Kinda Funny Gamescast: Video Game Podcast - The Most DIVISIVE Video Game Reviews of All Time - Kinda Funny Gamescast

Episode Date: March 19, 2026

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Transcript
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Starting point is 00:00:00 Cotton candy, five-hour energy, the perfectly sweet and possibly nostalgic treat your craving. It's all flavor, no fluff. Order now at five-hourenergy.com or Amazon. What's up, everybody? Welcome to the Kind of Funny Games cast for Thursday, March 19, 2026. I'm one of your host, Greg Miller, alongside the big man from VGC.com. News. It's Jordan Midler.
Starting point is 00:00:35 Hello, Pocopia Review Part 2. No, no, no, the internet has moved on. We've moved on from... How many hours into Pocopia are you right now, Jordan? So we've now paused. We're on XD Gale of Darkness and Nintendo GameCube Classic, but I think the last time I checked, it was 210.
Starting point is 00:00:53 2.10 on Pocopia, goddain. Yeah. Now, how are you... I've got ways to go before I get to my Legends ZA, which was 415 at last check. Jesus Christ, dude. We've got there.
Starting point is 00:01:05 Jesus Christ. How's Gail of Darkness going? I saw you, of course, over on BS. That's Blue Sky, Tim. Talking about this is the whole reason you bought the goddamn GameCube controller for the Switch 2. Well, I mean, the GameCube Pokemon games are super weird for a long time. The Pokemon company didn't really acknowledge them because they didn't make them. It was a company called Genius Sonority.
Starting point is 00:01:24 But they're great fun. They have aged interestingly. But if you have the absolute rip-off expansion pack and you want those GameCube games, go ahead and get it right now. I do have it. I haven't had the time to start. Obviously, there's been a million things going on. So I'm excited to dive in eventually because, yes, I have a GameCube controller as well that I don't use for anything.
Starting point is 00:01:45 So the idea of jumping in here and trying this out sounds pretty exciting to me. But Jordan, I only have you for 30 minutes before you have to run. You, of course, we're nice enough to jump on this with me. Don't worry. I won't end the Gamescast in 30 minutes, everybody. I will hang out because we're going to be talking about the most divisive video game reviews of all time. Because this is the kind of funny games cast each and every weekday we run. run you through the biggest topics in video games,
Starting point is 00:02:09 whether they be reviews, previews, or just things we need to talk about. If you want to talk to me and Jordan about maybe hey, what do you think the most divisive video game reviews of all time are go to YouTube.com slash kind of funny games where you can super chat to be part of the show. Of course, thank you to our Patreon
Starting point is 00:02:25 producers, Carl Jacobs, Omega Buster, Delaney the Somme, Twining. They'll be getting the show ad free, get their daily dose of me, Greg Miller, and support an 11-person small business. And hey, I got a phone number on my screen. If you aren't looking at it, it's 4-1. 35343-5034. Tomorrow we're doing a voicemail episode of the kind of funny games cast because it's now life after Crimson Desert. Go to this one and listen to me, tell you what I need from you. But remember, as I say in the thing you'll hear, 30 to 60 seconds. If it's over 60 seconds, I delete it without listening. For now, let's begin the show with what is and forever will be topic of the show. Totts, Tots, Tos.
Starting point is 00:03:04 Jordan, the internet is a flame, of course. Crimson Desert Review embargo lifted it at 3 o'clock yesterday. Of course, you can go catch the kind of funny games cast about it where myself, Paris and Andy chop it up with some input from a sick blessing at E. E. O'Ye, Jr. of course, today, 3 o'clock, we can start streaming it. We're doing a games cast plays. Then we're starting an marathon stream with Andy who will play for as long as you make them play for it.
Starting point is 00:03:28 But of course, Crimson Desert has been hurtling towards this release for a while. The game that does it all. The game people thought was too good to be true. And depending on who you talk to, maybe it is the Metacritic, of course, a 78 right now. A friend of the show, Paul Tassie at Forbes giving it a 9.5. Greg Miller, who you're listening to, talk about it. It is 20 hours of playing it and not enjoying it, giving it a 5.5, calling it mediocre. There are any color of the rainbow reviews out there for you to go and be like, I agree with this, and I'm going to murder whoever wrote this or said that. However, it hasn't stopped the world from turning, even though as VGC.
Starting point is 00:04:09 Dot News reports, Crimson Desert Studio Perlabas sees share price plummet by nearly 30% after the first reviews arrive. I think it's going to be okay. I appreciated blessings talk today to pizza bed on what the sales will be. But Big Man Jordan Midler. So just because you can't capture some little creature make it do as you're bidding, you're not reviewing this. Nobody even VGC was on top of this one? No, we weren't, and we only review good games. I think it's very funny that all of a sudden I'm seeing 7.8, that's a great score. What is anyone worrying about?
Starting point is 00:04:47 If I give something less than a six out of five, I'm told that I'm taking the food off the table of these developers. Yeah, of course. Look, I understand when I was a fan and on the other side, I got very, very invested in games before they came out. And there is a personal attachment that you can make to something you've pre-ordered and spent a lot of money on. You've been anticipated for seven years?
Starting point is 00:05:10 Yes, exactly. And I think, as per usual, the reaction has been somewhat ridiculous. It's also weird to me because there were a lot of positive reviews. Like, if you wanted to find the review that matched your bias, you absolutely could. I think people get really hung up on when IGN, who haven't put out a final review, to be absolutely clear, They have a little kind of graphics thing if we had to score it now. And I think that's a separate problem.
Starting point is 00:05:35 The kind of like Twitter imagification of all reviews are just here's a number or and God love them because they always include VGC and I appreciate that. I think those tweets that it's just like here's all the review scores. Very unhelpful for reviews in general. Right.
Starting point is 00:05:51 But yeah, I think that the reaction is not surprising. We've been through this many, many times. But for some players, this is their first. cyberpunk reviews. This is their first big disappointment from a, from a review period from a game. So God love them. Just, I don't think it's ever that serious. Of course not. And I think, you know, that's always my favorite thing. I love a game that comes out and gets these scores. I think it's so fucking boring when a game comes out and everybody's like seven, seven point five, we're all right
Starting point is 00:06:24 there. That's what it is. Congratulations. The fact that you can get a Crimson Desert right now and have people be like, I put 100 hours in and I hate my life, or I put 100 hours in and this is the best thing I've ever played. Like, that's art. That is fascinating. And that's where it comes back to, I think of, I always talk about in these shows how lucky we all are to be living and playing games right now because you know the reviewer on such a different level than I did in high school
Starting point is 00:06:49 in the, you know, the St. Francis Computer Lab clicking on and be like, well, IGN gave it this and not realizing there's going to be a difference between Mary Jane and there's going to be a difference between. between Doug Perry and there's going to be a difference between Keg Harris. Like there's such a vibe here of you can come in and be like, oh, I know that I never agree with Greg on anything. So maybe I'd like it or being like, oh, I like a game that Paris usually likes. So this is a weird juxtaposition on where I'll be.
