Kinda Funny Gamescast: Video Game Podcast - Whatcha Been Playing, Super Meat Boy 3D Review - Kinda Funny Gamescast

Episode Date: March 30, 2026

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Starting point is 00:00:00 If unwanted thoughts are taking over, don't wait to get help. Visit nocd.com to book a free call with their team. If you want to get our shows ad free and our exclusive shows, go to patreon.com slash kind of funny. What's up everybody? Welcome to the Kind of Funny Games cast for Monday, March 30th, 2026. I'm one of your host, Greg, alongside the Master of Hype, Snowbike, Mike.
Starting point is 00:00:32 Good morning, Greg. Great to see you today. Good to see you, Mike. Yeah, it's been a great Monday. Excited for today's gamescast. topic y'all next to you of course the one the only it's lucy james from game spot dot com thanks for having me back thanks for hanging out you know i make the track out here
Starting point is 00:00:47 a trek out here i feel like you gotta stay you gotta morning together is right that's great thanks lucy and then of course he's the Hispanic arthur up texas Latino heat clicking heads ripping him to shreds the globe trotin head shotin rootin tootin three point shooting nitro rifle from twitch dot TV Andy Cortez you know that Greg
Starting point is 00:01:06 it's just the root and toot man I got it so It's RT before 3P. That's how I got in my head now. Oh, okay. I'm reprogramming myself. I do like that. I just realized that, you know, last week when I was like, man, Greg, you're setting out all these code requests. You know, I was in a Helsinki, man.
Starting point is 00:01:24 Yeah. I got to re-request all these things. I wasn't seeing them. I was in a different country, different time issues. Turns out I had that channel muted. Yeah. That was like. Yeah.
Starting point is 00:01:34 Yeah. And I think I had it muted because I was like, I was scared to see notifications pop up while I was streaming one day. You know, for like embargo purposes. That I appreciate that. I do the eight-hour mute. The what? The eight-hour mute. Oh. So then it like comes back. I didn't even consider that. Wow. Muted at your own discretion. I like that. That's good. Do you feel
Starting point is 00:01:56 and Andy this would just be to you, I know Mike doesn't even look at slack. Do you feel when I send a late night slack you need to respond to it right away? Whoa, hold on. Hold on. You're a late night slacker? not on purpose So you can schedule that I know but you often Actually in that you can ask that audience Or maybe if they're not watching in the moment
Starting point is 00:02:16 They might not see it but I do Oftentimes hit send and then undo it And then schedule send because I'm just But it's that thing where when I can find the gaps I fill them But I there was this comes up because I saw it on some Instagram whatever where some Somebody was talking about how they appreciated their boss Or somebody they were interviewing or whatever saying
Starting point is 00:02:35 Hey this I've sent this when it was at a time convenient to me. It's like an email signature. Don't feel you need to start. Oh, that's an interesting thing I never thought about because when I'm slacking at night, if I am slacking and just forgetting about it, it's either bullshit or it is just the,
Starting point is 00:02:49 oh, this is when I had the fucking free second to go through my inbox to get the thing to do. Depends on the priority of it, you know? I just feel like if there was ever something I actually needed you guys for, I would text. Like in terms of like, it is an emergency. I don't want you. Bear it, obviously.
Starting point is 00:03:04 Greg, you're a great boss, man. Oh, thanks. You're a good boss. Thanks. I try. I've seen a lot of late night slacks that end with if you don't respond to this now. It's over. That's your telltale that this is bullshit.
Starting point is 00:03:18 How much do you like when I popped in your stream on Friday? And I was like, how does it feel stealing for me? You're your sorrows footage. I was watching my sorrows footage, which, by the way, like, I don't know if I probably should return that solid state drive. Don't. No, that's yours now. See, why did you stay it on content? Now you got to do it.
Starting point is 00:03:37 Well, it's Amazon. They don't know. They're not listening. You know what I mean? Because this is the thing, Lucy. Oh, you bought it. We get the notification from Howsmart. We both jump at you.
Starting point is 00:03:45 Like, you owed PlayStation. No, no, no, no, no. It was like, hey, we're going to need a two terabyte minimum. And I was like, why? First, that's insane. Turns out we were recording on the Shogun machines. The Shogun devices record lossless video. So it was three and a half hours of Soros footage, 1.3 terabytes.
Starting point is 00:04:06 Jesus Christ. I had to clear so much shit off to even unzip the file to get it on my PC. It was a nightmare to deal with. Yeah, it was not great. So I still got that hard drive, but it's kind of cute. It's a cute little hard drive. Is it like the little one? Yeah, a little, yeah, a little sandisk one.
Starting point is 00:04:21 Yeah, yeah, I got that. Did you expense it? No, because I like to return it. Right off. Maybe I expense it and then I return anyway. Bonus money. Bro, you are so bad at doing this. I was going to say yes, since you didn't expense it.
Starting point is 00:04:33 Feel free to keep it. Do whatever you want. I mean, you know, everybody, this is the Kind of Funny Games cast. Each and every weekday, we come together to talk about previews, reviews, reviews, and topics we need to talk about. If you like that, of course, be part of the show live, YouTube.com slash Kind of Funny Games. You can super chat with your questions, comments, concerns for the day's topic. And, of course, thank you to our Patreon producers, Carl Jacobs, Omega Buster, and Delaney the Psalm twining. For now, let's begin with what is and forever will be topic of the show.
Starting point is 00:05:06 It's a what you've been playing episode. but it's headlined by the Super Meatboy 3D review because big snow bike Mike the fucking hawk he's all fucking crazy he went through and played this game and beat it of course if you don't know super Meatboy 3D steam description I love is the infamous Tough Is Nails Platformer now in 3D
Starting point is 00:05:29 He had an extra dimension The dev is a slugger fly alongside team meat The publisher head up alongside G-Corps publishing. Mike, what is your history with Super Meat Boy? Because of course, this is one of those games that took over IGN. It is that old for me. That's how long I remember Super Meat Boy. 2010 dropping from Team Meat being the star of that indie game, the movie, dropping, again, being tough as nails, my Xbox being set up. There was a, God, I'm so sorry, I can't remember his last name, but a kid named Ben at IGN who worked on the sales team who would just come over.
Starting point is 00:06:08 and for hours play at my desk. We would pass the controller and screw around. Like, it was a game we all adored at IGM. But Mike, you were the big Xbox guy. Were you all about this back then? No, I've never played a team meat game. I've never played a Super Meat Boy game. This was my first time ever playing a Meat Boy game.
Starting point is 00:06:24 I've kind of got interested in it. Thanks to Steam Next Fest. I am a Doritos crash course one and two. Of course, you're on. And a trials guy. So I like the fun beat this in X amount of time obstacle course, but I've never played a Celeste. a meat boy, a Super Mario Maker.
Starting point is 00:06:41 So for me, this was all new and fun and exciting. And so, yeah, I found myself falling in love with this. Finished out about 15 hours as of this morning. 83% complete towards the 100% on the game. And, yeah, that just shows you I did fall in love with this because you can, I mean, each level beats anywhere between 30 seconds to a minute and 20 at most rights, depending on your speed and where you're going. But I beat this game a couple days ago and then just kind of fell in love with the challenge
Starting point is 00:07:08 of, well, let me A plus every single map here, which is beat it in the lot of time that they give you to say you're going really fast. Let me find every collectible hidden on this cool 3D map, which was very fun and challenging in a number of them. And then now go to the challenge underworld and complete all of those in certain amount of time. So I'm deep into this. I'm loving it and having a really good time.
