Kinda Funny Gamescast: Video Game Podcast - The Upcoming Games You NEED to Know About - Kinda Funny Gamescast

Episode Date: July 17, 2025

Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. Time Stamps - 00:00:00 - Start00:05:31 - Housekeeping00:10:09 - Blessing’s Steam Wishlist - Dead Take00:19:10 -... Moonlighter 200:25:47 - Dead as Disco00:28:38 - Please, Watch The Artwork00:30:26 - A Week in the Life of Asocial Giraffe00:32:42 - Ads00:33:47 - SuperChats00:38:27 - Paper Sky00:40:11 - Tenet of the Spark00:41:30 - SPINE00:43:31 - Relooted00:45:00 - Death Howl00:47:00 - Neverway00:48:19 - Absolum00:50:00 - Quick Hits00:56:20 - More SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
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Starting point is 00:00:07 What's up everybody? Welcome to the kind of funny games cast. I'm one of your host, Greg Miller, alongside Forbes 30 under 30, a.k.a. New York Game Awards nominated, AKA, A.K.A.
Starting point is 00:00:23 King of Donkey Kong, are we calling you that? Is it what we want? I don't think it's definitive. Barrett, and that's why I'm asking. Yeah. That's why I'm asking Barrett. Me and Barrett can be Co-Kings. Co-Kings.
Starting point is 00:00:34 I like that. Co- Kings of the Kong. Co-Kings of the Kong. the Kong blessing at a oh yay junior and bear corny. I had to go. I had to go. How are you? No, no, I'm hosting. Oh, sorry. I get to ask you. You just killed it with Games Daily.
Starting point is 00:00:50 Of course, another great episode. I've noticed we've been putting Andy in a lot. And I like it. I mean, that's how I start off the episodes. This is your third straight day of being on Games daily. Yeah. Which I like also. It's nice to see them, you know, at work.
Starting point is 00:01:02 Spread his wings. You know what I mean? Here earlier than a time. Exactly. They're 1130 a. Yeah, this kid, I don't know why we let him just do that. It throws me off when he leaves the house at like 930. I'm like, oh, God, he's in our house right now.
Starting point is 00:01:14 Who's moving out there? Lulu, is that you? I'm doing well. Thank you for asking. I am, what are we talking? We, I don't know how much I know that's in bargain information. Donktober returns today is the stream. You are starting Donkey Kong Bonanza on stream.
Starting point is 00:01:30 Yes, for the first time. I haven't touched it. I bought it last night. I watched it download. And I was like, all right, I got, I put my switch down. I'm too tempted right now. Just put it up. You can see what I just want to see what the starting screen is.
Starting point is 00:01:41 I was like, I'm not going to do that. I got to keep myself away. I also don't know too much of what's happening. And this is what I keep seeing is Barrett shows a video here that is a yellow bag of bananas. I believe that's a banana liqueur maybe. I believe I saw Pop-Tart bananas, banana pop tarts. There's a lot of bananas in the office. What is going on after?
Starting point is 00:02:02 Well, after this is Superman returns after that. Yeah. Bairt? I mean, yeah, well, let's run it through. It's our first time celebrating Donktober in nearly five years, which is insane. First time celebrating it together in person, Blessing and I. And to celebrate it properly, we got a lot of banana-themed things today. And with Blessing's first time playing Donkey Kong Bonanza,
Starting point is 00:02:27 I thought it would be fun for every three golden bananas that Blessing collects. We will spin a wheel. and we'll have to consume one of the many banana themed things that we have set up for the stream today. Yeah, including a banana liqueur. So I'm sure. So you're getting wasted
Starting point is 00:02:41 and either pooping real good or getting stopped up. I'm not sure. Stopped up is what it does, the potassium. Oh, well, the potassium stocks you up. I was going to ask, like, should I eat a lot of fiber after this?
Starting point is 00:02:51 Or what's the deal? How do I survive what I'm about to experience here? You don't? Because alcohol is also going to fuck up. I'm just going to, yeah, my shits are going to be bad tomorrow. This is where we're going to be at, I think. bananas
Starting point is 00:03:03 constipate you because no potassium are supposed to help for cramps this is something Po mentioned when I referenced this happening
Starting point is 00:03:11 whether bananas cause constipation depends on their ripness right bananas with yellow skin in some brown spots
Starting point is 00:03:17 can help relieve constipation due to their soluble fiber content however unripe bananas which are green
Starting point is 00:03:23 can worsen constipation due their high levels of resistance yeah resistance our bananas are
Starting point is 00:03:28 most like maybe there's a little greenness in some of them, but they're mostly full on ripe. So yeah. I think we'll be fun. Mostly full on ripe.
Starting point is 00:03:38 We'll see how that nets out of everybody. I'm excited about this. I, Barrett, did the mature thing, and he played the game, or he played hours of the game to see how many bananas you'd collect in like a three-hour thing
Starting point is 00:03:52 to see what the rate of collection should be, like how many bananas per wheelspin. And he settled on three. I was ready to go full in. And my original Banana for banana. Yeah, my original pitch was every golden banana we collect.
Starting point is 00:04:05 We spin the wheel. But I know blessing, and I know Blessing plays video games similar to myself. And if I was able to collect 60 golden bananas in the first three hours, I was just like, that's just going to be,
Starting point is 00:04:17 this is going to be way too much. That's going to be a wheel spin on average every three minutes. In the 45 minutes I played yesterday on stream, I was getting bananas left and right. So yeah, I'm glad you're taking care of each other. All right.
Starting point is 00:04:26 Every lookout for each other. Are you liking the game so far? Are you liking it so far? I can't wait to get back. I, I, so we're doing a thing. There's a lot of technical hiccups in the back end for why this had to happen. But Tim reviewed it on my switch. So I didn't have my switch.
Starting point is 00:04:39 So when we were leaving the room yesterday, I was like, cool. So am I like, are we good? He's like, yeah, I just, when we get codes, I'll need a code. And it'll be fine. I'm like, all great. I drove away from the office hours later and I get a phone call from me. He's like, hey, where's that switch? I'm like, I took it with me.
Starting point is 00:04:54 And I've never heard Tim mad. And he's like, I told you not to. And I'm like, no, you said it was okay. Like that. and I wanted to take it home that badly and he wanted it that badly that's how much I like Donkey Kong and how much she likes Donkey Kong
Starting point is 00:05:05 That's awesome So yeah well I did not play anymore last night We will I will get to you get to switch back to him Did you drive back? Yeah I was only into 7-Eleven Oh yeah I stopped and I was like to 7-Eleven I made him walk but he walked
Starting point is 00:05:15 He didn't I came up to the sidewalk I want a little jog Yeah You know I left I got Nick and Poe and Jack in my car Give me a little jog Give me a little hustle Tim
Starting point is 00:05:23 No hustle from Tim You know what I mean That's what you get for having that big old neck Yeah they do say that about him I digress everybody. This is the Kind of Funny Games cast. Each and every weekday, we have the topics and conversations you need to hear about in video games. They can be reviews, previews, or just things we need to talk about. If you like that, of course, watch live, twitch.tv.tvies slash
Starting point is 00:05:42 kind of funny games, YouTube.com slash Kind of Funny Games podcast services around the globe. Of course, if you love what we do, we need you to pick up that kind of funny membership. Remember, we're an 11 person, small business that relies on your help. So head over, get that membership, get all of our content, ad free. That's more than 80 episodes. a month. And of course, get your daily dose of me. Greg Miller in a series we call Greg Way. That's 15 to 20 minutes of podcasting all from me to you. And that of course adds up to four hours of podcasts that are exclusive to you each and every month. Uh, no box toss your way. No big deal.
Starting point is 00:06:16 Like, subscribe, share. Hit the thumbs button. Hit the bell button. Follow. If you got Twitch, Amazon Prime, you got Twitch Prime. There's a million ways to support. Leave a review, of course, on iTunes, on Spotify, et cetera, et cetera. If you're watching live, though, of course, we're talking about the upcoming games you need to know about. We are diving deep into Blessings, Steam Wish List. I want, of course, your superchats about Blessings picks, but also your picks for us. If there's something upcoming, we don't know about it. So we can learn about some new games here with you.
