Kinda Funny Gamescast: Video Game Podcast - Was This Nintendo's BEST Year Ever? w/ AndresRestart - Kinda Funny Gamescast

Episode Date: November 22, 2023

Tim's new favorite Nintendo YouTuber AndresRestart joions the boys to review Nintendo's 2023 and to predict what next year might look like. Andres is trying to get to 50k Subscribers! Subscribe at htt...ps://www.youtube.com/andresrestart Run of Show - - Start & AndresRestart is Here! - Housekeeping - Grading Nintendo’s 2023 - The Sequel to the Nintendo Switch Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
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Starting point is 00:00:07 What's up and welcome back to the kind of funny games cast. Of course I am Tim Geddes. I'm joined by the new face of video games blessing at aioia Jr. What's up Tim? The nitro rifle Andy Cortez. Good afternoon Tim and joining us for the very first time. It is a very special guest, my favorite Nintendo YouTuber Andres restarts. Whoa.
Starting point is 00:00:29 Oh yeah, thanks. I'm honored. I'm happy to be on and talk to 10 with you guys today. Dude, I'm very excited to have you. you. This is a pretty unique experience for me because we've had a ton of guests on this show over the years. But this is probably the very first time
Starting point is 00:00:43 that I just reached out to Andres yesterday, just like, yo, you want to join for the show, we want to do an Nintendo topic. And I feel like you'd be right. I've been watching him for the last couple months. I went down this rabbit hole where a video was recommended to me of like switch two theories. And I was like, I want to see
Starting point is 00:00:59 what people are talking about. Sometimes the algorithm works. Sometimes it works, dude. And real talk. I just want to let everybody know right now it's very rare that i do this but i want to really really give this guy a shout out because he does incredible work nintendo videos every single day that are well researched you put the effort in i'm so impressed everybody should go subscribe over uh youtube dot com slash andres restart uh right now he's at 33.4 000 subscribers but i i've been watching the video so i know you're doing the push to 50k so let's anything we can do to help him get there let's let's try
Starting point is 00:01:31 to make that all happen uh because yeah these really really really good stuff um so thumbnails yeah real talk i just want to say thank you for making great content that i've been enjoying a lot over the last couple months no i appreciate that glad you like it yeah so what's fun about this is this is this we haven't ever spoke this is the first time we're just throwing you into all this this but i think it's going to be a fun conversation so thank you very much uh for joining us there'll be a link to the in the description to his youtube channel so go check that out um but of course is this is this the video we're watching is this an intro or is this the actual video it's just like background as I'm talking about, because some articles came out last night about Switch 2 and a parent,
Starting point is 00:02:12 like there are some people on like Digital Foundry put out a podcast where he said Switch 2 may not have DLA, which is a deep learning accelerator, which is supposed to help DLSS. Like that whole magic is supposed to make like Switch 2 like upscale to 4K and do rate tracing and stuff like that. So there's kind of maybe like a little bit of doom and gloom. So I put out of video saying, well, it may not. as bad as it sounds. Like, if this rumor is true, the other rumors about the breath of the wild tech demo and the
Starting point is 00:02:42 Matrix Tech demo are also probably boating well for this system. I asked because the video that was playing, I believe, was the Wii U, like Zelda tech demo. And every single time I see that video, I'm like, why did we not get that? Like, it looks so, I forgot how good that looked. Yeah. I mean, before we even get it in the rigmarole, what do you think about that? Do you think, what do you think comes from that? Do we see something on Switch 2 that is in that style?
Starting point is 00:03:05 So I've actually been kind of on the like the hype train of like a Zelda remake. And there are some rumors, but I was like, I'm not saying the only person who's talked about. I feel like it feels like saying it kind of comes up every couple of years or like we're like, man, what if Nintendo went back to that tech demo or what if Nintendo like redid Ocreen of Time? Like on an HD like home console. And a point I've been trying to make to people like, let's just ignore rumors. There are some rumors, right? but like just ignoring rumors because, you know,
Starting point is 00:03:36 that's a slippery slope, but Sunni Nintendo has kind of always done. When they end a console generation with a new Zelda game, like we got Tears of the Kingdom this year, right? What happens in that first year to year and a half, they put out some other type of Zelda. It's not a new Zelda game, but it's some kind of like enhanced Zelda to kind of bring in the Zelda fan base.
Starting point is 00:03:57 So like, for example, with the Wii, they ended it with Skyward Sword. So what did we get in the first year of Wii? We got Winwaker HD. On the DS, the last year we got Spirit Tracks. So what did we get in the first year for 3DS? We got Ocreeno Time 3D. You can even go back to the N64 to GameCube transition.
Starting point is 00:04:16 With that year 2000, we got Majora's Mask. And then that one's a little bit of the later window, but Wind Waker came out December 2001 in Japan. So it wasn't that much more of a wait. Like they try and get something Zelda out early for the system. because Tears of the Kingdom took like over half a decade. Can you imagine waiting over five years for another Zelda game on Intel's new system that supposedly is coming out next year? So that's kind of the argument of it making that we're probably going to get some kind of Zelda goodness in that first year or two year of switch two.
Starting point is 00:04:51 Oh yeah. Something to tie us over. Something that doesn't have to reinvent the wheel, you know what I mean. I mean, I love the thing that could tie us over might be an Ocourine of Time remake. Yeah, that would be incredible. The most desired thing ever. Again, speculation, right? so we don't know what they're going to do, but
Starting point is 00:05:04 I'm optimistic. I think Jeff Grub was talking, oh, Jeff Grub has been talking about, like, the, what, was it Twilight Princess? Like, one of those ports happening sometime during the Switch, and I think the thought process was that it could have maybe happened this year,
Starting point is 00:05:19 but because Tears the Kingdom's out this year, like Nintendo's holding it for a year where they have a bit more space so they can actually release it to hold people over. I hope it's not that, though. I hope it's not just a remaster of Twilight or Winwaker. I hope it is like a remake of Ocarina. I mean, I want to get that too.
Starting point is 00:05:32 I want to get that too for sure. And so like an Okreena remake in in 2024 or 2025 would be sick as hell. Yeah. Yeah. I mean, people say we got the remake on 3DS, but that was like,
Starting point is 00:05:44 that came out like a decade. 2011, like a long time ago. Like the Okrean originally came out in 98. So we waited, what, 13 years to get that remaster. I think it's technically considered a remaster. And so we're almost at a point
Starting point is 00:05:59 where it's been almost as long. Yeah. It's kind of crazy. And what's crazy too is thinking about those, the 3DS era remasters are so interesting because they're tied to that system. Like we're not really going to see those ported because of the dual screens and all that stuff. But Ocarina and Star Fox and Majora's Mask, like those are kind of like the definitive versions of those games and they're like trapped on the 3DS because of all that. So I do think that we will see Ocarina again. And it's pretty exciting to think that it could be now.
Starting point is 00:06:27 Yeah, like there you go. But this is the kind of funny games cast where each and every. every week we get together to talk about video games and all the things that we love about them. You can watch it on YouTube.com slash kind of funny games or you could watch it on roosterteeth.com. You could also get it as a podcast by searching your favorite podcast service for Kind of Funny Gamescast and we will be right there for you. If you wanted to go above and beyond, though, you got to go to patreon.com slash kind of funny. We can get the show ad free.
Starting point is 00:06:54 You can watch it live as it's recorded. And you get a whole bunch of bonus content just like our Patreon producers. Jackson Hampton and Delaney Twining are able to do. Today we're brought to you by Drafking Sportsbook, but we'll get to that later. We have a topic of the show today. Tots, that's,
Starting point is 00:07:09 this one is a question pulled from Kind of Funning Games Daily. Bless and I were on last week talking about a whole bunch of things and Squitty Whitty Witty Road in. Got a shout out. Squitty Witty Witty. What's on your mind?
Starting point is 00:07:23 Squitty Witty Witty. Saying, happy Friday. With the release of Super Mario RPG, I figured we could reflect on Intuitive Pendo's 2023 overall. I've also thrown in the Metacritic score for each game just for some perspective. Zelda Tears the Kingdom at a 96.
