Kinda Funny Gamescast: Video Game Podcast - The Last of Us Part I Review - Kinda Funny Gamescast
Episode Date: August 31, 2022Is The Last of Us Part I still a 5 out of 5? Is $70 too high a price tag? What do you call love handles? We answer all this and more in this episode of the Kinda Funny Gamescast! Time Stamps - 00:00...:00 - Start 00:03:06 - Housekeeping 00:08:15 - The Last of Us Part 1 Remake Review 00:44:42 - Ads Learn more about your ad choices. Visit megaphone.fm/adchoices
Transcript
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What's up everybody?
Welcome to the Kind of Funny Gamescast review of The Last of Us Part 1.
I'm one of your host, Greg Miller, alongside the Hispanic heartthrob, Texas Treat Latino Heat,
clicking heads and ripping them to shreds, the globe trotting, headshotting.
Nitro rifle from twitch.
com.
Andy Cortez.
Great to be here with this fine crew.
Great to be here with you, Andy.
And I do love.
Voluptuous sexual crew.
You took it too far?
No, you made it weird.
You made it weird.
you know that's not what we needed i thought i was going to say i like your shirt andy i like the metal
gear nice rifle shirt big fan on that thank you thank you great you want to send you one yeah but
i haven't you know we've been working from home a long time yeah and so i've been wearing a lot of sweatshirts
i'll level with you i'm not sure where i'm at anymore with the underarm sweat you know i usually
wear a lot of black t-shirts just to hide it to hide it so you can do it but there's a good
chance. There's a chance, not a good chance.
Because I feel pretty good right now.
If I put this on a crew neck, I'm sending it to you.
Or if you just put it on black.
Like, there's a reason most kind of funny shirts are black.
It's because we want to hide the sweat stains and all the shadows.
All the shadows of the lovely body.
Black t-shirts hide it.
Yeah, I don't need people seeing my little, the long car, which is what, uh, what are these
little side pieces called?
Love handles, yeah, long cars.
Spare tire.
That sounds much better.
Loquitas?
Long-hitas.
Long hit us.
Forbes 30 under 30,
AKA the future class of video games,
aka the okay beast.
What's your favorite way to call a love handle,
a love handle,
blessing.
Eddie,
oh,
yay, Julia.
I just go love handle.
And I'm also very happy to be here
with this illustrious cast of characters.
Thank you.
I'm glad you're here too,
you know?
It's nice.
You don't have love handles,
though, right?
Bless, you seem like you're pretty,
you're hearing.
Honestly, as we're starting the show,
I was kind of patting myself down
because as I sat down just now,
I kind of felt a little bit.
You deflated a bit there, yeah?
Yeah, deflated a little bit.
Is that what they call the usernames on Tinder and Bumble?
Love handles?
Oh, that's really good.
That's really good.
Thank you.
Ladies and gentlemen, I'll tell you right now, you're in for a show.
All right.
If Andy's coming that hard in the first minute 15, you're going to get something good.
Wait, if he's a one now coming that hard.
If Andy's coming that hard with whoever love handling took home last night, all right?
And rounding out the group, it's not Tim Geddies, ladies and gentlemen.
It's the best voice in the business from the kind of funny ex-cast, Paris, Lily.
Hello, Paris.
Hello, Greg.
Thank you so much for having me on Gamescast.
I'm excited for this.
I'm glad to.
Paris, what do you call a love handle, though?
Do you know what I mean?
Because that's something you said goodbye.
If you didn't know, Paris used to be Team Fat,
then he just got, he just got jacked.
You know what I mean?
He's out there.
He just pulls a truck behind him with a big chain now.
That's how it works out.
I wish.
Honestly, I got nothing.
I tried to scramble and think of something clever.
I got nothing.
Love handles.
I don't know what to say.
Just call him the Wittas.
Yeah, there you go.
Oh, whoa.
It's a dunk on Gary, Witta.
I've been done and I'm Gary all day.
We're having a fun thing out there.
You know what I mean?
I mean, you know, ladies and gentlemen,
this is the Kind of Funny Games cast each and every week.
We come together to talk about the things we love in video games
and sometimes don't love in video games.
We do it, of course, on Patreon.com slash Kind of Funny Games.
Over on Patreon.com slash Kind of Funny Games.
You can write it to be part of the show.
You can get the show ad-free.
You can get it with the exclusive post show where we are doing a Bless Who game today,
but it's a brand new one.
I don't know what it is.
I'm very excited to find out.
Of course, on Patreon, like I said,
you can ride in and do all that for this show.
the games cast but of course you could also do it for kind of funny games daily you could watch
us record the xcast or p s i love you free as we are at not well free yeah i guess but live as we do it
and of course a whole bunch of other all the gaming kind of the exclusive shows it's all up on patreon
dot com slash kind of funny game so go over there and kick us a few bucks if you think we're doing a good
job however if you have no bucks to toss our way it's no big deal of course you can support kind
of funny by using the epic creator code kind of funny that's right when you're buying something on the
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If you want to support games cast for free,
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Brollers, wasn't it?
Like,
Brawlers, is that what it is?
Like dollars, brawler bills?
Brawler bills.
It's something like that.
Yeah, well, I was going that way,
but then it kind of sounded like brawl holla
and I wanted to stop because I knew that wasn't it,
but you're right, it is brawl something or something.
Yeah.
I'll worry about it.
That item shop, way too expensive,
but that's a conversation for,
probably PSL of you.
You haven't played Valoran.
My, Stoneback Mike spent $60 on an AR and a knife.
Where does he get?
Have we ever asked the question where does he get his money?
Because I know, I'll tell you where he gets his money.
He gets at the same place you do, the kind of funny paycheck.
And that means that you know it is not that deep of a pocket.
That's what I'm saying.
$60 on an A.O.
How does he have more money than me?
Here's the thing.
It's Champions Week for Valor.
They're about to have the big showdown.
I forgot in what place.
around the world, but they have this special item on the shop right now.
And if you are the top fragger in the whole game,
the gun evolves over time round by round.
The more kills you get, it starts to glow red,
it starts to look all sick and shit.
That sounds cool.
And so you have a gun, the Phantom,
which is like a gun skin basically, and a knife,
a little butterfly knife.
It has cool animations.
And so Mike, Mike bought it.
He swiped the card.
He's all excited about it.
But he bought it on the account.
that he has nothing on because he has two other riot accounts with a bunch of other shit
because he keeps forgetting his password so then he's like let me make another account
he's like he's like you know right i need somebody from ride to help me out i need someone
right to help me out he needs somebody from bank of america to help you know with his fucking
budget yeah he needs to turn over all his credit cards to kevin koello and let him be the bank and
tell him how much he gets on a weekly allowance it's unbelievable i digress if you want to help
this show out for free maybe you're like mike and you spend all your money on weird video
game stuff, YouTube.com slash kind of funny games, roosterteeth.com, and podcast services around
the globe each week to get a brand new episode of our video game opinions, which are often
reviews like this last of us, part one, one. Of course, you'd still get ads. You wouldn't
get the post show. You wouldn't see what fun game we're playing. You couldn't write in,
but you still have a good time and support us, which means the world to us. Speaking of which
housekeeping, there's a brand new Xcast up. That's right. Paris Lily, you joined up with
your other, I guess in reverse, your co-gaming dad,
Mike you're it's you Gary Witt and Mike talking of course game about
co-parenting our son Mike you're not doing a good job as we've already covered
here he doesn't understand the value of a dollar but this is what this episode of the
Xcast all about it you guys talk about the possibility of Xbox one day increasing
their their prices on the Xbox series X and such that's a good one and of course
how is the move to a weekday Ben for you Paris have you enjoyed that for the Xcast
it's freed up my Fridays because that's when we normally recorded and I feel like
I got extra time for some reason because I'm all
always busy during the week anyways.
So to slide this in and record during the week
because it's actually been pretty good.
It's just I have to remember.
I'm getting used to it now.
Well, check out the Xcast, obviously, on YouTube.com
slash kind of funny games or podcast services around the globe.
Thank you for our future.
No, great.
That's a better answer than the last time we asked Mike that.
Mike, what do you think about X-S movement of Tuesdays?
Um, you know,
it's like, okay.
And here's the thing.
You could just lie to us.
But here's the thing.
He does feel good about it because him and I always have a 10-minute conversation.
after every X-cast to see how we feel about each episode
and talk about like pub info and all that stuff
and the first time we did a Tuesday record he was like
that was great I loved the energy it was earlier in the week
so you know the gaming dads aren't tired
like all of us are like more energetic and of course
when you guys ask him he's like kind of like
it was whatever it was fine it's like Mike you literally told me
like off like a content that it was great what are you doing here
he just must look cool to his friends don't listen to him
he definitely has a second job
right? Like, how is he finding all this thing?
