Kinda Funny Gamescast: Video Game Podcast - The Problem With Destiny 2's DLC - Kinda Funny Gamescast. 148
Episode Date: December 11, 2017Greg and Tim talk about Destiny 2's DLC, video game music, and more! (Released first to Patreon Supporters on 12.08.17) Learn more about your ad choices. Visit megaphone.fm/adchoices...
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What's up guys?
Welcome to the first ever episode 148 of the Kind of Funny Games cast as always.
I'm Tim Geddes joined by one of the coolest dudes in video games.
Greg Miller.
Hello.
How are you?
Good.
How are you?
Actually, you know, I got a, I'm tired.
I got a scratchy throat.
I'm worried I'm getting sick going to the.
Game Awards PSX?
Yeah, you got the weekend, the December weekend.
As they call it.
This is the big weekend.
Yeah, yeah.
I'm excited.
I'm actually very excited for the game awards.
We're dating ourselves a little bit.
Yeah, we won't talk.
You're excited for him.
This is being recorded the Wednesday before the game words.
It will post the Friday after the game awards.
So we leave it at that they're excited for game awards.
It's a weird timeline.
But I'm very, very, very excited for it.
Um, I imagine that yesterday when it happened, it was amazing and a lot of crazy
reveals happened and crashed.
I can't believe that.
I can't believe that.
I can't believe that.
I can't believe that.
Racing HD happened.
one game of the year.
Yeah, oh my God, it was shocking.
Absolutely shocking.
They're fucking better.
It's going to happen.
Yeah.
You know?
Yeah.
Yeah.
Yeah.
It's not going to happen.
Not going to happen.
There's a games cast.
Each and every week we get together right here on YouTube.com slash kind of funny games for all of the free people out there that just want to listen to us for free.
But if you wanted to pay, you can get it early.
Where, Greg?
Patreon.
com slash kind of funny games each and every Friday.
Oh, my God.
You get it early Friday.
Or you can watch it live along with us like so many people are doing right now for just one dollar.
Is this one going to be worth the dollar?
We'll have to see.
I'm definitely not going to guarantee it right now.
What do you mean?
This one,
I don't know about Greg.
What do you?
Why don't you know about it?
I don't know.
Last time we did a one-on-one, it was great.
It was great.
And the Reddit and the kids have been saying they want us to do.
We don't force guests in there.
Bring on.
Just do the show.
We're there to hang on.
Talk to you guys.
That's what we're doing.
I feel like this is a leisurely one.
We're on the little lazy river.
Lazy river.
I like Lazy River.
Big fan of them.
Do you want me to give you your first topic discussion?
You know what, Greg?
I want to say
shout out to Patreon producer Tom Bach
and then I want you
to give us a topic of discussion. Hit me.
Hashtag Greg was right.
You see this Katako story
from 16 minutes ago.
WW2K18 switchport is gnarly.
Told you it was going to be a piece of trash.
It's out today?
Yeah.
If you're the kind of person who watches
WW matches on 75% speed,
WW2K-18 switch port
maybe for you.
For others, not so much.
Released today,
the port has fans begging for a frame rate
patch.
WW2K 18 is about 23 gigs on the switch.
That's 10 gigs bigger than Zelda,
Breath of the Wild.
Like other third party switch games,
it's a big old clonker,
but firing it up.
It's hard to say why.
It doesn't look great.
There's a video of it running like crap.
Since the ports released this morning,
fans have been questioning why entrance cut scenes are in slow motion.
When I played the game,
at first I thought the wrestlers were putting on a show of being extra,
extra intimidating.
But no,
AJ Styles wasn't jumping up and down in the anti-gravity wrestling chamber.
Frames were just dropping.
Wow.
It's terrible.
That sucks.
Who would have predicted it?
Big old Greg Miller.
It's really weird that it's just came out out of the blue.
I was like,
no release state.
Oh,
tomorrow.
Yeah.
On a Wednesday?
Not good.
It was very weird that they went so quiet.
But that was your first sign that all there's talk of,
no,
no,
it's going to be feature complete and be awesome,
just like the other version.
It sucks when there's other games that are totally great,
like Ellie Noir and all those other things that people have any great time with.
Skyrim.
Yeah.
Rocket League.
Yeah.
It's like,
come on,
2K.
Step yo.
shit up.
I mean,
you know,
the,
you know, the WWE franchise
in general
with 2K needs to be stepped up.
They just need to
just fucking do no mercy again.
I've said it before.
I'll say it again.
Just take it.
I'm with you,
it'd be perfect.
It'd be close enough.
Nobody wants the sim wrestling game.
Mm-mm.
We don't need it.
We all know wrestling's fake.
I feel like I've asked you this before.
Sure.
But I am stupid and I forget things.
Did you play that more lighthearted,
fun,
colorful wrestling game that came out?
WWW all stars?
Yeah.
From way back in the day you're talking about.
I mean recently.
It came out like last gen.
It was last gen.
They were very big and cartoony looking.
Yeah, okay, yeah.
W.W.
Allsters.
Yeah, I reviewed it.
And?
Yeah, it's fine.
It was too,
it went too far the other way.
Mm.
The reason the N64,
no mercy,
WCW and W.
Revenge,
Rustmating 2000 games,
whatever you want.
The AKA engine of gameplay works.
Is the fact that it looks real enough
and has the realistic physics and stuff
and things and blood
and weapons and all that.
but the cartoony look of it isn't a cartoon.
It's just the way,
it's that game's style.
When they went with WWE All-Stars,
they had a grappling system and mechanics
similar to what people wanted from that.
But then it was like,
oh, it's a suplex.
He's jumping 30 stories in the air
and slamming them down.
There's colorful,
like, and not entrails.
There's colorful little,
colorful trails coming off of the move.
And it's like, no, that's not what I want.
I just want it to be a simple game.
Like it's the same problem with,
like more of it.
NBA Street instead of an NBA
Jam. Yeah. Well, yeah.
NBA Street was kind of crazy too. Yeah.
It's just, the No Mercy game
and the NCC4 games weren't
crazy. They were just, hey, this is the
style of the game and it worked and
it got over the uncanny
valley thing of it. Because the
people will argue with me and
maybe you. The WWE
2K games look great.
They look stunning. The character
models are amazing. However,
when you then try to put Chris Jericho
his hair on his amazing looking feature photo body, it doesn't look right. You were immediately like,
oh, the hair looks like it's from the PlayStation 3 generation, which in PlayStation 3 are like,
it looks like it's from the PlayStation 2 generation. Like, there's, they got to get that Star Fox
fur technology. Exactly. You're never going to get a photo realistic game that you look at. I mean,
you can glance at the game. You're like, oh man, it looks, you know, but like people get into the ropes
and wig out. This happens. There was this awesome thing of Kofy Kingston. Is it bug they showed?
when it first came out, I think Xavier retweeted it,
where they whipped Kofi into the ropes.
He came back and then ran into the other side of the ropes,
but didn't cue the animation to come back.
So he ran into the ropes,
and the ropes broke away,
and he just ran out and just ran out into the crowd.
And I believe the camera kept panning out
of him just running into oblivion.
That's so funny.
If you take away the idea that the WWE games
are supposed to look like the product,
and instead say,
this is the style of what they look like.
It's grounded. It's real. It is a stronger apple. It is a weak.
Grapple. It's a heavy strike. It's a light strike. There you go.
Because I mean, WW2K, whatever, has a million problems. I think why it isn't, why it isn't
hit with the fans? Why isn't it hit with the general public? All these different things.
I think number one, though, is just the fact that no mercy that series was so easy for anyone
to pick up and play and understand what's going on and do something cool. WWE struggles with that,
right? And I, or 2K games struggle with that where it's just like me and cool, Greg will be playing.
And it's like, all right, cool. Oh, this is a base submission.
Oh, you tapped out to that because neither of us understand this mechanic.
And it's not fun.
And sure, a couple of matches will learn it if we want to,
but what about when somebody else wants to pop in and play?
I say all this and Andy kicked my ass and beat me the for the world title in it.
So, you know, whatever.
But the WWE series, man.
What a heartbreaker.
Just go do that.
Yeah.
Because again, it would also make it easier to create people.
You create people in this game.
It's the same thing.
Oh, man, I scan my face and I put it in there.
You look like a doofus.
It kind of, yeah, I don't look right.
I don't look right.
But in the A.K.I.
Engine, it was like, oh.
Oh, it's close enough.
Since everyone looks close enough to themselves.
Yeah, exactly.
Exactly.
You have this,
they're animal crossing.
Okay, cool.
Everybody looks enough where you look at it.
You go, oh, that's you?
Yeah.
You know what I mean?
The amount of people who screencat my animal crossing profile and send it back to me,
like, man, this guy looks just like you.
He's just doing the same stock pose everybody does when you give them,
when you go visit their campsite, right?
But because it's kind of one I do.
You see it in everybody.
You see Gary Wood out there.
