Kinda Funny Gamescast: Video Game Podcast - Super Mario Switch 2 Hopes and Dreams - Kinda Funny Gamescast
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I see now that the circumstances of one's birth are irrelevant.
It is what you do with the gift of life that determines who you are.
That's Mario, Mario.
He said that.
Mew too said that in Pokemon the first movie because today is February 6th,
the day that Mewt was born.
Whoa.
Happy birthday.
Happy birthday,
Mutu.
Hope everything's going well for you.
What's up, everybody.
Welcome to the Kind of Funny Games cast for Thursday, February 6th, 2025.
Of course, I am your host, Tim Gettys.
I'm joined today by Blessing at E.O.A. Jr.
Good day, Tim.
And Andy Cortez.
Hello.
Today we're going to do something very special, very exciting for me and Bless and Andy.
And all of you listening right now, including Kevin behind the camera, he's adjusting.
He has his hands on the lens.
He's making things happen.
We are talking all about Super Mario and what we're expecting from his next 3D romp on the Nintendo Switch 2,
which is now confirmed.
We now know it's actually happening.
I guess we don't know a 3D Mario's happening.
But we do know that the Switch 2 is happening.
And we are day by day getting closer and closer to the Nintendo direct that I imagine will give us our first glimpse at this video game.
So we're going to talk about what we hope to see.
This isn't necessarily predictions.
This is hopes and dreams for what we want the next 3D Mario to be.
But remember everybody, this is the kind of funny games cast each and every weekday.
We get together to talk about the latest in video games, whether it's reviews, previews, predictions, theories, lists, rankings.
Kings all of the above. We cover it here on the games cast and a fun discussion after
Kind of Funny Games Daily, our daily news show breaking down all the latest in video game news.
Bless you and Roger already did an episode. What did you talk about today?
Oh, we talked about so much, especially Metal Gear Solid Delta and how the release date has leaked.
Way later than I expected. Yeah, that's what I was talking with Roger about. Roger was happy with
it. I was like, yeah, I thought it was going to come out before May.
Yeah. August just seems so far away. It does. Not that I'm concerned about it, but it's just like
the game seems so finished.
Like every time we see a trailer of it, I'm like...
Even better.
Yeah.
Right?
Like that...
I think it's best case in area.
You think like, man, this game should be out by now.
Oh, they're doing the Nintendo.
They're just going to polish the shit out of it.
Fantastic.
Polish that snake, you know?
I feel like it...
I love my snake polished.
If it was a new game, I'd be like, all right, yeah.
But it's a remake.
Like...
Yeah, but there's still details, man.
And you look at it and you're like, you nailed it.
No, man, because like snakes, he's going to have, like, you know,
hanging from his belt and stuff.
You gotta get the detail right on how it swings.
I guess you're right.
You gotta apologize that swing.
And also, I mean, look, if this were a remaster
with replaced models, I'd probably feel that way.
Now, granted, a lot of the cutties we've seen have kind of
one to one.
Done the one-to-one thing, but, you know, this is a third person action game.
Yeah.
There's not going to be, you know, any of the fixed angle stuff.
You know, it's all just, you're in there.
Yeah.
In the jungle.
Welcome to it.
I got funny games.
I'm just, not that I'm worried about Metal Gear in any way, shape, or form,
but I just feel like they could have owned that May period.
You know what I mean?
You don't think they're going to own August?
August just feels like it might be just like,
we don't know.
There's so many like question marks.
They're putting their flag in there.
Maybe that's right.
What bigger game than Meliger Solid 3 could come out in August?
Mario 3D Mario.
The other thing too is I do think that this now does align now that this dates out there.
Like we've been talking about this game probably coming to Switch 2.
And I think that now it's more likely than ever that it will be day and date across.
all three of the consoles, which I think is pretty exciting.
But hey, that's this conversation for another time.
After Gamescast, we're going to do a fun stream.
It's going to be Mike beating Kingdom Hearts 2.
This is the finale.
Will he do it?
Do you believe it at Andy?
Do you believe Mike's going to cross the finish line today?
I think so.
Yeah, I think Chad's going to hold him accountable.
Power friendship, everybody.
They're going to pressure him.
They're going to, you know, humiliate him.
Yeah.
To the point where he will finally beat it.
I think it's going to happen.
It's been a long journey, man.
It has.
Yeah.
You started this a long time.
time ago. There's been a lot of avoiding it. So everybody, stay tuned
today. Will he complete it? We'll have to see if you're a kind of funny member. If
Blessing just happens to walk by him and be like, oh, it'd be cool to kind of stream that.
Mike would immediately be like, get in there, the streamer right now. Like, you know,
had the job of a hat. Yeah, absolutely. If you're a kind of funny member, you can get today's
Greg Wayne and very exciting stuff. At 1 p.m. You're going to be able to watch us live
record the great
MCU re-rank.
We are going to rank
every single Marvel
movie that we've done so
far in review, whether it was the X-Men, the Spider-Man,
or all of the Marvel Studios produced
into one list,
combining me, Andy, Nick, and Greg's
painstakingly curated lists.
Andy did a stream a couple days ago
as he curated his list,
and I had so much fun watching him,
because he was going through
so much of the same turmoil I was,
because bless, you think you got it locked.
You think you know.
You think you do.
But when you start having to compare the apples, oranges, and wrenches, you know what I mean?
You're like, how am I supposed to compare these things?
It's fair.
It gets real hard.
The problems you run into are, I think, some of the things I run into when reviewing
anything where you go like, okay, the final third of end game.
Or, you know, if I'm comparing another movie where I'm like, that movie's 10 out of 10 all the way throughout.
End game, the first two thirds, like an eight and a half or nine out of 10.
But the final third is.
like a 50 out of 10, you know what I mean?
So it's like, how do you weigh that against?
What really made you feel in that moment?
Somebody was like, Annie, didn't, I mean, did end game make you cry?
I was like, yeah, I was open mouth crying.
I couldn't control what I was doing.
But then at the end of Infinity War, I felt like we witnessed a terrorism attack, like in the theater.
It really did.
Like, the silence of walking out of the Civil War is unlike anything else I've ever seen.
Walked out of their shots.
Like I saw, you know, really, really bad shit.
We all did.
And we walked out like we were leaving a funeral.
I remember, like, finishing Infinity War.
It was opening night, right?
And, like, as we're walking out the theater,
I have, like, kind of this giddy excitement
because I couldn't believe that they did it in that way.
And I was like, guys, this fucking awesome.
And there was another guy who, like, sounded like,
he wanted to fight me.
Like, a guy who, like, didn't know, like,
show some fucking respect.
Her boys and girls died today.
Yeah, like, he, like, gave me an eye
and, like, kind of turned to his friend
and was like, this guy over here.
There was a little boy from New York who died.
I was like, it wasn't real.
We're telling a story.
It's really cool right now.
Oh, but yeah, it's so funny,
Because I had such a challenge ranking at the top of the list in the middle of the list and at the bottom of the list.
Because it's like I feel vaguely it's very easy to be like which of the three categories do you put these movies in.
But then ranking them.
That's where the difficulty comes in.
But anyways, we're going to be live revealing it to the group and to y'all starting at number 62 all the way to number one,
trying to see what the new list going forward is definitively for kind of funnies.
every Marvel movie in review.
Thank you to our Patreon producers
Delaney Twining, Carl Jacobs, Omega Buster,
and Karen Linder. Today, we are
brought to you by Aura Frames, but we'll tell
you about that later.
For now, let's begin with what is and forever will be
the topic of the show.
Tots, dots, dot, stop. It's Mario.
3D Mario, everybody. We've seen it
a handful of times. Not that many
if you really think about it. We had Mario
64. We had Mario
Sunshine, Mario Galaxy 1,
Galaxy 2, Mario 3D land, Mario 3D World,
Bowser's Fury, Mario Odyssey, and that's it.
You're a lot more lenient than I am.
You're named a lot of fears.
Listen, I know we got love, and I got love for Mario 3D Lane and 3D World and
Bowser's Fury, but like, I don't know, man, they're just not, they're not Galaxy
Odyssey.
They're not really, they're like, they're like 2.75D.
I mean, you're wrong.
They're like 2.7.5D.
It's like cool to be wrong about this, like factually.
It's different, though.
of them? Because that's the way
I feel about
new Super Mario Bros. and
like... I'm thinking of more so like the
branches of what I think, like,
if Nintendo's like we're announcing a new 3D
Mario and they announced a 3D world
too, I'd be like, fuck that. Then
you announced a new 3D world is what you
did. When you say a 3D Mario,
I expect a galaxy. I expect
an Odyssey. Like for me, the 3D
games are like a new
branch in the time line. It is.
