Kinda Funny Gamescast: Video Game Podcast - Tetris, Just Cause 4, Walking Dead Impressions - Kinda Funny Gamescast Ep. 195

Episode Date: November 12, 2018

Get a trial month of Hims for $5 at http://forhims.com/gamescast Fran, Jared, and Greg run though a whole mess of games they've been playing -- Tetris Effect, Just Cause 4, Overkill's The Walking Dea...d, Fortnite, Red Dead Redemption 2, and more! Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
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Starting point is 00:00:15 Kind of Funny Games cast episode 10095 I'm one of your host Greg Miller alongside the Reverend Jared Petty You gotta warn me when you're gonna start like that? No we have a rolling thing because we have we have the pre-show that we want you to go watch on patreon.com slash Kind of Funny Games you can catch it on the on demand version
Starting point is 00:00:31 or you can get it on the live version and when we have that role I like to I like them to put a little bit of the talk and the smattering of talking about is they come in there like what do we miss why are pens exploding people's heads you know that's what it is just about to board us like I am invincible and you know
Starting point is 00:00:45 just completely gone. Exactly. You were you a golden-knit guy? Huh? You a golden-eye guy? Oh, yeah, yeah. Yeah, the game. The game.
Starting point is 00:00:51 Yeah, yeah. What about the movie? Who wasn't yet? I don't think I ever watched it. Oh, okay. I've seen one James Bond film. Some cheesy. The one James Bond film I've seen is the one with Pierce Brosnan.
Starting point is 00:01:00 And at the end he goes, I thought Christmas only came once a year. Oh, that's like the worst James Bond movie. That was great. That was what's her name, right? Charlie Sheen's wife. Charlie Sheen's wife. Denise Richards. Richard.
Starting point is 00:01:12 There it is. There it is. There it is. Denise Sheen. And then over there the hair, Fran Mirabella. Wow. How you doing, Fran? Welcome back. I'm doing great.
Starting point is 00:01:18 Thank you for having me. My first time on Gamescast. Really? Yeah. I mean, you know, I've been around you forever now. But actually on the show, I mean, I was on Extra Life. And before that, I think we only did the morning show so far. Wow.
Starting point is 00:01:33 Oh, no, it was Game Steel. Yeah, yeah, yeah. It's just that thing. It's confusing with you, of course, because you're Fran Mirabella. You're part of all of our stories. Everything was Frayan's impressions. We've called you on different show and things like that. So yeah, now that you're finally free, again, here we are.
Starting point is 00:01:46 Three people that were fired by IGN. You know what I'm sitting at table. Right, exactly. That's the narrative I keep pushing and Jerry keeps getting mad at me. He's like, no, we all left. None of us were fired for right. We all just got booted. We all, no, none of us quit.
Starting point is 00:01:58 It was a process. No, we all quit. What is wrong with me today? None of us quit. You're a frazzled. You're a frazzled young man. You know what? You missed it on the pre-show, exclusive to Patreon. Yeah, so don't give it all the way.
Starting point is 00:02:09 Don't give it. Don't give it all the way. What happened earlier? I'm not going to say it. What Jared did. You'll believe what happened earlier. Go to Patreon.com slash kind of funny games to find out. You want me to give away the cable thing.
Starting point is 00:02:19 Yeah. Oh, yeah, yeah, yeah. It was good. There was a attempted assassination of the wall by Jerry. It could have been much more epic, and I'm glad it wasn't. It was close. And then it's just Kevin screaming in the background. Yeah, I was very, very worried that I was going to damage it.
Starting point is 00:02:31 I thought he was actually going to break the set. I thought it was funny time. I thought it was finally time. It's had a good run. You missed out. I was really worried about that. I know Kevin, there was a lot going on at Extra Life. You know what I mean?
Starting point is 00:02:42 24 hours of gaming for the kids, the big beautiful kids. Thank you for all your support out there. But I knew Kevin was very tired and distracted when I came in and found people leaning on the wall. The video wall. People were leaning on the video wall. And I had to go over and be like, you gotta get off the wall.
Starting point is 00:02:57 That's not cheap. That's not cheap. Kevin would have flipped out if you saw it. Nick, me, anybody. Anybody would have been paying attention. But it was for the kids. So if you know, you break a couple thousand dollars worth of the video panel, see kids.
Starting point is 00:03:09 If you didn't always jump and this is the kind of funny games, each and every week we get together to talk about video games and all the things we love in them. If you like that, go over to patreon.com slash kind of funny games. You can get the ability to watch us record the show
Starting point is 00:03:23 live for just a buck that comes with the preempt post show. You can also then get it on Friday on patreon.com slash kind of funny games as a video with the preempt post show or just the audio version that's ad free. However, if you don't want to give us any bucks, no big deal, head over to YouTube.com
Starting point is 00:03:37 slash kind of funny games and podcast services around the globe the following Monday where it gets posted for free. We love you and we appreciate you. Tim Giddies is not here because I read on Twitter in a conversation between me and Nick. He got bit by a dog on the fanny. Whoa, is that really what happened? That's the rumor we're starting. Wow. Okay. That's good. He's actually in New York doing something. Gotcha. No, no. Yeah, that's what Lucy O'Brien popped up. She's like, in Australia, that means he got bit on the vagina. And I'm like, well, in America, it means his
Starting point is 00:04:04 ass. He got bit on the ass by a dog. I'm tweeting from America. Good that you said that because I almost said what he was doing because I wasn't thinking about the embargo. stuff or whatever were that to be out there. It's that weird thing of like this is a show right now. It's going live to what a thousand kids watching live I mean? No one would ever say anything. No exactly. It's a
Starting point is 00:04:23 secret circle. We can admit it all right he's playing Half Life 3. He's over there They did it in New York for some reason. Him, Gabe Newell Kojima all playing Half Light 3. Exactly. That's what's that. Gira-Milodotoros there. Everybody's there. Everybody's there. Now here's the thing. Did anybody
Starting point is 00:04:39 it won't break my heart if you say no. Did anybody see any of the stuff from this Walking Dead live stream I did on Tuesday. No, all I saw was your Twitter or your Instagram feed of it. So somebody, I need to get it in my own version of it, but somebody did tweet out the fact that the outfit I was in, which is my own black suit in this
Starting point is 00:04:55 maroon shirt, made me look exactly like Guillermo de Toro. That's awesome. That's awesome. I need, I need, Kajima, I know you're watching. I need one of them babies in a bottle. You do you were playing it last day? That was one of the games is weird. Overkills the Walking Dead. Oh, it is there. All right, we'll talk about that in a second for now. Let's get into housekeeping.
Starting point is 00:05:14 First off, shout out to Patreon producer Travis Barrett. Travis Barrett. I was so convinced I wasn't going to fuck up Barrett that I fucked up Travis. Because that's how it works over here. Travis Barrett, thank you for supporting us on patreon.com slash kind of funny games at the producer level. We love and appreciate you. Jared Blomacis.
Starting point is 00:05:30 Nice. And then today we're sponsored by For Hymns.com, but I'll tell you about that later. For now, let's start the show with what we always do. What you've been playing? We're going to throw a wrench and a little. works here. It's France's first show, but we don't care. Instead, we're to say, Kevin, what's you been playing? Yesterday I went to L.A. and played Just Cause 4.
Starting point is 00:05:50 You went to Los Angeles, played Just Cause 4, and you're sure the embargoes up. I just looked at the email. Because I was like, I've heard no one talk about this. Yeah, it says November 8th, 6 a.m. Oh, wait, we only got one chance. We only got one chance at this, Kevin. He's looking at his email. Why? Why did you go? Why did you go?
Starting point is 00:06:07 A lot of pressure. Just cause. Yes, please. Ladies and gentlemen, this is about the Conda Funny Games cast 195. No, that's awesome. Now, so they hit us up. They say, hey, do you want to send somebody to play? Just Cause 4?
Starting point is 00:06:21 And I said, of course, there's only one man who can do that for Kind of Funny, and that's Kevin Coelho, who's played a shit ton of Just Cause, correct? Now, you never, have you ever beat at Just Cause? No, God. You just run around and fuck around, don't you? Yeah, so what I did with, I play Just Cause 3 heavily. Yeah. And I just cleared the map.
Starting point is 00:06:38 It was just a bunch of, like, military stations that you can go and defeat. and win over, and that's what I did. And it took many hours because I, like, didn't level myself up there. Yeah, you weren't doing it the right way to actually get better at the game. Yeah, yeah, I was just having fun. It's causing chaos. It's been fantastic, and yesterday I went and checked out Just Cause 4, and it is, if you like Just Cause, it's more of that. And I like it, so I'm very, very excited.
Starting point is 00:07:03 So when you say that, what does that mean exactly? It's just the same destruction. It's like a bigger map, and you can do more things. with the like tether. Give us an idea of something chaotic that took place while you were playing the new expansion. There's a bunch of things you can do with the tether now, like where you can control how quickly it pulls back together. Oh really? How do you do that?
Starting point is 00:07:26 You go into the settings and tab over to the tether one and you have three different loadouts that you can set up. Oh wow, okay. Set up, yeah. So you can change load outs by just hitting right or left on the dpad. So you can have one that's set to, they added like a balloon pickup thing. Like metal gear? Yeah.
Starting point is 00:07:47 Okay. Except for, like, it just picks it up. It doesn't take it back for you. Okay. But what's interesting, and it was amazing. One of the things they did is he made it so the balloon would go up with some force. Yeah. And he put a bunch of balloons on a tank.
Starting point is 00:08:01 When you're saying he is as a developer showing you stuff? Yeah, he put it on a tank. The developer put it on the tank. He put like six balloons on. and then he got on the tank, then he turned it on. So that's what, once he was on it, it started going up. Ah. And he had also put the little buttons that, like, shoot fire.
Starting point is 00:08:21 You know what I'm talking about? Yeah, I know, they give you propulsion. I was going to say, they're like rockets. Yeah, yeah, yeah. But now you can make it so they're not just on. You can, like, tie it to tapping. Okay, that's cool. So he used it to, like, make this tank float up to a fortress,
Starting point is 00:08:38 and then started shooting at it. Oh, wow. Yeah, so you can do crazy things like that. Because that was always what has stood out about Just Cause is the ability to do crazy stuff. And the way people break in, you know, you attach a cow to a tank. And then, you're like, you know, like a gas, not a gas tank, but like where you'd keep like a welding gas.
Starting point is 00:08:56 Yeah, propane tank, right? And then that shoots out. And propane accessories. Exactly. So it's just more of that stuff and more customizable things. How is it different than Just Cause 3, you know? just bigger and better? No, no, no, like I'm saying, you can do more things.
Starting point is 00:09:11 Because before you had the tethers, and all they would do is, once you hit up, Titan. Yeah. But now you can set them to, like, tighten, and then when it goes all the way back, it, like, explodes. You can do a bunch of different things with the tethers. Right. More abilities. More abilities. So you have different kinds of fun that I can't wait to get into.
Starting point is 00:09:31 Different kinds of fun that I can't wait to get into, quote. Yeah. There we go. Yeah, I like that. It's on the box now. It's sort of like dumping new tools into Gary's mod. It sounds amazing. I think I probably need to go in there and play with this.
Starting point is 00:09:44 Because I like games that are about causing chaos. And just because every time it comes around, I swear I'm going to play more of it than I do. And then I end up missing a lot of it. But this is a good excuse to hop back into that. So question for you then, the systems you're talking about of going in and tweaking how fast they move or this thing. Is that easy or is it cumbersome? Because it sounds like it could easily get cumbersome. I mean, I imagine it's hard.
Starting point is 00:10:06 It'll be a little bit annoying to. unlock it all. Okay. Because it is very much like do all these missions from this one person. Okay. And once you've done them all, you have all the options for every, like each particular tether type of tether. Yeah. So if you go through doing that, I'm sure that you're going to have a firm understanding of everything that's going on. But for your casual person, it might be a little cumbersome. Okay. Yeah. Do you expect yourself to actually engage in the story at all in this or is this going to be more of you just go fuck around? It seems like this one is more story. like, the story seems to be more relevant. Okay. So I think that I'll be doing more stories. Are you on another island? You're still Rico, right? Yeah, yeah.
Starting point is 00:10:45 You're on another island where the bad guys are from. There's like a tornado that you can fly into. It's great. This game is just fantastic. Good. The controls are always very difficult to understand, but once you get them, it's, it's, it's, there's something impressive about watching someone play, like the dev. Ah.
Starting point is 00:11:03 The movement, like the way you can stay in the air for a long-ass time is. Well, that's what killed me with, I guess, Just Cause 2, maybe even, no one, I don't know, whatever. The one I was playing at IG when Clements was obsessed with it. I think it was three. No. No. He was so good at it. And when I would play it, I was like, oh, cool, I want to do all that cool shit.
Starting point is 00:11:21 And, like, the opening hours of trying to, like, grappling hook and then fall on grappling hook again. I just could never get the right rhythm of it. I can never stick it out. I feel like they've made it a lot easier to stay in the air. Yeah. But it took me a long time when I was playing JustCoss 3 to get the flying mechanics down. Gotcha. And I'm happy that they're a little simpler, but still, I haven't played Just Cause in nine months.
Starting point is 00:11:45 Sure. Just Cause feels, it feels like it always exists right at the edge of mega hit. Like something this ought to be bigger than it is. You could totally see it blowing up, but it never seems to. Yeah, I wonder why that is. See it blowing up. I like that. Yeah, I wonder, it's cool to have gameplay you can do whatever with,
Starting point is 00:12:04 but with so many games that are giving you something similar to that, but also giving you a story and also giving you. I think that's the thing is like Rico is still, Rico is still to me, and I'm saying his name right, that's his name, right? Okay, just making sure. Rico to me is still such a 2009 protagonist, right? He's got that. He looks like Tyroot with a five-lock shadow.
Starting point is 00:12:23 Yeah, I'm gonna fucking do this thing. I'm extreme. It's like, whatever, man. Yeah, I was gonna say I do think part of it is the branding. And to your earlier point, it's like, I mean, I didn't really know you could finish it necessarily. I mean, I guess, like. I didn't realize how first I was.
Starting point is 00:12:38 Yeah, it really does look like that. There's a big story. But yet, meaning it doesn't, it's not marketed that I've seen as like a big storyline. Sure. Part of you wants it to have this sense of like, oh, it's kind of like Tomb Raiders, it's got this story and whatever. But it's not marketed. It's just marketed. It's crazy.
Starting point is 00:12:52 Yeah. So that's what I think of when I think of four and I've not played a lot of it. Like, well, three of is crazy. I guess four is also just crazy. And that's kind of as much as I know about it. Exactly. And that's the thing is. I think that's part of its problem.
Starting point is 00:13:03 It's awesome. To your point, Jared. I pick up every just cause. and play for a little bit. And then it is just like, all right, cool, we're moving on. Like, I've done enough of the, it's almost got the UBesoft mentality right of like, oh, there's a new base, I'm going to go in and clear it out. But I go in and do it and it's like, all right, cool.
