Kinda Funny Gamescast: Video Game Podcast - The Elder Scrolls IV: Oblivion Review (So Far) - Kinda Funny Gamescast
Episode Date: May 2, 2025Wishlist Now!Empyreal Steam Page - https://nwzo.io/click/dzexr/ Empyreal PlayStation Store page - https://store.playstation.com/en-gb/concept/10012299 Empyreal Xbox Store Page - https://www.xbox....com/en-GB/games/store/empyreal/9nv4j14zzqqn Go to http://auraframes.com and use code KINDAFUNNY to get $35-off plus free shipping on their best-selling Carver Mat frame. Thank you for the support! Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
Discussion (0)
TGIF, everybody.
But also...
We'll see you next week.
Big ups to Greg Pavovich,
greatest coach of all time.
Big ups.
More playoff wins than about 28 other NBA teams.
Big ups.
Moving to the team president, Mike.
Congrats.
We'll be in our hearts forever.
Welcome to the Kind of Funny Gamescast for Friday.
Remember they caught that bad on the court?
Oh my God.
Genoblee, dude.
Just the goat, dude.
Welcome to Kind of Funny Games cast for Friday, May 2, 2025.
I am Andy Cortez, and I'm joined by Gregory Miller.
Hello, Andy.
does me well to be here. Can I say one thing?
Sure. Yang, fam, I see you
in the chat. When I was, when we were
filtering in, Yang's like, I need
these guys to do an expedition
33 spoiler cast. And I'm happy
to confirm next week you will be getting that.
Wow. Wow. Do not
worry about that. We are covering
all those bases.
And I'm also joined by Snowbank Mike.
Hi, Andy. It's been a great week of
a lot of games. Some Rackers, you and I
are enjoying. Having fun with that.
Played more arc rate. Made a friend last night in
Arcrators. I'm jealous. I'm not happy about that.
Is there enough Andy
to go around? I was looking for these
goddamn explosive, these explosive materials, whatever the hell they're called.
Died about three different runs back to back to back. And I was like,
okay, I'm going to join with a fill squad. Oh, you filled. So I did a fill
squad. Okay. Hopped in last night. Real nice dude named Turtle.
Nice. Turtles. There's always good turtles. Well, yeah, I don't really need anything,
Nitro. So if you want to, you know, whatever you need to go get,
I was like, oh, I need these explosive materials.
Like, oh, okay, yeah, we could do that.
Killed a couple squads.
We ex-filled without getting this stuff.
Okay.
And then we were like, I, we're like, Gigi's boys, good stuff, you know.
I was like, later, Turtle.
And the lobby pops up again.
The runs done.
We're back at the home lobby.
And Turtle standing right next to me.
I was like, oh, shit.
Turtle, are you there?
He's like, oh, yeah.
It was like, one to do another run, man?
He's like, yeah, sounds good.
Shot to Turtle, man.
Did you get it?
Shout out to Turtle.
The following run, I did.
successfully got the thing
and then we ex-filled without our squad mate
man we had some great team fights
it was it was thrilling I'm really
enjoying art graders
sorry Mike I'm not trying to you know
I get you jealous about turtle
I was hoping that turtle would have failed you
because I have one how awesome would it be if you were like
and you put up like a voice change you like did turtle
sound like this
oh my god how do you do that
this is the kind of funny games cast
each and every weekday we get together to talk about
the biggest reviews previews and topics
in video games live on YouTube Twitch
and podcast services around the globe.
If you love what we do, support us
with the Kind of Funny membership
on Patreon, YouTube, Spotify, or Apple Podcasts
to get all of our shows ad-free.
Watch us record them live
and get a daily exclusive show
for a chance to be a part of the show.
Submit your thoughts and opinions
as YouTube super chats as we go.
Housekeeping, we're just a little baby 11-person business.
And if you don't want the things
that you love to disappear,
you got to support the little baby business.
That's right.
So thank you all for helping keep the lights and mics on
on Games Daily before this.
You had the venerable Jeff Grubb.
Unemployed.
The honorable Jeff Grubb.
The amazing Jeff Grubb.
I was trying to see if you could come up with as many adjectives as I could.
I used to have a derogatory one.
And Tim Gettys, and they're talking about Grand The Thought of Six being delayed until 2026.
And today, after the Games cast, you have
the spoiler cast for Andor
Season 2, episodes 4 through 6
with
Barrett Courtney, Tim Gettys,
sage Ryan, Anthony Carbone.
And then after that,
first off, it's a big day of content.
That's a very huge. Because that's already huge.
But after that, the finale
of Games Showdown.
Holy cow.
Can we do with? Can we finally
dethrone Tim Gettys?
I think we can.
I'm a runaway success this season
with stars in the bank.
I am Team Blue,
looking to three Pete,
the championship
for Team Blue, of course.
But Tim Gettys is Roman Rains.
All right,
we got to finish this guy's story.
And after that,
you got more gaming greatness
with Snowback Mike and Nick Scarpino
escaping from Tarkoff.
The final day of the week.
The data proved that we learned.
The day the-
This is the final exam.
The day is the final exam.
Did you see,
we got a Sherpa.
I did.
Shout to bacon for coming to join us.
Because, you know, Bacon taught me everything I know.
And then I tried to regurgitate that to Nick.
He stared at his phone, didn't really listen.
So I had to call Bacon and get Bacon in there to teach him out and do it.
And now Nick loves this game.
He played it yesterday at work.
He can't get enough.
Offstream.
You just hopped in.
Yeah, well, you guys were filming.
Another show, we were having fun.
It's been great to see him kind of, like, absorb information.
I thought he was allergic to that.
I thought he was unable to
to learn things.
You should have saw us yesterday
because like, you know, there's no nameplates.
So there we are. We load in.
I walk up, I start looting a body
and immediately sniped out of nowhere.
I go, I'm dead.
Nick starts giggling and goes, that was me.
God, damn it.
If you're a kind of funny member,
today's Gregway is...
I review the Rayban Medus
that I've been wearing.
I'm not wearing them today
because I left in a hole like,
oh, I'm later than I thought
was and then I got the car. I'm like, right, I was supposed to the
meta's, but I've been wearing
my Rayman metas quite a bit. And I talk about them today.
They posted a big update saying, like, look
into your privacy settings because, you know,
they're doing more things that you need.
So look into them. Okay,
well, they open up their settings.
I can make videos and I can
listen to music through them. Is it like a tap
or is it a voice command? I turned it off.
You can do voice command. I turn that off.
I use the tactile button.
I love that. That's cool. It's a new month, which
means a new premium collector's item,
grab your nitro rifle poster from Panda Musk to celebrate our 10 years on kind of funny.com
slash premium was had the honor of watching panama kind of work through this because he was just
like stoked and he's an amazing artist and I love seeing what he works on and he made a very like
cowboy bebop sort of looking inspired art piece with marching band uh band major nick scarpeno as like
this sort of god emperor looking dude you got stone mic as a as an and as an and
enjoyed Greg Miller or I guess that's
Greg or Nick? Well, that guy only has
a mustache. Yeah, I think that's Tim.
Oh yeah, Tim, the
blue visor. Me and Roger as you should be. Yeah, yeah. That makes a lot more sense.
Got Joey in the front there, blessing, samurai dude.
All year long making all these for us. Looks amazing.
Shout to Panama. You're incredible.
Thank you to our Patreon producers,
Carl Jacobs, Omega Buster, and Delaney Twining.
Today we're brought to you by Imperial and Aura Frames.
But we'll tell you all about that later. For now,
let's start with topic of the show
the topic of the show
it was a big game that released recently
and it was Expedition 33
but another game also released
and that was the
often kind of rumored
as of recently the oblivion
remaster
they went in there they remade one of the
highest rated games of all time
one of the most enjoyed RPGs
of all time oblivion remaster
obviously since that was a shadow
drop. We didn't have a chance
to review it. We didn't get early codes. Nobody
knew about it. We got it when everybody
else was able to get their hands on it.
So let me just read a little quick little
quip from Wikipedia that says
Elder Scrolls 4, Oblivary
Remastered is an action role-playing game.
Co-developed by Virtuos and Bethesda
Game Studios and published by Bethesda
Softworks. It's a remaster of
2006's Oblivion,
the Elder Scroll 4, Oblivion
and includes a full graphics overhaul
using Unreal Engine 5 and various other improvements,
from sprinting to redesigned menus.
The original expansion packs, Knights of the Nine of the Nine,
and Shivering Isles, are part of Oblivion remastered.
I definitely have the least amount of history with this franchise
because I was always the BioWare RPG player.
You looked at this, you're like, get out of here, Bethesda.
And I only had time and money, and I couldn't be going all over the place.
But, you know, Mike, you have a pretty big history with Oblivion.
What is your past with Oblivion at like the OG one from 2004?
