Kinda Funny Gamescast: Video Game Podcast - What Is The Snyder Cut of Video Games? - Kinda Funny Gamescast Ep. 69

Episode Date: April 14, 2021

This episode gets weird baby! We talk about alternate versions of Uncharted 4, Metal Gear Solid 5, Bioshock Infinite, and more! Time Stamps -  00:00:00 - Start 00:04:20 - Housekeeping 00:06:12 - “...You finna get extra freezy this week on the cast?” - Joey da Broey 00:07:30 - “If the Switch Pro is real…” - Certified Gamer boy 00:20:41 - “What other franchise/series would benefit most from a Forge/Creative mode?” - JungleJ 00:38:44 - “Do you think there is a thing as a Snyder cut for video games?” - SavageViolence 00:46:41 - Ads 00:60:43 - Funny Video Games 01:09:09 - “When do you expect "modern" video games to cater to old people” - Spucktier 01:12:20 - The Last of Us Remake Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript
Discussion (0)
Starting point is 00:00:07 What's up and welcome to the kind of funny games cast. As always, I'm Tim Geddes, joined by one of the coolest dudes of video games. Who's already laughing going into this Greg Miller? What's going on, Greg? What episode of the games cast is this? Good Lord, who knows? That kid in a YouTube comments always knows. He always does it.
Starting point is 00:00:25 I think we're in the 60s right now. And all it took was a little more than a 60 episodes for blessing to give up, to throw in the towel and say he can't do bless who because he can't come up with it. So I'm over here and I'm making up gems for the post shows. Oh, no. You're ready. You're in my world now. Oh, no.
Starting point is 00:00:43 Great. I always hate when Greg is like, it can't be that hard. He's going to take it on himself. It's like, what's going to happen here? I am a little bit worried. But I'm glad to have this man by my side, the new face of video games blessing at E.O.E. Jr. I'm really excited to see what Greg comes up with.
Starting point is 00:01:00 Because as somebody who's been doing this bless hew shit for a while, like I've hit a wall where like, bless who isn't over. I'm still going to do them and I have time to do them. It just takes way more effort nowadays to, like, dig deep into the internet trenches to find titles of games that fit with other titles of games and that'll create a fun prompt. And so I'm excited to see what bullshit Greg Miller is able to cook up in his kitchen. I just want to know, like, where his mind starts. Like, does he go to the Wikipedia page for Vita games and, like, look at them all?
Starting point is 00:01:27 I'll let you know they're all starting from the exact same spot, and I'm excited to share it with you after. They're all going to be the dumbest easy platoners. All right. Andy first off don't start you're already on my shit list titles that nobody's voice dude you're hearing is the nitro rifle Andy Cortez why am I on your shit list Twitter gives me the function to put out voice tweets and the only two I do are to you and do you even respond or acknowledge him no you don't that's embarrassing for both of us that's embarrassing for both of us another I'm tagging at maximum Cortez it's
Starting point is 00:01:55 because I'm it's because I'm streaming and then all of my chats is Andy don't check Twitter just it's not worth it it is not worth it and I go and it's great talking about God knows what, in addition to the other six fucking voice memos that I have on Instagram, and I got to assume that he's in a few states. He's unconscious. He doesn't even know he's doing these things.
Starting point is 00:02:16 Andy, it's Greg on Twitter, and I just want to let you know that you let me down, all right? Twitter gives me this amazing functionality to be able to tweet my voice. I tweet twice at you last night about your little jacket, and you don't fucking respond either time?
Starting point is 00:02:27 What is wrong with you? He tells me to wear my little jacket, and then the second reply is, Andy, you know exactly what jacket I'm talking about. I don't know what he's talking about. Don't fucking play coy with us. We know you know. Describe the jacket, Greg.
Starting point is 00:02:45 It's one of it's either, I either want the Navy one or the gray one. The little members only kind of one. The little windbreakers he wears. You know what I mean? It's a little jacket. I also love that Greg Miller is the only human being in the world that is like, hey,
Starting point is 00:02:59 you know everyone's least favorite function of like phones and communication? voice messages. Like, let's make sure. How do we translate voicemail to Twitter? Y'all know, I don't want to, I don't listen to my voicemails, and I don't want to talk to any on the phone. You know what I mean?
Starting point is 00:03:12 A text, that's where it's at. But for some reason, Twitter voice, that's the jam. That's what you're putting out right there. This is the quality content. How many? How many? How many? How many? How many?
Starting point is 00:03:27 That's just one. Now, for the record, that was an Instagram. That was an Instagram DM. All right? Where did you take that from? That's a different thing that want to bring it in Twitter. Were you in an arena? We're in the Instagram DMs right now, everybody.
Starting point is 00:03:40 Maybe it's Greg, this King Kong, we might not have given enough credit. He's standby. He could be the threat. He could be more of a threat than we thought. I was watching King Kong movie, the one who fights Godzilla. And now is that also the time that you tweeted, you know, or Godzilla and Portilla more alike than we think? I might have been watching.
Starting point is 00:03:59 I think I was watching a Godzilla movie back then. Yeah. Interview. Interview gets it going. Blessing, you're sitting there right now, look, and you don't know what's going on, right? But think of it this way. My mind fertile soil. Someone drops a blueberry and then, you know, there it is.
Starting point is 00:04:12 I've grown a blueberry bush. And all of a sudden. Fertile soil? My mind. I don't think that's how blueberryes work. I don't even know. Blueberries grow. I don't think you plant the blueberry.
Starting point is 00:04:23 I'm telling you right now. I think they come from seeds. Because there's an energy that is going to translate perfectly into our art. topic of the show, because this is the kind of funny games cast, where each and every week we get together to talk about video games and all the things that we love about them, you can get the show early. That means
Starting point is 00:04:41 live when we record it on Patreon.com slash kind of funny games just like our Patreon producers, the nanobiologist, Tyler Ross, Joy, Joseph O'Suff, Trent Berry, Mizuki, Man Bear Paradox, Julian the Gluten Free Gamer, Alex Jay Sandoval, Sanchez, West Gaming, James Hastings, Elliot, and Casey Kern have done. We appreciate all of you so very,
Starting point is 00:05:01 much. If you don't want to pay us, that's cool. We're free on YouTube.com slash Kind of Funny Games and Roosterteeth.com. And if you want to listen to us, just search your favorite podcast service for Kinda Funny Games cast. We're brought to you today by Candid, purple mattress and honey, but I'm going to tell you about that later. Greg, what I need to know. I forgot that we were alive. So I was like, oh, I got to go see what people were saying. And look at Cameron Kennedy knew immediately. It's the gray jacket. He knew the little jacket. I was talking about, Andy. Andy get in the little jacket.
Starting point is 00:05:29 Your own wardrobe, man, put on a little jacket. The stream wants it. Poggers. The street wants it. Good one. All right. You guys, I need all of you to cleanse your minds and settle down. How?
Starting point is 00:05:45 How, Tim? Because we're about to, we need to shift gears and to get into a different type of crazy vibe, all right? Because today, we're going to start not with what we've been playing, but we're going to start with a little listener male. And there's a reason for this. You go to patreon.com slash kind of funny games to write in your games cast questions, just like Joey DeBrowie did. Joey. And now Joey DeBroi is the true inspiration to us all and you'll find out why after I read you this. Yo, you Snazburgers haven't just done straight up listener mail like Wham-Bam?
Starting point is 00:06:18 Thank you, ma'am. It'll hot minute. You fin to get extra freezy this week on the cast? Audience questions all the way from the tippy top to that big fat ass. Don't let me down, Tim. Fantastic. So Joey and Broie, guess what? We're doing listener mail all the way from the tippy top down to that fat ass.
Starting point is 00:06:40 I love it. What the hell, man? Like, what are you on that gets you there? I appreciate people who are the Shakespeare of our time and have fun with the words. You know what I mean? Anybody can just spit them out over there and not wear little jackets. It takes a true artiste to go and get magical with it. You know what I mean?
Starting point is 00:06:58 I feel like I just watched the kid do the Disney Channel thing. This motherfucker Drops Snazburgers And Finna in the same thing One legitimate slang One Greg Miller's weird shit
Starting point is 00:07:11 Like is Greg Miller Joey Debrough? I don't even know No No I would never hide my name Ah That is true
Starting point is 00:07:18 Just like The Certified Gamer boy If the Switch Pro rumors are true Who would And wouldn't buy one And why Blessing
Starting point is 00:07:28 Let's start with you Oh I'm buying it for sure Yeah. I mean, to give the most serious answer, like, it was last fall, right, that we got, uh, Hiro Warriors, Age of Calamity. And getting a PS5, playing on my PS5 and, it was October going into November, and then trying to pick up Asia Calamity and playing the first few levels and going, this is painful for me to actually play. Like, it is painful for me to watch how few frames per second this thing can generate. And like seeing all this action on screen from like a, game series in an art style that I love, but just isn't performing, that alone makes me want
Starting point is 00:08:05 to get a Switch Pro, let alone, like, the fact that you imagine that, yeah, we're going to get Breath of Wild 2 developed for it. We're going to get the eventual next three Mario developed for it. I think there's so much a Switch Pro can bring to the table in terms of taking the Switch library we already have in the future games that have come out for the Switch Library, and actually making it feel like a more acceptable way to play, given that we just got next-gen consoles that are pushing tech to the limit. Greg Miller.
