Kinda Funny Gamescast: Video Game Podcast - Star Wars! EA Press Conference E3 2017 Analysis - Kinda Funny Gamescast
Episode Date: June 10, 2017Star Wars! EA Press Conference E3 2017 Analysis - Kinda Funny Gamescast by Kinda Funny Learn more about your ad choices. Visit megaphone.fm/adchoices...
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What's up guys? Welcome to our reactions to EA, E3, 2017 press conference, the first press conference of the year.
Number one.
So let's just say it right now.
Best press conference of E3 so far.
They've killed it.
They came out swinging.
Now is this branded a gamescast?
Is this a gamescast thing?
I guess technically goes up on the games cast feed.
Hey, Gamescast listeners.
What's up?
How you doing?
Good to see you.
Thanks for having us.
Initial thoughts.
It was what we expect from every.
It's what EA.
always is. Yeah. EA always is,
is, again, what we're talking about in the pre-show, right, is that they are
this giant company, they are super
mainstream, they have to appeal to a whole bunch of
different people in there. So there was definitely
stuff in there. I was like, oh my God, that
Madden thing, I wish they would have done more of long shot.
I would have loved to have known more, but I guess I want to play it more than anything.
I thought it was cool to have Remy for House of Cards in there.
I think it's cool to bring in that
NBA Live, like, or not NBA
Live, NBA 2K, like my career moment,
you know, like a story behind them. Like, all right, that sounds interesting.
I want to know more about that.
I thought they did a good job of teasing
battlefront up front telling you you get back to it with 30 minutes later, which sounded great
in the beginning. Then we got the 30 minutes. We're like, that wasn't great. That was not a good
idea. Um, and then you get into stuff that's going to be hit or miss for people, right? Where it's
like, Battlefield One was like talking to your Battlefield One audience, which isn't us necessarily. We like
the single player stuff. It seems like and more. That's good. The only note I have for FIFA is
whatever, because FIFA's not my game, right? Need for Speed looked interesting. I think for me,
standout game that they showed here that I can't wait for is a way out.
Looks awesome. And then you keep going, right? Where it goes like, Anthem was way too brief a tease. I
And not to mention that with all due respect to Byware, who I think is incredibly talented
studio, to come off of what you're doing with Andromeda to give that little bit of a thing
and not really be like, hey, full force, we're hitting it.
I know they teased it.
They said it's going to be tomorrow.
They're going to get everything from Microsoft.
They're going to be it in Microsoft event.
I understand all that.
Same thing though, then NBA Live, whatever.
And then Star Wars back to it.
Janina did a great presentation.
Loved the trailer.
Just thought the gameplay went on too long.
Yeah, exactly.
I honestly think that this was a pretty good conference for EA.
Yeah.
It wasn't a good conference overall because it's still.
very traditional in how they do things.
But I think that they kind of cut a lot of the shit
that I really don't like about their conferences.
And overall, they kept things moving.
And yeah, there was a lot of sports,
but we knew there was going to be a lot of sports.
Before the show, I was saying that there's nothing
that Madden or any of these things can do to impress me.
I was wrong.
That Madden's story mode thing,
what was it called?
Long shot.
It does look pretty cool.
Obviously not for me.
But I'm happy that it's not just the same game,
again, with a different number at the end.
They're really trying something different.
So that is very cool.
Yeah.
We've seen so much about.
about the single player already for Battlefront.
Obviously, that's very exciting.
To finally see the multiplayer, I mean, damn, this game is beautiful.
Right.
That's the big takeaway.
Can't wait to play at it.
I'm happy that everyone was upset when Battlefield, Battlefront One came out because it was
lacking content.
This seems to be addressing that problem by far.
And the biggest thing, making a promise for all free DLC.
That's huge.
Yeah, yeah.
Yeah, they're doing the right things.
They're saying the right things.
I think it was just that.
It's the same problem you run into you.
I think you, on the actual live show, you made the comment that, you know,
Nintendo does it where they show you everything
and then they do the tree house where they play it.
I felt like, yeah,
Battlefront multiplayer would have been.
I would have rather had single player trailer,
multiplayer trailer.
All right guys,
that's the end of our conference.
You can keep watching right here
where we're going to play 30 minutes of Battlefront.
I'm like, oh, that's different.
And they usually do that.
They did that last year with Battlefield.
So it was a little weird to have that as part of the conference.
But I guess it's semantics.
Like what does it really matter?
Exactly.
But yeah, watching it,
it was cool.
