Kinda Funny Gamescast: Video Game Podcast - We Make the PERFECT Star Wars Game! - Kinda Funny Gamescast
Episode Date: August 23, 2024Run of Show - - Start - Housekeeping - Pitching Our Perfect Star Wars Game - Blessing’s Game - Andy’s Game - Ads - 02:10 - Barrett’s Game - Greg’s Game - The Winner & SuperC...hats Learn more about your ad choices. Visit megaphone.fm/adchoices
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The month and year are halfway over, and that means so is the Kind of Funny membership drive.
If you love the nearly 20 live shows we do each week, we'd love for you to throw a Kind of Funny membership our way on Patreon.com slash Kind of Funny Games and YouTube. We'll see all of you for the happy hour this Friday on YouTube, but only members can call to talk to us.
What's going on, everybody? Welcome to your Kind of Funny Games cast for Friday, August 23rd, 2024. I'm your first time host, Barrett Courtney.
I'm joined by everybody's favorite PC gamer.
Greg Miller.
Happy World of Warcraft Day for you.
Yeah, yeah, yeah.
War within.
We can just start in Dragon Flight from level one.
Can't wait.
For the Alliance, Light be with you.
Also with you.
How's the mouse and keyboard cheating you, Greg?
I haven't touched it a long time.
I've been playing that Star Wars.
Outlaws, our review goes up on Monday.
So you and I both have been heads down in a galaxy far, far away.
Looking forward to having that conversation on Monday.
I went with everybody's favorite PC gamer, but that was my backup intro to you.
I was thinking about introing you as...
No, as my executive daddy, because you're CEO and I'm CEO Jr.
But I felt like that was a little bit too intense to start the show off.
Yeah, that would have set a tone.
Yeah, I would have set a tone that, like, I think you can set, but I don't think I can set, you know?
Well, I mean, you know, you can do it.
Yeah.
It's just you got to be committed.
someone else
were joined by
Bless, hold on, really quick.
Yeah, what up?
How old were you when you became
the new face of video games?
25.
That's correct.
How old are you now?
30.
Ladies and gentlemen
and NB's welcome
the face of video games
blessing at E.
Oh, yeah.
Finally, I made it.
I haven't waited for this day
for a very long.
It's been five years.
Just making the face.
Tim won't give it to me.
I don't know what Tim is waiting for.
I don't even use it anymore.
I don't even use it anymore.
for it. I think he's waiting for me to get more followers than Jeff
Geely. Okay.
Fair enough. That's fair. And lastly,
but not leastly, it's the Hispanic
Arthurop, Texas Street, Latino heat,
clicking heads and ripping them to shreds.
The globe trod and headshot and rootin,
tooting, three point shooting!
It's Lilu's Tio, aka Nitro
Rifle from Twitch.tv, Andy Cortez.
You got the order out of the Rootin'2.3. Shooting. Greg started mixing it up
a couple months ago. I like keeping it loose. I like it.
Yeah. I like to keep you loose, you know?
Oh. Wow.
See, that goes back to the executive daddy thing.
Thank you.
Well, we like to keep it loose here because remember, this is the Kind of Funny Games cast each and every weekday.
We get together, talked about the biggest reviews, previews, and topics in video games live right here on YouTube.com slash Kind of Funny Games, Twitch.TV slash Kind of Funny Games, and later on podcast services around the globe.
If you love what we do, support us with the Kind of Funny membership on Patreon or YouTube to get all of our shows ad free.
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You also get to watch our
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and you get a daily exclusive show
known as Greg Way
and just a little bit of
housekeeping for you. Just as a reminder, we're an
11-person business all about live
talk shows. You just got kind of funny games
daily with Mike and Greg talking about
kind of the, a lot of different things
but mainly about I would say
kind of Xbox's strategy with
exclusives. Is that correct, Greg? Yeah,
jumping off there's about 30 frames a second.
into what it means for Xbox.
What are we talking about?
Awesome.
Right now is the Gamescast.
And after this is another exciting episode of Game Showdown,
featuring some special guests.
I'm looking forward to that.
And after that, Bless and Andy are playing more Black Myth,
Wu Kong.
And thanks to our friends at NVIDIA,
we'll show you why this could be one of the best titles,
best-looking titles released in this,
the Year of Our Lord, 2024.
Nick wrote this copy, just a heads up.
It's actually kind of insane how the developers
have created such a stunning world.
You definitely want to come.
watch. So yes, with our 40 series
G-Forge G-Forge GPUs from Nvidia,
we can show you the advanced full-ray
trace graphics in-game, boosted by the
AI-powered performance engine of
DLSS-3. And after
that is another public,
kind of funny happy hour that
we're doing for our August
membership pledge drive.
If you didn't know, our happy hours are usually a
monthly exclusive show for
$25 or above on
Patreon, and for our August
membership drive, we thought it would be fun to do
weekly public happy hours
just to show you what that show is all about.
If you support at the $25 tier or above,
you get to call in and, you know,
hang out with us as we drink a couple of bruskeys.
And you want to see Greg on a couple of bruskeys.
I guarantee that.
Anything can happen.
That's when they really let executive daddy off the leash.
And if that wasn't enough for our Bay Area crowd,
the boys are back in town tonight at 8 p.m.
joined Nick, Josh McCughey and Mark Ellis live
and in person for a night of comedy at the Lost Shirts.
in San Francisco.
This is one night only,
so grab your seat fast before they sell out.
Head to kindofunny.com
so as comedy for details and tickets.
And if that wasn't enough,
still for the Bay Area crowd tomorrow.
August 24th at 11 a.m.,
Nick and Mike are hosting the grand opening
of the Razor store in San Jose.
Come check out the new store
and hang with them live and in person
at the Westfield Valley Mall.
Fair Mall shop 2103
for your chance to win thousands in prizes,
including a razor blade,
laptop. RSVP ahead of time
at kindof funny.com slash razor.
If you're a kind of funny member, you can get
today's Gregway, which is all about
me being me.
You being you. Greg being Greg.
We don't know yet. I listen to the DNC
on the way to work, so then I need to do it, but I was fielding
questions. I'm all said for stuff. Gotcha, gotcha, gotcha.
Thank you to our Patreon producers, Carl
Charles Jacobs and Delaney Twiney who can
watch Greg being Greg.
You can talk about Beyonce?
How Beyonce didn't show up? Yeah, that was fun to see that.
It's messed up. Yeah, and go out of control, right?
TMZ.
Line to us.
I know we're already,
I know you're just trying
to get through this intro.
Yeah.
Can we have one little fun moment though?
Yeah.
So a while ago,
a preview event
that's embargo came through
the email server
and Blessing hit me up
and he's like,
I would pay you to send me
to this preview.
And I was like,
you got it.
I'll take care of you.
Let's go do it.
Blessing,
can you open your email?
Because they've now
added something else to it
and somehow made it even more
of a blessing event.
No way.
It's like,
it was always,
something you wanted to do?
And then, like, we can also do this to make it even more.
I'm like, yeah, I'm responding for you.
Like, it's, you know, it's a blessing thing of attacking on another game.
No way.
No way.
This is going to be a blessed.
This is going to be a blessing-ass event.
Oh, that's exciting.
I'm responding.
I'm saying he's in.
He'll do the thing and he'll need travel.
Holy cow.
Hell yeah.
That's exciting.
You know what else is exciting today?
Wait, so I'm gone for two days instead of one now?
Yeah.
I mean, I'll take it.
I'm not, I mean, probably three, right?
Right with travel. Yeah. Oh my goodness.
Look forward to that, whatever that preview event is.
But today, we're brought to you by Hymns and ORAFra-Frames,
but we'll tell you about that later. For now, let's begin with topic of the show.
It's simple. Today, the four of us are each going to pitch our perfect Star Wars game.
We're just a week away from the release of Star Wars Outlaws with our review dropping on Monday as a live games cast.
I'm looking forward to having a conversation with Greg all about it.
And I thought it would be a great time
without laws coming out soon
to just kind of get into the Star Wars mindset,
the Star Wars mood, and have some fun
and get creative with it, right?
