Kinda Funny Gamescast: Video Game Podcast - We Played Monster Hunter Wilds - Kinda Funny Gamescast
Episode Date: September 27, 2024Thanks For The Support! Run of Show - Learn more about your ad choices. Visit megaphone.fm/adchoices...
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What's up everybody? Welcome to the Kind of Funny Games cast for Friday, September 27th, 2024.
I'm one of your host, Greg Miller, alongside the best voice in the business, Paris Lily.
What's going on, Greg?
Not much. We got you working today. Games daily writing and games cast, it's lovely.
It's always, you got to come up more. You were supposed to be up here originally.
I know.
Then, of course, Sassion's Creed is like, we can't get it together.
We're done. We can't make this happen.
Thank you for coming and still hanging out of this virtually, though, Paris.
Oh, of course, of course.
Always a good time.
Of course, he's Forbes 30 under 30,
aka the New York Game Awards nominated,
AKA New Glasses Poppy.
Blessing, and E.
Oh, yay, Jr.
I don't think these are new, but it's like,
you keep cycling them.
I am cycling.
So I like that a lot.
I like the commitment to glasses.
I notice you don't include the Game Awards Future Class in my list of titles.
See, I didn't like a while back.
You know how we like to have our employee meetings here on camera.
I got tossed into the whole like, oh, they still call them the new face of video games.
Why? And I'm like, I don't do that. Tim does it because Tim's an under original person.
I've been thinking about confronting Tim about it on content for a while now.
Even the future class is insulting. Not that like it's an honor, obviously.
Oh, I see where you're going on with this. But it's like you've ascended beyond that even because it's no longer a future class. You're the class. You're doing the damn thing.
I like that. Do you have a game award like me? No, but that's like I've settled on the fact that I think when I am 40 years old, you know, still hosting games cast of this company.
that Tim will still introduce me as the new face of video games.
Because, like, what, I've been here for,
do you believe I've been, I've been here for four and a half years?
I feel like I'm, like, looking in the mirror every day,
waiting for that gray hair, start popping up.
Yeah.
And we still say let Tim Hose.
It's a, it's a, it's a place out of people, you know.
We really don't.
We really don't.
I don't think I've ever said that.
Now, here's what I'll tell you right now,
is what you could do is grab the bull by the horns.
Obviously, kind of funny is nothing, if not a place for,
self-starters. Just like
the Hispanic heartthrob Texas
treat Latino heat, clicking heads and ripping him shreds
the globe trotting head shot and root and tooting
three points shooting. Nitro rifle
from Twitch.tv. Andy Cortez.
Been practicing that J. quite a bit. It was clean.
Because you remember, of course, Andy came in one day
and just handed me a piece of paper and said
start introducing me this way. And it worked.
You know what I mean? All right.
So you're always talking about you and Hym
and Yusef and Belinda and Wicked
any one of these dinners or drink sessions
you're out. This could be a great hinge thing.
Hey, I host a bunch of successful podcast, which they introduce me as.
You know what I mean?
I don't know if you use a good.
That's a good conversation.
Exactly.
I mean, I only gave you that so that whenever we have the eventual 30,000 person arena walk out to, you know,
I'm addressing the crowd in this wrestling, you know, scenario pairs.
And I go, because I am the Hispanic heartthrob, Texas straight, Latina, the crowd just roared.
You mean the crowd of the other team up that long with it?
Oh, yeah.
Have you seen the video of, I believe it was a little yachty walking out at some festival,
and he's like the sickest walkout ever of him, like, kind of bouncing and, like, kind of like, you know,
getting hype and he comes out, and he like fucking just starts jumping in the crowds going crazy.
That's what I imagine.
I'll find the video.
I appreciate that's why you say that's the intro and not just that you wanted your Twitch URL read on every show we do.
Oh, what that do?
Yeah, yeah.
Prime.
If you got Amazon, you give it to us.
All right?
You go, you go watch him at night and do his weird things.
Then you give it to him.
Don't.
Are you doing weird things at night?
By the way, did you know, September?
If you gift five subs, Greg, Twitch will give a bonus one.
Whoa.
Started yesterday.
Hold on.
So if you're on Twitch right now and you want to support kind of funny,
gift five, Twitch will give you an extra one.
Well, they'll gift to us an extra one.
But also do it on Twitch.
That TV slash Andy Cortez.
Tonight.
You streaming tonight?
Yeah.
Tonight for him, for us right now.
I've thrown it open to see you.
Because you've got to make it work for us, all right?
Otherwise, I'll redact it all.
Just be giant bleeps.
No one will know.
What's happening?
You know what I mean?
Of course,
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gentlemen and NBs,
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Hey, well, yeah, actually also go to kind of funny.com slash baby right now.
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When I won Game War is in 2015, right?
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Don't get lazy.
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Melissa, Cody, you know that.
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Do you know no shame, Miller?
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It needs to be on the back of the streaming wall, never mentioned again.
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I started going through the process of voting for the baby.
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Remember if you're watching live right now,
it's whatever September thing Andy just talked about.
But also, we need your YouTube super chats.
We're talking about our hands-on impressions of Monster Hunter Wilds right now.
We would love to answer your questions if you have them,
and we'll talk about a number of other games towards the end of the show.
Housekeeping for you, we're an 11-person small business,
all about live talk shows.
You've already gotten kind of funny games daily today,
which was rumors of Blizzard's Starcraft Shooter.
After this, you're going to get Mike's ongoing Kingdom Hearts to Adventure.
the stream will continue.
If you're a kind of funny member, don't forget.
You've got a few more days to snag that snow bike.
Mike goes big.
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Mike gifted to Hideo Kajima on Patreon for all patrons at the premium exclusive item level.
You could go get that, get the same thing that Hadeo Kajima has probably never watched.
If you are a member, like I said, you can get today's Gregway, which is all about me,
talking about game informers, swag ending up at GameStop.
And of course, most importantly, if you're a member, it is happy hour for,
September this month. That means you can call in and talk to us live in our very special
happy hour for people who are Patreon members at the $25 and up level. However, let's talk about
next week. Monday, my dreams come true. The first Starfield expansion releases. Thank you,
Barrett. I'm going to be playing all day long and you're invited. Come join me for Starfield
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Patreon producers, thank you for your support. Carl Jacobs, Delaney Twining. Today we're brought
to you by shady raisin hymns, but we'll tell you about that later. For now, let's begin the show
with what is and forever will be topic of the show.
Stots, Stots, Stats. Blessing? Greg. We did the impossible. We did. They brought TGS to the Bay,
which means that yesterday you and I got to go down to Capcom's office
and I'll stop right here. Andy,
can you believe Capcom?
Fantastic office.
I hadn't been to their new San Francisco office.
I only remember the one down south that they don't have anymore.
This office beautiful.
They got screens you can look through into their streaming room.
It's just amazing.
Every conference room themed I got an image of me
with the Monster Hunter dual blades I got to put up.
Can you believe these clowns had no item stone
or anything for me to tap for Monster Hunter now?
I opened up Monster Hunter now, expecting, of course, there'd be some geolocation thing for Cap, no.
That's unbelievable.
Capcom, the antics, sort it out.
You know what I mean?
You think they don't want to attract people to their workplace?
You know, their place of work where you got employees trying to be peaceful?
Yeah, the, you know, the, just the plethora of Monster Hunter Now players who are going to come over.
You know, it's huge in Japan.
All right?
Very good point, Barrett.
Get on my level.
Level 50.
Let's go.
Anyway.
Does Greg Miller hanging around all the time.
He's like, oh, he's here.
God, he's outside.
He's here again.
I'm fighting a reflose.
I'll be gone soon.
Don't worry.
This, you tap, tap.
You're swiping like Pokemon Go.
You look like a clown right there.
We played Monster Hunter Wilds.
Of course, if you didn't know, Monster Hunter Wilds,
is officially coming February 28th,
2025 to PC, PS5, Xbox,
Series X, and Series S.
It does have cross-play,
which we're all very excited about.
And if you need a refresher,
of course, this is the direct sequel
to the Monster Hunter World
that came out all the way back
in 2018.
when myself, Kevin, and Jen got obsessed with it.
Just playing it nonstop.
Me and Kevin had sleepovers.
Xavier Woods came up for GDC.
Rather than go party at GDC,
he came over with Scott Lowe and just played in my apartment.
Great times of the Monster Hunter World.
I cannot wait for Wilds.
But Paris had his hand of.
I'm so sorry.
Paris, what do you go say?
What if I've never played Monster Hunter World?
Then what I would tell you is to listen to the impressions
of one blessing at E.
E. O. Ye, Jr., who also came.
isn't a world-obsessed guy,
obviously a now-obsessed guy.
Monster Hunter, now-obsessed guy.
You never play World Plus?
No.
Oh, neat.
Okay.
Someone who reviewed PSP games back in the day.