Thank you to our Patreon
producers so Mike can
spend all this money on stupid shit. Fargo
Brady, Delaney, Twinnings, James Hastings, and
Casey Andrew. Today we're brought to by Express
VPN and Shine, but we'll talk about that
later. For now, we're going to start
the review of The Last of Us, Part
1 on PlayStation 5.
Thank you to PlayStation, of course, who sent us
review codes. They were provided by PlayStation,
so don't worry. We didn't steal us off
a truck to review it.
And for a part two, by the way, which is really cool,
You don't see many people to tip their hand to tip their hand that way.
Of course, ladies gentlemen, if you've been living under a rock, Last of Us originally came out on the PlayStation 3, June 14th, 2013, has a 95 currently on Metacritic.
Last of Us Remastered came out on PlayStation 4, July 2014, and of course, Last of Us Part 2 came out June 19th, 2020.
Here we are September 2nd, 2022.
The Last of Us Part 1 is there.
Obviously, there are many ways to approach this game, gentlemen.
instead of the normal kind of funny review thing,
I'm going to read an excerpt from the PlayStation blog,
and then I want your responses to what has been said, all right?
This, of course, comes from the PlayStation blog.
It's Nottie Dogs Sean Eskai,
who is the lead cinematic animator on the original
and is part one's creative director.
This is released obviously in the lead-up to last of was part one.
To me, what makes this a remake instead of a remaster
is the sum of its improvements.
This isn't just the same characters, environments,
art direction, etc., performing on better hardware.
We completely redesigned everything from the art direction, lighting, lighting technology,
to the character designs themselves.
We've applied everything we've learned over the decades since the original
and utilized that new technology to create something that stays true to the original
but reimagined in an updated way.
Paris Lilly, is this indeed a remake and not a remaster?
It is a remake.
And I wrote down some key points here that I wanted to address.
And I'm actually glad you read that first.
The experience I took from this is he is 100% correct.
This stays true to the original game,
which is both a good and a bad thing in a way.
And I'm sure we'll get into that later.
Oh, we will.
But the best way I can describe this is it's very efficient.
The improvements that naughty dog put into this,
obviously from a visual standpoint,
I called it visually satisfying.
And when you take in the AI improvements, some of the gameplay mechanics that have been tweaked, I mean, this is very familiar.
This is the last of us, like you said, taken all the way back to June of 2013, absolutely.
But it's very efficient.
I felt, especially knowing that we've already played part two, this really leaned into the good things that part two did.
Right.
And I really enjoyed that.
But the story is still the story.
Joel and Ellie are still Joel and Ellie, right?
It is still everything that we remember from nine years ago that we have here today.
They've crafted it in a way that, like I say before, it's a very efficient use of those old assets.
And they have absolutely been improved.
I mean, you can see all the work that Naughty Dog put into this.
And they should absolutely be commended for that.
Andy, do you agree you're nodding your head?
I mean, I think the way that I always differentiate remake and remaster,
obviously we look at the Mass Effect trilogy, and that is a remaster,
because sure, a lot of improvements were done to the lighting and the textures,
but it's still the same models.
There have been slight improvements and slight tweaks here and there,
but you're still looking at an old model that was made and sculpted back in, you know,
2005 or in this case
2013 so
if they would have just
like they mentioned put Last of us
into this newer generation
and maybe improve the lighting and the textures
and stuff like that that would be a remaster
but the fact that
Ellie is clearly a different
model like we she is based on
the younger version
of herself from part two and that
was all completely redone I always
categorized those more as remake similar
to how Demon Souls was a remake
because it was all new models and stuff like that.
So that's kind of always been my,
I don't think the gameplay has to change necessarily for it to,
you know,
if the gameplay changes,
is that still a remake?
I think if,
you know,
I think if the last one doesn't have a whole lot different gameplay-wise,
that doesn't matter.
It's still a remake to me.
And then blessing to round it out,
how do you feel?
Yeah,
I mean,
it's a remake.
This is a remake in the same way
that any of a BluPoint's games are remakes,
right?
in the case of Shadow Colossus or in the case of Demon Souls,
where it's the same game.
But, you know, it's funny, playing through it, as I've been playing through it,
I've had the thought of, oh, yeah, this is a remake, like new assets, new character models,
all that stuff, but it almost functions like a remaster.
Because coming off of Lapsis Part 2, hopping into Lapsis Part 1, it's been like, oh, snap.
If nobody told me that this was a remaster or a remake, I don't know how much it would have thought about it, right?
it looks like a prettier version.
Not having played Last Plus One in a while,
a lot of it isn't noticeable in terms of the changes they made.
But as I've been reviewing,
I went and downloaded the Lastis Remastered
and started playing certain scenes,
Radd were playing it in Part 1,
and it's like, oh, okay, no, this is different.
Like, they've gone through,
even in some areas, enemy placement is different.
A lot of the changes are very subtle.
A lot of the changes are very like,
hey, we're polishing this up.
We're making it feel like a modern game.
We're making it play like a modern game.
but they're not touching anything too much in a way that makes it feel like a different game.
It is the same game, but it is much prettier and it feels like a PS5 game.
No Dodge button, though. No buy for me.
No prone.
And honestly, to the point of gameplay being the same, I like it.
Like, I'm glad they didn't touch gameplay.
That was a big topic of conversation that we had coming out of, what was it, Jeff Keeley's summer game fest?
We were like, oh, okay, well, you know, they're talking about how they're pulling in gameplay
learnings from Lassus Part, too.
Is there going to be the Dodge button?
Is Joel going to be like quicker?
Is he going to be able to like, you know, go prone under cars and shit?
And he doesn't.
And I think it works.
Like I think this game was for me a reminder that last this, the original quote unquote part one, is I think it's a perfect game.
Like this was a play through for me where I was like, oh, it's a masterpiece.
They don't need to touch this game.
Like I in fact, I hope when they, in the future, when they inevitably remake this game again for the fourth time, like I hope they don't touch it.
Like I hope it is cool.
Keep it the exact same game because that game.
right there is perfect as is and just make it prettier or make it higher resolution or 8k or
16k wherever we're at in 10 years yeah i mean i mean to the blessings point i think to you know the
gameplay mechanics it was more subtle the changes in that it just it just felt more fluid a lot of
the things i was doing is as you would come into various encounters you know maybe it was a little
stiffer going back to the original game and even the remaster whereas this one it just it just flowed
through. Like once you got the control scheme down and you're just playing the game. I'm not even
thinking about it anymore. I'm just, I'm just Joel and I'm just doing my thing or I'm
L.A. and I'm just doing my thing. And that's probably the best attribute to it. And like Blessing is saying,
yeah, it feels like a PS5 game. I don't deny that at all. If I could slightly go into one of my issues,
I still wonder if it was needed now. It was probably the only real critique that I would give
to it. Did we need it now? Maybe this is because the TV show is going in a whole new audience.
It's definitely a TV show. Yeah, yeah. Of course. But that would probably be my critique. As much as I
enjoyed it, as we already know, the Last of Us is a masterpiece. That story is just phenomenal.
Did I need it now? That would probably be my only thing. Andy, I know your hand went up, but we have a whole
lot of time discussed. Where I want to take the conversation right now would be this way. Are we all
agreed it's a five out of five on the company?
Yeah, the kind of funny scale, right?
Yeah, that was the thing coming in, right?
I think the last of us is a 10 out of 10, original 2013 remastered.
And so to come into this and just have it be this remake that still feels like it's so bizarre to play this one and be like, oh, well, clearly so much work went into it, but it is just the last of us.
And I'm going to be interested as we go around and talk about it with it because I think, I think this game is a five out of five.
The Last of Us is a mastery, so I'm sorry.
To be clear, I've barely touched it.
Like, I have barely touched it and I just,
I'm sure, I can say that a much prettier version of a near perfect game is still a five out of five for me.
Like, I don't think anything, like, if it played like shit back in the day and then all they did was visually change it,
then I'd say, oh, maybe not.
It does feel a bit more archaic, but I still feel like it's modernized enough and things were smoothed out enough.
of things that they, like, I remember when they showed off that sort of gameplay sequence.
And like Perez already mentioned how the animations feel smoother and the movement does feel a little bit more silky.
And they did kind of talk about that, yeah, we brushed some of those things up and we made some transitions from the character walking to getting near this piece of cover or whatever.
All that stuff sort of is meant to feel a bit smoother.