Starting point is 00:07:12 But I think it really did kick the beehive into a conversation of we were prepared for the record. Cards on the table is kind of what he did. The original headline we had for this one was when we were reviewing it. And we were all like, damn, I just don't want to play this game anymore. we had prepped the headline, were we wrong about Crimson Desert? Totally prepared that it would be everybody else is saying a nine and me, Paris, bless her, all like, no, I just don't want to play this game. So I thought the easy pivot here would be to talk about divisive reviews,
Starting point is 00:07:41 the reviews that come out and there is a smattering of opinion on. Of course, Jordan, you know, I've been doing this a long time. You were a wee, a little lad when you started listening to Greg Miller talking about video games or read Greg Miller. But now you've been doing it so long. I thought I could think of nobody better to come in and talk about the biggest video game review fights you've ever seen on the internet because I think we've been a part of them. So Jordan, start off. Where do you want to go? So when I first started and you just mentioned it there, the genesis of the kind of internet culture of knowing who the reviewers are personally was finding like the IGN podcast and stuff like that.
Starting point is 00:08:17 Sure. Who was part of the IGN podcast? That absolute charlatan Chris Roper giving Godhand famously three out of three out of 10. When I googled this, when I knew this was the topic, every single list included Godhand and the kind of the sevens. I want to know from your perspective, what was that like then and how does the reaction to Chris's review back then when it was more of like an on-site comment style and freak out rather than a social media freak out? How does that compare and contrast? So I wasn't there when Roper gave Godhand on PlayStation 2 a 3 out of 10.
Starting point is 00:08:55 If you're unfamiliar, yeah, Godhand. A meta-critic right now of seven. Roper gave it a three out of ten. One of his final graphic, his final verdict graph was, the bottom line is that God-Han quickly becomes a boring, annoying, and frustrating game. Why should you be forced to try and complete a level with no starting health when you have no hope of survival and will just need to reload a minute later? What's fun in fighting the same annoying demon creatures over and over again when the fight was old
Starting point is 00:09:20 the second time he tried it? Why, oh, why did Clover's Studio put so much more? money into such a risky joke and why did no one see that the joke didn't have a real punchline at any point in development? Here's a better joke for free. What's green and has wheels? Grass. I lied about the wheels. And it's like, I think even there you want to talk about like just roper just punctuating his point and really going after it. Like I when did Godhand come out? Because I Gien does the whole thing now where they do the, I go to the review to read it for you. And it's like, oh, well, guess what? It here's it was updated in 2012. Like that's not.
Starting point is 00:09:55 when it came up. Godhands, original release date here on PlayStation 2. 2006, was it? 2006, yeah. So it was like the release date, September 14th, 2006. So if you're your history books, remember everybody, I started IGN in 2007. So I come in March 1st is my official day, but I came in in February. And so legitimately, yeah,
Starting point is 00:10:16 I want to say one of the first introductions of Roper to me was either, and I forget the timeline on this, it was, he's the guy, here's Chris Roper, he gave Godhander to 3rd. out of 10 or it was. Here's Chris Roper. He closed Clover Studio because it was that level of it. Even if you Google right now, Godhand then quotes Chris Roper, right? It's the review followed by a kind of funny subreddit. Don't forget the Roper report is named for the IGN guy that gave Godhound to three out of 10 followed by a game fax post Godhand. Chris Roper's blog rants where they're just like it was such a different time of working there. And I mean like in 2006, let alone when I start
Starting point is 00:10:54 in 2007. Remember, IG doesn't even have comments on articles. Like, we would post an article, a review, or whatever, and then it was part of our job to go to the IGN boards and put it up there so people could come and rant and rave about that. And so it was a joke. It was something that was said, but it wasn't something that chased you on the daily, as I'm sure when we start getting into my skeletons in my review closet of, oh, well, Greg didn't like this, Greg didn't do that great, but, like, I see that in the chat every day whenever I say anything. Whereas I think back then it was such a, okay, yeah, this is a, ha ha, this is when, because when did, Clover Studio, Clover Studio closes, what Clover Studio died in 2006.
Starting point is 00:11:39 No, March 2007. So, yeah, it was. Was it rober's fault or was it the game's fault? It was, who was to say? But yeah, how does, let me, I want to see. Yeah, yeah, Capcom shut down. Clover Studio in late 2006 after a whole bunch of people left or whatever. So they're not even citing IG in there, which is nice. I'm looking back to see if the paragraph before. But it is
Starting point is 00:12:01 that idea of these things legitimately chasing you. I'll toss mine out since we're here doing it, right? Lair. PlayStation 3 exclusive layer by Factor 5, which of course I gave a 4.9, which really quickly people went with their rudimentary Photoshop and said, factor 4.9, renaming the studio after that. My closing on that one was, and by the way, the layer Metacritic, 53, but we'll get to that in a second. You might think I'm being too hard on Lair, but if you do, you clearly haven't played this game. Although there are levels with wide open environments and spread out objectives, I'm sorry, levels where wide open environments and spread out objectives trick you into thinking the six axis stuff isn't that bad. Whenever a handful of enemies are on screen, you, your flight space
Starting point is 00:12:45 becomes limited and you need to be precise. The game falls apart. At one point, Laird looked like one of the most promising titles coming to the PlayStation 3. But the final version, even with this interesting story, occasionally impressive graphics, an amazing score falls well short of anything you should be playing. The story I would always tell you if you, because if you're young, you don't remember me reviewing Lair,
Starting point is 00:13:09 which again was a PlayStation 3 game dependent on six access. And it was the one, like, that is why they pushed this game of like, this is one of those, like, this is why six acts. works. This is one of the places. This will be the PlayStation 3 exclusive you care about. And again, this is September 4th, 2007. So you're doing your math there. I've only worked at IG in six months. So it was very easy for everybody to be number one. This kid doesn't know what he's talking
Starting point is 00:13:34 about. But more importantly, this was a different age. This was a different time when IGN would approach PlayStation and every other company under the sun for the record and be like, hey, can we get the exclusive review? Basically, can we get the game and form or cover story? Hey, can we had the exclusive review. And so PlayStation gave us the layer exclusive review, meaning that they had no idea what we thought of it, no idea what I was going to write. And I came out, I don't know, a day or two days before any other review. I was like, it's dog shit. And it was a conversation with PlayStation after the fact I remember that wasn't, we're mad at you or anything like that, but hey, it was like, because it was like some junior PR person. It wasn't like the head of the company,
Starting point is 00:14:17 being like, so if we ever give you exclusive. again, can you only run it exclusively if you like it? We're not saying we're influencing the score, but like, yo, don't come out and be like, this game's garbage and then have everything go to hell. Because I did, and this is another great example. You know, we're talking about Roper and what it was like. This was comments for sure on the boards, but there was no social media for it to chase me on.