Blessing, you have played no Monster Hunter,
but you wanted to come to this one.
Why?
Because I played Wild Hearts last year.
Yes.
And I got into it.
Last year. Oh, my God.
That was 2023.
I played it.
2017.
And I thought it was really whole.
And I think, me not playing.
It was 2022.
Wild Hearts?
It was it, 2023?
Pretty sure.
It was last, yeah.
It was 2023.
Oh, you're right.
But yeah, you know, I'm somebody who, you know, my not playing Monster Hunter doesn't come from a place of not wanting to play.
Of course, always just come from a place of, you know, not a wrong place, wrong time.
And also, you know, it's one of those things where I would like a Sherpa.
I think I need somebody to bring me in and actually teach me the basics.
I was shocked.
I was shocked.
I was shocked for this demo how hands off it was.
Yes.
Where we literally walked in, we agreed at the door, then walked up to a conference room.
PR person introduced themselves like oh there's the station go play or whatever
And they just sat down and I was like I settled it immediately then I started doing my wet stone
And I looked over a blast I'm like wait he doesn't know how to do any of this
Yeah no I was like there's like a bad baby sit there's like the guys like go play a video game
He's like making that with his girlfriend
Yeah, I put the bathtub in here's a toaster
There's like a short tutorial option or like a longer tutorial option and I did the long one and I like as I was playing
Because I'm pretty sure I got started before Greg and I'm like oh Greg's done
Greg's already done the tutorial and so I'm obviously
just like find these things and learning some of the mechanics.
But yeah, no, I've always been interested because it's always looked like a cool game to me.
And Capcom is a publisher I really liked, right?
I feel like Capcom, especially in the last five to ten years, is built up, you know,
a better and better track record as far as developing and publishing really good games.
And Monster Hunter, as an action game, I'm an action game person.
I really like a good, like, okay, I'm going to fucking hack and slash and take out big monsters
and all that.
That all sounds so appealing to me, and so I really wanted to go for that.
What did you think?
That was cool.
My thing with it is that to your point, it was such a, it was a weird preview for me
because it felt like a preview more tailored for somebody who might know more about Monster Hunter
and might be more familiar with Monster Hunter.
What I will say is like, I could see myself playing more, you know, coming off a while,
playing Wild Hearts last year, we got into it and I think dropped off real quick just because
I don't know, it was fun in the moment, but for some reason it just didn't have the staying power.
It didn't make me want to stick with it.
But I thought the idea of like, you know, taking out these things, chasing after with a group
friends like all right you're gonna have this weapon i have looking at my unique skill trees my
unique weapons to choose from it felt like there are so many options to go to go after these things
and that all felt very fun to me and so far i'm like getting a lot of those same things with
yeah i feel like even more propped up you know budget and production to it if you remember
i want to get any these questions if you remember i think one of the main backbreakers for it back
and i not that you and i're like best as buzz or whatever but i was so into wild hearts we're not
And Jen's mom passed.
And so I,
it was one of those where I was gone for like two weeks and totally missed the zeitgeist
and came back and it was hard to get back into it.
And I feel like I was the for a while.
I know you played a lot of it too.
But I was like a flagged.
I was a flag bearer of it around here.
And then once that happened,
I think we all,
I moved on,
people moved on.
Andy,
what was your question?
Um,
okay,
so what did you play on?
And how was the performance?
Mm-hmm.
Played on PS5.
Um, performance wasn't like,
you know, it wasn't impeccable in my opinion, right?
Like, I feel like there was like,
there were points where it felt like a little framing and a little like,
but it was also one of those ones where I don't want to judge it too hard
because it is, you know, it's a preview build.
The game's not out until February and so we're months and months out.
And so like, I don't want to judge it too hard,
but like it looked like a monster hunter to me.
You know, I, I have seen worlds or Monster Hunter World.
Worlds, world?
Monster Hunter World.
I've seen Monster Hunter World.
And for me, it looked like maybe like a slightly prettier version of that.
but Greg might be a better judge there.
Yeah, so throughout this, I don't know when or where,
but I gave Barrett the IGN video preview,
which is Tom Marks.
And when I was looking through today,
gathering stuff up,
I clicked on it.
And I was watching Tom's thing.
And I was like,
oh,
he played the exact demo we did a month ago.
I think it might have been the gamescom bill
that they also gave us here.
He was playing it.
I was like,
oh, great,
this should be great because the same monsters we fought and everything.
And Tom's entire preview starts with,
heads up,
this game's not running well.
And he's like,
I'm giving them the benefit of the doubt
because obviously there's so much,
much time. And his thing references there wasn't a release date when he made the video preview.
But I'm right there with him of like it, he talks about crashes. I didn't have crashes.
We didn't have crashes that I remember out there. And so it was just more of every time we've
seen a trailer for Monster Hunter Wilds, I'm stoked for the gameplay. I'm stoked for the monsters
I'm seeing. I'm stoked for the detail I'm seeing. But people really pop off for it being visually
impressive. And it is, but it's not to me. You know, if that makes sense where it's like,
this obviously looks good. I'm not saying this looks like trash. But the people pop up.
on the trailers like it's I they their reaction makes it to me feel like it's not a naughty dog
it's not a single player thing it still looks good it still looks great and I'm enjoying it but I didn't
think the performance was great you know what stood out from me and we'll get into the nuts and
both right was the opening of it because of the story monster hunter even world wasn't like any
ain't you know a story game right it was like you're in a new area you're all monster hunters
go out and occasionally you'd come back or whatever this one very much was like you started
there's a flashback to the guy giving you the order to go off and chase this new monster or whatever that destroyed this village.
Then there's this little girl.
She's looking for her brother.
And it's all presented still very monster and unruy and not like, oh, this is going to be a narrative-based game.
But way more framing for it than usual, I thought.
And then we're off on a boat that's sailing through the sand like you're going through the desert.
And again, I was like, this doesn't look visually great to me.
I've seen way better deserts.
You get off of it.
It's not like this is the most impressive sand of all time.
But for me, obviously, the proof is the gameplay.
That's what I'm there for.
And that obviously is freaking awesome.
It felt a little bit like playing Dragon's Dogma 2,
where I was playing, when I was playing that for review,
I was like, oh, man, I'm not,
this doesn't look like the prettiest thing,
but I wonder if this is what the fans have been trained to expect
from playing this game.
That's always been the biggest worry is that, you know,
we love RE Engine because you play those Resident Evil remakes
and God dang, they are some of the prettiest things you've ever seen.
For sure.
And I'm the one who always pops off for any Monster Hunter Wild's preview
or trailer or anything because
whatever cutscenes are showing us
whenever we are seeing this open world gameplay,
I think the lighting is stunning.
I think it's such a big step above
what we've seen from them in the past.
And Jaguzaama can look
freaking fantastic on my
$4,000 PC, $3,000 PC or whatever.
But if you don't have a machine like that,
it's going to run and it's going to struggle.
And a lot of that is, you know,
I think that's why a lot of people were worried about
the PS5 Pro updates is like,
well,
Dragon's Dogma 2 is very CPU bound, not GPU bound.
So you're, you know, if, is this one of these PS5 Pro sort of updated enhanced games?
So a lot of the worries there that a lot of people have had, including with a game like
Dragon's Dogma, would be, all right, well, like, a lot of the issues that Dragon's Dogma has
on PC isn't necessarily GPU purposes or reasons, right?
Like if you have a 40-90, you still may struggle because you are being bottleneck CPU-wise.
And that's always the biggest concern that I've had going into this game is like, you know,
it looks freaking great in trailers, I think, but I worry about, you know, this game's struggling to keep a consistent frame.
So bring more of that in.
I don't know if you saw this.
I think it's even today that it posted, right?
Prini dude says if you, this is a super chat, thank you for supporting us.
YouTube.com slash kind of funny games.
If you thought the PS5 Pro is going to make Wilds run at 60 frames per second, think again.
because it's targeting 30 frames per second as well
with options for uncapped frame rate thoughts.
And then there is a, I saw that,
and not that I don't trust Prini dude,
but a check did bring up a reset era thread from today.
That is Monster Hunter Wilds targets 30 frames per second on PS5
and Xbox Series X slash S, Monster Hunter Wilds, PS5, Pro,
and PC version targets 30 frames per second uncapped.
More details closer to release.
Yeesh.
Yeah.
Which I will say that like, yeah,
that all feels accurate to how it felt playing,
where I'm like, okay, this doesn't look like the prettiest thing I've seen from, I guess, like, a frame rate perspective.
But I will say one of the things I was impressed by, and I know this is kind of a staple for Monster Hunter, but even more so I think in this one,
there's just how much of an ecosystem it feels like, like the reactivity of it.
Sure.
There are moments where we're, you know, hunting one monster and you see the way in which, you know, it'll encounter a group of other ones.
Like, we're hunting that dragon, right?
