Kinda Funny Gamescast: Video Game Podcast - We Played Borderlands 3! - Kinda Funny Gamescast Ep. 220

Episode Date: May 6, 2019

Protect your online activity TODAY and find out how you can get 3 months free at http://expressvpn.com/kindafunny Go to http://zebit.com/kinda for twenty-five hundred dollars of interest-free credit.... Greg and Fran talk all about their experience playing Borderlands 3. 00:00:07 - Start 00:12:57 - Borderlands 3 00:52:31 - Ads 00:55:26 - Borderlands 3 Continued 01:01:30 - Oculus Quest 01:07:44 - Switch It Up: - Black Paradox (SHMUP) - Swords of Ditto: Mormo’s Curse (Zelda inspired) - Feather (Samurai Punk) - Super Blood Hockey Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
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Starting point is 00:00:06 What's up guys? Welcome to the first ever episode 220 of the Kind of Funny Games cast. As always, I'm Tim Geddy's joined by one of the coolest dudes in video games. Greg Miller. Excuse me. One of the coolest verified dudes. Yes. We've won our war against Instagram, everyone. We're now the verified ones together.
Starting point is 00:00:26 Verified ones, one half of the verified ones. How does that make you feel, Fran? You know what, I would be sad, but my Instagram sucks. I'm working on it. We just spent, okay. For all of you that are just watching the normal show. Hey, welcome. Thanks for your support.
Starting point is 00:00:39 Patreon.com slash kind of funny games. You can go there, you can get the pre-and-post show. A 40-minute pre-show. The 40-minute pre-show where Greg had some special friends come. The Games guys came by to show the new Guardian case, which is amazing. Oh, my God, it looks awesome. It's so cool. A Guardian case.
Starting point is 00:00:56 Yeah, so it's, what's this? How are you familiar with games? No. So Games is the, like you ever seen that portable screen? Oh, that's the screen you bring everywhere. But they have this new one coming out of the Guardian, right? It is this super awesome package. Look at how big that screen is.
Starting point is 00:01:08 That's a PlayStation 4 Xbox 1X in the center. The screen's that big around. Kevin's installed on the real details. 24 inches. That's a great shot of it, right? But it's meant to be a streaming solution, right? So if you look, it's got the powered USBs. Kevin knows scroll off that image, please.
Starting point is 00:01:21 Powered USBs down there. It's got those, what did you call them at the top? The rails where you can like, you slide on holders. It's got the military rails. The military rail so you can put on lights and cameras and how it all set there. It's meant to be a turnkey streaming on the go solution, let alone playing on the game. So you guys did a whole breakdown.
Starting point is 00:01:36 You actually had it. Yeah, they had it. That's in the pre-show. But more importantly in the pre-show, we just did a deep dive into Fran Mirabella's Facebook pictures. And if you're telling me your Instagram's bad, you're fucking up because you have goals.
Starting point is 00:01:48 I should have that on there. It's not too late. But those are those years ago. Nobody cares. I don't have those photos. Yeah, maybe I should just post old friend photos. But we were in the desert with Naomi Kyle taking uncharted-esque glamour shots.
Starting point is 00:02:01 You got to watch it. You got to watch it. Fran, Mirabella. dot TV slash FM3 underscore you stream all the time specifically on Fridays. Fran Fren Fremfri Fridays. You should go there. Yeah. How are you doing, friend? Doing well. I mean, Greg and I just came back from Borderlands. And I know we're waiting for that saying.
Starting point is 00:02:19 We're definitely going to talk a lot about Borderlands. We did quite a time this week. I will say it was an interesting thought process for all of us where it's like, oh, we're going to send Andrea Fran and Greg to do the Borderlands thing. But then Tim and Gary are going to have to do Games Daily to talk about the thing. And it's like, great. We are the least qualified people. We just paired everything we said.
Starting point is 00:02:39 You know what I mean? You saw the review. I looked at a doorbush. I looked up. I know, right? Your hair looked good, Fran. I'll give you that. He got some traction.
Starting point is 00:02:48 Yeah, you did have some good hair. Greg's wife, Jen, as well. Yeah, thanks, Jen. On our second anniversary, all she was doing is Column and Fray on Twitter. That was my favorite. First of all, it was an amazing GIF, and I don't know how she makes those so quickly or got him.
Starting point is 00:02:58 Oh, she's got a whole thing. It's fantastic. But she puts out a gif and it's like, can we just talk about Fran's hair at the Borland It's true of that. It was like the show was kicking off. Yeah. And the second response is,
Starting point is 00:03:07 babe, it's our anniversary from Greg. That's all she tweeted all day. I love it. I like being told I look good by her. But you know you look good. I don't know that. No.
Starting point is 00:03:15 We were at dinner last night. We were at the anniversary of dinner last night. Muso and Franks. Delicious. Old-timey. American. Amazing martinis. Yeah.
Starting point is 00:03:23 It's like, it's like, thinking like a Frank Sinatra joint. You know what I mean? The waiters are in those red, the red, the red, like suit coats with the black thing
Starting point is 00:03:32 and a little bow-tie. and they're coming by. It's amazing. She had lobster Thermidor. I had a steak. It was amazing. However, though, I was going somewhere with that, and I'm now picking up traction to get back to where it was, and it's gone. Borderlands.
Starting point is 00:03:45 Yeah, I know. Franz hair. Complements. Jen complimenting you. You like it. You're tweeting about bathtubs today. Who knows where your mind is at? Yeah. Thank you. Thank you, Kevin. Yeah. I had to be like, listen.
Starting point is 00:03:56 No. I had to be to her at dinner last night. Listen, you're married. It's unconditional love. Am I pulling this shirt off? Or is it too, is it hugging too much? She's like, no. Because as a fat guy, I grew up and still like wearing baggy stuff. And so dress shirts now, everyone's like, oh, Greg, you're losing weight.
Starting point is 00:04:12 I always say I'm just losing, I'm wearing tighter clothes. And it is, I was in this dress shirt. I'm just like, is it giving? Is it not? Is it like, is it doing the thing? The right amount of fit. She's like, no, it looks perfect. I'm like, great, thanks, babe.
Starting point is 00:04:23 She'd tell me. Yeah. But she'll also tell Friendy looks good because his hair is fantastic. She said the hair looks good. Shout out to Patreon producers for this month. James Hastings and Mohamed. Mohamed. You can watch this show early by going to patreon.com slash kind of funny games. Just like I was telling you. You also get the pre and post show. You can watch it later.
Starting point is 00:04:39 YouTube.com slash kind of funny games or on roosterteeth.com or as a podcast on podcast services. Where, Greg? Around? I'm verified. Hey, hey, I don't. Yeah. That's the way. That's the way to go. I just want to get right into it, actually. Borderlands. Borderlands. Three. You guys did the launch of it. Let's start there. I want to talk, not launching it. But I want to talk about, like, you guys went down and hosted gameplay reveal. What was that experience like? It was amazing.
Starting point is 00:05:09 So, again, we're going to talk about Borderlands 3, and I are both going to be really positive about it because we really like the game. But of course, take it with a grain of salt. We were paid to go down there and host the pre-compose shows for the Borderlands 3 event. However, that's never affected us. No, right. Yeah, no. If I ever got a contract that's like, hey, you can come do this and we'll pay you,
Starting point is 00:05:26 and you're not allowed to say if you hated it. And like, no, fuck you. You go to hell. You know what I mean? That's right. No, they paid us, but whatever, we loved the game, and I've loved Borderlands for a long time. So, yeah, since all we ever do on any kind of funny program.
Starting point is 00:05:37 I called Borderlands. Did you really? Yeah. I mean, that violates the contract. We signed a little. Really? Yeah, of course, now. Of course, now you can call it every you want.
Starting point is 00:05:44 You can call it. Break up Randy's Twitter. Let's know. No, no. So, this is, I thought, a kind of funny milestone. Not the event itself necessarily, but when 2K reached out to me and they were like, hey, we need you to sign an NDA. We want to talk to you about event.
Starting point is 00:06:00 We'd like you to host and have Kind of Funny House. I'm like, okay, cool. Did it. They got on the phone, and I was taken aback because I hadn't expected it. But they were like, we really love you guys. We love Kind of Funny. We'd love you to come host this show. Do you think we could get you, Andrea, and Fran?
Starting point is 00:06:17 And I haven't heard this yet. That's awesome that they see the Games cast in Games Daily and the rotating group we have as all of Kind of Funny. Because before I've worked gigs and Andrew has been hired on her own too. and we're all there doing that, and Fran will be like, it happens where we're all at the same thing or we collaborate or do stuff,
Starting point is 00:06:34 but like when we're at, when we used to do the game spot stage stuff, right? Like, what's good had their own segment, kind of funny had their own segment, and the Twain did not meet. So to have them reach out and be like, we love the repertoire you all have on Games Daily, on the Games cast,
Starting point is 00:06:47 you know, we hate Tim's repertoire. That's why I'd want to be born a bit. It's like, we're not coming to Nintendo, so clearly he doesn't care. I was like, fuck, that's awesome.
Starting point is 00:06:56 And then to be able to reach out to Andrew and Fran and be like, hey we have this gig would you be interested what's your day rate like because we don't we pay jack shit here in terms of you come by to do these shows right we can't afford that but somebody else is like to go in and like negotiate for our guys right and have it be like we are a team and this is what it is and then this is this is a new thing for us and granted new things happen every day for kind of funny but it was such a cool way of like wow that's awesome that the industry sees us as so much bigger than a unit yeah exactly yeah it's great to hear because like that's the thing you've been hired for so much And I'm sure when they reached, yeah, exactly, you are though.
Starting point is 00:07:31 When they reached out to you, I'm sure you're like, okay, I know what I'll probably be doing there. You'll host the event, you'll emce it. And the fact that apparently, I was wondering if it's ever come up before, but that they came as like, we want kind of funny as this group of people we see. And they already had some of those ideas put together and see it as that, like what we're going to do right now. That is awesome. Yeah, it was a really big moment for us. And it felt great too. It just felt natural.
Starting point is 00:07:52 Yeah, and then getting down there, right, like, you want to talk about like how it all let up. like, we never really go behind how the sausage gets made on that kind of stuff, right? Like, they hit us up ahead of time last week, I think, where it was like, hey, we're, we need to gather B-roll. So, like, what are your favorite memories or features from Borderlands? Tell us some stories about your Borderlands stuff. Thank goodness. Fran had started playing Game of the Year, Borderlands. Even before I knew about this, yeah.