The gameplay obviously looks great.
Going through it,
I agree with you.
A way out looks.
like the greatest thing ever.
Well, I mean, I'm just fascinating to see a way out get it.
You know, they talked about it.
It's from the developers behind brothers, Joseph over there.
It's one of the EA originals, which, you know, they're pushing and trying to get behind
these indie things.
I thought it was interesting.
They said, you know, they've had a hundred people, like, submit games.
A lot of things are standouts.
This is one of them.
What surprised me the most about a way out is how good it looked.
Because with all due respect, when you think EA and an originals, right, you already looked
really good, right?
just you could tell by
demoing it and watching it,
it didn't seem like it's gonna be that long of a game.
Yeah.
A way out looks really good.
It looks pretty much AAA,
if maybe just double,
you know what I mean?
Yeah.
It looks better than if I was to tell you,
oh,
these guys are making,
like the people who made brothers,
which was a great game,
but not like visually stunning
in terms of,
that looked like mafia.
It looked realistic on that level.
So to hear that...
Come down a bit.
Yeah,
but I think that actually is part of the appeal.
Like,
I like something that they were saying
that I really liked was
that the whole gameplay is trying to not do the same thing twice,
where every moment you're in is really thinking about that scenario
and how to make that scenario fun
and to keep the players on their toes and trying to figure it out.
And I like that because that is a new idea.
Usually people don't like that because it's like we talk about a lot
with like bosses at the end of games where they introduce new mechanics
and it's like, no, we know how to play this game.
Why are you changing this up and now all of a sudden it's a shoot them up?
But I feel like with this, when that's the point of it,
where it is trying to figure out moment to moment
but what the mechanic is and how to go about it.
That's really cool.
Well, especially because of the way they're designing it, right?
And this is the thing.
I think it's EA.
Again, money with their mouth is what I was talking about in the pre-show, right?
Of like, hey, we understand we're EA and we make a lot of money and we do all stuff.
A lot of people don't like.
We do a lot of stuff you do like, we're going to take that money.
We're going to reinvest it in cool novel ideas.
Yarnie was one of them to sit here and be like, all right, cool.
This is a co-op game.
It will be played in split screen, period.
Whether you're playing online or you're playing on couch.
And you should play on couch.
That's the best way to play it.
we're going to have it
shot at the couch
we're gonna
Joseph with the big shot
out to couches
never needed to know it
but having it
be a split screen
co-op game
that you can't get out of
that's not what people
want to hear usually
like that appeals to me
for sure
it sounds like it appeals to you
oh absolutely
like that sounds like a cool idea
of we're gonna sit there
and do it for me
I mean when you can play it
online I'll never play that online
right like that is a game
I want to be next to you playing
or next to Jen playing
or next to maybe Candy Andy
over there with this sweet
Ruby the red lips
playing it that
way and seeing what he's up to and what's going on.
Yeah.
You know what I mean?
Like I think it's a really cool novel concept.
I think it's awesome.
I enjoy the fact that it does look budget in the sense of it's not going to be this sprawling
20 hour experience.
Right.
It looks like it's more movie length.
Right.
And I think that's super cool because do something different with gameplay, do something
unique that we're not seeing in a million other places and really focus on making that
experience tight and make it Shawshank redemption in the game.
Which is perfect with exactly what I'd want, right?
Yeah.
And that's the whole thing of like, I hope it is that it's a,
a two or three hour game.
Yeah.
You sit there and you play it one night.
You know what I mean?
Yep.
And it's just,
you just have that experience.
Right.
I'm stoked about that.
Yeah.
100%.
Uh, moving up from there.
So yeah,
we got,
there's the sports stuff.
FIFA,
Madden and NBA live.
Um, origin.
It's free all week for PS4 people.
PC people and PS4 gets a bunch of free games,
not all of them.
Yeah.
Uh,
I do you think it was interesting,
you know,
to come out and start talking about Scorpio,
that they let in with that.
You know what I mean?
He was like,
Hey,
show some fabric.
Terra flop's going to be very important.
Look at what we can do with Madden with it.
We are getting more out of it.
And then to roll into, you know,
talking about what they're doing with BioWare,
what they're doing with this Anthem game
that looks to be Titanfall-esque in terms of there's giant things
you're getting inside of.
Yeah.
Like visually, I still think it looks a lot like Destiny.
I saw a lot of people on Twitter saying that too.
It'll be interesting if that works for or against them.
But not having a real evolve vibe in there too.
Which went some of the monsters.