That was the, that was showing in Tom Mark's gameplay.
And it encountered, like, three other beasts in the way that, like, there was a moment where,
as I'm trying to chase after this thing
and as we're all trying to fight it at the same time,
it does like a blast
at these other beasts and I'm just like, damn.
And like, I think we died from it.
But I was like, dang, that stuff's really cool.
And that was one of the coolest things that,
because World was really the first,
or World was really the first Monster Hunter that I got into, right?
That was, I was part of that game
also becoming gigantic in the West.
Like all the other Monster Hunter games
that people were,
that people in the East
were really obsessed with on the 3DS and PSP and all that stuff.
Like those were really, really massive, but I just wasn't a part of that.
Then when this game kind of has this more open world version of itself and it's on
Xbox 1 and PS4, that's where I really, really got into it.
And the stuff that blew me away was these natural sort of encounters that these monsters
have.
I felt like I was watching nature.
So what was cool is like when we started the demo and we were chasing after a
the chattacabra.
It was that the chattacabra,
no, chattacabra.
He's got this giant tongue.
His description reads a large
species of amphibians that use
the, he's of quality of their saliva
to affix stone to their four limbs
in order to power up their attacks.
Anyways, it was one of those where he was about
to run into another giant monster
and one of the guy, the producers was like, oh, maybe we're going to get
a turf war and actually buggered off. And I was like, okay, whatever.
Later on in a different fight, I think when we were
after Dasha,
Dasha Guma,
the dog face guy.
that was when he got,
we wore him down enough
and his back legs weren't working as much.
And then like three little nobody's,
like just raptors came over and were attacking him.
And I was like,
are they just doing that?
And like,
oh yeah,
because he's wounded.
They've since he's weak.
I'm like,
that's really cool.
Paris,
I want to know from you why you haven't played a monster hunter.
And if this is going to be the one you jump in on and why.
I mean,
I can't give you a real reason why you haven't because the whole concept of
monster hunter is always intrigued me.
It's just something I never got around to.
and then I obviously heard that this one was coming out
so I'm like I might as well wait for this to come out
to see if it's something that interests me
but listening to you talk about it
looking at the gameplay footage so far
yeah I mean if this is an entry point
into this series yeah I'll definitely jump in and try it
and again if I'm understanding correctly
co-op online all that is it cross
platforms yeah yeah yep yep so yeah yeah I'd be all in on that
to your point or to your question earlier compares
about how is it jumping in as a new person
And one thing that I did like when I, as soon as I booted up the game, was as a new player,
they asked me, they asked what weapons you want to start off with, right?
Because most, monster, they have all the different classes of weapons, 14 weapons to decide
from at the start.
And they had like a little quiz that you could take.
And I was like, you know what?
I'm going to take the quiz.
That's cool.
Yeah, it was only like two questions, right?
It was like, you know, do you like fast?
Are you trash?
Yeah.
Are you Garbo at this video game?
No, but they're like, do you like fast action or like, do you want something more heavy and slower?
And I was like, I want fast.
And they're like, do you like, do you like, paris?
or do you like, like,
like, I'm Perry Poppy.
Yeah, and I was like, oh, give me Perrys.
And all right, here's the long sword.
And I was like, oh, all right, cool, that was easy.
You know, before when I'm, when I'm looking at these games or I'm playing a Wild Hearts,
whatever, right, when I'm looking at the weapons, I'm just like, all right, so there's
the fucking bow and arrow.
There's like the fucking dual, deal wielding.
Like, it feels like there's so many options.
I don't know what's going to be the right one for me.
I appreciated that as a newcomer.
And the opening tutorial section that I did, that I played did feel quite a, did feel very good
at bringing me in, right? I didn't feel like when I was playing with Greg and the crew,
like I was getting completely left behind and not knowing what I was doing. It was fairly easy
to keep up in that way. Yeah. So answer this question for me, how do you, for lack of a better term,
what's, how do you win at this game? What is the end game? What is the end result? Is it just
there's various monsters that you take down? Is there a set number of them? Are there new ones that'll
come in via DLC, things like that? So there's, there's a narrative here of what you're doing.
right. Obviously, we only got a taste of it.
You know, we're here. We're chasing after
the white wraith. Long thought extinct.
That's what we're after, right? And, you know,
again, there's this random
person we find, no family, go help
there. There's a narrative that we didn't
get all the way into or even really scratch
the surface of, but there's a reason you'll be
sent off to this new environment to go off and
chase and tame the wilds. And so then
yeah, there are mission boards,
main quests you're given, of course,
for the narrative. Then there's mission boards that are people
giving things. But the idea,
and why Monster Hunter has always found success is,
it appeals to exactly the type of RPG destiny,
assassins, like make the number go bigger, right?
And so the idea is,
Monster Hunter is the same reason I love Freedom Wars of,
cool, I'm going off on this mission,
I'm going to fight this monster,
I'm going to pick, when I win,
I carve the monster up,
I get, you know, their hide, their bones,
they're whatever,
I get enough of that to make the new thing of armor,
to make the armor set.
Okay, now I have this really powerful armor,
but now the new monster is introduced.
It's vulnerable to electricity,
so I need to go set up a second set of armor
and do that whole thing and build it out that way,
let alone side mission story,
cooking your feline companion, right?
Like, do you want to try a different weapon?
This one's doing a whole bunch of different stuff.
The problem I always had with the old monster hunters
when I used to review them is that they were so rigid.
There was always very clear boundaries
of even, like, you know,
the monster leaving the area
you were in so you had to chase them and have a load screen.
Obviously, over the years that's gone away as technology's gotten better.
The reason Monster Hunter World sung so much was it removed so many barriers, so much of that
rigidness.
Since then, of course, Monster Hunter rises come out, which was fantastic as well.
And it was much more of a, hey, how fast can we make the handheld experience now, switch
experience?
But you know what I mean?
Of course, it came to PlayStation Xbox later.
This one is taking all of that in there.
And I think really making, shocking no one since it's a 2025 game now, the most modern
Monster Hunter you could have.
Where it is like, cool, you have a mount right away.
You can auto, you can get on the mountain, you can have an auto ride to the target you're
going to, or of course you could take control and run with it if you want to.
Okay, cool.
I'm like, you know, the, everybody in, once you start playing Monster Hunter, you have
your kit, you have your weapon, that's what you are.
I'm dual blade.
I've always been dual blade.
I'll always be dual blade, right?
So no quiz for me, nothing to worry about.
But there's this cool thing now with, again, the secret, the raptor you ride,
your mount, right?
you have a weapon slot on it now.
So you can fast swap what weapon you want there,
which again might not sound that appealing,
but you can put like gun lance in there.
So now you can be on the back of it
and then pull out your gun and shoot on it that way, right?
Then get the monster to stop where you want it,
put it back in, hop out, dual blade away, slice it up, right?
Yeah, Andy.
Paris, you know when you're playing a little video game called Horizon?
Yes.
And you're like, I'm going to go hunt another one of those big robot dinos.
Because I need that one piece on its back
because, and I need to
really, really focus that piece in hopes
that I knock it off. And then I can use that piece
to upgrade that one thing,
one weapon I have or that one piece
of armor. And that's when we were playing Horizon
Forbidden West and me and Bless at the same time, we're like,
can you imagine that they made a monster hunter-style multiplayer game?
It's basically that.
It's you and your friends going out.
And, oh, Greg wants that one,
Greg needs to hunt that one thing down.
Yeah, I'll go help him out.
We'll co-op that one monster
I'll hop into his world.
We'll try to take out that dude.
But we need to make sure we focus the tail
because that tail piece is vital to whatever
like head piece or chest piece that Greg is trying to build.
And that focus has always been there,
but it's even more in depth this time around with the wound system.
Like I've been staying not completely blind.
We watched the trailers,
but I haven't dove into every preview.
So for this is my first time playing it,
my first time really learning about it.
But now there's this wound system, right?
Whereas you're attacking the creature,
you can go into focus mode or whatever
and you'll see the wounds on that.
Yeah, free aim.
You'll see the wounds on them.
And if you can then, with free aim focus mode
for your blade attacks, right?
You aim it, or I would aim at that, right?
And then you hit it, you get massive damage off of it.
It's giving you another reason to be more precise.
You're creating your own crit spots?
Yeah, yeah, yeah, yeah, yeah, yeah, exactly.
Yeah, you see one up here on his back
and then they'll pop up later on or whatever as you go.
Very cool addition.
Again, making combat, I think even more up to you on what you want to do,
because again, yeah, it's always been, I'm going to go after a tail.
I'm going to go after this.
I need this piece of their scale or whatever.
Being able to go in there and find this other stuff, I think a really nice addition.
Same thing of like, you know, I was spoiled, obviously, with the Monster Hunter world of having
so many people around me playing it, let alone, obviously, kind of funny best friends that
we went and played with all the time.
