Kinda Funny Gamescast: Video Game Podcast - What Is The Future of Nintendo Switch? - Kinda Funny Gamescast Ep. 33

Episode Date: August 13, 2020

Tim, Greg, Blessing, and Imran discuss Fast and Furious Crossroads, Before I Forget, 3 Out of 10, Peggle Blast, and what we expect from the rest of the Switch's life. Time Stamps - What We Have Bee...n Playing 00:01:00 - DefJam What We Have Been Playing 00:09:00 - Tony Hawk’s Pro Skater Remake 00:17:55 - Fast and Furious Crossroads 00:26:50 - Peggle Blast 00:32:10 - 3 Out of 10 00:37:10 - Fight Crab 00:38:52 - Fit XR 00:42:28 - Before I Forget 00:45:28 - Genki Converter Dock 00:50:10 - ADS 00:50:11 - Topic of the Show: What Does The Rest of the Switch’s Life Look Like 01:36:20 - Post show Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
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Starting point is 00:00:07 What's up guys? Welcome back to the Kind of Funny Games cast. As always, I'm Tim Getty's joined by one of the coolest dudes in video games, Greg Miller. Hello, Tim. How you doing? I'm okay. How are you? I'm doing pretty good. I'm a little mad at Def Jam. Just as a group right now. You can't let Def Jam play with your feelings because I've been going to do a video games. Blessing at AO. Was there a rumor Def Jam was going to put out a new video game today? Oh, of course. Well, they do this notoriously. Really? Yeah. Like this is this is not. the first time where they teased a deaf jam thing or like talked about the deaf jam game and then followed up with nothing at this point i'm like i'm not i don't care anymore i don't i don't trust y'all we got the former and former imron con now you got your your your nose to the streets when it comes to the your nose to the street and all that stuff you know what i'm talking about emron what do you know about this deaf jam they've been teasing some deaf jam thing for like three
Starting point is 00:01:04 years. I'm not sure that I've ever, like, as far as I know, no one at EA has ever said, yeah, we're making a new Def Jam. So I think it's just like, we'd really like to make a new Def Jam. Let's just keep teasing until they do it. But did you see this most recent tease? Because it's some bullshit where Def Jam recordings tweets out a screenshot from what seems to be Def Jam Vendetta. And it says the streets saying we need a new Def Jam game. The streets are saying that I think at his nose on the street and he has smelled that. That's a big. Exactly.
Starting point is 00:01:35 But then they followed that up the next day with once our Twitter hits one million, we have a special announcement for y'all with a game controller emoji. They then hit a million. And yet we get nothing. Take back your follow. Tim, unfollow. Yeah. I didn't,
Starting point is 00:01:52 I didn't follow. Vote with your wallet. They had already hit a million. I don't know, man. It seems like bullshit to me. Do you think there's a chance we ever get a new Def Jam because I don't. I don't either. What would that even look like nowadays?
Starting point is 00:02:06 Who's even on Def Jam besides Gene now? It's Jay Cole on Def Jam? No. I'm looking it up. Jake Cole is off and not. I don't know. True story. I didn't know until right now that the fighters in Def Jam were Def Jam artists.
Starting point is 00:02:22 No. Wow. You learn something new every day. You know? You do learn something new every day. I'm kind of funny games cast. So I'm looking at the roster right now. We got 070.
Starting point is 00:02:32 Sheik, who is awesome. They make great music. Alexiakara, who I know from the Logic 1-800 song, but I know she makes songs elsewhere. I'm not saying that's the only thing she does. That's just your touchstone for her. Yeah, that's my touchstone.
Starting point is 00:02:47 Big Sean, who I think would be a great in a fighting game. Sean White? No, that's a different Sean. No, I'm talking about Big Sean. He made this song, I don't fuck with you. Great song. Is Sean White the snowboard?
Starting point is 00:02:57 You? Last skateboarder. Wait, what? He's this feel worse. skateboard. Don't give him the satisfaction. Don't give him the satisfaction. You can tell his smug look he was fucking excited to it, like, teaches something. No, I just remember
Starting point is 00:03:11 because he had a video game that was like heavily based on Wrigley's gum or something like that. Sean White? Yeah, that product place that was just fucking everywhere in that game. What do you remember? That's where he started with skateboarding and he transitioned over into snowboarding, and that's when he started winning
Starting point is 00:03:26 the Olympic medals being the flying tomato. I don't know how I remember the first time I ever heard of Sean White was when he was just a little boy, no bigger than a pumpkin, riding skateboards on some MTV thing, and he collided with his partner and he got knocked out. And then his partner ran over like a moron and picked him up. It was like swinging around his dead body.
Starting point is 00:03:43 Like, no, if somebody gets knocked down, let him, you know, keep their neck steady, right? Kevin, you don't get up there and start swinging the body around. Absolutely. You got to keep them down. So this is the Kind of Funny Games cast each every week right here on YouTube. com slash Kind of Funny Games. We get together to talk about video games and all the things that we love about them.
Starting point is 00:04:00 You can get the show ad-free by going to Patreon. dot com slash kind of funny games just like our patreon producers mohammed mohammed julian the gluten free gamer skin tight salmon jeffrey p long now you can't forget the pee there it's very important geoffrey peepy long time is what i call them giving him an extra peever okay okay sancho west and james hastings thank you all for making this show happen for people that want to watch it later for free on youtube dot com slash kind of funny games or on your favorite podcast service just search for a kind of funny games cast we're going to be right there for you
Starting point is 00:04:32 I want to just get right into what we've been playing. Me too. That's why Kevin, I'm sending you right now this link to YouTube video where Sean White collides with this guy. I timed it for you. Now, I timestamped it for you,
Starting point is 00:04:43 but if you want to start at the very beginning, it starts with Diamond Dallas Page introducing. I don't know what MTV show this is. Tim, just to be clear, I don't have to show this. You go for it. Why not?
Starting point is 00:04:54 I don't know. You think it's a waste of time? You think they're going to come for us? I was prepping this very important thing. I want to point out, I didn't read off the names from Def Jam that are probably going to be most consequential to this fighting game. Logic is on Def Jam who like, come on.
Starting point is 00:05:10 Logic's got to be in there. Yeah, he's logic from his co-lab with that woman. Kanye West is on Def Jam and like who doesn't want to beat up Connie West. Justin Bieber is on Def Jam. Interesting. Like these are names. I don't know if this is okay, but I don't know what Def Jam is. And we've been talking about it for a while.
Starting point is 00:05:30 So the record label. The most popular record labels. Yeah. Oh. All right, so here you go. Here, hit it. Fabulous. Watch this.
Starting point is 00:05:36 Little baby Sean White. Watch it. Oh. And then it's going to go to an interview, but stay with it. Stay with it, Kevin. Don't panic. Kevin. Don't hit anything.
Starting point is 00:05:44 He's okay, right? No, Sean White never lived again. Look, they pick his body right up. Let it be. He's knocked down. Leave him alone. He's down. He's down.
Starting point is 00:05:54 Here's a problem, Greg. He's got, there's other skateboarders around. And you know how skateboarding is. It's like a rock. They're all high. Once you're all. you know at any point you just kill a person next to you I watched that movie 90s mid 90s and let me tell you I know what all these kids are doing they take a fucking drag off their doby then they
Starting point is 00:06:12 drop in and they harsh the gnar and they hit each other I don't think about medical procedures leave the fucking kid down let a medical you got EMTs there at the X games get over there I just hit my teeth together let me ask you guys this since I haven't even had a busa on you a kai is not really making wrestling games anymore so that that's a that's a potential problem for a new Def Jam wrestling game. What if they just go full-ass anime fighter, Arksus makes a new Def Jam game. Would that be better
Starting point is 00:06:40 or worse? Better. I mean, so, I mean, here's the deal. When you look at the Def Jam games, at the top of my head, there have been three. There was Def Jam Vendetta, which was the wrestling game. It was all right. Fun, but all right. Then there was Def Jam, Fight for New York.
Starting point is 00:06:57 Def Jam Takeover Fight for New York, I think it was called. That was more of a fighter. that was more of like a 3D fighter brawler game correct yes Vendetta actually took place
Starting point is 00:07:10 in a restroom in a ring yeah whereas fight for New York took place in the streets the way it should be fucking streets and it was awesome that game was fucking incredible and I want a remake of that with modern rappers that would be amazing
Starting point is 00:07:21 then there was Def John icon and that game was absolute trash I want nothing to do with it pretend it doesn't exist and let's move on that was a PS3 weirdly enough I don't know how this is, I guess this is the topic of conversation because
Starting point is 00:07:34 Def Jam was Sweden, but literally right before this I was listening to Giant Bombcast and Jeff Gertzman was going to the mat defending Def Sham I icons saying that it was actually a pretty decent game. I never played it, so I can't judge. It was very, very, very bad. Was Def Jam Rapstar good? Def Jam Rapstar was fantastic for one reason to me personally, which was my very first E3 was when they were promoting that game. and I happened to be walking by the booth
Starting point is 00:08:01 right when Method Man and Redman went on stage to perform and when I say stage I mean platform that was about 12 inches off the ground and I was this far from both of them and no one at E3 gave a fuck and me and Alfredo are like are you fucking kidding me
Starting point is 00:08:16 it's Method and Red right here in front of us and none of these gibronies even give a shit you know what I'm talking about Greg I see that look on your face I'm nodding I was I was one of the gibronies probably like oh man cool the how high guys are here Yeah. What an American classic.
Starting point is 00:08:31 How can you forget to mention that the takeover is the PSP version? And they have it a normal version. Fake fan. But PSP. Amazing. I mean, fuck I miss it. What the hell just happened? Did you guys just have a weird audio crossfay at issue where like everything just
Starting point is 00:08:49 canceled each other out? All I heard was Greg saying fake fan and Kevin saying something in the background. I heard none of it. Yeah, they hit a frequency that kind of just. I was going to have a beautiful segue from Greg's skateboarding video into my impressions of Tony Hawk's Proce. Oh, my God.
Starting point is 00:09:09 Barrett and I got our hands on the demo. We did a first impressions. You can check that out on YouTube.com slash Kind of Funny Games or podcast feed search for first impressions. I just want to say, I don't want to talk too long about it. It's utterly fantastic. Everything they're doing with this game is
Starting point is 00:09:24 more than I could have asked for. It feels right. It seems like a beautiful make good for the decade plus of horrible Tony Hawk games. The only criticism I have is they added sound effects where the characters have way too many voices. It's a lot
Starting point is 00:09:40 of that, Greg. It's a lot of, whoa. Oh, yeah. This reminds me the time I ran into Sean White. Don't quite go on that long. There's more efforts as opposed to words. But, man, it's besides that, and I hope you can turn that off
Starting point is 00:09:56 because it's going to get real annoying. It's like the like Mario Game Boy Advance games Where they like took all the 2D games Just put every sound effect possible in there Exactly like why would you give Yoshi that voice It just doesn't make sense He doesn't need it Especially from the tinny ass GBA speakers
Starting point is 00:10:10 Where you're just like can you please stop this hell But no besides that All the quality of life stuff It's just fantastic We already knew that the games We're going to adapt the gameplay mechanics From the later Tony Hawk games like three and four But they went all out with it
Starting point is 00:10:26 Where there's the trick modifiers There's the acid drops. There's all the flatland special tricks. And you get to do all of that in the demo. Like the demo is pretty bare bones. But when you start digging through the menus, you can start to find a lot of hidden secrets and fun things. You can actually change it back to a more classic mode where it plays exactly like Tony Hawk 1 or Tony Hawk 2.
