Kinda Funny Gamescast: Video Game Podcast - Tim and Greg's Gamescast Date - Kinda Funny Gamescast Ep. 80
Episode Date: August 12, 2016Tim and Greg have a one-on-one talking about being excited for games, video game trilogies, and Abzu. (Released to Patreon Supporters 08.05.16) Learn more about your ad choices. Visit megaphone.fm/adc...hoices
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What's up guys? Welcome to the first ever episode 80.
Number 80 of the kind of funny games cast.
As always, I'm Tim Geddes,
joined by one half of the coolest dudes in video games.
Greg Miller.
This is the first time I've ever done a show with you.
No, that's not true.
We did the Patreon exclusives, but you didn't have to do the rigmarole in the beginning.
It was different.
You just got to do whatever.
Now you're here, you got to be locked in.
You got to be delivering the goods for everybody.
You got to be very professional.
Hashtag, profesh.
Yep, that's definitely.
Hashtag.
Try to be calling.
That's what I'm going to do today.
Colin doesn't host shows.
He only hosts Colin Greig Live.
And that's just a whiteboard and a lecture every day.
The lecture.
Oh my God.
He's a teacher.
He is a teacher.
Colin's a teacher.
Man, he was pretty training for it.
Yeah.
Oh, man.
I'm excited for this.
Can you imagine finding out that Colin's your professor?
Now, I know a lot of you at home are like, oh my God, that's the dream.
Yeah.
I'm the kid that would have been like, oh, no.
Anything but Mr. Moriarty.
You know?
Yeah, he comes in.
He just rants and raves and are you like, is any of this going to be on the test?
Do I really need to know about this third party Gary Johnson right now?
Yeah, exactly.
It's about the third party Gary Johnson.
We're talking about American history, not American right now.
What are you doing?
Ladies and gentlemen.
This is kind of funny games cast every week.
We talk about video games and all the things we love about them.
And I feel like this is a good duo for that.
Yeah.
Me and you, you and I.
We're the ones that love video games.
Yeah.
We do a lot.
Right.
We can talk about them.
We can believe about them.
We can play them.
I just watched you play one.
I just finished Ab-Zoo in front of you,
which you're excited.
to play, but I ruined for you. Now you know how it ends.
I stayed as the ending, I knew it was getting there.
I'm like, I'm just going to look away.
It's pretty abstract. Don't worry.
Yeah. Yeah, yeah, yeah.
But if you wanted to get this show early, you can go to patreon.com slash kind of funny games.
Got a bunch of goodies over there and all that stuff.
Or you can get it for free at YouTube.com slash kind of funny games where it's distributed.
Every day, Monday through Thursday, topic by topic, full episode Friday.
You can also get it on iTunes.
Something I don't like about iTunes.
Lay it on me.
And I need this to be clear.
to everybody.
Sure.
I don't like how when you go
to iTunes.com slash
kind of funny,
it does this weird thing
where it reroutes to a page
that's like,
you can download iTunes.
No,
why does that?
Yeah,
I hate that.
iTunes does that crap all the time.
You click on somebody's link
and it's like,
oh, forget us on iTunes.
You're like, do you want to download iTunes?
Like, I have iTunes.
Could you just open this in iTunes?
What's the problem?
Yeah.
And what doesn't make sense,
if you go in iTunes
and you search for Kind of Funny.
Yeah.
Our podcast come up.
You can click on PS I love you.
Yeah.
Available every Tuesday, 9 a.m.
you can click on Game Over Grady show
available every Friday at midnight.
Whenever Kevin gets to do it.
No, the free ones are good.
Okay.
Free ones are always set.
Okay.
But that's what I think.
Kevin has a week to handle that show.
Yeah, I mean, that doesn't stop her
for screwing things up.
You're right, you're right.
You get gamescast, this beautiful,
this big, beautiful show here.
Yeah, yeah.
You go to any of those.
You can go to more from this publisher.
Cook are kind of funny.
There's this beautiful page that I helped set up
with our homies over at Apple.
Yeah.
And I'm like, great.
I'm like, what's the link?
You can right click, copy link.
It's iTunes.
com slash kind of funny.
You put that in?
Download iTunes.
Download iTunes.
Come on.
Come on.
The big news is that when I was walking Portillo a second ago, the Apple Maps car passed
me taking pictures.
Oh yeah.
So I'm going to be an Apple map.
You are going to be internet famous, Greg Miller.
Everybody's going to know me on that Apple map.
I'm excited about this episode.
We've had a good day.
We have had a good day.
We decided this is going to be our date day.
I greeted you at the door in my underwear and you got here this morning.
Then we did Colin and Greg live all by ourselves.
No Kevin.
No Nick.
No Colin.
Then we went to a lovely lunch.
Then we got some Froyo.
We went to a burrito place different than our normal burrito places.
And that is when you know that you're getting fucking risky and adventurous.
Yeah, let's get out of the rut.
Let's go to this new place.
I was good.
It was good.
I liked it a lot.
I did too.
I had a wet burrito.
One of the best wet burritos I've had in a while.
Wow.
Yeah.
The enchilada sauce was.
Yeah.
I had chorizo tacos.
They were very good.
Torezo upsets me because it reminds me of Kevin.
And there's, he's at Starbucks.
He says Starbucks Treeso one and it just smells like Kevin.
That's weird.
And so like, Torezo kind of makes me gaggle.
little bit sure because Kevin makes you gagging a little bit because Kevin makes me exactly
that's how that works but anyway yeah today's episode's gonna be fun on Kong Drive I
asked a lot of people for for questions so we're gonna do two topics of audience
questions we got some good okay good about time these kids brought something good
it's gonna be fun I want to start with Abzu abzu because my god yeah that game
it's taken it's taking the world by storm this abzu is not hit the Pokemon go
the world threshold but okay our industry it's taking Marty sleeve of us
No, and Mitch Dyer and Kataku and Cliff Blizzinski.
Everyone's out there tweeting and talking and reviewing Abzu talking about it.
I just played it.
I just beat it.
Yeah, okay.
That was something I did for two hours.
So let's give a little bit of a background on AZu.
Absu, not made by that game company.
No, despite the similarities.
A game made by Giant Squid is their first game.
The leader of Giant Squid left that game company.
Matt Navar.
There you got some of that stuff there.
The art director for Flower and Journey,
aka two of my favorite games of all time.
Yeah.
Leaving here to do this.
Correct.
Also, Austin Winnery, composer of Journey.
Yep.
Composer of this game.
Look at you with your facts.
That took me two minutes of watching you play for me to be like,
this is a game for me.
This looks awesome.
And that's the whole thing about it is,
what I want to,
as we get into this,
do I think you should play absou?
Of course.
I know it's going to be spoiler-free.
Should you play abszoo?
Of course you should play absinu.
It's another one of those games, of course, that's going to be our games are art.
And here's this thing.
It's similar to my inside thing when we did the review of inside where it's just like,
it's a really abstract.
You know what I mean?
And like, I get that and you want me to talk about it and think about it.
But I kind of don't like that.
You know what I mean?
And so to go back, flow and flower never hit the mark for me.
I played both those games.
Finished both of them, right?
Yeah, probably.
Even though it's the journey, not the destination with those kind of games.
IMO.
flower flowers
flower was great as a whole
but like you end and you always just back on the window still
it's like all right I see what I feel like there is an
ending to flower flow
I never beat flow flow and then float didn't click
with me yeah so but journey did click
with me I love journey journey I thought was
okay cool I get what's happening here
and with Abzu I never really got it
and I just beat it like literally 20 minutes
ago 30 minutes ago and so I need to go
I want to go read about I want to go do the first thing I did that was jumping
to Jose Otero's IGN review and he was with me there
gave it what eight three i think and he was talking about like you know his cons are that's a little
too loose narratively yeah yeah and that's i hate saying that's like one of the things because i
love artsy games i love i love people creating art that's why i love video games is that it's an art
form and everybody gets to go express themselves and do different things with it but it does at
time feel like you're trying is this an a game for art's sake you know what i mean is it that kind
of thing and not anything wrong with that but it also just does feel like in a lot of ways
underwater journey of like you're going.
It's like what's happening. Okay, here are some of the cave paintings or like I'm trying
to figure out what exactly piece it together, how it's going.
But then by the end when I get it and I do the thing and this happens blah, blah, it's like,
okay.
Yeah.
And like, you know, the way people keep talking about it.
And here's what I think might be the problem for me in particular, me personally, I should
say, is the fact that everyone's talking about it as it's a game that's super relaxing.
It's this game that's this kind of thing.
That's what I've been applying to my expectations for No Man Sky.
That No Man Sky is going to be the game that I sit there.
there and play and chill out for 30 minutes a night and be done with it and go to bed.
Jumping into this one today, I wasn't necessarily in the mood, but I wanted to be able
talk about it. I wanted to see what everybody was talking about. I get why people love it.
It is beautiful. Oh my God, is it a beautiful game.
And like that's the one of that's for me the best part of the game is like at any point I felt
like I could put the controller down and look back or go into the meditating,
meditating, because that's like one of the big things where you see these like a shark statues
that you go and you rest on their heads and you meditate. And then the camera just kind of
spins around. It always looks like a moving painting. It's always beautiful.
Like the colors, whether they're using a very, very dark palette, you know, when you're underwater, it's
dank and it's gross or you're to this bright, beautiful, it's tropic, it's a coral reef.
Awesome stuff there.
Awesome, awesome, awesome color.
Really beautiful game.
Animated incredibly well.
Swimming, very fluid.
It's funny.
I remember when we hit Uncharted and you came back after that first day and you're like, they finally
did it.
They made swimming in a game fun.
Swimming in a game's fun here.
It took me a while being a non-inverted person to wrap my head around it because it was
that.
You can go in and change it.
it to be how you were.
But even once I changed it,
that didn't feel right.
And I was like,
back to inverted.
I'm flying like a plane,
whatever.
Yeah, that's always hard,
that inverted thing.
We've talked about this before.
I think with Ratch and Clank,
I was having the issue with the remake of it where the,
I play,
I used to play inverted.
Now I play normal.
But then when it comes to the camera of the left and right movements in like a
third person thing,
sometimes it just doesn't click right where it's like,
I want one to be horizontal and one to be inverted and horizontal to be not inverted or stuff like,
whatever it is.
opposites.
Right.
It just tricks you up.
But then one day,
it can change day to day.
Yeah.
It's like a weird brain thing.
And that was the thing of like,
yeah, for me,
I think part of it too is that sometimes you get pulled back a bit.
So it's like I was trying to swim,
you know,
over there, right?
So I'm pulling up and I pulled up too far and did like the,
and then I was like upside down and trying to come back.
Yeah.
Minor gripe.
I don't want to make this out to be a thing.
It just for me,
I had a little bit of trouble wrap my head around it,
but I eventually got it.
And it's also not a game where it's like,
you need to be precise.
you're going to get punished.
None of that.
In fact,
the relaxing thing
of just like,
you're underwater
and it's chill.
Music,
as you brought up,
amazing.
Yeah,
I mean,
that's something that I think
is really important
to this is the art aspect,
right?
Where is it art for art's sake?
I feel like that's a totally
even other topic where it's like,
sure.
And even Tom L,
inside before,
there was that question of like,
all right,
so what and whatever.
But it's like,
if that's the point,
then that's the point.
Exactly.
I'm not not going to.
But with this,
though,
I think that beyond that,
like the,
The game, whether it's too artsy in the sense of what does it mean and like, let's discuss
as art as when you take the look and the tone and the feel and the sound and all that stuff,
you're talking about the, it looks like every frame looks like a painting.
Yeah.
Like I think that they did that to an extent with flower, but then Journey knocked it out
of the park where it's just like every single shot of that looks amazing.
It doesn't, and it's PS3.
It doesn't matter.
PS10 can be out and that's going to look amazing because of the art direction.
And I think that this is another one of those moments where the art direction of Matt Nava, he gets it.
You know, he gets how to design something to evoke emotion just from the look of it.
Right.
Look, just watching you play, it's like, I get the feelings of, of journey and of flower, but like this also, it had its own own thing to it.
I remember back on the GameCube, one of the really special things the GameCube had in terms of graphics, because it wasn't the most powerful.
The Xbox by far was the most powerful that generation.
PS2 tended to look better than GameCube did.
GameCube was a little bit more round around the edges and stuff.
Mario Sunshine, the water.
Yeah.
It was beautiful.
The way that it interacted with things and just it was it was next gen at that time.
Star Fox Adventures, the fur, like having all that stuff.
It was so like, oh my God, like this is, and they kind of overcompensated in a lot of ways with that.
But I feel like that those things are.
what push the limits of stuff.
And now these days, water, video games have nailed it.
Yeah, we've seen it time and time again.
But seeing you play this, I'm like, man, this is making me think about water and video
games in a way that I haven't in a long time.
And it made me stop and think, all right, so from flow to flower to journey, flow is
like on a really small scale, right?
Like a microscopic adventure.
Bacteria in your eye.
Yeah.
Flower is this like beautiful, grassy fields and then eventually cityscapes and stuff
like that.
But it's way more, it's the idea of.
being a flower in the field journey desert right and like kind of caves but mainly desert then big
question is where do they go from there and I think underwater is the uh obvious answer and I think
the other obvious answer is space sure that's why I think no man's sky makes sense to get brought up
in this conversation but what's also funny is because I've thought about this I'm like what do I want
from that game studio next that game company that game company and not to say that these are them but obviously
when you're yeah it's the spiritual it's not you know of a change
But obviously, I mean, like, that's what my thing to quick aside is like playing this game and I'm enjoying this game.
