Kinda Funny Gamescast: Video Game Podcast - Super Mario Galaxy + Super Mario Galaxy 2 Review - Kinda Funny Gamescast
Episode Date: September 30, 2025Kinda Funny Games Daily 2000 is happening next week! To celebrate grab a few shirts on our new drop KindaFunny.com/store Thank you for the support! Run of Show - - Start - Housekeeping - Topi...c of the Show: Super Mario Galaxy + Super Mario Galaxy 2 Reivew -What this review is covering - How the new controls work - Tim’s Score - The Price - a selection of review quotes - Superchat questions - Greg and Andy plays Super Mario Galaxy Learn more about your ad choices. Visit megaphone.fm/adchoices
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What's up everybody? Welcome to the kind of funny games cast for Tuesday, September 30th, 2025.
I'm one of your host, Greg Miller, alongside the Hispanic heartthrob, Texas treat, Latino heat,
clicking heads and ripping them to shreds. The globe trotting, headshot and three-point shooting route and tooting nitro rifle from Twitch.
Andy Cortez.
Good afternoon.
I like that.
It looked like you were about to run up.
Yeah, I know.
You never know.
I'll do a front flip.
And of course,
he's 430 under 30,
a.k.a.
the second best baby blues in San Francisco,
aka the soon-to-be father at Tim Gettys.
Dude, so soon that today,
part of the reason we get our schedule is so weird.
The arm came out.
Get that thing back in there.
Not yet.
Not yet.
We're doing our,
our final doctor visit, like checkup.
Oh, wow.
Crazy.
Yeah.
So was the final?
I don't know.
I mean, 24 week, I think it is, whatever.
I was surprised.
I think he started going weekly.
Oh, we went weekly.
It's the final of something.
Okay.
They made it sound like this is like, we're never going to say.
No, I was.
See you when you get there.
I was like genuinely surprised because I was like, I feel like, it doesn't get closer.
You need more check ins, but they're like, that's definitely what happened with us.
No, we definitely moved to some point to a weekly check-in.
This is during COVID, maybe they didn't know, you know.
We didn't know a lot about COVID yet.
I have no idea.
I will learn to it.
I just go where you're told. I just go where I'm told.
I know.
I do pay attention.
I do listen.
Oh, I know.
I know.
I know it's the final something.
No one's taking that away.
But yeah, shit's crazy.
Good to hear heartbeats and stuff.
Good to see little imaging.
Yeah.
Put the shit on G's belly.
Yeah.
It's cold.
It is.
Get a little 3D printing.
They have to put a bunch of goo on her, Andy.
Yeah.
Uh, yeah.
Yeah.
Yeah.
Yeah.
It does.
It does look like LA looks.
It does really looks.
Shout to LA looks, man.
Of course, everybody, this is the Kind of Funny Games cast.
Each and every weekday we get together to talk about the biggest topics in video games,
whether they be reviews, previews, or just things we need to talk about.
We cover it all here in post Kevin will put in all the word that I just went to when I did.
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YouTube.com slash Kind of Funny Games podcast services around the globe each and every weekday.
usually, usually in the mornings.
Today a special afternoon when I saw the YouTube audience going,
what is going on?
Of course, it is Call of Duty next.
Or I guess technically that just ended.
The one and only Snowback Mike and Roger were in Las Vegas playing Call of Duty all morning long,
8.30 in the morning, so 1 p.m. Pacific Times.
You are getting a late game's cast now and even later games daily after that,
which is very, very exciting.
But of course, we'll be reviewing Mario Galaxy 1 plus 2 here.
If you have no bucks to toss our way,
remember, like, subscribe, share, tell your friends.
But if you do have bucks to toss our way,
why not be part of the show with your questions
for Tim, who's played Mario Galaxy 1
and 2 on Switch 2?
You can super chat those on YouTube.com slash
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com slash kind of funny YouTube.com slash kind of funny games, Apple and Spotify.
Housekeeping for you. We are an 11-person business all about live talk shows like I just told
you so far today. Mike and Roger have been streaming from Vegas. I assume that'll eventually
have some kind of archive on YouTube. We don't do it usually live from the Twitch on the special
occasions, that kind of thing. It's a Twitch thing and then usually something happens where it comes
to. I would say that is the assumption. I would assume that it's going to happen. But it's a problem.
It won't happen. There's archives on Twitch. Go over there. Give us your Amazon Prime
while you're there. And remember on top of that, we did a Patreon
exclusive happy hour. So if you do support us
at the happy hour level and missed it, you have an exclusive
hour and a half long podcast up on patreon.com slash kind of funny.
It was a good one. Of course it was. We talked about small
laughs. A lot of laughs.
Just Nick's so useless, man.
After this, like I said, you will be getting
kind of funny games, really. I just have a podcast
on the side. All the podcast is happy.
Mainly just talking shit about Nick because you can't
do it to his face because he gets all upset.
You know what I mean? But like, God.
Gregway.
Do Gregway tomorrow.
You two get together and just talk shit.
He won't ever watch it or listen to it.
He'll just see somebody say they were talking to it.
And then he'll be even more mad.
Yeah.
Instead of what'd you say.
It's just listen to it.
He won't do it.
He won't do that.
He won't do that.
He'll hate everything about him.
If you're a kind of funny member,
today's Gregway is 15 minutes or more.
I forget how long it was of when can Ben start playing teen rated video games.
Thank you to our Patreon producer, Carl, Jacobs.
Omega Buster and Delaney the Somme Twining.
Today we're brought to you by Kind of Funny Games Daily Episode 2000 and our new merch.
We'll tell you about that later.
For now, let's begin the show with what it is and forever will be topic of the show.
A very special games cast.
So, Mario, thank you.
Somebody move the button.
Galaxy 1 plus 2, of course, comes to switch to a very big deal.
But also, games we all know very well.
Basically, do they screw up the port is what people want to know.
And we will talk about that as we go through this.
However, Tim, on top of that, Nintendo reached out and said that we are allowed to stream an hour of Mario Galaxy 2.
Yeah.
At review embargo, which is up now, which is a rare thing for them.
They're normally like no live stream allowed.
And if it is, it's like, you can play for 10 minutes.
I'm like, Nintendo, that's not useful at all.
That's helpful at all.
We don't want that at all.
So, yeah, this is kind of cool.
And so I thought it'd be a fun opportunity, especially because this, like you were saying, I think a lighter topic of the show.
So after the ads, we're going to play the first hour of Mario Galaxy.
too. You've never, never played it. I've never played it. The plan is
for Greg to play, but maybe I'll switch off or something.
Maybe I'll do one half the control. You do the other half of control.
We can't take that from Mike and Roger.
But I think it'll be a lot of fun because we'll be able to, you guys will get context
to some of the things I'm saying. You know, we'll be able to kind of see it all in action.
So I am very much looking forward to it. So then let's kick off what we are still calling
a review. Review so far, are you locking in your score? How are you feeling about all this?
I feel very confident to give this a full kind of funny review.
the scale.
Ladies and gentlemen, welcome to your review of Super Mario Galaxy plus Super Mario Galaxy 2.
Of course, it's out this week, currently with a Metacritic of 88.
But if we were to dial it back in time, individually, these games each currently have a 97 on Metacritic.
Of course, Mario Galaxy 1 came out November 12, 2007 here in the States.
Mario Galaxy 2 came out May 23rd, 2010 in the States.
Metacritic of 88, I have a bunch of different things, but I didn't want to get to them.
know about you, Tim. What are you scoring this
package? Or I guess they're
individual, but they're also a package. Okay. This is
going to be, this is a weird review because of
what the product is. And there's going to be a lot
of conversations we need to have about that.
So what am I reviewing?
Am I reviewing the, just
the two of the best games ever made
as the games period? Am I
reviewing them as what this port is
nowadays? Am I reviewing it for the value
for the dollars assigned? Like, there is a lot there.
But before we get into all that, I just want to
to say what I've done with this game or games
because they are technically two different games.
Okay.
Like even being,
they are $40 each on the e-shop.
You could buy the bundle for $70.
So you save $10 if you buy both and you can also buy it physically.
Like you're making money.
Exactly.
You can't buy them individually physically.
Gotcha.
Cool.
Got it.
So with that,
I beat Super Mario Galaxy 2 for what I'm pretty sure is my first time since 2010 when it first
came out.
Okay.
I played enough of Galaxy just to kind of test the differences compared to the
Super Mario 3D All-Stars version that came out just a couple years ago.
Because our Galaxy won fairly fresh on the brain because that must have been what,
20-21 or two?
It was during the Pandy.
Yeah.
So, you know, I didn't feel the need to play through the entire thing for the point of this review,
but I wanted to say all of that.
So either way, though, I think that there is enough.
similarities between what I have to say about Galaxy 2 compared to the upgrades and changes
that Galaxy 1 made, both compared to the original version on the Wii and to the 3D All-Stars
version.
Okay.
I'll start here by saying I do think personally, this is the definitive way to play both
of those games.
I think that Galaxy 1 stuff is a major step up from the 3D All-Stars version.
And can you quickly what a highlight?
Yeah.
It's so, again, I guess there's even more.
more caveats to give because these are Switch games,
Switch 1 games,
that if you're playing on Switch 2, you get the patch that gets you the Switch 2 versions,
but there is no Switch 2 edition of these games.
Right.
Cool.
So Switch 2 essentially just kind of unlocks the...
Exactly.
You're using it to its full abilities.
