Kinda Funny Gamescast: Video Game Podcast - The 15 Games Greg Played on Vacation - Kinda Funny Gamescast
Episode Date: August 12, 2026Head to http://kindafunny.com/porty to grab the limited edition Portillo plushie! Thank you for the support! Run of Show - 00:00:00 - Start00:04:55 - The 15 Games Greg Played On Vacation00:05:...59 - Marvel’s Midnight Suns00:19:11 - Dead Stop00:22:11 - Ads00:23:08 - Hermit and Pig00:26:58 - Swan Song00:28:26 - Wax Heads00:30:40 - Finding Polka00:33:10 - Lunarium00:34:30 - Diablo IV00:35:39 - Diablo II00:36:37 - Verho00:37:51 - Sovereign00:39:11 - Lost Records00:39:31 - Tainted Grail00:40:45 - Demeo x D&D00:42:16 - The Life and Suffering of Prince Jerian Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
Discussion (0)
This episode is brought to you by Accenture.
When your advertising operations fall out of sync, everything else follows.
Spotify and Accenture are working together to reinvent the rhythm of ad sales,
using automation, analytics, and smarter workflows to simplify campaign delivery
and access better data across the business.
The result?
Less time spent on operations, more time connecting brands with the moments and fandoms that matter most.
Learn more at Accenture.com slash Spotify.
go to your porty plushy right now at kind of funny.com slash portillo.
If you want to get our shows ad free and our exclusive shows, go to patreon.com
slash kind of funny.
What's up, everybody, and welcome into your Kind of Funny Games cast for Wednesday, August 12th,
2000, 26.
It's the return of my favorite guy.
My number one, of course, he's handsome.
Has intelligent.
Come on now.
He's so smart.
He's cunning.
He knows music.
It's my lifeline phone call, Mr. Greg Miller.
That's what I'm talking about right there.
That's why you're my friend and I would never use a doomsday device against you.
Never.
Hello, kind of funny.
I'm back.
Two weeks and two days off.
It's been too long.
Mike,
I'm happy to see you.
It's been a long,
long time.
I'm glad that you took a lovely summer vacation with the family.
I'm glad that you're back.
Interrupted by work trip.
You know,
every nice thing,
sometimes you got to put a little extra work into it.
I was like,
I saw what it was like being a family man.
I was like,
now. Put me back on the road. There's video games
to preview. There's one thing about
you and I, we love working, Greg. We love
being here in the studio. Do you ever
stop and think about that? Like,
if I was still single,
you and me would just work the weekends for no
reason. We would just be in here Saturday and Sunday
doing it. Games daily on a Saturday. Right into
a gameplay stream. What else would we be doing?
We want to be here. All right, now we're
going to the beach. We're streaming. We're going. Come on.
Greg, it's been a fun one because you have been
gone for two weeks and two
days, which means you've been doing a lot of
gaming on the side as well.
And today's kind of funny games cast is the 15 games.
Greg played on vacation.
What did you bring on vacation before we start to show?
What was the gaming device?
What'd you bring?
Well, this is a big thing, right?
Because it was a week away.
So it was like, because I, we went to Canada for a week and then we were, you know,
staycationing and yet, yad, and then I had to go on another trip.
But it was a big debate on Gregway, which is, of course, is my exclusive show,
get your kind of funny membership, was a big debate leading up to a,
of like, am I bringing the ROG
and trying to catch up on my Steam library
or am I grabbing that Switch 2
and just committing to
hey, let's play Pokemon
Leaf Green, which we never did
because we were playing Pokopia.
Hey, Pocopia, DLC's basically coming out
while I'm gone. Are we going to get into that?
Restar that. Are we going to limit the scope
or go wide with it? And since the title is
the 15 games I played, you know that I brought
that a lovely R-O-G Xbox
Al-I.F. That's the right choice.
Deeper into that Steam ecosystem.
I love that, Greg.
Well, of course, that is today's games cast title.
Before we do that, of course, if you're watching live,
be a part of the show by super chatting on YouTube.com slash Kind of Funny Games.
Of course, welcome Greg back.
Tell him how much you missed him.
Ask him questions about his trip or the favorite games that he played.
And of course, remember, we couldn't do this without you.
Our Patreon best friends all around the globe,
if you're supporting us over on Patreon, thank you so much.
And to our Patreon producers over on patreon.com slash Kind of Funny.
Thank you, Carl Jacobs, Omega Buster, Delaney, the Psalm Twine,
and lax nomad.
I appreciate your support.
We also have one more thing.
This show is brought to you by
Kindoffunny.com
slash where's Greg?
That's right.
Kind of funny.com slash where's Greg?
Where is he?
Where's he going?
What is he doing?
Why does he hate spending time with us?
Nick?
He only said,
he only said on the company calendar
that Andy can mock him for it,
but he never said anything about the rest of it.
us.
Kind of funny.com
slash where's Greg?
Go check it out right now.
This has been up all morning.
That is amazing.
That is fucking incredible.
Man,
you almost blew it.
I'm trying to get Octopus Can't Stop Us,
our album into a video game.
And I almost had to go to the store today
to give him a link.
I'm surprised.
I thought you would have seen it on Games Daily
when we promoted it as well.
No, I was talking to much.
He was very busy.
Catch me up out there.
I was getting my things ready.
This is your welcome back.
I love that.
I'm ordering mine right now.
The team missed.
You know what? I can probably get one from Joey.
I'll gift one in the chat right now.
Greg's going to gift one out there right now.
You Kind of Funny best friends can go out and check out.
Kindof Funny.com slash where's Greg to get your special.
Where's Greg T-shirt right now?
Greg, let's jump into it because we have a very busy day.
After this, what are we doing?
We are doing a live reaction to the Kinetic Games showcase.
It's a sponsored deal.
But the whole point is, Kinetic made Fastmophobia.
They got very popular with that.
And we're like, hey, what if we help publish other people's games?
And they just so happen to be kind of funny best friends.
And so they know the content, they want to hang out and they want to show you guys a much cool game.
So we're excited for that.
Well, we're going to jump right into that a little bit now.
But we got, of course, our topic of the show.
So let's begin with topic of the show.
Stop, stop, stop, stop, dot, dot.
The 15 games Greg played while on vacation.
Greg?
Yeah.
Let's kick it off.
This is a tough one.