Starting point is 00:08:30 Blessing Andyoee Jr. It's me, Greg Miller from Kind of Funny.com. The rumor is that only the new games would benefit from the SwitchPro, switch, the big screen, whatever you want to call it, the benefits of it. So do you think that hampers it? Because you're talking about, you said both old and new games to it. Do you think that it sucks? That it would, that it matters enough? Or is it just playing the current games we have on a bigger screen?
Starting point is 00:08:50 It would be cool enough. That sucks if there would be no improvements whatsoever for a Switch pro. I don't fully buy it. Tim Getty's from Kindof Funny.com. You have a question raised? Now here's what you're forgetting about, the Nintendo tax. This means that they can just re-release the old games again with new features. Sure, sure.
Starting point is 00:09:06 Oh, please. If you-Smash Brothers Ultimist. Breath of the Wild U-HD edition. That sounds terrible. That sounds like a crime. A crime that Nintendo has gotten away with before in the past. Many times. Andy, do the thing.
Starting point is 00:09:24 And I buy it every time. The line? The Jesse Pinkman line. they can't keep getting away with it! I thought you're going to say something about like, bitch or whatever. Science bitch. Dude, that sucks.
Starting point is 00:09:38 I didn't know that that was even a rumor about older titles. I'm not wrong, right? That's right. No, no, no, no, no, no, no. I'm sorry, not that older titles wouldn't work. No, no, no, no, totally. Cool, cool, cool. Yeah, yeah.
Starting point is 00:09:49 Just the fact that older titles won't be getting the benefits of this new Nvidia chip that is apparently going to be utilizing DLSS and making you know, just making shit a lot more efficient. That makes me so sad. I've been looking forward to this future. That was my question, because I could have sworn in the rumors in there somewhere. I saw the mention of DLSS.
Starting point is 00:10:08 And Andy and Tim, I think you guys know better than me. Like, can DLSS work for games that aren't, like, that don't have, I guess don't have it implemented at development. Like, you need to take a random game at DLSS and then it naturally. I don't think it's not just an option
Starting point is 00:10:23 that just would be all the sudden there that you can do. That's why when some games had launched, I think they signed deals with NVIDIA and say, hey, we have, this game has DLSS technology. Take advantage of it. You'll get the higher, it'll look super high-res, and you'll get incredible frame rates.
Starting point is 00:10:39 This is the thing that, like, Breath of the Wild One, you go into the Lost Woods, or you go into the Laneru Forest, whatever they're called, right? You go into those heavy foresty areas, and the game starts to chug. I, it would be a crime, like an absolute crime,
Starting point is 00:10:55 if I played that game on a Switch Pro, and those areas still chugged. So I would hope that at the very least, that would be fixed. I got the article I'm referencing from Bloomberg in March 22nd, 2021. Nintendo used faster Nvidia chips in new 2021 switch model, right? I'm going to jump into it, obviously. They've already been talking about. Invidia is deep learning, super sampling.
Starting point is 00:11:16 The U.S. company's new chipset will also bring a better CPU and increased memory. DLSS support will require a new code to be added to games, so it will primarily be used to improve graphics on upcoming titles, said the people. including multiple game developers. So we're talking about going forward, not backwards with it. But I do think that, but I do think, though, blessing that the old titles will still get a benefit in the way that when PS5 and Xbox Series X come out and you play the old games that don't have the PS5 versions, the current gen versions or whatever, you saw a bit of an increase and a bit of a performance switch there. Just because the CPU is better and the GPU is better. but I still think if you hop into those heavily crowded areas in Breath of the Wild
Starting point is 00:12:03 with all the crazy winded and leaves blown everywhere, I think you will see some performance boosts. I don't think it's just going to be the exact same. Because that's the exact thing I mean. wording there too, because they talk about improving graphics, not performance, right? For future titles?
Starting point is 00:12:18 Correct. Yeah. Yeah. Honestly, at this point, though, these rumors are all over the place that we don't know what's going to end up being. But if I had to bet, I do think that they are grounded in some type of reality where not all games are just going to inherently benefit from this stuff. But I do think that Nintendo will have a combination of re-releasing old games that are like really optimized.
Starting point is 00:12:37 I think we're going to see a smash complete collection with all the DLC put out as a thing that has all these boosts and stuff. I do think that there's a good chance. We'll see a Breath of the Wild re-release at some point with these out of things. But this is the first time Nintendo's had a infrastructure to have patches at all. And they utilize those patches, both with DLC. and with just updating the game and fixing things. So I wouldn't be surprised if they looked at a handful of titles and did have some type of upgrade,
Starting point is 00:13:04 like Switch Pro patch for them, like the Enhance for X program that Xbox had last generation. And I can see them, I can see them charging for that, honestly, but I can also see them giving it for free. I wouldn't be surprised if the Switch Pro itself came with something where it's like, you get Breath of Wild, Mario Odyssey and I don't know
Starting point is 00:13:26 One other big game The patches come with it And that's a part of their big push Because I don't think that they're going to have That many titles ready to show it off otherwise So I think it will be a big selling factor For them to talk about how it enhances the old games And I definitely think the Lost World
Starting point is 00:13:41 Lost Wood scene in Zelda It's going to be heavily Yeah heavily shown to explain the differences Between why people that have had a switch since 2017 Need this Switch Pro That would make me feel a lot better about it Because I don't need them to make a big deal. I don't need a, unless they packaged it really smartly, then made me go, okay, maybe I'll get it.
Starting point is 00:13:59 If they did like a Breath of the Wild complete edition or some shit like that, that made me go, okay, I'm getting DLC and maybe an extra skin or something to go along with the fact that it's taken advantage with the Switch Pro. Cool, I'm down for that. What I would prefer is if, okay, cool, if the Switch Pro doesn't automatically mean better performance out of every game that we got it on the Switch. At least let it be the case that if we get the Switch Pro or when we get the Switch Pro, We get a patch does get pushed for Breath of Wild and Mario Odyssey and the big Nintendo games that we care about.
Starting point is 00:14:29 And we're probably going to go back to Mario Card 8 Deluxe that allows those games to perform somewhat better, whether it be actual performance in the Lost Woods and other crowded areas. And stuff like when you're playing it on TV, the actual resolution like gets boosted because I think the theory, the rumors say that the switch, the next switch is going to be 4K, right? Like is that still the running thing? Yeah. Yeah. Yeah. Yeah. Usually, that's usually where DLSS takes, you know, yeah, comes into play, yeah.
Starting point is 00:14:55 Because DLSS, again, lets you just run things at a higher resolution. But it's kind of, it's really like 720P, and then they use AI to make it look 4K. And it's still super sharp and looks gorgeous, but that's how they're able to get better performance out of it. Yeah, when I see, when I see, when I see. Are you going to get a switch now? I still see the Jaggies. Oh, a thousand percent. I've been wanting a switch pro forever.
Starting point is 00:15:18 I mean, ever since shit. I remember like E3, two years ago or something like that. I remember just recording what we thought our predictions were going to be. Even come wintertime, what are the Game Awards predictions going to be? We've been talking about the Switch Pro forever. It's a little bit weirder now, although I think once we are back traveling in a more consistent way, that's where I'll care. But it's definitely gotten to the point where I fired up Hades when Hades released on Switch. and it's like, ugh, this, even docked, the UI clearly is like 720P and the letters look very blurry.
Starting point is 00:15:58 Let me just download the game on PC. I don't think it's 720 docked. It's 1080 docked, but it still was blurry as shit. Well, maybe they're not look good at all. Yeah, maybe the actual gameplay is better, but the UI did not look 1080. The UI looked very blurry and kind of rastered around the edges, you know. And so I've just been playing everything on PC whenever I can. But yeah, for sure.
Starting point is 00:16:20 I mean, I'm a, I'm a tech geek like you, Tim. I love all the latest and greatest when it comes to better display. I guess the display is still rumored to be 720, right? But it'll be OLED, apparently. Yeah, which honestly, like that's fine. With it didn't mean that small and all that, like, that stuff's cool. It's just when it's docked, it needs to be 4K. And I'm okay even with the DLSS stuff, as long as it looks good.
