoyed cross-tag battle best.
So that would be...
Do you think that's what's going to...
You're voting...
I'm sorry, predicting that?
Yeah, I'm going to predict cross-tag battle.
Okay.
We shall see at the Game Awards.
I think it's an easy win for Dragon Ball.
Again, I think it's the one most people played.
Totally caught people off guard.
Yeah, yeah, yeah.
It had so much going for it.
Yeah, I...
I hear you.
I go on and get that blazeblee.
Family game.
For the best game appropriate for family play,
irrespective of genre or platform.
Mayo tennis Aces, Nintendo Labo,
overcooked 2, Starlink Battle for Atlas,
Super Mario Party.
Where the heck is where I wear gold on this?
list. Nobody plays 3DS.
That game is, I am a late convert.
That game is so good.
Yeah.
That is game of the year discussion worthy.
I'm not kidding.
It's unreal.
But that can be another time.
Anyway, that should be nominated.
I say Super Mario Party, prediction and vote.
Me too.
You know, Aces, we didn't like the story.
Well, that's not the same thing, but I think it's not going to net out that way.
Labo is actually an interesting one.
Labo is an interesting one.
but I think it goes
It's not going to get it though
It's just simply not going to get that much
Juice behind it
It's not going to get that many votes
Compared to Mario what's on here again
Labo Overcooked 2 Starlink Super Mario Party
Aces at the top
Starlink's supposed to be great
Sure but as a family thing I think a lot of people
Like Tim liked just playing it like I don't think it was
Well yeah but we don't have kids to put our big spaceships
And I think the biggest thing is overcooked too
Just over because I was just
I wouldn't be like hey son play this with me right
Like, I mean, I'm sure there are plenty of people.
Like, family game, I think of like, anybody, let's just sit down and play and jump into.
And to be fair, overcooked.
But again, overcooked and overcooked, too, was a game.
I was like, Gia, let's play.
And I, that means it's perfect for this family game award.
I just think the two is like, great game that came out, but it's not deserving of an award, I don't think.
My vote's Labo and my guess is, my guess is Mario Party.
I think, I think, my vote is Mario Party, but I think I'm going to change my
fiction two Labo.
Ooh, we're inverted.
Oh my God.
Best strategy game, best game focused on real time or turn-based strategy, gameplay, irrespective
of platform, the Banner saga three, battle tech, Frost Punk, Into the Breach,
Bucerio, Chronicles 4.
Okay, Ruggles 4, baby!
I gotta say, is that your vote?
Yeah, but I mean, I'm not super well-versed in this category.
Into the breach.
You love Into the breach.
Is my prediction.
Into the breach is my vote and prediction.
Okay, there you go.
Tim, I assume you're not adverse enough to...
Nope.
Yeah, you...
This is one for you, Greg.
Yeah, it's on Switch too now, right?
It's on Switch now, right? It's on Switch now.
And it's just...
It's everything that you like about Valkyria Chronicles,
but boiled down to, like...
No bullshit.
No bullshit. Yeah.
Okay. Yeah, it's really great.
Best sports slash racing game...
How much is it?
For the best traditional and non-traditional sports and racing game.
FIFA 19, Fordso Horizon 4,
Mario Tennis Acese, NBA 2K19,
Pro Evolution Soccer,
2019.
Man, I'm going to withstand from this one.
I feel...
But what do you predict?
I think we can predict without doing it, right?
FIFA 19, Forza, Mario Tenna Cases,
MEA2K-19, Pro Evolution Sock,
or ProVolution, 2019.
I'll FIFA.
I predict...
I predict Fossa.
Me too. And that's what I would vote.
Well, I shouldn't vote, I guess, actually.
Voters and Game Awards are international, right?
Yeah, it's the internet.
But I still... I'm not sure this year, because you can vote on everything.
I'm not sure.
Yeah, but I'm not sure how that net's out.
If you were just doing that and it's going to be like,
the judges said what this said.
Yeah, NBA 2K19.
I think people are going to vote for a forte at the end of the day.
Yeah, because it's just NBA being NBA, right?
Yeah.
Was this the year of micro transactions where we flipped out or was that last year?
It was this year.
Okay.
That's every year.
I can't keep up in a must multiplayer game for outstanding online multiplayer gameplay and
design, including co-op and massively multiplayer experiences irrespective of game
genre.
Black Ops 4.