You know what I mean?
I thought about this.
Do I want to walk you chronologically to where I got?
Do I want to start with the game I put the most time into?
Because like, as I talked to you before, we went live,
I'm like, some of these are going to be basically Next Fest demos.
I played 20 minutes of it, wanted on your radar, X, Y, and Z.
I liked it.
I didn't like it.
But instead I thought I'd start with the big dog, all right?
I,
I was the game that took your time.
Was on vacation.
And I was like jumping around to all these different games, doing all these different things,
having fun here, having fun there.
But being like, I want, well, I want, Don of the Blood Walker.
But we don't have that.
But Blood of the Dawn Walker.
Fuck, God, I'm still bad at that.
but I want something like that
I want a big story here
I want something to go I obviously had previewed
Wolverine before I left I can tell you about it tomorrow
and I was like you know I want more superheroes too
I'm looking for that and so
I did something unheard of which is
actually being a men of my word and double back to a video game
this video game
Marvel's Midnight Suns
if you remember when this originally
came out in 2020
no 2022 December 2020
I did the preview for it where I thought like
I felt like I was taking crazy pills because
previews went up and I was like, yo,
I didn't think this was that great. And everybody's like, no, it's great.
And then reviews went up and I was like,
everyone's looking past the
fucking hokey ass goddamn
relationships and walking around the abbey and the voice acting.
And it looks like a PS3 game there and just
getting caught up in the card-based gameplay, which I said
was good. But I'd always said
there's something there. I'd like to
play it again at some point. Obviously they eventually
bring in. You can have Venom on your team. You can have
Deadpool on your team, etc., etc., etc., etc.
I said maybe one day I'll get back to it.
And this came around and I was like, you know what?
Especially where I am right now.
Because before I left, who was I?
I was the king of the AA.
I'm playing bloodlines too.
I'm playing other little games that like there's, sure,
there's bigger, badder games to play.
But this was hitting the spot for what I wanted,
what I needed, etc., etc.
And I said, I feel like this, especially right now,
me coming in and my bar being on the floor for what I expect out of this,
I could enjoy myself on this game that almost killed for access
and I'd do a bunch of layoffs in the studio.
guy who led the game leaving, right?
And so I booted up and I jump back in and I started from scratch and I'm about 15 hours
into Marvel's Midnight Suns right now.
And I stand by everything I've said about this game.
What a corny fucking ass video game that I enjoy playing.
The card-based gameplay is fun.
I like X-com.
You just did a great Star Wars preview, right?
For an X-com inspired, everybody who left for X-Exus working on this thing, right?
Yesterday, great job hosting loose.
I went back.
it is so fucking goofy.
And it's like I am shocked by the amount of people who back then were telling me I was wrong.
And then even today where it's like, no, no, no, the critics were wrong about this.
It's a shame it didn't sell more.
Because this game should have sold a lot more.
And all they needed was someone to step in and be like, y'all, it's 2022.
We don't need this PS3 RPG bullshit.
Why is Steve Rogers in a book club?
What are we doing right now?
There is currency on top of currency
The animations, Mike
You go to bed
Here's a little video of you have to hold B to skip the cinematic of you lying on
You wake up hold B to sit the cinematic of sitting up
I'm not talking about conversations cinematics
I'm talking about transitions between
Here's an outside establish you shot of the abbey
I don't fucking care
I want to go wreck shop as goddamn Spider-Man and Cap
and Wolverine right now you know what I mean
Oh we'll put all these goddamn lame fucking D-tier Marvel people in here
You want to be magic?
No, you want to be Nico?
No, we want to be this pitiful excuse for a Doctor Strange.
Pitiful excuse for a Doctor Strange.
No, I don't want to be.
We'll force them into submissions.
When they're there, it's fun enough, it's whatever.
But it's like, man, this is such a heartbreaker.
Because, of course, teams gone for the most part.
They'll never do something like this again.
Someone, we can get this game out in half the fucking time.
Let's just have it be that we're telling the story in between the card battles with
comic cut scenes,
characters talking to each other and having the narrative go.
Basically, Marvel Cosmic Invasion, if you want,
in terms of how you're presenting the story.
Because me running around the...
I think this one hurts a lot
because so many of you wanted to tell me
that when Marvel's Avengers was out,
which was not a great game, but a fun game,
that the people looked like they were in Halloween costumes.
They were in Spirit Halloween costumes.
Bro.
Like, there's no artistic style to this game.
It is we are trying to make it look like real life.
We're trying to make it look like real.
So it is so bargain basement, Iron Man, walking around talking.
They have these hideous outfits you can put on to walk around the abbey to look normal.
You look even weirder.
The character you play as The Hunter, right, has this fucking band.
She can't take off her neck.
But they want you to put her in a t-shirt about shop class.
I'm like, what the fuck is going on, guys?
What are we doing?
And then the friendship relationship building, it's like, and I went back and I, I, I,
I went back and watched the games daily review Roundup we did,
where I was on it talking about it.
And like reading these things were like,
it's persona me,
it's like,
that's an insult to persona.
You are insulting persona.
I understand there are friendships here.
They do not resonate.
They do not matter.
What are we talking about?
It's still a fun game.
Really enjoy my time playing it,
but it's like every time I get to this is just laughing.
I can't believe this was a decision that 2K for access,
Marvel games all looked at and went,
yeah,
we're crushing it.
This is what it needs to be.
Should they run around the outside and just pick up heroic essence?
Yeah, that sounds great.
My cheeks hurt from smiling, Greg.
All right, we have a lot to talk about and dive deep.
But I do want to talk about how much I love the card game.
The card game is great, especially, you know, me.
I fell in love with magic the same day blessed it.
But I was not able to, that is not a passion I can chase right now.
So to get in here and learn the intricacies and be like, okay, cool.
So I'm going to use this card here.
It's a quick attack.
I'll knock out this guy.
I'll be able to save the card play.
I'll get my card play back so I can play a different car.
Like that kind of stuff, balancing the minutia,
leveling the cards up together, really fun.
Not really fun when I come out of the battle,
and they're like, well, you can't do anything,
go to sleep.
And I wake up, and then it's like, all right,
we'll go check in and do some stuff at the,
you know, do the training montage here,
and then you get an upgrade card.
Cool, then I go over here.