They've always had emergency SOS, right, that you can shoot off to have other players come
help you.
Now you can shoot it off, and if nobody answers it or if you're playing offline, it'll
bring in the AI people from the game you're playing with.
with, and which was interesting, I don't know if it would happen every time, because clearly
this is a demo.
When we did it in this demo, the characters who showed up talked about the mission we were on.
Like, ah, did you find the boy yet?
You know what I mean?
And then they bugger off.
I was like, oh, that's cool.
If it's always going to kind of reference something that's going on, even if it's just
throw a line, that's a neat little feature to have you in there.
I love that a lot.
So yeah, I had a great time with it.
Again, you know, I'm trying to look through my notes for stuff that stood out for me
for being new, right?
Hookslingers there so you can grab from afar and do this stuff.
not at least not in what we had you couldn't
like tether yourself to the animal like freedom
wars and get up there and fight it but it was
you know for shooting off the dung bomb
and worrying about clearing out the other guys
and stuff were you climbing
enemies
no I didn't get I didn't have that chance for some reason
it just didn't work for me I think in where we were
maybe what level I was yeah I asked about it because I really
wanted to try climbing an enemy but they were like you had to
you can get on top of enemies and mount them
but it is like a matter of
kind of lucking out in a little bit
where you have to hit the right buttons to like
launch yourself onto him and try to like,
it's not easy to climb.
That was so massive for me in Dragon's Dogma.
Yeah, dude, I was thinking the same thing.
I was like, oh, can you not climb enemies in this thing?
I want to be able to climb them and fucking stab their head off.
There are, I mean, the magic moments of
jumping on the back of a griff into like, you know, really, really weaken.
And then it just takes off and flies like a mile away.
It's like, holy shit, I'm on this journey with it.
That's the stuff like, those are the emerging gameplay moments that like make this
experience feel so unique.
Yeah, it didn't mount right, but it was the idea that for demon mode, you know, where you go red and you do more damage or whatever, I remember those combos ending in a way that were like really like I was like stuck.
Whereas this one felt way more in and out where I would go into demon mode, I would be doing the damage and either let the meter run out on it right or stop it early and it wasn't like I was then frozen for a second and I was like able to get right back in.
But that might be how I remember it or how I'm anything in a monster hunter now.
Another question, were you given a fresh character or was it here's level 30, level 20, whatever?
Yeah, no, I didn't see anything representing what level my armor was or anything like that, but we were in debt down.
You felt pretty stacked on that at all.
Gary the 3rd says, as someone with a charge blade tattoo, this is my most anticipated game next year.
How are the palicos? Any cool new cats doing job, cool new cat jobs?
Again, you know, the palicos were there.
We had a plethora of them to choose to come out with us, but we didn't see anything beyond them cooking at home base and then running with you.
to get stuff. So it wasn't, it was just what we did two sections of a demo, one that was the
single player section that took like 30 minutes and then a multiplayer session where we were
able to run around, do the main thing and then chase that.
You see any cool transforming weapons on anybody else's machines?
That's one of the, another really awesome thing. Like when I think the first time playing
bloodbord and having these trick weapons that, you know, they extend and it's suddenly now
this two-handed weapon that transforms into a,
hammer or whatever the fuck.
Was there anything...
Bear, can you show the image, please?
I was very clear.
I do dual blades.
Oh.
That's what I do.
All right.
I'm not looking at anybody else's screen.
No, I don't care.
I love dual blades, though.
I mean, I can't blame you there.
Come on now, you know what I mean?
I guess, though, new weapon thing that was cool is, you know,
explosive barrels that have been around forever.
Way more nimble this time around.
Like, I was able to put them down way quicker,
and then you can pick them up way quicker.
You can roll them.
Like, there's way more actually...
I know that is not what you were asking,
but I didn't use a gun lance
that I didn't use any crazy swords like that, so I couldn't even have to...
Or were you using Bless again?
A little long sword, but I also switched back to, was it like a bow gun, like a short bow gun situation?
And so that was like my secondary.
And there are times where I went back to my mount, got it, busted it out.
And I was like, you know what, this might be the one too.
Like I like the bow gun.
So, yeah, the long sword for the mobility.
I love it.
Got to have that mobility.
Yeah.
Okay.
I'm excited.
I can't wait.
February's coming up quick, obviously.
But again, it's that weird one.
of like, it's more Monster Hunter.
It's what I expect from a modern Monster Hunter.
And that's great and that's good.
But like, I'm still not like, wowed, if that makes sense.
Like, I didn't leave the demo like, holy fuck.
Like, and not every game's going to do that, obviously.
But I am like super stoked for us just to go in the stream room for a month.
Yeah.
Play it every day.
See what we can do for all the crazy.
That's like the same level I think I left out where I was like, all right.
That felt like playing Monster Hunter.
Like more Monster Hunter, which, you know, I'm excited to check out with you guys.
I think, again, to what I was talking about.
before. I think what I've been lacking is, yeah, like a group of people to play Monster
with and somebody that's shirt for me through and help me out and, you know, get me initiated
and fall, be able to fall in love with like, you know, that gameplay loop of grinding, building
material, do all that shit, right? So that's, I'm more so even looking forward to that.
Getting my hands on the game, I'm like, all right, cool, yeah, this is the game. This is more,
this is what I know for Monster Hunter. Now, if you are looking to grind out new armors and stuff,
I will tell you, I can give you a friend code for Monster Hunter now. Yeah, check it out with
You know, I don't play games
My phone.
Oh, no.
Oh, no.
Oh, no.
It's right here.
We can play right now.
We can walk around.
We can walk around right now.
I don't walk.
Look at that.
Look at it.
Look at it.
Looks so cool.
You see it, Paris?
Hunter ring.
I see it.
I see it magically from my
plucky squire chair.
Ah, yeah.
Bears,
I got your positive ass.
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and we're back everybody
before we go any further
we do have a super chat of course
it comes from bloated noodles
who just says in all caps
my boyfriend sent me here
I'm so happy he did Hart
we're happy to be there for you
you have a great boyfriend
bloated noodles loaded noodles
Andy you haven't been playing
Monster Hunter like us
you've been playing Witchfire
and I want to hear all about it
yeah man I've been super addicted
to this video game Witchfire
I previewed it
I don't know a couple months ago
on a gamescast and I don't know if it was maybe the build that I was using or maybe
early on I just didn't have everything afforded to me so I I thought the game was cool the gameplay
was like fun enough but I wasn't over the moon about it but it came to Steam recently because it's
been on Epic Game Store for I don't know years at this point in early access and now it's on
Steam Early Access and so I bought it there and then my also my save transferred over
which is really neat because like my steam and epic are tied together or whatever.
But I wanted to start fresh and starting fresh and having this brand new experience kind of
given to me with all of the years of development this game seems like it's been in.
Like it reminds me a lot of Hades early access where you get Hades.
It's like, oh wow, this feels really feature complete.
I don't see a whole lot that's missing here.
Yeah.
Maybe 40 hours down the line.
I'll see that.
but which fire is a first-person shooter, roguelight,
and we've seen it on tons of presentations dating back to,
I don't know, I feel like 20, 20, or 2021 random showcases that we've seen.
And it's just got a really, really good look.
It's from the developers of Pain Killer.
Okay.
And like any time I've been streaming this or showing this off,
everybody's like, oh, major painkiller vibes.
I'm super into this.
but it's like a very kind of gothic horror-looking video game with just awesome shooting mechanics.
And it's just got such a freaking good roguelight loop and hook that anytime you come back to your home base,
it's almost like extraction-like in a way as well where if you don't feel like the run you're doing is good enough,
you can always try to find a portal back to piece out back to your home base.
so you don't lose any of the progression that you're getting.
And just a lot of weapons that you can make,
a lot of weapons that have different levels to them,
where the more you use them,
you'll unlock this new ability,
a new passive that this weapon has.
And I've just been super freaking into it.
I implore everybody to give it a shot.
If you are into rogue lights,
into first-person shooters,
it feels so good.
The combat's great.
The other day I unlocked this sort of AR weapon
that then it'll tag three enemies if you look at them aimed out sights and it shares the bullets
between all the enemies that are tagged.
And that just feels really, really satisfying, including all these different spells you have.
I've just been really into this one spell where, as you're seeing in the video right now,
you drop down like this big crucifix that shoots chain lightning at everybody and it sucks
the enemies towards them.
And as they're getting pulled into the crucifix, I then throw my...
fire ability and all in catch on fire and then you'll have passives that's like well you know if
if you beat a group of enemies you can then get a little skill right similar to ending a room in
hades when you leave a room in haiti and it's like oh what skill do i want to apply um after
killing a bunch of people you'll see some elements that say or some upgrades that say if a dying
enemy if an enemy is on fire while it dies it drops a lot more witch fire cool great i have this
sort of fire build right now. Let me really,
really focus and hone in on that sort of
gameplay. It's so
freaking good. Is there a narrative
layered over the top of it? Is it
like Returnal or something? I mean, I feel like
it's way less narrative
focus than Returnal. Okay.