So Switch 1 on TV, 1080P.
Switch 2 on TV, 4K.
Switch 2 on handheld 1080P.
It's freaking gorgeous.
This game is gorgeous.
All right.
So those are some of the differences.
And then on top of that,
they had to figure out pointer controls and motion controls,
Mario Galaxy 1 and 2,
both Wii games.
They use the Nunchuk intensively when it's moving around the analog
and you have the Wii moat.
Something very cool about this game is that,
you know, cool to some people,
annoying to others.
I love it.
I think that the motion controls in Mario Galaxy 1 and 2
are some of the best implemented
we've ever had in video games.
specifically at the time back on the Wii,
like the concept of gathering the star bits
with your right hand with the motion controls
while you're running around in an insane 3D spaces
that are so mind-breaking with the gravity stuff,
you're just constantly engaged
and it allows them to have just multiple interaction points
with the game that other games don't have.
And even the jumping in the air and flicking the Wii moat
to make Mario spin, you get a little bit of extra air,
that's all here.
You can do that with the motion controls with joycons or even on handheld.
You can shake the thing.
Or they did just add like they did with the 3D All-Stars version of Galaxy.
You can just, it's mapped to a button.
So you don't have to do the motion controls for the spin.
Yeah.
But then they also had to figure out different ways for how are you going to do the motion controls
because they're a big part of both games.
And I'd say an even bigger part of Mario Galaxy 2 in the sense of pinpoint precision
because of the addition of Yoshi,
where you're running around with the analog stick
and Yoshi's tongue is being controlled with the motion controls.
And there's a lot of times you need to, like,
do some pretty quick, intense platforming
that's with Yoshi and you're going from like flower to flower to flower to flower.
And it kind of needs pinpoint accuracy.
Okay.
So waglin as well to spin?
Well, you could.
Okay.
And yeah, that's still there, but you could also just hit a button now to spin.
So, yeah, again, there's a lot of nuance to these games,
these ports and how they can best play in 2025
because we're talking about something that we don't have
We moat technology anymore. The we moat had the sensor
which means it's I are sensor never forget and pros and cons every which way
I will say personally that I understand a lot of people might have issues with this new
version and how it controls I think that this is the best way and I understand that the
we moat might be more pinpoint accurate in some ways it was such a pain and it also
caused a lot of problems and which
glitch out constantly and I didn't have that problem with where we're at now with the tech of the
joy cons or even handheld, even with pro controller, which ended up being my preferred way to play
this. It's pro controller, but you're still doing a lot of gyro motion. And I thought it was really,
really good. Again, all over the place, I want to get back to what the score of this game is.
Thank you. I was thinking about it a lot because I think the easy answer for me is it's a 10 out of 10.
We're talking about two 10 out of 10 games. But I do think that as a package of what this is in
2025. I'm giving it a 9.5.
Okay. And like I do think that it's important.
Amazing. Amazing. And again, as close to a masterpiece as you can get, this is that hard thing of
when you play these games, you were playing in a lot of ways the nexus point of what Mario
games were and are currently. This is Mario at its most epic from what came before. But really,
this game is just the seed to get to both Mario Wonder and Mario 3D World and Mario Odyssey.
Like you really kind of see just this idea of limitless creativity and at every second surprise and delight.
And every single level is giving you something new to do.
And we see that and feel that in Mario games today.
You feel that in Astrobot today.
Like I don't think that there's any games more similar to Astrobot than Mario Galaxy 1 and 2.
and I can't explain to you how shocking it is for me to have just played through Mario Galaxy 2
and be like, this is as good as Astrop.
And it came on 2010.
There's just something timeless about these games.
And I also feel that they are ahead of their time.
And I think that this version, remaster, I don't know what you even want to call it.
But this brings it into a time now where it feels like this game could have came out today.
The exceptions to that are the weird insistence on motion controls.
There's a couple levels that simply aren't fun.
They weren't fun then.
They aren't fun now.
Nintendo didn't get rid of the levels.
There's nothing they could have done to fix them.
That was the Wii moat.
You go like this and the bird flies differently.
That shit's not fun.
You're on a ball.
You have to hold the Wii moat like that.
It's not fun.
And it's still not fun.
But they didn't take it out.
And it looks great now and it sounds great now.
The difference between...
Oh, is that where you're rolling on the ball?
Yes.
I had a lot of trouble with that.
I didn't realize that you had to hold the controller vertically to be straight.
And then tilt kind of backwards and forwards.
The game, I don't know if it did this back in the day,
but it does have really nice kind of little infographics pop up to explain to you.
And they make sure that you get it into the right position.
And then it goes, ding, and it like checks you off.
It's like pop-up video, Greg.
Yeah, it actually kind of is.
Again, I could talk forever about these games.
Like, do you guys have any questions with my rambly?
So is it just like you're saying it's not a 10 out of 10.
It's a 9.5 in 2025.
Is it just these levels that aren't fun,
but there weren't fun before?
Like, I just want to know for you what in 2025 you call out,
what is holding this back from being a 10 out of time?
Is that the value?
That's the thing is I do think that the pricing is an incredibly complex conversation.
And I've been talking a lot about value of specifically remakes coming out.
And just Nintendo overall,
I've been very upset with some of their things.
I do not think that Mario Kart World, a new game,
justifies an $80 price tag
compared to other titles,
similar titles, but other Nintendo published titles,
at the very least.
When you look at the remaster, remake side of things,
Metal Gear Solid 3, Delta,
steak eater, whatever.
Yeah, yeah, we know what you.
That one, too, and then Resident Evil 4 remake last year,
all these things, Ratchet and Clank remake in 2016,
like, there was an industry understanding standard
of the value of these dollars, right?
This one is so interesting
because you see it, you hear the news,
and you're like, how the fuck are these games $70?
Like, that's insane.
And then I know that this is the Nintendo fanboy.
And I'm like, well, we're talking about two of the best games ever made.
And I would make the argument that the love was put into these
in the same way that it was put into Metroid Prime remastered.
And $70 for a game, for this game, whatever, that's like, that sounds nuts.
But it's $40 for each of these games.
And it's $70 for both of them.
I think that if this, the package between the two of them was $60,
this wouldn't even be a conversation.
And if anybody was bringing it up, I'd think they'd be silly.
Yeah, yeah.
There is something, though, being 70, I'm like, that's a lot of money, man.
And Metroid Prime was 40, but so are these individually.
And I think- That's also like a full-ass remake, though.
But that's the thing.
This feels that way, Andy.
This feels that way.
Like, comparing this game, like the visuals and everything that they're updating,
it feels to me the exact same way that playing Metroid Prime.
and prime remastered.
Like it just,
it is the same game,
but this,
the difference between
this package right now
and 3D All-Stars is,
I was incredibly let down
by 3D All-Stars
because it was $60 title.
They just threw the Mario 64 ROM on that thing.
They just threw the Sunshine ROM on that thing.
Planet played like shit.
And they had to do some things for Galaxy
because of the controls,
because of the motion controls,
they had to change parts of that game.
The UI was not updated.
It was low.
Rose's hell.
Like they didn't change anything.
They didn't actually go in.
This game has a fully new UI.
It is gorgeous.
There was the love put in.
There's love put into this.
And it's the new tutorial stuff that pops up,
the storybook mode and all that stuff that they added it.
Like it's silly, doesn't really add overall,
but it does create, I think,
a more cohesive experience within Mario Galaxy 2 specifically.
But I am shocked at how much more similar to Metford Prime
it is than what you would expect,
what we've seen so far from the game.
And a lot of that just comes down to just a little bit of love being put into,
hey, if we're re-releasing this as a new product,
not just as a port of a freaking ROM,
we got to put more love into it.
And they put the love in.
They really did.
I see where the money is going.
These are unique icons on the switch.
You know what I mean?
They're putting this game out as if it's a brand new game for an entire generation of kids
that are about to watch the Mario Galaxy movie next year
and play these games for the first time.
and the right amount of loving care was put into them
to make these games that can hang with any game
coming out today, period.
Having said that, the 9.5, not 10,
I think that there are critical things
about the game itself that don't hold up
and aren't as fun.
And I can say the same thing about Astrobot,
but there are more things I don't like
about the Galaxy games level to level
than I can say about Astrobot
because Astrobot learned a whole bunch of different things
and, you know, had 15 years on Galaxy 2 even,
not even going back to Galaxy 1.
Okay.
A lot more collectibles.
Yeah.
Cloud.
Well.
Cloud is there?
Yeah.
I think Galaxy might have more collectibles.
To give you a chance to breathe, I want to run through a few select critical reviews I
pulled.
GameSpotts, Steve Watts had a piece up, not a review.
Again, we're in this interesting spot of repackaging these games.
How do you want to handle it?
GameSpot just had an article up.
I like this graph from it, though.
The Super Mario Galaxy games were widely hailed as some of the best Mario games of all time.
As a pair, they compliment each other.
Super Mario Galaxy is the rapid fire, quote unquote, new idea every minute,
reinvention that brought us Mushroom Kingdom mainstays like Rosalina and the Lumas,
while Galaxy 2 is the all-killer refinement that stretches its concepts as far as they can go.
Taken together, they represent an important part of Mario history,
and they just hold up as some of the best the series has to offer.
Over at Nintendo Life, Ali Reynolds gave it a 9 out of 10.
There's no question about it.
Super Mario Galaxy and Galaxy 2 are two of the most sublime games ever created.