I have to watch the same fucking animation
that I can't skip of Tony Stark opening a fucking capsule
going, oh, hey, what's up?
The dog's shit on the rug.
And I'm literal, not literal, but you know,
it's what he's talking about.
do the thing, open it up, then guess what?
That gave me more resources to go back to the fucking thing.
Like, stop giving me so many weird resources.
Let me get cool cards and use the cards in cool battles.
I want to take it to the good really quick.
Yeah, please.
Because, yeah, I did not play Marvel Midnight Sun.
So I am unaware of the card style gameplay.
Of course, I can see XCOM, but it explains me the cards, right?
Sure.
Like, is it similar to Xcom where it's just the basic shoots,
Overwatch, maybe a couple special moves?
No, you have way more special.
Or is it like, what's the cards turn?
If you could get a gameplay trailer up or even then I put a link in the dock to me not
viving it launch, that uses my preview footage, but whatever you feel fit and can get for.
The idea is that you have cards that are just attack cards that are going to go do damage
to a character right, like slash right there.
You see it's got the two swords on there and then it's got a number on it that'll tell you
how much damage it'll do.
And then as you do the attack cards, you get heroism, which you see over there on the far
right of the screen.
That then you can then spend to use the superpowers.
power cards, right? You're using superpowers here, but more powerful abilities, right?
When it comes back up, you'll see you have a number of card plays you can make, right?
So right there, you have three card plays, you can do two redraws, one move, which is
moving your character into a position.
Yeah.
And so it's a really great, really fun system.
Like, I can't, even when I was like, I'm down on the preview and I don't know what people
are smoking when they're reviewing it.
I get that this is a lot of fun.
It's just so much bullshit to get to.
It's so much bullshit to get to, Mike.
that once they introduce everything,
and I'm talking like maybe two hours in,
maybe it's a little bit more,
but I think it's something like,
a thing pops up and it's like,
cool, you now understand the Abbey
and you don't have to do any of it
if you don't want to,
but it'll make you more powerful.
And of course I want to be more powerful.
I want the cooler card.
You get to battles that are really hard,
and it is that I need my card
to be doing more damage,
so I'm putting them all together,
you know what I mean?
But then they want me to go hang out of the grotto
and a swimsuit.
Look at this fucking idiot.
That's just athletic wear
with a goddamn bracelet snapped around her neck.
You know what I mean?
They're Dr. Strange.
It's not cool.
To keep with the good before we dive into the Abbey, which I'm very excited to get into.
Tell me about the battles, the environment, some of the enemy types.
You said it was a fun time.
You enjoyed that, right?
Yeah, there's a lot of strategy to it.
Yeah, it's when it all clicks and meshes, right, where it is, okay, so you're going to play a quick thing that now has not knock back on it.
So when you play a quick card and you knock someone out, you get that card play back, right?
So I go and I do that, but then I can use knock back to then angle them into.
somebody else to knock down their health, right?
Okay, cool, I've played all my cards,
but I still have heroism left.
That means I can use it to do things in the environment.
So really, hoakily and corny,
because there's nothing fucking cornier
than watching Iron Man pick up a stack of newspapers
and throw them at a Hydra guy's head.
You can do that, but you can also, like,
if you have the two heroism,
jump off stuff and come down and attack, you can do this.
There's team moves with the cards you'll get,
right, where you do get, like,
a cut scene of Spider-Man,
and then he comes in with a hunter,
who is your character that you're customizing
and you're making in this thing.
It's interesting to, you know,
2022 were before Diablo 4.
And so the fact that this is all about Lilith
and Lilith is, and she looks a lot like Diablo
Lilith. They're like, oh, fuck, that's neat.
They were on the same vibe here.
It's very interesting to hear you talk,
Marvel Midnight Suns, because of course I'm coming
off the preview of Bit Reactor's
debut game coming out at the end of the month,
Star Wars Zero Company.
And I'm, of course, having flashed,
To my preview of my time with the game of,
yes, it is tactical excom gameplay
meets that persona, Fire Emblem 3 houses.
Hey, we want to build bonds.
We want to deepen the story with these characters.
And I feel like that's what a lot of these tactics gamers want, right?
Either you're the diehard, I only want gameplay.
Or maybe you're like, I like that,
but I like the deepening of the bonds.
I like the friendships.
I like how that plays.
And it's interesting you say all that.
Because, yeah, during my preview,
it's like it felt very streamlined in Starry.
awards and maybe they took a lot of lessons
from this. We fall off here. We fall off here of like
the roster of characters keeps
growing and you keep adding people to the
Abbey and you keep having just nonsense
conversations where it's just like
what are we doing? And then, oh, it's a hangout
session. Are we going to go meditate?
Are we going to go stargazing? Are we going to
play a video game? Like that's the thing of like
that isn't cool. It isn't
cool to see Captain Marvel and my character
sitting on the couch playing a video game
and be like, oh, you beat me. It's like,
motherfucker, Satan is invading the world.
Satan isn't your friends are being kidnapped and turned against you like we're not sitting down
to play whatever crappy you know just the pixels that are on the screen right now is it's such a
we throw a fucking surprise party for magic and it's like it they tell you how many days are when
you say like oh you're on day 12 it takes weeks to get this surprise party off the ground and it's just
off like the conversations are awful it's so stupid it's like I don't it's such a disconnect of like
wow who when
do we know we were this far off and it's crazy
I put it on the dock too right of like
obviously if well you know we do a show called games
earlier we're talking about the news of the day
we've been doing that a long time
where I like to think many of you were versed that
it underperformed it didn't do well all the stuff
fall away I have an article from PC
gamer in 24
where them talking about it
and there's the creative leads
that are talking about it are still trying to blame
the card game part of it
but the card game wasn't mainstream enough
and I'm like, you look at magic.
You look at any of these cards.
It's like, that ain't the problem, man.
It's the fact that, like, none of the systems you were putting,
they all got in the way of this.
Like, this game could have fucking gone.
And that's why I'm excited for your preview of, like,
it's streamlined.
Like, there's good ideas here, again,
of let's have you all beat a team and bond that together.
But, like, I don't want to hang out with any of these people.
I just want to be with the Avengers.
Like, I don't like any of the gothicy midnight.
But Robbie Ray, as a ghostwriter,
get the fuck out of here.
You're terrible.