Starting point is 00:06:46 Superchat, YouTube.com slash company games. Housekeeping. Friday, Game Showdown returns for a special four-episode Nick Scarpino-led miniseries. Nine contestants are vying for a prize that can change their lives. Tune in Friday after Gamescast for the premiere episode. Why is I? I mean, I'm, of course, the reigning champion of Game Showdown. So I think this should be called exhibition a little bit more.
Starting point is 00:07:13 Thank you, Barrett. I think, you know, we should be pointing out this isn't real game showdown. I mean, what makes it not real? Nick's doing it. Nick's doing it. Yeah, but it's a season. Also, I don't know. Nine contestants.
Starting point is 00:07:24 Yeah. There's guests, I know. Yeah. I don't know who the guests are. I mean, you'll have to find out. I have a reputation to uphold, and I don't think these people have. earned the shot to come in here? So what you're telling me is that you're scared.
Starting point is 00:07:35 What I'm telling you is that you're scared of losing. Michael Jordan doesn't go out and just play pickup basketball against Randos, all right? These people should be buying for the, I should get a buy to the championship or whatever Nick's doing. I should be, it's a four episode, I should be in the last episode. There's only nine people. Only four, you can't survive for four episodes? You can't maintain your championship rush for four episodes?
Starting point is 00:07:54 I just wish there was something given to me to say, hey, great job on this. Oh, so you want, you want the championship given to you? No, no, no, I mean, I want as I enter, you're not even part of this. Why aren't you talking to me? You're not even involved in this? Oh, I am involved in this, yeah. I'm a contestant. No, you're not.
Starting point is 00:08:10 Are you really? Yeah, I'm a contestant, yes. Fucking hell. No, I'm going to have the other half-lips. Yes. Oh, I'm excited about this. Tune in Friday for this. Are you in Friday's episode?
Starting point is 00:08:18 Yeah, I believe so, yeah. Hell yeah, everybody. Tune on Friday, I see Blessing Flounder, I'm sure. Tim, of course, is hosting the San Diego Comic Con panel for Marvel Cosmic Invasion. That is, of course, on Thursday, July, July, 24th. If that was enough for you, we're going to have those devs through to do an on-site demo here of the game live as a stream next week on Tuesday, I believe. Is that right, Barrett? That is correct. That sounds right. Look for that to be your stream. Of course, we're an 11-person business all about live talk shows. Today, you've already gotten kind of funny games daily covering the Mortal Kombat 2 movie trailer reaction. Up next is Superman Returns for Superman in review. You will not want to miss our final Superman entry for the year. And then the stream, is Donkey Kong Bananza
Starting point is 00:09:01 Donktober Returns. How many bananas will they eat? I'm excited to find out and a little scared. If you're a kind of funny member, you're going to get a great way for me today. It turns out yesterday's never went up. So you're going to be getting 22 minutes about Supergirl reactions today
Starting point is 00:09:15 as well as whatever I record later. Get me questions and comments and concerns on the Patreon app, Spotify comments, YouTube comments while we're doing this show and in review so I can do it right afterwards. Thank you. Thank you to our Patreon producers, Carl Jacobs, Omega Buster,
Starting point is 00:09:29 and Delaney the song. twining. I had a great moment last night. I was out to dinner, right? Meeting. I was out with the Mill Valley Pasta man, Tony. Met his new girlfriend, who's not that new, but we just haven't gotten together in a long time. And she was, she's got kids, so she was talking about it. And I made some reference to Mr. Beast. She's like, oh, I had to watch all of Mr. Beast games with my seven-year-old. And I was like, you go home tonight and you tell him that Carl knows me. She's like, who's Carl. She's like, who's Carl. He'll know. It doesn't matter if you don't know who Carl is. You say Carl knows me. Today, we're brought to you.
Starting point is 00:10:00 shady raise, but we'll tell you about that later. For now, let's start with what is and forever will be the topic of the show. Tots, Tots, Tots, Tots, Tots, Tots, Tots, Tots, Tots, Tots. It's time for Blessings, Steam Wish List. As I mentioned, ladies, gentlemen, and NBs, we've had a lot of success around here, where we open up our wish lists. We talk about what we've wishlist, why we discover new games. I'm opening up my Steam right now, so I can just start wishlisting stuff right away as you sell me on it. You should do that at home. And again, if you are watching live, YouTube.com slash Kind of Funny Games with your Super Chats, telling us about the games if you've played these ones we're putting out, if you've done demos, if you have other picks you think
Starting point is 00:10:38 would work for me or for blessing, that'd be great. Hell yeah. Magic Hellfire says, I've never heard the story about how Carl got roped into kind of funny. Listen, all right? Magic Hellfire with your Borderlands little gif, the icon. He was a fan just like you. All right? Except unlike you, magic hellfire who's done nothing with your life. Carl got famous, all right? And once in a while he throws us a bone. I love Carl. I love Carl too. Good guy. Blessing. Greg. I'm excited to dive into your steam wishless. I don't know what's going to be on there. Tell me where do you want to start? How deep is your steam wish list? My steam wishless is real deep. I spent some time organizing this document and I narrowed down to about 12 to 16 games
Starting point is 00:11:24 that I could possibly talk about here. Okay. Okay. I love that. This one, was one of those topics that we actually had scheduled further on, right? It was going to be like a full panel of four people here on the games cast and yesterday during our team meeting we actually decided to move this up. That way we can like manage people schedules. Get the two best guys on it. Exactly. Get the two kings of kind of funny games here. So it's a one on one with me and you. Yeah. Which meant that for me, I went back into the document and I reorganized the games that I wanted to talk about because I wanted to appeal to Greg Miller. I like I appreciate that quite a bit. And I didn't just want this to be a thing where I'm talking.
Starting point is 00:11:58 at you. Yeah. My first couple of games are games that I feel like you might be able to tell me about. Oh, I like that quite a bit. Okay, then let's go. I want to start off with dead take. Okay. Which is a very late addition to this, but one that I'm very excited for. Of course, this is coming from Surgeon Studios. Hell yeah. People know who Abu is. Um, he put out, when him in his studio put out, Tales of Kanzara Zau last year, which was the African mythology inspired Metroidvania. Of course. Um, that came out. This is their new title that's coming out very soon. They just announced the release day. July 31st. July 31st and it stars a lot of people
Starting point is 00:12:30 we know, right? It has been star in it. It has Neil Nubin who played Astaire in Ballers Gate 3. Alana Pierce is in it and it has a bunch of cameos including a cameo from Sam Lake himself. Laura Bailey, Travis Willingham. Very cool. Very cool. The steam description reads,
Starting point is 00:12:46 Find your missing friend. Uncover the secrets within brave, a luxurious and haunting mansion in dead take. A first person psychological horror crafted by Surgeon Studios. So, you see them putting this to get splicing this stuff together here and i'm really excited about this i think the the reason why i moved this to the top of the list for us to talk about one is because it's right around the corner imminent it's imminent it has a lot of interesting stuff going on in terms of the people that it's
Starting point is 00:13:09 starring and like the kind of game that it is but also reminds me of like a it reminds me of like immortality i was going to say you know what it reminds you like a sam barlow what's really cool about it and why i'm so stoked about it is yes it's immortality in terms of this footage thing and going through and again just letting actors act you know what I mean? You see them splicing footage here. Matt Mercer and two, we left him off, and figuring it out and doing it. And then, it seems like you do all that, but then on
Starting point is 00:13:34 top of that, or at least surrounding it, you have a gone home, you have a layers of fear. We have a first person horror game as I investigate this mansion. I assume using the footage to piece together what actually happened, but then also what's out on the corner and getting spooked
Starting point is 00:13:50 and worried about what I'm going to find. Yeah, and so I've been very excited about this from the idea of, okay, Abu's making a big shift here from this 2D Metroidvania that he put out last year. Yeah. He was way different style of game and him being an actor, right? Like we know him from, he was in Assassin's Creed, but he's also been in Game of Thrones, right? And like various things.
Starting point is 00:14:11 Every time I looked up at Jen Washington, he was on the dock. She's worked the docks a lot, I think. Well, and so I'm excited for the fact that like this is him kind of being in his world, right? Like it's a story about actors where he's casting actors, right? And working with actors. for you, like, how much has this been one that you've been paying attention to and has this excited you leading into it? I've been paying attention to it in the way that, okay, Abu's doing a game. Okay, it's going to be a psychological horror game.