Now, this is partially inspired by our perfect
open world game episode
where I believe it was blessing
Andy and Roger
kind of pitching their perfect
open world games, and that was
partially inspired by the IGN
UK podcast starring Simon
Cardi. I might have signed
some legal papers that
It's me, soy and caddy, and he clean your chimney, talk about the Star Wars.
Remember hearing that for a whole week?
Just hear all the time.
We got to bet people more.
Just wouldn't leave.
Now, while this isn't a draft per se, I did come up with categories for each of us to think about when it comes to our Star Wars pitch.
So as an example, one of the categories is main character.
So let's say if Blessings pitch involves main character Jabba the Hut, that doesn't mean that the rest of us can't
talk about having our main character be Jabba the Hunt or Kyle, Katarn.
I'll see about Kyle for the name of the character.
It's really funny.
So it was more so just to have the categories just to have us think deeper about our game
pitches beyond just a kind of 30-second elevator pitch.
And hey, speaking of elevator pitches, YouTube, I want you to send in your superchats with
your elevator pitch on your perfect Star Wars game.
And I'll get to those at the end of the show.
So we're going to go one at a time pitching our perfect Star Wars game.
And at the end, I'm going to pull up in the YouTube and Twitch chats to see who gave the best pitch and to kind of give it up to the audience there.
And I hear whoever wins these polls gets to have a one-on-one meeting with John Drake.
Weird caveat, you're not allowed to pitch your game.
It's actually him giving you a walkthrough on the legalities of licensing IP to third-party companies.
This would be the usual thing where he screams, I don't do Star Wars.
It's the one thing I don't do.
That Marvel are two things I don't do.
So before we get into our pitches,
I just want to give the audience an insight
on kind of the categories that we were thinking about
that I sent us a week ago.
So I believe I had nine of us
kind of think about these nine categories.
Not everything needed to be hit for our pitches,
but just to, again, dig a little bit deeper.
I have era, when do you want your Star Wars game to take place?
Is it the High Republic?
Is it Clone Wars?
The Rise of the Rebellion, etc.
The Stereoid era, Major League Baseball.
Astrosis.
Yeah.
I'll love the place.
When was the Star Wars?
The Star Wars
Star Wars era.
I feel like that would have been
what the higher...
That's Clone Wars.
I feel like Clone Wars just because
they're just like
so OP and just like
all of their crazy
like fight moves and shit.
Yeah.
I checked his blood.
He's got so many metaclores and so many steroids.
The other category I had,
as I said,
earlier main character.
This can either be an established
character or a new character
with a clear archetype.
Genre,
I feel like this is like the one that kind of needs to be said is like, oh, what kind of game is it?
It's an action platformer.
Is it an RTS?
So on and so forth.
If applicable, think of a story premise.
You kind of want the base game to be about.
We also have combat or moment-to-moment gameplay feel.
You can kind of use another game as a prime example for this.
If applicable mini-games, if you want to, you know, throw in a game of Sabak, or if you want to throw in the cool Star Wars Jedi Survivor game,
where you had to collect, like...
That wasn't cool.
I had fun with it
where you collect like
little miniature versions
of like all your enemies
and you have them like fight.
It was fun.
It was an annoying trophy.
It was an annoying trophy for sure,
but it was a fun little thing.
Oh!
And then think about the developer.
Who do you think has the vision
to bring your vision to light here?
Special sauce, this is kind of free game.
What little extra flavoring do you want
on your game that you think will tantalize people?
And then one I do hope everybody hits here is a title.
Give it a hot tantalizing name to hook people in.
So those are the things that we thought of for the last week
when thinking about our perfect Star Wars game pitch.
And to start it off, I want to go to the person
who I think thinks about game design the most,
especially when it comes to designing his own games
and has a special relationship with Star Wars
in terms of video games.
It's blessing.
Eddie Oye, Jr.
Yeah, there you go.
There you go.
So I can give my whole pitch all I want to right now.
now. Yeah, yeah, yeah, yeah, that's the idea. You have the floor. You have the floor. The senator from
Illinois has the floor. It's funny because the premise of this episode is building our perfect
or our dream Star Wars game. Yeah. And I feel like that already exists for me. It's called Star Wars
Battlefront 2 for the PlayStation 2. That exists. And if you remember from moving that from the
table, right, Star Wars episode one racer also exists. My fucking dude. It's all like, I'm like my perfect
Star Wars games, my dream Star Wars games already exist. And so I think for me, I looked at this as a chance to get a bit
more creative of what haven't we seen in a Star Wars video game before because I feel like we've
seen it all. We have racing games. We have first-person shooters. We have action games. We have action
RPGs. We have more traditional turn-based RPGs, right? Like we've- we've covered everything.
Yeah, we've basically gone through everything when it comes to Star Wars games. And so I think the
task of getting into the Duffy and trying to make something that feels fresh and feels like it's
worthwhile for the universe and for the Star Wars bandbase gets really interesting and really fun.
So I don't have fields of Mustafa
though. Oh, I like that.
Oh, shit. Is that a tease?
Is that a tease? No, I just have to look up
like a planet with a N.
There was a tease.
There was also, like, no, I just made a 5-5 hero shooter.
There was also Mon Calamari.
Isn't Mustafa like a fire planet or something?
It is, it is. It's where Anakin got his limbs chopped off
and then burns.
Can you just imagine, like, seeing that in a distance, like, god damn.
Anyway, I'm going to go flirt with the lady who runs a shop over here.
What we want has the high ground.
or not Obi-Wan.
Who was he fighting?
Yeah, Obi-Ole-O-Wing.
You've fucking nailed it, dude.
Well, that comes back to a thing for me
when it comes to this premise,
because you're right, as far as, like,
my relationship with Star Wars video games.
I really like playing Star Wars video games.
I've had them throughout my life.
Star Wars, movies, TV, media in general,
I am way more of a casual.
I've watched the movies.
I've actually not seen the prequel trilogy
because people tell me how terrible it is.
And I've tried watching it.
That's funny, because if you hang out with the use of enough,
he'll eventually tell you how Phantom Menace
is the best of the Star Wars movies.
But like I even tried, I started watching Phantom Menace.
And I think I've probably seen it, seen parts of it as a kid.
And I just blocked it out of my memory.
But yeah, no, I'm not like done an official watch-through of the prequel trilogy.
There's, like, out of the modern Star Wars shows, I've probably seen half of them.
I've not seen Bad Bad Badge.
I've not seen Acolyte.
You got to hurry.
It might not be around much longer on Disney.
You've got to hurry.
I've seen Indoor.
I've seen Oweyuan.
So it very much is like pick and choose for me as far as how I interact with Star Wars.
I'm going to, I kind of mixed around some of these categories in terms of
of how I want to approach this pitch.
I am going to go category by category, though.
And so I'm going to start off with title.
The name of this game is called Star Wars, colon, the Hidden Trilogy.
From there, I want to hop into story premise.
The game takes place in a small town in California in the year 277.
That is exactly 100 years after the first Star Wars film has come out.
And that is also 30 years past the relevancy of Star Wars.
That's right.
A new Star Wars movie, TV show, or any major product hasn't been produced by Disney
since 2047.
Whoa.
Now, you play the role
of an American teenager
named Alex
who happens to find
stashed away.
Could have been Kyle.
It could have been Kyle.
It's not too late.
It could be Kyle.
Kyle might be his middle name
or their middle name.
That's where the executives are like,
it's got to be Kyle.
Alex happens to find
stashed away in their attic,
old dusty film.
A lot of it has been lost at the time,
but some of it is recoverable.
Now, as you sort through
the recoverable film clips,
you come to discover
that these are actually raw, unedited scenes of a lost Star Wars trilogy.
Much of it is test footage.
I hate you because I wanted to do something immortality coded to and I couldn't wrap my head around it.
I figured it out.
Much of it is test footage.
Much of it is behind the scenes.
But through exploring these lost clips over the course of time, Alex starts to discover
the secret of the origins of the Jedi and the Star Wars universe.