Starting point is 00:10:45 I don't know why you'd want to do that, but it's there for you if you want the more pure experience of the OGs. But there's little things like obviously we know that music's so important to these games. and they have the soundtrack that is the original from one and two plus 37 new songs. They're all mixed together. You can go into a playlist and choose what songs you like and what songs you don't. You just turn songs off, which is a nice feature. But on top of that, the songs never stop playing. So it's not like you do a two minute run and the song ends when you're done and you can load up a next one, a new song plays.
Starting point is 00:11:17 The songs play through the menu, like just endlessly, which is really cool and seamless. And you can hit R3 at any time to skip to the next track. So it's like, it's just little things that are like, man, these motherfuckers, they thought about like what people are going to care about. And they just have really, really done a good job with it. I can't wait to play more. Emma, have you got to play it at all? No, I was, because I figured it's coming out in a couple of weeks anyway,
Starting point is 00:11:40 I was probably just going to wait. But now I kind of really want to try the warehouse demo because that all sounds super cool. Like it sounds like a game. Right, people who are big Tony Hawk fans who just been like kind of watching in the background, like, why the fuck are these motherfuckers missing all this up? Like, this would be so easy. They actually made the game they want to make. absolutely and so far they're nailing it what i love so much is i it's a two minute demo that doesn't even
Starting point is 00:12:01 have goals in it and your stats are all the way down so it's like you can't really do too much on but already me and barrett have been texting each other back and forth like outdoing each other's combos and uh runs and single session and remind me a lot less of when uh mario odyssey came out and you and bear go back and forth with the cooper races and stuff and it's just like i i love that type of arcade gameplay and I love it when it turns into a competition with your friends. But I also love what it's like you kind of start creating your own goals where I'm like, all right, I have these three specials. I want to make sure that I hit a 900, a McTwist and my special five-oh grind, all in one
Starting point is 00:12:37 combo. And then, you know, 10 minutes later after failing and failing and failing, like you get it. You're just like, hell yeah, baby. I'm so happy at that. I'm so happy with the return of this. Because I've also gotten to get my hand on the warehouse demo. and it's been so interesting playing this back-to-back with Skater XL, where Skater XL, I've complained for weeks about it being just so empty.
Starting point is 00:13:02 I've complained for weeks about this game. I don't stop playing. And I don't, and that's the thing is I don't stop playing the game. Like, I am, like, fully addicted to Skater XL. And the way I've described on shows now is that, like, it is, I am at the point where the streets are my content. Like, I'm going on the streets, and I am, I am essentially approaching this game as if I'm skateboarding in real life where I'm like all right well it's not really there's not really a point
Starting point is 00:13:25 system there's not there aren't really like goals or challenges or like you know specific things that are set out for me to do but I'm going to go out here I'm going to do combos and I'm going to essentially skate for myself and playing that warehouse demo which doesn't what is that you're a soul skater so is that what they call it a soul skater yeah that's like uh it's off and up and man it's from like one game the suds and puds it's bring that's mother fuckers. And what team were they? Team Puppins Suds.
Starting point is 00:13:55 So fucking close. So, Enron, I get that point, right? Yes. Thank you. That is, a Soul Skater is like the same kind of corny shit that where, I remember watching Step Up 3D and they had what, they had people that were called born from a boombox, BFab, which was like the corniest shit ever. Of course, this is a dance movie and they needed some kind of weird term describe you
Starting point is 00:14:18 who dance. But yeah. Real quick blessing. were break dancing what was your troop called what did you what did you call each other wouldn't you uh i was part of multiple dance teams uh there was one in college that i started that was called ill pandemic that was essentially i took that name from a childish game being a song where he wrapped like ill pandemic blah blah uh so that was one i'm glad to see you back in your youth you liked making fun of pandemics glad that blew up in your face take a serious subject like i could not have
Starting point is 00:14:46 predicted in 2012 or whatever uh where we'd be where we'd be today maybe i would have second thought that. That was one. And then there was another one called footwork technicians because it was like a breakdancing thing. We're really good. Yeah. We really get at footwork and so yeah, we're footwork technicians. There's another one called Sudden Impact. I think that might have been it for the dance teams. Yeah. Yeah. But as far as skateboarding games, I think I mentioned on this show a few weeks ago that like at a certain point one's got to reign supreme right in this return of all these different skating games between skater Excel and session and Tony Hawk and skateform. And And I'm at the point where I'm on the opposite side of it now,
Starting point is 00:15:25 where I'm like the more the merrier. Like after having all my phone with Skater XL, after jumping into the warehouse demo and being like, oh yeah, even without objectives, like I'm still having a blast. There's something about the pure act of skating in a video game that's just,
Starting point is 00:15:36 that is just fun regardless. And I don't know what is unique about skating as opposed to every other activity in video games that by itself, it can just be fun. But it works. I'm all about it. I can't stop thinking about you saying the streets are my content.
Starting point is 00:15:49 And I feel like that would be a great, like, There's a video And Imran knows all about them streets And how they smell You know, I will say The last thing I'll say about Tony Hawk is It's so weird to have a physical reaction to a game
Starting point is 00:16:02 That I haven't had in 15 years probably Where my thumbs hurt Like the skin is just burned off From the like hour that I've played this game already I'm just like, oh man I got a lot of pain coming for me in the next month or two But bring it on Real quick, I'll have a question
Starting point is 00:16:20 Yeah. So, Blessing, you're talking about how, you know, like, now the more the merrier kind of thing. Is this going to be one of those situations where skate four, whatever they're going to call it is going to show up in two, three years? And it's going to be like at 4 a.m. and the party's over and everybody's passed out or going home or peaking outside. Like, is it still going to continue that much? Do you think we're like, is there such an appetite for skating games that that'll still be a thing? I think yes. Because I think the thing, the thing about it is skater XL isn't doing it. Like Skater XL is fun and Skater XL is kind of getting the job done for what it wants to be and what it needs to be. But I think there's still more of a craving for something that is more polished and something that is more content filled and something that will have more features and more of the nuts and bolts out of what you want out of a skate game. I think Skater XL for now, like, because Skater, Skate 4 is probably not going to be here for another like three or four years.
Starting point is 00:17:14 For now, Skater Excel can hold it down. And session, when that comes out, we'll probably hold it down for the time being. but when Skate 4 comes out, I think that'll then probably make Skater XL in session obsolete, unless those games find ways to really enhance the experience past what a skate can do. I think the appetite for the $60 skate game is probably long dead. So like the 40 and below, probably there. So depending on how EA prices that thing, the scope of that development is, it should still be fine in a couple years.
Starting point is 00:17:42 Maybe it'll be $70. Maybe it'll be $7 in a row. Oh, let's see. Speaking of games that are way, way too expensive, it's finally time, guys. I've been playing Fast and Furious Crossroads. I know everybody has been waiting. Where's Tim's opinion on this? And I was like, we could do a first impression. It's like, no, no, no.
Starting point is 00:18:02 I need to save this for the kind of funny games cast. Guys, I'm about halfway through this game. I've heard that the campaign is about five hours. So I've played two and a half hours. It legitimately feels like I've been playing this game for 20 hours. It is. For a game called Fast and Furious, it might be the slowest, like least thrilling game I have ever played in my life.
Starting point is 00:18:25 Like, it is so snail-paced. Even when you're going fast and there's crazy stuff happening, I'm just like, oh my God. Now, bless, I'm going to throw something out you real quick. You might be able to relate to. Imron, there's a chance you do too. Greg Miller, not a chance and fuck, you know what I'm talking about here. A game called
Starting point is 00:18:45 007 Nightfire Yes Oh yeah Right right The driving Do you remember the motorcycle missions I remember Where you're on the highway
Starting point is 00:18:54 And you're just kind of like Bobbing and weaving through traffic That's coming at you I remember that being one of the most exciting things I've ever done in a video game Maybe I'm thinking the wrong thing then But I remember I remember Bond motorcycle missions
Starting point is 00:19:07 It's just PS2 era Video Game goodness Where it's just like Fuck it Just go fast You're on a motorbike cycle. If you crash, you die. You're just going through and it feels good. It was, it was that sense. It was back when Need for Speed Underground had first invented that whole blur effect when you're
Starting point is 00:19:23 driving and just makes you feel like you're going fast. That's fierce crossroads doesn't have any of that. No. You're going slow. It's not the burnout effect. Oh no, not at all. You're just kind of going through this shit and it looks like 007 night fire on the PS2. But it just doesn't give me that thrill that I got. See, as you were describing it, the thing that came to mind for me was Spy Hunter on the PS2, which I feel like has kind of a similar feeling of all right, yeah, this is kind of a, it's a, I mean, no pun intended, it is a fast and furious game, right? Like, you're driving a car and you're causing chaos, but it doesn't, that game doesn't necessarily have a feeling of speed. And the more, the more I look at Fast and Furious Crossroads, the more I'm like, oh man,
Starting point is 00:20:02 this kind of reminds me of Spy Hunter, except I like Spy Hunter. I don't know if I'm going to like the Fast and Furious Crossroads when I play it. So that's the thing, best, you nailed it. It's funny you brought up Spy Hunter. It exactly, this is a sequel to Spy Hunter. Thank you. you Kevin. Thank you very much for this. God. I mean, even just looking at it now, having just played Fast and Furious Crossroads, I'm mad how to how this is more fun this looks like. Yeah. Yeah. I was like, oh man, this game looks better than I thought. But you see the sense of speed you're getting here? Like, this just isn't in the game. And I'm like, how do you manage to fuck up literally the first word in the title of this thing? And the spy hudser comparisons very
Starting point is 00:20:43 apt where it often is less about racing and more about weird gadgets or hacking vans in front of you or, you know, following different police cars and seeing where they end up going and all this stuff. None of it fun. The one thing that I will say that makes this game absolutely worth it is the bonkers ass fast and furious story. Is Vin Diesel there? Yeah, dude.
Starting point is 00:21:08 Yeah, he is. Michelle Rodriguez, bet your damn ass. Tyrese, mm-hmm. Any of the other actors? No. No, they didn't make the cut. But we do get them. And then we also get two new characters.
Starting point is 00:21:19 The main new character played by the woman from Walking Dead and Star Trek Discovery, Greg. Oh. Oh. Well, Michael Burnham. She's Michael Burnham in the thing. Yeah. Seneca. Saniqua.
Starting point is 00:21:33 Something. Barron, something. I think. I'm on it. Anyways, she's awesome. She's fantastic. And there's so many stupid fast and furious references. I was tweeting a couple of these.
Starting point is 00:21:42 As I was playing, but like you literally within the first 10 minutes of the game, you, you introduced to her car. Sinequel Martin Green. There we go, Martin Green, not barren. And it's a 69 blue Camaro. And they referenced that like, oh, they fish it out of a lake in Florida. And I'm like, oh, my God, they're legit referring to the car that Paul Walker and Tyrese drove into the lake at the end of Too Fast, Too Furious. That's awesome. And it's like, they don't drive at home enough for people that like don't have a.
Starting point is 00:22:12 stupid knowledge of the Fast and Furious movies like me. So I'm looking at this and I'm like, somebody really cared making this. Like someone cared so much that Suki is name dropped multiple times. The pink car driver. The person who cares about this has a name and it's Vin Diesel. All right. He's invented a cinematic universe here and I'm sure this was one of his things.
Starting point is 00:22:33 Like, you all know is cinematic universe. We need to make sure everything is connected. Everything is connected. The man's name is Andy Tudor. And he is the director of this game. And I went down a rabbit hole of reading every interview that he has done about it. And he cares.