And there's like there there was, I free it feels block posts or videos or what of.
them talking about AI behavior and how, oh, yeah, this time around in part one, last of us
AI behavior in terms of your companions are going to be smarter, right?
Like, they're going to run out of enemy sightlines.
They're going to have correct pathing.
Also, you know, enemy as well as improved.
Like, they're talking, they've talked about all these, these marginal improvements based off
of things that didn't last as part two, where, again, playing it, I didn't notice the thing.
And I think that's more so the magic of it.
And this is my, not my problem with it.
But I think as we go around and talk about it,
it's going to be an interesting perspective on it,
where you're talking about how it feels like Last of Us,
even though it's different and it is this remaking and blah, blah, blah.
Like, yeah, they've said they've improved the AI and done all this stuff.
And when I started it over here and Jen was sitting next to me,
what did Tess do when we ran into the first group of humans,
act like a moron and walk the wrong way or on the box
and like totally be in the sight line of the guy,
but I don't get in trouble.
And it's like, and Jen snickered.
And I'm like, it's the last of us because I remember how many times,
in 2013, Ellie doing the same shit.
I'm just like wandering out in the clicker.
And like, it's not that egregious,
but it is the same thing happening right there.
Paris, your can't keep.
So before we dive too much in this,
I just want to bring up this note
because I want to bring this perspective to it.
So I let my son play.
He's never played the last of us.
This was his first exposure to it at all.
I know.
How much destiny is this kid played?
Thousands of hours.
But the point on that is,
I wanted his perspective.
Because to me, this game is meant for
people like him who've never played the game before. Well, hold on now. See, you're jumping ahead.
You're jumping ahead. I know, I know, but you're trying to screw up what I'm trying to say here of
where I was going with all of this is that everybody, if you, not everybody, I assume the majority
of people here have listened to me talk about video games for quite some time. And they know
that I'm the old game as old guy. And I struggle to replay games. And so when Blassivus was
remastered in 2014, I was super excited and I sat down and I popped it into my PS4. And I pretty
early on was like, oh, I don't want to do this again. Like, this is too fresh. I know what I'm doing. And so we got the code for this one for, uh, for, uh, part one. And I was actually on family vacation. So I haven't had as much time with it as everybody else. I only had a couple days. Came back, you know, put it in, played with Jen at front of it. We, I played for a couple hours and then, you know, shut it down. And I've played rumble versus since. And it's not because I don't love the last of us. It's not because I don't think the last of us is a 10 out of 10 or a five out of five.
It's the fact that I, Greg Miller, just did this in 2020.
In 2020, I came back and played Last of Us remastered to get ready for Last of Us part two.
And when there were seven years, or I guess six years between, yeah, seven years between my playthrues, right?
It was like, oh, this is fresh and this is great.
And I don't remember this thing for thing.
Playing this two years, year and a half after that, right, doing that same thing.
I was like, oh, like, yes, this is better looking.
And yes, it is dramatically more beautiful.
Netta, yet. It is the last of us again. And even if they've done things and changed this or
blah, blah, blah, it is the same thing of like, I was literally like, this sounds like a negative.
And it's not because the game is great. It's just how this game is going to be decided where we're
going with our first two questions. You hate Nadi Dog, dude. You hate some.
You know, Neil Druck me and get out of here. He's been doing too many push-ups. He's seen the guns in
this guy lately? Guys, ripped. No. It's the idea that this is such an eye of the beholder and such a
personal question because since this got announced, is this worth $70?
Is this, blah, blah, is this a money grab?
That is a question that you only can personally answer.
And for me playing it, it was the idea of like, man, it's beautiful.
And the story's amazing.
And the gameplay is great too.
It's just that there's no magic or mystery for me right now.
I'm going to, I sat there and I was playing and I'm like, am I excited to do another 10 to,
I guess, whatever, 10 to 13 hours of going drawer by drawer looking for the bolts and looking
for the thing.
And I'm like, no, just to go back and fight the same thing and do the same stuff and blah, blah.
And I was like, man, I can't get excited for this.
And I think years will pass and I'll come back and do it.
But for me personally, I was just like, I played enough to be like, this game is great.
And I know how much you guys have played and how much Barrett has played it and
how much Janet has played it.
Like I've seen so much conversation about it.
It just wasn't where I needed to be.
Blessing.
Yeah, I mean, I totally feel you on the eye of the beholder thing, right?
And I'm sure many people are hopping into the podcast with a question.
of all right, should I play this?
Should I get this?
And the answer really is basic, right?
The answer is, do you want to replay the last of us?
And if the answer is yes, then get it.
You skipped it in 2020.
You didn't replay Last of Us 1 to get ready for Last of Us 2.
I played half of it.
I got up to the sewers and then I dropped off,
which is like, yeah, about halfway through the game.
Here's where I want to go.
So you've beaten Last of Us Part 1.
Yes, Plus?
Yes, I've beaten this latest remake.
So I'm going to start the question for you then.
Jack Martin writes in to Patreon.com slash kind of funny games,
just like you can to be part of the show and says,
is part one worth getting if you've played the original version on PS3 and remastered on PS4?
More specifically, in other words, is there anything in this package that makes it a must buy for returning fans?
Or is this mainly intended for new players?
I think it's intended for new players and then for people who are big fans of the Lasuas,
who either want to own a new copy or want to replay the best version of it.
I think if you're somebody who happened to play the Laswis back in the day and you're like,
oh, I like that game or like, oh, yeah, I really love that game, but I wouldn't care to
replay it. Don't get it. Like, it is the same exact game, same exact content. It just looks better,
runs better. And I think that feeds into what my experience has been playing through part one,
where, you know, for this review, this is one of those reviews where my plan was to play as
much of it as I felt like maybe I get halfway through and I get bored of replaying it like Greg's
talking about in terms of the, oh, yeah, I played this game recently. Oh, yeah, coming off last
part too. Do I really want to play the last one again right now? Okay cool. I'll play some of it and then
you know, it's the same game. So we'll talk about it in terms of the technical aspects of it.
There's not really much in terms of content or what happens in the last chapters that's going to
take us by surprise. I was going into it with that mindset and I was shocked by how much this
play through was the one that cemented Laswis as being one of my favorite games ever. Right?
Like I've always loved the Las Was I loved it in 2013. I loved it in the multiple times that I played
the remastered version.
But I don't know
what it was this playthrough.
I have a few theories, but like,
this playthru for me
elevated the experience.
And that's not necessarily
all the way the fault of the remaster
slash remake, right? I think some of it is the
technical aspects. I think some of it is seeing
this like, you know, high fidelity
version of Joel and Ellie going through
all the same adventures, going to Billstown,
seeing it with better lighting.
Like, I even think the opening scenes
of Joel and Sarah and what the first 15 minutes of the last of us are. To me, that's one of the
most powerful scenes in video games. And seeing this version of it, I think did elevate it.
For me, I was like, oh, damn, man, this gets me every single time. And seeing it like this,
does elevate it for sure. But I think for me, what it came down to was just revisiting this
world coming off of Lastis Part 2. And this game kind of reigniting my love for, oh yeah,
this is a story that is so much about humanity and so much about connection.
and so much about regaining
the relationships you lost and the things
that you loved when everything went down, right?
Like, the relationship
between Joel and Ellie in this game
is so warm, and that is in contrast
to everything that goes down and lasts this part to you.
I think part of that feeds into why this
specific play-through of Lasillus is killing it for me.
It's killing it a good way for me, right?
Why it's great for me.
But, yeah, to answer the original question,
if you're somebody who's not played the last list,
100%, play it, jump on.
version. And if you're somebody who is a big fan of the last list that is looking for any
reason to replay it, then yeah, get it, play it. Anybody else, it's hard to really recommend
in that instance. And so, yeah, mow on it for one second, because I want to pivot over to Paris
here. But Jack's question is, is there anything in the package that makes it a must buy for
returning fans? We'll get back to that, though. Because, yeah, if you've never played it before,
sure, play it. Jake Bakes Kakes writes into patreon.com slash kind of funny games and says this.
My dad doesn't play video games, but he has interest. He plans on watching the last of a show next
share and has considered playing the game when the show is over.
Is it worth lending in my PlayStation 5 to play, or should I just have him play the PS4 version?
Paris, you started your son on this, and you started him on the PS5 version.
Would you say for Jake, that's what he should do with his dad?
No, he should absolutely have his dad play on the PS5 version.
This is the definitive version of the game.
There's no question about that to the point of having my son play.