Starting point is 00:08:14 Before the gig got booked, he had already been playing. And so then you really cranked it on and played Borderlands 2 and stuff. But it was, it reminded me so much of the Final Fantasy event. Yeah. Where if you remember, I know you remember, but if the audience remembers, it was like, we want Tim and Greg and I was immediately like, I don't play Final Fantasy and they're like, that's the point. Like Tim's a huge fan. Greg's not a fan.
Starting point is 00:08:31 We want to see how that works. And Borderlands was the same way where it was, you know, all right, we know Greg can host. We know Andrew is a big Borderlands fan. We know Greg's a big Borderlands fan. We know that Fran is the looter shooter guy and is the streaming guy and doesn't have a great affinity yet for Borderlands, but we want those people to be able to jump into Borderlands 3. Yeah. And so.
Starting point is 00:08:50 That's what surprised me that they were like just down for that. Yeah. Because you'd think part of it just get fans there. Why not? Well, it's the same thing as always, I feel, where when we do these things, I know the negative Nellie is out there. We'd like to say, ah, your sellouts, oh, they'll do anything, blah, blah, blah. The reason we keep doing stuff like this is always because they come to us because we're us. Nobody ever comes to us and is like, cool, we want to put you in this very specific spot where you can't talk this way and you can't say this thing.
Starting point is 00:09:15 Yeah, because that's the kind of shit when you do that. I'll be like, I don't know what this opportunity. I don't care how much money you're giving us. If we can't come in and be kind of funny, right? Like, it doesn't make any sense. Yeah, yeah, nothing was scripted. I mean, it's funny you talk about, usually don't mention how the sausage gets made.
Starting point is 00:09:29 We say, oh, well, I can't get around to it. Exactly. But my point being, in general, it leaves some, you know, something left to the imagination. And it's like, you were like, oh, we're paid by them. What can you trust us with? But truthfully, it's like, they never scripted anything for us.
Starting point is 00:09:43 They literally just like, here's some talking points. That only being, like, talk about, what are you excited about? Yeah. Just, but the words were your own. And, you know, that's for me why it was so special. did, like you just said, they wanted us. And they weren't even like monitoring us.
Starting point is 00:09:59 Like they had a director, but meaning they were very open. And that also. I didn't cocaine in the middle of the shoot. Nobody called me. Oh, my God. I don't want to put anyone on blast, so I'm not going to like name names. But there was one thing that me and you did together where it was like a weird subcontract, subcontract, subcontract, subcontract type thing where it's like the people that
Starting point is 00:10:15 reached out to us were not the people we were doing with day of when we were there. Yeah. And they're like, hey, can you say this, this, this? I do remember that. And it goes, no. Not going to do that. Not going to do that. And then it turned, and it went from that to, I swear to God, that was a challenge to you to, like, push it as far the other direction.
Starting point is 00:10:33 If you want to, as soon as you try to leash us, that's what about that. It's like, no, we're going to get all out. That was so much fun. But no, this borderland event, I mean, again, yeah, we're paying and whatever. But, I mean, it was one of those. This is so easy. And because we're so good at what we do. And, you know, all we got down there Monday night, Tuesday went in there and rehearsed.
Starting point is 00:10:51 And I remember thinking it was going to be, we'll rehearse for an hour. hour to be out of there. It was a 10 hour day. Granted, it wasn't running the same hour long pre-imposed over and over again. It was that we got to go in there and see the presentation they did for press because if you saw embargoed stuff popped as soon as it was. So day one was press people, so they were doing the same
Starting point is 00:11:08 presentation twice. So we got to see it that way. We got to play a bit that day and get our feet wet. And again, you might say, well, what about the pre-show? We're actually like, you don't know. That was all based on the stuff we had written in of mainly the pre-show was, what are your memories? And then a little bit of what do you expect? All the expectations.
Starting point is 00:11:24 right, which mine were more borderlands. I expected the 2019 borderlands. That was all written in, no, something. Mordorlands. That is really good actually. I'm sorry. I'm saying with border friends. I thought we stabbed.
Starting point is 00:11:34 Border France three. Yeah, yeah. So we got to do that and then rehearse a bunch. And, you know, rehearsing meant that it was just like, rehearsing was for the people in the back. Because they had, Kevin, let me tell you, they had one of those trucks in the back, you know, with all the feeds and the cameras and the people of the thing.
Starting point is 00:11:49 Yeah. And I was like, shit, we need to get Kevin one of these. First off, get him out of the office, put them out on the street. But number two, it just seemed like... We'll still hear him laugh. Come on, can we love you. Oh, no, I know. Like, it was more for them of learning our cadence,
Starting point is 00:12:05 learning and then talking to us about, like, we didn't have a confidence monitor for, we weren't going to have one. And then they were like, you're moving too fast around B-Rong. I was like, I can't see it. So they brought out a thing. So we were able to be like,
Starting point is 00:12:15 oh, cool, we're still talking about this. So let's keep talking about it. Now it's ended. We can transition off to the next thing like that. But yeah, it was cool. It was, I mean, ultimately, it still was like five hours, rehearsal just on those parts like multiple times but then i think discussions i do think that then the
Starting point is 00:12:28 proof was in the pudding the next day because i did the pre-imposed show like we fucking killed those right and to their credit again like um when paul came up right uh sage paul sage uh game director i guess is his title he's in charge of borderline's three right director when he came up and did the interview questions we had gotten to talk to him the night before and they had just bullet points of like talk about characters talk about the loot instancing talk about this and we had so many questions and He was like, whatever you want to ask is fine. So all the questions about how the action points and the skill trees were, about how keeping with one character, about doing, we talked about those the night before
Starting point is 00:13:02 and then did them live there. I still got to watch that, actually, because I went off the stream right then. And literally, you know, I didn't get back until late last night. And then I read Randy's 15 page, you know, Twitter thing. And then I got to go to bed. Did games. I was exhausted. But I want to go back and watch that.
Starting point is 00:13:15 It became more of an interview. Yeah, no. And it was fun to get a kick back to that, right? Because the pro show was very much us talking about what we just said. seen what we had seen already. And then getting to talk to Paul, like, again, off-leash, what do you want to talk about? Like, you know, and just going with the real legit questions we had from watching the presentation. So again, there was, just to finalize that, by the way, our presentation, which everybody saw, we saw that multiple times.
Starting point is 00:13:36 Ready pitch for it said Kind of Funny at the end. Yeah, they did. It was like, he threw to us with Kind of Funney. It was awesome. But then right after everybody was allowed 90-minute streaming session block, we went overdo that right after. So we actually got to play the game for 90 minutes. And that was, we saw a lot. is the point. So before we even get to the hands-on and stuff. I just want to, yeah. I want to commend them again, obviously
Starting point is 00:13:58 paid the host the damn thing, not pay to blow smoke. That was a great event. And I know I saw people from the night before being like, great event, the embargo sucked. I got out of their 8 o'clock and my embargo was 11 in the morning.
Starting point is 00:14:09 I'm like, yeah, that sucks. But in terms of, in terms of the way, hey, here's this giant presentation, now go play. And they had 200 stations set up that were just ready to go. That's fucking really impressive,
Starting point is 00:14:18 actually. That's awesome. So from our end, I was kind of like gathering news for Games Daily. And like I said earlier, like me and Gary, it was a joke, but it's like we are the least qualified to talk about this stuff. But I saw you did it's going to be May, right? He did. He did. We had a fire day.
Starting point is 00:14:32 It was fantastic. Gary brings it out in almost. He does, man. He does. But as I was reading all of it and seeing the kind of reactions on Twitter, I came away being very surprised. It seemed like they kind of nailed it. With the exception of this micro-transaction stuff going on now, that even that is like blown out of proportion, like it seems. Exactly.
Starting point is 00:14:50 And we even talked about that on the show. Like we were like live reacting to the game informer stuff. If you don't know anything, a micro-transaction thing, all that people are freaking out about is the way Randy reacted to it. Even the information, I thought the way he's presented it in the show made sense if you're listening,
Starting point is 00:15:06 but I totally, I think it is that Randy had or has a very narrow definition of what micro-transactions is. He's saying, we're doing cosmetic items like we did in Borderlands, too. And then he's like loot boxes and things that help you in the game, that's a microtransaction, right? Not in, now, I think for everybody,
Starting point is 00:15:25 micro transactions are defined as, I paid $60 for a game. Whatever X dollar you're going to ask me to spend. Because even the DLC expansions are doing for Borderlands 3 are the way they did them in Old Borderlands, which means they're paid DLCs. Yeah, it doesn't matter. But we went into that lightly.
Starting point is 00:15:40 But just going through all the information, it really seemed like this is kind of everything people could want from a sequel to Borderlands, too. I mean, to echo what I said on the show. shows, right? I'm open at my nose. Echo cast. Get it right now. It's a Twitch extension for board. But the point that I want to make and the question I have, Jay is, is where am I wrong about that? Is there things that I'm, that you guys are like, ah, this, they miss the mark here? I mean, like, in Grants said, I know there's people
Starting point is 00:16:06 way more ingratiated with Borderlands. I love Borderlands, right? I, Borderlands 2 play the hell out of. Borderlands pre-sequel played the hell out of. Tales from Borderlands played the hell out of it. Handsome Jack Collection. I replayed stuff for it, right. Vita, I kind of made Borderlands 2. Vita Halfman, I'm sorry. But you understand what I was saying. I love Borderlands, but not like some people love Borderlands. For everything I've seen from those fans, they nailed it.
Starting point is 00:16:29 For what I wanted out of it, they nailed it. I wanted a modern Borderlands. Borderlands is not broken. Let's bring it into 2019 with all the quality of life fixes you'd want from Borderlands in 2019. And the options of being able to play it like Borderlands 1 and 2, they were saying, too, for some aspects? Yeah, maybe we should get into that. That seemed really cool. Well, I mean, I think from top level, right, is that it is a modern.
Starting point is 00:16:47 in Bordenlands. So it's, I think if you had rose-colored glasses on and maybe didn't play a game of the year edition of Borderlands 1, you'd look at it
Starting point is 00:16:54 like it looks like more borderlands. I don't know. But when you're looking at it and you go back and play an old one, right? Like, it's way more colorful. It's way more detail.