Yeah, with that giant thing that walks there.
Yeah, yeah.
It'll be interesting to see, you know,
we know nothing about it.
What will we find out tomorrow at?
Microsoft. But then again, how
how in bed is
Microsoft and EA
is it just this destiny thing? Is it just, or I'm not
testing. I'm sorry, is it just this anthem thing?
Is it that they just wanted to showcase it? Is that
you know, is there a deeper relationship
there? Is it just service level? Because PlayStation was all
over a whole bunch of the trailers they pop. Yeah.
Yeah. Especially the Star Wars stuff.
I think that we definitely got a preview
today of what we're going to be seeing a lot of this weekend
and this week, which is, hey,
we're mentioning Scorpio. Look at what it can
do for the fabric and that doesn't matter at all.
But really it's about the gameplay.
And they keep reiterating the fact that what it does for how it feels is what's important.
And we'll see how much they can show us that, not just tell us that come Microsoft's conference.
But so far, I mean, I like that Scorpio is not being avoided this early.
Oh, 100%.
Yeah, yeah, yeah.
Yeah, because you would think that they'd want to, you, was it going to be one of those that have a big coming out party,
wherever he's talking about it?
Or is it going to be, hey, we're going to be quiet about it and you'll have to see it.
Yeah, yeah.
Going through the Battlefield 1, the name of the Tsar in September.
Yeah.
Looks cool.
Yeah.
It seems like there's a story chapter in it.
That's exciting to me.
All the multiplayer stuff, not necessarily for me.
So that's cool.
I don't think they did a good job.
They talked about that seed thing, the new team for visionary experiences.
Yeah, exactly.
Exactly.
What was it?
I feel like you should never waste time on stage.
Search for Extraordinary Experiences Division.
Talking about stuff that doesn't make sense to people.
You know, like find a way to make that clear and concise or don't do it.
Don't do it.
It could be a cool thing, but that's not like I don't understand exactly who the audience is for that.
I feel like if you're trying to talk to people that would be part of it, to developers,
there's a place better than your E3 press conference.
I feel like it was just, if I understood it correctly, it was just walking into it really awkwardly.
Because it should have been, hey, we're on the lookout for something.
We've done this thing called seed.
We've opened up.
It's part of, you know, it ties into EA Originals.
One of the things we found is a way out.
We're working with these, you know what I mean?
Like, give it more of a narrative than tacking on at the end.
Because it's a cool idea.
Yeah, I like the idea that either he, they were talking that there's this team that's
walking, going around trying to find the best games out there.
Yeah.
Okay.
And I mean, you know, not to go back to it again, but the EA originals we were talking
about in the pre-show.
I think that it's such a great program.
And Yarnie was a good step forward, not necessarily the best game ever.
But that I like that they were taking a chance on that.
and giving time during the press conference to talk about it
and to pave the way for things like a way out
because this looks awesome.
This looks like a type of game that we haven't gotten in years.
So that's super exciting.
Need for speed.
I feel like we haven't gotten a need for speed in a while,
but I'm sure I'm wrong about that
because they just come and go so fast.
Well, that's the thing is like so many other are forgettable.
This one, I mean, again, I'm not a car racing guy.
It looks beautiful.
And we were watching it.
It looks like a fast and furious movie.
Yeah.
Which makes me kind of excited to play it,
but I know it'll be that I'm driving off road to me stupid.
My problem is, though, it looks so close to Fast and Furious that it upsets me that it's not.
And I feel like it's not going to have that heart that the Fast and Furious has.
And then it just is a generic car action thing where it's like just using no logic at all.
And it's just crazy set pieces.
They really overused the slow-mo take-down car thing.
And that was cool for a while.
But I'm feeling that would get old very fast when you're actually playing.
It's very fun and cool to look at.
But it's, I don't think it'd be dynamic from a gameplay perspective.
Yeah.
It'll never be as good as air jacking in Wheelman.
That's true.
Remember that?
On top the roof, you jump off, you do this, Vin Diesel.
What up, bray?
Yeah, I mean, that was it.
There was a lot of Battlefront, too, stuff.
Overall, I think that this conference gave us what we expected.
I think that it delivered in the things that we didn't know,
which were a way out and Anthem.
Yeah.
So, I mean, at least those were the two unannounced games.
Those were the two unannounced things that brought up their eight.
exciting things of the conference.
So I think they did good there.
Obviously, it's sad to not see the big ones, the, the skate fours.
Sure.
The big surprises.
Everybody wants to.