It is funny you say that though, because I do think that
the argument you're making,
you could also apply that Galaxy and 3D worlds
have more similarities than Galaxy and Odyssey do.
Just saying from a pure gameplay perspective.
But I understand the points you're making,
I don't agree with you at all.
That's fair. That's fair.
But because we're talking about quality,
and we're talking about just what they're bringing to the table.
Like,
we're talking about some of the best 3D platformers, period.
Sure, it's not in the style of 64's style of Odyssey,
the bigger collect-a-thon stuff.
But I do agree,
the one thing I do agree with from what you said,
said is if they announced to do 3D worlds when we're all expecting the Odyssey type sequel,
yes,
people would be let down because of expectations and all that stuff there.
But playing through Bowser's Fury,
it does very much feel kind of like them pushing forward a,
what a sequel to Odyssey even could look like mechanically.
Bless, it's similar to fighting Lady Maria and Bloodborn.
It's like, there's a different vibe here.
There's a different.
Yeah, what are you doing?
What are you experimenting with?
here. At the end of, in the
Dark Souls 1, DLC bless, you happen
across an MPC, and
they look like they're not at this time.
They're speaking a different way. They're
dressed like they're almost in a
Victorian era and you're like, you're not from here.
And they even say they're not from here.
And that's what it is. That's what I was like playing about
this theory. It's like, what do you hinting at?
I like to
that, to explain
what's going on in Mario, the most
popular franchise in the world.
You pull the blood-borne
DLC as a comparison point.
Just in case you all don't know about what they did in 3D world.
It's kind of like the layman.
It's kind of like what they did in the Blood-Borne DLC.
When they had the Lady Maria boss fight,
which hit the toward the mechanics of Sekiro,
in case you're unaware.
Yeah.
So, okay, we're putting that out there.
I mean, I know that I did list, like, a lot of games there.
It's still not that many, though.
Like, when we think about, I feel like people would assume there's been more 3D
marios than there actually have been over the last couple decades.
Like, we're talking about a long time in video games.
and like still potentially,
I'd say like an average,
like one per console, right?
Yeah.
When we're looking at the different systems.
So we don't get that many of these things,
but we are due for a new one.
And I want to know what y'all want from that.
Starting with,
I'd blade out all those games,
would you prefer a sequel to one of those games,
whether literally with a number or just kind of in style?
Or would you rather see something
that feels kind of like you can't quite put it in the exact same category.
It's not Odyssey 2.
It's not Galaxy 3.
It is something that offers something new enough to be its own thing.
Are you talking new enough blood device, Mario Sunshine?
Or Cappy.
Okay.
Or Galaxy having the more like gravity stuff.
It does like you got to say like it doesn't necessarily fit in a, the lineage of like if they
announced the Galaxy 3, we know exactly what that is.
If they announced in Odyssey 2, we know exactly
what that is.
You know,
it's been well documented, Tim.
I don't like Super Mario Sunshine.
I had a real bad time with it.
It really feels like, you know,
they fucking just let their families,
you know, take your kid to work day and they
told all the kids, make a game.
And like the parents all went to go drink some margaritas
in the break room.
It's a bad video game, objectively.
Everybody knows this.
but I like the structure of it
I like exploring
going down the different worlds
kind of what you're used to in a Mario 3D game
especially going into the little challenge rooms
I like that those things are separated
the challenge rooms being a much sort of harder version
of what you're kind of experiencing
in a challenge room is they take away your flood device
so you're kind of like it's your back against the wall
how am I going to succeed against this challenge
I like the way that's structured
I just didn't really like playing much of any
of the rest of the video game.
But my wish would be, I mean, it's honestly kind of hard to say, you know,
what else can they do?
Because we saw a lot of stuff being thrown at the wall in Odyssey.
And a lot of it stuck the landing.
The transfer to 2D, those little gimmick levels, that stuff that's like,
there's not a whole lot of gameplay in this moment, but this is presentation, right?
The Odyssey kind of felt like they're, like they're, you know, we're going to tribute all of
the rest of our video games.
We're going to really showcase what our history is.
That's what kind of Odyssey felt like.
And I just don't really know what else they can do aside from changing the formula.
Honestly,
almost like the Smash Ultimate of three Mario, right?
Like, we're throwing everything into the pot.
I think it's...
They had a realistic looking dinosaur.
It was really weird.
It was really weird.
And they had a realistic...
And then you could throw out at it and then control it.
Yeah.
I mean, I find this question fascinating because I, I think I have a
have such particular tastes when it comes to
like what I want out of a 3D platformer
and what I want out of a Mario. And so like I'll say
something and I'll contradict it. So I'm going to say
what I want out of a 3D Mario.
My personal taste, I want something
that is designed to be open like
an Odyssey or a Mario 64.
I want a, and it doesn't need to be a
Odyssey 2. Does it need to be a
Mario 64 to? I would like
both of those things. If they decided to make
sequels either of those things, I'd be down for it.
But just in terms of a spiritual successor,
I want that type of vibe.
Bousers Fury. I think Bousers Fury is another good example of
I want something that is open, pick a
direction, go there and find all the collectibles kind of thing.
That said, a Super Mario Galaxy 3 sequel
or Super Mario Galaxy 3 game, right, the sequel to Galaxy 2,
I'd also be very happy with. Like, if you're going to make that
kind of game, something that is a bit more, like,
linear, I guess, maybe... More focused.
Yeah, more focused, maybe like more, you're doing a singular
goal at a time sort of thing. I want it to be a galaxy
sequel and nothing else.
And come back to a Hubworld and give your
homies, whatever things that you found in the other world.
And like, and I mean that both literally, or like, I guess if you find a good, if you, if you find a
gimmick that is as inspired as Galaxy, go for it. I just don't know if you can. Like, Galaxy just
feels like such a, wow. Like you, this has a vibe. This has an energy. This has a design,
um, like design focus that is super cool. And I love what they do with gravity. I love what they do
with the planets. I love, like everything about Galaxy I think works. And so if you made a Galaxy
I think that would be hype for the audience
that'd be hype for me, I'd love it, right?
That said, I'd also, I don't know,
at the same time, I also just want something
that is more Odyssey-style gameplay.
I don't know how you evolve on Odyssey.
That, I think, would get into an interesting conversation
that we can have of like, yeah,
where do you go from here?
Because it does feel like they did,
it feels like they threw everything into it.
I've got a weird one.
Go for it.
You know, thinking back to how much I enjoyed
Tears of the Kingdom
and experiencing a lot of different,
a lot of what Breath of the Wild had to offer
with new flavors and kind of like,
hey, we're just adding new variables to this weird-ass concoction
and you're just going to have fun with it
because we've kind of made this playground for you
to be super interesting.
I think it would be really neat
if they did a similar thing with Mario 64.
Where we're playing Mario 64
in the new engine with the new visuals.
We are back in that world.
but there are some things that are altered
and they have added on way more to it
but it's largely a lot of the same structure
jumping into paintings for whatever
mission it is come back out
hand out the mission or whatever I just
I would love a remixed version of that
because I think that that formula is so damn perfect
and having you know
but you know take it further
I'm not just saying like just give me a better looking
Super Mario 64 I would love to see some
wild shit happen at the castle
that like, oh my God, there was some shit underneath here.
We had no, you know, and that opened up and there's Sky Islands.
You know, maybe not Sky Islands.
But I love the idea of just remixing a classic like that and giving the old head something to go back to him.
And be like, holy shit, they're giving me something I love as well, but they're also adding on so much more to it.
And you're going to get some flack where people were like, tears of the kingdom, it's just a re-skinned.
It's like, no, it wasn't.
You didn't play that fucking game, you know?
I would love to see something like that.
Yeah.
I mean, I feel like obviously.
Mario 64, anything, sequel, remix, otherwise, it's like, yeah, that's going to be dream top of my list for what any of these things are.
That besides a brand new thing that we can't even fathom what it is, because obviously that would be the answer.
Nintendo's so good at that.
I do think that for me, this next 3D Mario, despite being such a hardcore fan of pretty much every style of these Mario games that were talking about where I have a very hard time honestly answering what I would prefer over a game.
Galaxy 3 or a Mario 3D world sequel or
an Odyssey 2. All of them I'd say are pretty equal for me of like that.
They all sound amazing and I want them. But I think that with a switch to
next 3D Mario needs to be, I'm with Bless that it needs to be big, open 3D,
bigger than Odyssey even. And I would love for that to include elements of what
you're saying, Andy. Because the difference between Mario 64 and Odyssey
they both are just you go into different levels
and collect a bunch of things.
It's skin in a different way, sure, yeah.
Odyssey is there's endless collectibles in each level
and the levels are a lot bigger
and have a lot more,
the bonus challenge rooms of sunshine
are just kind of in the levels
and you'll go through a sewer
and all of a sudden you're in this like platform challenge level
to get to these other moons
that are harder to get than just the random ones you find.