That was the highlight for me and kind of what Blessing was talking about.
it pushed me to keep going to play it until the end because we were having conversations
as he hit certain moments that I knew were coming, right? And then we were able to talk about him
and we're able to talk about how we tackled certain scenarios. But to see it, the game through
his fresh eyes and not know the story, not know how it ends or anything, I mean, it enhanced
it even more. For me, as someone who has already played it a few times, they go, yeah, this is
absolutely one of the best games,
best stories that we have
in entertainment period.
Right?
The visuals
and the slight tweaks that
they have made with this version
makes it the definitive one that
anyone that's walking in the door,
I would, yes, you go spend
that $70. Yes, you go play it on
the PlayStation 5. Don't worry about the remaster
or the original version on the PS3.
This is the way
you should play the game 100%.
Now on the flip side,
To Blessings Point, if you have already played this game and you're not a hardcore super Last of Us fan that you just can't get enough of replaying it, I don't see a reason to run out today and go pick it up.
My recommendation probably would be, wait until the show comes out, experience the show, which will probably spark you to then want to go back and say, all right, you know, let me go back and play the game and see how it compares to what I saw in the show.
And I'm just going to be blunt about it.
It's probably at a discount at that point as well.
If you can wait for it, right, yeah.
Yeah, exactly.
Andy, you were nodding.
You agree with the Paris' take there?
Yeah, I think that even if you're someone like me who's just super into the visual feast, right?
Like, I can just dine on a visual feast day and night.
But I don't really have a whole lot of need to want to replay this game.
I'm similar to you, Greg.
I beat it in 2020 before Part 2 came out.
And as somebody who...
generally doesn't like a whole lot of horror stuff in that genre.
I've played through this game a couple times,
and I don't think it's like the scariest thing in the world.
But it's stressful as hell.
It's stressful, yeah.
And it kind of makes me feel like shit.
And I feel like I would only want to replay it if part three came out in five years,
and I would want to revisit it.
But even as someone like me who I am such a sucker for,
here's what the game looked back then, here's what it looks like now.
Sure.
And if you're someone like me, then I would say just wait for the digital foundry videos whenever those come out and watch those awesome comparisons.
I would only say, play this if you've never played it before.
Buy it on PS5 if you've never experienced it before.
Otherwise, unless you're a hardcore fan, I don't really see a huge reason to check this one out again.
So, Blessing, we've made our way back around to you as the man who's, you know, beating it.
Don't know. Did you find two off of this?
I didn't do left behind, no.
Okay.
One thing I just wanted to point out really quick is like when the...
When the conversation's moving, I swear to God.
Listen to the man. He's your bossing Andy.
Your bed's going to come to life and choke you.
Yeah.
What?
I'm conjuring his bed to life.
No, Andy, what he understood?
No, I just wanted to say that in the Twitter comments of that sort of first reveal,
this was during the reveal where everything had already been spoiled to their like,
fuck it, just Twitter dump it all, you know?
back when I guess
Keely was on one of
or Juckman was on one of
Keely shows.
So there's like, it's spoiled, here it is.
You already know that,
you already know what this is or whatever.
I had replied to the tweet like,
looks great.
Can't wait to see that new Dodge Mechanic in play or whatever.
Kind of knowing that there isn't going to be the Dodge Mechanic
because I think that's what made the gameplay a lot more fun for me in part two.
And a lot of people's replies are like,
Andy, this is Joel.
He's not as fast as Ellie.
And it's like, motherfucker, if you think that's the reason that's not a dodge mechanic, like, you're lying to yourself and you're defending not a dog a little too much.
Adding a Dodge mechanic would add like a year and a half more to this game's development cycle.
Because it would, it would, it would, it would, you would have to rebuild so much of the game if you're going to make Joel, like, get under cars and all that stuff.
If you were doing the prone stuff, yeah, you have to change the entire, all, every environment and give them something to get under.
You can't get under it.
That, that requires, like, a whole rebuilding of a lot of, like, deeper systems.
that I'm sure that conversation happened.
And I'm sure they said, well, the gameplay does feel really good in part two,
but is it worth another year to year and a half cycle of development?
And I think that largely the answer was like,
these visuals are more than enough.
The updates and tweaks of the AI are more than enough.
Plus all the accessibility that they're adding in,
that dual sense thing where it talks through the microphone
and you can feel the vibrations of somebody talking like that.
all of the they are making such massive strides
in an area where they have already
sort of set the you know
set the standard for it you know so I think
I think they looked at adding other mechanics
and we're like eh
probably not worth it we're still going up for 70 bucks
and people by it even though this is a remake
it is the bones of the game
which is where you're in this weird is it a remake or a remaster thing
and it's not a remaster but it's it is a remake but it's not a
making the way like you're going through and changing gameplay mechanics. Taking Last
of Us Part 2's gameplay mechanics would fundamentally change everything about how you play
this game. Yeah. And the thing I was going to say, right, because Andy, I agree with you in terms
of, oh, if we're adding in the Dodge and we're adding in, proning in these other things,
then we then got to create a game that is going to, that is going to benefit those mechanics,
right? We got to make cards for you to then go get prone under, right? We got to give
enemy AI attacks. The arena's change. The arena's change, right? Maybe in that case,
well, if we change the arena, should we change the path thing?
How much of it should we go in and actually, actually tinker around with?
My rebuttal to it, though, is that I'm actually very fine with this game,
not having the Dodge Mechanic or any of the gameplay stuff that was introduced in Part 2.
Because I think the game is perfect without that stuff.
I think, for me, if I wanted to get the Dodge Mechanic, if I wanted the Go-Prone stuff,
I would just play Part 2.
Part 1's gameplay, I think there's something, there's a certain beauty in the simplicity of it.
and for me it goes back to actually playing factions
and last is part one
or not part one but like remastered
and getting super into that and me going
oh no these mechanics these mechanics sing right
like the the listening mode
the like I guess going
quiet while crawling
not necessarily novel to this game but I think
all works in service of no you have
a limited number of weapons you have a limited number of ammo
this isn't what last is part two kind of turned
into with the hotline Miami style
hey everybody's kind of
everybody's a piece of the puzzle
of this combat puzzle
that you're trying to solve
and so you're going to
get out I've already
I've already forgotten a lot of mechanics part two
you're gonna get this gun and then like
manage these bullets
and then get this knife
and then get this knife
and then get this bat
and like you know
Lasters Part 2 had so much going on
in the action
This is simpler
and this is more simple
negative
yeah and this is more simple
in a way that I think
works to really ground
what's going on in the story
and I think it really works
in service of it
the thing about it though right
is that I feel, I agree with everything you just said,
but we're back to where we started of the Eye of the Beholder thing,
where if this was a remake that was, and it was,
we've taken the stuff from Last of Us Part 2 and put it in here
in terms of Dodge Rolls and Prone and yada yada, yada,
it is going to feel dramatically different.
I think I'd be down to play it.
I think I would move to the top of my list to play,
whereas right now I have so many other things review coming off of,
you know, coming off of two weeks of not being able to play games
and get into stuff.
Like right there, I start playing.
I'm like, oh, it's Last of Us.
I know this is a known quantity.
And again, mileage will vary if that's going to be exciting or not exciting.
Paris, I know you want to jump in.
Well, well, just to that point, I think this brings it all back full circle.
This isn't for us.
They didn't make this for us in that.
Which is to be perfectly clear.
Yeah.
It's totally fine and awesome.
It's a five out of five.
Done.
You should play this game.
Yes.
100%.
But to that point, it's like you're bringing in this new audience of people that are going to discover this game.
And do you really kind of want to overwhelm them with all.
these gameplay mechanics to where, you know,
we're escalating up by the time you get to part two and now you've added this
other layer of immersion into it with all these things that Blessing was just talking about,
that actually enhances and you appreciate even more what you get out of the first game,
instead of trying to throw all of it into the first game.
And then you just feel like, well, I just did all that in the first game.
Why am I doing all this again in the second game?
You know what I mean?
So because I'm actually very excited to see my son play part two.
Oh, yeah.
Because again, he's never played it.
So I'm very curious to see how he's going to feel about that coming off of this.
But back to the original, original point of this, this being a remake where I feel they've made this definitive version of it,
and they've put in so much work visually along with the AI and the subtle gameplay mechanics.
Yeah, I think anybody walking in the door on this, I'm going to suggest the PS5 version.
And to piggyback off of that a little bit, right, talking about the enhancements in part one to part two.
in the way that we talk about it
and in the way that we think about it,
I think for me the thing that
that allows this version of Lastless One
to shine for me
and work well as it is for me
is that part one and part two
for me almost feel like
such starkly different games
in the way that we usually think
about video game sequels, right?
Where this isn't Watch Dogs 1 to Watch Dogs 2.
This isn't Assassin's Creed to Assassin's Creed 2.
I think there are certain mechanics
that really make them stand on their own.
