Kinda Funny Gamescast: Video Game Podcast - Watch Dogs: Legion Review (So Far) - Kinda Funny Gamescast Ep. 44

Episode Date: October 28, 2020

Greg, Andy, and Imran talk about their time hacking London in Watch Dogs: Legion! Time Stamps - 00:05:00 - Verizon 00:05:55 - Watch Dogs Review Learn more about your ad choices. Visit megaphone.fm/...adchoices

Transcript
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Starting point is 00:00:06 What's up everybody? Welcome to the Kind of Funny Games cast. I'm one of your hosts, Greg Miller, alongside the former and former Imron Khan. Howdy. Howdy, that's a great shirt you're wearing there. Yeah, it's in support of, I forget what exactly now, but I'm pretty sure it's important.
Starting point is 00:00:24 No, it was for me. You supported me as the King of Halloween. Yeah, that was it. Yeah, yeah. That thing really matters, yes. You know, and Blessing Eddie Oye Jr. was going to be on this podcast, but today on Games Daily before recording,
Starting point is 00:00:35 you supported me as the King of Halloween. and he said, I can't be on the same show as Imron. So I thank you, you know, two birds with one stone. I got your endorsement. You got rid of blessing. I can't thank you enough. Wow, you got the Imron endorsement. Yeah, it's a big one.
Starting point is 00:00:46 It's a big one over there. I know, right? That's what a big part of it is. If you don't recognize that voice from the kind of funny games cast that have come before, he, of course, is the Hispanic heartthrob, Texas treat. Latino heat, clicking heads and ripping them to shreds. The globe trotten, head shot and rootin, tutin, nitro rifle from Twitch. dot TV, Andy Cortez.
Starting point is 00:01:06 You just made the rude and tune thing a thing, huh? Well, I've been waiting. It's been like three kind of funny podcasts that I've included it since Nick asked me to include it. And then you just never, ever acknowledged it. And today I saw you finally, like I saw your eyes dim a bit from it. I mean, it's one of those things where when you acknowledge the joke, the audience gets super horny and then they jump on it like crazy.
Starting point is 00:01:27 And that, it just sort of perpetuates it, you know. So you don't want people to be happy. So I acknowledged it. Are you happy, Greg? It's just, you know, if I'm making jokes out in the world and nobody's there to hear them, do they even make a sound? You know, are they worth anything? What is your life if it's not to make people horny, Andy? Like, that seems like it should be your main goal.
Starting point is 00:01:50 That's true. That's true, everyone. Of course, this is no ordinary kind of funny games cast, ladies and gentlemen. This is our review so far of Watchdogs Legion. We're going to get into that. Us three have been playing it. We have plenty to say about it. But of course, before we do any of that, let me remind you that this is the kind of funny games cast.
Starting point is 00:02:07 Each and every week, we come together around these microphones to talk about video games that we love, like, and sometimes don't like. If you like that, you can head over patreon.com slash kind of funny games where you can get every episode of the games cast ad free. You can usually watch it as we record it live, not happening today because of the review embargo for watchdog. And I will warn you, it's going to be a minefield of reviews as we head into November. So prepare for a lot more of these to be on demand. And of course, on patreon.com slash Kind of Funny Games. You can get the show with the exclusive post show we do each and every week. And you can write it to be part of the show.
Starting point is 00:02:41 However, if you have No Books Tosser away, it's no big deal. You can get the games cast on podcast services around the globe each and every week. And of course, catch up on YouTube.com slash Kind of Funny Games, where the episodes go all the time. Houski, me for you. As I said, it's that time of year. It's crazy around here right now. So first and foremost, we had a PlayStation 5 embargo pop today. You can go to kind of funny.com slash PS5.
Starting point is 00:03:07 You go there. Excuse me. Andy, you go. You can get every piece of hands-on coverage we've done so far for the PlayStation 5. There are first impressions of Astrobots. There are two different unboxings. There's a PS, I love you, diving in to all sorts of information goodies in that. And again, like I'm saying, as we continue on into next gen,
Starting point is 00:03:29 as we continue on in the review season, there are multiple embargoes for that. So we will continue to update that playlist on YouTube.com slash kind of funny games or shorthand, kind of funny.com slash PS5. Might as well toss it out there to wait, hold on. No. See, this is the thing.
Starting point is 00:03:44 This is the thing about late October, Imran. It's always what can you say? Yeah. You never want to shoot yourself in the foot and say something because the embargoes got confused over here, right? Yeah, I was literally just thinking like, oh, I don't know if I can ask Greg this question about watchdogs
Starting point is 00:03:58 that we're going to talk about soon because it might just be a question that's completely embargoed. So yeah, this is, go ahead. I'm just like going on. No, you're fine. I was going to say something else
Starting point is 00:04:08 that was happening on Kind of Funny today as of the posting of this thing. But I'm pretty sure that in fact is at an embargo after this embargo. So we're not going to say anything about it. I'm just going to tell you that you should be checking YouTube.com slash Kind of Funny Games
Starting point is 00:04:19 each and every day. Just like our Patreon producers do. They go to Patreon.com slash kind of funny games and YouTube. com slash kind of funny games and they give us money on Patreon. to get their names read here, like James Davis, aka at James Davis makes,
Starting point is 00:04:33 248, 835, 3699, Jeffrey Pee, Pee, P Long, Julian the Gluten Free Gamer, Sancho West Gaming, James Hastings, and Tom Bach. Today, we're bought to you by Verizon, but hey, you know what? I'm going to tell you about that right now.
Starting point is 00:04:49 Hey, everybody, this episode of the Gamescast is brought to you by Verizon. If you didn't know, Verizon has 5G Ultra Wide Band Service. Now, right here in San Francisco, of course kind of funny is located uh this uh 5g ultra wideband uh service is coming everywhere it's going to be all over the place you need to be following verizon and keeping up with them of course uh one of the reasons i know that people in kind of funny are using it of course is that we need the internet like many of you we need it uh to do everything but like our whole business is running the
Starting point is 00:05:16 internet so the ability to jump on the 5g ultra wide band from verizon uh you know get to youtube faster get to our emails faster download different things faster and he's always sending these images on slacks he's making these thumbnails. He's making these graphics. We've got to approve them. So he sends them out. We say, hey, can you see this? And you can't load it? That's a problem. It's an awful problem. You have to be up to speed, Greg. You have to be. Of course, the link is in the description of the YouTube video on YouTube.com slash
Starting point is 00:05:43 Kind of Funny Games where you can go and get your Verizon 5G ultra wideband service. Thank you, Verizon, for supporting this show. Imron, Andy. We've been playing a game called Watchdogs Legion. a game that's been gestating for quite some time. But now it is upon us in the rush of the review season. In some ways, I think kind of kicking it off, right?
Starting point is 00:06:06 Obviously, November, you have PlayStation 5, Xbox Series X, Falaw, all that jazz. But here, the end of October, we actually kick this off. Where I want to start with this one is around the table real quick, starting with you, Andy. All right, so clear your mind. I want to know, what did you play? It takes me like five minutes to clear one. That's a long time. I could rush it for this situation, though.
Starting point is 00:06:25 Okay, thank you. Okay, good. I want to know what you played, Watch Dogs Legion on. I want to know how long you've played it, and I want to know if you like it. I am playing on PC. I got to say I'm around 30 hours in, ish. And I like it.
Starting point is 00:06:45 Is that the level of liking it you have? I'm like, hmm, I like it. Well, I don't know how deep you are. I don't know if you were to go roundtable, then Imran next and then we go further in or whatever. But just like off the bat, I think the game started off very generically. Just kind of basic paint by number story really reminds me of this sort of mission impossible thing of like without great suffering.
Starting point is 00:07:12 Before great suffering comes a great peace or whatever the hell. You know, that's sort of typical thing. We have to fix London before it could heal. So we have to destroy it all, all that bullshit. it. I wasn't really enjoying it initially. And then it slowly started turning a corner for me. And I think a lot of it comes from the fact that I just haven't really had a new city,
Starting point is 00:07:35 Open World's GTA style game in a while. And I like that shit. Like, it's been a while since I've experienced that. So it's kind of scratching an itch. I didn't know needed to be scratched, Greg. I didn't know. I didn't know I needed that scratch, that it should be scratched. But I will say, you know,
Starting point is 00:07:51 It sort of takes me back to 2008 or 2007 with GTA4. You have this big city to play with and it feels sort of next gen. But it also feels 2008 in a way where like the AI still feels like it's 15 years old. Some of the some of the things that have in the world just feel really, really old. Yeah, yeah. Yeah, you know, because I definitely want to double back to that. Imran, what are you playing on? How long have you been playing and do you like it?
Starting point is 00:08:18 I am playing on the Xbox OneX. I think I'm about 10 hours in, which is not a ton, honestly, and like hearing Andy say, like, oh, that's the bad part. But I'm only 10 hours in because I think I don't like that game at all. Like, it's gone from like, oh, like he was, and he was saying it feels very generic.
Starting point is 00:08:40 And like that, the generic parts honestly feel like the best parts of the game in some ways. And then there's other parts of like, how did this get through? How did nobody play test this part? And like we'll talk, I will give clear examples of that later. But you'll see an exhibit H. But yeah, like, I really wanted to come in like this game.