With gameplay that subverts expectations and scenarios that wouldn't be possible
if not for the creative freedom of the cosmos, they represent the Mario series at its
absolute best.
They look better than ever, boast small yet welcome additions, and expand upon the narrative
with new storybook pages.
Giro aiming simply isn't as effective as the wee pointer, however,
And you'll be re-centering the on-screen cursor a lot.
Very minor issues with the camera are also a bit more noticeable now than they were 15 years ago.
But the fact that Nintendo managed to pull off some utterly ridiculous sequences without the camera going haywire remains a remarkable feat.
These games command a high price on Switch to be sure, but you'll be playing them for the rest of your life.
I want to real quick.
I'm going to talk about something there about talking about having to reset the cursor OECON, the curse and stuff.
We had to do that on Wii as well.
I do think that there's like a level of time away from back then,
but playing the Weaver's,
and you constantly would have to do a shake
just to get the pointer to come back before you could start aiming at things.
So it's just a different type of issue as opposed to like,
oh, man, it's a lot worse now than it was before.
I do think there's pros and cons to each side.
Did you find anything new in this experience that gave you that surprise of delight,
that maybe you don't recall from your first play-throughs?
I mean, or play through, you know, regarding Galaxy 2.
It's new, probably not, but.
Or just stuff that you appreciated more now.
Oh, I mean, a lot.
And I think one thing is just like how expansive the Mario world is.
Like, the amount of creative boss fights in these games and like the characters themselves,
we always talk about Astrobot having like the most forgettable cast of villains.
And Bless and I are the first to also bring up like, yeah, but Galaxy is not much better.
none of these things are that much better.
And that's true in the sense that if you named fucking, you know, any of the, the bad guys,
like, I wouldn't be able to identify in my mind who that is.
But if you gave me a little bit of hint of what the gameplay is, I'd be able to explain how they
looked and what happens and the boss pattern.
Like, there was just so much memorable, exciting gameplay stuff.
But, um, I was surprised to just how fleshed out more of the world felt.
And, and just how these games really are the origin to so much of the fun that we find
in the modern Mario games these days.
I want to wait
to some super chat questions
I got here.
Zan Ferris says,
which do you prefer,
Galaxy 1 or 2?
Galaxy is my all-time
favorite game
with its presentation,
story,
and scale compared to 2.
I love 2 as well,
but its levels felt a bit too linear
compared to 1.
Yeah, I have always been
a 2 over 1 guy,
and I remain that.
This playthrough has completely
made me stand out.
Oh yeah,
that's where I'm out of this.
I love both games, though.
Of course.
Again, as games just themselves, they're both tends to me and that'll never change.
Like, I, um, there, there's a lot of differences between the two of them, mainly in that two is harder.
Two is the greatest hits, essentially.
It cuts out anything that was like considered fat from the first game is just not there.
Yeah.
And I think the fat is part of the adventure.
Like, I do think that having a, all things considered pretty boring hub world in Mario Galaxy,
still had a Hubworld
and it still added this sense of
epic scale,
which the Galaxy games are really known for.
Starship Mario,
Mario Galaxy 2 functions like a 2D Mario game.
It just happens to be a 3D Mario game.
The levels are get to the end.
It's much more similar to Mario 3D worlds.
Sure, sure, sure.
I like that.
I think that personally that this game,
that Mario Galaxy functions better
as a 3D world style game
than it does as a Mario 64 or Odyssey style game.
and Galaxy 1 is more in that vein.
It's not all the way, but it's more.
Galaxy 2 is very much more.
Move on, move on, move on, move on, yeah.
How do those extra pages impact you in your lore?
You know, it's like I, I've always been interested in the storybook stuff, but like not enough to like really care.
So them adding more or not or whatever, like I was reading through the storybook stuff in Mario Galaxy 2.
And apparently that stuff wasn't even into to begin with the next time.
I wouldn't know that.
You know what I mean?
It didn't impact me, Andy.
Not at all.
Kabab's writes in with a super chat and says,
does a Galaxy 1 save from 3D All-Stars transfer?
I don't know.
I doubt it.
I mean, it didn't.
It didn't without me doing anything.
So, like, I started and I just had three blank ones.
Yeah.
Yeah.
And I also, I doubt that it would.
Yeah, it's, again, it's one of those things where I know I'm going to get shit for this
because I'm a Nintendo fan and I'm like.
Well, so you just expressed an opinion on the internet.
No, no, I get it.
I get it.
But it's like I really want to just reiterate, like that I full 10 toes down stand on.
These games are worth $40 each in 2025.
These versions of these games are worth it.
There's, I know that it's like, oh, man, but on the Wii U, they released Mario Galaxy
2 10 years ago for $15.
It's like, yeah, that was the Wii version.
I think that this $40 is more than justified for the experience and package you're getting here.
As a Mario fan, as a tech fan, as a all these things.
there's nothing more I could have asked for
from one and two coming back
and I mean the fact that we have to
the fact that presenting it this way
like I think that these games legacy
are so important
in the same way I think Mario or Metal Gear Solid
Three's legacy is so important
that there should be a way
to play these games forever
you know and
people can say whatever they want
but old games old and if you make old game
look new it's a new game
you know what I mean
that's not necessary
that doesn't work for every single game out there.
But that doesn't work when it's like, okay, cool, but does the game back it up?
I'm telling you right now, these games back it up.
Now, I guarantee not a single person's going to buy these games and be like, that wasn't worth the price.
Wow.
And if you do, I would like you to explain that to me because like this, these games rock.
Hell yeah.
Okay.
Well, Andy, why didn't you ever go Mario Galaxy crazy?
I did.
Yeah.
I mean, when the...
Well, for two, I'm talking about, like, I'm sorry, just in general, like...
No way to get it.
Yeah.
Yeah.
Like, I, you know, do illicit means own it, but never decided to do a big deep dive on it because it's just like...
It wasn't readily available anywhere.
I would have to bot shit off of, like, eBay and use consoles and just, like, wasn't really worth it for me at the time.
Yeah, so just missed you because of the platform.
So this is, like, the perfect opportunity.
Absolutely.
I'm super pumped about it.
Are you expecting to dive into this and, like, do streams and do your whole thing?
Oh, yeah.
Oh, yeah, absolutely.
Yeah, I'm super pumped about it.
Especially because after not experiencing Galaxy 1 at all,
because I just wasn't really the GameCube Wii gamer,
after not experiencing Galaxy 1 and playing that and going like,
holy shit, I see the hype, and it's, I think, my favorite 3D Mario.
Wow.
Yeah.
Well, okay.
Yeah, there's some interesting things there, too,
is that I've been thinking a lot about because when Donkey Kong Bonanza came out a couple months ago,
I gave it a 10, and I said that I,
would recommend to new players
Donkey Kong Bonanza over
any of the 3D Mario's including the
Galaxy 1 and 2 and Odyssey and I stand
by that now and personally I like
Galaxy better than Donkey Kong
Bonanza but I feel
like the Nintendo's learned so much
and a lot of the stuff that I'm saying
isn't that great in the Galaxy games like Donkey Kong
Bonanza got rid of and I just think it's a much more
accessible start to finish game
and these games are old and they're made for the Wii
which gives them a charm like I think that
there's pros and cons to the whole thing
but I think that in classic
video game fashion the limitations are what
forced the creativity and make
the art style so incredibly timeless
that this game
was beautiful back in the day
because of the art style
but it was fuzzy shit
and there was a lot of like it you know
for it being beautiful it still could also be very ugly
now it's just beautiful
it just it sings this game
is so, so gorgeous.
And I want you guys to indulge me
for a second.
I'd love to indulge you.
For a minute.
Do you me close my ass?
That actually would be nice.
That would be nice, okay?
Because Mario Galaxy 2 was announced
at E3, 2009,
which was the last E3
I wasn't at,
which is crazy.
I'm an old man now.
I was so excited about this game.
And when they debuted it,
they used a...
Don't close your eyes yet.
Oh, sorry.
Keep him over now.
I'll tell you when to close.
I'll tell you when to close.
Yeah.
Oh, good.
You're going to get coffee.
One of the things that was most amazing about Galaxy 1 was how fucking epic and the scale
this game was insane, right?
It felt like the biggest adventure possible.
And it was on the Wii.
PS3's out.
Xbox 360s out.
It's like, this was Nintendo being like, how do we compete?
And the way that they did was with a, with half the soundtrack being like fully orchestrated.
and adding this like John Williams
esk level of
holy crap prestige presentation
right and then when Mario Galaxy 2 was first announced
the initial trailer
they hadn't done the orchestration yet
so it was just like the MIDI version
like it was a like an electronic rendition
of what the song would be
which like makes sense and like that's how most
video games are released
is just with these like electronic versions of
and help me out here Eddie yeah yeah
Yeah, with like the...
It's a midi version.
It's a fake symphony.
Yeah.
And some of those sound fonts and stuff
can sound great and can sound very convincing.
Like that, you wouldn't know the difference
between the fake clarinet or a real clarinet.
But back then, there was a big difference.
And so by the time Galaxy 2 was actually released,
it was a way more so fully orchestrated thing,
way more orchestrated songs than the first one did.
And it adds so much to the experience and production value.
And I know this is me talking,
So no, you guys are like, okay.
No, no, no.
I think you're on the show goes far.
But like this, this is the difference, I think, of what makes Mario Galaxy, like, bigger and more.