Starting point is 00:07:31 Give me the top level. Again, I think it's a funny steam description, the infamous tough as nails platform are now in 3D. If you were talking to somebody who's maybe an audio listener and can't see it and didn't play the 2010 2D version, how do you describe Super Meat Boy 3D? Oh, man, that's so funny because I'm not the Super Meat Boy guy. So if I was to describe it to my friends, I would say if you're looking for a toughest nails 3D platformer
Starting point is 00:07:55 where every button press has to be precise, every landing has to be perfect, where you go for your best time and your interest in time trial runs, this would be a game for you, right? and then I would point towards like Doritos crash course Celeste. I'd be like these are games that would get you into it. I played Ori but Ori's more Metroidvania than this,
Starting point is 00:08:14 but it is all about the platform. Oh, that's true. Yeah. I don't know if I played those. Astrobot has been a blur to me. I enjoyed it. It's kind of funny favorite game.
Starting point is 00:08:26 I don't really hold tight to Astrobin. But yeah, that's what I would describe it to and I would say, hey, this is a really fun, packed game. It's a challenging game. Yeah. It's a game that you're going to grip. your controller and you're going to question after
Starting point is 00:08:37 15 hours, is this controller broken now? Sarah Bond, if you're listening, please send me a new one. I miss you. Oh, wait. Damn. Damn. She still has your address. I don't think she has this way. She has your address. She's just to buy it now. She's got to buy it like anybody else. So yeah, that's where I'm at right now. That's why I describe it to my friend. You know, what I've always loved
Starting point is 00:08:53 about the original super meat boy and then for my limited time with 3D. Of course, I played it at the switch event here for GDC. We had code, so I've tinkered with it here and there. But the reason I've always been drawn, to it, I think, Mike, and what keeps me coming back to it is, it is that as long as you want to play a game.
Starting point is 00:09:12 Where it is, these levels, yeah, obviously could be as short as mere seconds, or, you know, you get stuck on it and you grind forever. But I often feel that, like, you get in there and you run in, there's the giant spinning meat grinder, there's this obstacle, whatever is going to kill you, kills you, but then you're right back to it. And it is that, like, I'm going to do this again. I'm going to do this again. I'm going to do this again.
Starting point is 00:09:31 And it's the, I think something that, you know, years later, Celeste did so well, which was you just have to get past this screen. Can you get past this image of it to get to the next thing? And then we'll start you here. Super Meat Boy levels are usually so small and bite size that it is, all right, you get past that screen and then you die in the next thing and you have to do it again. But you're doing the muscle memory. You're learning what you're doing, right?
Starting point is 00:09:55 It's funny you bring that up great because, yeah, it's not get past this screen and Super Meat Boy to me. It is, yeah, get past this obstacle, then find the next obstacle done. Like you said, it is that muscle memory that you're starting to learn. and remember what's next. What are I got to do here? And the excitement of seeing what is that next screen or what is that next obstacle, right?
Starting point is 00:10:12 There was always a thrill to me when it was the time trials when I was rerunning levels or just the new experiment of like, hey, what is this? To find that next obstacle, go, okay, cool. I'm going to jump up into the right. Then I got a quick dash to the left and then move forward. It's a ton of fun. And yeah, the platforming feels very tight and precise.
Starting point is 00:10:30 I will say after 15 hours, I don't know if it was the controller breaking or if it was the game. I did feel a little bit of, like, desync and lack of responsiveness on some of the buttons throughout, like, later parts of my gameplay. But when you play it all the way through, it feels tight. It feels precise. But I think I just abused this controller. Yeah, there's that.
Starting point is 00:10:52 But I also know, you know, during previews, Roger talked about the fact that, like, the 3D aspect opened it up a bit more for him and making it feel airy, where he wasn't sure where he was in placement. And, you know, 2D Mead Boy was so quick, so fast, but this, that the other. I like the 3D. I mean, playing Mario Odyssey last year. I'm always into a fun kind of 3D space and finding those cool platforming levels, right, that we talk about with Astrobat and others that we kind of grew up with Banjo Conquer for me.
Starting point is 00:11:18 And like, I like exploring the space. I like jumping and missing that ledge by just a little bit. They do a good job. They put a red circle where you're going to land. So you can really see like, hey, I got to move a little bit closer in there. Like Roger said, that's kind of a give and take. You'll learn. You'll get better at where that circle's really going to be.
Starting point is 00:11:34 And so, yeah, I love the three. 3D space of it. I will be interested when I jump into Super Meat Boy 2D if I vibe. Are you going to go back? Yeah, I bought that. Steam Next Fest sale. I bought a bunch of games. I bought all the Batman games. I bought Super Meat Boy. I was buying them all. You got to support
Starting point is 00:11:51 Steam. You know what I mean? You got it, man. Steve's going to go away. They need help. Yeah. Mike, for the structure of this game, I played Super Me Boy kind of passively with friends back in the day when it was that first thing on the Xbox arcade. that I remember... Yeah, and this was back in the day
Starting point is 00:12:10 after watching on indie game the movie and being like, oh shit, this is a really cool story about these developers. But I don't really remember a whole lot of the game structure. This game has the overworld, right? And then you do about 10 to 15 missions and then there's a boss battle.
Starting point is 00:12:27 I don't remember the old game having boss battles. I don't think there were. I think they were just progressively harder and harder missions. That's how I remember. I haven't played a whole lot of this game, but I did get to the first boss battle.
Starting point is 00:12:39 I was saying it did. It did have boss battles. It did have boss levels. The way they're presented in this game makes it feel more like, hey, we're designing this like a 3D boss battle where I feel like the, that feels kind of like the spectacle where I think the, the boss battles for Super Meat Boy felt a bit more like integrated into a lot of just like the platforming things.
Starting point is 00:13:02 So they didn't like really stand out as much. they make them a very big deal. I feel like it's right. I'm sorry, Barrett Corny. Have you played this game as well? Yes, I've played it. I beat it yesterday finally to, because I haven't had too much time.
Starting point is 00:13:17 But yeah, A plus every level have gotten. Almost every bandage. There's three levels I need to like talk to Mike about because like I've spent like two hours on just three levels looking for some of the collectibles and I can't for the life of me. It's making me insane. But yeah, I have. I've beaten it.
Starting point is 00:13:35 What do you think? I think it's great. I think it's a great adaptation of Super Meat Boy, making it into the 3D space. It's a fun excuse to get back into this world and into this gameplay. Like Mike was saying, I like the controls. It feels the way that they've translated it to 3D.
Starting point is 00:13:53 Feels good. Reminds me of playing it back with my friends back in 2010 and just getting really, really angry at it. It's a great feeling being angry. I would say, the transition to 3D, not like the best at all times, like we were just talking about with boss fights. I think the boss fights are, I don't know, they, it's one of those I would have rather them not do boss fights for this one. They kind of feel uninspired and they kind of feel like quick.
Starting point is 00:14:22 It felt like they just did them just because they felt like the last one did it. So they felt the need to do it here. So some stuff like that around like, I'm not really getting anything out of this and they feel weirdly easy. and so stuff like that and then there's also just like kind of like distance to where like what's the thing that I'm depth perception? Death perception troubles
Starting point is 00:14:43 I think this game runs into that reminds me of like early crash bandicoot which I think could add to the frustration in some really interesting ways but in other ways I think like does in some ways come off a little
Starting point is 00:14:59 clunky here and there but besides that I I think it's a great kind of like 3D remake. It surprised me like how much of this felt like, oh, yeah, this is just super meat boy, but 3D. So, yeah, I would say overall, I had a great time. I would give it a solid eight out of ten. Okay, okay.
Starting point is 00:15:17 Michael, do you feel? Yeah, I agree with Barrett. I would go with a solid eight. I think this is a great game as right. It's a ton of fun. You're definitely going to get plenty of time worth, right? As Andy brought up, there is five worlds in this, Andy, 15 levels per world with one boss fight per world.