Like if you climb this building,
it's on the roof and it's just chilling there,
for you, right?
But when you look at Mario 64,
it's six stars per level.
Like,
the levels don't have much going on.
You can only get one star
and you get booted back to the hub world.
But the hub world is so amazing.
And it has so much character and personality.
And Nintendo's failed to capture that sense.
I think Delphino Island and Sunshine
is probably the closest it has gotten there.
But the common observatory in Galaxy was boring.
Boring.
It's just whatever.
It's just whatever.
Like, I don't want to say it's bad.
but it's nothing special at all.
To the point in Galaxy 2,
they just straight up scrapped it.
They're like,
we know you don't care about this shit.
You're just going to go level to level.
I would love to figure out a way to,
I think this is how the Bowser's Fury influence
and the Odyssey can kind of combine,
is figure out a way to have everything be open,
but have kind of multiple hubs with levels within it.
So how sick would it be if you can kind of,
you start at Peach's Castle,
and it's an expansive 3D world
where you can go beyond the green hills,
right.
Maybe the Green Hill Zone.
No, no, no.
The walls fall down.
It was a play the whole time.
There's shit behind it.
What's the more were the green hills, though?
It's like, you know, there's a road there from Mario Car 64.
Exactly.
Exactly.
But you see what I'm saying, though.
It's like, have the castle kind of exist as is, because we already do have the lower
level and higher level.
And there's places with the paintings.
And there can be more paintings.
There can be new paintings.
Some of the same, but with expanded levels within them.
But in addition to that...
You find a room with just a shitload of paintings.
and you're just like, what the fuck?
We didn't even know this is here.
Make the shadow of the Erd Tree version for the sequel.
And people go, well, that's just DLC, but it's like, well, it's also, you know,
40 years later or whatever, 30 years later since that game happened.
Man, I think that would be the biggest win.
And the thing that would get me the most excited because I liked Odyssey fine.
I think it's a very, very good video game.
But I don't know if I'd be so stoked for an Odyssey, too.
Let me ask you why, though.
What are the things that you don't think Mario Odyssey
like absolutely nailed?
It's hard to explain because when I played Galaxy 1,
I felt that magic,
even though it could be frustrating at times
where I'm hitting up and I'm running backwards or whatever.
But with Odyssey, it's still a game that I would say,
yeah, that's one of the best 3D platforms of all time.
But something about it still lacked this magic for me.
Maybe it's just where I was with Nintendo at the time,
or maybe it was just me really, really rooting for Breath of the Wild that year of Goody.
And I'm like, eh, Odyssey is a really good platformer,
but Breath of the Wild is, like, truly transformative.
I think it's just, I think it's a very awesome attempt at a 3D platformer.
And I love the, you know, everybody talks about Astrobot's sort of gimmick stuff.
I mean, Cappy was that, right?
Cappy is throwing it at something and becoming that thing.
And now you have a different sort of mechanic.
I think it's a super smart video.
game. For whatever reason at the time, I just think it's like a very good Nintendo video game
and not a whole lot more than that. I wonder if it's like the cohesion because I'm somebody who I
I'm Odyssey over Galaxy but I think there is kind of a magic to Galaxy in terms of like the vibe
of it and like the I don't know. There's like something that feels singular about Galaxy compared
to Odyssey. I think maybe the cohesion of Galaxy being like this you hear the soundtrack and it is
it's the orchestral it is
I don't know there is something that is
even across the whole game where it is man
I am playing galaxy right now it is that
plus like you know mechanically or
the design of the world being okay you're on planets
you're doing all this gravity shit so you have the game
pulling itself together there
and then you do have even though the combat
observatory is boring
you still have it like there is still
a hub world that you come back to that I think
helps ground everything whereas
Mario Odyssey
it does feel like you're jumping into a like
because this is what the game is, right?
But you're jumping into a lot of varied,
the food kingdom is different from,
or the lunching kingdom is different from the water kingdom,
which is different from the snow kingdom,
which is different from the dinosaur one, right?
Like, extremely different types of areas.
And, like, I don't think you have a central thing to ground it all in,
which is the point of the game, right?
You're traveling, you're getting these different locales,
like, that is what the game is going for.
But I do think, like, to Tim's point,
I think a hub world could pull all that stuff together,
and like give grounding to, I guess,
the story and the world and the vibe that you won out of it,
that'll make the ultimate Mario game
if they could have nailed that.
Yeah.
I really,
even I think it's still the ultimate Mario game.
I also just don't even have a whole lot of reasons for why the game is my,
one of my,
you know,
not as highly regarded for me as,
you know,
Sunshine or not Sunshine,
sorry,
Galaxy was,
right?
Like I,
I think it's just sometimes a game resonates with you in that moment and
sometimes it doesn't.
And I don't even think I beat Odyssey.
like I got pretty close.
I got towards that level
where you're like in the
kind of like the Great Wall of China,
I guess.
Oh, the Bowser's.
Yeah.
Yeah, like I got kind of in that area
and just kind of fell off.
But there was nothing really pulling me back
towards, honestly, same thing happened
with the Super Mario Wonder.
You know, I just, I never went back
to that video game.
And maybe I'm just at a point where
the 3D platformer
of that style or the, you know,
even the 2D platformer
isn't really doing it for me because it has all the magic.
You know, wonder was for, you know, all intents of purposes, is really awesome.
It has so many great things, so many imaginative mechanics and things like that,
and it just wasn't really pulling me back towards it.
But I think that the nostalgia baiting of bringing me back to Super Mario 64,
or even if this next Mario game is this multiversal jumping Donkey Kong now and you're jumping into
you're going to fight an alien with Samus or maybe not maybe you're just in their worlds and that's
their version of the lunch kingdom and the whatever kingdom I I would need something a bit more to
sort of say like oh this is the definitive Mario and it's back for me yeah I I definitely don't
want it to get too multiversal like I I think that uh the combining of the mushroom kingdom and
donkey Kong stuff that makes sense that they already do it like from the dawn of
Donkey Kong Mario and them have been together.
But even when you look at the movie and its influences,
like,
I mean,
legitimately,
there's the scene of them in Peach's Castle and they bring up the,
like,
the war battle battle back.
And it has all of the different things.
And like Donkey Kong's Island or whatever is the,
one of the Congo jungle is one of the areas.
I love that.
Like,
imagine if we had Peach's Castle as one of the hubs,
but then there was also some hub in that area that had an equal amount of secrets and stuff.
Like, I think that multiple hubs in, come on, but a giant hub world with multiple hub zones with,
oh my gosh.
That to me, like the dream.
If you can make it so that the mushroom kingdom actually feels like you are exploring
the whole mushroom kingdom.
Now we're talking about an open world game, right?
But I wonder if there's a way to condense that to where, all right, you got the mushroom kingdom,
which is an explorable area, but within it you have Peaches Castle.
maybe you have the D.K. Isle or something, right? Or like Donkey Kong country that you can go to. And then you have Delphino Square. And like, then you start to get into the multiverse thing. But if you contextualize it in like a good way and bring those elements together, then you might be talking about, yeah, the ultimate Mario game of, man, we're doing the nostalgia stuff. And in the same way that we honored the original DK, right, and honored like Mario Brothers One with the 2D stuff. Right. We are going through the history and really like going in with, hey, here's the here's the
HUB with multiple levels
that are inspired by Donkey Kong
and Donkey Kong's a character
in this world, right?
And then you come back to the
Peach's Castle and you might have
maybe some revamped, remixed levels
from Mario 64. All right, cool, we're going to
Delphino Square where you have like, you know,
that style of stuff. We're not going to give you a flood
because fuck flood, but
yeah, like I think there's
something there to it that
could be magic. They're not going to do
any of the shit, though. Floods the villain.
Flood in all of the mushroom.
I think they might. Like legitimately.
Like, when you look at the pattern of like what
they've been doing like yeah i don't i don't think that it's a guarantee by any means because it's
nintendo and it's mario they literally could do anything but like i think that there's it's not like
oh this is out of the question like when you look at how they treat and revere their previous
products um it's very interesting because like mario galaxy um two i think it was had throwback
galaxy yeah which was the thwomps fortress but remade and that was amazing like that that to me
meant everything when i was a kid of like oh my god this
nostalgia I have and now it's better than ever in this gameplay that's so damn good, whatever.
Then when you get to the end of Odyssey and you get to Peach's Castle and it's like,
this is everything I've ever wanted.
And then you get in the castle and you can't jump with the paintings.
I'm like, well, it's not everything I ever wanted.
Yeah.
You know?
And then like you see Isles Elfino in the back on the map when you're like going to the different
kingdoms and it's like it, I remember beating Odyssey.