Yeah, that looks like Gary.
It looks like.
We all kind of look like each other.
Yeah, yeah.
Oh, that's super funny.
Greg,
what do you been playing?
Right before this, I booted up
because it's, again, Wednesday of recording.
Last night I had a complications and things to do.
The complication me in the games cast with Dan record
that'll go live in a couple weeks.
Fantastic.
That one's worth it all.
This one's worth it too.
Are you not having fun?
I'm not saying it's not.
I'm just saying,
are you not enjoying yourself?
I'm not sure that it is.
Make it worth it for me, Greg.
Destiny 2.
You were playing it.
Yeah.
Curse of Osiris is that.
I didn't get to go home and play it last night with the clan or anybody like that
or even Andy,
Andy Gomez over there.
I don't know why I want to call him Gomez, but that's what I, I, even before I said it,
it was Andy Gomez.
And I would have corrected it.
But then I was like, Andy Gomez sounds funny.
I'm going to say it.
Okay.
So yeah, you all, I was doing another podcast today.
So I didn't do our show.
So I got in here late and I was able to pop in and just play a little bit.
It's interesting because I walked into it blind for the most part.
Yesterday after kind of funny games daily, I saw Andrew and I were hanging out and she looked at her phone.
She's like, oh no.
And she's, I'm like, what?
She's like, Destin tweets that like, he's kind of let down by cursory.
of Asiris. And I was like, oh, really? Oh, well, okay, whatever. And I just ran through just the
single player story part of it, just not all the way through it, but a healthy portion of it.
How long is that? I don't know. How much did I play? Or how long is single player? How long is
just the single player? I don't have that information. What I've enjoyed doing with destiny is
since I enjoy it and I want to play it and I want to experience it, I go blackout on it.
Like, because especially as you know, and I'm sure that people here know, I have the platinum and
destiny. I love destiny. I am not a destiny expert. I am.
totally pro i am probably if you talk to bungee about who they want to do attract to destiny i'm
that person i'm like i really like this game i'll play it i'm not gonna play in fucking 40 hours every
week i'm not gonna run the raid over and over and over and over again i've done like four times maybe
i'm like i enjoy this and i'm looking forward to a new dLC and i'm excited to have it yeah
so when deston says he doesn't like it that's a very different thing of me saying i don't like it
i don't know how long it is because i didn't know what i was jumping into i jumped in started
playing this story beautiful environments on mercury i think the new characters that i'm
dealing with are interesting and cool. We're dealing with multiple timelines and, you know,
alternate realities. I'm like, that's fucking, all right. Yeah, that's fucking rad. I like all the
stuff's happening here. I'm into it. I'm enjoying it. I'm of course stopping to tweet and do all this
other stuff because that's how destiny is to get to a place. You know, you fuck around. You have
listened to it. I, I got to a good stopping point. We got here. But I'm playing and then like,
I got new gear. Right. And like, this is my favorite thing, of course, because I was at 303.
When to bring you up to speed, 305 would have been the cap before for power or your,
your light level or whatever, your damage and stuff.
And so, oh, I don't care about being close.
It's just now that I'm actually,
I'm playing single player content,
which is what I prefer.
And now people are dropping things that's better gear.
Cool.
So I'm like back on the gear tread mold.
Like,
oh, man, this is awesome.
I didn't even realize how,
I don't even know how far it goes.
And then I went in to equip it.
It's like, oh, you used to be level 21.
And I was like, they increased the level cap.
Awesome.
Like, I'm like, I'm playing this game.
Like, oh, this is exactly what I wanted.
More destiny.
Yay.
And like, no new trophies.
I'm like, all right.
I'll wait for the big expansion.
It's bringing, but whatever.
I was like, wow.
And it was that thing of like, cool, now that I've played a bit,
I need to go find out.
Like, what is the new level cap?
And how, you know, what is the new power level?
Level cap's 25 now.
Exciting.
Power.
You are what?
Well, it was capped at 20, so I just hit 21.
Got, okay.
And then power, light level is now, uh, 335.
Apparently, this is what I read.
You know, maybe there's, with mods, I can get up to 340.
Who the fuck knows?
That's what I read.
And, uh, so I'm getting new weapons.
I'm getting all this thing.
The Engrams I'm trading in with people who, I know, don't gloss over.
I'm, don't, don't, don't lose it.
I'm talking to people trading in, uh, fucking faction tokens and all the shit that I've
been just sitting on forever.
And it's actually giving me things that are, exactly.
It's actually giving me things that are worthwhile, which hasn't happened with certain
people in a long time.
So it's like, oh man, awesome.
More destiny.
And then I, so then I, you know, got to a stopping point.
And I was like, so what is the problem?
Like, why is everybody mad?
You know what I mean?
And I finally ventured into the subreddit threads that I have.
understood and then talk to destiny a little bit. And it's like, oh, okay. No, I understand why
everybody's man. And why is that, Greg? At right now, as of us recording this, the high end
content from before, which would include the night, the nightfall prestige and then the
prestige raid, which are like the high, the super hard versions of the raid and the, uh, nightfall
weekly are now locked behind the paywall of the D.L. So this is content. You would have had
access to if you would hit the proper light level, um, already. You would have been playing this
already and maybe, or you could have been playing or you could have. If you're a PC player,
you've had a month and a half to get to this point and play this stuff, which isn't that long.
Now, they've increased the, uh, recommended power level going into this, or light level,
which I keep using them interchangeably. Because again, I enjoy this game. I don't know. I think,
I think it's, I think it's damage level, power level, whatever. Uh, again, I, you know, it doesn't
matter for me because I'm like, all right, yeah, gold edition. Here's destiny. I'm in.
Whatever. But if you were just expecting to be able to play that stuff forever, what,
okay, now you can't unless you pay for this, unless you get. And what's the price?
20 bucks for this. Got it. Now, is it 20 for this and then 20 for the next. I believe it's 20 just for
curse of Osiris. You could have bought the expansion pack and done, you know, every, I think it's
one more, two more. I forget. Gold edition included it. And I, you know, full disclosure,
I got mine as a reviewer. So I don't even know the thing. Right. Um, um,
Um, in terms of what the expansion passed on its own cost.
I think it was, I think, cool, cool, Greg, I don't trust dude.
I'll Google it later.
I think it's, uh, 89, 99 for, uh, gold edition, which it would have included the expansions and everything.
Um, but now that's, that content is locked at, uh, this new power level from the new stuff.
Now, as we, before we were going live, we're doing the Patreon pre show.
Jordan wasn't?
I forget brought that up and I was talking about Levi.
Levi. Yes, that is correct.
Levi brought it up.
They, I mean, so many of the letters in Jordan and Levi are.
same. Exactly. They're both biblical names. Yeah, yeah, yeah. Levi brought it up of just like,
oh man, like this is happening. Somebody responded like, this is what people wanted. They,
like there's a whole thing that I'm not even aware of, right? Because I didn't do destiny
expansion content really until taking King and even then I was in and out, didn't care.
I guess with Destiny 1, the problem people had is that the raids and like old nightfalls maybe
didn't scale up. And I'm talking a bit out my ass. This is just what I've read now. I'm trying to
cobble this all together for commenters just to make you understand the plan.
playing field. Um, they didn't scale up. So they were too easy. So apparently,
post game of Pokemon gold and silver. You go back to Kanto, they're all low level
Pokemon. It's like, well, I'm fucking high now. Why, why the fuck would you give me the little
pidgees? Apparently, you've nailed it. Exactly. And so this was Bungie's answer to scale
that up. So there's some people in, like in our own YouTube chat right now, who are,
this is what you wanted, right? You wanted it to scale. And then there's other people like,
well, I had access to this content. Now,
What's behind a paywall, that's weird.
The real wrinkle to all this that makes it very interesting in the 2017 conversation is the fact that this now locks the platinum trophy.
Because the platinum trophy does have a trophy that's finished the raid or the nightfall on prestige.
And so suddenly we're in the exact same situation life is strange was in.
If you remember when Life is Strange before the storm was coming up, Deluxe Edition was the only one that was going to have the platinum.
You got dated today.
Yeah.
Well, yesterday.
Come on now.
Keep up.
Yeah.
You put it in the game Zeli again?
You son of a bitch.
No, it's, what is it?
Come hell or high water or some shit.
Hell something.
Hell is cold.
Hell is cold.
That's what I call it?
Sure.
Okay.
I'll just not move on.
But it was the same thing with them where their deluxe edition came with the Max episode farewell,
but you needed to play that originally for the platinum.
And there was enough of an outcry that a day later,
they were like, we're on, this wasn't on purpose, blah, blah, blah.
So when I saw this popping off this morning, I didn't even,
really acknowledge it because I was like, oh, clearly a mistake.
And honestly, even this is, you know, we've talked a whole bunch about all this shit.
I still think they're going to.
I still think that there's got, there's going to be a solution somewhere in this of cool.
This is just a misunderstanding.