Now, this is a found footage game.
That is the genre.
It is a found footage FMV.
game. The developer is indeed
San Barlow and Half Mermaid.
Now that gets us into the
gameplay, right? Where you have the category here. Combat
or Moment to Moment gameplay. Moment to moment gameplay
is pretty much the same as immortality.
So the interactive part is solely
sorting through clips and trying to uncover
new clips just like you do in
immortality. You can freeze
frame any clip and click on anything
to transfer you to the same
keyword on another clip. So for example,
if you're watching clip and you see a yellow lightsaber,
if you click on it, you're then taking
into a different clip that also has a yellow lightsaber.
It is randomized, but you are going by keywords.
And so if you see something that is...
And plo coons in this, huh?
If you see, what are those little guys called?
Jowls.
The porks?
Yeah, if you see a porg, right?
Or if you see a porg, right?
You see it, you click on it, you get taken to another clip
with that same exact subject in it.
If you see a droid and click on it,
you'll be taken to a clip with that same droid.
This even works with captions.
And so the goal is to uncover all the clips
by using a keyword association.
Now, going back to the story premise, like I mentioned,
Alex starts to discover the secrets of the origin of the Jedi and the Star Wars universe.
And so regarding the era this takes place in,
this is going to take place in the dawn of the Jedi.
Oh, okay.
Yeah.
So that is, you know, before the reign of the empire,
before the fall of the Jedi, before the High Republic,
before the old Republic, there was the dawn of the Jedi,
which, as far as I understand, hasn't been explored as much.
That's going to be James Mangold, I believe, is the one,
directing a movie where that's going to be like a grand epic of exploring that era.
And like according to this video game, things with that movie might have gone to arrive.
Maybe it didn't come out.
But if I want to explore a bit more of the dawn of the Jedi, right?
I have a wiki open here.
So there was a Star Wars comic actually that I think probably came before the Disney acquisition
before they redid a lot of the what's canon in the Star Wars universe.
But there is a Star Wars comic called Star Wars Dawn of the Jedi that gets a bit into it.
reading a bit from the wiki that sets the tone here.
Star Wars Dawn of the Jedi is a comic book series from Dark Horse Comics,
written by John Ostrander and penciled by Jan Dersema,
the creative team behind Dark Souls,
or sorry, not Dark Souls,
dark horses critically acclaimed Star Wars the Legacy series.
Now, the Don of the Jedi is set almost 26,000 years before Star Wars episode four,
A New Hope.
And the series focuses on the Jedi.
It's like J-E-C-A-I-I-I, which I seem to just pronounced Jedi.
but it's the Jedi Order, a group of force-sensitive on the planet Tython,
who were the predecessors of the Jedi Order.
Aside from the beginning of the first issue,
Don of the Jedi is primarily set in the year 25,793 BBI.
In a time before the polarization of the light and dark sides of the force
and the series of the first be set before the Republic.
A lot of what this movie, this in-game film, this end-game trilogy is going to be pulling from,
is pulling from these things.
all right, we're before the light side and the dark side,
where before the establishment of a lot of the formalities of who the Jedi are,
you are getting the actual origins of the Jedi.
You're getting the origins of,
maybe not the origins, but I guess early force usage, right?
You're getting like where a lot of the modern or current understandings
of what the Jedi are, who the Jedi are, what the forces, all the stuff is coming from.
That is what this trilogy is set around.
You find out that Jesus was the first Jedi?
Yeah, exactly.
Wow.
Well, we wanted to get into it.
Oh, okay.
Enjoy your wine.
This is just water.
It's wine.
That's how we did it.
That's how we did it.
So the main character of this game, like I mentioned, is a character named Alex.
This is spoilers.
Toward the end of the game, you come to understand that Alex is actually George Lucas's great, great grandchild.
God damn it.
Love it.
Yeah, it's only revealed at the end of the game.
That is why you have these old film materials stored inside your attic.
That brings us to the special sauce of the game.
Okay.
Okay.
The special sauce, there is a secret storyline going on behind the scenes, similar to immortality.
Alongside clips from the hidden trilogy, you're treated with behind the scenes footage featuring the film's creators, including George Lucas.
Within the secret storyline, you're teased of a supernatural layer to Star Wars creation, with the implication that the force might not just be a fictional creation of George Lucas, but something that runs through the bloodline of the Lucas family.
So we're having a little bit of fun there.
Love it.
Then finally, you have your mini-game.
If you put in the Konami code at any point,
you can play Star Wars Arcade.
Oh, that's cute.
That's cute.
I like that.
I like that.
What's that scary twist?
Yeah, did you think beyond that?
Lusely, it's the thing where I'm like,
I'm thinking about this game like it actually exists.
I'm going to play it someday, so I'm not trying to spoil it for myself.
But I think it does become a thing of Alex, the character you're playing as.
Again, watching these clips and getting into the mystery of like,
oh, what's up with George Lucas and his obsession with the force?
start to go down that rabbit hole of like clips getting more and more weird.
You might see George Lucas move a thing with his mind a little bit and go,
oh,
the behind the scenes making of footage.
Yeah,
or like George,
like somebody,
he's like having a creative disagreement with somebody.
He knocks over like a script and like,
and he grabs it and like stays in midair and everything.
Like stage light's about to fall on somebody.
Yeah,
yeah,
yeah.
Like the scene I'm thinking of is,
yeah,
behind the scenes of George Lucas and let's let's say the director because
maybe George Lucas isn't directing.
Maybe he's consulting or something,
but he's talking to the director of the upcoming
film that you're talking about that takes place here.
He's talking to James Bangle, and James is like,
ah, but I think it should be like this.
And George Lucas is like, I think it should be like this.
And James Bangle's like, you have a point.
It's going to be like that, right?
He did the Jedi hand wave for audiences.
He did the Jedi handwomen.
So did Jesus when he turned the water into one.
Exactly.
Oh, see, I thought he was convincing the person
that it never was, I thought he was convincing
the person that it tastes like wine.
Yeah, it was a glass of water
and I turned your water into wine.
It's just water.
It's wine.
Okay, okay, gotcha.
Gotcha.
It's not one of their Jedi powers.
Yeah, yeah, yeah, okay.
Perfect.
I love that.
Because I imagine, like, the Jedi Hanway was turning to the water to wine.
I was like, that's not how the mind trick works.
But that's great.
So it basically also culminates with, you know, you start to get the hints and get more
more overt as it goes of like George Lucas has superpowers.
And then the credits roll, post credits is like Alex, like accessing their powers, right?
Alex's like moving a cup or some shit with their mind.
Okay.
Okay, okay.
And so...
A little kid with the broom at the end.
Yeah, exactly.
The thing that I'm interested with this,
especially someone on the outside looking into immortality,
that was a game I never really played.
Are you doing...
Is there like an outside storyline?
Because you're finding, like, footage of, like,
movies that have never come out, right?
And so, like, are you thinking of, like,
having plot lines, like, between actors and stuff
and, like, seeing, like, with that behind the scenes stuff?
Oh, yeah.
Outside of, like, the George Lucas thing?
Yeah, I think you are.
It's not, I think the difference with immortality is that immortality was so focused on the actors is one of the main, the main character.
Was it Marissa Marcell?
Yeah, Marcelle.
Like, she's the main character and she is an actor in these films.
Okay.
For this, the main, more of the main characters are going to be the people that are actually, like, on the creative side of creating the film.
I think the actors will be characters in the, uh, in the game.
But the behind the scene stuff is going to be more so the writing team and the directing team and like getting more into the mindset of, oh, why are we making these?
decisions. What makes Star Wars? What are the
tenets of how you make a good Star Wars story? How do we create these
ideas of the light side and the dark side toward the end of
this trilogy, unless it's already been done in Star Wars, which I don't know.
But yeah, it's going to be more so that.
Who?
Top of mind, I know this is like a from the hip kind of thing
making you think on the spot. Who would you want to kind of be your
lead actor or actress?
Like, in all of this?