Starting point is 00:09:01 And I am at the best of time just bored out of my mind by it. Yeah. So for me, I'm playing on Xbox, hold on, Xbox 1X as well as Amron, right? For review purposes and for obviously disclosures, these are all, obviously these codes are all sent by Ubisoft. Next Gen wasn't available. so there was no series X code and I didn't get a PlayStation 5 nearly in time for wanting to get actual numbers on the board with this. I would say I've got to be like after we woke up today for the PlayStation 5 embargo I've just been playing. So I've crossed a dozen hours, if not more somewhere in there.
Starting point is 00:09:36 I mean, 10 to 14, we'd say somewhere in that. You know what I mean? I'm screwing around and doing stuff. And then do I like it? It's such a weird question. And that's why I wanted to pose it to you guys is like, no but I don't I don't hate it like I feel like the way I've been talking to people about it is like for me and to start this conversation discussion right is like I think I've said it on shows before that you know when you say oh it's a Ubisoft game I immediately think of okay cool open world a million things to collect points to synchronize things to take over yada yada yada and I like that you know I loved Odyssey you go through third person action adventure open world like that's my shit and so when we had done the preview of this barrett and i and played like
Starting point is 00:10:25 whatever it was two hours three hours of it i liked how they had set it up they jumped us ahead and you're like okay cool like i don't know these characters or whatever but i'm sure when i get the game and i get into it i'll be all going for it to get it and get here i keep describing it's like boilerplate like it is exactly what i just said and then no frills to it where it is this weird experience where you can be anybody in the world and they all have their own personalities which means in reality they all have like a quirk about them
Starting point is 00:10:56 or they all you know they can only use one special item or whatever but everybody pretty much feels the same and it is like when I you know the one I've been using over and over again is this construction worker and I you know got her for the main story mission and then it was like oh well she can summon a drone the cargo drone that she can ride at any time
Starting point is 00:11:13 so then I just ride her I fly above the city like I'm on a magic carpet going wherever I want but I you know she has the same hacking abilities as everybody's basic hacking ability so then when she gets injured and I'm not playing with permadeth which we'll get into as a whole thing like you I then get the next person and they don't have the drone so I have to slightly vary how I'm going to attack this mission but I still have the spider drone or the spider bot I still have the ability to cloak myself I still have the ability to hack just about everything so it's you know in the way we always give telltale and the walking dead shit of like oh you're making decisions but they all lead to the same point Like, it's the same thing here where, like, I'm coloring my character is a bit different than you, but we're still doing the exact same thing. And I would say arguably pretty similar. And again, I'm not as deep as you, Andy. So if I'm off mark, please let me know.
Starting point is 00:12:01 No, dude. I mean, I've been battling with this one for a while. Because I think one thing that the commenters on our reviews will say is like, is the game fun. And I think the game is fun. I have fun with it because I like taking on little enemy encampments. from different ways and seeing like if if one way gets completely screwed up can I adjust and and recover and think of another way to sort of infiltrate and I find fun in that but I do think I do think that the thing that makes this game super unique is the idea that
Starting point is 00:12:36 you can you know recruit anybody I do think that that is sort of also the game's biggest downfall in that it does feel kind of generic a lot of these characters do feel the same And they do, you know, I won't say that everybody looks generic. I think that a lot of the hairstyles are different. And I do want to give me. It can be crazy. You know, I stopped. I saw a woman who had this crazy light up neon outfit and she turned out to be a hypnotist.
Starting point is 00:13:02 And so I got her just for her look or whatever. But then, yeah, like she has an ability to like hypnotize people and do stuff. But it's like, okay. This is semi-related to the clothes thing. And I just want to throw this in there. Why do the beards all look so bad? So bad. They all look like they're from spirit, like a knockoff.
Starting point is 00:13:18 Spirit Halloween that they're like pasted on to their faces somehow. Yeah, I mean, you got to assume it's a procedural thing. Yeah. Oh, sure. Oh, yeah. It is, it is, you know, no man's sky at the beginning where some people are just going to look terrible and like some hairs aren't going to sit perfectly well. Some clothing's going to get snagged up.
Starting point is 00:13:37 Like this dude I have who has a coat, it always, I start the level and his coat is always like kind of, this game is really, really buggy. There's a lot of bugs in this game. I think it's super. flawed in a lot of ways. I, you know, I can be, it could be two things. I can be impressed by how, I guess, I don't know, just the idea of having everybody recruitable, I think is a really huge feat.
Starting point is 00:14:05 I think that's kind of crazy and crazy ambitious, right, to actually want to implement that. And the idea that some people, like I was playing today on stream and some people were like, oh, wait, so not everybody's recruitable. I was like, no, no, no, no. this guy is just somebody that my AI, Bagley, said, check out this person. They're really, really good.
Starting point is 00:14:23 And they have all these cool perks that would, you know, further help missions. But Homegirl over here, she only has a wrench. So why am I going to want to recruit her, right? And I think that's pretty neat. But I still feel like, I still feel like if I could go back to when they started this game, I would have still preferred to have a creative player and still have the recruitment there and whoever I recruit sort of adds to my players' abilities.
Starting point is 00:14:50 And similar to like a Phantom Pain sort of thing. Because I love the idea of finding rare people and rare skilled recruits out there in the wild. I think that's super fun. I like the idea of adding them to my team and knowing that my team's getting stronger. Am I seeing the benefits? Not really, but it feels good to have that happen, you know? I don't like people sell them. Like that's the part where that kind of breaks down for me.
Starting point is 00:15:14 It's like at some point they become card rarity or like loot rarity. It's like, okay, why are they selling in the shop like really good people? That shouldn't be a thing. Oh, sure. Yeah, I totally see that. I totally see that. I think that the code that we got has some rare like recruits that are included with it, I think. We don't know about that.
Starting point is 00:15:38 We have the collector's edition, whatever. That's just default what Ubisoft sent out. So if there is somebody attached to it, yeah. Yeah. I think with that you get like three sort of rare skilled recruits or whatever. Do you know who they are? Are they different for everybody? I don't know if they're different for everybody.
Starting point is 00:15:54 One of mine is Harriet something. She's got red hair. Sounds like you're making it up. Oh, yeah. It's Harriet Rosenberg. Chicken hack tires. She has a she has like propagating hacks. So like if she hacks one thing, anything else hackable.
Starting point is 00:16:14 around it will sort of like spread like a virus which is pretty neat. This other dude I have his name is spelled J-O-E-R-Y or no, R-I. So it's like Joe Erie or J-R-R-I. I don't know how to pronounce it, but he looks like Tim Getty's. He's got this like slick back like shaved on the side, slick black hair. He has like kind of face makeup, cool-ass gold code. He actually has real weapons, not just weapons that are going to kind of hurt your player. I feel like we're not even really talking about the game.
Starting point is 00:16:42 I feel like it's such a hard. It's such a hard of you to talk about. Yeah, this is all thing. I want Amron to take the floor. Like that aspect of it, like the recruiting and the different characters and like the fact that they all had different cutscenes and all the cuts into fit together well and they all like, all the voice acting is separate and different. And I've not had like characters that repeat or sound the same or anything like that yet.
Starting point is 00:17:05 And that's amazing. And I'd love to dive deep into this with the developers and be like, okay, can you show me like the gigabytes of Excel sheets that lead to this sort of thing? because that sounds interesting. And it's an idea that works. They 100% pull it off because this could be something that easily fails and it's just like a two ambitions for its own good,
Starting point is 00:17:25 but no, it does work out. It's just that's the most interesting part of the game. And once you get past that, there's not enough foundation there to hold it up. I think what I was talking about when I was talking to Jen about it and it was I think of like, are you enjoying it?
Starting point is 00:17:38 I'm like, at times, right? Where I think I'm like you, Andy and it's what I've spoke to in my preview with Barrett and even when I think back to Watch Dogs 2, which is a game I loved. It was the idea that, you know, for the record, I did not play any part two. Did you play Part 1? Yeah, like 10 hours-ish. It was, I just farted around in the city. He didn't really care much for it.
Starting point is 00:18:01 Amaran, what's your Watch Dogs history? I beat Part 1. I liked it beside Aiden, like the main character. Yeah, yeah. I really love the main character of Watch Dogs 2. I like, you know, faffing about in San Francisco, but. over, I don't think I finished that game because it probably had the same issues
Starting point is 00:18:18 that I have with this game is that I find the minute to minute thing in the minute to minute gameplay a little boring. And that I think is exactly where I was going with my conversation about it, right? Where again, boilerplate, there is so much in this world. And that is, you know,
Starting point is 00:18:34 you're walking around and seeing it on your map like your mini map of, hey, there's a letter to find here. Hey, there are these tablets you have to go up to and if you interact with them and hack whatever, you get money. So obviously you want that. There are tech points as you go by that are hidden in layers,
Starting point is 00:18:48 but then just hidden around the world too. And you'll see them pop, populate your thing, which you then take the tech points and apply them to upgrading your weapons or unlocking new abilities or doing new hacks. And again, as Greg Miller and a man who loves these checklist kind of games, it's like, yes, yes, yes.