Starting point is 00:16:40 Because, yeah, the switch docked right now for a lot of the UI stuff, even just the switch menu itself is just like so tough to look at when we are also playing on PS5s and Xbox series X's. And it's like on the same screen, whatever the screen is, it's like, oh man, damn I want this to look so much better than it does. It's definitely rough. Do you think when we get the new Switch dock, do you think that's when they finally
Starting point is 00:17:01 let us download themes? God, I want to be so bad. I don't. I really don't. What a neglected section of the... Do you still want that, Barrett? Does that still hold the place for you? Yeah, like I love opening up my... I was talking about
Starting point is 00:17:17 this morning with Gary of like... when we're talking about bringing games over like Ocarina of Time and stuff to the Switch. Like the reason I still have my 2DSXL is to play like Ocarina of Time and George's Mask and Warrior Wear and shit like that. And I love opening it up and like I've got the Breath of the Wild theme. And it brings up like the music and some nice Zelda backgrounds like that.
Starting point is 00:17:37 Like I want that for my Switch so badly. I don't even necessarily. What I like about it, what I like about it not having backgrounds is I think it's a statement to what the switch is. And especially where they're like, we haven't put Netflix on it. We haven't put Hulu on it. Is that still the fact?
Starting point is 00:17:50 I don't even remember. No, Hulu's on it. It's on it. All right, whatever. But we're not trying to compete with all the different entertainment apps and stuff like that. Like, this is a machine to play games,
Starting point is 00:17:57 which means you turn it on, you go to the big thing you go for it. Let me customize the colors or something. Black or white. You get black or white. Black background gets like the fact there's options at all. It's like there's so few options in the Switches UI
Starting point is 00:18:10 that the fact that one of the options is themes and there's only two. Yeah. That's kind of lame. Yeah. Also, just for how long it's fun. as well. I miss them.
Starting point is 00:18:20 Yeah. No. Yeah. I let the PSP themes. Even it's all the same shit, just different colors, just love that shit. And again, it's just that it's an option. If it wasn't even an option, it'd be like, whatever, I don't care. What's going to be the first thing you pop in when you get that Switch Pro? Is it going to be brother? Let me just say that's not Breath of the Wild. Let me say, like, it's not, Breath of the Wild 2 is not out yet.
Starting point is 00:18:40 And, you know, I have sent an armed guard to your house and you cannot play Breath of the Wild the first time. You have to play a different game. Okay. Yeah, he's looking at you. He's like, you better not put breath of the wild in there. He's like, put on your little jacket. I'm hoping it's whatever's due coming alongside it. Like, I don't think they're going to launch this thing without some new Nintendo
Starting point is 00:18:59 title. Yeah, they need something to show up the showcase. Here's my thing. That's been part of the reports. Like, they're going to launch with a slate of new games, whatever that counts as. I have to imagine, like we were talking about the top of the show here, that no matter what, I hope, it comes with some kind of internal boost that's going to help load times on old Switch games or something like that.
Starting point is 00:19:19 And so, yeah, not knowing a lineup, you're not knowing what you're jumping into. For me, it would be Animal Crossing, because I'd want to see how quick the load times are, if there's an update to that and how, if you're getting to the island faster, if you're getting to the action faster. Yeah, okay.
Starting point is 00:19:31 And that would be a lot easier for you to compare in contrast. Yes. Very long loads. Very long loads. Because I, I'm struggling to come up with an example of, like, load times being an issue in any of the games that I can think of. Let me grab my switch, hold on.
Starting point is 00:19:44 Smash or whatever it is. But, yeah, I mean, that'd be, that'd be huge, you know, like, it's that little quality of life stuff that I think, a Switch Pro is really going to be super useful for, as well as enabling big giant games, metric 94, hopefully. Just say, like, maybe that even load
Starting point is 00:20:01 the newest version of Oh, look at that. A little Ghostbuster Switch case, huh? I like that one. Maybe not even, you know, upresing the textures or whatever, but the, I want higher res. I definitely want the crispyer edge. things just always look so fuzzy, you know.
Starting point is 00:20:21 Yeah. Moving on from this while, Greg, check out on my call. Start the timer, all right? Oh yeah, hold on, hold on, hold on. Oh, God, I'm not ready. I'm not ready. I got to hold on.
Starting point is 00:20:31 There's a system update. There's a system. All right. I have the timer up now, so whenever you're ready, I got it. Thank you. Thank you. Thank you.
Starting point is 00:20:39 Jungle Jay writes in and says Forge mode in Halo is awesome. Creative mode and Fortnite is extremely robust. What other franchises and series would benefit most from a forge creative type mode. I've never been a big creator when it comes to these things.
Starting point is 00:20:55 Even, obviously, Tony Hawks my franchise and that's one of the originators when it comes to create a skater, create a park, create a trick, like all that stuff. And I was never to. Skater I was into, but not the- I'll never forget, create a park being the thing that was just like, holy shit,
Starting point is 00:21:10 we can make our own parks. And we did it for maybe a couple days and then just moved on or tried playing other people's park. All right, Greg is about to hit play. Three, two, one, go. I mean, keep talking. It'll be what we're doing here. What am I stopping at when you get into game play?
Starting point is 00:21:35 Yeah, you're going to stop. I'm going to be on the ball as fast as possible for hitting to actually start the game. But when we actually get to, I'm on my island. Is it really this long? Yeah, and like, keep in mind, this is just loading the, Tim, is there a better way to get it to not be all out of focus? I don't know. on the camera I think it's both yeah it's reflection of itself yeah
Starting point is 00:21:54 it sees the camera once the actual game loads up it'll it'll be better I think I am shocked at how long this is I don't think I've ever seen this screen this long I know this is wild deep deep deep what the shit I mean there's a lot of stuff in there man there's a lot of fucking right switch is broken like I don't is this not how everybody's animal okay no there are some comparison There we go. There we go. I'll stay for a second.
Starting point is 00:22:21 So, I mean, you can shave off a couple seconds there if you want. Don't worry about it. But there, keep it going. Because I'm talking about it actually playing on my island. Because even once you get in here, you're not... See, now it's loading more. Jesus Christ. This is ridiculous.
Starting point is 00:22:35 This is why I don't close Animal Cross. You're not like showing any, like, addresses or anything in that reflection. Yeah, like you have a lot of tabs open. This is a PSN trophy. Don't worry about it. And the rest of my tabs are too small now, but I understand. How many times do you need me on Twitter? Important.
Starting point is 00:22:47 Again, I'm in the, I was in the, of something before I had to come in and say Bless Who, so now don't worry about what I'm going on. Save Blessing. Oh, I see. I see what's going on here. Blessing, do you have any answer for this question here about what game you'd want to see a Forge Creative Mode in? Not really. Like, I'm not
Starting point is 00:23:02 a creative person in that sense. Like, I'm similar to you where I used Tony Hawk Pro Skater, create a level every now and then, specifically in Tony Hawk Pro Skater 3. But even even with that, I didn't go too crazy with it. And so I guess, like, I would like a, if they
Starting point is 00:23:19 added it to Apex, I would fuck around with it, especially if, because right now Apex is solely, oh, finally loaded in. No, no, no, I'm talking about playing the game. I'm not into the game yet. Now I'm loading the game. That can't be right. What are you? Like, I don't play Animal Crossing. This can't be right.
Starting point is 00:23:34 It did have an update, so we can't. I'll shut it down and do it again after this if you want, Andy. Go put on your jacket. This is a point on your little jacket. Put on your little jacket, Andy. We're having fun here, guys. So like Apex, you know, it's solely, what, like,
Starting point is 00:23:51 Battle Royale and then, like, the training mode or whatever. I would love if they gave us the option. There you go. There it is. Two minutes and 32 seconds. Wow. That seemed like 10 minutes. That seemed like 10 minutes. That felt very long. If you want, I'll cut you back out, Andy. I'll do my own. We'll have to... We'll do another
Starting point is 00:24:07 test here. Um, bless, I think you're making a great point with Apex, similar to what Fortnite did with the yard? No, what do they call it? The block. They made the block. Yeah, so they had the block, Tim, where players would make their own sort of arenas in the block. And every week, there's a specified spot on the map where a new created areas, a new player's block would appear in that area in the real map when you would play Battle Royale. So let's say, bless, they replace one of the areas in apex.
Starting point is 00:24:42 Like they replaced the Kings can, well, I guess Kings, they replaced, I was going to say, Skoll Town or whatever. Yeah. Just imagine school town still there. They replaced it with whatever user-created thing. Every week that would be like, yeah, this is like a whatever, 12-by-12 area in terms of like game space. All right, three, two, one. Yeah.
Starting point is 00:25:01 Going. And that new spot would have whatever people are creating. The thing that I would like is if you just let us create arenas, I think that would be such a fun thing because like now, like I was saying, the game is purely bad real. If they did give us a creative mode where you could make your own modes, including a team death match mode, and it was up to players to make arenas to actually fight in and make levels, I feel like that would be such a fun thing to do. I do like the idea, though, of doing their own the block type thing where it is, here's an area of the map.
Starting point is 00:25:35 When it's in rotation, every week we're updating it with the best version. You can even theme it after a character. Yeah. Like, theme it after Loba or put in a character that has to do with, like, tech. knowledge, only Loba. Or only Loba. Only ever Loba.