So when you say lead actor, are we talking about?
Because a mononguage, like, that was a pretty, like...
I mean, she's incredible.
She's incredible.
And she has a relationship with San Barlow.
I guess the question is when you say main character, are we saying, are we talking about
Alex as the main character?
Or are we talking...
Because in my mind, Alex's first person, you don't hear them speaking.
Yes.
And so I'm thinking of, like, you are Alex.
Who is the kind of center point in all the footage that you're watching, if there is one?
Yeah.
Ooh, that's a good question.
Because ideally, I mean, it'd be dope to have George Lucas, but I think if we're being
realistic, George Lucas is not going to start in this video game.
So I think you get somebody to play George Lucas.
Okay.
You just need somebody that can be filmed from like maybe the waist down and first person view.
Because what happens at the end of it, what happens at the end, the big, like the final kind of big twist where you're kind of like having all these revelations is suddenly you are looking through the eyes of the person of Alex.
Yeah.
And then they put their hand up to the VCR and the tape comes out on its own.
credits hit.
Yeah, cut to black.
Maybe before the tape comes out,
the inception style.
Yeah, maybe it
even up to the user interpretation.
Are they crazy or force real?
I think the most important
characters are going to be, yeah,
whoever's playing George Lucas,
which I don't have anybody off the top of my head.
And also, this is,
well, I guess this game could be made today.
But yeah, I'm like,
who could play that?
And then also the main character
in the trilogy, they're going to be recurred.
Who's your main Jedi, you know?
Yeah, my main Jedi, which is,
you know,
Nick Skarpino does like
of 30% good
Joe Biden impression
which I think could be like
a 10% good George Lucas
we're just talking like this
and Star Wars
poetry.
Sounds like Ray Romano
doing George Lucas
You know what?
I'm gonna say that at this point
San Barlow and Half Mermaid
they're just they're one of the
you know they're already in my heart
one of the top developers in the world
but like at this point right
like everybody knows them
they have all the money to work with
and they got Zendaya
Oh shit
Oh shit.
Ben Danes plays the main character here.
God damn.
George Lucas is...
George Clooney.
George Clooney is George Lucas.
That'd be interesting.
Blessing, I like that.
That was definitely out of the box,
a left turn from what I was expecting from you.
I appreciate it.
What a great pitch.
Thank you.
Let's see...
I had to start bringing it for these episodes.
I'm done half-assing it.
I've been here five years now.
Let's see if our next person can follow that up.
Andy Cortez, hit me.
I have one.
that I'm not going to use, but I'm going to throw it out there anyway.
Okay.
Just so people can, you know, go like, wow, that is cool.
Damn, I wish I, he's got, that was a good idea.
He threw away.
I can't wait to see what the real idea is.
Exactly.
Oh, yeah, exactly.
Exactly.
So the first one, I pretty much just want,
once that, when Blessing mentioned the year 2077, I was like, oh, you motherfucker.
Because I just thought you were doing a little play on words or whatever.
Oh, I see.
I pretty much just want a first person.
You can call it a shooter.
but there might be some shooting elements.
I just want CD Project Red
to make an Andor style game
with political intrigue
and it goes deeper than we could have ever imagined.
You are kind of recruited
by Cassie and Andor and Luton
and you're rocking with them
and they're kind of giving you mission directives
and they're sort of on your squad
but then you might meet somebody from the empire
that kind of starts convincing you a bit more
and there's just a lot of conversations
and going through these dialogues
options that really, really kind of form your narrative and allow you to make this story
your own.
That's like, I kind of went more basic there because you're creating a character essentially
that is just first person.
I don't want to go too deep into it because that's not the real one.
But you have your first person shooting.
It's espionage.
You're sneaking.
There's a what else that are right here.
Let's see here.
Oh, I didn't do a secret game because it was like, I'm not going to use that.
I'm not going to do a little mini game.
or a secret sauce.
You joined the cause and not only fight the empire,
but to also save a relative who is still working for the empire.
You want to get them back.
You go back home for Christmas,
and you're like, sneak and sneaking, sneaking inside.
My cousin's like, my cousin's voting Trump.
Like, I got to stop it.
You know what I mean?
It's one of those situations.
You're like, I want to go save this relative of mine.
Do they want to be saved, though?
Exactly.
That's the thing.
I mean, that's the thing.
It's like you get there, maybe at the end of it,
it's like it was all for not.
And you realize war never changes, you know?
Turns out the cousin just,
racist.
Exactly, yeah.
But the one that I
decided to go with is just one that I've
always, it's one that I've always wanted
and I don't know
what era takes place in. Okay.
Oh, the first game, by the way, I would call it Star Wars
Eclipse. Oh, I like
that. I like that. Thank you.
Cool name. For the second one,
the real one, again, I don't
know the era, but it could just be any era of
rebellion. Okay. Either from the
first order or from the empire or
whoever. It's just, there's a
I thought this was a rebellion.
We rebelled.
Not in the movie.
It wasn't, you're right.
God, I had such a crush on her.
So it's basically, there's a large tyrannical empire, whether it's the first order
or just the Vader Empire.
It's an era of rebellion.
The main character is, of course, another created character.
I've been talking about, why can't you create characters?
Why are you always just like somebody?
Is that for IP?
Is that because people want to sell toys of like this main character?
Everything needs to be canonized.
I think that's the big thing.
And so I do miss the era of, like, being able to make who you want to be in Star Wars,
which I, like, it's sad that, like, under the Disney, like, era,
like, I don't think we'll ever get that out of, uh, outside of a sweater, you know?
I think one way you can get around that is, like, just have the character already have a name,
like, already give them a Commander Shepherd.
Yeah, yeah, yeah, yeah.
And, like, you just look however you want.
Yeah.
Um, but the, uh, the genre would be, speaking of Canada's Shepherd, this is just
mass-affected Star Wars. It's a third-person action shooter with a crew. So you have your crew
that you are recruiting. You have NPCs you meet around the galaxy that you have to rock with you.
You have your Star Wars version of Garris or your Rex or your Leara. You are essentially just
your gunner, whether that means that you want to be, whether you want to kind of take the stealth
route and you just have a little silence pistol or whatever or whether you're just an AR soldier,
former
the story thing was like you
are a stormtrooper who rose up the ranks
and he solely got swayed by whatever
this rebellion is.
So now you're just fighting whatever
the big empire is and
yeah it's a third person. It's basically just
Mass Effect and I don't really have
a story premise but the combat
moment to moment gameplay it is third person shooting
your commanding your squad mates to use their abilities
you can befriend lots of NPCs
so they can join your squad and you can even
recruit random people to live and run your ship.
like you did in Starfield, which is something that I
freaking love when you just walk to a random canteena
and you see two people there and they're like,
hey, you need an engineer, I run it.
And it's like, oh, you can make my ship better
because my ship's stats on my engineer is like a C plus.
You're a B plus.
I would love to hire you.
Like, I freaking love that little mechanic in Starfield.
So to have random people that you would then go run your ship,
which is also the secret sauce,
I want to make my own ship just like Starfield
to have that customization.
Make it look.
however you want, have all these different parts
from different manufacturers
because I just got really, really lost in the sauce there.
The developer would be Larian.
Oh.
With all of their deep dialogue trees
going above and beyond.
I'm talking like, you know, this game was
in development for 12 years.
I had about 4,000 writers on it
because it's just the dialogue trees go so deep
with all these different NPCs.
The minigame, pod racing.
Yeah, I knew someone was going to
You could go down to tattooing every once a while
Just get a little
A little pod race going on, you know
Are we gambling on it?
Can we gamble? I'd like to put some money in there
Maybe that could be your, maybe your mini game is gambling on my pod racing
Sure
Well, or like if you want to be like kind of scoundrely right
If that's like an option that you can have
To have a bit more of a say in what your character does
Like have somebody kind of like on your crew
Bet on you so it's not like you're betting on yourself
kind of thing and being sneaky, sneaky about it.
And with that, could you build your own pod racer?
Ooh.
See, I haven't been doing a mini game.