Starting point is 00:22:48 I didn't know if someone cared about Fast and Furious more than me. He does. He cares. He cares. How exciting it was for what Andy Tudor, he said? Mm-hmm. To go up to Vin Diesel and say, in the car, yeah, it's the one from Fast 2. Vin wouldn't have done this one.
Starting point is 00:23:07 No, I'm sure Vin was like, I wasn't in that one. I wasn't in that one. No, he knows it. at this point. Yeah, anyways, the game is fucking ridiculous. And it's just it doesn't feel good to control. It doesn't feel fast. It doesn't feel thrilling.
Starting point is 00:23:21 And at the end of the day, I don't want to keep playing, but I have to get to the end, Craig. I have to. So in the Vin Diesel video game cinematic universe of Riddick, Wheelman, this, where does this sit? Oh my God, dead last by a long shot.
Starting point is 00:23:37 This is a $60 game. And there's a $30 season pass, which makes this. $90 experience. These motherfuckers are crazy. Crazy. More movies? Content or what?
Starting point is 00:23:50 I'm shocked. They got Saniqua, what's the Martin Green? Martin Green in this game and it doesn't have much care put into the actual game with it. When Ben, it makes perfect sense. They spend all their money on getting her in this thing and getting this story.
Starting point is 00:24:05 Because I understand Vin Diesel and Michelle Rodriguez because they're in fast and fast and furious. But you're going to go, you're going to put in the effort to add a new character who is Nequal Martin Green from Walking Dead and Star Trek Discovery and not put more effort into the like, guess who's going to pop up in the next Fast and the Furious movie now? I mean, we'll see. And people are going to be like, why is she here?
Starting point is 00:24:25 I'm like, oh, you didn't play Fast and Furious. What is it? Crossroads. You didn't play that? Yeah. And she's awesome. Her character's awesome. Like, her acting is really great.
Starting point is 00:24:33 Some of the like the cutscenes and stuff, they're fun. Like a lot of them are real dumb and the dialogue's real bad. But like she's, she's kind of fun. her counterpart, Asia Kate Dylan, they're horrible. They might be the absolute worst modern voice actor I've come across. And I recommend you all look up YouTube videos or Fast and Furious Crossroads just to see how stilted their dialogue can be. And I just can't believe. I can't believe that they get Sasha and then put her next to this person that, man, like, I don't know.
Starting point is 00:25:08 I'm just so scared that in 2020, a game like this can make. What's up? Who's the person I'm trying to Google to see what I think? Asia Kate Dillon. They delayed this game like six months, right? Mm-hmm. Like, it was supposed to come out in May. May.
Starting point is 00:25:24 So like three months. So probably they only delayed it because of the movie and not because they were actually working on it. Yep. I don't think they've touched this. If I'm being honest, in two years. It was the closer for the game awards. There are quite a few things about this that blows my mind.
Starting point is 00:25:41 One is, yes, it was the closer at Game Awards, which, wow. When you have the option to have Vin Diesel come, you let him Pimp whatever he wants. But then also the fact that we're getting, we've gotten a movie license game of this ilk in 2020. I think that in itself is kind of a, kind of neat, honestly. That's the thing, bless, I'm going to give it to it. Like, it is kind of neat. It totally is one of those shitty movies, movie license games.
Starting point is 00:26:07 playing through it, I'm just like, wow, this is such a nostalgia trip for something that I don't want back. But like, it's a very familiar feeling playing this game. But anyways, the fact that it's $60 is just egregious. I will say if you want an alternative to this, Spy Hunter 3 on the PS2 starred Dwayne the Rock Johnson, who is one of the stars of Fast and Furious presents Hobbs and Shaw. And so you can play that and pretend that you're the Rock's character from Passing Furious. Play Spy Hunter, play Wheelman, play them together, and you have a better game than this. Exactly, exactly.
Starting point is 00:26:43 So this game is horrendously priced, but it's not the only game horrendously priced. Imron, what you've been playing? I have, so after I finished Last of Us, I was like, okay, video games is kind of a bummer. I'm going to play something like very small and lighthearted. So I tried to play, Tim, a couple of weeks ago, you mentioned you finally finished Peggle. I was like, I wonder if there's a Peggle on the iPhone. There is, it's Peggle Blast. I came out like three years ago, down under that, half that game is fucking amazing.
Starting point is 00:27:12 The other half is just pure, unadulterated dog shit. And I cannot, I can't. So happy that there's another human being that understands and is playing through Pagel Blast. So what I was saying a couple weeks ago is that I've been going back and trying to three-star all of it. And I'm still not there because it is impossibly difficult in so many places. I'm down to the last like 20 missions or so. But Pagel Blast is one of the greatest video games to ever exist. It is fantastic.
Starting point is 00:27:37 It is Pagel at its best. Playing these games vertically is how these things should be played. Having the ball bounced down. Like, there's so much more real estate to have, so much more fun to be had. So many more micro-transactions to be had. To ruin the experience. To know, there's just no ends to how horrible it can be. And you're now experiencing it for the first time.
Starting point is 00:27:57 I am stuck on what it appears to be level 69, which is a bunch of frozen red peggles in a random formation. just coming across the screen in like music note form and it is I have been playing this level for two weeks I have not been able to beat it and I assume it's because they want you to pay for like the flaming peggles are all that jazz because it does not seem possible without that I know people on Twitter have said it's possible
Starting point is 00:28:22 they've said like oh you don't have to pay for anything it just takes a lot of tries and time I can't see it I can't actually see how that's done without it so I beat the game without using any of those bottom left's power up moves a single time. But I did, I told you,
Starting point is 00:28:39 you need to cheese this shit. And you're just cheese in the microtransactions because you're only allowed to play a couple times. But if you retry, if you reset your game before you lose,
Starting point is 00:28:48 you get unlimited tries. It's annoying as shit, but it works. So I discovered that based on the fact that it was faster for me to close it and restart that it was
Starting point is 00:28:56 to watch the ad. And this is my first like real exposure to mobile game ads. Mobile game ads are fucking stupid. They're just like, I'm 99, I'm not of these games actually exist.
Starting point is 00:29:08 I don't know what's going to happen if I click this ad, but it's not going to take me to a game. It's going to take me to some Russian site that like steals my credit card number. Yep. Yeah. Because it's all like, which of these two women is actually the shoplifter here? It's like what, what am I supposed to? What would this game actually be?
Starting point is 00:29:23 Is it then almost all of them are so, like, they will say, wait four seconds to press the X so you can like move past the ad. But there's another like four seconds on another screen to move past the next. part. So this is one, I can understand doing ads or doing micro transactions, doing both, seems like it's just too far. And if it were not for the ads, if it were just like stamina and microchid injections, I'd probably toss a couple of bucks there. I'd probably be like, okay, sure. I will, I like this game enough. I will give it a couple of dollars as like a tip jar. And you get to spend past this fucking terrible level I'm stuck on. But because it's both, there's like
Starting point is 00:30:01 a part of my brain that's going like, that's what they want you to do. They want you to pay that money. I won't get it. I'm Imran. I got to be principled about this. So the most likely situation is I'm just going to give up until a point, but I want to actually just beat this one level because I'm, it seems so incredibly
Starting point is 00:30:19 I'm not like, I'm someone who does not give up very easily on games for difficulty reasons. I will go through the hardest games and like the difficulty I'm on and not turn it down to easy, even if it does like annoy me. But this one, I'm just like, I'm so close to just throwing my phone across the screen
Starting point is 00:30:39 or across the room because it's so it's not difficult for any good reason. Yeah, that's the one. Overture. That level sucks ass. It's three stars, baby. Three stars. How to him?
Starting point is 00:30:52 How? I don't understand. Let's go. Oh, man, what a game. I wish my problem with it is, not only is it egregious as fuck, but they took Pagel one off. Like, Pagel Classic and Pagel Knights
Starting point is 00:31:05 is just gone from the app store. You can't get those games anymore. The only thing. I think Peggle next to what I was looking for. Is blast. It's so lame. Just play Roundguard. Just play Roundguard with that blockade.
Starting point is 00:31:14 Okay, so here's the thing. Here we go. I'm really like Roundguard. It's just if it's not in portrait mode and that becomes more annoying. It's a huge issue, man. That's fair. Like if they just put that game in Portrait mode, like it through a patch or whatever, update or whatever, I would love that game.
Starting point is 00:31:29 It's a fantastic Peggle like. But having to hold my phone with two hands, means it's I have to like focus more on what I'm doing. It's not a thing I can play like while I'm laying on my side in bed or think of that, which seem like nitpicks. But if I'm already playing a phone game, I want to play that like one way. Remember for I think it's 25 bucks, maybe 20 bucks you can buy it on PlayStation 4. So there you go, Amron.
Starting point is 00:31:49 Just play it on a big screen TV. You know what I mean? That seems like the exact same thing is holding a phone with both hands. It's very big now. It's very, very big now. It's very, very, very true. Bless, this is a game called three out of ten that you want to talk about. What is this?
Starting point is 00:32:04 Yeah, so I got hit up to preview this game. It's an indie game from the developers of Mother Gunship and what is the other game, Tower of Guns. And that would make you think, oh, man, okay, they're putting out a new first-person shooter. That's going to be a roguelike kind of thing. And they're putting out a game that is the exact opposite. So three out of ten is basically, it's hard to describe it in genre because it's kind of genreless, but it is closest to an adventure game.
Starting point is 00:32:33 where you're playing in episode one, it is an episode of game, so it's five episodes. Right now it's exclusive to the Epic Game Store, and it's free, which is pretty awesome. But you're playing as a character named Midge who comes to this studio
Starting point is 00:32:47 called Shovelwork Studios. And basically the whole conceit of the game is Shovelwork Studios is the worst game development studio of all time. They've never released a game that's gotten above a three out of ten. And you're basically going through what is essentially a like a sitcom like it's they describe it as a video game sitcom it it is more analog like something that's like adult swimmish or like archer or something like that
Starting point is 00:33:15 so you're just going through emotions and you're trying to figure out like as midge you're coming into the studio and you're going okay you guys never you guys never put out a game that's above a three out of ten what's going on here and you kind of go and the story kind of progresses from there and things kind of get ridiculous I previewed this game a couple weeks ago and just played episode one and I'm actually like really into it. I was not expecting to be as into it as I am. The writing is really funny. Again, for the folks who made mother gunship and Tower of Guns, I was surprised that they're able to pull off a game that has such good humor and in character. The reason why I say it feels like it's genreless is because it kind of bounces back and forth from the overall
Starting point is 00:33:56 stuff, which is more adventure game style into different mini games and the mini games actually make up a good portion of the actual whole game. And so the game starts off. And you're playing the game that they're developing. That Chevrox Studios is developing, which is basically an endless runner. And the joke, the joke there is, oh, yeah, we're making an endless runner. But the twist is that it has an ending. Like, that's like the twist of the game that they're developing.
Starting point is 00:34:21 And you start off the game, you're playing it. And the whole thing is that the game sucks. And so you get to the end and you're like, okay, cool. And then you go into the, you go into the overworld. and you get into the story and you jump back into different mini-games based on the different activities that are going on in the studio.
Starting point is 00:34:38 Once again, it's five episodes. All the episodes are free and they're coming out weekly. And I want to say the second episode comes out tomorrow. And I really enjoyed episode one. I actually can't wait to play the rest of them. This sounds fascinating. Like, listening to you describe all that,
Starting point is 00:34:53 like everywhere I thought your senses were going to go just went a totally different turn. Yeah. That sounds really interesting. It's really unique. And like, there are games that do quirky stuff all the time. This, this one somehow managed to grab me and get me interested. Like, I don't think, I feel like not enough games really go for comedy in a way that is very much like a, hey, this is a comedy game.