Starting point is 00:25:50 Good Lord. Bring back Sheriff Loba. Oh, dude, Fall Guys would be fantastic. Oh, interesting. That's a good one. To be able to do sort of
Starting point is 00:25:58 really difficult Mario Maker type stuff with Fall Guys with extreme precision and timing and crazy sort of, you know, people are stack in this area with all the crazy obstacles. I think that would be an absolute blast.
Starting point is 00:26:12 You're the winner, Andy. That's a fantastic answer. I want that now. I can't. believe this is taking this law. And this is already updated. We've done the thing. We're through the initial Nintendo load. Now we're into the Animal Crossing. At this point you're you're you've
Starting point is 00:26:24 texted your friends, you've cranked one out like you're already. I'll throw it since we talked about one of the summer hits of last year. Another one because people have fucked around with like different ways to play among us. I think among us would benefit from some sort of creative type of mode. Yeah. Like an official like an official
Starting point is 00:26:42 capacity. I think that would be great. Yeah because the thing I mean that's the thing I fucked around with and Among Us too is like the user creative stuff so you could do proximity chat and like finding different ways to play among us that are through unofficial methods that stuff is always super fun honestly like now that I think
Starting point is 00:26:58 about it the more the more I think about it the more I'm like okay Greg finally made it in no no I didn't now I'm hitting you go to my fucking island he's still got to go to the island I think so far pretty comparable in time I think in so many arena multiplayer games or like first person shooter or shooter
Starting point is 00:27:14 multiplayer games like that is just a nice option to have in general. I can imagine, similar to what we talked about with Apex, Call of Duty Warzone doing a similar thing. You know, like having it be that, okay, yeah, you can create your own area. There you go. Create your own levels.
Starting point is 00:27:28 Two minutes and 24 seconds. So what was that? Like 10 seconds off or five seconds off? Yeah, eight seconds faster. Here's the thing. Andy, I'm flabbergasted, utterly flabbergasted at this. I want to see someone else's switch play Animal Crossing. Does anyone have it?
Starting point is 00:27:46 I don't have an install. Let me. Well, I can also just say, hey, I'm looking at the chat right now. Royal Martin, Nika Ash, L2, Larson. Here you go. Josh EG says I'm about to, I'm about to, I'm about to time my Animal Crossing boot up. Josh G. make a video of it, tweeted at Game Over Gregian at Sad Boy Barrett.
Starting point is 00:28:05 It's probably going to be multiple videos if it's comparable. That's insane. Andy, with Forge Mode and Halo, I know you played a lot of Halo during that era. Did you mess with forge mode at all, both creating or playing anything? Dude, I think forge mode was just a little past my time. Like, because I remember forge mode being a big thing when people were making kind of their red versus blue knockoff type thing because they would create their own little areas or whatever. The only things you ever did in forge mode was, like the zombies mode back in the day where you had one person's infected and...
Starting point is 00:28:40 Survivor? Is that what it was called? Yeah. I mean, we called it zombies mode. One person is infected. and they can only melee and the other people have like obstacles they can hide behind
Starting point is 00:28:50 but they have BRs and if the zombie kills somebody then that person becomes a zombie and you switch teams that's really all I ever did with Forge Mode I didn't really mess around with a bunch of others like What was the one where you all had like the big hammer? But yeah that's the
Starting point is 00:29:05 Griffball. Griff ball, yeah, it's the RVB sort of like Halo basically like said hey this is a cool thing you all made for Achievement Hunter, or griffball,
Starting point is 00:29:18 let's do the same, I keep, want to say in real this ball. Yeah, I remember fucking things like that with three a lot. Yeah, no, never messed around with that, unfortunately. I don't know, I just, I was all about just put me in an arena, Tim, I need to be top fragger, you know? Hell yeah, dude, click them,
Starting point is 00:29:34 a pistol. I get a pistol. Blessing. Give me a Hades dungeon master mode where I can basically make my own dungeon and like my own run of like dungeon rooms for players. Kind of like a lynx awakening, right? Yeah, yeah, similar to what they did in that.
Starting point is 00:29:51 But here's my question to the question as we go around trying to come up with this. I remember when UGC user-generated content was all the rage. And people were tossing this into their games left and right. Insomnia acted it with infamous, trying to give you a reason to keep going infamous to and do stuff and challenges and yada, yeah, yeah, yada. Is it worth the time? Like I think the reason you haven't seen.
Starting point is 00:30:12 seen more people do it is because it's just so rare that actually hits with an audience keeps them around like forage mode i'm not talking shit about the ones that actually have found audiences within work but even for like a a haiti's thing is that really i think so many of these games are games people want to get in conquer and then move on they're not necessarily looking forward to looking for uh an endless drip of content something you're running to do even when you look at something like i mean little big planet before it really evolved into being crazy you know with Little Big Planet 3, or 2, 3, and then what would be going on to become dreams. I think Hades is something that it could have really worked for, just based on replayability
Starting point is 00:30:48 and based on how Twitter kept on seemingly, they kept on rediscovering it and saying like, oh, shit, I haven't played, I should play Hades, right? Everybody loves Hades. I feel like every month we were seeing somebody having that. And I think just giving the players more options to keep on fucking around in that world, I would have definitely play it. Like if, I don't know, if, let's say Maddie, the creator of Celeste, if she made a, a Hades world similar like she did with Mario Maker, it's like, oh, cool, I could play this other game devs, Hades World and Hades level. That's cool.
Starting point is 00:31:26 I love the idea of game devs branching out and sort of just making fun little things like that. And it isn't just other users, but I think Hades is a world that would have greatly benefited from it. Not like it needed anymore. Sure. people playing it and shit. The thing about Hades that I think is interesting, though, is that for me playing it, the map itself wasn't the thing
Starting point is 00:31:46 that was really that interesting. You know, it was like the enemies and stuff like that. Like, I don't really know what you'd be making that would make it feel that dynamically different than... I think it would just be a lot of... I think it would just be challenged.
Starting point is 00:31:57 I think it would be enemy spawns. I don't think you'd be running into anything and be saying, wow, this is cleverly designed. I think it would just be more of... There's this many enemies in this room, and I also made a branching path to go over here, or take on this boss if you want.
Starting point is 00:32:10 I think it would just be, I think it would be the difficulty challenge. And then, like, also, like, what the rooms drop and, like, maybe, like, designing of, like, you won't be able to get, like, certain items that you might need to be able to continue on for a couple of rooms. So you have to, like, make sure to not be hit for a while
Starting point is 00:32:28 and stuff like that. Like, I think there's little things like that. Yeah, I think the challenge of it. To answer both, like, Greg and Tim's question together, right, I think the key would be simplifying it as much as possible in making it so that it's both user-friendly, from the user side and then you're also going into it as a player you're all you also get a good idea of what you're jumping into and so I think the way you would do it is make it so that you are
Starting point is 00:32:48 as the player or as the creator you're mapping out what the room looks like and then mapping out what each wave of enemy looks like for that room and then like Andy and Barrett said right like figure out okay if you go once you finish this room these two rooms spawn up or spawn off and you can choose which one you go to and you can make that as long as you want as a creator and and in marketing it I think the way that you separate it from things that kind of come and gone. I think that comes back to how much you push it and how, like, how much you get the community into it. Because I think, you know, you look at something like Mario Maker and Mario Maker was a big success because there was an actual hunger for it. Like,
Starting point is 00:33:24 people were actually coming to it to play Mario created levels. I guess I assume this is the same thing that goes for Forge, even though I've not played much of Forge. But I assume people flocked to it because people like Halo and people got a clear idea of what they were getting out of Forge. I think you could do that with Hades because Hades has that similar social media engagement where everybody's all about Hades, everybody loved Hades last year, it's got multiple game of the year awards. If you came through and you released that type of content, let's say mid this year, I think that would be enough of a splash to bring people in and possibly ignite that in a way that for other games, that stuff comes and goes because it feels buried, it feels like a second idea.
Starting point is 00:34:04 When we talk about the other day on Games Daily, I think it was being blessed. was an announcement of new content coming to Ghost Runner, one of my favorite games from last year. I would definitely jump back into Ghost Runner if there were new levels being dropped, either from users or maybe the studio just said, hey, we made a couple of levels. They aren't really story-based or just, like, fun challenge things. I would definitely go back to that instead of going back to Ghostrunner for new skins and like a time trial sort of thing. I want to just see new areas and have new challenges.
Starting point is 00:34:38 and have new challenges. Go ahead, Greg, from kind of... You saw there was an update today, right? No. Press release reads, co-publishers 505, along with a whole bunch of other people. Today launched a free...