Starting point is 00:07:39 Metroid Prime remastered at a 94. Super Mario Brothers Wonder at a 92. Zeno Blade 3, Future Redeemed at a 92. Pickman 4 at an 87. Super Mario RPG remake at an 84. Advanced Wars 1 and 2 reboot camp at 82. Bayonetta Origins Saraza and the Lost Demon at 81. Fire emblem engage at 80.
Starting point is 00:07:59 Kirby's return to Dreamland Deluxe at 79, Wario Ware move it at 75, Detective Pikachu returns at 66. Everybody, one, two, switch. You moved. At a 56. Do you think 2020 was overall a good year for Nintendo? What score out of 10 would you give them,
Starting point is 00:08:18 and do you think their output of games in 2024 will be like this? Andres, I want to start with you. What do you think about Nintendo's 2023? So, you know, I think, everyone's opinion on this kind of differs depending on what you think is happening next year. So I'll just tell you, I think Switch 2 is coming out next year, right? Like, I'm pretty adamant about that.
Starting point is 00:08:38 Obviously, you never know for sure. But with that in mind, I look at this year as like the last full year switch. And I just kind of find myself very impressed because some people see this lineup. Like, oh, there's no way Nintendo's going to have a new system next year. Like they're still doing really good now. Like Tears of the Kingdom. That game sold like almost, what, 20 million copies? it's one of the highest reviewed games.
Starting point is 00:08:59 It's incredible, right? But even, like, outside of games, we had the Mari movie, you know, that was just insane to have that. And we opened up the year with Fire Room Engage, which is a pretty good game. And then we had two other games and Kirby's Return the Dreamline Deluxe
Starting point is 00:09:13 and then Metric Primary Master, which is one of my favorite things ever. So, I mean, it's pretty much every month has been pretty good. We had, like, maybe like a slight lull after Pickman 4, but now they, you know, the back-to-back, you know, months we have Mario Wonder and then Mario RPG. And there's been some solid DLCs.
Starting point is 00:09:33 Zeno B. Chronicles is that future redeemed DLC just impressive. So, like, I look at the whole lineup and, you know, you could argue that this year compares favorably to pretty much every other year's switch. And this might be like that last full year. So for me, I mean, I've just been enjoying Nintendo all year.
Starting point is 00:09:49 I haven't had time to play other games and other consoles. It's because I focused on making Nintendo content, right? but like I want to go play Alden Ring and Rizium 4 remake. I just haven't had the time to because Nintendo keeps putting out stuff that I got that I got to play and it's good stuff. I just finished Mario Wonder. But to kind of, you know, just give you like like a score, right? We want to go for a score out of 10.
Starting point is 00:10:09 Mm-hmm. Yeah, I would say at least an eight. I'm right there with you. I think eight is where where I would land as well. I feel like the cadence of releases, especially when you look at it laid out like this, it's pretty damn impressive. and it being so late into the Switch's life cycle, having the back to back,
Starting point is 00:10:27 or not back to back, but the book ending bangers of a Zelda game, Mario game, both being so damn, like they did it. They understood the assignment and they pulled it off. Metroid Primary Mastered being something that we've wanted for so long and for it to come out and just simply deliver.
Starting point is 00:10:42 Like the experience on Switch, I think is the optimal way to play that game. And we're talking about one of the best games ever made. And like, bless you actually played it for the very first time. And like, and it's one of the best. games ever made. Like it is it's pretty incredible still in 2020. Yeah. So like that that I think's really
Starting point is 00:10:58 cool and um, even looking ahead at what we're building towards in 2024, I feel like there's still releases that are going to keep us playing the switch and keep us interested. Like sure, there might not have been every single month like a big tent pole game that's going to speak to everybody, but that's never really been Nintendo's bag. So I feel like overall, this is definitely like one of my favorite years of the switch. Um, but I yeah. So I still would give it an eight, but that's mainly, um, just based on the fact that like it's hard to do a 10 these days with with that's my thing is like I think I might be in the area of maybe giving it a 10 right like I think I think I can feel pretty strong about a 9 I think the thing that's making me almost lean toward a 10 is that I don't know how
Starting point is 00:11:40 you could have a better year you talk about book ending the year with like you had a banger Zelda at the top of it and toward the end of it you had a bang of Mario and once you said that I was like yeah I guess Mario RPG has been great and I forgot that Mario wonder came out you're right and it's like dude, you have, yeah, a mainline Mario game or a mainline 2D Mario game that is reinventing what 2D Mario can be that is injecting a lot of new energy into 2D Mario. You have Zelda Tears of the Kingdom, which I think a lot of people could argue as a generational game, if not even like an all-timer in terms of what that game brings to the table. You have Metroid Prime remastered, which is bringing Metroid Prime forward.
Starting point is 00:12:12 Not just like a, it's not just uprest, right? It is, you know, like they went in there, redid some of the assets, made actually feel a bit more modern. And like, for me, it's my first time playing through that game. Felt like such an incredible experience. Give it the twin stick controls as well, you know. Yeah, make it feel a bit better, right? Like, and you go through the list and, you know, we mentioned like month to month, you know, maybe having a banger, but like you count up all these games and it is from first party Nintendo.
Starting point is 00:12:38 Oh, damn, like you, you y'all kept up, you know, like this is a pretty solid cadence of releases. I was even thinking about it in that way at the top of the year. But yeah, we started off with Fire and Blame Engage. I think that for a Firebillom game didn't set the world on fire. way that three houses did, but I feel like it was still, that's still a firearm game. I guess that's me, go for it. No, I'm just going to say, Firem was a solid start to the year at least. Yeah. Yeah, solid
Starting point is 00:13:00 start for sure. I think that is where for me, the eight kind of comes in with both Fire Emblem Engage, not being my favorite core Fire Enblem game, uh, by a long shot. And, uh, with Kirby coming out with return to Dreamland, which like, it's fine. But it's like, it's a port of a wee game, whatever. Whereas last year, Kirby, the forgotten land, like, I love that game. And I feel like it had, it had, That and three houses been here. Yes, that to me would have been a 10 out of 10 year. Whereas this, I do feel like there were a couple too many
Starting point is 00:13:27 Fireland Engage type titles. And all this to say, like, none of us here plays Xenobled. So after we hear Andy talk, I'd love to hear what you have to say about the DLC for three. But Andy, what would you give this year? Yeah, they made a Mario movie. It wasn't ass. Like, that alone.
Starting point is 00:13:44 Like, when the voice cast came out for this, we all audibly cracked up and we're like there's no way this movie will be anywhere near good. I don't think it was like a very, I don't think it was an awesome movie, but you know, like I enjoyed all the fan services stuff. I enjoyed the soundtrack, but it, you know, I still kept thinking like, man, I wish the Lego movie team worked on this and, you know, those directors, um, Bill Lord and stuff like that. But I, I mean, I, I kind of forget that Pickman 4 came out and a lot of people loved it. It's like,
Starting point is 00:14:18 damn, we slept on Pickman 4. Like, that game came out and people were like, hey, everybody needs to check this shit out. And we kind of didn't because there's just a lot of other stuff happening.
Starting point is 00:14:27 Um, I think if you switch out, maybe wonder with Mario Odyssey releases, I think that would make it like a full 10, but 2017. Yeah, yeah, exactly.
Starting point is 00:14:40 Yeah, exactly. Um, but tears of the kingdom, I think tears of the kingdom coming out and, making everybody blown away again. Like that's... When I think back to all of the other
Starting point is 00:14:54 big sequels that have come out, there's always a... Yeah, but it lacks the magic. It's hard to recreate the way that I felt when I first played that game. And this did it perfectly and way more, in my opinion. Like, I thought Breath of the Wild
Starting point is 00:15:11 was like the standard for what open world exploration should be. And then Tuesday's the Kingdom just came out and just knocked that shit away. I was like, how about this? And let's add all these extra mechanics. And for the people saying like, oh, it's the same app. It's like, I don't fucking remember the map anyway.