Starting point is 00:17:02 You're able to mantle and climb up stuff. You're able to do slides and shoot while you slide. You're able to interact with like, all right, there's an explosive barrel. You knock the explosive barrel
Starting point is 00:17:10 over there, shoot it and it blows up and burns people. The, you know, the new gun mechanics, right? And like the fact that you have modes for guns. The fact that when you
Starting point is 00:17:19 you know you can toss your gun and it'll run around if it's the guns with legs there's a hamburger gun. Like it's... Hamburger gun? I was with you and then you lost it. I didn't see that. If you go to Twitch on Instagram, they put up like the compilation and the guy picks it out and he starts. She's like, this is a hamburger. Why did I get that one?
Starting point is 00:17:37 Because that's the thing too that I was talking to people about from the session after our session had ended where they were like, I did this and then I looked over my friend who was right and he got different drops. Like even what were at in the demo they were giving us, right? They were not limiting. It was the game, which was surprising. Maybe just to see how to set the
Starting point is 00:17:53 discussion up, though, it's a valid point. You did a good job, which is like, you were never a super fan. He knows what he's doing. I'm a super fan. Greg. No, I know he knows. So, Greg. You set it up really well that you're not a huge Borderlands fan, but you've been playing for a while.
Starting point is 00:18:09 I mean, while I'm just coming into it, which I do think for today's show will be awesome because it's like, I got nothing, like, no expectation really. So this really was kind of a first for me. But if I can get out of the way, it's like, well, aren't you worried about anything? Because all we're hearing about is like, it's amazing, right? I would say there's like a couple things.
Starting point is 00:18:25 We didn't see the console versions. I couldn't tell you how they're going to run. Are they 30 frames a second or 60 frames? Maybe that's come out in some of the interviews. They don't know yet, but I am curious. I don't want this to run into the problems where we see Xbox 1X or PS4 Pro. So you talk about them. What else could they have done better?
Starting point is 00:18:39 I think that it would have been nice to know how it's going to run on our consoles. Those are huge points of, you know, selling the game. Stuff like that. And then outside of that, though, yeah, it was just a good preview event. There's like other little things, though. It seemed like there was a real focus on this is going to be great for fans and like for it being a sequel, but also great as a jump on point. Yeah. And I did, did it feel that way?
Starting point is 00:19:00 Oh, yeah. Like that's absolutely, meaning you do not even need to play the old borderlands to jump into this. Now, I didn't see the first 10 levels. They put us in at about level 10. So I don't know what happens before that. But just, yeah, I don't know where you want to start. But it. Whatever you want, friend.
Starting point is 00:19:14 What I would start with is put. Put aside that it's a looter shooter. Put aside that it's borderlands and sit down and just accept that it's a shooter and say, well, how is it as a shooter? And that is where I was actually more surprised than I expected. It was one of the first things I said to Randy and Paul, once we had the opportunity to play. I said, I saw this huge demo on a giant theater screen and 4K or whatever. And I was like, this looks good, but they kind of start the demo with like it looks like
Starting point is 00:19:41 borderlands, right? Starting in the desert and it's all dry out there and Sandy. and I'm like, okay, it looks like Borland's, you know, and that's good, but that's, I assumed what they're going for. Then they get into a more vibrant worlds and all this other stuff, but even looks aside, when I laid my hands on the controller, because they wouldn't let me play a mouse and keyboard, which just wasn't. Because there's one way to play video games, ladies and gentlemen, and there's another one to file NSA documents. But anyway, once I put my hands on it, and I don't feel this way about a lot of shooters out of the gate when you just start using the sticks, it feels really good.
Starting point is 00:20:16 Now, I don't know what they did to the settings or anything to make sure that it felt good for everyone, but I didn't have to change a thing. Glassy controls, aiming felt great. You talk about games where it's like, oh, there's like aim assist. I would like compare on the other side
Starting point is 00:20:29 aiming and shooting in Red Dead. I know it's a third person game, but let me tell you that that's what you don't want when you're shooting things. And a game like Division, even, which is even that took some tuning. Sure. It's good, though. Shooting is good, but it feels better than that even.
Starting point is 00:20:44 So it reminded me actually of like Halo and, you know, Destiny to a point. So the shooting mechanics, so if you're into shooters alone, I think you're going to be really down with the base controls and just how it is. Yeah. I mean, it definitely felt like Borderlands, and I haven't felt that in a while. Because even when we played, right, we had so many troubles on night one with Game of the Year edition that I never made it back, so I didn't get that far in. To be thrown in at level 10 and to be running around, fighting psychos,
Starting point is 00:21:08 blown up the barrels, shooting down these things, taking on bosses. Like, you forget the... pace and feel of it until you're in it again. It's frantic. And it's so different from playing the division, right? Or playing a destiny where it is more about cover mechanics and taking the right shot. Whereas this is like
Starting point is 00:21:25 there's dudes running, the world's on fire, it's crazy, like you're not penalized for dying, so let's get in there and try and I am running, I am sliding, I'm shooting, and watching my shield tick away and then trying to get it back up. It's just that fun, looting experience that you forget, I remember when Borderlands dropped it, was
Starting point is 00:21:41 so novel and new that they were the gun, game that rained a bazillion guns on you right the old dave claimant skit yes oh yeah mainstreamed hardcore gamer mainstreamed i'm ready to pitchford me he's got a fake time video game developer i sent dave claimant that video today yeah oh yeah it's like i'm thinking about you for lincoln i g and mainstreamed it's like the exclamation or the um apostrophe d but mainstreamed the joke was that uh what was it exactly it was that the game was designed for super hardcore people And so when it was like Christine being like, can I play this split screen call out
Starting point is 00:22:18 with a whole bunch of my girlfriends at a sleepover? And he like chokes her with the controller cord. He's like, no, that was the very end. That was great. Like the very end is that he's killed everyone in the room and then it's just Jim Riley. And there's this like longs. Oh, he's just staring at him from the door.
Starting point is 00:22:33 Jim tries to run and he gets knifed. I swear that it was called something. It was called like Borderlands is for Real Gammers. Oh yeah, you're right. The full title is Borderlands is for Real Gamer. He nailed it to him. Search for that. But mainstreamed was like this Mimi name of Kim.
Starting point is 00:22:46 Anyway, I would just quickly submit what Greg said earlier. It's been a long time. And yeah, they added sliding to the game. They added mantling to the game. Like getting up over ledges. And I thought there was one more thing. Oh, little things like mailing the barrels. So it's funny that it hasn't had even that.
Starting point is 00:23:02 And all those things have come together for modern day shooter that you'd expect. It does not have pressed to, you know, get into cover. Yeah, no. It doesn't do the gears of war. But even then they, like degrading cover, right, which is new to the series. where you are behind stuff and you see it start falling apart and taking damage and stuff. I didn't run into anything.
Starting point is 00:23:18 I don't know if it can full on breakdown, but for sure there's visual elements of stuff falling apart and breaking down. Really? I didn't run into that. The other cool thing they added, which is so helpful when you're playing alone right, is that NPCs can revive you. You can revive MPCs, but more importantly, they can revive you. Because when you're playing with somebody,
Starting point is 00:23:33 you have time, obviously, to get revived. But when you're on your own, you go down, it's over, and you've got to go back to the checkpoint and come back through. Yeah, and I just the thing is important to start there because I would say that some people are like, I don't care about the loop. Maybe you don't. That's definitely one of the things that makes it amazing.
Starting point is 00:23:47 I'm sure we'll talk about all the guns and the, oh, they added the alternate fire on certain guns and stuff of that. But again, at a base, it's just cool to shoot stuff in this game. It feels good. The worlds are pretty vibrant and look really cool. How's the smell, friend? It's got, it has, yeah, a fresh new game smell to it, Tim. So it's a little early to say. But it's definitely some old, you know, antique 90s hand-me-down or something like that.
Starting point is 00:24:09 So it's feeling good. It's got a little bit of a halo smell, like I said. Smell a little Master Chief collection in there. So, yeah. Where do we go from there? Because there's so much detail. So we got to play two of the classes, right? Yeah, maybe talk about the classes.
Starting point is 00:24:23 Yeah, I ran. I did them both. So it was a siren, who's named, Amara. Amara, and then the other guy. Zane. Zane, that's right. Yeah, yeah, yeah. I misspelled it yesterday.
Starting point is 00:24:31 Right. And so they are, they're cool, obviously. Every Borderlands character, Tim, has different skills, obviously, in different trees. The vault hunters. Exactly. And so when you get to the game, what I find interesting is where they're going, with this is because personally the way I would play Borderlands, and I think this is what separates me from a
Starting point is 00:24:48 true super fan, somebody who loves the world, loves the game, loves the humor of it. I, and granted, the way our lives work in terms of how many games we have to play, I always did one main character in Borderlands, and then really didn't want to go fuck around with, like, run, doing the other three. I was like, I'll just do one and go through it. They really seem intent
Starting point is 00:25:04 on, if you're going, if you're going to have just one character, we're going to make it as fun as possible and give you the most amount of shit to unlock as well. Because like, when you're going through, there's always been the ability tree, right, where you go in RPG, like, and decide what you want and go that way. They've done it here where, and this is where I need my notes, because it starts getting into the action skills and all the other stuff, right? So you have your active abilities, right? But there's three different skills, there's three different active abilities for every character when you go in there,
Starting point is 00:25:29 right? They all have their own skill trees on there. Three skilled trees, right? Yep. That's what everybody gets. Yeah. And at the very top, exactly. And you have an active skill. An ability that you can choose. It could just be punching with a shocker, but you can select the top of the trees and ability. How many classes are there? There's four. Total. Yeah. Okay.
Starting point is 00:25:47 Has it always been four? Yeah, that's how they do it. Yeah, yeah. I think DLC sometimes. You unlock stuff. You'll exactly. DL.C's unlocked. So you go in there,
Starting point is 00:25:54 you have the active ability, right? And so you can switch them on the fly. You have three from the start. It doesn't cost a skill point. You just do it, right? And then you have the one slot in your grenade slot that you can then put it in and move it around with. Zane can use two abilities and sacrifice the grenade,
Starting point is 00:26:08 which is new and cool. It's a big deal. Two abilities out of the three. You can mix and match it anytime. And his were cool. you screwed around him. I loved the ability to make the clone. I want to talk all about him.