You guys wanted them to scale with you.
We're scaling them with you.
But good call.
And I assume like a lot of people, we're developers.
We're not trophy whores.
We didn't think it through that you can't get the platinum anymore on the base
Destiny game if you just bought that are bad in an upcoming patch we'll update that trophy
and blah blah blah and I would assume that would then fix people's complaints but I don't know
again as I'm Greg and like yep I did the prestige nightfall to get that trophy and I'll tell you
what I'm never fucking doing them again because that wasn't fun just get you know what I mean like
I play destiny to fucking shoot shit talk to people move on get cool gear and have fun so I'm a little
confused and I think it's because I've done a rambling a job of this and I'm not solid on
The thing that I'm confused about is, does this affect people, take the trophy out of it?
If people don't care about trophies, this is now taking content away from people?
Correct.
Like, content that was promised or?
Content you already had.
That's where it's interesting.
And this is, I think they'll solve the trophy problem through hell or high water and put a patch on that.
And that'll end it.
But then it does get to be an interesting question of games as a service.
how do you keep something evolving and changing and make the changes the hardest of the hardcore community apparently wanted,
but not have it be that you're taking away something they had, right?
And this is, this led me then back to the subreddit that I subscribe to you,
but yesterday, like on the ride home, I'm exhausted and not it makes sense to begin with.
Going through this, like, again, we know it well.
The vocal minority, they're the ones that are popping off of the mouth.
And I don't know, I said it like they're like, I'm talking about people being mean and
IGAN and mean uncomments and stuff. And obviously there's a lot of mad people on the Destiny
subreddit. But some of them are making interesting cases that I can't speak to as I'm the guy who's
like, I don't even know what else is in Curse of Osiris. Like I'm so, I want to discover it for
myself. I don't want to have it all spoon fed to me. But people are like, this costs the same price as
Horizon Zero Dollens expansion. Like that's a joke. Like this is, some guy was talking about how
this is really just an eververse expansion and this thing. And like that that that's the cosmetic go buy all
this stuff. People are mad that there's so much stuff now in Eververse that you can go by and do it.
But it's this fine line. Destiny's got to walk. And I don't know for Destiny 2 or Bungy where the
balance is because the subreddit that I read all the time is always mad about everything
destiny related. Right. And Fran Mirabella is always mad about everything Destiny related. But
when I play with Alex O'Neill and Trevor Starkey and Cameron and stuff, like, everybody's
like, this is fun. I'm having a good time. I just played a bunch. And I'm like,
This was fun.
I want to play more.
I like going to Eververse and like turning in the bright and grim I just earning getting a bunch of like shaders and garbage like that.
Still haven't spent any money.
Well,
I spent money on day one just to see what it was like.
But I have never spent money.
There's all the time.
She has shaders where I'm like,
that's a cool shader.
If I spent silver and broke it down into bright,
I'm like,
no, we're not doing this.
Like I will be mismatched.
And when I finally get back to top gear level,
I'll paint myself the color I want to be and let it roll for a week or whatever.
Yeah.
So I don't know.
And I think it's fascinating to watch as we've, as I've said a million times of 2017,
how these games and services have to evolve change.
And then in this, this destiny case of a sequel, reach to a new audience, but not alienate the old.
Yeah.
Like I'm here and I'm totally.
That's such a challenge.
I'm in.
I'm having a great time when, you know, Pauling on put up that piece a couple weeks ago,
being like, a month ago now, maybe, talking about like, oh, hey, like, Des.
Destiny's cool because Destiny 2 is cool because you don't, you can, you only need to play it four hours a week to really get everything out of it and be there. And like, that's not what the audience wants. Like the hardcore audience wants. And I would venture to guess that Bungy is seeing that behind the scenes. Because when they put out that statement, right, about like, hey, we fucked you on the whole XP thing. Sorry about that. But let's talk about destiny going forward. Their message was we want this to be a game you sink thousands of hours into. We want you to do this. And so that sounded like,
the first, hey, we're going back to being the game that Fran's going to need to play
4,000 hours up to get everything and see everything, which for me was a turnoff with Destiny
1. Where it was, I got to that and I was like, wait, what do I have to do to get to? Oh, fuck,
that's way too much for me. Can those worlds coexist? I don't know. It's interesting now
because when Destiny put out the statement last week talking about this, canceled their live stream
about what Christopher Osir's part three was going to be about, hey, let's put up a Miaculpa. Here's
everything that's happening.
They talked about this update, but then we're also talking a lot about the next
week's update, December 11th, I believe.
And I think that they probably knew this update.
Curse of Osiris wasn't going to make hardcore people happy.
And that's why I think they were very vocal about here's what's coming next week,
the week after January, like trying to show that like there's more.
The train's on the tracks already and we can't slam the brakes and immediately make what you want,
but we're going to get there.
But coming out of the gate in this, this, you know,
it's funny. I feel like, you know, we do so many shows here, but like there's kind of funny
content and kind of funny games content. And I feel like in kind of funny land when we're talking on
the morning show or a dog and we talk about, man, in this kind of climate, you can't do or say that.
We're definitely talking about sexual harassment or a joke or something like that. When we say in
this kind of climate, you can't do that. And kind of funny games, we're talking about micro transactions.
And that's the thing that everyone is so gun shy hairs on the back of their neck, like,
angry cat stance where they're all fluffed up,
which is understandable because you got to fucking plant your foot somewhere
that to come out and remove shit that was already in the game and already was there,
it's like, ugh.
Yeah.
And then on top of that, it's the normal stuff.
I was looking,
I,
Kataku, all three of these things.
Jason Trier is the one who laid out the,
hey,
here's why everybody's mad about this locked content.
I'm like,
thank you, Jason.
And then there was another one about there's this weapon right now that I had seen
earlier, like in the morning when me and Jener were going to immigration,
I thought it was in relation to this whole locked content business,
but there's a weapon in there,
the lens of the lens of somebody or other.
And it's like fucking outrageously powerful and it's breaking PVP.
So that's bug and they're going to fix that.
And so like,
it's a normal thing of,
hey,
here's all this new.
Oh, fuck.
When it gets into the live server,
that live environment,
we didn't anticipate that.
We didn't know that.
We're not trophy people.
We never thought of that.
Oh, man.
Well,
I hope that they fix that stuff.
And I hope they don't just like let it slide because then,
yeah,
in this climate,
You can't just put those things out there.
And see, like, here's my thing, right?
And this is where I think, I, I, I, let me know in the comments below or Twitter or whatever.
You know, if you're driving a car, just screaming out the window.
Yeah.
I feel like we're doing a good job, hopefully of not being caught up too much in the news, news of it.
I'm explaining the case, but explaining them ramifications more.
Because I don't, games daily cover this.
Like I said, maybe it's all moot by the time you get there.
But it's the fact of they're handling this all wrong.
Yeah.
You are bungee.
You are destiny.
You have Dege.
Who's this like, beloved community guy.
He's a great community manager.
I think. And again, I know the Reddit doesn't agree with me. But where the fuck's the statement
about this today? This is the easiest problem in the world to admit, to fix. It's run away.
We're fucked up. We're fixing it. I mean, you know, PS4 trophies. I was talking to Brian,
Brian, right? Yeah, Brian over there about it and he's posting about it and he's ranting about it.
Kataku's got an article about it. All you need to do is be like, hey, everybody, we see your
feedback about the thing. It is this balancing act we were going for. We don't. We
didn't think about the trophy aspect, we'll figure it out. Nipped in the bud, move on to the other thing
and go. Yeah. Instead, you're being quiet. You put out a statement of like, oh, no, we're working on
the lens thing. It's like, oh, no. And I, and this is where I get so fucked up. And I understand,
wholeheartedly, I understand the fact that Bungy is hundreds of people. Activision is thousands of
people. Like, it's not as easy for you and me to be like, oh, we published a wrong YouTube video,
delete it. Joey put out a tweet saying, well, all right, cool. Everybody knows what's happening. And like 20 people are angry.
I understand there's chain of command
and all these different things
but like you're a live service game
you're supposed to be able to at least
react and talk and be there
and talking to everybody about this
and I understand how
you know what we're recording
at 4 o'clock in the afternoon
3.40 in the afternoon
and this is something I've been seeing
since I woke up on Twitter
and I'm sure it was popping off last night
and there's like there's nothing to this
there's no statement there's no hey
it's just that I don't know
We're not in the business and we don't know how it works.
If I was working on these teams, if I was the community manager or something,
we'd be live.
We'd be live talking about it and feeling questions and doing AMAs and all this other stuff.
And so it's weird.
And I understand there's just lots of movie parts and a million different problems.
It just sucks.
Yeah.
And of course it fucking happens when I'm into it.
None of the shit could happen with that.
And maybe it did.
It probably did.
There people were always mad at Destiny one I remember.
But I'm in it now and I just want to have a good time to get more trophies,
but everything's all fucked up.
Oh, that is sad.