So I want to show you guys the announcement trailer.
There's a clip of it that I have time coded.
I want you listen for 30 seconds before you hit PlayGev.
Maybe you should close your eyes for this, okay?
30 seconds of this.
And it's the exact same song that I'm going to show you guys back to back.
Sure, sure.
And don't focus on the, the, the,
melody, the melody's fucking awesome, we know that.
I want you to listen to the quality
of the trumpets, Greg.
The quality of the violins and the strings.
All right? And how, like,
oh my God, ring Tony. It all feels, okay?
And then I'm going to play the orchestrated version,
and it's subtle differences,
but I'm making a point. So let's start it here.
Like, hear that trumpet?
Yeah.
Just joyous.
What a song. Just joyous this song.
Okay, you just stop it now.
amazing song.
But now listen to the orchestrated version
and listen to the texture of all of it.
I'm watching the movie version right now, you know?
Yeah.
It just hits different.
And now, fucking stop there.
Goosies.
But thank you.
Thank you.
And it's like, I know that some people might listen to that
and be like, they're the same fucking thing.
And if you are, then don't buy these games.
My point is, that sounds difference.
This new version is the visual difference.
Ah.
This new version is, yeah, it's beautiful.
that's great, like, but it could be better.
Sure.
And that better might not have any one moment of impact of like, holy crap, this is, this looks
so much better than that, whatever.
It's the chip damage throughout the entire time of playing the game, that I'm like,
goddamn, this game used to be the most special thing ever, and it remains the most special
thing ever.
And it's just because they set out with an art design and vision and idea of how these
things should be presented, that we are finally technologically able to,
to present them the way that they wanted to back then.
Yeah, we have the means to appreciate them more now.
It's the details, and the amount of times playing through Galaxy 2 over the last week
that I, like, stopped what I was doing just to look at the background, like, the skyboxes that they had.
In the first game, I never stopped it.
I was, oh, yeah, it's space.
It looks good for space, but that's it.
I never realized that every level had a completely different skybox that has different variations of colors going through it.
And like it all adds to the vibe.
And like this game and the way it's presented now allows you to take all that stuff in just as you play in a way that I'm like, yeah, that's the difference.
Like it's that level of love and that level of love that was put in many, many years ago.
But it's paying off now.
And I am very, very happy with these games.
Getting me all jacked up right now.
All right.
9.5 from Tim.
We are going to take our advertising break.
Come back.
I'm going to play it.
Andy's going to play it.
We're going to play Super Mario Galaxy 2 for your amusement.
And this will continue as a gamescast.
And if you're an audio listener, don't worry.
Andy has a whole setup, you know, punchlines.
He's ready to keep talking to entertain you while we go, right, Andy?
Yeah, sure do, man.
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How are you guys doing?
Good.
How are you?
A can of coffee.
Nintendo set a bunch of stuff.
So I got stuff.
You want some stuff?
Now the Super Mario's stars,
they got to come home to Ben's house.
Yeah.
Ben's got to get that.
You know what I mean?
Well, can I have one?
Ben's going to get one?
I said, yeah.
One's got to come home to Ben.
What?
You can have one, sure.
But I mean.
I thought you said, I heard those got to come home.
I might have said those.
I sat down quickly.
There's a lot going on.
I want my coffee.
I don't have a controller to play.
Greg, you're going to be playing Mario Galaxy 2 for the first time.
Have you played Galaxy 1 at all?
Oh, yeah.
I'd be Galaxy 1.
I remember back.
So like, I forget, Tim, you could probably tell me better.
I want to say it was a Super Mario, it was a Super Mario Galaxy event I went to here in
SF and it was the first time I was ever in the same room as Reggie.
And he gave me a head nod.
Okay.
With that track in 2007, I know tracks for me to work at IGN.
Yeah, I think they did an event downtown where we went to.
And yeah, Mario Galaxy, I enjoyed quite a bit.
I didn't like the motion controls.
I'm just not,
I'm not a motion guy.
And I also had a depth perception problem where I felt like I missed a lot of jumps
jumping early and I was like, what the fuck?
Yeah, sorry, just going back to the review portion of this.
You're an unbiased reviewer.
One thing that I did notice a lot is,
and I knew this from back in the day,
but Mario controls incredibly differently in Galaxy 1 and 2
than he does in the other games
because of the type of game it is
and because they're dealing with the gravity
and running around planets and how the camera functions.
Suddenly left is right and up is down.
Exactly.
Ah, what happened here?
So it's a lot more, for lack of a better term,
digital than analog, even in controlling him,
where the lefts and rights and stuff,
It's more about the direction the camera's facing.
It's almost like tank controls,
but just with a much better camera and idea of what is being followed by the tank.
A much more nimble tank.
And that gets in the way after you've played Mario 3D World or Odyssey
or even Donkey Kong Bonanza,
where if you spin the analog stick in 360,
you know how Mario's going to move.
In this, it's not the way you'd expect.
And that's because of the planet toys.
and all that stuff.
And that definitely got it in my way
a handful of times playing through the game.
The levels are designed around that, though.
So it is funny because it's like
if they were to update the controls
or the camera controls at all,
that it's changing what the game is.
I think that would break the game.
Of course, yeah, I don't get that yet.
Yeah, but it is definitely a stark difference.
So that had been my knock against Mario Galaxy 1.
I enjoyed it, but it wasn't Mario 64 to me, right?
So whatever.
And so then when Mario Galaxy 2 came out,
Yeah, I guess it was just that there was something else going on.
Oh, I mean, goodness.
You kidding me with the updates?
I'm just going to start this off.
Yeah, go for it.
None of this.
No, it is.
You got your mustache back.
I did.
I thought it was time, you know?
It's nice.
Now, let me tell you a new story that also begins with Stardust.
Shimmering Star-us, falls on the mushroom kingdom once a century that had time come.
Yeah, got it.
Peach.
Sing it, you go.
Would you like to share some cake while we watch the shooting stars?
Just meet me at the castle.
Beach.
Ha ha ha.
Keb, can we get the audio a little louder out here?
Waggle that thing.
Waggle that thing, Greg.
Brodyl's just he's waggling that thing, y'all.
Is that better?
Yeah.
Okay, this looks really pretty.
So yeah, Greg, just to give you a little help there,
something that I realized playing through
because when I first started playing,
I was like, oh, man, I don't know what controls.
skewing in the light, because I realized I actually love the Wii remote system with the left-hand
hand analog and right-hand being able to aim. So I did play on Joycons for about half my play-through.
Sure. Just because it makes it just a little bit more pinpoint. But then I realized the pro-controller
pinpoint's actually really great. But when you're aiming, let only aim with your right hand.
You get what I'm saying? Yeah. Like the moment I got that done, I was like, oh, okay, we're pretty.
But like moving both hands doesn't feel good. Sure, sure, sure. Oh, really? That's how I played it.
Yeah.
I played with the, like, the, uh, Galaxy one was just with the pro controller, and I was just, like, doing that.
I guess it felt natural to me, but I wasn't used to the OG one, you know.
Yeah. Talking PlayStation.
I'm not kind of, like, I'm kind of showing.
Hey, Mario.
Look at it.
That is another funny thing.
This is just more like a tech side of than anything, but the Mario design in this game is, unlike the other ones, they had to, like, change his proportions.
And, like, you'll notice his hands are fucking huge.
Yeah.
Right?
And so because some of his body proportions are different,
and even the toads in some of the other shots,
you'll see, like, they have, like, just longer arms.
And they had to change all the characters' body proportions
because Mario's, like, the whole thing being, like,
his hands being the punch when you spin.
So it's like they needed more clear visual identifiably things
for the attacks you're doing,
because, like, attacking in this game is way more,
a core part of the game than it was in any previous Mario.
Right.
Like, 64 had punching, but you're not really,
really ever punching enemies.
Yeah.
Got to save, you know?
Oh, yeah.
Oh, it's that scary sound.
I also love this intro so much
because it transitions from 2D into this 2.5D
into the big 3D, and it's like,
hell yeah.
I was like, damn, I had the wrong art style.
He didn't know.
I didn't know.
Greg didn't know.
Ruin that moment for him.
Monster.
And also, I played
fair a bit on handheld.
And I, you know, broken record.
I wish it was OLED.
It would look so much better.
God damn, this game looks good, though.
That 8-inch screen, like, it is a screen just big enough.
And I feel like playing Galaxy One handheld on Switch,
it never quite worked for me just because I feel like there's too much detail for what this game is.
But the big-ass switch two screen looks so nice.
Packing in all them pixels.
I'm huge.
You can scary up close, huh?
Do you hear it as Jack Black now?
Because I do.
Really?
I don't.
I do.
Maybe I'll have Peach baked me something for once.
I should go for a galaxy-sized cake.
I'm going to eat for this beauty planet.
I do penguin.
I deserve an empire, you know.
That's more me-sized, you know.
I'll put it in the center of the universe, you know.
Have fun with your stupid mushrooms.
It's just kind of a very insulting thing to say.
Like, I hate that stupid mushrooms.
Yeah, that hobby you like.
have fun with that bullshit. Like I'm on the bigger, better things.
If I'm playing with your tonka trucks.
Because it makes you question like, man, I'm really into these mushrooms.
You got a piece or something?
Maybe he has a point.
Yeah.
He took your princesses at the center of the universe.
Everyone's New York.
That's how my sunshine played through was.
It's also crazy too because Galaxy 1 obviously was such a major hit.