Starting point is 00:13:19 I don't know, something about it doesn't click with me the way it does for cut. Yeah, I guess that's the difference. Like, the first time I took out a base and, like, at the end, it's like, oh, you did all the things that were here. That was just so satisfying. Sure. It was like, there's another base just down the street. And it's not necessarily as large.
Starting point is 00:13:34 so it was just like I guess I'll grapple over there and see what I'll do and then I just kept going maybe it just needs to be like a really solid 10 hour experience then maybe you go like full crackdown one with it and just like this really kind of tight okay we're just going to see that's something it's interesting correct me if I'm wrong Kevin or anybody who knows just cause in general hasn't given you a co-op just cause right is there a multi has there been a competitive even to any of the just causes I don't think so I do feel like for what you're talking about that would be brilliant just causes Yeah, wait.
Starting point is 00:14:05 Here's this giant island, right, that has all this stuff going on and you in four, like take wild lands and mashed up with that kind of gameplay. I do think that it has, the online component is like the, like, there's like really small races or challenges you can do. Okay. And they time you. So it'll be like, and then it'll notify you like. Oh, so it's asynchronous. Yeah.
Starting point is 00:14:27 No, no, no. Yeah. I think it'd be cool if they were like, you know what? What's up? You know what? Crackdown. That's what everybody loved. fucking around together in an open world.
Starting point is 00:14:36 That's why nobody really needed a story other than the basics for crackdown. If you did this, it's like, yeah, it's gonna, we're gonna take the series, the four person co-op experience of wild lands, we're gonna take, but then take away the whole, you have to be tactical, tactical, you have to actually communicate,
Starting point is 00:14:51 you have to be like college, it's gonna be, I'm gonna fucking tether this tank up there and shoot it, you ride, then you wing suit off it, you bomb in. Guys, we just become, we're gonna make, we just did it. We just read events. It is now.
Starting point is 00:15:04 mega hit. Yeah, exactly. We just did it. We made it happen. Can Ty Root with the 5 o'clock shadow still be in it? Of course. Yeah, of course, of course. Yeah, but you get to design your own character. You get to do all stuff. Whenever I hear Rico, I just think, you know, Lieutenant Johnny Rico. Oh, no, no, I want Casper Van Diem from Starship Troopers. Okay, that hair. I'll take it. I'll accept that.
Starting point is 00:15:21 Only man on earth with hair better than yours. Yeah, yeah, that's fair. You'll take it, too. All right. Kevin, anything else in just cause? Yeah, I was just to say, every once in a while, you'll do something. And for whatever reason, Rico will be like, oh, yeah, that's cool. And it's just like, it was cool, Rico. It was.
Starting point is 00:15:40 How many hours did you get to play? Like five yesterday. Holy shit. It didn't kick me out and I just kept playing. Nice. Yeah, that's coming up, what, the first week of December, December 4th, I think? Yeah. They always release it around then. This year, like going toe to toe with the Super Smash Bros. Ultimate Crowd, but two completely different games. But, like, that's going to, I was going to say, this might be the game that I finally
Starting point is 00:15:59 take some time. Jump into it. I'm like, oh, wait. Smash Bros. Not happening. Yeah. And in my job, this is the time of year I'd go back and replay everything I didn't play enough of so I can be ready for the game of the year. So I'm a little worried I'm going to miss this. Yeah, what happens? Like Ghostbusters World. Yeah.
Starting point is 00:16:15 I wanted to play some of that with Greg, but I haven't. You're a monster. You know what I mean? Because I'll tell you, like, that's what's happening? What's stopping you from picking up your phone? It literally would take you two minutes to play it. What does that mean? What is that?
Starting point is 00:16:29 No, no, I'm just saying that it's not hard to like download a free game and play it. Okay, right now. It's very easy. Kevin, where did you move to Ghostbusters World then right now? In my list. We're going to be all over there.
Starting point is 00:16:38 You fine, Kev? You're keeping up? That's my bad. No, it's good. I like the normal transitions and usually Tim's in charge and I know Kevin's taking his notes over there,
Starting point is 00:16:46 so I just don't know if Kevin minds that. Do you mind the pivots, Kev? No. Okay, cool. I guess it's fine. Thanks, Kevin. Why don't I say Ghostbusters World here?
Starting point is 00:16:55 Is it on Android? Yeah, it's iOS and Android. There. Yeah, I don't know what you're doing wrong. I don't know. Okay. That's what you're doing. We'll make you do it. No, I put Ghostbusters World on my list, Fran.
Starting point is 00:17:06 Because I've, of course, been keeping people up to date with me playing Ghostbusters World, you know, the pre-release coverage, then resetting the thing, me getting into it, going on and so forth. What I noticed is that we're here now at the start. We're in the middle of week three, right? It's officially, this is its third week of release. Second or third. Because you play pre-release.
Starting point is 00:17:27 Well, you know, I think it's second week then, yeah. So it's October 25th or whatever. So yeah, we're two full weeks in. Yeah. We're in the middle of the third week, if that makes sense. Yeah, yeah, yeah. And this is the first time I've seen the addiction start to wane a bit. Oh, yeah.
Starting point is 00:17:39 Yeah, where I'm not cool, well, it's because I're, they can tell you. I've had it, I usually, like, I've had it open right now. I've had it open on my desk while I work, and then I'll click over and I'll do whatever story, mission. Because it's just, yes. The multiplayer, PVP, the daily haunts, that shit plays itself.
Starting point is 00:17:54 Yeah. So you literally have to hit a button when it's done. Yeah, yeah, exactly. I did that with Pokemon Go. Same thing. I remember being at San Diego Comic-Con and I was like producing the show. Yeah. Playing some Pokemon.
Starting point is 00:18:03 Well, it's just interesting because I've gotten to this point now in the grind where my, before it was coming easy, upgrading my ghost teams for them to go get more stuff to come back to make me stronger to make me better kind of thing. And now I've hit that wall of like it takes a lot of resources to get them. And I've gotten the story mode in normal. I'm up until the final chapters. No, yeah, there's more to go. It's just like I need to grind now to get the materials to make the ghost better to get more materials to grind. more to get the ghosts better.
Starting point is 00:18:29 Yeah. Maybe soft cap was the word. Sure. You hit that soft cap and then it gets like... And then the other interesting thing I'm running into is just that I feel I'm not running into new ghosts anymore. Right? You know, I still have like, I think I'm 105 or 110 ghosts collected already. And it's 150, similar to like Pokemon.
Starting point is 00:18:49 So there's more to do, but I'm just not getting those spawns anymore. And like, it also obviously depends on where you're playing because, you know, like, during pre-release, they were spawning. staypuff bosses right outside of my house. And I was like, this is going to be beautiful. This is going to be perfect. And then when they put out the real thing, that doesn't happen anymore. Now the bosses spawned like across in the Richmond.
Starting point is 00:19:09 And I'm like, I'm not going to PPQ dungeonous crab every night to fucking fight Gozer. Great place. I'm not arguing at the restaurant. Fiorella is right across the street. Everybody knows I love that joint. But I'm just saying like, that's too far for me to go do it. And so then it's like around here, once in a while, find a rare ghost. Every morning on the train through West Portal, there's usually one there.
Starting point is 00:19:27 Okay. But it's just, yeah. That's part of the problem that I had with Pokemon Go as well. And so now I'm getting the sense I'm going to run into it. I literally had to go down to like Pier 39 or whatever. Like I had to go places to catch stuff, which I get the intent of it. Yeah. But like, you want it to be a destination.
Starting point is 00:19:43 You want it to be a thing. And I'm also. I don't know. I was going to say, I don't know that I love that. I don't know if I love it. I think this should be closer. But I also get the fact that it's still, this is gen 1, right, of like, how Pokemon is. Where a Pokemon made so many reactions to,
Starting point is 00:19:57 what the audience said, this, then, the quality of life improvements, that I'm hoping that will happen here, too. Well, these are kind of our Gen 1 AR games, right? Right. These are our big mobile AR games, Pokemon Go, now this Ghostbusters game. How do you solve it?
Starting point is 00:20:10 Like, what's the next iteration? What's the next design change that fixes that? Because there are two main problems with Pokemon Go beyond its buginess when it launched. One was that it pretty much sucked for people in rural areas. And the second was to get some of the special stuff, even people in major metropolitan areas, would have to travel to places over and over and over that way.
Starting point is 00:20:27 and after a while you get tired to doing that. How do you redesign the game to maintain everything that's good about it while fixing those two problems? What do you change? I feel like the one thing Ghostbusters is missing in terms that I, and I'm not 100% sure on the Pokemon GoLingo, so keep me up here, is that you can lure ghosts to you, right? Or I'm a Pokemon to you and shit like that, right?
Starting point is 00:20:47 Like, I can put on ecto goggles and find lighter dark versions of different ghosts, which are like their own, like, there's different things or whatever. But there's no, like, I'm going to put down this, Exactly. So it's like if it could be that I can make, go spawn there and have a chance of getting something different. Okay, cool. If it could be that I think even, I think this is something they will fix. I was, it didn't go well for them. But I was impressed that on Halloween. They were like, we're going to do a boss event and we're going to, you know, for eight hours. They're going to spawn in all sorts of locations over and over all day long. And then of course, the servers exploded and did stuff they weren't ready for. But it was of like, cool. That was like, that was a little bit more than a weekend. And they are engaged enough to be like, we understand what people are going to want and need out of this game. So more of that and like making, I love that Pokemon Go, and correct me of them wrong, Goldfarb and I at the Halloween party, went outside and just sat there and compared our games or nerd games for a little bit. Pokemon Go does the community events once a month, right, where it's a community day. Like that kind of shit would go a long way here, where if it was like, okay, here's the thing for me to go and do,
Starting point is 00:21:46 rather than it is, oh, man, works done and I'm going home and, oh, this thing's spawning over. I'd love to go get that, but I'm not going to go that far out of my way to go get it. Makes sense. Yeah, it's a little wide dimension. But it's also, I'm going to be interested for you to play a bit more. Because, again, I say, oh, man, it's like, you know, second, earth, whatever, second week, third week, whatever it is, right? Keep in mind that I've been playing my balls off.
Starting point is 00:22:06 Like, I'm level 28 right now. I've captured a total of 448 ghosts. I've destabilized 111 ghosts. Like, I've been all over this thing, right? Like, I mean, I'm playing a lot. A non-stop version of it. So, yeah, it'd be interesting. That's what I like about the game, though, is it these types of games.
Starting point is 00:22:22 They are very fast. Like, open it up. Catch a ghost or two. That's it. You're not like, have to finish the quest. For me, they have the daily challenges in there
Starting point is 00:22:30 and it's like, okay, and like that's another thing, Jared, of how to fix stuff. It's very, it's the same daily challenges every day where I could totally go
Starting point is 00:22:36 for them to shake that up and I'm sure they will eventually if they, you know, continue to put love and care into the game. But would you still be playing by the time they do? I think it's definitely a game
Starting point is 00:22:44 that when I inevitably walk away and just don't think about it, it'll be one that I think when they do, hey, we're updating and doing this, that and the other, I'll come back for it because it is so easy to drop in and out of.
Starting point is 00:22:54 Even now, it's still, I'm still playing a lot of it. I'm still, you know, it's on the train on the way over here, waiting for a bus or whatever. I'm still doing it. When I walk porty, I play it. It's just maybe a little bit less than me having it open at my desk every second and doing all these different things. And that's normal.
Starting point is 00:23:08 The big part of it for me is I still stand by when Nick and I were talking about it when I was playing a lot of it in Toronto when we were opening weekend. It's still the idea that I know this is healthier for me than my previous phone life of what it'll get back to, of course, Twitter, Instagram, Reddit, right back to Twitter, right back to Instagram. And where you're just seeing the same, I'm seeing nothing update, but I'm still going through it, I can't stop doing it, right? I got an eye question for you.
Starting point is 00:23:32 It's based on two mobile games I know you became very attached to this year, Ghostbusters World and Florence. In your assessment, which is the better game? Oh, Florence. Yeah. You don't know Florence? You don't know Florence? Oh, you got to get Florence.
Starting point is 00:23:44 Yeah, it's an amazing game. iOS? Yeah. That's one of my, I was going to talk about that later a little bit. Oh, okay. Yeah. So I'll sell you on Florence a little bit later, Frank. Kevin, before I let you completely off, to just go over there and be the producer we are with your feet kicked up, waiting for anything to happen.
Starting point is 00:23:57 I don't know what that means. I know. Well, I just saw your feet kicked up. You had one more game on your list. City Skylines. Tell me about it. So we got a laptop from Amazon that we'll be talking about more next week. And I like testing out these laptops and seeing how they handled games.
Starting point is 00:24:11 City Skylines is a game that I played a long time ago. Yeah, we played at the launch, I remember. Yeah. And we've got great laptops. but oh my god, the laptops run so hot because there's so many things going on. Yeah. So it's kind of my test bench for how a laptop handles stress.
Starting point is 00:24:30 Gotcha. And so I redownloaded it and it was playing it. And what a great game. Yeah. I also got it recently on Switch. Don't play it on Switch. Yeah? It just, it doesn't, it's not meant to be played that way.
Starting point is 00:24:41 Is it chug? Does it not have textures? I mean, it's just really hard to control because it's, I mean, mouse and keyboard. There's a lot of clicking and being like, trying to draw where you want the roads. Did you ever play it on PlayStation or Xbox? I did not.
Starting point is 00:24:55 Because they put it out there too. I might have it on PlayStation. Okay. Because I do enjoy it quite a bit. It's a hard game. Yeah. But real fun. You think it doesn't have touch screen support for Switch?
Starting point is 00:25:04 But you know. Yeah. That doesn't happen a lot, unfortunately. A big mistake. No, with Sim games, this is the same problem with RTSs, with Sim games, with Mobas. If it's not redesigned for the hardware,
Starting point is 00:25:15 generally speaking, it's not going to work. That problem goes, you go back to extremely simple games like SimCity. You play that on PC, and then you play the Super Nintendo version, which is my favorite, and it's great. Yeah. But that's because they redesigned everything from the ground up for the platform. I remember when I bought SimCity on PS1. Yeah. When I had, I just got my PS1.
Starting point is 00:25:33 I was so excited. I started up. I was like, oh, my God, this is terrible. Yeah. It's got to be redesigned for the platform. And if that doesn't happen, that a lot of these games just aren't as much fun. When they are, then you get Pygman, you know, take an RTS. Yeah, well, you're talking about the same breath, too, like the way, and I know it's getting, I'm talking about the PlayStation version,
Starting point is 00:25:48 but I know how it's being received on Switch right now, Diablo. Oh yeah. Like when they went and they took Diablo a game that is a PC game through and through and they redesigned it for PlayStation and how they have it designed on Switch in terms of how it controls and how you can select your weapons and do all this stuff. It's like, yeah, when you put that kind of love in, you get that kind of love at. Yeah, I heard McCaffrey say the other day he prefers to play it now on console. Yeah. It's more fun that way for him. PC Master's super upset.