Yeah, Andy.
I'm a 360 kid.
So this was really special to me back in the day.
This is one of those early RPGs I've ever played.
Me and my brother actually had Morrowind and didn't understand anything that was going on in that game.
Because when you're so young and like that game, little to no guidance on that one.
Really just let you go off the rails on that one.
That was pretty special back in the day.
But Oblivion to me was the perfect time.
must have been that 12 to 14 age range there.
And so it was like peak gaming, this was it.
I bought my first strategy guide for oblivion.
And I was reading up on all the Dajic princes.
I was shutting down all of the oblivion gates.
It was everything to me.
And so, yeah, this remaster was really special.
The announcement, the shadow drop was really fun and cool.
And this past week, jumping back in to Seardale and reliving those moments is a special time for me.
So talk me through this.
Yeah.
You and your brother get Morrowind.
Oh, yeah.
And you don't know what's going on.
No idea, great.
Because like the compass, if you remember?
Remember that tiny little compass?
No, I never played Morrowin.
Well, yeah, and it's fun.
You know, we're so pampered now with this remaster.
If you go back to the old school oblivion,
which is on backwards compatibility,
which I did on one of my streams,
the compass is this small, Andy.
You can barely tell which way to go.
And like, you have no idea.
So on Morrowin, there was no real like,
hey, this is a clear to find where you need to go.
So we'd get lost all the time trying to figure.
out what are the quest objectives where should we be going we were only children but did you like
it did you enjoy it yeah i liked the freedom i liked the idea of building out a character uh it was
kind of new to us to the idea of like this true RPG of skill points stats what is your character
all these different races so yeah it was cool enough to want to play more oblivion gets announced or
comes out do you get hype for it immediately because of morrowwind or like what drew you into it
being this Xbox game. Oh, early 360
Xbox games. Okay. Anything that was big
on the 360 back then, Peter Jackson's
King Kong. Never forget. You know what I mean?
Let's get those thousand Chevos.
Cameo. Oh, yeah.
Don't forget. You know what I mean?
So yeah, it was just one of the early
Xbox 360 launch window titles, right?
That I can vividly remember being excited
about and thinking, oh, wow, we're going to put
this in the 360 and just get lost in it.
It's the one you heard from the nerdiest people
about. Yeah. And the one
that was always in that like greatest hit sort of section or it was obviously one of those
games that has has an amazing amount of really high ratings and i was always scared to even
look at it back in the day because i was like i don't know anything about this franchise
do i have to play one through three i was definitely that dude and this is king cong by the way oh
hell yeah so oblivion was always one of those styles for me that just always seemed a bit too
overwhelming and then skyrim once that comes out becomes the
that that's the more mainstream kind of version of it.
Greg, what is your past with Oblivion, if any?
None. That's the whole thing. You know, I want to read you a text message
from Saturday at 1143 p.m. I text the one the only
Charles on yet. A famed IGN reviewer.
All right from way back in the day, Charles has been gone from IGN forever before I left.
but he is, of course, the man who reviewed
Oblivion on March 24th,
2006 and gave it a
9. What did they? It was
a 9.3 amazing on the IGN scale
back then. And I just texted him at the end of my play session on Saturday night.
Pretty messed up. You never told me to play oblivion
back in the day. And this is the first time Charles and I have talked to years.
He just goes, ha. Hope you're liking it, Greg.
I don't know
what's wrong with me
in 2006. I really
I really don't.
Like I don't, I, you figure at 2006, March 2006, when Charles reviews this, I have a 360.
I've tricked the Columbia Daily Tribune into buying me a 360 because I'm already doing the
game over column.
I'm already doing the game over blog.
So I had a 360.
I am religiously reading EGM.
I am religiously reading IGN.
The only thing I can think is that I looked at what the art, the key art for Oblivion was.
and equated it more to wow, not necessarily in terms of gameplay,
but in terms of, oh, it's elves and orcs,
which is never a Greg Miller thing.
That fantasy thing isn't me, especially back then.
I've changed, you know, there's definitely things,
and I'm enjoying my time here we'll talk about.
But, like, I have no definitive, oh, I'm not going to play oblivion because of X.
And then it gets ridiculous because I start at IGN in 2007.
You know, March 1st, 2007 is my first day at IGN on the PlayStation team.
So if you remember,
Oblivion comes to PlayStation in 2007.
And I don't know what they had me on review grinding
that I was like, well, I'm not going to touch this game.
Old game is old.
Or more likely than not,
Charles has this covered because he's done it before.
We don't need to worry about it.
But I have no earthly idea why Oblivion never was something that anyone at IG
was like, yo, you got to play this.
I don't know if my palate just wasn't as refined in terms of like
RPG meant something different back then, right?
I tell the story all the time,
being an old fart,
that this is, you know, 2007,
2008 is really when people keep coming back from previews
and they're like, yeah, I went and previewed X
and it's got RPG elements in it.
It's like, it's an RPG light.
There's a skill tree.
There's experience.
There's experience in this action adventure.
You game, you know, I mean, like,
that just wasn't, you know, what it was.
And now you play something like Jedi Fallen Order
and you're like, what's the difference anymore
between what you think of?
of an old school RPG
and what you think of here.
Now people define it so much more by
choice, consequence, you know,
changing the story to fit your whim
to be an RPG more, right?
But anyways,
oblivion, no, totally went past me.
I'm on GameScoop making
horse armor jokes, I'm sure,
because that was such a big deal,
but it's just never something I went and picked up.
So it's a huge blind spot for me,
and it isn't until Fallout 3
that I play my first Bethesda RPG
and fall in love, right?
And I play Skyrim,
and I play Fallout 4,
and I play in Starfield
obviously well versed in
so it's a weird one that not only did
I never play it
in the contemporary time period
I existed in I never went back to it either
I never felt the need to go back to it
so this remaster couldn't be
a better entry point for me to get in
to see what the hubbub was all about
well maybe Greg in 2007 you were playing God of War II
on the PlayStation
I was and reviewing that
I didn't review it no I was never going to do
maybe MLB 2007
in the show.
Maybe.
Just looking at other games
that came out.
Called her to Modern Warfare.
Of course.
I'm playing that.
I did play it.
I did play it.
That's where Mike was on.
Yeah.
I think when it comes to
sort of one of those games
that becomes a staple and becomes a game
that everybody looks at as the big
favorite.
And introducing a lot of us to what
Bethesda Jank is, I think is another
great thing where, to
reiterate, Chad, this is a review
in progress.
Review so far.
I haven't ruled credits.
I don't know if Mike's rolled credits.
I'm remaster.
I know you've rolled credits.
Yeah, I've only put in around three or four hours or so.
I want to play more because I enjoyed what I was able to experience.
But Mike, how many hours is a remaster?
It's such a goofy game.
I'm probably 10 plus right now.
I've restarted three times already.
The true Bethesda game style of just restarting again.
I'm probably...
And why is that?
The first time I started a character I didn't like.
Then I made Evil Mike.
I had a ton of fun.
Cloud Save didn't.
carry over to the work computer here.
So I had to restart as Roger.
And so I'm playing now Roger over here.
And I have evil mic back at home.
So I'm back and forth.
A lot of crashes as well, too, right?
Yeah, I was unhappy today.
The work PC had a lot of crashes on the game.
Crash four times in my hour that I was playing.
The one at your desk or the one in the lap?
No, no, inside the lab.
Oh, okay.
I was going to say the one at your desk with one gigabyte of gram.
But back at home, it ran perfectly flawless for most of my playthrough back at home.
So, yeah, just one of those.
I've had one crash so far in my experience
because the way this is,
this is the original engine called Gamebrio
back in 2006 or 2000, whatever,
and essentially Virtuous
piling Unreal Engine 5 on top of that.
And, you know,
anytime I was experiencing issues during my stream,
chat was like, remember, this is a not super loved engine
running on top of a very kind of jinky, unstable engine.
So you're kind of just adding into,
to the instability there.
We're going to get it out there before we
go to where I'm probably
I'm 20 plus hours into this.
Oh wow. Okay, shit.
I've been going. I've been going.
Now how much of that was you
hitting the button to level up your lock?
Can we talk about that? That was so good.
That was all of what?
15 minutes yesterday while I did work.
Explain what happened.
Explain from your perspective.
There's just this sound coming from Greg's desk, right?
It's just a tapping sound.
And I'm like, man, what's going on over there?
And I look over and Greg, the hardest working dude I know, right?
He's got two screens full of,
emails. He's checking YouTube
comments on one. But then over on one side,
he's playing oblivion. And he's at the
lockpick screen. And he's just
half-ass lockpicking this thing. And I'm going,
what is he doing in my mind then? What's this tapping
going on? And it's a thing where Mike walked by me
and I'd noticed this already. And I
kind of looked at him and Mike walked by me
and me and Mike looked at each other and we
both looked at, we gave each other look at
like, what's Greg doing? And we
look at Greg, what are you doing?