But it does feel like, okay, it's kind of just journey underwater in the sense of I'm in this area.
Do to do to do.
Here's this epic moment to transition me to something else.
And here we're back into this thing.
And I'm trying to light up these different things to get that to go.
And okay, that went and now another transition.
It's not, none of that's bad.
None of that's like, oh, how unoriginal.
It's just like I'm not as, like, blown away by it because I feel like I know this.
game already when I just sat down to play it.
Yeah, and that's,
and it's such a weird thing because people will never be happy.
It's like you can never be wowed again like that because that was so,
so amazing and such a unique thing.
Having said that,
we haven't had anything like that sense.
100%.
So I think that I love seeing you play this because I'm just like, man, like this,
I've for years dreamt about what their next game would be and I always thought it was
going to be underwater or space.
And it's funny seeing you play this because taking No Man's Guy out of it,
you could replace that with space because of,
of the way you control it.
Like seeing the way that you were navigating and stuff,
like it made me think of Star Fox, you know, or stuff like that.
Sure.
It's like you're, it's a linear game.
You're driving through, it's kind of like an on-rails space sim, but you're underwater.
Right.
And it was cool seeing the hints of flower where like you're going through fish and the fish
all join you and then you speed up each time.
But with those epic moments of journey and flower had them too.
But it was not the same way.
I always felt a bit more
Once you hit this thing
The camera's gonna zoom out and it spins around and like colors change
Yeah
Journey was a bit more of a
Millions of pieces of scarfs with you
That but also just like the epic moments felt like you were building towards them
And you know games get a lot of credit these days for being like oh it's an interactive movie
And then we talk about the uncharted of the world or the call of duty
Single player campaigns or stuff like that when we talk about that
but I think that this game and journey do it in a way that I haven't seen anything else do
in terms of the melding of visual art style, camera movement, and music.
Yeah.
I mean, to your point, playing that, there were points where it felt like those Pixar shorts
before it, where there's no dialogue.
I mean, and that's one thing I guess we haven't done.
If you don't know what Abzu is, sorry.
Underwater, your third person, totally free to roam around, not open world, it's linear.
You get areas you go through.
You can go to the ground floor,
hidden spots and, you know,
unleash new fish by letting them go.
You have to,
and there's some light puzzle solving of like,
all right,
I got to get this chain to move
and that chain to move
and that'll open the door.
It's all super simple.
All the, like,
gameplay hooks of it are really optional for the most part.
Meditating isn't mandatory,
but if you do it on everything,
you get the trophy,
uh,
unlocking all these fish isn't mandatory.
But if you do it,
you get the trophy kind of thing like that.
Um,
but there was points,
yeah,
playing it where they do such a great job of what you're saying,
where,
the basic, I mean, the action is so basic.
Your action is a player in this game, so basic.
Of swimming, if you want to explore,
but as I was trying to get this for the games cast, right,
like, I was, you know, not trying to get every fish unlocked.
And I don't even know if I would be motivated to go back for the, you know,
silver trophy.
But I'm going through and I'm doing it.
And the music ramps with you.
The music builds with you until you're at that crescendo moment.
And then, yeah, when you are shooting down, you know,
this waterway with all these fish around you are going through or collecting more
and they're swirling around you,
that is that epic moment.
And that's that payoff.
Yeah, and it, and, but that is, that's the art to me.
That is, that is the thing that, uh, is a combination of all of it.
Yeah, it's hard to kind of like bring it.
It's not so much the what does it stand for and what is the metaphor of this.
The art of it is the melding of that stuff in a, in a very, um, emotional experience that is driven by you controlling it.
Sure.
And it's weird because it's not that far off from the Mario Maker, uh, levels that people make that are just, you hit right once and then it, or just hold right and run.
like plays through the whole level for you.
Or, you know, people always talk about certain games, like, I mean, even journey,
it's like, oh, you just hold, if you just hold straight, you'll win.
And it's like, that is an oversimplification of the entire thing.
Like, you do have a control over it.
And it's a, it's a physics-based experience where you're not going to actually finish this game.
Sure.
Just holding it and just going, right?
But it is those moments where you're talking about, like, the camera kind of messing up
or the controls messing up when you do the flip thing.
That was the same thing in Flower.
Now, flower was different because you had to move the control around.
That's six axis.
We love it so much.
But there's a, you start to feel connected to it in a way that you don't with other games.
Because the way that you're controlling, it becomes like a roller coaster in a lot of ways.
It becomes like a, but you're controlling where it goes.
So seeing you go through the things of fish reminded me of going through the things of flowers where you go faster and faster and all that stuff.
And there's an art to it.
It's like Sonic the Headchog.
That's probably a really good way to bring this up.
In terms of everyone's like, oh, you can just, you just go fast and hold right and jump.
It's like, no, that's not how that works.
Maybe the first couple levels, Sonic's actually really more about the physics of it
and using ramps and stuff to get better, play the same level over and over.
So you can understand how to just and like bounce through it super fast.
And I think that there's that same level of like playing flower reminded me of playing Sonic 2
in the chemical plant zone when you're going through.
Do you know what I'm talking about chemical plants?
No.
It's the second level of the solid way through Sonic 2.
It's the one with the purple water that raises.
It's one of the most iconic Sonic clubs.
Being little, I remember playing that and feeling overwhelmed with a sense of speed and sensation of movement.
And I'm causing this to do things.
Even though most of it was get from point A to point B to trigger what's essentially a quick time event.
But I think this, these games make me feel that way.
Even watching you play made me feel like there's a.
sense of momentum.
Yeah.
When you add the music to that swelling, like, that's where the emotion comes from.
It's momentum mixed with, um, this, this auditory visual feedback combination.
Yeah.
It's just like, it's cool.
Momentum is a great way to describe the Gabsu and where I think people keep talking about
how relaxing the game is.
I think that's true.
And, but it's also in the way of at no point in this game was I up against a, I, there was
no inside moment, right?
Of like, wait, what do I need to do?
Or even journey.
Because there were times in journey.
I remember chirping up to something, trying to, you know,
Is this what I'm supposed to do?
Or is this?
It's very obvious what the next thing is.
So if it is that you want to go explore,
if you want to touch every fish,
if you want,
because you can grab on and ride them and do this different thing,
you know,
unlock them all,
do these different things,
meditate everywhere.
If you want to go and collect seashells,
if you want to go,
go do all that,
you can,
and you're fine and you'll never feel like
you've ground the pace of the game to the halt,
nor will you ever hit a puzzle so hard
that you're like,
what the hell do I do next.
Yeah,
that's cool.
You know,
100%.
And that's what there's a place for that.
You know,
100%. I'm such a big fan of the small experience games, right?
And I think that this is a perfect look.
It seems like, without playing it, just seeing you play it.
It seems like that type of experience.
I, I'm excited for it.
I hope that I get a chance to play it soon, like just timing wise.
How long is it?
Two and a half.
Perfect.
You know, like that sounds like a really good time because like, you don't need more
of that.
No.
And that's, and I mean, that's the one thing, you know, I mean, like where I am with it.
I liked it.
I think you should play it.
I don't think it's on journey's level at all.
I don't think it's, you know, changing the game.
It's got like a 79 right now, Metacritic 83 on IGN.
That all sounds.
The 7-9 seems like where I would be somewhere in there.
It's good.
I appreciate it.
I like it.
I don't think I love it.
I don't think I'll ever go back to it.
It's funny because like Mitch today on Twitter was talking about like a day removed
and I'm still thinking of absinion.
I'm like,
I don't think I'm ever going to think about this game again outside of this conversation.
Not that that's a bad thing.
Not that I'm saying the game's bad.
Just in the fact of like, cool.
I'm kind of interested in know what was going on there.
but I think I kind of get it in the same breath
but like what was I doing in the end really
but whatever
inside I've thought about many times
I continue to have conversations about inside
and not only the fact that the game plays amazing
not only that it was such a step up from limbo
but of like what did it really mean
you get in those debates and those conversation with people
yeah yeah that's interesting
and I guess again having not played it
I'd be interested to see if anyone ever
brings this up in the same conversation
with Journey in the way that I've heard
limbo and inside compared
where people have
differing tastes and neither is right
or wrong. It's like I can understand
the arguments on both sides for this. Yeah,
Journey is such a masterpiece because
it did nail all of these pieces where
it sounds like this one, at least in your
opinion, it's not nailing all
of those things. And that's hard to do.
I mean, like don't, you know, you brought up this
interesting fact, right? Of like,
you have hypothesized
what that game company's next game is going to be
right? And that here
we go, the guy who worked on Journey left, founded a studio, made this game and released it before
we've ever seen anything from that game. The reason that's happening, we talked about, we talked
to Genova Chenna, not this, E32015. We're like, is there a lot of pressure? He's like, there's so much
pressure. You know what I mean? To follow up journey to do this right, like we've started and stopped
a bunch of different projects. We're working on now we're still working on. That's why we're not talking
about it. I mean, I can't even imagine because I remember when Flower came out. It was a joke with me
to my friends in the sense that I was excited about
I saw it and I was like
oh like this looks weirdly interesting
to me like I'm into it and everyone
like Alfred I'll never forget Alfred it was talking
so much shit Alfred only he shoots things
He just like he couldn't wrap his head around
But again it was a different time then like flower pistols
Yeah
This being a flower being a PSN game back then
PSN wasn't really a thing
It's pretty good for a PSN game
It's pretty good for a downloadable game
Exactly exactly that was the conversation
and I remember playing it, there was the demo,
and I played the demo, and I'm like, this is cool, I want more.
So I bought it eventually, and then playing through that game, like, it resonated with me.
I was just like, why do I like this so much?
Because there's not much there.
But I'm like, I put in, I wanted the art from it.
You know what I mean?
I think that that is the key.
That's a big part of it, yeah.
With all of these games.
And that was my thing with Abzu is that, you know, because I think of a theme of me recently,
at least this year's been being in the mood, right?
Like Ratchet and Clay came out.
I wasn't in the mood for Ashen Klank, and then one day I was, and I put it in and it was
awesome.
And then, you know, overcooked recently.
We were in the mood for a co-op game.
We got it.
I'm forgetting one that was another one that just clicked.
It was like when I, oh, a song of the deep.
I wanted someone to tell me a story.
These people told me a story.
And I wasn't in the mood for Abzu, right?
And I always, like, and so my reference point for that is that when I put journey in back
in the day, I remember putting it in.
I did a couple things.
And I texted Clement some joke about it because he loved it so much.
And I knew he loved it so much.
and then he texted me back and I texted him
and then like the game kept going and then I turned
off my phone and I was like wait something's
happening here I need to pay and like with Abzu
and that didn't happen I was still multitasking
and doing many things and again not that that's
I'm you know whatever it's a great
it's a good game it's a great game you should play this game
but it wasn't like I wasn't in raptured
you know what I mean yeah and so I guess that's
you know to me that's the interesting part
is I remember playing flower and it went from the demo
to me playing it and being like I don't know why I like this
but I do in investing to towards the latter half of that game.
Like once things get dark in that game.
Like there's the part, I think it's like midway through.
Like a crumbling cityscape.
No, that's the end.
That's the end there.
But like once you're in the field and it's dark and there's the electrical towers.
Yeah, yeah, yeah, yeah.
Fucking things up.
I was like, oh shit.
This is not just six levels that are all the same thing with different colors.
They are trying to tell a story.
And I was like, I am invested.
And that was the rest of my day.
I had to beat that shit.
I tried platinuming it before I realized before I was indoctored into this world of Greg Miller and Colin Moriarty.
But I never did that.
But then when Journey came out, I was so excited just because I was like, man, like their next game, this must be awesome.
And it was.
That's the thing is they took all the things I loved about flour and just condensed it and made it just more manageable.
You know, more less abstract and just more like it's a bit.
more basic.
For me, for me with flower, one of the reasons I think I don't like it as much is momentum.
And I feel like I lost my momentum a lot in that game where I'd be going and everything's going
great and I'm nailing it.
And then like with six axes, I just missed something and then try to circle back and it was
hard to get back.
Yeah.
And then try to get back in that rhythm again of where everything was going so well.
Yeah.
And with Journey, it was a bit more, I think, by the books in terms of progression.
Yeah.
In terms of just like, it was always obvious where you're going and it was one giant
journey
and in the same way that
Flower had the story elements
kind of go like I was saying
where it gets dark
and then eventually gets even more dark
with Journey like there's
I feel like the entire game
was telling a story
whereas in Flower it was just the last half
Gotcha that makes sense
And that that's my question
about this game or just from seeing this
and from hearing you talk
it seems like that is the element
that's missing
is a kind of overarching narrative
that you're interested in throughout
100% yeah when I started seeing
the cave paintings and stuff
for, and they're not cave paintings, but, you know, the art of the old world or whatever.
It was like, oh, okay, cool, I think, is this where, oh, like, what's going to?
And then you get, by the end of it, yeah, and then the end of it, it's just like, okay.
Yeah, I know, but it's, but it's not even like, you know, this is totally a game that's
about the journey and not the destination, I feel personally.
But yeah, yeah, I didn't have that hook to it where I cared about what was really going on
in the world.
Yeah.
And that's one of the reasons I don't think I cared about, like, are these fish trapped?
Am I, are these fish trapped? Am I helping them?
I don't know what's going. Why don't I want a meditator?