And for me, especially after this playthrough,
I like Lastest Part 1 better than Lastest Part 2.
And I think a lot of that comes down to the heart, a lot of that comes down to simplicity
in the story that's told in Lastest Part 1.
But like when you take any of the mechanics, let's say the enemies barking out each other's
names, for example, that happened in Lastis Part 2, right?
Like you kill somebody, they might be like, oh, Roger, that was my friend.
Or like, oh, Spike, that was my dog.
You just killed my dog.
It's not Spike.
Not Spike.
That's part of the story in Lastis Part 2, right?
That feeds into what they're doing with the characters, the mechanics, and, you know,
And eventually, I guess I won't do, I won't do spoilers as far too.
But like the terms that you have with certain characters and all this stuff, right?
Like all of that is part of the experience where if I'm playing last is part one and I kill
somebody and they're like, oh, Stephanie, that was my sister or whatever.
I'm like, why?
Like, that's not this game.
And like, I think you could say that the name thing is an improvement or an enhancement
for part two.
But my argument, I guess, more so is, does it fit for part one?
Does this make sense for part one with what the themes and all that stuff of part one are?
Like I think they stand so well individually as games that I don't think part one has to take things for part two in order to work well as part one.
Because that would almost be more distracting like you're saying less and getting you more immersed.
Just to just to say I really fucking loved replaying this game in the remake just because of the level of immersion that they bring in because it's a,
know fully from the ground up for PS5, all that stuff.
Just the, we haven't really talked about, like, the cutscenes and stuff.
It's just, like, the performances that they're able to enhance, which, like, I don't,
they didn't, like, re-mo-cap or anything, but just because they have more ability to get
into the intricate details of someone's facial performance in a cut scene.
For sure.
It looks more real.
Yeah, it looks more real.
It's why Texas, like, looks dramatically different in terms of a character.
Yeah.
And there's some other characters, too, that look really different.
I was talking to Paris offline about like, yeah, this isn't like a need day one purchase,
but this is for people.
But it could be.
It could be for people who are ready.
It's such a weird conversation, right?
Where it's like if you were behind your PS5, fuck yeah.
It is for whenever you want to replay this game again is what I'll say.
And yeah, I think just this conversation is an example of like not everybody was ready to replay this again,
but some of us were, right?
Bless was like kind of like in the middle.
I didn't even know I was ready until I played it.
I was like, oh, I'm in this.
And to your point, Barrett, about performances, too.
There are, like, 3D audio enhancements in this version of the game, too.
Which makes it much more scary.
Yeah, I just want to shout out of just, like, the, in the first 15 minutes with the Sarah moment, right?
Like, I replayed Last of Us a couple of times, you know, one of them to lead into the release of Part 2.
And none of those big moments from the first game hit me, like, playing it for the first time, right?
and there was just something about the scene with Sarah in this remake
where it hit me like I was playing the game for the first time
and I was like close to just full on crying
like playing it for the first time because you're not expecting it
but when you go back to it you kind of know the flow
of where things are going to go but because things are enhanced on another level
there's just like a deeper level of performance here
that like really brought me in
and there's just like a bunch of little things that they improved here
this little details that I love.
There's a moment toward the end of winter
that hit me that same way where I was like,
I felt like I was playing it again for the first time.
It hit me even more than the first time I played it.
I was like, what the fuck, man?
So Barrett, you've been listening.
I want this question from you and then I have it for Bless as well, though.
To Jack's point, is there anything in this package
that makes it a must buy for returning fans?
Barrett first.
Do you think it is the performances or the dual sense,
the haptics, the 3D audio,
the accessibility features, the unlockable costumes?
I think it's the immersion.
That's really what it does.
is for me. Like, Noddy Dog is such, they're, um, they're very into the cinematic feel for things.
And I know people, when, uh, this remake was revealed and people are like, oh, like, it used to
have, like, more of this, like, specific art style and they're taking that away. And it's like,
you have to remember in 2013, they were aiming for a realistic art style, but that's,
these weren't choices they made in 2013. These were things they were, you know, they were, you know,
they're forced to do. Yeah, exactly. And so, uh, you know, people are like, oh, it needed, like,
they're taking away that like art style like that was their goal to make it look
realistic looking and now that they are able to do that with the technology that they have
it is literally just that level of immersion right I love that they uh like the UI obviously is also
updated and it was one of those things where I didn't even really um think about but then when
blessing and Janet were sharing screenshots of like what the workbench looked like in the first
uh game it's like oh right oh like Joel when you collected tools you just kind of
collected like a vague box and you didn't even like get to do the over the shoulder him working on the gun like Ellie does and Abby uh does in a part two but they do that this time around and each toolbox that you collect is actually like a specific there's like just little details like I love it's like a specific tool that he'll find in every toolbox you find it's a different tool do you know what blew me away like when I first booted up uh last this remaster while playing through part one uh I'll I picked up some of the collectibles right like I think I picked up a comic or whatever
and it just went straight into my inventory.
And I was like, oh, yeah, they didn't have the viewer situation
where, as Joel, if you pick up anything in part one, like part two,
he literally looks at it and you can like tilt the right analog stick to bend things around.
That wasn't in part one.
That was something that they introduced, I think, an uncharted four, if I'm not mistaken.
Like, obviously you could look at it in the menu and stuff like that,
but then like actually holding it in real time and all that stuff.
Yeah, I love that little detail.
And like you actually see him use each tool.
for like the specific level that's needed, right?
Stalkers, which, you know, was like a kind of confusing thing going from part one to part two
where a lot of people were like, oh, is this a new type of infected that we haven't seen?
If you remember, that was me.
I think I previewed the game and came back and was like this new thing.
And people were like, those were in the first game.
And it wasn't until you saw them from the first game compared to how they were in part two.
Like, oh, they're different.
And the confusing thing, right, is because of the technology they had available at the time.
The stalkers in part one just look like runners, but they just kind of like hide and are a little scared and stuff.
One of the updates, which I absolutely hate, but not like because it's bad, but just because it's even more scary, is that the stalkers in remake are actually like the stalkers from part two.
So they've updated that bit where they actually kind of know where you are at all times, which is why I hate them because they're just really scary and I don't like it.
Because they're stalking.
Yeah, they're actually like stalking you.
And so blessing, you were talking about like enemy placement and stuff.
Like there is a part in the sewer where you're with, you're separated from Ellie and Henry.
and you're with Sam.
And like usually when you go into that layout
in the remaster in the original version,
like there's a very set like,
okay, like these enemies are here,
like these three enemies are kind of going to go back and forth.
You get the general vibe.
But this time around,
because the stalkers behave like they originally intended them,
that entire exchange feels completely different now.
And it's just like little things like that.
That was the one that made me boot up last this remaster actually.
I did that exact same encounter.
and yeah, like in part one, they're hiding, right?
They're like literally stalking you the way that they would in part two, whereas playing remastered,
the way in which they kind of just behave like runners, right?
I guess they're like shy runners.
But they don't feel different, right?
They don't feel as, I guess, like, purposefully, like, stalky as they do in part two slash part one.
And I didn't realize that until I hit that part.
Do you guys hear that knocking?
Yeah.
I do. Is that you?
No, it's my son. It's Benjamin up there. He's got this woodpuck.
He likes to slam on the ground every so often.
So he's out wearing himself out.
If you didn't know, I have a son, ladies gentleman, and guess what?
That's expensive. So you should go to patreon.com slash kind of funny games where you can support all the content we make.
Of course, you could get the shows early. You could get them ad free.
You could get them with the post shows we need. You can watch them live as we record them most time, except for things that are embargoed like this review.
But like I said, most importantly for this episode, you could have gotten it ad free over on patreon.com slash kind of funny games.
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Here's one I got for you. Paris I'll start with you and then everybody jumping
George Barrett asks is there anything part one introduces or improves upon that
you wish was there for part two.
That's a great question.
And I know I'm throwing your ride on the coals there.
Sorry, I know you didn't have any time to prep for it.
So I'm just, but I also don't.
Like, it's one of those things I like the outfit changes.
Like, I think that's cool.
Another reason, again, if you wanted to go replay it.
And you wanted to go through and do it.
The only thing I could think of, I just feel like the lighting, like, especially
like in Billstown as an example, the lighting in this first one is just so freaking good.
two's not as good.
I would probably say that.
I would probably just want to see more of a visual update
from a lighting perspective, maybe in two.
That's about all I can really think of that.
Yeah, that's all I can think of.
I have to think about it more.
Just something else.
Yeah, because we keep talking about trying to bring things
from two part one, right?
So it's a different way around.