Starting point is 00:35:16 Like, we have our jazz punks in our undertales, in our borderlands and stuff like that. But I really appreciate how this game is going about it as being like a sick, commish sort of experience more than anything else. That's really, so how does that play out as a game? game though, a sitcom? It's more adventure than gaming. Like the gamiest aspect of this game outside of just like the mini-games that exist within
Starting point is 00:35:42 the game are the fact that with the more stuff you do in the game, the more stuff you discover during the overall sections and the better you do in the mini-games, you get star ratings and you can compare those star ratings to your friends. And so like you can end the episode with
Starting point is 00:35:58 let's say 23 stars because you got four stars, one minigame, three stars and another minigame, five stars just from talking to the different characters in the overall and all this different stuff. And yeah, towards the end of the episode, you have 23 stars that can compare it to your friends. Like that is like the most gamiest aspect of this game overall. But really, really what it comes down to is it is basically a very linear adventure game in terms of like you're talking to different characters, trying to figure out what's going on and moving on to the next story be in the overall. But then you're jumping into these different mini-games, which are,
Starting point is 00:36:30 all right, here's it on this runner. All right, here is this match three game. All right, here is this quick beat-em-up game. Like, it is them throwing a bunch of different shit at you. Pretty rat, well, may not rapidly, but throwing a lot of shit at you within one episode to kind of move you on to the next story beat. And again, like, the game is pretty lighthearted in the way that does it.
Starting point is 00:36:51 Like, it's not like an innovative sort of thing, but I think it comes together in a pretty fun way. Cool. The other two games you want to talk about where VR games, Fight Crab and FitXR. So Fight Crabb isn't a VR game. Fight Crabb is a PC game
Starting point is 00:37:07 that I jumped into. This is one that was at, I want to say, New Game Plus Expo, and that's when it really piqued my interest. It's essentially a fighting game where you fight as crabs. And so it takes place behind, it's like behind the back, right?
Starting point is 00:37:24 You are playing as a crab, and the left analog stick, controls your left arm right analogue stick controls your right arm and you're basically swinging and you're trying to take out the other crab uh it it's it's it's quirky and it has like a fun it has a fun thing going for it as far as its style and as far as how ridiculous it is in practice i didn't really have much fun with it in practice i did a few matches and i was like all right this it feels like you're playing an octodad fighting game it feels like you're playing a fighting game that is fighting against you more so than you are having control over the situation that's going on.
Starting point is 00:37:58 And at a certain point, like, the swings you're making with your crab arms feel more janky than anything. It doesn't feel as accurate as you want it to be. That said, like, it's a fun idea, and it gets ridiculous in terms of you can have different weapons and different shit goes on with it. Like, the whole game is kind of tongue-in-cheek in its presentation, but it's not necessarily that fun. We throw this out there, they'll bless. Apparently the Switch version
Starting point is 00:38:27 you could just use the Joycons as like swinging things. As like gyro motion? Yeah. That might change everything. That sounds awesome. I might actually try out the switch version just for that.
Starting point is 00:38:39 I don't know if that's going to fix the game for me, but that sounds like a more fun way to control as opposed to using the thumbsticks because I did not enjoy that too much. But yeah, FitXR is the other is the VR game I played. and I feel like for a while I've been on this search for a good workout game in VR because Beat Sabre has pretty much been that for me
Starting point is 00:39:00 but like Beat Sabre isn't necessarily trying to be a workout game like they have one song in there that is called I think it's called like Beat Fit or something like that where it is a song that is entirely tailored to get you moving and get the blood pumping but aside from that like Beat Saber isn't necessarily a workout game and I've been trying to find a game that is really that is going to be well-rounded in terms of the kind of workout I'm going to get from it. So I tried, Greg, what's the one that you talked about? Supernatural, yeah, I tried supernatural.
Starting point is 00:39:29 And I thought it was fine. I feel like I don't have enough space in my room to do it is the main thing. Because that game requires you to move a lot. You can move in 360. If you go to Alana Pierce's Twitter, you can see her break one of our controllers in her kitchen the other night. Yeah. Yeah.
Starting point is 00:39:45 And like that's kind of the fear I have as I'm playing the game is like, you're doing like a lot of spinning around and a lot of turning. And at any point, I feel like I have to peek under my VR headset to make sure I'm not about to hit something else. And I don't like that type of distraction and fear as I'm trying to be fully immersed in this workout experience. And so I kind of gave up on that. And also, that's like a monthly subscription sort of deal. And I was like, all right, cool, I'm good. I don't want to keep paying for it.
Starting point is 00:40:09 I tried this thing called, I think it's called O shape. It's either O shape or on shape, which is basically the, I forget what show this is from. But there's like game shows where there's like a thing that's coming at you and you have to shape your body in a certain way in order to get through it. The wall. Yes. It's basically that in VR form. That I thought was pretty fun, but I got bored of it pretty quickly. FitXR is my latest venture into trying to find the perfect workout game.
Starting point is 00:40:36 Trying not to die during quarantine from inactivity. Exactly. And basically it's a boxing game. And I think it used to be called Box VR and they recently changed the name to FitXR for whatever reason. and it has kind of a similar thing as supernatural where you jump into it and there are these different kind of trainings you can jump into you can do all these different types of sessions I've been doing I've only been doing very quick ones so I haven't really gotten like a full workout experience from it yet but from a little I've played basically it's boxing basically
Starting point is 00:41:06 you have things that are coming at you in a similar vein as bead saber where it is a yellow thing for right punch a blue thing for left punch there will be there will be certain I don't know what they call nodes, I guess, that are shaped for, okay, you need a hook this one. Okay, you need a hook left to this one. All right, uppercut this one. All right, uppercut with the other arm, this one, right? Like, they're coming at you and they're asking, they're asking you to do different types of boxing punches. They also have things that you need to duck over and then things that you need to lunge to the side, to each side in order to dodge. I've been having a blast with that one because it is little movement in terms of what you're
Starting point is 00:41:41 doing like side to side. Like you don't need to turn at all. It is very straightforward, forward, but at the same time, it is geared towards getting, uh, getting your blood pumping and is geared towards getting you moving in a way that feels safe and in control, but still, uh, full range. Like you still feel like you're getting, getting that workout. Um, and so for now, I'm enjoying it. It's called Fit, FitXR, if anybody's interested in, in, in trying it out. Uh, Greg, before we started the show, I asked you what games you've been playing. Yeah. And then during the show, you slacked me and said that you forgot one. Yeah. You wanted me to add. and that game was called, ironically, before I forget.
Starting point is 00:42:17 Right. Yeah, I tweeted this one, a thread about this, I think last week or whatever, where I had a gap and jumped into it. Before I forget, is a game about Alzheimer's and suffering from it. You play a woman who is suffering from Alzheimer's, and you are in your house and you don't exactly know what's going on. And so it's only about like 40 minutes long. It's a PC game.
Starting point is 00:42:40 You can get it on Steam. You can get it on it. And it hit me. so hard the other day playing it because I as I talked about in the Twitter thread, you know, in another life when I was still working at the newspaper and doing stuff, I did a lot of stuff in mid-Missouri about Alzheimer's and what it was and the people suffering from it in patients and their stories about it. And so what's always so horrifying about this disease is, of course, forgetting who you
Starting point is 00:43:03 are and not being able to understand what's going on. And this game, I think, obviously, we'll never know what it's like to actually have this disease. or I should say we hopefully will never know what it's like to have this disease. But this game puts you into those shoes so well in terms of just the way it plays with you. Because the game is, you know, just existing. It's not about like obviously a high score. It's not about trying to actually get out of the house or do anything.
Starting point is 00:43:28 You basically wake up and find a post-it note similar to memento that you've left for yourself about a man named Dylan or whatever. And that sets you off of, oh, right, my husband. And you start going around the house trying to do things. but you get turned around, you get disoriented, the house changes. There's one very, like, I think, haunting segment where, you know, I've already gone into the closet to put something away and I'm walking down that hallway and I realize I have to go to the bathroom. So I go to where the bathroom is and I open the door, but it's the closet.
Starting point is 00:43:54 And then I turn around and try to go to where the bathroom is because I've already seen the bathroom in the game and opened the door and it's the closet. And that keeps happening until you have an accident. And it's a similar thing of you go through and you start getting bits and pieces of this life together you had with your husband and your family. in your world, right? And who you were before this, who you are now, you're not sure in the timeline where exactly it is. They keep, you know, intersplicing and doing time slips where, like, you literally, you know, don't know what day it is. Like, you know, you're finding notes of
Starting point is 00:44:22 like not to trust the food in the fridge, even though you just put the food in the fridge, like, you know, it's good. But do you know it's good? How much time is gone? Like, it was super powerful in terms of trying to tell a story on its own for sure. But I think in general, just giving you a glimpse as to what it's like to have that disease. I know so many of us, I tweeted about it. So many of the responses were people who have gone through that with family members, whether it be, you know, grandparents, uncles, moms, whatever. But to actually live it in a way with something not special,
Starting point is 00:44:48 it makes it sound like it was a good thing. But it was powerful for me with so many, I think, personal emotions wrapped up in it, let alone just, I think, you know, you watch a movie like Still Alice or something like that. And you see that and you see like Julianne Moore's character start to slip and not know how to do it and see the ramifications of her family. I think even when I was reporting on it, so many of the stories I would tell were from the outside looking in, but to be in it the best way you can in terms of a,
Starting point is 00:45:12 you know, fictional medium here was just super interesting to see what that's like and how horrifying it is. Wow. The other thing you want to talk about was the ginky converter doc. Right, yeah, because outside of the stuff I've already talked about, you know, talk to death on PSI Love You or whatever, like fall guys or, you know,
Starting point is 00:45:31 we're playing Shadow right now for a shadow of the closest for a review on PSI Love You next week. I fucked around and got re-addicted day Animal Crossing where I went and did the IGN charity stream a couple weeks ago, showed Brian around my town but I was very upfront of like, hey, I really haven't touched it since like, you know, two months after launch. So I've been off for like two months on top of that.
Starting point is 00:45:50 And I was like, the day I did the IGN stream was the day they announced the new fireworks update and some of the summer stuff. They were more summer stuff they were doing. But more importantly, they tease the fall content for next month or, you know, in September, they'll talk about it and showed the little pumpkin.
Starting point is 00:46:02 And I was like, when fucking Halloween happens, when the leaves, are changing color when it's fall when it's Halloween, when it's Thanksgiving, when it's Christmas, I'll be full blown back into this and doing shit. But even having said that, moving around to get my island in shape for Brian to visit, I then started doing the,
Starting point is 00:46:18 well, I'll just go in there and see what's in the shop today. Oh, I'll just go in there. And sure of shit now I'm doing, I'm doing big time renovations on the island. I built an outside podcast studio. I'm still waiting up the chairs. But you see, I have all the things set up so we can do the show there. I got mic stands in there.
Starting point is 00:46:33 I got chairs for the audience. I got studio lights. And as luck would have it in the middle of that. Did you ever, do you know what the Genki doc is, Tim? I do not. It is this. And what this is,
Starting point is 00:46:45 is if you're an audio listener, I guess, think of something about the size of a pack of matches, maybe a fat or lighter. But it's, that's the Nintendo Switch dock all in one. So like for as much as we travel, Tim,
Starting point is 00:46:56 toss that in the bag and go. Because you pop it up and it's, there's the charger part of it, right? You plug it in. And then on the other side, you have HDMI, you have USB 3.0 and you have USBC.