I hope that they fix that.
I don't think that they will.
Have you been playing anything?
I haven't actually.
It's just been,
I think the problem is that everything that I haven't playing,
we've been recording so many games cast next to each other.
Yeah.
That's like,
I don't want to repeat the same thing.
We're getting ready for holiday.
Yeah.
We're just getting into that.
I guess that is the real struggle with what we have, right?
I'm still playing a lot of pocket camp.
I mean,
yeah.
I just talked about it yesterday with Daniel.
Yeah.
Yeah.
Then that's,
that's the thing is,
I did boot up cup head.
I was feeling a little,
I missed it a bit.
You beat it,
right?
I beat it,
yeah,
but I was just like, oh man, I want more.
So I went back and I just played a couple bosses.
And again, I just love that game so much.
But yeah, I haven't really been playing too much.
I got LA Noir because.
Oh, yeah, you want G to play that, right?
Well, so in the random, we haven't played it yet.
I just downloaded it.
But what's really random is she listens to a bunch of podcasts.
And one of the, like, she listens to a lot of true crime stuff.
And one of the, like, ads they get, like the same way that we have ads for like
movement watches or whatever.
It was for L.A. Noir.
She's like, this sounds awesome.
And I'm like, I cannot believe an ad worked on you.
Yeah.
I cannot believe an ad for a video game worked on you.
I cannot believe you want to play L.A.
noir.
I'm like, all right, let's go.
I mean, that's the power of, you know, you, when I think of rock star,
I think of a publisher slash developer, but publisher in this sense,
which I guess isn't true because it's really, whatever.
I think about them working outside of the system, the traditional system.
I mean of we're not going to go to E3. We're not we're going to make our own days, our own big
events, all these different things. But in the same way that like, Rockstar is not doing like paid
less plays for the most part that I know of. They do their own Twitch stream every so often with
Laslo and all that jazz. But to have it be that yeah, all right, cool, we're putting out LA
noir. Video game people know about LA noir. And even if they don't like the preview on I Jan or whatever,
that'll catch them. Where do we go? Oh, you know, it's huge. All these true crime shows. And
most people at least have some connection to a video game console.
Whether it be the boyfriend has Switch,
the girlfriend has a PlayStation 4 for Blu-rays.
Like there's going to be a crossover there that we can get in the mix of and be like,
hey,
here's this game that doesn't require you to be a great gamer or anything like that, right?
It's a story and it's got the cast of Mad Men in it.
Yeah, I was like,
holy crap,
got to jump on this one.
So I'll keep you guys updated on how that goes.
But just as a reminder,
she could not beat the first world of Super Mario World.
So we'll see.
We'll see how this goes.
I'm not feeling too good about it.
You played telltale games with her, right?
We tried playing Walking Dead season one.
And she had the controller?
She has made the controller and it just took a long time.
So then I was like, maybe I'll just do this and you make the decision.
Where does she come?
I want her to get it.
It just hasn't clicked.
Where does she come down on?
Do you guys like the plane of the apes and movies?
No.
I mean, well, we haven't watched it.
It'd be interesting to see that game, Lost Frontier, right?
Where it is just like, you're watching a movie and it's just choices.
You can use your phone if you want to.
see if that doesn't.
Or if you gave her the controller
and she just got used to go right left.
She used to learn the controller.
And I think that that's hard to wrap your head around
when you have no sense of it.
Sure.
Seeing her try to understand like moving,
like the dual sticks.
So complicated if you've never done it before.
So seeing her try to get through that has been fun.
That's a word for it.
Definitely.
Now,
can you believe that player unknown battlegrounds comes out next week on Xbox?
I am so.
So that's the thing is I'm very excited for this.
Yeah.
I was kind of,
I think even on, it might have been games cast, or maybe it was games daily we were talking about it.
And I was like, eh, like, I'm fine on the PC with it, whatever.
And it wasn't until I realized, like, playing it on TV sounds so much fun.
Yeah.
Like, just being sitting on the couch and playing, like, it's such a stupid thing.
But I'm like, that sounds like a great way to play this game because it is so pick up and play if you want it to be.
Yeah.
So I'm quite excited.
Okay, good.
Me too.
New map revealed today as well.
The desert.
Already revealed.
Oh, wait.
Well, it was revealed before, but now, now there's like a lot of screenshots.
Well, the video's coming during the game award.
which of course already happened.
Who weren't a trending game
where we don't know.
You're right.
You're right.
Just think you're putting it out there.
Now it's time for this week
in gaming history.
Fine.
Do what you want.
One year ago.
Let him in.
December 6th.
The doorbell kept ringing.
Sorry.
2016.
The last Guardian came out on PS4.
And a lot of people were little babies.
I'm saying it.
I said it.
You're one of the babies.
I didn't like it.
I get it.
Game had problems.
But game was also awesome.
Very awesome.
Game had problems.
Game also awesome.
Approximately three to four hours
too long. But hey, what do I know? I'm just a chump in a Star Wars shirt. Very true. And it's a cool
Star Wars shirt. Um, I was thinking about Shadow Colossus remake today. Yeah. I'm like,
that's coming up. That's February 6th. Yeah, yeah, that's right around the corner. Updated Control
scheme. All right. Let's give it a shout. Let's go. We'll see the preview. No updated control
scheme. Right. But remember that was the thing where the preview event or the preview didn't
had it as default, but then they put out that it does have an updated control scheme. We'll see what it is
though. I don't know. I heard it's all move.
That doesn't make me feel good.
So we'll see.
But no,
Last Guardian,
it was a special game.
And again,
it was just fucking caught
in this horrible timing
of just being 10 years too late.
Sure.
You know,
three years ago.
Do you think about that game often,
though?
Last Guardian?
Yeah.
Not as much as I think
about Shad of the Klosses.
But like,
it's,
there's things about that game
that are really cool.
And like the end specifically
is like moving.
But it's like,
it's one of those things
where it's kind of watching a Pixar movie.
You know it's going to be good.
So it needs to be very good for it to stand out.
And I feel like Glass Guardian, at the end of the day, when you look back at shit,
it's not going to be on any list I have of like best games of all time.
Sure.
And it should be.
So I think that's kind of the sad thing there.
Gotcha.
Three years ago, December 5th, 2014, Captain Toad's Treasure Tracker came out on Wii.
Where the fuck is this game for Switch?
I don't know.
I feel we will get it.
Maybe not it.
Maybe a sequel.
Yeah, I think at this point it was something or another.
I was a little surprised
he never came to the 3DS.
Sure.
They had a while where they were reporting a lot of games
over the 3DS where there's Mario Maker
or the Ultimate NES remix or
what's the other one?
Yoshi's Willy World.
Yeah.
Where they were like Wii games and then they put them over there.
You want to talk about a criminally underplayed game.
Captain Toad.
Captain Toad was so good.
It was so fun.
Yeah.
And I love that they took the little mini game
from 3D world and we're just like
you know what we're going to turn this into a full featured
awesome puzzle game
yeah and that's it damn you're good at these things
you get that and you're Yoshi
hey man I'm just telling you Nintendo any time
you want me to jump
I think my Mario is good too
awo woo woo woo woo woo woo woo woo woo woo woo woo whahu
that was bad I'll admit that
Wahhoo is bad let me try game
Wahoo no really
yeah no
Is that one good
yeah that doesn't rely on Mario
I don't know
Huh.
Mario World.
I got a scratchy throat.
Maybe that's got it.
You're Yoshi though.
On your toe.
Those are good.
Those are good.
And oh, Greg, here you go.
Finally.
11 years ago, December 5th, 2006.
Metal Gear Solid,
portable ops.
Okay.
On the PlayStation portable.
I'll take it.
How does that make you feel?
Good.
It made me angry because it wasn't canon.
That was upsetting.
You know what I mean?
Because he meets the colonel in there.
And I thought that was cool playing it.
You meet Colonel Campbell.
It is canon.
I thought it wasn't canon.
It is. Portable ops?
Portable ops is canon.
Acid's not canon.
Right.
And I could have sworn portable ops and portable ops too weren't as well.
They are.
You're sure.
There's nowhere for people to correct you.
Yeah, I'm sure.
I'm sure.
Keep talking.
I'm gonna Google.
You Google it.
But I mean, that was the thing.
I'm just like, oh cool.
Metal Gear on PSP.
Oh my God.
It's not garbage.
Oh my God.
They're doing cool things.
Like, yeah,
I'm meeting Campbell for the first time as big boss.
Granted that never really comes back.
I mean, that comes back in storylines, but you know what?
Where is he?
Why aren't we hanging out with him all the time?
Getting here, he's sexy voice.
It's really, I had...
Portable Lops 2 came around.
I didn't care too much.
It's like, all right.
More portable ops.
I mean, so it's...
It is canon,
but there are think pieces up of five reasons why Kojima
probably doesn't consider portable ops canon.
But officially it is.
According to who?
According to, I don't know.