Again, like, it's not enough to make me be like,
I got to sit down and replay it.
I think the unlockable outface and changing stuff for, you know,
Joel, Ellie, and all them, that's cool.
That's a nice way to do it.
But again,
what I personally struggle with with the game is the idea that like there's plenty in here.
It has the accessibility thing, which again is just like Last of was part two. It's great.
You know, it enhances listen mode right where you can use it to, you can expand how far it goes, how fast it goes.
You can have it ping for weapons. You have it ping for collectibles, which is nice for trophies.
But yeah, Jesus.
It's an added bonus for sure.
He's got a girl to be a carpenter. I can tell. We're in a text mom and see, is there anywhere he can bang that knot right above me?
I think for me, the things that come to mind are the dual sense in the PS5 benefits, specific benefits.
You know, like the game, damn, he's really going off in there.
The things that, you know, I think about are like the performance mode, you know, the, the game runs silky smooth on on PS5.
And I love playing lastness on performance mode.
And when I played lastness part to you, I played it on a base original PlayStation 4.
So I did not have any of those benefits.
So playing the game here felt cool.
And then, yeah, the way the ways in which like,
I know it's tired and we talk about all the time,
but like the HD rumble and the adaptive triggers,
all that stuff,
like,
I like it.
I think it's neat.
And I agree.
When,
when,
you know,
when you get out of,
you know,
the quarantine zone and you get into Boston and it's raining,
it was that,
it was very like returnal,
right,
where I just at one point stopped and sat.
And it was the raindrops hitting Joel
were coming through individually on the controller.
And it's like,
that's a nice touch.
Yeah.
Yeah.
And I,
if I had to predict,
I would imagine there,
going to put out a lastest part one plus part two directors cut package.
I'm shocked.
Do you think they want to do that?
We're going to get last of us part two for $140.
But can I pause on that because that was actually something I was going to bring up.
They're 1,000% doing that.
And I guess that's part of my disappointment with this coming out now in that we know
they're going to do it.
They're probably going to do it when the show comes out.
And it almost feels unfair to people that are going to pick this up now.
that you're probably going to feel compelled to want to go pick it up again.
Oh, that's how they make those big bucks.
My one pushback against that is do they really, I mean, I know there's the whole debate
on whether this was worth their time and effort to just make this remake.
But even for part two, like I blazed through remake and then I started part two yesterday.
Like I'm fully in on the last of us, the universe right now.
I'm back, baby.
and, you know, they have a PS5, like, update, not even like an upgrade path,
or it's not like a new PS5 version for Part 2, but like I played in 60 frames and all that stuff
and is really like, what do they do for a PS5 version?
Because for them to bundle those two games, they have to both be a PS5 game, right?
Yeah, and I would think that, well, where you're doing for Lasus part 2, right, is you're making
the PS5 version.
And for Elastis Part 1, I think you find all the accoutrements that you can throw in there.
I think it is cool.
Let's take left behind and finally bundle put that in the narrative.
Like find a mode, left behind mode or whatever it is where you bake that in.
I was thinking about that during playing the remake and I was like, man, I was so bummed.
But then like also thinking about it, like that's got to be like Andy was saying earlier about like designing like Joel being able to go under cars.
Like that's got to be another level of them just like being like that's going to be too much work for like too little.
But at this point, like what we're talking about,
like, I think you have to do that.
To Paris's point, yes, there will be definitive
collection of The Last of Us.
I don't think it's going to be as fast as you think it is.
I think it'll, if that was going to happen,
and I'm not even talking about them remaking part two
as much as just making a PS5 version of Part 2, right?
That is more remaster.
Exactly.
Yeah, exactly.
More remaster than remake.
You'd bundle those together.
You'd put them out maybe at the end of season two,
maybe of Last of Us Part 2.
Or HBO, I think it also depends on how,
the series moves and where it goes and does all that thing.
But I think when you bundle those together again,
there can be the low-hanging fruit of,
it's just them together and that's great and you can go get it.
But I do think if you wanted another buy, right,
the third or fourth buy of this game for people,
it would be a cool way to do what they did with Beyond Human, right?
Where remember the big knock against that at the launch,
the Quantic Dream game on PlayStation was that it was,
you played it out of order, the timeline.
That sucked, yada, yada, yada.
Beyond two souls?
Yes, yes, yes.
Gotcha.
I was thinking real hard.
You said beyond human.
And I was like, that sounds like a KS3 game, but I can't.
Well, I'm taking Detroit become human and putting it with a Bionic because I'm fucking
quantum quantum dream.
But when they redid that game and put it out right for PS4, that's when they said,
okay, cool, you can play it chronologically.
They went through and did stuff.
I think that would be a cool way to do it of like, we've made it.
There's the games.
And guess what?
We're making one timeline game if you want it.
You can play it in one out full-blown section that way.
I need that part two with day one for this person, day one for that person.
I personally think the pacing and kind of build up to the climax would have been better that way.
I think that stuff would make sense.
And I think, and this is now like getting more into theoretical territory than literal territory.
But I would think that by the time I get the last part one, part two,
directors cut package, we already have factions.
And so I wonder if there are things that they put into factions that they can then take
and put into the part one and part two fact, multiplayer, or not multi-cutt.
The part one and part two package, that is like, you know,
exclusive gun that there's
in factions. We're putting this back into, we're putting this
into part one and part two, or like, stuff like
that. Maybe you plays or character's skin
weird shit that they can do
to make it feel like a big new
exciting package.
Just mentioning multiplayer gets me so excited.
Andy, what do you got? I maybe see them
doing some sort of marketing push
again when it comes out for PC, when all
this gets released for PC.
Like either the dual
definitive package where you get both
one and two and it's
I don't know, $80 or $90 or something like that.
Because we know that they are coming to PC.
We know that that's in the future.
And we don't necessarily have a,
we've been told very soon.
And I kind of, I'm more along with Paris where I think it does come out as that bundle
and it will be at a better price whenever that does happen.
Interesting.
Yeah, I didn't even think about the PC angle on it.
That makes a lot of sense.
I think they would.
You also got to think they're going to want part two on PC as well.
Of course.
Of course, that's the new PlayStation, man.
Of course they want it there as much as they can.
I can click heads with my keyboard mouse.
Oh, baby.
Oh, yeah, we're going to be on.
Of course.
It had been called duty.
I was clicking on Steve deck, baby.
Playing part one.
And also, uh, while we're just, you know, kicking in talk my last was, uh, one
of the things that came in mind is actually talking about the AI and the improvements that they made
for part one that like for me were not as noticeable, but I'm sure are there.
was how much of the development of this game is in service of figuring out what enemy AI and stuff looks like for factions multiplayer as well.
Because again, like a lot of stuff I didn't think it was noticeable.
A lot of stuff I feel like you could have gotten away with with not really tweaking as much.
But the fact that they're getting in there and figuring out the nuts and bolts and going back and even refining parts of Joel's animation and the way he moves and picks up things and making it feel like part two, making feel high fidelity.
I wonder if that is them being like, cool, let's use this as practice for some of what we,
what we want to do with factions and getting that going.
When you eventually take on the PVE enemies on your way to fight the PbP people on the server.
That'll be fucking awesome.
Just that one screenshot from Summer Game Fest.
You kidding me?
Or a naive screenshot.
Concept art, making it look like the division.
Fuck, yeah, let's go.
Watch me on their squad.
I'm top frag in every game.
You let me know.
Me and you.
Let's do it.
Haley Miller.
Oh, sorry.
Oh, sorry. I didn't mean to derail.
I was just going to ask, how did everyone play it as far as from a visual standpoint?
Because I have 120 hertz display.
So I actually played it at the 40 frames.
And, you know, and that was in full 4K.
Look fantastic.
It was pretty smooth.
I did 60 frames.
Yeah, if I have the option, I'm going to run 60.
Same.
Yeah, I did performance as well.
But there was one chapter where I decided to bump to fidelity.
And never again.
I can't do fidelity in any of these PS5 games.
They call me performance poppy in the street.
Yeah.
1440P blown up.
up on a 4K monitor or 4K TV looks it looks fantastic you know yeah 60 frames definitely the way to go and
if I were to bring something for part one into part two uh I would do a time machine so that I could play
part two uh not in 1080 because if you remember I streamed a lot of part two on the kind of funny
games channel and it required me because of my capture card to play in 1080 and it's like but
just let me do 1440 like why aren't we why aren't you oh but now you're selling monitors so
now you're letting us do 1440 gotcha sony gotcha makes sense hey i didn't put that together
the fact that they did the 1440p thing on monitors that's wild 100% that's the only reason
the only reason god damn that's the only damn reason it writes into patreon dot com slash kind of funny
games it says for the last of us part one how does it make gregg feel that the trophy list is
basically the same list as on the ps3 and ps4 because as a trophy hunter myself i'm excited to
platinum the game again. Haley, I
did not like, infamously,
did not like Last of Us Part 1's
trophy list, and that's not even that infamous,
I guess. I remember making it extinct about it at the time, but
most people don't like that trophy list as it is,
let alone the faction stuff that got put in there.