It's interesting you bring this all up,
because, of course, we're also coming off of the week release of Marvel Tokon Fighting Souls,
right, which has a five different level campaign that you can jump into all the different
fighting teams.
And it is just a comic book come to life with some super anime cutscenes, but they really
figured out of like, hey, like, what if we just take the comic book, make those panels come
to life, call it good.
And guess what?
It works really well.
That's all I want.
I want to get to the good stuff, which is the fighting, and then come back, be wowed by a cool
comic book panel come to life.
and then get right down.
It's just such a bizarre choice.
I urge everyone if you can to go play it.
I saw it was on sale.
I still subscribe to the subreddit
because I see people talk shit
and be mad.
But it's like you go,
it was on sale.
It's like,
just what a weird mashup of like,
they wanted to be mass effect.
They wanted to be persona,
but it's like you don't even get
in the stadium,
let alone on the mark for that.
You know what I mean?
You're so far outside of it.
It is super interesting
because I'm leaving the Star Wars Zero Company preview.
I was like, oh, I would like to try
Marvel Midnight Thursday now
because I've played
Gears Tactics, X-Com, this, a Fire Emblems Three Houses.
So it's like, oh, I feel like maybe this should be up my alley then with Marvel.
And yeah, here you talk about all that.
It's like, well, we'll see.
Even a look to Ultimate Alliance 3, you know what I mean?
Like the stories don't need to be great.
They just need to be entertaining.
Yeah.
And we get into such bogged down territory when none of this is entertaining.
Okay.
So we're kicking off our vacation with the biggest game that you played.
That's all right kicked off.
We're not great.
Yeah, yeah, yeah.
Yeah, I don't know if I'd say good.
This is, this is, this is, I'm in the double-ed.
man, if I was reviewing sixes somewhere in this
probably, it's okay. Yeah, it's okay.
But even then like maybe a flat
six, maybe a five, five. I don't know. I didn't
come at this with my reviewer eyes. I came at
this of like, here's what I've been doing and I want to talk about it.
Well, I want you to take me into another game. Okay.
Let's continue on down my list.
My next one is dead stop, no vacancy.
This one's actually out tomorrow.
So this is a brand new one, right? Steam
description, one night at the Paradise Most
Tell, one reporter who took a wrong
turn. One thing's certain.
Nobody checks out clean. A short
retro horror inspired by 80s slasher films.
This is from developer Camel 101.
The price point's going to be $699.
And I think when you see a video game call out the fact
we are a short something, you know it's going to be short.
I played this on the plane yesterday.
I would say, I think my steam clock put me at 100 minutes.
It's probably more like 30 to 45.
I think it was like I ate dinner in the middle of it or whatever.
Had fun with it, man.
Like you know how much I love horror games.
This is, if you're watching, it's easy for you to wrap your head around.
If you're not, it does look like a,
I'm not, we're going to talk about a game that is very much like, we are a PS1 game,
but this has like a PS1 filter to it in terms of what you're doing, right?
And it is, yeah, you are just put, you pull off at a hotel, things start to go sideways.
And before you know it, you're into an adventure of can you get out, can you survive, what do you have to do?
And it's, I think, you know, it's very interesting in the way they do puzzles.
It's a small game.
So I, there's only one part where I was like, what the fuck exactly do you want me to do here?
And then I got mad when I figured it out because I was like, wait, these things reset
every time. If I die, that's not fun. But overall,
had a great time. I definitely had $6.99 worth of fun
on this. You know what I mean? Enjoyed my time through it.
Enjoyed the horror aspect of it.
Enjoyed the, what is going on. And I enjoy a game you're in and out on,
where it can be that you can't get and you can roll credits and be on your way with it, right?
But the puzzles were fun. They were interesting.
It goes places I didn't expect. I did not click on the trailer
and the show is showing a lot that I wouldn't have shown.
I was, if you're an audio listener, don't look at the trailer I'm showing because it was very much.
oh cool how do I get out of this hotel and then things escalate oh yes yes yes okay yeah it's giving
that blum house kind of vibe yeah yeah that they signed and they've been promoting i could easily
see this slid into one of their presentations i guess my question when it comes to scary games
love the price tag yeah of course as well it gives me horror movie vibes of like hey here's an hour
and a half let's get and get out would madeline stanley the queen of scream like this game she would
and she will yeah i'll get her a code for sure because yeah she's the one who would recommend it to me
that anthology series of horror games.
I forget that I download it or bought,
but I have never actually played all the way through
and done it or whatever.
And I do believe they're doing more of these.
So this is the kind of,
and I think, you know,
we bring up, oh, it reminds of Blumhouse, right?
Like, Camel 101 is the developer and publisher.
And when the credits rolled,
it looked like it's very much a family affair.
Maybe brothers, I'm not 100% sure.
And then when I went to the email,
I was like, oh, it's from one of you.
So this is a small team trying to make something really cool here.
And so I think they achieve a fun horror game
here. It's not the best thing I've ever played by any stretch the imagination, but I enjoyed my time
with it. And if you were looking for a short little horror romp, I would say, yeah, go for it.
Okay, I like that. Well, Greg, I want to hear more about all the games that you've been playing
in our tight little window before our big showcase coming up after this. But we're going to take a
quick word from our sponsors and then be right back. Long live the king. Long live Portillo
the weiner Dog. We partnered with the good people over and make ship for this adorable
king porty to honor my late great pup, but we can't do it.
without your pre-order.
Adorned in his signature blue bow tie and coffee sleeve crown,
now you too can have your own personal party to sit with you
through long gaming sessions,
keep you company at your desk,
or cuddle with on those cold, cold nights.
I miss my little guy every single day,
and I can't wait to share this with my son, Ben,
and you, the kind of funny best friends.
But King Porty only gets made if 200 of you pre-order.
That's how makes ship campaigns work.
So please, please!
Pre-order now at kindof-funny.com slash porty to get your own special little guy.
That's kindof-foney.com slash porty, P-O-R-T-Y.
I need 200 of you to believe.
Kind of funny.com slash porty.
This episode is brought to you by Accenture.
When your advertising operations fall out of sync, everything else follows.
Spotify and Accenture are working together to reinvent the rhythm of ad sales,
using automation, analytics, and smarter workflows to simplify campaign delivery and access better data across the business.
The result?