There are a lot of journal things.
You're essentially like you are
called a prayer, a P-R-E-Y-E-R.
And your whole goal is to take
down the witch and the witch
has all these, the witch has these
little like minions, mini
bosses at the end of a lot of these different
areas that you'll encounter. I've been kind of stuck in this
one area because I'm trying to level up
enough to take on that boss.
I fought it twice.
The second time around I got pretty close
but man, I'm like right there. I just need to level
up a couple more times. And
as you take on that witch
and as you level up, the witch then makes
these areas more dangerous.
Every time you level up, they'll
add more defenses to the
area that you're trying to go back to.
And the different areas you're going to, you'll see like, oh, this is a bit of an
easier area to go to, but you get less witchfire drops.
You get less currency, essentially.
So low risk, low reward, or you can go into the more dangerous spots where you'll get
more reward, but you're going to have a lot more deadly enemy mobs.
The enemy variety is really, really great so far.
At first, I thought, wow, is this kind of all I'm going to be seeing?
but man, the way the enemies sort of like evolve
and the more and more you level up,
the more and more shit she throws at you.
And it's just, it's got such a good vibe to it.
This other weapon that I've been using
is this hand cannon that any critical shot you get,
it then charges,
it'll give you a charged, powered up bullet
on the next magazine when you reload.
And it's just really neat the way it shows you that
where all the, you see the bullets in the chamber,
they're all marked red.
But if you got four critical hits on that magazine,
when you reload,
you'll have four blue charged bullets that you see.
That'll be extra higher power whenever you go,
whenever you reload.
This other weapon I've been using,
the stake driver,
I leveled up the second time,
and it catches fire midway through,
and you're just shooting like a wooden stake at dudes.
And it does extra damage on stunned enemies.
So another really neat thing is when you're looking at these
enemies. If you dash while looking at them, a little red blob will pop up next to the enemy,
kind of just floating around them. You shoot that red blob, it stuns the enemy, and they go
into a stun state, which then I switch to the stake driver because it does extra damage on
sun enemies. And when you shoot them, it just impales the enemy and it'll stick them on the wall
behind them. It's so freaking satisfying. It looks great. It feels great. I am over the moon of
this game. I'm so happy with it.
Yeah, have you played it?
No, I'm not.
I'm just, I was agreeing with you.
It looks cool.
Yeah, I mean, if you're an audio listener, visually, it looks stunning.
Like, that's a stunning right there.
It looks gorgeous.
Visually, it looks freaking fantastic.
It's still steam early access.
I know there are plans for consoles in the future.
I think like the beginning of 2025.
Okay.
But I am so happy with, I'm so happy I gave it another shot because I was, I was enjoying it.
I just hadn't had all the roguelite hooks that are really sort of easy for me to
to dig into because if you give me an easy like I go back to the base and I I when you go back
to the base you can go to the you have all these little sections where you can upgrade different
things right and one of the sections is you can do research on two items whether it's a
short range weapon like a shoddy or something like that or a long range weapon like a sniper
or medium range weapon like a hand cannon or an auto rifle you can also put research into
you use like money, gold or whatever,
to put research into,
let's call them the three talismans
or three like just, you know,
we'll call them talismans for the sake of it,
but I think they're called like relics or something like that.
And those things may be,
oh, you'll survive a deadly kill.
And whenever you survive that,
it'll give you this much health back or whatever.
So you go and research these things,
you go back out.
And when you come back,
they are all on a timer.
Or you can use the in-game currency.
to then speed up these
research projects or whatever
to then have those next upgrades
and it's happened the last
couple streams where I go
all right cool we should be ending here
let me see what this new weapon is
oh this sounds neat
let me go check it out and see how it works
and I go out and suddenly I'm playing
for another 40 minutes like doing another run
because I'm just enjoying the loop of it
so much. My question
looking at it's awesome I love a good
rogu light but I'm not a big first person shooter
is it like a twitchy first person shooter
or is it?
I don't think so.
I think there's enough spells and powers that,
I'd say the twitchiness of it will be relying on
if you're going to be the person
that tries to like accurately go for those weak spots all the time.
Sometimes there will be big boss enemies
that will be flying in the sky
and they'll have four of the weak spots
that you'll have to take out in order to get them into a stun state.
I think it's still approachable enough
if you're not like this keyboard mouse,
like I want to be 100% accurate all the time
because you have a bunch of different.
spells that are ice-based or fire-based or whatever. There was one spell where I, because you
have a light spell and a heavy spell and the light one recharges a lot faster. The heavy one is the
one that you were seeing on the gameplay, which was the big crucifix that then sucks all the
enemies towards it. One of the spells that was a light spell that grows like a big gross kind of like
warts on the enemy. I hate that. And it becomes a weak spot. So I could see an enemy, I could
shoot its weak spot, stun them, and then
throw that thing, and a big other weak spot
pops on them, and it's just big, like,
gross growth on them.
And you could shoot that, and it pops, and it
stuns them again. So there's, like,
there's so many different ways to cater the
gameplay to what you want it to be,
as opposed to just, like, I need to be
100% accurate with this sniper rifle
or whatever. Great freaking time.
Love it. I love it. I can't stop playing
it. Bless, does that attract
you? Oh, yeah. I mean, every single thing
he said is my type of shit.
Coded, less coded.
Yeah, Roguelight, like, FPS action type situation
that looks really cool.
Yeah, I'm all about that.
Okay.
Really, really damn good.
Highly recommend it.
Bless, what else you've been playing?
Well, I got to go to a trip to San Diego.
What?
A few weeks ago.
Bandai Namco invited us out, invited me out,
and I got to play the Tekken 8 DLC,
and then also Dragon Ball, Sparking Zero.
Oh, nice.
I get it.
My extended hands-on with that game.
I guess I'll start with Tekken 8
DLC
I got to play the entire
DLC story
I can only talk up to
chapter 5 of it
I won't get into
many details
but it's basically a
story that they've added
to kind of explain
the return of Hayachi
who is this character in Tekken 8
that like
has been absent
he's one of the mainstays
of the series
I imagine you know
I know him by look
yes
Spoilers for Tekken 7
which isn't really
spolish anymore right
or Hayashi died in Tekken 7
And so he's been absent from the recent game, which has been a huge deal.
Recently, they announced the Hayachi DLC, which had everybody bewildered and stunned because everybody's like,
how the fuck are you bringing back this character that we saw get thrown into lava?
The DLC story is here to explain exactly that and playing through it.
I was pleasantly surprised by it.
I think for me, I was most surprised and pleased by the fact that, you know, it feels like a full ass, like,
all right, cool.
This is a two-hour campaign that I'm playing here on top of the campaign that I played whenever.
originally got TechN8, which already I was in love with and really enjoyed.
This one, I think, is a really fun addition, and it's especially fantastic because it's free.
This is one that you're just going to get with the next update one, update 1.08.
And when's that out?
Oh, that's a good question.
They announced it recently.
It wasn't announced that when I was doing my demo, but you might be able to look it up.
I'll look at it.
But yeah, like update 1.8, 1.08 is coming and that, yeah, is going to include the Hayachi stuff.
There's also paid...
October 3rd.
October 3rd, there you go.
There is also paid DLC, which is a...
going to be Hiachi the character, right? That is something that you're going to have to buy
if you want to just play that online or play that in free mode. But
playing through the DLC story was very fun. I liked how they handled everything in the story.
Like it is dumb in Tekken fashion. It is a thing where if you think too hard about it, it's
like, okay, well, this is all bullshit. This falls apart. Yeah, this falls apart so easily,
but it is, it's over the top and fun in the way that if you played the Tekkenate story
thus far, you're not going to be super mad at it. Like, it is actually like a fairly fun
in ways funny way to go about it.
And I enjoyed it for that.
But yeah, new DLC is going to come with Hayachi,
a new stage, which is Gen. Manji Temple.
Unforgotten Echoes is the name of the story, which is free.
They're also adding in online practice.
And also, they're adding in a feature that people have been asking for that I've been
wanting forever, which is you can now, with the new update,
change the character who's on, like, your main page of the main menu.
Because it usually, it started off with Kasia and then rotated in with the DLC characters.
And so a new DLC character would drop.
then they would make that just the home page character.
And you hate that.
You want to see your person.
Oh, that's a good question.
I don't know if you're going to be able to randomize with this new one, maybe,
but I'm not sure.
But you can definitely choose now, which is nice.
And so now you can just make it your favorite character or whatever you want.
But yeah, with Hayachi, got to try out that character as well.
He plays different from what I remember him playing.