Starting point is 00:15:32 so you're going to have five boss fights there. And then when you A plus every single top side world, you unlock the underworld, which is the same as that. So there's five underworld world maps on that with all 15 levels on that. All brand new things? Yeah, they're very similar to the top side level of it,
Starting point is 00:15:50 but I would call them more challenge rooms of like very bite-sized smaller feels to this. If that top-side mission felt like 40 seconds, the bottom one felt like 22 seconds. Okay. And so it felt like, hey, we're going to make this more challenge, a little bit smaller, but we're going to have even more to the game
Starting point is 00:16:06 that you can go out and play, which I thought was really cool. Bandages in every single one of the top side missions, so that will unlock fun cosmetics for you to change up Super Meat Boy, have him become Band-Aid girl or the guy with the top hat who's the evil genius right there.
Starting point is 00:16:21 So that was fun to chase those. There's also even more to it, right? There's parts of the level that I've never seen that Barrett saw that you kind of just kind of find in the world. There's these weird, like, I don't know what would you call those? There's like secret levels. At one point I found, like I decided I had an inkling to fall into like this weird little tube that like when I say that out loud, it does, it sounds like it really stuck, stood out like a sore thumb.
Starting point is 00:16:48 But in the way it's integrated into the level, it's very innocuous. I think it's the word that I'm looking for. And then the game turned into a top down game where I was driving a truck. I hated that. Oh, you found that as well? Yeah, I've immediately, like, I tried about four trials. Like, why am I doing this? This sucks. I don't like it.
Starting point is 00:17:08 So it's very confusing. Like, so you find like weird things like that at like little Easter egg levels. And at first I was like, what the fuck is the point of this level? What am I supposed to do? And then I realized, oh, I'm supposed to run into buildings to clear out a path for this big truck that's like chasing me almost. And then, you know, it's like hauling a big missile. Yeah. And if it hits buildings.
Starting point is 00:17:31 things it'll explode and I was very confused by it too. It's very confusing, very weird but then at the end of it that unlocks a new character I can play as which is the truck so then like I can play as the truck in levels and stuff and that just like I think they nail like bringing it back to that kind of like
Starting point is 00:17:46 2010 era indie games where they're just doing like weird funky cool little things for people to find and get obsessed over trying to find every little detail right that reminds me of you know the the Super Meat Boy or like Bitrunner and stuff like that.
Starting point is 00:18:04 Sure, sure, sure. I was just going to say, because I have to compare everything to Dark Souls, I would be so fascinated to see a mod implemented, a PC mod implemented to this game where you aren't limited to the eight axes of control, of like direction, you know, because in this game it's you're either up,
Starting point is 00:18:23 you're upright, you're right, you're down right, you're down. You know, it's like, sure. You don't have the full 360 sort of directionality that you could face. And I'm pretty shit at this game. And there's plenty of moments where I'm like, I wasn't holding the,
Starting point is 00:18:40 I wasn't doing diagonal there. I swear I was doing up or I wasn't doing like right there. I was doing, you know, so there's a lot of moments like that where you feel like you're going to make that jump and suddenly your character snaps to the other direction. He was like,
Starting point is 00:18:52 oh, fucker, I didn't really, and a lot of that is like, it's definitely a get good moment. But I would be more fascinated to see if I gel with the game more, with a bit more like degrees of movement and sort of like what direction of
Starting point is 00:19:05 Yeah, because I'm enjoying it so far I think I got to, I haven't played the second boss yet I haven't started that yet But I've done to the second world Mike said you said there were like four world five five Yeah, I'm enjoying it for sure It does remind me of You know the
Starting point is 00:19:24 That just stupid You know I have to do this Regardless of how I'm feeling right now It's just, it's for my pride kind of thing. Yeah, definitely. And then you beat a mission and you go, oh, but I could do it faster. And it just reminds me of like the Mario Maker's sort of vibes
Starting point is 00:19:40 that I'd... That was my wonder, I don't, you know, you were so known for Mario Maker. I was wondering if this would become streaming fodder for you if you think you'll be out there torturing yourself. Um, possibly. I mean, I do, after just several hours of playing it, you're like, I feel, oh man, my hands are tired right now. Yeah, I can't. And
Starting point is 00:19:56 there will be times where I failed and I'm like, oh, it's because my hands are just tired. reminds you of the way my hands would get tired in a in a silk song boss fight or I just go I feel it right now and I'm trying to like dodge at the right moments but my hands aren't responding the way it's you know it's all what happens to all great athletes yeah you know well tomorrow I was going to ask about that because this looks like a game that I will just I'm not going to touch this I did you play the original a bit like back in the day everyone everyone everyone did but it's like my repetitive strain injury could never are there any accessibility things that they have done for the the elder gamer amongst us. I haven't fully looked into it. And for those who maybe can't use a controller. Great question. It's just interesting to me now
Starting point is 00:20:40 or it's like, I respect this kind of game where it's like this is the game that you are throwing yourself against a grain and again and again and again. But it's like, I just can't do it. Like even just holding a controller for too long, like if I don't, I remap stuff a lot. Like if there's controller remapping.
Starting point is 00:20:56 Yeah. Just to make it easier. I got that dash on the backpad on mic. I'm like, I'm a bit. I'm a back paddle. Yeah. They're the best things about the elite. We're back paddlers now.
Starting point is 00:21:06 Everybody needs to get on board with the back paddling. Look. It's the elite wait. It's a new age. It's a new century. With that it is being put down. Over at IGN.com and one of their previews loose, they did call out. If you linger in the main menu a bit longer, you find yourself wandering into a robust
Starting point is 00:21:22 settings menu, which reveals decently comprehensive accessibility options. So that's all we have. There's something there for. Everybody, this has them to do with a podcast. but there's a merch giveaway happening in the Twitch chat. Wow. You have to come to the Twitch chat to win and type in Exclamation point enter.
Starting point is 00:21:37 I'm going to, no, Ken Jr. did. Go out to Ken Jr. I'm going to try to win the merch. Speaking of the Twitch chat, it was asked over there how much this costs. It is $25 over on the Twitch. I imagine it's everywhere. Nice. But more importantly, it is on GamePass at launch.
Starting point is 00:21:51 So you could just jump in like I believe the original was, but maybe it predates GamePath. But I remember it was such an Xbox game. You would have been paying Microsoft points. as we all did. That was the currency we traded it back then, Mike. You have no. 800 Microsoft points for a game.
Starting point is 00:22:06 And it was always the best because it doesn't equal out to what you want at all. It's like, Fortnite V-Bucks back in the day. You're like, just make it even. No, you could never buy just 800. You always have to buy 1,000. And then stuff would be 1,200, so then you'd end up by. You're like, oh, you fucker. Yeah.
Starting point is 00:22:20 Smart plan. They've been on us forever, you know what I mean? And Mike's just always paid for him. I'm always on for it. I can't wait to jump in. I'm going to jump into WWE 2K-26. And I'm going to buy the battle pass on that. See what I can do.
Starting point is 00:22:31 Walk around the island. Yeah. But then are you going to go, are you going to do the thing where you have the deluxe edition and you pay to unlock all the superstars as well? Are you going to earn them in the past? That's the big question. I don't have time to earn them.
Starting point is 00:22:41 So I will pay for them. Yeah, yeah, yeah. Jesus fucking Christ. One thing I would love in Super Meat Boy, though, is like when we talk about accessibility and, you know, if you're having issues with debt perception, I would love a, like a kind of semi-transparent, just like, plain of grid. beneath right where his feet are.