Starting point is 00:14:40 So maybe it would be a letter written to the Game Scoop, but it was usually on some forum I would see people talking shit about me. And it was, I forget the name of the Dylan the egg bright egg brick the dev I remember and I remember someone at GDC that was a fan was a dev went to the booth and they were showing it he's like I remember this game
Starting point is 00:15:00 Greg Miller hates it and the guy's face dropped and he was like so fucking pissed off and they eventually patched in normal controls like trying to answer the thing but it was a whole thing George I want to steal a story from Chris Gullion or Andy Robinson when they used to work in the magazine days all of the different platform
Starting point is 00:15:16 magazines would be on the same floor of their offices. So when a game would come in, everyone would pile around and watch them play this game. And when the PlayStation magazine got Layer, they played it for five minutes, it stopped working.
Starting point is 00:15:31 And then someone turned to the crowd and went, Layer! And then they just started just in that for months. And that is all I think about. I think about your review. I think about Factor 4.9. And I think about Layer. That was such a,
Starting point is 00:15:45 as someone that was in the trenches back then, it was difficult to be a PlayStation fan boy. who an even king of the PlayStation fanboys 2007, Greg Miller was killing, killing everything we hoped and dreamed for. But, I mean, your other, I wouldn't say most famous one. Oh, hold on,
Starting point is 00:16:00 real quick, let me give you a couple more layer stories because I still got them. Oh, yeah. I still got them. This is the late hour. Throughout the rest of the money. Because I don't get to talk about a layer
Starting point is 00:16:08 all that often or whatever, right? My favorite comment from a fan was in the review, I called out how unresponsive the six-axis controls were to fly the dragon. And someone legitimately, with their full fussing fucking chest was, hey,
Starting point is 00:16:22 it's a dragon. Of course it's not going to listen to you. Which of course would later I'd be a last guardian argument when people are annoyed by that. Hey, it's not meant to listen to you,
Starting point is 00:16:31 you idiot, blah, blah, blah. And then the flip of it was PlayStation at the time went into such damage control about it that they sent, there was enough time that they went and threw a must have been an all-nighter
Starting point is 00:16:42 put together this beautifully like, you know, insert book with color pages that they sent to all the reviewers and all the outside. outlets of like, hey, here's how to play layer and here's all the lore about layer and yada, yada, yada. And it was thrown together so quickly that one of the bios either for the town or the person or the dragon itself was the Lipsum, Lipsum, Lipsom, Lipsom, like they didn't even
Starting point is 00:17:01 fill in the text. They just had to get it out the door so quickly. Sorry, you want to keep pivoting. No, I was just going to say, like, those kind of reactions, I get them occasionally now, like when we were filling out this document, the one that I thought of, and it's another, it's another first party PlayStation game I don't know if that's connected you can draw your own conclusions was for Grand Terrismo 7 and when I gave Grand Teresmo 7
Starting point is 00:17:24 3 out of 5 on the VGC scale which is a good game unfortunately that translates to a Metacritic 60 which is the lowest Grand Teresmo 7 review by some distance yeah so I spent a nice week being told by largely
Starting point is 00:17:41 car perverts that I didn't know what I was talking about and that I had no business reviewing a car game and I was like if you read the review I pointed out that the car part of Gran Turismo 7 is exemplary the terrible parts are when you are forced to sit in a cafe for half an hour to learn the history of the hot hatchback
Starting point is 00:18:01 and when the studio decides that what this car game needed more of was less driving and more historical epics about the steering wheel so that was also when I was a bit younger and a bit bit bit bit bit bit bit bit bit bit tier so I was arguing with them on Twitter for a long time and that's never
Starting point is 00:18:18 the way to go. Nowadays if I say if I say something I just ignore them I'm not on Twitter anymore anyway but if they ever come to Blue Sky I just ignore them because it's very difficult to get the last word when you are raining
Starting point is 00:18:34 yourself in when I know that other person can say anything and absolutely end me whereas I can't come back as hard as I want to come back because you know public profile company I'm representing things like that. So I just let it slide on by. It was even when I worked for the BBC
Starting point is 00:18:50 and they were posting their stuff on all of their public Facebook pages to like 50 million followers and stuff like that, it was so much worse. But I think because the BBC is like our public service broadcaster, the people commenting on those videos just thought, oh, he's a guy on the television.
Starting point is 00:19:07 He doesn't worry about this. He doesn't see all of it. Meanwhile, like 22-year-old me is going through all of them and like reporting the comments that were horrible about me. I was like, man, really in my feelings back then. Now I just, I just don't care. I'm just holding on to this Zed list micro fame until it all blows up.
Starting point is 00:19:25 I mean, that's the way to do it. You've heard the story a million times where I, you know, woke up literally in the middle of writing a mean tweet about the office. And I was like, wait, I'm acting like they wouldn't ever see this, but I see the tweets about me and they make me mad. Why would I, like, I won't do that. I won't be a part of that. And it's the same thing of the argument, right?
Starting point is 00:19:40 where, you know, I saw things on this kind of funny subreddit today of like Andy trying to to defend overall game critics to somebody who was being meet or whatever. And it's like, there's no way to win that argument. I used to do the exact same thing. It used to be, I remember, you know, long before he worked at IGN, Mitch Dyer was a freelancer in the video game world. And he wrote an article for some site that was like the video game personalities you should be following on Twitter. And he put me in there. And he's like, one of the reasons he put me in in his write up was if you tweet it, Greg, he'll probably respond. Because it used to be like, it used to be fun to go in and talk to people who want to talk.
Starting point is 00:20:14 But then obviously as so many trolls flooded the platforms and social media in general, so many arguments are in bad faith. When you would go back on them, I would often get a lot of, hey, man, I'm sorry. I'm just having a bad day. It isn't about you. Or the opposite of like, no, no, fuck you. Triple down on it. And it's like, all right, so it's never get off your horse to wrestle a pig.
Starting point is 00:20:33 Because the only way they, they just want to get you muddy. They don't care. They're already muddy. It's like you're going to pull them out of this and make them understand. what's happening. And so nowadays I look at it where so many people come at me, maybe in a comment, maybe in a whatever, and want to fight something I said in the review. And I'm always very much like, I said my piece in the hour long piece of content you can watch. Maybe you're misrepresenting it. Maybe you're not. But this is also your forum to say that. But it also isn't
Starting point is 00:20:58 an odor response because I said what I needed to say. And if I have more than follow up on it somewhere else. But I got a life to go. Yeah. I tend to agree. Like, what is your, what is you, you're in a weird position where you've had backlashes to extremely positive reviews as well, whereas I feel like I've yet to get one of those, because I feel like a massively positive review is kind of seen as quite boring these days, because a lot of reviews have kind of power crept up towards the higher end of the scale, which is like a different conversation and has kind of its own problems, but you put your uncharted review in this talk. I did. I didn't even remember that was a controversy, because I just remember reading the review and thinking, thank God.
Starting point is 00:21:39 it's brilliant. I'll just go and play it and listen to the podcast. I don't remember the backlash if you could regale me with that. Yeah, yeah. So me and Jordan put together a doc and started throwing things on here. I put uncharted three Drake's Deception on here, which met a critic of 92. I gave it a 10 out of 10 at IGN. And I want to say, it's my only 10 out of 10. I gave it IGN. I should have done Peace Walker. I regret not doing Peace Walker, but I got my head about it. My closing verdict on it was on Charter 3, Drake's deception. Or this is actually my opening. I changed it up this morning when I put it together. Uncharted 3, Drake's deception is the reason I play video games.