Starting point is 00:14:37 Oh, Ben's in it. And then when, like, when Ben was here a couple weeks ago and he did, it was during the Death Stranding Walkathon for number two, and he was on Games Daily and he was on Gamescast, he showed us, oh, first off, when I walked in and I was like, this is embargoed, but we can't talk about it. It was the announcement that Ben was going to be in the game, right? And then it was, in between it's like, do you want to see the trailers they're putting out tomorrow and then weeks later or whatever? And that's really when I went, oh, okay. But leading up to this, okay,
Starting point is 00:15:02 their psychological horror or whatever, hit or miss, I love a good horror video game. I usually try, not most of them, but a lot of them, right? And so to see this and then have it be pieced in and what the splicing is and what you're doing with, like immortality, you want to talk about a game, I wish I could erase my memory and go back and replay.
Starting point is 00:15:18 Right? I'm just like sitting down and what is this and what's going, and then it clicks of like what's really happening, kind of like, oh my God. Like, I don't expect this to hit those highs. I hope I'm wrong, but this is an expectations thing. But I expected to get, I think this is going to be interesting enough in the way that I'm going to be compelled to go through the thing.
Starting point is 00:15:35 I think it's supposed to be, I don't know what's on the record or author of. It's supposed to be a shortish experience, right, of like you're playing a movie or whatever this thing's going to be, which always speaks to me of I don't like it when games overstay they're welcome or feel like they need to. I'm excited to jump in and see what's going on with this and go. So this, I'm very hot on. I'm back and forth right now. I'll peel back the curtain.
Starting point is 00:15:54 I'll do it. I'm not afraid. I'm getting a boo in for an interview on Discord or whatever in the coming. I think next week we're recording it. It might not publish until even further than that. I don't know. But every time I get an email about that, I'm like, great. But where's the code?
Starting point is 00:16:09 I'm excited to talk to our friend. That's great. Whatever. But I want to play the fucking game more than anything. And this will be a full stop. That comes in. I'm going to switch over to that and stop what I'm doing on the other games to play this to get it done. And I'm 100% aligned with you that I don't know.
Starting point is 00:16:24 I'm gonna draft an email right now. Where the fuck's the code? I don't think this is gonna be like a 10 out of 10 game. Who knows? Maybe it is and we just don't know and it's gonna come through. That'd be awesome. It ends up being a masterpiece, right? And like we're in love with it.
Starting point is 00:16:33 But it is the words that they use to describe it. Right. Later on in the Steam description, it reads, as they navigate escape room style puzzles and splice together videos they find along the way. Players won't cover darkest secrets behind the entertainment industries glittering facade. Like, I love escape room style puzzles. Come on now.
Starting point is 00:16:49 What did we do every year at SGF? fucking Escape Academy. And we set the record every time. Exactly. And so you give me, you give me part that, you give me splicing together the videos and the way that we love playing San Barlow games and also like a mystery, dark secrets, like all this shit appeals to me in a way where I did not realize I was going to be this excited for this game until the precipice of this thing being about to come out. And so. And again, that's what you want out of these kind of things. I think the other story here is obviously we like a boo. He's been in the office. He's a friend of the show and all that jazz.
Starting point is 00:17:18 But of course, Tales of Kansara came out, a bunch of racists and jerks were bad about it. I myself reviewed it and the racism didn't get in the way of it. It was just, I didn't think it was like this amazing, amazing game. And then we saw the, all right, we're furlowing people. We're getting rid of some people. I think, correct me if I'm wrong, there was the, it's like touch and go here. They shut down a part of it or something like, it was like, I was worried we would never see another game from them. Yeah, I think so to get here and have another game this quickly and again,
Starting point is 00:17:48 have it be a interesting scope project. I remember there being like a search for a publisher for their next game that they're looking for. Right. And then like coming around and being like, oh yeah, all right, we know what we're doing next. Like we're working our next game. And that was not that long ago. Again, Tailskinson zero only came out last spring.
Starting point is 00:18:07 Yeah. And so it's been less than a year and a half for this coming out. And yeah, like I'm, I, you know, we talk about the games industry and unsustainability and like games taking forever and all this stuff, right? Like, I love the idea of being able to turn around with something very unique. And this is another one. I'll pull the curtain back. I'm not afraid to. Yeah. We're interviewing, we're sitting down and doing a special games cast next week with Oliver Nelson Jr., right from Strange Scaffold. And it's the same thing of like,
Starting point is 00:18:32 they've put out 11 games in four years or some stupid, like, just a stupid statistic, right? Of the Teenage Beatles thing. And then the Kaiju Battle, they're talking about your same, blah, blah. And it's like, I want to talk to both of these studio heads about why you do this, of course, how you do this, and is this modern independent game development? Like, no, no, you got to be publishing or perishing and stuff. I'm very excited about it. So that's my first pick for my Steam
Starting point is 00:18:56 Wishlist, Dead Teg. Thank you. Thank you. You're welcome. Great pick, great pick. My next one is one, Greg, that I want you to tell me about. It's Moonlighter 2, the endless vault. Moonlighter 2. Now, Moonlighter is one that I've always heard about. I remember seeing gameplay of the first game
Starting point is 00:19:13 and being like, oh, that looks cool. I don't know if I'm ever going to play it, but it looks like a neat thing. I remember hearing you talk about it so much. Moonlighter 2, I saw a trailer. Look at this. I believe it was, just look at this game. I believe it was Day of the Debs that I saw the trailer for this and went, wait a second, this is Moonlighter 2.
Starting point is 00:19:29 This does not look like Moonlighter 1. This art style looks so much, well, it's not, it's pixel art, right, for Moon 1. Yeah, I was going to say, Barrett, if you don't mind, if I could have you bring up the Moonlighter 1 trailer, right? Because I think that's where the majority of I'll spend my time before we actually talk about Moonlighter 2. Moonlighter is always going to be an incredibly special game to me because it is a great example of how saturated the video game market is
Starting point is 00:19:54 where if you remember this Moonlighter one Greg Miller story me being a champion for it yada yada yada comes from the kind of funny subreddit where one day I opened it and there was a thing of like hey Moonlighter is a Greg Miller ass game and I've never heard him talk about it and I had missed Moonlighters launch by like two months like it had been out it had done its thing and I had never heard of it. I totally lost it in the sea of video games and I watched the trailer for it, bought it and was obsessed and continue to be so in love with this game.
Starting point is 00:20:24 Moonlighter and Moonlighter too, right, are a, I think, brilliant idea of you are a shopkeep. You have a little shop. You set your prices on what you have there, etc., etc. People come in and they buy it. Some will try to steal from you like shoplift or whatever. But the deal is that at night when the shop, closes, you go into dungeons and you battle, you know, all sorts of slimes, creatures up to big bosses, and you are collecting the parts from the dungeon, the parts from the beasties you beat.
Starting point is 00:20:52 You bring them out and that's what you're stalking your shop with. So it's like this, as you see it here, and I'm talking about Moonlighter 1, right? This Zelda-like, you know what I mean? Like it speaks so much to me, especially coming off of Link's Awakening, that version of a Zelda, right, this static screen, this grid-based thing, you're running around in this 2D, 2D, 3D, you know how it is, hacking, slashing, doing this arrows, bombs, etc. But it is this thing of
Starting point is 00:21:18 doing it and then having the, okay, I got to get out now. You know what I mean? Do you risk it and go further and get cooler shit the deeper you go? Or do you come out and try to, you know, get out with what you have so you don't lose it? And so it's just this really, really fun, beautiful game that now is on everything.
Starting point is 00:21:34 It's everywhere. It might even be mobile, but don't quote me on that. Amazing stuff. So it's like I loved that game so much. And when I picked it up late, I talked about it for a long time. You've probably heard me on different shows throughout the years talk about it. I was never sure if we were going to get a moonlighter too. Because I remember, I'm going to fuck this up.
Starting point is 00:21:53 But GDC, like three years ago being at the Nintendo Indies thing. And if you remember, there was that game with the chains that was a riot. It was like from League of Legends, the character, but it was a 2D thing. And it was it was digital sun. It was the developers of Moonlighter. Which I didn't realize going into it and then talking about, wait, you made Moonlighter? Like, oh my God, I love that game, blah, blah, blah. But I had kind of given up that we would ever get a moonlighter, too.
Starting point is 00:22:19 Legends of Rune Terra or something like that. Maybe, maybe I forget. Oh, Blanco says Netflix hasn't. I'm pretty sure for mobile. Thank you. I'm not crazy. But I was like, oh, my God, I loved that. And blah, blah.