Starting point is 00:19:05 But I found myself when I was playing it. And I think that's the thing is I didn't, the story wise, right, you know, you start with these like four main storyline threads, objectives, bad guys that you know, that you're setting off to do. I are reminiscent of like Far Cry 5 with sort of like these main four bosses, they're going to have their own sort of story threads and you can choose to follow,
Starting point is 00:19:25 you know, take down whoever you want, you know. Exactly. I took down one of them. I have one where I think I have like two or three missions left and then I take that person down and then I didn't even start the other. Oh, I might have started them. But I, you know, because I've been, I, for the, when I got it, I was playing it like I play these games, which it was like, oh, tech points.
Starting point is 00:19:41 Yep. So all my shit super deck. out. You know, I have like, the cloak super leveled up and all those other jazz you can do. But eventually it got to this point where I was like, why am I doing this? Like, I don't feel, like, once I got in the groove of, all right, cool, I have spider bot. I have a gun I like. I have the cloak ability. And then I'm using either, you know, my Albian agent that I recruited who can cloak himself and also walk into places, you know, and be disguised that way, just by the fact that he's in the same kind of outfit. Or my construction worker I was already talking about,
Starting point is 00:20:10 it suddenly was like, wait, why am I doing all this stuff? I'm just collecting stuff to collect stuff now. And I'm not invested in the story. I'm not invested in the world. I don't feel like. I felt like this is a game where I feel like the majority of my time was in the menus, in the maps, and not in a good way, not min-maxing, not doing anything like that. It was like starting, all right, cool.
Starting point is 00:20:35 I got to the thing. I have that moment that I enjoy of, all right, cool. go into the camera, you know, hack the camera, hack around, tag everybody in the building. Like you're talking about Andy. All right, I need to get to the basement to get to the city OS to hack that thing to open up the doors to get into the blah, blah, blah. And it's that like I love that part of it of figuring it out and sending a spider bot in there and it gets discovered, but I'm still outside and I'm cool. Then trying to infiltrate or do whatever and get out. But then it was like, you're out.
Starting point is 00:21:02 I look at the map. I do something. I change the thing. All right, cool. It tells me the next mission. I look at the map. I don't find traversal fun in this game. And that's, again, flying on a drone like a magic carpet, it wasn't fun.
Starting point is 00:21:15 It was just a quicker way to get around than the cars and not have to worry about obstacles. I have to travel everywhere. Yeah, and that's the thing. So I start fast traveling everywhere. So again, you know, playing on current gen right now. And I don't know how it is on PC, Andy. On current gen, like, there's loads here. So it is, you know, the pop open your Twitter.
Starting point is 00:21:32 But I'm getting in there. I load up. I go to the subway station. I come out of the subway station, talk to whoever it is. all right cool open the they give me the new objective i open the map to look for the objective is it's across the fucking city all right fast travel over there get out do it and there's just this ping pong thing where it's like i think they went for making london as large as they could be but i don't enjoy traveling through it and i don't that that isn't fun and that's the weird thing about this
Starting point is 00:21:59 where i don't think the traversal's fun i don't find the combat fun back to andy's point from earlier it feels like an old game like it feels very stiff and clear funky when you want to do battle in a way that for something, they have bare knuckle boxing rings in there and stuff. I haven't done one. They announced them and I was like, why would I want to do that? Like, I don't enjoy fist of cuffs at all in this game.
Starting point is 00:22:19 Like, there's these weird mixes where, again, it's fine. It's not a bad game. I do think it should be applauded for, hey, yeah, interact with anybody. You can do all this cool stuff. People have perks. You know, we've rolled them on them and they're doing it in, you know, real time or whatever.
Starting point is 00:22:31 This isn't all pre-can. But in the end, it's this game where it's just like, I don't want to play it. Yeah, it feels like a collection of systems in search of gameplay. And like at no point did I feel anything I was doing was exciting. Or like if you take, let's say, Far Cry or Assassin's Creed, I'm doing things at some point that feel like they have actual stakes, that I'm enjoying the actual act of fighting an enemy or, you know,
Starting point is 00:23:01 taking down a base or whatever. The most fun I had in Watchdog's Legion was hacking a drone that was carrying like an Amazon. like it was like an Amazon drone kind of thing that was carrying a package then dropping that package on someone's head and they get knocked out and it was like ha cool and then that was it
Starting point is 00:23:14 like most even most of the missions they feel like they're what I want from that game is a breath of the wild style thing of figure your way out through it whatever method you choose is probably going to have some result and there was an early early mission
Starting point is 00:23:27 where they wanted me I was clearing the construction workers debt and they wanted me to go into a room and get near a proximity to a to a terminal and hack it from there. Yeah. I tried with a spider bot like 15 times and it just didn't like everyone had just
Starting point is 00:23:49 x-ray vision for this spider bot and it was getting so frustrated. Then I then I walked around the building a little bit looking for other inches and there's just a drone and nobody sees the drone for some reason. Like the drone was literally flying in the building above everyone's head and it managed to do it in like one try. And stuff like that of, oh, this is just the way you wanted me to do it. There was an actual intentional way you wanted me to handle this mission. And it feels like all the missions have that. And it gets really boring when I want to experiment.
Starting point is 00:24:20 And it feels like they're actively pushing against it. Really? I completely disagree because I feel like I've had so much freedom to attack missions in so many different ways. And I feel like what you experience was honestly probably just a bug, Imran. Like the people, this, these are the dumbest NPCs I've ever experienced in a long time where they, there was a mission where I walked in with the main girl Harriet, like I just told you, my main girl Harriet, which again, I would love to just be. What's that Harriet look like? She's got red hair. She's got red hair.
Starting point is 00:24:56 Sure. Okay. How about how tall? Oh, she also, by the way, she had like these holographic cat ears, which I got rid of fast. I was like, yeah. Anyway. your style, got it. I broke in with her and I'm hacking a terminal.
Starting point is 00:25:08 And when you hack the terminal, it alerts these guards. And this is kind of like later on to the game. And this is like a big deal. We are like, we're not hacking. We are uploading a virus to like this crazy corporation. And it's huge. Like this is like, oh my God, this is a terrible thing I'm doing for them. Like they're going to be pissed.
Starting point is 00:25:30 And all their armies swarm on me. And I see all the red blips on the radar. and they start trying to take out as much as possible, but you have to stay close to it so that the upload can continue. And I'm taking out, and eventually, I take out a lot of guards,
Starting point is 00:25:43 but eventually I get killed. And I'm like, fuck, man, that sucks. So my character is incapacitated. They go to the hospital, and I'm able to continue the mission as another coworker, another, I'm your dead set coworker.
Starting point is 00:26:00 I say coworker because it is a, It is an Albion former cop that I recruited. So he's a former cop. He got fired for whatever reasons. I think he was like a dead sex sympathizer. Then he gets hired. But he has the ability to sneak around in Albion, big corporation sort of warehouses. Albion's the big batty in this game.
Starting point is 00:26:24 And I can walk around these warehouses and if people start to notice me, I can hit, I can distract him. They'll look at their phone. I can walk by him. So that part of the game, but it becomes really, really, really. fun so i go back to this terminal i'm like all right i got to continue this upload to this crazy virus let's get ready for the fucking troops to come in let's get ready for everybody to come try to kill me i start the upload nothing happens now upload completes are like all right great job get out of there now that's like i just like did i committed this crazy thing and like i'm taking down this giant
Starting point is 00:26:56 organization and the first girl i you know harriet got her shit kicked in and now i'm continuing it and nobody came to the defense to of this like alarm thing because as soon as you started the alarm go off yeah as soon as you started like it's red alert it is like red alert time i was doing this sneakily are you sure that's not a glitch that's what i'm saying imron is like i think this game is just inherently buggy i think it i think it is extremely buggy to where things that should happen sometimes in construction sites normal co-workers just like start fighting i'll be on guards for no reason um NPCs are constantly doing like the weirdest stuff that has no rhyme or reason. I think the game's just really bugging. I think the NPCs are really stupid. For the record,
Starting point is 00:27:46 I did get an email today from Ubisoft that when we're recording on the 27th, the review should pop if nothing goes wrong on the embargo of the 28th. They're saying that, obviously, they're aware that people are running into technical issues. They're pushing a hot fix. Yeah, Hot Fix Live on the 30th and stuff like that.
Starting point is 00:28:01 There's also plans for other patches. Not that I'm saying, ignore all this. I had the exact same things where I've had frame rate dips. I've had a chug. I've had multiple crashes where it just freezes on the main menu goes. I've had it where I go to talk to somebody and the entire screen goes black. And I can hear all the dialogue, but I don't see anything. Again, they're saying there are patches coming.
Starting point is 00:28:23 I'm not sure if they would address that. I'm telling you the information of what we experienced in our review period. I'll go ahead and say that that patch is most likely for your issues, for the issues that are like, ending gameplay and causing issues with continuing to play the game. I don't think it's going to be, I think the issues I'm talking about will be addressed later, hopefully, with just more patching and stuff like that. But your issues, I only had one crash,
Starting point is 00:28:46 and that was because I put ray tracing on Ultra, and I think the game just freaked out and just shut down on me. I had a thing last night where I was so frustrated I was about to throw my controller at my TV. I was wondering, I saw your tweet about this. He almost broke a TV with a controller. I wasn't sure if it was a watchdogs related. So there's a mission failure.