But I feel like Galaxy 2, despite selling relatively well and being critically received in an unbelievable fashion.
Like imagine getting follow-up tens after a 10 and it did, you know?
Like the Metacritic I think speaks for itself.
But I do think that this game is critically underrated and underplayed for sure.
And that is going to change now because it's definitely been a hardship to be able to play this game legally in any way.
You'll be right.
Tim, from the super chat that are still coming in, Mib says,
where would you rank Galaxy 2 in your 3D Mario list?
And did replaying a change that?
I mean, God, dude, it's so hard.
I'm at a point where I don't know that I can rank anymore.
Like, it sucks.
Wow.
Like, I know it's broken, y'all.
It's just because, like, it's weird where...
It's got made a career off of a Rangan.
Like, I obviously could, but I feel like I will rank it differently
every time I have the conversation.
And because I'm so high on this right now,
coming off of it.
You could just do ties.
I do people get mad at me that I have
Elven Ring and Bloodborn tie, but I don't care.
Yeah.
And I mean, if that's the case, it's like,
I do think that 64, because of who I am and that
where it made my life.
It'll always be my number one.
Like, despite it clearly not being the best in so many different ways,
I will replay that game more than I replay any of the other ones.
And I know that for a fact.
I'll say this.
I don't think we would care as much about 60.
Like, I think you might care less about
64 if the soundtrack wasn't as much of a banger as it was.
64?
I think, like, the soundtrack, like, the place in time you were at, of course, it meant a lot to you.
And it means so much to me because of the soundtrack.
That's so funny.
I mean, I love all game soundtracks, but to me, the soundtrack and this enhances this game to
degrees that are, like, we haven't hit in here.
Like, it's, you hear this shit right?
But I think a lot of it is the memory of, like, those.
memorable sort of just catchy tunes that remind me a lot of why I love Ocarina of time so much,
even though I haven't played that game in 30 years.
Like I just, I could name off every fucking song from that soundtrack.
And a lot of it is just like when you were only playing one game a lot.
And the game had five songs.
Yeah.
You know what I mean.
You remember so much of it.
Yeah.
I mean, it's funny, without getting into exact spoilers.
One of the things I appreciate most about Mario Galaxy 2 versus 1.
Sorry, let me take us back.
Let me start with one.
Mario Galaxy 1 was so special at the time
because we had 64, we had sunshine.
Those were so radically different
than the world and characters and stuff
that we knew from the 2D platformer games.
Mario Galaxy was the first time
that you had the firefight
in 3D space.
There were question mark blocks
that you're jumping up and hitting.
It felt more like the 2D games
actually translated to 3D,
whereas 64 might as well be a different franchise
compared to Supermarital.
Mario World.
You know?
Yeah.
And then Galaxy 2 takes that so much further and the amount of callbacks to games across
the entire series, including 64 in Sunshine, on Yoshi being playable in this one, which
fake-ass Yoshi was in Sunshine, but we don't talk about that with his juice.
Remember his juice?
Stupid.
One of them can't, like, some of the fruits you can't carry in your mouth as stupid.
Yeah.
It's so stupid.
Very, very.
But look, then these are the fruits from Super Mario World.
Oh, yeah.
You know?
But the amount of musical love this game gives to the older games,
the amount of Mario 64 songs that are back in this,
but they're fully fucking orchestrated.
It's a thing of beauty, man.
The coop is road.
Man, this looks beautiful.
It's so good.
And, again, Andy, look at the skybox that I'm top of it.
It's so nice.
And it just, every single level,
keep an eye on the background.
It's different.
How long is it play-through?
of, I guess
when you're a kid, a game
like Super Mario World is the biggest thing you've ever
experiencing. Like, it's just like,
what an adventure,
it could be endless.
But I still don't even know what, like,
how long to beat Super Mario World is.
And it's probably my favorite Mario game.
I'd probably give it a six to seven.
Fuck.
Hours? Yeah. Yeah, I remember...
I mean, for me, 15 minutes, but...
Oh, we got a gamer.
This would look great.
I don't know. It sure would Marquis.
And it does.
I can tell you that.
Play that on my monitor.
Insane experience.
Another super chat.
Joey says, with all
the WNDs, we are lucky
you aren't forced to buy the bundle in order
to get Super Mario Galaxy 2.
Nintendo is greedy, but they got my $40.
$2.00 Superjad from
Cook Juan Lockett, who says,
can Mario take off his shirt and see him?
No.
Damn, no, no Mario Nips.
No Mario Nips.
They weren't free yet.
What are your initial thoughts, Greg?
It's gorgeous.
I forgot how it plays.
I was already over here, Joey Radstone in the chat was making fun of me
for having a Dark Souls battle with that first Google.
I was just like, I can't.
Same thing as always where I just don't have the depth perception, right?
So there is a thing this game has that the other Mario games don't,
where you either jump on an enemy and you get a coin.
Uh-oh.
Nailed it.
God, this guy's good.
This guy's good.
Don't worry about it.
You can jump on the enemies to get a coin, or you can spin at them, which dazes them, then you punch them, then they turn into the car.
Or like the star.
Like, it wasn't in the other 3D Mario games.
Mario, get out of there.
There's too many of them.
They should get out of me.
Mark Ol says, just joining, was there any difference between this version of Mario Galaxy 1 and the version in 3D All-Stars?
Yes, incredible resolution bumps and fully new.
UI elements and everything that just look so much better than the other one.
I feel so justified the amount of times I get feedback on sunshine and how it plays in that collection.
The amount of times people are like, man, Andy.
You're right.
You're right.
You're lying.
So this is wrong with this.
So, Andy, are you planning a full stream of this?
Oh, yeah.
Thank God.
Yeah.
Can't wait to watch you quite some of it.
Just always feel so good, the momentum, the,
the whole planet shit thing stuff was always freaky
sometimes it would get me motion sick
what Greg's doing right now
like that whole thing
and jumping off of a planetoid and getting that momentum to go
like I put that up there with the swinging
and the Spider-Man and the
you know Kratos getting the axe back
like it's just something about it that
you feel it in your soul
when you jump like the gravity
is a physical ailments
that you get
oh my goodness
con man with a five
dollar Superchat. Thank you for your support says, what if this is all the teaser because the next 3D
Mario's Galaxy 3?
I unfortunately don't think that there's a world that that happens, but I, one of the notes
I put in my review is I would literally give anything for a Galaxy 3 because I know based
on the games that this team has made sense then that they have learned to cut a lot of the
things that don't work. And we're thankfully at a point in Nintendo video games that we are not
stuck with gimmicks.
Like, they're,
they're not required to use a tablet.
They're not required to use motion controls.
They're not required to do any of that stuff.
Whatever they do is by choice.
And going back to what I was saying earlier,
sometimes the design limitations or forced inclusion of things
are what create unique memorable experiences.
But we've had enough of those that I'm happy that I feel like if they made a
Galaxy 3, it would be,
like the pros and call,
sorry, just the pros of Galaxy 1
and too.
Oh, this song.
Oh, man.
Takes me back.
Justin Timar's
membership up and said this would be so much
better with Chris Pratt's voice.
He is my Mario.
That's my Mario
right there. I can't believe we're getting
a Mario Galaxy movie, which just means
we're going to hear this song
in theaters.
Are you sure it's not going to be
take on me?
Yeah.
The Mario Galaxy
One theme is in the credits of the Mario
movie
It fucking hits so hard
Raymond says I was playing
Silk Song earlier in the Courier
Rasher is straight up
What
The Courier Rasher is straight up
Bigoran's sword quest
And the mist is straight up
Lost Woods from Ocarina of time
Oh just
I shouldn't have tried to read and play
Influences
Eat this dude Das
Aude Lister's he's beating
dude's ass. He should have never
fuck with me, you know? Stay out of my
galaxy. Look at that thing.
Three hits is all you need.
Yeah, the Bowser fights
in this game are definite standouts.
Oh,
phase two, Greg. I got it. You thought
you were ready. Jesus! Oh, God.
I got this.
Yeah, what a way
to do justice to a video
game like this. Just make it
look as me as amazing as it does.
Because I remember the, I remember the fussy
Who could forget?
I'm from them.
Yeah.
And again, I know I'm sounding annoying about this,
but the difference that the UI being sharp makes
and the overall experience is hard to put words to.
Like, for anybody that's just like,
oh, I played this 10 years ago on a PC,
it's like, no, you didn't,
unless you got like a texture pack upgrade
and you did developer work.
Yeah.
You know what I even?
Like.
Just the while I got distracted.
I got this image from my kid's school.
Ben was playing in the front playground with his friend,
and Ben wanted a,
a toy his friend had.
Then attempted to take the car, but the friend bit his arm.
Although the bite did not break through the skin,
the child bit pretty hard leaving a mark.
Zombie kid.
Yeah, I know, here we go.
It's be biting.
Patience era.
Another crazy thing for me is when I played,
Galaxy 1 did have widescreen support,
but this was still, like, early in those days.
And I still had a
4x3 TV.
Oh.
My first time playing Galaxy 1 was fucking 4x3.
Does it letterbox it?
Or?
No, I don't think it did.
No.
Yeah, because this is still in those early, you know.
But it doesn't hide the UI, right?
No, no, no, it just reformatted it.
So it squeezes it that, like, I think, I don't even know.
Yeah, because it's like, man, that would really suck if you're playing a very vertically squeezed version of it.