Starting point is 00:26:17 Okay, cool. So then I'll save it. He's my fate. Yeah. Just give you a taste of what one of the abilities would be like. He has the ability to make a clone of himself. They'll sit there and shoot. But more importantly is, like for fighting bosses that have shields,
Starting point is 00:26:28 you can sit there and he'll shoot and then draw the boss's fire. Then you can run around and shoot the boss. When the boss turns to you, you hit the button, you take over where the clone was and shoot in the back and stuff like that. So it's like all of a sudden you have these different, like, I'm going to use this as a very certain thing, which again, since there's three of them, maybe that doesn't benefit you all the time.
Starting point is 00:26:44 You switch it in when you really need it or whatever. And that's just one of the abilities. Exactly. Go ahead, Keff. So, like Chronicles of Riddick where they have that like phantom thing and then he can teleport it to it? Sure. I don't remember that, but it's just like that.
Starting point is 00:26:58 That's pretty cool. We're going to do it. It's instantaneous, by the way. It's a snap. It's not a... You don't like... Yeah. Oh, it's pretty fast in Chronicles.
Starting point is 00:27:05 Yeah, it's instant. Same the skill trees. The three abilities, right? Switch them in and out. But then, and this is where I'm talking about, like, spend more time with your character. get more in depth with it, Tim. As you play through the skill points,
Starting point is 00:27:17 you can put them into the abilities. Most of them are passive abilities. So you suddenly have three full skill trees now to go invest in to get these passive abilities, better health, better, whatever, blah, blah. But as you go, then you're unlocking augments on the side. So as you unlock these augments, you can then take them and apply them
Starting point is 00:27:31 to the ability you already have. That's one of the big new things. Exactly. You have the ability, right? And then you have the augment that would work on the ability. And then you have the other one, the V for Victory, but I forget which one that's called? The two different side tree.
Starting point is 00:27:43 I thought one was passive and one Action scale, active ability augments, whatever. But there's two sides to it and again, as you work your way down the tree, you have access to those augment abilities. It sounds like a lot. It does. It sounds manageable in terms of this stuff. Oh, it's not confusing. But adding on with the bazillion guns.
Starting point is 00:27:59 Sure. Is that too much shit? No, it's what you want, right? Because you want to you get in that game and you want to find the right kind of gun, you want to find the right kind of ability. You know, I always thought the fun thing of borderlands and it's different. You can correct me if I'm wrong now that you've played more you have so much history with destiny, you have so much history with Division, right?
Starting point is 00:28:16 Like, division I always felt dropped, makes Division II, makes loot matter in terms of, killed this guy, did the thing, what's the drop, run over, okay, cool, it's an SMG, I don't really use them, but it's better, so I'll swap it and blah, blah. Borderlands, the way they do loot, for the most part, playing through the game,
Starting point is 00:28:33 and not chasing like an epic, crazy weapon, right? Is that you get pretty quick that, oh, this is all disposable. Like, you know, you kill a dude and he drops seven guns. Yeah. So you get to pick and choose and then you go sell your stuff or whatever. But you're changing guns left and right in Borderlands.
Starting point is 00:28:46 Either going to get another one that's like basically as good or as cool or you're getting something better. It's always going up. As far as I can tell, I've never got to the very end game of points. I don't know about that part yet. So yeah, you're playing through and like the bazillions of guns is just fun because you never know what gun you're going to get, what kind of ability it has, it has better damages, have elemental on it. It is shooting cheeseburgers, right? But it is that guns are disposable.
Starting point is 00:29:08 You'll find ones. I do. I do want to hear more about the legs. legs on a gun. Oh, yeah. How does that work? So they have this fun, they have this fun brand of guns
Starting point is 00:29:16 that Andrea would tell you right away about but I can never remember the name of. But the deal is that rather than reloadable, it's a disposable. And that's been the schick throughout the franchise with this, because there's a bunch of different brands, like Hyperion and Atlas or whatever. Yeah, in previous Borland,
Starting point is 00:29:29 some of the guns, when you reload them, you throw it out as a name. Every time you reload it, it's like a knade that throws out. And so you're just throwing the gun when you reload. And so this one is when the clip's empty, you throw the gun and the gun runs around as a little gun that'll shoot things. And so like, like,
Starting point is 00:29:40 Like when they were doing it in the demo, and I think it was on stage, but maybe it was somebody to show me later. But it's like, you know, there's a strategy of to shoot a couple bolts in the throw, and shoot a couple of ones on throw, and shoot a couple of, and so there's all these guns running around attacking other things, distracting the enemy so you can go do whatever your wall. Yeah. And on top of it, the legs are sticky.
Starting point is 00:29:55 I don't know if they're always sticky, but pretty sure they were. But so you can also stick it to the wall. Oh, nice. And it spins around like a little sentry gun on the wall. Oh, I didn't see that. That's awesome. That's what's crazy about the guns and weapons. As much as you can shoot cheeseburgers, one is a brain that you get from the boss,
Starting point is 00:30:10 and it's toxic radiation. They do so many different things. And you would think that it becomes too much. It gets like, whatever. Like, it doesn't matter what you use them. But they're so creative. They feel so good to use. It's pretty amazing.
Starting point is 00:30:24 Active abilities. Then it's the augments you can put on it. And then it's elemental slots. Elemental slots. There you go. You want to be freezing radiation or poison. Yeah, exactly. Sorry, my apology.
Starting point is 00:30:35 It's, yeah. Maybe just, I did want to comment on the tree, but I don't want to stick. got it too long because I know it's a lot of information. And again, you imagine you're playing through it, you're unlocking a skill point by skill point. So you're getting it spoon fed to you, whereas we're trying to learn about end game stuff to level 25 years ago. But it's important you understand that if you played
Starting point is 00:30:51 previous Borland's, it is absolutely a big change. Even though it's three trees because that's why when I first saw it, I was like, oh, like pretty much same system, just this ability thing at the top. And then you realize, like, no, no, no, no. Like, it's got these augments and what do they go? Elemental slots. Elemental slots. And augments that as you work down the tree, let's say I get a 4%, 8% increase reload, etc. Then I unlocked
Starting point is 00:31:13 this elemental slot. Now I have this drone that I was sending out, which was just doing damage. But now I've unlocked cryo. Now it's out there freaking freezing people into ice. Like literally they freeze in place because you have that active. And so then this is like That's where it starts to get the depth.
Starting point is 00:31:29 And this is where it's going to be, Fran has spreadsheets and it takes them 30 minutes to get ready to play with me. Because it's going to be designed for mid-masters, right? Because it's going to be, I'm working on this skill tree. All right, cool. I've unlocked the the freeze ability I wanted, I'm going to apply it to this thing. Now I'm hunting this gun with fire attributes so that I want to shoot that, I melt that, and you're going to have that on the like system going.
Starting point is 00:31:49 But you know what's interesting, and I go back to a word I use when you're describing the, you're always going to get better guns or whatever. It's refreshing so far in Borderlands anyway and Seemly Borderlands 3. Like, I'm not worried in this game because I can always respect the tree. I have so much fun just playing different styles that I don't feel like I do in Division and Destiny where I'm like, nah, I pretty much use a hand. hand cannon and an SMG and an exact set because there's something a little more spreadsheety about those where at least with Borderlands, yes, you can really overthink it.
Starting point is 00:32:19 But it's just fun, like to kill stuff. So I don't know how the end game plays out, but I really like that as much you have these augments and stuff, it's varied. But another thing I'll point out, I think what they said was this is the part that I was like, really Paul? Paul, the creative director told us that within the tree, even though you're in one of the trees, if you've unlocked other stuff, you can use all. augments from those trees on your current tree.
Starting point is 00:32:42 So that's where the gap gets. So you look at your tree, right, Tim, and you'd see the ability you have up here, what progress you've made, and then here's the fire augment or whatever. You'd think, okay, I can only apply that fire to this. Because you only see that tree when you're looking at it. Exactly.
Starting point is 00:32:55 I can only apply it inside of this thing, right? Or these passive abilities only count if I'm using that ability. That's not true. If you go to any other ones, any other passive abilities you've unlocked apply overall. And then if you unlocked poison damage over there, you can come apply it to the different thing.
Starting point is 00:33:07 So there's a lot of strategy to the tree. I just think it's really cool. cool and that's where they really dug in and said, you're going to be able to go so deep in the single character you play. They were trying to offload this feeling that I better play this other character because I want some variety. You can do so much with one character. They made a bold claimant.
Starting point is 00:33:23 You know, many of the people you're playing with, you're not going to be playing the same style as them, which is, you know what your same character. That's the big thing, right? Because Borderlands, obviously, is way more fun with friends. It's what it's designed around. But in old in Borderlands games, right, there was a, well, I'm playing the soldier. I'm fine, I'll be zero, whatever. Like, you wanted to balance it out that way of like, we want to balance squad.
Starting point is 00:33:39 so having, you know, four sirens doesn't necessarily make much sense for a boss or something. What they're talking about here is like, if we jump in there and Fran's like, I've been running this load out, this is amazing, but I'm also running a Maya or whatever.
Starting point is 00:33:50 I think I'll use it. I can hop in there right and change my abilities to be different and pick up the slack or do more DPS or whatever. Interesting. So the characters are customizable to a point where even within the same class they can kind of function as the other classes
Starting point is 00:34:03 or is it just different enough? Different enough as your class. I don't think you're not going to be able to do the exact same thing somebody else can do. Frankly, the core abilities, and that's where touch on Zane for how I played him real fast, just to illustrate it.
Starting point is 00:34:14 N. The core abilities. I don't know that, but I'm sorry. Z-A-Y-N-E. I thought it was Z-A-N-E and no. The core abilities is what makes it, I believe, different at a base because the point is, let's use Zane as an example.
Starting point is 00:34:28 They recommended, they said, oh, go out, play is this digit clone? That's the one where you can just like set it up, warp back and forth. You already heard how to do that. But then they're like, oh, use the sentry drone. That thing's really cool. And yeah, you can just constantly
Starting point is 00:34:39 first you send it out and you use the same R trigger to point at any enemy and it'll just keep moving, just like in division, right? You keep sending it to someone else if you want or it'll do its own work and you don't have to worry about it. That's what they recommend it. And then I went in and I didn't know he had it. He's got a barrier shield and, you know, the destiny's coming out of me, maybe, but it's Titans and stuff. You set down a shield. I ran that and the digit clone.