The Metal Gear, that...
timeline that came out with MGS 4.
Remember what I'm talking about? Yeah.
The database. Yeah.
All right. Maybe I'm just part of the
Kojima cover up. You know what I mean?
Yeah. Padillo hits me up. He says, Greg, don't
acknowledge that. As can't. I won't. I won't do it. You did something cool
there with Campbell. He's like, I know I did. But we got a
questionnaire on a Games Daily that we didn't get to
that was like, what are the chances of Kojima
and Konami and this whole thing being a Kojima
crazy thing? And death strandings actually
Silent Hills. And it's like, there's no chance. But like,
That'd be awesome.
Imagine.
That'd be awesome.
Like,
Khadami,
like,
imagine Konamii just, like,
suicide as a company.
Konami's like,
you know what?
It's like,
it's fucking like,
Andy Kaufman and Jerry Lawler behind scenes.
Like, we're going to take a huge bath.
But we're doing this.
We're going to lose all the stock,
but it's going to be a fucking great goddamn moment five years from now.
When we've been for a single game,
we've been drug through the mud.
Everybody hates us.
We won't,
nobody wants to buy us or support us.
Hashtaghtag fuck Konami is everywhere.
16 years ago.
two separate things happened on December 3rd, 2001.
Jack and Daxter, the precursor legacy, came out on PlayStation's.
And we've talked about a lot in the show, Jack just in relation to crash and all that stuff.
But you see that mountain, you can go there.
Started with that game as far as I'm concerned.
I remember watching a preview for it on a PlayStation underground.
Sure.
Did you do.
Disc that came with the magazine?
Yeah.
Yeah, that was fun.
I was like, oh, shit.
I remember, we really like the game too much.
Oh, really?
I'm not a jack guy.
I ran, I know, we talked about it.
I know. I am a Jack guy. And I remember renting that from Blockbuster and coming home with
like no expectations and being like, fuck, I'm really enjoying this. This is a really fun platformer.
I like a lot. And I like Daxter. Of course, Jack Quatt silent in that one. Yeah. And there was
Daxter on the PSP. There was. And then Smash Brothers Malay came out on GameCube. And that was a huge
moment for me. Yeah. It was weird. I got delayed. It was supposed to be a GameCube launch title.
GameCube came out two weeks before then.
They needed that time. And they're like, they needed that two weeks.
weeks and then they eventually got it out. So I had a GameCube launch day, had no games for it.
Great. Good call. But I would hold that controller.
And imagine. Imagine what Smash Bros would play like. Oh my God. And then we got it. Good Lord was
melee a game. Talk about trophies. Everywhere. That game. So many trophies. Smash man.
What a, what an amazing run of games. What a crazy fucking idea. And just, God, how perfect is that
game. Well, melee in particular
was such a special thing because it was like
Smash Brothers on N64, of course everyone
loved and it's so much fun. But melee
was like, no, no, no, no. We're
going to make this a freaking
thing. Yeah. Like, I really
feel it went from spin off to
AAA franchise because of melee.
And like the
the jump that they had from 12 characters to
25, that's huge.
Yeah. Adding awesome
single player. The adventure mode was super
cool. It's like, yeah, platforming with all these
characters. They didn't go deep enough with some of it, but like doing the escape from
Zeebs thing and all that. Fucking awesome. Uh, 16 years ago on December 6th, 2001, Max Payne.
Max Payne. Max Payne. I never played it. Really? You missed out. You had a stupid face. Yeah,
and it's a real man. Yeah. Jumping. Dude. It's a real man. It's a guy from Remedy. I know. He's a nice
guy. Uh, no, Max Payne was awesome. Max Payne was another one of those games where you're like,
fuck. This is what games
can be. They don't, you know what I mean? In terms of like pushing a narrative and being so
entrenched in a genre of like, you know, we're doing that hardboiled, I'm a detective and this is
my story. And like the fact that it was, let's jump in, let's shoot shit. Let's do in slow motion.
Let's make it, you know, fucking cool. It felt cool to kill people. But then also it is this like
fucking crazy story of Max being wrecked with guilt and like failing his family. And then the flashbacks,
which, and I guess it's not even flashbacks as much as like the nightmare scenes of,
of following trails of blood to find dead family members.
And like,
and like you,
it kind of sucks because like,
he'd fall off and die.
And I was like,
I was going to,
but it's set up how fucking screwed up.
Max was in the head.
You really,
I felt for him when you play that game.
Like,
Max Payne's awesome.
And I liked Max Payne too as well.
And then I don't remember if there was,
there must have been a,
there must have been a traditional three.
And then it was the rock star reboot.
Like,
not even reboot.
I guess far flung sequel of like,
I'm shaved head max now.
and I have a beard.
I think that I was just three.
Was that three?
Was that MacSaint three?
You're right.
You're right.
You're right.
You're right.
You're right.
I imagine.
I thought,
I couldn't remember if there was one in between those.
That one.
I'd much rather see.
I'd love to see Remedy do it again.
Just be like,
hey,
all right, cool.
Let's make a real Max Payne.
No offense to the Rockstar one,
which is a fine game and like was technically impressive.
It just wasn't Max Payne.
I could totally go for a beautiful HD,
wonderfully acted and,
mo-capped, hey,
hard drinking whiskey and I'm in the shitty
detective agency and all that crap.
Max Payne's something special.
You know something special.
What's that?
17 years ago on December 6th,
American McGee's Alice on PC.
You don't fuck with that?
I don't fuck with that at all.
Oh, I fuck with that.
Really?
Are you kidding me?
A super dark, gritty Alice in Wonderland?
Nothing cooler than that to me.
That is so freaking awesome.
the game not that great.
Never a big fan of it,
but it was a game I pushed through
because I'm like,
this concept is freaking rad.
And then I remember those all
the Todd McFarland,
like Wizard of Oz,
crazy ass action figures they made and shit.
And then there was the else ones.
And then they did eventually make a sequel on 360.
Yeah.
And I didn't like that one.
That was the one I remember like,
I never even fucking paid that game a moment of attention.
Oh my God.
When originally came out, right?
And so then when we're at IGN and yeah,
like announced this one and people started losing their mind.
I was like, who the fuck cares about this?
And sure enough, the game came out, nobody cared.
Yeah, well, that was the problem.
I mean, it is definitely a Mirz Edge type situation.
Yeah.
It's like, everyone wants the sequel until it happens.
But I think the problem was that the second one was so promising and that it's like,
okay, cool, this style of game makes more sense.
And with the controller, this is going to be a lot better.
And then it wasn't good.
If it was good, I think it would have been a different story.
Sure.
That's the tale of most bad video games.
That's true.
That's true.
But Alice, man, I love that shit.
probably the first PC game I ever bought.
Wow, really.
Yeah.
First PC game.
Oh, mine was Carmen San Diego.
All right.
I remember that being a huge deal because we had, of course,
my parents not being technical savvy bought some knockoff computer that was not Windows
and had like the fucking weird ass.
It wasn't, I mean, you know, you were booting in DOS or whatever,
but some fucking horrible knockoff computer.
And I remember I was playing at school all the time.
Where in the world is Carmen San Diego and where his time is Carmen San Diego.
And there was some fucking PC video game store that wasn't close to our house.
God only knows why we went to this store, but we drive over there and they had to like order it.
And then they called, they had it.
And we went and got it and brought it back.
And sure enough, it didn't work.
Like I got all.
I had all these floppy discs I'm putting in and they're not reading it at all.
I'm like, God damn this fucking fake computer.
PC gaming.
21 years ago, December 3rd, 1996, cruising USA.
Cruising
came out on N64
As did Star Wars
Shadows the Empire
Everyone always
Love Star Wars Shadows the Empire
I just didn't get it
I didn't like the controls
Star Wars so obviously
I love that
Sure you played it and enjoy it
But it's just like
The controls never quite felt right to me
And it was N64 generation
And I also played that a little bit later
So like really fell off
But Cruising USA
I get it
Not a good game
What a fun game
There was a round table
Near my house that had it
And we played that shit
All the time
Yeah
And cruising USA
cruising world cruising exotica oh i was fucking in and now was the new one cruising blast i think it is
uh and they have one at tan fran the mall oh me and gea were there and i was like i need to play this
and i did and it has a theme song by the same people did she do the thing where she like held up like
your handkerchief and dropped it you took off that was great um but yeah those games are fun we should
do a party mode with them do you want to know how spoiled i was and this is i would love to i didn't
even think about it till this moment that um my sagas saturn i had a driving wheel
for like Daytona USA or whatever.
And like,
I don't even like racing games.
I don't even like,
how did that happen?
I bought a N64 racing wheel.
Granted,
it was one of those mad cats,
$20 ones.
Sure.
Like a real fancy one.
Four cruising USA.
Nice.
I really liked that show.
Yeah.
I bet Kevin likes it too.
Uh,
23 years ago on December 3rd,
94th,
the PlayStation 1 came out in Japan.