Yeah, because, I mean, remember, the Wii wasn't even HD.
Yeah, you're right.
You're right.
Remember the Wii?
What a good time.
God, I remember
I remember trying to replay Galaxy 2
And you couldn't play without plugging in the
I have that IR sensor
I'd have that IR sensor
What we're doing?
Who did he told the ship she's not
We ran into that monster too
He blessed those in medias and something
This guy's story's fucking crazy
Let me tell you what
Strap in everybody
That monster kidnapped your princess eh
That's cold deep space cold if you asked me
Killing it Andy
You know what else is cold
That monster's stealing everything
every last one of our power stars.
See, that's our fuel.
Our spaceship runs on energy.
Without that, what's shantity?
Oh, fuck.
Oh, who are you?
Hey, oh, is that young Master Luma?
You got a Gabba Gula under your head.
Whoa, holy shit.
Well, if you have to trust young Master Luma, hmm.
See, I just might have a little thing for you.
Hit me up.
Especially someone got kidnapped, but now you got to save him, am I right?
Hmm.
We need to fuel our ship.
For now, if you think you get some of our stars back for us,
a little quid pro-crow, you know?
And now?
That's a fair exchange. Am I right, Mario?
That's right.
That's right, play here.
All right, it's a deal.
Okay, gang, let's get cracking, yeah.
I want every spaceship shape.
This version of the game also has the most full screen stuff.
Oh, were they cut to full IMAX?
Yeah.
Yeah, I mean, like, even here you see those, like, little letterboxes,
but, like, they're about to go away.
And there's a lot of times at the original games where it would, like,
letterbox on the letterbox.
It was really weird.
Guess what this thing's called, Andy?
Well, what do you think?
Nice spaceship, yeah?
More like a face ship.
At least you never lose it in a pocket.
Am I right?
What's next?
Don't look at me.
This ship has your face on it, not mine.
The decision is yours.
Feel free to explore starship.
Mario, take the helmet if you're ready to ship out.
It's your call, Captain.
We're here to play.
You remember the first time you respected a Gumba?
I do.
As a Sega kid who didn't have any love for Nintendo,
I once got him in a happy meal, and I was like, you know what?
You're all right, Gumba.
I had you all wrong.
The whole time I've just grown up, just not really liking you.
Wasn't it always the way, though, you just get these happy meal toys?
You're like, I don't even care about this.
I peeve you know this cartoon, but now you're part of it.
of the playside.
Yeah.
You're playing with me.
You're in my household.
Superman's got to fight something.
I guess it's you.
The music, the theme of the spaceship is godlike.
It's just euphoric.
Have I heard it in any?
I doubt it.
No.
There's a remix of it in Margot Cart World, but you would make it.
I don't like that the face ship is organic.
I don't like that it has plants and ground on it.
I was hoping like just a.
mechanized looking version of them.
And then a little thing too great.
You don't like the Chia Pet version? Huh?
You don't like the Chia Pet version?
Yeah, this is weird to me.
What you just did there, like, where you like actually pointed out it to click on it.
You could have just hit on the analog stick.
Got it.
Whatever.
Well, it's just so intuitive.
Feels good.
I have the rub, Mari.
It's like I would have never, ever assumed that my parents would be LG OLED motion control remote users.
But it's like, it works so well.
Can I try the joy icons?
Yeah.
You didn't expect it to work nicely.
Mask of eternity, 10 months of support says this brings me so back.
Thank you for resubscribing for 10 months of support.
Sure, too tight, Mario.
J.G. says, unless I'm mistaken, you have to waggle the whole system in handheld.
You only need to do that if nobody's going to be doing that.
You can just hit a button to do the spin.
If you're playing handheld, the weirdest thing is you touch the screen for where you want the point of it.
go. You could waggle it, but you don't need to.
For where you want the pointer to go,
the pointer, you touch it.
So if you're playing, you're constantly doing that to get star bits?
Yeah, or you just don't get the star bits, because the star bits specifically to
mean a lot less. But the star bit thing was, again, just kind of like an extra thing for you
to do. And it was for the two second player to like, okay, think that they're playing.
Okay.
Not the ideal way to play
Right
But also, if you wanted
You could waggle it around
I don't do the same thing
Yeah
So I did that a couple times when I was
Just trying to collect extra star bits
To like pay off some of my lones
Can you use a pro control for this game? Yes, you can
I just stopped doing it
I'm just so close
But I can't do it
It's like in the mud
It's your boy
Yesy
People call him the Yosh
He can kick his legs to go
further in the air.
I was Tonyking in my friends.
No, no.
It was a theme of, come on,
I'll go my back.
Wahoo, wahoo.
Mario Galaxy 2 is also the first
Mario game to feature
a final challenge level.
Like a secret boss type
level, but like the big challenge run one.
Remember, we did for Mario 3D
World. And it's
kind of become a tradition since this game.
Ah.
You can get up there, Greg. Come on, Big Dog.
Can I jump off his back to do it?
No, you can't do that in this one.
Bumass dinosaur.
You should be able to just go underneath it and just jump and hold up.
Maybe not.
He doesn't have the height yet.
I've never played a galaxy game.
But it's just a 10-7.
Any weird control issues doesn't seem like you're from the switch reviews.
My switch two fever is growing.
Ask Mickey Wals with a $10 super jet.
Thank you for your support.
I would say it's not weird control issues.
it's weird control decisions.
Like, it's what this game is.
It's a 3D platformer with weird controls.
Yeah.
But even then, like...
Tim, what's going on?
Why, I'm circling, but I can't...
How do I bite?
How do I get it?
He's his tongue.
Oh, um, R2.
Thank you.
Even then, I don't think it's like that weird.
As somebody who never played these and then played for the first time on 3D collection
with a pro controller, like, it, it worked fine.
I didn't really have any issues.
shoes with it. I would only get confused with
the camera changing and then suddenly up
is down and left is right and
you know, I'll never forget there was
a moment. You're running on
like a, I think
you're running on a big ass
bullet bill that
it's stationary. It's not even moving, but like
you're running on it to get like a secret thing
and everything I was doing
Mario was like not doing what I want.
Oh yeah. And I just remember being like, there's
a clip of it from like my old
She's being like, oh, man.
Come on, get this fucking thing.
Yeah, another thing I noticed about this, I was talking earlier about how the feel of Mario in this game is so different from the open world 3D Mario where his moveset is insane.
Like, this game has the backflip and the ground pound, but it doesn't have the side flip jump, you know, where it's like, where you like run forward and hit back and it does that like.
It doesn't have that?
No, it doesn't.
Like, the move set in Galaxy is purposefully restrained because they add.
on the spin and
Yoshi with his own
set of power-ups and all that stuff.
It's just a different move set.
And like, you know, if you spin the controller around?
I thought I did. That's crazy.
When you spin in a circle and jump
and he does the thing, he doesn't have that in this.
Like, uh, um, and just, yeah,
how heavy he feels is very different
in this one. And one thing that was driving me crazy
is the amount of knockback.
When an enemy hits you, even just a gumba,
like, it'll knock you off of Yoshi.
And then Mario's dumb ass, like,
blah, boom, and he'll bounce.
And like you fall into a black hole, especially in the later levels of this game, because it is relatively challenging compared to the first one.
He has no, oh, chat, what do they call it in Eldon Ring?
You get like a little stat.
Like if you don't have enough of the stat, a tiny attack is going to make you get all staggered and stuff.
What's the stat on looking for, chat?
You know what I'm talking about.
You know what I'm talking about it.
You know what I'm talking about.
Poise.
Singer Bros says, I do wonder how these hold up today.
I'm telling you they hold up incredibly well.
to the point that I compare them to our game of the year last year, Astrobot.
If you liked Astrobot, you're going to love this.
And other little things, too, the HD Rumble adds so much.
Just dumb little texture to the whole experience.
It just adds the presentation value.
Galaxies do have the Sifflip jump.
They don't have the dive.
I could have sworn I saw Greg do the Siflip jump a little while ago.
Right, right?
Man, you're crushing it right now, Greg.
What's on top of it, right now, guys.
It's the mustache.
It's so pretty.
That's another thing, too, is Galaxy 2 has much more varied locations,
which, again, I think I would never be mad at somebody for saying that Galaxy 1 is better than 2,
because I think the Galaxy 1 is a much more cohesive experience overall,
where they take the space theme incredibly seriously.
Like, the entire thing is space.
You can't breathe.
Galaxy 2
Most of it's space
But then it's also kind of like
Like space can mean anything
Yeah
You know
These are planets made of whatever
Yeah
If the moon is made of ribs
Would you eat it?
Look at the texture of the grass
So nice and fuzzy
Yeah
And the good fuzzy
It looks like a sharp fuzzy
Yeah
I always just thought consensus
Was that two was
Much better and more enjoyable
than one.
Even though one is like,
with a lot of
us for a lot of years,
and I feel like that is,
I don't know anyone personally
that chooses one over two.
Okay.
That's good to know.
How likely is it that this is only
3D Mario to come out on Switch 2?
Ask Chris Wright with a $5 super chat.
Zero.
Zero percent chance that we are getting a
3D Mario for sure on the Switch 2.
This game,
Just to be clear, about to sell so well.
Oh, yeah.
Prepare yourself for Galaxy 1 and 2
to upset a lot of you.
Be on that NPD.
That's Sarkana report. Piscitella
all over it.
Skagga-gag-k-k-k-k-k-k-k-k-k-k-k-k-a-k-k-k-a-kkk.