I was upgrading my lockpicking.
But the tapping was going for a while.
So if you're unfamiliar with, I would say, old Bethesda RPGs, because it's not, correct me if I'm wrong, chat, please keep me honest.
In Fallout, I don't remember it ever being like this because you have like, you know, the special system there.
And then, of course, in Starfield, they changed so many different things or whatever.
But Skyrim, I remember doing it, but Oblivion's even more egregious about it, right?
of like you have so many stats of your blade, your sheet, you're blocking, your lock picking.
And the way you upgrade those is by doing that thing more.
And it's a really beautiful system because it is the idea of like, well, if I play this weapon
and I do this and stealth, I'm going to be a much different character than you guys.
If you're using a hammer and you're all about this, like literally your stats will be built
out so much differently and you'll have these really robust characters.
I love them games have those systems.
Me too.
Cool.
But it's like the way they do it is interesting.
We'll talk about it because it's so classic Bethesda.
But like the idea here is that the more you do it, the more you get it.
And so when you level up one of you,
you do these things to level up your lock picking or your blade or whatever.
And then that gives you when you level that up,
a level up for your overall character to go in and change your stats,
which again is going to change.
So lock picking in this game is bad.
I don't like lock picking in this game.
Yeah.
And it's like class.
And it's in this.
This is, you know, especially from the sidelines now participating.
Like, this is one of those things that like, clearly Bethesda was like, what are we doing with this remaster?
And they're like, we're remastering the game.
All the things that were janky and weird and not beloved back then or over time have aged,
we're just going to leave them there.
Who cares?
Like, you know what I mean?
We're going to go, we're just going to, this is what people are going to expect out of oblivion.
We're not remaking it.
Right.
And so as Barrett has pulled up here, what the lock picking mini game is, you know, you take a little lock picker.
You push the clip up and they fall down
and then, but when they hang for a second,
that's when you got to lock them in.
But it's like you burn through lock picks so fucking fast.
And it's like,
it was the first boss of the game that I encountered.
Like it was a big,
it was a moment of achievement when I finally found a lot more lock picks.
And Melissa with a Y in the,
in the Twitch chat was like,
you should go back and try to get that box
and you wasted 12 lock picks on.
I was like,
fucking challenge accepted,
dude.
My final one.
Yeah.
Like,
and I think the thing I boss me the most about it,
Greg,
vary in speed. So tell me about that.
So again, this goes back to you see up there, it talks about your security level is 16 on this one, right?
And then over there it said average for the lock or whatever.
When you increase your security level, the locks become easier.
They stick more. You do the whole thing, right?
Is it a timing thing? Does your window get larger?
Yeah, exactly. You push them up there and they hang way longer.
Got you to lock it in. So anyways, I, you know, I, what I, to start this, my, my,
thoughts of playing oblivion for the first time.
It is such an interesting, even though I didn't live it at that time, a throwback to games
of that time.
Because Mikey brings up the strategy guide.
Yeah.
And the amount of times with this game, I stop and I go, oblivion.
How to care of being a vampire.
Oblivion.
You know what I mean?
Like going in of like the game's huge.
And obviously you could wander and find all this and stuff.
But it's just like, I need a guide.
Like it's that kind of game where they're not telling you a thing, which is refreshing and different
and cool or even though back then it's how it was.
You know what I mean?
But like, whatever.
And so early on when I was doing the lot,
I love lock picking in games.
And so I got this and I'm like, great.
I'm fail, clip, clip, break, break, break, clip, break.
I'm like, what the fuck am I doing?
So I then like, okay, hold on,
go to a YouTube video, watch it guy.
Oh, hang for it.
Okay, fine.
And then you jump in what you guys saw me yesterday,
which would basically be 20 hours later.
I'm so fucking not good at it.
And I'm like, I got to fucking,
there's got to be another,
how do you do it?
You know, because at one point I thought when the thing was coming out,
I was like, oh, is this another tell for when I should do it?
Like one of my lock picks up, it wasn't.
But I went to look at another one and I ran into a Reddit thread and it was just like, by the way, they haven't patched this other thing where if you lock in one pin, if you then tap A on it over and over again, it just counts as success, success.
So that's what I was doing is I sat there for 10 minutes doing email tapping A and that just took me to 99 on my face.
Every lock, every lock is easy for me to get into.
That's that old school stuff that Greg was talking about where you can sneak behind somebody and your stealth continues to increase.
so you'll see people constantly walking behind people there to level it up.
Yeah, I saw it in the chat.
Yeah, we have a super chat from Demon Hacker.
Did Greg Rubber banned his sticks to level up sneaking, right?
I haven't done that yet, but I will.
And it's the thing of like, for me, that is the story of Skyrim.
Because Skyrim has very similar systems, right?
Obviously, it's equal to this, a bit more modern because it was a bit later in the timeline.
But I remember Skyrim being my first Elder Scrolls, and it was that idea.
I'll never forget it was
Colin was doing a podcast
behind me with St. and Mark Ryan.
They were recording Washington's beard
when they used to do that.
And it was me in the living room,
TV muted,
just with my character and crouched
behind a monk in Skyrim
that what you would do is
you would hit the monk once
and he would,
your stealth would go up
and then he'd stand up
and then he'd sit back down
and then you'd hit him again.
You'd wait and I just did that for hours
like to get my stealth up or whatever
to do the same thing.
There's power leveling type shit.
Exactly.
I love that.
Like, again, like, I feel like both of these stories are such great windows into what oblivion is and what kind of game it is and what kind of RPG it is.
Like, it is a nerdy ass RPG of like, how do you want to chase this and how do you want to do it?
And as somebody who fell in love with Bethesda Games with Fallout 3 and has been along the entire ride, it's fun to go back here and have it.
Okay, sure, plenty of things are antiquated in this.
Like, right?
Like, I'm the middle of a fucking oblivion gate right now, you know, where you go through, you kill everything.
you unlock the gig.
Congratulations.
You did the thing.
And it's like, cool, I've leveled up.
Well, I can't apply any of these stats until I go sleep.
That fucking sucks.
Like, what a see?
We're so, everything we play nowadays has been streamlined and to be frictionless,
which is always such a great word.
And so it's funny to come back to this game and have all these different things of friction.
And it's the thing of like, cool.
I have a healing spell for minor wounds.
And I don't understand why sometimes it works.
And then other times it.
And I'm in boss fights.
just running around healing myself and going,
don't do it.
Why?
Oh, God, I'm right.
And then it's the idea.
I was telling Jen about this last night,
I don't know,
a very romantic anniversary.
Very romantic anniversary date where I just talked about oblivion.
Had to talk about oblivion.
Where again,
it's,
it's,
I'm doing things.
I'm doing things in this game that I haven't done in forever.
And one of those is cheesing.
Where it's just like,
cool,
go clear out this nest of vampires.
Got that.
Get my ass handed to me,
just get my ass handed to it.
And it's that idea.
of like, okay, well, I'm going to eat shit and kill every one of these vampires.
I'm challenging myself to do it when clearly the game doesn't want me to do it because I'm
under level or my blade isn't high enough. So it's like, I start, I go in there and I'll tease
one of them out and they come out and we're fighting on a hillside. So, you know, they kill me and I
load the save and they kill me and I load the save. And then it's like, okay, well, I run them down
the hill and then I run back up the hill, but you can't run up a hill. So I'm doing the
trudgey walk. So then I turn around and I'm shooting arrows at this point.
horror vampire who's slowly trudging up
behind it. And then it's like, you know,
rope a dope, run him to the side, run him back down and go back
up. And it's like that little, like,
how am I? I was told by everybody
to be jumping all the time. Yeah, of course, they get your acrobatics,
or agility, whatever it is up. Yeah, like, there's all that
kind of stuff in here that like is a game onto itself.
The top level thoughts from Greg Miller on a believing, I know I've
talked a lot already and I have so much more to say, right?
Is like, what a charming
and quaint RPG? Like,
I legitimately
love it for what it is.
I've talked at length, I think, about this on Gregway this week of like,
I have a lot of gamer guilt right now where it is.
I wanted to play as much of this to get to this review, right?
And so I think I'm going to put it down now.
Not because I don't like it, not because I'm never coming back to it because it's like,
well, my plan before going to PACs next week, come see me do my PACS keynote Thursday.
Ben Stars interview me 11 a.m.
My plan was to go there.
And on those flights, I'm going to do outer worlds again so that we can do the review
at the end of the month like we want to do a re-review, right?
This is my chance to play that, which means putting this down, which I find myself torn about right, where it's like, I would love to keep playing it.
But sometimes I'm playing it.
I'm like, I should stop playing this.
Where it's just like, I'm not getting, like it's not.