Starting point is 00:22:30 And I loved the demo there. And it was the normal thing where the game came out when I was in another review and it's on my PlayStation Forever. Mage something. You're right. Is it a mage seekers? Yes, mage seekers? Yes, mage seekers.
Starting point is 00:22:39 Yeah, yeah, yeah. that sounds right. Anyways though, none of that aside. I wasn't expecting a Moonlighter 2. When it got announced, I was like, holy shit, Moonlighter 2. And then, Barry, if you can go back to the, yeah, the trailer of this for it to no longer be 2D pixel art,
Starting point is 00:22:54 for it to be this really stunning, I think, 3D world on it and like really gorgeous. And it's like, oh my God, yes. And I'm so hopeful that this is one of those video game success stories of Moonlighter 1, I think was a great game and a great time. but so many people were able to write it off. It's just this. It's a little, it looks indie, blah, blah.
Starting point is 00:23:13 To see them take the ideas of Moonlighter 1, put it into Moonlighter 2, and have it really look compelling. Yeah. Just watching it right. Like, this looks compelling. All the action looks so fun, right? It looks so dynamic. It looks way, I mean, way different from Mueller 1, as he mentioned, with the change in
Starting point is 00:23:27 R style. Yeah. You have in 3D models. It reminds me, I think the shock of seeing this trailer reminds me of, like, the jump from Super Nintendo to N64. Right of like, oh, snap, you have recontextualized this in a way. that has breathed in like a different kind of life into it.
Starting point is 00:23:43 And it being like, and I don't think I realized that it had rogulight elements to it for Moonlider 1. And so watching the trailer and have them dig into, oh yeah, there's a, you know,
Starting point is 00:23:53 action RPG, roguididad adventure, you're going to go into these dungeons, are going to bring back the thing. I'm like, oh, that sounds fucking fun. Like this sounds exactly like a blessing-ass type of game. Is it,
Starting point is 00:24:02 how much of the shopkeeper element are you playing? Like, is there like a gameplay of oh now I'm selling the things or I'm organizing my inventory kind of thing yeah which I'm all I'm all you organize where it's laid out on your thing you're setting the prices you're paying attention for the shoplifters etc etc you're expanding the shop as you go so you can sell more and yeah I think you hire staff it's been a while and that brings me back to like when I talk about dark cloud all the time one of the things that I talk
Starting point is 00:24:27 about one of the things that you know I look for in that style of game is Colin I had a spreadsheet for for the first game wow like I love the idea of half my time being I am digging into a dungeon I'm going and I'm exploring, I'm fighting monsters or whatever, and then I come out, and I'm doing an entirely different game. It's based off of that. Like, I'm coming out, I'm organizing in town, I'm doing all these things. And so for this game to be, I am trying to collect these things to build up my shop and I come out and I organize my shop and I do all that stuff, I'm all the way into that game-play loop.
Starting point is 00:24:54 I think this game looks fantastic and I cannot wait for it. There, of course, is a demo for Moonlighter 2, the Endless Vault out right now on Steam. Barrett, I tossed up an image and assets. I love this. It's their feature list from their Steam page, and they have it in three columns. so you can decide if this game's for you. And it's fans of Moonlighter, fans of action RPG roglights,
Starting point is 00:25:13 new to the genre. It's like going through telling you why, right? Of like, under fans of moonlighter, your favorite shopkeeper is back. New to the genre. The perfect introduction to the saga. Fans of this action role playing, right? Adventuring meets shopkeeping.
Starting point is 00:25:25 Like they're doing such a great job of laying this out of like what is in there for you and why you should care about it if this is your kind of game. And it is so my kind of game. I cannot wait for them to put a release date on it. And for my fantasy critic, I hope it's,
Starting point is 00:25:38 still this year. So those are my number 1 and 2. Okay. I want to bring in a super chat here. From Mellow fellow who says, I'd recommend Dead is Disco. It's a mix of seafood and high-fi rush. You can even put your own music into the game in fight in endless mode, demo playable. Greg, I'm going to take a break from the Greg-ass games. Thank you. To jump forward to my number 9,
Starting point is 00:25:58 which is dead as disco. I have gameplay here. Yeah, that Barrett's bringing it up in real time, right? The Steam description reads martial arts meets music video in Dead as Disco, a neon drenched beat him up where every punch, kick and combo sinks to the music. Join Charlie Disco on a quest
Starting point is 00:26:14 to confront the villainous idols and reunite the band. I played the demo of this one. And this game is fucking rocks. This is awesome. It fucking rocks. Like, I mean, you're watching it without the music playing, right? But if you listen to it with sound, it's even cooler. The fact that like every punch you make, every kick you make
Starting point is 00:26:30 really does sync up to the music and it's on beat. And it feels so fucking satisfying. And it's another one that I think comes off of the new era we're in with like action beatem-ups. I think ever since Seafood, there's been like this race from different indie devs. I have multiple of them on this list that feel inspired by that of the high octane, high-energy, almost John Wick style, fast action beat-em-up game that I'm so in love with that I'm all about. And I even did the thing where I try to upload my own music to the game. And it kind of worked. It was kind of wonky. You have to basically tell it
Starting point is 00:27:04 what the BPM is of the song. But even that can line up weirdly depending on where the song starts and how the BPM lines up with it. So it's not perfect but and also the demo I played felt kind of early as far as where it's at in development. Like there are things about it where I'm like okay there's this feels like
Starting point is 00:27:19 so much of a vertical slice that it almost feels like a concept for what the final game could be. But nonetheless I had a lot of fun with my question watching the footage there. I think I have it wrapped around but I don't sometimes I see button prompts on the screen. Yeah.
Starting point is 00:27:34 Is this like a guitar hero where they're not falling in lanes, but I see it and I know I need to hit on the beat? Or am I picking the button to actually use to do what I want to do? You're picking the button to do what you want to do, right? Like it's a traditional action game in the way that you think, right? You're pressing square or whatever to punch. You're pressing another button for like counters and stuff. And I think a nice thing about this one too from playing the demo.
Starting point is 00:27:54 It doesn't feel like it punishes you that much for being offbeat. If you're on beat, it enhances what you're doing, though, right? Like you want to play on beat. that way you can have like more powerful moves or whatever but it seems like you can still play offbeat and your moves will still land on the beat to make it still feel like you're in the music and in the moment and stuff okay um and so if you're somebody who likes action games if you're somebody who likes some of the games i mentioned whether it would be seafood or even a hi-fi rush or something like that especially a high-fi rush um dead is disco is the name of the game we're
Starting point is 00:28:22 talking about here um and it's worth playing the demo especially if you have steam like download it check it out. Okay. Okay. Okay. I'm gonna rewind back. All right. We did my one, my two, and my number nine. We're gonna do my number three now. Love it. Okay. Okay. Great. Please watch the artwork. Have you heard of this? I have not heard of this. This is the first one you're introducing me to so far. Okay. I think this is one that you might dig. I'm gonna read the steam description which says, please watch the artwork is a casual yet suspenseful experience where you spot changes in living paintings during your night at the, it's called the mama, the Museum of Animated Modern Art.
Starting point is 00:28:59 Oh, no way. I love this. Yeah. Inspired by camera surveillance games such as Five Nights at Freddy's and features six levels with six to seven paintings per level bundled by theme and subject, showcasing more than 40 paintings total from American realism painter Edward Hopper. All artworks have been modified and reinterpreted to create an original interactive experience. And so, yeah, you have this like reinterpretation of Edward Hopper Hopper paintings that have been animated and, like, you know, made so that you're going through it and you're trying to spot,
Starting point is 00:29:27 like, okay, what's the weird thing here, right? What's the thing that's off? And it has a really cool style to it, has a really interesting tone to it. And it's also like, yeah, like kind of freaky in terms of what it's doing here. Hell yeah, dude. Hell yeah. But I'm all the way into it.
Starting point is 00:29:43 I know late last year, me and Barrett were super into, what were the pixel art game spared? I mean, you were playing. The cursed idol. Yes, Golden Idol. The Golden Idol games, yeah. I think I've been becoming more accustomed and enjoying those like point and click puzzle things. Okay.
Starting point is 00:30:01 Right? Where you had to like solve like what the fuck is going on. Yeah. Yeah. Of course. Of course. Um, and yeah, this one just seemed really interesting. This is another one that I believe was in Day of the Devs.