Are you watching time, Tim? I have not been.
Yeah, okay.
I don't want to get in trouble with Mr. Nintendo.
I'll say this, this song, not doing it for me.
Do you like the little Yoshi version of it?
it.
You hear the drums in the back?
Do you get over that faster?
Anytime Yoshi is,
he's not in every level, but whenever you get on him, it does add.
Jesus!
There's some, like, epic Bowser, like,
Castley type levels.
And instead of this type of drums, it's like epic.
It's the first version of, uh,
it's the first version of when Miles Morales or Peter Parker are swinging,
they have more effort in their,
in their delivery.
It's also just so cool having Yoshi in 3D.
It is really impressive.
the game can look this good without remaking a whole lot of anything.
Like, to improve the textures as much as they are with...
Improve resolution and stuff.
Like, you always just expect a remaster of an old game to look like a sharper version of a not-so-pretty game,
but when your art direction is goaded, it makes it so much easier to improve that.
Because, again, looking at that, you know, it's a different generation.
but the Deus X remaster is like a different story.
We just keep shitting on it.
Had the audacity to show itself.
Looking like that.
You knew what, it knew what it did.
Yeah.
The perspective.
Side question, it says Andy doesn't like the song
because it sounds like it belongs in Sun.
I would just be so pissed hearing it for the seventh time
because the physics are sucking me up to the ceiling for no reason.
I popped off in that little iPad level, though.
Everybody knows that.
Let's do a Pachinko machine.
Oh, no, Plinco, not Pachinko.
Holy shit.
I've been wrong in my entire life.
Fucking Plinko, man.
Get it, what are you doing, Yosh?
Give me a little side jump right here.
Wait, great, can I hold it for a second?
Yeah.
Oh, shit.
No.
Badoom.
There's no.
I don't want your shoes.
Yop.
Now you're here.
You go for any.
Do the mic.
You play.
You play.
Thank you, everyone who's still watching, listening.
Is this on the wall?
Each and every weekday here.
The biggest topics we need to talk about on video games.
Whoa, what?
I don't know about all that.
What?
Hitting R1, we'll get the cursor back on the screen, and then R2 is your talk.
Oh, okay.
Oh, cool.
Oh, shit.
Ta-da-ta-ta-ta-ta-ta-ta-ta-ta-ta-ta-ta-ha-do.
Why do I keep doing that?
It's so funny to think about a first-person shooter with Yol-Ci.
I don't know what I'm holding to make you do that, though.
Is it right-click?
No.
R-1 is when you hold R-1, I think, it does that.
So, Super Chat, what do you think?
You obviously sat through Tim's review.
Great job.
You watched us play.
here are you picking this up? Are you not? Why or why not? I want to know YouTube
Super chats. Be part of the shows we go here. There it is. There's that little side jump,
but yeah, no dive, right? Is what chat was saying? Yeah, no dive. Oh, I didn't see the side jump.
Remember, if you're joining us late, we are doing kind of funny games daily. Your number one
video game news show after this. Chris over here says I'm buying it. This is cool. I like this.
I'm so much better than Greg. Can you guys tell? What are you talking about?
flying through that, man.
Flying through,
but I accidentally get it into first person.
Zooming through it,
it's yet.
Oh, yeah, rip it up.
Oh, yeah.
Yeah.
Chon 2D2 says,
what's said I'm buying two,
but now I may just double dip
and get both.
Obviously, Ben play these.
You know, Ben obviously being exposed
to so many new games
that are old games, but new to him
at four years old.
He loves a good Mario.
But he still's got so much more bananas on place.
Yeah, I mean, I'm telling you, from that perspective,
there's nothing old about this game at all.
This is the side jump, right, right, Tim?
Yes, it is.
But there's no dive.
No dive, yeah.
Ben Conner's pre-order no 360 spend.
Gotcha.
Ketor says, no interest to replay these.
I would have October wasn't packed, says Nitro 39.
Yeah, timing for this not ideal from a holistic game.
But from a Nintendo's only gamer perspective, it's like, I think this kind of flushes out there.
Catalog a little bit. Sure.
Sure.
No, just hang on there. We can't get over there yet.
We need you from the palestas.
I was not planning on playing through all of Galaxy 2.
But I couldn't stop.
Oh, really? Yeah.
My bad. I didn't mean to redo this.
I'd just vibe on the ship.
Go to the open space.
Oh.
I had a whole conversation on the kind of funny podcast about the mask of being a functioning adult to the rest of the world.
And I might now, I think it through sometimes.
We're in the thing to my child's teacher I just wrote, give me the kid's name, I'm going to bite him in return.
And then I was like, delete it.
That might be something you actually get me in trouble.
You know what I mean?
It's so funny.
If you're jokingly threatened to bite a cop, they might have to tell.
Yeah.
Glad you thought twice, I don't need another fucking meeting, you know.
That is, you know, maturing right there.
16 Bitotaku says, I would buy this, but this month's budget is for Final Fantasy Tactics.
Can't go wrong, man.
Naivalest Chronicles.
This might be the best year for remakes we've ever had.
Kawan Lockett says, I'm going to buy like a month before the movie comes out, really immerse myself.
Then he says the name is K-Wan, by the way, L-O-L.
How did you know how I was going to mispronap?
Start with how to pronounce your name.
if you know I'm gonna fuck it up.
God damn it.
What is this dude?
What does this do, Tim?
What?
Like this little airs about.
That's how the ship propels through this.
Oh.
Through space.
This little, the starship Mario, like,
as you progress through levels,
like, homies come,
and it ends up pulling.
Oh, okay.
You have like Rosaline in the,
in the basement down there,
and then Wario shows up.
Oh, I didn't mean like that.
Where was Yoshi on my starship?
I thought I saw him someone.
Pretty sure he's underneath, like, the chin area.
Yeah, I thought he was here.
I thought he was there.
No.
Oh, well, maybe he's on the nose.
Oh, he's on the nose.
All right, so R1 to reset the camera, right?
Oh, there we go.
That feels awesome.
You farting.
What a cool mechanic.
I don't know this is what the game.
was gonna be like I don't know he'd be like you know zip lining with
yeah it's cool as hell when you put on gloves do you feel evil it feels wrong
because it's like that oh I don't like what it's giving you right like you're you're
feeling something there's the noise of like this of the the fabric squishing together you know
it doesn't feel okay you can get away with anything in these I don't like this
It's not about the art design.
Like because this came out on Wii, which was not even HD,
the just level of like effects that they would add to like make it seem prettier than it was.
Like everything being a little fuzzy looking like like you could,
you know how everything feels in a way.
Yeah, yeah, yeah, yeah.
And like water looks great and just like the reflections of it, whatever.
Some of the like lava levels you're in, there's just like this like hazy steam effect over everything.
It looks unbelievable now.
Like, it always looked good, but, like, seeing it now, it's like, God damn, man.
It's, like, just such great decisions made to make sure that the game is stunning, 15 years after it was made.
Krono Riggs becomes a member for 16 months and uses their chance to super chat.
Now with both so fresh in your mind, what do you think they'll use for the movie and are you ready to hear the music in IMAX?
I'm not.
I mean, like, I was saying it earlier.
I got emotional hearing the Galaxy song in the credits of the first movie.
but um what was the first part of the question what do you think they'll use for the movie like what
i think he means like plot points or oh starters i don't know man they were fucking jumping
like it's awesome but a little crazy uh how much they're skipping not like story beats or
anything but just like starting to introduce the world a bit but like you know peaches castle
and all everything that they had in the first movie like that's more 64 than anything yeah
and so it's not like we're just jumping like we don't need to
sunshine, you know, like, that would be like a Paramount Plus show.
You know what I mean?
Like, you watch my left, play.
You go off or whatever.
But yeah, jumping into space is going to be interesting.
I imagine, obviously, Rosalina's going to be involved.
But do we get Wario?
You know?
Yeah.
I think you have to.
I mean, he's not in these games.
He's not in any games.
Yeah, neither was Donkey Kong, you know?
I mean, go on now.
Miyamoto is going to surprise and delight me.
And Wario's the answer?
Danny DeVito is Wario.
Let's go.
I think getting Wario in there
feels like
what we were expecting
this secret character to be.
During that direct, not secret character,
but like they went through the whole cast
as if they were going to have a bunch of brand new.
Things to mention and they were warned.
It's like, okay.
I feel like you're leading up to something.
I mean, it should have been Rosalie.
It's wild.
They didn't announce Rosalina there.
You would have known then?
Who is it?
Who do you think?
I mean, I'll say, and Ariana Grande.
I am obsessed with that.
I just, I don't, I think she's too big.
I don't think so.
On a gas tire, you know?
Okay.
Rachel Dredge.
It was going with SNL stars.
Molly Shannon.
Yeah.
Scarjo is Rosalina, A.J.S. biophysicist. I hate it.
Whoa.
It works really well, though.
I don't think so.
How fuck do I get over there?
I want to get to those little islands.
It's probably like a warped thing to get up there and then over there.
Whoa. Oh, shit. I didn't know I could do that.
Do you think Tom Holland's going to be in this one?
I can see him do with something.
Like lead gaffing.
Key grip
That's animated
I can see him
And it's Rasmus says Rosalina
Says
Gamboling man
617
That seems
Like that doesn't make sense
But to me that works
Yeah
Yeah
Because it's like
The way Chris Pras Mario
Doesn't make sense
I think the racist gamer
Would not be happy
With her accent
But yeah
Rosalina having an accent
though
even though she doesn't happen.