Starting point is 00:22:12 From the smile plastered on my face during the opening montage to the disbelief that swept over me as chapter 2 began to the middle of the night text message I shot a friend about our relationship reveal. I couldn't stop loving this touching, beautiful, fun, and engaging game. From the moment the music swells on the title screen to the moment
Starting point is 00:22:28 the credits rolled, Uncharted 3 is a masterpiece. Can I get the one? The problem with my Uncharted three review. And I'll tell you right now. I got no beef with Chris Roper about Godhane. I got beef with Chris Roper about Uncharted 2. All right. Chris Roper should have given Uncharted 2 a 10. Then there wouldn't be an argument. Because it wasn't so much I think that I loved Uncharted 3, Jordan. It was the fact that so many people loved Uncharted 2. And so it was this by me giving it a 10, people are like, this is head
Starting point is 00:22:59 and shoulders above Uncharted 2. Thank you, IGN. And then they got it and they were like, what the fuck are you smoking IGN? This wasn't better. And I was like, I never said that. I reviewed Uncharted one because Roper was on paternity leave. Then he came back. He got to do Uncharted 2. Then I got uncharted 3. What do you want me to do about that? I can't help you. And so, like, for me, it's the, yeah, to your point, the opposite of, you know, when you're
Starting point is 00:23:21 negative on a review, people want to love. I was positive on a game. People wanted to be positive about. But this was, I think, for, and I'm probably in my own head about it. We all have our own fictions. We write about ourselves. But I feel like this is, and I stand by the review. I love Unchartered. three. I feel like this is when I gave
Starting point is 00:23:40 ammunition to all the people who say, oh, well, Greg's a Sony pony. You can't trust Greg Miller. He's on Beyond. He's at PSX. He's doing this. And I also think so many people point to it as like, oh, well, Greg's easy on games. I think now is what it would be. But back in the day, he's easy on PlayStation First Party. Oh my God. And I think that was why it's there. Like when this is brought up, it's that I was wrong about Uncharted 3 because it wasn't at 10 because of the shipyard combat sequence.
Starting point is 00:24:07 which, yes, it does not. I did not enjoy it at the time, but again, this is, I think, nowadays, with all the podcasts and all the videos and all the things, and especially IGN when they do not only the video review, but then the review discussions that I love so much. Like, you know, you're talking about Travis doing his review in progress right now on Crimson Desert.
Starting point is 00:24:25 The fact that right at the top is him and Tom Marks talking about, hey, you've played this much, let's have a conversation. I love that stuff. But back in the day, 10 out of 10 at IGN meant perfect, which, of course, is complete bullshit. I think this is the same year then we go and give the Zelda game that used the waggle
Starting point is 00:24:40 that everybody hated a 10 out of 10 to Skyward's sword Yeah Right like I think that's the same year Maybe I'm wrong No mate fuck it doesn't matter I'm my time 11 sounds right Does it okay
Starting point is 00:24:49 Because I remember Maybe I'm wrong It doesn't matter Because I remember Casmasina When he saw this Like maybe I should have Give him the last cell But then it was Rich George who gave
Starting point is 00:24:58 Times a flat circle But it was at the time That like this minute It was perfect And clearly no video games perfect There's gonna be something For everybody But this is one that it was always
Starting point is 00:25:07 is always thrown in my face. Always thrown in my face. Like, don't listen to Greg. He liked on Jordan 3. Yeah, it's a weird one. I think the audience, and I sort of subscribed to this when I was a bit newer in my career,
Starting point is 00:25:19 when you really slam a big game. Like, I remember giving one of the Far Cry games. It was either two or three stars. It was like the lowest review and I fully stand behind it. But I absolutely detest the opinion that's like, okay, now this is the real review. This guy's not paid off.
Starting point is 00:25:34 He's the one that's telling us the actual truth. He's shooting here. But then when I gave Starfield five stars, a game that I think is excellent. Are you into Starfield, Greg? You know, they sold me on it with these last updates. I might try it. I might try it. I mean,
Starting point is 00:25:50 now that it's coming to PlayStation, you can finally play it. Exactly. I know, right. When that happened, and people are like, oh, you're such an Xbox fan boy, you're such a Microsoft fanboy. It's like, mate, the Microsoft profile picture people DM'd me abuse for about a year after I said something totally innocuous on Twitter. So I've learned you can never win.
Starting point is 00:26:13 It helps to share these stories with my wonderful partner who will just look at me with this look of like, why does any of this matter? And you still have a job and you still got paid and you still enjoy doing your job. So why are we worried about this? Yeah. But I think it's like... I'm talking to it about this while I'm saying, oh yeah, next week I'm like reviewing this or going this. and she's just like, yeah, maybe maybe lay off the Twitter head of in for a while.
Starting point is 00:26:37 But it's like, so you know how all this works. And I'm sure the audience knows too. But it's like, you know, there can be the hundred positive comments, but the one negative is the one that like, oh. And you know what I mean? And like yesterday coming into Crimson Desert, like, I want everyone to know how much. And this has nothing to do with the game, but how much I was putting on the armor for that review. Like I knew this is going to be bad. This is going to be this.
Starting point is 00:27:02 It's that thing where it's like, I hated that I am still, I'm still so IG encoded. And not only IG encoded, I would say, I am 2007. This is where I learned what I'm doing and how I'm doing it coded. So like to show up and do a review, even if it says so far, even if it's 20 plus hours of playing, I didn't roll credits. And I don't like that. I don't like that feeling. But like the night before when I was hemming and hauling about it with Jen, I was like,
Starting point is 00:27:31 yeah, you know, I've done 20 hours, but I haven't rolled credits. And I'm like, but, you know, I don't want to plan it at home. I refuse to play it at home because I don't enjoy it. And of course, like, as soon as this is done, I'm uninstalling it. And she was like, well, don't forget that says all you need to say. Like, and it's like, that thing of like, you're right. Like, I, I, we aren't trying to be the ball, the, the stallwart of video game reviews. We aren't trying to be like, we're here to present what we did, how we played it,
Starting point is 00:27:56 why we played it and how much we played it and then give you an opinion and then you go about your day. And so it's like, I got a. remember that, but I still carry the IGN, you are IGN, you're representing this thing bigger than you of what it is. And so yeah, it's like all of the reactions positive and negative were so expected. And even this morning now the thing of the defenders of, listen, man, I put in hundreds of hours. I was at the review event and I saw a press struggle with it. And there's inventing scenario. And like, people are trying to apply that to our review. I'm like, I didn't say anything about the combat. I thought the can't, I like, I liked
Starting point is 00:28:28 hitting a boss and be like, oh, fuck, I can't fight you. I'll be back later. And maybe, I never was because I don't enjoy the overall game, not that one part of it. Yeah, I'd just like to say for the record that I am better at video games than 99.9% of the audience that complains about video game reviews. And that fractional percentage actually just to Moore Hussein. I completed every boss in shadow of the air tree before they dumbed it down for you. Absolute freaks in the audience that couldn't play it. Thank you very much. Thank you very much.