Starting point is 00:15:24 Like, I played a hundred hours. I played a hundred hours. I forgot everything about it. But yeah, the sky, the underground, all of the different mechanics and everything added to it. I think that alone, uh, that I think this is like as close to a 10 as you can be for me,
Starting point is 00:15:39 especially with the surprises of Mario RPG remake being somebody that nobody thought would happen along with... Stuff of dreams. Yeah, along with Metroid Prime Remaster, I think we, I was under the impression that Metroid Prime 1 remastered
Starting point is 00:15:56 was going to be just an up-res. You'll get it in 1080, 60, but, you know, the textures will be maybe like kind of up-res, but models are all going to be very similar. But them up-rits, you know, just completely kind of remaking the game, just like Blue Point did
Starting point is 00:16:12 with Demon Souls. I think that's also another nice big surprise. And yeah, I mean, this is as close to a 10 as you can be for me. It's like unless they would have put out, you know, Oracle of Seasons or Ages remake in that Link's Awakening remake style, then it would have been a deadlock 10 for me. Yeah, I think, you know, to the last part of the question talking about, do we think 2024 can live up to what this year is, right?
Starting point is 00:16:38 Like I often talk about 2024 being the year where we're seeing the four deadly horsemen of the switch that are, signaling the life cycle of the switch ending, right? Like, we're getting a Princess Peach showtime game. We're getting, like, a Luigi's Mansion. 3DS port, right? Is that like, when they see the ground hung, you're like, oh, we got four more weeks of winter, it's like, yeah,
Starting point is 00:16:58 like we're getting Mario. We got one more year of the Switch. We got Mario versus Donkey Kong coming out. And I'm like, okay, yeah, the Switch is ending. But even still, like, I think this stuff still is fun, right? Like the, I know plenty of people love Luigi's Mansion. And the Princess Peach game looks sick as hell. Like, I think me and you, Tim, are on the line of like, yo,
Starting point is 00:17:14 I really hope this does like the same thing as Kirby in the Forgotten Land where it comes out. It's surprising. It's cute and it has a lot of new energy and is a lot of fun. At the same time, I think what is going to hit what 2020 is going to hinge on because I, you know, I'm right there with you in terms of this next year being the year we get the switch. You know, I think Andres is on the right track there and based on all the reports and based on just where we're at in the life cycle, I think it has to be fall 2024. I'll be surprised if we get to fall 2024 and we don't have hints of a switch too. But if that happens, I think it'll be on the launch slate. Like what's that launch lineup look like?
Starting point is 00:17:49 I think it has to have either a new 3D Mario or Metroid Prime 4 or like, I mean, I don't think it's time for a new Zelda, right? Unless it is like a Zelda Ocarina remake or something crazy like that. But I think that lineup is going to have to be a banger. And so maybe a Mario Kart, maybe a new Mario Kart. Who knows? But I think this year is going to be a tough one to live up to, in my opinion. Yeah, it's going to be, yeah, the Switch 2, that does change the game.
Starting point is 00:18:13 but what I'm really loving about Nintendo right now, and Anders, I feel like you could speak to this as well, is how seriously they're taking, getting remakes right? Like, they're not just remaking a game like we've seen before, like even just remastering, like you bring it up Metrid Prime, the love and care given to it. Super Mario RPG, like, it's a revelation. I can't believe how much they kept the spirit of the original.
Starting point is 00:18:36 And Link's Awakening, I think is another good example. Like, that game might not have ran perfectly, but everything else about it was so, so good in it. like took the heart and soul of the Game Boy game, but like made it feel like a new adventure. Seeing the Mario versus Donkey Kong, I know that's Roger's thing, not so much like some of us here, but like
Starting point is 00:18:52 that looks like it should look. Like it really looks like they're putting the loving care into it. I just picture of the fist fighting in the streets. But the biggest thing for me is Paper Mario in the thousand year door. Oh yeah. We're getting that next year. And after playing Mario RPG and seeing how much they
Starting point is 00:19:08 nailed it, looking forward to a thousand year door, seeing that trailer, I'm still in disbelief that it's happening. Like what do you think about that, Andres? It's the stuff of dreams. Like they're kind of doing the things that we kind of have fantasized years that they would do. Like I know for a fact like three years ago, like how many like speculations and discussions I've had. Oh, like what if it did a thousand year door and they remade that?
Starting point is 00:19:32 Like what if they remade paper Mario or like suit like not paper Mario but Mario RPG and they've done both. Right. Metro Prime remastered I mean as you said like it looked like we kind of expected maybe something more simplistic but once we started getting those rumors it was going to be like a big boy remaster
Starting point is 00:19:49 and then it was a big boy remaster like some people call it a remake for how good it looks like Nintendo's doing something right with this and it's kind of interesting because I do think that the ratio of remakes and remasters we're getting now kind of greatly outweighs what it was before which to me it's just kind of a sign
Starting point is 00:20:08 that, hey, the main teams are working on their next-gen projects, but they're doing these other stuff that's going to be fun for us to play and kind of tied us over. And it's not a bad thing. Like, that wasn't your door. I'm extremely hyped for that. And as you guys kind of talked about, like, this year has a lot of really fun stuff. Mario RPG, like, I started playing it this weekend,
Starting point is 00:20:30 and it just kind of feels magical to me. Like, it's really drawing me in. And, like, it's kind of like, it's funny because, like, when you talk about, like, Nintendo, like, there's always, like, the talking point, like, oh, like, you know, Nintendo doesn't care about graphics. I think that's a little misleading because we, Nintendo fans do, and Intel does try to create beautiful games. It's just not the sole priority.
Starting point is 00:20:50 And, like, playing Mario RPG, just seeing what the day with the visuals, it's really helping me, helping to draw me in. And I'm kind of, like, really feeling extremely immersed into, like, this adventure. view of the mushroom kingdom. And so, like, that's really exciting to me. And as I'm playing Mario RPG, even though
Starting point is 00:21:13 it's just the remake of a Super Nintendo game, like I'm, I'm being taken back to my childhood and it's pretty exciting. Yeah, man, I mean, like, it being a remake of a Super Nintendo game that had such a defined art style. Like, it's rare that I'll grab these guys to be like, you need to fucking look at this. I've got a Switch game. And with Mario RPG, I did it to both of them of like,
Starting point is 00:21:32 look how pretty this is. Well, the OLED also takes us to the next level. Like, there, I can, be blown away by visuals and I'm such a sucker for playing the trailers after that big announcement on a big TV and just to kind of get the full effect of it. But that game doesn't compare to like on a YouTube trailer on a monitor or TV than it does to like playing it in your hand on Switch. It looks so clean and so good. And that's why I've always felt so so strong about like the core Mario teams. And even though that wasn't necessarily a core
Starting point is 00:22:07 Mario team. They worked on like the Dragon Quest games or whatever. But when you look at like still going back to something like Mario Odyssey, like no, of course the switch can't necessarily keep up with the power of other consoles. But they're not going to give you 60 frames per second at 1080p or whatever. But I mean, they kind of remind me of what Miyazaki and from software do where it's like, hey, we don't have the engine to do all of, to facilitate all of those needs. But we're going to blow you away with art style. Our art direction is not. next to none. And it's wild,
Starting point is 00:22:40 still wild to me the way Mario Wonder looks, even on, like playing on my monitor, which is like, you know, it's a 1440P monitor, 27 inch,
Starting point is 00:22:48 it's like, dude, this looks, I can't believe this looks this good and is running on a switch. And then, if we're talking about Dream 2024, like a Pokemon game
Starting point is 00:22:58 that doesn't look like it's been rushed. Like, that's what I really, really want. Because then you go back and look at Pokemon, it's like, these are different consoles. These are different teams
Starting point is 00:23:06 working at different paces, obviously because Mario Wonder looks one way. Mario RPG looks just as incredible. Even though sometimes Tears of the Kingdom can run into performance issues, it's still gorgeous with its art direction and the Pokemon games are always just
Starting point is 00:23:21 lacking a little bit too much and that's like that's their Assassin's Creed. That's their call of duty. They've got to pump those out. And it's like, just wait a bit man because you could really fucking nail it. It's the very like specific thing of Nintendo with the Switch where Nintendo cares a lot about the charm of the games and like, the look of them, right?