Starting point is 00:29:03 early on, like I've played a lot since then, but that you have to get a spider bot out of a police like evidence room. And you do that by controlling the spider bot. You basically do it a bad platforming level to get your way out of there. So at some point, the spider bot just stops working. And like, you have to go physically retrieve it.
Starting point is 00:29:26 I, when this happened, I kind of tried to walk my way in there, then the alarms went off. It's like, okay, cool, alarms are off. I'm just going to circle around the block and come back once the police aren't looking for it anymore. That restarts the entire mission. So I do the spider bot mission again. Then I tried just going in loud the second time.
Starting point is 00:29:45 Get arrested. Fine. Like that like whatever. I blame me. Then like instead of it still being continued, like the spider bots back in the evidence room. You got to do the entire mission again. And like it wouldn't be so bad if it wasn't repeating dialogue.
Starting point is 00:30:01 And like the game kind of smarms about it like, oh it's broken it doesn't jump but still try and get through it and then i try like go over through the back this time and try to get it game freezes restart and the mission has to be redone again from the beginning and i was just like all right that's it i'm i'm absolutely done i do not want to do this same platforming thing another time are you playing with permadeff or you did you turn that off as well because at the very beginning yeah when you when you start you can do permadeh but i turned it off as well i was like that definitely doesn't sound like fun and back to this thing And this is a very specific, I think Greg criticism probably, right?
Starting point is 00:30:36 I think the reasons I didn't, one of the reasons I didn't like watchdogs was I didn't like Aden Pierce. Like I thought he's taking this way too seriously. Like, what are you doing? And then the reason I loved watchdogs too is that Marcus was awesome. And I thought his dead sec was so colorful and fun and they ran the gamut and they were crazy and they worked. Here, you know, my coming in, and actually I guess I should bring it up. I put up on Twitter, you know, does anybody have questions for whenever we can review watchdogs?
Starting point is 00:31:00 Because I don't think I was supposed to say the embargo, which I didn't. Be Nasty tweeted, is the narrative worsened by the lack of a central protagonist? I believe it is. And that's one of the reasons I think I've had such a hard time connecting with this, is that when I got the game and started playing, I was immediately like, you know, you pick your first operative. Okay, they're just picked by dead sex. Okay.
Starting point is 00:31:20 Start going. And I, again, back to what we're talking about with beards and shit and hair in general. I think everybody in the game's ugly. There's like one guy who finally showed up where I'm like, you don't look horrible, but everybody else looks horrible. And so I was originally grinding money to get. get outfits because my idea was I wanted like a dead sec look I wanted like a gang I wanted like this you know we had a uniform I was thinking this is it for all you wf attitude era fans I was thinking
Starting point is 00:31:44 like a right to censor look right where I want to be in a bunch of dudes and so even when I started putting these outfits on people I just wasn't feeling it I didn't connect with anybody and so I finally find the construction worker and I go this is one of the problems I have in what you're talking about Imron is that I think they were so hung up on recruit this team, Permadeath's Real, people love that in XCOM, yada, yada, yada, that they lost the part of being in a video game and being deep into a mission or a chain and having done some really not fucked up shit, but like exciting and thrilling, oh my God, I almost got caught by the guard, but like, Andy, you're talking about it.
Starting point is 00:32:20 I distracted them on their cell phone at the right time or I, you know, use my cloaking ability and got past them. Like, when I, I had been playing as a construction worker forever, I had gotten, down into this one section. I think you, I don't know, I guess I don't know who you beat Andy, but I saw you tweet about stuff. I got into this one section where I'm dealing with this AI, right? You've got to go through these two different puzzles to shut down the main AI to then open up the thing that you got to go do. I, you know, had worked my way down there. I had gotten past everybody. I'd use a spider about. I'd use the cameras. Get all the way down there.
Starting point is 00:32:50 And there's two guards there, stealthily take them out. And I'm like, I don't usually do combat. And I was the whole thing I joke around about my tired Greg Miller story of watchdogs, too, of like never used a gun, never did any of that. Never, you know, like, I'm sure I did at some point, but like really never, that was never Marcus's MO. Same thing I was playing the way here. Get it all done. Do the thing.
Starting point is 00:33:09 Finish the puzzles, which I enjoy, which are kind of like, kind of like the hacking stuff from like, BioShok of like, you know, moving colors around, making lines blue and sending electricity to different things. Finally get it all done. Hit the objective. And then, you know, it's like, security alert, security alert. And they send people down there. And as somebody who doesn't do combat or up until this point, you know, it's like, you know,
Starting point is 00:33:28 had a done combat. I was like, oh fuck, oh fuck, and got blown away, just got destroyed. And it was that thing where like then the character was out for whatever, it was 15 minutes. And then I know I've died multiple times since then, and now it's like an hour when she goes down or whatever. And maybe it's based on mission. I'm not sure. But still, I was like, number one, that sucks. I don't have my operative I like. Number two, it would suck of like, what if that was permanent? Like, all of a sudden, I'm in this situation that I wouldn't want to be in. But then number three, because again, you could be like, well, just replay it and you're going to do it. replay it, but again, it starts me from the outside.
Starting point is 00:33:58 And then I had to sneak all the way back in there. And it's pick and choosy where some of the traps I had set and doors I'd open, were still open and we're still set. But when I got down there, I still needed to do the final puzzle part again to then open the thing. And then what did I do? I was like, all right, I ran and hid up some stairs. When the people came up there, I clunkily shot them over the thing.
Starting point is 00:34:18 And then I finally went, like, they didn't hear that gunshot, went down there, kind of stealth. But it was like, it wasn't empowering the way I did it. was very much like, all right, let's try to bend what I'm doing to make it work in the game thing. Yeah. I want this game to feel like an army of resistance against like oppressors, but
Starting point is 00:34:35 it instead feels like, I don't know, like everyone is weak. You, the oppressors, everybody, and none of it actually matters. And like, none of the situations are putting me in are exciting. Like, the thing you're talking about of, oh, it's going down now that I've done the
Starting point is 00:34:51 mission objective and, like, enemies are coming. That feels more. over the dread than it does with like, oh, cool, I'm going to be able to fight my way out or I'm going to be able to sneak my way out. It's just like, oh, God, I got to deal with this now. The amount of times I would sneak all the way in with the spider bot. I'm sorry, Andy, let me get all the way down there and then it'd be like, oh, well, it's a physical touch thing. Like you, somebody had, I'm like, God damn it. All right, fine. So it's like, reverse engineer it, open the door closest to the street and then sneak my way in,
Starting point is 00:35:18 get all the way through. Once I was like, oh, well, I'm going to be forced to fight. I, again, broke my own logic, like I, that I enjoyed in Watchdogs, too, and started shooting more and it's again then it's like cool now I'm just killing people when the shit hits the fan I need to get deep and the gun play isn't fun like the gun it doesn't this isn't like oh man it's fun to be using my guns in this game it's like whatever Andy I'm sorry back to you um yeah I will say that the uh I do think the game you know really does get hurt by not having a whole lot of personality because these these MPCs that you're sort of recruiting or whatever you know some of them are kind of a lot of them are just
Starting point is 00:35:55 repeating the same scripts. I think I started over twice because I wanted a different dude. And I ended up recruiting a guy named Robert Brown. He's got like these cool dreads. He's just a cool looking dude. Cool, but about the same dialogue because the first guy I had gotten was just like some generic white dude or whatever.
Starting point is 00:36:13 But the dialogue does sort of stay the same. And what was interesting is I think one of the early missions, you have to talk to some random NPC. And I think the, I'm pretty sure the NPC changed. because the first time I think he was a different dude and the second time I went to go talk to him he was a different dude
Starting point is 00:36:30 same line of dialogue, same mission, beginning sort of thing, which I thought was kind of interesting. But yeah, man, I think the story and everything is kind of hurt by the idea that you don't have a main protagonist with sort of,
Starting point is 00:36:46 I think since that stuff can't be sculpted in a personal way, like the idea that it's, you know, just kind of a bunch of, of different random actors voicing a bunch of different random lines. I do think that
Starting point is 00:37:01 that hurts it because the experience isn't super catered. I think Bagley, the AI, is entertaining. I think he's as cliche. So great ink. Oh, really? Really? Like, I mean, I think it was just like,
Starting point is 00:37:16 if he was a character, if he was a person, like a character playing a person, then I would be like, okay, yeah. I can totally believe that somebody is, you know, that like, Stephen Merchant kind of affable but like but the fact that he's an AI that it's just constantly sassing is like
Starting point is 00:37:31 so Saturday morning cartoon to me I didn't know too Bagley's like the voice in your he's in your ear he's the guy in the chair but he's an AI it's obviously super cliche to have a sarcastic sassy AI like every fucking game does that but um as I never found him grading and he's it even as I keep on going there are still really
Starting point is 00:37:51 funny lines that he's delivering that I think like oh that's actually that's clever that's a really funny line right there. I think that he's probably the most entertaining part of the game because everything else is just sort of, and create a player. I am a person who's speaking these lines that, I don't know,
Starting point is 00:38:10 it just doesn't feel personal. It doesn't feel like, like Mass Effect sort of campaign where I'd rather have these set sort of NPCs because although I do appreciate the idea that you could recruit anybody, that does take away a lot of the personnel, from sort of having these catered experiences where you talk to this one MPC who maybe their father died
Starting point is 00:38:34 and you need to go find, like, I don't know, just the stuff like that is what's really missing from this game. And I think that they are sacrificing that in order to have this really cool recruit anybody on the streets. And I think that's impressive, but I do think it hinders the experience.