Starting point is 00:28:57 Before I have to go, I would just like to say that Kelly Plagie's review of Omega Omega Rebate and Alpha Sapphire on IGN, the famous Too Much Water Review. First of all, she didn't put that in the review. Second of all, it is absolutely correct
Starting point is 00:29:13 that there is too much water in that game. It's the most unfairly abused review in history. Those games are fine. They are probably an 8 out of 10 and she gave them a 7.8. It is fine. I don't think it's fair that that too much water thing comes up all the time
Starting point is 00:29:29 now. I don't think it's fair, frankly. that Pokemon social media posted the too much water thing, and I don't think it's fair that... Do you not think we've gone through the looking glass on it? I think when it happened, I was so like, shut the fuck up, everybody. Like, you're boiling down a bullet point in making it... Like, you understand what this means,
Starting point is 00:29:47 even if you're not going to read the review. But nowadays, like, when it comes up, it's just part of meme culture, no? Yes, on the condition that Kaylee's okay with it now, because I think it's not for us to be like, oh, it's just a laugh when it was like, such a detrimental thing for her. I don't know her personally, like, because she's got a lot of friends in common of mine,
Starting point is 00:30:07 so I just think it's, we're never going to get the definitive, like, whether or not she's okay with it, because she probably never wants to speak about it again, and why possibly would she? But I just, I don't like that when that comes up as like a kind of stick to beat reviews. And I think when any of that stuff comes from the company themselves, that just, it left a strange taste in my mouth, much like Moomoo milk, which you get by milking miltank in the Pokemon series. Before you run, because you have a minute left, you put Driver 3 on here. I don't remember Driver 3. This is one from my UK heads. So in the UK, there used to be a lot of
Starting point is 00:30:50 unofficial magazines. And at the time, a lot of those magazines gave Driver, Driv3R, you may know it as, like 60s and like terrible reviews. Two magazines gave it a 9 out of 10. they had the game long before anyone else. And the response to that was the usual, like, who's paid off? Who was getting paid here? Any comments about it on the Games Radar Plus, which has their full name forums were deleted? I forget. They got a little bit libelous.
Starting point is 00:31:16 And it was soon found out that some of the comments praising the review were traced back to Babel Media, a PR firm in the UK. Was that a coincidence? I don't think. I can legally say. I would say there's a lot of good videos about DriverGate on YouTube. Go and check them out if you enjoy some early 2000s UK video game magazine drama. And let me tell you, Greg, if there's one thing I love
Starting point is 00:31:42 that's early 2000s UK video game magazine drama. Jordan Miller, you're an absolute peach. I love you so much. Thank you for doing this on a short schedule today. I love you too. I can't wait to be sitting in that office in August and jump through that wall like Chris Farley. Don't do that.
Starting point is 00:31:58 Kevin won't like that. Please don't do that. Please. Jordan, you run off. I'll tell everybody else. Remember, of course, while you're watching this, we couldn't do cool stuff like this without your support. Pick up a kind of funny membership.
Starting point is 00:32:09 Patreon.com slash kind of funny. YouTube.com slash kind of funny games. Apple, Spotify. Get everything ad free. Get your daily dose of me in a series we call Greg Way. Get good karma. But right now you're not using your benefits. So here's a word from our sponsors.
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Starting point is 00:32:55 This podcast is brought to you by Rula. I know I'm the strongest person you know, but even I, Greg Miller, struggle with mental health and know how important it is to talk to someone when you're going through it. That's where Rula comes in. Rula makes therapy simple, affordable, and fast. They work with most major insurance plans and the average session co-pay is just $15. That's $15. That's basically the cost of lunch.
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Starting point is 00:33:55 Take the first step, get connected, and take control of your mental health. This podcast is brought to you by Factor. Somewhere between the first warm weekend and realizing short season is getting close, eating well stops feeling optional. But not if you're like me and have Factor delivered to your door. It's never optional. It's always happening. Get fully prepared meals designed by dieticians and crafted by chefs ready in two minutes, no planning, no cooking.
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Starting point is 00:34:52 off and free breakfast for a year. Offer only valid for new Factor customers with code and qualifying auto-renewing subscription purchase. Make healthier eating easy with Factor. Finally, the Williams's have come back to San Francisco. And this time, they're going to make Nick and Andy answer for it. Join James and Elise Willems, Nick, Andy, Lucy James, Max Scoville, and Moore for a live trivia of show March 21st, 8 p.m. at the Swedish American Hall in San Francisco. It's the only trivia show where being funny is just as important as being right. And we all know, Nick is never right.
Starting point is 00:35:32 So he's got to be funny. But too bad, he's also never funny. Head to kindof funny.com slash answer for it for tickets and info. And we're back. And guess what chat? It's just you and me. Plus, Barrett. Bear wants to talk a little bit about being on the other side of the IGN review for that there,
Starting point is 00:35:49 Omega Ruby and Alpha Sapphire, because of course we have a super chat from Cusbano, who wrote in about this over on the Patreon quip I put up, patreon.com slash kind of funny. If you're using the app, you can get my quips that are a better form of social media. Anon-Anon Pan's put up, got to be IGN's Pokemon Water Review. Barrett, you were there. Take away.
Starting point is 00:36:08 Quip and equip. I actually don't know if I was there. God damn it, you set me up wrong. No, but I wanted to circle back to the idea of you talking about, like, us being on the other side of the, like, the too much water meme and, you know, IGN and like Pokemon using it now and trying to like own it in a weird way. I personally think my perspective on it is that it's hard to be on the other side of that and try to to own it, you know, with kind of in the similar vein of what Jordan was saying
Starting point is 00:36:38 about like how Cali feels about that today. Sure. And speaking out with that. And then also like too much water kind of being used so much for so many years as this weird dog whistle of minimizing a lot of like, you know, critic voices in the industry, usually typically women as well.
Starting point is 00:36:57 So that's where, that's the kind of like side that I just wanted to bring up of like, I don't know if we can fully say that we're on the other side of that and in oating it in that kind of way. But just wanted to bring in that perspective. No, it's sure. I mean,
Starting point is 00:37:10 you know, this is the thing about perspective. We all got one. I think not having any, like for me, when too much water happened, I remember being that and they're like, okay,
Starting point is 00:37:17 why are people flipping out and moving out of my life? And so when it pops up now, you talk about a dog whistle to call out. critics like well who last 19 years of my life if it's somebody throwing layer at me or uncharted at me or whatever something else like yesterday remember everybody don't listen to greg he didn't like balge gate three like i understand it's not the same but for me it is the same where every day someone tries to fucking check my opinion and tell me while i'm wrong so for me to see the good guys in ig n or whatever use it i'm always like oh or a Pokemon company like oh that's good for them
Starting point is 00:37:44 whatever but of course you're right that i'm not callie i don't know how you feel about it but I also wonder at what point the things break out and go further than that. Like even like, you know, one of the ones on here, of course, is Franz 7.9 for Double Dash back on GameCube. Metacreek of it, 87. Franz finale here on the old review. I expected so much more from, I expected so much more than this ho-hum effort. I had hoped for deeper controls, more than one selectable costume, skins for carts, maybe GBA link-up support, more intriguing level designs, more characters, much more high-quality music. The list goes on.