Starting point is 00:26:12 It's over. You know what I mean? They're too busy waiting for turbotax to care about it. But you are right. I mean, when you don't just port it. Yeah. It's like custom ground up work. Like, yeah, you absolutely can take these games and make them work. Even though, you know, as a PC fan, you're like, it'll never work. Like, you can make it work with scrolling through commands, whatever. There's a lot you can do with the mini buttons on there. It's like adapting a movie into a book or something like that. Or pardon me, strike that. Revers it. Adapting a book into a movie.
Starting point is 00:26:40 Sometimes it requires a little adaptation that works great. Other times you really do have to cut things, change things. But ultimately, you can make a playable experience out of most of that. It's dangerous is what you're saying. you gotta watch the Dark Tower Yeah you get that but on the other than Harry Potter Yeah Yeah oh yeah Harry Potter good good call So
Starting point is 00:26:58 Fram yes You've been playing overkills the walking dead Oh yeah I want to know your opinions Because here Absolutely yeah Let me set the stage for you I went down to judges week
Starting point is 00:27:08 And that was the first time I had the chance To actually sit there and play Overkills the Walking Dead And so it was me Andrea two other games journalist types April or something like that maybe May yeah yeah right before you three and the build was rougher than it is now at launch or whatever
Starting point is 00:27:22 and we were playing it and one of the team members was taking it too seriously and totally like totally soured me because I was like oh that car's flashed and I said I'm like I bet that sets off a car alarm and the horde comes like no no dude it's a fucking demo we're not gonna finish like I just want to see how I I didn't yell him we're yelling but you know understand and so like it totally tainted me of where I was like I didn't like that game that much you just riled up and negative so they approached me to go host this walk Dead thing and I actually talked to Andrew was like, hey, remember the Walking Dead game?
Starting point is 00:27:51 Like, what, I remember not like, she's like, you didn't like the guy. It's like, it was totally that thing. She's like, the game's rough, but it could obviously turn into something, blah, blah, blah. You jumped down, we go to this event and I was, I got to play it. You're playing alone or with, like, people you communicate with? I was playing with people who are you communicating. Oh, okay, yeah. Playing with them and then also watching, because I was hosting it.
Starting point is 00:28:11 I wasn't really one of the players, but I kept going back and forth. And we had the kind of funny chat open and the Sky, or the Star Bree's chat open. And so I was looking at it and I popped over to Slack because our chat was like, this actually looks kind of fun, blah, blah, blah. And I popped to our chat and I hit up Andy. I was like, are you watching this? He's like, yeah, I'm like, am I crazier to seem like it would be a great party mode? He's like, no, this would be a really good party mode because it is, it is an interesting game.
Starting point is 00:28:32 What do you think of Overkills the Walking Dead so far? Interesting setup. Yeah. So on paper, on a stream, like in the making of it's like, oh, this is great. It's got the RPG depth. You got to be careful to alert the zombies. It's co-op. You play with people.
Starting point is 00:28:48 If anybody doesn't know anything about what we're talking about, this is Overkills the Walking Dead, which is Star Breeze, who are the people who made Pay Day 1 and Pay Day 2. So this is that kind of game of four players working cooperatively to accomplish tasks. They have a story campaign you go throughout in the DC area. Yeah. First person shoot. Basically, you jump in, it has a quick tutorial,
Starting point is 00:29:06 but you still team up with other people, get matchmaking unless you have people that you can play with. But the basic skill is like, you know, building up planks around your camp and the hordes are coming in, or you're going through a level. And the hordes are like getting into the house. And you've got to be quiet. You know, you're going to be careful.
Starting point is 00:29:20 People have laid traps. You're against other outlaws or whatever they are. Survivors or whatever, right. But that's not players. There's other gangs. Yeah, no. That's a story AI. And they're in the middle of it.
Starting point is 00:29:31 And they'll, you know, you got into gun fights with them. Yeah. And there's four classes with different guns. So you might need a sniper or you're really going to screw things up. So again, on paper, it actually has like a lot of this depth. And they really throw you in. Actually, the second level, I had the darndest time with. So I've only played two or three hours worth of it.
Starting point is 00:29:49 Here's what I'll say. I actually would not recommend this game, like right out the gate based on the three hours I've played, for the price, you know, the $60 price. It's full $60, yeah. And that was what the chat was the Star Breeze crazy one, was like, this is $60. Yeah.
Starting point is 00:30:04 And so it does feel a little early access to me in the, not like early access, but it just feels a little unfinished, to be quite honest. In some cases, it's a little rough around the edges. But again, there's stuff in there. So what I would say is if you, like games with this type of gameplay and you have people to play with, you might enjoy it. Yeah.
Starting point is 00:30:21 But it is like, it's still a little like rough. When you say rough, do you mean rough unbalanced, rough glitchy, rough ugly? Unintuitive is one of the bigger issues. You like literally, it's very hard to know what's going on unless you've probably watched like tutorial videos. And even that, actually, I went to go to the tutorial that's in the game. Yeah. And it was like a video that you watch.
Starting point is 00:30:42 Oh, really? Like, you know, you jump in the first level. and that teaches you the basics of picking stuff up. And I felt like I'd rather just play and experience it. Of course, of course. So it just feels, honestly, you've played many of these games. You feel a little clunky. It'll, like, have music, you know, and you're like, cool, it's atmospheric.
Starting point is 00:30:57 And then it goes, load screen, and there's no music and nothing's happening. And actually, load-ins taking forever. No, I was on PC, and it's only the first few days out. Who's to say? To be clear, PC's the only version out right now. They delayed consoles back to February. Oh, it is? Okay.
Starting point is 00:31:11 I didn't even realize that. So, yeah, I've been playing the PC version. So yeah, maybe they're still ironing some things out. I mean, that's the definite takeaway I had from having, because the show was me interviewing the devs and stuff. And the conversations were very much that they, like, this is not the finish line. We are very much starting.
Starting point is 00:31:28 And this is how payday worked as well. That payday and payday two are completely different games compared to where they started. So this is a soft launch, really. Exactly. Which I don't think is an excuse that's 2018 fucking launch a product that's worth $60 out the gate and runs well. Yeah, it just, I mean, honestly, it's just not where it needs to be from. the expectation.
Starting point is 00:31:46 Yeah. But, like, you know, you've played these games that are called a five or a six. That doesn't mean they're bad. But you really got to, you know, if you like games of that type and you have, you have to have people to play it with, by the way. Yeah. See, that's the thing. It was like, I'm talking about how good it would be for a party mode.
Starting point is 00:31:59 It was all in the same room of Nick being a moron doing something. Absolutely. Like, you run into a trap of Moldovs that, like, catch you on fire. You're like, oh, God, I'm down. You know it. It has that. But there's also, like, oh, crap, I guess I use the lock pick and I got nothing from this and like the level's really hard.
Starting point is 00:32:17 I'm like, I really wish I hadn't like used that lock pick. That was what I had noticed at the pre-E3 thing and I, like again, I played, you just learn the hard way. I played one round or I played two rounds where it was us doing, basically hoard mode against survivors where, hey, lay down the barbed wire, AI survivors are coming in to get your stuff, right? And defend the camp. That's like the first level.
Starting point is 00:32:38 Exactly. I did two of those and then I obviously watched a lot and I played like in not on air a match of zombies and stuff. We didn't finish it. I pulled off to the other players. But at the judge's week thing, what I noticed was playing, we're scavenging, we're staying quiet because there's a horde
Starting point is 00:32:55 that fills in. If you hit it, the whole horde comes in. It's like, that's what you got to watch. We were doing it in finding the walkers, and that was fine and getting gear. But then when we basically came around a corner, there was like a human encampment. And those motherfuckers were like just sniping us dead.
Starting point is 00:33:09 And I was like, well, I don't know, what the fuck am I supposed to do here? Yeah, you needed a sniper. Yeah. And actually, like, there's a really good example of the balance. I was playing the med side of things and I didn't have a sniper. And like, you can't make noise. So I was relying on my real human teammates that I was not communicating with outside of chat. Oh, so these, you weren't playing with a crew. Yeah. You were coming in.
Starting point is 00:33:28 And that's what I'm saying. My experience, don't just matchmake. It's not going to be fun. And actually, for whatever reason, and I swear it's just not there, voice chat on like a game like Friday the 13th or whatever, you load in and it's like, hey, what's up? We're all talking. Because you really need to. There's no voice cat. There's no, not that I saw. Now, it's possible I missed it. I only played it like late last night. But the point is it's also not,
Starting point is 00:33:52 we streamed? You didn't just, yeah, I was streaming. So you don't just drop in and it's all happening. So it takes really, honestly, some time to get into it. But for the price, I think it's got a ways to go. They already did a day one or something patched that they were fixing things. So I just get the sense. It's going to take a while.
Starting point is 00:34:07 And then the last note I'd make, it does have, the whole point is you're leveling up these classes. So I got a med bag, right? Yeah. And you put down the med bag, awesome. Another good example. I go up, I use the med bag. I didn't know. I put down a med bag for everybody.
Starting point is 00:34:21 I used it. Gone. Gone. One time use? I assumed a med bag, which is a big fat bag of meds, was for everybody. And that's like your special, right?
Starting point is 00:34:29 If you're playing as the medic, that's like one of your special abilities. Turns out, you level that up. Three uses in the next level. You can level up to the... See, that's payday to a T. I remember that shit when I was playing P. So this is where it does have the potential on paper.
Starting point is 00:34:41 It's cool. It's like, oh, my machete. You run on a standard. You get tired so that you can level that up. And so there is, there starts to be more reward as you level up. But what I was gonna say is you earn at the end of certain levels, chests that open up and you get some random rolls and stuff I think that pop out. Division-esque.
Starting point is 00:34:56 Hell yeah. And that's what got me thinking though. I was like, man, division is so good. It's the polish and when you compare, you know, $60 and $60, I'm like, nowhere close to that. Oh, God, no, not a chance in hell. And that's what's funny about it, where it was like, oh, this seems like an interesting party mode. I'm sure we'll, I can get us codes, we can set up computers, blah. Of course,
Starting point is 00:35:15 I won't touch it until it comes to console. And I was like, when's it coming out? February. I was like, oh, well, fucking division's right there. Like, no way, division two is going to be coming out. Yeah, A Anthem. It's a tough release. This is a game I know very little about, and listening to the conversation between a two, price points come up two or three times. Yeah, yeah, yeah. It's interesting to think about
Starting point is 00:35:31 the fact that we might be ridiculously more forgiving of this game if it were 40 bucks. Not even four. 20 bucks probably. 20, you think? That's where you put it? I mean, for the record, I am not played enough. I've seen, I've watched a lot. Like as I was commentated, but even then I was working, and the little bit I've played,
Starting point is 00:35:47 what I, Judges Week had left me as like, I don't know if I liked that at all. And then playing it again and watching more stuff, I was like, oh, I can see where this would be fun. You're describing my living hell. Right?
Starting point is 00:35:59 Hey, play this game because like that was the thing, what was interesting. What was interesting about it was watching people in the chat, and this is also kind of a red dead thing, right? Watching people in the chat go like, this game is so slow and boring. boring. They only have three bullets. And me be like, oh, that's cool. You only have three bullets.
Starting point is 00:36:17 Because it was like, in one of the sections I was playing early on when I was testing it was, it was also all running around. And one of the people made a noise, and the walker started walking towards them. And I stood there, and they walked and passed me. And I was able to walk up behind the walker and stab it. And I was like, oh, what a cool teamwork thing. Oh, hey, draw their attention and be able to have someone draw their attention, you go do it. And I'm like, that is like how I would really think in a zombie apocalypse if it was a one v.
Starting point is 00:36:42 Yeah. Three Walker thing. And it has that. So, again, you know, we should play together at some point. Fuck, yeah, we should. But I don't have that experience. I literally played with random people. Yeah.
Starting point is 00:36:51 I was the idiot to start that I learned. And then I'm, you like, you know, you're like, you moron. And I became that toxic streamer. I was like, why are you doing it? What are you doing, you know, Taipei Joe? Why are you running around? And like, I'm yelling at them. You're being so toxic.
Starting point is 00:37:05 I don't mind experimenting in games and being bad when I'm not letting my teammates down. I think about something like back when Daisy was an Arma mod. Sure. You go in there have no idea what you're doing, but that's part of the fun. And I love that game. But other people weren't depending on you.
Starting point is 00:37:17 There you go. To your early point, though, that's the difference. This is not some mod of Arma. This is a full-fledged release from known talent, and it kind of sets a certain expectation. Yeah, 100%. So, again, I think there's stuff in there that's cool,
Starting point is 00:37:30 but it might have a ways to go. Yeah. It strikes me as one of those games that, number one, a year from now on PC, is going to be very interesting to look at. Number two, when it does get to PS4 and Xbox, I'm wondering how many problems is going to be. And so many, when I was asking console questions about it, so many kids in the chat,
Starting point is 00:37:46 or like the catch-up of it were just like, they didn't even support payday on consoles. Like, what second? I'm like, I don't know. I'm not versed enough in pay-day. I didn't know that. Maybe the last thing I'll say is my chat was doing what you're talking about. They were all just like, no, can you still return it right away? Yeah, yeah, yeah.
Starting point is 00:38:00 They were like, this looks like bleep, you know? Yeah, yeah, yeah. And I'm on the other side having critique games for, you know, almost 20 years. I'm like, whoa, like, hold on. It's got, again, it does have some depth. It's got some interesting stuff. but it's going to take a while to get into it. And that's where I landed.
Starting point is 00:38:14 I was like, you might like it if you play with friends. Counterpoint to all this, best E3 zombies ever. Oh, really? Oh, yeah, they're walking around that thing. They had great E3 zombies. Oh, the real, I thought you had in the game. No, they had great E3 zombies. I was like, didn't you see the days gone?
Starting point is 00:38:28 Like, okay. Yeah, it's going to be interesting. I want to see what it is, and I want to see if we can do a party mode with him. You definitely should. You guys would have fun. Yeah, yeah, yeah, especially because Nick will just shoot his gun all the time. For a while. Maybe you did.
Starting point is 00:38:38 Yeah, I'm interested to see what it is because it's one of those games that I don't have a firm footing on. Whereas I was like, I watched them like, but that seems cool. Yeah, I don't know. I don't know. Yeah. There could be some cool strategy. I found myself typing in chat. I'm like, do you have a molt off because there'd be a group of zombies and I didn't have one?
Starting point is 00:38:55 Yeah, yeah, yeah. I can't imagine. If someone did, I'd be like, yeah. Well, that's the thing of like being able to do like the Sean of the Dead thing of like, hey, hey, over here. And they all go look at you and you come up by them. Has anybody ever dive? I mean, zombies are practically their own genre at this point. They expand across multiple genres.
Starting point is 00:39:08 but they're also kind of their own subgenre. Has anybody ever made a zombie game that's just like you and a zombie apocalypse? Like just making you and your friends with your realistic, like idiotic abilities. You were talking about Nick shooting. What do you mean by that? I imagine like Fran Mirabella.