Starting point is 00:30:10 That's awesome. Yeah. That one looks awesome. No date on it. Just is to be announced here on the Steam page. Correct. Yeah. No date on this one yet.
Starting point is 00:30:18 Man, video games are cool. Yeah. You know what I mean? Yeah. Please watch the artwork. This next one. my number four. Number four.
Starting point is 00:30:26 A week in the life of a social giraffe. Are you familiar with this one? The steam description reads like this. We at Quail Button are happy to announce a week in the life of a social giraffe, a point and click stealth game, where the goal is to make sure nobody talks to you. You'll get to experience an average week of giraffe's life as he does exciting things on his to-do list. He's already sweating. Such as going to the laundromat, perusing antique stores, purchasing groceries,
Starting point is 00:30:52 and working out at the gym, all while making sure the incredibly social citizens of friendly city never have a chance to speak with him so that his head will not explode. Again, this is another point and click one, right? But it reminds me of a little bit of, like, thank goodness you're here in terms of it being this animated, like, comedy game, right? But it has a bit more of a, like, gameplay focus to it
Starting point is 00:31:16 to where you are doing, like, stealth stuff to try and dodge people and try to, like, dodge being social. animation style kind of reminds me of almost like a kid's book Nick Jr. 100% it looks like a book Ben and reads. Yeah, but I love it. Like it doesn't look like a style
Starting point is 00:31:31 you see that off. Yeah, exactly, especially in a video game. Yeah. And so this is one that I can't wait for. Again, like, to the point of view mentioning, right, how much fucking love video games for the fact that they can beat something weird and different. Yeah, yeah.
Starting point is 00:31:42 This looks so weird and different in a way where I'm like, this looks refreshing to me. 100%. Yeah, I wonder how long it is. I wonder, and I'm interested for the gameplay. Because it's like, okay, I'm stealthing around to avoid. How do I avoid if it's point and click on my, you know, there's a demo I know, so I guess I don't have to worry about it. I can just download the demo.
Starting point is 00:31:58 Yeah, I haven't played the demo either, but imagine it's one of those things where you were waiting for people to like, get out of the way, get out of the way, and then go to the next thing and then, you know, try to lead yourself toward the end. Very cool. I like that one a lot. It looks super cute. Okay.
Starting point is 00:32:10 Before you move on, let me remind all of you. But first off, we need your suggestions. I see a whole bunch of people coming in right now with games they're suggesting for us. we'll get through them in the super chat section. But of course, we need you to support us with the Kind of Funny membership. If you like what we do here, pick up a Kind of Funny membership on Patreon.com slash Kind of Funny YouTube.com slash Kind of Funny games at Twitter Spotify to get all of our shows ad free and get your daily dose of mate. Greg Miller in a series we call Greg Way.
Starting point is 00:32:37 But right now you're not using your benefits. So here's a word from our sponsor. This episode's brought to you by Shady Rays. Get ready for the season ahead with quality shades built to last. Our friends at Shady Rays have you covered with premium. polarized shades that won't break the bank. Shady rays is an independent sunglasses company offering a world-class product rated five stars by over 300,000 people. They have hundreds of options to choose from, so you're bound to find the perfect pair to match your style. If you don't
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Starting point is 00:33:50 Eric Allen Kay says, Bless his puzzle poppy would love my indie game. Oh, I'm sorry. Bless would love my indie game as puzzle poppy. Feline Forensics and the Miaoium Mystery. It has golden idol influences and lots of puns. Okay. I am on the Steam page right now.
Starting point is 00:34:08 There's only one detective to unravel this murder-turned mystery museum heist. Oh, I've seen this. And there the cats meow interrogate a colorful cast of suspects until they cough. of hairballs and the truth. Will you wrap up the case in time for an afternoon nap and make injustice need its last biscuit? And it is a very much detective noir cat
Starting point is 00:34:28 story. Very interesting uses of color. Yeah, I love the art style here because, yeah, like you mentioned, it has the detective noir thing going on, but it's... And it's quite literally doing the little nightal thing, too, where you're putting in, like, you're finding words through interacting with the world and then you're filling in
Starting point is 00:34:44 shit. Yeah, I fuck with this. God. What a great game for. formula, you know? Yeah. Yeah, more games should just be Golden Idol. And yeah,
Starting point is 00:34:52 I love the art style of the cat being almost like Paper Mario style. Like it's a flat creature. But yeah, and I think I've started both of the Idol games and they just weren't for me. But this one, we saw the cat walking around
Starting point is 00:35:03 like we're controlling it. That's different than Idol. Yeah, which is definitely different. It's more of like you're getting this one shot, right? Yeah. That was awesome. Okay, very good.
Starting point is 00:35:10 Thank you, Eric Allen. Okay. Let's see who else has made games in here? The MOOCism says Love Eternal is an upcoming horror celeste-like 2D platformer that looks pretty sick. Just wanted to share it and put it on y'all's radar.
Starting point is 00:35:23 Love Eternal. I'll read you the steam description. That goes. Wander Castle built of bitter memories in Love Eternal, a psychological horror platformer with devious trials and an unsettling experimental narrative. Find a way out or live in shelter forevermore. I do like the...
Starting point is 00:35:43 Oh, this is a cool shot. I do like the rise of like emotional 2D platformers. Yeah, yeah, of course. I like that. I think Celeste did something really special as far as like injecting. So, oh, man. Okay, we're seeing the platforming gameplay right now and it looks very select. It looks Celeste.
Starting point is 00:35:57 It's like Celeste meets VVVVVV if you ever played that game, right? Where you have like the weird gravity shifting up and down depending on where you're at. But yeah, I love that like after Celeste, we have so many platformers that are like, yo, we can make a story really meaningful or like dig into emotion or dig into like these different things. This looks really interesting. Kobe aren't superchats and says Another game I want to shout out is right around the corner It's Ludo
Starting point is 00:36:24 A psychological horror game where you can't leave your home Super interesting trailers that have me hyped The Steam description for Ludo says Ludo is a psychological horror experience Where you take on the role of someone unable to leave their home Every attempt to escape will lead you deeper into the unknown Where nothing is as it seems And everything will test your senses
Starting point is 00:36:43 Interesting I'm struggling to find a trailer here sorry Oh, I'm misspelling it. I'm spelling it with a D, not a T-S-L-U-T-O. Yeah, yeah, hold on. Like Ludo narrative, Luto narrative. It's a Luto narrative distance. Yeah, the Steam description, Ludo is a psychological horror experience.
Starting point is 00:37:04 Oh, that's the one you were just right. Okay, gotcha, gotcha, gotcha. Cool. Yeah, okay, so it's like, I don't know how I would I will compare this to. Praise about love and death and hell. Interesting. Yeah, the trailer looks cool. I'm trying to get a vibe for like what the actual gameplay.
Starting point is 00:37:22 Yeah, yeah, yeah, yeah. I go through some of these screenshots, though, like. The environments look pretty. The environments look fantastic. It's like a walking sim type of vibe? I guess so. And our final super chat for right now comes from Alec Bobco. Ovis Loop was an instant add to my wish list.
Starting point is 00:37:38 It's a 2D action roguelight that's hitting early access in August. And the gameplay is so fun. Already had some broken builds in the demo out now too. Ovis Loop is an action roguelike with fluid pixel animation and skill deck building. Step into and be a sheep armed with a sci-fi great sword carving a path through wolves. Modify your skills within the desolate worlds of a sci-fi apocalypse to create a unique combat style. That's all your own. Art sounds like Andy.
Starting point is 00:38:06 Yeah, that sounds like Andy. That sounds like an Andy joint. Yeah, our style looks super cool. Yeah, for sure. Who doesn't like a sheep in a sci-fi world? keeping the big city I'm just a sheep and life is a nightmare Blessing back to your list
Starting point is 00:38:20 Next game I want to talk about Is paper sky The Steam description reads Fold, glide and deliver your message In the semi-open world paper plane adventure Uncover heartfelt notes left by other players Upgrade your paper and transform into a plane A ball, a boat, and more
Starting point is 00:38:38 Paper Sky is easy to pick up And a joy to return to And this strikes me as one that I would love to play like just for a day or two of like almost like a getaway kind of video game experience after I beat like a distraining or like a fucking ghost of Yote or something right of like I want something to relax I want something that I can just vibe out to I look at this gameplay and I'm like oh this is giving me the ultimate vibes of just flying around a paper plane in a open world with like a cool art style too like cool like watercolor situation going on here it reminds me of what's the not tear away but something else I forget what it is maybe erase the sun Oh, maybe a little bit of race the sun. Oh yeah, I can see race the sun a little bit. But like way more artsy. Like flower.