Less time spent on operations, more time connecting brands with the moments and fandoms that matter most.
Learn more at Accenture.com slash Spotify.
Call it out from a giveaway in the chat right now over on Twitch.
You can go enter to win the where is Greg shirt?
If you are currently watching on YouTube and Twitch live right now, there is a fourth ball giveaway.
happening in our Twitch chat.
Twitch.tv. TV slash kind of funny games. All you have to do
is type an explanation point, enter into
win, and you will get that t-shirt
with ever size, wherever you want it shipped to
you. Thanks to Greg. Welcome back.
I'm back. We've gone through two
of your 15 games, which means
we have a lot of games. We got plenty of games.
Like I said, plenty are going to be, oh, I played this for a little bit,
X, Y, and Z. So we're not all locked in there. You don't worry about it.
Next, I want to talk about Hermit and Pig.
Steve description. Oh, no way.
Battle of Sinister Corporation in this story.
rich RPG, survive fast-paced, turn-based battles, and conversations where cringe damage can be
deadly.
Fight the evils of capitalism with only your trusty pig, sidekick, and join the revolution,
old man.
This came out back in February.
Developer was heavy lunch.
It's 1499.
This had popped up in a bunch of the different reaction streams we had done.
And I kept saying, man, this looks like my shit.
Man, this kind of looks like my shit.
I'd play this one.
I played this one.
I did not finish it, of course.
And I am going back to it.
This will stick around in the Steam Deck for the ROG for a while, right?
you are an old man I started this on the flight back from Jen's well from Canada right so
hanging out with Jen's family out in the countryside and Hermit here the old man looks a lot like
her dad so I was immediately enamored to it and you are a hermit who lives in the woods with your
pig everything is based on mushrooms that's how you heal that's how you buff that's what you do
that's how you're trying to feed the people of this town now this corporation moved in
and then as you see here you get into very much Pokemon battles oh the default way they
have you battling these is very interesting, where it's a combo system, where somebody walks up
and then you have to go over right here, if you can go back one, you know, I see the combos
that's killing right now. You go in and have to enter in these combos that you go and look in your
book. So you're like, how do I do a slam again? How do I do a stomp? How do I do it? It's also up to
you, of course, as you meet new people, would be like, all right, cool, there's a mosquito.
How would I stop a mosquito in real life, right? You'd slap. So slap's going to be a critical
attack on a mosquito, right? You go through and put it in this way. Um, I liked
it for a couple of bit. I thought it was quirky. And then I jumped in. I'm like, let's just set it to
Pokemon battle where I can, they have an option there. We, we don't need to remember the combos.
Even though it's recommended, you can jump in here and you get the, all the names of the
attack and you hit it and you know, the first time you find an animal. And as they change
statuses, you change then obviously damage chains or whatever. But instantly easy for a
turn base officiato to get into something they talk about here. And I'm not sure if we saw it there.
A big part of this is, you know, this hermit who starts talking to people, right? This
to turn-based conversations
where the same thing pops up
where the person's talking to you
and then you have three options
and you can get cringe damage
and it'll lower your health
and do all this different stuff to it
then as you saw earlier
there's special moves
where you're doing combos and stuff there too
like there's a lot going on
but a quirky little story
full of quirky little characters
not to spoil it
because I'm sure it's in here somewhere
but at one point
you eat a mushroom
and take a trip right
then another time
the pig eats the mushroom
and takes a trip
and when the pig comes out
he can speak English
and I loved that
I was because I'm immediately thinking of me in porting and how cool it would be to be able to just talk to porty.
So it's like it's a really fun little game.
It's really cute.
It's really clever.
I'm enjoying my time with it.
I'm excited to get back to it.
You know, low stakes.
There's not a lot of pressure to it.
You can even take the difficulty down further.
You can do another auto battler, you know, if you didn't want to do even choosing your best move.
But I was enjoying it.
It definitely did what I wanted on that plane, Red.
I love that you played this.
This is a game that, yeah, we've seen on a lot of showcases and it's caught many of our eyes.
So that's awesome.
It's right, Greg.
Tug on your heartstrings a little bit.
Not yet.
You can see where they're trying to set me up to it.
I think if I roll it all the way through, I think it will, but we'll see.
All right.
Keep it going.
Greg.
Give me another one.
Next one is Swan Song, another game we've talked a lot about on things, and I always say,
oh, puzzle poppy, this will be for you.
Swan Song is a cozy puzzle game that invites you to slow down, listen, and reflect.
Set inside a magical music box, each puzzle asks players to place notes on a musical scale.
When you turn the key, the composition plays, activating platforms and opening paths
that guide a small swan to safety.
Release it was June of, well, June 2026,
Business Goose Studios, 799 on Steam right now.
I was enamored with this one, Mike.
I, again, was like, oh, it looks cool,
but I'm not the puzzle guy.
I'll probably get annoyed by it.
Did not happen.
Didn't beat it yet.
I'm also playing, like I said, on the ROG,
which I couldn't make controllers work.
I had to do touchscreen controls,
and they weren't nearly as precise as I want.
But what really got me going, Mike,
is that when you solve the puzzle,
boxes, you then get notes from your father.
And now we are into the Greg things.
Something has happened to the mom.
She passed away.
You're this daughter and your father's been distant.
And he's not going to tell you the story through finding all these things.
That's where I'm at.
Again, a low-risk gameplay.
I never had a fail stand.
I never had a game over.
I fucked up the puzzles all the time.
And then it's about trying to figure it out, right?
But it is watching how the swan moves and then putting it on the thing to move the platforms via music.
I liked it a lot.
Oh, I love the look of this one.
Okay, Greg.
That's a winner for me.
I'm going to put that in my back pocket.
Put on your wish.
That looks cool.
All, give me another one.
Sad dad slops, says SSG pickle.
Yes.
Next one, another one for me,
wax heads.
Wax heads is a cozy punk narrative sim
about working in a struggling record store.
Chat to quirky customers
with unique tastes,
explore a handcrafted record collection,
fall in love with bands and their drama,
or just slack off with your colleague.
Whatever gets everyone's groove back.
This came out in May.
Pilate games,
Pilate games?
1490.
Of course, I came out of SGF loving Mr. Records, which was you're an old man, and then you got a platform through music tracks, then you go and make recommendations to it.
Rip away the platforming, and you're here doing a very light puzzle game.