Like he now has like a, not a, like, a stance thing,
but he also has like a charge thing where he can like collect like a very,
specific type of meter based on I think how often your opponent it like charges into their heat rage mode
this is all fucking nerdy tech and stuff but they've reworked how he plays a bit and they've also
added in a new costume and reworked his model for this game so it's like an original model for this one
um you know pretty fun I'm not a Hayachi main but like from playing it I'm like yo I like how much
they're lifting him up and adding to him as a character it feels like they're treating this like
a very big deal and especially that's awesome because you know there is story dLC with it
Um, for me it was just a fun, like, reminder of man, I fucking love tech and I, and I love how much
fan service they're doing as far as like, you know, giving people what they want. New story.
That's free. New stages. New features. Features that have been requested from the launch that are just
quality of life things. And yeah, like, for me, I'm like, as a tech and fan, I'm enjoying all
of what they've been giving us this year for, for tech and A. Oh yeah. Yeah. It's so funny.
Because like, when, when you were a kid playing the old Tekken games, or just like, like, like,
like any game where characters have really, really over the top hairstyles, it, it always looked
okay because you had that sort of like, you know, that barrier of like, you don't really look like
imagination. You don't look like a human sort of thing. But then when you see somebody cosplay as
Goku and has the Goku wig, it's like, oh, that wouldn't work in real life. Like that looks kind of goofy.
And like as realistic as these graphics are getting and these, you know, the visuals look great
and like the fidelity and like these human beings look so realistic,
but they still have the old hairstyles and it's sort of like treading into that territory.
Can you bring back the trailer Barrett at the beginning of it?
I think it was like one of the first things shown.
It was not only Hay Hachia,
but they showed another dude who also looked very, very realistic,
but it's starting to get to the point where it looks like a cosplayer wearing the anime wig.
And it's like, oh, this wouldn't work in real life.
And the more realistic, like these games are so freaking good.
but suddenly you have
old man with his hair spiking up
I was really busy
finding something important
you know
Oh yes yes exactly
This is exactly what I was thinking of
Which is like and this was
You know
A half step towards like real
Goku looking hair
But it just
It starts to look really really silly
And I love that they're still doing that
And maybe it'll help normalize it
You know
Now speaking of
Maybe we can have that hair in the future
Speaking of Goku
cosplayers. I want to have a conversation about preview events
because again, Bay and I Namco, they invited me out. It was a fucking awesome time playing both
Tech and A DLC and then Dragon Ball Sparking Zero, which I want to get into. The, I know
what, last week or the week before, Paris and Mike talked about getting to pilot a jet
for Microsoft flight simulator. The Bay Nine Amco thing for Dragon Ball, they invited
us out to do indoor skydiving. Or Dragon Ball Z. And it was
fucking awesome but also
random as fuck
it was one of these things
where I was like
why are we doing this
like all right cool
I guess we're gonna do
indoor skydiving
fighting in air
you gotta
and here's the thing
when we first walked in
I'm so
I'll get to this
but like when we first walk
when we first walk in
right
the as we're shuffling in
there are two dudes
that are in Dragon Ball Z
cosplay that are fighting in air
oh
that's cool
that is sick
and I was like
this is the coolest
thing ever
and then the
PR was like
hey
no filming.
This is only for you guys.
And I was like, God damn it, why?
Like, you gotta let me film this.
Like, I am watching two people in air doing choreographed.
Like, they're a professional indoor skydivers, right?
Yeah, that's incredible.
The same people that are like, you know, helping us out as we're going in one by one
doing our indoor skydiving.
They're like, yeah, doing a choreographed fight, like, Dragon Ball Z fight scene in the air,
like rotating around and doing all that shit.
And I'm like, this is so unnecessary for a preview event.
Like, it feels like an influencer thing.
Preview events are back.
Yeah.
We rebounded from COVID.
Now here's the much of weird bullshit for no reason.
You want to talk about a marketing whiff.
People posting that video of them fighting mid-air-
would have put, like that would have gone insane.
That is viral material.
And what makes me even more bad about it is that
So weird.
I thought I was going to come back here with footage of me
in the indoor skydiving thing.
But like, I don't have it for two reasons.
One,
footage not found.
Footage not found.
They had people like recording.
They had cameras and shit.
And usually for the place that we went to for the indoor skydiving, on their website, they have all the like, oh, here's all the photos from the day or all the footage from the day of like all the customers coming through to indoor skydive.
Ours never went up because it was embargoed, right?
Like there's all the dragmall Z stuff in background, so it didn't go up the day of.
But even when I go and refresh that footage is not there.
So I'm like, where is all that footage?
I can't find it anywhere.
But then also, I'm not going to say names, but there was a friend that I have there that was like, oh, I got you all.
I'll record you.
And then like afterwards, I got home.
And I was like, hey, do you get any of the recorded footage?
And he was like, nah.
And I'm like, okay, well, cool.
And their name rhymes with Heichel Mayam.
No, no, he wasn't there.
But it was one of the things where I was like, oh, man, I thought for sure I was
going to have footage of me in this thing because I wanted to talk about it on the podcast.
But I will say, according to everybody, I look real natural in there.
I looked like I was met for the guy.
Oh, that's real easy.
Yeah.
There's no footage at all.
But I just take it when Blessing was flying.
He was natural.
People were like,
yo, you look like
you know what you were doing
up in the air.
The audio listeners
just picture him
looking natural in the sky.
Just picture me looking natural.
This is an official call
to all the artists
in the community
to animate a blessing,
falling.
Does maybe you look real natural
just falling in the indoor skydiving thing.
But yeah,
we got to get our hands
on Dragon Ball sparking zero
after that.
And like to preface this
because I'm sure I've talked
about this before
about how much of a
Dragon Ball video game sicko I am.
I'm more of a Dragon Ball
video game sicko that I am even like for the
anime. I played so much
Buda Kai as a kid, right?
I played all three Budakai games.
I played the Tenkaichi games.
I even played raging blasts when I came to
PS3 with friends and stuff.
Like, you know, Dragon Ball Fighters is one of my
favorite fighting games, right? And God, I got to get back
to it. I haven't played in a minute. But
this game, Dragon Ball Sparking Zero is
the way I would put it, Greg, is like if they brought
back a new Pat upon for you.
Like years and years and years later.
Yeah, yeah.
Where Dragon Ball Tankaiichi 3 is one of my favorite games ever,
and it's one that I spent so much time playing,
because at the time in what, 2000, must have been 2000, like,
God, I don't even know what year, 2007 or something maybe that it came out.
And the year that it came out, it was such a good representation
of what it feels like watching the anime fights.
Like, it was the Tenkaichi series of games are 3D arena fighters,
so it was behind the back,
you are playing as
Goku or Gohan or whatever character
basically whatever character you want from Dragon Ball
because they had so many of them
and it is you know
you playing third person fights
flying all around the arena
you know doing all the different moves
from the anime and like
you know the original Tengai-HF
how many characters exactly they had
but it was like a hundred and something
it must be like 130 or something
correct me from wrong chat
but you had all these characters
across multiple generations
of the anime to choose from
whether it be Dragon Ball
whether it be Dragon Ball Z
whether it be
Dragon Ball, GT, whether it be other anime that aren't even Dragon Ball that were made by Akira Toriyama.
A lot of GT being showcased in the footage at Barrett was a show.
It was specifically a GT trip.
Oh, okay.
Yeah, that's because the GT characters are part of the new ones that they announced alongside, I believe, or coinciding the embargo for this.
It's super.
But yeah, like, Dragon Ball Tancaichi has always been, you know, filled with, again, fan service and, like, filled with, you know, the idea of, you know, the idea of,
you are living this fantasy of living out this anime, even more so than in the previous
games that were just 2D fighters, right? Being able to fly around was so special. And as you got
more tank Aichi games, it just got better and better, looked better, played better, played more
smooth, added more stuff. Tankai G3, ultimate Dragon Ball Z game. Sparking Zero is the sequel
to that, essentially. And getting my hands on it, it is a feeling of, oh, we are so back, baby.
Like, we are so back. It is another analogy I would give to, and I think I gave this analogy before
after SGF is it is basically like the
WWE games but for wrestling where
or but for Dragon Ball where you know we played
WWE and like the special thing about it is being able to
kind of role play in this world being able to make
action figures fight each other oh man I want CM Punk to
fight I don't know Randy Yorton or I want you know
John Sina to fight Big Daddy V
I'm gonna make it happen
Dragon Ball sparking is similar in a way where
I think what some of the
the things that they've nailed about this, you know, art style is great, fighting, feels fantastic,
you know, a lot of that stuff is there. One of the things they let us get into during this
demo was episode battle, which is kind of like the story mode section of the game. And in episode
battle, one of the cool features that they've added is storylines that splinter off from what
the canon storyline is. And so you can make choices in the story that will change the direction
of how things go. And it's both like small and big from what I can tell. Early on,
in Dragon Mole Z. Greg,
the story of DBZ starts off, right?