Starting point is 00:34:48 Today launched free game modes in paid metal ox pack for Ghostrunner. The free update launching today includes Kill Run mode, a game mode with strict time goals and Darmatower's greatest challenge. In Kill Run mode, players slay enemies to add precious seconds to the timer,
Starting point is 00:35:05 dash through sections as quickly as possible and ascend to new heights on the leaderboards. players can capture their most stylish moments and a whole new perspective with photo mode break the fourth wall and the perfect angle and the thing. Metal ox pack celebrates the year of the ox with four new swords and gloves modeled after Confucian principles
Starting point is 00:35:20 and virtues. Yeah, see, the issue with that was I think I had already... That's just a mode, right? Yeah, it's like do everything in the game faster now, you know? Yeah, yeah, yeah. It can be fun for some people, but I want to see new areas. I want to see new enemies and things of that nature. I don't really care about replaying it and try to go faster.
Starting point is 00:35:40 Oh, we have an update right here. Yes, yes. Levi L2 Larson in the live chat sent their video in and they clocked it. The video itself is two, I'm sorry, one minute and 27 seconds. Yeah, 127 is what they're saying in the chat too. They are calling out that they have one of the new switches. Gotcha. So not the one I have.
Starting point is 00:35:59 Even right here, the thing that shocked me most was that the Nintendo Switch startup screen stayed on yours for like a minute. Whereas here it looked like That was like 5 to 10 seconds Yeah Yeah Desk still that's crazy Yeah I didn't know that was a thing Long though
Starting point is 00:36:16 Damn Why is my Google Chrome just not working Chrome's been kind of butt the last Couple weeks Kind of butt The thing that I've always Never really vived with UGC stuff with is the curation
Starting point is 00:36:30 And it always kind of feels Or more often than not It feels like it's just Extra things to do as a opposed to good things to do. Right. And, you know, I feel like there are exceptions to that. I think it's really cool seeing, uh, levels usually that are either remakes of old levels
Starting point is 00:36:45 and games or themed things of, hey, here's this level from this game, remade in this or stuff like that, right? Like places in real life being made in the game. Like that's cool and nifty, but like I feel like it doesn't really add much more that I actually want to engage with, uh, with the, the gameplay of whatever game, whether it's Smash Brothers or, uh, like Mario Maker or whatever. Like with Mario Maker, when there were these, like creators and developers making levels,
Starting point is 00:37:08 that's when it's great. When it's just people making things, the Rune Goldberg machine stuff's cool to watch and kind of fun to look at the YouTube playlist of all the crazy things people have done. But I'm way more interested in the people that take it really seriously. The people that take it really seriously are usually off making their own games. The people that do take it seriously, though,
Starting point is 00:37:28 I will say that when you play enough of Mario Maker and you are looking up enough on different forums, you will find people that aren't developers or they're not off making real games and also making a little couple of Mario Maker games levels on the side you will find the superstars in the community
Starting point is 00:37:49 and say oh shit that guy makes crazy levels I got to check out the rest of their library and generally I mean more often than not you're going to find a lot of fun levels from those people and you'll see you know like Grand Pooh Bear who is a Mario Maker player
Starting point is 00:38:05 and a friend of Snowbike mics, I know that whenever I would look at his levels, a lot of them would have Kaiser things involved in them, which is like the really, really tough sort of mechanical stuff that Mario throws at you. Like, ah, though, Kaiser, not for me. I do, I'm not at that level. But so-and-so is making crazy, really fun, precise levels that I,
Starting point is 00:38:26 the type of style that I enjoy, and you go look for those. You will see the superstars. The Dan Rikerts, yeah. Although Dan Rikert's levels, can be pains in the asses, too. All right, moving on. This one is a super fun one. This comes from Savage Violence.
Starting point is 00:38:45 Do you think there is a thing, such a thing as a Snyder cut for video games? Like so much unused gameplay and story that could be re-released with enough and demand. And I wanted to say, we're not going to talk about Metal Gear Solid Five. That's super obvious. Duh.
Starting point is 00:38:59 Well, hold on. My question is, my question is, my question is, does Metal Gear Solid Five actually count? Because the stuff that got cut, right, is gone. It doesn't exist. They didn't make it, right? Like, they never got to that point. Isn't it?
Starting point is 00:39:12 I mean, is that some Zach Snyder cut, not the same thing? No. Black's movie was done. Thank you for paying attention to anything I've said over the past eight fucking years. Zach's four-hour movie. Wasn't done. It wasn't done. Didn't they shot more stuff for it?
Starting point is 00:39:26 Yeah, the only thing that was new was that last scene with Joker. They had to finish, like, you know, their, you know, color corrections. Yeah. Most of that other stuff was shot. It was just Joss Whed. who came in. They also had to edit it. Just shooting a movie doesn't mean that it's done. Like at all.
Starting point is 00:39:41 There's so many other elements. I think with the same thing with designing a game. Like, just having certain elements design doesn't mean it's more done than other things. Yeah, like the rest of Melliger Solid 5 was ridden. Sure. That I'm not arguing, yeah. And some of it, you could run
Starting point is 00:39:57 through it. Yeah, like some of it exists in like the bonus edition, right? Or like, I forget what edition it came in. But you can watch some of Chapter 3 of Milder's five. You see a homeboy little kid on the fucking... Yeah. A little liquid. Little liquid. A little liquid. Little liquid.
Starting point is 00:40:15 But yeah, the thing is, what to define it here, like, what would a Snyder cut of video games look like? Because obviously it's not one for one with movies. It would be, it would be silent hills also. I think that's another kind of obvious. But that one never made. Also, you were you also tossing in
Starting point is 00:40:32 Amy Heading's Star Wars game? Well, I was also going to bring in Amy Hennig's Uncharted 4 where she's the original original director and then someone else came in to kind of take her vision to a different direction. That's really interesting. I'd love to see that. I feel like that's more of a one-to-one
Starting point is 00:40:51 of what video game Snyder cut would be. That's a great point, yeah. The difference though is that Uncharted 4 is good. Yeah, but like that doesn't mean there can still be two different good versions of it. You know what I mean? Yeah, it's not like Justice League had one good version, you know.
Starting point is 00:41:10 We're basically just saying what games were canceled. What alternate reality games do you want to see? Yeah. Alternate reality. Yeah. Yeah, I'd love to see what Amy's uncharted for was going to look like. She had Todd Stashwick on it, right? Alan Tudick, I'd love to see what they were actually up to.
Starting point is 00:41:26 Star Wars 13, like they were going in a way different direction, obviously, from that original trailer, right, where it was, yeah, totally was going to be real dark, right? Because it was confirmed that Todd was. Sam and he that he's the voice in that first trailer they ever showed of it right and it was it seemed like Sam not coming back and being the cheery brother even though he does put pressure on Nate it was very much like you left me in a hole to rot and yada yada yada yada and i've come back out now and it's like it seemed like he was going to be the villain he's going to be the antagonist to go after him that's so i haven't thought about that trailer and how yeah it really is a lot let me let me pull it up
Starting point is 00:42:02 and bring it up yeah yeah yeah i remember that that trailer like this and just like how different that could have played out. But yeah, Andy brought up Star Wars 1313, I think about that game every month. You have it scheduled on the calendar? It just, it's like my brain has an internal like a subconscious clock. That's like, all right, like in the middle of the month every month, you just have to think about this game and rewatch that trailer and think about what could have been. I'm trying to come up with examples that I'm trying to like think a little bit more close to one for one with the Snyder. cut thing where it's not just a game that was canceled, but like a game that came out that
Starting point is 00:42:42 could have been different. Yeah. That had a vision. You know, it doesn't have to be story necessarily, but. And that's harder to come up. Oh, shit. I mean, Anthem was one of them, cyberpunk. Like, yeah.
Starting point is 00:42:56 Cyberpunk, isn't it that the rumor was that they just finalized all of the detail in the last several months of the game? and that's why police officers can't police officers don't act like police officers in the game. They don't chase you correctly and they find you immediately because all that stuff was implemented so late. Yeah, they spawn like pretty much like
Starting point is 00:43:17 wherever right where you're at. Yeah. Here's this. Let's watch this uncharted and remember 2013. So long ago. It was. Some chains can never be broken.
Starting point is 00:43:30 Dude, we got last. I lost 15 years. Buried alive, erased. You left me rotting in that hellhole and never looked back. But you can't outrun the past. And when it catches up, when all your lies collapse around you, I'll be there. Sifting through the wreckage.
Starting point is 00:44:01 You owe me. It's one of those things that I kind of shock that's still up. On the PlayStation channel, right? I mean, it's like stricant effect. Like, it's out there. It's done. Like, you can do it. Yeah, I'm looking, I did a quick Google, too, to confirm all this.
Starting point is 00:44:22 But yeah, like, sci-fi wire has the headline, uncharted four writer reveals Nathan Drake's brother was the original antagonist. It was meant to be a little bit of a reunion to, I'm sorry, it was meant to be a little bit of a return to form, Amy said of the finale. This idea that a lot of the story would be taking place on this undiscovered or forgotten pirate utopia island and that the detective story that we could weave through all that. So all the beats, if you look at the chapter beats, with the exception of we didn't have the flashbacks to his childhood, and then we didn't have the Nadine character. But just looking at the break by break of the sort of chapters, like where they go, what was happening.