It's pretty. It's pretty.
Yeah. All right, cool. I'm definitely stoked for it. Let us know what you think about Abzu in the comments below.
I'm excited to hear about that. I want to see if there's anybody that likes it better than Journey.
That'd be interesting. You're wrong if you do.
Damn, son. Damn.
Delete your Twitter. All right. Topic two. Topic two of the day is being excited about video games.
I like how you brought the smallest piece of paper on the house to take your notes on.
That's all I needed.
Okay. All I need to do is there's no.
Did you get a pen that works?
Because that doesn't seem like that's going well for you either.
It didn't.
But you know what?
We're fine.
Here's my little paper.
We don't have any ads today.
You guys are welcome.
You're welcome that we're not getting paid.
So yeah, I just need to know.
Being excited by video games.
What the hell is that mean, Tim?
So pretty much, you know, I realized that I love video games.
I love you.
I'm excited about video games.
But recently there's been something that's been happening that I haven't felt in a couple
years, I would say.
And that is the NX announcement looming.
You know, there's going to give it to us.
So many rumors recently about the NX over the last year and a half.
And we've talked about it on Gamescast 10 billion times.
Always a different conversation.
Sure.
Has the same talking points, right?
Right.
But it's always a time.
It's about a different rumor and all those rumors sound really bad.
Now we're hearing rumors that sound really good.
We got a good rumor.
And so we're latching onto it.
I'm really hoping it's good.
And I'm putting all my faith into that.
But the most important part is the fact that the rumor that is most likely to be true is that we'll hear more information.
in September about the NX.
We've known what it's going to be this year,
but that made, we've all thought
that kind of made sense.
Sure.
And I think that this,
it has to be that, right?
So I'm excited.
I found myself in a bunch of random situations
thinking about that.
Just sitting around thinking about the NX.
Like,
I'm laying in bed thinking about it.
I'll just be eating dinner.
And I just like random.
Yeah, it's slow jerking it.
I mean, dude, it's like,
it's slow jerk worthy, you know?
I'm just, I'm so,
I'm so excited that because I was at the Wii.
Time out.
Can you please?
Someone make a note out there.
there, I'm going to say Trevor Starkey, to remind us next year about two months before E3,
remind us that our new award should be slow jerk worthy.
We put those up on the walls of E3.
Oh, my God.
Detroit become human.
Slow jerk worthy.
That game company's next new game, slow jerk, literally.
But the thing about the NX reveal is that I was at the Wii U, not the reveal, but the, well, I guess I was.
I was at the Nintendo Press conference when they announced the Wii.
And even being in that room where like being surrounded by the hype of it, it was confusion more than anything.
Yeah, totally.
And it was a lot.
Is it just a controller that adds on to the unit?
It felt really weird.
And it's like, oh, but the system looks a little bit more around.
Like, what's happening?
That was weird.
But then three, four months later in November, five months, I don't know, whatever, I'm not good at math.
In November, there was an event in New York.
Yeah.
where it was the real like
here's the reveal of it
here's a lot like all the games
you can play them for the first time
and uh
well it's not for the
this is the first time you can play real games
because at E3
they had all the demos as soon as you ended the
the conference you can go back and play the demos
but all those demos
that we chase me thing or me chase me
it was pretty much what
would end up being
in Nintendo land yeah each of those games
was its own game
back then so and then there was new Super Mario Bros
you which
was really especially then
like all right who the fuck cares
and there was a video of the Zelda
that just was playing over and over
but then at the Nintendo event in November
you could actually play the launch games that were coming out
and that was where they announced Bayaneta 2 was coming
to Wii U
so that event
itself like I want that
for the NX and it sounds like it's gonna happen
and I'm excited to see what that is and I think
that just that idea of thinking
about all right I was at the one that was bad
if it was good
that could be so exciting
and even if it's not
like I'm just excited
that it's happening
if there's a shot at it being good
that's great to me
but we've talked about that X a lot
it's not what I'm trying to tell about it
I want to know just like
this feeling that I'm feeling right now
about this excitement for this
announcement of this system
and the games that have come with it
sure
what have you felt this excitement for
oh wow
so many games
I think you I mean for me
I think if anything
took the legs out of that excitement
and I don't think it did
because I still get super excited about games
it would be working in the industry
right I think because then it's just
there's so many things to worry about
even what it is like I can't wait for No Man Sky
like I'm really excited to get my code for No Man Sky
whenever that happens
I'm still not obsessing over No Man Sky
because of Abzu now and I'm playing
I need to I want to get Batman episode
there's so many things and there's so many jobs
and there's so many podcasts to make
there's so many distractions right now
that keep you away from it
I mean, my initial knee-jerk reaction to that is, like I said, too, which is weird.
That doesn't make any sense.
But the one I first thought of was the wrestling games back in the day when a WrestleMania 2000 was coming out and when then no mercy was coming out.
In the fact that, like, I was lost my mind for that.
And I was in high school, right?
And so what I had?
This is the old days.
You know what I need.
So stick with me, everybody.
But I, you know, I had a note card I wrote out with all like Best Buy and Game or Electronics Boutique and KB toys and Funkoland.
Walmart because inevitably somebody would break the street date on this.
Yep.
And so like two weeks before that game would come, Russell Me or Russell Mity 2000 would come out, right?
I would leave school in high school and getting to my, I was driving a car and then I was
16.
And I would use the cell phone to call down that sheet.
And then I would get home and give it a few hours and call back.
And there was two calls a night or whatever to try to figure this out.
991-8139.
Yeah.
The number to Toys R Us like on Geary.
See, you know it.
RIP.
You know it.
No, that was the thing of like, I did that for two solid weeks with this worn-ass card and I'll never forget. Like I was in high school, I was the editor-in-chief of both the newspapers and there was a weekly one and a bi-monthly one. And the weekly one, the way it would be is that I would come get all the notes. Like, people would write these things out by hand and give you like crib sheet notes. And then I would go back and write it into this newspaper that was the weekly thing. And then send it drop off a pop-off a floppy disk that had it on for people that to print it and then pick it up the next day after school.
and then bring it in on Friday and distribute it.
And so it was the Thursday night that I picked him up on the way home,
called the Walmart.
And I was like,
hey,
to you ever else made in 20064.
And they're like,
and this is like,
you know,
it's Thursday.
So it's,
it would have been the week before release,
right,
if that was still how,
I don't remember back then if it was Tuesdays.
Because I remember that,
it was such a weird,
video games made no sense.
Before the internet came around,
there was no like,
this is when games come in.
It was just,
yeah, shit came in and people put it out sometimes.
They were like,
yeah.
And I was like,
what?
really you have
WrestleMania 2000 on N64
and they're like yeah
and I was like okay cool
and so I guess I just got in home
I took the newspapers out
put them in my car
got into the car
on the way to Walmart
I called Po my best friend
and I was like hey I'm not coming to school tomorrow
so can you give these papers out or whatever
he's like yeah why I'm like oh wrestling media 2000
and I hung up on I'm like driving
and I'll never forget I'm so happy
I'm so excited that this is happening
and I'm driving and as I pull alongside
Walmart I'm uh for you
I'm coming so shit
for everybody who's back in the suburbs of Chicago,
this would be the Walmart and Bloomingdale, right?
Because it's across from Stratford Square Mall.
It's the one on Army Trail.
And then I would have been driving up what?
Fuck.
Oh, man, I haven't driven this road.
It's so long.
Bloomingdale Road, I guess.
Does that make sense?
It doesn't matter.
I'm driving up this road.
And as I'm driving up and I hit the blinker to turn into the turn lane to go over,
I look over and there are these kids sprinting towards Walmart.
I'm like, that's funny.
And I look, and they're in Cactus Jack shirts.
And I'm like, fuck.
The jig is up.
Maybe they're like swing in there.
Illegally parked probably.
Run back to the toy store in my fucking uniform.
Of course.
Run back there.
My uniform being that I went to a private school and get there.
No one else is there.
Yeah.
And they give me the game and they sell me the game and I leave and I drop the papers with
Powe and I go home and, you know, I move the and I don't know why this was the thing.
And like, you know, it was like I go downstairs to the basement where I play all my games
and I move like, you know, blankets and pillows down there because I'm going to sleep next to the
Instagram.
God forbid I walk upstairs and go to bed.
Just jack motherfuckers ain't gonna come in and steal your shit.
Exactly, exactly.
And just sat there and played that game like a maniac and then slept there.
And like I was, you know, credit my folks with it, mainly my mom, just because she was, I think, dad, I don't, I could have, whatever, dad doesn't care.
But mom, you know, it was like, bargaining.
You know, I could explain to her of like, I'm doing fine in school clearly.
This is a big deal for me.
I need, I would just be these wrestling games.
Like, I need to take the day off for the wrestling games.
I think I did it for PS2 launch as well or whatever, where I got my unit and didn't come in the whatever Friday of that week.
but yeah
just playing that thing
and then doing the exact same thing
for No Mercy when that came around
and like it was the same
it was the same obsession with
as an adult
I'm putting a quotes here
but as a more grown up kid right
of the NCAA football ones
when those were coming around
this is like for real
I know we've talked about it a few times
like all of our shows
but like the summer drought of games
that we're in right now
you're like motherfucker you have no idea
because it was like there used to be
not a goddamn thing
and then it was that yeah
in what it was early August
would be
like NCA.
Yeah, no, I think August was mad and right in July was the end of July was NCAA.
And it was like, you're getting back to something.
And like, yeah, that would be the same thing where I would call around.
I would be on game facts just like on their message board.
Did anyone get it?
Just talking to people about.
Your vacation may vary.
The people who are like talking about like they're going to build out roster so you can come get the PS2 file here and bring it over and all that stuff.
And then it was the same thing.
Granted, we had jobs.
So it wasn't like calling out of school at that point.
But like we got NCAA and like a, you know, when we, I got, I'd get NCAA every year.
And I always talk about it.
You know, my group of friends, I was the video game guy, which was cool, but alienating, like, lonely in the way that I didn't have like a friend who, like, loved it as much as me.
And Po, I find, I forget what it was.
I think it was embarrassingly enough.
I might have worn him down and got him to buy a PS2 for Socom because we can play it online and we could do something like, well, we're like a part or whatever.
You know, because like, if he didn't want to come over, I think it wasn't we were going to college too, maybe.
Well, yeah, PS2 when we were going to college.
And so, like, eventually when NCAA came that first year that he had it, we were like, we were like,
all in, we went and bought our copies. We came back to my house and, you know, with a basement
TV and then I got a card table and I went upstairs out of my room and got the smaller TV, these,
you know, CRTs you bring down, set it up there and we just played there all night till
sunrise. And we would just, we would play the entire season. Like, we wouldn't miss a game. We
would do all these things. And it would be that, you know, I'm playing as Mizzou. I think he was
playing at St. Mary's or whatever. He started his own school or whatever. And so like when one of us
would have the rivalry game or the bowl game or whatever, that would get the big two.
That'd be like the big thing.
I'm like,
dude,
I'm about to,
I'm,
you know,
I'm ranked number two
in the country
right now.
And,
okay,
fine,
we'll switch out
and do this kind of thing.
Yeah.
And those are the moments
that like,
sadly don't happen anymore.
Like,
it is that thing of like,
you know,
I'm thinking back of games that I was like,
crazy.
And I,
I don't even,
it's weird,
I don't even count uncharted.
Like,
uncharted this time around,
right?
It was like,
it's going to be a charm.
It's going to be great.
It's going to be great.
whatever.
Batman Arkham night was a was a treat I remember last year because it was oh of course
Batman Arkham night was a treat because I'm a Batman fan I was excited to get it but again
it was like get it and then played it for a weekend and I remember when they Arkham City when I was
reviewing Arkham City it was like because you know when you review video games at IG and or work
in most places actually you don't have time to play games at work it's like I remember getting
Arkham City shipped to my house so I could stay home and play it here but of course I'm
totally the one that last year that I was losing my mind for
for that I was so obsessed with that I was so ready for it was a fan of pain.
Yeah.
And like that was the thing where I went back when I went down to play it and like I had that
week of just playing it down at Konami.
Yeah.
I was happy as a pig and shit, man.
That was so much fun.
And then it did the crazy thing of building my excitement for the final release,
which is so rare when we review or preview games.
Yeah.
You go and do something and then you're sick of it.
We got in just obsessively playing here,
playing at the review event obsessively.
When Kevin came over to film the review and I was,
had to switch to gunners because my eyes were bloodshot.
I couldn't stop playing this fucking game.
Those are like the moments that remind you why you're into it.
And especially like for me in terms of like I said I had two knee jerk reactions of the
question, right?
Wrestling number one, I guess.
But number two was death and return to Superman.
I can see it up there for me on Genesis.
And that's the one that got me here because I had that issue of game pro that had death
and return to Superman on the cover and reading that motherfucker cover to cover every night and
calling down another old note card with all the stores on it asking if they had it.
Because that was even worse where it was like, it'll be out in some.
summer. It's like, I don't know what that means. I'm calling everything. It's delayed. I won't know
until somebody, one of these video game magazines decides to write to that. A month and a half later.
Yeah, yeah, yeah. But like, yeah, that was another one. And like, I, I always talk about it like,
you know, I'm good at it now, I guess. But growing up, that was the worst part of all the hobbies I
picked is that everything I loved required so much fucking patience. Because it was, you're going to
hear about this game forever. Um, comic books. You're going to get it on a monthly basis. And then
even if this story is cool, you're going to get that
Diamond previews catalog where you can see
four months from now what the cover is going to be.