Please tell me the entire
DBZ story. You know, it's Goku. It's
him hanging out with his son, Gohan, but then
Piccolo shows up. Dad?
That's a good Gohan, yeah. Thank you.
You know, Piccolo shows up. There's a threat coming from
out of space. That threat, his name is Radditz.
He's Goku's brother from another planet.
Whoa, Goku's from another planet? Oh, he's an alien? He's an alien.
He's an alien. That's fucking crazy. Some might say,
very similar to Superman. Yeah, they would
know. Yeah. But like, I mean, what
But like way stronger and way cooler.
I think it, IG and I reviewed one of these
fighting games for a D&Z thing.
And then if memory serves, when they did the open world thing,
I enjoyed that for a few hours.
So I know the basics.
Yeah.
So yeah, Radis comes through and it's like,
oh, he's a threat because he's going to come through
and fuck shit up.
And, you know, Radis comes through and he's like,
I'm taking your son.
I'm kidnapping your son.
You need to, like, fucking destroy this planet
or, like, take over this planet.
Or it's very invincible also now, I think about it.
But, you know, do what we want you to do
or we'll kill your son and you and your planet
and all this.
And so you then have the option to go by...
Allow it. I'm just like, yeah.
You know what? I'll take over this planet for you.
Didn't like it much anyway.
There it is.
Oh, you reviewed Infinite World.
And I said an instant muster void.
Oh, well, that was like garbage already.
I mean, you're not wrong. No, Infinite World is not like one of the same.
What console was this?
To PS2.
Damn, that looks like 3DS or something.
Maybe was there a PS3 version?
Were you working on IG before the PS3 came out?
No, but there was still much like console generations.
I review a lot of PS2 games, yeah.
But anyway, no, the options come up of,
do you want to go after Raddits with Piccolo or without Piccolo, right?
In the story, usually it's with Piccolo.
Yeah, of course.
In this one, I'm like, oh, well, I'm going to go at him without Piccolo,
see what happens.
And they're still scared of Piccolo at this point.
Yeah, Piccolo.
They're like, we don't really know his vibe.
Yeah, like, the weird instrument.
He's an anti-hero, you know?
Yeah.
So I go after him without Piccolo, and I end up beating Radits without Piccolo,
which then chains.
of course.
Changed the storyline to where, you know,
uh,
Goku didn't die because I beat Raddits.
In the original,
Goku gets,
it's a whole thing,
Greg.
The whole thing,
because like,
because you got to wish the guy a lot.
Great,
you got to find a little giant of balls to wish him to come back.
Here's what happens,
right?
Yeah,
yeah, yeah,
radit's super powerful.
Goku needs to help a Piccolo because Piccolo has his move called the special
beam cannon.
Special Beam,
special beam cannon.
Goku has to like basically get Raddits in a full Nelson and like,
keep them in one spot and then
It's Koku or Piccolo charges up his special beat cannon by putting his two fingers to his forehead like this and then boom does it and then it kills both Raddits and Goku, which is worth it because otherwise what Raddett's going to kill the whole entire humanity. No, like Goku needs to sacrifice himself because he's the Jesus of this world. He's the savior of humanity. In my playth, Goku of Nazareth is what they call. My playthrough, that doesn't happen. Yeah, my playthrough is like, no, I just took him out. And so what happened was, and I'm not going to spoil this whole thing is, of course, people need to go check this out for themselves. But what had happened,
was essentially like the Z fighters,
or there was another threat that happens
because, of course,
there's a lot of aliens
that want to destroy Earth in the Dragonball
franchise. Essentially once Rattis goes down, then
Vigita hears about this.
Yeah. Vigita is, you know,
comes out from out of space and they're like,
oh, this is this guy, you know.
Yeah, I got questions.
I got questions.
Of course, why not?
So, and I
watched the anime, all that stuff.
So I know the story.
But you're talking about these alternate
it changes.
So, and again, without spoiling too much.
So does this delve into the cell saga and a certain sacrifice that happens in that?
Can you change that?
I'm so excited to see because they only, so they only let me play a bit of Goku's story.
Let me, and then they let us choose between if we wanted to play some of, what was it,
Friza, some of Friza's route or some of Goku Black, which Goku Black is from
Dragon Ball Super.
Oh, super.
Which I've not watched much of Dragon Ball Super.
I've only seen like the first arc of it.
So I don't even know much about Goku Black,
aside from he's really good in Dragon Ball Fighters.
I really like his character,
Dragon Ball Fighters.
But when I played a bit of Freezes thing,
it was interesting because basically, you know,
I'm playing the part where Freezes on Napa
and Freezes just murking everybody.
Yeah.
You know, I am doing the transformations on my own.
Like, there's no story cue for, like, doing the transformations.
So I, as a player and as a fan,
I'm like doing my own transformation.
I'm like, all right, it's time.
I'm going to my second form.
You're making your own story.
Now I'm going to my third four.
I'm fucking up, Krillin.
You know, fucking up.
I'm afraid who else was there.
Vigita was there.
Yeah, yeah, yeah, yeah.
Yeah, because here's the thing, right?
Because, like, at one point, at one point,
uh, Vagita's like, well, we, um, you know, I'm working for Friza at this point,
but I know the Friza wants to get all the dragon ball so that he could become the leader of
the whole of the free world, you know, of the United States of America.
and Vigita is like
well I don't want that to happen
so even though I'm working for him it's time
for me to step in and then
be able to
take all the dragon balls away from him
so then suddenly it's like oh
enemy my enemy is my friend
sort of situation that's where you kind of find yourself
into you know yeah and it free's like
and then Majibu shows up
yeah and he's like um boom one
he boom yum yum you said
that's a really good Bajon Bajon impression
and then then you get the cell saga because
a cell saga is really the one because he transforms from multiple different versions they actually
banned one of the episodes great because at one point they were like uh well maybe they didn't ban it
my actually you know my tiah banned my cousins from watching it because there was like a
so just in your family yeah it was a family it was a family it was a family it was a family
it was a shooting there was everybody was getting gunned down there's all these innocent civilians
dying but then yeah then you get the moment blast where you know cell is let you know
sells about, you know, he's doing the,
they're Kamehameh with him and go,
you know, and go, the father son,
and go, go, go, who's dead, by the way, Greg.
Goku's dead, right?
Oh, well, he's just spoiled when I wasn't going to spoil, but continue.
And then, and then, imagine Kevin Costner
looking at Henry Cavill and being like,
son, I'm going to die.
Do that thing.
But he's behind Gohan, Greg.
And the whole time they're Kamehameh,
or whatever.
And the whole time you think, like,
Vigita, he's selfish.
He's not really going to be a part of this.
Begita then blasts Cell from in the sky,
distract you and they look up
and so I was like huh and he looks up and he gets
distracted and then that's when you get the moment
of like Goku
superpowering his son and going
go on now!
And bro! Come in and then
you just see like Cell getting overtaken
dude it is one of the biggest moments.
I'd put it up there with like Shinler's list
honestly. But Andy you're forgetting
you're forgetting an important part of this.
You're forgetting an important part of this.
Goku was so gangster
that he knew he couldn't defeat Cell.
but he fought him anyways
so that Gohan
could see how to fight him
and then unlock his true potential
in Super Saiyan 2.
Goku gave his life so that his only son
well, Godin was around that point
so that his only son could save
the world. Think about that.
But I wanted to get to
you, so to get to actually what happened
right with the Frisa, I do the
fight, I then get into like the
Goku fight and I lost
and I was like, I'm playing as Freezer at this
point. And I'm like, oh, damn, like, I really wanted to beat him because I wanted to see where
this would go. But what was cool was like, after I lost, it knocked me out to the menu.
And I was like, oh, damn. And I go back to the freezer thing. And then the next thing, like,
it gives me the option to play as Mecca Freeza for the next mission. I was like, oh, shit.
That's fucking awesome. Like, even though I lost it, then it will continue to take me down
that route of what Freeza story is.
Let's not even get into the Android talk. And I don't, and I don't want to get into
details because, of course, we want to explore the stuff for themselves. But it was also
cool talking to Mitchell Saltman who was also at the thing
and was, and he's the guy who can't work
at camera? No, it's not him. Somebody else
from I-C-N. You know? Brian Altono.
Exactly. No, it was
you know, I'm talking to him about
the whole like, you know,
Goku, Biden Radditz thing.
And I'm like, oh yeah, so yeah, Goku
lived for me, which meant that yada, yada, yada
happened. And Mitchell's like,
oh, that's crazy because I went
with Piccolo and I
beat Raddits before Piccolo was able
to do the special Beam Cannon, and it meant
yada, yeah, yeah.
And we're like, oh snap.
So this, like, the splintering stuff really does kind of go into more detail and more minutia
than you might actually expect.
Like, it was actually pretty cool just to compare notes and go, damn.