Destiny 2 Foraken, Fortnite, Monster Hunter World, Sea of Thieves.
Hmm.
I wonder what it could be.
Fortnite and Fortnite.
Fortnite and Fortnite.
Fortnite and Fortnite.
Best student game, I don't think that we're qualified for.
Yeah.
Yeah, I'm not qualified for.
Best debut indie game.
Recognizing a new independent studio that released its first game in 2018,
winner selected by fan voting.
There you go.
Fan voting, everybody.
Donut County, Florence, Moss, the messenger,
Yoku's Island Express.
This one makes me want to set myself on fire.
They should all win, I say.
A five-way tie.
So much good and so many different ways here.
But the messenger is my pick both ways.
I pick the messenger and I predict the messenger.
The messenger is my pick both ways.
However, because of the fan voting,
there was a lot of motherfuckers talking about Yoku's Island Express.
Okay.
So I wouldn't be surprised if that.
since it's fan voted you already said it you're already locked in I wrote it on the page the page is done sir
the page is done sir what are you going I again full disclosure agendaed brand marketing for
messenger but I was a messenger for both yeah I do think so but you're right fan voting is a huge
portion of that that's an interesting thing yeah and I just don't know if messenger has that type of
market penetration that's the great that's a great point I guess my vote would be for them but yeah
I could easily see the prediction being Yoku's Island.
I'm a predict Yoku.
Vote, messenger.
Okay.
Go get them, Tim.
Nicely down to him.
Content creator than you.
Andy Cortez.
I only vote for people with real names.
There's no one here with real names.
Don't even bother.
Any of the sports one,
we're definitely not your people for that one.
Best D sports team.
No, no, no.
Just go to content creator.
That's the next thing that's I think it's outside of.
Best D sports events.
SD sports host.
Oh, that's Golden Boy.
I wonder if he's going to win.
I would like to think so, but I'm not adverse enough, but I hope so.
Shocks girl.
But people also love Golden Boy, our friend.
Content creator of the year.
Jesus Christ.
Come on, man.
I'm really waiting for the Howard Cozell of e-sports.
Dr. Lupo.
I can't believe what I'm saying.
Myth, Ninja, Pokemon, Maine, Willie Rex.
I refuse to...
This is another one I don't think that we...
I refuse to vote for people without names.
I mean, prediction-wise, it's got to be Ninja, right?
He's the one everybody knows.
He's had a huge year.
It was Ninja's year.
Yeah, like, Drake, Ellen.
What if Drake won?
Instead of voting Ninja, I run, Rodin Drake.
And you, Jeff Keely would be destroyed.
I don't think so.
Really?
If the headline coming out of the game awards was that Drake won the thing,
by a write-in thing?
And like, what if Drake came or didn't, like, I mean, that's a right-in thing, though.
I know.
Well, I know, but why did you even engage?
Why did you engage with this hypothetical if you're not going to disqualify it?
I'm saying like if he if Jeff Keely, my point I was making is if Jeff Keely decided Drake was somebody that could be voted on for this and Drake won
the gaming community lose their shit. You should call Jeff Keeley and ask him.
Hey Jeff, Greg, how do you, how do you feel if Drake was in the running for this?
Yeah, he's like, I'm very busy. This is a hard of worship video.
Now finally, now it's the more, the most fun part. We're going to end the show on this.
Uh-oh. Our predictions for a.
announcements. That's right.
For game awards.
I want to go. I want to go. I'm excited.
Metroid Prime 4 trailer.
Yep. Yep. I think that's definitely happening.
Now, let me want up that.
Metroid Prime 4 trailer with
announcement of Metroid Prime Trilogy.
Or not?
I am
too cowardly to commit.
I'm too cowardly to commit to that.
Let's do our predictions a little bit differently
than we normally do. Okay. I'm going to throw them out
and then we're going to bet
on if it's going to happen or not.
Okay.
All right.
A couple things to keep in mind.
For the first time ever with Game Moorges,
they have this whole marketing push of worlds will change.
And like they have custom
CG graphics and all this crazy shit.
They're really, really hyphen things out.
Largest lineup of new game announcements
in the show's history.
There's a lot going in here.
No PSX, which means games that might have been there
are now going to be here.
You figure, yeah, play.
station if they have something to say, they'd want to say it.
Let's start. Marvel.
Ooh, Avengers, right?
Do we see Avengers here? No, we don't.