Starting point is 00:39:18 I can see also. But yeah, I love the idea. I just love the idea of making a game. Oh, you know what? Pilot Wings is also another thing I was going to mention, which I know is like different but similar in terms of I picked up that game Piling's like a week ago on the Nintendo Switch online thing. Just started playing it.
Starting point is 00:39:36 And I was like, man, I want more games that I can just fly around. I want more games that just let me just fucking get lost and trying to like, you know, navigate through the sky and like trying to. I'll land a thing or do whatever. Let me tell you about Superman 64. You know what I'm good. I'm good on that one. I'm good on that one.
Starting point is 00:39:51 That's my number five. Love it. I'm going to take another detour. Oh. From these Greg type games that I keep seeing. Thanks for showing them to me. Of course. I want to talk about some more actiony things.
Starting point is 00:40:03 I want to start off with this game, Tenet of the Spark. Andy oftentimes will bring up those games that are like Twitter games. Like these games that you see going viral on social media. Yeah, of course. It's almost like, man, I don't. hear this game outside of this kind of thing. Tend of the Spark kind of strikes me as one of those. The Steam description reads,
Starting point is 00:40:22 Tenet of the Spark is a cinematic action game where you seamlessly switch between three timelines, modern day, Viking Age, and Aztec world to get the edge in battle. Crush enemies solve time-bending puzzles and explore three distinct worlds full of rich history and unique
Starting point is 00:40:37 characters. So you're going through, right, another action game. I'll compare it to, yeah, like a dead as disco, a seafood, you know, like a 3D action beat him up kind of thing. But in real time, you can switch between these three different eras, either to, like, I imagine, get a different style, right, or experience a different world, or in a lot of cases, solve puzzles of, okay, how do I get around in these worlds by
Starting point is 00:40:58 shifting between the three? Really cool art style, right? Like a little bit more colorful, a little bit more vibrant. I'm all about it. Yeah, no, this art style is really unique. And I think the jumping between all these different time periods is cool. Yeah. I guess one that like you'll see on social media or I've seen on like TikTok and stuff and it stains out immediately and I'm like I'm gonna keep an eye on this one.
Starting point is 00:41:20 This is one that could come out and be like oh it's whatever or it could come out and be really special, you know. I love that though. I love that gamble. Yeah. Similar to a spine. This is Gunfu, which is my number 10 game here. Again, going out of order. Spine is a single player action game about close quarters gun fights with aesthetics of gunfew movies.
Starting point is 00:41:39 Step into the stunning cyberpunk world with rebellious street artist. Red Line and her sentient combat implant spine as to defy the autocratic AI regime in search of Red Lines captured brother. Again, another fast action one, but one that has like an art style that is a bit more leading toward like, I don't know if realistic is the word, but like there's fidelity here in the graphics that we go, damn, this looks fucking good. Yeah. But also it has the fast action thing of a John Wick and like, again, I want more games like this.
Starting point is 00:42:09 I know we get action games all the time, but like I feel like in this. in this post-Sifu era, I'm down for the, hey, let's all try to make one of these before we move on to like whatever other trend we're doing. But this one looks really fun. She looks fucking sick. This world looks cool. Yeah. It reminds you a little bit of like a mirror's edge. Yeah.
Starting point is 00:42:27 100% cyberpunk mirror's edge. Yeah, I see all of that. John Wick like you're talking about. Yeah. How, I guess you don't know where you were just going off of Steam's like, how big is it? I don't know. I would love to be. She did the John Wick thing too, where she's got the gun up and put her face on all crooked.
Starting point is 00:42:41 Yeah. I would love like my ideal for these games give me a solid five hours five hours plus a challenge mode sure sure sure sure sure sure that's one of the things I love about seafood is that seafood I forget I think that must have taken me like maybe like 10 hours or something I can't remember exactly but a big part of that was just that
Starting point is 00:42:58 the way that it structured its gameplay was you're playing through these levels over and over and over again and try and do that perfect run of you know making it to the end before you age out I love games that like kind of give you that here's this solid thing that you can get perfect at, that you can solidify, like, you know, getting through these levels, but we're going to make you perfect this shit. That one looks dope.
Starting point is 00:43:20 Yeah. I added it. We're going to rewind back now. Rewinded, bear, rollback. To my number six, re-luted. Have you heard of this one? I think so? This is one that's been making the waves, both on social media.
Starting point is 00:43:33 It's another one of those, like, Twitter, TikTok things, but also one that I believe I found, I can't remember if it was day of the devs or if it was a different showcase. but like this has been popping up more and more. So reluted, the Steam description reads, Reclaim real African artifacts from Western museums in this. So fucking cool. Yeah, in this African futurist heist game. Recruit crew members, plan escape routes, acquire the precious cargo,
Starting point is 00:43:58 and bounce out of the joint as fast as you can. Which, it reminds me a bit of like aerial knights never yield. Yep, yep, yep, yep. But with a little bit more to it as far as like what it asks of you, because you're going to go in, you're going to plan these routes, you're going to go through and then you're going to get out of there.
Starting point is 00:44:16 I love that as GamePaloop. I love the African futurist thing. It's something I wish we would see more in video games, right? Yeah. And then, yeah, the art style too is another, it's another like animated one, right? Almost, I would compare it to like maybe like a Pixar
Starting point is 00:44:30 meets Fortnite, like that style of animation. I'm all about it. That's, this one's sick. Yeah. Like this is super cool. And it's also just like such a great riff on like, all right, cool, here's the beginning of Black Panther with Kilmonger when he goes
Starting point is 00:44:45 to that museum and takes it back and poisons the woman with the coffee or whatever. That's awesome. I love that. Yeah, so that's reluted. I'm looking forward to that one. Yeah, and I think I had heard of this one, but I hadn't seen it yet. It looks awesome. This next one is called Death Howl. Journey to the sorrowful spirit world
Starting point is 00:45:00 in a souls like deck builder. Craft cards and claim powerful totems to defeat the woeful spirits lurking in the mystical lands. Unravel the tale of a grieving mother in her desperate attempt to defy death and bring back her son. Well, there you go. You got a grieving mother in there.
Starting point is 00:45:16 You know, I got to check this out. Grieving other and a cool art style, right? Yeah, for sure. You got the isometric pixel art look. But also, this is one that I did talk to Andy about earlier. I think today, actually, we talked about on Games Daily when I mentioned that he wasn't going to be on this episode. Like, it being a having like a soul's like slant to it, obviously, like, that's going
Starting point is 00:45:37 to appeal to me and a number of people. adding in the deck builder thing has me like yo I want to know what the fuck is up with this game yeah I gotta get my hands on this because yeah like you look at the gameplay here a lot of gruesome shit going on a lot of grim vibes but like I love that being translated
Starting point is 00:45:53 through just really gorgeous pixel art in my opinion I think this game looks excellent in terms of visuals and like I'm very intrigued by what they're doing with the gameplay here hell yeah that one looks really cool yeah that is again for me it's the deck like, Rogue build,
Starting point is 00:46:09 or Souls Like, that's where I'm like, but I like the style and I like the story hook. Yeah. So I don't know if I'll let you play. You tell me if I can do it. Yeah,
Starting point is 00:46:17 and I also want to know more about what they mean by Soulslike. Because like that looked like, like turn-based type shit. That didn't distract me as like a, I'm going to dodge and roll and fucking die over and over again kind of thing. So it might be something that,
Starting point is 00:46:31 yeah, you're able to get into and not even worry about like the Soulslike elements that they're talking about. Hell yeah. Next up. I did tenant. I did dead as this goes. So now I'm jumping forward to my number 11. Neverway. Neverway is a blend of horror, life sim, and action RPG. After Fiona quits her job, she starts over on a farm and becomes the immortal herald of a dead god. Keep your life from falling apart while searching for Neverway, a nightmare reality that is slowly leaking into yours. This one is co-directed by the pixel artist of Celeste and has music from disaster piece, which makes me.