Starting point is 00:38:48 What I find, I'm sorry, go ahead. If those people came with you on their missions and, like, talk to you and work with you on those things, that would go a long way to enduring them. But now I've, like, when I collect someone, I collect them like, like they're a collectible. Like, they're not people.
Starting point is 00:39:03 They're not characters. They're not like RPG party members. They're, you know, they're just a skin suit for me to wear for the next thing I do. And every once in a while, they will talk to you, like, on a mission. And I'll forget they're even on my team because I forgot. 100%.
Starting point is 00:39:18 I was, I was, I, like, who the fuck are you? I don't even remember getting you. Like, because you are doing stuff through stories. or like when you complete certain quest chains, you get like whatever secret operative or secret agent dude or whatever. Yeah, so most people that you recruit,
Starting point is 00:39:34 most of them have a sort of mission tied to them. And when I discovered that, I was like, I'm trying to barrel through this story. Let me just, I'm not going to recruit them. I'll leave them kind of on the bench. So you try to recruit these people. And then essentially when you go to your team screen, you see all of your team that you have.
Starting point is 00:39:52 And then you see the people that are pending recruitment. or whatever. And those people pending recruitment have missions tied to them that you could go do and then win their loyalty. And they'll go, you know what? I agree with dead sec. I'll go with you. I'll join the team or whatever.
Starting point is 00:40:06 So I had about five people kind of waiting in that mode of pending recruitment. And then I think three or four of them just joined like after several hours of completing other missions because they've watched what you're doing. I like your style. Yeah. Very bizarre. Like I was like, oh, I didn't have that's, I mean, that's great because I really want. her I really wanted her ability to get drones whenever wherever she could.
Starting point is 00:40:29 But it's still bizarre that she did just kind of join the team without me completing her loyalty mission. I guess I don't know if that was intended or she got bored. I'm glad you're on the team. Yeah, I'm glad. Yeah, I kept her waiting around. She finally gave it. It was one of those things were like, like she didn't want to accept the salary or whatever. But eventually she was like, all right, fuck it.
Starting point is 00:40:48 I'll take you. Nobody else is offering right now. I will be. It's the art of the deal, Andy. You got to wait for them and like they'll respond. I will say that this story like it fucking goes places man it gets really
Starting point is 00:41:01 interesting and weird and bizarre as you go on I'm not trying to do the hey watch the first seven seasons and it gets really really good I'm not trying to do that but I was kind of pleasantly surprised that some things that the story does
Starting point is 00:41:16 where I don't think it's like it's stuff that I wasn't expecting the story to do because it felt so generic at the beginning totally and you do hit a spot later on where it is like I don't know so I don't want to spoil anything but you do hit a spot where you have a choice
Starting point is 00:41:34 to kill a thing or let the thing do something really really bad and it's like what would I what would have happened if I would have let the other thing happened instead of sure you have a choice there yeah yeah and it was that's my thing is like I did exactly what you're talking about I know exactly what questline you're talking about I know exactly
Starting point is 00:41:52 what you're off doing and that is when I was in the moment with that when you go into the basement. You know what I mean? You come out, you're like, what the fuck is this? Like the house? Like that weird. Yeah, yeah, yeah. Like there's tons of, and I shouldn't say there's tons. That was when I all said and done for my
Starting point is 00:42:10 double digit hours with Watch Dollars Legion. It was like, man, why can't the game be more like that? Why can't it be more dialed in and make me do that kind of stuff? Where if I maybe wasn't recruiting all these people and having to worry all about all this stuff and it was a specific, because like, again, back to my point of this thing,
Starting point is 00:42:26 of like throwing you off the good stuff, right? There was the mission where I needed to recruit the Albian agent. And so I needed to go off and do whatever to get him on my team. I went over there and I failed. And that my, rather than, of course, go to the checkpoint to do the mission like you would and watch dogs too, that person isn't done in the hospital or whatever gone. So then I have to start from square one, which is go talk to an Albian agent and recruit that person.
Starting point is 00:42:50 It's a different Albian agent. It's not the same quest, but it's the same, it's the same Albion agent at the same same post. Does that make sense? Like, it's a different character, but they're standing in the same spot. They give me the same quest. I went off and I screwed that one up, came back, did it and finally got it. But it's like, and it's re-rolling what the quest is going to be, what they need me to do. But it's also like, this is such a tremendous waste of time. Like, I understand what you're doing, but I want to get to the cool story shit you and I are talking about in vague terms, Andy, right? Of like, no, give me that. It reminds you of the cooler parts of the division where
Starting point is 00:43:22 the division can be kind of generic in the same way, but does it, you know, know, every once in a while, wow you with really cool set pieces and awesome level moments. And I think that's where the game is at its best. And you do get a couple more instances of that later on. And that's my thing of like, you know, for not wanting to write it off. Because again, like, you know, it's the same thing I kept talking about when people, when Jen or Lucy would ask me about it. Well, I'm like, it's fine. It's boilerplate. Like my thought, what I kept saying was, and I was saying this before I got a PlayStation 5 and all that stuff. So this is not based on any reality. What I kept saying is, yeah, it's fine. And I'm going to play
Starting point is 00:43:56 it, but as soon as Miles Morales, Assassin's Creed Valhalla, cyberpunk before it got delayed, anything like that walks through the door, I'm going to toss this aside. Maybe those games will have their own flaws and problems, but it's like,
Starting point is 00:44:09 in this day and age, I just don't want a fine open world game that it wants me to spend 40 hours, 50 hours, whatever going through and doing all this stuff. Especially when we consider the context of like how this game exists, that they delayed it because they wanted to
Starting point is 00:44:24 retune it and make it like, more interesting because they didn't have the hook when they originally paid release in March. So now six months later, it doesn't feel like it still has a hook. I don't. Obviously, they can't get that much fundamentally done in six months, but I don't
Starting point is 00:44:40 think this game, this feels like a generic Ubisoft game when it feels like it should be much more. Yeah. I think the idea was to have it be much more. I just don't, I think time and execution were just lacking.
Starting point is 00:44:56 And that sucks because I could see where the foundation of this game, there can be something really special there. And it's this idea we've never seen before. And it's a bummer that it wasn't, I don't think it was fully executed great. Now, that being said, again, I'll say it again. I think the game's fun. I'm having fun with it.
Starting point is 00:45:15 I've been enjoying going on crazy car chases and, you know, fucking up traffic and using drones to infiltrate shit and kind of cause in havoc. And it's sort of that GTA experience that I've missed because we haven't really had an open world city GTA style game in a long time. And I've been enjoying it. I think it's fun. But I do absolutely know that it has a lot of, there's a lot of stuff missing from this game.
Starting point is 00:45:45 I think the recruitment level you were talking about, Craig. I had that same sort of mission early on And you have to save this guy You want to recruit this cop And the cop is like cool Here's my recruitment here's what I'll do in order to join dead sec You need to go save my brother I think Or you need to go like he's been kidnapped
Starting point is 00:46:08 He's been blah blah blah go save him So I went to go save him And um Clear out this whole thing it took me so long Because this was early on before I really fully knew what my capabilities were. Sure. I'm like activating the right traps.
Starting point is 00:46:21 I'm doing all this shit. And after several, several attempts, I finally get to the brother. And I jump over like this ledge. I jump on a trash can and I jump down. The brother follows me and gets stuck on top of the trash can. And he's just like on top of this like garbage bin running around. I was like, oh no, dude. And I tried like jumping on with him and like knocking him off.
Starting point is 00:46:45 And he was just stuck there. And then so I ran away and it ended the mission because it was like you left without the MPC. Yeah, you got too far away or whatever. And now the cop fucking hates me. And so I gave that one out. But I was like, well, fuck it. You know, it was just, what a gigantic waste of time. And I think this game is filled with a lot of moments like that because polish, because
Starting point is 00:47:05 that guy's, you know, pathfinding in the game told him that MPC was told not to jump off the trash can for whatever reason, you know. I had a really good glitch that I liked was whenever an enemy, like, like, was whenever an enemy, Like, you know how they go from like that they see you to like the red, then the aggressive chasing you think? Yeah. For whatever reason, when they hit the aggressive state, they just popped out of existence. So it was like I had a My Hero Academia quirk that whenever an enemy was chasing me, they just disappeared. Like this lasted for a good like five minutes.