I don't think they've got something to show yet.
Yes.
No, just predictions.
Yeah.
Oh, man, that's a good one.
No, no, totally, totally, totally, totally.
I mean, there might be like a logo, but there's, we're not going to...
That counts.
That definitely does count.
Oh, really?
I think so. I'm going to say, yeah.
I'm just say yes for Avengers.
I don't say no.
Harry Potter from Rocksteady.
No.
Or from WB.
I don't you mean.
From WB?
It's an American show.
No, you save that for something a little more international, I think.
I think it's E3.
Yeah, I don't think they do it here.
Rocksteady.
In general.
Yes.
Wait, did you say Harry Potter from Rocksteady?
Yeah, that's why I fucked up.
I said Harry Potter.
My apologies.
I was like, wait a second.
I see what you're saying.
Because, well, you know, Rock City.
published the other or Warner Brothers
Anyways, I'm gonna say no Harry Potter
Yes, Rocksteady
I'm gonna say no Rock City. I'm gonna say no Rock City as well
Even though now you've no I'm still with you
Yeah, I don't know I had Rock sitting on the brain when I said E3
But I still don't think I changed my Harry Potter prediction for that weird that
RP not weird with that RPG thing they were shown right?
Any major PlayStation thing that we we
typically would have seen at PSIs
So like a new Last of Us trailer
Death Stranding, Ghost of Shishima
Yes
Death Stranding I'm gonna have as a separate
Oh my apologies, my apologies
Yes, I think we'll see something
That would have been a PSX otherwise
I feel like it's a mixed message
Yeah, you know what I mean
If we're taking the year off
Because we don't we don't really have anything
To show to that thing
And then be there to show something
Granted of course you can't have a PSX
With one announcement, one thing
Yeah, you can't
But that's still loaded
Right
Yeah
Yeah you say something
What is it?
Ghost of Sushima
Or last of us.
I mean, like, you're also overlooking, is it just going to be days gone?
Yeah.
Days gone's the more imminent, hey, we're on the horizon.
We're interesting there, though.
We already have a release date.
Yeah, yeah.
Well, I mean, yeah, but it's just a new trailer.
Yeah, but I don't count that as major.
That's just marketing at that point.
Okay.
You know what I mean?
Okay, no, fair, fair, fair.
That's a commercial.
Oh, you wouldn't, you wouldn't regard a trailer as major?
For days gone?
Yeah.
A game that we've seen, like, 10 trailers for?
Yeah.
I don't think unless they announced, like, a major actor or actress as part of
of the game. There needs to be an announcement.
Well, it's hard for it. It's hard for it. Like if there's a Ghost of Sushima trailer, for example,
would you count that as major?
No, not unless it happened.
Okay, so I may be guessing wrong here then. All right.
I got to rethink my thing because I would have considered something like that, the kind
of thing you would get at PSX. Yeah.
I don't think a PSX is a place where you get a lot of big announcements. So, uh, okay, under
those criteria, and I'm going to say no.
No. I'm going to say no.
For PlayStation having something major there
Yes, you're correct.
I don't think that's a no.
Death Stranding announcing a new character,
new actor, actress.
I say no, because I feel like, again,
that's so big that, like,
they're gonna, PlayStation would have been like,
no, we can't, we can't follow up
our announcements that way.
I will say,
that would count as a big PlayStation announcement.
Yeah, that's why I said I wanted to take that out
because, like, Cojima and Game Awards are so.
Hand in hand.
I'm gonna say, yeah.
Okay, we'll see yeah.
Yeah.
So for Nintendo, I just have Nintendo question mark.
What do we think is going to happen for Nintendo?
I feel like the safe bet is Metroid Prime.
Yeah, Prime 4.
But do you agree, Greg?
Yeah, I mean, what does that entail?
Full-blown, like, hey, trailer, here's the first look,
or is it just like another teaser?
That actually is a teaser.
I think we see a trailer with gameplay footage.
I'm going to say I think we get a trailer with an idea of what the game is.
Whether it's gameplay or just a little bit,
but the bigger announcement is Metro and Prime trilogy
coming to Switch.
I mean, I think putting trilogy on Switch is almost a no-brainer.
Although, who'd be doing it?
I don't know, because here's the thing.
I think it's going to be a bayonetta-style situation last year
where it's like, Bayonetta 3, also 1 and 2 are coming really soon.