Like, fuck, that's even better. You know what I mean?
Like, I kept picking these
fucking hobbies that were so like,
all right, cool, you want that? Just sit around
and wait for it. Yeah, yeah. God, man,
that's so crazy because it's funny
that are the slight generational gap
in terms of when we grew up playing games,
changes everything because there's definitely
no Super Nintendo Genesis generation
game that I was like excited for.
Yeah. Just because I was too young for
But what's funny is there is I was just stupid and didn't realize it. So I remember
At the other library eventually had magazines that you can yeah look at and they had game pros and I remember looking at one
But I didn't understand that it wasn't new because that was the only game pro they had
Yeah, yeah, yeah, so I'm like oh it must be the new game pro and I even with I don't know I was a dumb kid sure
And it was about Sonic 2 now little did I know that at that time Sonic 3 knuckles Sonic CD were all
Oh my god
So I'll never forget
I went to Kevin's cousin's house
And I had only played Sonic one
Randomly at my other
At my cousin's house
Yeah
Playing it Kevin's cousin's house
He busts out his Genesis
And he has Sonic I'm like
Oh dude like Sonic 2's coming
He's like
I have all the
No like here's Sonic 3
And you can put knuckles on top of it
And it blew my mind
But like I was so excited
That I got to play a game
I mean it's like you know
Colin always talks about
Fallout
You know
It's like they announced that it came out
To me?
That was like, man, that's like, yeah.
That was just insane, you know?
But like to then that kind of got me into into games even more when I started actually
learning how game magazines worked and all that stuff.
But then it was just like, it was off to the races with that where during the later the
place, I was so excited for Crash Bandicoot cortex strikes back.
Yeah.
On PlayStation 2.
Yeah.
Because it's like, oh my God, it's a next gen crash game.
This is awesome.
I didn't understand Noddy Dog's not making it.
Yeah, of course.
Of course you understand that.
Yeah.
I remember getting it and being like, this isn't right.
You know, something's off about this, but then, and I was also so excited for Jack
and Daxter, watching the, like, OPM used to come with those demos.
Demo discs, yeah.
And they'd have demos, but they'd also have, like, videos and, like, weird documentary thing,
PlayStation Underground.
Yeah, yeah, yeah.
And they did a thing about Jack and Daxon and they're like, anything you see in the background, you can go to.
Yeah, yeah, yeah.
I was like, what?
How is that possible?
That's crazy.
Yeah.
And I was so stoked.
for that and then that's the next year there was a cover of eGM that had samus link and
Mario on it and it was right after E3 and pre-internet or at least I didn't have internet then yeah
and it's just like Metroid Prime Win waker Mario Sunshine are all happening and it's like
shut up yeah there's nothing that could have possibly got me more excited than that yeah and I just
remember like just just reading every single thing I could looking at screenshots so funny
thing now, like we do these rewind theaters and trailer breakdowns and this and that.
We're talking about I got six Mario Sunshine screenshots and each one of those screenshots I could
have told you.
You poured over.
Single thing.
It's like, oh my God, Mario's climbing on the same things.
He did Mario World.
Like that's crazy.
There's checkers on the floor.
Does that mean it's the same castle from Mario 3?
And it's just like, why do I give this much fuck about it?
But I do.
And that's what made those games.
Like, when you get them, they were just so much better than they actually were.
Oh, sure.
It was such a celebration.
They have this finally.
You're just so fucking excited about it.
And then that whole generation, man, I got sucked into so many annualized games that back then, that was a good thing to me.
Oh, sure.
Yeah.
You're getting more what you want.
Tony Hawk?
Oh, my God.
Give me one every year.
Yeah.
You know, give me more than one every year.
Like, I want that shit.
So it's like, oh, every single one of those games was a celebration to me.
Oh, yeah, totally.
Three, four, thug, thug two, American Wasteland.
All of those.
I was just like, yes, yes, yes.
Because that meant I was going to be introduced to a whole new set of songs that I'm going to fall in love with.
like all these new
game play mechanics
and this and their levels
and like are they going to remix
the old levels I love
and there's so many questions
you know
during that time
I was also obsessed with DDR
that was annualized at that time
and I was stoked
about new DDRs coming out
and it was like every September
one would come out for PS2
and I'm like yes
and like it's weird to think
I was on game facts
almost every night
looking up did anything leak
about the new DDR
does anyone know any information about this
imagine me doing that now
sounds crazy.
Oh, I mean,
thinking about any of the stuff
we used to do back then,
it sounds crazy.
The screenshot things
ring so true
because for me,
it's always in Wizard magazine,
they had the first screenshot
of Superman 64.
And I was like,
I'm gonna buy an in,
I'm gonna buy an 64.
Like,
I had no interest before
in buying it 64,
and now I have to buy it for this game.
But one thing of Superman like this,
and it wasn't even rings,
but he was just flying a little bit
and they had like a heat vision meter.
And then it was,
I'll never forget opening EGM the first time.
They had GTA,
GTA three screens.
And this is,
you're looking at this and you're like,
And it was just like a paragraph of text.
I remember him and the coat running with a gun.
And I'm like, how are they taking?
Because we played the top down ones all the time on PS1.
Like, how are they?
There's no way.
It's insane.
It's not talking.
Like people,
I remember my friend coming to the door and me opening it and having him in my hand.
I'm like,
have you seen this?
Yeah.
Are you aware of what they're saying is about to happen?
And then like things we would,
I would never do today.
And I'm sure people still do, but I wouldn't have the time.
And I think most of our listeners, viewers wouldn't either.
But like, when zone of the enders,
drops with the Sons of Liberty demo on it, right? Like I buy the demo off of eBay because I don't
want to play zone of the enders. And then I had one friend in high school eventually, Adam Brown,
who camped out for his PS2 with me. It was like my, I finally had someone to talk to about games
on that level. Like I remember him and I going to a party, like somebody's birthday party or
whatever and just sitting there and talking about this game. And like it was that thing where
I would come home and do homework maybe I guess, I don't know, but do something and eat dinner.
And then just go disappear to the basement and just play that demo.
over and over and over and over and over and just fuck with the AI,
like shoot people in the hands to see their hands go down and them sit there and wiggle,
hide in different lockers, move around.
I had to have put 50 to 60 hours into the demo for Metal Gear Solid.
Yeah, I mean, that,
that demo is such a culturally important moment for video games.
Yeah.
Because I feel like everybody had an experience with that.
You know, Kevin was obsessed with that demo.
Oh my God.
But like going to school, everyone was talking about it.
Like that, that game was just like, it was magical.
And the funny thing is like, people really like Zone of the Enders too.
Sure.
But not.
Yeah, yeah, yeah, yeah.
Not as much as that demo.
And that's the thing is just like it.
That was one of those moments that is so rare now to see the leap.
Like, you know, when we talk about like, you know, uncharted one to uncharted two
and there being a leap there.
And then uncharted two, uncharted three, there isn't as much.
And that's why, you know, people don't like on chart three.
They're like switch them around.
Everything would have been fine.
But to go from much like where I'm talking about this GTA3 leap,
to go from Metal Gear Solid to Metal Gear Solid 2 and see this thing and it looks so beautiful
and you're dropping into first person mode and you're running around, everything's free and you're
hiding, you're flies and crap and all this is just, what is going on?
You're shooting bottles to break them and fucking with the food and like orange box,
oranges falling out of boxes and watermelon's exploding.
That time was so interesting because the, you know, every generational leap, well, maybe not every.
I guess we're getting to a point now where it's not so true.
but back then even the
PS2 the PS2
looked
just enough better
than the PS1
and the GameCube 1064
that it was like a
oh shit
like this is a thing real
yeah this is a big deal
and then you see PS3 and stuff
and then it's like obviously it's HD
and like she's looking really real
and now PS4 is really real
but it's just like that
that distinction between
this is a video game and like
at least back then this looks real
was so crazy because I remember
right around the time with a Metal Gear Solid
to demo, Devil Mc Cry
was coming out.
And that was the thing of people are used to
Resident Evil. This was going to be
Resident Evil 4, but Resident Evil 4 is doing
something different. Right. So here's that.
They decided it's analog controls
or whatever. And I remember being so
excited for Devil May Cry because it's like,
holy shit, this is the
Sonic compared or the crash compared
to the Mario, where it's like, you're a
fucking badass. It's cool to be cool.
You got two guns. Unlimited ammo.
Unlimited ammo.
You're fucking, the guns can keep you up in the air
and you're combing this giant hell spiders
and this and that.
It's like, this sounds fucking cool.
Yeah.
You know?
And it's just like that encapsulates
an entire time period for me
where I was excited about something
that I didn't know.
Like, that was so foreign
that wasn't done in video games before.
And it's like being excited for a franchise
that is brand new.
It's brand new IP.
It's like, it's that,
that's weird because like you see things like Horizon
and something like that now.
And at least personally,
I'm very excited for it.
But it's not the same.
Sure. I mean, I think that part of that comes with back then it seemed like anything could happen at any time in that it would happen fast. Games would happen quickly. They didn't take as much time as they do now. And now we get to this point where both publishers, developers, and I think in a way, fans, right? Like, if you're going to put four years, three years into a game, I'd rather it be something I know about and an expanded story on something I know rather than come out and yeah, okay, cool. Vanquish is cool, but it's not cool enough for me to get super crazy into. And like, you know what I mean? Like Metal Gear's fine. And like that's where you see.
this balance that I always talk about with the Indies and AAA, where Indies are whatever,
here's gone home, here's Tacoma, we're going to change this thing every fucking step
of the way.
We're going to give you abzu.
We're going to go make the lovers in a dangerous space time.
Here's all this crazy fucking shit.
And then AAA will be another Metal Gear, another Assassin's Creed, another thing here, because
we know you like that and we don't know how to make you take a chance anymore.
When we're putting this much money in, where do you take the chance on it?
And even when you look back at the games I'm talking about, right?
I'm in for the wrestling game.
or WWE, the Superman game.
Like, I'm talking about licensed stuff that
already had a connection to.
Yeah, exactly.
And you know, it's funny you bringing up
a Grand Theft Auto because GTA
3 is going to go down in history as one of the most important
video games of all time.
And for me, and I think for a lot of people,
I would say the majority of people out there,
they didn't play GTA 1 or 2.
3 was their introduction to it.
I didn't know what GTA wanted to look like
until after I had played 3.
Sure.
But that game wasn't like any other,
in the sense of the playground chatter of
Did you play this? Do you know what this?
There's go in this building
There's prosecutors, there's prosecutors, you get a tank, there's cheat codes, you get all these weapons
You can go anywhere you want, you can steal this car, you can steal that car, you can make that car spawn
Like you can set them all up and it's just like
What can't you do? Yeah, you know and like that that was such a weird magical thing it's funny it's like Pokemon Go
But if there's an actual game yeah, you know
But in the sense that everyone is talking
about it. It was the first sandbox game and it was the, and now we all take that for granted
the fact that if I'm, I tell you my favorite Red Dead story, my favorite Red Dead memory,
it is not me on a mission. It's not me in the story. It's me out there fucking around,
ran into this guy. You heard the story? No. My Red Dead story goes like, do you play all the,
do you play through Red Dead? I didn't beat it. I got close to the end. There's this guy
and I think it's early on. It's before, I think it's before Mexico in that town, but
town's huge, obviously, whatever. On the outskirts, there's this guy, right? I'm pretty
sure I'm going to fucking this up. Yeah, there's this guy who ask you for flowers for his wife or whatever.
Like, oh, you're passing by. He's old. You're like, okay, cool. And eventually I got him and came back.
he's like thanks come on in and you come on in and the wife's dead in the chair she's like mummified she's been like there forever he's a looney he's a looney he's a sweet man he's just wanted flowers for his wife and da da da da and i walked out of that house and i remember walking out on his porch and there's this beautiful sun out there and it's all you know this my horse is right there and i went and this is me i go
and then i pulled up the menu and i put on my bandana and i walked back in and i shot the guy and it wasn't because i was mad at him it wasn't this it was just a mercy killing of like you're over you're crazy like you're crazy like you're crazy like
like I'm just going to do this because you're this isn't how you want and it was like this weird thing of like that's my story of red dead and why I loved red dead that I was just so lost in that world that I felt the need to make this decision and not only make this decision but feel bad about it yeah put on the bandana so I don't get bad karma or whatever it was you know what I mean and do in because it was just the right thing to do I thought I decided as my john Marsden that was like the thing to do and that's we take that kind of shit for granted all the time now of like when when you play phantom pain and Kevin and
I talk about how what the load out is and what we did here and how did you get this.
Oh, that's just games now.
But GTA was the thing of like, oh, I did this.
I didn't even know you could do that.
I'm trying to get five stars and I'm posted up over here shooting this building.
You know what I mean?
Like that was the thing of like all of a sudden it was, you had all the toys in the toy box
and now you got to play with them however you wanted to.
Yeah.
And I mean, just that was so cool because there's jumps everywhere.
And it's like, huh, there's a ramp looking thing.
If I go off that, I might be able to do.
jump over the river. If I land in the river, I'm dead because you can't swim.
Sure, sure. It's one of the things you can't do. Um, but if you, if I make it over,
that's gonna be fucking cool. And you hit it at just the right place. Exactly. So, but then you do it.