Hey, you got to keep.
Apparently he only dream at PlayStation conferences and then those come true, but everywhere
else.
But that's the thing, too, is we didn't see any VR for Star Wars, a Star Wars, a Star Wars experience.
I have a feeling maybe we'll see it at Sony.
Yeah.
Yeah.
So that's, that's pretty cool.
It's upsetting that we didn't see any of Amy Heading's game, but I get it.
That's what we expected.
We saw a bit last year, like a very, very small bit.
But enough to...
When they did like the whole...
Them walking on Tassetween.
Yeah, yeah.
I thought that... I mean, I don't remember.
I don't remember.
I remember that E3 where they had no games ready though and it was all just like, here's what
Battlefront's going to be and here's this other thing we're working on.
Here's this other thing.
I thought it was there.
Maybe it was...
Pretty sure it was last year.
Okay.
But anyways, that's something, right?
Like just knowing that it's there and that they're not showing it, I think shows that they're
focusing on Battlefronts and while we wanted the Star Wars sandwich, I think it does make sense
from a marketing perspective to double down
on battlefront, especially because
it is kind of two games and one
with the single player and multiplayer
and how different they are.
Sure.
Yeah, I thought it was, I know it's a weird thing
that they move to this Saturday thing
and a lot of our colleagues are like,
oh man, I've got to go down to E3 earlier.
It's like, I like that they do it
because it does, in the same way
we were like figuring out our tech during it,
it's the same way I feel like them.
I'm just like, hey, we're not going to be,
I don't know what EA could ever do
at a press conference to beat to win
E3. Yeah. Right? And so I feel like
getting it out on a Saturday and be like, hey,
it's kind of our giant mainstream
blast. It's a shocking approach. You're going to
like three of the eight things we shoot at you.
Let's just get it here, get it out of the way and get you
back on to get you on the road to E3
of what is actually going to be. Yeah. And I'm honestly
impressed that they didn't show a bunch of bullshit.
You know, we didn't get the Garden Warfare
three. We didn't get the mobile game
30 minute section and stuff. And like, yeah, the
battlefront thing was slow, but it's battlefront.
Yeah, exactly. And that's the thing is like the people who
super into battlefront, which there's a vast audience where we're super into it.
And we were like, it's beautiful. It's cool. Kevin, are we going to play this? Yeah, we're
going to play it. Like, it wasn't like it was a turnoff to us. It's just like, yeah.
I don't want to just play. We were jumping around so much, right? Like, what do I want to see?
Yeah. I'm looking at the chat trying to see if anybody has any other input on this, but I think
that was kind of the conference in a nutshell. Sure. Turtles in a half shell. Conference power.
Technocrinters says they better show Anthem gameplay and story at Microsoft.
I think that's a big part of it for what they did. I mean, definitely.
what they alluded to.
But yeah, I enjoyed it.
Yeah.
No, I mean, I think it's a, it's a fine conference.
Good start to E3.
Definitely not the hypest conference we've ever seen.
Sure.
But definitely not the worst conference.
Definitely not the worst EA conference.
Exactly.
Way better than last year.
So cool.
We're off to a pretty decent start.
Ladies and gentlemen,
we're going to be right here on Twitch.
com slash kind of funny games for all of the E3 press conferences.
Or you can watch them whenever you want on YouTube.com
slash kind of funny games or on podcast services across the globe.
But don't do that.
Hang on that on Twitch.
Yeah, it's more fun on Twitch.
Before every conference,
watch along with the conference,
post shows like this after the conference.
Then reactions that will go up on YouTube and stuff if we have them.
Are we reacting?
You want to put any trailer reacts?
We'll figure it.
I don't know.
I definitely want you to go to YouTube.
com slash kind of funny games right now and watch the four hour drunken
Emily is away to let's play.
Yeah.
Because that's something we've ever done.
It's a disaster.
Do we stop for like 15 minutes to debate Chris Benoit at one point?
We do.
You have to check that out then.
10 minutes of my opinion.
We'll see you tomorrow at 2 p.m.
No, way earlier than that.
For Microsoft's conference?
No, it's way earlier than that, isn't it?
I'm checking the calendar.
I thought we are on...
It's 2 p.m.
No, you are...
You are correct, young man.
I am right on the money.
I'm sorry, I was thinking of Ubisoft.
Right on the money.
Tomorrow, yeah, 1.30 p.m. Pacific time, Microsoft free show.
There we go.
You, you, you, you...
See you then.
Bye.