Starting point is 00:23:01 Sure. So that like, because there are several times where it's like, I don't know how close I am to the ground there. And I would love to see like, as soon as the grid sort of passes through ground, you're like, oh, now I'm above it or now I'm below it. It's kind of hard to explain for, you know, in an audio medium. But yeah, that is one thing I would sort of like to see because there are plenty of moments where I go, okay, I just got to wait longer there, but I can't really tell.
Starting point is 00:23:27 I mean, they do a great job of having the circle underneath people. so you know where you are landing, right, at all moments. There's always just, like, this floating sort of, like, you know, sphere underneath them. Shadow? Yeah, I mean, it's kind of just like a red circle, you know? It looks like the emoji of just like a red ring, you know?
Starting point is 00:23:45 Oh, yeah. And that's great to know where you are in that space, but when you're talking about, like, the X-axis, it's really hard to kind of tell. Fair. Yeah, I understand. Here's where the floor is, you know. I wonder how much that cloud saves, though, aren't working?
Starting point is 00:23:57 What's going on? What? What's going on? I don't know. You're going to be like, I want to know. Yeah. That happens sometimes. Are they not supported?
Starting point is 00:24:06 I mean, sometimes. It's probably just because of the build, maybe I'm hoping. Oh, yeah. Have you opted? Oh, wait. Hang on. Yeah. Are you going to be?
Starting point is 00:24:13 I wonder how much that, you know, is also then chocked up to the, you know, level on your X axis as you're talking about of how they want you to play this, where they do want you to fail, right? Failing is a big part of seeing your blood trail all over it. If it is that idea of seeing, okay, well, this time come in. I know not to jump that high there coming this, do this. They really feel that
Starting point is 00:24:30 accomplishment, even in those micro things. Because again, that's how I feel about it. We're just finishing a level gives me such a sense of like, oh, I did it.
Starting point is 00:24:37 Were there any leaderboards, Mike or Barrett? I would have loved that. Yeah, I would have, that's one that stood out to me, especially with like the, how big the kind of level based speed running community
Starting point is 00:24:52 has really built up past like kind of just its niche in the last few years. It's a weird one where it's like, Yeah, this should have, this should have a leaderboard kind of system. It feels very weird that it doesn't. Yeah, thinking about the, you know, how much we got addicted to the neon white and me seeing Jeff Grub go above and then Baird go above and then Riker go above. I was even thinking Astrobb exchanging scores back and forth.
Starting point is 00:25:17 That would have been, you know, I feel like that's kind of a big miss. And but legitimately that feels like something they could go, day one, we're adding leaderboards. I unfriended people because of Hitman. I miss a leaderboard. Remember when Returnal, when we were all reviewing Returnal, and it would notify your friends when someone who would die? Oh, yeah. Remember this?
Starting point is 00:25:38 Yeah, you'd get like a notification of so-and-so fucking die. You're like, oh, man, it sucks for that. It sucks for that. It's really odd, yeah. So, Mike, Super Me Boy 3D. A thumbs up. You're giving that one your approval. Thumbs up, yeah.
Starting point is 00:25:49 Jump on any great price tag on that with 25. Great time, a lot of fun. If you're into break your controller, try to beat the best time. Yeah, this is it. Hell yeah. I'm into it. Everybody, Lucy's got a game to tell you about it as well. But first I'll tell you about the membership.
Starting point is 00:26:05 Get the kind of funny membership. YouTube.com slash kind of funny games, Patreon.com slash kind of funny. Apple, Spotify. Of course, you toss us $10. We toss you. Everything we do, add free. That's more than 80 episodes a month.
Starting point is 00:26:17 A daily dose of me in a podcast we call Greg White. And of course, good karma for supporting an 11-person, 11-year-old small business. But right now you're not using your benefits. So here's a word from our sponsor. You finally sit down to game. Just you. your controller in zero responsibilities. When your brain decides that's the perfect time to say,
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Starting point is 00:27:37 And we're back to superchats to get through before then. Our sleeping giant super chat and said, VA Spurs VA, Parentheses, Andy knows what's up. Boss Spurs, go, go. Playoffs are looking good. Oh, my God. O'KC Thunder, you better watch out. He goes on to say, can't wait for the playoffs. Also, Lucy Rules.
Starting point is 00:27:57 Thank you so much for all you do in speaking about taking care of your mental health. Oh, thank you. I appreciate that. And then Tweedzie says, I don't know if it's the lighting or what, but the panel is looking well fit today. Oh, wow. Where's on point today?
Starting point is 00:28:10 Isn't this shirt? Yeah. What is this one? So they bridge? Yeah. Because they said well fit. Well fit. Fit.
Starting point is 00:28:15 Fit. Probably. I don't know. Well, fit. Well, fit. Lucy, tell me about the game you've been playing raccoigne. Raccoon. Like raccoon, right?
Starting point is 00:28:24 But with coin. Yeah. Okay. Okay. A coin pusher, a rogue light. A coin put. Yes. So, you know, when you go to an arcade and you have those coin pushing machines that are just, you know, they gobble up all your money and you never ever.
Starting point is 00:28:36 You drop the token. You hope you're pushing much over. You never win anything. Well, you don't even drop a token. You don't even understand what's happening half the thing. No, you drop in an actual coin. So it's even worse because you can see exactly where my money is going. And it's nowhere good.
Starting point is 00:28:47 And but it's the type of game, Lucy, that you look at it. You're like, there's no way that my quarter will not affect everything here. It will immediately push out everything. It doesn't do anything. I see that little prize hovering on the edge. I just need to put one. 50p in, away we go.
Starting point is 00:29:00 A 50p, no, like a 1P1. We're not rich. So this is a game from, the publisher is PlayStack who did publish Bellatro. And this game, yeah, it sure borrows
Starting point is 00:29:15 from the Bellatro Formula lot. I spent like two hours non-stop playing it yesterday. I love it. It's a roguelite. So basically all you're doing is with the triggers, you are just press,
Starting point is 00:29:28 him and you're putting a coin in press put a coin in press and then you just watch him go in really just you're the old lady oh i am the old lady in Vegas pissing myself in the seat because i don't want to get up because i'm on a run this is it am i the machine is going to pay off let me give you the steam description please do a coin pushing dopamine machine uh rack coin is a rogue like deck builder where you combine special coins with powerful items to trigger wildly satisfying combos, stack shiny towers, spin the lucky wheel, and shake the machine until all the coins drop. It is, I mean, yes, the dopamine was hitting. So the thing is, I would say, I was playing it on my, my Rog ally, my Roger ally. And I will see, like, there's a lot going on in these
Starting point is 00:30:11 menus a lot that I wasn't necessarily getting. I was not really reading the coin descriptions or anything. I was expanding my clip and putting basically everything in there. And then it was very early on I'd have a few favorites. I was like had one where it would cause like a little black hole and every coin caught in the black hole would be caught up and score. See here you've got like poisoned coins and stuff and then you can also get coins
Starting point is 00:30:33 that attack. Then I unlocked another guy and I was breeding animals with coins and stuff. I thought you're saying like I unlocked a man who just sat next to me and the machine next to me. It told me about it's like, blow and smoke. So, but the thing is is that I kind of felt like that didn't matter.