Starting point is 00:47:05 And so you buy the, Is this safe? Yes, exactly. No, yeah, of course. We all remember when originally, what, the NICO doc was out and was screwing everything up and eating people's things and
Starting point is 00:47:17 bricked it. And granted, to their point, remember that NICO went and actually refunded those and, you know, fixed your switches and yada, yada, no,
Starting point is 00:47:24 this one on their website has a laundry list of why this is different and how they understand what they're doing and this will not break your switch, right? And so, no, portable charger that does everything. And so rather than have to drag the dock when we do go somewhere, right, you toss this in there with USBC and then an HDMI cable with, it comes with everything except the
Starting point is 00:47:46 HDMI. The box itself has everything except an HDMI in it that you would need. It's also got a different power plugs for it. So when we go abroad or whatever. But yeah, you plug it into the wall or the outlet, you put the HDMI into it to the TV and then you put a USB, thank you Kevin for bringing this up over there, a USBC into it and then into the base of your switch and bam, you're up and running on. it. So I was, while I was screwing around with Animal Crossing and, you know, building and selling and
Starting point is 00:48:09 doing all these different things, I was using this and having a great time. I think, you know, when we're back on the road, it'll be so great because that is the big thing about it where I bring my switch with me all the time on the road, or to go visit people, right? But I so rarely bring the dock because it's just such a chunker that I don't have it with me. I always have a USBC to USBC. And I often, you know, with the PlayStation drag around an HDMI cable too. So it's like just those little things. And then this little guy. Yeah, it's pretty great. That's really awesome. Yeah.
Starting point is 00:48:38 The question that I have Sure. Is I wonder if this allows for the GameCube controller adapter. Well, that's USB, right? Yeah, it's USB, but it requires two. But in wrong, correct me if I'm wrong here. No, it only, it'll only support two controllers
Starting point is 00:48:54 if you only have one thing plugged in. So to have all four, you need two plugs. So if you only find with two players, then yes, you're fine. Oh, see, I didn't know. I thought it was just vibration that you lost. didn't have the two. So it's only two controllers. But I think it is just two controllers. Okay. Okay. Well, that gets me somewhere. This is awesome. You sold me, Greg. Oh, well, thank you. Yeah. I mean, they sent it for review, obviously. Uh, 75 bucks. Uh, but also the, the, the
Starting point is 00:49:20 things rated well enough. I'm reading the side here. USB type C holes good enough for MacBooks, iPad pros, iPhones, iPhones, Android's accessories. Yeah, you know, it's got the audio for the USB for controllers. The Ethernet thing would work. USB drive. And then now obviously, output, anything takes HTML. But yeah, that was my same thing of like, you know, when I remember when the Nike stuff was happening and it was like, oh man, that sucks because we would love to have it, right? Just to have something that small. You know, my travel backpack, like have this right in there all the time and I don't have to think about it and just have it ready to go for, yeah, when I get to hotel room or when I go visit Jen's parents, I just want to take over the TV for a hot second.
Starting point is 00:49:55 Yeah, man, super cool. Yeah. Before we move on, let me tell you about some other super cool stuff, our sponsors. This episode is brought to you by Honey. We all shop online and we've all seen the promo code field taunt us at the checkout. You don't need to let it taunt you anymore. You can let it help you. Like we've been doing for years.
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Starting point is 00:53:09 You can get 30% off your first order by going to sunsoil.com slash kind of funny. That's S-U-N-S-O-I-L dot com slash Kind of Funny for 30% off your first order. Again, sunsoil.com slash kind of funny. now let's do the topic of the show ladies and gentlemen what does the rest of the switch's life look like imron and i were on games daily last week and uh this kind of came up lightly and i was like this seems like a bigger conversation that i want my boys gregg miller blessing out of a oe a junior involved in so let's start here when does the switch's life end 2004
Starting point is 00:53:50 so what does that what does that mean to you though bless that was just a random number but I got that from seven years because that's how that's how long I associate with console life cycles
Starting point is 00:54:03 but like who knows right like it's Nintendo Nintendo tends to do things differently and so well how long did the I mean the Wii you was not that great of a console and so maybe it lasted shorter than it would have
Starting point is 00:54:15 but how long did the Wii you last 2012 that came out so I was like Not even most because end of 2012 to beginning of 2017. So more like four and a half, but yeah. And how long was the, was the Wii? We came on, what, 2006? 2006 to 2012.
Starting point is 00:54:30 So that was a longer one. GameCube was 2000, end of 2001 to end of 2006. It's like five, six years is how long you probably expect from a Nintendo console. Yeah, we, you, they hit the parachute button and like, no, get the fuck out of here. Like, we're not going to be able to do this for much longer. The rest of them have been like a fairly standard by six years. Switch is more successful than most. So I assume that would...
Starting point is 00:54:53 The Wii, I think, would have lasted longer, if not for the iPhone. And the casual, like, audience kind of leaving the Wii to go do that stuff. The Switch is a kind of a different beast. How long that will last is going to depend a lot on, like, how long... Because it doesn't have a portable system to support anymore. So one of the reasons the Wii U failed is because they needed to support the 3DS, because that would need to bailing out quickly. the Switch isn't going to have that problem.
Starting point is 00:55:21 So there's going to be no new portable system that needs bailing out. So all the software theoretically should just keep going to the switch for the next however many years. And with that said, right, I'm thinking then like 20, 23 maybe for a new Nintendo console. But that also, I think that also comes down to like, like Amron saying, right, the success of the switch. But then also what does a new switch model look like? Like what does that then do for the switch, right? if they make a switch Excel or a super switch or whatever it may be called, which I think is very likely given how Nintendo is treated the 3DS with the 2DS and the 3DS
Starting point is 00:55:57 and all the different models of that. I guess so that to me is the bigger thing. Question two that I think directly determines question one, which would be what does the next switch look like? Is it is the next switch? So we can all kind of agree that there's going to be some type of switch pro at some point. but is that the switch too or is that just a more incremental like a 3DS excel type situation that's my yeah that's my question that i have to turn towards the you the nintendo experts a bit
Starting point is 00:56:32 more on this right because i think i was you know at ign more covering uh nintendo consoles or you know at at home consoles versus handhelds the success of the switch the way it's uh just dominated and been awesome and is so beloved i think it would fall more into that category that i always fuck up if you pay attention to me on any show when i'm like oh the nintendo that was a ds game no it was a three d oh okay it was a new three d what's the new three ds like i that it feels like that's such a hazy spot of what those handhelds were is that what a switch xl would become that it's still playing switch games but there's some that are only good for it or switch pro whatever you want yeah so the real like the to get on the same page and get you kind of
Starting point is 00:57:13 understanding how Nintendo has previously done this. When you look at the Game Boy to Game Boy Color, right? This was the first time we really saw it, where the Game Boy Color did have exclusive games, but not too many of them. And mainly it was just a different version of the Game Boy, but there were games that you could only play on the color. But mainly there were still Game Boy games coming out
Starting point is 00:57:36 that you could play on either Game Boy Pocket or Color, right? Then when GBA didn't really have anything like that, GBA just whether you have, had the GBA or the SP or micro, they all played the same games. Then with the DS, that's when there was the DS, there was the light,
Starting point is 00:57:52 the DSI. The DSI had, again, a handful of games that were exclusive to that, but for all intents to. Yeah, like the hardware was the same, just like a little different, but the only reason that games are exclusive
Starting point is 00:58:04 is because they were downloadable games. That was it. Exactly. And then when we got to the 3DS, there was the new 3DS, which had a couple of exclusive games. It has a no, right? Yeah, exactly.
Starting point is 00:58:17 But that was really, there was what? Zeno Blade and Fire Emblem Warriors were I think the only two I can think of. Yeah. So really it was kind of like a bizarre choice, honestly, for them to have any exclusive games behind that. I don't know why they would have done that. So I don't see them doing that again. Okay. Amron, what do you think?
Starting point is 00:58:36 I think it depends a lot on like, so when you were like talking about the differences between the versions, I think it's more likely to look like a PS4 Pro than it is look like a new 3DS. Like a, here is a thing that is just more powerful, and it does, it'll get those ports that we want to get from like Unreal Engine 5 games down to U.E4 to like, they won't look nearly as good as PS5 or Xbox Series X versions, but they will look like, they will be playable on the system.
Starting point is 00:59:03 I think that is a logical way to go. I don't think I see them doing that in a way that makes those games exclusive, just because, like, they're, It hasn't ever worked out for them. Like, we struggle to name what the games were on those exclusive versions for other cons or for other handhelds. I don't think they're going to just try to run that again. They might just,
Starting point is 00:59:24 game architecture is so much more scalable these days, that it is possible to make a game that runs on a bunch of different types of power levels as like we're going to probably see in the Xbox next generation or like we've been seeing a PC forever that plays identically, but doesn't look as good on each form. I can say a situation where let's say, I don't think it's going to be part of this program or initiative or whatever, but let's say Breath of the Wild 2.
Starting point is 00:59:50 Looks better on Switch Pro. It doesn't necessarily look as good. Looks like Breath of the Wild 1 has frame rate problems, all that, a regular switch. That is where I think they probably would go because it does allow them to keep up in that port conversation with the other two newer consoles. So, okay, so if that's the case then,
Starting point is 01:00:09 we expect we're getting a pro, we expect it's going to be more similar to the one-act. or the PlayStation 4 Pro, and it's just going to be the best place to play the versions of the games that you can also play on the other ones. When do we get that? And what does that mean for the Switch 2? I would bet next year.
Starting point is 01:00:25 I would bet, because they've been, Forikawa has made some noise that he thinks the Switch is not half over. He thinks that 2021, or like, I think he just referred to it like a nebulous future or whatever. But he thinks that this year is going to be like a big year for Switch and all that jazz. I would bet that they realize, especially with the way things are slowing down now due to COVID and stuff like that, maybe that delays plans a little bit.
Starting point is 01:00:51 But they can use this coming year when it's going to be the slowest time possible for the newest consoles. It's also going to be like a big year in terms of like, I think it's Zelda and Metroid's anniversary. They kind of have to delay Mario's anniversary a little bit. This would be the time for the anniversary. Yeah. What a fucking world. It's the time to like It's time to like really go in there
Starting point is 01:01:14 And like be a big software showcase for this switch And then also Not call it a successor system But just release a thing like Hey if you want more high-end games This is the way you can do it Bless you So thank you
Starting point is 01:01:29 So okay I'm with you on that I do think that we would have even seen it this year Had things not went the way that they did So with where they're at I do expect that we'll see Switch Pro whatever it is next year. So that means Switch 2 in 2023, 2024. I would say 2024.
Starting point is 01:01:49 The more I think about it, the more I'm like, okay, yeah, they might want to ride this wave. Because when you look at the Wii U, and this all comes, this will come back to how they, how they branded. Because I think with whatever the successor to the switch is, as far as like the actual console cutoff, this is your new, this is. your new console. I would assume they'd want to keep the switch branding because the switch branding is powerful and they found such success with it. But that kind of did backfire with them with the Wii with the Wii. Where the Wii is one of the most popular consoles to come out and the Wii
Starting point is 01:02:20 you comes out and nobody gets it because it's confusing. All right, is this a new console? What is this? Here's the problem with the Wii. The Wii wasn't the Wii. And that's like obviously there was a number of problems like leading momentum up into the Wii. Like they just shut that console software down like you.