Yeah.
You know.
Scilly.
Yeah,
already into Grande,
I feel like,
unless she's the lead
and has a song
that she can sing
as a vehicle for her career,
I don't see her doing it.
I don't know, man.
This is a,
it's a big deal,
though, Tim.
Oh, yeah,
a billion-dollar movie.
Yeah.
Like,
I just don't see her
sitting with Jack Black,
you know what I mean?
Really?
She's selling out arenas.
But, like,
it's fucking Jack Black,
though, man.
Jack Black.
He's not like,
Just a rando.
This is a big deal.
Minecraft the movie, you know.
Jumanji.
Yeah.
I keep on seeing ads for the Minecraft movie for...
They're like old ads because I always watch just American Dad reruns.
You're an American Dad is so funny.
It's always just like the oldest commercials from like four months ago.
So I'm always just watching commercials for like a movie that came out in theaters.
you know, three months ago.
Oh, because you're watching like DVR.
Yeah, yeah, yeah, exactly.
I'm like, why?
Why do we catch a commercial?
Okay.
Ooh.
Ben's obsessed with the hot lava chicken song,
so it's like only a matter of time
before we have to watch the movie.
And I bet it's pretty fun.
Because the song's pretty fun.
Wait, is that from Minecraft?
Yeah.
Oh, you want to hit this dude.
I could too get a one.
Oh.
Can you, like, aim up?
Use first person to try.
It's definitely not R1.
Shit.
It is not R1 to him.
You need to quit lying to me too.
When you get a chance, go somewhere else and hold R1 and then hold R2.
Oh, God.
Too bad.
You say I give up with just a time.
You're crazy.
I don't know where I'm going.
I've been on this level for 90 minutes.
I thought I was better than Greg, and I'm not.
That's always that sucks.
That sucks for anybody to realize.
But you know there's a side jump.
Good side jumps.
It's crazy.
Tim played this game for 30 hours.
I didn't even know a little side jump.
Oh, I bet you I got to go on this little booster.
Now that I know that I can suck these dudes up.
I don't know what this.
There's a bonus room if you do it, the spin.
I'm sorry.
It's square.
It's square?
Oh, cool.
Oh.
Oh.
Oh my God.
Jesus Christ.
Shit.
Yoshi.
Oh, my God.
Oh, my God.
Oh, that's the timer speeding up.
Oh, there's the star.
That's what I got to suck up.
How do you get in there?
Oh, what?
Where did it go, Tim?
Did the Luma, like, boxed me out, like deflect it?
Here we go.
I'm good at the video game again.
Now I remember, no.
Oh.
AJS says this game is harder than Ellen Ring for Andy.
It's an egg spot.
You're learning.
Once you learn the language, you know.
Oh, my God.
Whoa!
Can I ride it?
No.
Andy, oh she?
No, you can't jump on the tubers.
The ropes are not.
I thought they were letting me like,
yeah, yeah.
It would make sense.
I thought so, too.
Bown.
Bown.
Oh, good checkpoint, though.
Yeah, I'd say overall
great checkpoints in the whole game.
Very few times I was like,
God damn it.
Oh, shit.
In her.
Like it too, I'm need you to mind your business,
big dog.
F.
No. Why is the Luma
deflecting me?
I think you're hitting the floor with it.
Giovanni says is the news show still on?
It's accurate.
All the words are correct.
Never anyone says it like that.
Yeah, Games Daily is next, everybody.
Don't worry.
You're still doing news?
Hey, Giovanni, did they tell you about that news?
back on. Is it news on yet or what?
Yeah, Luigi, they are.
Got about 10 minutes left.
Okay.
While you're there, I see you slack here.
Oh, my God.
I didn't get those coins.
That's okay.
Oh, my God.
If you're a happy hour person with you heads.
You may think, we may know what we're talking about.
Likeie Dragon's
Turning on Channel 4
This is what you've seen
Is the news still coming?
Oh crap
Oh god
I love the way we did
Fur tech back in the day
Yeah
That was the way all right
Oh I'm not gonna be able to aim up at this voice
Oh
Dude why is he so good
Oh
Got him
Got him Tim
You're getting dangerous
Close to that edge though
Amor
Oh he's freaking
Ah
R1
There we go
R1
R1
I'm gonna get these guys
Gonna suck him up
And shoot him
At the big guy
Oh man
Andy
That sucks to see
That happened to you
You were a nice boy
We're not
Any
Dragger says Andy
Makes me anxious
We're not handy
This thought be the fight
You better stay there
I knew it
You always do that move
I've watched tape on you
Kabob says
Tim Tom with an easy difficulty
In the review
I did not
But
there is a new assist mode
That makes the game
Even easier for people
You won't see me using that
All right
When's your dodge
I hate you
I hate you
He fucking got you
So bad right there
I didn't expect him to go up
He put me on his
Highlight tape
Dude
I'm
That's so funny
Yeah, right
Yeah, right
Get real, get real
Ooh
That was so long
You saw it coming
For like 10 minutes
Get out of here with your glasses
Oh, Sabrina Carpenter for Rosalina
Oh, that'd be fun
obsessed with that
Yes, please
Woohoo
Yeah
That's pretty easy
Ha ha ha ha ha ha ha
Hmm
You got some star bits
I got a lot of star bits
You got some coins
This girl's name's Laba
Lovek
Lubbock
Lovic Tuckus
Lubebba
From the sideline
You know you can select
Coastal move from the menu
One of my coastal looms
Can help out
They can't be
Take down enemies
And get some extra stop bits
So if you want a partner
Don't be shy about asking
If you're front of jump in
Even the little console
Looks like a person
like the
just the thing you're controlling
yeah
Michael Danello
became a member
six months and used that
to get super chat and say
news at three
Andy with sports
and Nick gives you the weather
you know sports
and Nick gives you the weather
you gotta do
one of the most iconic things
of Mario Galaxy
go to that guy
that one of the right
yeah
click in
call him out
one of the most
horrifying
unnecessarily
graphic things
you'll ever see
in a Nintendo game
Looks like you found a hungry Luma.
Hope you got a stack of star bits because those guys can eat.
Oh, you just feed up, yeah.
No, hold on, no, no, no, don't waste them.
You got to talk to him.
I've done that before.
You got any taste you star bits I can snack on?
Let me give everyone.
Just a bit of that twang.
Give me star bits.
I need a child on 300.
Then I'll transform.
Yeah, great, I need your feelings on the sounds and visuals here.
The visuals are rough.
He doesn't look happy.
And he's getting, it's going to pop.
Uh-huh.
Listen to this.
Oh, so full, I think I'm about to, I'm about to transform.
File.
That's gross.
We don't need that.
This is a kid's game.
Oh, I love these worlds.
So you got, you got a couple more minutes.
Want to pop into that world real quick?
Yeah, this is this is bottom one.
I'm really good at these.
And the Galaxy games were the ones to introduce it.
Oh, really?
Yeah, the music.
music stuff and the flippy when you jump stuff.
So I'm so stupid that you know what I mean.
Think before you shake, I feel like Greg is sending stuff.
I just had to do, no, it's in the chat.
We have a lot of rules here about how we act as a community.
And Koki in the chat decided to start saying Taylor Swift wasn't a great singer, so they got time down.
Okay.
They have to understand there's rules in our chat.
We just don't do that here, so they got time down.
Yeah, that makes sense.
Especially this fucking week.
we're not going to do that.
This week.
What about this week?
New album.
Matt Cooper says,
I think he just doesn't want people yucking.
He's trying to explain it.
I think Greg just doesn't want people yucking someone's yumb.
That's not it, Matt.
No, I don't care what you all said.
No, this is an abuse of power.
This is just, I will not take Taylor Swift slander in front of me.
Yeah, when you want to make fun of the Dallas.
No, what you got to do is if you want to make fun of Taylor Swift, pay up.
Sure.
Yeah, yeah.
You're coming to my street.
You want to make fun of Dallas Cowboys?
all you want, you got to subscribe.
If not, you're getting time down.
Oh, my God.
Oh, God, Andy.
You're stressing me out.
I can't wait for you to stream this shit.
Oh, the button.
In the internet.
It was the internet.
It was definitely the internet.
Let's call it there.
A valiant effort.
Okay, so then Kogi says,
I'm not making fun of her.
I'm saying she's not great.
Maybe it's semantics guy.
No, I understood what you were saying.
You're timed out again.
We never thought you weren't making fun of Taylor Swift.
It's just you're in here spreading lies by saying she's not great, so you're timed out.
Pretty easy.
I don't understand what you understand.
Everybody, this has been another episode of the Kind of Funny Gamescast.
A fun one, a different one, is we do 30 minutes of a review and then a little bit of a let's play to show off the game.
Tim, of course, thank you for playing these two Super Mario Galaxies to come in for your review.
Again, if you joined us late, a 9.5 out of 10 from Tim calling this game amazing.
You can catch that.
Remember, please, like, subscribe, share wherever you get this episode of the Kind of Funny Games cast.
Of course, remember, you can watch us record our shows live each and every weekday.
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No, I'm sorry.
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Remember, our days have been all whack-a-doo because, of course, Roger and Mike were down in Las Vegas playing Call of Duty.
So up next is kind of funny games daily.
But until next time, it's been our pleasure to serve you.
Keep touching me.