I think it's going to be Metro Prime 4.
The trilogy's coming soon.
It could even just be made by the guys that did
What is it?
What about Blue Point?
Blue Point, yeah.
So Blue Point's on here.
Yeah,
as a question.
They,
what the rumors from them has been
that they're working on something
that's big
and that they also are doing
their own thing too,
right?
Yeah.
Blue Point would be perfect
for something like that.
I don't think it'd be them.
I think it'd be,
I'm blanking on their name,
sort of the G,
the guys that did the Aquarium of Time 3D.
Oh.
Oh, I forgot what they're called too.
Geno's East.
Okay.
Yeah.
Yeah.
Riveting radio.
Here.
What are this guy's called?
The team I am talking about is Grezo.
Okay, Grezo.
Grezo.
I can see you be like Grezo or something like that.
They just did Luigi's Mansion.
Yeah.
Yeah.
Hmm.
I wonder.
We have to, oh, Koichiichi is up to.
Yeah, so Metroid Prime.
Do you guys?
We think we're seeing four.
I would, if Metroid Prime 4 is not shown with a trailer of some kind, probably with at least
a little.
Pinch of gameplay in a corridor.
or something, I will be shocked
because the next good opportunity for that
is eight months from now at E3, because that is an American
market game.
They could do it, though. They could do a direct.
They could do a direct whenever they wanted for it.
But I also feel like take the pop here and then make a direct.
So I think you do a trailer, but I don't think it's got gameplay.
Like, well, you're talking about like fast, like,
do you need something more than just the logo.
Well, yeah, I'm not, no logo, but I think it could be, you know,
Cinematic.
Yeah, Sam is running. Something's chasing or, yeah.
Yeah. That's the kind of thing I'm thinking about.
So I really do feel like that's, this is, this is our game.
Metroid is, along with Castlevania, Metroid is our game.
Yeah, yeah, yeah.
And Nintendo knows it as well as anybody.
This is a great forum to show off the game.
Totally.
Gears 5.
Hmm.
Uh, no.
Halo Infinite.
Yes.
Wow.
Wow.
I think we'll see one.
Yeah.
One or the other.
I think they know we want.
want to see Halo more than we want to see gears and I think they'll try to make that happen.
I mean, Gears is very exciting, but which is, which is going to get people riled up for that,
for that upcoming in Jan, you know, because I understand Infinite it's probably going to be on current
Gen hardware, but it's still going to get Xbox in people's minds again. Halo does that like nothing
else. Yeah, that makes a good point. It's sometimes I forget they showed that gear stuff. You know what I
mean? I was like, oh right, they did that already at E3. Like, you know, that's kind of totally forgotten.
I don't think they're going to show Halo, but I really want them to.
I think they're.
I hope they're.
If they can.
I think it's going to be one of the other.
I think it'll be Gears or Halo.
Nintendo announcing DLC for an existing game.
Smash or a Switch game.
Well, so yes, either a smash character or Mario Odyssey DLC or something like that.
At this point, I think Mario, oh, well, maybe crappy DLC.
Yeah, I think Mario Odyssey 2 is a shoe in now.
Wait too long for DLC.
Yeah, the ship seems like it's passed on Odyssey.
So I'd say maybe, but yes, maybe crappy DLC for one of the other other major titles.
Yeah, I'm going to go in on that.
Okay.
Okay, I shouldn't call it crappy, but you don't want to talk about, like balloons.
The balloon stuff, yeah, yeah, yeah.
Or maybe something that looks a little cooler.
I mean.
I was say, yeah, why the fuck not?
Yes.
It's going to show up at some point.
The time has come.
Please tell me you've got like six things on crack down in there.
I don't.
Terry Cruz on stage.
Yes.
Do you think?
Yeah.
Yeah, totally.
Terry Cruz, we're in L.A.
Everybody loves Terry.
Why not?
Yeah, I agree.
Microsoft giving a chunk of change
to get him over there,
hang out with Jeff.
Oh, man, Borderlands 3.
Yeah, Borderlands 3.
I could see it real easily,
but I don't feel it.
I could see it.
Everything you said, I could see,
I just don't feel it.
If I'm gearbox,
I'm sitting there going,
this is my chance to own the evening.
Like, you could really just,
you'd blow people's socks
off. I will say that
right now, so the next one, Cyberpunk.