And then all of a sudden, you go in there and it turns into slow mo and the camera turns around. And then
all of a sudden it says like, stunt jump. Yeah. You get points and stuff. I'm like,
that was part of this. Yeah. Like, they thought about that. They thought someone's going to
want to do this. So they put ramps everywhere. And that's part of the fucking game. That's not even really
part of the game. It's an extra thing. I'm like, oh my God.
And that's when from GTA 3 to Vice City was like being excited for Vice City.
Sure.
Sure.
At that point, it's like, it's so funny because it's not, it wasn't even the question of like,
how are they going to fuck this up that we have now where it's like, we're so jaded with all of it,
where it's just like, they can't capture the magic, whatever.
Then it was just, this is going to be the best thing ever.
Phil Collins, the 80s?
Oh, my God.
Miami.
Yeah.
And they just made so many right calls with it too.
The Rockstar are so good at marketing and all that stuff.
But the production of that game, the soundtrack, the look, the colors, the actors, the, oh my God, like, they built hype like no one else can.
And that was the thing of, I remember being in college.
And like, you know, the PlayStation 2 era, it starts in my senior year with me and Adam Brown camping out at a Meyer for nine hours to buy a PS2s.
And then I took it to college with me and I was like the only person in our dorm to have it.
And so like, I remember when GTA3 dropped, getting GTA3 and the deal is that I left my door open while I played.
And people would just come in and sit in the floor and watch.
like it was a movie.
Just sitting there and like,
and I'd get,
I'll never forget one time I was running around doing something,
listening to Chatterbox and I stopped the car and got out.
And every was like,
whoa,
can you get back in?
I just want to finish,
can we finish the joke of whatever this interview,
Laslo is doing?
And then I remember when Vice City dropped the next year,
you know,
there was another thing where we're all going to some,
I don't know,
kicker party or whatever.
And like,
or my friend's band was playing.
And they were like,
oh, yeah,
you're going to come.
I'm like,
I don't know,
this game,
Vice City comes out.
And then the other friends like,
He's not coming.
Like there's no AS and GTA game.
He's not coming.
That's so funny.
Yeah.
God, man.
Yeah, those games are so special.
The hype for San Andreas too was like,
was so real.
But I think at that point,
it had been a little too long and there'd been a little bit too much happening
in that generation of games that I think the excitement died down a bit.
Yeah,
there were so many clones at this point.
Exactly.
Yeah.
So it was a little different.
The last game I want to talk about in terms of being excited for was Prince of Persia.
Ah.
Because the original PS2 one?
Or not the original.
You know what I mean.
Because the original Prince of Persia, you know, really thinking back to it, it might have been the first game I ever played ever.
Now you're talking about the original original original.
Yes, yes, yes.
I screwed this up by saying original Prince of Persia.
Sanza time.
Prince of Persia on the whatever, it was on a computer.
I don't even know what the hell computer it was.
I need to really spend time thinking sometimes like trying to like map out the timeline.
Sure.
But I think it was the first video game I ever played.
And it was at Kevin's mom's house.
She had a garage sale, bought a bunch of computer stuff.
And like, I'll never forget me and Kevin went back and played.
And there was ski free.
And there was like all these other stuff.
But Prince of Perge was the first one.
Ski free.
Fuck you.
Oh, you're doing too good.
Here comes in a bottle of snowman.
There's no way to dodge him.
Nah.
Fuck.
But the first one we grew up was Prince of Persia because it reminded me of Aladdin.
Yeah, of course.
Of course.
And I was thrilled with Aladdin at that time.
And now.
So I, we played it and it was so hard.
We didn't know the fuck we were doing.
We never got past.
the first whatever, the wizard bad guy.
Sure.
I never played the original original.
Oh, really?
Sansa time was my first.
So I remember playing that,
but being really, really, really involved in the world,
even for the first five minutes of the game.
Because the first five minutes to us was ours
because we just kept playing it over and over,
dying, but there was just so much excitement
and trying different things.
It was like Grand Theftano of like,
all right, if I jump, you can grab this ledge,
but can you jump to grab the other one?
And it's like, who can jump,
farther and like we're making games out of the game of course that's something very special about video games especially when you're younger
But with Prince of Persia, it was very special to me because I made so much more out of that not just from a gameplay element but from story like to me it was a sequel to Aladdin and it was awesome and there was all these things and there was just backstory in my head
And flash forward
I want to say 20 years it wasn't 20 years. It must have been like 15 years
Yeah, and I was reading EGM and I saw oh Prince of Persia sands of time and I'm like no way. Yeah,
I can't believe we're getting Prince of Persian now.
And that was probably the most excited I've ever been for a game that wasn't a Nintendo game or something and whatever.
But I was just like, this is going to be perfect.
Yeah.
And every single thing I read about it, I'm like, this sounds awesome.
The rewinding time sounds fun.
These characters look cool.
I like the designs.
I like the colors they're using.
Everything was fucking great.
And then I played that game.
And I was like, this is perfect.
Yeah.
Like that was.
And, you know, looking back on it, it has its flaws.
and it doesn't age well
and it controls kind of clunky
and the combat is pretty bad
but you didn't know that then
because there wasn't as much to compare to
I mean back then you know it
it did hold its own
in terms of
it was a critical darling too
exactly but
I don't think I've ever played a game
where at that moment playing it
I thought it was as perfect
as when I played Sansom Time
because it lived up to the hype
exactly what I wanted to be ahead
and it surprised me in so many different ways
like the story that
game of the characters, it made me feel
kind of what uncharted makes me feel now where I'm like, man, they really give a
fuck. Yeah. Like they really care about this. Like, I felt that back then, which I think is
even more impressive. Sure. And a lot of games did it. And like, that's the thing.
Everyone has their different game they felt this way about. But for me,
Sansa Time was. Dude, yeah, I was talking about Sansa Time. Like, that was one that I wasn't
excited for leading up to it. And so, and this is, it came, it dropped right at the end
or in the middle of another drought or whatever. I remember where there wasn't
stuff. And I had been taking piano lessons. And I'm in college again. Like, it's
And I thought like, oh, this is cool.
I'm doing this like adult thing, right?
I'm taking piano lessons because I want to.
Not because he's forcing me to.
I was doing it to honor a friend or whatever.
And I'm doing it.
And I like it all right, but I don't love it.
You know what I mean?
And I'm just like,
and then Prince of Persia came out.
And I had been doing piano lessons like six or seven months.
And then Prince of Persia came out and I read the EGM a review about it.
I was like, oh.
And I went and got that and totally blew off my piano lessons and never went back.
Because it was that thing.
I'm trying to supplement my passion with this thing.
And so then for the excitement thing, right,
the next Prince of Persia one.
I was so in love with that one.
Yeah, I was like, so on board for Warrior Within, so into it, like, so ready for it.
And then it got that.
I was like, oh, this is the kind of this isn't the same.
See, what's so funny about that and this, the Prince of Persia could be a topic on its own.
But I think that the Warrior Within, and again, I was 14 when Warrior Within came in.
So it was a different mindset completely.
And like looking back on it now, it's all grim dark and this and that.
And everyone's hate on it.
Even at the time, critically, people had these issues with it.
the, what was it, Benjamin
fold, the music?
Yeah, I remember the music.
Whoever.
There was some artists that like made music for it.
Or Breaking Benjamin.
That sounds more right.
They didn't Halo 2.
I don't know.
Whatever. Whatever.
They made the music and so yeah, there's a lot of issues with that.
And it was totally different tone than one.
And one, to me, the tone is perfect.
Two, tones very different.
So whatever.
But the story of it, I remember being like mind blown at some of the time travel stuff
that they did and like how you actually fucked all this up
and the death chasing you.
I'm like, this is fucking awesome.
And the combat was a bit better.
It wasn't, don't, don't be wrong.
I'm not saying the game was bad.
I'm not at all.
It was just like, I thought there was something so,
a good analog to it is like when we're talking about Uncharted, right?
And Collin was like, somebody's going to die in Uncharted, four, three and everything.
I'm like, they're not going to kill these people.
Like, that's not what this is.
It's a pulp adventure.
It's always going to end this way.
Finishing Sands of Time, I was like, oh, this is what this is.
And then to get there and have it be, the tone so changed.
Now, and the opposite example of that is like, Jack.
too, which I loved. I liked precursor
legacy a lot. And then when they put out,
that was another game where I was like, oh, awesome.
Another Jack game, great. Jack 2 came out and I was like,
oh, I'm glad they changed this way and went open world and I have all these guns and I'm
running around and Jack's talking and da-da-da-da-da.
And I know a lot of people are.
Everyone's not on board with that but Greg Miller.
Yeah, no, I mean, that's one of those, the interesting things because I just loved
Prince of Persian. It was different, but I loved it despite its differences.
My biggest concern with that game was that Farrah wasn't in it.
Yep.
That was the whole thing, too.
Yeah, very, very much. I agree with you.
But then in terms of the game, I never beat that game because there was a game-breaking glitch in the final boss.
Really?
So final boss couldn't beat him because it just wouldn't let me.
Like when you're about to do the final strike, the game would just freeze and do this weird glitchy thing where you look like you're in a portal.
That's like, well, that sucks.
But then I remember Two Thrones after that, all the promotional material that was coming out for it, there was trailers and stuff.
Farrow was back and they're like, there was that
the chick that was an warrior within and they're
going to be together
and the story looked so cool. I'm like, man,
they're tying santa time and warrior within together
to end the trilogy. It's going to be fucking awesome.
And then somewhere along
the line, it was kind of like the Halo 5 situation
at E3 where there was a trailer or the poncho
and that never happens to the game. Right, right.
The game we got was totally different than those trailers.
Yeah. Like absolutely, none of that stuff
made the game. And the third game
gameplay wise was better than two
story wise was better than two
and it was a bit more like one and whatever
but overall wasn't better than two
sure it was kind of weird but anyways
I want to replay those games though
they did when Sansa Time got put out on PS3
as a PSN game I remember playing it for a little bit
but it was another thing where it was just not the right time
I got pulled off onto something else
I don't know when no promise them one day I don't know when
no promise new studio new studio
we say new studio
as if that's good
like, it's the same thing
when we quit IGN.
We're like,
we're going to have so much free time.
I think we're going to have more.
I do think it will be.
Oh, no.
We'll see.
See,
I think it's just going to be that thing of.
It might know,
it was not going to work out
for everybody in the same way,
but I think it'll be the thing of like,
okay, cool.
Like, we have to do games cast, right?
I packed a lunch.
I'm going to eat this.
Kevin, before you go,
set this up.
So like, when you guys are still at lunch,
I can go over there and I can video or stream
or whatever.
I can make a let's play on my own
of whatever the fuck I want to play.
We'll see.
We'll see.
If we have all the stupid stations set up
the way they should be.
Topic three.
3D.
And four are both brought to you by you.
Go to kind of funny.com slash gamescast topic and leave a question.
Just like my boy.
Pablo Lopez.
Paolo Lopez.
A.k.a. little Casper.
Oh my goodness.
Shout out to Casper though.
That movie.
When did Casper come out in your life?
I didn't see it.
That's how much I had missed it.
What?
I mean, I've seen plenty.
spent on TV since then. I've seen the ghost
Ghostbusters bit and everything, don't be wrong.
But it's just like, I was too old for Casper by the time
Casper hit theaters. Oh my God, Casper was fucking
up. Fatso and stinky.
Yeah, there was something on it. My lord.
Christina Ricci? Yeah.
Woo.
Because you were a kid. Yeah, you were her age.
No, I was not her.
Way younger than her.
What is the best
video game trilogy?
I personally believe it's the Arkham
trilogy.
Yeah, but I mean that's
see, that's like, so what
the best three video games?
It gets difficult because
gut answer and I feel like there's
not even a goddamn question
Super Mario Brothers.
But that's the thing if they keep going.
But that's the problem. I mean
Super Mario Brothers, there was only three.
Unless you're in Japan. World is called Super Mario Bros. 4.
Whatever. But then the problem there though
is Super Mario Bros. 2 USA
versus Japan
because
I mean I'd still give it, even if you're talking about the Japanese
Mario one, two, and three.
That's a really good pick.
Yeah, that's just the problem, though, is I feel like
trilogy.
We're so bad at saying, all right, we're making a trilogy and stopping.
And, like, the Arkham trilogy, yeah, is great.
Again, we're just ignoring Origins, which I hate doing.
Origins is a great game, I think.
And then it's like, of course, I love the uncharted trilogy.
And then there's an amazing fourth game.
Does that either, what does that mean?
What does that do you know that play into it?
I mean, just because we were just talking about it,
I love the Prince of Persia trilogy, which is a trilogy.
Yeah, but I wouldn't
I wouldn't put that up there
Best, I think it deserves a
Consideration
Yeah
Yeah, I don't know
Yeah, I mean it's just I feel like it's such a weird
Wishy-Washy where do you cut it off right? I would
I don't know either
I mean say best series
Is there any video game trilogy
Resistance but again here I'm cheating
Resistance one two and three and retribution and
Burnie Skies right yeah I mean there's Jack one two
and three.
In Jack and there's
racing.
And then there's a new
new frontier.
Jack and Dexter,
new frontier.
Spin off.
Is it?
I mean,
it's Jack and Dexter.
He doesn't have a number.
Is that,
I mean,
is that what we're saying?
They have to have a number
straight on them?
That's the problem.
Because there's a lot of great
game series that you're,
you know what I mean?
I'm always been a big fan of Madden
01 through 03.
There you go.
There you go.
Not an O3 soundtrack was so good.