Starting point is 01:02:37 or two before the Wii came out, or Wii you came out. So there was nothing like getting Nintendo fans excited for a new system. But the Wii was a system where you, grandma, your mom, all the family got together and were playing and were active in the living room. You could see that somebody was bowling, and you could see the motions they were making for bowling. The Wii was the opposite of that. It was an inherently isolating system of, I have my screen, I'm going to sit here on the
Starting point is 01:03:00 couch. Maybe I'm playing with you guys. Maybe I'm not, but I'm not part of the same group because it's all asymmetrical. or in the most like situation, I'm playing Assassin's Creed alone because somebody else is using the TV. It took the idea of the social aspect of the Wii and just kind of inverted it.
Starting point is 01:03:18 So I think it wasn't just the branding, but it was part of the fact that they took the branding and they kind of fucked it up. They really kind of messed with what that central idea was. I think they kind of stuck themselves in a bad corner now because a switch two can't be anything but another switch. And that's going to, like, how powerful that is and how well they can pull that off in terms of battery and all that is going to depend on a lot on what NVIDIA does over the next three, four years. So here's a crazy question.
Starting point is 01:03:48 Is there a chance we never get a switch to? And Nintendo just looks at it and is like, this is as good as our games need to look. People like Animal Crossing where it's at, Smash Bros. where it's at, Mario Kart, where it's at. Like, the list goes on. and it's just kind of like there's just can continually be new pro versions. Yeah,
Starting point is 01:04:07 it's like Xbox. It becomes the Switch platform, right? Or the Nintendo platform. Or the iPad would be a good, like, comparison for that. Like,
Starting point is 01:04:15 why really, they're not called like iPad 7 or iPad 8 anymore. They're called like iPad 2020, iPad 2021. Yeah, the iPad Pro, right? Yeah,
Starting point is 01:04:24 like just release a new, like release a couple of models of different kinds of switches every couple of years. That might not be a bad plan for them. And that's what you figure they've been, doing already with hardware refinements, right? Where even though they're not making a big deal that the new switch in this red box gets a
Starting point is 01:04:39 better battery, but it does have a better battery. And we know that and we care and we buy those switches because of that. Yeah. You figure if they could just keep doing that. And I think that's where the pro gets interesting or whatever you want to call, whatever the next version of the iteration of the switch would be where, yeah, we still have the switch light that, you know, Gary's daughter can run around and play with and it doesn't dock and nobody cares.
Starting point is 01:04:59 And then we also have the regular switch. or they phase that out and they just move on to having what the new switch is, the switch pro is and put that on the box for a little bit but then fade that out that there is just the switch. Yeah, I think what they were doing with the 3DS
Starting point is 01:05:13 and making those like slightly more powerful versions of that handheld is kind of gearing up for what we're talking about here. The thing is I feel like for Nintendo, they're the type of company to want clear messaging in terms of, hey, this is your Switch and it can play all our games. And I feel like,
Starting point is 01:05:30 version of a thing called the Switch, though. Yeah, but like that and that, but that thing can still play all this, like all the games that are available to the Switch though. I feel like once we start falling down that rabbit hole of like, okay, yeah, the Switch 2023, you know, is still part of the Switch family, but like it's more powerful. We're going to get to the point where the OG Switch cannot play certain games that are on the, the version that comes out for five years from now. And at one point does that best start to get muddied? But that's my thing is, like, I think you're right. But is there a world where that's not the case where we've just maxed out on what a Nintendo game needs to be? Third party games still exist, though, is I think the difficult thing where, like, you still might have companies that do want to put out their Wolfenstein's or their dooms.
Starting point is 01:06:17 Or I guess I'm just saying Bethesic games because Bethes put out a lot of games on the Switch. But, like, you know, your Skyrims, you're still going to, you're still going to have companies that want to put out their third party games on the Switch. I know, like, that's not, the Switch isn't the third party platform. It's nowhere near the premier third party platform, but I feel like you miss out on a lot when you start to cut out Vaccarbu games more and more and more as you go on and as you don't step up with the times.
Starting point is 01:06:41 Do your point, blessing, like, Duma Turner was announced as a Switch game at like announcement, and we still haven't seen it. It's supposed to be into 2020, and they still haven't shown it at all. So clearly they're still struggling trying to get those, even current gen,
Starting point is 01:06:54 a agenda's ending within this month, or this year, games onto the Switch. So clearly they do need So overhead if they're going to like try and put those games down But is there a possibility that they just give up the goose on this? And it's like you know, there's been jokes for everywhere It's just like you know Nintendo consoles are It's for first party games and that's all that they have
Starting point is 01:07:17 But it's like at what point to this code that is what we have And we're selling 20 million copies of Animal Crossing So you know we can sell hardware and we'll continue to sell hardware cheaper than everyone else and people are going to continue to buy it for their entire families. It's an interesting argument because I feel when we say third party, we are thinking of the Bethes, the EA is the 2Ks, right? And I don't think that most, and I know some people do, but most people don't play those kind of games on their Switch. And I think, you know, when we were leading up to the Switch and when people talk about it, well, it's, oh, it's going to be this and it's
Starting point is 01:07:47 going to be that and it'll have these Nintendo games. Nintendo games will sell the system. The argument counter that was that didn't work for the Wii U. Nobody bought, people weren't buying Wii U's in the droves to play the Nintendo exclusives that were there, which obviously are awesome. because they get ported to the switch and become bestsellers, right? I think what's important about the switch is it goes so well and hand in hand with indie games to the point that it is this move that Nintendo can put out an amazing game like Animal Crossing, right, and then followed up months later with Paper Mario. And granted, everybody is like, what the fuck is going on?
Starting point is 01:08:19 What are you really doing? Yetta, yada, yada. There's also a constant stream of Nindis coming through there, right? That are cool experiences. And that is where I play most of my indies now that I'd rather. I saved the big consoles for the AAA experiences or double A's or whatever I'm playing over there. But if I want to try something, if there's something new that I just want to tinker with while I'm watching TV, I get on the Switch. So, okay, let's go with the premise that 2024 is when we do see a Switch 2 if we end up seeing it.
Starting point is 01:08:47 So we're going to get a Switch Pro next year in 2021. And that's going to ride out. There might be iterations here or there. But we're going to 2024. What do the next three years look like? Four years, I guess. I would guess this phase two of what we've already seen for Switch, because now we're at the point where we should start getting sequels of games.
Starting point is 01:09:06 Like, Breath of the Wild 2 is an obvious example of something that was announced that we should theoretically see sometime next year, maybe, or hopefully. Like, I would guess the 3D Mario team has been working on something as well. Like, all those teams that put out games, they should have new games available. Like, the arms team was... The arms team is probably not working on arms too, but if they are working on arms too, then that should be ready. I could feasibly see Xenoblay team
Starting point is 01:09:32 even though Xenoblay definitive edition came out that wasn't a full team game so it's stuff like that like the first year of the switch is honestly one of the first years of best first years of any console I've seen period because it was month to month to month every big Nintendo hitter
Starting point is 01:09:46 I think that kind of crippled them a little bit over the next couple of years but it does mean that all those the refractory period of that is over and they can also, like in 2021, 2021, we'll probably start seeing the next big things. Like, Animal Crossing, I bet it's not just, oh, we added swimming, and that's what we've been working on for the last couple of months.
Starting point is 01:10:09 I bet it's more, hey, we have a big expansion we're working on. That's coming in, and that's going to go on the deals with the next one. This game still gets out another 20 million copies. So a next Animal Crossing or? Not an next Animal Crossing, like an expansion that makes people still buy that original game. Got it. Got it, got it, got it. So before we go into the new stuff, let's start with the old of Wii U.
Starting point is 01:10:32 We have very few games left to port. Where are you? Remix. That's a very good question. What games do we expect to see and not to see? So what do we have left? We have NES remix 1 and 2. We have...
Starting point is 01:10:47 You don't think it's going to happen? No, I mean, maybe they will, but they always seem to such a weird experiment that like even Nintendo seemed to just be. quietly forget about those games. Yeah. They were fun, though. They were neat. I wish they would have gotten weirder.
Starting point is 01:11:03 Yeah, that's true. I don't expect to see it either, but I'd like to. Yeah, I would like to see it. I don't think we will. We got a clubhouse game sequel like eight, 10 years later. It's like, who the fuck knows, honestly.
Starting point is 01:11:15 That's true. Yeah. So then we got, Xnoblade X. I could, I don't know, Zeno Blade definitive edition sold really fucking well. So, like,
Starting point is 01:11:27 for the history of Xenoblade, they didn't want to bring that game to America in the first place. They eventually did because people complained. It didn't sell great because it was like a GameStop exclusive. Then X didn't sell well because it was on the Wii U. Zeno Blade 2 sold surprisingly well. I think last check-in was $1.7 million. By this point, it's probably gotten to $2 million.
Starting point is 01:11:50 Zeno Blade definitive edition sold $1.32 million in like 30 days. So it's clearly on the rise. If we're going to do a low effort thing, it makes sense to just go ahead and port this game over and see what you get from it. So you think we see, so Mario 3D world, I think is a slam dunk. I think it's a slam dunk in the next six months, honestly.
Starting point is 01:12:11 What is going on with that? What is going on with the Mario collection? We're going to have all these different Mario throwback games and stuff. Is COVID just screwed all that up? I assume COVID has screwed it up. I like, because there was a bunch of Mario stuff that has a branding, this like Mario 35th anniversary stuff on it.
Starting point is 01:12:27 I have to assume there were games to go along with that. And they have not been announced for whatever reason. When you say that there's stuff with branding, are you referring to like? The Legos, Monopoly, stuff like that. Got it, got it. Yeah, it's weird.
Starting point is 01:12:41 I'm shocked we haven't heard it. And I wouldn't be surprised if we end up at the end of 2020. We have 3D world, but we don't have the rest of them. You think we'll get 3D world by the end of 2020? I do. I feel like we have to get a Nintendo game. But 3D World,
Starting point is 01:12:59 I don't think 3D World is a fall game is the thing. I think that game comes out at the very beginning of the year, if it comes out, or maybe like toward like June-ish. Like that doesn't distract me as to have a game we release in the fall for Nintendo. But what if you don't have anything else? Yeah, I guess.
Starting point is 01:13:14 That's just a bummer. They get very cautious about putting too many Wii U ports together. So like, Picman 3 being so late in the year makes me think that like 3D World is pushed a little bit. Oh yeah, I forgot Pikmin 3 was coming out. Yeah. To your point, blessing, like,
Starting point is 01:13:29 yes, they put Newspir of Mark Brothers Du Deluxe in January, but also to the contrary point, that game sold really fucking well.
Starting point is 01:13:38 Like, holy shit. It's seven million copies. Most games wish they could sell seven million copies, much less a, like, really late-ass port
Starting point is 01:13:47 of a game. A port of a Wii U launch game. That a lot of people just don't like. I think it's amazing, but a lot of people don't like that game. And yet it's,
Starting point is 01:13:54 sold incredibly, like very quietly done better than like every Metroid game. Then there's Star Fox. Grand Prix. No. StarVox Zero mission. Wait, no. That's not just zero. Just zero.
Starting point is 01:14:09 Yeah. I hope it's not poor. StarFon Zero mission would be a game. I'll get like a skin tight suit. Yeah. Give it to the furries. I don't expect to see Star Fox. But I do expect to see the rest of the ones we named with the exception to maybe
Starting point is 01:14:22 NES remix. Am I missing any other? Emron? That seems like it. Those are the two big ones. Nintendo Land. Yes. Nintendo land and the Zelda ports. Where are they at?