Starting point is 00:23:39 And just in the stylistic sense, not necessarily the fidelity sense, because I think this is also why I just love that there are multiple companies doing this thing, right? Where, you know, I play PlayStation, and I play God of War, and I look at the fidelity
Starting point is 00:23:52 and like the set pieces and, you know, how good... Volumetric fog. Yeah, and it's like, whoa. His nipples got them like goosebumps on him. Yeah, I can see every follicle. And it's like, you know, I do that on my PlayStation.
Starting point is 00:24:06 I do that on my PC, right? but then I come to Nintendo and it very much is charm, style, personality, all this stuff. Not to say that, you know, people aren't doing that on a PlayStation, but Nintendo focuses so much on that. And I think one, that's because that's the Nintendo ethos. That's what they put front and center. Like, that's the thing that they focus on the most. But then also, yeah, like, it is part of the working within the limitations of what the Switch
Starting point is 00:24:27 can do. And I think because that that pushes them to have to be better. And because that also, you look at the history of Nintendo games. And so many Nintendo games, even on the older consoles, look great. Like look at a PS2 game made by like a third-party developer and even by PlayStation it's like, okay, this is age. This looks ugly. Look at a Mario game from the GameCube.
Starting point is 00:24:44 Mario still looks fantastic. Even in Mario 64, there is a charm that you have in those games because of the colors, because of the vibrancy. And that's because Nintendo is able to, that's because they're able to do that because they're focusing in on the art style. Let's make something that age as well. Let's make something that doesn't necessarily have to focus on pushing the technology. We just want to push what we can do with our creativity.
Starting point is 00:25:04 But even then, sometimes the creative creativity comes from. from a very specific push forward in something technical. I can think a good example of that is Star Fox Adventures on the GameCube where they focus so much on Fox's fur and like they came up with new technologies just so that he would look as furry as possible
Starting point is 00:25:20 and it's like that allows that game to be a little more timeless. Like it's a weird thing where that does sound more in theory like a PlayStation or Xbox type of ideology but because it was a focused thing or like Mario Sunshine, the water tech that they had like the focus on it. It's like tech that
Starting point is 00:25:36 backs up their art decisions, I think is a big thing for Nintendo. Yeah. And so, like, I'm excited to see what they do with the Switch, too, because, yeah, like the talk of, how are we stepping this thing forward? Some of the reports are talking about the DLSS type stuff, right? Like the, what, like, I won't say machine learning. Is that right? Deep learning, super sampling. So, like, is, like, DLSS is like specifically InVIDA, though, right? Yeah, that's an Invidia tech thing. And then AMD uses their FSR. But, but, you know, So, Andres, this most recent report from Digital Foundry, is that like within the last couple of days? Because I was just talking about a week and a half ago, recommending the video where they're like, hey, we have this Del Vostro laptop.
Starting point is 00:26:21 These are kind of comparable to the specs that were rumored about what the Switch 2 may have. Let's see what games run on it. And granted, you know, Nintendo is going to do their magic with making Tears of the Kingdom work with all those physics simulations happening on that chip set. Was this like a more recent video? So the podcast was yesterday. Oh, okay, gotcha. They may have been talking about that video, like, because that's what Digital Foundry likes to do.
Starting point is 00:26:45 They, you know, they'll take, like, speculated specs and try and simulate how it may or may not work. You know, I mean, that doesn't take into account, like, because, I mean, we assume that whatever they're doing the switch to, it's going to be kind of like specialized, right? So it might have some extra little bells and whistles that'll help it to kind of push a little bit above its weight. Yeah, there's going to be a lot of proprietary stuff in there.
Starting point is 00:27:05 Because even right now, If you were to take the chipset inside of, if you were to take that like cell phone Tegra chips that it's inside of the switch right now, it would not be able to do the same thing in like an Android tablet, you know? It's different. Yeah.
Starting point is 00:27:18 There's something that happens when it's made into a console. And that the Tegra X1, like that's like what they say, it's like just like off the shelf, right? Like they had minimal kind of changes. Like I guess the idea of Switch 2 is that they now know that this partnership is going to work. and they've probably spent like actually a few years like focusing on the R&D for this thing.
Starting point is 00:27:39 But yeah, the digital foundry podcast where like those reports came out about it maybe not being so good. First off, just to clarify, I think that was kind of a little bit of exaggerated. But the podcast came out yesterday. Okay, gotcha. I'll have to have to give them to listen.
Starting point is 00:27:54 Yeah, I'm very excited to what they do with it. I want to keep talking about all this. After a quick word from our sponsors. This episode is brought to you by Draft King's Sportsbook. There's so much to be thankful for. friends food and NFL football all week long. Draft King Sportsbook is keeping your Thanksgiving week full of action. New customers can bet just five bucks on the NFL action to score 150 instantly in bonus
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Starting point is 00:29:16 Dotrafkings.com slash football terms. And we're back. How much better do you think these games are going to look though? You know, like, are we expecting games that look like? No, no, no. No, no. The thing that excites me the most is that I don't care or need for, I don't have the need for realism with Nintendo games.
Starting point is 00:29:36 I don't need the most high fidelity shit. I just want to experience these Switch games the way I may have experienced them through, like, illegal forms. Because, like, when you see the way these games look at 4K or 424DP running at 60 frames, it's like, oh, man, like, this is possible. And I just, I want this life for me. And it's weird because, like, no, I don't really necessarily need the most cutting edge visuals.
Starting point is 00:30:05 I want this, I want Pokemon to not stutter. I want links awakening remake to not stutter. I want these games look sharp and run. I don't want like the Jaggies on the character models. You know what I mean? Like when you see like... Well, it's a DLLA does and that's deep learning anti-aliasing and that smoothed out the
Starting point is 00:30:20 edges. See, I want the edges to be smooth. That's my main complaint because I feel like I see that. But that's at a software level. That's like, that's the engineer saying like, well, we could turn anti-aliasing off and it's going to give everything a sharp edge or whatever, depending on how good your monitor is, depending if you have like an adequate monitor. But then anti-Alacing, you know, it smooths out the edges as best as possible. It is interesting to look at the history of Nintendo and it's games, it's art styles, and then
Starting point is 00:30:46 it's hardware and software limitations. And like, there's a weird thing to say, but like the hardware limitations of the software, so cartridges or GameCube small little discs, right? Like they always just make, we call them WNDs here, weird Nintendo decisions, where it's like, why would like why? Like, why did you need to be different just to like, whatever? No, Watson we've said that though. It has.
Starting point is 00:31:07 They've been making some great decisions. Yeah, about four years ago, every game's daily, there was like a WND bomb dropping. It's like, oh, what is this? Why is it's a Bluetooth in this thing? They've been doing great things. Still no themes.
Starting point is 00:31:21 Still no themes. We've got black and white. But it is interesting to look at like, sometimes those decisions really pay off. Like the Wii obviously being a shining example of that of like them, doing something against the grain, but it working. But when you look at the transitions as Nintendo's tried to,
Starting point is 00:31:38 either tried or not tried to keep up with the competitors technically, the jump from SD to HD, they were so much later than everyone else because the PS3 and 360 was HD. It wasn't until the Wii U that we got HD. So when we look at New Super Mario Brothers Wii, compared to New Sub Mario Brothers Wii, it's funny that like,
Starting point is 00:31:59 Mario Wonder and Mario WiiU, the art style of wonders way better and all that. It doesn't necessarily, it's not technically that much better. It doesn't need to be. The games both run flawlessly, right? And that's kind of the magic of Nintendo. It's like they just, with good art direction and great game design, if the right tech, like Andy's, the point that Andy is making where it's like,
Starting point is 00:32:20 if the tech is just enough to support that as well as they need, the game's going to be exactly what it needs to be. You look at Smash Brothers Brawl, which is hideous. You know what I mean? like parts of it are great. I do love the dark, grim art style it has for how weird is all the denim. But then you compare it to like Smash Brothers Wii U or Smash Brothers Ultimate and it's like, those games might as well be the same, right?