I would argue that this is
not very much like that.
There's no difficulty trophies this time around,
which was another stinker I felt for the
Last of Us part one, where it was, you had to
play all the way through, you had to do
Survivor to go all the way back, and then you
also had to do the Survivor
plus and all that jazz.
Like, there was a whole bunch of stuff, let alone the factions jazz.
This is a trophy list very much in line with what we've seen from Last of Us part two,
which I thought was Nondelach's best platinum in terms of, you know, you're correct
that it's still, you know, go through and get all of Ellie's jokes, get all the optional
dialogue, get all the collectibles and stuff.
But then there's nothing beyond that that is, okay, cool, play the game four times.
Okay, do this.
There's a perma death mode, right?
But you don't have to beat the game in permadeef, in perma death mode to get the platinum
on this.
I think the trophy list is really well done
and I like the changes they made here.
I'm happy they took the lessons they learned from Last of Us Part 2,
which was a great trophy list out there.
And I appreciate the stuff they put in that is more specific to it, right?
There are the little things.
I'm not going to spoil stuff in case you want to go through and do it.
But there are specific events in there to go get it,
which I actually appreciate it.
That was a good one.
What else don't want to talk about?
We've done this.
I guess, yeah, Paris, you gave it at the very top.
But let's start there.
You can just give it a top of it.
and then we can go around again.
But streamer rig said,
hello to all.
Now that you've had your hands
and last of us,
part one,
what are your biggest complaints
besides not being able to crawl
about the game?
I don't have a complaint
about the game itself
because I think the game played fine.
Obviously, the story is fantastic.
None of that is the issue.
My complaint,
as some people may infamously already know,
is I said something about the price
before it came out.
Did this need to be $70?
And I think after playing it and after experiencing it and after having my son play it and getting his point of view on it as well, I think for anyone that, as we said before, if this is the first time that you play the last of us, go spend $70 to go play it right now.
You'll absolutely enjoy it.
But I think for everyone else, it is very subjective.
For me, I don't think I would need to run out day one and play this, but I do think I would want to experience it at some point, if that makes sense.
100%. And I think you have it on the money.
And I again go back to what you said at the top, right, where it's not a game for us.
It can be.
It can be a game for you.
But for specifically, you know, us and people who have played this before and maybe aren't hankering for another playthrough, it doesn't have to be for you.
Plus, do you have a complaint?
Oh, it's tough.
Because I, this has been maybe my play, since my first playthrough, I guess, my favorite
playthrough of the last lesson.
This elevated it even more for me.
So I don't think I have anything.
necessarily
like anything that's already
in the game anything the game does I don't really
have a complaint about I think my one complaint
and this is less of a complaint and more so of a
oh man kind of thing of
when I first played through last
this one in 2013
part of what made that experience so special
for me was also having factions
and playing factions in most player at the same time
like I know I talk about factions a lot but factions
was the bulk of my hours put
into the game
and like I lost so much
time. I enjoyed it. And I, I, uh, love Faction so much that during this preview or during this
review of last was part one, I went, and of course I downloaded Las was remastered, but that was
also to play factions. I was like, oh man, factions is part of my play through of this game. I,
if I'm playing Lasfus single player, I got to play through some of these survival matches, uh, at
the same time and get murked by people who've been playing this game nonstop since 2013 for
some reason. Um, and so jumping in-cha-West. Yeah. It's on.
ChyS is in there just with a sniper just waiting for me to come out.
I, you know, I think the value conversation is so difficult in so, like Paris says, right?
It's so subjective.
And back in the day, part of what made last was a 10 out of 10 for me was it being incredible
single player, but then also this incredible multiplayer mode in it.
Playing through it this time around, I missed the multiple player mode a bit, but it's not,
it's not a, oh, this is less value to me now.
Or like this is, it's missing a big chunk or anything like that because I know there's
factions coming around the corner.
Um, but there was that part in the back of my brain.
Yeah, in the corner that where I was playing, um, where I was playing through,
through the game and I was like, oh man, I fucking love this gameplay.
It'd be nice if I can get to a factions match right now.
Oh, damn.
Factions isn't part of this.
Yeah.
All right.
Like, I got to wait for it.
Um, so it's not a complaint, but something I definitely felt while playing.
Yeah, Andy, do you have a complaint for, and I know, no, I mean, other, you know, other than
the, just the price point.
I, I still think that, um, whenever,
gamers talk about
70 bucks being the new standard
that still rubbed some people the wrong way
and 70
you know
you think of the
the full price point of a game is 60
bucks and now it's become at 70 and we think
of the discounted games being
3999 and now that's
like a 499999 thing
I think this should have been a $50 game
I think that
$70 makes sense
for a lot of brand new games
and having and this game
essentially getting a really, really expensive facelift,
I don't think it's justified for a $70 cause.
I think it should have been a $50 game.
Go ahead, Paris.
To your point, I completely agree.
I think this should have come in at a $50 game.
And my reason, again, goes back to the vast majority of people
that are going to pick this game up on September 2nd
have already played the game.
We know that.
That's going to happen.
You're going to get that hardcore audience that's going to run out day one
and go pick it up again.
I almost feel like you're in a way
taking advantage of people that are hardcore fans
of this game and hardcore fans of PlayStation
by charging that full retail price for it
because this is something that the majority of people
have played multiple times at this point.
If they want to experience it again, great.
I feel like let them play it at 50 bucks versus that.
You're taking advantage of them though.
It's not like they're hooked over.
narcotic. It is this idea that like if you want that experience.
Like I'm, you know, if I'm not playing it or whatever, yeah, yeah, yeah.
But like if Infamous got remade, but it was just the same game, this is a bad example, I guess.
But you understand where I'm going of like, that's my choice to pay 70 bucks for it.
And like we're saying if you can wait, wait for it, it'll eventually be cheap.
It'll eventually have some kind of, you know, sale going on for it.
It's just where you want to come down.
It's just, it's such a fascinating one that, of course, video games are art and everyone will interpret them different.
But it's so weird to be in this.
this one where it's like this is like the most specific what is your use case like what is your
life uh and when it comes to the last of us and what you've played and what you want out of it and
like for me like my biggest complaint right is like and again i'm early on because of vacation and
i probably won't go back to it honestly at least now is the fact that it's too much a remade remaster
where you know to be multiple hours in and not have felt the oh that's
different. That's cool. Oh, wow. Like, oh, this, you know, when you drop in,
when you're, again, you're outside the quarantine zone for the first time and you run into
your first room of infected. And you have to work that out. And as Joel, right? You drop down
and you call, you know, call Tess in Ellie down afterwards and you move the thing for the,
the, you move the thing, hold it. And then they bring a copier and you crawl out, right?
That first main section where you're finally kind of off leash to do it. I dropped in there.
And this is what I'm talking about where I'm not, the game is magical, but the magic for me is
gone where I dropped in and I remember dropping
and I'm like oh man I remember the first time playing this on
PS3 how hard this was and I remember
when I came back in 2020 for PS4
dropping in here and being like I got this
and still fucking it up and this time
it was like oh all right well there's you're doing
that thing and I went through and I cloned them all out
and I was like all right I mean
to your point Greg right this is what happens when you
remake something too soon and I know we've talked
we've said the same thing like a million times
over the last couple of years that this has been
rumored and reported but you know
this remake playing it
there is absolutely nothing wrong with this remake.
Like it is, you know,
done perfectly.
It is, you know, in terms of technical fidelity,
on par with what the best games on PS5 look like right now.
They've done every single thing that they needed to
to make this remake shine.
And we all agree to five out of five.
But also, like, playing through it,
it is exactly what you're talking about, Craig,
where the experience is like,
I just played this game yesterday.
Like, this game just came out.
Like, this did not need this remake.
And we can't, we can't ding it for coming out too early.
If that makes sense, right?
Like, it's hard, as reviewers, it's not much we can really pick apart there.
But as consumers and as people who commentate on this stuff, right, it's like, oh, man, we could
have used so many other games getting this kind of treatment.
You know, like Demon Souls is one that we got a couple years ago.
And that was one that I would say was celebrated by the fan base because that was a game,
even though it was from the same era as Last of Us, it was a game that I think could have used
that remake more.