Starting point is 00:35:01 And the shield was so much fun to put down. So you put down the shield. It's this beautiful, like, purple, blue shield that like comes up. It does increased damage when you. fire through it. And it protects you. So what I was doing very often was, it would depend. But sometimes I put the clone behind the shield.
Starting point is 00:35:18 Was there, I'd run out and go up, do a ton of shotgun damage. And I'd almost die and be like zip. And then I'm like back behind the shield. And then I'm standing next to the shield. And I realize it's like, pick up. I'm like, oh, I already deployed it. Is it canceled? No, you pick it up and you can hold it in front of you and go set it somewhere else
Starting point is 00:35:33 or hold it for a second. So that's where you start to see the actual depth. And my point I'm trying to make is if you're not playing with the shield and the clone, is very different than when you play with the drone and the clone. You really just play completely differently by making those two choices. And I think as you dig in the trees, again, that's where you'll see the difference. Like when I was able to apply cryo to the drone, once it started freezing people in place, that's when I started to think, again, differently about how you play.
Starting point is 00:36:00 So I can see the potential for playing the characters very differently between them. And then most importantly, I think for, again, a 2019 borderline. a thing that I think most games fuck up in a lot of ways, Division 2 end game stuff included, is the leveling and the loot instancing, right? Yes. You can leave it as it's been
Starting point is 00:36:18 with every other borderlands, right, where you jump back in a game and you're really high level and the other person isn't, you're shooting shit and killing it for them and great, and then you're arguing or somebody stealing loot from a new... Like, dude, do you need this sniper?
Starting point is 00:36:29 I'll just grab it. We're shared loot, right? The new thing... Called classic mode, by the way. That's what they're calling it now. And now the new mode is you have your own loot instance. So when I go in there, you open a chest, you take it all, I run over there.
Starting point is 00:36:41 There's still stuff in there for me. And I get it that way. And then more importantly, like, who's where I'm talking about fucking up, right? Like, I think Poe's a great example with Division, right? Where by the time I got Poe to actually play Division 2, I was endgame, right? So, like, I'm in there with him and his level 3 character. You destroyed. And I'm just like, boom, boom, boom, just killing everything.
Starting point is 00:36:58 You know what I mean? There was no scaling. Exactly. Well, once you get through that, there's, I'm a level 30, but I'm still just destroying everything. I still think that's broken. That's really weird. Exactly. But so now they're doing the level scaling here where if I come back into your game, Tim,
Starting point is 00:37:12 and you're level one and you're level one, right? You're still seeing level one stuff. You're still picking up level one loot. I'm coming back and I'm seeing level 25 of stuff. Wow. I'm picking up another of 25. That's really impressive. And then we shoot the same boss or the same enemy, right?
Starting point is 00:37:25 And I'm not doing crazy more damage. You're not doing crazy less damage. They went in there and they just reduced it to math. So it is. You're neutralized. Effectively. Yeah. Like, meaning it seems like in some ways, although you're one,
Starting point is 00:37:37 and you're 25, it's all a neutral scale, which is like as your level four power, you're always gonna do 10 damage or whatever. So meaning there's always the scale plot. So yeah, it didn't matter. And I did think that was awesome to take the thinking out of it and also the pressure of it. It's hard to find folks.
Starting point is 00:37:54 I'm playing borderlands too right now. I'm lucky because I'm streaming. I have a community and you guys, the best friends, people coming in to help me. But they're finding saves online to come help me because as soon as you start going over, it does start scaling a little, weird or they're super powerful that it takes the fun
Starting point is 00:38:09 out of it. So I think it's the right choice to make. So you just hop in. It doesn't matter when, if you truly want to grind out. And that was always borderline's thing is drop in drop out co-op, but then it was these weird instances where it wasn't as much fun. Let me roll a different character, bring somebody else on it, I don't love as much, right? Yeah.
Starting point is 00:38:25 Which was always a deal breaker for me in like DC Universe. Yeah, you start a new character just to try to... Exactly. Division I, where it was like, I want to just level you up to where I can use my real character. Yeah, and I want to use my guns I already have because there's so much fun. Like, why I get penalized?
Starting point is 00:38:38 I'm like back to the old guns. And so there's definitely something to it. We'll see how it actually works. We didn't get to play this. You don't believe it. I mean, that sounds crazy. Yeah. Like that sounds so good and so useful.
Starting point is 00:38:51 Yeah. Doesn't it? I mean, why is it crazy? Why have games done this? That was my first thought, which is there's definitely something on the back end because is you're a 25 with completely different stats that we don't see. Better aim.
Starting point is 00:39:03 Who knows? Somehow it's supposed to equalize a bit that, you know, like a said, you do a certain amount of boss damage, it does not do crazy amounts more than him, but it's just equalizing it. You all, you know, what I believe again is the numbers you see almost don't matter because it's like you're a zero, you're a zero
Starting point is 00:39:19 now, it doesn't matter what you're seeing on the front end. Well, it's like grading on a curve, right? Where it's like, yeah, we're both zeros or whatever, but our guns are, you know, my gun is above average to this much, so in your world, you're it's going to be above average. Yeah, let me put it more simply. It is, I believe,
Starting point is 00:39:35 if you're level 10 and I'm 25 and I hop in I'm a level 10 now. But it's not going to say that I'm a level 10. I have all my guns. I get to keep everything. But I'm playing like a level 10. And why was that so hard to figure out? The skill challenge I have in my normal game will be the skill challenge I have in your game.
Starting point is 00:39:48 Probably. But here's the one thing I will point out that I didn't quite understand. Sure. Here we go. Because they pointed and said, oh, you look at the same loot. So that's what they really tried to illustrate is the level 10 or whatever. One I think it was, was looking at a gun that was a purple, I believe. Yeah, it was level 25.
Starting point is 00:40:04 But it was a purple for both of them. But for the level one, they looked at and they showed them. But it had like the same, it had the same stat structure, if that makes sense. And all I would point out is generally in games like this, is you get into the end game, the later in the game you get, of course, you start to get much better guns, right? I mean, eventually the loot scale goes up and up and up. So I'm wondering, in other words, like, that's maybe one side effects is if you're playing with someone lower, but by the way, I don't care that much, you're going to get like generally lower level structure stats.
Starting point is 00:40:35 But I don't know. In Borderlands, you could get a yellow and it. anytime. And that's another thing that you don't want to do is you got a legendary drop, a yellow, right? And I was playing level 10 and it's only level 10 and now you're screwed. So really interesting to see how. When I was watching the chat while the presentation was happening, right? And when they did that part of the demo, before they even showed, explained what they were about to do, they opened the outhouse, you know? And he's like, a blue and a purple in an outhouse. That's how you know this is a demo. Because you figure
Starting point is 00:41:01 the idea it becomes, right, what you're talking about is, as I'm trying to get Tim back up to my level if he's behind, right? When we start getting to boss stuff, like we should be all getting those guns and drops anyway, so what does it matter? That's where the rewards come for. Like if I'm just playing normal stuff, most of the shit you're collecting is just to sell. Yeah. Yeah, and again, I'm a borderlands noob, so I might
Starting point is 00:41:19 be wrong that, no, you always have the same chances for purples and greens and yellows. But in general, meaning, you get crazier guns as you go farther, but it's a minor point. The loot instancing is what they call it, I think. It looks really cool, but it just also seems so simple. Like, if I happen to level 10 with you,
Starting point is 00:41:35 I'm level 50, well guess what? I look and keep my level 50 stuff, but it's a level 10 fight. Why is that so hard to do? Anyway, it seems like they've thought all of that through, yeah. So another thing me and Gary were talking about is the release date and the, the window that it's coming out. Seems perfect.
Starting point is 00:41:51 You were as much. Sorry, as we both said, Jenks, September 13th, under our breath. Yes, but I feel like that's the perfect time for this to come out because, you know, we have division is going to be going on and you're going to get the updates and all that stuff. but it's before the end of the year kind of shooters that come out, the Call of Duties and Battlefields, whatever the hell, the third-party shooters
Starting point is 00:42:13 that are more traditional shooter less like shooter-y types, right? But like this coming out in September, it seems like it's like a perfect, them talking about it now, like pretty late in the game, and then just in a couple months it's going to be out there in people's hands. And with the preview going this well, like this seems like
Starting point is 00:42:29 it's going to be a very big hit. Oh, totally. I think so. Because you forget how big borderlands is. a huge franchise you know what i mean i was talking about when i went when it was when it was when it was when it was kind of funny right where i went and did the packs east party for them and hosted some streaming stuff where it was like for the handsome collection i believe uh and it was like talking to those fans and seeing their energy like holy shit i forget how much this franchise means to so many people and the amount of people on my twitter that i was like oh man i didn't realize
Starting point is 00:42:55 you were into borderlands i didn't realize i came home to jenn jenn i was like you watched like yeah looks great yeah i played a lot of board i was like you played but like and then i was getting on DMs from my, a DM from my friend who is not a video game person at all. And I talk to rarely. He's just like, oh, yeah, that's the game me and Katie play. Like, that's one we always get to. I was like, oh, man. I believe, isn't the number 20 or 30 million, like, total install base of, like, people?
Starting point is 00:43:16 It's a huge number, right? I mean, you know game sales. I'm like, you don't hear, even in lifetimes stuff can be, what, five or 10 or it depends, right? Like, right now, what, Smash Brothers is 12 or 13 million on Switch. But just think of, like, what? But PlayStation 4 has sold $93, $94 million total. That's a huge number. The only thing that it would knock it, I feel like, when it gets out,
Starting point is 00:43:41 is that it'll be too similar to Borderlands, right? But I think that's, in a lot of ways, what people want, right? I mean, Randy Pitchford made the joke at the Pax panel of like, so Battle Royals are pretty cool. We're not making a battle rail. You know what I mean? It's like people still want it to be Borderlands, and it feels like it's fixed Borderlands in a lot of ways.
Starting point is 00:43:57 I have a feeling, though, they're going to lean into, I mean, absolutely it's about the loot. And I think they'll stick with that, but I think they'll lean into the fact that it is like what I was saying in the beginning. Like, this is just a chaotic, crazy music video type shooter. Like, that's sort of how the trailers have always gone. I think they will stick with that, that it's freaking nuts.