Starting point is 01:14:34 Those would all be good. And like, why the fuck not at this point? Why not just port all this stuff over? It actually like, go ahead. It's Nintendo, right? Like, they're experts at drip feeding you everything across the course of a generation. Like how many times have we like re-bought Mario Brothers or re-acquired like the class of games? like there's no reason why we shouldn't have earthbound on the super nintendo right now on super nintendo online on the switch right now
Starting point is 01:14:58 but it's just because they love drip feeding because they know they can and now I feel like I'm treating Nintendo as like oh no man like some kind of abusive master or whatever but if they know they know they know they can string us along over the course of an entire generation and have us there and like we'll be fine with it because there's nothing we can really do about it
Starting point is 01:15:18 like I think that's the main reason why you haven't seen the Zelda games be ported again is because they know like I think they can push a button and make that happen but that button isn't even pushed until it's time for them I it's one of the things that actually kind of worries me speaking about the switch two what do they do next generation because this generation they got everything under one console brand so there's no more like oh this team is doing a 3DS game well I'd love them to do a console game so it's all one thing but they're not going to have like ports that no one played again
Starting point is 01:15:47 like there would be a situation and they're not to be like hey this on switch two here's mario odyssey it's like no 13 million people bought mario odyssey they're not going to buy that again it's not the same thing as putting in 3D world, which is a fantastic game that nobody played. Yeah, it's interesting. So, I mean, like moving into it to newer stuff then. So what do you expect to see from the Odyssey team, Imran? I bet they are working on a new game like a new 3D Mario.
Starting point is 01:16:18 It's going to be Odyssey, too. Does it, though? Yes. The only time they've ever done like a direct sequel was Galaxy 2. And that was like, we had so many ideas. that we had to like make a new game here they like they put 900 fucking stars into a game like I don't know I don't know that they're immediately going to be like we have so many leftover ideas I think they do though because it wasn't that one of the rumors you'd heard early on that they
Starting point is 01:16:44 wanted to start thinking about DLC and what they would do with these different Mario worlds they would put in there and then like wait we have so many things why not keep going why not wait and put that all out there were some like I remember people talking like at least guessing there was D.L. Because there was like an I.O. Delphino that was initial, like, the initial art for the game that was taken out by the actual final game.
Starting point is 01:17:04 So you were like, oh, yeah, we might be going to Mario Sunshine. Wasn't that in the final game? I don't think so. I don't think it was on the world map in the final game. Maybe I think it was. Okay. If you're wrong, like, lets me know. That would be great. I'm looking at the chat, chat. Tell us.
Starting point is 01:17:20 But yeah, I. Give us some Luigi Mansion planet. Come on. Come on. Oh, my God. But I think that's the thing, though, is with Mario Odyssey, I'm sorry to interrupt you, but like, Mario Odyssey, I think that game had so much success, both critically and in terms of, like, it's selling. It sold really, it sold really well. I think that would, I think it'd be easier to return to that formula as opposed to trying to create something again from the ground up, because you already have, like, mechanically, it's already there. I'm sure, and they'd probably want to do something new, but if they did reuse the captain mechanic of taking over, different enemies. I'm sure folks would be fine with it. I'm like I'm like I think I think a super Mario Odyssey II allows you to go and do those crazy things that you weren't necessarily able to do in
Starting point is 01:18:05 Odyssey One like go to out of Delphino or like dual Luigi's mansion world which I don't think they would do but I think would be super awesome if they did. I think a Mario Odyssey two could be a hey Mario Odyssey One was a return to form and a celebration of Mario. Mario Odyssey two is us going bonkers and really getting creative and taking these established mechanics that for all in his purpose, is work perfectly. Like, the way that game moves and flows and controls is, like, that game has some of the most perfect controls I felt in a video game.
Starting point is 01:18:33 I think you don't let that go to waste. I think you go right back to the well and use it again. So the thing I forgot about until actually right now was that there was a job listing the other day for EAD Tokyo, which is the Mario, like, 3D Mario team. So it was asking for a 2D level designer, which that could be, you know, the 2D levels in Mario Odyssey style things.
Starting point is 01:18:52 Yeah, where you popped on the wall. Yeah. Or it could be, you know, maybe they've taken over the 2D design like Mario games maybe that's their next project if that team made a new 2D Mario game I'd lose my fucking mind that that sounds like fucking music to my ears wow I hope that's the case I think it's Mario Odyssey too and even that I'd be super happy with like I think that again looking at Nintendo's past to predict their future is a futile effort like there's very rarely patterns that actually like pan out and the moment that there is a pattern they do something completely out left field that changes it all up. But trying to look at some patterns here. Like we've never gotten like since the S or since the NES a Mario game with a sequel on
Starting point is 01:19:36 the console of like a core Mario game, right, with the exception of Galaxy and Galaxy 2. So getting two 3D Mario games that are like from the ground up with the brand new gimmick, I think is going to be a lot to ask for, especially like given the years and time frame, talking about here where I think that they're going to run with the capy stuff longer. There's more to be done there, especially when you can go back to those levels. Those levels were already so big that they can kind of like have a whole bunch of new levels and then also have a couple more fleshed out ones like the, I forget the realistic dragon
Starting point is 01:20:12 kingdom. Oh my God. I loved ruined kingdom for the five minutes that lasted. But imagine it lasted an hour, you know, like that could be, that'd be really cool. And I think that, you know, that game would sell in droves. So what would get you more excited at an E3, or maybe not an E3, at an Nintendo Direct at the ending? We got, if we got a Mario Odyssey 2 or if we got a Mario Galaxy 3. Oh, God.
Starting point is 01:20:39 I think I like the Galaxy games a bit better than Odyssey. I do too, but I think an Odyssey 2 would actually get me more excited. I think that Galaxy between 1 and 2, I would rather, I want Galaxy 1 and 2 in HD playable. I want to replay those. I don't know that I need more Galaxy, though. They really kind of, they did it. Galaxy 2 nailed it. I think Mario Galaxy 3 would set the world on fire.
Starting point is 01:21:07 I personally would prefer Odyssey 2 because I like Odyssey better than Galaxy, but I think Galaxy 3 would get the bigger pop than Mario Odyssey 2. What about Sunshine 2? Can you imagine? People would be like, God damn it, Nintendo. Throwing lap pops out of their windows.
Starting point is 01:21:25 actually that like let's say they make a new galaxy then they do that troll trailer then they do the Nintendo thing of logo comes in fades out do another start scene it's Mario we're in flood just for like one level it's Mario flood on yeah dude I'm like that would be so great and I think that's the type of shit you could do in a Mario Odyssey too like I think Mario Odyssey too if they if they
Starting point is 01:21:50 wanted it to be this could be a bigger celebration of Mario than Mario Odyssey One was because like the big things the big, or one of the big things to get out on Mario Odyssey 1 was the New Donkey City, right? And how that game was a celebration of the original Donkey Kong. We also got more Mario 64 references
Starting point is 01:22:06 later in the game. But like imagine they kept going down that route. And in Mario Odyssey 2, they did do a whole level based on sunshine or they did a whole level based on, they couldn't even do a galaxy level if they wanted to. Like, Mario Odyssey, I feel like presents endless
Starting point is 01:22:19 possibilities in terms of what it could do and what it can be. I mean, all they would have to do is have an al-dilfino level and have uh like the the water Mario or forget his name uh shadow Mario shadow Mario running around yeah exactly running around and then you just copy him and then you got flood or some shit like I'd be into that yeah like I that's kind of what I'm hitting at blessing like we're coming out for different perspectives but Odyssey represents the fact that you could just do anything and I feel like once you can do anything I would love them to hit on a new idea
Starting point is 01:22:54 instead. Not that I dislike Odyssey at all. It's just that this team makes so many fucking great ideas. I love to just do a thing. Do a new thing. Yeah. That makes sense. Sure. So, okay, so we expect to see a new 3D Mario, whether it's Odyssey 2 or something like
Starting point is 01:23:10 that. We know we're getting Breath of the Wild 2. We know that Metroid Prime 4 is happening. We know that Retro is making it. Okay, so we skipped past Breath of the Wild 2 a little fast. Here's my question. Do you expect it to just be Breath of the Wild 2? it's the same game, same map with like maybe a dark world mechanic?
Starting point is 01:23:28 Or do you accept like they're going to, they have pressure on them now because whether you think Breath of Wild, whether you personally think Breath of Wild 2 is the best game, or Breath of Wild 1 is the best game ever or not. A lot of people do. And that's a ton of pressure when you're making the sequel. Yeah, I'm one of those people. And that's why I don't, that's why I try not to think too hard about what Breath of Wild 2 could be or should be or can be.
Starting point is 01:23:48 Because like, I don't know what they can make. That'll live up to my expectations. I'm going to say that. Like, I don't. I have no idea how they can do that. I think the thing with Breath of Wild too, though, is there are elements that I think we know that they'll have to keep, right?
Starting point is 01:24:01 Like, I think they got to keep the climbing. They got to keep the physics because the physics engine was so powerful. And like so many people included fell in love with that. But then from there, it's like, all right, the open world, you imagine that they'd make
Starting point is 01:24:17 somewhat of a different world, but how do they do that if it's a sequel? Does it all take place underground? Do you change the existing world in meaningful ways that, like, well, I don't, I don't know. I don't have these answers. I mean, Zelda's proven to us a million times they can take the same world and make it slightly different, whether it's a dark world or the past or low rule or whatever the fuck.
Starting point is 01:24:36 Like they can do some shit. I very much expect Breath of the Wild sequel to be a Breath of the Wild 2, where it is more of what you love from it, but with traditional dungeons. And I don't think it'd be as many as a normal Zelda game, but I do think that we'll see a lot more than just the four. uh, beast that we saw in Breath of Wild. I think that there will be actual,
Starting point is 01:24:57 like, temple of time and water temple and that type of stuff. Um, which is really all I need from the game for it to be super rad. But Nintendo, they're going to do something like more Majoras Masky and different. Yeah, that's what I want.
Starting point is 01:25:11 I want like every Zelda sequel, the direct sequel has been fucking weird. Like, only green worlds, uh, Mediara's mask. They've taken the idea of, hey,
Starting point is 01:25:19 you know this world already. Let's fuck it up. And that's, I want to say, them do that like i forget i was talking to but they suggested make it like links in one time period zealous and another and you switch between the two like that would be cool i want to see them do something strange knowing that you already know what breath of the wild is so let's subvert that idea i think whatever they do though has to maintain the same tenants as i keep on the same riole
Starting point is 01:25:45 as i'm playing through shadow classes right now and i'm trying i'm not going to spoil the conversation that we'll probably end up having on PSLW. One of the things that's coming back to me as far as one of the reasons why I love Shadow Colossus, and it's the same reason why I love Breath of Wild so much, is those games have such an uninterrupted sense of mystery and discovery that never feels like anything's getting in a way. Like Breath of Wild, my biggest complaint with it is probably that I did not care
Starting point is 01:26:13 about the story in that game or the characters really. Like for the most part, the story is whatever. Like it says, Zelda story, cool. You know, Link's doing a thing. Zelda is also doing a thing and Gannon's doing a thing. But, you know, with Breath of the Wild, I was fine with that because, cool, like, I'm very much immersed in this world and I am exploring it and I am doing my own thing. Don't let Story get in the way of what I'm doing right now. Breath of the Wild, too, from the one trailer that we've gotten from it, it seems like they're setting up some stuff, which seems exciting because I would love, like, I like the idea of this vast, cool, amazing world, getting some narrative splashed into it that I actually.