Starting point is 00:47:08 this another Andy Cortez recommendation joint, right? Like, art style that looks beautiful. I can kind of see the Celeste influences already, but also it kind of takes me back to, like, things I loved about, like, games like Undertale or games like Chickory, right? Like, I don't know, there's something that is, there's, I think, an element of, like,
Starting point is 00:47:29 the top-down pixel art games that, like, a few NEDs have been able to capture that really resonate with, like, I don't know, like an emotional vibe that you're trying to convey through it. And this looks like it has it. Yeah, a thousand percent because it looks stunning. Yeah, yeah.
Starting point is 00:47:46 The way they're playing with color is amazing. That's the thing about it when you talk about indie games now, right? Of like how varied they can all look, but then also how they're all able to play with things. We just don't see, I think, giant games get the chance to. Yeah. Because you're trying to make something mass market to make your money backwards.
Starting point is 00:48:01 This can be like, we're committing to this violet color palette and we're going to use the pinks or whatever, right, to get in there and really, make it cool. Yeah. The last one I have written down here for like my main main picks is one that I think I learned about from you, Greg.
Starting point is 00:48:16 It's called Absalom. Oh yeah, yeah, yeah, yeah. Yeah, they describe it as the rogue-em-up original from Dotamu. It combines Dotamu and guard crushes mastery. Are we saying Dotamu? I say dot-imu. I say dot-emu. I'm probably wrong.
Starting point is 00:48:31 Their mastery and beat-em-up gameplay and Supermunks best in class art and animation with this fast-paced action and endless replayability, Absalom will challenge you with multiple paths to explore an unpredictable encounters for a new experience each time you play. Again, you just look at it. Gorgeous art style. If you're an audio listener, like, I'll almost compare it to Hades in terms of, like, what they're doing with its key art and what it's doing with, like,
Starting point is 00:48:58 its colors and when you, like, as far as what it's doing with its art style, right? But the gameplay is straight up beat them up. Like you're going through, what was the game that just came out? that we were all surprised was a beat him up. I forget what it was called. But like, I guess think of any beat him up that you've seen. Oh, you guys talking about that one game that like, it was that Xbox.
Starting point is 00:49:16 Yeah. Yeah. Shit. It was that ID at Xbox. Towerborn. Towerborn. Yes, that's the one I was thinking of. Didn't even realize Towerborn's a beat him up.
Starting point is 00:49:29 Yeah. Exactly. Right. But yeah, that was one that I believe I learned from you, learned about. Yes. Yes. I think that was on one of the shows we did, right, with mix and stuff?
Starting point is 00:49:37 Yeah. Yeah. But that's my last big pick. It's a good lot. What do you mean? But what does that mean? These are a lot of good picks. What's the,
Starting point is 00:49:44 what do we mean? Well, I have down like some possible quick hits in case we had like a lot more time left in the show. I'm always down for a quick hit. All right. Let's talk about Benny Bash. Is it my son? This is one that I had to open up the Steam page four.
Starting point is 00:50:00 Benny Bash, survive this horror slash puzzle adventure. Funny enough, this one just came out. July 11th. 11th. Uncover the secrets of a cursed video game from the 80s while a malevolent entity hunts you. Solve escape room style puzzles, navigate eerie labyrinths, and see how your actions. There's no lawsuit here. Yeah, see how your actions in the game shape the real world. Stay sharp and stay alive.
Starting point is 00:50:22 The easiest way I can describe this from just seeing the trailers and seeing the description of it is think inscription. But instead of playing a card game, you're playing Super Mario Brothers. And that's really... That's really all I know about this. Fuck. I've had this sitting, like, I've looked at my email. I haven't gotten to code or anything, right? So I think I'm just going to buy it.
Starting point is 00:50:43 It's only, it's only $7.19 right now. It's like 10% off as like the introductory offer, but it's like $8 in its regular price. Looks super fascinating. I haven't heard many people talk about it because it just came out. But right now it's sitting at only 24 Steam reviews, but they are positive, which I maybe might say something. This could be one.
Starting point is 00:51:05 that is a slow burner because they've not done a great job at all of marketing this. Yeah, I mean, it's indie, right? Like, that happens. Yeah, it's called Benny Bash. It's a busy time right now, but I want to check this out as soon as possible.
Starting point is 00:51:20 This is fuck, I, this one, hmm, I like this. Yeah. I think that's one I also forgot where I heard about it from. That might have been another day of the devs joint, but don't call me.
Starting point is 00:51:29 6-1 Indies got an interview up with the dev from May. It was 6-1 indie, actually, that I heard about it from. This next one is called Away from Home. It's a rhythm-based RPG experience as described on Steam, providing detailed pixel art and expressive animation, experience a fun world with lots of colorful characters, come and disrupt their peace.
Starting point is 00:51:50 Yeah, okay. You look at it, vibrant pixel art RPG. It's one that, like, it's one that I might have to be in the mood for, but I'm all the way in for just, like, when they show the gameplay, it very much is like rhythm-based type shit like goofy rhythm-based type shit so as we're watching now like you can see them going through these different places
Starting point is 00:52:09 right they went from a boxing ring to a bedroom to all these things right and like you're doing rhythm games based gameplay where you're doing moves to the beat and you can see at the top the like little rhythm thing that you're hitting your moves to hell yeah of course I love a rhythm game I love an RPG with humor too yeah I mean like I'm an earthbound guy
Starting point is 00:52:25 I'm an undertale guy so you show me an RPG that has energy like this I'm going to be all the way in and here they're also doing like DDR type shit. But that is away from home. The next one I got is called Another Reel. This is one that is from Lena Rain, who is the composer of Celeste. And she's also done plenty of other things as well.
Starting point is 00:52:46 She's done work on Delta Rune. She composed Chickory, right? Like, you know her from a lot of games. This is her game that she's tree up developing. A company, Astra, as she discovers the world outside her solitude and uncovers the mysteries of the real, engage in schmup-style combat encounters to leave an impact and fight back against the ones who would challenge her existence. I saw her posting about this a little bit on Blue Sky, and it seems like it's doing an episodic thing, maybe similar-ish to a Delta Rune,
Starting point is 00:53:21 which I'm fascinated about. You see the gameplay, and the gameplay is very much giving Undertale in Delta Rune as far as the shoot-em-up stuff going on. Very interested in it, mainly because it's lean and rain, but then also the game is doing things that I'm all about. And I love a good shoot-em-up. And so, another real. Yeah. I like, again, I like mashing it up with a different genre.
Starting point is 00:53:42 Where shoot-in-ups, I do like quite a bit either as well. So it's interesting to see that mixed up. Exactly. I'm still hung up on Betty Bash, but. And then the last one I talked about during our Phoenix to Critic check-in. Sure. It's Consume Me. This is the one that I... Oh, yeah. This was my final pick on my draft
Starting point is 00:54:00 Is this out or about to be out? What's to do with this one? This one is, it's coming out September 25th, 2025. So it's about a couple months away. Looks really interesting. I like the style of it, right? Like, this is the one that I was propping up because it won, it's won a bunch of awards. But the big one being the Shamis McNally Award at the IGF Awards during GDC, which is an award given to indie games that you know of, right?
Starting point is 00:54:25 Games like Minecraft, games like inscription, Outer Wilds. Games that typically come out and are either unique or have an impact or really move the needle as far as what they come out and do. The fact that this won, that award, I'm like, okay, this is something that you should at the very least keep an eye on. But when you're talking about what the game is, they're about me page on their scene page says, being a teenager sucks. So we made a video game about it. Hey, remember when your parents, your friends, and society at large all conspired to make you feel ugly, lazy, stupid, and unloved, despite the brilliant human spirit. contain within you. It happens to me every day here.
Starting point is 00:55:02 Well, allow us to refresh your memory via the timeless medium of a slice of life role playing game. In Consumee, you take on the role of Jenny, or sorry, Jenny. Oh yeah, you take on the role of Jenny, young in love. For a second, I thought it was like Jenny Young, but they had a
Starting point is 00:55:17 comment there, which threw me off. Young in love and entering her final year of high school. Make meticulous scheduling decisions to maximize your glowups, solve the puzzle game of dieting, evade directions as you pursue, scholarly success do chores to get money from your mom at a rate much lower than minimum wage it looks like an amalgamation of just doing a bunch of different things right like many different
Starting point is 00:55:41 gameplay types on display and like this vertical or in this slice of trailer that we're seeing um looks cool looks different looks like it's filled with personality looks like it's one of those ones where they're putting it's been on my radar for a long time as well because it looks like one of those games that's outside of what's normal and trying to tell you a story or whatever so i mean I've been watching that one closely. Yes. Those are pretty much my picks. I love that.