Starting point is 00:39:22 Like all I have to defend myself is my phone. At the beginning, yes. And then you're not. Those are the zombies. Those people are the zombies. Yeah. I see you're saying like. Like it's the beginning
Starting point is 00:39:33 so you haven't really like developed camps and barbed wire tactics. No. And you have your ability. at the beginning. Like it literally asks you, what is Fran good at and what is he not
Starting point is 00:39:42 out of a list of things? They got a hairspray and like a lighter and I'm like, exactly. And it's a team-based comedy-slash-horror-based zombie survival game.
Starting point is 00:39:52 A zombie. Yeah. I want to play Sean of the Dead with my friends. I think it'd be amazing. Agreed. Yeah. Fran, what else do you been playing?
Starting point is 00:40:01 Red Dead. I don't know. Oh, yeah. Yeah, sure. Let's do some Red Dead Redemption, too. Jared, you chime into. Yeah, I'll chime in that. Where are we at right now?
Starting point is 00:40:08 Now, completion percentage, chapters, however you want to define, where are you? I'm still, I think towards the end of chapter two, about 18%. Man, I've played a lot of hours. Yeah. It just, that game is long. Yeah. And you don't have to contribute to completion percentage to be very busy. I spent 10 hours, I think, one day and barely up my completion percentage.
Starting point is 00:40:26 Did you beat it? No, I'm here. I haven't gotten through the epilogue yet. So what chapter? Let's see, what's chapter with that place? Pretty far then. I'm far. Okay.
Starting point is 00:40:35 But you're into the epilogue? I'm getting, no, I'm right at the edge of the epilogue. Okay. What about you? Oh, 20 hours. Oh, so you're like me, probably. Yeah, yeah, I was chapter 3, 20 hours. Oh, you're in chapter 3, though.
Starting point is 00:40:46 Yeah. So how spoiler are we getting, Greg? We've got to be careful here. I don't know. I mean, I'm done, so I don't. Okay, so I'd actually be very curious to start just like in general what people think of it. I don't want to. Okay.
Starting point is 00:40:58 That's what I would argue. It is climbing stratosphericically up my game of the year list. I adore it. But everybody gave it tense. I really liked it. and at the beginning I thought it was great. And I enjoyed the deliberate and slow pace. That's something I've actually really dived into.
Starting point is 00:41:14 I like riding my horse from place to place and making friends with it and naming it Zach Ryan. And I like the fact that I like the fact that I'm dead orbit. Oh, that's good. I like that one. Glue is my second horse. You have one? Glue? That's messed up, Jared.
Starting point is 00:41:28 Yeah, really nice black Arabian named glue. That's messed up. But yeah, I'm not sure. I hope glue survives. You liked all that roleplay, though. I like the role play. I like the fact that it is somewhere between an adventure game, an RPG, a walking simulator, and an open world game in a way I never realized. I expected a lot of it.
Starting point is 00:41:49 I didn't expect they'd nail it so well. But what's really impressed me is how it starts out fascinating. And at this point, that story takes me places I never expected to go in all the best ways. I am having a blast with a story. Where you never expected to go. Literally where I never expected to go. He's on the moon. I don't know how much you want to know.
Starting point is 00:42:12 But like suddenly you're like... You mean in the world? No, I just didn't know he meant like... I thought that was like a metaphor. Like you're emotionally. No, I actually mean where I... Okay, so history is kind of a hobby, right? And I thought to myself when they were working on this game,
Starting point is 00:42:26 I looked at the history of that time period. And there was something, I was like, there's no way they're going to do that. There's no way they're going to go for that. Because that just, that's already, that's not really going to fit with the Western motif, and that's not going to be. And I was like, so no, and I wrote it off. And then I saw they had something that look kind of like a Craig rifle, which has something to, I don't want to go. Anyway, don't spoil that for me.
Starting point is 00:42:49 Long to short of it, they literally take me places I never expected to go. And that's what I do keep here. And it's like, wait until you get the chapter three. Wait until. Well, it's not just wait until I love the beginning, but Lord the story, which starts on the story. It's the best written rock star game I've ever played. That is where, like, I'm so curious to hear what we're Greg's at with it. For me, like all this, you know, that we, I came on, you know, the, the, the, um, uh, Games Daily show and we were talking about that.
Starting point is 00:43:17 It took a hundred hours a week at some point with some of the storywriters. And I'm just like, right now, not none of that personally. First few chapters. Oh, you really, you're in the West and there's a gang after you and you, like, go to a train and you go back to camp and there's like a lady that you had in a relationship with. Meaning, it's all very cliche so far. Yeah, a lot of it. Like, I dried to hear and, oh, somebody robbed a train. Like, of course.
Starting point is 00:43:41 Yeah. Where's this like uncharted level, last of us level writing that I can't wait to see? I hope it's there. I think it is. But like meaning is very formulaic so far. It is. Well, two things to think about. I like it, by the way.
Starting point is 00:43:53 Not making excuses. Yeah. And I'm interested in your thoughts on it. I don't want to monopolize the conversation. Westerns tend to be formulaic. Rockstar tends to be formulaic because it draws from cinema. But, yeah. It does take you very unexpected places eventually and does things you don't see coming.
Starting point is 00:44:09 And I really enjoyed that about it. But I'd love to know what you think about it, Frank, because you know, I haven't talked about this. I don't know. Before, I feel like Greg hasn't. Everybody knows what I thought. I played 20 hours of it for the embargo and stopped. I was like, I don't, it didn't click for me and I don't want to play anymore. Yeah, maybe it's not your type of game.
Starting point is 00:44:24 Or it isn't. Red Dead War II is definitely not my type of game. It's not your type of game. I loved Red Dead One. I've loved every other GTA. Yes. So I'm, it's funny. I've never really been like super in a GTA.
Starting point is 00:44:35 because it wasn't as directed. I really liked Red Dead. It takes a while to get into the world and to bounce off of what you said, Jared, the walking simulator stuff, there's a world creation that they've done. That's the piece that gets me most. So I'm actually a little bored at times.
Starting point is 00:44:51 I don't like all the dialogue and it's funny that I'm streaming and I'm able to talk to people. Which has got to be the worst way to try to engage with that game. So I've actually figured out with my uptime on stream. It actually takes almost,
Starting point is 00:45:05 almost two hours. And I swear like clockwork and I don't know why. I'm in this world for two hours. And right at that point, there's this like, goof, like you sink into the, it's very real all a sudden. I'm like, I'm like in this world and I really, I want to go to this next spot and you're like living in the world. And so as slow and lumbering as it is and it's crazy at times, to be quite honest, where I'm like, I can't run here. You've like, you've forced a cinematic angle. And I'm like a video producer. I'm like, you forcing me to. like just walk real slow. All right, fine, I guess I'll do it.
Starting point is 00:45:39 But it's very immersive. So I think on that, it just kills it. But on the other side, so far, what I've done gameplay-wise, I've not, like, I really do not like the shooting controls that much. On a console, it's like this quick target. I tried taking off auto-am. Oh, don't take off auto-a-a-a-am.
Starting point is 00:45:57 No, that's a terrible idea. I know, but like I'm a PC shooter now too. Snob. But even then, like, I played tons of destiny on PlayStation. division, it's smoother, man. It's not a shooter. This game is not a shooter. No, but when you need to shoot
Starting point is 00:46:10 a game with this much direction and this many cool guns that you can polish and upgrade. I just would have expected the controls for better. Maybe I'll end on that without just continuing forever on it. It is quite honestly, I think it's an archaic gameplay engine base.
Starting point is 00:46:27 It's built on a lot of GTA. They've absolutely upgraded certain things. But I'm really feeling that archaic feel. Like just the HUD, man. Like stuff comes up and disillate, what? Oh, and the controls. I didn't even get to get into it.
Starting point is 00:46:40 Like, where the heck do I do this? Like, everyone's like, well, you really should watch this YouTube video. I'm like, are you, man? Like, I'm trying to immerse myself in this world. And you're telling me I got to watch these videos about the convoluted controls. So, but I do like the game. And I, last night. So I'm right in between you guys.
Starting point is 00:46:57 And I, same thing. Like, I was playing Walking Dead. And I was like, I really want to be playing Red Dead right now. Yeah. So I don't know about a 10, but... Don't stream this game. You're going to ruin it. You're going to ruin it for yourself.
Starting point is 00:47:09 I have to. Play this game. That's my job, Doctor. No, this game is a freaking mini-series. You sit down and you play it for six, eight-hour blocks. Like, that's how it's meant to be played. Yeah. That's not a mini-series.
Starting point is 00:47:20 I can do that. No, it is. But I know what you mean really let yourself live in the world. You're right. It takes me a few hours. It's a Netflix series. It is a game of Thrones season. It is...
Starting point is 00:47:29 Okay, but that's the story I'm looking for still. When I get it, I'll be much happier. It's really good. And I don't want to give you this idea that it's some kind of like, and your mind will be blown. When the walkers show up, Greg. But it does some really, and some of it's the subtlety. Big surprise, big surprise, people die.
Starting point is 00:47:48 You know that's going to happen, right? You get to like some of these characters. You get to know them really well. People die. They do such a clever killing at one point in the game. Somebody goes down. that I don't want to see go down, and they go down in the smartest way possible.
Starting point is 00:48:08 I'm just like, oh, you just, oh, screw you, screw you. Like, it's great. So it's funny that I think if this was compressed down, it's funny, I keep bringing up Last of Us by comparison. I feel like, which is a fairly long game, but that's a game I expected to be 10 hours, and it turned out it was like 25 or 30 or whatever. Yeah.
Starting point is 00:48:28 But Red Dead's so big. But I feel like you can finish it? I'm going to finish it I swear, God, I said it now. You need to. Oh, no, you're going to love it. It just gets better and better as it goes. But I feel like if you compress down all the really good stuff,
Starting point is 00:48:39 and you even, Greg, I feel like you might enjoy it if it was all compressed. But there's so much like running around the world that just takes forever. Kevin, where are you at these days with Red Dyer? Are you still playing? Because you were telling me all other stuff you've been playing. No, I, um, last week I started working on my costume in the start of the week and then didn't play any games during the week. the weekend I played City Skylines
Starting point is 00:49:02 and just cause so I haven't gone back to it I'm sure that I will there's other things that I have on my list that I want to play next probably today I'm gonna dive in and do more of what I was doing earlier today So Greg, wait you're saying you're done with it Period? Yeah, that's it? Yeah, yeah yeah okay yeah interesting Yeah, no I just it didn't click for me
Starting point is 00:49:22 Yeah, did you uh, be the first one? Yeah, I know, you did I love I adore the first one interesting I've heard that too Yeah, I wish I That's the hardest part for me because I feel like what I got with this one was a better version of the first one in a lot of ways. The problem, of course, is not the problem. You went back and played the first one
Starting point is 00:49:38 for your show in modern times. Right. I'm still back to when it came out and I played it and I have rose-colored glasses and I remember not liking Mexico and stopping for a month, but then coming back and finish it. But most of the things you remember
Starting point is 00:49:49 about that game, you learn in like the last third of it or so. Yes, that's true. We know nothing about John. I don't agree with you. You don't know anything about John for most of that game. You're saying the most things we enjoy about that.
Starting point is 00:49:59 That's not what I'm. remember enjoying about it. What do you remember enjoying about? I remember enjoying the world. I remember being fucking riding around and riding and finding the next thing and being excited for the next thing and finding the next random person and finding the stranger that was like, are you the devil? Like, what are you talking about? What is going on with this? Yeah, I think that. Fascinated what was on the horizon. That's what I think is one of the best issues. Games have made such an advancement, and that goes back to my comment about it being a bit archaic. Like when you experienced it then, It was a pretty big leap for what it was doing.
Starting point is 00:50:30 And the world was amazing. But now it's really polished version of that, but I think it was almost like, there's so many games that are just so amazing now, immersively. That you're like, well, I can go shoot a bird on this hill, but I don't know, I can do that anywhere now. Well, we talk about the,
Starting point is 00:50:44 I want to go back to the shooting controls. Because the, obviously, the menus are indefensible, and the shooting controls are not a shooter. But the other day, after I wasted an hour of the extra life stream trying to find a UFO that wasn't quite the spawn. That was so, I apologize. everyone. We had a great time.
Starting point is 00:50:58 We had a great time. There's a UFO in there? At the end, when I went on the murder spree, you know, which I never did. Okay, so I probably killed 80, 100 people there in a row without dying. And I only died when I got careless. People keep complaining about, one, how, like, doing the upgrades doesn't actually make any difference. And two, the cheating controls are the upgrades to everything from talismanic stuff, to
Starting point is 00:51:22 upgrading your stats, to upgrading your weapons, to crafting special ammunition, to, Oh yeah, you're talking like a fire arrow. So I'm running around with some of that stuff in that. And again, engaging 80, 100 guys without breaking a sweat particularly. It's not that I'm terrible at video games. So I think some of it's just a willingness to bend. We have a language in video gaming where anything that doesn't fit our definition of a smooth twin stick shooter isn't good controls. If the jump button isn't where I'm used to it being, if the fire button isn't where I'm
Starting point is 00:51:57 to it being it's bad. And that troubles me. Now, I am not going to defend that menu system, which is awful. No. I'm not going to do it. I'm not saying the shooting's on playable or anything, by the way. I mean, that's why you got dead eye and why you got lock on. But, like, just a simple example, Jared.
Starting point is 00:52:11 Like, I'm just trying to lock on to the enemy, actually, and tilt the controller up to your head. Not you, but, you know, the character in the game. But, like, just that process is so, like, it's crazy to me how not smooth it is. Like, I've played a lot of shooters. think when you target, you might get like some smoothness. It's just not there, man. So again, I agree that you, like so many of those games, you can just adapt to what it is
Starting point is 00:52:37 and you'll be fine. But I just don't like it. I get that. For all my argumentativeness, I absolutely understand somebody. Greg and I had a long talk about this. Everyone I've talked to about the game. I mean, even Greg said it was a good game that wasn't for him. People all have vast.
Starting point is 00:52:53 I just said it read it with Andrea Renee. And we had different, she really enjoyed the game, said it was among her top three Rockstar games. But yet she was always, it's so big, there's always a different criticism to level and always a different thing to strike you about it. And that's, like any of Rockstar's games, quite frankly, for all of these little flaws. And it does so much. Like you were saying that going to read the catalog in a general store and like you can put like lotion on to keep your scent down. I mean, there's so much in the game. I mean, that is what is mind-blowingly.
Starting point is 00:53:25 impressive. Oh, yeah. And where I think a lot of the tens come from, but it's not for everybody. Yeah. You know. Is it anywhere in your top 10 games of the year this year? Oh, yeah. I mean, I've got a lot to catch up on still.
Starting point is 00:53:36 Like, I haven't played Spider-Man. The Destiny grind, you know, gets you. And plus, you know, being at IGN, you know, for most of the year, it's hard to keep up with games. And that's why I'm hoping to find a new, you know, a new path here that I get a little bit of both. Well, you're a great streamer. You really are.
Starting point is 00:53:50 And I mean that with all sincerity, you're truly good as a streaming host. That's nice. If only I can make some money. Yeah. But streaming Red Dead, I cannot imagine a worst way to consume that game. You also wouldn't like the first stream that I did with an accent. It was terrible. Give me some of your accent.