It was a whole game.
Yeah, that's higher game.
That probably goes a little bit too deep.
I like the idea of you just like being a ringer.
Or maybe it's not even like real.
Maybe it's just like go carding.
Like maybe you're just running around and you're like,
yeah, spend some money to just like kind of race around.
And it's like a small little like area and you're just got to deal with it.
And you have your Garris NPC in there.
And maybe it's like not.
even real potter racing. It's just like a little go-kart version and you're stuck to the top
of the little go, you know what I mean? Like the pole goes up and you're just kind of riding around.
And Garrison is a little thing. I'm getting you, Shefford. But yeah, I just really want that.
I want these super diverse planets with awesome visuals and just a massive amount of NPCs that
are missable, quest lines that you may not even get to see. Replayability. Replayability, like
conversations and decisions that just go wild
where like in our Baldur's Gate 3
play through where Mike decided
Mike and Roger decided to cut off Carlyke's head in the first 10 minutes
and it's like you are missing out on an entire
tens of hours of gameplay and experiences with Carleck
and you just ruined it right there like I want that
that depth right
but yeah I just really also want to build my ship I want to be able to have
like I want to have like a large ship and like you know go back
from a, you know, we tried our
recruiting efforts on this planet or whatever
we were overrun
and you call on the ship and it's like calling in
P-quod and you're like, we need a, we need an
ex-fill right now, right now. And like, you know, your ship
comes down and it's like, it's the dude you hired
and he got there faster because
you recruited him on whatever planet or whatever.
So I just want to run around with like two
Star Wars characters and
the rest of the Star Wars characters
um
like
let's see, because in Starfield, the people you would find
out on random planets that you would put on your ship.
They were never, they couldn't go with you on adventures.
They were just like rando person that would like...
Yeah, he's walking on knocking things with a hammer.
Yeah, this dude just kind of like, yeah, is a mechanic or whatever.
So, but I want like, you know, maybe eight different MPCs to choose from that are like,
not just the ship management people.
I want eight MPCs of...
And more importantly, I want one of these dudes to be a force sensitive character.
Okay.
Not a Jedi, because that would just feel immediately...
OP. We kind of had those discussions a couple weeks
ago of like, yeah, but
if you made a game with
just a Jedi, why not just have him beat everybody
and he's just OP? I want like a force sensitive
dude who has like... Maybe someone who's like waking up
to their power. Possibly.
Possibly. Maybe like, it would
just give me a great reason to have a character
that isn't super powerful that has
cool downs and maybe
they do the Leara like
throw ability or the pusher, but then
like, you know, you can't use that ability all the time.
You're not rocking the lightsaber. But I
want like that level of
do you want to go with the mage character
the four sensitive NPCs or do you
want to rock with the tank character
that's more like this dude was on the
front lines of several wars
grizzled vets, naive
NPCs that are like super
for the cause but maybe they need a stern
talking to from another NPC.
I just love that shit.
And
I'm going to call this game Star Wars
Eclipse.
Another one right there.
That's a good name. Yeah.
I like it. That's a good one.
want it now. But yeah, I think Larian would
really be able to... I would just love
to see the Star Wars license in
Larian's hands. 100%. Yeah.
Anything. Like, give Larian anything.
I'd be fascinated to see, like,
how in depth they could get with any sort of
like lore and stuff that, like, they haven't come up
with on their own because they just, they get
really deep in the Duffy. Ninja turtles.
Ninja turtles? Give them anything.
Yeah, anything. That's fair.
All the background of the fucking ooze.
You know, making out with Raphael.
I love that.
I'm going to take myself off the bench here.
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Nice.
Now, I want to go next,
and I was kind of in a similar boat with Andy,
where I had kind of two different...
Star Wars Eclipse.
Yeah, Star Wars Eclipse.
Just take it all away from Quantic Dream.
I had two different kind of ideas,
and the one I just want to kind of throw out there,
which I didn't even really put much thought into.
It's just the game that
and I have been kind of shouting from the rooftops
for the last four years is make
Republic Commando bless, but just
put in the bad batch. And I don't
really have a pitch beyond that. It's just
do that thing. And so that
was kind of like the one idea
I had. But let's get to my real
pitch. The era my game
takes place in is during the reign of
the height of the empire, more
specifically between the events of
Solo a Star Wars story and the
end of Rebel season two.
Spoilers for both of those things.
he gets the dice
yeah exactly
huge nerds will know
where I'm going with this
because yes
my game will center around
Darth Mall
and unpack the unanswered question
of what brought him from being
the leader of a crime syndicate
which is what we saw at the end of solo
to a lowly vagabond
found by the crew of the ghost
at the end of Rebels
season two
Crimson tide right there bless
oh crimson dawn
Bama
those are cool
cool time
got too much Bama in me
Crimson skies
The game is a top-down 2D action roguelike, with a similar gameplay feel and loop to Hades
where Maul revisits familiar parts of his past and fights familiar adversaries, such as Osoketano
and Quaganjin.
Now you might be wondering, bless.
Well, that doesn't make sense with the timeline between those things.
Quaganjin, he already killed that dude.
He already fought Asocatano.
He doesn't meet him again until, you know, the end of Rebel season two.
You read my mind, Barry.
What the fuck are we doing here, Barrett?
Well, it turns out that Mall is stuck in a nightmare that he can't wake up from where he has to
relive and unpack his past, leading to the final.
the Jedi got him again.
Leading to the final boss,
Obi-1 Canobi,
the subject that fuels his desperate need
for revenge.
Mall will be guided through these events
by a mysterious force entity
that takes form of Mother Talzin,
a force which who was Mal's mother
killed by General Grevis.
This entity will try to guide Maul
on his path to revenge,
but here's where the special sauce comes in,
bless.
The twist of the game,
after Obi-1 is defeated,
in a returnal-esque reveal,
it turns out the nightmare has not been broken.
And the second half of the game
has Maul unpacking his past with the Sith,
the true puppeteers behind his sad story.
Because in season two, we have more content coming.
And season three, we have a new skin available.
The nightmare's not over.
Mall will then have a new set of areas to battle through
where he'll have to face off against the likes of General Grievous,
Count Duku, Darth Vader, and Sheev Palpatine.
Vader being a significant one here for lore,
since that is where we'll get the bigger
reveals about him being sent by
Palpatine to end Mal's reign on the
criminal underworld, finally kind of
closing the thread that solo reopened
up, right? This half of the game
will pivot from revenge and slowly
peel away the layers of what makes Mal
a tragic character. Interviews in the
past have revealed that a few writers see
Maul as Star Wars' own
Sisyphus, always pushing the boulder
up the hill only for it to roll back down
every time he gets close to his goal.
The roguelike nature of the game will back
this core theme, which will come to a head
when Maul reaches the true final boss
himself.
The name of the game, Star Wars,
Sith Outcast.
I like it. The developer,
Heart Machine.
Oh, okay, I didn't see that coming.
And this was like a little bit of
because of their two games.
Hyperlight breaker, mainly because of their
pixel art style and like the
action that they can do in kind of top down
2D stuff, I find really appealing
and I would want to see Star Wars kind of
artistically adapted into what they have.
And then they're right now making Hyperlight
Breaker, which is,
correct me if I'm wrong, is kind of like a
rogue light-ish type of thing, right?
Absolutely.
What's the art style?
I would say something similar to Hyperlight Drifter.
It's like really what like pulled me in there.
Just like seeing a lot of like screenshots
of like just like cool vistas and enemies and stuff like that.
Like I would love to see Star Wars kind of adapted into something like that.
Are you seeing the Hades style?
character
little key art pop up
with dialogue
something similar
like to the like
like maybe not as like
close to the Hades
art so but like
something similar
but that concept is there
you know like once
whenever you are getting
to boss fights right
like with either Obi-1
or Count Duku
I think there's always going to be
little moments before those fights
where they're kind of going back and forth
with each other and kind of
these kind of weird force of visions
of these people he's run into
in his past like trying to
kind of like wake him up and be like, yo, like, hey, like, what are you doing here?