Starting point is 00:44:53 That was all while I was there, she's saying, I'm sorry, I jumped into a paragraph there. Yeah, here is. My take on it was sort of different, that it was a little bit more. I mean, I wouldn't call him the antagonist in the classic sense, but it was an antagonistic force in Drake's life that he then had to reconcile. So it was, you know, complicated by stuff coming up from the past. So it's a little bit different than him showing up to you and saying, hey, bro, I got a problem. Then, of course, there was an antagonistic element to Sam in the final version of uncharted 4, but it wasn't right there from the outset.
Starting point is 00:45:24 So we kind of, in my story, it was a little bit more of the journey from the Ghost of Drake's Past, being an antagonist to sort of a reconciliation reunification. Interesting. That wasn't even the trailer I was thinking about. I was thinking about the one where he's like, it's nighttime and he gets like washed up on shore. Oh yeah, yeah, yeah. Oh, that's, like, a straight out scene from the game? Yeah, that's from the game.
Starting point is 00:45:46 Is it? I don't know, I just remember that, but tonally, that feels way darker than the actual game is. Because, like, that scene when it's like a thieves and like all that, it was like, oh shit, this is dark. That was one of those, like, these are real-time graphics. I couldn't believe that moment. This is, this is not a cut. Yeah, doesn't it pick right up? Like, he washes up and then they kind of do, like, the camera swoop and it's the skeleton in the cage and stuff.
Starting point is 00:46:06 Yeah. This is a guy. Yeah, this guy. Yeah, this one. God, this is beautiful. This was last gen. This is like early last gen, though. That's what's crazy about it.
Starting point is 00:46:17 Yeah, wasn't the, was this so cool? 2016? When the game came out? Yeah. 2016. Yes. Yeah. Yes.
Starting point is 00:46:26 2016. Same year as Overwatch and Doom. Okay. God, remake Uncharted 1. Don't remake Last of us, dude. There you go. Now you're talking. You got Chartered 1, baby.
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Starting point is 00:51:00 The dude. Wait, what? Hold on. I got to write this. down the time code for these ads. You know what I'm saying, Tim? You know what I'm saying? I'm I'm gonna try to find this. Real quick, what I'm seeing on, I tweeted out, hey, you gave me your times for Animal Crossing. I'm seeing a 130. I'm seeing more 230 seeing two, two flat. Yeah, another 130. It seems like that seems to be, maybe it is a difference between the difference,
Starting point is 00:51:22 because mine's original a switch, PS4. Adid, Greg, shut up, you fucking morrow. I just got a, I just got an SSD. I just got an, dude. Well, I mean, that's the thing about, like, you know, I know it's the first question we've moved on or whatever. but I'm super stoked for a new switch and a bigger screen. And I don't even use my switch that much, but to have it bigger for Animal Crossing and for Breath of Wild and to have it run a little bit better and do different things, I'm all about it.
Starting point is 00:51:42 Because that was the thing today when that, is it blue, is it purple, switch light dropped. I was like, when I saw it in my inbox this morning, I was fucking sick. And like,
Starting point is 00:51:49 if I wasn't sure there's another switch coming momentarily, I'd pick it up. I am definitely in the super consumer part of the Nintendo side of things where I love tech and I love Nintendo enough and I want to be able to play it in multiple ways, where I love having my, currently my Switch, especially now in the pandemic, is docked all the time. And then my Switch lights next to my bed. And I'm able to, it's inconvenient, but I am able to do the CloudSayor download thing. And it works about as well as it does anywhere else except Xbox, which is perfect.
Starting point is 00:52:20 But yeah, it's, it's, I love the Switch light. And I'm very excited in the idea of the Switch Pro being my, it just lives docked system, which is why I'm really hoping for that 4K stuff. And also why the 720, the old. OLED screen is going to mean so much more. And that's the other thing is I want the 4K, I want HDR. HDR and these colorful Nintendo games could look so, so
Starting point is 00:52:40 vibrant. You're asking for way too. Yeah, I feel like the OLED screen at HDR in 2029. Yeah, I feel like that's not how that works though. Like, if they have the screen, if they have a 4KD, I'm just making fun of Nintendo. Yeah, but I'm saying, like, HDR, it's like, that's, that
Starting point is 00:52:56 is just kind of, it's not built in, but it's like if they're doing those other things, like, that is an easier thing to just have. But yeah, let's check this out. The E3-2006 first reveal of Uncharted. Something's lost should never be found. I thought that was in the trailer, right? That was a really good job.
Starting point is 00:53:13 Thank you, thank you. I'm available for everything that Andy can't do. Some curses cannot be undone. Where a little jacket, Andy put them on. On the trail of a legendary treasure. Oh, my God. You see those leaves? You go, are you kidding.
Starting point is 00:53:30 The hunter becomes the hunted. This is why we have a cell processor. everybody okay. This is so funny. I was blown away seeing this game for the first time when he gets his jeans wet and gets out of the water and still wet. Audio that says you're missing out in the hell of the show right now. They don't make them like this anymore. It's so funny not having any VO at all.
Starting point is 00:54:04 Okay, good kick right there. Dave Finnoi was still one of Nathan Rick. Really, shut up. No. Oh. I was like, I didn't know that at all. Yeah, you had to do for a second. second. I was like, wait a second.
Starting point is 00:54:14 Come on. I'll punch you in the face. Yeah, this, when they announced this, it wasn't even called uncharted yet. And so everyone just called it Dude Raider. Yeah. I remember I was so ironic because it's like, oh, it's a Tomb Raider to rip off. And then years later, the reboot. Yeah, shortly, like I got hired, obviously, not obviously, in March or whatever.
Starting point is 00:54:38 And I forget, I think it was a PlayStation event because we were in a bus, I remember being bust down there, but maybe it was E3. I honestly can't remember anymore. But we were going there and I remember Dunham having me, and I guess it must have been super early because Clemens was on the team yet, but it was me, Jeff and Roper, and we were breaking down for IG and what we're all going to cover. And they're like, all right, Craig, you're going to cover the new naughty dog game. And it had some working title that I don't remember right now off top of my head and I'm sure I'll be mocked for it or not remembering. And I remember getting there and finding it was the first time it had an uncharted banner on it or whatever. And like playing it is exactly what we're talking about.
Starting point is 00:55:09 I remember all the games journal was crowding around it because of going into the water and coming out and having the pants be wet. Oh my God. The tech involved. Oh, my God. So processor, baby. There's one more thing we need to watch. I was trying to find the working title and I found something even better. Oh, no.
Starting point is 00:55:28 God. While we're still on this question, one author out there, that's, I don't know if many people are will vibe with this one, but this is one that I really remember. I remember there being a Star Wars Battlefront three and there being like leaks, leaks, leaks of it. Yeah, and like seeing gameplay. You're going to go to space? Yeah. From land? I remember being so blown away by how good
Starting point is 00:55:47 the graphics were and that ended up not coming out and getting canceled. And we eventually did get the modern Star Wars Battlefront games. But I would like to see the original Star Wars Battlefront 3, I guess the T.HQ cut or whoever was the pandemic cut. The pandemic studios cut. Yeah, rest in peace pandemic studios, bro.
Starting point is 00:56:07 So what I found was the Uncharted, title Sony NGP reveal trailer you know what the AGP is Andy this game the basic operation the PSP I show you the unlock it's Levina's a Vita man next generation portable I remember sending Clements to Japan to see this and a fucking last Guardian wow I'll never forget hearing it had a quad core processor I was like are you kidding me our phones have dual cord dude speaking last guardian he went to see what he went to see what it's Cardia and then yeah afterwards they showed it they showed this they did this and also I was May 14th 2012
Starting point is 00:56:42 That we all went and saw this uncharted game. So yeah there you go. Oh look at the motion controls Not this one the one oh wow May 17 2007 sorry that's when me and the guys were on a bus going to see this stuff This is cool. It was just wild that like dual sticks dude. Oh led it's exactly what we wanted right and then they're like it also Setsxious back and touch front we're like whoa wait stop no please Please don't do that. No, it does. And games are going to use it. We're like, ah, fuck, here we go.
Starting point is 00:57:14 Amazing, dude. I do want to see the PS3 cut of The Last Guardian. There's another one I'd like to see. Just to see if it feels different in any way. Or if we could even run. I'm wondering if there was anything pre-launch that, you know, maybe No Man Sky was trying out before it finally was like, you know we got to drop all these things everybody
Starting point is 00:57:40 unless those things are just in the current version now but I got to assume there were a lot of systems they were messing with pre-launch that just were not ready to be launched with you know sure yeah I mean no man sky definitely had all that but it's tried to catch up on it yeah
Starting point is 00:57:56 that's why I see they're just in the game now first hands on with uncharted right it's done and writing it but it's based on so much of what we're talking about additional realism tidbits include invisible checkpoints for post-death response one's aimless blind fire shooting, a dynamic music system, AI that works together to try and outflank you, and some seriously realistic water effects. Wow.