Starting point is 00:38:18 I mean, it's still an enjoyable game, but not on the level it could have been. So think about Double Dash before shelling out your much-needed holiday cash. If you've got a ton of friends that are into the title, you stand to enjoy the multiplayer, but even that may get old faster than you like. Double Dash is still a good one to add to the library of the GCN exclusives, but with battle not what it used to be versus racing is probably where you'll spend most of your time. obviously totally a normal review
Starting point is 00:38:49 when I worked there that was the first person I ever gave shit for because on the outside loving goddamn double dash so much in college but being the exact audience friend talked about in that review
Starting point is 00:39:00 where it was me and a bunch of my college friends shoved together that was it and I guess that's probably my take on it of or not take but my perspective on the too much water angle is that I saw 7.9 become an owned thing to I think they even sell the shirt
Starting point is 00:39:14 or used to sell this shirt that had the review score on it of owning people being haters and suckers like that because I was a hater and a sucker back then and now I'm a hater cool kid whatever that means. Like I said,
Starting point is 00:39:25 over on patreon.com slash kind of funny via quip the in at Patreon social media that I'm trying I use more for stuff like this and stuff like this 415-343-50343. We have a bunch in here
Starting point is 00:39:37 and I, this is one again that I vaguely remember I'll just read it, okay? Brent Bird leads with Alien Isolation for sure. Only review to ever put me off a game that years later I finally played and loved. I'm still pissed about that review. Zachary says, IGN's review of Alien Isolation.
Starting point is 00:39:56 It's come up a few different times there if you are young and maybe don't recall. Alien isolation, of course, came out and Ryan McCaffrey reviewed it for the one, the only IGN. Ryan McCaffrey, friend of the show, who I love dearly, and gave it a 5.9, calling it mediocre. Alien isolation erases the memory of colonial Marines, but it's still not the great alien game we are hoping for. Of course, if you were to go to Metacritic, right now, alien isolation has a 7, I'm sorry, a 79 on it. And I remember this being a similar thing of this coming out, yeah, Barnel says, dude, it was an ordeal. I remember when this popped and people flipped out about it, and it was maybe similar to what we're getting right now with Crimson Desert, not anything else. They're just people being mad about it.
Starting point is 00:40:38 but I remember starting alien isolation on my own and be like, oh, no. And then let alone watching Nick's playthrow of it when he got to the guns. That was the thing. Alien isolation is someone who did not finish it, just too goddamn long. It should have been way shorter. It should have not had that you pick up a gun at the end of it. It should have just like I'm with McCaffrey from reading his review and then playing what I played of it, watching Nick when he streamed it recently.
Starting point is 00:40:59 Like, I'm a rider die, I'm a Macfrey guy, period, of course. But like I accept that we don't like the same kind of games. But this is one that I read enough, played enough. watching it off, be like, yeah, no, this ain't for me. And it's also weird, too, that, like, they, I remember that particular review being the focus when that was not one of the only scores that low from prominent sites. It was such a weird one. And yeah, I think a lot of people, you know, shout out to the vibes of alien isolation.
Starting point is 00:41:27 Shout out to the first half being really solid. And I think a lot of people forget, that game just keeps going. Keeps going. It just keeps going. It just keeps going. But again, this is what I'm talking about with Jordan and with, audience of like how lucky we are to be where we are. Where I'm like, oh, I usually line up with McCaffrey. So I'm able to read that.
Starting point is 00:41:43 I'd be like, ah, it wouldn't work for me. But I understand why it would work for other people. I want to get some super chats in here. I want to keep going through the Patreon quips, of course. The Juan one says this game, he's talking about Crimson Desert. I'm sorry, Crimson Desert. Feels like Black Myth and Kingdom Come to,
Starting point is 00:41:58 Kingdom Come Deliverance 2 of this year. Where the masses love and support the game so much you can't criticize it at all. Then he has cry babies. I will be interested to see there was a great discussion between Roger and Bless on what this is how much it's going to sell I'm with Roger I think it's going to sell
Starting point is 00:42:15 incredibly well my interests is once it sells what is the feedback of the audience I am one of those people who's not conspiracy theory at all but how is it going to run on PlayStation 5's base pros Xboxes
Starting point is 00:42:31 etc but then also to the point of the show earlier. And even to the point of people talking about the people who want to be trying to dismiss all critics, which I know they're not, they're trying to dismiss the thing they've said, talking about difficulty or this or that.
Starting point is 00:42:47 And I read it in yesterday's review, somebody coming at Jason Shrier of like, I fucking, I loved Eldon Ring. So I'd love something. He's like, Shryer's like, this is one of my favorite.
Starting point is 00:42:54 Elder Rings is one of my favorite games all time. Right. It's this idea that Blackmeth Wukong, which is not a great game, but listening to Bless talk about it today, came and come deliver in, two, which is not a Greg game, but watching stuff, playing it myself.
Starting point is 00:43:08 Mike, like, I think those gameplay hooks are so much deeper than what I got out of Crimson Desert. Now, I say that again, 20 hours in, as you see people on Travis talking about 110 hours and also being where I'm with the score, you see Paul Tassie being 120 hours or whatever he said, being a 9.5. It's going to vary, but I think both of those games have something special that Crimson Desert doesn't. Where even though I'm not a black myth Wukong person and I'm not a kingdom to come deliverance to person, I turn those on and go, man, this ain't for me, but I can see why some, it's back to Ballsgate 3 for me, right?
Starting point is 00:43:45 I don't like CRP's. I see why someone would do this forever and I wish I could be them. Where Crimson Desert, I play and I'm like, this is my genre of game and I would rather go play Assassin's Creed Shadows. I'd rather go off and do something there. I'd rather go play, as I started earlier, this year restarted the Witcher. I should go back to the Witcher. Like, I'll be interested to see,
Starting point is 00:44:07 of course there's buyer remorse and you've invested your money and you want to be part of the conversation. And again, 50, 60, 70 hours into this game when you are flying around a me, maybe it's going to be a different experience. But for me, someone who walked off on all the different directions and was finding the enjoyment there, but
Starting point is 00:44:23 not the desire to ever go back to it. It'll be interesting how it all shakes out. Now, this is interesting, and I want to bring this one. This is a super chat that just happened. Another one I've seen people try to throw at game review. on Crimson Desert. Andrew says, you guys often lament long games.
Starting point is 00:44:37 How much of that has to do with your pressure to always be reviewing the new games coming out? The average consumer doesn't buy every game or get them for free. Do we lament long games? If anything, I would say, I lament not having the time for more long games. I would say that.