There it is.
There it is.
Yeah.
Change the world.
Shock the,
Shock to change the game.
It's nuts.
We're old.
Because I think back and it's like,
I remember those consoles coming out of PS1 and N64.
Like if you were just asking like oh probably like 96 it's like that's wrong. Yeah. I
I remember it's Japan. It is December so remember being a Patrick Fenella's house and he had it.
And I just why scoffed this thing so hard because I was like I'll accept fucking Nintendo in this war that I'm in. You know what I mean? Like I all understand why you went that way. But this thing with squares and X's what does it even mean?
What is it? I don't know. They're too good for A. B's you know what are they doing over here?
Here they are fucking blocky head ass game day players I was seeing run around there me and polar mock.
it because we were playing fucking madden whatever on Sega Saturn.
We're like, oh, graphics are much better on our end.
23 years ago, December 8th, 1994,
Lion King came out on the Genesis.
And if there's one thing about that game that matters to me,
it was the Timon Pumba Bug Eating mini game,
where the bugs would fall from the top and you just got to eat them.
And I loved that shit.
Nice.
Otherwise, the Disney games, overrated.
I'm saying it.
Yeah, that was a weird one.
When they put out that Disney pack and everybody's like,
oh, Tim's going to be so excited.
And you're like, I don't like any of these games.
Yeah, too floaty.
Yeah.
But everybody has a heart on.
for him. And I mean, nostalgia, of course.
Yeah. And then, you know,
I get it to an extent.
Sure. But too floaty.
Now it's time for read of mail.
You can go to kind of funny.com slash gamescast to leave questions,
just like all these beautiful people did.
My dude, more saying,
that was a question.
Here we go.
With the announcement that Armored Corps isn't dead,
do you think the virtual reality support could bring the series back to prominence?
Oh, more.
That is actually an interesting.
thing idea for a change. It is. Uh, no. While a cool idea, I think we've already seen too many tests of
similar style things. Eve Valky being in the cockpit, flying around all that stuff. Then there was
that robot game that was a, the tech demo we won that came in the, that experience path. Oh,
okay. Yeah. Right? That was very similar to this. I feel like, uh, sky dance interactive,
put out like, archangel or some shit like that where you're in a meck and it was not good.
But no.
It could be interesting.
You say this.
If they put,
imagine if it was what,
I mean,
it was resonant,
not the gameplay of Resident Evil,
but that thing,
right, of taking a franchise,
putting it in VR and making it matter
and making it AAA.
And like,
it's a great way of,
what was the Steel Battalion.
It's like taking that
and putting that all in here,
could be cool.
My example, right,
when was the last time you remember
anyone giving a shit about Ace Combat?
Yeah.
Never.
And then they were like,
Ace Combat 7's VR.
Everybody's like,
oh, that's kind of fucking cool.
And we talked about it
and I played it.
and I'm pretty sure it still doesn't come out, but...
No, it hasn't.
Yeah.
I remember playing...
I played at a Judges Week,
and I was like, all right, yeah,
this is a cool flight sim.
I'm car sick.
Yeah.
I'm feeling the G's when I do these things.
All the G's.
So, I mean, that's actually a really interesting question,
because I do think that that would...
I don't think...
I mean, it would...
God, you store LaCroix all over this place.
You're like a nut...
No, you're like a squirrel hiding nuts.
I don't think it would sell six million copies or something,
but I do think suddenly if you made a really cool
Mek game in there,
you know it would be interesting
what's that buddy
Steel Battalion
VR but with the controller
I don't know how they'd map that
No that's not good
But why not?
You have the thing in your head
How are you gonna see the controller
What's I'm saying?
That's why
There have to be some way to map it
So it's right
But like you see the controller
A digital version of the same controller
Oh I thought you mean you wanted
A real controller in front of you too
Yes
No I don't like that
Real controller
That's where you're playing
With the fucking controller
Why can you play with the other
Just play with the moves
Or your Oculus touches
but on moves you'd at least have the fingers and just it'd be like Star Trek bridge
Chris.
No,
no,
I want to like really truly have that next level immersion
beyond what we experienced with with VR,
which would be no,
you see that thing in the fake world.
You actually feel it in the real world.
But it would need to be perfectly lined up or else you can just stub your fingers.
Yeah, hurt yourself real bad.
You know what that's going to be bad.
No, you can't do that.
That's not.
Then you're throwing up and stubby fingers.
You're like,
I feel like Oculus has those gloves now, right?
The fingertip gloves.
You could kind of get away with it with that.
at some point.
But that's what I'm saying.
I want that.
I want to feel it.
I want to feel it all.
I feel like that would be really cool.
You know what would be really cool is zone of the enders in VR.
Yeah.
That's that.
Perfect.
There you go.
I just made a million dollars, everybody.
Yeah.
Okay.
Yeah.
Awful waffle.
Speaking of Kojima.
Favorite Metal Gear solid cutscene of all time.
Or a Kojima trailer.
No,
they can't do both.
Those are two different things.
To answer the trailer question,
I have.
Two answers.
Answer number one is the first Metal Gear Solid for,
or maybe it's the second.
It's the,
the Ryden,
Raiden,
fight where he's all fucking Ninja dude.
And it's like,
what the fuck is going on?
That was awesome.
Him versus Vam.
And then Metal Gear Solid 4 had a launch trailer
that made it look like a Hollywood movie
and it had the voiceover and it had the whole,
in the world,
blah, blah, blah, blah.
And I was like,
this is freaking cool as hell.
I downloaded it.
I saved.
I still have that video file.
I know 95% of people when they,
oh,
it's your favorite cut scene,
right,
is big boss,
first boss,
the end of Metal Gear Solid 3.
Flower pedals in the air,
blah,
talking to each other.
My favorite cut scene
from Metal Gear,
would be Metal Gear Solid,
the death of sniper wolf.
When Hal runs up to her and he,
look at the star,
the soldiers on the battlefield.
They talk about loving each other,
even though she didn't really love them.
You know what I mean?
Yeah.
That was the one I remember like,
me,
you know,
me and Po,
switch that controller in the basement,
just back and forth playing different things.
And he was always the better sniper.
And so when he finally beat her,
it's like this moment of elation
and then both of us like these teenage boys enraptured
of like what's happening in this like weird melodrama,
this relationship between the guy who peed his pants
and this woman who wanted to kill us.
Fuck yeah.
Tell us all about it.
I think my favorite cutscene.
Again, this is also I feel very cliche,
but metal you're solid for the microwave segment.
You're playing that though, right?
It's half cutscene.
Okay.
Which is, I mean, technically I guess all these video games are cut scenes.
Yeah, yeah, yeah, yeah.
But it's like the, that scene I liked how it's like you're going, but then also the screen was cut and you were seeing like the video of all of everything happening.
It felt very like a perfect, uh, just kind of encapsulation of the entire series.
And it's just like, this is the end.
Yeah, yeah, yeah, yeah.
You know, and then a little solid fact, but whatever.
Um, very cool.
Very freaking cool.
Yeah, I don't know. Trailers I find hard to nail.
It's because of like the game so much, I think.
I just don't remember the trailers.
Which one blew me away?
Although, honestly, Metal Gear Saw in Five's trailer, the debut trailer with the fucking song.
Kept you waiting her?
No, not ground zeros.
Okay.
The one where it showed it was open world.
Showed, you guys on the horse.
Yeah, the one with the song.
I was just like, holy shit.
This is huge.
And they delivered on that.
Yeah, yeah.
Very impressive.
Speed of delivering on things.
Here we go.
Let's tell about our sponsor, Blue Apron.
They delivered.
I was thinking in the shower today, as I often do about Nintendo.
Yeah, deliver me in the show.
And I got to give them a shout-up for this year.
They had no games delayed.
Every promise they made for the Switch games happened.
Okay.
Like Mario Zelda and all those, like those happened.
But in addition to that, like Xenoblade Chronicles 2 came out worldwide.
What the fuck?
I would have never thought that.
When the January thing happened, it's like, yeah, this year.
I was like, uh-uh.
Hell no, get out of it.
Hell no.
And it did.
All right.
Yeah, good for that.
Good call.
Good call.
Mark Freeman says, I just bought a PS4 pro, but I don't have a 4K TV.
What game, including VR will best show off the improvements from what you have seen.
I feel the easy answers horizon.
But he's talking about like, what's a 1080p.
Okay.
Okay.
With a PS4 pro.
Do you have any answer there?
No, I'm blind.
I don't know.
This is what I talk about.
You know what I mean?
where I have the PlayStation 4 pro and cool.
There's not been a game I've put on.
I was,
we were playing everybody's golf either day, Jen and I.
Yeah.
And I was like,
oh, you know what?
It's a pro now.
I'll put on 60 frames a second.
Did it?
Play it.
I was like,
oh, no,
don't like that.
Put it back to normal.
I don't like,
this is weird looking moving that way.
It just didn't look right.