Starting point is 00:44:15 You're just going to get tons of guns, but it's not games as a service and it's not all this other stuff. I think that that will be pretty apparent to people. That's just a crazy shooter you can put with your friends. It's the normal thing that I always, when we were talking about favorite things from Borderlands, right? For me, it's always the comedy. For me, it's always that sense of humor it has, right? and like playing it for two seconds.
Starting point is 00:44:32 It was, you know, one of the first place you go is Fort Piss off. They're yelling at a crap, trap, they're lying to them. They use a giant magnet and take them away. That was awesome.
Starting point is 00:44:39 And then like, they have challenges in it, Tim, while you play that like you're filling in bars and stuff and then getting bonuses when you do them or whatever. One pops up and it's the power you're supplying. And it's like do X amount of shock damage or whatever.
Starting point is 00:44:51 And it's like, you know what I mean? Because it's electrifying, right? It's like, and it's like little shit like that that keeps me engaged in wanting to run through and read menus and read things.
Starting point is 00:44:59 Like when in the demo, when the user agreement pops up from Clapchat and he's like scrolling like I want to read all that because that seems hilarious Yeah we didn't get to see it right They did in the live demo
Starting point is 00:45:08 that you even see a fake live end user agreement But back to what you said Tim I mean for starters I actually don't know How much big shooter competition Is there at the end of the year I mean obviously call duty
Starting point is 00:45:18 It will be there It's not announced yet Yeah But that's it's it We don't know yet actually And Destiny And I'm sure it's the other side of the conversation
Starting point is 00:45:25 Normally comes out in September Probably still will Seasoner It's not gonna be Destiny 3 It's not going to be big. They're in a really unique spot that just for stars, I don't think they have to even worry about much competition other than Call Duty.
Starting point is 00:45:36 Everybody worried about Red Dead last year. Also, like, what are people worried about this year? Gears 5 might show up somewhere this year. But E3 is coming, so things are. But meaning for stars, they're just in a really sweet spot for what it is. But if you also just want to look at direct competition like Destiny and Division.
Starting point is 00:45:53 Division will be very deep in the... They're different games. They're very different for stars, but there's not even any... Like, that's deep into... The game's already been out for six months. For me, it was more watching it where I was like, oh, man, I forgot how much rage kind of looks like Borderlands. And I was like, I can't believe how much I want to play Borderlands and don't give a shit about rage.
Starting point is 00:46:09 You know what I mean? And I think there is part of the Borderlands war, like, I think rage, and correct me of them wrong, rage speaks to people because it's an awesome shooter, right? Like, that's why people love it. It's the graphic fidelity. Yeah. It's how good guns do. It's hard to not be that when you're coming out of Id. Right.
Starting point is 00:46:23 Whereas, like for me, borderlands, the guns are funny. And the world is funny. And it's colorful and it's fast. And I don't, like I was saying. I don't think that hard, right? Like, I'm surrounded by psychos, and I was running up and meleeing and shooting. And then, oh, my shield's almost out. Run, hide, drop the echo, drop the, or not the echo, the clone, drop the shield.
Starting point is 00:46:41 And it was like, yeah, okay. You're right. Stylistically, it is like just have fun. But the boys, rage is already out. Good point. Division's out. But there's not a lot of competition. Awesome spot to be in.
Starting point is 00:46:49 But just the commentary on Disney. Disney. Disney. Disney Plus will be out, though. It's going to take all your time. Huge competition. Will it be out by that at Disney Plus? November.
Starting point is 00:46:58 Oh, okay. I'm God I asked, it will not be out by September 13th. But Destiny, just if you don't know, there's a lot of rumors that this is more of an off year for the first time in many years, because they normally have Foraken, Rise of Iron, the Taken King, relatively big releases as a standalone ad on DLC, if that makes sense. But this year, we don't know yet, but I don't expect that people are talking, it might be a season past, they might go more free to play stuff, but I think it'll be very down and not direct competition, even though they'll both be about the loot. So yeah, great spot to be in.
Starting point is 00:47:31 It does not have any PVP that we're aware of. I think that's another huge difference as well. A lot of these games come with that. Even division comes with it. That's not who they're trying to be. And that's the thing is why I can't compliment up. They're trying to be borderlines. Yeah.
Starting point is 00:47:44 They're not trying to add in a bunch of junk, not to do stuff. Like, you know, talking to Randy and Paul, right, the conversation was like, we've never been done this early, right? Like, we've never had this much time with a game where it's like, By the time we announced it, we were in beta. Like, this is, like, we are so far along in this game, now we can just, we've been working so quietly on it for five years that we can just
Starting point is 00:48:03 make it as good as it needs to be. When I heard that, and it's so common to not hear it, in other words, I got a little depressed because that's how all industries work. You know, you never have enough time for the movie and you never have enough time for the games. Yes, there's some stuff out there, obviously. But you see games coming out and you get
Starting point is 00:48:19 12 patches within a week or whatever it is. Yeah, well, God of War went through it too, right? Goddard was amazing. And even that stuff might happen anyway. My point I'm trying to make is I could definitely tell, having seen tons of preview events and you guys now have too. It's very complete state. The fact that 2K has had this much confidence in it, giving them this much time, God bless
Starting point is 00:48:43 them because, again, I know we were just paid by them, but truthfully, I just would love to see developers have more of that time. We saw what happened with Anthem. Now that they didn't even necessarily have time, but I just feel like sometimes stuff is always on the cusp, it's rushed out. You heard Sean Layden at every press conference joking about, you better get done. And it's, you always bite off more
Starting point is 00:49:04 that you can chew. But the point is, the team at Gearbox from what I can tell, there's a lot in the game and it's polished, and that's giving me a lot less worry about. And it was cool. That's why we're so confident and excited. I'm not seeing like a slice of a demo
Starting point is 00:49:16 and I wonder what it'll be. And that's the thing is like, you know, we just came off of a Daisy on review, right? Where it was polarizing. And people were like, well, Greg, how can you, you came out of the preview so positive. how you know should you've been more guarded blah blah different. Probably for a new IP
Starting point is 00:49:28 and all this different stuff, yeah. For Borderlands a game that I've played you know what I mean like which is Borderlands 2 plus pre-sequor. A lot. Plus tales. You know I mean like so like no this one is delivering on all executables. Like you said we haven't seen the console versions maybe they run crappy maybe they do something else blah blah but like
Starting point is 00:49:45 I'm so in I can't wait. It sucks that it as far out. This a lot of what you're saying sounds like a very positive version of what was going on with Fallout 4. Do you think that this is going to be a different situation than when you're going into fallout four it was like oh it's going to be more fallout that's all that we really need it's just to be a little bit better because the thing you asked me on that games cast was like what would what could screw up fallout four
Starting point is 00:50:08 and i was like if it just is more if it's just okay four yes when fall when we were on the precipice when we were on the precipice uh 20 50 so uh yeah we're spare bedroom we're spare bedroom so yeah but it must be 16 16 because we it was before we move that's this first conference three to They did. Right. And so we have this conversation, though, about like, what could, what, what could go wrong? And I was like, it could just be more fallout for. Okay.
Starting point is 00:50:32 This is not just more Borderlands 3. Okay. This is a 2019 Borderlands 3 where it's like, yes, we fish the mashmaking stuff that's annoyed you before, fixed. You wanted to be able to slide a mantle, fixed. You know what I mean? You wanted, like, oh, the menus I wanted fixed. They're fixed.
Starting point is 00:50:46 Yeah. The production value, that's what I was trying to get at. It's not that Borderlands 2 didn't have it. It's just been, you know, seven years since then or whatever. it, the production, when you see it, you're like, the menus look great, the art looks great, the worlds, it's not just the desert.
Starting point is 00:51:01 And they only show us a slice, supposedly. Yeah, we get to go all around the universe now. Like, going up to Sanctuary 3. But that's a big question, too, is we've been told there's a ton of worlds, but we only got to play the city that's sort of neon. And so, who knows? But seemingly, they're like,
Starting point is 00:51:15 this is much bigger than Borlens, too. That already tells you. And that was the other thing, right, where with me, the post show, we're in Andrew, we're quizzing him on stuff. He's like, keep in mind, The diversity we're talking about with worlds is one thing. You just saw in that demo a whole bunch of gameplay on one world, in Pandora, right?
Starting point is 00:51:31 But think about how different every section and segment of that demo you went to look like, right? Where it was when you're fighting Sonic Doom, which is his name I can ever remember. Mouthpiece. Oh, mouthpiece, yes. You're in this weird neotechino thing, right? And the Closco Q's like... He had like an equalizer shield. I don't expect it to be that we have 12 worlds to go to.
Starting point is 00:51:50 I expect us to have, you know, three, four, like different planets to go to. have so many different varied environments on them. And hopefully a lot of those bosses with the, or mini bosses that have the group. They say there's more many bosses than ever, right? So that is the honest question. But if the promise holds true that we get a lot of what we just played, that's why people are excited. It didn't seem like a demo.
Starting point is 00:52:08 And by the way, I did a rage demo in February, which, Rage 2. That was more of a demo. A lot of questions. The driving seems like it's off still. And, man, it's just not that kind of demo. It was truly, yeah. What did you think of the driving in Borderless three? I was just about saying, we should segue to that.
Starting point is 00:52:23 driving and it's fresh for me. Before you segue with that real quick, let me tell you about this week's sponsors. This episode is brought to you by ExpressVPN. Admit it, Kevin. You think that cybercrime is something that happens to other people. You may think that no one wants your data or that hackers can't grab your passwords or credit card details.
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Starting point is 00:55:26 So, yeah, the driving is notable and it's so fresh for me that I did not like driving. Some of even the jumping into controls in Borlentz, too, but it's a seven-year-old game and driving's not great. This I jumped in and I was like, what's going on? Like, this is pretty cool. And I actually first, like, meaning it feels good, by the way. That was, I was like, wait a second. I thought it was.