Starting point is 00:44:54 I can't remember, well, I guess I just did it for alien isolation, but let's not throw the baby out with the bathwater here. when I say alien isolation was just too damn long, I'm not saying I'm mad about the hours. I'm saying that I don't think the experience carried it that long. And I think that's the different. When we're talking about critiquing something,
Starting point is 00:45:16 we are talking about the pacing of it and how many hours you spent with it and if those hours were valuable, needed, etc. I look at the Witcher 3, an everlasting gobstopper of content and go, damn, I wish I could. you see me a Starfield sicko admittedly talk on the show
Starting point is 00:45:33 with Michael Hyam this week. Yeah, you know, I'm not trying to brag, I'm five days and 20 hours into it or whatever and everyone in the chat goes, rookie numbers, rookie numbers, I'm 1,000, I'm 2000, like, Langeley and Neely's 800 something. It's like, yeah, like, I wish to a degree that I
Starting point is 00:45:49 could do that. Like, I obviously love my job. I'm very blessed to be able to play the latest, the greatest, the next thing. You know, my inbox is overflowing with review codes. It's awesome and great. but there is that part of me that wish is like, damn, I wish I could just play Starfield and play every great creation quest that comes up.
Starting point is 00:46:06 But I don't find myself lamenting long games. And again, maybe it's a word choice that I'm getting hung up on, but I don't sit there go, this game's got to be fucking, even Crimson Desert. I wasn't like, oh, this game's got to be this long. I was like, oh, this game's got to be this uninteresting to play.
Starting point is 00:46:20 And again, that's me talking about it. You know what I mean? And back to it, I had seen people talk about like, oh, well, Crimson Desert. And I don't know this person I feel like I'm coming at them and I'm not But I want to respond to their comments so much
Starting point is 00:46:34 One of the comments was of course This is what I expected from games journalists They You know they want to play the next thing and do the next thing Because that's their job They don't play it this way, the other way blah blah blah And it's like
Starting point is 00:46:46 I get that to a degree But I don't agree with it Where again a Paul Tassie is doing it And like how many games have you seen me review And do the review so far and go This is so fucking good I can't wait to go play more. I'll be there for Polkopia.
Starting point is 00:47:00 I love this so much. I wish I had more time with it. I can't wait to do more with it. It's going to be the game I play forever. It's going to be my everlasting gobstopper. I don't think that works as the argument here, but it raises an interesting question that I look at and I will be interested to hear Perlibus take after all this is done.
Starting point is 00:47:18 After it all is out with the wash, right? Of did they need to do reviews for this game? I argue they did not. I think that the trailers, were so impressive. I think the demos in the last preview cycle they just did were so impressive
Starting point is 00:47:32 which by the way kind of funny turned down because it was like hey do you want to come to L.A. and preview this game. I was like what are we getting codes like the next,
Starting point is 00:47:40 the week after and you're saved from this won't carry over. And I was like, well, no, then we'll hold off and do that. I think it would have been
Starting point is 00:47:45 an interesting tactic to do the preview event. We're not giving out codes. We want everybody to experience together and then have a gazillion live streams go up and then, yeah,
Starting point is 00:47:53 to a degree, if that's the honest thing we're worried about I'm pointing at the comments like it was one of our people who pointed. If it was this thing that, well, games journalists just don't have time for it or this, that, the other, let everybody play alongside each other and discover that and do it. But I don't like that argument because I didn't play it that way.
Starting point is 00:48:09 And that wasn't one of my hangups of it. I did wander the countryside. I liked smashing into that boss and getting my head kicked in and be like, all right, cool. Let's go get some fucking cubes to level myself up. Bear, you're up. And yeah, just like something I kept seeing yesterday is like, oh, the longer people played it the more they enjoyed it so people who didn't put nearly as much time into it,
Starting point is 00:48:29 like don't see the full breadth of it, trying to like kind of have a, build a similar narrative to Dragon's Dogma 2, I remember. Sure, sure, sure, sure. You know, like the Dragon Dogma 2 gets like really crazy in the end game and all this stuff, and it all blows up. And it's like I would get building that narrative if I didn't also see split between, split opinions between the similar hour counts as well.
Starting point is 00:48:58 Like, you know, there are plenty of other people who put in just as much time as Paul Tassie who are also just like, yeah, it's kind of whatever. And so that was like another aspect that I thought was weird yesterday of people trying to build up of like, oh, you know, similar with the conversation of lamenting long games and all of this stuff, I just thought that was a kind of a weird spin people were trying to make yesterday. we bring in ERG oh Jesus Christ let me try that again all right I'm drinking a little bit of this coffee film pretty good EJRPG 5495 super chat and says question when you go to review a game do you take what it has presented itself as in promotion into account like if an RPG is actually just a hack and slash or a shooter is actually a visual novel with just shooting
Starting point is 00:49:46 mini game. An interesting question that I don't think I have a great example of. I mean, what, the great, and that's not a good example. I may be my takeaway from that would be Metal Gear Solid too, of course, where they promoted that entire game and I was, I was fucking in college when this happened. I wasn't working the industry. But hey, guess what? You're going to be solid snake. And then how quickly were we not Solid Snake? Um, I don't, I, promotional accounts, you take them into, I mean, you take it into effect in terms of like, oh, I think I know what this game is, but there's been plenty of games you jump into you.
Starting point is 00:50:20 I had no idea what this is, and I love that about it. Like, I can't think of the last time I was like, I'm going to jump, it's an open world RPG. I can't wait. And I started it and I'm like, oh my God, it's a schmup. Like, that's just, I don't think that happens.
Starting point is 00:50:31 The best example I can think of is more so story and theme presentation. I talked about unbeatable last year and how I thought from trailers in promotion and all this stuff, The story was going to be one thing and then it ended up being drastically different. That's the closest I can really think of an example
Starting point is 00:50:50 of that, not so much like genre stuff like that. I like this one from Shiv over on the one, the only Patreon.com slash kind of funny. Where, by the way, quips are free. I should say that. Join patreon.com slash Kind of Funny for free. Follow our quips there. Get the weekly schedule delivered to you without Mike,
Starting point is 00:51:05 yak, yak, yak, yak, yack in your face. Shiv says, the canyon of opinions that happened for Dragon Age Vail Guard. for some reason we're talking about Dragon's Dogma and they just said Veilgard and I Bricked Vailgard With reviewers hailing it as the return of BioWare and YouTubers and Twitter peeps
Starting point is 00:51:22 lambasting the dialogue and calling it the worst game ever parentheses this is ship Enjoyed the hell out of it myself But the dialogue is not up to the bioware standard That's a great example of divisive Divisive Divisive, divisive. I saw people saying my pronunciation of divisive is divisive
Starting point is 00:51:37 A great example of divisive video game reviews That was one here that me and Andy absolutely adored, right? And then, yeah, it went out into the streets and people beat it to death over and over again. And I thought, you know, Andy comes back when we talk about this of his playthrough was great, but he's seen other playthrues, other choices with different characters, different pronunciations, or different intonations. And he's like, oh, I can see why people hated this when I didn't have that experience.