That's so weird.
I was like,
I know,
I played, well,
I mean,
I've played 50 hours of everybody's golf or whatever.
I know what the game's supposed to look like.
So when it's not running that way,
like, no,
I'm out of this.
No, thank you.
But, like, yeah, I played Horizon on a normal PlayStation 4,
and then obviously took them once off
and then played the DLC on a PlayStation 4 Pro.
And I was just like, as beautiful as ever.
Yeah.
And I still haven't run a VR game on it there.
I think I'm going to do more.
I haven't either.
Most of my VR stuff at the desk.
Because it's just 15 minute bursts.
I have it right there.
It's all set up permanently.
Travis Wilhelm says it's been a year since Final Fantasy 15 came out.
How do you feel about the game looking back?
I am happy it's done.
Yeah. Like looking back at it, that game is similar to last guardian, but in a different way because I care a lot more about fall of fantasy 15.
I know that as people were getting ready for it, once they made the change from versus 13 to what it became, people like, oh, this boy band thing.
I hate that.
I'm like, I'm all about this.
Boy band, bachelor party, road trip.
This sounds great.
And I just wish that the game delivered on the story that was promised on any actual iteration of stories that were promised, whether it was the versus 13.
story that sounded awesome like so so awesome and then we didn't get that or the story
promised via the dozens of trailers that came out for Final Fantasy 15 they
dropped the ball with the story the end of the game story wise is so great the
beginning of the game is so interesting it's just from the moment they find out
that King Regis has died the King's dead it's just like oh this is so just
melodramatic and bad.
It's not like the right tone at all.
And then eventually it picks up pace
and it gets really good.
But it's like there's too big of a chunk in between
that just felt like
it felt like Justice League.
Two movies in one.
Gotcha.
But stories in one.
Like just like if there was one vision,
I think it would have been so much better.
And I am very interested
to see what they do next with Fontassie.
Yeah.
And someone tweeted at me today
being before Game Awards
happened of like how crazy it would be
If you were right, at Game Awards,
Project Doctor Path gets revealed as a Final Fantasy game.
I'd be freaking really happy about that.
But we'll see.
No, I won't.
Remember Florence in the Machine?
I do.
I listen to the song all the time.
I bought the soundtrack.
Nice.
Cosmic Zero.
Best Switch game that is in Breath of the Wild
or Mario Odyssey.
Congo Master.
It's a great game.
Don't knock it.
I'm not knocking.
Okay, good.
Don't be hating.
Rocker League.
Mario card, double dash.
Unless that does he mean Mario can't be in the title and now double dash obviously I'm sorry I'm tired I'm sick deluxe yeah yeah but Mario Kart if if that counts I don't know
I'm trying I'm trying to I'm trying to think like just what game have I put the most hours into
On the switch micrack that aren't those two or Mario Kart
I mean I do think Mario Kart's a good answer like I've great I spent so much time playing the game and it's something I go back to a lot on airplanes
I'm like fuck it I'll do a grand prix. Yeah, it's fun
but Sonic Mania is probably my answer
I really like that game and there is a lot of replayability
and because the levels are so short
and there's a lot of collectibles and a lot of things to do
I'm like all right cool I'm happy that I'll have that game
to just jump into whenever the hell I'm on playing
which is a lot. You want to play a lot? Yeah.
Doom?
It's cool to see people enjoying Skyroom.
I'm having a great time with that.
Cool to see Bethesda supporting them.
Hell yeah.
Golf story.
would say. I wouldn't be one of them.
Mario plus Rabbits, some would say as well. Sure. Sure, of
course. I wouldn't be one of them either.
Like it a lot, but
it's not in the same echelon of those. No.
No, no, no.
Zaka Gawa brings a question
we've answered a bazillion times, but we haven't
answered it in 2017, and
things have changed.
What do you think?
Mr. Shifty. That's the one I was thinking. Yeah, yeah. They patched
it. They did. It's still, like,
I don't know. That game looked
cool that it actually was. Sure.
Zach Gawas says, do you see sports games adopting a season pass method?
For example, instead of EA releasing a Madden every year,
they could follow the Rainbow Six model and release the season pass for that upcoming NFL season.
They've talked about this briefly, kind of, not really,
but we talked about it on Kind of Funny Games Daily a while ago where they were talking about,
maybe in the future one day one.
I think you see the reaction they've gotten right now to microtransactions and everything else.
I think even if they were moving towards that, that puts this on hold,
let alone the fact that,
It's all dollars and cents for better or worse in video games.
And if you're going to pay $60 every year, every nine months for these games or whatever, right?
Every year, every nine months for a development cycle, then no.
Why would they do that?
Because they're not going to get you to spend 60 bucks on a roster pack or in a new stadium and this thing.
Games are still, even though it sounds crazy.
Games, sports games included and especially I guess, let's just tell us back.
Sorry, I'm sick.
It's all coming on to me as I go.
sports games,
even though they are what they are right now
and it's all,
every game is a tune up to the engine under the hood
and it does something different,
whether it be physics or this,
that,
or this,
that of the other.
And while that's cool and exciting
and makes the game better,
that's a really hard pitch every year.
Like,
you need to get this for the latest rosters
and EA's new collision detection
and everything like,
I don't care about that.
But when it is,
when it is Madden,
a new Madden,
it's like,
all right, cool,
it's this.
and better commentary and better past detection and blah blah.
That's more exciting or at least more acceptable.
Like, okay, here's 60 bucks.
But it would be the same thing of it's $60 once.
Whereas even if it was like, all right, cool, we're going to, it's the best of both worlds.
They don't need to.
They don't need to is the answer.
Because right now you pay 60 bucks.
And then if you're one of the people who loves mutt, you're buying packs of cards and
doing different things with that.
Yeah.
I also think that not that everyone's watching whatever one.
is doing this closely but I'm sure that EA and them have looked at like Capcom and
Street Fighter 5 and the Street Fighter is different than a sports game but people know
that if a Street Fighter game comes out there will be revisions and they will be
released sure if you get Street Fighter 5 you're gonna get Super Street Fighter 5 you're
gonna get ultra mega whatever the fuck Street Fighter and with Street Fighter 5 they made
the decision to not do that and they're like we're just gonna put it out and
there'll be updates and patches but it'll be in this game and then everyone was
upset because it was content light and all that stuff and
it opens up such a can of worms and everything gets critiqued harder, I think.
Yeah.
When the, every nickel and dime seems to mean more.
Yeah.
So now that like, yeah, microtransactions and the tools of free to play have,
and the tools of games of service have infiltrated a $60 or boxed game.
There's really no need.
You know what I mean?
I think we're thinking too much of a philanthropist route or something of that effect.
Like this would be something revolutionary and groundbreaking that you would need to do.
If the NFL license, and I'm only speaking really in NFL ways,
if the NFL license was up for grabs again and you had somebody like Sega
shaking up the market and doing crazy shit and putting a game out for 20 bucks or 30 bucks,
whatever it was, it would be this.
All right, all right, cool.
We're putting out the NFL 2K platform.
And it's there.
And every year, yeah, for 15 bucks, we'll give the latest rosters.
If you want to go up, there's this pricing tier structure or we're microtransactions.
and getting you here there.
And it would be,
let's see how that challenge is the EA.
But for EA with most of their sports games, right,
they're fat and happy and they're fun.
Same thing with MLB to the show, right?
Like, I mean,
we had Christian Phillips on Kind of Funny Games Daily
who talked really openly about it
because he's no longer at Sunday, San Diego,
but real openly about how they brought microtransactions to the show
and how they thought to make it fair and blah, blah, blah.
Like, again, how micro transactions and building your fantasy teams
and having, you know, in-game currency merges with a sports game
in a way that you don't need to think about it.
And until somebody gets to a point which developers, I don't think ever will, because they are trying to make the best game every year, regardless of what you think of them, until they get to a point where they're like, that's the, that, we've perfected the football engine, the FIFA engine, the baseball engine.
We don't need to worry about that anymore with the exception of upkeep, this, that, and the other.
There's never going to be a thing where it's a platform.
Because, right, like you launch a Destiny or a DC Universe online with that's, this is what it is.
And we build from that.
Everything changes year to year in some respect.
Two Stone Bird says, have you ever not replayed a game because you didn't want to go through a tutorial again?
Yes.
Kingdom Hearts too.
I wanted to play it very badly.
I'll replay it.
Yeah.
And oh my God.
It's not so much a tutorial as much as it's the opening section, but like it is very tutorialy and handholdy.
It's like five hours long.
There's these dumbass kids eating fucking ice cream.
And I'm like, I just can't, dude.
I just can't.
I don't think
I've definitely been games I've stopped
I don't have a great example of it
but it's one of the
oh you know smallest
violence in the world problems
of being who we are and what we do
where it's like man it's awesome
when I get to go play game X
for two or three hours
horizon before games even released
but then when you walk away without your save
and you restart that game and you play that again
it's it sucks because
what I found is I'll be so into those two hours
when I'm previewing it and playing it
and then when I get home
it's like, oh, I can't skip this.