Somebody walks in.
I needed an album.
I remember it had a saxophone on the cover, and they'll use an adjective, and you have to go through the record shop, which isn't that detailed.
Find the records, turn them over, look for the thing, and then bag it, bring it to them, get it, to it.
advance the story and the plot of what's going on here.
You know, I'm a big clerk's fan. I'm a big
empire records fan. And I like
the idea of recommending stuff.
Obviously, I recommend a million games.
So, jumped into this one.
Played a fair bit,
I mean, in the grand scheme of like maybe two hours of
wax heads so far, enjoying my time
with it. I'm not, my hook,
my problem is I'm not hooked by the story yet.
Like, I don't know if there's enough
to get me to come back and really be committed,
committed to it, but the gameplay is cute. The art
is great. Like, you know what I mean? It's almost
visual novel-esque, but giving me something to do.
Playing the visual novels that are just talking never gets it for me.
I need something going on in there.
And so the ability to come in here and have the record store life.
I like that.
Greg, it feels like you're just playing Day of the Devs come to life.
Yeah, totally, right?
It feels like this is a Day of the Dev's presentation and you're tearing it up.
You know how I feel about all this, right?
Like, obviously the things that, you know, move the needle,
it kind of funny are headlines and reviews for the biggest games,
because, of course, we want as many people that show up and do it.
But I love, I get, this is why I brought the R.
We get so many codes for the small indie of like,
I will get to that when I can and who knows one that'll ever be.
So when I actually get the chance to come back to something that,
you know, we're talking about this that came out in May.
I'm happy to do it.
I love that, Greg.
Keep it going.
Finding polka set off on a playful search to track down the wandering polka in this game
of exploration and serendipity.
Meet charming characters, lend them a hand to make new friends,
and explore a cozy world sketched in ballpoint pen.
You don't need words on this adventure, just smiles and high fives.
This came out August 11th, so yesterday.
Lid locks the developer, $9.99 the price tag.
And if you aren't, turn it on right now and look at the visuals of this.
That is the thing that stood out the most to me.
Like they said, ballpoint pen sketches reminded me so much of where's Waldo,
how that art style looked or whatever.
But to their point is what they say here, there are no words in this game, even on the menus,
which I found incredibly clever.
And the idea is that, yeah, you wake up with your wiener dog and your other dog,
is out and about and you have to keep chasing polka down.
I started it up.
It was one of those.
I requested the code when they came through or whatever.
I like a weeder dog game.
She kind of looks like Jen.
I like an art style.
Let's go.
Didn't look into really what it was.
I thought it was more of a search and find game.
This is more of a maze game.
And so when I jumped in,
that first level,
I found frustrating because I wasn't mentally prepared for that.
So when I came out, I'm like,
what the fuck?
Like, it has you walking into.
blind corners a lot and trying to obscure.
And then I was like, oh, I'd go over then I'd find a secret
and I'd find something. I was like, oh, okay, hold on.
Let's reset what I'm doing in this game.
And then I got in a roll with it and a rhythm with it.
I only did maybe, I think, two or three levels of it.
But it's charming. It's cute. I don't,
I won't double back for it. But I did want to showcase it for people who are like,
oh, no, that's something I'm totally about.
Okay. Yeah, this is something I'm totally about.
Now let's rewind. What do you mean by a maze game?
You start at a maze and get out of the maze. Is that my goal?
So like, if you pause right here, so like not, she's fighting somebody here.
I didn't do this level.
But it's this idea of like,
in the first level it would be,
all right,
how are you gonna,
you see polka or something
for polka basically
where the options button is up there?
Like how would you actually get there?
Like you couldn't walk to those guys
and ask them to move.
Clearly there's a giant hole there
and you'd walk behind that
and go over to it.
But the first level they dropped me in on
when I didn't realize
that's what the gameplay was.
I was like,
I'm dead ending,
dead ending,
dead ending.
I'm like,
oh,
what the fuck is going on?
You know what I mean?
And then I'm thinking,
oh,
it's going to be that I was
finding items and giving them to people. I'm like, I'm going to find something,
give it to them and they'll move on. Oh, no. Okay. I'm going to find stuff and help people out and get
like a high five just to feel good. And then it's like the thing is just you've got to find the hole
to get through. And so I don't even know as far much further how much that changes, but not my jam.
But I wanted to try it. I think it's a really unique game. All right. I like that. I like that art
style. Let's go to Lunarium. That's how I say it. That's how I would say it. Lunarium.
Lunarium is an atmospheric fantasy ARPG play as Ave. Maybe A.
A light armored knight who teams up with Loon, a mysterious starfare.
Together they journey to save a dying world engaging in challenging battles
to achieve the lost glow of the stars and forsaken memories,
unveiling cosmic secrets.
This came out in July.
Dev is Lunarium Team.
Price is 1799.
As you know, Mike, I love a good action RPG.
I love a good ARPG in the vein of Diablo.
Oh, you know what's coming up next.
And so I actually, we'll get to it, but I didn't...
Diablo...
hurt me a little bit on this trip.
Oh, Lunarium didn't.
I was able to jump in there.
It feels indie, you know what I mean?
There's no voice acting to it.
It is what you're seeing.
I think even the combat feels a bit looser than I'd like,
and I by no stress the imagination.
I need a precise poppy, you know what I mean?
But I enjoyed the boss battles.
I enjoyed the battle system.
I enjoyed how I work with the Starfarer with me
and how she was out there doing it.
I probably spent, yeah, two sessions with it,
enjoyed my time with it found.
I could actually Perry.
I was happy with that.
You know, usually I struggle with that.
I'm not great at that kind of stuff.
But it was fun, but it felt like, okay, cool.
Like, I don't know if this is much deeper, much beyond what I'm doing right now.
So, and also not necessarily my jam jam, so I moved on.
Okay, okay.
Great art style on that one.
Yeah.
Very cool look.
And you know, we love action RPGs, you and I.
Do.
Let's round it out.
You have Diablo 4 on this.
Mike, I'm sick of beating around the bush.
Talk to me.
You and I are going to BlissCon.
All right, motherfucker.
It's going to be one of the coolest experiences in my life.
We're going to BlissCon.
And I need to beat.
Lord of Hatred before I get there.
And so I was like, I'm going to play
D. I was in that mood, especially, you know,
if you're not in the family way.