Starting point is 00:54:11 Give me some of your cowboy accent. I need a line. Well, whatever. Good day, mate. Good day. Y'all want another drink? Or are you just going to sit there like a bunch of somethings? See, I need the lingo.
Starting point is 00:54:25 Sure, sure, sure. It's not bad, right? Bullfrogs on a rusted nail. I could go down by the river and listen to them bullfrogs. Okay, how about, we pull one from a classic question. Yeah. All right. That's bold talk for a one-eyed fat man.
Starting point is 00:54:38 That's bull talk for a one-eyed fat man. Robert Deval was better. Not bad. You're close, Frank. You're close. You're getting there. I have not done since that, but thank you. Two of my, one of my favorite exchanges in movies.
Starting point is 00:54:51 That's bold talk for a one-eyed fat man. Fill your hands, you son of a bitch. That's a great. scene. Wait, which movie? That's from True Grit. The original True Grit. John Wayne.
Starting point is 00:54:58 Robert DeVall is so good. They're just that. John Wayne gets made fun of a lot, but he is great in that movie. Like, he is truly a wonderful actor in True Grit. Yeah, I love Westerns too. I think that also helps. Yeah. It's, you know, what you're talking about, what we've talked about.
Starting point is 00:55:15 And then, of course, what I was compare Red Dead to is Assassin's Creed Odyssey, right? Yeah. So, like, now that Extra Life, you know, came and Gwent and, like, the little bit I've been at home, like, it's been backing into Assassins, like, full bore and god damn I love that game I can't get over I keep falling more and more in love with that game and then Kevin you weren't here yesterday you see all the stuff
Starting point is 00:55:33 they announced for their new update so like I gotta play that game it's literally Kevin you know what I'm actually interested you haven't heard alright so they put out there a video for their November update that's gonna drop this month right if you wanted fixes Assassin's Creed what would they be and I know
Starting point is 00:55:47 that's a pretty big canvas but I'm talking 95 hours I don't know how many fixes this exactly so what would you what would you want more of Or what would you want to change? You want me just tell you? Yeah. So they're going to,
Starting point is 00:56:00 so they're moving the level calf from 50 to 70. Oh, gosh. If you've earned, if you've earned more, like if you've been playing, like I'm already level 50, so I'm just keep playing. When they do it,
Starting point is 00:56:11 it's going to give it to you. It'll give you those ability points. It's going to know how much you've accrued. So you just get that. They're changing over what we were talking about, which I think they should have had from the launch, but no big deal.
Starting point is 00:56:23 The ability now of, like, man, I love the stats of this, but I love the look of that. Apply the look to the stats now so I can actually have the armor. I can look the way I want to, but have the poison armor set I want, stuff like that. Drop into a bunch of different quests, stuff like that. They're adding in new mythical creatures, a new armor set. Seems like a lot. Oh yeah, no, dude, they're putting a ton of stuff.
Starting point is 00:56:43 Yeah, I'm like new quest. They've really been killing it with assassins. This one, like, the last two. Origins was similar to Red Dead for me, where I played a lot less of origins, but I played out. I was just like, don't like buy, don't like the same. story, don't like the world, I'm out. And putting in Odyssey, I was like, man,
Starting point is 00:56:58 I liked what I played at D3 and like, I'm head over heels in love. I've beaten the story and now it's platinum, but it's not even platinum. I'm not, right now I'm just playing it where I'm like, oh, let's go get another quest. Not a trophy. And the side quest continue to engage me in a way. No other game side quests have this year where I'm just like, I'm fascinated.
Starting point is 00:57:14 I love the characters I'm meeting. I think they're all interesting. The game is, like last night, I was doing one of the side quests where I was helping out a priestess. Kevin probably remembers this. And then she had a sister. And then at the end, it turns out their identical twins. and it was like, pick, she's the one, you know,
Starting point is 00:57:27 which one's one? It's like, oh, fuck, and this is awesome, and I picked the wrong one, so I killed the other one too. As far as I can tell, that one was just guessing.
Starting point is 00:57:35 I could not figure out a way to figure out what they were. As they were going back, I was trying to pick up on, it was, it's, the game, again, what I keep saying about Assassin's Creed that's amazing
Starting point is 00:57:43 is it wants me to pay attention and forces me to pay attention because it does sell it all the time. Where I'll, later on, I'll go to drop off, oh, here's this item they want. All right, cool,
Starting point is 00:57:50 who sent it to me? And I'm like, oh, fuck, yeah. The guy said hours ago to say a certain thing. Oh, fuck, what did he say? You know what I mean? Like, they're... Did you do that one mission where you have to make the oil? And it's like...
Starting point is 00:58:00 Oh, yeah. I was just kind of skipping through it. It was like, oh, fuck. You get there's like an ingredient list to make this oil and shit? I just can't, like, there's no time right now. So it's on my list before the end of the year. But the thing that it caught me again, and this is not a knocky and it's red dead, I swear. But it's just like, I was playing it last night.
Starting point is 00:58:15 And it was... It was the idea of, hey, like, there's a bounty hunter right there. I'm gonna fight him right now. Hey, there's that thing. I'm gonna fight him right now. Because it's like, I love the combat so much in that game.
Starting point is 00:58:26 That combat in that game is so great of, it's fluid. I know I have like, you know, my, like, my combos that I've made up. I'm like, okay, now I'm gonna,
Starting point is 00:58:35 you know, double the damage. I'm going up on triangle and then go down to X to poison my weapons and go get it. You know what I mean? It's just,
Starting point is 00:58:41 I want to engage. And when more enemies show up, it's like, this is awesome. How am I doing now? I need to get his shield away and do this and take that down. It's just like, fuck, that's all I want.
Starting point is 00:58:49 And I'm so happy about all the stuff they announced. There's something else, Kevin. I'm trying, I'm grasping in my brain. There was another one they announced, though, that I was like, that is something else I know you and I had wanted. In assassins? The 70 caps. Yeah, yeah, yeah.
Starting point is 00:59:02 Yeah, there was something else in that update, though, where they were talking about it that I was like, yep, that's something Kevin and I had mentioned that we really, really wanted. But it doesn't matter. It's there. It's good. Whatever. You can climb to even higher levels here.
Starting point is 00:59:10 Enemies can scale there with you. Uh, yeah, yeah, yeah, yeah, exactly. Yeah, yeah, yeah, exactly. I've never been a huge fan of it. Have we talked about this show? I forget. I don't know. If we haven't, I don't think we, I get that. And when Damon brought it up on Twitter and then it became a game scoop topic of like,
Starting point is 00:59:28 oh man, I'm a game scale. I was like, that's really interesting. I just, for how good the combat is, I'm glad it does. Because if it didn't, that'd be so boring. Now I'm back to an island and I'm 70 and they're 12. And that works like when it's like different kind of like S&S RPGs or whatever. I don't mind as much. Yeah, it was, it is a hard thing to get right, but it doesn't make me feel great when I'm getting more powerful and I don't feel all that much more powerful.
Starting point is 00:59:53 By the way, I have no business saying that about Odyssey. I'm speaking about level. I know, I know. I'm speaking at level scaling in a very general way because something like Inquisition, for example, I think did some interesting things with it because you scale, but it didn't scale quite as much, for example. And that I'm not big on, but I got to give Odyssey another shot. I just do. You didn't stop because you didn't like it. stop because you got caught up in red dead and but to be frank with you it wasn't grabbing me
Starting point is 01:00:19 there at the beginning but i need to give it more time sure our r pg how much she deserves at least 15 hours before you were playing on the the google chrome and i'm not nearly 15 hours into it and until that i have no business talking about did you even get to the titles splash yeah okay okay yeah okay cool i really want to play fran what you put fortnight on here you got anything new to report fortnight what's been happening in your fortnight i didn't know how you're run down works. No, we jump around. I just want to know where I'm driving you. There's a huge event that happened if you saw the cube exploded and the butterfly.
Starting point is 01:00:50 It was actually a really amazing in-game sequence. I feel like everybody knows about it, but maybe if there's folks out there, I would at least check it out. Were you live when it happened? Yeah, I woke. Oh, so it was after, kind of funny, extra life. It's like 2 a.m. I forget who said it to me. Oh, it was somebody in chat, I think.
Starting point is 01:01:07 And they're like, oh, don't you have to be up for the event tomorrow? I was like, oh, crap. Because it was like, it wasn't too bad. It was a 10 a.m. event, but I had to make sure I was up by 8.30 and like ready. But anyway. Do your coffee, hour of your hair, yeah. Exactly.
Starting point is 01:01:19 So they do, the amazing thing that I just would want to point out is they do these amazing across all the servers, across millions of people. They're triggering these real-time events. It's insane, man. When they launched that rocket, dude, that was like a moment of everyone was either playing it or watching it on Twitter or something. And the fact that it works, like for the most part, there actually were a few tech issues. Like right after it, they pulled it off, everything crashed.
Starting point is 01:01:42 which actually I've not experienced with that team yet. I mean, there's been little things, but it's still amazing, and I think about whether it's Assassin's Creed or it's Destiny. Can you mention being in the world, and they tell you just go there? And like a freaking building just comes down and changes forever in your game. That's the type of stuff they're doing on the single map, you know. So that happened was really cool. And then, you know, season seven's coming up.
Starting point is 01:02:05 But you guys... How close is season seven now? It's only about 25-ish days out. So, yeah, it's not... It's still away. It's like three or so weeks, but that's going to be a big moment because this is what this is the event happens, which starts to change a little bit on the map. And then more things start to change as we culminate into some whole new thing. And the history here is there was this purple cube that freaking showed up at the end of season five, you know, lightning strike. It starts like rolling around the map, leaving ruins, and there's this atmosphere it creates with new gameplay mechanics where you're floating around.
Starting point is 01:02:38 So they do, I know as repetitive as Fortnite really is. They do do enough of stuff. Dude, it's amazing. I mean, yeah, when we fell in love with when Switch launched and I got the end of that season and then the start of the, and then the full season of the next one, like when I really understood it.
Starting point is 01:02:54 You know what I mean? I was playing it, so now I understand the world, I understand the mechanics, I understand what's going on. Like, it's amazing the way that they continue. And there's a reason Fortnite is not only killing it, but is still so salient in the conversation.
Starting point is 01:03:06 It's because it is different every season. Oh, yeah. You're talking about every 20 days, right? of like not the new season, but a new moment, a new moment, right? Yeah, let alone that like they're like, you know, they just put out, what a brilliant idea of putting out NFL uniforms. And that's the Thanos thing back in the day. I cannot imagine how agile their development process is.
Starting point is 01:03:24 Like the fact that they're able to get all these deals, because things like a Thanos deal with Marvel making, getting the paperwork and that through, but getting it through that quickly being that in the moment, getting it rendered, getting it put in, getting it tested, getting everything approved. They must just have the best internal. communications on earth. Because getting that kind of stuff through is horrible. They do so much. And then
Starting point is 01:03:46 they just keep adding items in. You know, like they added balloons. Yeah. Every time there's a new update, right? There's something new in there. I'm like, no, the way they keep that game going. And also when we were getting ready to go to Toronto, I think it was Kevin or Joey, but they were like, once that time you Nick played for it because we were originally going to do a thing and we were like, you got to get in there and learn all because it is, it's drastically different
Starting point is 01:04:04 from when we played. It is. But the good news is, it's like after you just play like for whatever, 20 minutes, you get it all again. It's just, you're just items. And I think a lot of people don't realize about what you're seeing is. What's funny is it's a game engine company that sits on one of the biggest, most successful, most used game engines, the Unreal engine. And that's what that is all about. They have all these tools that they're monkeying with. And so that's what's happening in the game. They have a physics engine that they're messing with and they just put some balloons in. And suddenly it adds this new gameplay mechanic. But I think that's
Starting point is 01:04:33 awesome. It is, that is epic strength and to see it coming through, like when you compare obviously Blue Hole and PubG. Like that's, they're using. Well, I don't know if you saw Joker and Harley Quinskins and PubG everybody. I did see that came up. From the hit Oscar winning movie Suicide Squad.
Starting point is 01:04:48 There we go. Like it's what I actually like PubG, but then whatever. Blackout's another discussion. Have you been playing that? Yeah, I played a lot of Blackout at launch. Yeah. It is, man, those games are sweaty. They're just like, Fortnite's sweaty too.
Starting point is 01:05:00 You just have to be good at them. But Blackout. Tense. It means there's, like, you got to get good and be good or you will get crushed. And I'm just not that person. on PC especially. I mean, it's like...
Starting point is 01:05:10 Come back to console. I know, I can't go back though, yeah. I'll come over in the right place. I'll wipe your PC. Stay on PC. You're in the right space. But props to blackout's awesome. I know that it has had, you know,
Starting point is 01:05:19 some balance issues here and there, but there's almost no reason, in my opinion, to go back to PubG. I do like PubG, by the way, but just meaning Activision to release. Here's the point out of... Can I give... Before you go,
Starting point is 01:05:29 let me put one asterx on what you just said. Not that it probably really matters, but maybe we're recording this before the XO18 event where Microsoft did tease big PubG news. No, you should.
Starting point is 01:05:39 So I don't know what that is. Just in case they're like, hey, we did all this thing. I'm sure it's going to be mainly, hey, on Xbox. One, PubG, we're doing X, Y, and Z. But I just want to put that out there in case they come out. They're like, guess what? Everything works now. That's the event.
Starting point is 01:05:49 Xbox So I Love You, Exo, X, X, O, 2008. Exactly. Exactly. That's perfect. That's it. All I was going to say is it really is a testament that they came out with a battle royale. And when it was announced, I think everybody's like, oh, it's you too.
Starting point is 01:06:01 Like, you're going to do it too. Battlefield announced it too. Well, guess what? Blackouts out. Tons of people are loving it. Called Duty fans. And meanwhile, Battlefield 5, Battle Royal mode delayed. And so, meaning I think that's interesting to see that they've nailed it. I'm curious.
Starting point is 01:06:15 I love Battlefield. But I think there's something about the amount of polish they were able to put in there. I was going to say, do you feel like Battlefield's in trouble? Because it seems like that got delayed and there was like, oh. The usual. And there's no real buzz about it. Well, this was the point. I really did not think they were going to pull off like the Battle Royal mode so well.
Starting point is 01:06:32 And it really is smooth. Yeah, Blackout. call duty and and then after that happened I'm like sweet like maybe dice too like and then it got delayed I was like uh-oh I think they did that thing where you just you see the other guys like yeah and you show a trailer but you don't even know quite what it is yet sure felt like maybe that is where it was at interesting do you like battlefield at all like no I mean I mean I like if I like battlefield fine I like call of duty fine but I they're like battle we got to call duty codes I got home that first night played one round of black out and I was like cool back to Assassin's
Starting point is 01:07:02 greed yeah you know what I was it was it four was it four More reviews IGM did for COD this show. Yeah, they broke out, zombies mode, Blackout, I don't know if it was the, wait, multiplayer, I don't know if there was a four thing. Well, I think there was all three of the modes and then overall. Yeah, exactly, exactly.