Starting point is 00:30:50 Obviously, it would matter to make, you know, like if you were making builds and you have your favorite coins and you have these specific builds you're building to get to the end of levels and get it then around. But for me, honestly, it was just so meditative to just shoot out a bunch of coins because I think they have a really good amount of time between you putting a coin in and you getting some kind of reward for it. You building that score. And then the fact that you've got combos and then you can just throw these coins in to like really get the big score. it's, yeah, it's more hitting that dopamine rush for me than Bellatro was. Belatro, I feel like quiet, more thinking. Yeah, yeah, yeah, yeah. And even now, I feel like I'm not exactly familiar with all the poker hands that I should be,
Starting point is 00:31:34 despite playing dozens of hours of Bellatro. Whereas this, it's like, coin goes in. Yeah. Coin comes out, sometimes a black hole appears and sometimes a tower of stuff appears. It's great. Are you ever super decisively putting down the coin at the right moment? or you're just hitting the buttons regardless? I, so I were getting to the point where, like,
Starting point is 00:31:54 I could see even here in this B-roll, right? It's like on the left-hand side there would be a bunch, so I would only be firing the right one to get coins there. And then I would fire both of them at the same time, and then they'd join in the middle, and then you'd help the middle. Oh, wow. And then here you see, like, that thing.
Starting point is 00:32:08 Ornado? That calls a UFO in later on. There's other things where you can block. You can put stuff down that blocks, so you can kind of funnel all the kind of thing. Honestly, this is a really, really, great second screen game. Ah, yeah. And I mean that with the, like,
Starting point is 00:32:23 the highest compliment, utmost respect. It is a ball pit. It is a, I'm watching my trash. I don't need to pay full attention to that. Well, don't call all KG trash. Come on. They're good people. I would never. I love those boys. I was watching five episodes of Vanderpump rules. Oh, wow. That's trash. That is trash. However, Scandival is coming up. Oh, again.
Starting point is 00:32:45 I don't know what it is. Don't tell me. Oh, I don't, I don't, I mean, we are literally going. We only know it through osmosis of Tim and Joey. Tim and Joey. We're literally going to Tim and Gers to watch Scand. Oh, wow. He's treating it like an Avengers level of event. You know it's big.
Starting point is 00:32:58 You know it's big. If he's got to break out to the theater. So, yeah, see you hear like a tower is stacking. And then there's like a spinny wheel. This is. When I look at this, this looks like a game that people are playing like in Rick and Morty or something. It looks like one you have on like the desktop games that play themselves.
Starting point is 00:33:18 Oh, like loop hero or something. The auto ones. My question, loose, as a fellow ROG handheld user, is it playing well with that? Because I see a lot of mouse movement, so I didn't know if it was, okay. Are you tapping or are you just using joystick? I was just using the sticks.
Starting point is 00:33:32 The one thing I would say is that, I mean, this is my broader criticism for games like this, is that that kind of pixely font I find very difficult to read. Yeah, I would love an option to just have a regular font. Yeah, a lot of games do the, you know, we'll turn off that pixel font, give you classic. But I didn't really explore in the, in the menu so maybe you can do it as an accessibility setting but I was like I can't see shit
Starting point is 00:33:55 and that's the thing that's where I feel like I need to see it played on a bigger screen because I want to get more into the build crafting part of it but it was a very relaxing game tutorial super you know just gets you in on the ground running the shop like rerolls felt fair you can also exchange so if you run out of coins in the top corner you hit why and you exchange and you have a limited number of exchanges so it also just means that like you may start a around with only 20 coins and you're like that's not going to be enough and no it's not but you can exchange and you can also
Starting point is 00:34:25 use your tickets to get prizes and the prizes are the big items that let you you know like get a lot of points and a lot of coins and there's a target for each double to do something I rarely do on this podcast can everybody just stop talking and bear can you bring up the volume of the game just because I want like what's it going to do
Starting point is 00:34:41 sonically for me that's the thing we get a lot of like nice coin dropages of audio that's that's where I'm at With ball pit, I got all the... I'm like, ooh, this feels good for my brain. But I want to know what the coin sound like, Barrett. Sorry, the other one I think was like a commentary video.
Starting point is 00:35:02 Okay, thank you. You would crush it with the speed on that. Sounds nice. Yeah. I mean, it sounds real good. That might sell me out getting it. It's hitting the spot. And now imagine it like a bunch of them just going out.
Starting point is 00:35:15 Yeah. Luce, it looks like there's a kind of a CRT filter. Is that in the game always, or There's that, like, one of these accessibility type settings? Don't know. Or just video settings or anything. I assume. Could just be art style.
Starting point is 00:35:29 No, I, yeah. Whatever I'm going to have a look. I didn't even bring my Browgli. I could have been playing it on Bart on the way down here. Oh. See, this one that I pulled up, does it? It seems to be less pronounced. Yeah.
Starting point is 00:35:41 If there is anything, so it might just be a setting. Gotcha. Oh, my God. Oh, yeah. And there's different people that you, creatures that you play as. So the first one, you're a raccoon who's a manager. And then the next one, you're a bioloon.
Starting point is 00:35:53 and that's why I was like breeding animals. And there's a lot to, oh my God. Chips were stolen. Oh my God. See what I mean? Dopamine. Dopamine. Dopamine. Michael, you said nothing. Does this do anything for you? Do you think you'll play this one? Oh, yeah. Actually, this is the game that I tried to put on the stream this week with me and Roger. Unfortunately, he is busy. So I changed the game.
Starting point is 00:36:15 But my concern, Lucy, is I fell in love with Balacho because of the kind of strategy of it all, right? Really thinking through the poker hands. I'm already sold on this game, and I know I will play it, but I guess I look at this and I go, where is the strategy? Is there even strategy? Like, you know, I think Bellocchio really got me because I was thinking outside the box.
Starting point is 00:36:34 This one, I love putting down coins. I love the modifier. So we'll see if I fall in love with that one and find kind of the challenge in it all. Yeah, and that's the point where, like, if I had time to really get into it here, I think the Rogue Light stuff is, certainly as I was playing and I was getting further and further, I was like, oh, this is where it becomes.
Starting point is 00:36:53 really, really important. I think it does a very good job of ramping up with those early levels where it's literally, you just get the dopamine rush of putting coin in, coins come out. Whereas once you hit like six, round six or so onwards, that's when you need to be making sure that what you're getting at the shop works for the build that you're trying to do. In particular as well, like making sure that see on the side, like those like coin clips, making sure that you've invested enough to increase those so you get the special coins that will give you more points, making sure that you are using prizes. Because the difference in coins you need to get at the very beginning
Starting point is 00:37:28 versus coins you need to get later on in rounds is immense. Like it can go from 50 to thousands. And so that is when you really need to be making sure that you're preparing early on to pay off much later. And then it gets very satisfying. That looks so good. That's when I want to hear the coins right there. That looks so good.
Starting point is 00:37:47 Now my one critique of the B-roll that we've seen stunning lack of raccoons Yeah, what if like There's, I see the little guy on the bottom right But one of the prize coins is the raccoon And the first guy you play as is a raccoon So this is like a later on level The first the first guy you play us is
Starting point is 00:38:05 You know what? Oh my God, I had a dream that me, Snowbike Bike and Max Covell were golfing And a raccoon walked up to us And was like Stole somebody's video camera side of recording We're like yeah, they do that here It's a weird thing
Starting point is 00:38:18 They do that here But anyway yeah Stunning Lack of Raccoons. I want to see more little pause. He says as he pivots back to this. I want to see more little pause do stuff out here. Yeah, I can go from a little pause. Yeah.
Starting point is 00:38:27 Pause would be great. I'm fascinated by the past year to two years that we've had with the rogue likes and the arcade rogue likes, whatever you want to classify these as. We've gotten a lot of them lately. This simulator games, extraction shooters, they're all the rage. The sting. But, no, I mean, I think PlayStack has a really good eye for, I mean, like they also publish Golden Idol, which is two my favorite games.
Starting point is 00:38:48 Sure. Ava, like they've had a great success with Bellatro and yeah. Good eye. Hell yeah. Well, thanks, Loos. Yeah. I'm going to get this. I'm excited.