I, you know, to go through all.
Why is that?
Like, because you're, you're still having fun.
You're enjoying it.
But is it a, I should prioritize other stuff?
It's the prioritized stuff for sure.
But it's also the fact of just like, I love it for what it is.
and what it is is a small quaint game.
For me personally, like, I have run into nobody that matters to me.
Like, I have no, there's no, there's no Andreja.
You know what I mean?
There's no, there's no, there's no, I'm, you know, the chat convinced me to make a tiger character, right?
The Khazit, right?
Yes.
Well, I made it, I made a Kijit who made him look like Truman the Tiger from
Mizzu and called him Truman the Tiger.
But it's like, I don't feel like I'm role playing as him, right?
Like, I feel like this is a game.
And back to that being quaint and a product of his time, like,
I feel so much like I am role-playing the hero, the swordsman.
You know what I mean?
Like, I'm just there to do the thing and get the thing.
All right, cool.
And like, you're presented with funny little quests here and there,
but it's like, I'm not connected to this world.
I'm not in love with this world.
Like, I need to be a part of it.
Even going to the Imperial City, right,
which is that you saw in the wide shot there, right?
You get in there and it's like so laughably small.
Where it's like, oh, yeah, this is that kind of game
where it's like, as you come in on this one,
and it's this giant like, you know, great title card.
Oh, yeah, great title card.
You know, in the round thing, you get in there and it's like, oh, I got to go into, I got to go to the armor.
Every one of these, you know, it's just these circles of stone with the doors and I go into them.
And like, people give shit about like, oh, man, fucking Starfield's a fast travel simulator.
I'm like, motherfucker.
The amount of times I'm warping back here, run, load through the door, run into the store, load through the door, sell my shit, fix my shit, load through the door, come out to fast travel back.
I'm like, all right, guys, what are we talking about?
But again, product of its time.
But it's like, this feels like such a small, lovable, even though I don't have the history with it, a comfort food RPG.
Where what I think, you know, for me it'll be, I think I'm going to put it down.
And then I imagine what's going to happen is I come back on a day where I'm like, man, what I want to play.
Oh, you know what?
I'm going to run a couple.
I'm going to run a couple quests.
I'm going to go see what's over there.
I'm going to go do that.
Yeah.
That's kind of in the short amount of time that I was experiencing it.
first off, I was surprised
that there was fast travel right off the rip.
I was like, holy shit.
Immediately, I was like, oh, that's something
that they added for the remaster, I bet.
That's a quality of life thing.
And everybody was like, no, you can just do that.
I was pretty surprised by that.
But I am so, I'm right with you that,
you know, I don't know if you eventually meet
any NPCs that kind of become
a Garis Vicarian, a Morden Solis, a Rex, you know.
Mike could probably be the best one to answer that because I know you have a much larger history of the Bligeon.
Yeah, well, I'm making my own fun right now with Brother Martin.
You know what I mean?
I'm taking Brother Martin son to the king, heir to the throne.
He's supposed to be taken somewhere.
I'm taking my own injury.
Of course, yeah.
So I'm making my fun.
And I think that's always the best of getting me in the car with you.
Get ready.
We're going to go to L.A. together one day in the car, right?
And that's the thing with the vampires, right?
It makes your own fun.
In a normal, normal game, in a modern game.
if the mission was get the vampires to get the thing to go to the thing to fight the big boss
and I got to this vampire cave and I was getting my fucking shit kicked in.
I'm like, God, this is a progress blocker.
But here in this game, I'm like, well, progress feels like it takes forever anyway.
I don't feel like I'm leveling up a lot, right?
I'm using my blade all the time.
I'm barely at a level 50 blade.
I'm like, fuck, come on.
I want to kill things with this goddamn thing.
Now, Mike, with your history of it, do you recollect any moments that you could look back on
and be like, oh, that's science.
quest was awesome, or this faction or this NBC.
I know we don't want to get too spoilery for a game that came on 2006, but...
It's been a really long time for me, so I'm reliving a lot of the wow moments.
I think the finale is the big part that, like, I wouldn't encourage Greg and others to get
to, because I think that is really special what they did there.
But, like, I think when I think of Bethesda games and those like really memorable moments,
the factions, the companions, that started for me back in Skyrim, where it's like,
oh, man, I think maybe that's just like a product of the time where I was a little bit older.
I cared a little bit more.
But for me, it was Skyrim.
When you really started to dive into,
I care about this character that's following me around.
I want to be part of this faction or guild.
So that's where it kicked in for me.
This one, when I'm reliving it, yeah, it seems a little more empty.
It doesn't have the, oh, wow, this character's got a ride or die with me forever.
It's just bad.
And not to say it needs that again for what it was.
I think what I think is interesting when I think about the game and I talk about the game.
Like, for me, I think it exists in this really interesting spot where it feels to me,
like obviously you see the seeds of everything Bethesda RPGs become.
And there's that,
and that's in here.
And a lot of RPGs have become, yeah.
100%.
But I also feel like, especially when I look at my character or I look at the gameplay
or when I'm playing it, right?
Because combat, come on.
Combat sucks.
You know what I'm like, I'm like, why is this guy fucking doing so much damage?
It's like, oh, I got to block every shot then hit you.
Block every shot.
Then hit you.
I'm sure there's other ways and better ways, but this is how I'm playing it.
Anyways, sorry.
I feel like in this position that exists in the timeline,
it feels to me
like so many of the different arcade games
we would have played or even like Genesis
whatever games where you are the hero, you're the axe,
you're the dwarf, you're the whatever, right?
Don't let you.
It feels so much like they took you and dropped
you into first person in that game
if that makes sense. Where you wouldn't expect
to be making choices but you're fighting these things
you're leveling up, you're getting your things. It's like
it's that kind of like, oh, I got dropped into
what an RPG would be at that time period
which is totally fine and good or whatever.
And so again, I'm enamored by it.
Like, I am like, oh, man.
I wish I could mean it right now.
Oh, yeah?
Yeah.
That's how much I enjoyed my small time with it.
One thing I do want to ask you all is what classes did you pick and what hardware are you playing on?
But first, we got to tell you about a word from our sponsors because they keep the lights on the mics on.
That's right.
We'll listen to it right here.
This episode is brought to you by Imperial.
We have told you all how important it is to developers that you.
wish list the games you're interested in. So, if this sounds cool, do you make sure you wishlisted,
I can't tell you how much it helps. Imperial is a complex feature-rich-action RPG, where you'll be
sent to a planet in a far-off corner of the galaxy to explore an enormous imposing monolith. As an elite
mercenary, you'll join the expedition tasked with unearthing the secrets of the monolith and face-off
against the deadly automaton's within. In Imperial, you'll explore four fastly different quadrants
of the monolith accessible only by using mysterious artifacts known as cardograms.
Each cartogram affects which enemies, boss fights, and loot will appear when you enter the monolith,
so no two excursions will be the same.
Find even more cartograms to explore by looting defeated enemies or buy them from other players
online at the trading post.
You'll need to make sure you have the right gear to take on the harder cartograms.
Build your mercenary, choose your gear, master your abilities, and take down everything in your path,
in Imperial.
Face off against enormous deadly bosses and seek out secret paths to find bigger and better
loot.
Help the members of the expedition in deep branching quests and aid other players in asynchronous
multiplayer.
Get ready, mercenaries.
The monolith awaits.
Imperials available May 8th on PC, Xbox Series X&S and PlayStation 5.
Wishlist now!
It helps so much.
Wishlist Imperial!
This episode is brought to you by ORAFrames.
If you haven't called your mom in a while, here is your reminder to do you.
it. But if you want to go above and beyond, beyond, Mother's Day is coming up and I have the
perfect gift idea. ORA frames are incredibly smart and easy to use, allowing you to upload
unlimited photos and videos directly from your phone to the frame. Plus, you can order the frame
online and preloaded with photos and videos using the ORA app so it's ready to go right out of the
box. It's a gift so special, they'll use it every day. Me, Kevin, and a ton of people that kind
of funny are obsessed with our ORA frames. It takes about two minutes to
to set up the frame using the ORA app.
ORA frames were named the best digital photo frame by wirecutter
and featured in 495 gift guides last year.
I counted.
ORA has a great deal for Mother's Day.
For a limited time, listeners can save on the perfect gift
by visiting AuraFrames.com to get $35 off
plus free shipping on the best-selling Carver Matt frame.
That's A-U-R-A-Frames.com promo code kind of funny.
Support the show by mentioning us at checkout terms and conditions apply.
Shout out to our sponsors and shout out to you all for super chatting and supporting us as a company.
What a move right there.
Like Alex Frazier did with a $10 super chat.
Thank you, Alex Fraser.
Says,
playing an oblivion was a fun little jaunt again.
But what it really did for me was make me want to go back and play a vowed.