So these, like, very light decisions on how our matches went really changed things.
So I'm very excited for what episode battle has.
On top of that, got to play custom battle, which is basically, you know, Greg, how you make
pay-per-views and, like, you do KFW and, like, you're basically creating your own storylines
and all this shit.
there is a mode called custom battle
that essentially allows you to do that
where you can make cut scenes
create scenarios and stuff
and it's so deep that
during the preview I went to it, went to like
they have like a easy version of it
and a more in-depth advanced version of it
I went to that advanced version and I was like
not enough time. Not enough time in this demo
for me to do what I'd like to do
in this thing but I did try to create
like a light version of
the cell saga
where I guess
it would be like a different canon because in my cell saga I was trying to make it so that
go ten is the hero instead of go honk which wouldn't work canonically but um i was trying to be like
all right what if go 10 is like the hero of this saga or whatever i try to make that uh and it was cool
to kind of go in there and go in depth and you know make my own that sounds really cool actually yeah it was
super fun um that's out soon i don't even mention that trunk that's not very chunks is virgina son from the
future, Greg. You know that.
Yeah. Oh, yeah. It comes back to the past.
Time travel.
But yeah, it comes out October 11th.
Same day as metaphor refantiae.
So it's a big day for me.
There's 182 or 83 characters
a lost count overall.
And so, yeah, they're jampacking this thing.
GT characters.
I believe they've announced
Kid Goku from
the upcoming movie, Dragon Ball Daima.
Oh, yeah. The last thing that Toriyama worked on.
This other trailer that I showed was
super characters and movie characters.
There you go, yeah.
And so this game's jam-packed.
I cannot wait for it.
I'm going to be a sicko when this comes out.
When it comes out, not right?
Diamond's a show.
Yeah. So, oh, Diamond's a show?
Oh, fuck yeah. Let's go.
Jamil, Super Chat, and says,
Blessing, please watch Super.
Some of the best fights ever. Also, Andy,
incredible reenactment.
Yeah, I started watching Super very recently,
and so I watched the whole Bearest arc.
Beers is like, he's like a cat guy.
Yeah, cat guy.
purple. He's actually a god.
Wow. Yeah.
Didn't see that coming.
One of the best moments in all
of that is when he slapsed
Boma and Vegeta loses it.
Yeah. It's so fucking good. I love
Dragon Ball so much.
It's impossible. He's masking his power from us.
You can all see the calendar.
And so you know that I had an important meeting
at 1230. And so I think it's
worth pointing out that 20 minutes ago I saw the writing
on the wall and emailed those people
and said, hey, I might be a bit
late. But the good news is you can watch the
as we go. And they responded.
It was an important meeting too.
They responded.
That's the most important meeting.
But they responded to their credit.
We're watching.
I'm down bad to play DBZ again.
Just let me know when you're ready and we'll hop on.
So we will do it.
But before we get out of here, I do want to ask Paris one question.
Paris, this is our last games cast before Starfield, shattered space.
How stoked are you?
I'm very stoked.
I'm so stoked that I'm going to.
start over from scratch.
That's crazy. That's not. That's crazy.
It is.
Why are you starting over from scratch?
I legitimately want to do it because I want to experience shattered space, like,
integrated into the game as the first time I'm experiencing it, you know, I don't want to
spoil too much, but instead of the multiple play-throughs that I've done through before,
that makes sense.
Blessing.
So I've talked to you before about wanting to possibly play shattered space.
Correct.
I've not touched Starfield since.
You can have such a good experience.
It came out.
Yeah.
Is there anything I need to do
to prepare for Shattered Space?
Sure.
There's a bunch of stuff I would suggest, all right?
So it's me, Greg, Starfield expert, right?
More than 100 hours in there.
No big deal.
All right.
New game plus 5 still killing it.
Married to Andresia.
Don't worry about it.
So since you haven't touched this since launch,
so much has been happening.
So much has been updated.
Bethesda put out a thing today,
and they said,
any player can take on the challenge in Shattered Space,
but reaching level 35 is recommended
for the best experience.
I say you don't have to worry about that because immediately what I'm going to tell anybody who's coming into Shattered Space for the first time since launch, right?
Jump in as soon as you get in there and go into your settings when you load up your game.
Turn on 60 frames per second or performance visual modes are there.
Choose what you want, right?
But then more importantly, go into gameplay settings because gameplay settings are super customizable since you were last there.
And it'll either add an XP boost or give you an extra be a con, I guess, a pro or a con, right?
Because you can go in and do like enemy combat damage, ship combat damage.
your combat damage, your ship's thing.
If ammo weight annoys you, if carrying capacity annoys you,
you can dial those in so it's like no longer annoying.
Same thing with cargo access, distance.
That used to be a whole thing.
How many credits vendors have?
You can go in and make it, hey, they have all the stuff in the world
or they don't have any, you get more XP or less XP,
but more importantly, just tailor the experience to whatever you want it to be.
So to the 35 thing, I don't buy it because if it was too hard,
just dialed on the combat and go enjoy it, right?
They added the Rev 8, which is that car you can drive around, which is a lot of fun.
You can get that by talking to any ship service technician.
So basically, like, the guy who's right by the landing pad, go over there.
You can buy a vehicle from him.
And then obviously, the biggest thing I think since they've done it is creations.
And I gave you a taste of this the other day at your desk, but I want to go into more detail, right?
So creations are the mods.
You can upload.
You can do whatever you want with it and build stuff.
Bethesda Game Studios has put up two quests of their own.
Trackers Alliance, the Vulture, which is fun.
it's more bounties, whatever, it's not that impressive, but escape is awesome. Escape is what we've
talked about and why I think you're looking forward to, to some degree, shattered space, right?
Where it's like, escape feels like, oh, this is a well-thought-out contained quest, right? And the
idea is that you get sent to a remote satellite and you have all your stuff taken away
and it's like an escape room. You have to figure out how to get out. And so there's all the stuff
that goes in there and who do you trust, who do you not trust, what do you do? I loved that.
but tinker around with creations.
There's a bunch of cool stuff in there.
It solves some of the problems of the game, obviously,
where in my playthrough, when I've been getting ready for this, right,
I was doing a quest, and guess what?
It borked.
The ship never appeared where it's supposed to appear,
and there wasn't a fix for it yet,
but there was a creation called teleporter rings,
which were basically sling rings.
So I downloaded that creation,
and then I just made a hole to go to the ship wherever it was
and do what I need to do.
Got the quest got out.
And I'm always in new.
by my cargo capacity.
So I use the more Starborn cargo capacity,
more Starborn Guardian cargo.
So every new game plus I get plus 500 of my capacity for cargo,
24 extra shields and shit like that.
Like, I love that.
And there's so much stuff to go in there and customize
and really tailor to your experience and different looks
and different weapons and all the stuff.
And people are uploading all sorts of crazy shit all the time.
So get in there and tinker is what I would say to really figure out.
If, like you remember when Gary played it,
he was so annoyed with being.
overencumbered, right? If that's the holdup,
go turn it off. Oh, that's awesome. And the same thing
too, if you're like with the
rings, right? Like, that would
obviously skip you from having to go out into orbit
and go to space and go to the next planet if that was
one of your main thing. I think there's a lot to
do there. But in general, I'm just excited for
Shattered Space and a contained story
of what we're getting. Oh, yeah.
You just rambled a lot there. Don't you have a meeting to get
to? Jeez, Louie. I hate you so much. Of course
Shattered Space is very
exciting. I will be streaming it at 8am.
That is two hours before Kind of Funny Games Daily.
YouTube.com slash Kind of Funny Games on Monday.
Come watch me start it, and then I will play throughout the day and you can hang out with me.
Of course, there will be a games cast on Monday.
I won't be on it because I'll be in space, but it doesn't matter.
We are an 11-person small business all about live talk shows.
8 a.m. on Monday will start.
Then 10 a.m. Kind of Funny Games Daily.
11 a.m.
The Kind of Funny Games cast, noon.
A stream, just like today's stream, where Mike is continuing his Kingdom Hearts 2 adventure.
And then, of course, there's all sorts of exclusive content.
happy hour this afternoon. What do you got for me? For the first hour of this
Kingdom Heart stream it's actually going to be Mike and Nick hanging out and
signing all of the DVDs so far being made for the
what is it the 50? The platinum tier. Yeah, snow bike Mike's catching air.
The snow bike goes big, yes. The DVD that we sent Hideo
Kazima and he's definitely looked at it for approximately two seconds.
That'll be a fun first hour then he'll move on to
Got it.
The other day when I worked from home,
Jen was trying to sell me on a small lunch,
and I was like,
no, it's like Snowbike Mike always says,
eat big, be big.
She's like, what does that mean?
It doesn't matter.
It's Snowbike, Mike.
Ladies, gentlemen, and NBs,
until next time,
it's been our pleasure to serve you.
Thanks for that, man.