Starting point is 00:38:57 I'm interested. But I'm sick, Mike. Yeah. I'm talking about new games. Okay. What if we talked about an old game from, say, 2009? Andy, what the hell were you streaming this weekend? So Barrett walked out to me and he, uh, in a meeting, though.
Starting point is 00:39:14 It was an, I was working from home. So he didn't walk up to me, but I'm assuming he walked up. And then he said, I'm going to play in your automata this weekend. Damn. To see if we can maybe push it into the kind of funny top 100 vote, which will happen later in the year. If it's on my list. You said, will it make my top 100? Will it boost this game higher?
Starting point is 00:39:31 Sure. And he said, but in exchange, Andy, I want you to play Batman Arkham Asylum. Yeah. And I said, Daddy-O, you got it, Daddy-O. And I downloaded Archam Asylum. And I downloaded some cool mods. I'm doing with a month. And I played about seven.
Starting point is 00:39:48 and a half hours yesterday. And I'm close to beating it. I'm right there. I'm right there near the end. I mean, the most, hey, the most appealing thing about this whole proposition from Barrett was him going, it'll take you like eight to ten hours
Starting point is 00:40:02 to beat it. I said, oh my God, that's a dream come true. I knew that's what you needed to hear after beating the Witcher. Dream come true after about 110 hours of the Witcher. And played about seven and a half hours yesterday. And it it is, I mean, it's so masterful
Starting point is 00:40:18 And what it does with its, you know, kind of keeping everything so condensed and not making everything feel like a just mission on a checklist, the way that things are just so kind of, you know, the way things are integrated into the game. And the way moments and, you know, boss fights or, you know, even NPC encounters happen, everything feels so organically done. and I think it reminds me so much of my time playing Gears of War one and two for the first time last year, two years ago, whatever it was, where I
Starting point is 00:40:55 could immediately see how this game has inspired so many other games that have followed it but it still does so many things better than the ones that have followed it. And I don't know, I just have such an appreciation for the formula of it all, the voice acting,
Starting point is 00:41:13 the characters, was Mark Hamill just fucking killing it. Kevin Conroy being awesome. A late grade. Yeah, it's just, it's one of these games. I'm like, yeah, okay, I get it. And I never fully expected it to hit the way it did. Because, you know, the amount of people that have been talking this game up,
Starting point is 00:41:31 I just thought like, okay, but it's still a Batman superhero game. Like, it can't. No, it is. It's awesome. This game rocks. I just love the layout of it all. I think it's so kind of beautifully designed and everything is so efficiently done. There's no wasted.
Starting point is 00:41:43 time with anything. Everything's just like, we're going to get you to the next spot that's going to be fun. We're going to hit you with surprises. And nothing is going to feel like, okay, this mission's done. Let me start next mission. The way everything is just kind of like, everything flows so perfectly.
Starting point is 00:42:00 Yeah, it's like, this really was the blueprint for what a lot of games have tried to emulate and in a lot of ways have failed since then. This game, I think, does it kind of perfectly so far. So yeah, I have like a couple of hours left, maybe two to three to three hours left.
Starting point is 00:42:14 Very nice. Really, really enjoying my time with it. Yeah, like, you know, it'll likely be a top 100. When this came out and you didn't play, was it because it was when your downtime of gaming?
Starting point is 00:42:26 Yeah, but also I think we had just been plagued by a lot of bad ports. Sure. Or bad, you know, license. Yeah. Installments of games.
Starting point is 00:42:33 It just seems funny that like, you know, IG would give it like a 9.3. Right. Batman Arkham Silent is the greatest comic book video game of all time. This is an adult dark night story that is well told, pack some truly fun game play elements, has top-nodge voice talent. It feels like it's part of the Batman canon. If I have to nitpick, I wish the cutscenes looked better as they
Starting point is 00:42:51 can distract from the tail and that the AI was a bit more responsive. But those are tiny flaws that shouldn't distract from the big picture. Rocksteady nailed what Batman is supposed to feel like. Fans rejoice. Who wrote that? It doesn't matter who wrote that fucking beggar, beggar of a verdict. But this is when IG was respectable, so I was expected computer. Something they lost about 11 years ago. Cating. Timing,
Starting point is 00:43:16 yeah. Timing lines up perfectly. Yeah. Yeah. I mean, I would say it was definitely during my downish time of gaming where I
Starting point is 00:43:23 had moved to Austin by this point already and just didn't have a lot of money. And when I was, when I did have time, when I wasn't at work full time and school full time, I would red box whatever thing.
Starting point is 00:43:34 But I also just wasn't as into the games industry as I was like later on when I, you know, I would say probably three years. I would say around 2011 is when I got really into like listening to podcasts and, you know, reading reviews and things like that. And yeah, but I think at the time I just thought, oh, another license game. There's been a lot of these in the past. A lot of them have been bad. I just never gave it a second thought, you know. And by the time, I realized how
Starting point is 00:44:02 much people love these games. Like, all right, well, you know, I'm playing other new stuff right now. You know what I mean? But it's a perfect time. Honestly, like this topic. 100 stuff has been perfect for the backlog of wanting to go back and re-experience like these legendary video games, you know? Yeah, it's been a good time. What's your favorite goon call-out? Batman Goon call-out?
Starting point is 00:44:23 It's the bad! It's the bad! Yeah, I mean, that's definitely got to be the one. You can't take us all on at once. Yeah, that's another good one. I love how every, like, just normal goon is either it's either Steve Bloom or it's Bender.
Starting point is 00:44:37 Yeah, John DeMachio's. Yeah, and it's, It's awesome. I just, I don't know. It just, the characterizations of everybody are so awesome. I have been skipping
Starting point is 00:44:47 so many Riddler things. So I have this like, in-game lore for myself that the Riddler is just really sad that I'm skipping a lot of his stuff. But I did. I worked really long. And there was a moment that later on
Starting point is 00:44:57 I found a trophy goes, oh, I thought you were never going to find that one. And I was like, man, he's really feeling it right now. Like, man, this guy's,
Starting point is 00:45:03 Hey, Joker, did he do that? He didn't do that one mission? Damn. That's unfortunate. It took a lot of time. Yeah. But it's really cool
Starting point is 00:45:09 the way the world has evolved as the game continues and you hit these extra or these newer phases of where we're at in the game and how the world evolves and how the levels change and it's, I don't know,
Starting point is 00:45:20 really, really fascinating and super super masterfully done. Very, yes. Will you follow up? Oh, shit. With Arkham City. Fuck. The best one.
Starting point is 00:45:33 The best one? Yeah. See. Yeah. The best one. it's a debate between city and asylum damn because they're they're two very different and I would say it's like fellowship with two towers you know
Starting point is 00:45:43 it's like what tickles your fancy more because you're experiencing Arkham Asylum you definitely see like the the heavy Metroidvania design that it's going for right and integrating that into Batman's worst night whereas Arkham City is a more of a not full open world but it's doing
Starting point is 00:45:59 like a more of an open world thing where it's putting you more in the shoes of Batman on one of his like top performance nights damn dog damn yeah and why i looked up the time to beat and it is not yeah as long the worst either so i don't know maybe not immediately maybe not immediately because we got some big stuff coming up you know we got some big games on the horizon but i'll finish this one by this week and i hear you but again top 100 and just going to an unbiased source like igon batman arkham city isn't perfect
Starting point is 00:46:28 but listing the little things i didn't like gets in the way of the stuff i adored the voice acting the challenges, the amazing opening, the unbelievable ending, and the feeling of being in the dark night. These are the things that stand out looking back. I've beaten this thing twice and still want to call in sick to chase riddler trophies. Batman Arkham City isn't just better than Batman Arkham Asylum. It's better than most video games on the market. What's on IGN wrote that?