Now I can't go back to oblivion remastered.
It's just not as fun to play.
Your mouth to my ears.
I was trying to yell at your fingertips to my ears.
Like 100%.
Like, 100%.
the one thing when I'm playing it, even right there,
where I'm beating the shit out of some guys here in the tower,
where it's just like, ah,
a vowed felt so good to play.
And again, is it fair to compare a game,
you know, 20 years later? No, but it's like,
it is like, man,
we complimented it when we reviewed it,
but to be here now playing a game that is so similar,
it's like, man, a Vought felt good to play.
Been a lot of improvements in the,
in the gameplay space there forever.
I just whack these guys with my sword.
It's like, it's like playing this.
The combat in Oblivion feels like what I imagine,
Infinity Blay, or no, yeah, Infinity Blay,
that was the, uh, the phone one?
Yeah, yeah, yeah, yeah. That's what I imagine
that felt like to play, because I never played it. But you know what I mean?
Like that, it strikes me as how it is.
I'll slam my sword into them over and over again.
Like, die. $5 super chat from Sims
says, birthday tax, thanks for being a positive
force of my life. Happy birthday to you, Sims.
Congratulations to you. Hope you're
having a lovely day. Scarlett Libra with a
$5 super chat says, getting a sword
maiden tattoo, finish on my back. Have a good
weekend. That's awesome. That's got to
be a, I mean, send photos.
How do you like sleep?
Or I guess you don't, if you sleep on your stomach, you'll probably be okay.
Tyler, Ty Wilkins, V-O.
$5 Super Jat says also, oh, let me read the dual superchatsman Tyler from Ty Will Wilkins.
The first one, which by the way, thanks for super chatting twice.
Very generous.
Tyler Wilkins.
Says, I love oblivion for all of the minutia.
Fact that I can level acrobatics and jump for the tallest tower with no damage or swimming
and literally create a wake.
Also, lock picking is great.
actually gives you pressure and accomplishment.
Go to Andy's stream at like 55 minutes
and just watch his reaction through it.
I celebrated a lot.
This is like beating millennia.
You know, it was incredible.
We'll be one more superchat and I'll get back to the other one.
So thank you everybody for supporting.
We have Alex J. Sanloval,
OMGLX with a $10 super chat.
It says, my most vivid oblivion memory
was firing spells at a barrel
until I maxed alteration
and crafted my own master unlock spell
called, no, it's not.
Find the door that's locked?
No, it's not.
Oh, I love that.
That's really cool.
And that's how kind of granular you can get with the classes and with the spells and things like that.
So what I...
Audio listeners were...
Here's Andy trying to do it.
I'm a struggle here with the clock tape.
YouTube commenters give me a big tip that, like, if you knock it back up, it stays the same speed
before it reaches all the way, it stays the same
sort of like, it doesn't change in speed.
Why is it different speeds?
I didn't get it. I didn't understand it.
Why is it different speeds?
I wanted to shout out the...
That's him.
Yeah, thank you for bringing that video up, Barrett.
What I wanted to bring up was classes
and how we're playing the game.
Because I was super stoked to that
when you create your character
and you eventually go,
with that little prolog, you're asked,
hey, what do you want to be?
What do you want to do?
And I fucked up,
and I picked something I didn't really want to do.
And then they give you another chance
to kind of re-roll it,
which I loved,
and I appreciated that
because I accidentally clicked something
that I shouldn't have.
I was kind of bummed out to learn that
there isn't a whole lot of,
you know,
leveling up your,
I don't know,
the way that you could kind of coax people
into giving you better deals on things
or swindle them in certain ways.
There's a bit of that in here,
but a lot of people were telling me in the chat,
it's not like Mass Effect with Paragon or Renegade
where you're like, hey, I'm going to be so nice to you.
Like, all right, I'll give up where all of my enemies are hiding.
Like, it's not quite to that level.
So what I was leveling up and what I sort of specced into was, of course,
stealth archer.
But I really enjoyed the spells.
And I wanted to be able to conjure a little skeleton who called Boner.
and I love that dude.
And then conjure up my Theo from the past.
And he's like a floating spirit that moves at about, like, I don't know,
half a mile an hour.
Like, this is the slowest moving spirit ever seen in life.
And I'm so-
Your CEO is a heavy man.
I'm so to kind of keep on working through that.
What classes did you all pick?
Mike, do you remember what you picked back in the day?
Oh, yeah, yeah.
differentiated that.
Yeah, I differentiated this time around.
I think I always go to the classic just sword and board in the
Bethesda Games and Skyrim.
think of. We booted up my same from 2008 back in the day. And it was like, he just had the male
armor on with the blade katana and a shield. And it's like, yep, that's what Mike was doing way
back in the day. And so I tried my best to do something different for evil Mike, my character.
I wanted to go with a dagger or a short sword. Not stees. No, no, not stees. I've gone
full away from magic this time around. Wow. And so, yeah, it morphed into just running around
with a bow. The bow seems to be
my favorite. I also, like I said, have
Brother Martin who will do all of
his own casting. He won-taps
a lot of enemies. So, like, I have a
companion running with me who just does most
them. Oh, nice. And I laugh in the background.
I take photos of in photo mode.
Is this when you kidnap Brother Martin? Yes, yes.
So in Brother Martin's quest, which
is like the second quest of the game, you're
supposed to go find him over at Kavat
and then bring him back to go
see Joffrey, who is the king's
friend. And then you get that story
line going. And I looked at Brother Martin, I said, you're with me now. And so instead of going
back, we just are on our own grand adventure. We go through minds together. We go do awesome
dungeons together. It's just a brotherhood. It's a friendship. I love that. And so, yeah, that's
been a lot of fun. I chose the snake birth sign this time around. Usually I'll go with, like,
the warrior. I was debating between the lady and the snake, but the snake gives me a poison,
magic spell that I can throw out at everybody once a day. I don't really love that it's
once a day. It's kind of, that buttoned me out. Initially, with as much
struggle as I was having with these lock picks, I was like, oh, one of these skills gives me
the ability to unlock things better or unlock more things, even more difficult locks.
Yeah. And I guess I just sort of gloss over the once a day. Once a chat point of that,
I was like, I don't really know if I want that. So I lean more towards, I mean, I love clicking
hands. I love being an archer and a lot of fantasy style games. And especially because this game
does not have because it is so dated in its combat,
and it's very much a product of its time.
It doesn't have, you know, the way of Vout has an incredibly rewarding Perry or Dodge and all that.
This game does have a Dodge.
It doesn't feel awesome and you're not going to, you'll be able to get away from enemies,
but it wasn't, it doesn't feel like modernizing the way that I would prefer.
So I just go Archer along with some sort of like, either it's necromancy or just going,
with intelligence to kind of have
fire spells. So I'll shoot an arrow at a
dude and then fire spell. Having a blast
with sort of
the variation in combat there.
Because I'd like the way
the colors will look on the screen when you're
doing cool spells, especially with how awesome
the game looks. The lighting is fantastic.
I created
what class did I create?
Oh, I think I did a dark elf.
Me too. Yeah, yeah. Because the first one I
selected, I popped in there
and was all kind of geared towards only magic.
Okay.
So I immediately kind of restarted and re-rolled my character.
Did you go Dark Elf?
I went Dark El. Usually I go Argonian.
I love the lizards.
Yeah.
But I went with Dark Elf this time for Evil Mike.
I was really role-playing this.
My goal was to try to kill every MPC in the game.
There's definitely some railroads.
There's some restrictions on that.
You're not allowed to just start murdering everybody.
And so, yeah, Evil Mike has been kind of held
back a little bit on that. But I love the freedom of these games. I think that's what
oblivion showed me way back in the day was the idea that you could equip the bow, use the bow all day
long, or all of a sudden you're with a mace or you're with a claim or it doesn't really
matter what you have. You can do anything and have fun any way you want every time you turn it on,
which is cool. But don't you feel committed at some point? Never. No, no. Never. I mean, except for
when I get the blades, Catana. It's pretty messed up that they took the katana away from me early
I hate that.
Yeah, the dungeon, the sewers, they take,
I was so mad on stream of what they're taking away.
I got it pretty quick when I got to be a blade.
Of course.
And then I was upset when I found a sword that was way better.
And I was like, well, sell this fucking katana.
I don't eat this shit.
I saw a cool TikTok saying that if you go Argonian with the lizard guy,
you're poison,
poison won't hurt you.
Oh, yeah.
So there's like a couple of moments where, you know,
there's all this poison in the room and they're just kind of tanking all of it
and allowing the poison to kill the enemies,
which I thought was really neat.
Greg, what class did you go with?
I know you already mentioned kind of sword fighting, but
what class? What race did you pick? You went
Qajit. Cajit, hailing from the province
of elsewhere. They are intelligent,
quick and agile. They make
excellent thieves due to their natural agility
and unmatched acrobatic skills.