Starting point is 00:32:41 I mean, literally in some ways they are. But like graphically, I could not be more impressed with Smash Ultimate. Like I don't need it to look any better. I don't need it to run any better. So I just want to see that be true for all of the franchises, not just a handful of them. But I do think we're getting close to the. the point that like, we're really not asking much Nintendo. Just give us something that works.
Starting point is 00:33:05 Yeah, and they also kind of stick with a more stylistic approach to art. Like, you're never really going to see an ultra-realistic character in a Nintendo game, and I don't think that's ever been there, been something that they're trying to achieve, right? Like, everything always kind of has a sort of cartoony look or, even when they, do, like I think the most realistic human I've seen in a Nintendo game is Sam is in MetroD Prime remake when she takes her helmet off. It's like, oh, wow, I wasn't kind of expecting that out of this. I was like, maybe like a Fortnite character.
Starting point is 00:33:42 It's like I was expecting kind of something a bit more stylistic. But yeah, like I don't know if I've ever, maybe if the switch is your main console and that's where you play like all your third parties. Maybe you want a more powerful chipset to maybe play some third party games that look a bit more realistic. So what's interesting there is if the rumors are to be believed, one of the tech demos was the Matrix demo. And like that's, I think, very non-Nintendo.
Starting point is 00:34:11 That's a very interesting, specific thing of like, that is as realistic as you can possibly get. And is that them, I mean, just showing out the tech of it because that demo's incredibly impressive, no matter where you're looking at it. Or is that kind of trying to woo in the third parties to potentially finally be the time where it's like, hey from day one the third parties are going to be there i don't think so you look at the we
Starting point is 00:34:33 you and it's like that did not work even though the whole weu launch was focused around like look yeah he's actually supporting us massive supporting us remember arkham city yeah totally like they made such a big deal about that which is so funny in hindsight yeah like i want to look up we talk about this on kd all the time we talk about sales numbers especially when we're talking about nintendo sales numbers but the uh revenue the nintendo makes off the first party versus the revenue that comes in or the the amount of the user base that plays third party games on the platform. Like, first party way outweighs the third party stuff in a way where it's like, yo, Nintendo games could be the only thing that come out on a Nintendo platform,
Starting point is 00:35:10 and it'd be fine. Like, it would be business as usual. And it makes me wonder if Nintendo really does care on that level, right? Like, I think the stuff that they're doing for the power and the fidelity of whatever the next console is, is more so just for, hey, yeah, like, third party, sure, but I think also, yeah, like what if we wanted to like take breath of the wild and have it look even better, right? What if we wanted to have like our old games and make them like what are the things that we can do for us to make development a bit smoother? And also to keep up with the times as we're getting left behind in terms of the power race or whatever it is.
Starting point is 00:35:41 But yeah, like it makes me wonder what is going to be the selling point of the next switch? Because I for Nintendo, it has to be something different than power. Like I don't think they've ever used power as the selling point. It is always we're jumping a 3D with a 64 or you know, it's shaped like, suitcase with the game queue. Got a handle on it. It's a small disc. That thing is a weapon.
Starting point is 00:36:03 Yeah, I can beat somebody eyes with a movie. But yeah, like motion control or like the little TV with the Wii. Like there's always some weird shit that they're doing with their console. And even like, you know, Tim, you mentioned that, you know, it's easy, right? Like it's so straightforward what we want from Nintendo. That makes me think they're going to do the weirdest shit of all time. So what's really interesting about that is like, I mean, dude, you're not wrong because the W&Ds will keep coming, but I do think we're in a different point that Nintendo has kind of
Starting point is 00:36:31 proven itself with where, I mean, clearly, I need to tell you guys, the Switch is a success. We understand that. But I was watching one of our industry videos breaking down the Switch sales like year to year. And like one thing that I was kind of surprised by and maybe I shouldn't have been is that 2023 is the highest sales year of the Switch besides 2020. Fucking shit. With Animal Crossing coming out in the pandemic and all of that stuff. And it's like, that's really damn impressive to think about in terms of like how that that's correct, right?
Starting point is 00:37:02 Um, not in terms of hardware sales, but software. Software. It's pretty impressive. Like, yeah. Yeah. Yeah. Software sales is, yeah. Yeah.
Starting point is 00:37:10 Software sales are insane. And like that is, so they are clearly winning. And I think that is a difference where obviously they've already said they're going to keep the Nintendo account. Your switch is going to continue on. They're going to want to keep people in this life cycle and keep supporting this, which they've done before. at the 3DS and the DS and literally every Nintendo system, they always support it.
Starting point is 00:37:30 Like there was GBA games coming out after the DS came out. You know what I mean? There was always, they do more support than, uh, than some of the competitors potentially. Um, but I think the difference when you look at the switch and the, the ways it's had success and the fact that it's software is this successful, both sales wise and critically, that's what they were lacking on the we. So the we had the hardware sales. The we had the, the hearts and minds of the general public. But like they pretty quickly lost the core gamer, right?
Starting point is 00:37:57 They had Twilight Princess. There's Mario Galaxy, Mario Galaxy 2, but then otherwise it was Wii sports that's the story of the Wii, right? You get to the Wii and it's like way more of a dire situation where the Wii you had hit after hit after hit, which we're now seeing with the switch, right, with all the ports.
Starting point is 00:38:13 But man, let me tell you, Tim, we could not keep Wii fit on the shelves of Best Bios, crazy, bro. I mean, that's nuts. Man, we couldn't, bless you, let me tell you, man. These old ladies were walking in every goddamn day asking for a Wii fit. I was like, we don't have the Wii fit. I'm sorry, man. They're sold out everywhere right now.
Starting point is 00:38:30 And then that quickly kind of went away. Allegedly, I had a friend that might have allegedly hacked my Wii and allegedly gave me access to allegedly every Wii game. And he still couldn't keep me on that thing. I was looking at a full library. I was like, I guess I'll play no more heroes again. I don't know. I think one allegedly covers you for the whole statement.
Starting point is 00:38:51 I was just going to say that the Wii was a crazy time, but it was like that lightning in a bottle, which is a great point you bring up about Switch. Like, if this feels like something where they have that same level of hardware success, if not actually more so, but the software,
Starting point is 00:39:07 it's not just like the, you know, the Wii fits or what have you. It's like their core Nintendo games. Like most Nintendo franchises has seen their best selling games ever on Nintendo. And this feels like something, there's the crazy part,
Starting point is 00:39:20 that they can continue to do. Exactly. And that's why I think the next switch can't and doesn't need to be some crazy gimmick. It is just give us more of what we have because they're set up to just knock it down. Because not only do they have the hardware sales, do they have the software sales. They do have the core games reviewing well, the Zelda's and the Marios and Metroid dread, things like that. Like major wins, all their franchises are doing best on Switch. But they also have RingFit Adventure, which, again, such a surprise.
Starting point is 00:39:50 We're all of us, when they announced that, we're just like, all right, Nintendo. And then look at us. A-Gon-R-face. That game is incredible, sold so well, continues to sell so-wound. I paid almost triple the price over a pandemic. Things just sitting in my closet right now. I busted out yesterday. I don't know where my ring is.
Starting point is 00:40:06 I lost it. I started using it yesterday again. Immediate knee pain. My right knee. Like, the first bent, I was like, I'm not doing this. I'm just going to do some push-ups. I wish I could, you know, there's always like these numbers that are kind of impossible to attain, but I really, I'm so fascinated by the Animal Crossing crowd in 2020,
Starting point is 00:40:24 and I'm so fascinated and interested to learn what the kind of retention rate is from the people that just bought Animal Crossing on Switch and then moved on to other things and then discovered other avenues of gaming, you know? And talking about what could a launch, like, the big launch title be for a Switch. We always talk about Mario and Zelda. I wonder if it could be a new Animal Crossing. Animal Crossing, I think, with the...