Starting point is 00:46:51 Another banger, man. They used to bring heat. What was the score? 9.5. Wow, really, really good. Here's what I would propose to you, Andy. Hold on real quick. What's the one that everybody hates with the Batmobile challenges?
Starting point is 00:47:01 Arkhammed Night. Night. Night's fine. Night's really good. It's the usual thing. I mean, you put out two classic games. You come out and you improve on everything and then give one glaring, I think, weak spot. I didn't think the bad one was that bad. But if it were the first entry in the franchise, people would have been like, you know, also predictable story when they were very much like, it's not going to be a predictable story.
Starting point is 00:47:21 It was, yeah. All right, guys, come on now. What I would propose, Andy, is like, you get to, you get back to Arkham Asylum on your stream. You finish Arc. Asylum, you wipe away the final boss fight of Arkham Asylum, just think about the rest of the game. And then start up,
Starting point is 00:47:41 just play the first 30 to 45 of Arkham City. Yeah. See how you feel about it. Yeah, you should. And then, if you need to take a break, take a break. If you want to let it take over you, let it take over. Honestly, I owe it to you because I was like, what, I mean, what a, what a bad proposition by Bear?
Starting point is 00:47:59 Because he's like, hey, play this 12-hour game. In exchange, I'll play this 50-hour. And I also put on top of it, I would say for you, I also played Control and Dark Souls 1 in the last year. Oh, wow, Dark Souls 1. That's a good video game right there. You call out, though, there are a lot of games happening right now. So, of course, with Top 100 coming, I have to ask, what are you going back to Starfield? Are you in it right now like me trying to clean everything up, getting ready for next week?
Starting point is 00:48:25 Of course, we are a week and a day away from the Taryn Armada and Freelanes arriving. And the PlayStation 5 version. Are you just waiting for the PlayStation 5 version? I got to assume you're going to call into work that day. I want to tell you, if you can figure out how to call in sick to my family, the fact that Ben's spring break has to be like Todd Howard pick this fucking day. I'm going to be in New York City. Like, yeah, yeah, go play in Central Park.
Starting point is 00:48:47 Go to camp. Go to camp. Go play on the swing set over there. Greg, tell me all about your experience with Starfield recently. I mean, I've done that many of times. Don't worry about it. I'm sure there will be more. Thanks to everybody who are so nice with the Starfield.
Starting point is 00:49:02 field content two weeks ago when they announced all this, both me and Michael Hyme having the great conversation and then the stream and then the Greg way. It was nice to see people being like, showing up in the stream, be like, or like the comments and be like, you know, I don't even like Starfield, but I like seeing Greg happy.
Starting point is 00:49:16 I mean, I can't believe I live in this world. More Ghostbusters motion pictures. I'm getting made. I got three Superman. I got Superman, Supergirl, and another Superman movie coming. I got this more Starfield content. I'm stoked for it. But yeah, right now I am re-obsessed.
Starting point is 00:49:28 Where if I'm not working on the redacted review, I'm over there playing this because I want, I walk through the unity again. I left my other world behind. I'm sure I'll do another spoiler cast after this next drop of content. And so now I'm trying, mainly I'm working through the Watchtower
Starting point is 00:49:41 Steam creation from King Graf. I'm sorry, the Watchtower creation from King Gaff creations. You know how mods are in this game? Oh, right, right, right. People make all these quests. And King Gaff, I had started the Watchtower mod
Starting point is 00:49:52 when it originally launched, but I hadn't finished it. So now I'm going through and finishing it. It's crazy to see what a talented team of creators can do. Like they have made a quest that rivals what Bethesda does with their stuff. So it's, I saw you see that.
Starting point is 00:50:03 And I got to interview them at when I was at Bethesda. What's the, what's the voicing like? You can go in, I mean, they voiced it. It's good.
Starting point is 00:50:10 Oh, like the king, if you didn't hear me talk about this with Hymm a little bit in it, I'll give you the elevator pitch of it, right? Is that, of course, there's this guy,
Starting point is 00:50:18 King Gath, who had been making creations. I want to say since Quake and been enjoying, it was just a side project he did or whatever. And then they did one for Fallout for Fallout for Fallout 4 called Sim City.
Starting point is 00:50:29 It was inspired by Sim City. Maybe it was something, whatever. And it was so popular, but it took so long because the community worked on it. When he was done with, he's like, I'm very tired and burnt out, and I couldn't work with that many people, and I probably won't do it again. And Bethesda came to them and we're like, you know, you're so good
Starting point is 00:50:44 at this. Do you want to work with us on? You make the Doom creation for Starfield. And then you do that, and now they're a business. They are an 11 person. Oh, shit. Small business that makes creations only for Bethesda games. And they do voice acting. They do all the stuff. They announced a bunch of stuff there where they're working with the original voice actors
Starting point is 00:51:00 from some of these projects now to come in and make stuff for the game. It's incredible what they're doing over there. And yeah, I started Watchtower and I'd done a Greg way on it back then when I was like, this is what I want out of Bethesda quests, where it's what you and me talk about all the time, Andy, what me and Bless talk about all the time of like I want to be surprised. I want that production
Starting point is 00:51:16 value. I want that awesome opening. And like Watchtower gave me all that back then, but then it was so much of the deal was you had to fly around and fight other ships, but I was at a part in my Starfield journey where I was like, well, I don't have a new quest to chase so I'm not organically flying around. Yeah. And now with all the stuff, I'm organically flying
Starting point is 00:51:32 around, so I'm doing all. We got new ship parts with this DLC. I imagine so, yeah, you're getting a lot of... Because the last one didn't, I don't believe. Well, this, yeah, the House of Veroon stuff, yeah, for a shadow dimension. Yeah, yeah, yeah. Shattered space, shattered space. Yeah, this one, I mean, this is all about free lanes. This is all about travel, so you should be getting that, yeah, for sure. But we'll see. Next week. I can't wait.
Starting point is 00:51:52 And don't worry, I'll talk about it when I come back, because I will be playing in New York. And I've been playing a lot of deadlock, man. I've just been playing so much deadlock. You can't shake it. I haven't tried it yet. I fear. It's so fucking good
Starting point is 00:52:06 and I needed to hit Yeah, right? It's still Like, Steam, you have to like give it to your mate. You still have to like
Starting point is 00:52:11 request. I'll send you. Oh, I've got it. No, I have it. Oh, great.
Starting point is 00:52:14 Okay. Dipped in. I love, you know, I love seeing where it's evolved to and how much developed. But it's still like, I still,
Starting point is 00:52:25 I need this documentary. I need. Behind the scenes? You need Jeff Keely in the final hours? To me, the most fascinating story in game development right now. Massive,
Starting point is 00:52:36 massive company with more money than God. Just having a team making a game with no real rules, with no PR, who gives a fuck about newsletters and update? It's just, we're just making a game and you come
Starting point is 00:52:51 play it and it's always like top five or top 10 on Steam concurrence and it's an invite only game. Insane. And we don't ever need to you know, we're not pushing out email saying everybody, it's not even fully announced yet, you know what I mean? Like,
Starting point is 00:53:06 it's not been officially anything and it's just it's so cool the way that it is being developed and I cannot go a day without playing two to three matches, which sucks because they're real long. And the other day I had a 57 minute match. Oh my God. Holy shit. And
Starting point is 00:53:22 it was awesome, but like it's so good. God, I love deadlock. I like I needed to hit one point of this year so I can put it in my top 100. and so I could put it number two on my top 10 of the year. It was Mike's number one two years ago. Wasn't afraid to put it on the list. Yeah.