Odyssey is a 10 out of 10 to me, I think.
But I remember beating it and having the same feeling I had after beating Galaxy of just like,
I want more of this, and I feel like
they very clearly could have done
X, Y, and Z, and they didn't. And then we got Mario
Galaxy 2, and they did those things.
And I feel like we didn't get the Odyssey, too.
But I don't think in a post-Bowser's Fury world,
we need it to be Odyssey, too. I think it definitely
can just address
all of the issues I had
and just kind of solve it by just
putting out a much bigger version
of Odyssey, and obviously it was already huge.
But just taking the
logic of Bowser's Fury of
it's all in one loadless zone that you're just going through.
Like that would be, I think, the coolest thing.
That was like my dream.
Well, I remember playing Galaxy and I forget the levels.
It was Galaxy 2 actually.
There is a level where there's a water level.
You swim, go through the obstacles, whatever,
and then you come out at the end of it.
And there's like the music is gone.
And there's like the serene like surrounded by greenery and like the sun is shining.
And then like, there's your stars sitting right there for you to collect.
And I remember getting there and being like, man,
it'd be sick if there was a Mario game that was just open world
that would have moments like this right almost like the yeah breath of the wild of
man what is that over there you go to it you find it and like you look over a vista and be like man
I can go wherever I want like I am you know I can fucking I'm Mario I can fly wherever I can do
whatever the fuck um that to me would be the dream Mario game because Mario I think has the
aesthetic and charm to where you can you can say you took all of the zones from
Mario Odyssey, it just fucking smush them together.
That's essentially what we're talking about.
Exactly, but smush them together with what I think is an incredibly important aspect of 3D Mario,
which is an inspired hub world.
And in here, I think, multiple hub worlds so that it's not this ever sprawling hub world
that all of a sudden becomes an open world to itself.
Like, I'm just talking about multiple of Peach's Castle sized spaces with levels and stuff
that you can jump in and out of, but it feels like it's this big, seamless thing.
And it's like not much different than what honesty already does.
It's just instead of getting in a plane and choosing the menu to fly your ship somewhere else, it's just you're actually in a hub world that's fun that has its own secrets and stars and stuff.
Man, I think it was a gift or an image.
I think I sent you years ago of Mario, somebody had designed Mario 64's levels.
As a 3D sphere.
Yeah, as like a 3D.
Like they had like basically made it make sense of putting all those levels together and making them work kind of seamlessly as one big world.
And like that for me would be fucking sick.
if you can somehow pull that off.
One of the things I want to talk about,
and this kind of goes all the way back to Andy,
and like Andy having the conversation
of how Galaxy hit for you
versus how Odyssey hit for you,
do you think part of it might have had to do with
difficulty and like
the Mario Odyssey having so many moons
that it almost felt like
you didn't really have to try that hard to find them?
Because I know there was like a lot of people
that would talk about that. And when I think about
the change from Galaxy to Odyssey in terms of that,
I could see it being a thing of,
well, Galaxy, at least you have to try a little bit harder
to get some of these stars,
whereas Mario Odyssey,
you walk two steps,
so all of a sudden you get a moon.
I definitely, I think I enjoyed Galaxy 1.
Maybe I'm giving it a lot more points because I'm going,
wow, I missed this back in the day,
didn't play back in the day,
and now I'm experiencing it now,
and I'm so impressed by what they were able to pull off back then,
so maybe I'm giving it extra bonus points there.
But I don't think you're wrong in that
I really enjoyed a lot of the difficult
that Galaxy 1 presented.
And not to say that Odyssey didn't, you know,
that it was just like a walk in the park or whatever,
but I do think you were right, though,
on the right point of like the cohesion of the space theme
as opposed to kind of just flying your planet
and going to these like random kingdoms that don't have a whole lot
to do with each other.
I don't know.
Just something about the place and time that I was at that maybe Odyssey.
I bet you if I booted it up now, I'd be like,
I was absolutely wrong, and I know I would be.
Because I know there's no part of me that says Mario Odyssey is not a good game at all.
Like I know it's a fucking goat.
I just don't, it didn't hit for me at that time for whatever reason.
Didn't need a battle pass.
Some people were saying.
Some people are saying.
And the open world nature of having the Breath of the Wild moment and looking at something and saying,
I want to go there.
I don't know if I want that out of Mario.
Because I, like, there's something about.
being an adventure with a sword and a shield on your back
and feeling like you are in this fantasy adventure and saying
I can go anywhere I want. With Mario I don't know if
I see that as a you know I'm an Italian plumber I can go
anywhere that I want right now. For me it's more of
I just love the creativity of
level design and stuff that the 3D
that Mario Galaxy presented to you. Even stuff in all the more recent
Mario games. I'm like, I guess I would just
like more of that. I don't know if I want
gigantic sprawling, you can touch that mountain, you can go get
that special co-rock or whatever.
I don't know if I necessarily need that.
I think Mario 64 is kind of just
I want to see that redone. I want to see that with this new fresh coat of paint.
Well, do I have the thing for you,
Eddie? But we'll talk about that right after
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I don't, don't put that out yet, Cab.
I'm going to send you one other thing first.
I'm going to send the second one.
So what I just sent, pull that up right now.
So here's the thing, Andy.
Obviously, me and Bless talk all the time, Mario 64.
We do.
Like one of our favorite games,
if not my favorite game of all the time, right?
So we're right there with you,
wanting to just remake the goddamn Mario 64,
at the very least, make it widescreen.
Like, what are we doing with this 3D All-Star's port that you did?
Whatever, right?
But the thing is,
Mario 64 will never be better than it currently is
because of it's the way that the levels of design
how outdated the camera system is or whatever
how limited the stars can be and all that stuff.
So the best thing we do for Mario 64
is to just enhance Mario 64.
Don't change it, don't add anything, all right?
Literally just make it look better
because the gameplay is what it is, right?
Render 64 is this project.
the PC ports of Mario 64.
It's the dream.
All right.
So we have the original concept art
and kind of promotional marketing materials
for Mario 64 that have this very definitive look, right?
Like this is the early CG 3D stuff that got going on.
Everything is shiny.
Keep going, Keb, because there's one in particular I wanted to bring up.
This image here was like one of the most shared images of Mario 64 back in the day.
you know everyone's like ooh look how
look how reflective he is yeah this is metal
but now that the
source code for the game has been ported
to PC and people are able to do all the PC
fun stuff they've just
made the game what it was originally supposed to look like
so Kevin you can pull up the other video now
like this
this is playable
and this is everything
yeah
all the sound effects are great
because it's just the game
it's just the game
anyway they read it a lot of the assets as well
What did they do to my boys?
Literally everything.
Every single thing has been changed to look like the original concept art.
And they're rebuilding it.
This level specifically was like just them from the concept art.
But Kevin, if you look up just on YouTube, render 64, like we can just see the entire game.
Like you can play it right now.
I think playing that video, Nintendo may be knocking on our door.
Just simply playing it.
But shit's insane.
Insane.
Like the level of when you add all the ray tracing and all that stuff to not that concept-y thing in
particular, but like just like looking through the game.
It's just like, yeah, it's how
Mario 64 is supposed to look,
widescreen and all that stuff.
Anyway, it's very cool that that exists.
My question, oh, Mario, this must be
the DS version. My question,
when it comes to Mario 64
and our desire, damn, I didn't realize this is this much
footage out of this. I mean, the entire game's playable.
This looks really fascinating.
Man, I still
in commenting on this, right?
Because I think this looks really fucking cool.
Oh, there's a tube.
there's i mean there's a lot of different versions
i don't know exactly what this one
they're getting crazy with it so yeah this is a 3d s version
um which i never played marius 64 ds
i don't know if i were looking at this
i think this looks cool as hell i need the nintendo
like charm to it though like this does look like
even though i really respect and i love what they're doing with this
like there is something i think missing as far as
if nintendo were to do this
like whenever
whenever a YouTuber
does their
let's add realistic lighting to everything
Nintendo, it never looks
appealing to me. Like I
never love the way modern
rendering techniques look inside
of an old Nintendo game
but Nintendo just has
a sauce for what their
materials look like, what their visuals
are. Yeah. And that's why man,
like that's why I'm so excited
for the Switch 2 because of
how blown away I am
just when I was back home for Christmas vacation,
booting up Mario Party Jamboree
and being like, dude, these visuals
are on this little shitty fucking machine.
This old-ass Android tablet is still being able to,
they're still able to pump out these visuals.
Holy shit, what's the future gonna look like?
And it's just,
Nintendo has their art style.
They know how they have their art direction
that looks immaculate.
So just real quick, I don't know,
what Kevin was showing isn't, isn't it?
That was like some, like, custom thing.
This is what I'm talking about.