Starting point is 00:40:49 It's due. with new horizons. It's been what, it'll be four years by the time we get there a little bit more than four years. And I think now, like, Nintendo probably looks at Animal Crossing in the same breadth of a Mario or Zelda,
Starting point is 00:41:00 definitely bigger than Zelda, right? Like, I think Animal Crossing is a mainstay now. Yeah, I don't know if it'll come out next. I mean, we don't know about a lot of these things, right? But I feel like there's a really, you'd be making a really good bet to say that Nintendo's going to get both Mario Kart and Animal Crossing,
Starting point is 00:41:18 the two best-selling Switch games. out within the first two years of Switch 2. Like, I think that makes so much sense. So if not 2024, I would say, I would say 2025 is a pretty good bet. A new Animal Crossing that's exclusive to the new Switch platform. Oh, that's selling so many hardware. And Mario Kart too. Like, yeah.
Starting point is 00:41:36 That's the thing. I saw Barrett bringing up in the chat earlier that like when we're talking about this year in games, we do need to bring up the fact that so much Mario Kart content has been released. That was great and it's done. Like, Mario Cardi 8 Deluxe is a finished product now that, has double the amount of content launched with. And like, it's so damn impressive to think about that.
Starting point is 00:41:56 And it's weird to me that that while that happened, this is the first month since the game launched that it's not in the top 20 sales of the top, top 20 bestselling games of the month. I got two questions. First question, if at launch, right, hypothetically, at the launch of the new Nintendo console, they release both Mario Kart, a new Mario Kart,
Starting point is 00:42:16 and a new Animal Crossing on day one, which over the span of the life cycle of the console sells more. That's the first question. Second question, does Nintendo end up actually supporting these things in the way that we see a lot of live services nowadays, right? I think we've gotten it down with Mario Kart with all the new ways of DLC. But do they do that for Animal Crossing as well? Because Anal Crossing had that cut off after a couple of years when they stopped supporting it.
Starting point is 00:42:40 Do we see them take it to the finish line this next time around and support it over the course of a whole generation? I think if the numbers are there, maybe, but they gotta be there though you know like there's no way that a new name animal crossing launches and the numbers aren't there see okay i i don't think you'll ever see animal crossing sell as much as it did back in the day and that's only because of i think that's such a special circumstance or very unspecial very sad circumstance that what was happening that year and like unique yeah very unique and I think Animal Crossing will still do well and be among one of the top cells but I don't
Starting point is 00:43:18 think it'll ever touch what happened with the Animal Crossing Horizon Horizon. That was just like unprecedented for that to happen. My argument is that because I know like the people in chat too are saying like you everybody was at home. It was a different time. I think those people like the people that came in for Animal Crossing are converted into gamers now right. Like I think they're in the Nintendo fan base and I also think it speaks to like such a wide variety of gamers as well. where I think of the people that are playing Mario Kart and it is families, it is, gamers are playing Mario Kart as well, right?
Starting point is 00:43:48 Like, there's a wide audience there. Animal Crossing is like, you know, there's such like a casual audience that that speaks to. It's like the same way in which like Starry Valley and like a lot of like these Lifesim games blow up. I think Animal Crossing has that market so cornered that I think it might be,
Starting point is 00:44:04 I think like another one has the potential to like maybe even do just as well over time. My pushback would be like even though like we speak. Sports did really well. Like, how did the Wii Sports after that first one came out? Like, how well did those do? And then the other thing, especially if this thing's coming out in the first year,
Starting point is 00:44:23 like the amount of switches that were already out in the wild by the time Animal Crossing came out, like was already unprecedented with just like how much the console blew up. If we're talking about the first year of a Switch 2, like, how well is that going to do in its first year compared to... Animal Crossing 2 runs on the old hardware. That's what I think. too. Yeah. I think you put it on the new one just to sell the new one. Don't even put on the old one.
Starting point is 00:44:47 It's kind of, um, it's one of those things we're kind of have to wait and see how Nintendo decides they handle it. Um, I feel like you'll be very Nintendo to just have folk. Like they're going to have, I think backwards,
Starting point is 00:45:00 I'm pretty sure backwards compatibility is going to be a thing, but I, I kind of, I've been leaning more towards they're going to just have exclusives. Um, so I'm not sure on that. But I do kind of agree that, like at least for like maro cart yeah like maro cart that's going to probably come out soon it's going to sell really well i think maro car will out sell animal crossing um regardless of like what kind of audience is carrying over because i mean maro cart has still beat animal crossing now right um but um i do also feel like at least with maricart nintendo is probably gonna like support it for a longer amount of time like i think they saw how successful the booster course pass was
Starting point is 00:45:42 I mean, like, Maricard 8 has been iterated upon since 2014. So, like, I think they've seen that that can be successful for that. So getting it out early and, like, supporting with DLC and stuff for years to come, and things are a good idea. I hope they do that for Animal Crossing as well. I'm not as confident they will. And I think you guys raise a good point. Like, and, like, Andy, we're saying, like, because Animal Crossing came out during the whole pandemic situation,
Starting point is 00:46:09 that that was, like, a unique circumstance. But at the same time, you look at how Animal Crossing has gotten bigger and bigger over the years. Like Animal Crossing was killer on 3DS. And then it became even more killer on Switch. So I don't know if it's guaranteed that the next Animal Crossing will beat, what, New Horizons. But I bet you will at least beat the 3DS one. And I still think we're going to see like positive growth of the franchise overall. Yeah, I think at the end of the day, the top two selling games for the next platform are going to be,
Starting point is 00:46:42 Mario Kart and Animal Crossing. I wouldn't be surprised. I think that that's a very, very fair assessment. And I think that like, I think the next Animal Crossing is going to absolutely kill. I don't know that it will reach the heights of this one just because of the pandemic and everything that we're talking about. But I do think that the percentage of people,
Starting point is 00:47:01 not everyone was converted to be a gamer, but when you look at the software attached rate to the switch, like anytime these franchises are coming out, like more there are more gamers playing than ever playing Nintendo games. They're more Nintendo fans than they've ever been. Most switches are still used. Like, yeah. I got, I, I, I don't remember the exact, like, ratio, but, like, it's, like, over 90% of, like,
Starting point is 00:47:21 switches bought or, like, still used in the last year, which is kind of, like, crazy to me. It really is. And I think another stat that's important to bring up is the Nintendo Switch online subscriptions. 38 million people are subscribed to Nintendo Switch online. That is a revenue stream for Nintendo that they are going to want to keep fostering and keep beating to be able to get that recurring revenue. And that's why Mario Cardi, DLC happened the way that it did. It is such a, it's a good weird Nintendo decision that they did that.
Starting point is 00:47:49 Yeah. I am shocked that years later, they decided, oh yeah, DLC for Mario Kart. Now's the time. But in retrospect, looking back, when we see the number 38 million, it's like, oh, shit, okay, like, that's the strategy. That's worth the investment into all of that to keep this going. I don't think every single game can do that. Mario Kart definitely is Animal Crossing the right way.
Starting point is 00:48:08 to get that recurring revenue from people. And I'm with bless. I think it, I think that that is definitely, that battle pass. As long as they don't piss people off, because I think that's the fear. And if anybody understands that fear,
Starting point is 00:48:20 it is Nintendo. Like, Nintendo isn't the, I was going to say they're not, they're not the kind of nickel and dime you. They'll never give you a discount on their first party games, but they also won't like over micro transaction their games. And so I do think that, yeah,
Starting point is 00:48:34 like an Animal Crossing over time, if it is, hey, if you're a sub to Nintendo Switch on, online you get, I think they'll probably theme it after other games, right? Like you get a Mario house, I don't want to play enough Animal Crossing, I don't know how they do it. You get like a Zelda couch and shit like that. Yeah. Yeah, I guess... I mentioned another game
Starting point is 00:48:50 though, is Smash, I think should be in that same conversation with Mario Kart Animal Crossing, because it's like a multiplayer game that involves a lot of people. It's extremely popular as well. Like, I think that makes sense to also be combo with Switch online to maybe like the whatever they do for Smash on the next system, be at a Fire's Pass Volume 3 or Deluxe. or whatever it is, that D.L.C, I think, should be on Enosso.