Starting point is 00:56:05 Yeah. I love that a lot. Of course, we had more super chats come in, so we have three more games to look at. We'll start with, well, this is JJ Baseball 23,
Starting point is 00:56:12 recommending esoteric ebb is one I've been keeping an eye on. Over on, Esoteric Ebs of Steam page. Esoteric Ebb is a single player CRP, inspired by the freedom of table top adventures. Unravel a political conspiracy
Starting point is 00:56:25 with your goblin sidekick. Roll dice and tense and encounters, become a cleric of legends, or completely ruin the campaign. Interesting. And it's like, I think for so many people turned on to see RPGs by Balders Gate, they are thrown the dice right in your face and letting you know, look what's up. Yeah. Dude, I know so many people that would fuck with this.
Starting point is 00:56:47 I might fuck with this. Like, you show me like a, yeah, a D20 dice situation going on and like all of these D&D elements. Like they're showing you the different stats, right? Yeah. Constitution, all these things. What's interesting is when you get to the gameplay here and you're doing it. Is this licensed?
Starting point is 00:57:05 By who? By like. Esotericab? Like is this a licensed D&D thing? Oh, I don't think so. I mean, I don't think you ain't come for him for that, can you? I mean,
Starting point is 00:57:16 depending on how much they're leaning into it. What I'm looking at here, what I like about this is like, it looks like all the gameplay is on the dice roll. And like what the CRPG battlefield management of Ballard's Gate was such a turnoff for me where if it's making the choices moving the thing and then saying attack
Starting point is 00:57:35 and then rolling a dice I kind of like that You know what? This is, it feels, it looks like Disco Elysium as well. Like if you go back and see some of the some of the dialogue there, I think maybe that's what I'm conflating when you come to like the strength constitution stuff, right?
Starting point is 00:57:47 Like disco was also very deep as hard as what it did with stats and like how certain stats of yours will lead to very varying dialogue options. Very cool. That's awesome. This is really cool.
Starting point is 00:58:01 Terek Ebb, everybody. Check that. Oh, they also say in there about me that this is a, they call it a disco-like. Okay. So yeah, the disco Elysium influence is very strongly there.
Starting point is 00:58:12 Second to last one here. Big Fudge, 4980 writes in and says on a super chat, my friends recently showed me dungeon box. It's pretty much a D&D campaign in a jackbox format. Seems like a great entry point
Starting point is 00:58:23 for D&D with friends. Oh, I love that. Yeah, okay. So you're joining on your phone. just like you would, for a jackbox. Chat, what was, there's another game that's exactly like this that came out earlier this year. That is like, it's jackbox, but you're doing a tabletop RPG campaign with your friends. That's how I can talk about this is my friends have been talking about getting to the ball.
Starting point is 00:58:45 I'm going to add that to my wish list. I would love to fucking play that on stream with everybody. Sunderfolk, thank you so much, Chad. Sunderfolk was the same thing? Yeah. Really? Oh, yeah. Okay.
Starting point is 00:58:54 I remember Sunderfolk. I remember the name and like, I didn't remember being sold that way This looks a little bit more like leaning towards jackbox where Sunderfolk looks like it leans more towards the D&D Yeah, Sunter Folk, okay, re-discovered game night in this tactical RPG where clever teamwork
Starting point is 00:59:08 and shared strategy shape every turn and build lasting memories. One copies all you need, friends join using their phones, which become their character sheets, guidebook, and controller play the first four missions for free. Yeah, Sunterfolk seems like it leans a bit more deeper. Yeah, yeah, yeah. Very cool. Okay, damn, there's so much good shit having it.
Starting point is 00:59:26 Yeah. And the final one for right now is Soto Louise, who says, I am waiting for threads of time. A 2D HD game that has time travel elements with animation cutscenes reminds me of C of Starves. You might remember this from my wish list episode where I got to turn the table onto this as well. I cannot wait for threads of time. Of course, I have had, we've had some real conversations on the show about me and turn-based RPGs. But it looks so in the vein of Octopath that even if I don't roll credits on it, I expect to play a lot of it. it is speaking to me as you go
Starting point is 00:59:58 time traveling and has some really boss battles it looks like but I don't know when this one's coming out because I can't, you know, it's one again. It looks incredible though. When they put it out, they weren't expecting it I think as they said, I shouldn't even say. I think I know they talked on social media about getting
Starting point is 01:00:11 the hype and energy around it that they did so. Really? Good stuff there. Because it's like, it's like all right, let's do fucking chrono trigger but cool the shit in 22. But you understand how many cool games come out? How many cool games come out and never get the attention they deserve, Bear? That's fair. That's fair. many moonlighters slip past and I never know.
Starting point is 01:00:27 Yeah, exactly. But yeah, this is just like fucking let's do Chrono Trigger and make it sick as hell. Not to say that. There's a great form of it also isn't sick as hell, but. 100%. I added one more to assets. This is one that I had in my wish list, but I didn't know if it was going to make the
Starting point is 01:00:43 episode or not, but like this is one that I keep thinking about that I don't know. I don't know when this game is ever going to come out or if this game's ever going to come out. Because I've talked about it a little bit for years. Okay. It's called Agent 64. Spies never die. Spies never die. I played the demo for this game. I swear to God, like three years ago or something on Steam and was like, oh man, can't wait for this to come out probably later in the year and I'm still
Starting point is 01:01:05 waiting on this shit. It's a similar situation. I don't know if you remember she dreams elsewhere. Yeah. I was talking about that game in like 2020 and that shit still hasn't come out. Um, but Agen's Ever Die is a Golden Eye inspired game, but it's like, what if you made golden out, like what if you made a golden eye heavily inspired thing in 2025, right? Similar like, you know, pixel, not pixel art style, like polygonal art style, looks like an N64 game, but you play it and it moves and has the sensibilities
Starting point is 01:01:32 of a modern shooter. It looks fucking cool. It's like very much the nostalgia play, but one that I like, you know what I mean? I love the idea of indie devs being like, yo, like nobody else is going to make another golden eye exactly like golden eye was. We got to step up and do it ourselves. We can do it ourselves, and
Starting point is 01:01:48 it looks pixel perfect. I love how this game looks. Right now the scene page says 2025, I don't believe them for a second, but I'll love that. And so that's my last one. Blessing, these are excellent picks, as always. Thank you. Thank you for bringing them into our attention.
Starting point is 01:02:03 Thanks for letting me do this. Thank you for letting me do this. Thanks for sitting with me. Yeah, you didn't need me. You could have just monologue to the audience. I'm, I need to play Benny Bash. I need to know more about Benny Bash immediately. Unknown if it's Steam Deck compatible.
Starting point is 01:02:20 That's my one thing. We'll figure it out. We'll figure it out. Don't worry about it. Is it Mac compatible? Can I play in? I should have made that the thing. I was telling Andy that I,
Starting point is 01:02:27 leading into Bonanza, I'm not really like dedicated myself to any game because I know Benazza is going to throw me off. I probably could have made Benny Bash the one because it's been out for a week. And I'm like, nobody's talking about it. Nobody is, I'm not heard of peep about Benny Benaz.
Starting point is 01:02:44 Maybe it's trash and we don't know, but we'll find out soon enough. I mean, these Steam reviews. Everybody, if you like us doing this kind of content, of course, support. Kind of Funny with a Kind of Funny membership. Get all of our content. free. Get good karma for supporting a local
Starting point is 01:02:56 business. Get your daily podcast for me all on patreon.com slash kind of funny YouTube.com slash kind of funny games Apple or Spotify. No bucks toss away. No big deal. Like, subscribe, share, ring the bell. Use your Amazon Prime to give us your Twitch Prime. Even if you're listening to your car on a podcast right now. Get home. Link it all up and give it away for free. Of course, we're all about live talk shows, which mean we are far from
Starting point is 01:03:18 done. Up next, Superman in review comes in for a landing with our final film for now. Superman Returns, of course, available later on your in-review podcast feeds. And after that, Dalktober returns. Tim, blessing, Barrett, too many bananas, and Donkey Kong, Bonanza, all on stream. That's it. I'm excited. I need to play Benny Bash. Until next time, it's been a pleasure to serve you. Thank you, Shaggy, you're shaking your hand. Shake my hand!

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