And O4.
Yeah.
Michael Dick on the cover.
I'll never figure when they put Lucky Boys Confusion in there.
I was like, fuck.
Lucky Boys Confusion has made it.
They're in a Madden game.
Yeah, I think you're stumping us here.
It's not that we're stumped.
It's just like, I don't.
It's more about the trilogy.
What do we define as a trilogy?
How do you cut that off?
And where does that move when you do have a million spinoffs
and you do have a whole much of different things?
I mean, I think looking at the wall for...
I think when games are designed,
a god of war, gears of war.
Then there's the other ones, though.
Exactly.
But it's like, it still doesn't make it not a trilogy, though.
Star Wars is still, it's three trilogies.
You know what I mean?
Yeah, sure.
Like, it's part of a whole as well.
Yeah.
But like, they're clear arcs.
So I think that helps a lot.
But if video gives you different, they don't really do it that way.
Yeah.
It's tough.
I mean, like, you want to know.
I'm a Google.
I'll see what other people are talking about.
You want, I'll nominate one that isn't even a trilogy yet.
But I think you can make it in a case for the walking.
Dead, the Walking Dead season 1, 2, and 3, if they stop there, that would be worthwhile.
Because 1 to 2 is what we're talking about, right?
And the fact that it's still the same narrative thread.
I'm still, you know what I mean?
In terms of Prince of Persia, 1 to 2, where's Farah?
You know what I mean?
Like, I want to know about her.
Here it's still very much like we've gone from Lee to Clem and now we're Clem into
the war, but she's still dealing with everything we dealt with in the first game and it's
such a personal journey.
That's where you lose, like, you know, Jack 1, 2 and 3, I like Jack 2, and 3, I didn't
like Jack 3 weirdly enough.
You know, it's like that we like, how do you do all that?
The Arkham games, yeah, are great and do a lot of amazing things.
But like the tank controls sucked in Arkham Knight.
And again, we're ignoring origins uncharted.
I would say it would be the best if we can count that since there's a fourth one.
I don't know.
Yeah.
Yeah.
No one will be able to touch the Mario.
Exactly.
Exactly.
So I guess Mario is the winner.
Totally unrelated.
My brother just text me this picture.
Smackdown here comes the pain.
The greatest hits version that he just.
found what the fuck okay i'm trying to load this there is the 16 best video game trilogies okay
from what culture dot com oh i love what culture dot com do you do you actually no i don't i don't know
much about them they make lists quality quality do they do they paginate them or whatever though
oh yeah yeah yeah but i mean yeah we'll see oh god airheads bites ads come on all right all right
smackdown here comes a pain was a really good game they do paginate them i do believe that was the
that was the smackdown that i i dropped out of wrestling in the and maybe it was smackdown
versus raw the first one they did. I dropped out of wrestling
in college, but then when I moved off
campus and I was working at the tribune,
my girlfriend at the time and I would be over all the time and I wanted to play
games. So what we would do is we had the big TV, she'd be watching
something on TV and then I had a little CRT next to it that I put the PS2
and I would just simulate Smackdown cards and like build
the thing because that was like when they put the
not season mode, manager, general manager mode in whatever.
Sorry, did you get me some trilogies?
Yeah, I also, my brother then followed up
with a text that is him
trying to do
Brock Lesnar's theme song
in the word
done
done that's good
your brother's the man
all right splinter cell
trilogy
I don't
I was so many splinter cells
Sonic the Head Chog
I mean
yes
So so one two three
Here's the problem
Yeah because CD
CD is a clear
Adventure all their own thing
yeah
well adventure
is a bit more it's the same gameplay but the thing is it's different system whatever
there is a clear Sonic the Hedgehog trilogy that there's a through line for narrative
and story or whatever through one two and three yeah problem is you had knuckles to that
but knuckles only happened because they didn't have enough time to finish three so they
turned it in two games and you can put them together so if you think of son the Sonic
trilogy is Sonic 1 Sonic 2 and Sonic 3 and knuckles you're gonna give to that you're gonna
cheat that one this thing is I don't think I can give that best gaming trilogy yeah yeah
Like, it's good.
Yeah.
I'm not giving it best.
The way you talk about Sonic makes me want to go back and replay them.
I don't know.
I love Sonic, though.
I know.
I love Sonic back in the day.
I replayed one recently, like last year on the 3DS.
And one, I will never stand up for saying that it's great.
Amazing, yeah.
It definitely has faults.
But two and three, man.
They're good.
God of War.
I mean.
Sension was still part of it, not to mention Ghost of Sparta.
of Olympus.
Yeah.
And again, I just, I'm not saying, I know they aren't numbered, but are we really going to
ignore those entries?
You know what I mean?
Like, what is a solid three-act video game trilogy?
I mean, so here's the thing.
You think about Star Wars.
Yeah.
And then there's Star Wars Rogue One.
We obviously don't count those as the same things, right?
Yeah.
But with this, though, it's still Kratos.
It's still his story.
Sure.
But I still feel like when you talk about the Star Wars trilogy, you're talking about
the original Star Wars films.
And when you say Star Wars prequel, you're talking about the prequels.
But the prequel trilogy.
I know, but I don't think anybody says that.
Oh, yeah.
No, I mean, if you're a fucking nerd on the internet, O-T and P-T are how you refer to them.
So.
Crash Bandicoot.
That's a trilogy.
Yeah.
There was Crash Team Racing, but I don't, I agree.
I'm not going to count.
I'm not going to count.
I'm just saying.
That's a, then crash bat.
No, get the fuck out of here.
I don't know what Crash bat is.
I don't remember that.
Crash bash.
Okay.
I said bat.
I was like, did you have a home run derby?
finish saying bash.
Yeah, it's the Mario Party.
Gotcha.
Not made by Naughty Dog, though.
Notty Dog only made
1, 2, 3 and Crash Team Racing.
But, I mean, that is a trilogy.
Yeah.
But there's not much
narrative thread.
I don't know if you need that, though.
I'll give you it.
Crash is a trilogy.
The best of all time.
Apparently.
By default.
According to what culture.com.
Gears of War.
They have four now, though.
Devil may cry.
That's like, years of word directly flies in its faces.
There's a fourth one.
Definitely cry.
There's a fourth and a reboot.
We're weird, Ray Gutier's reboot.
Holy shit, that's awesome.
I'm sure that's an old joke.
Yeah, yeah.
Resident Evil.
As they release seven.
Yeah.
But I'll give it to them that Resident Evil has a trilogy to it.
Resident Evil one, two, and three.
Yeah.
What about zero?
What about Code Veronica?
Code.
It's still a trilogy
To me, damn
I feel like I'll give them that
Resident Evil 1, 2, and 3 deserve it
Because 4 is so different
Code Veronica is a spinoff
But yeah
That's my first Redmondia
Code Veronica
Yeah, PS2
Yeah
I'll never forget
When my friend from the halls
Bebes was in there watching me play
This is before Beber
I don't know
I forget I think it was last name
I had somebody with that
I don't even remember
I couldn't even probably find
I'd have this one of those people
You'd have no way of finding
In the world right now
Yeah I would have how do you track this kid down
Based on his nickname
he walked
he was sitting there eating popcorn
I think he was high
while I was playing Code Veronica
and right is like
Nemesis right wasn't that the dude
is he like burst out for the first time and chased me
he just goes this dude is about to fuck
your universe up
I was like damn
is eating this popcorn
oh man what culture
stunning Asian babes are looking for older men
that's a trilogy
yeah that's the best trilogy of all time
can I see it? Yeah I can see it
good
yeah
um yeah
Resident Evil all right I'll give it to you
Reson Evil.
Jack and Daxter, we...
I mean, I feel like Jack and
Daxter does deserve it. You know
what? What? And I'm a stand by this one.
Okay. Grand Theft Auto
3. What?
Grand Theft Auto 3 is a trilogy.
That's my vote.
So you're saying Grand Theft Auto 3,
Vice City, San Andreas.
Best video game trilogy
of all time. If you count that, then yes, I
agree with you. I think that that should count.
But they don't even, like it wasn't GTA 3,
Vice City GTA 3 San Andreas.
I know it was. I'm well aware. I'm well aware.
I think and I think that's why. That's why
it counts. Because it doesn't need to be narrative.
Gameplay and what that is.
Sure. It's a thing. It's a thing.
Okay. And that thing is a
trilogy. Silent Hill. Not getting it to you.
Metal Gear solid. Not even close.
Ignoring four, five.
Peace Walker. Literally
and that's totally a narrative that is
fucked up and continuing all the time.
Arkham, which they say
Referring to the Arkham game series
As a trilogy is a strange one
As plenty of fans are willing to completely dismiss origins
Despite it having some spectacular moments
All right
Uncharted
Halo
There's a Halo 4
There's an and a 5
Nah, that's not true
That'd be too many
They would have stopped by then
See that's the problem is
The Halo trilogy was a trilogy
like it definitely was
this topic
it's like just how stupid video games are
it's just stupid they're just different
no i know i know i know
like it's broken but with halo i would argue
this is now the topic is what the fuck is a video game trilogy
WTF is a video game trilogy is a great one yeah
but but i think that
halo one two and three
get it because of the narrative um that it builds
Yeah.
Because for, it goes in a different direction.
So you're saying a trilogy for video games can apply to either the narrative or the gameplay mechanics.
Yes.
I feel like there has to be a thread that holds between it, whatever that thread.
So gameplay can be the threat.
Yes.
Yeah, yeah, yeah.
So then.
Okay.
What I'd like to know, in Grant State it's on my mind because it's the less play today.
Is DeiSX go, Lara Croft go, the other go game I can't remember?
Are they all, or Hitman Go?
Is that a trilogy?
because the gameplay narrative threat
or the gameplay threat is there.
Narrative isn't sure,
but they're all building on the same idea
of what's happening.
Here's the thing.
I'll rest my case.
Here's the thing with that.
I like where your head's at.
And I would say...
Now that it's what the fuck is a video game trilogy.
Trilogy might not be the right terminology for that.
Series brand.
Yes.
Yes.
The Go brand is the brand there.
The rest is just the IP on top of it.
Yeah, I agree.
So there's that
But I don't think that you can call them a trilogy
Because they're not
I don't know
Don't get me wrong
I would not call them a trilogy in any world
But I'm just poking a hole in your argument here
Well because I'm thinking the things that I'm arguing for
Are Resident Evil
GTA 3
If we if we can say GTA 3
Then I would vote GTA 3
I yeah
All right we can't
There the motion carries
That's what I'm saying
So GTA 3 and then and Halo
I would say it's a Halo trilogy
Halo mainly for the
I mean gameplay
gameplay as well gameplay and story elements
Oh story elements sure
But because that's the thing is that
One two and three built into each other
Like three is a it's a direct sequel
To two
Four
Yeah it is a sequel in the sense that it's Master Chief
But it happens in a different timeline
It's not continuing the same story
There's different threats
There's different timeline
Well same same timeline
Okay just making sure I'm not
Okay thank you thank you
But like you know one two and three
are a story, it's, it's, uh, Cortana and chief going through all this stuff.
Four is more of like a, a story about Cortana and chief.
Sure.
It's like, it's a separate story.
So that's my thing.
Like, God of war is one, two, and three?
Is there a narrative thread between those that is different from ascension?
Well, I mean, ascension, I would have had to play the single player to tell you.
And nobody touched single player on ascension, right?
That was like, Crateo's prequel.
But then it's like Ghostsus Sparta and all that.
That's thing, yeah, it's a prequel event.
I would say God of War
1, 2, and 3
are the same narrative, right?
Because it's him going against the Greek gods.
Yeah.
So I'll keep it to it.
Okay.
God of War is a trilogy.
Okay.
There's the God of War trilogy.
The Go games, not a trilogy.
Okay.
Resident Evil 1, 2, and 3, trilogy.
Okay.
Because there's gameplay elements,
the gameplay idea of it,
and the story,
although not necessarily the same characters,
builds on the lore of the same thing
intentionally.
Okay.
Whereas Resident Evil 4 and all that stuff,
move things, change things.
Oh, it moved a lot of things.
What else am I arguing for?
I don't know.
I think we've covered it.
We're not done with this list.
Oh, we're still going to the rest of the trilogy?
I want to know.
Okay.
How many more do we have to go?
The Etsio trilogy.
Oh, my God.
I'll give it to them.
Yeah, okay.
That makes sense.
It qualifies it in the same way the Grand Theft Auto 3 trilogy.
So that was, so that's Assassin's Creed 2.
Assassin's Creed Brotherhood, or was the Assassin's Creed?
or was Assassin's Creed 2 Brotherhood?
No, Assassin's Creed 2, Brotherhood, and Revelations.
Also known as the Etseo trilogy.
Is the best the series
will ever be.
Now, you know, probably. You're right.
Assassin's Creed 2 is amazing.
But that England one wasn't bad.
He's got a bad rap. Nobody played it because they were sick of it.
The most recent one.
Oh, oh, oh.
Unity?
No, Unity was the one everybody hated.
Then there was Assassin's Creed.
England.
England.
All I can do it.
What is it?
Assassin's Creed is not Unity.
What happened after you?
Yeah, Unity and Rogue came out at the same time.
It was then it was Assassin's Creed.
Oe. Govna.
You remember?
You don't remember this.
But there was a time, ladies and gentlemen,
when you didn't have the knowledge of the world
at your fingertips and you sit at a restaurant
and it just goes to come up and like,
I'm pretty sure Joe Pesci was in the Super Mario.