All right, on my phone.
Okay, that's done.
And then it is, though.
Takes your experience.
But wait, what was that guy?
What was he?
What was his thing again?
You miss little, you miss little things like that then fuck up the experience.
You know what would be a great game as a platform?
2K takes my idea and makes the fucking wrestling, A.K.I. games again.
Because that would be, hey, here is the base gameplay, you know, and it's all set.
And then it would be, all right, cool.
Now we are going to, every month, put out two new wrestlers or whatever.
And they will come with their own moves.
And it'll be a passion that's in there, but you unlock them through.
you're just paying for this.
It makes it,
you could do it as well as like,
hey, here's new arenas,
here's new ring aprons,
commentary,
but you don't need to worry about.
Special moves,
fun,
things like that.
I'm into it.
Okay.
I like that.
It's a good idea, Greg.
WWE,
you just gave me a license
and then teach me how to make games.
Final question.
It's a long one,
but a good one.
Okay.
It's from Zach Wagger.
All right,
folks,
let me set this up for you.
Last week,
I drove nearly 300 miles
just to see the symphony
of the goddess concert.
That's Legend of Zelda music
for those of you who may not know.
I've been lucky enough to see this twice now
since they started doing these concerts.
During the performance,
they can make an hour's worth of music
feel like an amazing two hours
when you check the time.
You'll wonder how they got that much music
into such a short amount of time.
Then the second half will fly by
with the symphony once again
making you wonder how they did it.
Seeing this performance made me get goosebumps
on nearly every song they played,
making me want to play at least five different Zelda games
then and there.
It's an experience I strongly suggest for anyone
because Zelda music is truly one of a kind
where those who have never heard of the game
will come out appreciating the performance they just saw.
I'm a person who listens to rock and metal
majority of the time, so me sitting in attendance for an actual
symphony concert is out of the ordinary.
With all that said, I'd like to know which game or game
franchise would you pay money to go see performed
live by a symphony with a choir if it calls for it?
Or better, which video game music producers' music
would you pay money to see performed?
Thanks for the show and the work you guys put into everything
you do. It's appreciated by this guy and many more.
Well, thank you, Zach. Thank you.
Easy answer, Zach. The WWE
N60. I'm kidding.
Metal Gear, of course.
Peace Walker is my favorite soundtrack
for a game, period,
let alone the fact I remember
walking around Missou
with the Metal Gear Solid 2 medley
I had downloaded or whatever
off Kazam or Kazah.
Causeah, sorry.
Lime wires, that's what I used.
That's what it was.
And download off there.
And then it would like,
and it would roll into the end.
It goes to the sneaking infiltration one
and then it ends with the patriotic ass.
The choir and shit.
love that shit.
Yeah.
So good.
Fucking ripping something.
What they ripped off Russians or something right?
And that's why they couldn't fucking put it.
God damn it.
And they really did.
Yeah.
Oh, man.
You know what we're talking about.
Google Metal Gear Solid theme song.
Lawsuits.
Yeah.
And you'll find it.
It's the reason that the Metal Gear Solid theme that you know from one and two are no longer
in the franchise at all.
Fucking sucks, man.
They're featured a little bit in Metal Gear Solid 3s and credits.
But it's just like a little nice day new.
months. What about what? What a day you
month? Fucking through ordinary.
M motif is what I was like for. Okay. I knew it was all
one of those words. Gotcha. Um, I have
actually seen a bazillion of his
concerts. This is like right up my alley. Oh, I saw
yeah, I've seen video games live.
The Tommy Tolerico joint when that first
started actually.
Yeah, I guess I went and saw that like the end
of my second week of IGN, 2007.
When GDC was here, GDC ended
and Craig Harris took me to that. Oh, I was there.
I thought that show too.
Oh, really?
Yeah.
Small world.
I have a photo with me with Sonic.
I should look and see if you're in the background because that'd be cool.
Yeah, that would be very, very cool.
I've been to video games live, I think seven times.
Oh, Jesus.
Yeah, no, I really like this shit.
Yeah.
I mean, it's production.
Oh, yeah.
It's like, it's music that I love, emotions that I love with video and imagery that I love.
Like, it's just totally right at my alley.
But I've seen video games live like seven times, which is fun because, yeah, it's
Tommy Talariko's thing.
He used to do it with Jack White.
And what's awesome is it's just a it's a bunch of different games.
So it's like you'll be Sonic and the NAS effect and then metal gear.
And then so it's like it's really a wide breath.
And even now they include things like Dota, League of Legends and like they get all over the place.
And it makes you appreciate like I've played games because.
Um, I liked the the music.
Sure played civilization four.
I played it just because I really liked.
Oh wow.
The piece they did at video games live.
Wow.
I enjoyed it.
Um, I've seen the final fantasy distant war.
World's concerts where it's just, uh, just, it's only Final Fantasy music. Um, and I was lucky enough to go to one where no boo Matsu, who's the composer of all those was there as well. And was like, this is fucking awesome. Yeah. He came up for like one of the, the songs for one wing and angel. And, uh, I love that. I've seen this in worlds twice, I think. And it's cool. It's cool when you get to go to one that is just dedicated to a franchise. Yeah. Because it can get kind of more like in the weeds in the weeds. And I've still never seen Symphony.
goddess which upsets me and I haven't seen the Pokemon symphonic evolutions. I watched it on
YouTube a bazillion times because it's fucking dope. But I love those. I would love to see a Metal Gear
Solid concert, but it was only in Japan. Gotcha. A while back to celebrate around the time
when Metal Gear Solid 4 came out. While not a video games live or a concert to itself, I thought
2014's Game Awards, which correct me if I'm wrong, were the first game awards out. That's
side of Spike were the ones in Vegas along with the first PSX and that was where Imagine
Dragons came out and played with the Mario composer. You know, I'm not Martin.
Or no, Koji Kondo. Exactly. Yeah. He played piano and did like a Mario medley and then
Imagine Dragons came out and did stuff. I was in the audience and you know how I like, I don't
have that nostalgia for Mario and I was like, this is fucking amazing. I mean, this, because of the
time you're recording this game awards, we haven't seen it yet, but I heard that this year's
Game Wars are going to have a freaking epic music performance.
I heard it's Chuck Barry doing Tojaman Earl's entire soundtrack.
To Jam and Earl's soundtrack was composed by Tommy Talleyico.
All right.
There you go.
We brought it full circle.
And they performed that at Video Games Live once.
I saw it.
That was pretty cool.
But there's a whole bunch of CDs that you can buy.
I'm a huge fan.
My iPods full of this shit.
But Video Games Live, there's five volumes of that.
The London.
Phil Harmonic.
It's not that.
London Symphony Orchestra, LSO.
They have a two-volume thing that's just greatest video game music live, and it's really good.
That's probably the highest quality of anything.
So if you want to just nice little dabble, I recommend getting that.
Gets you dabble on.
Shit is dope.
My favorite orchestrated CD ever is the Super Smash Bros.
Melee promotional concert that they did that you only got if you had, if you had, if
you were subscribed to Nintendo Power back when that came out.
Okay.
And they just play all like medleys of every game in Smash Brothers, which is pretty much
just a Nintendo love letter.
And it is so damn freaking cool.
And I would love to see that live, but that'll never happen.
Yeah, I wish, I feel like if there was one thing, I don't appreciate efficiently or
effectively in video games, it's music in like soundtracks where, you know, we talked about
this year in the game awards run down where I was like,
for best score,
I was like destiny too.
Because if a game shakes me out of playing it to be like,
this is all amazing the way everything's coming together.
And even in the curse of Osiris,
there's been a moment where like,
bov you came through it.
And it was like,
oh,
I yelled for Andy.
I didn't realize he'd go out lunch with you guys.
But if he wasn't here,
I was like,
this is fucking awesome.
You know what I mean?
But like the time's like,
like uncharted, right?
it has a theme in all this other stuff.
And like,
you just that I don't think about too often.
But it's there.
It's such a crucial part.
Charite seems so good.
Unchard is one of the ones that I'm pretty sad.
I don't like the arrangement they play at video games live.
And it's just,
it's not like bombastic enough and it doesn't hit right.
But yeah,
uncharted's great.
And Halo come the fuck on.
Halo is so epic.
And they've had so many songs that the video games live,
Halo medley is perfect.
Check that shit out.
I can talk about this shit all day
because I'm a fucking
but anyway,
thank you guys very much
for joining us this week.
We will see you again
very soon every weekday
Twitch dot TV slash
Kind of Funny games.
You go to patreon.com
slash kind of funny games too.
If you like what we do
kick us a few books.
Keep the lights on.
We'll appreciate that.
Gamescast will be back though
on Patreon on Friday.
You can watch a live one record it.
You can get the record, Greg.
You can go.
Oh, we're cutting.
Bye.