You could get that kid to sleep on a vacation.
You're on your last legs, which means it's just white noise.
I don't have time to think.
So I'd much rather just pound on demons.
You know what I mean?
Just beat the shit out of somebody for 30 minutes,
then go to bed kind of thing.
And I was like, Diablo 4 will be perfect.
Then I was like, oh, wait, fuck, I can't play Diablo 4 in the plane.
No internet connection.
Okay.
Well, when I get there, there's Wi-Fi in the
cabin, because there's always been,
there was, and it worked great on night one,
and then there was a storm and a power outage,
and the Wi-Fi never came back to full strength.
So here I am fucking tethering to my iPhone,
playing Diablo 4th and L.C...
It worked really well.
I was impressed.
Okay.
So I did a fair share of it,
but not nearly what I wanted out of it.
So I still have to get over Lord H.
You got to just sit down with me,
and we got to go through...
Okay, tear it up.
Yeah, yeah.
But I had the genius idea of
I've never played Diablo too.
so let's toss Diablo two
I love this
there right yeah yeah of course
you got the blizz
blizz battle net I gotta do that
well I'll buy it on steam
and then I get around all that shit
and I can play that offline
I can play it off line you know what I mean
and so I did that
and then I jumped in and I rolled a rogue
and I was like holy shit
this is what Diablo looked like
this and I was like stabbing
stabbing I'm like this shit sucks
I don't like this at all
I'm like where there's no I'm like
looking at trailers when I got back to life
yeah and I'm like I just probably picked the wrong
class. I'm seeing sorcerers. I'm seeing the warlock. I'm doing cool shit. But I'm just stabby,
stabby, stabby. And I was like, you know what? I appreciate this. I understand where the
history is. I love David Breivik. Don't get me wrong. But my time is past with this. I am a Diablo
three slash Diablo four boy. And I will just commit to Diablo four on this. I'm glad that
you just tested the water's a little bit. That's all that matter. I had to. Yeah. Let's toss in
Verho curses of, I'm sorry, Verho curse of faces. Technically, this came out in November 2025.
However, I think it just came to consoles, and I think there's an update for PC.
So when that came through, I was like, damn, this looks kind of cool.
I'll grab it.
Verho, a dark RPG following the tradition of Kingsfield series, takes place after the catastrophic era of solitude,
where masks have become the only protection against the curse of faces.
Travel to the land of a yacht, hold on, Yarev, find the source of this scourge and face its dangers.
Developers, Kassur Games, prices 1999.
I watched this trailer
I was like damn kind of
Minecrafty kind of first person
RPGPS 1 era
yeah I want to try this and I did
and I jumped in and I played for a good amount of it
I think the setup is chaos update
must be what we're talking about
I thought the setup was really cool
I think the whole we gotta wear a mask
otherwise you die thing is really really cool
I was like okay cool
and played a bunch of it but
it's purposely old school
so you play a long time
and then you only save at certain spots
and you go back there
I was like okay this isn't exactly what I want out of this
but if you're looking at this thing,
oh, this is my kind of game,
I think it'd be up for you.
Okay, okay, I like that.
It's giving me some hexin vibes.
Yeah, yeah, yeah, yeah, yeah, yeah, yeah.
All, give me another one.
Next one, Sovereign Tower.
This is also brand new, August 6, 2026.
Play as the sovereign of a magical tower
in this story-rich roundtable management RPG.
Recruit eccentric knights,
assign quests and balance egos
while whilst carving out your kingdom's destiny.
If destiny doesn't go your way,
keep turning back time,
uncover secrets,
and rewrite fate again and again.
This is Wild Wits games,
1999, I think I already said that.
But this is the, hey, we're going to do a run of this.
We're going to make choices.
We're going to see how it plays out.
There's a demon that you get introduced to early on,
who if you want to and you fuck up,
you can kind of like sell your soul to
and then rewind it and try again kind of thing.
I scratched the surface of it
because this was a, man, Diablo won't play right now
and I'm tired and this game looks dope as fuck.
Jumped in.
I'm like, man, I am too tired.
I will get back to you.
and I never got back to it.
I do want to get back to it.
I think there's something really cool here
and I want to make sure I service it.
I thought the setup to it was really great.
You're just this person
who basically sword and the stones it, right?
You do this and holy shit,
you're the sovereign now
and you get put into this anonymous position
then to make the choices for your kingdom
and do all this stuff.
Big fan from the little bit I played.
That's like the most previewy preview
I got for you of like,
touched it and I was like,
damn, there's something here
and I don't have the mental capacity
to give you what you need right now.
Keep going.
Okay.
Opposite side of the coin.
Lost records,
Blumen Rage.
I did that preview forever ago.
I was reviewing it when episode,
tape one came out,
everybody else did it for me.
Then tape two came out and everybody's like,
we don't,
nobody cares about this game.
And I was like,
this is the moment I'm gonna jump back in.
I jump back in,
barely got out of the where I was in the preview.
I was like,
I'm just not feeling it,
and I gave up and I'm never playing that.
Next, Tainted Grail,
the fall of Avalon.
Everyone wants me to play this RPG.
You've seen this one?
No,
I don't know anything about that.
Toss this one up.
Step into the dark,
reimagination of our
Thurian legends in this first person open world
RPG. Skyrim.
Okay. Here we go. Explore a world stuck in
everlasting autumn's witness falling legends
and make meaningful choices woven
into a complex branching storyline.
Came out in May originally early access.
I picked it up back then. Questlines
the developer, 4499. It's been
getting constant updates. This is the first time I
ever jumped in and played real time with it.
I was impressed. I was expecting to bounce off
very early. Okay. Or at least, because
technically I'm very early in the game.
but this is one of like, oh shit, there is something here.
Everybody's right that there was something,
there's something here that I should get back to and really give the time to it.
You know, I'm not the biggest gothic-y medieval league guy, though.
So, like, what I played, I was enjoying, I was challenged by.
I think that's the other thing.
You know, you talk, even early level of open world, first-person RPGs,
okay, I'm going to smash you and be through this, no problem.
I was like in the jail trying to escape, like actually, you know,
fuck, I got to be carefully.
I got to do this kind of thing, blah, blah, blah.
Like, I'm interested to see where this goes.
I owe it more time.