Starting point is 01:26:51 actually care about. That said, for both a while, too, they still have to find a way to make sure that experience feels uninterrupted and that you're engrossed and that it doesn't, it isn't like, I don't know, like story that is interrupting you at every moment of trying to figure out what's going on in this dark world or like you'd switch me in between Zelda and Link. I feel like they wouldn't want to overcomplicate what, what that current high rule is. I think Ghost of Shima actually kind of hit the nail on the head of what they might be going towards of that game is also very linear. Like we talked to Nate Fox here a couple of weeks ago and he said Breath of the Wild is one of his inspirations for that game. But there's also serial linear quests.
Starting point is 01:27:34 So I think it will be one of those things of you have complete freedom to do whatever you want. But if you want to get on this quest, here's this like number three or five or whatever. Like whatever way you want to tackle this quest or whatever order you want to take it on, that's your. the way we do it, but we still want to have you down some kind of path. Hmm. I would like that. So Metroed Prime 4. We're getting it.
Starting point is 01:28:00 I mean, let me start there. Are we getting it? I would assume so. I would assume that it like completely rebooted development when they said it did, which was January of 2019-ish, I think, was when they, the Takahashi, that video of like, hey, sorry, we thought we were working this game, but we had to give it to retro. So I would I would not be shocked
Starting point is 01:28:23 if we saw it like for the first time sometime next year, but I don't think we'll actually like play it until sometime 2022. So with that, do we ever see another retro game again? That's not this?
Starting point is 01:28:40 I've talked to enough people that have said they were working on a thing. But whether that thing is actually still going to come out, whether it's like sitting there waiting for the finishing touches or maybe like even ready. I have no fucking clue.
Starting point is 01:28:53 Stop on Sramprey. Who knows at this point? That's honestly what I heard it was. I have talked to people who I trust who have seen videos of that game running. I don't know for sure. I can't, like personally never seen it. But I think this
Starting point is 01:29:09 game is going to be very make or break for retro because they've not put out a game for 2015, so five years. It'll be another at least two years before we see another one. So if Metroid Prime 4 comes out and it's bad, I don't think Rushdra was long for this world. Maybe it is a, it becomes an asset creation company at that point. Man, that is the worst thing I've ever heard. That's dark. That's a dark thing.
Starting point is 01:29:33 Real dark. Do you, so with that, do we ever see a Donkey Kong country sequel? I fucking hope so. And if so, who makes it? Hmm. Dude, give it to an indie dev. I'm down for that. like honestly i'm i'm i'm struggling to think of who i'd want to develop it but like in this in the same way that um would you say oh latonic the ukulele yes yes that is who i'd want to develop it that's actually a very good poll because ukulele in the impossible layer it was actually really great it's straight up tropical trees just with a different concept oh i jumped to yack club that's who came to mind for me yeah yeah no for sure but i i Do you want a Donkey Kong country game that is in the same vein as Returns and Tropical Freeze?
Starting point is 01:30:23 Do you want another one of those or something that reinvented it? I do. I would love to see a Donkey Kong, end to the Returns trilogy that actually returns to the OG, like the King K Rule and the Kremlin's and all that stuff. I never cared that much about the Kremlin. They've always been like cartoon villains for me. So it's never those complaints have never like hit me as hard. It's not so much a complaint as much as it's just, I'd like to see it, like, go back to that, a bit more of a traditional thing instead of like, like Tropical Freeze, one of the best
Starting point is 01:30:56 2D platformers, if not best games of all time. But the settings, I think, did wear a little thin over time. And like, I'd like to see a little bit more variation. See, if you played OG characters come back. If you played Donkey Kong 64 on the Nintendo 64, you'd understand why the Kremlin's so important to the Donkey Kong world and the Dong Kong universe. They're very menacing villains. So now I want to get a little crazy and throw some franchises out there and see if we
Starting point is 01:31:27 think we're ever going to see him again. F zero. I could see it. Mario Kart 8 has done so fucking well. Like it makes sense to diversify with another racing game somewhere along the line. Punch out. I want to say yes, but I don't think so. Really?
Starting point is 01:31:49 Why do you think not? Because the only people who would make it these days is next level, and hunchout didn't sell as well as Luigi's Mansion. So I expect that whatever they're working on next is either going to be like their own dream game or another Luigi's Mansion. Which with Luigi's Mansion, do you think we're getting Luigi's Mansion for? Because I totally do. If I were Nintendo, I would have them on Luigi's Mansion just because Federation Force just did so badly.
Starting point is 01:32:17 but yeah, I think they would be on Luigi's mention 4 if I were in charge of the money. That's what I would put them on. Then, I mean, with Mario Kart, I know we've talked about this a lot, even on Games Daily we did, but what do we really expect to see from the Mario Kart franchise by 2024?
Starting point is 01:32:36 I think next Switch for sure has one. This one, I think they're probably done with 8. I think they're not going to put a 9 out this generation. I hate that. technically Mario Kart Tour is 9 because that is the Mario Kart team that is a brand new game with new tracks new characters like they added King
Starting point is 01:32:55 God mom yesterday or something like that. Everyone is saying so many dark themes this episode. No I don't stand by it. The game still what is it? 24 million copies just on the switch not even including the 12 million on 8 million on Wii. Like it is a ridiculous proposition
Starting point is 01:33:11 but I think if I bet there was a thing called Mario Kart 9 sitting somewhere on a computer. But it's not being deployed because Switch sales have not slowed down. Yeah. I mean, Mario Kart is that game now that I identify with selling a console. And I feel like Mario Kart at this point has to come out toward the beginning of that
Starting point is 01:33:32 lifecycle. I know like Mario Kart, what, eight or seven for the 3DS? Was that later in the lifecycle? I'm not going to keep being up with these things. It was fairly early. It wasn't year one, but like it was early. Yeah. I feel like Mario Kart at this point, you just want to put it out early, you know, as a thing
Starting point is 01:33:46 to sell the system and for a thing for everybody to flock to you and have to play with their friends and like something to be there from the get-go. I don't know what the point would be of putting out a Mario Kart later in the console lifecycle. I'm telling you guys. I'm standing by this. We're getting another Mario Cardi's getting another car on the switch because you guys are right. Mario Card 8's going to continue to sell. But why not sell another one to the people that already bought Mario. And another one. And they're going to buy it. But I really think the biggest thing for me is we haven't seen a new Mario Kart since 2013. come on
Starting point is 01:34:19 like what what did it add to Mario Kart like that Mario Kart Tour is the new Mario Kart No it's not It's not Mario Kart Tour is not a Mario Kart game It uses the branding
Starting point is 01:34:31 It's an abomination It doesn't play like it It's a different game What they were working on So I think probably like internally I would bet when they do actually do make a new Mario Kart they forget tour existed Like that Sonic 4 bullshit of like
Starting point is 01:34:45 Yeah we're not thinking about the other game It's this one. This is the real, like, the real sequel you're waiting for. But I do think internally, they think to earn as Mario Kart 9. They can't. Now, they have to have to be so much new content. It gets new content like every fucking day. See, the way I think about it as Mario Kart 8 deluxe is Mario Kart 9.
Starting point is 01:35:06 And I'm sure it's like some kind of combination between the two for Nintendo business-wise of like, yeah, the Switch has Mario Card 8 Deluxe is the best-selling game on the Switch. Like, there's no rush about a new Mario Kart game because people are satiated. Then Mario Kart Tour is the game that our studio has been working on. Does have new content. Like, between both those things, MarriCart, I think, could be chill for a while. I just don't quite understand the argument of,
Starting point is 01:35:30 it's the number one best selling game, so they're good. I see it as like, it's their number one selling game. Put out another one. Because Nintendo is weird in that they assume, this is the reason they keep their games at $60. It's because they will just keep selling forever. If Mario Kart 8 Deluxe sold 22 million copies in the, first year and then stopped in the like after that then they would just immediately make
Starting point is 01:35:50 a Mario Kart 9 but the fact that it just keeps selling a million every a couple million every few quarters then it's like okay it seems real dumb to like put Mario Kart 8 and Mario Kart 9 next to each other on a shelf or like on the e-shop listing and say hey pick and choose instead they're going to go like I think the ideal thing to do would have been to put out DLC but I don't that would have been ideal a year or two ago. I still don't know why they haven't done that. Yeah. I think part of that might be because it's still a 2013 game.
Starting point is 01:36:21 I think whatever Mario Kart 9 is, that is going to be a platform. Like that is going to get so much D.L.C. Mario, I mean, yeah, like, it's going to be Mario Kart 9 Infinite, pretty much. I imagine, but it's Nintendo, and so who knows. Which is actually the thing. That's why I suspected they would do with Mario Card 8 is like they take the logo, turn the 8 to the side. So it's like a Mario Kart Mobius strip. There you go.
Starting point is 01:36:44 there's a fucking platform. I don't know why they're not doing that. Yeah. More importantly, where's Mario Golf? That is a good question. Thank you. It has to come soon, right? Tennis sold super well.
Starting point is 01:36:55 That was rumored for this year, alongside like the Paper Mario rumors. Camel's not working on anything else, so I'd assume that has to be soon. Yeah. God, I really wonder, out of all the video game secrets of the last year, Nintendo's the thing I want to know the most,
Starting point is 01:37:13 where it's like, what? was the plan for what are you hiding because when we look when we look at PlayStation and Microsoft and sure we're still seeing the repercussions on the Microsoft side and like halo getting delayed and all that is obviously signs of plans going awry but I feel like you can kind of look at those guys and at least now things might have been pushed back a bit but we're now seeing what the year could have looked like would have looked like whatever when Nintendo it's like there's no way this was the plan oh no not at all the more and more we've been talking more more I'm like
Starting point is 01:37:44 Yeah, y'all really got nothing on the docket. Like compared to 2017 and 2018, where it was like, oh, yeah, here's Zelda, here's Snipper Cliffs, here's Arms, here's Splatoon 2, here's Mario Odyssey, like, here's man, yeah, last year, like, last year was Luigi's Mansion and Astro Chain and Fire Emblem and Pokemon, and it's like, what's happening here? Like, what's going on to where the Twitch feels like it's empty, even though the last three years has been so full of life and vibrance. My understanding is
Starting point is 01:38:16 COVID hit them hard, but also it wasn't going to be a great year to begin with. And like, I think my suspicion is at this point, Bravely Default is going to be delayed because I'm pretty sure of that game. Like, I played that demo, that demo was not good. I feel like they were really hoping Bay andetta would hit this year,
Starting point is 01:38:33 but it's obviously not going to at this point. It's, there's a lot of things that I think would have been great for, like, if everything worked out and coalesced in a nice way. I think part of it is that Nintendo hates the first half of the year. They fucking hate it. They hate releasing games from January to June. They maybe release like one or two and like ride that for the rest of the year.
Starting point is 01:38:52 So like Animal Crossing was like fortuitous for them this time around. But they usually don't have a year-round schedule. They have a let's put out a couple of games in the first half. And then it's like fucking blitz the second half. And this year they got killed because the second half, everything got delayed. Like I would bet Pokemon Snap was probably this year at one point. And now it's not. Well, ladies and gentlemen, that's our thoughts on the future of the Nintendo Switch.
Starting point is 01:39:18 Stay tuned. If you're at patreon.com slash kind of funny games supporter for the Patreon Post Show, which is another episode of Bless Who. Amazing game show that I cannot wait to play. Until then. Who won last week? That's a good question. I don't like we hide in this stuff and my stunning record here in the background.
Starting point is 01:39:39 Whatever. Love you guys. Bye. Whatever me. Thank you.

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