Starting point is 00:47:33 I'm like, this is the best. This game is great now. Mine was for a whole mission. I loaded in out of the elevator and I was the military Albion dude, right? And so like when he goes to attack, like he whips out his baton, like, you know, like that. And so he got stuck in a loop for the entire level that when he would just go and then retract it and then retract it and then retract it and like I got in the spider bot and I was running around and you know how you can like see your outline through the walls. Because I'm running around. This game is filled with moments like that.
Starting point is 00:48:05 And again, you know, it is taking me back to 08 where I had so much fun running around New York City and GTA 4. But it also takes back to 08 where yeah, the NPC still act the fucking same. Like they are still that dumb to the point where there's a cop standing there and he just arrested a woman and the woman sitting down and she has her hands behind her back and I'm like, oh, I'm going to free this woman. So I disrupt the cop and the cop starts get shocked because I fuck up his like comms or whatever. He starts getting shocked. I go to free her. The cop immediately gets unshooked because that happens a lot. Sometimes they're in full shock mode and you can rescue the person and they'll go to their full shock animation.
Starting point is 00:48:45 sometimes they magically just get exit out of that mode, out of that state, which really, really sucks. So he exits out, he punches me, woman sees the cop punch me, women starts attacking me that I just fucking freed. And so I'm being chased by, like, and then like other cops start seeing this. So I'm getting chased by several cops and an angry woman
Starting point is 00:49:03 who I just try to, like, this game has tons of those moments, dude. Like, I would always try to start fights in old GTA games where somebody's running after me and I would try to get another MPC to get punched. I would always do that. old GTA games and I feel like that happens kind of accidentally
Starting point is 00:49:20 because sometimes like people just kind of like the NPCs will just all get a war they'll all be made aware that we have to attack this person and as that's happening I'll hack a car and the car will go backwards and then they look at the car and they're just like oh shit
Starting point is 00:49:35 that there's that car that just got hacked and then they just forget about me like that happens all the fucking time in this game it's really really bad well it's like it's a lot like Far Cry 2, which is another Clint Hawking game, where that game was primarily driven by its systems.
Starting point is 00:49:51 And the actual, like, single-player campaign was not that design. There wasn't that much to it. But it was, like, a game about how you'll have to inject yourself with malaria and medication every so often, how you can set fires, and that can cause big ecological damage and stuff like that. And that's kind of what watchdog's leaves me of.
Starting point is 00:50:08 And obviously, it's the same person. So it makes sense. But, like, I was just kept hoping for that other shoe to drop. And from what Andy said, like, if I still play this game, Andy, it's because of what you're telling me of like, oh, it does get better. But for the time I play, that other shoe wasn't dropping. It was just mounting frustrations or just mounting boredom. And it got to the point for me where I kept just, I would pause the game and I would get up to go so I like, go use the bathroom or something.
Starting point is 00:50:35 I just wouldn't come back to the game. I would wander away and do something else because like I just, I wanted mental simulation from something and I wasn't getting it from watchdogs. Yeah, I totally don't even blame me for that. I can totally see that. I do think again, I do think the story does get more interesting and there are some pretty neat twist and turns towards the end. And I feel like I'm super close to finishing it because I have kind of been barreling through that.
Starting point is 00:51:02 I haven't been doing many side missions. Although I did have one of those things happened today. I think I shamed the game today. I think what happened was I did a side mission. that was given to me before I finished a mission afterwards, a main mission. So the main mission happened
Starting point is 00:51:22 and some big consequential shit happened. And then I think I did a side mission before that where this other person was still very present in the game. And I was like, huh, you shouldn't be here, but you're talking to me. I think that's what, I'm pretty sure that's what happened today. But I was kind of like telling the Twitch chat, like, hey, sorry, this is kind of spoilt.
Starting point is 00:51:44 right here because this guy is like a main person in the game and he's talking to me and you probably shouldn't be listening to this because I'm only trying to do non-story concert. Hey, everybody's not paying attention right now for two seconds. I need to get through this. Yeah, yeah, it was very, it was very bizarre. But I mean, I think, again, I do think the game is fun. I streamed a bit of it today. And I think with cyberpunk getting delayed another 21 days, it's like, hey, if you got
Starting point is 00:52:11 the spare money to buy an open world game, that I think you can, you know, sort of bring back those feelings of old GTA that we haven't had in a while because, you know, it's kind of rare to just have these open world city games. I'm having fun with it, but I don't think it's enough. It's the same thing I said in the preview of like, I remember when I finally climbed behind the wheel of the car and took off. It was that thing of like, man, when's the last time I carjacked somebody in a video game? Because for a while, that's all we all did, right?
Starting point is 00:52:42 But then it seems like in recent years, it's moved to stealing a horse or calling your horse or having these different modes of transportation that aren't that. So it is that callback to it. But I'm right there. I think a great way of describing it is antiquated. Like I feel like the combat is antiquated. I'm interested to hear yours, Andy, take on this. For Xbox 1X graphic-wise, I think it looks antiquated.
Starting point is 00:53:06 Again, I think characters are ugly just by like their designs. But the world itself isn't pretty. And like the animations aren't pretty. And like the one I went back to that we'd done in the preview and I think I talked about. And it might have even shown. But even seeing it here in the final version is like, oof, is like you finish a mission on top of this building. And then you can do the leap of faith from Assassin's Creed off into the like the water. And I was like, oh, I remember this not looking good.
Starting point is 00:53:31 Let me see it on my own TV because before it was through parsec and yada, yada, you know, the nice TV, the Xbox 1X. I jump off. There's the cry. Hits the water. There's no splash. No splash. Flash animation. And it's just like, man, I get that it's an open world.
Starting point is 00:53:46 I get that open world. And not only is in an open world game, it's a open world game where you're simulating every character and doing these quick roles to make these different characters. It's just like, I would have tried to talk out of that. Like make a smaller city. Do something. Don't do it like this. Like pull it back if that's what we're looking at.
Starting point is 00:54:01 I am so happy you brought that up because I would have totally forgotten that where this is supposed to be an Easter egg nod to Assassins created. It's supposed to be this moment that Ubisoft players would be like, oh this is cool just like it's as you could do the fucking thing and then like you just land in the water there was no splash I was like what like why did we choose to focus on this and not fully not fully develop this part yeah is that what you're seeing too in graphics wise because I did last night when I was like oh right like there's different embargoes for streaming and reviews so I was like people are streaming it and I done it and or I looked on Twitter and people
Starting point is 00:54:35 are like I'm running it on my RtX and it's gorgeous and I was like oh shit really fuck is it's a call and soul PC thing? I think the game's really pretty. I think the characters don't look great. I think a lot of that is due to the fact that a lot of them are precisely generated. But the main sort of antagonists have, I think,
Starting point is 00:54:53 cutscenes that are animated pretty nice, right? It doesn't feel like next-gen, cyberpunk style, nowhere near Nottie Dog level. But the characters that are created for this game, the actual antagonists that have designs and personalities to them, I think are obviously a lot nicer than the ones that are just procedurally generated
Starting point is 00:55:14 by the computer in this game. I've been running it at 1440P on ultra graphics, and I've put turn on ray tracing every once in a while. You have to the Nixcarpia. Put your monica landing. Go!
Starting point is 00:55:29 Yeah, and do the Nixirte. Like RTX. Yeah, dude. I mean, there are moments where the game's like legitimately gorgeous, and I think a lot of it is, is environment lighting. When I do turn ray tracing on,
Starting point is 00:55:43 especially when it's raining, like it is, it's pretty fucking stunning in some, in some spots. So I will say that it is probably just an optimization thing with, with PC and maybe consoles need to get a better patch, maybe down the line, but also see what PS5 Xbox Series X looks like when those codes are available.
Starting point is 00:56:00 Yeah, running at a 1440P, like it looks insanely sharp. And I think, obviously, but again, this is a fucking $3,300 machine that I'm running it on. Like, this isn't, this is an everyday circumstances.
Starting point is 00:56:15 Not everybody's going to have this. So I will say the game is really, really gorgeous if you have the means to make it look gorgeous. I will, like, speaking of antiquated, one of the things I can't stand about this game, it may just like, we're playing as normal humans, so I should get over it. But like, when you get to an area for the mission and you're just wandering around the building looking for the entrance. and like that I get it you're a person
Starting point is 00:56:39 you're not a superhero you're not like you're not going to climb on top of the roof and like look for the like but it's just so annoying of okay more of these doors should be open or there should be like ladders around there or something
Starting point is 00:56:53 to make this a little bit easier because it's just that feels like it's straight up hey GTA3 just came out open world a big thing kind of design and I couldn't stand it when that happened Yeah, I think that that is shown pretty blatantly, Imran, when you are walking around the city and an NPC walks out of a building and the door shuts right behind him because that's not a building you can walk into.