Starting point is 00:55:45 I don't hate this. Not one of the strengths of Borrellands in the past based on what I've played and I don't think anybody likes it It's very like floaty and You know So the new stuff has like A lot of friction on the wheels
Starting point is 00:55:58 And then you hopped into that new Unile Like I hopped into that dude That thing felt amazing Turns out they have worked with I don't know how much Detail there is on this But I believe the Quebec team was working on it
Starting point is 00:56:11 May have had Mad Max Driving experience and stuff But long short it feels a lot better. It took me a second to get used to because I don't like when it's the acceleration on stick because it's still about shooting.
Starting point is 00:56:24 It's still a one thing is you aim. It's still on shooting, right? So it's like you have the crosshairs, point the crosshairs where you want to go and push on the stick. Right, which for me never felt good. I remember me and Levi Buchanan playing one of the halos back of the day
Starting point is 00:56:36 and he's like you want to drive? I'm like, fuck no, I'm getting in the turret. See you later. So yeah, by the way, I'm not giving it a total free pass on everything. But the core... I knew they get you. The core drive.
Starting point is 00:56:45 All I'm saying is it is so much better feeling from the physics side of things. Sure. Did you notice that or you don't remember even? I don't remember, but. Let me tell you. It was on demo one with Amaya, or no. Amara? Yes, I'm going to keep screwing that up forever, whatever.
Starting point is 00:57:00 And the other guy, Zane. I did demo one with Zane and I was like, what is going? I kept part and getting in corners and screw myself. I'm like, how do I fucking do this, get out of it? And then the next time around, when I jump back in a day later, it made more sense to me. Yeah. But it's still like, I love shoulder buttons, accelerate deceler. You make a good point, which is a little arc.
Starting point is 00:57:15 and that you, you know, accelerate. Yeah, with the left stick, I guess you do accelerate, right? Yeah. And then you boost with the L button. And then you shoot, you have two guns sometimes. So it's the bumper jumper kind of thing where you're shooting with both. Well, it's not bumper jumper. But you get the point.
Starting point is 00:57:31 You're shooting with the trigger so they want you to just kind of steer around. It's not perfect. But actually, just, I'm telling you, though, at the very least, if you played past Borlens, it is way better driving. And I've only played two vehicles. The fact that the second vehicle felt so much better, I was like impressed, but I don't think, I don't know if there's a way to accelerate with standard buttons or whatever.
Starting point is 00:57:51 So production value, you're talking a lot about this and it sounds like it's looking really good, playing really good, all that stuff. Yeah. Randy on Twitter, somebody tweeted and what about Switch? And he was like, we'd love to. Like, talk to Nintendo. Oh, did he? Yeah, pretty much it was one of those like, we want to happen, but like, I'm not doing it. We're busy.
Starting point is 00:58:09 Do you think that it could happen, Greg, as somebody that begged for two on Vita and then got it and. Greg? Make it happen. There we go. Can you make it happen to? Do you think that I could? Okay. I mean, is it possible?
Starting point is 00:58:22 Probably. I mean, if Bethesda's got their games running on the switch, right? I guess that's the thing is like whatever... If it's 9-2 is running.
Starting point is 00:58:28 Whatever it loses, I don't know. Do you think that it would take away from what you're looking for in the game? If it's not smooth, if it's not as bright, if it's not as vibrant, if it ran bad,
Starting point is 00:58:37 yeah, because like, it is doable. Everything's doable. Everything's doable. But yeah, how much are you going to lose fidelity-wise? My prediction is,
Starting point is 00:58:44 I think I said it on the games daily. We need to come up with some trademark name. Franrickion. Oh, I don't like that. We'll work on it. I believe this is more of a Borderlands 3 Game of the Year edition one year later. Also, it's on Switch now, Switch Pro, or whatever.
Starting point is 00:59:01 But also, maybe it works on everything. But I feel like it's one of those. They're so focused on a pretty high-tech, high-end game. Even on PC, by the way, they didn't tell us the exact specs in there. I couldn't inspect it. Maybe it's out there in interview form, but it was AMD. Radion, like 8 core plus. It was a beefy machine.
Starting point is 00:59:19 Even your, you know, we weren't playing on an Xbox 1X or we were above that. And even then, there was like some loading hitches now and then. It's early though. Huh? I had a crash too. Like, of course. I mean, that stuff rolls off our back because we're like, yeah, of course.
Starting point is 00:59:33 We're paid off. No, you would expect that of an early. But actually, it looked great. But it did have some frame rate issues now and then. It had some loading hitching was the biggest thing for me. Occasionally there'd just be like a, So you wonder on something like Switch with as much as it's pushing.
Starting point is 00:59:50 So anything's doable though, but my point is I think it needs to get in the hands of someone who's really good and they need to spend honestly a good year with it and maybe that will happen. But that's why I don't see, unless it's been happening, I don't see it coming anytime soon. Plus, you know, the online factor, it's not that you can't do it,
Starting point is 01:00:06 but also you got to work on that side with Switch. I feel like anyway, it takes a little more love and care working with Nintendo on the online stuff. You guys have any other closing thoughts on Borderlands 3? I was, I like Borderlands like I've said, but I think it's, for me, it's one of those franchises I sleep on in terms of if I was to rate all these things I love. I don't think it jumps out at me for some reason just in the way I've played so many. It's been so long. I don't know.
Starting point is 01:00:34 But like I'm this immediately shot at the top of like games I can't wait too for this year. Hell yeah. Yeah. It's, you know, it's tough coming out of an event that was so much hype. but truthfully, it is one of my most anticipated games, not just shooters, but games of this year. And it went from, I've always wanted to play Portland, and I should, to wow, I really like this style game.
Starting point is 01:00:54 And wow, it's refreshing to not, like I said, not worry about the games of service and all this other stuff. I'm genuinely really excited for September now, and I'm not paid off to say that. I'm not sponsored by them anymore right now. I can't stop thinking about playing it, actually. It's great. It genuinely has the hooks in me.
Starting point is 01:01:10 So let's wait and see more, hopefully, at E3. They didn't mention to me when we'd see more. They did. They said E3, Gamescom, Godduston, oh, they said we'll be there. And Garden Com. But how do we not,
Starting point is 01:01:20 it's probably not the same demo, but what if it is? So we don't know. We riot. I'm just going to tweet it, Randy. You'll hook me up with a, or I'll get really mad, one of the two.
Starting point is 01:01:30 Greg Miller. Hey, buddy. Oculus Quest. Tell me about it. Wireless, Oculus VR is here. I have it at home. Oh. Yeah, yeah.
Starting point is 01:01:40 We haven't been in the same room in quite some time. Yeah, so it's coming out May 21st, 399. I've talked about it on the show before, right? Yeah. Yeah, okay, so I got invited a couple weeks ago now to the Oculus. You told this story. No, no.
Starting point is 01:01:54 Oh, shit. The GDC thing where I put it on a flip down and saw the cameras and became a believer, sure. Then I got invited over to Oculus. HQ, or just Facebook HQ here in San Francisco, I guess, the downtown office, and got, all right, here's your review kit. Here's a dude from Oculus. So I'm pretty sure it's important, but I forget his name. and you can ask them questions.
Starting point is 01:02:12 Johnny Oculus. Johnny Oculus and me got in there and played. And so I got to go home with it that Friday. And then I've been on the road nonstop. And so I don't have intense, you know, extensive hands on with it, but it fucking holds up. And I'm so impressed with this device. And I really do think it's going to be not a game changer for VR, right?
Starting point is 01:02:31 But in terms of it is now so easy and so accessible to get it into the hands of VR people, something that I didn't know. When I did the GDC demo that I was so impressed with, where I was, where are the cameras, where is the thing? Oh my God. I didn't run setup on it, right? I just got it, right? You didn't have to.
Starting point is 01:02:47 Right. So I just jumped in and I was in a giant open area and great. And so then you put it on now, and when you get home and set it up, right, immediately the thing goes into this weird black and white predator vision. So you can now see everything around you. You can see your room you're in, right? And then it's like, all right, cool. With your Oculus controller, right? Trace your play area.
Starting point is 01:03:07 And so you sit there and paint this square, rectangle, whatever. It is, right? And then it's like, awesome, thanks. And it goes, and it puts you into the Oculus room, right? And so then if you start getting closer, your hands touch it, the wall goes red and shows like the thing.
Starting point is 01:03:20 So you can constantly know where you are and be confident to where you are. Oh, that's really next level shit. Right, like I'm the guy who, all right, I move my coffee table out, take a sit in my water, put it down, sit there on the couch. And I knock the water over every time.
Starting point is 01:03:34 I knock the water over or hit porty or something every time. Because like it's just where I'm, and that's a cat noise. Meow! What did I get a cat? Porting. He got real fucked up in his older age.
Starting point is 01:03:44 She meowing. And so like that, because you have no real spatial awareness. Whereas with this, you can touch it and you can see it. And like when I, so I came home with it and I was so excited.
Starting point is 01:03:53 I immediately put it on, drew it. I pushed, all I did was pushed the dining room table chairs into the dining room thing, right? You know my house. Got the dog cat out of the way. Exactly.
Starting point is 01:04:01 Jen was over there reporting on the couch. And I did the trace and I started playing. And she's like, first off, she's like, what are you doing? I'm doing it. I'm doing it. I'm doing it.
Starting point is 01:04:08 What are you doing? I'm doing it. But it was this thing, right, where VR is such a... Pain in the ass. Pain in the ass, for sure. But it is such a solitary experience that I don't play a lot. I don't play PlayStation VR pretty much whenever Jen's around, right, because I want to be able to talk to her. But when I started hitting the walls, right, and she'd be... Fake walls. Yeah, yeah, fake walls.
Starting point is 01:04:28 But I knew where they were, right? So then she'd be asking me a question about, I would walk over, and if you stick your head through the fake wall, you see her. You see the... You lose the game. You see the black and white version. of it, right? Right away. Yeah. Wow. It goes right of your hands going through. So in other words, the game was up and you lean through and it drops.
Starting point is 01:04:45 Yep, totally. I'm outside of the, I'm outside of the room now and I'm seeing, how do you see her? I don't get it. So like I said before, when you set up to do it, you see a black and white predator-esque vision of everything in your room. So it's not like a color HD feed. Since the cameras are up in your entire house or room, it sees the room. And so like when it was like, I wanted to talk to Jen, I just lean over the barrier, the digital barrier. I bet.