I was just like, this, now this looks.
good. Yeah, yeah, yeah. So like,
Tim, you told me, just go.
No, I know, I'm not blaming you.
I'm just like, just confirming here. It's like, yeah,
that was like some fan thing of like taking the DS game or whatever.
This is render 64.
Yeah, no, this looks fucking fantastic.
You don't, you're not possibly going to get better at this than taking the magic and soul.
Soul's the right word. The soul of Mario 64, but actually.
Yeah, this looks right. Okay, this looks right.
You know.
So in the Mario 64 topic, right, the question I was going to ask before is how do you
feel Nintendo
I guess thinks
about Mario 64 and do you think
there is a desire
for them to want to bring it
back in a bigger way?
I ask because obviously
Mario Brothers 1 will always
go back in honor Mario Bros even
like Mario 3
Mario, Super Mario World
like when it comes to the 2D stuff
it feels like there's a desire
to park and back
like do the Mario Maker
stuff, right? Like, you know, do the two-d-st, like, that stuff feels so much easier to bring back
in a meaningful way. One, because obviously this is a nostalgia for it, but then also,
I think there's also just a thing of two-d-stuff is a bit easier to mess around with and, like,
you know, harken back to and bring back in modern ways. Whereas Mario 64, because of the
era it came out in, I feel like it's so, you look at it, right? And maybe not this version,
but you look at the original Mario 64, and it's tough on the eyes, especially for if you're a new
generation. For me, I look at it, I'm like, oh, that's Mario 64. I, right?
I played that all my life.
If you're giving Mario 64 to a 10-year-old with a switch to you,
they look at it and their eyes are probably like,
oh, like, this is disgusting.
And like, I think it's hard to teach.
You can't really teach nostalgia to somebody to like a kid, right?
I think it's even tough to teach history sometimes
for how the ways in which Mario 64 were impactful.
So I guess my question that ends up being,
as Nintendo, do you get anything out of bringing back Mario 64?
Do you get anything about even making a Mario 64 remake?
Like, is that just a lost cause for you because of what Mario 64 is inherently?
I think to the remake question, yeah, like, unfortunately, as much as I want it,
it's like that just, they haven't done it for a reason.
And again, like, I do think that what we're looking at here, like, this is the best a remake is going to be for Mario 64,
unless you're just then just doing, if they were to just put the entirety of Mario 64 in a different Mario engine,
that's a different story for me.
Yeah.
And we've seen that with Throwback Galaxy and Galaxy 2.
I clearly do think that they do have reference for 64.
Well, I haven't seen it because they didn't put that fucking game in the collection.
Which is very weird.
What happened?
Did they lose the computer that had it on?
It was on a USB.
Can you YouTube?
What the fuck?
Reggie Feasmey accidentally sat on the USB.
He took it with him when he left.
He's like, oh shit.
What was it?
Throwback galaxy.
And then the,
the Peaches Castle in Nintendo World,
in Super Nintendo World,
it's clearly based off of the Mario 64.
one, but the exterior does have
that more modern kind of galaxy
onward look. Do you about the theme park? Yeah. Okay.
Exactly. But like there's the
sun on the floor, there's
the paintings around, like it's Mario 64.
I feel like Mario 64 is canon
to Nintendo in a way that Super
Mario Brothers is canon to them. Yeah.
Is this it?
Yes. Throw back galaxy there. Yeah, you'll have to fast
forward in the video a little bit. Yeah, there's
I mean, they just, their
art direction is just the best.
Yeah, like this is just
It just stands the test at time.
This is the second level in Mario 64.
Yeah, so I-
I-
I absolutely would not want a remake of 64.
I would just love a...
We are back in that world with a new mission.
Yeah.
There's new shit going down.
Again, we opened a secret seller door
and there was 42 paintings that we didn't see.
Go put up the paintings, go hop into those worlds,
what's happening,
hop into the old worlds as well.
with the new shine that Nintendo brings.
Again, I'm not asking for, you know,
I largely feel like a lot of other people feel
whenever you see Legend of Zelda
and Unreal Engine 5.
There's just always something that feels
and looks off about it that, you know,
and that's weird for me to say that
because I'm a sucker for anything looking different
and things just upgrading and changing away.
Those things never work for me.
I want just Nintendo's modern art direction
put over that world.
I think, to your point, I think, yeah, I think it's less about bringing back 64 in a big and new way and more so.
I see it as bringing back Peaches Castle.
Because, like, to Tim's point about Nintendo World and the Peaches Castle, like, Peach's Castle is so strongly part of the ethos of Mario.
But, like, we're there so rarely.
Like, I forget, like, what are the games in which we've explored Peac's Castle?
She never invites us.
Like, it was like, after the whole Mario 64 incident, she's like, no more.
But yeah, like, Mario 64.
we explored Peach's Castle and that was I think
the thing that made that the thing
and then after that I'm sure there's been paper Mario moments
Yeah I mean paper Mario one specifically
Like there's a lot of castle stuff and I remember
Playing that just being like oh my god I'm in the castle again
But admittedly
Like I feel like I've never felt
Like the Peach's Castle experience lives up to what I
Want it to be like for my memories
of Mario 64
Of like how cool it would be to modern it
I feel like the new art styles take away
from the magic like there's something about Mario 64
with the walls being paint, like seemingly hand-painted with murals of the green hills and stuff, right?
And like the clouds in the sky.
Like there's just so much there.
Whereas like you see Peach's Castle in Odyssey and it just kind of feels like it's just a castle.
Yeah.
That is in Mario Odyssey as opposed to this is Peach's Castle.
I, the only reason I disagree with that, like I'm not saying you're wrong in feeling that.
I think that if I think they could nail it that they took another couple of hacks at it.
Like if you're feeling that way, I don't think it's a loss.
cause that you would never ever feel
I'm thinking so far. Yeah.
I'm the type that
Nintendo has their art direction that it
feels like you know
you have to start learning as a
child whenever you get
sort of brought into work
at Nintendo like they're teaching you that shit when you're
age 8 or whatever and you're just learning
your craft instead of becoming a welder.
You're going to be a Nintendo artist
and they have such a good way of
they have perfected what
looks like a Nintendo game except Mario
the most reason Mario Golf Rush game,
that mag game looked real bad.
I don't know what engine they were using there,
but they use the same font that you always hate on.
I know.
I love that font. I love that font.
It's Capcoma Nintendo. Nintendo's new pop packs.
I love that font, but I do think that they could take another hack at it,
and it could work.
Oh, I guarantee it.
I mean, I know that they can.
And just so far, I feel like I've been very let down
by the interior of Peach's Castle sends Mario 64.
Like, it's always just you kind of walk in and you see it,
but it feels like a facsimile
of what we expect it to actually be.
I'm trying to find even footage
of being in Peaches Castle,
but I think it's just so underwhelming that like...
People go in there like, I'm gonna...
Yeah.
Peace out of here.
So you got to Peasasasasas to that main warp pipe.
Yeah.
What if it was through another painting
in somebody's house?
You just found this...
You hop in and you're like,
holy shit, now I'm here.
Whoa.
That'd be sick.
It was a dream the whole time.
You know, that sort of thing.
Like, I just want that so badly.
I think that...
I think there's...
It can't fail if you were to do something like that.
There's no way that the modern Nintendo presented
and modern ethos that Nintendo has, their design ethos,
there's no way that a video game like that could fail
if you are doing Mario 64, but a lot more than that.
I'm not asking for a 1.5 remake or a 64.5 remake.
I'm asking for like a full-ass video game
with that same sort of thought process in mind.
So obviously this episode is titled Our Hopes and Dreams.
We've been talking a lot about our hopes and dreams.
Good thumbnail, too.
Great thumbnail.
One of the things I want to bring up is
Nintendo's modern depiction of Mario
and how we think that'll feed into what the next Mario is.
Because we obviously talk about Bowers' Fury,
but I think when we're talking about modern Mario,
we have to bring up Mario Wonder, right?
And like, is there anything there that can feed it?
Could we get a 3D Mario Wonder seed situation?
There's also the Mario movie.
Is there any influences there that we can see
in a 3D Mario in terms of how they depict Mario in that movie?
Does Mario start yapping?
Does he start, is he voiced by Chris Pratt?
God, I hope not.
And then there's the Mario Kart trailer.
Or not trailer, but the Mario Kart footage from the Switch 2 trailer that we got,
where Donkey Kong's in there, and he's looking all weird.
He's looking like original Donkey Kong, and I don't like it.
Like, is that?
Movie Donkey Kong.
Is that how he looked in the movie?
Yeah, the more...
Is that what Seth Rogen looked like?
Yeah, that's my Seth Rogen laugh.
It's more stylized to fit the movie universe
But yeah
It is definitely more
But is that it's not
Like the fact that they're doing that with Mario cart
Are they gonna do that with Mario Mario?