Starting point is 01:07:18 Which was a very interesting way to approach it. Yeah, it was, yeah. Interesting, even though the other one's skew, but I get where it's going. Like, Blackout is an entirely different entity. That's all I play for the most part. I like, zombies is actually amazing in that. It's a whole, it was a whole subculture
Starting point is 01:07:31 of zombies and call-a- People are crazy about it. Back to zombies again. Look at all these zombies are in your hair. In your hair. Zombie, zombie, zombie. Eh, eh, eh, eh. That's how you sing, Kevin.
Starting point is 01:07:49 That's how you have fun, Kevin. I actually just called Kevin zombie. He's like, what do you do it? I said it's cranberry zombie. Fran, round out your games. You put Destiny 2 forsaken lull. Well, because everybody knows it. I felt like that was not necessarily a topic.
Starting point is 01:08:06 I didn't know that what you wrote down was going to be discussed necessarily. I just like bringing up where you've been playing. That's how this section is. If that's it, you've been playing more destiny, great. You know me, Greg? I'm like, Mr. Producer. I'm always worried.
Starting point is 01:08:15 I'm like, what's the rundown? So my comment on Destiny 2 is that Forsaken is amazing and I did most of it, but I never created my old characters, so I'm out there creating my warlock now. You know, and I got to finish the raid blind. What is Raid blind?
Starting point is 01:08:28 I like to talk about that sometimes. So, you know, the Raid, doing the raid without knowing the mechanics, a lot of the community, you know. Oh. So you're going in and not having anyone tell you, all right, now you stand on that switch and I'm going to do this thing.
Starting point is 01:08:40 So it actually goes all the way. Well, no, it's all. It's actually fun because it is like trying to figure out how to make it all happen. It's like doing his, I always equated to it's like doing a Zelda temple and you figure stuff out. But it's as a team, you know,
Starting point is 01:08:54 and it's amazing. But anyway, it's very hard to do that in this community because everybody wants, especially streaming, people just want to tell you how to do it. So I don't know if we want to get into it here. It goes back to a very, long rant I had about the design of the raid. They basically level-capped people so hard that they had, you know, people, the first to
Starting point is 01:09:11 finish the raid. Only... Oh, this is a big deal. Three teams finished it. Yeah, Andrew Renée was on the show. Yeah, well, Destin was like, if you can't do it, just get good. And she's like, that's a shitty thing to say. Destin's like, I hate everyone.
Starting point is 01:09:23 I'm a monster. That's the most Destin thing imaginable. Pierre Schneider got on Twitter. He's like, Destin, please stop. And he's like, fuck you, you, pair. And everybody's like, wow, Destin's off. What do we do? And he's like, I'm in control.
Starting point is 01:09:33 That's crazy. That's pretty destined. That's on brand. Without going down that road, the raid is awesome. But literally, because I'm so stubborn, it's so hard to put together teams. I've been waiting to get teams together at the right time to do each section. There's five sections of the raid blind. I had already done the first three pretty quickly.
Starting point is 01:09:53 Getting to the fourth and getting it done was so hard. But I did it. It was like last week. It was such a cool experience. And now I'm to the last boss, Riven, you know. And like, I haven't done it. I don't know how to do it. Don't spoil up for me.
Starting point is 01:10:03 But I can't wait. Shoot them. You shoot them. I can't wait. So I've been. Wait till his eye opens, then you shoot right. We've got to get you back. No,
Starting point is 01:10:11 here's the big question, Fran, is that am I going to get you back on PlayStation 4 for Division? Am I going to have to fucking put up with this PC bullshit? You're all, I'm sorry, I've got to fucking hunt some starfish out on Mars or some garbage in Destiny. You know what I mean? I will say. We've got to protect DC, man.
Starting point is 01:10:28 I have become very attached to playing games on PC. But for Division, If we're gonna go all in, man. I might be tested to stand that platform. And this is on me more than anybody. I still gotta get Kevin. Kevin wants to play Division I still and go get the skulls and shit.
Starting point is 01:10:42 Oh, man. Like for the, to get the currency that carries over the Division 2. I don't know if I ever said. I wanted to do that. You were like, let's do it. I was like that. Yeah, yeah, yeah.
Starting point is 01:10:50 I'm telling you, we're assembling a team. A very special team. What did you see the PC light? Like, what, how did you see the PC light? What happened? PC light? Yeah. How did the scales fall from your eyes
Starting point is 01:11:01 and you realize the superior your mode of gaming. Oh, is that how you really feel? Yeah? Yeah. I didn't know if you were messing around. Jared,
Starting point is 01:11:07 you go home and play like fucking Atari 600 game. Shut up. Listen. There was an Atari 400, there was an Atari 400. There was an Atari 600, Excel, but there was never an Atari 600.
Starting point is 01:11:18 So, look, the short answer is, man, I've been playing on PC since it's Incept, you know, as much as I could. That goes back to Commodore. I used to play tape cassette loaded. Oh, no, did it? Oh, yeah. Like an a VIC-20 or a C-64?
Starting point is 01:11:30 I forget the name of it. It wasn't a C-64. It was Panasoc. But anyway, I've been playing PC games since I've been a young and. But what happens is, exclusive games on consoles, God war, you're not going to play it anywhere else.
Starting point is 01:11:39 I flock to consoles for those exclusive games, but also at launch, the next-gen systems are pretty solid, actually. Yeah. Totally look good. Then you hit a point, and I could relate it back to last gen, by the way,
Starting point is 01:11:51 right around actually Red Dead, and it was not available on PC. Bioshoc Infinite, when that came out, I was like, Tomb Raider, time to move. I hooked up my PC. I was like, I got to get to,
Starting point is 01:12:02 get the higher fidelity. So that's what it's about. Eventually, the fidelity is so much better. And Destiny is a great example. Run Silky smooth 60. And the fact I got to play 30 on a console. I mean, I might feel like, and get you trophes. It's funny, I don't care about trophies. But that's why.
Starting point is 01:12:18 Superior game plays up the light. Yeah, and you also love fucking mouse and keyboard and be able to check in on Discord all the time. Mouse and keyboard is doing. No, no. I actually love playing console games because I do love sitting back and like I just finally beat Zelda, believe it or not. Part of my welcome party to being a free agent now.
Starting point is 01:12:34 Do you think one of the many reasons, but at the top of the list IGN fired you is because of the fact you got the siren song of PC gaming? They're like, we hired him as a Nintendo guy. We hired him as a Nintendo guy and look at him. He's drifted off. He's over there talking about Mind Sweeper, 2018.
Starting point is 01:12:50 I got too far away from the console. Also, pair would never fire anybody for talking about Mind Sweeper. Fran's like, ah, ski free. Love it. Yeah, exactly. Ski-free is a fine video game. What are you talking about?
Starting point is 01:13:01 Hey man, you're doing too well. Here's an abominable snowman you can't get away from. You know what? Somebody wrote a version of that for modern computer. Like the guy that originally made Ski-free recoded it so to work on a modern PC. I don't know what Ski free is. Yeah, you do.
Starting point is 01:13:11 It was that game where, like, it came built, packed in on every PC, where you went down to the skis and you try to jump as far as possible. You went down and dodging obstacles and then eventually an abominable snowman rain. Also, fun fact, if you hold down the F key while playing, it doubles your speed and you can outrun the snowman. No shit.
Starting point is 01:13:28 That's right. I mean, pro game or Jared. The moment you crash, he eats you, but if you can stay on your feet, he doesn't get you. Sure. All right. I don't know that I made it to the snowman, apparently. Jared. Yes, sir.
Starting point is 01:13:37 What have you been playing outside of Red Dead? Well, yeah, I've been playing that Red Dead, but I've also played a couple of fun things. I just started with Tyco Drummaster for you. I put up a video of you today. My Twitter, you practice. Oh, yeah. I'm really, watching me do anything rhythmic is bad. Oh, it was beautiful.
Starting point is 01:13:52 Oh, and I was just like, ah, like this. Just like, I can't do rhythms good. So, you know. Is it a new Tycho Drummaster? It is a Tyco Drum. I don't know. They're Tyco Drummaster games. Yes, it's a new one.
Starting point is 01:14:05 It's new-ish. It's been out in Japan for a while. It was a weird one that they came. Two different versions. One, a PlayStation 4 Tyco Drummaster and a Switch one dropped with different subtitles. Yeah. Well, this one has Kirby and it.
Starting point is 01:14:16 Same like Wii. And Nintendo music. Like I was, the song I was playing when you came in was the New Dunk City song. I'll be your one up girl. Oh, yeah. I was playing to that. That's awesome. I am terrible at rhythm games because, again, anytime I try to play.
Starting point is 01:14:28 an instrument or anything with a bead I'm just not I'm panicking panicking yeah but I like it Tyco games are universally wonderful if you've never played one they are yeah they are why do you like him
Starting point is 01:14:42 Frank well when I walked in on you playing it and found out what it was I was oh sweet I am into it like I like the idea that you can use the joycon but I actually like the real arcade version the actual like using the big drum sticks oh my god that's why I like it it's just the
Starting point is 01:14:58 the role play of playing the drums. Next time you go back to Japan, in the town of Takayama, you can play the world's largest drums. They have Taikos the size of houses there. It's not a game, though. No, it's real drums. But they are, and I'm not kidding, the size of houses. That's how they summon Godzilla, right?
Starting point is 01:15:13 Yeah, I don't know. I don't know about that. Actually, I think it's Mothra. Exactly, now you're a racist. From earlier from the pre-show when we were talking. Kevin's calling him, he's calling him out there. But Tyco Drum Mastrow. But they did, in one of those movies.
Starting point is 01:15:23 And they used the drums to summon Mothra. No, probably. No, the girls sing to summon Mothra. My apologies. No, that is it. The sirens. Okay, so the little tiny twins. All right.
Starting point is 01:15:33 Tyco Drummaster, if you're not familiar with it, is a really cute rhythm game by Namco. It's based on an arcade game. It's come home to multiple platforms. It doesn't come to America very often. It's great because it's as easy or as hard as you want it to be. There are only two fundamental moves. Hit the drums on top. Hit the drums on the sides.
Starting point is 01:15:51 Oh, yeah. That's right. So you only have to learn two very basic mechanics. But if you want it to get hard, they mix that up in awesome ways. Those two inputs can really throw you. Or if you're not very good at rhythm games like me, you can still enjoy Tyco. And that's what I like about it. It's great for competitive.
Starting point is 01:16:09 It's fun for cooperative. It's a game you can play with your kids. It's a game you can play by yourself and have a great time. You can play with controllers or with motion controls. Oh, you can play just straight up controls. Oh, yeah, you can play control. Because I saw you playing with the Joycons and I was like, oh, that's a cool. Why would I want to play a game where I, I, I,
Starting point is 01:16:25 I'm hitting drums with buttons. I mean, being silly, but a lot of people want it. That was very dismisses of me. Anyway, Tycho Drummaster is available right now on Switch, and it's a superb rhythm game. They're always fun. Is it like a full price game? Do you remember?
Starting point is 01:16:41 50. It's worth 50. It's got a great selection of songs. It's like a lot. Huh? There's like it's enough meat. Oh, yeah. There's a lot of meat in there.
Starting point is 01:16:49 Yeah, there's plenty. You're not going to get bored with the Tyco game. They're very substantial. It's like a little DDR game. Like there's just a lot of content a lot of modes a lot of challenge all to me it's about like the numbers of songs as well Yeah and they have a nice library of songs in there they really do unlock a little Nintendo characters Yeah, that's fun so that's one I've been playing okay what about you great you ever played any of these No, well I think I've probably I think in a Japanese arcade will meet me scotlow were bumming around
Starting point is 01:17:13 I screwed around with one but not to any like hey yeah, I know what I'm doing in I don't know if rhythm games would work for a party mode or not but Oh yeah I think it's well you all have to be playing the same time. Well it's funny in Japan if you go to to the arcade, you can play four-player, right? Two-player. You can do two-player. Which is awesome. Yeah, you can play two-player unless you're really horrible and mean to each other, and then you can split the four drumsticks up and play with four. You know, that's, yeah.
Starting point is 01:17:37 Do you play mini-music games, Greg? I mean, well, back in the day, I like the, you know, you rock bands. Sure. You got guitar heroes. A DDR I was never doing now. Or like, what was that one from harmonic, harmonic, the amplitude. Oh, no. I love the rock band unplugged.
Starting point is 01:17:54 Yeah. Superior Amplitude, everybody says. That was the PSP rock band. That was PSP rock band. They had Dixie Chicks on there. Oh, I remember this now. Great downloadable thing. Are you not ready to make nice?
Starting point is 01:18:04 Are you not ready to back down? Are you still mad as hell and don't have time to go round and round and around? You know a lot of Dixie Chick lyrics. I love the Dixie Chicks. Quite open spaces. Listen, musical episode. Tim's not here to stop us at all. I love it.
Starting point is 01:18:19 Jared, what's your final game you've been playing? The last thing that I've been playing is shin. Nihon Kikaku That's S-NK 40th anniversary and something Project or planning New Japan planning
Starting point is 01:18:33 SNK 40th anniversary edition on the Nintendo Switch Holy cow You had bold words to say about it earlier This is one of the very best compilations of classic video games I've ever seen And that's very bold One because the quality of the library
Starting point is 01:18:50 That was chosen These are not games that have been collected to death When you buy retro game compilations, you find them full of things you used to be able to buy on virtual console or on, you know, on PlayStation Network or they came on a disc so on. Most of these you haven't had a chance to play in forever. So these are not games you're going to have seen for ages there. As in case, games, not from the whole NeoGeo era, but from before that when they had a very proud arcade tradition and also a lot of NES home ports. Do you play any of these? Do you know what's on there, Fran?
Starting point is 01:19:20 I went through there. I saw Cari Warriors was on there, right? Akari Warriors is on there. All three Akari Warriors games. Oh, nice. Yep. All those are awesome. And in addition to, but second, this actually feeds into that, I said two reasons.
Starting point is 01:19:32 One's just the quality of games, but the two is the package. There is so much, like, tender loving care injected into everything from the emulator quality to the variety of, for example, if it's Akari Warriors, it's arcade, but it's also the NES port. If you want to experience the horror and terror. There was NES Akari Warriors, it's there for you. You wouldn't want to do that, but it's there if you want to play it. And then you can go play the pretty good arcade game.
Starting point is 01:20:01 You can find that both versions. They have both versions. And that's it. If there was an arcade and a home version, they're both there. And so you'll have the NES port and the arcade version, which are often substantially different for these games from one another. And that's really, really cool. And both versions are emulated beautifully.
Starting point is 01:20:18 And then you're just laughing because of like, wait, you go get a bunch of slowdown on the NES. version, right? Well, if you're playing a game that has slowdown, then the slowdown is going to be emulated. But when I say emulated beautifully, I'm not just talking about the sound fidelity or the visual quality or the filters. All the usual filtery stuff is there, except it's better done than usually fine.
Starting point is 01:20:35 But, you know, make it look bigger, smaller, retro-e, put something over to make it look screening, but also the fidelity of the control. That's the part that's amazing. A lot of these games had unique controls. Akari Warriors, you may remember, had a joystick that twisted. Do you remember that thing? What? Okay. So Akari Warriors in the arcade. Oh, in the arcade. Had a joystick.