Starting point is 00:52:04 For me, what I always find interesting is so many people will come down and be like, hey, whatever, it's a good, maybe even great game. but it's not a Dragon Age game. And that's where I goes, ah, see, I never played a Dragon Age game. I didn't like the other Dragon Age games and never got into him. So for me to get into this action RPG or whatever, very colorful, I love the style, I love the thing.
Starting point is 00:52:27 I had no hangups on it. And I think, again, while in the olden days, that would have been such a detractor to me reviewing it at IGN, right? Well, Greg's never played a Dragon Age game, so don't have him do this. I think that's the power of where we're at now, where I can come into the review and say, I never, I probably booted the other two.
Starting point is 00:52:47 I watched my ex-girlfriend play him. I didn't love them. I didn't want to get into them. Here's me coming in as a new fan, a new person or whatever. That's a powerful review in a way that it wouldn't have been back in the day when it was like, no, no, we need a hardcore dragon age person doing this.
Starting point is 00:53:01 But I like that. This is an interesting one that I haven't seen. Of course, you know, we love Giant Bomb here. Credence writes in it says, Giant Bomb Giving Metroid Prime 4 a 10 out of 10. Now any commentary on any game goes back to quote, so it's not as good as Metroid Prime 4 then. I didn't realize they were living that life right now. And even if it's jovial,
Starting point is 00:53:21 we fucking hate that. Back to like how you all feel like we're talking about Cali. We're talking about me. We're talking about whatever. Like that's the kind of shit. We're like, can you just listen to the fucking point I'm making? But great didn't like Ballard's Gate 3. It's not that they didn't like ballers game. I just don't like CRPG comp. Drives me crazy. Drives everybody crazy. What else I got going on here? Fantasy thinker fans super chat and says, Remember friends, a low to,
Starting point is 00:53:46 I'm sorry, a low or mid-medic doesn't mean a game is objectively bad or mid. Find reviewers with taste similar to yours and weigh those more heavily. Exactly. That's what it's all about, right? That's what we're talking about.
Starting point is 00:53:58 Not to mention, go watch your favorite streamers, your favorite whatever, see what they're saying? What do they like it? Did they not like it? Why didn't they like? What was it deal with that?
Starting point is 00:54:05 What about this? You know? That's the power of where we're at right now. And again, I love it, and I like it a lot. And I think we have a more, and I know this is saying something.
Starting point is 00:54:13 A more literate audience. Not you guys. Kind of funny. Obviously, you guys are fucking awesome. But I mean, in general, video game press consuming whatever. Barrett, read your tweet to me. Enjoy art. Talk about what works for you and what doesn't with your friends. Take something away from it. Don't let numbers be a fixation and control how you consume art.
Starting point is 00:54:33 And then my follow-up here, because this was kind of more of a threat about people being obsessed with, like, games getting in the aggregates, like, 70s and it's talking about divisiveness. and all this stuff. I end it with, I know this will go in one year or not the other for some, so let me put it into the terms of the American education system that has brain broken a lot of us. Seas get degrees, baby. If these are good enough to get degrees,
Starting point is 00:54:55 they're good enough to check out and see if you get something from it. Well said. This is a fun one from the Patreon one to close on. Jet says Greg Miller's 2010 IGN review of SingStar Dance pissed me the hell off. Let's sing star.
Starting point is 00:55:13 dance IGN review. I don't. I mean, I remember reviewing all the SingStar. Oh, I gave it a 5.5 out of 10. I said now with 100, my subhead, now with 100% more flailing. Damn. By now, this is my lead. By now, the SingStar formula should be pretty standard for PlayStation gamers out there. You buy a Sing Star disc along with some microphones, then you get to belt out tunes karaoke style in your living room. You can try to fill in pitch and timing bars with your voice to earn points, but most of the time it's just about rocking the caspaw, Jesus Greg, and getting your friends to have some fun. Layered on top of it is a robust online suite that allows you to upload performances,
Starting point is 00:55:50 rate other people's work, and join clubs. Aside from a minor update here and there, but can we get to what we're talking? However, SingStar Dance takes the PlayStation move and tosses it into the mix. Now the 30 songs on the disc also have dance routines to follow along with and rack up points. As always, the singing is fun, but this edition of PlayStation Move is just a mess of flailing arms. Please click on that gameplay. Things are dancing duet gameplay.
Starting point is 00:56:18 It's me and a green lantern. Well, yeah, an eye on shirt technically with Jack DeVries. Me, dragging Jack away from whatever Nintendo DS game they had him do to come in here. I'm sorry, is Jack DeFreeze like 13 years old while working at Lent? Jack is a very young looking person.
Starting point is 00:56:35 And yes, back then was incredibly young. We keep it going while I read my verdict. If you're just bought, who's mad about this? Why are we usually love this? If you're just buying this for the tracks, you're fine. I like the set list and the SingStar Online features are cool. Trouble is the game isn't just tracks. Singstar dances a tacked on PlayStation move option that does nothing to further the fledgling control scheme.
Starting point is 00:56:57 Sure, you'll have fun and laugh as your friends make fools of themselves, but that's just because they're waving their arms like crazy and acting foolish. It's not because the system works. Damn, Greg. And I loved Singstar, so you knew. throw that one back in your face. I don't want that. I don't want that one, okay?
Starting point is 00:57:13 That's not where I refuse to accept that. I'm looking at, this is anyone I want to call out here? No, we cover the most of them. Everybody, this has been another episode of the kind of funny games cast. Thank you, of course, to VGC. Dot News is Jordan Midler,
Starting point is 00:57:34 the big man of video game journalism. Remember, of course, you have homework. Call 415-3-4-4-4-4-4-4-3-4-4. I leave very specific instructions for what I need for tomorrow's games cast. Go be a part of it. Have a good time. Remember our day of programming is far from done because we are all about live program here on YouTube.com slash kind of funny games,
Starting point is 00:57:58 Twitch.com slash kind of funny games and podcast services around the globe. Right now you're going to get an in review for scream seven. I need to make sure I was on the right one. It's Joey. It's Nick. It's James and Elise Willems. are here to party with us. It's going to be great. Then of course, we will be back on for a big day slash night of streaming. Remember, we'll take a quick break, but at three o'clock,
Starting point is 00:58:22 Blessing and I will turn on Crimson Desert, start a new game, doing games cast plays brought to you by five hour energy. And then when we wrap that up, Andy will start a marathon stream of Crimson Desert. So if you're like, will Andy like this game? Why not find out by funding him playing it for the next 130 hours. The longer you sub, wait, the more you sub, the longer he goes. Anyways, I digress, everybody.
Starting point is 00:58:45 This is another games cast in the bank. If you liked it, of course, pick up a kind of funny membership. Patreon.com slash kind of funny, YouTube.com slash kind of funny games. Apple, Spotify, you give us $10. We give you everything ad free. That's more than 80 episodes a month.
Starting point is 00:58:59 Of course, you also get a daily dose of me. Greg Miller in a series we call Greg Way. And you get good karma for supporting 11-person, 11-year-old small business. However, this is the end of this show. So until next time, it's been our pleasure to serve you.

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