He was like, was he?
Can't prove you wrong.
I don't remember that.
Mass effect.
Mass effect's a trilogy.
That's a great point, actually.
Yeah.
Yeah.
Okay.
Okay.
A lot of people have been screaming
at their computers
and phones at home right now.
That's a great point.
That might be the best
true trilogy we've had.
Number one, ladies and gentlemen.
God damn it.
Grand Theftanthal 3.
3D universe.
Isn't that what it says?
Yeah.
Okay.
Wait.
Yeah, no, they're talking about
what I'm talking about.
GTA 3 Vice City.
Oh, I knew that.
I just thought it was funny.
They put 3D universe.
Assassin's Creed,
Syndicate is what we're looking for,
ladies and gentlemen.
Syndicate is what we're talking about.
Syndicate.
That was a thing.
Okay.
I love this show, Greg.
Earlier today, I was telling you I don't like this show.
I was lying.
He didn't say that.
I meant that.
But now I take it back.
You were just tired today.
Now you're happy.
I'm tired.
I just, it's,
you're worn out.
We've been working you hard.
We've been working you too hard.
I've been working them hard on the table.
Yeah.
But I will tell you this much.
I did not expect to do a whole topic about the first question.
That's how we do it here.
This is how we do it here.
Oh, man.
This is how we do it.
It's the kind of funny game cast.
Topic for the day,
also brought to you by you.
Go to kind of funny.com slash gamescast topic.
Have we said Stephen Insler yet?
We haven't.
Patreon producer.
Shut.
Steven Insler.
Bow, bow, bow, bow, bow.
This comes from.
Thanks for supporting us to patreon.com
slash kind of funny games where you can go there
and support us too.
Get your neighbor to the show as well.
Matthew Santa Maria.
He says,
If the NX was never coming out
What would a Nintendo console you designed look like?
Form, games, power, whatever.
I would, I would tell Nintendo stop.
Really?
Hey, guys, let's put our shit on other consoles.
Like, let's just make a lot of money.
Let's just fucking roll in money.
Do we need another machine?
No.
Yeah.
Can we make one that's successful?
Because like, now I'm juiced for the NX,
what we think it is.
The portable go everywhere system.
Okay, cool, I'm in.
Put a fucking battery in it that matters, please.
But other than that, I think that's
sounds great. And so now that I think that sounds great, that's what I think about.
Yeah. In turn, I've never ever, uh, since, I shouldn't say never, but since everything's
happened now and Nintendo's going off on their own, Colin's always like, I hope they come back and
they fight the big guys and they make a big thing and they're appeal to their parties. And I'm like,
no, I don't want them to do that because Xbox and PlayStation have that covered. I'm not going
to be excited to, we've lived this universe before where it's like, all right, cool.
Nintendo's coming in. They're making it on par with the other systems, but they have this
weird controller so now you can play
what's a good third party game coming up that's not
I'm thinking gears thinking Horizon
give me a third party game that we care about kind of
the next splitter cell's coming
the next mass effects coming and it has this
kind of thing that you can only do on in town
I don't care you know what's not what's going to get me to go play it
so why does it matter I know we make the art
column makes the argument that I do think
matters in the fact that
you know the Wii U sales the Wii U success
proves that there's not just enough
Nintendo fans, Nintendo's doing something
different fans, I'm going to go support them. We don't need
third parties. But
it wouldn't be a
lot, but for some of these third party games, there is an argument
to be made that let's say I wanted to play Madden
this next year, right? And they were like,
all right, cool, there's going to be the Wii or the NX
version that, yeah, I can play on the go and I can
take my season on the road and it's going to look
worse than my PlayStation 4 copy.
But would that really stop me? Like, I'm not
a competitive like, hey, let's go. I am
a competitive local guy.
I never get all the trophies in Madden.
So it's all of a sudden like, huh,
do I care about any of that?
If I could be playing it on a plane,
not with you because you wouldn't play it,
but somebody else I'm playing on a plane.
Or I'm just taking the Chicago Bears
through season after season after season
while I watch something on Virgin America.
That sounds really appealing.
That's what I always wanted out of the Vita version.
I wanted there to be a Vita version
that communicated with the PS3 version at the time,
four version now,
where my same comes with me and I go and I play.
And then Vita just sucked and nobody cared
and nobody wanted to do that.
Yeah.
Those are the little things, but yeah.
You know, as the Nintendo guy,
of us, I also agree
that I wish that Nintendo would just make games
for the other consoles because then they can just
focus on making games and that's the stuff that I care
about the most. At the end of the day of all
of Nintendo. And that's what they do best. Yeah, they have
the characters, they have the games, they have so many genres covered,
so many in unique different ways
that the other guys don't do. No one else does.
So it's like, cool. Just do
that for them, profit, that'll be great.
Having said that, I do
think that this direction they're taking,
or potentially taking, with the
handheld thing is is very interesting and smart and again I've said this a couple weeks ago I didn't see this coming really like I hope but yeah I wouldn't have guessed that it would have been
the a handheld hybrid I always thought of it as a console hybrid where it was backwards where I didn't want to be a console that you can kind of take with you the idea of it being a handheld that you can also play on the screen sure is the right way to think about it because then it's handheld first which is what Nintendo has always done right always yeah since game and and
Virtual Boy doesn't count because Virtual Boy is not a portable system.
No, you can carry it around.
You can carry it around.
The GameCube because it had a handle.
It doesn't make it a portable portable system.
But yeah, Game Boy, Game Boy Color, Game Boy Advance, DS, 3DS.
All of them have great libraries of games.
Vast, some would say.
It's a vast library.
And the idea of Nintendo being out of the handheld space is concerning to me.
Because if they're not doing it, nobody's doing it right.
You know?
Yeah, no.
And I think that this keeps that going, so it's not all just mobile games.
Not to hate on mobile games.
I think that had Nintendo backed out completely of hardware and made mobile games, like real mobile games and PS4 and Xbox One games, my God, that would be amazing.
But I think that they're kind of potentially nailing what they, I believe, they should be doing in order to succeed.
because the doing something different
I think is
going to help them.
I think that the thing that they did differently
was the wrong thing with the Wii.
Sure, I agree with that.
And the Wii as well,
but that's only an argument from a critical standpoint,
not from a success standpoint.
Well, I think you can make the argument critically
and then I think you'd also make it
just looking at the fan base too.
You know what I mean? Like the numbers are all skewed
and it's different things.
But like, people always, I mean like,
I almost,
brought it up in excitement. Like I was wigging out for the we. When the we came around,
the we set everything right for me where it was like PS3 and 360 had come out, right? Or we're
about to come out when the week gets announced. PS3 and we came out. Right. Same day. And
360 was already. I apologize. And I apologize. And both 360 and PS3 disqualified themselves for me because
I didn't have Ethernet in the house and I didn't have an HDTV and they wanted so much money.
And I was poor and just out of college. I was like, no way. And then Nintendo came along.
We're making this system. It's got this cool controller. We're going to let you play all the old
games download them and oh like that's fascinating that's really interesting that speaks to me right
now and if they would have stuck with that and still been like we are this machine for gamers and we're
going to give you the toys you expect from Nintendo and all these classic things and da-da-da-da-da-da
it would have been a different story but then the market exploded right and it was suddenly casual
quote-unquote gamers and when I say casual I mean my mom I mean the grandmother's at the nursing
home and stuff like that and I mean it changed what casual gamers made exactly exactly and so
when they got on board that's when it was everybody's got the money symbol
in their eyes and Ubisoft was like
there's a million...
rabid games.
Yeah, and that was the problem
was we never got the
promise of the Wii, really,
in terms of its...
The mechanics of what the Weimo could have done.
You never got that lightsaber game.
You never got the lightsaber game.
And then the Wii U is an even bigger
culprit in that it didn't
have the success that the Wii did financially
and with the new form of casual
gamers, but it also
never proved the tablet.
Even to its dying days,
is still not doing it.
The fact that we're getting Star Fox
and it's trash
and that was the game
that was supposed to use the tablet.
It's like, it's just so infuriating
and this is the big hope
for me is that it doesn't do this again
where you need to have
a cool idea to use
the different tech before you just make the different tech
and be like, oh, we'll figure it out later.
Because you're not going to have the time to figure it out later
and if you don't have it figured out,
guess what? The other people aren't going to understand.
At all.
Players won't.
understand it or want it and developers won't want to make for it.
Yeah.
So like the argument about the, um, the,
that there's not a Nintendo fans to support or whatever.
It's like the proof is in the pudding in terms of like that is obviously happening now
with the Wii you.
But the one thing about it is to the defense of the Nintendo and this argument that
you know, Nintendo fans weren't there to support it.
They clearly aren't enough.
I think even Nintendo, this is the, this is the console where Nintendo fans even like,
I don't know, guys.
This isn't doing what I want you to do.
So if the NX comes out and it's like, hey, it's a Nintendo handheld TV thing, whatever,
and it's mainly going to be supported by us and we're giving you Metroid, Zelda, Mario, Mario, Card.
And then you go down that list and everybody's like, okay, cool.
Like now we get it.
And if you're making, if you're committed to gamers, we'll be committed to you.
That's the big thing.
Yeah.
No, I mean, that's really it.
And so in terms of what would I do, I would make sure that it's a handheld system that
is powerful enough that it's not a joke.
Yeah.
And it's weird because it puts in a,
in the place of like, I can't believe
that we're now talking about this is if it's a good idea
because it's like, that's like Tom of the Vita 2?
Like, is that a good idea? No, it's not a good idea.
Why is it a good idea for Nintendo?
Because they're Nintendo. I don't know, but
they're Nintendo. That's the whole thing.
That's enough.
Like, when you talk about it being the Vita 2, like,
don't get me wrong, I see that and I, you know,
I wish the Vita 2 would be this or whatever.
But really what the fact of the matter is, it wouldn't be
because it's not going to be bringing the PlayStation 4
and the Vita together. This is
Nintendo, hopefully, if they market it right,
being like, cool guys, this is the unit,
this is the machine, this is what we play,
this is the Nintendo, yeah,
and I hope they would be awesome if they call it that.
That would be so fucking cool.
This is the Nintendo and this is what you're making for.
I would literally cry if I'm in that room.
They're like, it's called the Nintendo.
Yeah, yeah.
Let's introduce you to the all new Nintendo.
Yeah, exactly.
But yeah, it's like, if they give me that lineup of games
and like show me a future that I'm looking down the barrel at
and I'm like, oh my God.
And I mean, like, think about like,
I mean, just it'd be so easy to be like,
this is the new all new Nintendo right and they're like all right cool everything on the e-shop is
available to play here every ds game everything you that you let's say you missed the dx game you can play
it here i don't know if it's possible ring wee games over but you know similar things we're
or we're re-releasing mario card eight and we're releasing smash and we're doing all these things
man see that that to me is where we're gonna get into some issues here because the the overhyping
like it's so funny because i've been i know gaffe every night and especially recently
There's been a lot of NX threads popping up of different, different things.
And a lot of people are talking about how a lot of people are positive about the NX or a lot of people are being negative about the NX or this and that.
People have opinions.
That's what the internet's for.
Yeah.
But I think the difference here is that we're getting dangerously close.
Like we were getting dangerously close to no one, I mean, we're already there where no matter what the NX is, it's not going to be this magical fucking thing that changes your life.
but it's like I feel like with what's leaking now
it's setting it out a more realistic thing
of like what we're talking about is not
revolutionary like
it's not the Bible
yeah you know what I mean
Bible did change things this sounds possible
and I think that's the most important part
is that it sounds possible for Nintendo to do this
and succeed doing it this can excite people
this can get people on board and it can be good in all those ways
but we are doing the thing where we're no man's skying it to an extent right
where we're sitting here I'm saying what and they
say every e-shop game works.
That's the point that I'm building to here is it's like all the stuff about it being a portable
thing and they're only using the Nintendo and whatever.
All that's possible.
A couple weeks ago talking about, oh, there might be a trophy system.
There might be, or are you talking about all the virtual console games being available?
That's where we're going to get disappointed.
To me, all that stuff is optional is not the right word because I don't think it's optional.
I think it is a failure on their part to not have those things.
Having said that, I do not think.
that they go without saying.
And I think that having them is just going to make me go, yes.
Not having them is just going to make me go.
God damn,
Nintendo.
Right.
You know,
but it's,
it's,
that is where the no man sky hype comes into it.
Yeah,
yeah.
It scares me because,
yeah,
what would I do with the system?
Come up with a Netflix-style subscription where you pay.
You can play all the fucking Nintendo games.
Yeah.
Trophy systems,
all this stuff's in there.
Go for it.
Here's a release schedule for the next year of the games you're playing.
Here's some ideas of titles that are going to be coming.
next year. Thank you.
Here's all the NX games that we're going to
port over and the Wii U games.
Yeah. Sorry, that's what I meant. The Wii U games were going over to NX
and like how they're going to work, what enhancements they're going to have,
all this shit. Yes.
Thank you. Please. Just do that.
That's all I mean. Yeah.
Moving on. And also here's Mario Golf.
And Mario Golf.
At some point. And we're going to finally release the dry bones
Mibo. It comes with every NX.
But dude, see, that's the thing.
Mario Golf.
would not be an afterthought, you know?
Yeah.
Like, it's not like, oh, do we do it on Wii or 3DS?
Totally.
We're just doing it for this one system.
We're also getting the Metro game here.