Well, are we skipping
past Borderlands? Oh, what's your
Yeah, I think that's Gearbox's
chance, but then, don't forget, it's
2K publishing it. Right. And 2K
is still riding on Red Dead. Yeah, but 2K
knows that, knows that Borderlands
isn't going to cut into that pie.
No, not cut into it, but a thing about, like,
that's definitely going to be a boon for them in terms
of their bottom line and it's Take 2 interactive.
And so I feel like you could wait,
let the ride the Red Dead wave of
stock. You don't need to get in the way of that.
And when we do it
now, it's, I mean, we're already
so high, it's not like it's going to go crazy, right?
Wait for the, you know, inevitable ebb
and then pop it up. This is a very
good argument, and I would not
be surprised if you're correct. On the other
hand, internally, you know that you've got
people screaming and waving
their arms. Sure. Take two. Over here!
We're making borderlands. Don't forget us.
That may feel like you're getting a bone throw to them
in the situation. But yes, your argument,
lot of sense is working.
We'll see.
Cyberpunk.
I think we'll see something.
Really?
Yeah.
It's about time, isn't it?
Isn't it?
They just gave a giant drop at E3.
And they put it out since then.
Like, I really don't think they need to.
They don't.
But it's Jeff, and it's a huge stage.
I get that.
Suburpunk goes quiet or cyberpunk screams.
My thing with all of this is I feel like anytime we've ever done predictions for trade shows,
I've always been a bit more confident that I am with this.
Yeah, this one feels like a weird one.
We're also a couple weeks out.
Normally we're a little bit closer to it.
There's like more rumors circulating.
There's nothing for this.
Yeah.
There's no like word on the street is this going to happen.
It's like there's been so many directs or just PlayStation blog updates or Xbox's XO thing.
Like games have been announced at such a rapid clip or talked about in a way or didn't show up at things that they would have showed up at if they were going to show up.
But I'm like, I think this show's going to be freaking huge and impress the hell out of us.
I think we saw a lot of cyberpunk.
You, Greg, I.
We talked about it a lot.
But other people didn't see much cyber phone.
They released it.
They released the entire demo.
I know.
During E3, though, they released the demo later on.
I mean, that was what?
Three weeks later?
Yeah.
This is a chance to have people that tune in.
Who didn't want to go look at the thing.
Be like, by the way, guys.
So, yeah, I actually think I do.
They show something.
What would be your guys get hyped Gatorade moment?
Rock setting?
I mean, a lot of the things you've listed are get hype.
You know what I mean?
If they show more cyberpunk, that'd be super fucking cool, right?
Crash team racing.
Yeah, that would be awesome, right?
And without a PSX, you wonder around stuff like that,
of like what has been left out there that is like, you know,
still twisting the wind.
Starfax racer.
Oh, shit.
That would be a market hype.
Is that the way it was Rubber?
Yeah, Star Fox Grand Prix.
Yeah, Star Fox Grand Prix would be my get hype.
And if you were going to announce it, this would be a great window.
I've heard so much about that game off the record of just people talking this way, this way, whatever the fuck.
It could all be rumors.
It could all be wrong, whatever.
That game existed.
Does it still exist?
That's the big question.
Because people claim that they've played it.
So that game supposedly in some play.
form has existed, but what the fuck's retro up to?
I don't know.
And I feel like we've asked that question for so long and not gotten an answer.
Yeah.
That either means there's trouble, like bad, bad trouble, or they're gearing up for something big.
This would be a great time to talk about it.
It would.
It really would.
Oh, I'm excited for that.
Well, I can't wait for you more.
I'll have to wait and see.
Ladies and gentlemen, thank you very much for watching this, for enjoying this.
If you have predictions for the game awards,
leave them in the comments below.
Until then, we're going to get into the post show.
Talk to the chat for a bit.
If you want to be part of the post show next week,
all you got to do is go to kind of funny.com.
Nope, patreon.com slash kind of funny games,
and you two can watch live and be part of the post show.
Should we do a predictions episode
for the Kind of Funny Showcase?
Kind of Funny Game Showcase?
Yeah.
Just get 100.
Go 10 for 10.
You know what I would love to do.
I don't know how to best coordinate this,
but like get people to do a predictions episode.
I want to know what people think
That's when it'll be
You'll retro
Or whatever
Metroid Prime was in the game ward
So it's got to be the showcase
Like no
No under no circumstance
All right thank you guys
Bye bye pro show