A Cajit can see in the dark. That's my
power there. And it is the thing...
How does that... Yeah. What does that look like?
It's a spell I can cast over and over
that will give me your vision. Yeah, I forget what they call it.
There's an actual... Does it outline enemies or does it just make the screen
brighter as if you're like purplely like bright so you're kind of getting like night vision out of it.
Yeah.
I've never seen that.
That's cool.
Yeah, it's not too shabby when I was like, I was playing a dungeon and I was like, all right, is this a Bethesda bug or am I missing something?
So it's like I'm using clairvoyance to see where I had to go eventually and it's just running me to a dead end.
And then enemies are appearing and I can hear like the enemies I'm supposed to fight like,
what are you doing over there?
I'm like, all right.
All right, do they spawn in the walls?
I'm like, I use the night vision.
I'm like looking all around.
Like, no, this is just a broken dungeon.
I'll come back and come back.
I was having some struggle with speechcrafted.
I did that.
I'm born under the tower as my birth sign.
The class I rolled was barred.
Intelligent and personable.
They prefer to accomplish tasks with their words first and sword second.
Specialization stealth.
And I'm currently level 15 right now as I play through it.
Yeah, I'm using sword and board as well.
You know, I'm not a creative person.
So I jumped in and it was like I'm going to kind of let the game come to me on what I want to be.
But, you know, usually I end up being bone arrow and being very strong.
stealthy or daggers.
You know, that's why I like using that a lot too.
And I've been just very open to letting the game tell me what the best weapon I have is and
then going with it.
So right now I'm running a glass long sword.
You know, it's doing 12 damage, which is what I, I wanted to be, like, these vampires
can't be fucking killing me.
I need DPS.
I need to be owned their ass, you know.
And that's a big reason why I love summoning a homie in a game.
We watch the Borderlands for preview or whatever that reveal was, seeing the Vex lady
class that you can summon your little spectral tiger or whatever the hell.
I loved always having something that could grab agro and pull agro as I'm trying to get
these critical headshots. So I summon my little skeleton guy and I really enjoy it.
And Greg, I notice you're playing on a little Rog ally right there.
Your ROG ally. That's right, everybody. Not sponsored.
R OG. No, but if you want to. Yeah. Rog. L. X. I want to get a, this is, you know,
again, Greg, I've been talking at length about this, like doing the Outer World's replay.
And so doing a re-review of that. And so I want to,
I'm going to get my plane time in with it this way
that I have even more to say about it
and I want to do like a review or my thoughts on it later
because top level I love it
like the Rog Ally X and the
the Rog AlliX partnered with Xbox Play Anywhere
is fucking choice.
Like it's exactly what I wanted
where I've complained before about
Steam deck but I want to be able to boot multiple things
blah blah blah blah but like
Not having to do these weird installations and boots and stuff
But in like you know I'm a big baby obviously
about PC gaming as you know
but like you know I got the Xbox app
and I got Steam and I'm just in there doing the damn thing.
And so the ability of playing this on the Series X at my desk
or the series X at home on the giant screen, right?
And then having it ready to go here is just so amazing.
And it's to the point that I was talking about this.
Like, it is actually happening what I've warned the world about for so long.
Where it's making me, I think, an Xbox gamer.
This isn't a bit.
Where, you know, I started Expedition 33 with the Steam code they gave us, right?
And then I was like, okay, cool.
And I was playing on the Rog Ally X.
And then I fell off, but I want to get back to it.
And I'm like, you know what?
I'm going to restart this.
And I'm going to restart it on the Xbox version of the game so that I can play it on the Xbox series X at home and have the big TV experience I want, which I know I could plug and play.
But there's a million other things to get a PC that would be not handheld quality plugged into a TV.
But that's just not my scene.
Do that over there.
And it's the same thing with blueprints.
I started blueprints on Steam.
Oh.
I'm like, no, no.
I'm going to, I did that when we first got code.
I put two hours in.
I'm like, all right, when I come back to that, Xbox as well.
So I'm becoming an Xbox gamer strictly on the fact that I want to...
Wow.
He's taking advantage of the ecosystem.
I mean, I love my remote play, you know, portal.
Don't get me wrong, but I'm getting on a plane this week.
That doesn't help me.
So like having everything ready to go there is where it is.
However, though, performance wise, I assume is why you're asking, right?
Yeah, like, how's your working?
Series X has been awesome.
I haven't had any crashes.
I love the way it all sinks and saves.
I think it looks gorgeous.
It's so nice to play it there.
And then over here on the Rock Allie, yeah, I'm running it at.
I went and watched a PC video.
Whoa.
So that somebody, I didn't want to, I didn't,
I don't always have to drop it on Andy's desk and say make it look good, please.
I love doing that, though.
I know you do.
And it's one of those.
Even when I didn't,
I jumped through a bunch of hoops because the rock alley's got a bunch of like different
settings.
And this person was going through doing exactly that.
I didn't even think it looked that good.
So I think I am just running at basic.
Yeah,
I'm just running a basic low right now.
Of course, you know.
That's kind of a handheld way.
Yeah, exactly.
And it looks,
it looks fine.
It doesn't look great.
Obviously, you know,
frame rate's not amazing.
One of my running.
I think I limited the frame rate.
Probably 30.
Yeah, yeah.
Oh no, I'm running on capped on frame rate right now.
I don't know what I'm getting.
I haven't thrown it up.
But it looks good enough.
And again, when I, it's good enough for especially this game, you know, an older game that is new again.
And then the fact of like when I want to just throw it up on the TV when I can.
But I think it's an interesting one where it fits so well on the handheld.
Like again, I think I'm even more forgiving of the shortcomings, the dated things when I'm playing it on the handheld.
Because it feels like, okay, cool.
I'm playing a giant RPG on my handheld.
It's fun.
What's the accessibility like with text?
Is there any text that's way too small for the screen?
No, not for me.
No,
I've been able to read everything fine on the rag.
I was doing the blueprints run last night and it was just like, man,
I would...
I can see what I'd be wrong.
Those words are real tough to read on the little like map layout or whatever.
It's more like, you know, like, I'll jump in and like with it being on low settings.
Like, I'm like, all right, I need to go to one of the merchants.
And I run over to these blurry signs.
And I'm like, ah, fuck, are you the armor?
You're going to be selling me.
Mike, do you think you're going to keep on continuing with Abilvian?
Oblivion and a lot of Bethesda RPGs will always be my comfort food game.
I think I'll always be able to jump back into it.
I don't see myself running through this one anytime soon as a priority,
but it will always be there, which is what I appreciate.
I think Grand Theft Autos and old school Bethesda games are always like my just go-to.
These are my favorite games for my childhood.
And I'm so happy that it got the remastered, right?
Like we talked about it.
we never really talked how beautiful this game is this game is unbelievable when you turn it on
and like for me right i go back to my old save on my old on the original file of the game
it's like you look at that and then you look at it's like man how blessed am i to have one of my
favorites of all time get this uprise and this treatment and it looks so good especially
damn because i always saw these games even at the time as ugly like i was never a fan of
the art direction or art style and um
And a lot of that just kind of like compounded when even, you know, fall in New Vegas and then
Skyrim.
And I was like, God, they just, ugh, I don't want to exist in any of this.
Yeah.
And so to have Virtuos, I think, do a pretty killer job making, remaking all these assets
from the ground up, making, using Unreal Engine 5's just like super goaded lighting system.
It runs, it also runs really great when it doesn't crash.
I was impressed by that.
I'm surprised you guys having so many crashes.
I only had one crash, but I don't want to speak for everybody and make it seem like the game is perfect because I know other people are having issues out there.
But I was very impressed with how amazing the game was looking, running in 4K, super high, you know, really good frame rate and it looking as amazing as it did.
And it was only using like 50% of my GPU.
So I was pretty impressed by how lightweight it was because the game is massive.
I mean, it's 100 plus gigs, right, Mike?
Like it's a big old.
to download, yeah, I believe.
It's very big.
You want those high 4K res textures.
You know, it's going to be a big-ass download.
And it's just one of those.
It's so beautiful and it's just fun to walk from point to point, explore the map.
There's so much to find and see just like any other Bethesda game.
But yeah, it's wild to think here we were 20 years ago and here we are now getting to, you know, enjoy this all over again.
I love it.
And again, I think something I talked about a little bit back that I want to call out is the fact that there's so little handholding.
which I know is off-putting to people, right?
Maybe you don't want to Google or have a strategy guide or whatever.
But it also was awesome for me of like, you know, one of the early quests I was on was like, all right, cool, you know, your next clue is going to be where the river meets the bay.
And like, you know, it was like, and it doesn't like drop the pin where you need to go.
So it's like, I look at the map, like, oh, I go down there.