Pokemon is no longer that, oh, we're waiting for a console Pokemon.
Guess what?
This is the console Pokemon.
Yeah.
This is what we've always wanted.
Yep.
It could be, it could be revolutionary for Nintendo.
It could be amazing.
Yeah.
If One Track gamers wants to know,
if you were given a chance to make a video game documentary,
what would it be about?
That's a great question.
Shit.
Immediately, I think a Kajima here with him, his rise and fall at Kahnami and then getting
out on his own.
That'd be great.
Just the Kajima story.
But if you could get Konami to talk about what happened, find out what's happening there,
then you go to, I'm just, you know, the headlines we always talk about, the naughty dog
stuff with Amy and Neil and Bruce and all that stuff.
What really happened?
Everyone on the record, this is what happened.
What was Amy's uncharted going to be?
You know, how much time did they, what did they scrap?
How do they keep it?
Talk to the actors who have left like that, Alan.
Tertic guy, right?
You know, he talked about leaving
and how they had to go
and Todd's Dashwick and all this stuff.
Find out everything
has happened there.
What do you got?
I don't know.
I feel like,
like that's obviously good.
Exactly.
I feel like you need to tie it
to something that is relevant
on a broader scale
and I can tell that personal story.
Sure.
So that's why I think
Kojima makes a lot of sense.
I think that,
obviously,
Miyamoto in a bunch of different regards
makes a lot of sense.
I think the uncharted thing
needs a different angle.
That's like a 30 for 30.
That's like a very,
That's not like we need to make a documentary movie.
Like, I mean, console wars would make a sick ass documentary.
Well, they're supposed to be doing that, right?
Isn't that the thing they've been working on?
Yeah, but I also think there's a lot of,
you can pick so many different points in Mario games
that I think would be really interesting.
But I would love to see a documentary about the console wars,
the next generation.
So, PlayStation 1 versus Sega Saturn versus N64.
Yeah.
I think there's a really interesting story there.
And I'd love to see footage of Mario 64 at E3.
Oh, yeah.
And stuff like that where it's like, how did people react to seeing this for the first time?
We all have all our memories.
But like, that's such a weird forgotten time where people didn't have access to cameras on their phones.
Right.
Everywhere they went.
And E3 wasn't live streamed and like all that stuff.
So I think.
E3 in general.
I mean, it would be easier if the, and this sounds horrible, but if E3 ended to then do a documentary about it.
But yeah, I mean, like, E3 used to be.
be in Atlanta and all this crazy weird shit in Vegas and all these things. And it was like,
you know, the afterthought of CES and all these different. It's like, yeah, I'd love to talk to see
how that progressed to where it is now. E3. That's it. My money's on that. That's a really good call
because there's, there's, there's interesting stories there. Sure. And there's so many moments that you can
use as the kind of like touchstones to build everything. Yeah. There you go. Open on the, what was it
the shit? Was it Gamecock? What was the stupid publisher? I think it was Gamecock.
that did the funeral for E3 at the Santa Monica E3.
Like a bunch of assholes.
All right.
Damn.
Start there and then have it be like dial it back to that point and then show it come back and to where it is.
That's awesome.
Jared 007 says with Crash Remastered,
can Sony do it to Spiro as well or no because Activision already messed up Spiro?
I don't think that, I mean, I'm not going to get into there.
Did they not mess up Spiro?
I don't think that this affects the likelihood or quality of Spire 1 through 3
a trilogy being remastered or not.
I think that if the crash one does well,
I think it's almost for sure we'll see a Spiro.
But the thing about it,
like the crash one is like,
man, people talk and ask for that crash one.
I never hear people ask them for the Spiro one.
But they will once they place crash if they do.
I don't think they won that number.
But I'm with you.
I understand.
I mean, all I'm saying is you're right.
Everyone was talking about crash.
Everyone's only talking about crash because people are talking about crash.
And I think that now that crash is announced, you will not see a single video about that, about crash without some comments being like, when's Spiro?
Yeah.
So it's like, I think it's a, you give the mouse cookie, they're going to want more.
Sure.
So it's going to go from there.
I do think that there's a chance.
I love Spiro, the games, the one through three.
I'd ever be, you're the dragon.
That got a little.
The Cisco game?
That, no.
that kind of
Sonic
the like Sonic
adventured it for me
where it's like
you're giving Spiral
a bunch of friends
that I don't want to deal
with right now
let's stop
but Spirer 1 and 2
definitely have very fond
memories playing those games
but I wonder
how they hold up
because they were a bit more open
I'm a fucking idiot
uh oh
because I was just about to say
instead of if the crash remastered does well
please don't go into the comments
and say
can I please have
a Spiro remastered
collection. Asked for a pat-upon.
Remastered collection, which was a trilogy.
A true trilogy with
no spinoffs that got better and better
as it went gameplay-wise. Yeah.
I wouldn't say it's the greatest trilogy of all time. I'm not crazy.
Don't get me wrong. I'm just saying like, I should have
Patabon. You're a trilogy.
So all the comments on that breakout video are going to be like,
oh, great didn't say Patapon. Yeah. Fuck you,
man. Fuck you, man. Don't how to live
my life. Curtis Zinger,
Zinger. A. K.K.
Zing. On Twitter.
It says, I'd love to hear you predict a future where PSV
commercially bombs.
Okay.
What's the impact
on the PS4
slash Neo slash Sony?
Neo, who the hell knows?
I mean,
I think Neo will be
fine regardless
if it's gonna be,
if it's framed around
4K and better performance.
I mean,
Neo is such an easy sell,
such an easy sell.
Your games will load
20% faster.
They will download a little bit faster.
They would,
it's $50 more.
Okay, great.
I don't,
none of this,
Colin's not here to be like,
it's a middle finger to gamers.
Everybody can stop being babies
about everything.
If,
if you were just bought,
your PS4. That was a weird thing to do when you heard about the rumors of Neo. And also, do you care
that it's 20% faster? Do you even know the difference? You waited this long to buy a PS4.
PlayStation VR could be a huge, huge fucking problem for PlayStation. Will it? I don't know.
I hope not. I do believe in VR in terms of this and what they're doing the way they're talking
about it. I think the people who have bought the pre-orders for PlayStation VR, you guys out there,
because I know you all talk about it to OSOS all the time. I think we're all on the right page.
this is a very no man sky thing again
of like our expectations are
we're going to get a bunch of weird ass experiences
and maybe in a year
year and a half we're getting closer to a game
because the whole thing that's going to happen is
you're going to get this
you're going to play around you're going to tinker with a whole bunch of different
experiences and you'll all be done with them
in 15, 30 minutes, an hour
or something like that and you'll put it down
and then a friend will come over and they'll put it on
they'll get excited and this will happen da-da-da
but all of these things we are
if you're buying PlayStation VR you are
tip of the sword and you are you are wave one of the beta testers of VR where every developer
has to start taking we all have to learn how to play games again we all have to figure out how
not to get motion sick what works what doesn't what a control scheme should feel like what it shouldn't
feel like and that feedback is getting translated to developers who are then hopefully working on
the next things a prediction of how this looks it's PlayStation move it comes out the games are
underwhelming. Nobody, we all bought a bunch of them in the beginning, sure, and then nobody
buys anymore, and developers run from it and don't want to develop for it. And I think the fact that
you have three incredibly viable options right now for VR, mean that developers are going to do it,
but it is going to be that whole thing of like, the game I'm most concerned about being a huge
bomb is Resident Evil 7. I, the fact that everybody's gotten sick playing it, the fact that you can
play it without the VR, these are red flags for me. And the fact that everyone you talk to about
VR, it needs to be built from the ground up for VR. You can't tackle. You can't tackle.
it into another game, you can't do something with it.
The fact that people are getting motion stick tells me that's probably a big problem for it.
And the fact that I think everyone's going to get it and be like, yeah, a real game for VR and put it on and be like, oh, this is not, I can't do this.
This isn't what I, I think it might be cart before the horse and the fact that like, hey, let's put out a real game, but we don't know the rules yet.
We have to go and learn so much about PlayStation or VR in general.
So the prediction, yeah, it would be a PlayStation move thing.
It would bring profits down.
but again, you know, PlayStation is a brand just accounted for 76% of the profits for this quarter or whatever for Sony overall.
So that number comes down, sure, but they're still making hand over fist money on PlayStation 4.
I'm in the same mode where I don't think that, I think that it's going to fail overall in terms of it not being a huge success.
I think that is the marker for how this does.
Yeah.
But I think that it's not going to affect them too much.
I think they know that going on.
And that's, I think the success would be a surprise to them, right?
And that's the big thing with me where I know I keep banging this drum and saying the same thing.
But Shuhay talks about it being Gen 1 PlayStation.
They know they have a lot to learn.
I feel like the fact that it is sold out.
You can't get pre-orders anymore.
Doesn't because millions came out to pre-order.
It's because they put out a limited amount of these because they're setting their expectations where they need to be.
And gamers just need to do the exact same thing.
And I think that that's smart.
I mean, obviously it's an investment.
They're putting a lot of money into this and trying to see where it goes and what it can be.
And I talk about this all the time when Nintendo.
but Nintendo with the Wii and the Wii and all this stuff,
all that innovation is is a gimmick that succeeds.
That's it.
And if it doesn't succeed, it's a gimmick.
The Wii could have been one of the biggest innovations ever,
but it wasn't.
The Wii could have been, but it wasn't.
Not what I mean.
At the end of the day, we look back at it and we call it a gimmick.
Yep, yep, yep, waggle.
Yeah.
So it's had they figured it out, had they found that game,
that one year down the line,
we're going to get a lightsaber game or whatever.
Yeah.
Then it would have been the greatest.
innovation of all time. I think VR is the same thing and specifically PSVR is it is a gimmick.
You need to go into it. It's a gimmick. And if it happens to succeed, then it's an innovation.
And then it's going to be super awesome and great. But until then, whatever, it's going to be very
similar to connect where it was out. They pushed it. And now the Xbox 1S is out. It doesn't have
a thing for a big thing. A big thing and a callback to our topic one, right? I play Ebzu.
Am I saying right? Abzu. I keep feeling like I'm so bad to pronounce
that I feel like that's not right.
I'm playing it.
I'm not enraptured with it.
I'm checking my phone.
I'm talking to Portillo.
I'm doing all these different things.
I still feel that for me is personal.
When I get my VR unit,
PlayStation VR unit,
I'm going to use theater mode a lot.
And I really think that is going to change
the way I play games in the way of,
oh, Abbasu's two and a half hours.
Sure.
Boom.
Headphones.
And suddenly I'm playing on a movie theater,
this brilliant, beautiful game.
And it's as big as,
as if I'm playing into theater all by myself.
And suddenly that changes how I ingest games.
Because that's, you know, we talk about all the time,
or I talk about all the time, right?
Of like, I love the Walking Dead.
Oh my God.
My Sundays, I start getting excited.
I'm going to make food.
Then I'll go over the DVR and I'll watch it.
In so many episodes I'm watching and I notice myself,
checking Twitter and doing it's like, wait, why?
I've been looking forward to this all day.
Stop, stop, stop.
And you got to focus.
You got to focus.
You know what I mean?
When suddenly I can use this to lock out everything and not have to worry about if somebody's
texting me or if, you know, whatever.
That's going to be different for me
And I really feel like
I know Colin is the
He's always like
Theater mode doesn't matter
It's not a blah
I think it's going to matter more
than people think
Because I think what's going to happen
Is you're going to spend
$300 in this headset
And you're going to play these experiences
And then it's going to sit there
And you're going to be like
Fuck did I waste my money on that
And if it didn't have theater mode
If it didn't have a way
Like you know
I'm really I'm really in like
Again no man sky
Would be a game
I would love to boom boom
And just play and be left in that world
And not have to worry about
What's going on
around me like a sensory deprivation chamber and when you talk and when you're talking about
games that are therapeutic and relaxing I feel like that's a big part of it yeah I agree I'm somewhere
in the middle with the two things where it's like I think that the theater mode is very important
but that's not a selling point I think that it's a selling point it's a thing for the people that
have it yes use that because um you know you can it it's all just thing about making your life
a little bit better yeah all the things you're describing that's such a personal thing to you
100% granted a lot of people deal with that same yeah that same
thing but it's like that's the equivalent to like I'm not gonna play games unless I have this
TV yeah these headphones I'm using and I'm like that I need a very specific way to play games
like lights need to be a certain way whatever I feel distracted I feel like it's taking away from
the experience I'm having so yeah like anything if you care about games that much it's gonna be
great for you because you're gonna have just more options to play games a way that you might
prefer yeah you know and if you do prefer that way then all of a sudden VR is gonna be great
but that's the thing of will it succeed or will not
we'll see
I think that the answer is no
they need to prove yes
right you know and I don't think that they will
but I think that they're okay with that so I don't think it's going to
affect Neo at all and that's the whole thing
with wave one PlayStation VR I do think yeah
they're totally okay with it not setting the world on fire
I think that they know that that's not going to happen
and it is that they're hoping wave two
is bundled with PlayStation 5 or does this and does that
and there's some you know thing there
yep yeah
Ladies and gentlemen
This has been the first ever
Episode 80 of the kind of funny games cast
Kind of funny date cast
Yeah
We had Froyo
What's your name?
We did it for you yeah. I said how the fuck you like that
Oh okay good
You're gonna fuck me like that
I was like what?
Oh I'm gonna fuck my god
No this date cast got weird
We'll have to see you later
Bye