Starting point is 00:49:12 I wanted to go back to the notion of whether they would have these games be backwards compatible and how the Switch 2 may have the exclusives or whatever. The only reason why I think that they would make the consumer-friendly choice of having this backwards compatibility is, like, I think just for some reason, just the idea that they're making movies to me is like, this is a different intent. than Nintendo of five years ago. I feel like they're just in a different mind space as far as business goes.
Starting point is 00:49:44 And I think that they know that obviously they sell a lot of hardware, but software is also kind of their bread and butter. If they have a lot of skews out there in the wild, then that's kind of the decision that they need to make. And for some, like, I don't think they would have done that back in the day. I mean, we already, you mentioned the exclusive Andres.
Starting point is 00:50:04 I mean, we're talking about, you know, Majora's mask being exclusive to the 3DS with a little nub on it or whatever the hell. You know, like that only worked on certain pieces of hardware, right? Not Majora's mask, but a kid, Icarus uprising, right? No, no, no, sorry, ZenoBlade. It was Zeno Blas. Yeah.
Starting point is 00:50:20 Like, not definitive edition, but it was Xenobie Chronicles 3D. And I don't think that went over well. So we stopped. Yeah, it's one of those weird things where even back in the day, like, it's not like, Game Boy Color is, I think, the best example. Right. It's like new hardware that had exclusive games. but was also backwards compatible for all the other ones too and enhanced a lot of them.
Starting point is 00:50:41 We're talking about the new switch being able to play old games, right? Yeah. Oh, yeah, for sure. Yeah, but so, so users, but also talking about the old switch being able to play. No, I mean, I mean the old switch playing new games for like so forward's compatible. So forward's compatible for it's compatible. The idea that God of War Ragnarck.
Starting point is 00:50:57 Yeah. It's on PS 4 and it's on PS 5. The idea that the new new Zelda game comes out or whatever the new Mario 3d game comes out and it'll run just like you'd expect it to on the old switch, but on the new switch, it's using that DLSS to give you better draw distance, better Lod pop in, better textures, all that stuff. I think if that happens in like the God of War Ragnarok, like cross-gen launch example, I think it would happen with Metroid Prime, the new one, because it was announced a long time ago for, I agree on that one at least.
Starting point is 00:51:29 Yeah, because like that one, I think they might have said switch when they announced it. I have to assume they said switch when they announced it. They did. Yeah. So I think they have an obligation. So listed for Switch on their financials. And there's a reason that they still put Breath of the Wild out on Wii U because they marketed it for years as a Wii game.
Starting point is 00:51:43 So I think that's why I think in the same way that Breath of Wild came out for both, I think Metro Prime could come out for both because of that reason. I think other than that, like, I wouldn't be surprised if the next Nintendo console has like some gimmick that does that does do the thing where it's like, it's the nub, right? Where it's like, oh, you can't play this on the previous thing because the next Nintendo console is being played with the wheel or it's like some shit like that. And then you look at really, you're like, ah, there's the goosebumps, on the nipples. That's why I'm playing
Starting point is 00:52:08 again. Going back to what I was saying earlier about the generation to generation improvement, technically of these games and the jump from SD to HD and all of that and like with where on that where since 2013 since the Wii U, like Super Mario 3D world on the Wii U versus Super Mario 3D world on the Switch,
Starting point is 00:52:24 none of us look at that game and are like it could look better. It's like, no, this looks how it should look. I think that I'm with Andy more so on this that I think that Nintendo is probably going to lean in to trying to just build on the switch ecosystem and there at some point will have to be exclusives that can only play on the new thing yeah but i i do think that they're going to try to find
Starting point is 00:52:45 like ways to maximize their their install base because i mean even sony did it with playstation like so he's just now starting to dip their toe into like next ps5 exclusive games and it's not because spider man two couldn't have possibly worked on ps4 it's just because now they're trying to really push the boundaries and get things going but like we had multiple years of games that were able to be designed both and none of us could look at any of those games and be like damn man it really would have been better if it was only on ps5 you know besides the dual sense things and all of that stuff which i freaking love but that to me is the potential switch two's benefit is breath of the wild running in 4k here's another question for andres do we ever in let's say you know the switch two does come out next year how long before the switch one goes off of sale and taking off of retail? I like talking about this because it's fun because like I make a lot of videos like arguing, oh yeah,
Starting point is 00:53:46 so it's just coming soon and then I'll get a lot of those like those counter arguments like yeah, but you know the switch is going so strong now. Why would Nintendo release the switch to and kind of like ruin all of that success? And I mean it's because we're talking about your strong software sales and forwards compatibility and all that. And maybe just look at how Nintendo handles the 3D. I think there's your answer because switch came out March 2017. Nintendo was still publishing games for 3DS until 2019.
Starting point is 00:54:16 So and they even announced like what the new 2DS three like the new 2DS Xcel after switch came out. So there were still revisions and themes and published titles coming out now. Metroid. We got a Metroid game. Yes. After the switch. Yeah.
Starting point is 00:54:30 Yeah. Exactly. So I mean, I think, you know, you kind of look at like the games we're kind of getting now for Switch, like the Mario RPG, the Mario versus Donkey Kong, the another code, two memories, like a lot of remasters and remakes, I think we're going to see a lot more of those that will still be
Starting point is 00:54:45 because Switch will be backwards compatible, I assume. I think it'll be obviously for Switch too, but we're going to see a lot of those games coming to Switch for the next two to three years. They're going to take advantage of those sales. And while I think there's going to be exclusives like day one, like I think 3D Marr is going to be exclusive, and maybe I'm wrong
Starting point is 00:55:01 on that, I don't know. I do agree that at least to some extent, there's going to be some games that they're going to be like, you know what, this should be on both. Like, I think they're going to, they're going to pick because I think there are some games that are the system sellers. And then there are some games that are just going to sell mostly software. Yeah.
Starting point is 00:55:17 And then you're going to see Remedy be like, we want to put Alan Wake. Alan Wake, too, on your machine version. Cloud version. I also wonder how much of it also comes down to, like, development timelines just painting out that way where, Nintendo's pretty good,
Starting point is 00:55:30 except for sometimes about, like, not having the big delays. Like, of course, Zelda gets delayed like crazy. right but I feel like a lot of times games get announced when it is all right this thing's about ready let's announce that a princess peach game is coming or let's announce that we're making a maria versus donkey conk thing right so sorry to cut you off i just want to say because it's just kind of funny like i think Nintendo most of their games now they're not going to really get delayed because most of their games are done like they're in such a good place right now but they're there's
Starting point is 00:55:56 sitting on games tears the kingdom they were sitting on it for a year mario wonder like they had no deadline for that game primary mastered we saw evidence that it was done back in summer of 2021. They waited over a year and a half to even announce it. So I do wonder if like there are any projects that might be being worked on that are taking longer than they expected, but they are already they are already being worked on for Switch that might end up coming out cross-shend. I think those would be the examples.
Starting point is 00:56:22 Yeah, I agree there for sure too. Something interesting that you're kind of touching on here and earlier in the episode, Anders, you were saying when you look at the dev teams and the type of games coming out, the remakes and ports and things like that, that like maybe they're A teams are clearly working on the follow up to Mario, the follow up to, you know, X, Y, Z, everything. I was on IGN's NVC a couple weeks ago, and Rebecca Valentine brought up how weird it is that we don't know who developed Super Mario RPG. Like, Super Mario RPG is such a unique game in that you boot the game up, there's no splash screen saying who developed it. Like,
Starting point is 00:56:56 and the original game was Square Unix and Nintendo like cool co-development stuff. But like, it's very, very bizarre that they just didn't answer it and then Nintendo reached out for comment and they didn't respond and it's like, why is there a secret here? Rebecca did finally get the answer here. So I'm going to read a little bit from her article from IGN.