And it's something I didn't really have in my pitch, because again, like, I'm similar to you
or it's like, I don't want to spoil the game for myself or for anybody out there because my head,
this is a real game, hopefully one day, is that the kind of tragedy, again, because
Moll always gets so close to having his plans come to fruition, but then always like fails at them.
The tragedy at the end of this game is that the only way he can get out of this nightmare is by
killing his other, you know,
dark version of himself
or whatever.
Like Marri persona four cold coded.
Yeah. But by this point,
he is kind of like grown
and like realize that like his path of revenge
is the thing that keeps getting him to these places.
Rag and Rock Valley.
Like hitting Rock Bottom kind of thing.
And the tragedy is that by killing his other kind of
self that he has to face off against,
he forgets everything once he wakes up.
Which is again another moment of him being so close to pushing
this boulder up the mountain of having a redemption
and then it falling back down.
So, yeah. I like it.
That's awesome. I would love it. Yeah.
Playing his name would be so cool. Yeah.
For moment to moment in combat,
what does, what do some of those
abilities look like? What does the, are you
choosing different weapons start off with or is it
the, like, what we know?
Always the Twin Blade. Is it their
top, and also top down
sort of
hack and slash sort of game,
or is it 3D Lifebreaker?
No, it'd be too, a 2D top down kind of thing.
And in terms of like load out and stuff, it's like kind of what you're talking about.
I didn't have this like, I didn't know where to fit this into the whole like pitch I had here.
But it kind of like, I guess not a mini game, but more of a mechanic as I would want something similar to, and this is going to be a weird one.
Assassin's Creed Brotherhood, right?
Because I see myself or I see the story kind of mall kind of relearning where his life is at like through this nightmare.
So when we begin the game,
he still thinks he's the head of this crime syndicate.
And so in a similar AC Brotherhood
kind of mini-game mechanic thing,
you would send people off on your crime syndicate
to go do space crime.
And they would kind of unlock
possibly like permanent boons
or like power-ups and upgrades
or that be like force lightning
or like a little like specific abilities
that you can use on a run.
In terms of weapons,
I haven't thought about
it passed here, but Maul has, like, used
different, like, other than just the twin blade,
like, he could use his, uh, maybe, like,
regular, just, like, single red lightsaber
that might have, like, a different, like, kind of
flow and ability than, uh, the kind of,
like, dual blade. And then he's also,
uh, uh, wielded
the dark saber as well. So I feel like that
would be like another unlock that would,
might be, and I would see that because a lot of,
like, how they talk about the dark saber,
it feels like specifically very, like,
this one feels very heavy. So I feel like,
even though it's like, it looks like a
regular lightsaber, I feel like that would be a kind of like a more like heavy kind of a
weapon. Yeah, exactly. You got any abilities with the spider legs?
Spider legs doing anything? Ooh, see, that would be fun to like have like different mall
legs and like have those have like different like either like movement styles or something like
that. Jumps up with ground pounds and one of them makes you faster. One of them like the legs
just spin around or something like that. Yeah, that'd be fun.
Cooking mini game. I always forget about the spider legs because those were like so short-lived.
Those were like, I think maybe an episode or two.
And then they're like, all right, we're going to take off these mechanical legs.
And we're just going to give you other mechanical legs.
It's like, all right, whatever.
So yeah.
I like that.
I love that.
I like that a lot.
We should do this with Marvel at some point.
Ooh, yeah.
Because I'm enjoying this with a lot with start with.
Greg?
Hello.
Take us home.
For 25 years, one question has haunted the galaxy.
How small can we make our number one slave owner?
No, I'm kidding.
I'm not going to be a small one.
Wow.
I thought, dude, I was.
convinced that you were going to do
Pokemon Snap but with Waddo
and I thought you were going to call it
Where's Wado? Oh, that'd be good too
I like a lot
No no we're not going to do Waddley
In a dream
Instead I will welcome you to
The E3 stage which will actually
Probably just be a direct
Alright okay so we go through
rating pending black screen
And you hear this
VEO
The attempt on my life has left me
Scarred and deformed
But I is sure
sure you might resolve has never been stronger.
The war is over. The separatists have been defeated.
And we don't like the separatists, do we, folks?
And the Jedi rebellion has been failed.
We stand on the threshold of a new beginning.
And with these inspiring words, I'd like to welcome you to Star Wars, Middle Management Empire.
Order 66 has been executed, and now we need to protect our borders from the last of the Jedi,
along with the usual scum and villainy from around the galaxy.
After, of course, the attempt on the emperor's life.
You, our main character, were inspired to join the empire
with dreams of glory, stopping these horrible Jedi that are all over the world,
getting out there and really doing stuff.
Instead, what you're found is pushing papers.
We are making a management sim here.
This is in the vein of papers, please.
Kevin, I have a trailer from that if you want to toss it up so people can see it.
Same kind of very minimalist art style as well as what we'll be doing here, right?
That was so close to doing something like this.
Yeah, yeah, yeah.
The idea is that you are in the podunk town of Tatouine.
Nothing's going on.
Most moisture farmers, right?
But after, of course, all this Jedi business,
we are on the hunt for all of these different Jedi that are out there.
So you sit there and look through people's passports and their space passports and their things and figuring it out.
You look for the inconsistencies of what they're doing where they're going.
Of course, you are looking for the Jedi that is the main goal, but we're looking for smugglers as well.
We're looking for enemies of the empire.
You're looking for stories that don't check out.
discrepancies. I think there could be a fun
x-ray thing in there as we're going, right?
On top of this, there's going to be a gameplay mechanic of
bribery. Of course, you are the empire.
This is this thing. Do you want to
actually dedicate your life to the
emperor's moves or do you want to make some money on the side?
But I think you could then also invest in
upgrades to your equipment that you're
using, right? But the idea, of course,
of middle management empire
is you trying to rise through the ranks, right?
As you find actual
Jedi's or other high-value targets,
you start getting more and more responsibility, right?
Now suddenly as people come through
You're seeing information about them reading about their stories
And maybe recruiting them to join the empire and be part of that
So that you can build your own team
These small squads right
That you're then able to send out on missions
These missions have high risk, high reward things
Low risk low risk low reward as well
But you're trying to break out of the dead end
That is Tattoine to get out more
Of course I am just aping Peacewalkers outer ops
If you want to toss that up Kev
I threw that out there if you're not familiar
But the idea that you are still checking
people in as they do, but you're recruiting, getting people available, you're building out a thing
with the S to F rankings of who these people are. So you can then send them out on these missions,
build these things, get the rewards that will come with them, continue to climb up and climb up
and climb up, right? The idea is that when you break out of Tatween, you've caught the attention
already, you move to an Imperial Star Destroyer. You're doing the same thing there. It's kind of
going to be one of those like, this is the last bastion of checking in the people who have been
brought in. They're trying to get to the next jump point, right? You're going through and checking
their papers doing all that thing.
You can also now send out bounty hunters for the people
who have slipped by you, of course, try to track
them down. Same idea, though, you're spending the
money off that you have from bribery. You're trying
to get ahead, so you're using your own personal funds
to do these things. I think there's also a lot of
sections for power-ups and things like that
that nature to go for it, right?
But eventually, of course, the goal is to get
to the Emperor's HQ.
I, as a casual
Star Wars guy, think Death Star, but I know
the Death Star doesn't exist yet. So wherever
it would be a... Corrosan.
Corrason? Okay, you're there.
And it's basically now you're running Secret Service type shit, right?
Where it is.
ISB.
You're checking the highest people.
Now there's real skin in the game.
Why do they want to talk to the emperor?
You're trying to get, you know, the Emperor F for speeches and shit like that.
So you have to make sure nothing crazy is going on there, Secret Service style.
But it's all paperwork and this and planning and looking for discrepancies and looking for the things that could go wrong.
Again, very basic.
I see it as a mobile game, a switch game, a console, a PC.
You know what I mean?
But it's meant to be played anywhere, anytime.