I think so
I don't think it's gonna be all the way
Like I don't think it's like that
Intensive of a change
But
I was looking up Duncan Kong
And I was like whoa
Oh
That's cool
Oh yeah
That's cool
Yeah I'm sure the audio listeners
Love that
Yeah sorry about that
But the thing about wonder
is I don't think that we're going to get the Wonder Seeds
or any of that type of like gameplay stuff,
but I do think that the, I mean,
Mario having a different voice actor.
Oh, yeah.
Like this is going to be the first time,
like, even if it is an Odyssey too,
which I don't think it's going to be.
It's like, I don't think they're going to bring back Charles.
So there will be a different vibe inherently,
uh,
with all that stuff.
And Mario was,
he was looking cuter in Mario,
in Mario,
he was a cute.
He was a cutey-p-p-toity.
He was looking cutie-patutie-ish in Mario Wonder.
And he was looking, you know, kind of cute in the Mario cart, Switch 2 thing.
I think the Switch 2 look for him in that sort of small little glimpse we saw in the Switch 2 presentation.
I, to me, that was like a meeting in the middle of cutie-patutie Wonder and the typical Mario were used to seeing.
Mario Wonder, to me, I think like when they sort of changed that arts side, I was like just all for that look.
I don't, I didn't see a whole lot of changes in that Mario cart thing.
except for Donkey Kong being the one main standout.
Donkey Kong had a major change for sure.
Mario was a little more squat and everything was just a little more round.
But he was a little car rito.
Like, you don't really know.
Because I think that's what I'm expecting now for 3D.
Like, I think he's going to look cuter in the new 3D Mario.
And I think he's going to be shorter.
Like, there's something about the recent depictions of Mario.
And maybe I'm just thinking too much about Mario Brothers Wonder,
which of course, Tudy.
But I'm like, I could see him being like more cutie-patutie in the next 3D Mario.
I also think, though, that Wonder clearly was like,
this sounds way more dramatic than I mean it.
but it was an act of desperation of Nintendo art style-wise
to be like, we need people to know that this isn't a new Super Mario Bros.
game.
Like, they had to do something that was definitively different
or also it's just they're really putting out another one of these.
You know what you mean?
Like a new Super Mario's right?
I heard the same way you did also.
The franchise of New Super Mario where it's like,
wait, Tim, are you saying that's not a real Mario game?
People are just so fucking over it.
Yeah, I was so over it.
Yeah.
Even though some of them are amazing,
but people are just over it and they still sell millions and millions and millions
over 10 million copies
but people were over it
and so they had to do this.
I don't think people are over
any 3D Mario style.
Like I think they're like
they can keep doing it
with this minor tweaks
and I don't think it needs to be
like this dramatically different things.
I feel like they tend to change
it with every game
aside from like Galaxy 1 to 2
but like with every 3D iteration so far
I felt like there's been some kind of
and of course generations right
so 64 to GameCube of course is going to be changed.
I think they're getting modernized
like the same look is there
for like at least in my opinion just looking at like
their what their rendering techniques are
and their shadows and looks of everything
but I think if you were to look at
how Mario Odyssey looks compared to
even the way a lot of the characters look in
Super Mario Party Jamboree
which is like the latest time we've seen
the typical Mario we're used to
not tiny little cutie putti
Wonder Mario I think that it's just
they've sort of like honed in what the overall look in
style is. I mean, I think they did that back to 64. Like, I feel like the, the tweaks and differences
we've seen between Mario, it's like, yeah, look at this. From 64 on, it's like, that's what
Mario is. And it's just more the tech and, uh, graphic style of the game that, uh, add the differences.
What do you think the tech of the switch? Because what, we're looking at 4K rate tracing.
But I, I mean, is that too much to, yeah.
But I think, I think they keep, they keep this, though. I don't think they change this much.
Or 4K or ray tracing, I guess.
I don't like this.
I do not like the 2020.
Um,
yeah,
I don't know.
Is that the Lego one?
Is that the Lego one?
Wait,
so you're expected 4K ray tracing?
Hold on,
but are we expecting 4K?
Yes,
for the menu.
Yeah.
For the menu.
Yeah.
I mean,
you'll get,
if Mario's edges aren't sharp,
because I'm tired of this,
like the jaggies on the side.
Well,
yeah,
you're getting the jaggies
because you're getting
native 720 on your screen
and then you'll get
a 720.
20 upres to 1080 or just on the switch one yeah and the switch one but like that's not going to
happen on the switch too right the switch two i got to assume it's with the upreasing you're going to get
uh 720 up to with the upreasing stuff taking it to 4k i was going to everybody in chat right now
is saying switch ain't doing 4k i think it which is not doing i mean it will do it but it's not
going to that should not be an expectation that like it's real 4k it won't be real no it won't be
real well i don't know the difference i don't know it's nice i got on 4k tvs
And there better be 4K on the screen
When I'm looking at Mario when I'm playing this game
I mean it may take it up to 1440p and then use
The rendering tech to go to
I just want him to look sharp is really my own
It will say it's 4K
It's gonna look he'll sharp enough
It's gonna look so much better than what you
That's all I want is there
Which one does have HDR right?
No it does not
Will switch you have HDR?
Yes it will
Thank God I like
We don't know that but it will
Well
I want them colors
It's good to have HDR
Is it gonna be an update four years into
No
It's gonna fucking day one have
HDR. I'm going to fucking flip
my shit if it does not have
HBO. I don't know if it will, Tim. It's 100.
I don't know, man.
Is the Switch 2 going to have a screen?
Is the H.L. He'll have a screen. Can I look at the game
when I'm playing it? What is it going to have?
Why are y'all be going to be excited?
What is the Switch 2? I don't think it'll have
HDR, too. I have a weird feeling a wall.
That is like just such a weird Nintendo decision if it didn't.
Like, HGR is a standard
for this type of stuff. To me, I'm
blown away that this is even happening, that they are even making an attempt at saying,
let's go for a hardware that makes our shit look better. That to me is a weird Nintendo decision.
But it's not that much better though. Like, we're at a point out of everything has advanced so
much that like just even one step forward is already. It reminds me of the we going to the Wii
you of just like, all they need to do is just get to 1080. And like that's going to be you or even just
Get to SD.
Get to HD.
Get to HD.
Like, we're at that point again.
To me, the fact that they, and I think a lot of it just has to do with the success of
the software and the hardware and realizing, man, we could just keep on selling these games.
Like, the idea that there's people at Nintendo that are saying right now, like, man, this new thing's going to make everything look better.
That's crazy to me.
Like, just because of their past track record.
So that's the reason why I don't think it'll have HDR.
Who does Nintendo go to, like, develop, like, the hardware, like, chips and stuff?
It's an Nvidia
There's got to be somebody
Invidia
That's like
Oh, we're making this for you
We standardize it now
There's no way we can't make this
Without HCR
You don't think there's somebody
That's upselling them at Nvidia
That's like, hey man
It's only gonna cost like a dollar more
A dollar more
There's no way HCR's not part of this
That's insane
You think it's just like a pack-in
Yeah like a pack-in like hey
This includes H-GR
Just put H-HDR in a Nintendo
I just like, I would not be shocked at all if...
I would be shocked.
If it had the capabilities, but it wasn't even enabled.
You know, like, that's where I'm at with where I think they're at.
We know it'll have the capabilities.
I don't know if anybody Nintendo owns an OLED TV.
You know what I mean?
Like, that's where I'm at.
I didn't switch out with OLED.
Like, we act like Mario Odyssey is not one of the prettiest games ever.
No, it is.
Oh, no, no.
It's like, it's like they make the, they know how to use the tech and they know what they're doing with the tech.
And we've seen them before catch up with tech.
And it's like, all right, can we hit a point where that's all you need for these games to look incredible.
They turn Bluetooth on three years into the damn device.
Yeah, I just don't see Nintendo.
Like, that's crazy.
That's different.
I just don't see Nintendo in a room with the Switch 1 hardware with the hammer being like,
oh, man, we can't put HDR in this.
They must have had the conversation with themselves with Nvidia.
And there's no way the answers no.
Like, can there's no way the answers no?
Could me if I'm wrong.
HGR debuted with the Xbox 1S.
and PlayStation 4 Pro.
Yeah.
But then was added to PS4, correct?
Oh, I don't know.
I don't think so.
HDR?
Yeah.
No, I think HDR was specifically a pro feature.
Let me know, everybody.
They're gonna, let me know.
They're gonna sell you HDR on a fucking flash drive.
You know, like, the chat is split.
Yeah, the chat is very split.
The chat has no idea.
Regular PS4 had HDR.
Wait, really?
Yeah.