Starting point is 00:57:19 They were just trying to show that the city is alive. And I think it's like one of those like total smoke and mirrors thing where, you know, in GTA 5, you can walk into some stores. You can walk into convenience stores. You can walk into some shops to, you know. in this game when you're shopping I mean it's one of those things when you think about budgets and the things that they say well we're allocating so much time to
Starting point is 00:57:43 the proceduralness of all this place and getting all these AI we can't really allocate a whole lot of time to you walking into a shop and how are all these different shops going to look like inside we're going to need time now fuck that let's just stand outside the shop and that's how you shop yeah there's a tablet
Starting point is 00:57:58 outside where you can just like you're dressing in the street kind of thing yeah but but again the thing of and everybody will notice this once you play it is there are all you will always see NPCs walking out of it you'll see a door open NBC walks out door closes and sometimes NPCs will get caught on the door and they're just walking into the door while the door is open and it's just a black beyond uh and there's a black void beyond the door and you could walk there and nothing happens because there's collision but uh yeah that's where they that's
Starting point is 00:58:30 where the game really starts to show like man this in a lot of ways feels like such an old game, too. And that's the thing where I feel like I understand if you're watching this and it's before release and you've been excited. You could say we're nitpicking. I think it's how this whole world and story wraps around you, though, that pulls you out of it and doesn't let you get lost in it when you're recruiting these people. And this antiquated thing, like, for me, there's the cardinal sin of a game that clearly so much time went into, so much story went into, so much they try to build this world, right, where there are all of these audiences logs around and different things to pick up.
Starting point is 00:59:07 You pick up the audio log. It starts playing. You go back to the open world that you're supposed to travel through. It goes away. You can only sit on the fucking menu. It's like, come on. Several minutes long. And they're great.
Starting point is 00:59:19 If you want to sit there and get that backstory, they're great. And then just no. And it's in the one that broke me because we're talking about like comparing to GTAs of old, right? Like I remember in the old days, you know, me and my friends, GTA and having chatterbox and sitting there and listening to chat. And I remember in college downloading the full hour-long file of Laslo on chatterbox, right? And like how you get in the car in those first few times when you didn't know where you're
Starting point is 00:59:43 jumping into the conversation. It was so great. I don't know if it's a bug right now with pre-release build, but there's this one radio station, The Bug that's like talk radio. You started up and I was, I got into the car the first time. It came on the bug, you know, blah, blah, blah. And this guy and this co-host are talking and they're really enjoyable. And I'm like, that's funny as hell.
Starting point is 01:00:01 Got out, went and did submission, got back in. it was radio turned it back to the bug and it started from the top like it wasn't like a loop of the radio it was started from the top and was like that fucking sucks got i later on hours later finally and it was the same store it was the same thing it was the same you know what's going on or whatever eventually i advanced the story far enough that they started talking about medicine and like you know that there's no medicine shortage or whatever it was like oh man at least it's new when i was listening to it got out of the car like the tower of london i think i could hear it still coming through the car while i was doing whatever right in front of me got back into the car
Starting point is 01:00:33 could hear them the conversation continue got back in the car and it restarted it to the very fucking beginning of i'm like what the fuck like why would you do that what is the decision here that that's how it's like yes this is a little thing but it was also like well just turn it off like i'm annoyed i don't want to hear the first minute and a half of the bug every goddamn mission for a day one thing i think is really funny about so like this is the future so autonomous cars are a thing Like, they, automatic driving is everywhere, driverless cars, all that jazz. There's, so when you hijack a car, you don't kick someone out because the car is, you know, driving itself. It's a robot.
Starting point is 01:01:11 No car in the city has somebody in it. They are all empty. And this is hilarious to be every single time I steal a car. You don't push anyone out at any point, which means the entire street of, like, I've, okay, I stole like 30 cars. I've not seen a single person come out of one. I, okay, so, so, so what happens is. Obviously, I feel like prefaceing everything with that could be a bug. But when you're walking down the streets, you will see vehicles with a light up A.
Starting point is 01:01:40 And when the A is lit up, that means that that is free to use. When the A is not lit up, that is not free to use. There's somebody in that car. And if you take that car and cops are around you, they'll know that you're stealing that car. Right. But nobody's in the car, right? Like, I just stand in the road and, like, steal a car. I've definitely, I'm, God, I could have.
Starting point is 01:01:58 I've, this is like in the office Does Stanley have a mustache or not? This is like that episode of it. The Stanley have a mustache. I'm pretty sure that I've kicked people out of the car. I've kicked people off motorcycles, obviously. Yes. But also it's just a weird thing of,
Starting point is 01:02:16 okay, I get what you're doing with the world building here. But why are there so many driving cars currently on the road but there's nobody in them? Like, what point does that, what sense does that make? for the world building. It doesn't make sense for a story or world building. I think it is just a convenience thing for the player to say like, hey, here's a car if you need it.
Starting point is 01:02:35 You don't have to like steal here's a car for you to take for free to go drive to your next objective or whatever. What happened, Greg? You crash? No, I'm in the middle of a thing where you got to fly a drone through something. And every time you fail, you have to restart and do it because I failed twice already. It's a, I don't know, have you done this one where you're a miniaturized dude, miniaturized drone.
Starting point is 01:02:55 I love that mission. I thought that was really cool. I'm not against it. But it's like, I think I've done, it's that thing where how many times it tries to take you? Like two. Because they got the, they got the elect, yeah, I think this is my third attempt where it's like, I got past everything on like one bar of health there at sliver,
Starting point is 01:03:08 but then I got blown into electricity. Yeah. Yeah. I mean, there are some moments like that that are really cool design and really cool level design where you, you're essentially a micro drone and you're like a little tiny thing. And you're flying through servers and computers. And it's awesome because it's like you're seeing these giant like
Starting point is 01:03:27 coupler cables and like big ass fucking, you know, motherboarded. Yeah, you got you got the UPC, or yeah, the UPCs on them or whatever. Yeah, it's, I love that. I really enjoyed that mission. But damn, have I ever, have I I, I'm gonna never have I ever
Starting point is 01:03:43 seen a human being? Put it up right now because I'm like, have I not knock that anybody? Go ahead and do it because I think we've, we, I don't we're not beating a dead horse here. It's like, I think, you know, again, I think it's boilerplate if, again, I'm with Andy, right? of like, yeah, there's plenty to do.
Starting point is 01:03:59 And like, I'm, like, I, the hacking stuff is fun. The story takes turns. And so it is like that, if you got nothing else to play, all right, whatever. I will say I'm disappointed in the game and I don't like it really. I think it's boring, but I don't think it's bad. Like what you're saying is like, you don't hate it. I think everything about the game is a minimum level of quality. It's just not where I wanted it to be.
Starting point is 01:04:19 It's overwhelming. Yeah. It's overwhelming. Yeah. Yeah. And it's, and it really is one of those like, I'm more disappointed than I am mad because it's like, man, we're like, man, we're like, We were close to having a really, really good game.
Starting point is 01:04:30 I thought Watchdogs 2 was so good. And I was so excited to see what the franchise would do. And so when they came out with this takeover anybody, it's always been my E3 demo from Forever ago was the tech of it of being able to pick up anybody. The thing, the preview that's up as a first impression with Barrett was, here's the story setup, which I thought was really well done, then jumping you in later and like, okay, cool, now you're screwing around.
Starting point is 01:04:52 To get here, yeah, I think it is that disappointment of, man, this is underwhelming when I think this could, have been something great. This could have been something really cool. When in reality, I do think this is going to be one of those like, oh, kind of like forgotten games. Even like Watch Dogs 2, which I loved and talked a lot about, I know it didn't sell well.
Starting point is 01:05:10 And so it'll be interesting to see what happens with this. One question I have to you guys. I just wanted to kind of like continue on that point is like, Watch Dogs 2 did not sell great, but a lot of people loved it. And that's what worries me about this game is like, I don't know if a lot of people are going to love this game. and if Watchdogs 2 was great. And I feel like Watchdogs 2 had this sort of fandom to it,
Starting point is 01:05:34 sort of like, I'm not saying that they are equal in quality, but sort of like to a dishonored too. Like, oh, you guys got to play this game, man. Not enough people are playing this. We need more people to play this game. I heard a lot about that from Watchdogs too, where it's like, oh, man, you guys are missing out. This game's actually really fun.
Starting point is 01:05:50 And obviously it's San Francisco. And it's really neat to kind of be in this world. And that's what really worries me about, Watch Dogs 2 or a Legion is the idea that it's a lesser game so how is it going to perform Yeah I'm gonna be fascinating to see your reviews tomorrow And see where everybody else falls on this
Starting point is 01:06:08 Because I do Again I just think it's like all right Like this is there's a dude out of a truck I just kicked the do out of a truck Are you did? Oh so there is are people Who fucking liar Imran Khan I can't believe we trust to you I've I've kicked people out of like
Starting point is 01:06:22 Or taking over like 30 cars It's too late we caught you yeah A liar, you liar. We know what you're up to. All right, well, I should turn off rate tracing when I'm trying, when I'm on a call. Everything starts just freezing and dying on you. One of the things I think is interesting, yeah, as a wrinkle to all this, that I don't think, by any means, justifies the game we have right now or makes it more, oh, man, this is something to get,
Starting point is 01:06:48 because I think there are core problems again with traversal in combat and everything else. They are doing watchdogs online. And I wonder if at any point they started this project thinking that Watchdog's Legion would be an always-unline. That would be a game's at service. Because I think if it was, then we'd all be having a different conversation to an extent, right? If it was that all four of us went out and who the fuck cares if my character is generic? And I'm in the middle of something and they get knocked down. You don't revive me.