Starting point is 01:05:08 actually he thought when you were saying the beginning that you had your glasses off and were doing it, right? Yeah, I was just confused as to like how you saw through the thing. It has a camera on it. That makes a total sense. But suddenly I'm talking to her and I'm staring at her. You know what I mean? And it was a different thing. And again, it is the same thing of if the phone was going off or if Portillo was making a noise or if it was, hey, like, granted I can't like, you know, read the TV or something. So you got to pop that off. But it wasn't suddenly I was cut off from the world and totally in this isolated experience that I had to pop on, pop on. And like I'm the guy with a PlayStation VR in particular. Like I'll put it on and I obviously I'm a pro that's setting it up at this point. But it'll still take me a lot of adjustments not to have where I breathe out and it comes up and fogs up the headset.
Starting point is 01:05:50 I did not have that problem. I have, I should say I didn't. I have not had that problem yet with Quest from screwing around with it. Set up was easy. You charge real quick. It's, you know, you set it up initially through an app on your phone. You download. You get in there and set it out that way.
Starting point is 01:06:02 USBC. It's right there. It comes with all that shows. How do you know what the charge is at? It'll tell you. But there's a light on it that'll go from, it'll go, what, it's orange, while charging green when it's fully charged, red when it's in trouble, I think.
Starting point is 01:06:15 Do you know how long that lasts yet? I do not know. I don't have enough time. That'll be a really big question. Yeah, that's a great question, actually. But, yeah, super impressed with it, super stoked with it. Again, I've done the game demo, so I played more Beat Sabre, right? And I screwed around a few other things.
Starting point is 01:06:28 But then it was like, oh, oh, shit. Yeah, it's got, it's got, you know, the internet built into it. And it's, so I'm looking at Instagram and this giant, you know, way and I'm looking at Twitter in this giant way and it's like well let's go watching YouTube went and looked at them YouTube looking at France Facebook pictures you can feel the sand it's blowing in my face it gets everywhere but no then I watch some you know the YouTube VR movie or videos I've never watched and it's got a whole bunch of different apps you know on it already in terms of
Starting point is 01:06:58 like viewing experiences you know the same stuff I'll go rock climbing or do this it's it's a really slick device I'm I can't wait to do more with I think it's about a $400 price point. Exactly. $3.99. Yeah, I forget what all the skews are. Kevin, if you could bring that up, Oculus Quest, because I think I have 64 gigs.
Starting point is 01:07:14 I'm not sure if it's got more than one. Yeah, I was just seeing they're starting to put together the deals, and you said it's May 21st, right? Yeah, May 21st, yeah. Very cool. I'm excited about it. Moving on from the Oculus, Greg. I want to hear about it.
Starting point is 01:07:28 Oh, I want to figure this out. Kevin's looking. See the, what, the price. Oh, the different versions that you can buy. 64 gig is $4.4. 99. All right. So maybe it is just one then.
Starting point is 01:07:39 128 is 499. Yeah, 128 is 499. Perfect. Perfect. I have a little section here called Switch it up. There's four different switch games
Starting point is 01:07:48 that I want to hear about, Greg. But you said there are going to be quick little reviews of them. I want to hear about Black Paradox. Yeah, so this is a schmop out right now. It's on everything, I think, but I'm playing it on Switch. What Switch it up is, I was on a plane a lot lately.
Starting point is 01:08:01 Flying all over this goddamn great country of ours. But the problem is I'm having that thing of, I want to play something. Get really into it. I start things up. Final Fantasy 10. Play five minutes or 10 minutes. I'm like,
Starting point is 01:08:11 eh, I'm not right now. Black Paradox, Schmup, you are flying a flying DeLorean. You're not, but it looks like you're flying a flying DeLorean, right? Like,
Starting point is 01:08:18 it's very much, it's got that, it's got that Andy, hey, we love neon purples and blues and shit. And you're picking up power-ups. It's kind of a rogue light, right,
Starting point is 01:08:28 where you die, you come back, you've earned a coin, you can then go invest it and make your car better and do different things with it and stuff. I'm excited to play more, didn't get super deep in it,
Starting point is 01:08:36 but it's got an early thumbs up in terms of up. That's a fun one. If you're looking for a schmup and a little style, go for it. Next up. Black paradox. No, what is a schmop? Oh, shoot them up.
Starting point is 01:08:45 You know, like Icaruga. Yeah, I think it's a little bit different. Because it's too much to say. All right. You know, I got things to do, Fran Mirabella the third. These kids and they're cool. Kids with their thing.
Starting point is 01:08:54 FM3. Next up, swords of ditto. Mormo's curse. Right. This is a little beautiful Zelda-inspired game, right? where you are like the hero of time kind of thing. It's funny.
Starting point is 01:09:07 It's cute. It's bright colors. It kind of reminds me. And I'm a novice at it. So we stick with me. But I like that cartoon network, Stephen Universe, like that kind of color.
Starting point is 01:09:16 The one with the adventure time. Like that kind of pop of color. You know what I mean? It's a funny little game. You do the dodge roll. You get your sword. You're slashing. You're killing things.
Starting point is 01:09:25 You're getting your coin. It starts in the way past and it jumps 100 years and you're the hero time again. And you've got a little input helping you out, try to do stuff and go after the bad guys. Again, a cute one. I don't know if I was in the mood for a Zelda though. So I was like, cool, I'm going to bounce out. But another one, I was like, I could see me playing this if I'm in the mood,
Starting point is 01:09:42 but who knows if that mood will ever come? Because again, I just went to Luminous and I was like, hey, there's so many other games to play. Like Feather. What did you have to say about feather? Feather, they had reached out to me. And they were like, hey, got this game called Feather Out. Do you want to play it?
Starting point is 01:09:54 And I was like, yeah, sure, why not. I'll try it out. And they're like, cool. It's like a relaxing bird simulator kind of thing. And I was like, what? Okay, cool. What? the point of the game
Starting point is 01:10:05 is just to exist, man. So you start and you're a bird and you're just flying through this world and there's like no real hard, there's relaxing music, you're flying through, you're climbing, you're diving,
Starting point is 01:10:15 you're speeding up. It's like flower, yeah. Exactly. And then there's like... Flower out of point though. Yeah, you're a fucking flower and it sucks. That's what...
Starting point is 01:10:23 I'm kidding. I'm getting every coming down. I bought flour on like every different platform. Exactly, right? He's crying because he's trying to make whatever game he's working on. He's like the pressure. But there's these giant like rings out there
Starting point is 01:10:34 scattered throughout the world and there's like no more like Superman but not in a shitty way I love these elevator pitches for all these getting rid so you're flying through and you can go through them but there's no like HUD pointing you there's no points digging on it
Starting point is 01:10:48 you're just flying through this world being a bird if you're a bird if you're a bird yeah I'm a bird but it's a burson no way my mom right Craig and nearly for time I don't know where my phone is it's a burson you know your phone is
Starting point is 01:11:02 dear God please make me a bird so I can fly far away from here. I don't know why did the Forest Gubb Jenny line like Morgan Freehead, but I did. There's a lot going on to here. The caffeine kicked in. And then the final game, Greg, is Super Blood Hockey, a game that you're probably familiar with
Starting point is 01:11:20 if you watch Kind of Funny Games Daily. And Games cast, I feel like we looked at it. Maybe. It was Games Daily. I know. Oh, maybe it's me and you. Yeah, yeah. We were like, what is Super Blood Hockey?
Starting point is 01:11:29 Superblood hockey. Superblood. Oh, it's awesome. Yeah, it's really fun. Yeah, it's not like Mike was streaming it as well, too, if you want to see some stuff. It's got that 8-bit vibe to it. Obviously more than that.
Starting point is 01:11:37 But yeah, it's a little, it's like a throwback to the NHL games. Party mode for sure. And it's just, yeah, a loose, goofy hockey thing where there's fucking pixelated blood spraying out of everyone as you hit each other. Why not? Try to do one-timers and you go out there and, you know, get the old puck. Get the old tomato in the back of the salad bowl, as they said. Get it in the bowl, dude. Just getting in the bowl.
Starting point is 01:11:55 That sounds not safe for work. But it was also playing it where I was like, I don't know. Yeah. If I want to hang out without you guys. You're not familiar with that one? I'll tell you what. is one of my favorite video game stories of all time as a kid growing up. And it's going to get loose real fast.
Starting point is 01:12:09 Everybody's welcome to write in to me on Twitter at Game Over Gregi and tell you. But Po and I loved all the hockey games growing up, right? So we buy them all the time. And I think it was PS1, but it might have been Sega Saturn. Oh, Saturn. Where we bought this hockey game and it was CD, it was CD, so it's one of those for sure. Oh, yeah. And it was the year where they decided,
Starting point is 01:12:33 They went a whole bunch of different ways and they kind of let the announcers add live a little bit more. You could tell just the way they did it and they were trying to make commentary better. And there was one, it was the funniest fucking thing I've ever heard. If anybody can find a clip of it, it was the, I was in hysterics. But it was basically like, I don't know their names, would he be like, well, Fran, I guess you can see. It was like right after a goal. My guy celebrating. Like, I guess you can say, put the Spino in the back of the salad bowl.
Starting point is 01:12:55 Are you serious? And the other guy goes, I guess you, and they just both bust up and they left it in the game. Are you serious? Like, clearly them in a booth fucking. with each other. I was like, that's why I love you, NHL game. I can't remember. It wasn't NHL All-Star hockey. I don't think it was. That was a Sega Saturn one, I tried. Thanks, Google.
Starting point is 01:13:11 God, Sega Saturn. What a time. What a disaster. What a time. Ladies and gentlemen, this has been the kind of funny games cast. Thank you very much for joining us, gentlemen. Fran, where can people find you? Twitch TV slash FM3 underscore, especially on Fridays. For Fran Friday after about 5, 6 p.m. Pacific
Starting point is 01:13:26 Time. Soon it'll be Borderlands 3 Fridays with Greg and Fram. Yeah. And I also play other days. I'm like 10, 10 p.m. on those nights. So in case you're not up then. Hey, bye. You want to play some division two not if I can get Jen to the button?
Starting point is 01:13:40 Yes. Let's go. Let's do it. Bye, Chad and everyone. Because we're just doing the cut, right? Yeah, we're just doing the cut. Yeah, we did a really long pre-show. And so there's a lot of work to do. But we love and appreciate you all.
Starting point is 01:13:52 Well, bye!

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