It is a management sim.
it is meant to be jump in have some fun with and obviously you know what i put down here i've talked
about air i've talked about story premise uh genre management's thing uh mini games of the whole thing's a
minigames but the special sauce to me is humor where it's like you know we're doing something
that is very different right like i think even from the beginning like i wanted to be that you can
spend time obviously in a very eight bitish art style of customizing your character but then immediately
you never see him again and even if you did they'd be i want you in the stormtrooper helmet for the
first part.
And then even I was thinking, if you're going to pop in a cutscene, it would always
just be from behind.
Like, you're always talking to somebody else or seeing what it was.
You never actually see your character again.
And the developer I'd want to give this to his Biffle games.
Mike Biffle and his own.
Oh, shit.
Oh, cool.
Obviously, Thomas was alone, solitary conspiracy.
John Wick Hecks, but British, so they know the empire already.
They can speak like them, which is very important.
But, you know, Mike knows humor so well.
And that dry British humor, I think, would go really far to making what I want this game
to be.
That's incredible.
pull to the lamb
go go find some people bring
them back you can name them after your friends
push shack can name them as well
yeah they become like they're on your little
farm as well but I was so close to
doing a man it like because I just love the
idea of this
ultra serious setting
and it's you know it's drama
all over the place there's you know
fascism and all this like really heavy
shit but it's like no it's a we're doing a little
man so many of these people in the gray suits
are and run around the death star they're just paper
pushers.
They're not doing anything important.
I feel like that's exactly what I want to do.
He can't wait to clock out and get home, you know?
I would love like if you're, for your game, if your kind of rival was Thron, because
this would be around the time that Thron comes into the empire as well.
But like they like with like your humor thing, like they just make him like a big
sassy bitch.
Yeah.
Yeah.
Trying to complete for like compete for him.
You can even play with that of like, and I know there's like actual history too,
but you can play with it of like making it kind of like Pokemon with your.
rival so like Thrawn's there from the very beginning
working a similar shitty, he's on the other
shitty booth doing it, you're both climbing
the rakes trying to get to be the Emperor's Joe's one.
Hell yeah. It seems like one of those that
you would, that I'd be like, man,
this is the perfect steam deck game to play before
bed, and then it comes to mobile
like a year later. Yeah, I mean.
And you're like, oh shit, let's go.
I need Bellotro on phones as soon
as fucking possible. All right,
so give a quick recap.
Fellas, you know, fill in any
blanks that I'm missing here.
Just to recap before we have y'all vote in the Twitch and YouTube chat.
Andy's game is called Star Wars Clips.
The era is in any sort of era where a rebellion is happening.
Your main character is, you know, you get to finally create a character in the modern era of Star Wars.
It's a third-person action shooter where you get to recruit your crew and command them throughout confrontations.
The story premise, you are a former stormtrooper now fighting against the empire and building your crew as you go.
combat is third person shooting, commanding squads and recruiting people to run your ship.
The minigame, pod racing, but like fake pod racing.
Yeah, exactly.
The developer would be Larian.
The special sauce is that you would be able to create your own ship, and that is Andy's game.
Next up, we had a blessing who has Star Wars, the Hidden Trilogy.
This takes place.
there's two different
in the real world it's
2777
and then in the Star Wars universe
it's during the dawn of the Jedi
Blessing's main character is
Alex Lucas I believe right Alex
Are you sure you're not sold on Kyle
No because I want it to be like
You know I don't want it to commit to a gender
Okay
This first person you're playing is you
Gotcha gotcha gotcha the genre
The genre is found footage FMV
The story premise
is that Star Wars is no longer relevant.
It has not had any new kind of big major releases in a long time.
And you are someone who has found an unreleased footage of a lost trilogy of Star Wars
where you're finding out about the origins of the Jedi
and also about some spooky maybe kind of forced stuff that's happening in real life
surrounding George Lucas.
The moment-to-moment gameplay is you searching through footage to find the origin of the
Jedi very akin to immortality.
The mini game is you can put in the Konami Code to play Star Wars Arcade, which I still, I love.
I adore that so much.
The developer would be Sam Barlow Half Mermaid.
The special sauce is the secret storyline, like we mentioned earlier.
And then we have myself.
I want a shout out of chat that says, does Bless No George Lucas's children are all adopted?
Which, you know, I think that actually plays into the theme.
Yeah, of the trilogy.
But because I'm going for a person, I'm going with a gender neutral name, right?
I'm going with something that is, really, we're all the children of George.
Yeah, perfect.
We're all adopted.
In this alternate universe where there was no Star Wars for however many decades, that's what they want to call out and be weird.
It's also the last Jedi's sort of vibe of like, you don't have to be a blood relative to be, to have the magic.
Exactly.
Anyone can cook.
I'm Ray Skywalker, whatever she said.
God.
My game is called Star Wars Sith Outcast
It takes place during the height of the empire
Also during the kind of rebellion era as well
My main character is Darth Maul in a 2D top-down
Action Rogue-like
The story premise is Maul is trapped inside of a nightmare
That he can't get out of and he must fight people
From his past to try and get out of it
The combat in moment-to-moment gameplay would be similar to something like
Hades
The mini-game is that
you know, the mechanic or whatever is the, you know, sending off your crime syndicate people to unlock permanent boons and upgrades.
The developer would be heart machine.
The special sauce would be a returnal-esque like twist.
We're a focus or shifts focus from fighting people from the light side of the force and malls pass to the dark side of the force and unpacking what makes him a tragic character.
And finally, we have Greg's game, Star Wars Middle Management Empire.
that is taking place.
During the rise of the empire,
main character is just kind of a creative character.
You are the main character.
The genre is a management system akin to papers.
Please, the story premise is that you enlist into the empire
thinking you're going to do great things for Palpatine himself,
but then you're just kind of a lowly dude,
and you have to work your way up through the ranks of the empire,
you know, finding people smuggling things,
finding hidden Jedi,
and making your way up, recruiting people to your team,
and you know it gets more advanced the higher you get
let me know Greg if I did that
any sort of justice
Did you ever hear the tragedy of Darth Plague is the wise
The entire game is essentially a mini-game
The developer did I forget if I am this
Bithil Games right
And then the special sauce
Humor
Humor
There you go
Those are our games so
Twitch and YouTube chat
I'm starting up that poll
Now for y'all to vote
On who had the best Star Wars games
pitch. You can vote on that while I read off some super chats.
Zig Zagoon says Republic Commando, dagger gloves. I don't know what dagger gloves means,
but I get the Republic Commando kind of love and need. Maybe that's just their name for it.
It's like Rojo-Commando, but like the main character is Steph Curry. He always
always shoots the daggers. Gotcha. Gotcha. Gotcha. The dagger gloves.
I googled dagger gloves Star Wars. Uh-huh. And yeah, I'm not getting anything.
Nothing. All right. Heroic Headgear writes in and says,
My Perfect Star Wars game was ripped away from us before we could see it.
So now I'm forever angry and canceled about the Rees.
Or forever angry about the canceled respawn Mandalorian game.
Yeah, that sounded red.
Yeah.
First person shooter, right?
Yeah.
Yeah.
You're saying like movement.
I think they said movement was similar to Titanfall.
Or like, it kind of has that kind of bassist.
Yeah.
Yeah.
That's a hard rigging all over the place.
Pretty sick.
Got it.
Just like canceling.
money hopping.
Now we just have them
in Fortnite forever, you know,
so there you go.
Alec Bobko writes in,
it says,
a Telltale Bad Batch game
or a Darth Mall Force
unleashed S game by Platinum
would be my tip
would be my picks for this topic.
I love that.
Yeah, give TellTale some Star Wars stuff.
It's crazy that more IP
haven't gone that way
and just been like,
let's get talented developers,
tell cool stories,
branching stuff, and just go.