Starting point is 01:07:15 It's about calling in another one of my dead sec members. I run over and roll up and we get back into the mission. And I'm not losing my progress and getting these awkward checkpoints. or no checkpoint or whatever. Like, it's interesting to think of how that could have been. I just want to, like, I was while playing this game, I was thinking about, oh, online would be super cool because I want to back to the future somebody
Starting point is 01:07:34 who like steps backwards off of a rooftop and like pick them up with a carrier drone. It's like fly them away. Totally. Sorry. Cool. Like, this game doesn't do that. It doesn't, you have to really manufacture those situations that the game doesn't manufacture them for you.
Starting point is 01:07:50 Oh, a guy just got run over by a bus. See, there's a lot of silly moments like that. kind of make me smile and be like, all right, that's cool. Like, I love vehicular manslaughter. I love going into compounds and seeing where I can take over a vehicle that could run over a bad guy. Like I, again, I think the game does have a lot of those cool moments and moment, um, uh, things about it where there's a guard and there's a vehicle and I can hack the
Starting point is 01:08:15 vehicle to drive forward, kill him. That alerts people. And then maybe there, when that other guy's alert, he's running, there's a trap that I could explode him with. like I I find join a lot of that stuff. Sure. But does that make it like a must play game? You know,
Starting point is 01:08:32 I think you've done a great job for the record, I know where you're at, where you're on a podcast with two people like, and you're like, no, I have fun with it, but you also want to temper that as the fun isn't a 9.0. Like,
Starting point is 01:08:43 you're doing a great job of that. I think I'm totally getting it. And I agree with you that there are those moments to be had. I just, this is a bigger question for, I think, of does that matter when we're talking about $60, $70,
Starting point is 01:08:58 right? Yeah. The next gen 70 for this one. But it's like the idea of like, hey, do you want to go and invest this into this when you know in two weeks you have PlayStation and you would have had
Starting point is 01:09:08 cyberpunk or whatever? But you know what I mean? Where there's like all these different experiences coming out. I think in terms of content and the basic idea, watchdogs is probably worth your money, but I don't know that's worth their time to actually like play through it when other stuff is coming out. Sure.
Starting point is 01:09:21 Sure. That's a great way to put it. I think it all comes down to like, If you're not a Sony user, if you don't have PlayStation, you're not going to get Miles Morales. If you're an Xbox player, you're not getting cyberpunk for another, you know,
Starting point is 01:09:33 almost nearly a month, three weeks or whatever. Is this something that could kind of like hold you off? And here's, and I think that's a great way to put it. But here's my response to that. That's honestly a question. Because again,
Starting point is 01:09:45 I don't know. Even from just the previews I played of Watchdogs and Assassin's Creed, I thought Assassin's Creed, Assassin's Creed was way more infinitely more interesting than watchdogs. And so I think the question becomes, as we've worried, if we hypothesized and worried on shows about, right, of like watchdogs and Assassin's Creed are both coming from Ubisoft.
Starting point is 01:10:09 And they're both right on top of each other. And they're both doing something immortal. It's like a few weeks after. Totally. Where I think like, I don't know if Valhalla will be, have different problems or if it'll be better or whatever, but I would venture to guess that Valhalla is going to be better than this. And I think that the smart
Starting point is 01:10:25 money would be on that in general. So then if you're sitting there looking for the open world thing, do you invest in this now? Or remember, this is the thing with watchdogs too. Belub game, critical success, yada yada, yeah, yeah. Remember, it was like I want to say within the first month, but I'll be generous to say, within the first three months, there was a huge sale on that of like trying to get people in the door. So like, yeah, you're totally right. If they're going to, if that,
Starting point is 01:10:45 if this is met with, this isn't, I'd, I'd make, and I'm speaking on my ass, I'm just talking as Greg Miller, I guess, but even from our impressions, Watchdogs Legion, I don't think will be the critical darling or at least the, you know, fandom darling that Watchdogs 2 was. So if you're sitting here going like, oh, man, like, I don't know, it sounds somewhat interesting. Yeah, I'd love to kill time in it. Wouldn't you just wait for it and like?
Starting point is 01:11:05 Wouldn't you wait for a 3499 Black Friday sale? Also, when the game is much more polished, because like, we don't know if there's a day one patch, but like if there is, it fixes all this stuff that makes it a little less janky, I would play that version. Like the version that we're playing currently with like the, the bug, and the dink I don't know that I'd recommend that totally 100% yeah yeah exactly you worry about and I will say that I will agree that only because some of the bugs are really that they really hinder the enjoyment of it where I'm spider
Starting point is 01:11:37 mission again fuck that I have I respect my time says Imran I won't do it yeah with me with me I was just like I was on the second level in Ron and so I crawled the spider up there and I just like walked in took two steps pick the spider I was out what I did too. That's what I did too. Amaran, you should just get good. That seems to be a real problem. Well, that's the thing is that like I was at the front entrance and I didn't even know there was a side entrance until later. And then I was like, oh, well, I guess I had to have walked around this thing and like, I guess really case the joint. I'm telling you, if you just get the construction worker with
Starting point is 01:12:10 the flying cargo drone. Because that's what I do every time. I walk up. If I haven't, if I haven't flown up, I walk up to it, toss it out, get on top of it, fly above the restricted area. Nobody looks up unless you get incredibly close to them and scout the entire thing, jump around and then figure out how to try to go through and do it. The first time that happened, like when you actually do magic carpet that drone, and they play this like funky spy music during it. And I just started laughing my ass off.
Starting point is 01:12:35 Like, I know they want me to take this seriously, but this is so funny to look at. I have a lot of fun. I have a lot of fun actually hacking the riot drones and the counterterrorism drones. And it's really cool because I've gotten it upgraded to the point where I don't know I no longer need to commandeer them because it's cool when you can commandeer a drone that has a an assault rifle attached to it or a drone that has a
Starting point is 01:13:00 shotgun attached to it because you commandeer it and you just fly around you start just taking out bad guys or whatever but the highest upgrade is where you can just uh make it betray its enemies on its own and so you can make it betray and then it'll just go off and do its thing and just kill its own like Al-Bion employees while I'm still controlling myself also kind of taking out bad guys where I don't because obviously when you're droning you're vulnerable and that's happened to me a couple times where I've gotten a little too close and I'm sneaking through I'm doing my spider drone and suddenly it takes me back to me and I'm getting my ass beat by some I'll be out of employee like oh fuck I got this morning it happened for the first time yeah where I was infiltrating
Starting point is 01:13:40 I had to get into the lab to get whatever like you always do and yeah then it didn't say agent what they call you, but they're like, agent or whatever, is in distress? And I was like, what is that? Oh shit? And I backed out his shirt and there was a drone over here shooting me in the head. I was like, ah, fuck, you know? Well, ladies and gentlemen, let's watch Dogs Legion, our review. Of course, so far here on Kind of Funney Games Daily, Andy, very close to beating it. Imran and I, not so close. And I don't have plans to go back. I probably won't. Like, if I do, it'll be after all this, like, this quarter of games,
Starting point is 01:14:13 basically. Yeah. I, at this point, I am so, close and there's nothing else really out there right now. So fuck it. Also, you know, here's a recommendation. If you don't wanna buy it, 15 bucks scourgebringer on Switch and PSD. Really good. Really good game.
Starting point is 01:14:31 Okay, all right, I like that the Washdogs Legion review, like, hey, I like it, I'm gonna keep playing, but if you wanna spend your money on something else. I should be like the day I was talking a lot of shit about it, but it's like actually fun and really cool and stylish. I wanna see it like recommended, parenthesis some other game. And I'm trying to do my due diligence.
Starting point is 01:14:53 Yeah, okay, so just a heads up too because I talked about it earlier. Amazon is selling the PlayStation 5 Xbox, I assume, series, or Xbox is just the one version, right? Yeah, so for 60 bucks. So it is a $7. It's smart delivery anyway, so yeah.
Starting point is 01:15:06 Yeah, yeah, yeah, okay. What do you think of Watchdogs, Legion? What did you think of our review? Let us know in the comments below. If you're listening on a podcast service of your choice, screaming out the window. Someone will tell us eventually what you.
Starting point is 01:15:16 said. Of course, remember, ladies gentlemen, the Kind of Funny Games cast doesn't end here. There, of course, is a post show on patreon.com slash kind of funny games. Blessing at Eo Ye Jr. will show up for, I believe Andy's first time ever doing, Bless Who? Have you played Bless Who? Oh, yeah. I played it twice, yeah. I suck. Well, that's right.
Starting point is 01:15:32 Two and O. Well, really? Because you got it. Okay, okay, I was going to say. I'm looking for a challenger out there. Amron just can't bring it to me. You know what I mean? I read the questions. I've been right at that, I think. That was fun last time, especially because I just embarrassed people. Of course, ladies gentlemen, you can support us on Patreon.com slash kind of funny games. Get your questions read on the show.
Starting point is 01:15:50 Usually watch it live. But again, that's going to be touch and go with all the embargoes as we head into review season. If you have no bucks tossed our way, no big deal, you can go to YouTube.com slash kind of funny games and podcast services around the globe each and every week to get a brand spanking new episode. Until next time, it's been our pleasure to serve you.

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