Starting point is 00:58:18 Seriously realistic. Wow. That all just sounds so standard now. I know, right? No, totally. And that tells you what it was in 2007, right? The last one I'll shout out. And I actually want to actually show the trailer for this is Ken Levine's version of Bioshock Infinite.
Starting point is 00:58:36 because that would that seemed to have been greatly changed from like the the reveal was ken levin ever taken off of it though like isn't it in the version yeah but like i i feel like wasn't there stories of like how um like higher ups like really wanted like a lot of things to change with that and then that's what like forced it to box art and all that shit maybe yeah because i do remember the trailer being so different from what the final product looked like yeah like here's a big daddy which never they never show up in infinite. Yeah. Oh my god. This this reminds me of Prince of Persia two Thrones the third game in the trilogy of Sansa of Time. There was a trailer
Starting point is 00:59:18 released at E3 that looked dope as shit and had like crazy character development from the last games and stuff that looked really interesting and then the final game ended up being nothing like it at all and that was the E3 in June and the game came out in November. So like there has to be some crazy story there where it's like you know at least with like Halo 5 Guardians we've got got that teaser and the game ended up being radically different, but there were years in between that. Yeah, this trailer was so fucking sick.
Starting point is 00:59:46 Give me the original watchdogs from that, from the, from the trailer, you know? Oh, you just wanted wet-looking streets. I wanted wet-looking streets. I wanted the free-running chases that were super graphically intense. I want all of it.
Starting point is 01:00:02 I dug through while you look at this, right? Great fucking trailer. The IGN archives, I got a, Clements' article from January, 2007, 2011. First impressions of the next PSP. We play the NGP here in Tokyo. It's sexy.
Starting point is 01:00:20 And it was. Thanks for supporting it, everybody. We made it happen. Let's move on. I still have mine in a box somewhere. What's in the box? Let's go with Gangster, who writes it.
Starting point is 01:00:39 It says, where all the funny video games at? Yeah, I feel that. We want to know about these funny games. We're playing It Takes 2, right? And that was the thing of like, it takes 2 is really fucking funny and trying to be funny. And you don't see games try that enough, right?
Starting point is 01:00:55 And I think they exist, but they exist in almost their own genres, right? When I think of a Tim Schaefer game, which is usually what an adventure game, point and click, something like that, I'm expecting it, right? Even something like Custom Quest, a game I adore, not point-click, but, you know, turn-based action. Like, that's where it feels like you have that pacing set up
Starting point is 01:01:14 where you can make jokes easier. I feel like his games have gone real-time, right, and it is an action game or whatever. It's way harder to hit humor because comedy's all about what blessing? Timing. That's right. Yeah, like, you look at something like Borderlands 3, I think, you know, that got a lot of mixed reception
Starting point is 01:01:30 in terms of the writing and the humor because that humor is going to be for some people. Subjective, right? Yeah, it's subjective. And so there's so many people that are going to hear that humor or, you know, get the jokes, go, I don't like this. This is not for me. And I think that's so hard to do with the big budget thing. But when you look hard at like what the scope of video games are, like I think there are a lot
Starting point is 01:01:48 of comedy of video games if you just pay attention. Like South Park the Stick of Truth came out and that was probably one of the biggest game releases of that year because of how good it was. And also because it was 2014, which is not a great year for video games. But, you know, like that game, that game hit in terms of his comedy. You look at another, you look at a game like Undertale. An Undertale hit. Like that has a big fan base around it. because the comedy and the writing hits so well. There's Jazz Punk, which is a great comedy video game. It takes two is a good one to point out.
Starting point is 01:02:15 Right now we're playing Disco Elysium, which is far from a comedy, but does have good funny writing in it. There's good comedy that sprinkled all throughout the different types of games we play. But yeah, to Greg's point, you look at adventure games, specifically certain studios that have a focus on it, and I think that's where you get it the best and brightest because Tim Schaefer focuses on it. you play a game like Broken Age and that game's hilarious.
Starting point is 01:02:41 To one of the things Blessing saying too where it's like you talk about, okay, well, South Park has comedy in it or The Messenger has comedy or Undertale has comedy in it. All that's true, and I guess maybe South Park doesn't fit in this example. But I would go and say, I don't think you're describing those games as
Starting point is 01:02:56 oh, this game is a comedy. Yeah, South Park doesn't work, right? But the other stick with me, you don't. Whereas with Joseph Ferris, and it takes two, right? He's been very clear of like, this is a romantic comedy. Like, he's putting this.
Starting point is 01:03:07 that out as what the game is and why you should play it. And I don't think you see many games go and say, oh, we're a comedy, right? It is we're an action RPG, we're a role-playing game in general. Like, they mix with it because that's how gamers consume it. I don't think you're seeing enough developers and publishers go. No, no, we're leading with the fact that this game is a comedy. I think that's because of how we consume games and like games,
Starting point is 01:03:30 but I think that's an interesting thing for why this is like this. Yeah, I was going to say, like, do you think that would be appropriate, though? because Borderlands would probably be the one I would bring up in terms of that game. Like, Borderlands is a comedy, but you would lead off by saying it's a first-person shooter action game. I wouldn't. Oh, sorry, go on. Oh, no, go for it. I was going to say, I wouldn't do that.
Starting point is 01:03:47 And I think that's why the Joseph Farris thing is such a breath of fresh air because it's very different. I think gamers want to play games. And when you play a game, you're playing, like, you know, as we went through Outriders the other day, blessed, right? And you're skipping every cut scene. You're like, who's this guy or whatever? And, like, when I was playing with Mike, even. He was like skipping every cutscene. He's like, yes, one of our friends had to leave. He
Starting point is 01:04:09 called us animals. I'm like, I agree with him, but I'll help you out because I've seen these cutscenes. Like, there are so many people who play Borderlands and it's just a looter shooter. It's just mid-max. It's just getting that one gun with the one perk to go melt the boss. And that's awesome that they do that. But I think that you have to play as a publisher, as a developer to what the audience is. And I think the audience that Borderlands is looking for is a loiter shooter. Outriders is looking for as a looters shooter. And, you know, this is not just about looters shooters. It's about
Starting point is 01:04:36 what are you trying to to accomplish with your game? And I think Hayes-Lyth It takes too was very much like we are trying to accomplish a funny game.
Starting point is 01:04:41 Timothy Gettys. To that point though, like isn't it just a co-op 3D platformer? That's how I say it, yeah. Because I wouldn't describe,
Starting point is 01:04:49 like I wouldn't call it a comedy. You know, it has comedic elements. I think a big important thing too is at the end of the talking about genres is pretty damn stupid
Starting point is 01:04:56 because everything's a little bit of this, little bit of that. But since we're doing it, uh, when we look at movies even, like I feel like comedies don't have nearly the level of like blockbuster that they used to have.
Starting point is 01:05:09 Like we think of 80s comedies, 90s comedies, 2,000 comedies. Like the comedy genre has kind of died out a little bit because I think it's similar to the RPGification of video games where RPG aspects are in all video games. And I think the comedy aspects are just kind of like falling into all movies in the way of like MCU movies. A lot of them are comedies. You would never call them a comedy. comedy, but there's comedy throughout it, right?
Starting point is 01:05:34 And I think that when you translate it to video games, I think it's just a little bit different where the writing and story and character matter more in video games now than they ever have. And people like being funny. People like hearing funny things. So I think they're just being written in a more comedic way. I mean, we've been taught a lot about Uncharted, but like Uncharted is really funny. You know, like Nathan Drake is a funny guy. He's charismatic and there are funny things that happen. It's definitely not a comedy, but there's comedic elements in it throughout enough.
Starting point is 01:05:58 Well, that going back to that pulp adventure thing and what they're trying to do, right? on what they always talked about. To your question of like, you know, isn't it just a 3D platform or whatever? Yes, but I think that if you were to sit down and play it, I think most people would be like, oh, this is extremely easy. And I think that's the pivot point there, right, where they're trying to be like, oh, we're a romantic comedy game so that you want that the idea there is that you're not going to hold it to the standards of a platformer and be like, oh, man, this is so simple.
Starting point is 01:06:25 These mechanics are so easy. Instead, you're going to sit there and you're coming in with, it's a cooperative romantic comedy that is, I think they're trying to find a point where everything's enjoyable for you as a season game player, but you can also bring in a friend or a significant other who hasn't played, and they're not going to be lost, and they're not going to be unable to play. So is that the messaging there? Is it the difficulty that changes that? Because when I think it's just good marketing, like I think saying it makes it easy for you to tell your significant another who doesn't play games,
Starting point is 01:06:57 hey, this is a romantic comedy. It's not really like super hard of a video game. game. Great marketing. Yes. I think that's why they're doing it. Yeah. I think of it is just like a movie,
Starting point is 01:07:04 but it's still an easy-ish, you know, 3D platformer with some cooperative elements, you know. Yeah, and I think that's how they try, you try to expand that audience, right?