I get down to where the river meets the bay or whatever.
And I look across the way, and granted, again, I'm doing this all for the first time.
I look across and there's an island out there with his like weird statue.
I'm like, oh, cool.
So I swim over there and I get off there.
and I'm like, oh, it's a three-face statue.
And then it was like, I ran into just the shivering aisles DLC.
Oh, shit.
And I started that and I was like, damn, this was really cool
and a nice emergent gameplay moment of me just finding it.
And then, of course, when I was done with that and I came back off,
I'm like, all right, well, I go to this town.
And then I went there and I found the thing.
And it's like, okay, cool.
I like again, like, I know you're going to get to super chats.
But if I can pull one out here,
Dean Brown's Superchat, it said,
19 years later, the Dark Brotherhood and Thieves Guild's Questlines
and Oblivion are as fun as ever.
Maybe Bethesda's best.
So fun to revisit this game.
It's funny because I've heard so much about these things in just gaming culture.
But again, like, in a, you know, how video games are constantly waiting for you.
And, you know, they're there for you nowadays.
They want to meet you where you want to be.
I started the Thieves Guild quest line.
I was like, okay, cool.
And like, I immediately like, all right, there's two other thieves here.
You guys got to go get the, one of you has to go get this, the Mcuffin or whatever, right?
And maybe this is how you do.
And there's no, then no thing on it.
And they like, talk to the beggars.
I was like, all right.
And I walked in the city and there.
no beggars there. And I was like, oh, all right, well, I'm going to fuck off and do something else.
And I did. And I got the message of like, all right, the other person's already found.
Oh, this was a race. I didn't realize. I didn't realize it's like a question. I didn't.
And I was like, I came back to it later and or slept or whatever. And then they came back.
Well, my character was like, well, the other person got the Mcuffin. So maybe there's another way for me to get to this.
I was like, damn. shit. I didn't, I didn't expect it to be a timed. I was going to miss this.
So I didn't do it. Shout out to Miguel Cakes for becoming a 30 month member with using their Twitch Prime member.
Did you know that if you have Amazon Prime, you have Twitch Prime?
Wow, wow, that harmony was fantastic.
That sucks.
You got to work with Nick so much.
It really does.
It really does.
Oh, let's get some more.
I shoot my pants last 9-89-40.
Get some more superchats.
Mello fellow $2 super chat.
Just says oblivion in all caps.
We got Omega Buster with a $10 super chat.
Thank you, Omega Buster.
They're very generous.
So, Andy and Turtle, the best friends.
So Mike's on the street.
Damn.
A lot of undercount for hours.
I made Andy run into the middle of a battlefield with no cover to res me.
And he's still mad at me for that one.
Still pissed off.
We had a lot of gear.
We were looking really good.
I had so much good stuff.
Great moment in our graders.
Go check out the Vod.
If you want to check it out, it's near the end of it.
It's pretty much the very end of it.
Because it ended the end of the night of Mike being like, Andy, resby.
And I'm like, Mike, I'm not going to get to you.
It's running out.
You can resby.
you can read don't you fucking walk on me make it andy make it so i'm running out there
middle of fucking nowhere to go res mike and i kneel down we just start getting shot by all of these
other raiders in the server what a good what a great that brings me back to flashbacks of playing
fortnight with kevin oh my god you just gave me so much btysd right there yang fam two dollar super chat
says thank you great you deserve those three stars oh thank you i'm glad you i look forward to
that i'm excited to see that that's your alternative counter one no that's the i remember we're gonna give
him the Expedition 33
spoiler cast.
Joseph Park
with a $5 super chat
asks,
what's y'all's opinions
on carrying capacity?
I'm enjoying the game,
but I've been so sick
of carrying capacities
in open world RPGs.
I'll tell you what,
Joseph Park.
Great question.
When it's a game
that I don't care about
being roasted by the community on,
because this is nothing I would ever do
in an Eldon Ring or in a
soul's game.
I don't want to get blasted
by the community.
Wow.
But a game like this
is definitely one
that I would go download
a mod for. And I did it in Dragon's Dogma 2. I never did the Dragon's Dogma 2 mods where you get
the unlimited fast travel crystals because I still enjoyed the traveling aspect of it and that's
why they wanted you to not, they wanted those things to be in much higher rarity. But I downloaded
the quality of life things that I wish it had, which one of them that was very important in
Dragon Zongma 2 was unlimited stamina when you're not in battle. And I downloaded that mod and it made
the game so much better because you're not constantly
like, all right, I'm my guy's tired, let me keep
on running. When you're not fighting, you have unlimited
stamina. This is definitely a game.
The oblivion remaster
is definitely a game that I would be super
down to go look on Nexus mods
and go unlimited carrying capacity.
I don't want that part of the game, because that's
not really
something that's hurting the experience
where it's like, no, you've got
a man, it makes the experience so much better.
You got to really deal with that.
Sort of being encumbered. I don't want that.
Get it out.
Like, you know, that should be somewhere else.
If you, that should be an accessibility thing now in games.
Like Starfield did.
Tog all that shit off.
Which I thought there was not a chance they would do.
I remember when Gary was bitching about that at launch of Starfield.
I'm like, dude, that's how Bethesda makes their games.
They're not going to change that.
And they did.
It's interesting.
For me, with fall at three and on, I've never had a problem with carrying capacity.
Like, I do think it's a fun, like, oh, I got to decide what I want to put down, what
oh, blah, blah.
This one I have an issue with it, where it's like, you know, when I did the lock
picking. It gave me so many points that I leveled up my strength all the way. So I have
500. I can carry a lot. But it's like still annoying because it's a little bit more cumbersome
to get, right? Like I have fast travel is restricted when you're inside the dungeon or whatever, right?
I also feel like I'm always hurting for coin in this. Like I haven't gotten to where I can't
get a bed or I can't repair my things. But it's like I run into this thing and it's like,
oh, like one of the quests for one of the other things is like you can, the vampire.
sanctuary or whatever down south.
Anyways, it doesn't matter.
But you're like, oh, you can fix this place up.
And I'm like, oh, that's cool.
Maybe it'll be like my HQ if I fix it up.
And so I went to talk to the guy.
And he's like, yeah, it'll be 2,000, 3,000 for everyone, like five of these things.
I'm like, bro, I got 185 gold.
Like, I got to figure out how to, you know, so it's like, right now I'm in the dungeon
and I am overencumbered.
And it's like, I got three weapons that are all like, I just picked up there are 500 gold or
400 gold or 400 gold.
It's like, I don't want dropping in the shit.
Yeah, come on.
As if he was summoned from the shadows, Gary would have
pops in and says,
encumbrance should be banned in all games forever.
I have a problem in Bethesda games.
I like to collect all the books.
I find it fascinating that they, like,
write these little novels and these books.
So I have a big problem of I like to collect every single book.
And then do I ever read them?
Of course not,
Andy.
Well, of course not.
You know what I mean?
And then, like, where do I put them?
I have no way to put them either.
But just my back pocket.
You got to put them in your Zoom call background whenever you,
whenever you're doing a Zoom call interview.
Well, that's why I thought it was like so interesting in this one,
like they have the bookshop guy.
Yeah.
And I was like, oh, I've always been looking for you.
you in a video game like this.
So I pick up all the books.
I just turn them in and just go ahead.
I read it real quick to make sure I'm not going to miss a quest pop.
I like that.
Turn it.
Chuck, correct me if I'm wrong.
Was it Patrick Gilbert formerly of Polygon and now?
Brian David,
David Gilbert, who read all the Skyrim books.
That's cool.
Read every book in Skyrim.
That's like my dream, but I'll never do it like that.
That's like secretly like, I want to do that.
Yeah.
That's cool.
Brian David Gilbert.
Shout Brian David Gilbert.
Oh, I have so many questions.
I also wanted to call out another game.
that gives you way too many things to be picking up and that encumbers you as well is uh was ballers
gate three that's another one where i downloaded the unlimited weight mod because i just i'm picking
up so much stuff and i don't feel like it's making my i don't feel like it's lessening my experience
to have more things in my bag but you're making this a worst experience by
encouraging me to not loot everything i just want to be clicking on sure and not have to worry
about it you know uh that should just be a passive thing that gets forgotten
about. Another super chat from
Jacob Cody
$2 super chat says, got a quest
breaking bug that was there in the OG.
Nice. Yeah.
I think... I was
in, when I was playing today,
I was in the Oblivion Gates
and I got stuck. I looted
one of the guys. And then I couldn't
open doors because it still thought I was looting.
So every time I would press A, it would just
bring back up his body and have me continue to
loot. I had to turn it off, restart
the home. I think the homie
Jasek frequently in the Twitch chat also mentioned that he had a pretty bad game-breaking bug
and then tried to go back to an old save and it was all just like the save, it was all corrupted.