Starting point is 01:20:52 but the joystick rotated. It didn't just move back and forth. You could twist the joystick and that allowed you to rotate your character. Yeah, I was going to say, because you could do diagonal. Right, you could do diagonal turning and twisting and actually strafing in a pre-Twinsick shooter world. They have found ridiculously clever and just feels perfect ways to make that work with the switch controls. Really? It feels right.
Starting point is 01:21:18 You can't twist your switch switch controller, but they got it. So it just feels right. I don't know how to explain it. You got to play it. Don't you just press the diagonally? No. It's not the same. But it's not motion controls.
Starting point is 01:21:34 Right. No, no. It's not motion controls. It's using the, but it's just timed. And I know this sounds super nerdy. No, no. It's the difference between these games being fun and terrible.
Starting point is 01:21:44 I mean, but that's the difference between, I mean, a lot of games, period, is the fluidity of the controls of the subtlety. We always bring up Mario as the example, but people wouldn't notice it at first, but just that little like friction slide when he turned around. And you wouldn't think about it.
Starting point is 01:21:59 And then you go to play another game and doesn't have that. And you're like, well, this feels stilted and lame. Exactly. So like those little things are important. If you screw them up, you screw the game up.
Starting point is 01:22:06 Exactly. And that's what they fixed it. And that's what makes it so great. Also, it's a really big library, mostly of really great games. There's some weird stuff. There's a wonderful shooter in there where you're fighting dinosaurs
Starting point is 01:22:16 with an airplane. There's some really weird kind of street fighter meets double dragon. fighting game in there that's really, really cool. There's a lot of really great top-down shooters because S&K was great at those. Named games, like any, like Akari Warriors. Akari Warriors 1, 2, and 3,
Starting point is 01:22:32 P-O-W, Iron Tanks in there. Vanguard, which is a really good arcade game that's never gotten the love that it deserves. But the standout in this batch for me is Cristallus. Oh, wow. Yeah. I've played Crystallis. I've been so long, I don't even remember. Crystallus is what happens when somebody plays Zelda in 1986 in Japan and goes,
Starting point is 01:22:55 that's great. I want to make that better. And then in 1990, they effectively create a Zelda slash RPG hybrid clone. And it is a superb video game. It feels kind of like Secret of Mana. It's really, really, really colorful, bright, beautiful NES graphics. And it again, hasn't been collected to death. It's not one of those games that's been particularly accessible.
Starting point is 01:23:18 And now there's this beautiful version. The price of the pack alone is worth Crystalis, which is just a truly standout game. But on top of all that, in addition, what else do you have for us, Bob? They're releasing a ton of new games next month for free. As part of the pack. As part of the pack.
Starting point is 01:23:37 So you get this, but then they're going to dump a whole bunch of games in December to right into it. So, DLC for a collection. We're going to have free DLC for the collection. That's cool. Yeah, because they built these awesome emulating. isn't just going to tune the, it's not just like they're dumping a ramen,
Starting point is 01:23:51 they're tuning everything to work beautifully. So it's the same people that did Mega Man Legacy Collection 1, that superb collection that I love so much. It's a must play for the Switch, in my opinion. Wow. Yeah. That's awesome. That's great that they got it right.
Starting point is 01:24:06 Yep. S&K 40th anniversary edition is superb. Now, Jared, you left off probably the most important and fun game you played this week. What's that, my friend? Road Redemption. I tried to Redemption. I didn't mention Road Redemption. As you may know, ladies and gentlemen, dozens of us have been calling for EA to re-release road rash in some form.
Starting point is 01:24:25 And while it has fallen on deaf ears, the good people at Tripwire, EDQ games and Pixel Bash Studios have released Road Redemption. They have. Road Dead Dead Redemption. Hey, when are we going to release this game called Road Redemption? When's Red Dead come out? Yeah, put it around there. So if you search on redemption, it comes out. Also, the blue...
Starting point is 01:24:47 What happened? Fuck, yeah, nail it, get it. And the re-release of Road to Perdition, all this song. This is a $20 game on PlayStation 4 and the Nintendo Switch. That is Road Rush. And is, imagine a game... Imagine if I said in 2009, someone made Road Rush, and it just sat on a shelf, but now they're putting it out.
Starting point is 01:25:08 That's what this game is. And that sounds like a knock. And I think at $20, it... You're starting to get the picture painted of what you're getting. It is worth 19. 1999 and not a penny more. I don't know about that. It is an interest.
Starting point is 01:25:22 It's, it's, it's, here's the thing. We played together, we had fun. We had fun. And it's another one of like, this is going to be a good party mode. Like, there's a campaign. You wouldn't catch me at home playing the campaign for fun. But hey, we need something in the background to play.
Starting point is 01:25:33 And it's, it's fucking N64, four players split screen. It's like, yeah, all right. You are right. It looks like it sat on a shelf forever. Yeah. And it's road rash.
Starting point is 01:25:42 And you drive and you hit each other on the left and the right and cops roll up. And it's, you're punching them. and you're getting boost and it's like, the $20 price point honestly gets me. Too much for you. You don't like that year.
Starting point is 01:25:52 You don't like that. You don't like that. You don't like that. You're getting your $20 worth in the load times alone, Fran. I could go buy an old version of road rush. You can't plug it in. There's no trophies.
Starting point is 01:26:03 There are on the PSP. Here's all says. Roadway, road rash came to the PSP? Oh yeah. There's the EA collection. And PSP has Road Rush on it. I have it. I can bring it in.
Starting point is 01:26:13 Okay. Thank you, yes. But nonetheless. It's very interesting. It's a pretty, like, poorly controlling, like... No, I don't think it controls that bad. It controls simple. It controls simple.
Starting point is 01:26:23 Okay, fair. Go double tap, you know, gas to boost. And then it's like, hey, L2 to make you tight corners. Yeah. But again, it does... It plays the way I remember Road Rashed on the Genesis is playing. You know what I mean? It's very simple.
Starting point is 01:26:38 My first impression, I was like, oh, it's like if I popped a quarter into the old road race, fair. That is what it is. And it is, I agree with you. It's fun on that. level. I just personally, I was for 20 bucks, no, no thank you. But I mean, you understand that here's, I, I've been
Starting point is 01:26:52 wanting a road rash forever, but long enough that when people used to get hired at IGN or get interviewed, Brodvig and I would just ask them road rash questions. That's how long in my professional life, I know, it's 2007. When I told you, Roadrash was on, on
Starting point is 01:27:07 PSP, you looked at me as if I just told you had a son you didn't know about. That's very upsetting that I did not know that. But it's in a collection. That's messed up man. Yeah, exactly. It is. But wait, what was the last,
Starting point is 01:27:16 was it there Road Rush 64? Oh yeah. Oh yeah. That came out. We played it all the time at Greg Miller's house. Was that like what?
Starting point is 01:27:22 We had a guy that looked like Albert from W.W.E. Albert from WWE. Because there was Prince Albert and then they started working with test and then they were TNA and Trish would come out and be like, how about you guys want a little bit of TNA?
Starting point is 01:27:35 And so whatever we would play as the guy who looked like Albert and Wynn at the end of my friend Jason would go, you guys just got a little bit of TNA. And we were all like, this game's the best game. And Road Rash 64 is terrible. Yeah, it was not terrible.
Starting point is 01:27:47 I'll tell you right now, road redemption, better than Road Ratch 64. Yeah, actually, the recollection, it is. And I had a lot of fun with the Road Ratch 64. This is not... This is the games cast for Redux is like, hey, this game, not that great but fun. Yeah. This is what this one is. It's funny, you put it on the rundown.
Starting point is 01:28:02 I mean, I bought it because of that. So you've done your job. Oh, yeah. I mean, I was ready, man. Yeah, look at you. Wow. I am impressed by that. But yeah, if you really wanted a road rush...
Starting point is 01:28:11 And I did. Then it's adequate. I think it's another great party game and it's another great game that you're gonna be able to get for free or on sale for sure but be ready to fall through the levels did that happen?
Starting point is 01:28:22 Oh yeah, it did happen to you yeah, there's a lot of yeah I was too good as first player that never happened to me I was way better than me I had to laugh because I was thinking about oh yeah what who would like it this is a good use case
Starting point is 01:28:33 you're just in love with Road rash but it's aged and I was like well it's great for kids and then some of the lines oh no oops Not only is it hey this is a game that looks like it's been sitting since like 2010,
Starting point is 01:28:46 2010, 2009, it's also got that extreme. We're making an extreme motorcycle game. This game has spitstrings. Oh, yeah, absolutely, totally. The F bomb came up. I was like, nope, not for kids. God bless you.
Starting point is 01:28:58 Road rash is back, kind of, until we get a real road rash. Again, EA, I'll leave this all behind to come make you a road rush. Don't worry about it. Don't worry, Kevin, they will never do it. Just call it road dash, right? You can make that.
Starting point is 01:29:10 Yeah, well, I mean, they kind of did here. Road redemption, that you know what I mean? I'll call road redemption. Deadhead. Roadhead? I don't think that's a good idea at all. I like how you said it into the process. No, I take a second.
Starting point is 01:29:20 Nope. My final game, ladies and gentlemen, is a secret game. If you are watching live right now, sadly, the embargo does not lift until this posts on Patreon tomorrow. So we have to mute our audio. There is nothing wrong with the audio. We will come back from it in a second.
Starting point is 01:29:34 This is strictly now for people watching tomorrow on patreon.com slash kind of funny games or on YouTube.com slash kind of funny games on Monday or listening on podcast services around the globe. Kevin, mute it. You're sure it's muted. You're sure that nobody sees it out there. Here's what I would say.
Starting point is 01:29:48 Am I terrified? No. I'm not talking about Red Dead Red Dead Redemption 3. I'm talking about Tetris Effect. And if this got back to Miziguchi, he'd be like, no, nobody. Greg said he liked Tetris Effect. Then everyone knows. That's why Kevin's like, how long is this segment going to be?
Starting point is 01:30:02 I'm like, not that long. The demo's out. Everyone loves the demo. I don't know if you played it. I was watching Kev Play. Yeah. Well, that's the full version. Yeah, that's the review stuff.
Starting point is 01:30:12 Oh, I didn't even know there's a demo because I was looking. forward to playing this. They put out a weekend demo, yeah. Of course, Tetris Effect available in VR or non-V-R. Same game. You just choose the moment of it. I think so. Yeah, I think it's definitely meant for that because it's Miziguchi. You're on there. It's a trippy thing. After Area X,
Starting point is 01:30:28 that's the only way I want to play this. 100%. I'm holding out for that. I'm just just waiting. Just sitting in front of it's like tomorrow there will be virtual Tetris. Yeah. It's very exciting. It's great. It's as good as it was at E3. It's as good as it is in the demo. The new thing of Zone.
Starting point is 01:30:43 whether you're building the zone meter. Have you seen this? No. There's a zone meter. This is in the, obviously. Why is it not just Tetris with like trippy effects?
Starting point is 01:30:50 Like what? Because, you know, it's Mizziguchi. So it's got the crazy music that you'd want. It's got the crazy visuals you'd want. It's,
Starting point is 01:30:55 you know, as you're building, like, as blocks are dropping and you're making the Tetrises, everything's building to that crescendo. And then it hits in the next time. Totally. You're in there. They've got a bunch of different modes in there that are like, you know, classic Tetris.
Starting point is 01:31:08 There's no multiplayer. Kevin and I were mystified to find that today. But of course, it is geared for VR. So okay. There's relaxation mode where you can't fail, all these different things.
Starting point is 01:31:18 If you build up, it just clears and you keep playing. Oh man. You just give me the best idea for a VR game. Sorry. So Journey, which is the main mode,
Starting point is 01:31:25 which is like their main thing this time around as you go through the Milky Way. Trippy. You're building a zone meter that when you still hold, you still hold pieces, you know,
Starting point is 01:31:33 like off on the side and switch them in and out with L1R1. But if you use L2R2, you'll activate the zone meter, which basically doesn't clear lines for you anymore and they build up. So you drop and you stack.
Starting point is 01:31:45 You know how normally in Tetris, the idea is you want a Tetris. So you want four lines cleared at once and that's the best way to multiply your score, get the bonus points. This one would be that you have one line in a full zone or you're about to have just one line, hit the button, drop it and then keep building up and it'll keep adding up rather than
Starting point is 01:32:01 clearing out. So you drop in a long piece, right, but you only get one row and then you can make three more rows on top of it. It allows you to create a bigger combo. Exactly. And you can push that way past that and really get the multiplayer crazy. Yeah. Does it give me the option to turn off
Starting point is 01:32:16 wussy modern infinite rotation? I won't lie to you. Now here's the thing about it. I've always loved Tetris. I've always been good at Tetris. Luminous is my game. Luminous is the puzzle game where I'm like, I fucking know this.
Starting point is 01:32:29 I'm crazy about it. Let's go. So when it was, Ms. Yucci's doing fucking Tetris effect and it's like, oh my God, coming off of Luminous, you started going into this
Starting point is 01:32:36 and I'm not even sure what you're talking about. Okay. So what I'm talking about is as the blocks are falling down the well. In all modern Tetris company Tetris's, you have the option to effectively freeze your block in a rotation. Like you can get to the bottom and just keep rotating while you think. While you think, exactly. You can sit there and think, plan ahead. Because modern Tetrises are based, score based on time, that's balanced. But it's also not. So you lose points for not
Starting point is 01:33:04 making it right away. The longer it takes for you to do things, the less you're going to score in the modern Tetris. So it balances out. But in class, classic Tetris, Game Boy Tetris, for example, you can't infinite rotate, you're forced to place and things just get faster and faster and more frenetic. That's my preferred mode of play. I wondered if there was an option for that. You asked me this and then we never looked into it. So we need to look into that. I'm not sure for that. I wasn't even aware of this other option. I've always used to Tetris where it's just like, all you can do is it's coming down and you got to rotate it in. That's it. No, every Tetris made in the last several years. I think I vaguely remember being allowed to do this. Being mystified at the like, why would you do that? Yeah, that is an official Tetris change.
Starting point is 01:33:43 Don't like it. Yeah, and so you can do that for the modes I play. It's beautiful. It's Tetris. I'll tell you right, the zone thing is, for me, total mind-fuckery. Like, and for some reason I was at a three, I got it, and now I don't. Where I'm like, I use it and I get two lines. I'm like, that's a terrible use.
Starting point is 01:34:00 I got to fucking, because I think I'm still trying to build like, hey, I want to actually make the right Tetris rather than just drop, drop, drop, drop, drop, drop, drop. Yeah, even when you say, I don't fully understand how we're. I'll show you after this. Yeah. Come on in my back room. I'll show you all about this. I love that you're muting this whole thing, but you're also like continually like drawing a Tetris
Starting point is 01:34:16 board with your hands. Everybody fucking knows. Everybody. You know, who cares? You know what everyone. Everybody's having a beer. It's coming down and everybody. Meanwhile, like Sony, there are people just like losing their jobs.