And that remake did expose it to a wider audience.
And I would say that if you took anything.
from 2010 or prior and gave it this same kind of treatment, it would be felt way more.
Doing this to a game that has aged well, has gotten remasters on the PS4, and remasters that
we played not that long ago and hopping back into it, it's like, oh, okay, like it's not
as fantastic when experience as usually a new big $70 game like this usually is.
And I know both Andy and Paris want to jump in, so this is super short, I swear.
It goes back to Jack's question.
Is there anything in this package that makes this a must buy for returning
fans. And it's like there is a blog post. There is a 10 minute video going through in them,
I feel, trying to sell you on why this is a yes, here are all the things that make this a must
buy for returning fans. And for me, a returning fan, none of them speak to me in terms of like, yes,
I do need to go do this. Andy, what did you want to say? No, I just, again, I just wanted to point out
that I have no problem with this game getting remade as soon as it was. I still, the bigger issue for me is
a $70 price point.
Like we talk about the Demon Souls and Last of Us were both the same generation.
Yeah, like Blessing mentions that the beginning of the PS3 and the end of the PS3 are,
they feel like two different generations.
Yeah.
And if this game were to have come out on maybe PS2 or it came out in 2008 or 2007 on the
PS3, then I would have said, absolutely remake it.
That's a $70 game.
my opinion.
Dude, if they remain Uncharted 1
in the style of Uncharted 4,
like think about how big of a jump that would be.
Yeah, and that's a lot more justified.
And to me, I see that as a $70
price tag.
That's like a full remake of a game
that has been out for a while.
But when I think about The Last of Us, part one,
we are using the same Joel model
that you made for part 2.
We're using the same Young Ellie model
that you made for part 2
in those flashback sequences.
and largely, you know, this is going to, this is totally going to sound like me simplifying what it is to make games.
And I swear it's not me trying to do that, but like you also have all of the trees and environmental assets that you made for part two or that you bought for part two, either from Speed Tree or whatever, like, companies making a lot of these assets.
And you're shoving them into this game to make the game look nicer and be presented more.
sure, you're doing a lot of stuff to buildings and making those textures look nicer.
And I've seen those comparison shots between here's how this doc looked in remaster and here's
how it looks now.
And there's a lot of stuff being added to the models.
But still at the end of the day, it's like, okay, that's still like a $50 remake to me.
This is not a $70 price point.
Peres.
Yeah.
Again, just going off of what Andy is saying.
And I want to go back to when I said taking advantage, that was probably too strong of a word.
I think my point on that is with your most hard.
hardcore fans, there's going to be that fomo when this comes out on the second. Am I missing out on something? I don't want to miss out. Let me go get it. To me, to simplify this, if this was a 4999 release, we would have ended this show about 30 minutes ago because it would have just been a celebration. We'd have just been celebrating how great this game is, how great the Last of Us franchise is. It's a five out of five. Walk, run the game stop, go pick it up right now, whether you played it before or you're brand new to the series. That would be.
the conversation. But because there's been the shortened window of when you decided to bring this
out, because it's at a full retail price, because they've had to put out videos showing you
the improvements and a blog post and things like that, we have to talk about that stuff.
I just think it would have been, you would have attracted more people to this game early on
at a lower price point than you will at its $70 price point. That's kind of my thing.
Because like I said, people like my son, people that are going to watch that show.
they're not going to experience this until
2023 most likely
a lot of those newcomers
and at that point is it still $70
probably not it's probably discounted then
so to that point I think you're
your most loyal customers
I bet it'll still be $70
I bet there will have been like you know
oh it's on you Amazon's doing whatever sale
to there's a flash sale on PS5
I still need a retail I think PC version
is more of a brain full price of course
whenever the PC version
yeah of course of course of
course. Yeah, yeah, yeah. But that's kind of all my thing. You know, I know I caught a bunch of crap
online about it talking about it over the past few weeks, but I felt passionate about it. I felt
as much as I know this game is amazing. And it is. Playing through it again, I am very happy that I did.
There's no question about that. But it just sticks in the back of my head. How different would the
conversation have been since they announced this since Druckman was on stage with Keely if this was
at a lower price point. Yeah, I wish it was more of a no-brainer, Paris. Exactly. I think
that's the best way to say. It would have been a no-brainer at that point.
Okay.
Okay.
The one thing I think we've talked about, but I want to make sure we nail before we get
out.
I'm going to direct to the one, the only, the blessing at A.A. Jr., this comes from Danny
on Patreon.
Danny wrote in and said, there's been a lot of talk from the devs about improved
combat through things like more advanced AI and melee combat more in line with part two.
Does this result in any readily apparent differences from the original release?
These improvements seem like aspects that may be very easy to
overlook without a side-by-side comparison to the original. You've talked about going back and
replaying remastered and seeing things. Obviously, there's the visuals and the placement of things,
blah, blah, but are you getting a different vibe out of the gameplay itself, plus? No, not at all.
I think it is how that question ends, right? It is hard to pinpoint without looking at a side-by-side
between the original and the new one. But gameplay-wise, it functions the exact same, right? You're
crafting weapons all the same. And also, shout out to crafting. I forgot about that. When we played
the last is part two. I forget if they even had crafting in that game. I think they did,
but it was just different. No. Um, it's, it's, I mean, at least how they have it in remake and
playing part two right now, it's the same. Okay. Uh, well, I just, just, it's just different.
Gotcha. I was just an aspect that I totally like, I think I, I just look over when it comes to
the last list. But yeah, hopping back in, crafty, like, getting a melee weapon and also having
the ship and all that stuff. Um, Ramirabella is somewhere like shaking in his boots. He's just so
sad and disappointed in you.
Oh, yeah, for freaking the craft.
But, like, you can, like, you know, pull together the fucking, like, the glue together
the shiv in the bat to make a super weapon for two hits.
And it's the same exact thing as the original.
And it feels similar.
I imagine maybe, like, the animation, I imagine of when you hit somebody with a, with a,
what do they call it, machete, I'm sure is a little bit more detailed and extravagant,
but it functions the same in gameplay.
Yeah, that's how I felt too.
That's how I felt too.
but like we're saying we're nitpicking it's not a you know but it's a five out of five so like yeah
I feel like this is one of those reviews that I love because it is uh this game's five out of five
this game's a masterpiece it still is it always has been right it's the moon it's the guy astronauts on
the moon last of us is a five out of five always has been so really you just have to listen to
everybody's reviews and what we said here and like take away your own impression of it right of
like yeah you should play the last of us but should you play it again that's a question only you can
answer ladies and gentlemen let us know in the comments on this youtube video on youtube.com
slash kind of funny games if you're going to play the last of us part one or if you're waiting
for a sailor if you're just not going to do it or if you're love it and you're we're crazy and
yada yada yada just let us know and if you're listening on the podcast services rolled on your window
and shout it out and then the car next you'll shout it and then it'll just domino effect and
eventually one of us will hear it like an 101 dalmatians and then we're 300k
subscribers before you know it also sort that out everybody youtube.com slash kind of funny
is going to hit 300k before YouTube.com slash kind of funny games.
Does YouTube.com,
slash kind of funny even get as many views is kind of funny games?
Fuck no.
It's just Nick over there talking about Shehawk.
Nobody cares.
You know what I mean?
It's ridiculous.
And I understand it's because we're podcasts.
We're bigger on a podcast.
Yada,
yada, yada.
Podcasters, just throw me a bone here, all right?
Today, when you get home, you kick off your work boots,
open up your phone to YouTube and subscribe to YouTube.com slash kind of funny games.
It's easy.
And kind of funny, too, if you haven't already.
But mainly for games so we can rub it in Nick's face.
You know, I'm getting ahead of myself.
Ladies and gentlemen, this has been the kind of funny games cast each and every week.
We come together to talk about all the things we love and sometimes don't love about certain video games.
If you like that, you should come be part of the show on patreon.com slash kind of funny games where you can write in.
You can get the show ad free.
You could stick around and watch the post show we're about to do, which is a brand new bless who game.
Blessing, what's it called?
It is called Whose Voice Line is it anyway?
Oh my God.
I can't fucking wait.
Of course, you get all that on Patreon.com slash kind of funny games and a bevy of benefits for things like
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However, if you have no bucks to toss our way, it's no big deal.
Remember, of course, we have an epic creator code.
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Of course, remember, we didn't steal these copies of The Last of Us.
PlayStation sent them to us for review so the FTC cannot come after us.
Thank you, PlayStation, providing review copies.
last of us part one.
FTC, yeah, you know.
Ladies gentlemen, we got a post show to do.
But until next time, it's been our pleasure to serve you.