I owe it committed time too where I'm not sleeping.
Okay.
To my left.
Then I'll get you out of here.
Okay. Dimeo.
Stop.
Stop it.
Stop it.
Marked.
Yes.
When this got announced, I thought that looks really cool.
You guys did a sponsored stream.
I thought.
I was like, Dave, wasn't cool.
Like, it was cool.
I've held it onto it that long, right?
A cooperative tactical RPG set in the D&D universe.
Embark on a table, fantasy tabletop adventure, your quest on your schedule.
November 25 resolution games, 2999.
Jumped in.
I did the tutorial in one level.
It's awesome.
Oh.
It's so cool.
But I think, again, I didn't do this chronologically.
You see the seeds for what Midnight Sons becomes, where I'm like, I like this gameplay,
but I want more investment in it.
I want to be more invested in who the characters are on the story is.
And so really liked it.
Again, you see me using, you don't see me on this is obviously a trailer, but you see the
cards.
You see, again, why I was drawn back to Midnight Sons of like, I want, I like this.
I'm not the Lord of the Ringsy guy, fantasy guy, though.
So I think I'm going to go try Midnight Sons, but another ring endorsement from kind of
funny for this one. Yeah, I mean, you can take it as you like.
We did a couple sponsors streams for this team,
but we really liked this game.
I liked it when it was just the Demio
battles, me versus you and Andy, if you remember.
Yeah. We did that at the beginning. That was the PVP
or you versus an AI on like the chess board
set up. I loved that. And then when they added in, hey, we're doing this as a
co-op D&D story. It was so much fun. It was like
kind of training wheels on Baldersgate 3.
Yeah, yeah, yeah, yeah, yeah. Way to get like Nick and Joey into this and be
like, hey, if you wanted to go crazy, you can play ball and skate three. But here's a D&D campaign.
We loved it.
Final one, I will tell you, I have stick with me, not played this one. I turned it on,
but it turned out there was no game pad support. And even with touchscreen, mousey stuff,
I couldn't make it work. I will also toss out, remember video games, especially early act stuff,
and they get updated all the time. Maybe there is Steam support in the past three weeks. I don't know.
The life and suffering of Prince Juria, Jurian, Juryan. This is a narrative role-playing game
based on the story of a crown prince of the blessed
Ark Nean Empire. You possess great power
but are also burdened by duty. Can you change the world to stay true to
yourself? Every decision comes with a cost. This came out in July
this year, Schismah Games in 2499. I think
this looks so cool, but I was so bummed out to turn it on and be like,
oh, fuck, I can't even skip. I'm assuming it's going to be
updated, small studio. Maybe it won't be, maybe it is going to be this way.
But like this and you can see again Sovereign right where it's like this seems way more direct
This seems like the visual novel except when you get in here and you see personalities and skills start moving around
I was like this seems more Nuts and Bolte's RPG
Versus Sovereign Tower which is more I think fantasy and more gameplay stuff later on top of it or whatever
This seemed very straightforward like I was almost reading a choose your own adventure book
But not the straight visual novel because it had the different stats and stuff in it so I want to get to that
when they patching the controller support
because I'll never sit with there
with the mouse and keyboard. I still have taste.
Greg Miller, 15 games
that you played on vacation.
You were tearing it up.
Had to do it.
Alongside being the world's number one dad.
Great job, big dog.
Thank you. Ben loves Splatoon Raiders.
Ben will not stop playing Splatoon Raiders.
Really?
Yeah.
Are you diving in co-op with him
or you just letting him play solo?
No.
I was playing real games.
You're the best.
I'm not playing this baby screen.
You look like fucking Andy.
Uncle Andy can do that.
He can do that.
Go do that.
Wow, good for it.
Okay.
So he fell in love with that.
Yeah, he's really...
What was the draw?
Just the wacky,
splat nature of it all?
Was it...
Is he actually, like, clicking heads?
What have you noticed?
I mean, he's shooting stuff for sure.
Yeah, I don't think he's like,
head shot and Globetrotten just yet,
because there will be things when he's...
Hey, Dad, can you help me?
And I have to jump in and beat the boss for him or whatever.
But it's interesting to see him learn like,
okay, I was like, when we were struggling,
I was like, wait a second.
I'm like, yeah, see, this weapon has a better number on it, right?
So you need to equip that.
We need to start going that way,
because he was still using the base loadout.
But he seems like he's doing fine, no.
That's great.
Well, we have a bunch of super chats.
We're going to quickly tear through a couple of them.
Matthew Adalgo says, Greg, Tim has had too much control.
We need you.
Greg is back now.
We are super excited to have him in the office.
Brand new t-shirt.
Where's Greg?
Go check it out right now.
Greg.
GameFle.com slash where's Greg?
Gave one away during the stream.
Life of Sam says, my boyfriend has watched y'all for 11 years.
And now I love watching y'all's comment.
with him every weekday.
Thank you for everything.
Thank you.
Life of Sam for hanging out with us and shout out to your boyfriend as well.
Vader Slim says birthday tax 42.
My son's an engineering intern.
Love's kind of funny.
Please give Christopher and Damien a shout out.
Well, happy birthday.
Thank you for your birthday shout out.
Christopher and Damien.
Christopher and Damien.
They love you.
He only talked about one son.
Oh, is he Christopher?
Maybe, yeah, yeah.
Okay, okay.
That's great call.
It'd be funny if he's just like, my one son loves you so much.
That's how my parents say happy birthday to him and the other one.
He doesn't know who you are.
My parents forget about number two all the times and don't worry about it.
And our final one solo writes in and says, Mike, giving your taste and enjoying Tocon,
you'd really enjoy Midnight Sons.
Greg has some good points, but is making a bigger deal of it than it is.
Okay.
He's giving you the look right there.
Okay.
Thank you all so much for the super chat.
Hokey, corny ass shit.
We have a full day coming your way.
Greg, what are we about to sit down and do?
We're about to sit down and live react to the kinetic games showcase, seeing a whole
much of new games from them, the folks who brought you phasmophobia.
It's very exciting.
It's going to be a whole lot of fun.
Stay tuned.
Of course, if you're watching on YouTube, there will be a new link.
If you're watching on Twitch, don't go anywhere.
We're going to flip the set.
We're going to sit down and we'll be right back in just a couple of minutes.
See you soon.