Starting point is 01:34:26 No, no. Nobody was, no. Everybody's fine. Nobody's seeing this. It's all good. It'll go up at embargo. But yeah, I like, I'm going to play more of it. but it is that thing of,
Starting point is 01:34:34 I'm, when I, you saw me, the joy in my eyes when we got luminous. And I just couldn't stop playing luminous. I still can't. I still go back to all the time. Now, this is the thing of, I'll jump in and do a couple of the journey on Tetris. And then it's like,
Starting point is 01:34:46 all right, back to Assassins or whatever else I want to play. It's not enrapturing me in that way. Luminous was that way for me too. It's like, I would play for, to be fair, sometimes hours on a plane. Yeah. But actually, it's great to just like play for a little bit, put down and come back to.
Starting point is 01:34:58 Yeah, yeah. Well, anyway, that was it was just going to say, Oh, what I was going to point out is I guess it's like 35 bucks in the store right now. I went to like go potentially buy it. Oh, it's not out yet. I thought it was out. But I think it's discounted from 40 to 35 right now. Oh, gosh, cool.
Starting point is 01:35:12 Because of pre-order bonuses, you know all that stuff. Kevin, you played. You're over there. Yeah, you played some Tetris effect. You're a big Tetris fan too. What do you think? I'm excited to dive more into it. I'm not sure I'm a big fan of this one.
Starting point is 01:35:24 Yeah, of all the like effects and how it looks when it's not in VR. Oh, interesting. In VR, holy shit. Like the beat and the light and all of it does tie in together and like the effect is Super cool but when I'm playing it I just like it felt like it was getting dimmer I don't know yeah I saw it too and I was in for I was sure if that was our TV or something else I would just not be surprised if it was so designed for VR that everything was done there and like when you try to take it out of it Everything starts to fall flat like that happens in experiences like this so yeah I haven't got to like see it in VR all I'd love to do it
Starting point is 01:36:01 next time run. Bless you, Kevin. Oh, and we've got to mention Greg. Beat Saber got a release date on PlayStation 4. Hold on. Bring us out and then don't talk about what we just talked about. Oh, yeah. Come back. Three, two.
Starting point is 01:36:11 And so, yeah, I played last two. No, we're walking. But yeah, you said, yeah, Beat Sabre got a release date for PlayStation VR. We freaked out today on the games daily audit. We're so excited. Oh, awesome. Because you were talking about a taggeron master. I immediately congratulated them on DM and I was like,
Starting point is 01:36:25 whenever he got those codes, send them over. Yeah. Come on. I'm excited about it. I was reflecting on. It was reflecting on. drummaster during that. I was like, oh, you really should just probably play Beat Sabre. You gotta play Tycho. You gotta play Severs a taste of a new generation. You don't understand what it's like to be
Starting point is 01:36:39 Franonized H. Time to tell you about our sponsor, Forhams.com. Did you know that 66% of men lose their hair by the age of 35? And the problem is, once they start to notice, it's too late to do anything about it. Ladies and gentlemen, if you start to see problems, your hair lied receding, maybe your hair is thinning, much like kind of funny as Nick and Andy did, then you should go to Forhams.com. You go there. You send in, you send in, Kevin, don't laugh at them. That's rude.
Starting point is 01:37:04 Yeah. You send in photos. He's just laughing at Nick because he likes to have a one-up playing. He's only I needed the warning. You go there. You send in photos of your hairline. You talk to a doctor. They prescribe generic equivalence to well-known prescription drugs.
Starting point is 01:37:16 You get at a cut rate price. You get to keep your hair. And if you're like Andy, you get the gummy vitamins. He takes the gummies for the hair-loss stuff. And Nick steals them from all-time. Forhams.com is a one-stop shop for hair loss, skincare, sexual wellness, and more for men. No more waiting rooms, no more awkward in-person doctor visits.
Starting point is 01:37:34 You can order now. My listeners get a trial month of Hems for just $5 today right now while supplies last. See website for full details. This would cost hundreds if you went to a doctor or a pharmacy. Go to forehams.com slash gamescast. That's F-O-R-H-I-M-S dot com slash gamescast. Forhams.com slash gamescast. Now, you guys might say, man, you guys give Kevin so much shit
Starting point is 01:38:00 all the time. Yes. Isn't it, he doesn't deserve it. You know what I mean? And then to which I would say this one moment where literally he has it spelled out
Starting point is 01:38:08 in front of him. He knows the show's going long and it always ends with mobile game or bullshit. In which I need him to play the mobile game or bullshit song. Cool, Greg. Thank you for jumping on this grenade. Can you please start mobile game or bullshit
Starting point is 01:38:20 since Kevin walked away? It's mobile game or bullshit. Ladies gentlemen, today, it is mobile game or bullshit. or fingernail polish color. Brain, are you aware of what mobile gamer bullshit is? Yes. We played it briefly in the office at IGN, I believe, when he came through.
Starting point is 01:38:46 Oh, yeah, that's right. I was working on, I was working on one for you guys one day. Jared, Petty, will you explain to any new games cast listeners and viewers? What mobile game or bullshit is and how good I am at it? Absolutely. I will do that. First, what it is. Mobile Gamer Bullshit is the Patent Trademark At All, Et, et cetera, show here.
Starting point is 01:39:04 Kind of Funny. where we take the names of mobile games and the names of some bullshit things, mix them up, and have you determine whether it's a mobile game or something I pulled out of my butt. For example, some of the names I'm about to read are real-world mobile games for iOS, Android, etc. While others are colors of fingernail polish. None of these today are both. Our contestants will alternate positions, finding out which.
Starting point is 01:39:33 Oh, yeah. There you go. At all excited. How good does Greg at this? Greg is very good at mobile gamer. I'll tell you, I've never lost it to him. I do lose to guess quite often. I don't know how that happens, but whatever.
Starting point is 01:39:43 Also, he has never defeated Nick Scarpino. All right, thank you. Also, he's not verified on Twitter. Oh, my God. Facebook. No, Instagram. I don't, man. Why do you let me work here?
Starting point is 01:39:53 Are you verified Instagram for you? No. Why would I be? I don't know. I don't know. I don't know. All right. So, anyway, that's mobile game or.
Starting point is 01:40:00 Hit me with number one. All right. Seven here. There we go. All right, number one, we'll let the guests go first. Okay, it's going to steal for me. And we'll reveal these at the end. No fake descriptions this time, just names.
Starting point is 01:40:14 Juice bar hopping. Juice bar hopping? Yes. Hopping. H-O-P-I-N-G. This game is hard. Yep. All right.
Starting point is 01:40:25 Juice bar hopping is... Mobile game or fingernail polish color. That's fingernail polish. Fingernail polish color. I am saying it's a mobile game. Mobile game. Number two. I wanted to say that.
Starting point is 01:40:35 Guys and Galaxies. Greg Miller. Ooh. I'm saying that's a mobile game. Mobile game. Friend Mirabella. Guys in galaxies? Yep.
Starting point is 01:40:44 Also fingernail polish. Fingerdow polish. I'm going to think they're all fingernail polish. I have done all bullshit before. That has happened. Okay. That is a possibility. These are real fingernail polish.
Starting point is 01:40:55 Yeah, nothing. It's either one or the other. It's either one or the other. What's that? Which are infinite. Sometimes we have both. That's even worse. But we're not doing any of that today.
Starting point is 01:41:04 Number three, panda pop. Panda Pop That's a mobile game Mobile game I agree with Fran that is a mobile game Mobile game Number four Cookie Jam
Starting point is 01:41:14 Ooh That's a tough one That is a mobile game Mobile game Cookie jam Mm-hmm Ooh cookie jam Now I'm gonna go mobile game on that one
Starting point is 01:41:26 What color would that be Now that the answers are in I would like to congratulate you on a correct answer Because they did send us jars of cookie jam That I think that's lived in the cabinet for a long time. You know that one. That's a golden one. We knew that was mobile game. Good job, Fran.
Starting point is 01:41:41 Oh, they said you a jar with the game hits. No, no, no. They just sent us a thing that was like, it was like cookie butter. Like, you know what I mean? It was weird. That one was, okay, good. That's all right. My method is working. Number five. Chasing rainbows. Ooh.
Starting point is 01:41:59 Chasing rain. That's a mobile game. Mobile game. That's the first one I've questioned myself on. Yeah, I've never seen you hesitate actually. Yeah. Oh, gotcha. I'm going to have to go mobile game as well because I don't know how you could have
Starting point is 01:42:14 multiple colors in one nail polish. Number six. Genies and gems. What is it? Genies and gems. Damn. I'm saying mobile game. Mobile game.
Starting point is 01:42:27 Genies and gems. Also going to say mobile game. Mobile games. It's like a candy crush rip-off. Number seven, Susie and the Arctic Fox. What that? Susie and the Arctic Fox I'm always trying to envision the color on these
Starting point is 01:42:44 Susie and the Arctic It's too much mobile game By the way that's Ann with an ampersand Yeah but and the Arctic Fox Yeah that's a mobile game mobile game I'll tell you what Jared that's a good one too That's another good one that is See it could be awful like Susie and the Banshees
Starting point is 01:43:04 Because I see it like being like an electric blue You know what I mean Maybe it's like Susie and the Banshees But it's like more of a white blue and so it's got nail polish. I'm going to say that's my only bullshit. I'm going to say that is nail polish. So you've gone like mobile game for all but one?
Starting point is 01:43:18 Yep. Wow, I hadn't been looking at your score there. All right. So though the tally is in, seven questions, seven answers. We need to go down this list now and figure out just what we have.
Starting point is 01:43:31 That's tough, man. Yeah. It's the one. It gets in your head. Juice bar hopping. Yeah. That's going to be new box. Juice bar hopping.
Starting point is 01:43:39 Figure nail polish. Framed. It's a point. I get none. There we go. Oh, I did say it was. You did. You said bullshit. So Fran won.
Starting point is 01:43:46 Greg. Zero. Fran takes an early lead. Number two, guys and galaxies. What did you say, Greg? I said mobile. Fran said bullshit. Fran is correct.
Starting point is 01:43:57 Damn it. Once again, fingernail. Fran takes a two zero lead. Commanding lead. Why can't I beat guests? You still might. Well, now it gets interesting, yeah. Actually, no, I can't.
Starting point is 01:44:11 Can you use the math? I'm not. Oh, because we taught, we answered the same answer the same time. Then we said mobile for the rest except for Susie and the Arctic fuck. God damn. By the way, all of these. He spoiled the whole like this detail. Hey, man, they know they're paying attention.
Starting point is 01:44:24 All of these OPI nail polish shades. What is it? It's a company that makes nail polish shades. And how did I know to do this? Because Angie said, look up OPA. She's the real MVP. She's the real MVP. So let's hear the rest of these, though.
Starting point is 01:44:38 This is totally, Angie. Number three. Panda Pop. You guys are correct. That's a mobile game. Yay! Yeah, let's go. Number four, cookie jam, and you were correct because you got product shipped to you. Mobile Game. Chasing rainbows. Don't say nail pot. Gosh, dang it, Greg. That was wrong. Did we both say mobile games? Yep. Okay, what's the score? It's, well... Yeah, it's four to two.
Starting point is 01:44:59 Four and two. Four and two. Number six, genies and gems? Mobile game. Yeah. Yeah. There, we both got that right as well. Yep. And finally, Susie and the Arctic Fox. Ladies and gentlemen, that is in fact a shade of nail polish. I want to see it because it's got to be some like Susie and the Banshee's reference. There it is. Susie and the Arctic Fox. So the final score, Greg Miller? One, two, three, four, five. Yeah, it's five to four.
Starting point is 01:45:22 Oh, it was actually because we tell him. At last achieves his revenge for your abandonment of the Imagine Games Network and his stewardship. That's right. He painted it later and on. I thought he was fired. Everyone got fired. Everyone abandoned it.
Starting point is 01:45:38 There we go. Thank you. OPI nail polish, please sponsor us. I am looking up. Kevin, play the music. It's Moody. Ladies and gentlemen, that's been the kind of funny games cast, episode 1905.
Starting point is 01:46:01 Five weeks from episode 200. In which things will happen. Nobody knows what's going to happen. The subredits got a whole bunch of different things we should do, and I'm interested in it. We'll figure it out or not do any of it. It's going to happen before the end of the year. It's right before Christmas, right?
Starting point is 01:46:16 So I'm sure we'll all be at our best. We'll all be at our best. We'll all be awake. We'll all be alert. We're going to have lots of time to pour into this. What with the showcase coming up? Literally one month from today is the kind of funny game showcase. Oh my God.
Starting point is 01:46:27 It's so close. That's not a lot of time. Not a lot of time. There's so much to do. It's all wrapped up already. Guys, thanks for joining me as always. Frayn, where can people find you? Twitch TV slash FM3 underscore.
Starting point is 01:46:41 Yeah, the Nick Scarpenor method. Yeah, I know, right. FM3. I'm out there. Otherwise, at Fran Mirabella on Twitter. Jared, where would you want to direct people today? I'd send them to reddedradio.com for the Red Dead Redded Redded Reddedion podcast because, hey, if you're liking cowboys to open worlds, westerns, at all, et cetera, it's the place to go. Reddedradio.com will take you the links to all my YouTube videos as well as my Patreon, by which I eat.
Starting point is 01:47:01 So if you like what I do and want to give me money, I'd appreciate it. Also, you can look forward very soon to a new episode of Hop Blip and a Jump coming up next week. I'm excited about that. And later this month, contestants, Are You Ready, a new game show, which, yeah, we're going to pilot that here toward the end of the month. Nice. And pockets full soup's coming back. Yay. It's been back as an audience.
Starting point is 01:47:20 It's going to be a fun life. Promo was so much stronger. Yeah. He's been doing this a little bit longer. If you had Amazon Prime, you might have much of time. So be sure to go out there and use it. No. But yes, thank you all very much for allowing me to do what I love for a living.
Starting point is 01:47:34 And please come support my work however you can because I need your support. And we love you. I appreciate it. I think you. I like being here. It's fun. It's a good show. It's a good game.
Starting point is 01:47:43 Good stuff. Thank you for having me. If you. support us on patreon.com slash kind of funny games. Of course, the fun doesn't end. Right now, we're going to roll into the post show. You can catch it live if you're watching live right now. You can catch it as the video version that posts every Friday.
Starting point is 01:47:56 If you don't want to pay for that video version, you can pay for the audio version that doesn't have the pre-impost show but has no ads. That's pretty dang cool. And if you don't want to give us any money on Patreon.com slash kind of funny games, no big deal. We posted as one big video and one big audio file that Monday, 9 a.m.
Starting point is 01:48:10 Unless it gets posted on the wrong channel and then it gets deleted and gets re-uploaded. There's a whole much thing. It happens, man. whatever. You know what channel that'll end up on? We somehow posted it to IGN.
Starting point is 01:48:20 It was weird. That's why they fired you. Yeah, exactly. Exactly. Yeah, we still have CMS access. Ladies and gentlemen, we love you. Until next time,
Starting point is 01:48:29 it's been our pleasure to serve you.

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