So it seems like maybe some of the old, but as the quirks, may still be there.
Quarks.
Jen's FC with a $2 super chat says, Evil Mike or Sees a Source for MVP.
Sees a Source, of course.
So many adventures, so many journeys.
Evil Mike's just finding his way.
Alex.
His way out there.
Too early.
Baby Bird trying to find his way.
We got John Sim with a $5 hoop
chat says no need to rank up.
Just hold a controller when the lock moves slow
and then click A to set lock.
Just hold up and see for yourself super easy.
Hold up, okay.
I'll keep that in mind.
I did this.
Because this is definitely a game that I really
don't necessarily don't even want to try to stream a lot.
It seems like a game that I want to play at night by myself
where I'm just adventuring.
And I found myself.
not wanting to fast travel because I am finding cool shit along the way.
And it's those reasons why I loved game, more modern games like even Eldon Ring or all the,
you know, the recent Zelda games where you have that.
What the hell is over there?
Let me go check it out.
You can walk on that now.
You should come join me and brother Martin on our adventures.
Co-op.
We have a great time.
Oh my God.
That would be incredible.
We have a couple more super chats before we round out the show.
Superchat from Michael God of the Ness with a $5 super chat says, having played the
oblivion remaster. How is your excitement
for the Fallout 3 remaster changed?
And when would you want slash hope
they drop it?
What a great question.
Fallout 3, and I've had this conversation on shows before
where I think, you know, most people's
first Bethesda game is their favorite
Bethesda game. And I'm talking about
modern ones. Obviously, I can't speak for a moral
wind, right? But it is that idea of like,
what the fuck? Like, Fallout 3
coming out of the vault, like that moment and be like,
I can go anywhere? Incredible.
And like, it's so seared into my brain
in gaming history.
I mentioned virtual
getting their hands on that.
And that's the thing.
I can't wait.
You know,
do I want that?
A thousand percent.
When do I think it's smart
to drop that?
I think it's smart to drop it
right around either the season
premiere or season finale
of Fallout season two.
I think they saw so many numbers spike,
obviously, for fall at 76,
fallout four,
fallout three,
fall at New Vegas.
Last time around season one,
you want to ride that again?
Drop this right then.
Oh,
and I don't be stoked.
New Vegas remaster,
though,
the matchup of season two
would be nuts.
Yeah,
that's fun because oblivion will always be my favorite,
but that's the title because it's my first one, right?
So I have such a love for that.
But when I think of Fallout 3,
I have so many good memories of that.
That was college year freshman.
We were in the dorms watching Matt play
and we'd all switch off deaths,
seeing the VAT system and laughing.
And what a great time.
Yeah, I'd be super excited to go back to that.
That'd be cool.
D.C. Come on.
A big super chat from Gator Mash potato.
Good name.
$20 superchats is playing the remaster
was a nice throwback.
but I also agree that it's hard to go back to it after playing modern games that really iterate
on the on Bethesda game studio style like a vowed for the combat or kingdom come deliverance
to for the immersion and story man just a I know we get a lot of criticism here for not giving
kingdom come deliverance to its time or its flowers and and I completely agree I wish I could
freeze time and just main and no life that game because it has so much.
much of so many things that I enjoy about
RPGs and it was just
couldn't have come at a worse time. Bad timing for us too.
Riley
with a big $20 SuperJat says
I agree with Greg's feeling on oblivion being a comfortable
food RPG. I played for many hours
and love my time yet I'm not compelled to
play it and said it's made me appreciate and kind of fall
in love with a vowed.
Very similar thoughts today.
$5 superjad from
XBakth. That's funny.
That's funny. I like that. It's T.
It's T. H. into the X.
The irony
of people judging a vow for not feeling like a true but that's the game but now
disappointed that oblivion doesn't feel like avowed yeah i mean i think the
the we're always looking at certain points of criticism because my issues with avowed were never
that its combat wasn't fun in fact that was the main thing he's not talking about you right he's
saying people yeah yeah yeah sure just general the temperature of chats but deck box watch your
ass don't fucking come at us mike your ass thank you thank you for supporting this very very
I see. Any final
words today on
Oblivion remaster? I'm really
happy they did this. I think, you know,
it's one of those I would have
probably never played oblivion and gone back to it.
When I mentioned doing it, Mike stopped me. He was like,
don't bother. It's an old kid. Don't worry. It's not going to
work the way you want it to. And so the fact
that they did this, I think I'm so glad they did.
And I think it speaks to the fact that it's
resonating with me, a 20-year-old
game for somebody who never played it, let alone
then for it resonating with Mike in the audience,
people who have these cherished memories
of it. So I think it's a, it's a great example of how these remasters do matter and can really speak
to an audience that you didn't have before, but it's found out about you since then.
Mike?
It's a special one for me, having a childhood game, come back up and get the glow up and just get the
love and care that it deserves. And to have it at the forefront this year with all these other
great games and people celebrate this and going back and seeing people streaming it live on
Twitch, seeing people in our live audience talk about their memories and how much.
much fun they're having with it right now is special
to me. I think the team did an
incredible job. How beautiful this
game is. It runs well. There's
bugs. There's problems. But like, when you
when it's really going, it's a great
time and an awesome experience. And so
I'm just very happy and lucky to have a
game that I love come back into my life like this.
I think what makes me super sad
about it is just the
the potential for what could
have been a
mass effect remake
in this style, right? They came
out the, they came out with the Mass Effect Collection
Column. Mass Effect Collection
remastered. And
hearing about the development
cycle there, it sounded
very troubled because it's, it's an
Unreal Engine 3 game that is
stuck on Unreal Engine
3. We can't, the
people who have all the coding
and the knowledge of it don't work here anymore.
So we're going to update
the lighting as best as possible and we're going to
give remaster textures, but it's still
going to look the way it does as opposed to
what, you know, what a gargantuan task this was to remake this many assets and have them
look so high-res and so amazing. And I, like, man, I wish that we could have gotten,
not even just a trilogy remake. That's like pie in the sky. I wish we could have gotten like
a Mass Effect One remake in this style with full art assets and everything and have Virtuos pop off.
And, you know, it does bum me out. And I hope that maybe we can revisit those RPGs sometimes
seeing with a better coat of paint. We do have a couple of,
last second, Hail Mary.
My apparel's always broken.
Huh?
My apparel is always broken.
Really?
When I get into fights with people,
immediately breaking it.
No, the mod you can download.
Legitarily like,
that's something you could just be like,
oh, make apparel break less.
A couple of Hail Mary last second super chats from Robbie Robb says,
what's the funniest moments you've had?
Oh, my God.
Watching Greg do something silly recently was funny.
No, if you're talking about it in the game,
I think the conversations are hilarious.
The speech crap.
moments of how's it going?
I sell the best gear and you go into speech craft.
I don't want nothing to do with you.
All right.
Thanks for seeing you.
Get out of my face.
It's like I love how just goofy it is.
I love having someone come and follow you as like a short term companion and then growing attached
to them and then they die in front of you and that feeling of like, damn, I didn't want
you to make it all the way with you.
Last second, super chat from Volk Dasher with a $10.
Superchat. Thank you, Volk. Says, this game and Skyrim with Fallout 3 is why I'll never be mad at Bethes and never give us an elite game again. Most devs can't say they have three to three or four legendary level games. Shut one down. He's closing an oblivion gate. Wow. Nothing cooler than seeing the first oblivion gate in this remaster and how gorgeous that is with the color and the darkness in the background in front of that castle. It's like, oh my God, this is crazy. I really enjoyed it on the stream when I ran into the first oblivion gate. Somebody made the comment of like, imagine just running.
running straight into an oblivion gate with no fear.
I respect it because I was like,
I was this supposed to be tough because it didn't feel tough.
Thank you, everybody, for watching and listening to this episode of the Games cast.
Let us know your thoughts in the comments below on Oblivid Remaster.
Do you plan on hopping in?
Or are you still knee-deep in Expedition 33?
Because I'm, let me tell you, I'm replaying it from, you know,
after beating it for the review.
Watching these cutscenes, it's crazy,
re-watching these cutscenes and the amount of stuff and knowledge that they're dropping
that meant nothing to me back in my first.
Holy shit.
Eddie, you ready for this fucking spoiler cast?
Spoiler cast, baby.
Thanks for watching everybody.
Cat Bailey.
Have a lovely weekend.
Take care of yourself.
Take care of each other.
And we'll see you back on Monday.
But stick right here because there will be an and-door spoiler cast followed by the finale for game showdown.
Can I do it?
The underdog story of Greg Miller constantly shoved down into a pile of you.
shit by Tim Getty's in Game Showdown.
Can I finally write those wrongs?
I successfully cashed in, stars in the bank.
Can I do what God and or Satan wants me to do
and win this?
We'll see you next time.
Goodbye gamers.