Starting point is 00:57:17 The official Nintendo store page for the game pointed to Nintendo as the publisher, but again, those pages don't list developers. So what's weird about this is an occasional way Nintendo chose to handle this information as we inch closer and closer to launch. As weeks ago, I saw several threads online, speculation
Starting point is 00:57:31 of who the studio was. Could it be Grezo, Camelot, a group of rehired Alpha Dream developers, Alpha Dream being the team that used to make the Mario Luigi games that doesn't exist anymore. No one seemed to know. So I did the fairly obvious thing
Starting point is 00:57:43 a journalist does in this situation. It reached out to Nintendo and Square Unix to find out the answer. It would have been extremely simple for either of them to just respond to my email and say, hey, thanks for asking. It was a joint effort
Starting point is 00:57:52 between Nintendo, Internal Studios and Artipiazza. Simple, no problem. Clears it right up. And that's it. So, no, but that didn't happen. Instead, Scrooenix told me to ask Nintendo.
Starting point is 00:58:01 and Nintendo said to wait until the game's out and check with the credits. Notably, while IGN had the game for review, all this information was locked behind those credits. There was no Arta Piazza logo on a splash screen when he booted up the game. Nothing. The general public only found out because someone managed to find it written in very tiny letters and a copyright notice at the bottom of a Japanese pre-order download page. What?
Starting point is 00:58:20 Well, these embargoes have spoilers, Tim. But like, so what's so interesting about this is that it's this Arte Piazza, this group that, uh... The Dragon Quest games? The Dragon Quest games and like the remakes of those coming to the Switch, which makes sense when you think about it mixed with just a bunch of random internal Nintendo stuff. But like this is bizarre. Like it's really weird. And also it resulted in great and a great product.
Starting point is 00:58:45 So this isn't a bad thing. But like this is where we're at with where what dev teams or weird algamations of dev teams are working on these these four horsemen switch titles. So it's like what are the big guns working on and how lined up? are they to just again. Yeah, they're like sitting there with like their snipers aimed at the next next constant like overrated to fire. And I mean, are they are is this switch too going to be a repeat of the switch where year after year after launch we're getting everything we could possibly dream.
Starting point is 00:59:16 I mean, they said Zelda Tears of the Kingdom the last year of that game of waiting for that game was just them polishing. Yeah. The game has been finished, but they were just working on it. And I think there Nintendo was in such this weird place that I feel like only Nintendo can do because other publishers don't don't have the luxury. but Nintendo can just sit on things and just go, I just wait to put it out
Starting point is 00:59:34 because we're waiting on an opening or we're waiting on the right time. And that's weird. Like, nobody else does it that way when Nintendo somehow is able to figure that out. Yeah, they're like, should we put it out? It's really funny to say that. I was going to say,
Starting point is 00:59:44 I was just going to say, you go first. I was just going to say, mine is a stupid joke there. Like, should we put this out? And like, we just sold like 900 million switches now. We can wait. Like, just hold on. Like, they just, the income is just so constant.
Starting point is 00:59:57 And it's the Grand Theft Auto 5. It's like the only other analog, you know? Yeah. I was going to say something similar. So like, apparently Ubisoft is not happy with the sales for Mario Rabbit Sparks of Hope. And apparently Nintendo had actually advised them to hold off on releasing it for a while. And they didn't. And now they're disappointed with the sales.
Starting point is 01:00:23 But it's just kind of funny that Nintendo would give them that suggestion because Nintendo has the luxury of being able to sit on games. They're not in any sort of financial bind. I was having a conversation with a friend that works in dev, and they're talking about like, like, I brought that up to them. I was like, hey, like,
Starting point is 01:00:38 why doesn't a studio just like hold on to the game, right? And they're like, well, if you think about it, right, like you hold on to the game. And what does that do for the people that are working on the game,
Starting point is 01:00:46 that want their names and the credits that they move on and want to like, you know, apply places or like voice talent that you might not be able to control of, like, you know, when they might leak something or there's so many different moving parts that it's so hard to go, hey, let's not release it.
Starting point is 01:00:59 this thing for a year. It's like, no, when we finish it, we want to put it out as quickly as possible so that we can keep this thing moving. But Nintendo just has this like, you know, they know how to move that ship, right? Like, they know how to operate because they are that platform. They have everything under control. And it's super wild to see. Nintendo's like, one less thing to control. No voice actors in our games. That's why we don't have voice actors. That's like one of my minor grites with Mario PG because that has really cool cut scenes. But you see them talking. I'm like, but I don't hear anything. Yeah. I mean, bringing up, again, the obvious, but the Mario movie, such a game changer in so many ways, both for the power of the Switch and sales there, but also just the brand of Nintendo, the brand of Mario. But the second highest grossing animated film of all time is now under Nintendo's belt. And this is just the beginning. You know, the Zelda movie announced, like, again, quality notwithstanding, just that is going to do well. Maybe not as well as a Mario movie. We definitely.
Starting point is 01:01:59 not as well as a Mario movie, but I imagine it's going to do well, and I imagine it will, just like Mario did, boost the sales of Zelda games. It's like, they just got something going right now that is wild.
Starting point is 01:02:09 I mean, it feels like the right decisions are being made because I feel like in another multiverse, they're saying, oh, we got to make the Wii sports movie or like just, like when I'm thinking about other animated movies,
Starting point is 01:02:21 like when the emoji movie got made and stuff like that, and there's all these other amazing properties out there that you're wondering, when are those going to get the, The silver screen love and Zelda's just been one of those franchises that we've always wanted. A Netflix animated cartoon or just something like really high quality that you can point to and say like, man, I used to play that game when I was five years old. Now it's this gigantic project.
Starting point is 01:02:44 I feel like at any, again, in any other multiverse, Nintendo's doing a weird Nintendo decision and making a whatever of Wario Wear movie, which I know Blessing Baird would be their day one. That'd be sick as hell. But the fact that they're doing Zelda and they're concentrating on the ones that we care about and not twisted metal. I don't think they're just like. Hey,
Starting point is 01:03:06 you watch your tongue, okay? I remember when we did our interview with Reggie Fisemae, I forget his exact answer, but we talked about like the fact that Nintendo wants to put out like one iteration per console, essentially of like their big franchises. Like you get to a new console it is. All right, roll out the 2D Mario, roll out the 2D Mario, roll out the 2D Zelda,
Starting point is 01:03:24 roll out the 3D Zelda. All right, a sport, another sport. Like, there is the, they have a template. They have a template in a cadence of what their software output for a console looks like. And again, that's something that is so Nintendo. Like, nobody else can do that, right? Like, Ubisoft has to put out eight Assassin's Creed's in a generation. Yeah, like a year, right?
Starting point is 01:03:46 Like Nintendo was like, hey, one of each and then pause, hold. All right, next console, one of each. And it's crazy. We'll remaster them all. And sell you them again. Yeah, like, okay, let's get the doctor. Mario. Let's mess around and make a game where you have long arms and punch each other. Okay, wasn't a successful? Let's not do that again. Let's go. It's like, what the fuck is
Starting point is 01:04:05 company? Yeah, I mean, dude, that's a great thing. That was like, what is that team working on? The Mario Kart team made arms. Both of those games released in 2017. Oh my God. Like, yes, there's the, um, uh, all the DLC, which there was a lot for Mario Cart, but like we've been talking about, like, that totally feels like it could have been sub teams or other people working on. it was. I don't remember who, but I'm pretty sure that that main EPD team wasn't really all hands on deck for that. Which is exciting stuff because what are they all hands on then, you know? I really hope it's something that, like, I want to hear the people who did the arms soundtrack come back and make a new game.
Starting point is 01:04:42 It's like, if there's anything I love from arms, it was that soundtrack. So good. Incredible. All right. Well, this has been fun. Andreas, we're definitely going to have to have you back some time. You've been absolutely awesome. Thank you for joining us.
Starting point is 01:04:54 Where could people find you? Andre's restart on YouTube yeah go check him out let's get to 50k everybody one or the other yeah bomb everywhere super awesome dude like I was saying I've been listening to watching a whole bunch of his stuff and it's very very good new videos every single day
Starting point is 01:05:10 so definitely go check those out let us know in the comments below what you're thinking about Nintendo's 2024 and what you would rate on a scale of 1 to 10 Nintendo's 2023 but until next time I love you all
Starting point is 01:05:25 Goodbye.

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