Yeah, and again,
it's that weird
everything needs to be
canon kind of thing
you know
or everybody's different
just Star Wars
I mean in general
it's crazy
that there aren't many
more developers
doing that
right
yeah yeah yeah
um
Zach Johnson says
Star Wars fate and fortune
Dr. Afra
uh Metroidvania
in
ROT rise of the empire
um
single planet gets trapped
treasure hunting
uncharted
style with
uncharted
umcharted
style with more tools
and using her
electro tattoos
Rocksteady slash retro studios.
That's a cool one.
I still have not read any Dr. Afra,
even though Tim has been yelling at me for years
to read the stuff surrounding her as a character.
Doctor?
Dr. Afra.
She's like someone who, like,
secretly, I think, works for Darth Vader.
But isn't, like, specifically gung-ho about the empire,
is my understanding about her.
She's got, like, an evil C-3PO, I think.
Nice.
Who looks cool.
I'm at a spot right now.
We're like, okay, I had to verify.
is she a doctor
or is her first name spelled
D-H-A-K-T-E-R?
Like some Star Wars
sort of like is her first name
doctor or something?
No, it's like,
no, yeah, she's a doctor or whatever.
Practicing physician.
Yeah, exactly.
She's no B-G-Y-N.
Dr. Celi Lona Afra.
She's evil Indiana Jones
is Langley-M-N-Eley.
That sounds sick as clock, actually.
I need to read those.
Blue Knight Jedi says
Dice returns in a partnership with
BioWare to bring the next Battlefront
a galactic map
with dice space and ground battles
the old republic setting heroes
and lore from BioWare
ready Star Wars Battlefront
Invasion. That's a good title. That's a good title.
Yeah, that's hot. Calvin Perez writes,
George Lucas is played by multiple actors in different
eras. Example, I'm not there
for the Bob Dylan. Yeah, I like that.
That is cool. I like that. That's a good idea
for adding on to Blessings pitch.
Stefan Stevens writes in and says,
I would love a game based on the 2015 to 2016 run of the Vader comic,
linear narrative action game,
Dr. Afro with BT1 and Triple Zero.
Vader sections a stylish action game,
Sony Santa Monica as dev.
That would be neat.
A lot of Dr. Afro low here.
Yeah.
People love her as a character.
I think the kind of early years of Vader would be really interesting
in like the kind of empire.
his comic book run is really cool.
Like, spoilers for the Acolyte.
A lot of people were upset when we saw for the first time
in like a visual media or like a televised medium
of someone bleeding a Khyber crystal,
which is like, this is how like red lightsabers are made,
is where you turn like a blue or green Khyber crystal
and like the amount of like pain and emotion that you're going through
after you kill someone and bleeding it and turning it red.
That I think was maybe not the first time,
but one of the first times we saw that in the Canon media was
Palpatine
tasking Vader into making his
new like Sith lightsaber
and taking
hyper crystals that were already
bled I think. Yeah.
Must be weird for like a
colorblind person in the Star Wars universe.
Yo, you good or bad.
Is that how colorblindness works
though? I mean there's got to be some
like tints and shades that don't look
like the way everybody else perceives.
Okay. Okay. Okay.
War table.
Entertainment and Gaming Network, says
Star Wars Red, a new galaxy takes
place 100 years after
Rise of Skywalker, I believe, an adventure
game with a bounty hunter landing on an unknown
planet and finding a very new evil
cult of Plagueus
arises. Nottie Dog created Uncharted
Like. Somehow it's
still tied to Skywalker. Yeah.
I'm the great, great, great, great,
grandson of Ray Skywalker.
A lot of people want an uncharted Star Wars game.
Amy Hennick.
We were so close.
Ash X writes in and says,
here's my pitch.
A Jedi want to be going through several runs
on the Dagaba Cave,
developed by Slow Clap and a Sifu art style
and gameplay style.
First levels are without a saber,
later levels,
custom-made saber gameplay.
That's hot.
I like that.
That's fun.
Great words is from the Degobah system.
Star Wars.
Family guy.
That's a blue harvest or whatever?
Yeah, it may have just been a normal episode,
but I think, like,
Peter's dad visit.
Tim and he's like, he's kind of like a vision.
He's like, wait, can you tell me about the Daigobah system?
And he pronounces it wrong.
He's like, here am I.
John Van Pelt says,
Bear's game gets way more sad if the final boss is Savage oppressed,
which is Maul's brother.
I think that would be a good boss somewhere in the mix.
I don't think, like, thematically and again,
like kind of the core of my game,
I don't think Savaz really fits the kind of like
what the theme is building up to with Maul,
but that's a good shout out for sure.
You get to a casual, like a casual
gamer, or a casual
Star Wars fan like me would get to that final boss, it'd be like,
who the fuck is this?
It means nothing to me. But I think if he's like an earlier
boss and like, because you have to like fight these bosses
over and over again, if you're somebody like
new to this and don't know who Savage is,
that's where you can kind of get like, yeah,
some flashbacks. Yeah.
Marcel LeForge says this was a sick topic.
What a great time. Hell yeah, thank you so much.
And like Blessing said, it would be fun to do this for more.
Bring it back for Marvel. Bring it back for Full House.
Let's do it.
Full House. Wow.
Raj al-Gul says...
Danny Tanner's wife never died.
Oh, fuck. Oh, shit.
Raz Al-Gul says,
love you all, and thank you for getting me through
my dull warehouse job each day.
Thank you so much for listening.
Hold on. I'm gonna end this poll.
My brain automatically went to like,
she has an affair with Uncle Jesse.
That kicks off a whole new storyline.
Oh, I lost that poll there.
That's her brother.
Wait.
Oh, you're right.
Really dark storyline.
you hate 12 minutes though
shit kebabs writes in and says
Vampire Survivors but it's Darth Vader in Rogue 1
Fuck that actually is awesome
He's gonna be Rogue 1 just Darth Vader doing anything
Yeah exactly
James Colier
Sorry if I mess up that last name there
Make a thank goodness you're here thing
Where you're just a weird little Star Wars guy
slapping stuff honestly
10 out of 10 I don't think any of our pitches
can be better than that.
We have the results of the YouTube poll,
which has Andy winning that poll with 29% of the vote.
You really want Star Wars Eclipse.
It was a tight race.
It was a tight-ish race.
We had Andy at 29%,
Greg at 25%, myself at 24%,
and Blessing at 20%.
So it was like, oh, you know,
a little bit of overlap here, but, you know.
You could have split the vote and put two Star Wars eclipses
in the choices for me.
And then I lost the poll for Twitch, Kevin.
Did you find that one at all?
No, unfortunately, I don't know where, like, does it just disappear?
I had 40% of the votes.
I was winning.
Hold on, let's see.
Let's see if I can go back.
Nobody voted for Gregor Barrett.
Fair enough, I understand.
Yeah, I lost that Twitch vote.
So if anybody knew, Andy won the Twitch poll as well.
There you go.
Andy won the Twitch poll, too, with 40% of the vote.
Just running away with that.
it. Andy, that means you're the big winner. You get to have a one-on-one meeting with John Drake,
him walking you through the legalities of licensing out IP to third-party companies. How do you
feel about that, Andy? I feel great. I'll just ask him about his time, like, doing rock band Beatles.
That'd be a great time. That'd be a great time. Thank you all so much for joining me on this
fun, a little new topic idea. It was a fun time. Thank you all for showing up and having to, like,
getting really creative with it more so than I expected, Greg would, because I really thought.
you're just going to go onto the Wado train.
Small Waddo.
I like to keep you all guessing.
I mean, small Wado could be the thank goodness you're here where you just...
Oh, shit.
That's the perfect Star Wars game.
And with that, thank you all for joining us here for another episode of the Kind of Funny Games cast.
This edition for Friday, August 23rd, 2024.
That's not the end of our day, though.
Up next is another edition of the Kind of Funny Games Showdown with Blessing hosting.
And a couple of special guests, which will be a...
exciting. After that is another
Blackmoth Wukong stream sponsored by
NVIDIA with Blessing and Andy and then after
that is another weekly
public happy hour where you'll
get to hang out with us while we drink and answer
some questions from you from the
Patreon audience. Thank you all so much and until
next time, may the force
be with you. Always.
And also with you.