Starting point is 01:07:14 You try to get people in who are afraid of games because it does sound, I'm playing a JRP, what's that? Like, you know what I mean? Like, and they have to explain what that is and what that means
Starting point is 01:07:22 and there's a whole lexicon to it. Whereas if you take it a different direction and say romantic comedy, it's something different. Yeah, you bring that open there. It's like, I mean, that's Jackbox entirely, right?
Starting point is 01:07:32 Like those whole things are, you know, it's games for people, whether you're a gamer or not a gamer, it doesn't matter. Like, they're inherently funny. At least a lot of them are, like the goal of them are as being funny in the way it's presented and getting you to be funny as well. And I think that's actually the key is the gameplay itself being funny.
Starting point is 01:07:47 Like the thing that the game's trying to get you to do where you're part of it as well, because that's the point of video games is that immersion, you know? 100%. I think part of it too is that with video games we leave off talking about their genre in terms of mechanics over tone and theme. Like Jackbox, we wouldn't call it a comedy game. We would call a party game. And like when you talk about, when we're talking about games as comedies, right? Like, we wouldn't talk about a video game as being a thriller or a drama or a crime game. Like when we talk about Grants of Dotto, we're talking about it being an open world action game, right? And even when we're talking about action games versus action movies, the reason why we call action games action games is because there is action involved in playing them, not necessarily because there are Michael Bay, explosions or the reasons why we would call an action movie an action movie. I think it's just the way we talk about video games differs in terms of genre than how we talk
Starting point is 01:08:37 about movies. Wow, this is huge. I'm just now opening Twitter and there is an upgrade coming for near Altamata on Steam. Oh my God. Finally. That's your time. How many points per second you get? I don't know, but the PC board has been broken, dude.
Starting point is 01:08:55 It's just like isn't good. You need a bunch of mods for it to work. Also, very important on Twitter. Poll was just put up. Should Andy put on his little jacket? I'll vote in that. The last question that we're going to do for this episode comes from Spunktier. And I'm going to say, I'm not liking the tone of this question.
Starting point is 01:09:16 I feel it sounds mean-spirited. I'm sure he doesn't mean-spirited, but they never do. They never do. So I'm going to take away some names here. I'm giving you some grade A fire content here. I'm not as old as some people are. But when do you expect modern video games to cater to old people's needs like some people? Soon in 10 to 20 years or will we see totally new genres from people that suffer from being old?
Starting point is 01:09:44 What the fuck does that? I don't understand the shade he's talking about. The suffer is very good. I'm taking out. I reread it and took out names so I made it a little weird there. But what's being asked is do we think. making fun of Nick. There will be new, new genres made to cater to older gamers, like older experiences.
Starting point is 01:10:04 Whether you have kids, you have less time to play games or different attention spans, I think that's already happening. And you'll continue to see it, right? Where it's like, I think you're already seeing, you know, accessibility, you know, explode and go so much further than what we all had a narrow thought of it before, right? And accessibility obviously can be used for so many, disabilities in terms of getting people in there but I think also just that
Starting point is 01:10:29 terminology isn't about that right it's about making games accessible period so older people and slower hands are going to be a part of that and I do think as you know I talk about with my career and video games that I've been lucky enough to mature and grow up with games where and what I mean of course is that
Starting point is 01:10:44 games continue to get more mature and mature into different things that evolve in my lifetime and that's one of the reasons I'm able to stick around in games and enjoy games so much and so I full believe that by the time, yeah, I'm pushing 70, that there will be plenty of games out there that I can still play and popular games, AAA games that are coming out and have accessibility options to be like, all right, cool. We're not just saying it's easy, normal and hard, right? There are, what do you struggle with? You know, like, if it is like, you know, enemy AI and trying
Starting point is 01:11:15 to get that right structure in there where you can still play this game and not, not play it and not be gatekeated from playing it because of a quick time event or something like that. The assist mode stuff, you know, when things get really granular, I love when games get granular as hell with their settings and options, where it's, hey, hit, you could turn this on to just auto loot. You could turn this on to, you know, have, again, we always talk about how great the Last of Us mode was, but the idea of you can make stealth a certain difficulty, you can make combat a certain difficulty, you can make exploration a certain difficulty. I love when games are that precise. Obviously, that comes with a much bigger budget, and not every studio can afford that, but just seeing the effort being made out there
Starting point is 01:12:02 is really awesome. I want to imagine what movie podcasts were in 1927, and being like, do you think we will get sound anytime soon? That's hell of funny. Before we go, I do have one question I have for you guys. It's just a quick one. We don't need to get too far into it.
Starting point is 01:12:21 But if Last of Us remake is real, Are you going to play through it? Bless. Yes. Greg already said yes. Sorry, sorry, I didn't realize you were doing the name thing. Yeah, 1,000%. I mean, I hope the gameplay is also remade.
Starting point is 01:12:38 You know? Barrett. That one's supposed to be a funny snarky thing. You got it, man, dude. I'm sorry I hurt your friend. Neil Druckman, Greg. I'm sorry I hurt your friend's feelings. I imagine it would be something that, like,
Starting point is 01:12:52 I would start, but kind of like, I'm, no, you're finishing it. I don't, like, I've played through that game a few times. Like,
Starting point is 01:13:00 I, like, it's one of those things, kind of under the Andy's camp, where it's like, if gameplay isn't remade and, like, even like,
Starting point is 01:13:08 I don't know. It's like, I assume it will be, though. What if it just plays, like, last of us two plays? Then totally down.
Starting point is 01:13:13 Yeah, yeah, yeah, yeah, that's, I mean, the thing I brought up on PS, love you was like,
Starting point is 01:13:18 you remember the flashback scene, uh, in Lasst's part two. Like imagine a whole game that just looks like that. I've said it a million times. Last one of my fared games that I don't have fun playing. And I would love for it to control and feel more like The Last of Us Too because I think that combat is stellar and they improved on everything they needed to
Starting point is 01:13:37 when it comes to just having the dodge the locomotion of the movement and everything. It's just a fucking perfect feeling game. So yeah, they do that. Plus, I am such a sucker for, like I will be there minute one. that Digital Falungy drops the comparison video. Oh, yeah. Here's how this scene looks here. Here's how this scene looks here.
Starting point is 01:13:58 Like, I'm such a suck for that. I'll watch that video for sure. Because for me, for both of them, like, I love both part one and part two, but I hate playing them. And not because of like a technical stuff, but more so just like it stresses me the fuck out. So I think it'll really depend on like where my head space is at when that game comes out of like, am I really in the mood to go back to this universe kind of thing? My question is, talking about how it plays is actually really interesting, especially with Andy talking about like ducking and dodge and the stuff that's in Lastness Part 2. I wonder if they're going to implement that stuff because the big reason why they implemented it was because Ellie is a more agile character than Joel.
Starting point is 01:14:35 And if you're playing as Joel, you're probably going to go back to being more heavy and more aggressive. And so thinking about it with the gameplay of Lastness Part 2, I wonder if you are going to have the proning and crawling beneath cars or doing all the shit that you could do in Last This Part 2. I've already said. I imagine that there will be some stuff like, yeah, exactly. There you go, Dash and Perry. I think they'll do some stuff like that. I think that they would then change the elements around the game so that it doesn't break it. So we don't have a twin snake situation with Metal Gear Solid.
Starting point is 01:15:04 Hear me out. You play Last Vest remake. You actually play as Ellie instead of Joel. Yeah. It's a Final Fantasy 7 remake. Oh, yeah, dude. Tim, I brought up. I think it was like, what was it, PSI Love Heroes?
Starting point is 01:15:19 And like, we get some different. scenes and then they bring in a bunch of ghosts that are trying to correct the timelines and shit. Hell yeah. Ellie doesn't do that. On a more serious, someone, I think someone in our subreddit, uh,
Starting point is 01:15:31 asked the question of like, do you think that they'll try to interweave, uh, left behind into the main game and make it as like one whole story and not like two separate things? 100%. Really. Interesting.
Starting point is 01:15:46 This has been the kind of funny games cast. We'll be back next week. Are we going to talk more about last of us? There's a good chance. We're going to talk about a charter. We're going to talk about a lot of hot dog stuff because we fucking love them. Yeah. But you can get this show, like I said earlier in all the places you need to be.
Starting point is 01:15:59 YouTube.com slash kind of funny games through cede.com podcast services search for kind of funny games cast or Patreon. He's doing it. He's getting the jacket. He's getting his little jacket. The exclusive post show that we're about to record right now with Andy and his little impossibly small jacket.

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