Dude, this HCR thing is not, it's not the type of tech.
I just imagine like, you know, them coming into B-Moto with the switch two model and being like,
the fuck of these colors, take the shit out.
No, what is this?
HDR?
No, man, no, we don't do that.
We don't do that.
We got some super japs here.
What are we?
Digital Foundry?
You think it's an Xbox?
No, get the, it's out of here.
Turn it down to 720 while you're at it.
Why is this so sharp?
Honey Krispy says,
where are the jackies?
Thank you guys for helping me get through the work day.
Coming up on a year of being a KFBF, love y'all.
Thank you for a year of hanging out with us.
only a year.
That's great.
Always my favorite.
Getting new fans.
You don't know what I mean?
New people coming in to show us love.
Fantastic.
I'm like,
I've been playing for 30 minutes.
Where is the online connection error?
Why am I still connected?
Why am I still playing Mario Kart?
God,
I am so surprised, Andy,
that you have this stance.
I like this.
I just,
I just wouldn't be surprised by any of me.
Like,
I understand that from the pessimistic point of view
of Nintendo makes word decisions.
At that point,
anything.
But also then not caring.
about, and also
at this, I'm already like, kind of
seeing the devil's advocate side of the argument of
like, HDR isn't cutting edge
any, you're not about to say Nintendo
doesn't care about cutting edge tech. HCR is not
cutting edge tech. I just wouldn't be surprised if that
was like an oversight, you know?
Maybe they'll add HDR when
you get the switch to OLED.
Could you imagine?
I don't want to see if, I swear to God, if I see a
box for the switch to OLED, and
their HDR is a listed feature, I'm fighting somebody.
No
That shit better come in the base system
I don't want to see it listen
It's a feature
I just want to assume that it's there
Yeah it should be there
It should be an assumption
No you're actually
It also backwards in bad buildings
It is which they said
Just letting you know
It is an assumption
That it'll be there
Like legitimately
I'm not making any
This is not me exaggerating
I think
This is gonna be like
The biggest leap in tech
I've ever experienced
In life
This is gonna be
Going from a goddamn G-F
force 1080 to a 5090.
It's really not, though, man.
It is to me because of how dog shit so many of their games look, man.
And it's not, I'm not doing the Pokemon Scarlet Violet looks bad.
That's like, that's just not enough game to have time.
That's not a limit of the hardware.
We've seen what the hardware can do.
And when it can do shit, it still doesn't look good.
But you know that like, if I were to just turn a knob or I've seen what their games
look like in, you know, allegedly in really good emulators running at.
at 60 frat, like, it is magic.
And to me, this is going to be like the largest leap that I've experienced in a tech
generation since like PS2 to PS3 type shit.
But I mean, think about from Wii to Wii U.
Think about Smash Brothers Brawl to Smash Brothers Wii U.
Like, the difference there was they just got a little bit more modern.
They just went up to HD.
And ultimately, or Wii looks so much better than brawl.
So much better just because it's just.
closer to modern.
But also, I'm getting 30 frames per second
against my will.
I'm being force-fed 30 frames per second.
Oh, God.
Greg standing off to the side.
He's the stars in the bay.
I hate it. I hate it so much.
Stars can encapsulates three.
He's just standing there.
He's just standing there.
I don't know if he's real.
He's smiling at us.
I hate the fucking stars in the bag so much.
He has not blinked everybody.
He's just the, yeah.
He's just there.
There he is.
Yeah, you can see him.
Yeah.
So anyway, I was forced to...
Is it time?
Greg?
You doing it?
You doing it?
He's just smiling.
He's insane.
I don't like this.
It's so unnerving.
I look...
We got to this conversation
just because I asked
is Mario gonna look good.
He looks good.
He looks good.
He looks great.
I just like the little edges.
Just iron out the edges.
Look, you know, fucking...
You get the Jaggies on God dang Zelda.
What's that game called?
Echoes of Wisdom, right?
And then you drop in, you'll get 60 frames per second every now and then.
And it'll drop to 22 every now and then.
And like, to me, having a consistent 60 in a game that looks better than 720p is going to be a feast for the eyes for me personally.
This is such a big deal for me.
to not have to worry about, you know,
because when I wanted to play Metroid Remastered,
I bought that shit, booted up,
and I was like,
what if I could find an alternate way?
And then I ended up giving up on it.
But like,
to be able to see what their shit can do
in a crisp fashion,
it's the most excited I've been about
a hardware upgrade in a long fucking time.
Me too.
Like, no, you don't,
rate tracing, period.
like 1080. No? No? No? I mean, ray tracing it'd all be through AI enhanced things.
Well, and do we think there's gonna, because that was, we've talked about this.
No, like, ray tracing is a hardware thing. You can, like, the, the AI upscaling would be
taking your game at 640p or 720p and boosting that shit up to make it look sharper.
But do we expect AI up sampling for the Switch 2? Yes. Yes. Okay. I'll take that.
Oh, absolutely. I'll take that. Absolutely you will. But also, this piece of hardware, this chip
set is equivalent
to the PS4 Pro. And we see
what that shit could do. But also,
it's going to be better than that as well, because it's still
a newer piece of hardware that has been
worked on for a bit longer.
So it's not like, you're getting power equivalent of the
PS4 Pro, and then you look
at fucking uncharted 4,
like, that's what it's capable
of. Okay.
It can still pump out really good looking shit.
And that's all I can't, like,
you know, for everybody getting angry that
like, why would they not go for newer
chipset, well, because they don't want to sell the damn thing for $900.
Like, you would have to
charge a lot more, but you're getting
a still completely viable chipset.
And it's still Nintendo we're talking about. We,
we grade these things on a curve.
Pokemon Scarlet and Viya looked like complete dog shit,
and I hated visualizing
it. I hate looking at it, looking at that
mountain with the same tile texture.
And that was still like my number eight
game of the year that year, because I had so
much fun with it, you know? Man, Pokemon
Zah, oh God, I can't wait.
That's a good time. That's the most, oh, God.
You're three weeks away from seeing it.
What?
Pokemon Day.
February 27th.
What time?
Two in the morning?
Probably 6 a.
Fucking bullshit.
Probably 6 a.m.
Did we talk about the fact that they're revealing the switch to at 6 a.m?
We're waking up.
Were you doing that?
Of course we're doing that.
But we've done it for so much worse.
Like, are we doing that?
We woke up one time for a goddamn, like, weird Pokemon pinball game or whatever the fuck, you know?
Pokemon's sleep, you know?
Slow setting, guys.
Do you remember, though, in the pandemic,
the amount of lead up and wish and wants for all of these Nintendo Direcs,
what do you want?
What are you predicting?
Every one of them, we would say a new Pokemon snap.
And we woke up for every goddamn Pokemon presents at four goddamn three in the morning.
And the one time they did.
Eddie.
I don't think you remember the insult to injury here.
We did wake up at 6 a.m.
to do the Pokemon Direct.
And then they announced
there was another one the next day
and we were like, fuck you.
That's, and that's where they announced.
That's where they did the snap.
Yeah.
And it's like, and that's the saddest part
is that, you know, that's the one
that we missed out on,
even though it was the one that we kept on,
you know, we were just saying,
do you snap, new snap, new snap, new snap.
We got Unite for the one we watched.
Good game, man.
I played that game for about,
that's the mobile, right?
Eight hours, yeah, 10 hours.
I'll open the game
that got me into mobile.
This is a great ninja out there.
Greenwich.
Yeah.
This is a sexy guy.
So cool, dude.
J.B. Bonafasio says,
I lost my shit when Mario Odyssey gave us playable Bowser,
maybe playable Princess Peach in the next Mario.
I mean, well, you didn't even talk about, like,
the prediction I made a couple of weeks ago,
but I do think there's going to be multiplayer
and multiple playable characters in this game as well.
So, yeah, I think that you'll play a speech.
But it won't be the same sort of design ethos of Super Mario 3D world, right?
No.
I'm thinking and again
This is kind of combining predictions and hopes
So like kind of different things here
I do think it's just going to be a big ass open world
That you can be together and have some type of
Hit a button and you all jump to the same section
Or you're just collecting moons or stars or whatever the hell
Things do you're doing if they
Dogg I mean this hasn't do with open world
But if they if they played it takes two
And we're like what if we did a two player Mario takes two
Like with that sort of
cooperative mechanical stuff.
Now we're cooking.
Oh, dang.
It takes two style like 3D Mario game.
Oh my God.
With the music, with the everything.
You know what I mean?
Like, because I do, you know, if it takes two just had that skin and didn't have Cody.
If it didn't have that shit, it was Mario.
Can you imagine?
It takes two Mario brothers.
It takes two brothers.
It takes two brothers.
Oh, yeah.
It takes two bros.
It takes two Italians.