Starting point is 00:53:39 Mike's never had been afraid. Never have been to church either. Yeah. That's something we learned recently. Yeah. Ever said if you're scared, go to church. Never been to church. Never been to church.
Starting point is 00:53:50 I don't know what we're, I mean, you want to talk about an IRL stream. We take Mike to church. Me and Nick take Mike to Catholic church. Let's go. What are we doing? On a Sunday. This Thursday, be ready.
Starting point is 00:54:00 Yeah. I can't wait for I'm Jesus Christ We're gonna drop some lore on you Messiah Catholic stream You catch that YouTube Twitch etc Yeah during the Twitch preparation
Starting point is 00:54:11 There was a The stream preparation loose There was a conversation of Who would be great for this stream Right And it's like well you know It could be a kind of funny Gamescast plays
Starting point is 00:54:20 Where in games cast plays It's more editorial It's like somebody who's played a lot And has experience And somebody who has it And Mike goes I've never been a church We're like that might be perfect
Starting point is 00:54:27 To learn the lore you know Lucy, where can people keep up with your lore? Blue Sky. BS. That's a BS tip. Lucy James Games everywhere. You find me a game spot. And the Friends per Second podcast.
Starting point is 00:54:42 Before you get out of here, you have one final super chat. It comes from Organic Mirage. She says, Lucy, tell Mike about Greg's sausage rolls. So in the UK, there is a bakery chain called Greg's. Okay. Two G's. Yeah. And they have a sausage roll that is out of this world.
Starting point is 00:54:57 Is that a breakfast sausage roll or is that just an... That's in any type. I have a day sausage roll. Okay. They also have like a chicken bake and a steak bake. They have a baked bean bake. You mean three cheese, right? Three G's.
Starting point is 00:55:07 Yeah, I mean, two at the end. Got you. Greg's is incredible. However, cost of living crisis. I went back. There it is. Oh, man. So they're not holding strong like Costco.
Starting point is 00:55:19 No. They're holding to the dollar 50 hot dog. I went. No, it used to be like a 75 P. I feel like we're not good. And then it was a pound for a while. And I can deal with a pound. And then I went home.
Starting point is 00:55:29 And the one. Newcastle Central Station. It's like 150. What are the options on the sausage? They're different options? Sausage roll. That's all. I don't have different flavors,
Starting point is 00:55:39 different seasonal. The bakes is where you get the seasonal ones. You can get a Christmas bake. You can get a vegan one in the party's very good. I was going to say, yeah. I like that. I would eat those. You would...
Starting point is 00:55:51 I was at the ferry building this weekend. You know what would be great there? Greg's. It would be. That would crush. You know what? We've got pre-em-a-mage on the. the East Coast.
Starting point is 00:56:00 Yeah. We've got a preck coming. Can we get Greggs on the West Coast? Can we get a Greggs? That fairy building is a perfect spot. Yeah. So Gregs is from Newcastle where I grew up. And I kid you not, in the downtown Newcastle area, there's like a Gregs on every corner.
Starting point is 00:56:15 It's pretty great. I miss it. They serve coffee with this? They do. Starbucks. Greg's on every corner. The Starbucks is on every corner. Yeah.
Starting point is 00:56:24 Okay. Right. I was like I would say Greg's about Starbucks. I always thought Tim Horns was in every corner. in Timmy host Yeah Timmy Hoos That you timbits
Starting point is 00:56:34 Little Timbits here and there We'll play a lot of marathon also All right everybody This has been another What do you How is it gonna survive I mean I don't know But I'm surprised
Starting point is 00:56:44 That I've played it More than our creators at this point Like I'm shocked by that You know Because I really enjoyed my time With Outwriters too Also been hopping into a crimson desert With all the patches
Starting point is 00:56:55 And you know Control fixes and stuff And also downloaded mod that makes the stamina less of a pain in the ass to deal with. It certainly feels better to control now. Still not what I would want. But I'm going to keep
Starting point is 00:57:09 pushing through because right now I'm just treating it like a single player survival game. I'm chopping down trees. I'm breaking down things to then make the new thing at the blacksmith. And I'm treating it kind of like that that's kind of my I said hey, you know, fuck any dialogue. Maybe give me a mod that lets
Starting point is 00:57:24 me skip through all the bad writing and stuff. And I'm just going to play it like a single player survival game. Did you watch the Noclip Doc with Danny and, of course, escape from California or whatever? Oh, Jeff Kaplan? I haven't watched it yet. Do you think this a game for you, Andy? Yeah, it has to be a game for us. Because it's a Jeff Kaplan.
Starting point is 00:57:39 But it's also like we love our survival games, Lucy. We've been looking for the next one. I've been playing a lot of Enchrouted as well. Got back into Entrouted, built a new house, beautiful. And shrouded is like really, really progressed quite a bit. But the Legend of California is the game from Jeff Kaplan, who used to run Overwatch over at Blizzard. And when he left several years ago, he decided,
Starting point is 00:57:57 I'm going to make this survival game that I've always wanted to make. And I loved that Noclip Doc. Watch it on Danny's No Clip 2 channel. And the way that it's not just this survival game, but treating a lot of these enemy encampments like World Warcraft is so cool and fascinating. Because that's Kaplan. Yeah. He was on Warcraft, but he was like a big EverQuest guy.
Starting point is 00:58:22 Yeah. And then, yeah. I just love the idea of like, let's go take on this little enemy base. or whatever and treating it like that wow experience, but it's a first person shooter and controls the way I would want a game to control. Some guns take like eight seconds to reload, Greg.
Starting point is 00:58:37 Oh no, I don't know. Yeah. Because it's, you know, it's old in time. Yeah, yeah. Wild Wild West. Yeah. Wait, Dinoflask has already done the video? Oh. What? So Dinoflask was the guy who would like make the music cuts of Jeff Kaplan interviews from the Overwatch developer things. And so when Jeff Kaplan did that
Starting point is 00:58:53 like five hour long interview, Dinoflask commented with like, Target detected or something. And so, well, saying that he's already done the new one. Anyway, that great little,
Starting point is 00:59:04 you know, 40 minute doc or something like that. I saw him, so I saw him live on, he was playing it on Steam. I also had that too. I almost message him and I was like,
Starting point is 00:59:12 how fucking day you? I messaged him and I was like, how is it? And he just responded with a link and said, check out the video. I said,
Starting point is 00:59:18 it's a pretty ball and move, a little self-promo move. Open the video, watch it as I was playing in Strata. I want in now. I want to play this thing now. No, I requested,
Starting point is 00:59:26 I even emailed them And I was like, please. Yeah. Get me in there. If you can get them in there. I'll get you in the deadline. I already have it. You guys need Starfield Code.
Starting point is 00:59:34 Just let me know. Everybody, this has been another episode of the Kind of Funny Games cast. Each and every weekday, we come to you with the biggest reviews, previews, and topics in gaming. If you like that, of course, like, subscribe, sharing the bell, subscribe on your podcast platform of choice. But most importantly, pick up a kind of funny membership, YouTube. com slash Kind of Funny Games. Apple, Spotify, Patreon. dot com slash kind of funny to support this 11 person, 11 year old talk show network. Of course,
Starting point is 01:00:01 we're not going anywhere. The programming day streams on. After this, it is another episode of Kind of Funny Game Showdown. Then it's a marathon stream. The game marathon, not a marathon stream. Blessing's been into it. We got blessing in this weekend. Damn. Yeah. So lots to keep up with. Of course, keep up with Lucy everywhere she told you. Lucy James games. And a Until next time, no. It's been our pleasure to serve you.

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