CJ splits on says,
Mario versus Donkey Kong swing and slide mechanics.
I mean, I do think that is, that is interesting, the idea of Donkey Kong having a completely
different move set that allows him to go places and do things that the other characters
can't.
We lightly saw that in Mario 64 DS with the different characters having different stars to be able to get
and, you know, a lot of the Sonic games function that way too.
That seems a little too ambitious for what they're going for here, for how tight Nintendo
likes its things.
Yeah, I've just given up all hope for another 3D Donkey Kong thing.
Just because, like, it didn't go well for them last time, it seems like.
I mean, I loved it.
But for which.
Donkey Kong's 64.
I don't think you should give up.
I think, like, we're seeing, like, Donkey Kong's getting his own theme park.
Like, you know what I mean?
Like, that's, that's the resurgence is happening.
We're in the middle of it.
I hope, man.
If there's a camera,
if a camera goes behind the back of Donkey Kong,
you guys will see me in a state you'd never see me before.
I'm going to crazy.
Are you just picturing, are you picturing Kratos there, like, fucking, like, sitting down at the fire?
Yeah.
And then you hit Stark Game and then the camera swings behind Donkey Kong's back.
Are you kidding me?
I'm going to, like, just yelling it, Diddy?
I'm going to hop up and down, like, out of my chair, like, let's fucking go.
We're back.
Donkey Kong in 3D space.
We did it.
Oh, my God.
Where's Lanky?
That's so damn funny.
That would be incredible.
The Uncharted Wolf says, just give me a trailer as good as the E3.
2017 Odyssey trailer.
I mean, can you imagine, right?
Getting that jump-up superstar played
and we're like, there's a vocal track.
He pops out of the freaking sewer of New Dog City.
There's dinosaurs.
It's like, dude, they show off Odyssey
in a way that was mind-blowing and magical.
And yeah, it's a tough sell
to be able to do that again.
I think they got it in.
What if it's the new version of Mario
saving the other Mario's?
So like a Mario Generations,
like Sonic Generations.
Oh, is that what Sonic Generations is?
So many of the ideas we list
In my mind
I'm like Sonic did that shit already man
Sonic catch up Mario
You gotta go fast
That would be really cool though
A Mario Generations game
Man
Now we're cooking
Now we're cooking
And then you go to
You know
Fucking you know Mario 2
And it's
The different color schemes there
And then you go to
You meet Burdo again
And it's like man
Man you were here
You are freaky
I wonder if Burdo's gonna be in 3D
I want 3D burdo
See, there's something about
the Mario world where I kind of like
the separation of church and state
It's like, Bertolt, you stay in
Like, shy guys don't belong in 3D.
Well, no, shy guys were 3D
and Mario 64.
They fly around a bit.
Yeah, but like, Burdo, you specifically, I want you to stay
2D.
That doesn't seem cool, man.
But current world is not ready for you.
No, you're invited to like tennis.
What is tennis?
What is tennis you can be in 3D?
If there's an athletic competition,
you're invited.
But like, if we're not.
just doing 3D platforming, Burdell?
No, you're not allowed.
Holy shit.
Dean 8149 says,
I could see them making a more 64-style successor
with the launch of the movies,
amusement park, new voice actors,
new designs from Arno DK,
I can see them wanting to highlight the mushroom kingdom.
Yeah.
Nate O.G. says,
what kind of bomber jacket is Tim wearing
and why are they not a sponsor yet?
It is top something?
Oh, top man.
Yeah.
Top man.
Yeah, probably.
Yeah, they sell a lot of the topman brands.
Yeah, I literally bought this.
Oh my God.
Is it food?
I don't smell anything.
Andy's having to stroke.
Oh, no.
It smells so good.
I don't smell anything.
Maybe it's the microphone.
Yeah, I just bought this in literally every color.
Love Tom, man.
Nice quality shit.
Andy, I can start some.
It smells good out here.
Andy has the best nose.
What is it?
I don't know.
I didn't mean,
I didn't do that much research.
Got the nose jeans of my mom.
Man, my mom is like, dude,
They don't even, my parents don't even keep a trash can in the house.
They just, they hang like a fucking bag on a door and you'll just put like two, it doesn't fit shit.
And you go throw that out because my mom's always like, no, the trash can I was saying.
It's like, it's okay.
It's nobody smells like that, you know, but now I do.
And they can just have it activated, the gene activated, you know?
We got, uh, uh, uh, uh, uh, uh, uh, uh, uh, uh, uh, Mario 64 sequel.
The castle being remodeled.
You have to rescue toads for them to finish.
the remodel
furthering the progression.
I like that.
It's kind of like
Mario Maker,
the career mode
in that.
Yeah.
That can be cool.
Like if the,
if the,
the,
the mandarin's terrorist
like bombed the,
you know what I mean?
Like an Iron Man's ready.
I was doing a lot of recap
stuff recently.
No,
when Iron Man's like,
here's my address,
come fight me,
you know?
And they fuck it.
And then the plan is like
rebuilding it all.
That would be really neat.
That is the most Nintendo
thing.
I think that's been said.
Like the idea of,
yeah,
no,
the totes are just
rebuilding the castle.
Like that,
when you think of to Mario Odyssey and what the story was, right?
Bowser wanted to marry Peach.
The bizarre, like, fucking simple-ass storylines is where they go.
I was so blown away in Super Mario Sunshine.
Those cutscenes really shocked my world of this little holographic, colorful version of Mario
that were like, who is this person imitating me?
And it was Bowser Jr. being like,
you're supposed to be my mom, Princess Peach.
And they would just cut to Mario's like,
You know, because it was really early, so they didn't do, they didn't have a whole lot of, of like, of, like, sort of facial detail.
So it cuts tomorrow, he's like, oh.
He's just looking shocked.
Man, I got all that shit on YouTube.
I got to go find those clips.
Those are hilarious.
You're so right.
It was insane, man.
Mama Luigi.
Alex Jay Sandoval says, Tim, you think Nintendo's going to account for all the Switch games that were designed without HDR?
I don't think so, homie.
I mean, I'm not saying that.
Well, that won't turn on.
Yeah.
Yeah, that's fine.
Definitely not saying that.
Yeah, yeah, yeah.
I mean, just like currently, like, if you play, not every PlayStation game, like, old games
are in HDR when you play it, but the system is still HDR.
Yeah.
It's like I never stream games on PC and HDR because that ruins, like, the OBS sort of thing.
So I just, when I'm playing off stream, I might, you know, activate it in HDR.
I love it.
They don't even have themes or we're talking about HDR.
This different conversation.
And they do have.
have themes. There's just two of them. Black and white.
Coba says, I love Jaggies. Don't crucify me. I play on PC 4090. Always disable anti-aliasing.
It feels nostalgic. I don't know. Here's the thing. I don't mind. I don't mind Jack.
Like, have you played a, you play a short hike? Oh, yeah. That game's going for that look.
It's going for that old nostalgic. You know, this is how early 3D looked. But the current
Jaggies, they would prefer them not to be there.
It's the thing, and it just can't, you know.
Mario Golf isn't, it shouldn't look like that.
Yeah.
Low-skill plays says, what's the future of Smash after Ultimate Tim?
That's an excellent question for a different time.
But, I don't know if you guys talked about this on games daily, but yesterday, Sakurai,
the director of Smash Brothers, quote tweeted the Nintendo direct confirmation of date and time.
and in Japanese said, wow.
What's your read on it?
I mean, I think something Sakurai is going to be there,
whether it's Kid Icarus Port, which would be awesome,
or announcing a new smash or something like that,
or just a new Sakurai game.
Like, this man is prolific.
I saw the tweet, and I just read it as like, oh, he's excited.
I did not put together of like, he might have something there.
I think it means something, but it also couldn't.
but like he doesn't just randomly like promote things like it doesn't mean anything because if it did he would have put the eye emojis
yeah that's the that's that's what you got to do he's too cool for that shit man he has his own way to do he's saying wow
does that you know what i'm very anti eye emoji yeah i'm just i'm tired of it applies too much you know what
what the fuck do you think you are why would we be interested in yeah why am i excited about this thing you know
well i like the eyes let us know in the comments
below what you want from the next 3D Mario.
We are probably going to see what it looks like.
Not too far from now.
What's up, Kev?
I was going to add eye emojis in the background.
I just don't have enough time now to do it.
Just blinking.
I hate the bitch ass.
Oh, man.
Remember everybody in just 25 minutes.
We will be re-ranking the MCU in review list,
adding all of the other Marvel movies that we have reviewed over time since we started this back in 2017.
Kind of crazy to think about.
This will be our new definitive list going forward.
I am very excited.
to see where everything falls, and I'm sure it's going to be a great time for you as well.
But until next time, goodbye.
